0 0x004aa5a5 std::basic_string, std::allocator >::~basic_string() 1 0x0805b878 std::_Destroy /usr/include/c++/4.4/bits/stl_construct.h 83 2 0x0805b64e std::_Destroy_aux::__destroy /usr/include/c++/4.4/bits/stl_construct.h 93 3 0x0805b0bd std::_Destroy /usr/include/c++/4.4/bits/stl_construct.h 116 4 0x0805a420 std::_Destroy /usr/include/c++/4.4/bits/stl_construct.h 142 5 0x08059b54 ~vector /usr/include/c++/4.4/bits/stl_vector.h 313 6 0x08059467 ~Vector /home/owner/bitfighter/hg016/tnl/tnlVector.h 129 7 0x080810ca ~LineEditor /home/owner/bitfighter/hg016/zap/lineEditor.h 44 8 0x0826853f ~EditorTeam /home/owner/bitfighter/hg016/zap/teamInfo.cpp 282 9 0x0826959f TNL::Vector::deleteAndClear /home/owner/bitfighter/hg016/tnl/tnlVector.h 238 10 0x08268f97 Zap::TeamManager::clearTeams /home/owner/bitfighter/hg016/zap/teamInfo.cpp 473 11 0x08179998 Zap::Game::clearTeams /home/owner/bitfighter/hg016/zap/game.cpp 733 12 0x0808e580 Zap::EditorUserInterface::loadLevel /home/owner/bitfighter/hg016/zap/UIEditor.cpp 523 13 0x0809113a Zap::EditorUserInterface::onActivate /home/owner/bitfighter/hg016/zap/UIEditor.cpp 1123 14 0x0807ab9f Zap::UserInterface::activate /home/owner/bitfighter/hg016/zap/UI.cpp 129 15 0x080e23f3 Zap::LevelNameEntryUserInterface::onAccept /home/owner/bitfighter/hg016/zap/UINameEntry.cpp 276 16 0x080e1bad Zap::TextEntryUserInterface::onKeyDown /home/owner/bitfighter/hg016/zap/UINameEntry.cpp 128 17 0x080e20ad Zap::LevelNameEntryUserInterface::onKeyDown /home/owner/bitfighter/hg016/zap/UINameEntry.cpp 217 18 0x0805de81 Zap::Event::inputCodeDown /home/owner/bitfighter/hg016/zap/Event.cpp 147 19 0x0805e508 Zap::Event::onKeyDown /home/owner/bitfighter/hg016/zap/Event.cpp 401 20 0x0805df0f Zap::Event::onEvent /home/owner/bitfighter/hg016/zap/Event.cpp 242 21 0x08208c6a Zap::idle /home/owner/bitfighter/hg016/zap/main.cpp 714 22 0x08208cc4 Zap::dedicatedServerLoop /home/owner/bitfighter/hg016/zap/main.cpp 736 23 0x0820a667 main /home/owner/bitfighter/hg016/zap/main.cpp 1366