> Bitfighter_mysql_d.exe!TNL::SafePtr::getPointer() Line 649 + 0x26 bytes C++ Bitfighter_mysql_d.exe!Zap::SoccerBallItem::damageObject(Zap::DamageInfo * theInfo=0x0012f290) Line 487 + 0x1a bytes C++ Bitfighter_mysql_d.exe!Zap::BfObject::radiusDamage(Zap::Point pos={...}, int innerRad=0x00000064, int outerRad=0x000000fa, bool (unsigned char)* objectTypeTest=0x00834dcb, Zap::DamageInfo & info={...}, float force=2000.0000) Line 881 + 0x19 bytes C++ Bitfighter_mysql_d.exe!Zap::BurstProjectile::explode(const Zap::Point & pos={...}) Line 595 + 0x30 bytes C++ Bitfighter_mysql_d.exe!Zap::BurstProjectile::idle(Zap::BfObject::IdleCallPath path=ServerIdleMainLoop) Line 517 C++ Bitfighter_mysql_d.exe!Zap::ServerGame::idle(unsigned int timeDelta=0x00000010) Line 1478 + 0x17 bytes C++