ntdll.dll!KiFastSystemCallRet() [Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll] ntdll.dll!NtRequestWaitReplyPort() + 0xc bytes kernel32.dll!TerminateThread() + 0xc3 bytes kernel32.dll!WriteConsoleA() + 0x18 bytes kernel32.dll!WriteConsoleA() + 0x2c bytes > Bitfighter_mysql_d.exe!_write_nolock(int fh=0x00000001, const void * buf=0x01bdc7b8, unsigned int cnt=0x00000016) Line 335 + 0x3c bytes C Bitfighter_mysql_d.exe!_write(int fh=0x00000001, const void * buf=0x01bdc7b8, unsigned int cnt=0x00000016) Line 75 + 0x11 bytes C Bitfighter_mysql_d.exe!_flush(_iobuf * str=0x010c6b90) Line 154 + 0x1d bytes C Bitfighter_mysql_d.exe!_ftbuf(int flag=0x00000001, _iobuf * str=0x010c6b90) Line 151 + 0x9 bytes C Bitfighter_mysql_d.exe!printf(const char * format=0x00f793a0, ...) Line 65 + 0x12 bytes C Bitfighter_mysql_d.exe!Zap::LineEditor::~LineEditor() Line 52 + 0xa bytes C++ Bitfighter_mysql_d.exe!Zap::EditorTeam::~EditorTeam() Line 282 + 0xb bytes C++ Bitfighter_mysql_d.exe!Zap::EditorTeam::`scalar deleting destructor'() + 0x2b bytes C++ Bitfighter_mysql_d.exe!TNL::Vector::deleteAndClear() Line 238 + 0x3f bytes C++ Bitfighter_mysql_d.exe!Zap::TeamManager::clearTeams() Line 474 C++ Bitfighter_mysql_d.exe!Zap::Game::cleanUp() Line 1480 C++ Bitfighter_mysql_d.exe!Zap::ClientGame::~ClientGame() Line 152 C++ Bitfighter_mysql_d.exe!Zap::ClientGame::`scalar deleting destructor'() + 0x2b bytes C++ Bitfighter_mysql_d.exe!Zap::shutdownBitfighter() Line 787 + 0x36 bytes C++ Bitfighter_mysql_d.exe!Zap::quitSelectedCallback(Zap::ClientGame * game=0x02230040, unsigned int unused=0xffffffff) Line 736 C++ Bitfighter_mysql_d.exe!Zap::MenuItem::handleKey(Zap::InputCode inputCode=KEY_RIGHT, char ascii=0x00) Line 206 + 0x21 bytes C++ Bitfighter_mysql_d.exe!Zap::MenuUserInterface::onKeyDown(Zap::InputCode inputCode=KEY_RIGHT, char ascii=0x00) Line 525 + 0x56 bytes C++ Bitfighter_mysql_d.exe!Zap::Event::inputCodeDown(Zap::InputCode inputCode=KEY_RIGHT, char ascii=0x00) Line 147 + 0x1e bytes C++ Bitfighter_mysql_d.exe!Zap::Event::onKeyDown(Zap::ClientGame * game=0x02230040, SDLKey key=SDLK_RIGHT, SDLMod mod=KMOD_NONE, unsigned short unicode=0x0000) Line 401 + 0x1e bytes C++ Bitfighter_mysql_d.exe!Zap::Event::onEvent(Zap::ClientGame * game=0x02230040, SDL_Event * event=0x0012fc50) Line 242 + 0x1f bytes C++ Bitfighter_mysql_d.exe!Zap::idle() Line 714 + 0x10 bytes C++ Bitfighter_mysql_d.exe!Zap::dedicatedServerLoop() Line 736 + 0x5 bytes C++ Bitfighter_mysql_d.exe!SDL_main(int argc=0x00000001, char * * argv=0x01bc3998) Line 1368 C++ Bitfighter_mysql_d.exe!_main() + 0xf3 bytes Bitfighter_mysql_d.exe!__tmainCRTStartup() Line 266 + 0x19 bytes C Bitfighter_mysql_d.exe!mainCRTStartup() Line 182 C kernel32.dll!RegisterWaitForInputIdle() + 0x49 bytes