WARNING: Visual Leak Detector detected memory leaks! ---------- Block 38797 at 0x07AEC3D8: 8 bytes ---------- Call Stack: c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (92): bitfighter.exe!luaW_defaultallocator + 0x7 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (459): bitfighter.exe!luaW_new + 0xC bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (469): bitfighter.exe!luaW_new + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (320): bitfighter.exe!luaD_precall + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lvm.c (663): bitfighter.exe!luaV_execute + 0x14 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (378): bitfighter.exe!luaD_call + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (814): bitfighter.exe!f_call + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (118): bitfighter.exe!luaD_rawrunprotected + 0x1F bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (464): bitfighter.exe!luaD_pcall + 0x11 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (835): bitfighter.exe!lua_pcall + 0x20 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (317): bitfighter.exe!Zap::LuaScriptRunner::runCmd + 0x1C bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (293): bitfighter.exe!Zap::LuaScriptRunner::runMain + 0xF bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (284): bitfighter.exe!Zap::LuaScriptRunner::runMain c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (137): bitfighter.exe!Zap::LuaScriptRunner::runScript + 0x39 bytes c:\users\owner1\documents\bitfighter\hg019\zap\robot.cpp (150): bitfighter.exe!Zap::Robot::start + 0x44 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2870): bitfighter.exe!Zap::GameType::addBot + 0x8 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2915): bitfighter.exe!Zap::GameType::addBotFromClient + 0x26 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2991): bitfighter.exe!Zap::GameType::c2sAddBots_remote c:\users\owner1\documents\bitfighter\hg019\tnl\tnlmethoddispatch.h (343): bitfighter.exe!TNL::FunctorDecl)>::dispatch + 0x58 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netobject.cpp (267): bitfighter.exe!TNL::NetObjectRPCEvent::process + 0x19 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (162): bitfighter.exe!TNL::EventConnection::processEvent + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (484): bitfighter.exe!TNL::EventConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\ghostconnection.cpp (448): bitfighter.exe!TNL::GhostConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\zap\controlobjectconnection.cpp (255): bitfighter.exe!Zap::ControlObjectConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (256): bitfighter.exe!TNL::NetConnection::readRawPacket + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (734): bitfighter.exe!TNL::NetConnection::sendPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (695): bitfighter.exe!TNL::NetConnection::checkPacketSend c:\users\owner1\documents\bitfighter\hg019\tnl\netinterface.cpp (353): bitfighter.exe!TNL::NetInterface::processConnections + 0x24 bytes c:\users\owner1\documents\bitfighter\hg019\zap\clientgame.cpp (601): bitfighter.exe!Zap::ClientGame::idle c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (340): bitfighter.exe!Zap::gameIdle + 0x2F bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (452): bitfighter.exe!Zap::idle + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (500): bitfighter.exe!Zap::dedicatedServerLoop + 0x5 bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (1269): bitfighter.exe!SDL_main 0x0169AC60 (File and line number not available): bitfighter.exe!main + 0x10 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (266): bitfighter.exe!__tmainCRTStartup + 0x19 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (182): bitfighter.exe!mainCRTStartup 0x7787173E (File and line number not available): KERNEL32.DLL!BaseThreadInitThunk + 0x12 bytes 0x77A66911 (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x1F0 bytes 0x77A668BD (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x19C bytes Data: 30 F8 82 01 00 00 00 00 0....... ........ ---------- Block 39953 at 0x07B8F2D8: 8 bytes ---------- Call Stack: c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (92): bitfighter.exe!luaW_defaultallocator + 0x7 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (459): bitfighter.exe!luaW_new + 0xC bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (469): bitfighter.exe!luaW_new + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (320): bitfighter.exe!luaD_precall + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lvm.c (663): bitfighter.exe!luaV_execute + 0x14 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (378): bitfighter.exe!luaD_call + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (814): bitfighter.exe!f_call + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (118): bitfighter.exe!luaD_rawrunprotected + 0x1F bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (464): bitfighter.exe!luaD_pcall + 0x11 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (835): bitfighter.exe!lua_pcall + 0x20 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (317): bitfighter.exe!Zap::LuaScriptRunner::runCmd + 0x1C bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (293): bitfighter.exe!Zap::LuaScriptRunner::runMain + 0xF bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (284): bitfighter.exe!Zap::LuaScriptRunner::runMain c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (137): bitfighter.exe!Zap::LuaScriptRunner::runScript + 0x39 bytes c:\users\owner1\documents\bitfighter\hg019\zap\robot.cpp (150): bitfighter.exe!Zap::Robot::start + 0x44 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2870): bitfighter.exe!Zap::GameType::addBot + 0x8 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2915): bitfighter.exe!Zap::GameType::addBotFromClient + 0x26 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2991): bitfighter.exe!Zap::GameType::c2sAddBots_remote c:\users\owner1\documents\bitfighter\hg019\tnl\tnlmethoddispatch.h (343): bitfighter.exe!TNL::FunctorDecl)>::dispatch + 0x58 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netobject.cpp (267): bitfighter.exe!TNL::NetObjectRPCEvent::process + 0x19 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (162): bitfighter.exe!TNL::EventConnection::processEvent + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (484): bitfighter.exe!TNL::EventConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\ghostconnection.cpp (448): bitfighter.exe!TNL::GhostConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\zap\controlobjectconnection.cpp (255): bitfighter.exe!Zap::ControlObjectConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (256): bitfighter.exe!TNL::NetConnection::readRawPacket + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (734): bitfighter.exe!TNL::NetConnection::sendPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (695): bitfighter.exe!TNL::NetConnection::checkPacketSend c:\users\owner1\documents\bitfighter\hg019\tnl\netinterface.cpp (353): bitfighter.exe!TNL::NetInterface::processConnections + 0x24 bytes c:\users\owner1\documents\bitfighter\hg019\zap\clientgame.cpp (601): bitfighter.exe!Zap::ClientGame::idle c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (340): bitfighter.exe!Zap::gameIdle + 0x2F bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (452): bitfighter.exe!Zap::idle + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (500): bitfighter.exe!Zap::dedicatedServerLoop + 0x5 bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (1269): bitfighter.exe!SDL_main 0x0169AC60 (File and line number not available): bitfighter.exe!main + 0x10 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (266): bitfighter.exe!__tmainCRTStartup + 0x19 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (182): bitfighter.exe!mainCRTStartup 0x7787173E (File and line number not available): KERNEL32.DLL!BaseThreadInitThunk + 0x12 bytes 0x77A66911 (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x1F0 bytes 0x77A668BD (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x19C bytes Data: 30 F8 82 01 00 00 00 00 0....... ........ ---------- Block 41102 at 0x07B9F9D8: 8 bytes ---------- Call Stack: c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (92): bitfighter.exe!luaW_defaultallocator + 0x7 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (459): bitfighter.exe!luaW_new + 0xC bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (469): bitfighter.exe!luaW_new + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (320): bitfighter.exe!luaD_precall + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lvm.c (663): bitfighter.exe!luaV_execute + 0x14 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (378): bitfighter.exe!luaD_call + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (814): bitfighter.exe!f_call + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (118): bitfighter.exe!luaD_rawrunprotected + 0x1F bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (464): bitfighter.exe!luaD_pcall + 0x11 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (835): bitfighter.exe!lua_pcall + 0x20 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (317): bitfighter.exe!Zap::LuaScriptRunner::runCmd + 0x1C bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (293): bitfighter.exe!Zap::LuaScriptRunner::runMain + 0xF bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (284): bitfighter.exe!Zap::LuaScriptRunner::runMain c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (137): bitfighter.exe!Zap::LuaScriptRunner::runScript + 0x39 bytes c:\users\owner1\documents\bitfighter\hg019\zap\robot.cpp (150): bitfighter.exe!Zap::Robot::start + 0x44 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2870): bitfighter.exe!Zap::GameType::addBot + 0x8 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2915): bitfighter.exe!Zap::GameType::addBotFromClient + 0x26 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2991): bitfighter.exe!Zap::GameType::c2sAddBots_remote c:\users\owner1\documents\bitfighter\hg019\tnl\tnlmethoddispatch.h (343): bitfighter.exe!TNL::FunctorDecl)>::dispatch + 0x58 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netobject.cpp (267): bitfighter.exe!TNL::NetObjectRPCEvent::process + 0x19 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (162): bitfighter.exe!TNL::EventConnection::processEvent + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (484): bitfighter.exe!TNL::EventConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\ghostconnection.cpp (448): bitfighter.exe!TNL::GhostConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\zap\controlobjectconnection.cpp (255): bitfighter.exe!Zap::ControlObjectConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (256): bitfighter.exe!TNL::NetConnection::readRawPacket + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (734): bitfighter.exe!TNL::NetConnection::sendPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (695): bitfighter.exe!TNL::NetConnection::checkPacketSend c:\users\owner1\documents\bitfighter\hg019\tnl\netinterface.cpp (353): bitfighter.exe!TNL::NetInterface::processConnections + 0x24 bytes c:\users\owner1\documents\bitfighter\hg019\zap\clientgame.cpp (601): bitfighter.exe!Zap::ClientGame::idle c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (340): bitfighter.exe!Zap::gameIdle + 0x2F bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (452): bitfighter.exe!Zap::idle + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (500): bitfighter.exe!Zap::dedicatedServerLoop + 0x5 bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (1269): bitfighter.exe!SDL_main 0x0169AC60 (File and line number not available): bitfighter.exe!main + 0x10 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (266): bitfighter.exe!__tmainCRTStartup + 0x19 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (182): bitfighter.exe!mainCRTStartup 0x7787173E (File and line number not available): KERNEL32.DLL!BaseThreadInitThunk + 0x12 bytes 0x77A66911 (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x1F0 bytes 0x77A668BD (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x19C bytes Data: 30 F8 82 01 00 00 00 00 0....... ........ ---------- Block 42241 at 0x07BAA9D8: 8 bytes ---------- Call Stack: c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (92): bitfighter.exe!luaW_defaultallocator + 0x7 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (459): bitfighter.exe!luaW_new + 0xC bytes c:\users\owner1\documents\bitfighter\hg019\zap\luawrapper.h (469): bitfighter.exe!luaW_new + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (320): bitfighter.exe!luaD_precall + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lvm.c (663): bitfighter.exe!luaV_execute + 0x14 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (378): bitfighter.exe!luaD_call + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (814): bitfighter.exe!f_call + 0x16 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (118): bitfighter.exe!luaD_rawrunprotected + 0x1F bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\ldo.c (464): bitfighter.exe!luaD_pcall + 0x11 bytes c:\users\owner1\documents\bitfighter\hg019\lua\lua-vec\src\lapi.c (835): bitfighter.exe!lua_pcall + 0x20 bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (317): bitfighter.exe!Zap::LuaScriptRunner::runCmd + 0x1C bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (293): bitfighter.exe!Zap::LuaScriptRunner::runMain + 0xF bytes c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (284): bitfighter.exe!Zap::LuaScriptRunner::runMain c:\users\owner1\documents\bitfighter\hg019\zap\luascriptrunner.cpp (137): bitfighter.exe!Zap::LuaScriptRunner::runScript + 0x39 bytes c:\users\owner1\documents\bitfighter\hg019\zap\robot.cpp (150): bitfighter.exe!Zap::Robot::start + 0x44 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2870): bitfighter.exe!Zap::GameType::addBot + 0x8 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2915): bitfighter.exe!Zap::GameType::addBotFromClient + 0x26 bytes c:\users\owner1\documents\bitfighter\hg019\zap\gametype.cpp (2991): bitfighter.exe!Zap::GameType::c2sAddBots_remote c:\users\owner1\documents\bitfighter\hg019\tnl\tnlmethoddispatch.h (343): bitfighter.exe!TNL::FunctorDecl)>::dispatch + 0x58 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netobject.cpp (267): bitfighter.exe!TNL::NetObjectRPCEvent::process + 0x19 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (162): bitfighter.exe!TNL::EventConnection::processEvent + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\eventconnection.cpp (484): bitfighter.exe!TNL::EventConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\ghostconnection.cpp (448): bitfighter.exe!TNL::GhostConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\zap\controlobjectconnection.cpp (255): bitfighter.exe!Zap::ControlObjectConnection::readPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (256): bitfighter.exe!TNL::NetConnection::readRawPacket + 0x13 bytes c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (734): bitfighter.exe!TNL::NetConnection::sendPacket c:\users\owner1\documents\bitfighter\hg019\tnl\netconnection.cpp (695): bitfighter.exe!TNL::NetConnection::checkPacketSend c:\users\owner1\documents\bitfighter\hg019\tnl\netinterface.cpp (353): bitfighter.exe!TNL::NetInterface::processConnections + 0x24 bytes c:\users\owner1\documents\bitfighter\hg019\zap\clientgame.cpp (601): bitfighter.exe!Zap::ClientGame::idle c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (340): bitfighter.exe!Zap::gameIdle + 0x2F bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (452): bitfighter.exe!Zap::idle + 0xB bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (500): bitfighter.exe!Zap::dedicatedServerLoop + 0x5 bytes c:\users\owner1\documents\bitfighter\hg019\zap\main.cpp (1269): bitfighter.exe!SDL_main 0x0169AC60 (File and line number not available): bitfighter.exe!main + 0x10 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (266): bitfighter.exe!__tmainCRTStartup + 0x19 bytes f:\dd\vctools\crt_bld\self_x86\crt\src\crt0.c (182): bitfighter.exe!mainCRTStartup 0x7787173E (File and line number not available): KERNEL32.DLL!BaseThreadInitThunk + 0x12 bytes 0x77A66911 (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x1F0 bytes 0x77A668BD (File and line number not available): ntdll.dll!LdrInitializeThunk + 0x19C bytes Data: 30 F8 82 01 00 00 00 00 0....... ........ Visual Leak Detector detected 4 memory leaks (13838 bytes). Largest number used: 2092388 bytes. Total allocations: 7624920 bytes. Visual Leak Detector is now exiting. The program '[4128] bitfighter.exe: Native' has exited with code 0 (0x0).