> Bitfighter_mysql_d.exe!Zap::GameConnection::s2cSetAuthenticated(TNL::StringTableEntry name={...}, bool isAuthenticated=true, TNL::Int<32> badges={...}) Line 434 + 0x45 bytes C++ Bitfighter_mysql_d.exe!Zap::FullClientInfo::setAuthenticated(bool isAuthenticated=true, TNL::Int<32> badges={...}) Line 385 C++ Bitfighter_mysql_d.exe!Zap::MasterServerConnection::m2sSetAuthenticated_remote(TNL::Vector id={...}, TNL::StringTableEntry name={...}, TNL::RangedU32<0,4> status={...}, TNL::Int<32> badges={...}) Line 282 + 0x15 bytes C++ Bitfighter_mysql_d.exe!TNL::FunctorDecl,TNL::StringTableEntry,TNL::RangedU32<0,4>,TNL::Int<32>)>::dispatch(TNL::Object * t=0x01f64d28) Line 353 + 0x70 bytes C++ Bitfighter_mysql_d.exe!TNL::RPCEvent::process(TNL::EventConnection * ps=0x01f64d28) Line 54 + 0x19 bytes C++ Bitfighter_mysql_d.exe!TNL::EventConnection::processEvent(TNL::NetEvent * theEvent=0x0b4beb08) Line 162 + 0x13 bytes C++ Bitfighter_mysql_d.exe!TNL::EventConnection::readPacket(TNL::BitStream * bstream=0x0012eef8) Line 451 C++ Bitfighter_mysql_d.exe!TNL::NetConnection::readRawPacket(TNL::BitStream * bstream=0x0012eef8) Line 256 + 0x13 bytes C++ Bitfighter_mysql_d.exe!TNL::NetInterface::processPacket(const TNL::Address & sourceAddress={...}, TNL::BitStream * pStream=0x0012eef8) Line 445 C++ Bitfighter_mysql_d.exe!Zap::GameNetInterface::processPacket(const TNL::Address & sourceAddress={...}, TNL::BitStream * pStream=0x0012eef8) Line 47 C++ Bitfighter_mysql_d.exe!TNL::NetInterface::checkIncomingPackets() Line 428 + 0x1d bytes C++ Bitfighter_mysql_d.exe!Zap::ServerGame::idle(unsigned int timeDelta=0x00000017) Line 2613 C++ Bitfighter_mysql_d.exe!Zap::gameIdle(unsigned int integerTime=0x00000017) Line 616 + 0x19 bytes C++ Bitfighter_mysql_d.exe!Zap::idle() Line 692 + 0xb bytes C++ Bitfighter_mysql_d.exe!Zap::dedicatedServerLoop() Line 738 + 0x5 bytes C++ Bitfighter_mysql_d.exe!SDL_main(int argc=0x00000003, char * * argv=0x01ea3978) Line 1370 C++