> Bitfighter_d.exe!TNL::Vector::operator[](int index=0xffffffff) Line 366 + 0x2c bytes C++ Bitfighter_d.exe!Zap::DestManager::getDest(int index=0xffffffff) Line 71 + 0xc bytes C++ Bitfighter_d.exe!Zap::Teleporter::unpackUpdate(TNL::GhostConnection * connection=0x02fbb988, TNL::BitStream * stream=0x0018f63c) Line 453 + 0x20 bytes C++ Bitfighter_d.exe!TNL::GhostConnection::readPacket(TNL::BitStream * bstream=0x0018f63c) Line 521 + 0x2f bytes C++ Bitfighter_d.exe!Zap::ControlObjectConnection::readPacket(TNL::BitStream * bstream=0x0018f63c) Line 241 C++ Bitfighter_d.exe!TNL::NetConnection::readRawPacket(TNL::BitStream * bstream=0x0018f63c) Line 256 + 0x13 bytes C++ Bitfighter_d.exe!TNL::NetInterface::processConnections() Line 339 C++ Bitfighter_d.exe!Zap::ClientGame::idle(unsigned int timeDelta=0x0000000a) Line 610 C++ Bitfighter_d.exe!Zap::gameIdle(unsigned int integerTime=0x0000000a) Line 533 + 0x2f bytes C++ Bitfighter_d.exe!Zap::idle() Line 633 + 0xb bytes C++ Bitfighter_d.exe!Zap::dedicatedServerLoop() Line 681 + 0x5 bytes C++ Bitfighter_d.exe!SDL_main(int argc=0x00000001, char * * argv=0x02ee25e0) Line 1482 C++ Bitfighter_d.exe!_main() + 0x10 bytes Bitfighter_d.exe!__tmainCRTStartup() Line 266 + 0x19 bytes C Bitfighter_d.exe!mainCRTStartup() Line 182 C kernel32.dll!BaseThreadInitThunk() + 0x12 bytes [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!RtlInitializeExceptionChain() + 0x63 bytes ntdll.dll!RtlInitializeExceptionChain() + 0x36 bytes