1>------ Build started: Project: bitfighter, Configuration: Debug_mysql Win32 ------ 1>Compiling... 1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 1>WallSegmentManager.cpp 1>VideoSystem.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIMessage.cpp 1>UIMenuItems.cpp 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(506) : warning C4244: 'argument' : conversion from '__w64 int' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(644) : warning C4244: 'argument' : conversion from '__w64 int' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(839) : warning C4244: '=' : conversion from 'lua_Integer' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(840) : warning C4244: '=' : conversion from 'lua_Integer' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(841) : warning C4244: '=' : conversion from 'lua_Integer' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(847) : warning C4244: 'argument' : conversion from 'lua_Integer' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uimenuitems.cpp(1221) : warning C4244: '=' : conversion from 'lua_Integer' to 'TNL::U32', possible loss of data 1>UIManager.cpp 1>UIHighScores.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIEditorMenus.cpp 1>TeamShuffleHelper.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>teamInfo.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>Spawn.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>sparkManager.cpp 1>SimpleLine.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>ServerGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>quickChatHelper.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>playerInfo.cpp 1>PickupItem.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>masterConnection.cpp 1>main.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>luaUtil.cpp 1>luaObject.cpp 1>luaLevelGenerator.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(886) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(890) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(895) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(900) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(905) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(575) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\luawrapper.h(634) : see reference to function template instantiation 'int luaW__gc(lua_State *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1> c:\program files\bitfighter\hg017\zap\luaobject.cpp(910) : see reference to function template instantiation 'void luaW_register(lua_State *,const char *,const luaL_Reg *,const luaL_Reg *,T *(__cdecl *)(lua_State *),void (__cdecl *)(lua_State *,T *),void (__cdecl *)(lua_State *,T *))' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>luaGameInfo.cpp 1>loadoutHelper.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>JoystickRender.cpp 1>Joystick.cpp 1>helperMenu.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gridDB.cpp 1>Geometry.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gameNetInterface.cpp 1>gameLoader.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gameConnection.cpp 1>game.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>EventManager.cpp 1>Event.cpp 1>c:\program files\bitfighter\hg017\zap\event.cpp(308) : warning C4244: 'argument' : conversion from 'const TNL::F32' to 'int', possible loss of data 1>c:\program files\bitfighter\hg017\zap\event.cpp(308) : warning C4244: 'argument' : conversion from 'const TNL::F32' to 'int', possible loss of data 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>engineerHelper.cpp 1>EngineeredItem.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>EditorObject.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>dataConnection.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>Cursor.cpp 1>controlObjectConnection.cpp 1>config.cpp 1>ClientInfo.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>ClientGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>zoneControlGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>soccerGame.cpp 1>retrieveGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>rabbitGame.cpp 1>NexusGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>HTFGame.cpp 1>gameType.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>CTFGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>CoreGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>textItem.cpp 1>teleporter.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>speedZone.cpp 1>SlipZone.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>ship.cpp 1>robot.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>projectile.cpp 1>polygon.cpp 1>moveObject.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>loadoutZone.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>item.cpp 1>goalZone.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gameWeapons.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gameObjectRender.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>gameObject.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>flagItem.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>BotNavMeshZone.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>barrier.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIYesNo.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UITeamDefMenu.cpp 1>UIQueryServers.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UINameEntry.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIMenus.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIKeyDefMenu.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIInstructions.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIGameParameters.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIGame.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIErrorMessage.cpp 1>c:\program files\bitfighter\hg017\zap\uigame.cpp(393) : warning C4267: '=' : conversion from 'size_t' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uigame.cpp(398) : warning C4267: '=' : conversion from 'size_t' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIEditorInstructions.cpp 1>UIEditor.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIDiagnostics.cpp 1>UICredits.cpp 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(624) : warning C4244: '=' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(625) : warning C4244: '=' : conversion from 'TNL::S32' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(628) : warning C4305: 'initializing' : truncation from 'double' to 'TNL::F32' 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(636) : warning C4244: 'initializing' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(637) : warning C4244: 'initializing' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(640) : warning C4244: 'argument' : conversion from 'double' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(647) : warning C4305: 'argument' : truncation from 'double' to 'TNL::F32' 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(653) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(653) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(653) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(653) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(654) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(654) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(654) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(654) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(670) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(670) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(670) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(670) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(677) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(677) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(677) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(677) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(696) : warning C4305: 'argument' : truncation from 'double' to 'TNL::F32' 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(696) : warning C4244: 'argument' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(698) : warning C4305: 'argument' : truncation from 'double' to 'TNL::F32' 1>c:\program files\bitfighter\hg017\zap\uidiagnostics.cpp(698) : warning C4244: 'argument' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>UIChat.cpp 1>UI.cpp 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\item.h(84) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Item 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(156) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::MoveItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(262) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Asteroid 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(320) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::Circle 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(416) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::TestItem 1> ] 1>c:\program files\bitfighter\hg017\zap\luawrapper.h(282) : warning C4244: 'initializing' : conversion from 'lua_Integer' to 'int', possible loss of data 1> c:\program files\bitfighter\hg017\zap\moveobject.h(452) : see reference to function template instantiation 'void luaW_push(lua_State *,T *)' being compiled 1> with 1> [ 1> T=Zap::ResourceItem 1> ] 1>Linking... 1>UIChat.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UICredits.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIDiagnostics.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIEditor.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIEditorInstructions.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIErrorMessage.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIGameParameters.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIInstructions.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIKeyDefMenu.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIMenus.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UINameEntry.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIQueryServers.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UITeamDefMenu.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIYesNo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>barrier.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>BotNavMeshZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>flagItem.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameObject.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameObjectRender.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameWeapons.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>goalZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>item.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIChat.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UICredits.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIDiagnostics.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIEditor.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIEditorInstructions.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIErrorMessage.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIGameParameters.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIInstructions.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIKeyDefMenu.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIMenus.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UINameEntry.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIQueryServers.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UITeamDefMenu.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIYesNo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>barrier.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>BotNavMeshZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>flagItem.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameObject.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameObjectRender.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameWeapons.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>goalZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>item.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>loadoutZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>moveObject.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>polygon.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>projectile.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>robot.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>ship.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>SlipZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>speedZone.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>teleporter.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>textItem.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>CoreGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>CTFGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameType.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>HTFGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>NexusGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>rabbitGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>retrieveGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>soccerGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>zoneControlGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>ClientGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>ClientInfo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>config.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>EditorObject.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>EngineeredItem.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>engineerHelper.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>Event.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>EventManager.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>game.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameConnection.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gameLoader.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>gridDB.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>helperMenu.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>loadoutHelper.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>luaGameInfo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>luaLevelGenerator.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>luaObject.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>luaUtil.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>main.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>masterConnection.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>PickupItem.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>playerInfo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>quickChatHelper.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>ServerGame.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>SimpleLine.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>sparkManager.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>Spawn.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>teamInfo.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>TeamShuffleHelper.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIEditorMenus.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIHighScores.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIManager.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIMenuItems.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>UIMessage.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>WallSegmentManager.obj : error LNK2005: "int __cdecl returnNil(struct lua_State *)" (?returnNil@@YAHPAUlua_State@@@Z) already defined in UI.obj 1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library 1>SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _isspace imported in function _ParseCommandLine 1>SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _fprintf imported in function _ShowError 1>SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol ___iob_func imported in function _ShowError 1>SDL2main.lib(SDL_windows_main.obj) : warning LNK4217: locally defined symbol _exit imported in function _main 1>../exe/Bitfighter_mysql_d.exe : fatal error LNK1169: one or more multiply defined symbols found 1>Build log was saved at "file://c:\Program Files\Bitfighter\HG017\temp\Zap_Debug_mysql\BuildLog.htm" 1>bitfighter - 101 error(s), 472 warning(s) ========== Build: 0 succeeded, 1 failed, 5 up-to-date, 0 skipped ==========