1>------ Build started: Project: bitfighter_master, Configuration: Debug_mysql Win32 ------ 2>------ Build started: Project: bitfighter, Configuration: Debug_mysql Win32 ------ 1>Compiling... 2>Compiling... 2>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 2>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 2>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 2>WallSegmentManager.cpp 2>UIEditorMenus.cpp 1>database.cpp 2>Spawn.cpp 1>c:\program files\bitfighter\hg017\master\database.cpp(204) : error C2039: 'store' : is not a member of 'DbQuery' 1> c:\program files\bitfighter\hg017\master\database.h(72) : see declaration of 'DbQuery' 1>c:\program files\bitfighter\hg017\master\database.cpp(394) : error C2065: 'mMySql' : undeclared identifier 1>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mDb' : undeclared identifier 1>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mServer' : undeclared identifier 1>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mUser' : undeclared identifier 1>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mPassword' : undeclared identifier 1>c:\program files\bitfighter\hg017\master\database.cpp(439) : error C2440: 'return' : cannot convert from 'mysqlpp::SimpleResult' to 'TNL::U64' 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 1>master.cpp 2>sparkManager.cpp 2>SimpleLine.cpp 2>quickChatHelper.cpp 2>PickupItem.cpp 1>Generating Code... 1>Compiling... 1>gameStats.cpp 2>masterInterface.cpp 2>masterConnection.cpp 2>main.cpp 1>Generating Code... 1>Build log was saved at "file://c:\Program Files\bitfighter\HG017\temp\Master_Debug_mysql\BuildLog.htm" 1>bitfighter_master - 7 error(s), 0 warning(s) 2>luaObject.cpp 2>JoystickRender.cpp 2>gameStats.cpp 2>gameConnection.cpp 2>game.cpp 2>engineerHelper.cpp 2>EngineeredItem.cpp 2>EditorObject.cpp 2>database.cpp 2>Cursor.cpp 2>ClientGame.cpp 2>c:\program files\bitfighter\hg017\master\database.cpp(204) : error C2039: 'store' : is not a member of 'DbQuery' 2> c:\program files\bitfighter\hg017\master\database.h(72) : see declaration of 'DbQuery' 2>c:\program files\bitfighter\hg017\master\database.cpp(394) : error C2065: 'mMySql' : undeclared identifier 2>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mDb' : undeclared identifier 2>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mServer' : undeclared identifier 2>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mUser' : undeclared identifier 2>c:\program files\bitfighter\hg017\master\database.cpp(396) : error C2065: 'mPassword' : undeclared identifier 2>c:\program files\bitfighter\hg017\master\database.cpp(439) : error C2440: 'return' : cannot convert from 'mysqlpp::SimpleResult' to 'TNL::U64' 2> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called 2>zoneControlGame.cpp 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1483) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1483) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1544) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1544) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1544) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 2>c:\program files\bitfighter\hg017\zap\clientgame.cpp(1544) : warning C4244: 'argument' : conversion from 'TNL::F32' to 'TNL::S32', possible loss of data 2>soccerGame.cpp 2>retrieveGame.cpp 2>NexusGame.cpp 2>HTFGame.cpp 2>gameType.cpp 2>CoreGame.cpp 2>c:\program files\bitfighter\hg017\zap\coregame.cpp(790) : warning C4244: 'argument' : conversion from 'double' to 'TNL::F32', possible loss of data 2>c:\program files\bitfighter\hg017\zap\coregame.cpp(813) : warning C4244: 'return' : conversion from 'const TNL::U32' to 'TNL::F32', possible loss of data 2>textItem.cpp 2>teleporter.cpp 2>speedZone.cpp 2>SlipZone.cpp 2>ship.cpp 2>robot.cpp 2>projectile.cpp 2>polygon.cpp 2>moveObject.cpp 2>loadoutZone.cpp 2>item.cpp 2>goalZone.cpp 2>gameObjectRender.cpp 2>flagItem.cpp 2>c:\program files\bitfighter\hg017\zap\gameobjectrender.cpp(1744) : warning C4244: 'argument' : conversion from 'double' to 'GLfloat', possible loss of data 2>c:\program files\bitfighter\hg017\zap\gameobjectrender.cpp(1749) : warning C4305: 'argument' : truncation from 'double' to 'const float' 2>BotNavMeshZone.cpp 2>barrier.cpp 2>c:\program files\bitfighter\hg017\zap\barrier.cpp(83) : warning C4244: '=' : conversion from 'TNL::S32' to 'TNL::F32', possible loss of data 2>UIQueryServers.cpp 2>UIMenus.cpp 2>c:\program files\bitfighter\hg017\zap\uimenus.cpp(1892) : warning C4244: 'argument' : conversion from 'const TNL::F32' to 'Uint16', possible loss of data 2>UIInstructions.cpp