1>------ Build started: Project: bitfighterd, Configuration: Debug Win32 ------ 2>------ Build started: Project: bitfighter, Configuration: Debug Win32 ------ 1>Compiling... 2>Compiling... 1>game.cpp 2>UIEditor.cpp 2>game.cpp 1>c:\other\bitfighter\hg019\zap\game.cpp(716) : error C3861: 'setGridSize': identifier not found 2>c:\other\bitfighter\hg019\zap\game.cpp(716) : error C3861: 'setGridSize': identifier not found 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(815) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(1950) : warning C4244: 'initializing' : conversion from 'double' to 'const TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(1953) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(1985) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2404) : error C2440: 'initializing' : cannot convert from 'const char *' to 'char [100]' 2> There are no conversions to array types, although there are conversions to references or pointers to arrays 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2405) : error C2664: 'strlen' : cannot convert parameter 1 from 'std::string' to 'const char *' 2> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2410) : error C2664: 'strtok' : cannot convert parameter 1 from 'std::string' to 'char *' 2> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2415) : error C3861: 'to_string': identifier not found 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2426) : error C3861: 'processLevelLoadLine_objects': identifier not found 1>Build log was saved at "file://c:\OTHER\Bitfighter\HG019\build\zap\bitfighterd.dir\Debug\BuildLog.htm" 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(2426) : error C3861: 'parseLevelLine_objects': identifier not found 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(3233) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(3247) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'TNL::F32', possible loss of data 2>c:\other\bitfighter\hg019\zap\uieditor.cpp(5187) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'TNL::F32', possible loss of data 2>Build log was saved at "file://c:\OTHER\Bitfighter\HG019\build\zap\bitfighter.dir\Debug\BuildLog.htm" 2>bitfighter - 7 error(s), 7 warning(s) 1>bitfighterd - 1 error(s), 0 warning(s) 3>------ Skipped Build: Project: ALL_BUILD, Configuration: Debug Win32 ------ 3>Project not selected to build for this solution configuration ========== Build: 0 succeeded, 2 failed, 7 up-to-date, 1 skipped ==========