Call graph (explanation follows) granularity: each sample hit covers 4 byte(s) for 0.07% of 13.81 seconds index % time self children called name [1] 33.9 0.48 4.19 luaD_precall [1] 0.08 3.80 3778114/3778114 Lunar::thunk(lua_State*) [2] 0.06 0.05 3218529/3218529 Lunar::thunk(lua_State*) [72] 0.03 0.06 1408683/1408683 Lunar::thunk(lua_State*) [80] 0.01 0.05 828105/828105 Lunar::thunk(lua_State*) [93] 0.00 0.04 1476994/1476994 Lunar::thunk(lua_State*) [121] 0.00 0.01 148/148 Lunar::thunk(lua_State*) [402] 0.00 0.00 200982/200982 Lunar::thunk(lua_State*) [665] 0.00 0.00 90224/90224 Lunar::thunk(lua_State*) [756] 0.00 0.00 54327/54327 Lunar::thunk(lua_State*) [1093] 0.00 0.00 55467/55467 Lunar::gc_T(lua_State*) [4689] 0.00 0.00 6839/6839 Lunar::gc_T(lua_State*) [5051] 0.00 0.00 996/996 Lunar::gc_T(lua_State*) [5584] 0.00 0.00 907/907 Lunar::gc_T(lua_State*) [5613] 0.00 0.00 703/703 Lunar::gc_T(lua_State*) [5712] 0.00 0.00 119/119 Lunar::gc_T(lua_State*) [6406] 0.00 0.00 119/119 Lunar::new_T(lua_State*) [6408] 0.00 0.00 21/21 Lunar::gc_T(lua_State*) [7358] 0.00 0.00 21/21 Lunar::new_T(lua_State*) [7360] 0.00 0.00 20/20 Lunar::gc_T(lua_State*) [7415] 0.00 0.00 20/20 Lunar::new_T(lua_State*) [7416] 0.00 0.00 1/1 Lunar::gc_T(lua_State*) [9675] ----------------------------------------------- 0.08 3.80 3778114/3778114 luaD_precall [1] [2] 28.1 0.08 3.80 3778114 Lunar::thunk(lua_State*) [2] 0.01 1.61 433520/433520 Zap::LuaRobot::findGlobalItems(lua_State*) [10] 0.03 1.42 370536/370536 Zap::LuaRobot::findItems(lua_State*) [11] 0.01 0.33 95500/95500 Zap::LuaRobot::hasLosPt(lua_State*) [35] 0.02 0.20 123956/123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.00 0.10 5982/5982 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.02 0.00 3778114/3778114 Lunar::check(lua_State*, int) [219] 0.01 0.01 1598147/2857443 Zap::LuaShip::getTeamIndx(lua_State*) [143] 0.01 0.00 51044/51044 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.01 216760/216760 Zap::LuaShip::hasFlag(lua_State*) [284] 0.01 0.00 229238/555829 Zap::LuaShip::getLoc(lua_State*) [178] 0.01 0.00 120977/120977 Zap::LuaShip::getRad(lua_State*) [454] 0.00 0.00 108380/108380 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.00 51044/51044 Zap::LuaRobot::fire(lua_State*) [623] 0.00 0.00 108380/108380 Zap::LuaRobot::getTime(lua_State*) [702] 0.00 0.00 45396/90792 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 45396/90792 Zap::LuaShip::getEnergy(lua_State*) [734] 0.00 0.00 119/119 Zap::LuaRobot::subscribe(lua_State*) [1916] 0.00 0.00 71651/71651 Zap::LuaRobot::activateModule(lua_State*) [4666] 0.00 0.00 51044/51044 Zap::LuaRobot::setWeapon(lua_State*) [4698] 0.00 0.00 51044/51044 Zap::LuaRobot::hasWeapon(lua_State*) [4697] ----------------------------------------------- 0.06 1.32 370536/804056 Zap::LuaRobot::findItems(lua_State*) [11] 0.06 1.54 433520/804056 Zap::LuaRobot::findGlobalItems(lua_State*) [10] [3] 21.6 0.12 2.86 804056 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] 0.00 1.50 1391352/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.10 0.91 433520/433524 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.03 0.05 13983884/119359853 TNL::Vector::operator[](int) [17] 0.01 0.04 1760003/1760003 Zap::Projectile::push(lua_State*) [101] 0.00 0.05 1651908/1651908 Zap::Ship::push(lua_State*) [108] 0.00 0.04 804056/1833521 TNL::Vector::clear() [78] 0.00 0.03 867040/867040 Zap::FlagItem::push(lua_State*) [159] 0.01 0.01 6636846/107546474 TNL::Vector::size() const [38] 0.01 0.01 1824872/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.02 2012352/2157538 Zap::Ship::isVisible() [245] 0.01 0.00 5028734/7498178 Zap::isShipType(unsigned char) [218] 0.01 0.00 804056/804056 Zap::LuaObject::clearStack(lua_State*) [333] 0.01 0.00 69573/69573 Zap::ForceFieldProjector::push(lua_State*) [354] 0.00 0.00 5028734/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 1824872/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 57610/57610 Zap::Turret::push(lua_State*) [4683] ----------------------------------------------- [4] 17.7 0.00 2.45 main [4] 0.00 2.44 1/1 Zap::dedicatedServerLoop() [6] 0.00 0.01 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.01 1/1 Zap::GameSettings::GameSettings() [467] 0.00 0.00 1/1 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1/1 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 1/1 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 4/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/1 Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [1625] 0.00 0.00 1/1 Zap::Joystick::initJoystick() [1787] 0.00 0.00 1/1 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1 Zap::GameSettings::readCmdLineParams(TNL::Vector const&) [9519] 0.00 0.00 1/1 Zap::GameSettings::resolveDirs() [9510] 0.00 0.00 1/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 1/1 Zap::setupLogging(std::string const&) [9532] 0.00 0.00 1/96 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 1/2 Zap::CIniFile::SetPath(std::string) [8718] 0.00 0.00 1/1 Zap::InputCodeManager::initializeKeyNames() [9560] 0.00 0.00 1/1 Zap::Ship::computeMaxFireDelay() [9619] 0.00 0.00 1/1 Zap::setupLogging(Zap::IniSettings*) [9531] 0.00 0.00 1/1 Zap::GameSettings::runCmdLineDirectives() [9521] 0.00 0.00 1/2 Zap::GameSettings::isDedicatedServer() [8640] 0.00 0.00 1/1 Zap::InputCodeManager::resetStates() [9558] 0.00 0.00 1/1 Zap::VideoSystem::init() [9505] 0.00 0.00 1/1 Zap::Cursor::init() [9623] 0.00 0.00 1/1 OGLCONSOLE_Create [2178] ----------------------------------------------- 0.03 2.41 30028/30028 Zap::dedicatedServerLoop() [6] [5] 17.6 0.03 2.41 30028 Zap::idle() [5] 0.01 1.74 6322/6322 Zap::gameIdle(unsigned int) [9] 0.00 0.63 6322/6322 Zap::display() [19] 0.00 0.02 433/433 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] 0.00 0.01 1/1 Zap::hostGame() [436] 0.00 0.00 30028/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 39/39 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 30028/112455 Zap::Game::getSettings() [4626] 0.00 0.00 27411/33450 Zap::ServerGame::isDedicated() [4761] ----------------------------------------------- 0.00 2.44 1/1 main [4] [6] 17.6 0.00 2.44 1 Zap::dedicatedServerLoop() [6] 0.03 2.41 30028/30028 Zap::idle() [5] ----------------------------------------------- 1.59 0.24 1699343/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] [7] 13.3 1.59 0.24 1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7] 0.15 0.00 190031226/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.04 0.00 5260840/14123684 Zap::Rect::intersects(Zap::Rect const&) [70] 0.01 0.04 4191482/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] ----------------------------------------------- 0.00 0.00 2/1699343 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 4/1699343 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/1699343 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 3732/1699343 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.01 6046/1699343 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.32 298203/1699343 Zap::GameObject::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [37] 0.00 1.50 1391352/1699343 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [8] 13.3 0.00 1.83 1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 1.59 0.24 1699343/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7] ----------------------------------------------- 0.01 1.74 6322/6322 Zap::idle() [5] [9] 12.6 0.01 1.74 6322 Zap::gameIdle(unsigned int) [9] 0.00 1.21 6037/6037 Zap::ServerGame::idle(unsigned int) [13] 0.01 0.50 6316/6316 Zap::ClientGame::idle(unsigned int) [24] 0.01 0.00 6037/6037 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 421/684 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 105/105 Zap::MainMenuUserInterface::idle(unsigned int) [1084] 0.00 0.00 158/158 Zap::GameMenuUserInterface::idle(unsigned int) [1103] 0.00 0.00 12/12 Zap::SplashUserInterface::idle(unsigned int) [1571] 0.00 0.00 411/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 6322/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 6322/13331 Zap::UIManager::cameFrom(Zap::UIID) [4904] 0.00 0.00 6037/6037 Zap::ServerGame::isReadyToShutdown(unsigned int) [5106] ----------------------------------------------- 0.01 1.61 433520/433520 Lunar::thunk(lua_State*) [2] [10] 11.7 0.01 1.61 433520 Zap::LuaRobot::findGlobalItems(lua_State*) [10] 0.06 1.54 433520/804056 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] ----------------------------------------------- 0.03 1.42 370536/370536 Lunar::thunk(lua_State*) [2] [11] 10.4 0.03 1.42 370536 Zap::LuaRobot::findItems(lua_State*) [11] 0.06 1.32 370536/804056 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] 0.01 0.02 370536/382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 370536/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.01 370536/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 370536/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 370536/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- [12] 10.1 1.40 0.00 luaV_execute [12] ----------------------------------------------- 0.00 1.21 6037/6037 Zap::gameIdle(unsigned int) [9] [13] 8.8 0.00 1.21 6037 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.60 108380/123769 Zap::Robot::idle(Zap::GameObject::IdleCallPath) [18] 0.02 0.24 199017/268902 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.06 34188/58930 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.02 0.03 37578/41290 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.04 6037/12453 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.03 6037/12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.02 4046/119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.02 6037/12071 Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [112] 0.02 0.00 1228352/1938711 Zap::DatabaseObject::isDeleted() [158] 0.00 0.02 11396/20431 Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [136] 0.00 0.01 2256104/119359853 TNL::Vector::operator[](int) [17] 0.00 0.01 1027752/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.01 0.00 6037/12357 Zap::Game::processDeleteList(unsigned int) [197] 0.01 0.00 6037/12074 TNL::SafePtr::operator Zap::GameType*() [230] 0.00 0.01 114417/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 1027752/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.01 0.00 553774/1106966 Zap::GameObject::idle(Zap::GameObject::IdleCallPath) [330] 0.00 0.00 120454/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 11396/22788 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.00 1234389/107546474 TNL::Vector::size() const [38] 0.00 0.00 6037/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 6037/6037 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 18111/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 17647/25376 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 6037/1833521 TNL::Vector::clear() [78] 0.00 0.00 6037/6037 Zap::GameConnection::updateAuthenticationTimer(unsigned int) [777] 0.00 0.00 2034/4062 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 8/9 Zap::ServerGame::getCurrentLevelName() [1471] 0.00 0.00 1/1 Zap::MasterServerConnection::updateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1600] 0.00 0.00 1/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 1027752/2048609 Zap::GameObject::getCurrentMove() [4447] 0.00 0.00 114417/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 36222/50046 Zap::ForceFieldProjector::idle(Zap::GameObject::IdleCallPath) [4700] 0.00 0.00 12074/24707 TNL::RefPtr::operator->() const [4806] 0.00 0.00 11396/22788 Zap::SpeedZone::idle(Zap::GameObject::IdleCallPath) [4813] 0.00 0.00 6037/6038 Zap::GameSettings::getSimulatedStutter() [5102] 0.00 0.00 6037/12353 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 6037/6043 Zap::GameSettings::getBanList() [5098] 0.00 0.00 6037/6037 Zap::BanList::updateKickList(unsigned int) [5114] 0.00 0.00 6037/6037 Zap::DataSender::isDone() [5105] 0.00 0.00 6037/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 6037/16591 Zap::EventManager::get() [4882] 0.00 0.00 6037/6037 Zap::Robot::clearBotMoves() [5113] 0.00 0.00 6037/6037 Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5107] 0.00 0.00 6037/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 6037/33450 Zap::ServerGame::isDedicated() [4761] 0.00 0.00 678/678 Zap::PickupItem::idle(Zap::GameObject::IdleCallPath) [5734] 0.00 0.00 8/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 7/8 Zap::Game::getRobotCount() const [7843] 0.00 0.00 7/11 Zap::Game::getPlayerCount() const [7670] 0.00 0.00 6/12335 TNL::NetConnection::isEstablished() [4919] 0.00 0.00 6/48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] 0.00 0.00 6/8 Zap::ServerGame::getCurrentLevelType() [7814] 0.00 0.00 6/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 1/1 TNL::RefPtr::isValid() const [9797] 0.00 0.00 1/403 TNL::RefPtr::operator TNL::NetEvent*() [5941] 0.00 0.00 1/832 TNL::RefPtr::operator=(TNL::NetEvent*) [5650] 0.00 0.00 1/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 1/3 Zap::GameSettings::getMaxPlayers() [8408] 0.00 0.00 1/1 Zap::ServerGame::getCurrentLevelTypeName() [9495] ----------------------------------------------- [14] 7.5 1.03 0.00 luaH_getstr [14] ----------------------------------------------- 0.00 0.00 2/433524 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 2/433524 Zap::GameType::catalogSpybugs() [1228] 0.10 0.91 433520/433524 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [15] 7.3 0.10 0.91 433524 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.19 0.35 92681308/119359853 TNL::Vector::operator[](int) [17] 0.10 0.18 92247790/107546474 TNL::Vector::size() const [38] 0.07 0.00 91814266/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.01 867042/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] ----------------------------------------------- 0.00 0.00 115/119350 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.02 4043/119350 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.02 4046/119350 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.03 4179/119350 Zap::ClientGame::idle(unsigned int) [24] 0.03 0.66 106967/119350 Zap::Robot::idle(Zap::GameObject::IdleCallPath) [18] [16] 5.6 0.03 0.74 119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.34 119092/119095 Zap::Ship::processMove(unsigned int) [36] 0.04 0.12 101577/101577 Zap::Ship::processModules() [58] 0.00 0.14 115046/115046 Zap::Ship::isOnObject(unsigned char) [63] 0.00 0.02 119092/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.01 0.01 17496/17496 Zap::Ship::emitMovementSparks() [188] 0.01 0.01 17496/17580 Zap::Ship::updateModuleSounds() [200] 0.01 0.00 364003/1510613 Zap::Timer::update(unsigned int) [116] 0.01 0.00 97550/103589 Zap::Move::isEqualMove(Zap::Move*) [351] 0.00 0.00 101577/101577 Zap::Ship::processWeaponFire() [519] 0.00 0.00 195100/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 119092/2075139 Zap::Move::operator=(Zap::Move const&) [175] 0.00 0.00 111019/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 17496/29546 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 97550/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 34992/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 115046/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 17496/157493 Zap::MoveObject::getActualVel() const [641] 0.00 0.00 203154/203154 Zap::Point::scaleFloorDiv(float, float) [4559] 0.00 0.00 119092/178022 Zap::MoveObject::idle(Zap::GameObject::IdleCallPath) [4576] 0.00 0.00 115046/159137 void Zap::Point::set(int, int) [4605] 0.00 0.00 115046/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 97550/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 70114/71184 Zap::Point::operator!=(Zap::Point const&) const [4667] 0.00 0.00 34992/34992 Zap::FXTrail::idle(unsigned int) [4752] 0.00 0.00 27688/34905 Zap::GameObject::getControllingClient() [4754] 0.00 0.00 27688/41078 TNL::SafePtr::~SafePtr() [4729] 0.00 0.00 13844/88068 TNL::SafePtr::operator Zap::GameConnection*() [4653] 0.00 0.00 13844/18098 Zap::GameConnection::lostContact() [4861] 0.00 0.00 13844/54403 TNL::SafePtr::operator->() const [4690] 0.00 0.00 4046/4046 Zap::GameObject::isControlled() [5205] 0.00 0.00 4046/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 121/245 Zap::Timer::clear() [6089] ----------------------------------------------- 0.00 0.00 2/119359853 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 4/119359853 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 51/119359853 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 102/119359853 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 189/119359853 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 377/119359853 Zap::ServerGame::cleanUp() [640] 0.00 0.00 449/119359853 Zap::GridDatabase::hasObjectOfType(unsigned char) [1241] 0.00 0.00 1191/119359853 Zap::Game::cleanUp() [655] 0.00 0.00 3236/119359853 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 5928/119359853 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.00 6702/119359853 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 78827/119359853 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 97621/119359853 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 115392/119359853 Zap::ClientGame::renderNormal() [41] 0.00 0.00 129803/119359853 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 189639/119359853 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 288717/119359853 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 361508/119359853 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.01 1412238/119359853 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.01 1906545/119359853 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.01 1969444/119359853 Zap::GridDatabase::getExtents() [86] 0.00 0.01 2256104/119359853 Zap::ServerGame::idle(unsigned int) [13] 0.01 0.01 3870592/119359853 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.03 0.05 13983884/119359853 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] 0.19 0.35 92681308/119359853 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] [17] 5.1 0.24 0.45 119359853 TNL::Vector::operator[](int) [17] 0.23 0.00 119359853/227009683 std::vector >::size() const [26] 0.22 0.00 119359853/119371125 std::vector >::operator[](unsigned long) [46] ----------------------------------------------- 0.00 0.09 15389/123769 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.60 108380/123769 Zap::ServerGame::idle(unsigned int) [13] [18] 5.0 0.00 0.69 123769 Zap::Robot::idle(Zap::GameObject::IdleCallPath) [18] 0.03 0.66 106967/119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 93503/93503 Zap::Robot::tickTimer(unsigned int) [4644] ----------------------------------------------- 0.00 0.63 6322/6322 Zap::idle() [5] [19] 4.6 0.00 0.63 6322 Zap::display() [19] 0.00 0.63 6322/6322 Zap::UIManager::renderCurrent() [20] 0.00 0.00 6322/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.63 6322/6322 Zap::display() [19] [20] 4.6 0.00 0.63 6322 Zap::UIManager::renderCurrent() [20] 0.00 0.63 6322/6322 Zap::UserInterface::renderCurrent() [21] 0.00 0.00 6322/12644 Zap::UserInterface::renderMasterStatus() [987] ----------------------------------------------- 0.00 0.63 6322/6322 Zap::UIManager::renderCurrent() [20] [21] 4.6 0.00 0.63 6322 Zap::UserInterface::renderCurrent() [21] 0.00 0.57 5626/6037 Zap::GameUserInterface::render() [22] 0.00 0.04 492/684 Zap::MenuUserInterface::render() [99] 0.00 0.01 105/105 Zap::MainMenuUserInterface::render() [409] 0.00 0.01 87/87 Zap::HostMenuUserInterface::render() [416] 0.00 0.00 6322/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 6322/12644 Zap::UserInterface::renderMasterStatus() [987] 0.00 0.00 6322/112455 Zap::Game::getSettings() [4626] 0.00 0.00 12/12 Zap::SplashUserInterface::render() [7618] ----------------------------------------------- 0.00 0.04 411/6037 Zap::MenuUserInterface::render() [99] 0.00 0.57 5626/6037 Zap::UserInterface::renderCurrent() [21] [22] 4.4 0.00 0.61 6037 Zap::GameUserInterface::render() [22] 0.00 0.27 6037/6037 Zap::ClientGame::render() [40] 0.00 0.16 4194/4194 Zap::GameUserInterface::renderMessageDisplay() [55] 0.00 0.11 3854/3854 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.03 4194/4194 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.02 1843/1843 Zap::GameUserInterface::renderSuspendedMessage() [194] 0.00 0.01 338/338 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 28342/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 6037/6037 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 4194/4281 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 4194/4194 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 4194/4194 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 4194/4194 Zap::GameUserInterface::renderLostConnectionMessage() [780] 0.00 0.00 6037/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4194/4194 Zap::GameUserInterface::renderChatMessageDisplay() [981] 0.00 0.00 4194/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 6037/6039 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 6037/12447 Zap::Game::isSuspended() [4917] 0.00 0.00 6037/6227 Zap::ClientGame::isSpawnDelayed() [5082] 0.00 0.00 6037/6037 Zap::GameUserInterface::renderShutdownMessage() [5110] 0.00 0.00 6037/6037 Zap::UserInterface::renderConsole() [5108] 0.00 0.00 4194/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 4194/4194 Zap::GameUserInterface::VoiceRecorder::render() [5188] 0.00 0.00 4194/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- [23] 4.1 0.57 0.00 luaS_newlstr [23] ----------------------------------------------- 0.01 0.50 6316/6316 Zap::gameIdle(unsigned int) [9] [24] 3.7 0.01 0.50 6316 Zap::ClientGame::idle(unsigned int) [24] 0.01 0.09 69885/268902 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.09 15389/123769 Zap::Robot::idle(Zap::GameObject::IdleCallPath) [18] 0.03 0.05 6316/6316 Zap::FXManager::idle(unsigned int) [85] 0.00 0.04 6316/12453 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.03 6037/12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.03 4179/119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.02 6034/12071 Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [112] 0.00 0.02 6316/6316 Zap::GameUserInterface::getCurrentMove() [187] 0.00 0.01 9035/20431 Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [136] 0.01 0.00 6316/12357 Zap::Game::processDeleteList(unsigned int) [197] 0.01 0.00 706170/1938711 Zap::DatabaseObject::isDeleted() [158] 0.01 0.00 6037/12074 TNL::SafePtr::operator Zap::GameType*() [230] 0.00 0.01 706068/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.01 1412238/119359853 TNL::Vector::operator[](int) [17] 0.00 0.01 4311/58930 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 701894/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 553192/1106966 Zap::GameObject::idle(Zap::GameObject::IdleCallPath) [330] 0.00 0.00 3712/41290 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 11392/22788 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.00 6037/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 6037/6037 Zap::ControlObjectConnection::addPendingMove(Zap::Move*) [539] 0.00 0.00 712207/107546474 TNL::Vector::size() const [38] 0.00 0.00 18948/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 6316/6316 Zap::SoundSystem::processAudio(float, float, float) [651] 0.00 0.00 6037/1833521 TNL::Vector::clear() [78] 0.00 0.00 6037/6037 Zap::Move::prepare() [750] 0.00 0.00 6316/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 7729/25376 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 2028/4062 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 4174/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 4174/139997 Zap::MoveObject::getVel() [649] 0.00 0.00 4174/4174 Zap::SoundSystem::setListenerParams(Zap::Point, Zap::Point) [1016] 0.00 0.00 6316/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 701894/2048609 Zap::GameObject::getCurrentMove() [4447] 0.00 0.00 13824/50046 Zap::ForceFieldProjector::idle(Zap::GameObject::IdleCallPath) [4700] 0.00 0.00 12632/24707 TNL::RefPtr::operator->() const [4806] 0.00 0.00 12632/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 12074/54403 TNL::SafePtr::operator->() const [4690] 0.00 0.00 11392/22788 Zap::SpeedZone::idle(Zap::GameObject::IdleCallPath) [4813] 0.00 0.00 6316/12353 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 6316/12447 Zap::Game::isSuspended() [4917] 0.00 0.00 6316/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 6316/11144 Zap::InputCodeManager::getInputMode() [4951] 0.00 0.00 6316/6316 Zap::UIManager::getOptionsMenuUserInterface() [5074] 0.00 0.00 6316/26613 TNL::SafePtr::isValid() const [4789] 0.00 0.00 6037/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 6034/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 1/1 Zap::ClientGame::supressScreensaver() [9477] 0.00 0.00 1/384 Zap::Timer::reset() [5946] ----------------------------------------------- [25] 3.6 0.50 0.00 luaV_gettable [25] ----------------------------------------------- 0.00 0.00 377/227009683 TNL::Vector::get(int) const [1446] 0.00 0.00 623/227009683 TNL::Vector::operator[](int) const [1389] 0.00 0.00 17746/227009683 TNL::Vector::erase_fast(unsigned int) [879] 0.00 0.00 24162/227009683 std::vector >::resize(unsigned long, Zap::DatabaseObject*) [142] 0.00 0.00 60448/227009683 std::vector >::_M_check_len(unsigned long, char const*) const [800] 0.21 0.00 107546474/227009683 TNL::Vector::size() const [38] 0.23 0.00 119359853/227009683 TNL::Vector::operator[](int) [17] [26] 3.2 0.44 0.00 227009683 std::vector >::size() const [26] ----------------------------------------------- 0.00 0.00 2/713093 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2175/713093 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4175/713093 Zap::ClientGame::renderNormal() [41] 0.00 0.01 11396/713093 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.17 297937/713093 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.01 0.23 397408/713093 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [27] 3.0 0.01 0.41 713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.24 0.17 713093/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] ----------------------------------------------- 0.00 0.08 23206/118706 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.01 0.32 95500/118706 Zap::LuaRobot::hasLosPt(lua_State*) [35] [28] 3.0 0.01 0.40 118706 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.02 0.19 189639/189639 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] 0.00 0.07 118706/297937 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.06 474824/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.01 118706/121285 Zap::Rect::Rect(TNL::Vector const&) [263] 0.00 0.01 180904/395244 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] 0.01 0.01 237412/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.01 118706/1833521 TNL::Vector::clear() [78] 0.00 0.01 237412/408565 TNL::Vector::~Vector() [291] 0.00 0.00 356118/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 5871/13041 Zap::ForceField::getCollisionPoly(TNL::Vector&) const [422] 0.00 0.00 356118/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 118706/321750 Zap::Point::normalize(float) [530] 0.00 0.00 189639/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 260608/107546474 TNL::Vector::size() const [38] 0.00 0.00 237412/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 118706/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 2250/6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 614/3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] ----------------------------------------------- 0.24 0.17 713093/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] [29] 3.0 0.24 0.17 713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] 0.08 0.00 8862844/14123684 Zap::Rect::intersects(Zap::Rect const&) [70] 0.03 0.00 4755376/4756006 Zap::isCollideableType(unsigned char) [157] 0.00 0.02 1884601/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] 0.02 0.00 23420335/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.01 0.00 1270906/1270906 Zap::isTurretTargetType(unsigned char) [328] 0.01 0.00 2211199/7498178 Zap::isShipType(unsigned char) [218] 0.01 0.00 2583356/2583356 Zap::isAnyObjectType(unsigned char) [472] 0.00 0.00 4559726/4560304 Zap::isWallType(unsigned char) [471] 0.00 0.00 4543642/4543642 Zap::isWeaponCollideableType(unsigned char) [4439] 0.00 0.00 3219538/3219538 Zap::isWithHealthType(unsigned char) [4441] 0.00 0.00 276540/277516 Zap::isFlagCollideableType(unsigned char) [4526] 0.00 0.00 52/52 Zap::isForceFieldDeactivatingType(unsigned char) [6722] ----------------------------------------------- 0.00 0.00 448/397408 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.01 5928/397408 Zap::GridDatabase::pointCanSeePoint(Zap::Point const&, Zap::Point const&) [444] 0.02 0.37 391032/397408 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [31] [30] 2.8 0.02 0.37 397408 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.01 0.23 397408/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.01 0.01 186214/186214 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] 0.00 0.02 631929/987983 TNL::Vector::clear() [133] 0.00 0.02 397408/1833521 TNL::Vector::clear() [78] 0.00 0.01 187294/187294 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] 0.00 0.01 176224/395244 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] 0.00 0.01 1906545/119359853 TNL::Vector::operator[](int) [17] 0.00 0.01 397408/430325 Zap::Rect::Rect() [397] 0.00 0.01 397408/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.01 0.00 751463/1112971 Zap::GameObject::isCollisionEnabled() [329] 0.00 0.00 1148871/107546474 TNL::Vector::size() const [38] 0.00 0.00 558642/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 4882/13041 Zap::ForceField::getCollisionPoly(TNL::Vector&) const [422] 0.00 0.00 982110/9880066 Zap::Point::Point() [203] 0.00 0.00 69178/2495882 Zap::Point::normalize() [100] 0.00 0.00 65818/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 186214/745633 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 374588/6124412 TNL::Vector::size() const [523] 0.00 0.00 3763/6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 78518/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 2425/3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 32909/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 187294/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 32909/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 1/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 444635/763303 Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [4480] 0.00 0.00 258421/334519 Zap::DatabaseObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [4521] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] ----------------------------------------------- 0.00 0.00 10/391032 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.39 391022/391032 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] [31] 2.8 0.00 0.39 391032 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [31] 0.02 0.37 391032/397408 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] ----------------------------------------------- 0.00 0.00 4/391022 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.01 8664/391022 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.13 133645/391022 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.25 248709/391022 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [32] 2.8 0.00 0.39 391022 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.39 391022/391032 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [31] 0.00 0.00 391022/1425676 Zap::DatabaseObject::getDatabase() [4464] ----------------------------------------------- 0.00 0.14 115046/298206 Zap::Ship::isOnObject(unsigned char) [63] 0.00 0.22 183160/298206 Zap::Ship::isInZone(unsigned char) [45] [33] 2.6 0.00 0.36 298206 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.01 0.32 298206/298206 Zap::GameObject::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [37] 0.00 0.02 298206/1833521 TNL::Vector::clear() [78] 0.00 0.00 298206/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.01 298206/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 596412/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 298206/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.01 0.09 69885/268902 Zap::ClientGame::idle(unsigned int) [24] 0.02 0.24 199017/268902 Zap::ServerGame::idle(unsigned int) [13] [34] 2.6 0.03 0.33 268902 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.25 248709/391022 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.04 243982/250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.00 0.01 3860/3860 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.01 265942/824832 Zap::BfObject::getPos() const [137] 0.01 0.00 240733/259592 Zap::GameObject::getCreationTime() [344] 0.00 0.00 247842/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 521080/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 501954/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 729308/9880066 Zap::Point::Point() [203] 0.00 0.00 865/1361 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 268914/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 279380/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 128852/244244 TNL::Vector::push_back(Zap::GameObject* const&) [730] 0.00 0.00 10980/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 7120/1019539 Zap::Point::operator-=(Zap::Point const&) [380] 0.00 0.00 8490/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 10092/25474 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 7796/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 10980/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 676/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 10980/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 2458/45740 Zap::Point::operator-() const [787] 0.00 0.00 2972/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 4138/4243 Zap::GameObject::deleteObject(unsigned int) [1231] 0.00 0.00 112/451 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 195/286 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 376694/739570 TNL::Vector::size() const [4481] 0.00 0.00 247842/252017 TNL::Vector::clear() [4540] 0.00 0.00 247842/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 240733/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 240733/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 128852/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 128852/475028 TNL::Vector::operator[](int) [4495] 0.00 0.00 128852/182717 Zap::GameObject::enableCollision() [4571] 0.00 0.00 127985/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] 0.00 0.00 127985/145178 TNL::SafePtr::operator->() const [4611] 0.00 0.00 10092/255025 Zap::Item::getRadius() [4535] 0.00 0.00 8490/20738 Zap::MoveObject::collide(Zap::GameObject*) [4847] 0.00 0.00 7120/13058 Zap::Point::distanceTo(Zap::Point const&) const [4905] 0.00 0.00 7120/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 2031/2634 Zap::Barrier::collide(Zap::GameObject*) [5334] 0.00 0.00 676/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 154/164 Zap::EngineeredItem::collide(Zap::GameObject*) [6210] 0.00 0.00 1/2 TNL::Vector::Vector(unsigned int) [8600] ----------------------------------------------- 0.01 0.33 95500/95500 Lunar::thunk(lua_State*) [2] [35] 2.5 0.01 0.33 95500 Zap::LuaRobot::hasLosPt(lua_State*) [35] 0.01 0.32 95500/118706 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 95500/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 95500/101482 Zap::LuaObject::getPointOrXY(lua_State*, int, char const*) [717] 0.00 0.00 95500/1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.00 0.00 3/119095 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.34 119092/119095 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [36] 2.5 0.00 0.34 119095 Zap::Ship::processMove(unsigned int) [36] 0.00 0.15 119095/174978 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.14 119095/119095 Zap::Ship::getSlipzoneSpeedMoficationFactor() [61] 0.00 0.02 119095/177624 TNL::Vector >::~Vector() [179] 0.01 0.00 188464/276183 Zap::Point::operator*=(float) [224] 0.00 0.01 119095/174978 TNL::Vector >::Vector(unsigned int) [255] 0.00 0.00 238190/791620 Zap::Ship::hasModule(Zap::ShipModule) [334] 0.00 0.00 238190/3891548 Zap::Point::len() const [119] 0.00 0.00 238190/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 119095/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 119095/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 119095/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 119095/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 79306/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 39789/8191293 Zap::Point::operator+=(Zap::Point const&) [217] ----------------------------------------------- 0.01 0.32 298206/298206 Zap::Ship::findObjectsUnderShip(unsigned char) [33] [37] 2.4 0.01 0.32 298206 Zap::GameObject::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [37] 0.00 0.32 298203/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 298206/1425676 Zap::DatabaseObject::getDatabase() [4464] ----------------------------------------------- 0.00 0.00 2/107546474 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 4/107546474 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/107546474 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 4/107546474 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 22/107546474 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 104/107546474 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 191/107546474 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 191/107546474 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 223/107546474 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 223/107546474 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] 0.00 0.00 380/107546474 Zap::ServerGame::cleanUp() [640] 0.00 0.00 385/107546474 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] 0.00 0.00 401/107546474 Zap::Game::cleanUp() [655] 0.00 0.00 450/107546474 Zap::GridDatabase::hasObjectOfType(unsigned char) [1241] 0.00 0.00 2037/107546474 Zap::GridDatabase::getObjectCount() [1180] 0.00 0.00 2784/107546474 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 5928/107546474 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.00 6055/107546474 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 10434/107546474 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 11396/107546474 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.00 51962/107546474 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 90223/107546474 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 99796/107546474 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 115046/107546474 Zap::Ship::isOnObject(unsigned char) [63] 0.00 0.00 119567/107546474 Zap::ClientGame::renderNormal() [41] 0.00 0.00 150915/107546474 TNL::Vector::sort(int (*)(Zap::DatabaseObject**, Zap::DatabaseObject**)) [243] 0.00 0.00 183262/107546474 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 260608/107546474 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 512419/107546474 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 712207/107546474 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 1148871/107546474 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 1234389/107546474 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 1959458/107546474 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.00 1981897/107546474 Zap::GridDatabase::getExtents() [86] 0.01 0.01 6636846/107546474 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] 0.10 0.18 92247790/107546474 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] [38] 2.4 0.12 0.21 107546474 TNL::Vector::size() const [38] 0.21 0.00 107546474/227009683 std::vector >::size() const [26] ----------------------------------------------- [39] 2.2 0.31 0.00 luaH_get [39] ----------------------------------------------- 0.00 0.27 6037/6037 Zap::GameUserInterface::render() [22] [40] 2.0 0.00 0.27 6037 Zap::ClientGame::render() [40] 0.00 0.27 4175/4175 Zap::ClientGame::renderNormal() [41] 0.00 0.00 4175/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 6037/10212 Zap::ClientGame::hasValidControlObject() [4968] 0.00 0.00 4175/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.27 4175/4175 Zap::ClientGame::render() [40] [41] 2.0 0.00 0.27 4175 Zap::ClientGame::renderNormal() [41] 0.00 0.12 12525/12525 Zap::FXManager::render(int) [69] 0.00 0.05 164829/164829 Zap::GameObject::render(int) [102] 0.01 0.03 20784/20784 Zap::Robot::render(int) [139] 0.01 0.02 4175/4175 Zap::FXTrail::renderTrails() [161] 0.00 0.01 12525/33309 Zap::Ship::render(int) [113] 0.01 0.00 4175/4175 Zap::renderEnergyGuage(int, int, int) [289] 0.00 0.00 4175/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.00 0.00 4175/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 148038/148038 Zap::Barrier::render(int) [599] 0.00 0.00 4175/4175 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.00 0.00 115392/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 119567/107546474 TNL::Vector::size() const [38] 0.00 0.00 4175/382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 4175/1833521 TNL::Vector::clear() [78] 0.00 0.00 12525/12525 Zap::Barrier::renderEdges(int, Zap::Color const&) [785] 0.00 0.00 115392/244244 TNL::Vector::push_back(Zap::GameObject* const&) [730] 0.00 0.00 4175/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 4175/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 4175/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 4175/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 4175/25474 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 4175/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 4175/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 358701/739570 TNL::Vector::size() const [4481] 0.00 0.00 346176/475028 TNL::Vector::operator[](int) [4495] 0.00 0.00 12525/12525 Zap::GameSettings::getWallOutlineColor() [4912] 0.00 0.00 12525/24332 Zap::Color::Color(Zap::Color const*) [4808] 0.00 0.00 8350/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 8350/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 8350/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 4175/10212 Zap::ClientGame::hasValidControlObject() [4968] 0.00 0.00 4175/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 4175/54403 TNL::SafePtr::operator->() const [4690] 0.00 0.00 4175/4175 Zap::ClientGame::isShowingDebugMeshZones() const [5198] 0.00 0.00 4175/252017 TNL::Vector::clear() [4540] 0.00 0.00 4175/4175 TNL::Vector::sort(int (*)(Zap::GameObject**, Zap::GameObject**)) [5192] 0.00 0.00 4175/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 4175/4175 Zap::GameUserInterface::renderEngineeredItemDeploymentMarker(Zap::Ship*) [5195] ----------------------------------------------- [42] 1.8 0.25 0.00 sweeplist [42] ----------------------------------------------- 0.00 0.00 35/311154023 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 448/311154023 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 449/311154023 Zap::GridDatabase::hasObjectOfType(unsigned char) [1241] 0.00 0.00 451/311154023 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 630/311154023 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 1734/311154023 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 2756/311154023 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 3742/311154023 Zap::Ship::getFlagCount() [294] 0.00 0.00 4175/311154023 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 10980/311154023 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 12201/311154023 Zap::GridDatabase::getExtents() [86] 0.00 0.00 35042/311154023 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 206557/311154023 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 580262/311154023 Zap::sortBarriersFirst(Zap::DatabaseObject**, Zap::DatabaseObject**) [680] 0.00 0.00 5028734/311154023 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] 0.02 0.00 23420335/311154023 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] 0.07 0.00 91814266/311154023 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.15 0.00 190031226/311154023 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7] [43] 1.8 0.24 0.00 311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] ----------------------------------------------- [44] 1.7 0.23 0.00 index2adr [44] ----------------------------------------------- 0.00 0.08 64065/183160 Zap::Ship::processModules() [58] 0.00 0.14 119095/183160 Zap::Ship::getSlipzoneSpeedMoficationFactor() [61] [45] 1.6 0.00 0.22 183160 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.22 183160/298206 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.00 183262/107546474 TNL::Vector::size() const [38] 0.00 0.00 51/330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.00 0.00 51/157 Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1099] 0.00 0.00 51/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 51/987983 TNL::Vector::clear() [133] 0.00 0.00 51/408565 TNL::Vector::~Vector() [291] 0.00 0.00 51/51 TNL::Vector::address() [1418] 0.00 0.00 51/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 51/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 51/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 11272/119371125 TNL::Vector::erase_fast(unsigned int) [879] 0.22 0.00 119359853/119371125 TNL::Vector::operator[](int) [17] [46] 1.6 0.22 0.00 119371125 std::vector >::operator[](unsigned long) [46] ----------------------------------------------- 0.02 0.20 123956/123956 Lunar::thunk(lua_State*) [2] [47] 1.6 0.02 0.20 123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.02 0.15 123956/123956 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.01 0.01 123956/123956 Zap::WeaponInfo::WeaponInfo(Zap::WeaponInfo const&) [241] 0.01 0.00 72912/72912 Zap::LuaObject::returnNil(lua_State*) [353] 0.00 0.00 123956/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 123956/123956 Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [667] 0.00 0.00 123956/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 123956/297814 Zap::LuaObject::getInt(lua_State*, int, char const*) [4522] 0.00 0.00 123956/123956 Zap::Ship::getSelectedWeapon() [4615] 0.00 0.00 123956/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 123956/255025 Zap::Item::getRadius() [4535] 0.00 0.00 116571/116571 Zap::LuaShip::getGameObject() [4619] 0.00 0.00 51044/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] 0.00 0.00 7385/7385 Zap::Item::getGameObject() [5032] ----------------------------------------------- 2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 119/174978 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.07 55764/174978 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.15 119095/174978 Zap::Ship::processMove(unsigned int) [36] [48] 1.6 0.00 0.22 174978+2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.20 150915/150915 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.01 177624/177733 TNL::Vector >::~Vector() [346] 0.00 0.00 180574/3891548 Zap::Point::len() const [119] 0.00 0.00 2646/2646 TNL::Vector >::Vector(TNL::Vector > const&) [627] 0.00 0.00 153583/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 150915/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 2646/177624 TNL::Vector >::~Vector() [179] 0.00 0.00 2646/2646 TNL::Vector >::push_back(TNL::SafePtr const&) [704] 0.00 0.00 150915/9880066 Zap::Point::Point() [203] 0.00 0.00 2971/2971 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 2668/2668 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 11286/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 630/630 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 5639/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 2668/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 2668/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 630/4756006 Zap::isCollideableType(unsigned char) [157] 0.00 0.00 630/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 177624/177733 TNL::Vector >::Vector(unsigned int) [4585] 0.00 0.00 177624/205694 TNL::Vector >::size() const [4557] 0.00 0.00 5643/5643 Zap::MoveObject::isMoveObject() [5136] 0.00 0.00 2646/2646 TNL::SafePtr::SafePtr(Zap::MoveObject*) [5329] 0.00 0.00 2646/12105 TNL::SafePtr::~SafePtr() [4924] 0.00 0.00 1297/1297 TNL::Vector >::size() const [5521] 0.00 0.00 807/807 TNL::SafePtr::operator Zap::MoveObject*() [5668] 0.00 0.00 807/807 TNL::Vector >::operator[](int) [5667] 0.00 0.00 630/630 Zap::GameObject::isMoveObject() [5766] 2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] ----------------------------------------------- 0.02 0.19 189639/189639 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [49] 1.5 0.02 0.19 189639 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] 0.13 0.00 2465934/2465934 Zap::segmentsIntersect(Zap::Point const&, Zap::Point const&, Zap::Point const&, Zap::Point const&, float&) [67] 0.02 0.01 283852/330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.02 0.00 4221489/4898225 TNL::Vector::operator[](int) const [180] 0.01 0.00 283852/361181 TNL::Vector::address() const [340] 0.00 0.00 4956782/6124412 TNL::Vector::size() const [523] ----------------------------------------------- [50] 1.5 0.21 0.00 luaO_rawequalObj [50] ----------------------------------------------- 0.00 0.20 150915/150915 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [51] 1.5 0.00 0.20 150915 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.09 150915/297937 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.04 40272/40272 Zap::PolygonSweptCircleIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, Zap::Point&, float&) [125] 0.00 0.02 150915/150915 TNL::Vector::sort(int (*)(Zap::DatabaseObject**, Zap::DatabaseObject**)) [243] 0.00 0.01 351831/987983 TNL::Vector::clear() [133] 0.00 0.01 150915/1833521 TNL::Vector::clear() [78] 0.00 0.00 150915/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 150915/408565 TNL::Vector::~Vector() [291] 0.00 0.00 150915/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 361508/1112971 Zap::GameObject::isCollisionEnabled() [329] 0.00 0.00 236795/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 150915/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 37738/395244 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] 0.00 0.00 361508/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 357003/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 512419/107546474 TNL::Vector::size() const [38] 0.00 0.00 663390/9880066 Zap::Point::Point() [203] 0.00 0.00 547020/745633 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 2288/13041 Zap::ForceField::getCollisionPoly(TNL::Vector&) const [422] 0.00 0.00 235461/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 40514/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 496/1361 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 155251/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 155251/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 150915/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 42305/3891548 Zap::Point::len() const [119] 0.00 0.00 5670/321750 Zap::Point::normalize(float) [530] 0.00 0.00 661/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 40272/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 40272/6124412 TNL::Vector::size() const [523] 0.00 0.00 10667/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 106/157 Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1099] 0.00 0.00 104/3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 36/6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 339/451 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 47/47 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 91/286 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 311559/763303 Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [4480] 0.00 0.00 150915/150915 Zap::MoveObject::collideTypes() [4608] 0.00 0.00 76098/334519 Zap::DatabaseObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [4521] 0.00 0.00 12248/20738 Zap::MoveObject::collide(Zap::GameObject*) [4847] 0.00 0.00 1334/159137 void Zap::Point::set(int, int) [4605] 0.00 0.00 853/71184 Zap::Point::operator!=(Zap::Point const&) const [4667] 0.00 0.00 603/2634 Zap::Barrier::collide(Zap::GameObject*) [5334] 0.00 0.00 10/164 Zap::EngineeredItem::collide(Zap::GameObject*) [6210] ----------------------------------------------- [52] 1.4 0.19 0.00 sha256_compress [52] ----------------------------------------------- 0.00 0.01 11396/297937 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.01 16920/297937 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.07 118706/297937 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.09 150915/297937 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [53] 1.3 0.00 0.18 297937 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.17 297937/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.00 0.00 297937/1425676 Zap::DatabaseObject::getDatabase() [4464] ----------------------------------------------- 0.02 0.15 123956/123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [54] 1.2 0.02 0.15 123956 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.13 133645/391022 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.00 330513/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 123956/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 384880/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 175000/321750 Zap::Point::normalize(float) [530] 0.00 0.00 371868/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 28234/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 184689/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 116571/2157538 Zap::Ship::isVisible() [245] 0.00 0.00 116571/139997 Zap::MoveObject::getVel() [649] 0.00 0.00 206557/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 133645/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 82601/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 123956/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 82601/9880066 Zap::Point::Point() [203] 0.00 0.00 206557/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 51044/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 51044/182717 Zap::GameObject::enableCollision() [4571] 0.00 0.00 51044/53297 Zap::Point::ATAN2() const [4694] 0.00 0.00 7385/7385 Zap::GameObject::getVel() [5031] ----------------------------------------------- 0.00 0.16 4194/4194 Zap::GameUserInterface::render() [22] [55] 1.2 0.00 0.16 4194 Zap::GameUserInterface::renderMessageDisplay() [55] 0.01 0.15 22642/22642 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] 0.00 0.00 4194/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 4194/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 26836/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4194/112455 Zap::Game::getSettings() [4626] ----------------------------------------------- 0.01 0.15 22642/22642 Zap::GameUserInterface::renderMessageDisplay() [55] [56] 1.2 0.01 0.15 22642 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] 0.00 0.11 552666/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.03 22642/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.01 22642/22688 TNL::Vector::Vector(unsigned int) [357] 0.00 0.00 45284/45284 TNL::Vector::size() const [4714] 0.00 0.00 22642/22664 TNL::Vector::~Vector() [4833] ----------------------------------------------- [57] 1.2 0.16 0.00 lua_rawseti [57] ----------------------------------------------- 0.04 0.12 101577/101577 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [58] 1.1 0.04 0.12 101577 Zap::Ship::processModules() [58] 0.00 0.08 64065/183160 Zap::Ship::isInZone(unsigned char) [45] 0.02 0.00 711039/1510613 Zap::Timer::update(unsigned int) [116] 0.01 0.00 101577/101577 Zap::GameType::okToUseModules(Zap::Ship*) [352] 0.01 0.00 203154/211504 Zap::ModuleInfo::getPrimaryUseType() const [345] 0.00 0.00 72344/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 442480/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 239326/247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] 0.00 0.00 203154/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 65405/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 36172/36172 Zap::ModuleInfo::getPrimaryEnergyDrain() const [4749] 0.00 0.00 36172/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 36172/36172 Zap::Statistics::addModuleUsed(Zap::ShipModule, unsigned int) [4748] ----------------------------------------------- [59] 1.1 0.15 0.00 luaD_poscall [59] ----------------------------------------------- 0.00 0.00 4192/113638 Zap::UserInterface::doDrawAngleString(int, int, float, float, char const*, bool) [453] 0.02 0.12 109446/113638 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] [60] 1.0 0.02 0.12 113638 Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [60] 0.12 0.00 1198921/1198921 Zap::OpenglUtils::drawCharacter(int) [71] 0.01 0.00 355336/355336 Zap::ScreenInfo::getPixelRatio() [477] ----------------------------------------------- 0.00 0.14 119095/119095 Zap::Ship::processMove(unsigned int) [36] [61] 1.0 0.00 0.14 119095 Zap::Ship::getSlipzoneSpeedMoficationFactor() [61] 0.00 0.14 119095/183160 Zap::Ship::isInZone(unsigned char) [45] ----------------------------------------------- 0.00 0.00 105/102409 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 388/102409 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 765/102409 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 3570/102409 Zap::UserInterface::drawStringAndGetWidth(int, int, int, char const*) [450] 0.00 0.00 3784/102409 Zap::renderCenteredString(Zap::Point const&, int, char const*) [442] 0.00 0.01 7480/102409 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.02 16679/102409 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.03 20875/102409 Zap::renderIndicator(int, char const*) [140] 0.00 0.03 22642/102409 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] 0.00 0.03 26121/102409 Zap::UserInterface::drawCenteredString(int, int, int, char const*) [115] [62] 1.0 0.01 0.13 102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.13 102409/109446 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] ----------------------------------------------- 0.00 0.14 115046/115046 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [63] 1.0 0.00 0.14 115046 Zap::Ship::isOnObject(unsigned char) [63] 0.00 0.14 115046/298206 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.00 115046/107546474 TNL::Vector::size() const [38] ----------------------------------------------- 0.00 0.00 125/109446 Zap::LineEditor::drawCursorAngle(int, int, float, int, float) [778] 0.00 0.00 765/109446 Zap::UserInterface::drawString(float, float, int, char const*) [624] 0.00 0.01 6147/109446 Zap::UserInterface::drawStringc(float, float, float, char const*, bool) [405] 0.00 0.13 102409/109446 Zap::UserInterface::drawString(int, int, int, char const*) [62] [64] 1.0 0.00 0.14 109446 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] 0.02 0.12 109446/113638 Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [60] ----------------------------------------------- 0.00 0.01 195/2411 Zap::Teleporter::render() [283] 0.03 0.09 2216/2411 Zap::FXManager::render(int) [69] [65] 1.0 0.03 0.10 2411 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.03 0.02 2356258/2495882 Zap::Point::normalize() [100] 0.01 0.02 6159116/16614188 Zap::Point::operator*(float) [83] 0.01 0.00 1419229/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.01 1660329/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 241100/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 241100/3891548 Zap::Point::len() const [119] 0.00 0.00 241100/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 2838458/3609734 Zap::glVertex(Zap::Point const&) [4440] 0.00 0.00 482200/553945 Zap::Point::Point(double, double) [4487] 0.00 0.00 14466/71814 Zap::Color::Color(float) [4664] 0.00 0.00 14466/34067 Zap::Color::Color(float, float, float) [4755] 0.00 0.00 14466/44447 Zap::Color::interp(float, Zap::Color const&, Zap::Color const&) [4717] 0.00 0.00 2411/27246 Zap::glTranslate(Zap::Point const&) [4784] ----------------------------------------------- 0.00 0.00 13501/636970 Zap::UserInterface::getStringWidth(float, char const*) [550] 0.13 0.00 623469/636970 Zap::UserInterface::getStringWidth(int, char const*) [68] [66] 0.9 0.13 0.00 636970 Zap::OpenglUtils::getStringLength(unsigned char const*) [66] ----------------------------------------------- 0.13 0.00 2465934/2465934 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] [67] 0.9 0.13 0.00 2465934 Zap::segmentsIntersect(Zap::Point const&, Zap::Point const&, Zap::Point const&, Zap::Point const&, float&) [67] ----------------------------------------------- 0.00 0.00 2/623469 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.00 5/623469 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 71/623469 Zap::LineEditor::drawCursor(int, int, int) [875] 0.00 0.00 105/623469 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 189/623469 Zap::UserInterface::getStringWidthf(int, char const*, ...) [926] 0.00 0.00 337/623469 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 340/623469 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 567/623469 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 765/623469 Zap::UserInterface::drawStringAndGetWidthf(float, float, int, char const*, ...) [613] 0.00 0.00 765/623469 Zap::UserInterface::getCenteredStringStartingPos(int, char const*) [782] 0.00 0.00 3570/623469 Zap::UserInterface::drawStringAndGetWidth(int, int, int, char const*) [450] 0.00 0.00 3684/623469 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 4192/623469 Zap::UserInterface::drawStringr(int, int, int, char const*) [433] 0.00 0.00 9215/623469 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] 0.00 0.00 20875/623469 Zap::renderIndicator(int, char const*) [140] 0.00 0.01 26121/623469 Zap::UserInterface::drawCenteredString(int, int, int, char const*) [115] 0.00 0.11 552666/623469 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] [68] 0.9 0.00 0.13 623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.13 0.00 623469/636970 Zap::OpenglUtils::getStringLength(unsigned char const*) [66] ----------------------------------------------- 0.00 0.12 12525/12525 Zap::ClientGame::renderNormal() [41] [69] 0.9 0.00 0.12 12525 Zap::FXManager::render(int) [69] 0.03 0.09 2216/2411 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 2216/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 2216/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4175/10491 TNL::Vector::size() const [4962] 0.00 0.00 4175/10491 TNL::Vector::size() const [4961] 0.00 0.00 2216/10385 Zap::ClientGame::getCommanderZoomFraction() const [4966] ----------------------------------------------- 0.04 0.00 5260840/14123684 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7] 0.08 0.00 8862844/14123684 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [70] 0.9 0.12 0.00 14123684 Zap::Rect::intersects(Zap::Rect const&) [70] ----------------------------------------------- 0.12 0.00 1198921/1198921 Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [60] [71] 0.9 0.12 0.00 1198921 Zap::OpenglUtils::drawCharacter(int) [71] ----------------------------------------------- 0.06 0.05 3218529/3218529 luaD_precall [1] [72] 0.8 0.06 0.05 3218529 Lunar::thunk(lua_State*) [72] 0.01 0.00 3218529/3335100 Lunar::check(lua_State*, int) [250] 0.01 0.00 326591/555829 Zap::LuaShip::getLoc(lua_State*) [178] 0.01 0.01 1259296/2857443 Zap::LuaShip::getTeamIndx(lua_State*) [143] 0.00 0.01 1541850/1541850 Zap::LuaShip::getClassID(lua_State*) [456] 0.00 0.00 45396/90792 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 45396/90792 Zap::LuaShip::getEnergy(lua_State*) [734] ----------------------------------------------- 0.00 0.11 3854/3854 Zap::GameUserInterface::render() [22] [73] 0.8 0.00 0.11 3854 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.10 3854/4192 Zap::GameType::renderInterfaceOverlay(bool) [74] 0.00 0.00 7063/18234 Zap::GameType::getTeamColor(int) const [392] 0.00 0.00 7063/8059 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 7081/27006 Zap::MoveItem::isMounted() [356] 0.00 0.00 40442/49827 TNL::Vector >::operator[](int) [4703] 0.00 0.00 24338/77795 TNL::Vector >::size() const [4657] 0.00 0.00 20495/20495 TNL::SafePtr::isValid() const [4849] 0.00 0.00 14162/38786 TNL::SafePtr::operator->() const [4742] 0.00 0.00 7063/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 5785/9192 TNL::SafePtr::operator Zap::FlagItem*() [4999] 0.00 0.00 3854/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 3854/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 3854/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 1296/7476 Zap::MoveItem::getMount() [5029] ----------------------------------------------- 0.00 0.01 338/4192 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.10 3854/4192 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [74] 0.8 0.00 0.11 4192 Zap::GameType::renderInterfaceOverlay(bool) [74] 0.00 0.11 4192/4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 4192/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 4192/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.11 4192/4192 Zap::GameType::renderInterfaceOverlay(bool) [74] [75] 0.8 0.00 0.11 4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.03 3684/3684 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.02 170/170 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.02 4192/4192 Zap::GameUserInterface::renderTalkingClients() [239] 0.00 0.01 4192/4192 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.01 928/928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.01 0.00 4192/4192 Zap::GameType::isGameOver() const [360] 0.00 0.00 337/337 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 4192/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 4192/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 4021/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 8384/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 4192/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 4192/4192 Zap::GameUserInterface::renderDebugStatus() [5190] 0.00 0.00 3684/4398 Zap::CTFGameType::getGameTypeId() const [5173] 0.00 0.00 337/679 Zap::CoreGameType::getGameTypeId() const [5733] ----------------------------------------------- 0.00 0.10 5982/5982 Lunar::thunk(lua_State*) [2] [76] 0.7 0.00 0.10 5982 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.08 23206/118706 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.01 3732/3732 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.01 5354/6046 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 257/257 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 692/692 Zap::Robot::getCurrentZone() [630] 0.00 0.00 4662/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 17916/17940 TNL::Vector::last() [703] 0.00 0.00 12467/12467 TNL::Vector::pop_back() [733] 0.00 0.00 40430/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 949/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 1320/987983 TNL::Vector::clear() [133] 0.00 0.00 17224/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 5982/101482 Zap::LuaObject::getPointOrXY(lua_State*, int, char const*) [717] 0.00 0.00 23270/6124412 TNL::Vector::size() const [523] 0.00 0.00 4757/9880066 Zap::Point::Point() [203] 0.00 0.00 257/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4757/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 8/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 11964/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 5982/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] 0.00 0.00 5354/12200 Zap::ServerGame::getBotZoneDatabase() [4921] 0.00 0.00 2076/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1384/1384 std::pair::pair(std::pair const&) [5503] 0.00 0.00 692/692 Zap::BotNavMeshZone::getBotZones() [5715] 0.00 0.00 692/692 std::pair::pair(int const&, int const&) [5718] 0.00 0.00 692/1384 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::end() [5502] 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5717] 0.00 0.00 692/2077 std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [5384] ----------------------------------------------- 0.00 0.01 4311/58930 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.03 20431/58930 Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [136] 0.00 0.06 34188/58930 Zap::ServerGame::idle(unsigned int) [13] [77] 0.7 0.00 0.10 58930 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.07 55764/174978 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.01 58930/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.01 55764/177624 TNL::Vector >::~Vector() [179] 0.00 0.00 55764/174978 TNL::Vector >::Vector(unsigned int) [255] 0.00 0.00 58930/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 57534/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 12050/29546 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 29894/3891548 Zap::Point::len() const [119] 0.00 0.00 43714/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 9444/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 7171/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 3148/25474 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 3148/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 58930/58942 Zap::DatabaseObject::isInDatabase() [4679] 0.00 0.00 58930/178022 Zap::MoveObject::idle(Zap::GameObject::IdleCallPath) [4576] 0.00 0.00 29336/33697 Zap::Point::distSquared(Zap::Point const&) const [4758] 0.00 0.00 3166/119737 TNL::SafePtr::isNull() const [4618] 0.00 0.00 18/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 2/1833521 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 2/1833521 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 2/1833521 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 3/1833521 Zap::ServerGame::cleanUp() [640] 0.00 0.00 4/1833521 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/1833521 Zap::Game::cleanUp() [655] 0.00 0.00 9/1833521 Zap::GridDatabase::removeEverythingFromDatabase() [1503] 0.00 0.00 22/1833521 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 2175/1833521 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4175/1833521 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6037/1833521 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 6037/1833521 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 6046/1833521 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 11396/1833521 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 11396/1833521 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.00 16920/1833521 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.01 118706/1833521 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.01 150915/1833521 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.02 298206/1833521 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.02 397408/1833521 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.04 804056/1833521 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [78] 0.7 0.00 0.09 1833521 TNL::Vector::clear() [78] 0.09 0.01 1833521/1833521 std::vector >::clear() [79] ----------------------------------------------- 0.09 0.01 1833521/1833521 TNL::Vector::clear() [78] [79] 0.7 0.09 0.01 1833521 std::vector >::clear() [79] 0.00 0.01 1833521/1833521 std::vector >::_M_erase_at_end(Zap::DatabaseObject**) [395] ----------------------------------------------- 0.03 0.06 1408683/1408683 luaD_precall [1] [80] 0.7 0.03 0.06 1408683 Lunar::thunk(lua_State*) [80] 0.02 0.02 469561/469561 Zap::Projectile::getLoc(lua_State*) [122] 0.01 0.00 469561/469561 Zap::Projectile::getRad(lua_State*) [280] 0.01 0.00 1408683/1408683 Lunar::check(lua_State*, int) [327] 0.00 0.00 469561/469561 Zap::Projectile::getVel(lua_State*) [563] ----------------------------------------------- [81] 0.7 0.09 0.00 propagatemark [81] ----------------------------------------------- 0.00 0.00 2/12453 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 2/12453 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 96/12453 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.04 6037/12453 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.04 6316/12453 Zap::ClientGame::idle(unsigned int) [24] [82] 0.6 0.00 0.08 12453 Zap::Game::computeWorldObjectExtents() [82] 0.03 0.05 12453/12453 Zap::GridDatabase::getExtents() [86] 0.01 0.00 12453/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 12453/43039 Zap::Rect::operator=(Zap::Rect const&) [4719] ----------------------------------------------- 0.00 0.00 2/16614188 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 10/16614188 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 84/16614188 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 200/16614188 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 300/16614188 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 398/16614188 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 514/16614188 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 732/16614188 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 867/16614188 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.00 2120/16614188 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 4175/16614188 Zap::ClientGame::renderNormal() [41] 0.00 0.00 5942/16614188 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 8350/16614188 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.00 0.00 9654/16614188 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 9960/16614188 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 16700/16614188 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 21620/16614188 Zap::Rect::getCenter() const [768] 0.00 0.00 32909/16614188 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 45962/16614188 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 63792/16614188 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 73643/16614188 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 75621/16614188 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.00 0.00 82601/16614188 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 153583/16614188 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 155251/16614188 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 189540/16614188 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 382770/16614188 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 521080/16614188 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.01 1869916/16614188 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.01 0.02 6159116/16614188 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.01 0.02 6726776/16614188 Zap::FXManager::idle(unsigned int) [85] [83] 0.6 0.03 0.05 16614188 Zap::Point::operator*(float) [83] 0.05 0.00 16614188/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 4/26480193 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 28/26480193 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 42/26480193 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 50/26480193 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 52/26480193 Zap::ForceFieldProjector::getForceFieldStartPoint(Zap::Point const&, Zap::Point const&, float) [1656] 0.00 0.00 366/26480193 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 366/26480193 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 443/26480193 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 548/26480193 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.00 0.00 680/26480193 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] 0.00 0.00 732/26480193 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 1676/26480193 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 1796/26480193 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 2430/26480193 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 7125/26480193 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 7974/26480193 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8059/26480193 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/26480193 Zap::Point::operator*(Zap::Point const&) [982] 0.00 0.00 9276/26480193 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 9960/26480193 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 10175/26480193 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 12092/26480193 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 16118/26480193 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 16920/26480193 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 17801/26480193 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.00 22565/26480193 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 45740/26480193 Zap::Point::operator-() const [787] 0.00 0.00 64549/26480193 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 101482/26480193 Zap::LuaObject::getVec(lua_State*, int, char const*) [718] 0.00 0.00 118706/26480193 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 119095/26480193 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 150915/26480193 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 178169/26480193 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 241100/26480193 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 308406/26480193 Zap::Point::operator/(float) [628] 0.01 0.00 3940766/26480193 Zap::Point::operator+(Zap::Point const&) const [278] 0.01 0.00 4441740/26480193 Zap::Point::operator-(Zap::Point const&) const [103] 0.05 0.00 16614188/26480193 Zap::Point::operator*(float) [83] [84] 0.6 0.08 0.00 26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.03 0.05 6316/6316 Zap::ClientGame::idle(unsigned int) [24] [85] 0.6 0.03 0.05 6316 Zap::FXManager::idle(unsigned int) [85] 0.01 0.02 6726776/16614188 Zap::Point::operator*(float) [83] 0.02 0.00 6726776/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 74281/74640 Zap::FXManager::Spark::operator=(Zap::FXManager::Spark const&) [711] 0.00 0.00 6316/10491 TNL::Vector::size() const [4962] 0.00 0.00 6316/10491 TNL::Vector::size() const [4961] ----------------------------------------------- 0.03 0.05 12453/12453 Zap::Game::computeWorldObjectExtents() [82] [86] 0.6 0.03 0.05 12453 Zap::GridDatabase::getExtents() [86] 0.00 0.02 1957243/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.01 1969444/119359853 TNL::Vector::operator[](int) [17] 0.01 0.00 1932841/1933030 Zap::Rect::unionRect(Zap::Rect const&) [325] 0.00 0.00 1981897/107546474 TNL::Vector::size() const [38] 0.00 0.00 12453/430325 Zap::Rect::Rect() [397] 0.00 0.00 12201/2000418 Zap::Rect::Rect(Zap::Rect const&) [237] 0.00 0.00 12201/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 24402/43039 Zap::Rect::operator=(Zap::Rect const&) [4719] ----------------------------------------------- 0.00 0.00 480/6949660 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 6055/6949660 Zap::GridDatabase::addToDatabase(Zap::DatabaseObject*, Zap::Rect const&) [845] 0.00 0.01 867042/6949660 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.00 0.02 1884601/6949660 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] 0.01 0.04 4191482/6949660 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7] [87] 0.5 0.01 0.06 6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] 0.02 0.04 6949660/6949660 std::vector >::push_back(Zap::DatabaseObject* const&) [98] ----------------------------------------------- [88] 0.5 0.07 0.00 luaL_checkudata [88] ----------------------------------------------- 0.00 0.00 2/14553496 Zap::RepairItem::RepairItem(Zap::Point) [1447] 0.00 0.00 3/14553496 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 4/14553496 Zap::PointGeometry::PointGeometry(Zap::PointGeometry const&) [1923] 0.00 0.00 6/14553496 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 8/14553496 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 9/14553496 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 11/14553496 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 14/14553496 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 18/14553496 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 20/14553496 TNL::Vector::reverse() [1617] 0.00 0.00 20/14553496 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 38/14553496 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 42/14553496 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 50/14553496 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 64/14553496 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 76/14553496 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 92/14553496 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 100/14553496 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 101/14553496 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 241/14553496 Zap::Team::getSpawnPoint(int) const [1311] 0.00 0.00 356/14553496 Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [1101] 0.00 0.00 416/14553496 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 504/14553496 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 548/14553496 Zap::PolylineGeometry::getVert(int) const [1204] 0.00 0.00 732/14553496 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 890/14553496 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 1254/14553496 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 2430/14553496 Zap::Turret::render() [455] 0.00 0.00 2668/14553496 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 2668/14553496 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 3091/14553496 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] 0.00 0.00 3784/14553496 Zap::PolygonGeometry::getCentroid() [1018] 0.00 0.00 3860/14553496 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.00 4175/14553496 Zap::ClientGame::renderNormal() [41] 0.00 0.00 5428/14553496 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 7974/14553496 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8059/14553496 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8350/14553496 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 8722/14553496 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 9476/14553496 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 9520/14553496 Zap::ForceField::render() [524] 0.00 0.00 9960/14553496 Zap::PanelGeom::getStart(int) [904] 0.00 0.00 9960/14553496 Zap::PanelGeom::getEnd(int) [903] 0.00 0.00 12354/14553496 Zap::Ship::updateModuleSounds() [200] 0.00 0.00 17328/14553496 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 20908/14553496 Zap::FXTrail::TrailNode::TrailNode(Zap::FXTrail::TrailNode const&) [822] 0.00 0.00 22565/14553496 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 23009/14553496 Zap::SimpleLineGeometry::getVert(int) const [811] 0.00 0.00 25474/14553496 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 27712/14553496 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 40430/14553496 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 55474/14553496 Zap::Border::Border(Zap::Border const&) [726] 0.00 0.00 55474/14553496 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] 0.00 0.00 95500/14553496 Zap::LuaRobot::hasLosPt(lua_State*) [35] 0.00 0.00 157493/14553496 Zap::MoveObject::getActualVel() const [641] 0.00 0.00 184689/14553496 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 187294/14553496 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] 0.00 0.00 235461/14553496 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 469561/14553496 Zap::Projectile::getActualVel() const [564] 0.00 0.00 501954/14553496 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 558642/14553496 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 572101/14553496 __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [528] 0.00 0.00 824824/14553496 Zap::PointGeometry::getVert(int) const [525] 0.01 0.00 1663830/14553496 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.01 0.00 1946269/14553496 Zap::Move::Move(Zap::Move const&) [257] 0.01 0.00 2748570/14553496 Zap::MoveObject::getActualPos() const [261] 0.02 0.00 4000836/14553496 Zap::Rect::Rect(Zap::Rect const&) [237] [89] 0.5 0.07 0.00 14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 2/572101 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 64/572101 Zap::Team::addSpawnPoint(Zap::Point) [1139] 0.00 0.00 126/572101 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 200/572101 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 298/572101 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 548/572101 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.00 0.00 732/572101 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 1098/572101 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 1464/572101 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 1658/572101 Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [753] 0.00 0.00 2928/572101 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 4662/572101 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 5340/572101 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 6953/572101 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.01 71204/572101 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.06 474824/572101 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [90] 0.5 0.00 0.07 572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.01 0.06 572101/572101 std::vector >::push_back(Zap::Point const&) [91] ----------------------------------------------- 0.01 0.06 572101/572101 TNL::Vector::push_back(Zap::Point const&) [90] [91] 0.5 0.01 0.06 572101 std::vector >::push_back(Zap::Point const&) [91] 0.02 0.03 393702/393702 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] 0.01 0.00 393702/525161 std::vector >::end() [335] 0.00 0.00 178399/572101 __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [528] ----------------------------------------------- 0.00 0.00 2/432833 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 2/432833 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 4/432833 Zap::SpeedZone::computeExtent() [1414] 0.00 0.00 7/432833 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 17/432833 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 138/432833 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 304/432833 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 378/432833 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 890/432833 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 2243/432833 Zap::BfObject::updateExtentInDatabase() [663] 0.02 0.00 178169/432833 Zap::MoveObject::updateExtentInDatabase() [130] 0.03 0.00 250679/432833 Zap::BfObject::setPos(Zap::Point const&) [123] [92] 0.5 0.06 0.00 432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 31371/39666 TNL::ClassChunker::free(Zap::GridDatabase::BucketEntry*) [480] 0.00 0.00 31232/39666 TNL::ClassChunker::alloc() [921] 0.00 0.00 432833/1425676 Zap::DatabaseObject::getDatabase() [4464] 0.00 0.00 432833/475872 Zap::Rect::set(Zap::Rect const&) [4494] ----------------------------------------------- 0.01 0.05 828105/828105 luaD_precall [1] [93] 0.5 0.01 0.05 828105 Lunar::thunk(lua_State*) [93] 0.02 0.03 827986/827986 Zap::LuaGameInfo::isTeamGame(lua_State*) [104] 0.00 0.00 119/119 Zap::LuaGameInfo::getGameType(lua_State*) [1544] 0.00 0.00 828105/828105 Lunar::check(lua_State*, int) [4476] ----------------------------------------------- 0.00 0.00 3/12081 Zap::ServerGame::cleanUp() [640] 0.00 0.00 4/12081 Zap::Game::cleanUp() [655] 0.00 0.03 6037/12081 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.03 6037/12081 Zap::ServerGame::idle(unsigned int) [13] [94] 0.4 0.00 0.06 12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.03 12081/12081 TNL::Vector::resize(unsigned int) [141] 0.01 0.01 3870592/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 1959458/107546474 TNL::Vector::size() const [38] ----------------------------------------------- [95] 0.4 0.06 0.00 luaT_gettmbyobj [95] ----------------------------------------------- [96] 0.4 0.06 0.00 luaV_equalval [96] ----------------------------------------------- [97] 0.4 0.06 0.00 lua_rawequal [97] ----------------------------------------------- 0.02 0.04 6949660/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] [98] 0.4 0.02 0.04 6949660 std::vector >::push_back(Zap::DatabaseObject* const&) [98] 0.03 0.01 6934643/6949660 __gnu_cxx::new_allocator::construct(Zap::DatabaseObject**, Zap::DatabaseObject* const&) [124] 0.00 0.00 15017/189991 std::vector >::end() [259] 0.00 0.00 15017/15017 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] ----------------------------------------------- 0.00 0.01 87/684 Zap::HostMenuUserInterface::render() [416] 0.00 0.01 105/684 Zap::MainMenuUserInterface::render() [409] 0.00 0.04 492/684 Zap::UserInterface::renderCurrent() [21] [99] 0.4 0.00 0.06 684 Zap::MenuUserInterface::render() [99] 0.00 0.04 411/6037 Zap::GameUserInterface::render() [22] 0.00 0.01 4392/4392 Zap::MenuItem::render(int, int, bool) [411] 0.00 0.00 2655/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 579/579 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 81/81 Zap::NameEntryUserInterface::renderExtras() [691] 0.00 0.00 105/105 Zap::MainMenuUserInterface::renderExtras() [771] 0.00 0.00 1263/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 2655/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 684/684 Zap::UserInterface::drawMenuItemHighlight(int, int, int, int, bool) [1131] 0.00 0.00 411/411 Zap::UserInterface::dimUnderlyingUI() [1305] 0.00 0.00 822/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 5679/10766 TNL::Vector >::operator[](int) [4956] 0.00 0.00 5679/5846 boost::shared_ptr::operator->() const [5123] 0.00 0.00 4392/4776 Zap::MenuItem::getSize() [5168] 0.00 0.00 4392/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 4392/5526 Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [5140] 0.00 0.00 4392/5872 Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [5122] 0.00 0.00 1368/5988 TNL::Vector >::size() const [5120] 0.00 0.00 1368/2280 Zap::MenuUserInterface::isScrollingMenu() [5367] 0.00 0.00 822/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 684/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 684/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 684/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 684/743 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 684/684 Zap::MenuUserInterface::getOffset() [5728] 0.00 0.00 684/684 Zap::MenuItem::getHelp() [5729] 0.00 0.00 603/603 Zap::MenuItem::getSpecialEditingInstructions() [5781] 0.00 0.00 579/112455 Zap::Game::getSettings() [4626] 0.00 0.00 498/498 Zap::MenuUserInterface::renderExtras() [5851] ----------------------------------------------- 0.00 0.00 2/2495882 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 8/2495882 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 100/2495882 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 366/2495882 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 630/2495882 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 2971/2495882 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 6073/2495882 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 7974/2495882 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 9960/2495882 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 14650/2495882 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 27712/2495882 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 69178/2495882 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.03 0.02 2356258/2495882 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [100] 0.4 0.03 0.03 2495882 Zap::Point::normalize() [100] 0.03 0.00 2495882/3891548 Zap::Point::len() const [119] ----------------------------------------------- 0.01 0.04 1760003/1760003 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [101] 0.4 0.01 0.04 1760003 Zap::Projectile::push(lua_State*) [101] 0.02 0.02 1760003/1760003 Lunar::push(lua_State*, Zap::LuaProjectile*, bool) [120] ----------------------------------------------- 0.00 0.05 164829/164829 Zap::ClientGame::renderNormal() [41] [102] 0.4 0.00 0.05 164829 Zap::GameObject::render(int) [102] 0.00 0.01 996/996 Zap::Item::render() [262] 0.01 0.00 35398/35398 Zap::Projectile::render() [272] 0.00 0.01 195/195 Zap::Teleporter::render() [283] 0.00 0.01 3784/3784 Zap::LoadoutZone::render() [415] 0.00 0.01 2430/2430 Zap::Turret::render() [455] 0.00 0.00 4760/4760 Zap::ForceField::render() [524] 0.00 0.00 4617/4617 Zap::ForceFieldProjector::render() [601] 0.00 0.00 2682/2682 Zap::MoveItem::render() [815] 0.00 0.00 81/81 Zap::SpeedZone::render() [1208] ----------------------------------------------- 0.00 0.00 2/4441740 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 6/4441740 Zap::Ship::controlMoveReplayComplete() [1654] 0.00 0.00 10/4441740 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 20/4441740 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 42/4441740 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 100/4441740 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 200/4441740 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 448/4441740 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 496/4441740 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 630/4441740 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 732/4441740 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 1098/4441740 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 2668/4441740 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 2971/4441740 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 3294/4441740 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 4175/4441740 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.00 0.00 4175/4441740 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6046/4441740 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 7290/4441740 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 8059/4441740 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/4441740 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 8408/4441740 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 9960/4441740 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 10980/4441740 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 11286/4441740 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 18290/4441740 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 22981/4441740 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 29214/4441740 Zap::SoundSystem::processSoundEffects(float, float) [652] 0.00 0.00 35602/4441740 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.00 39955/4441740 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 42135/4441740 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 65818/4441740 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 78827/4441740 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 119095/4441740 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 236795/4441740 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 241100/4441740 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 321745/4441740 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.00 326696/4441740 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 330513/4441740 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 356118/4441740 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 372428/4441740 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] 0.00 0.00 382770/4441740 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 397883/4441740 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.01 0.00 932620/4441740 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] [103] 0.4 0.04 0.01 4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.01 0.00 4441740/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.02 0.03 827986/827986 Lunar::thunk(lua_State*) [93] [104] 0.4 0.02 0.03 827986 Zap::LuaGameInfo::isTeamGame(lua_State*) [104] 0.00 0.03 827986/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 827986/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 827986/1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.02 0.03 393702/393702 std::vector >::push_back(Zap::Point const&) [91] [105] 0.4 0.02 0.03 393702 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] 0.01 0.00 393702/393816 std::vector >::_M_check_len(unsigned long, char const*) const [281] 0.00 0.01 787404/787632 Zap::Point* std::__uninitialized_move_a >(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [451] 0.00 0.00 393702/915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 393702/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 1181106/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 393702/572101 __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [528] 0.00 0.00 787404/1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] 0.00 0.00 393702/494829 std::vector >::begin() [4493] 0.00 0.00 393702/393816 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4514] 0.00 0.00 393702/506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] ----------------------------------------------- [106] 0.4 0.05 0.00 luaH_getnum [106] ----------------------------------------------- [107] 0.4 0.05 0.00 lua_type [107] ----------------------------------------------- 0.00 0.05 1651908/1651908 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [108] 0.4 0.00 0.05 1651908 Zap::Ship::push(lua_State*) [108] 0.03 0.02 1651908/1651908 Lunar::push(lua_State*, Zap::LuaShip*, bool) [109] ----------------------------------------------- 0.03 0.02 1651908/1651908 Zap::Ship::push(lua_State*) [108] [109] 0.4 0.03 0.02 1651908 Lunar::push(lua_State*, Zap::LuaShip*, bool) [109] 0.02 0.00 1658747/1658747 Lunar::subtable(lua_State*, int, char const*, char const*) [223] 0.00 0.00 1651908/1651908 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4460] ----------------------------------------------- [110] 0.4 0.05 0.00 Zap::DatabaseObject::setObjectTypeNumber(unsigned char) [110] ----------------------------------------------- 0.00 0.00 3712/41290 Zap::ClientGame::idle(unsigned int) [24] 0.02 0.03 37578/41290 Zap::ServerGame::idle(unsigned int) [13] [111] 0.3 0.02 0.03 41290 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.01 16920/297937 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.01 8664/391022 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.00 6427/27006 Zap::MoveItem::isMounted() [356] 0.00 0.00 50760/411915 Zap::Rect::unionPoint(Zap::Point const&) [337] 0.00 0.00 16920/1833521 TNL::Vector::clear() [78] 0.00 0.00 129803/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 16920/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 42135/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 16920/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 19252/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 73643/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 16920/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 63719/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 28615/2157538 Zap::Ship::isVisible() [245] 0.00 0.00 59424/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 51962/107546474 TNL::Vector::size() const [38] 0.00 0.00 31178/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 6073/2495882 Zap::Point::normalize() [100] 0.00 0.00 35042/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 19252/139997 Zap::MoveObject::getVel() [649] 0.00 0.00 17328/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 39913/9880066 Zap::Point::Point() [203] 0.00 0.00 16920/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 110/4175 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 2701/321750 Zap::Point::normalize(float) [530] 0.00 0.00 2694/3891548 Zap::Point::len() const [119] 0.00 0.00 35042/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 7921/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 110/501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 37578/73800 Zap::EngineeredItem::healObject(int) [4662] 0.00 0.00 37578/44680 Zap::EngineeredItem::isEnabled() [4715] 0.00 0.00 34419/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 2701/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 2701/182717 Zap::GameObject::enableCollision() [4571] 0.00 0.00 1691/53297 Zap::Point::ATAN2() const [4694] 0.00 0.00 1467/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 220/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 110/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 110/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 110/396 TNL::StringTableEntry::operator=(char const*) [5942] 0.00 0.00 110/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.02 6034/12071 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.02 6037/12071 Zap::ServerGame::idle(unsigned int) [13] [112] 0.3 0.01 0.04 12071 Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [112] 0.00 0.04 6037/6037 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 6034/6034 Zap::GameType::idle_client(unsigned int) [715] ----------------------------------------------- 0.00 0.01 12525/33309 Zap::ClientGame::renderNormal() [41] 0.01 0.02 20784/33309 Zap::Robot::render(int) [139] [113] 0.3 0.01 0.03 33309 Zap::Ship::render(int) [113] 0.00 0.01 10175/10175 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] 0.01 0.01 10175/10175 Zap::GameType::getShipColor(Zap::Ship*) [285] 0.00 0.01 6147/6147 Zap::UserInterface::drawStringc(int, int, int, char const*) [406] 0.00 0.00 10175/10175 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 38791/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 77372/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 6147/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 4074/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 10175/791620 Zap::Ship::hasModule(Zap::ShipModule) [334] 0.00 0.00 16995/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 132/490 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 67197/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 31198/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 26497/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 20350/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 20350/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 20350/786614 Zap::Timer::getFraction() const [4479] 0.00 0.00 20350/20350 Zap::ClientGame::isShowingDebugShipCoords() const [4851] 0.00 0.00 20350/20350 Zap::radiansToDegrees(float) [4850] 0.00 0.00 20350/111682 Zap::glScale(float) [4628] 0.00 0.00 10307/231041 TNL::Vector >::size() const [4552] 0.00 0.00 10175/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 10175/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 6147/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 6147/6177 Zap::ClientInfo::isBusy() [5086] 0.00 0.00 6147/6174 Zap::ClientInfo::isAuthenticated() [5088] 0.00 0.00 673/673 Zap::drawDashedHollowArc(Zap::Point const&, float, float, int, float, float) [5744] 0.00 0.00 264/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 132/3893 TNL::SafePtr::isValid() const [5220] 0.00 0.00 132/15281 TNL::SafePtr::operator->() const [4887] ----------------------------------------------- 0.00 0.04 6037/6037 Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [112] [114] 0.3 0.00 0.04 6037 Zap::GameType::idle_server(unsigned int) [114] 0.01 0.01 6037/6037 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.01 114417/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 100/123 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 120454/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 126491/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 6037/12071 Zap::GameType::advanceGameClock(unsigned int) [713] 0.00 0.00 3/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 6037/6156 Zap::EventManager::update() [1913] 0.00 0.00 114417/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 6037/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 6037/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 6037/6037 Zap::ControlObjectConnection::addTimeSinceLastMove(unsigned int) [5111] 0.00 0.00 6037/6037 TNL::Vector >::size() const [5116] 0.00 0.00 6037/16591 Zap::EventManager::get() [4882] 0.00 0.00 61/384 Zap::Timer::reset() [5946] 0.00 0.00 60/12335 TNL::NetConnection::isEstablished() [4919] 0.00 0.00 60/6097 TNL::NetConnection::getRoundTripTime() [5093] 0.00 0.00 60/165 Zap::ClientInfo::setPing(int) [6208] 0.00 0.00 60/3840 Zap::ClientInfo::getPing() [5223] 0.00 0.00 60/18098 Zap::GameConnection::lostContact() [4861] 0.00 0.00 60/60 Zap::GameConnection::wantsScoreboardUpdates() [6670] 0.00 0.00 1/1 Zap::GameType::broadcastTimeSyncSignal() [9642] ----------------------------------------------- 0.00 0.01 3627/26121 Zap::UserInterface::drawCenteredStringf(int, int, int, char const*, ...) [448] 0.00 0.04 22494/26121 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] [115] 0.3 0.00 0.04 26121 Zap::UserInterface::drawCenteredString(int, int, int, char const*) [115] 0.00 0.03 26121/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.01 26121/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.00 12/1510613 Zap::SplashUserInterface::idle(unsigned int) [1571] 0.00 0.00 315/1510613 Zap::MainMenuUserInterface::idle(unsigned int) [1084] 0.00 0.00 684/1510613 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 4056/1510613 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 6034/1510613 Zap::GameType::idle_client(unsigned int) [715] 0.00 0.00 6037/1510613 Zap::GameConnection::updateAuthenticationTimer(unsigned int) [777] 0.00 0.00 6316/1510613 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 12071/1510613 Zap::GameTimer::update(unsigned int) [714] 0.00 0.00 16920/1510613 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 17647/1510613 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 18111/1510613 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 58930/1510613 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 60370/1510613 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 101577/1510613 Zap::Ship::processWeaponFire() [519] 0.00 0.00 126491/1510613 Zap::GameType::idle_server(unsigned int) [114] 0.01 0.00 364003/1510613 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.02 0.00 711039/1510613 Zap::Ship::processModules() [58] [116] 0.3 0.04 0.00 1510613 Zap::Timer::update(unsigned int) [116] ----------------------------------------------- [117] 0.3 0.04 0.00 lua_touserdata [117] ----------------------------------------------- [118] 0.3 0.04 0.00 math_fmod [118] ----------------------------------------------- 0.00 0.00 6/3891548 Zap::Ship::controlMoveReplayComplete() [1654] 0.00 0.00 215/3891548 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 2694/3891548 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 7974/3891548 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8418/3891548 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 10175/3891548 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 14000/3891548 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 26822/3891548 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 29214/3891548 Zap::SoundSystem::processSoundEffects(float, float) [652] 0.00 0.00 29894/3891548 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 42305/3891548 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 56121/3891548 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 180574/3891548 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 186214/3891548 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] 0.00 0.00 238190/3891548 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 241100/3891548 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 321750/3891548 Zap::Point::normalize(float) [530] 0.03 0.00 2495882/3891548 Zap::Point::normalize() [100] [119] 0.3 0.04 0.00 3891548 Zap::Point::len() const [119] ----------------------------------------------- 0.02 0.02 1760003/1760003 Zap::Projectile::push(lua_State*) [101] [120] 0.3 0.02 0.02 1760003 Lunar::push(lua_State*, Zap::LuaProjectile*, bool) [120] 0.02 0.00 1815470/1815470 Lunar::subtable(lua_State*, int, char const*, char const*) [221] 0.00 0.00 1760003/1760003 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4454] ----------------------------------------------- 0.00 0.04 1476994/1476994 luaD_precall [1] [121] 0.3 0.00 0.04 1476994 Lunar::thunk(lua_State*) [121] 0.03 0.00 1476994/1476994 Lunar::check(lua_State*, int) [169] 0.01 0.00 867040/867040 Zap::FlagItem::getTeamIndx(lua_State*) [266] 0.00 0.00 216760/216760 Zap::Item::getLoc(lua_State*) [620] 0.00 0.00 393194/393194 Zap::MoveItem::isOnShip(lua_State*) [4515] ----------------------------------------------- 0.02 0.02 469561/469561 Lunar::thunk(lua_State*) [80] [122] 0.3 0.02 0.02 469561 Zap::Projectile::getLoc(lua_State*) [122] 0.00 0.02 469561/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 469561/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] ----------------------------------------------- 0.00 0.00 2/250679 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] 0.00 0.00 304/250679 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 1326/250679 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 5065/250679 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.04 243982/250679 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [123] 0.3 0.00 0.04 250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.03 0.00 250679/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 250679/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 250679/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] ----------------------------------------------- 0.00 0.00 15017/6949660 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.03 0.01 6934643/6949660 std::vector >::push_back(Zap::DatabaseObject* const&) [98] [124] 0.3 0.03 0.01 6949660 __gnu_cxx::new_allocator::construct(Zap::DatabaseObject**, Zap::DatabaseObject* const&) [124] 0.01 0.00 6949660/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.04 40272/40272 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [125] 0.3 0.00 0.04 40272 Zap::PolygonSweptCircleIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, Zap::Point&, float&) [125] 0.01 0.02 40087/40087 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.01 40272/40272 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] ----------------------------------------------- 0.00 0.00 105/22494 Zap::MainMenuUserInterface::renderExtras() [771] 0.00 0.00 243/22494 Zap::NameEntryUserInterface::renderExtras() [691] 0.00 0.00 579/22494 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 1856/22494 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 2655/22494 Zap::MenuUserInterface::render() [99] 0.00 0.01 4155/22494 Zap::UserInterface::drawCenteredStringf(int, int, char const*, ...) [425] 0.00 0.02 12901/22494 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] [126] 0.3 0.00 0.04 22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.04 22494/26121 Zap::UserInterface::drawCenteredString(int, int, int, char const*) [115] 0.00 0.00 22494/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] ----------------------------------------------- 0.00 0.03 4194/4194 Zap::GameUserInterface::render() [22] [127] 0.2 0.00 0.03 4194 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.03 20875/20875 Zap::renderIndicator(int, char const*) [140] 0.00 0.00 20932/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 8350/211504 Zap::ModuleInfo::getPrimaryUseType() const [345] 0.00 0.00 4194/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 8350/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 37575/180877 Zap::Ship::getModule(unsigned int) [4572] 0.00 0.00 20875/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 12525/114613 Zap::Ship::getWeapon(unsigned int) [4623] 0.00 0.00 12525/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 8388/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 8350/8350 Zap::ModuleInfo::hasSecondary() const [5014] 0.00 0.00 8350/247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] 0.00 0.00 8350/8376 Zap::ModuleInfo::getName() const [5012] 0.00 0.00 4194/112455 Zap::Game::getSettings() [4626] 0.00 0.00 4194/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 4175/4175 Zap::Ship::isModuleSecondaryActive(Zap::ShipModule) [5196] ----------------------------------------------- 0.03 0.00 848381/848381 Zap::BfObject::getVert(int) const [129] [128] 0.2 0.03 0.00 848381 Zap::GeometryContainer::getVert(int) const [128] 0.00 0.00 824824/824824 Zap::PointGeometry::getVert(int) const [525] 0.00 0.00 23009/23009 Zap::SimpleLineGeometry::getVert(int) const [811] 0.00 0.00 548/548 Zap::PolylineGeometry::getVert(int) const [1204] ----------------------------------------------- 0.00 0.00 2/848381 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 4/848381 Zap::SpeedZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1653] 0.00 0.00 8/848381 Zap::SpeedZone::preparePoints() [1265] 0.00 0.00 44/848381 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 195/848381 Zap::Teleporter::render() [283] 0.00 0.00 504/848381 Zap::WallRec::WallRec(Zap::WallItem const&) [992] 0.00 0.00 22792/848381 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.03 824832/848381 Zap::BfObject::getPos() const [137] [129] 0.2 0.00 0.03 848381 Zap::BfObject::getVert(int) const [129] 0.03 0.00 848381/848381 Zap::GeometryContainer::getVert(int) const [128] ----------------------------------------------- 0.00 0.00 6/178169 Zap::FlagItem::sendHome() [1306] 0.00 0.00 8/178169 Zap::MoveObject::setPos(Zap::Point const&) [1375] 0.00 0.00 8/178169 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 125/178169 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.01 58930/178169 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.02 119092/178169 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [130] 0.2 0.00 0.03 178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.02 0.00 178169/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 178169/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 178169/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 178169/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 1/860302 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/860302 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 2/860302 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 2/860302 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] 0.00 0.00 4/860302 Zap::Game::onReadTeamParam(int, char const**) [1521] 0.00 0.00 4/860302 Zap::GameType::makeSureTeamCountIsNotZero() [1655] 0.00 0.00 6/860302 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 6/860302 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 20/860302 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] 0.00 0.00 24/860302 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 64/860302 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 110/860302 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 111/860302 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 170/860302 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 241/860302 Zap::GameType::getSpawnPoint(int) [1047] 0.00 0.00 337/860302 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 501/860302 Zap::Game::getTeamName(int) const [874] 0.00 0.00 3684/860302 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 4192/860302 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 4356/860302 Zap::Game::countTeamPlayers() [650] 0.02 0.01 846465/860302 Zap::GameType::isTeamGame() const [135] [131] 0.2 0.02 0.01 860302 Zap::Game::getTeamCount() const [131] 0.00 0.01 860302/860302 Zap::TeamManager::getTeamCount() [258] ----------------------------------------------- 0.02 0.01 987983/987983 std::vector >::clear() [134] [132] 0.2 0.02 0.01 987983 std::vector >::_M_erase_at_end(Zap::Point*) [132] 0.01 0.00 987983/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 987983/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] ----------------------------------------------- 0.00 0.00 2/987983 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 42/987983 Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [1021] 0.00 0.00 50/987983 Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [957] 0.00 0.00 51/987983 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 81/987983 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 119/987983 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 138/987983 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 366/987983 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 366/987983 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 1320/987983 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 1688/987983 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.01 351831/987983 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.02 631929/987983 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [133] 0.2 0.00 0.03 987983 TNL::Vector::clear() [133] 0.00 0.03 987983/987983 std::vector >::clear() [134] ----------------------------------------------- 0.00 0.03 987983/987983 TNL::Vector::clear() [133] [134] 0.2 0.00 0.03 987983 std::vector >::clear() [134] 0.02 0.01 987983/987983 std::vector >::_M_erase_at_end(Zap::Point*) [132] ----------------------------------------------- 0.00 0.00 2/846465 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 2/846465 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 2/846465 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 102/846465 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 170/846465 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 222/846465 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 569/846465 Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [871] 0.00 0.00 2175/846465 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4021/846465 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 4074/846465 Zap::Ship::render(int) [113] 0.00 0.00 7140/846465 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] 0.00 0.03 827986/846465 Zap::LuaGameInfo::isTeamGame(lua_State*) [104] [135] 0.2 0.00 0.03 846465 Zap::GameType::isTeamGame() const [135] 0.02 0.01 846465/860302 Zap::Game::getTeamCount() const [131] ----------------------------------------------- 0.00 0.01 9035/20431 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.02 11396/20431 Zap::ServerGame::idle(unsigned int) [13] [136] 0.2 0.00 0.03 20431 Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [136] 0.00 0.03 20431/58930 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 20431/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 6/824832 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 6/824832 Zap::FlagItem::sendHome() [1306] 0.00 0.00 6/824832 Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1572] 0.00 0.00 8/824832 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 10/824832 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 18/824832 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 46/824832 Zap::Item::calcExtents() [1325] 0.00 0.00 46/824832 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 46/824832 Zap::EngineeredItem::onGeomChanged() [934] 0.00 0.00 996/824832 Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [917] 0.00 0.00 996/824832 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 996/824832 Zap::Item::render() [262] 0.00 0.00 1326/824832 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 1841/824832 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 2430/824832 Zap::Turret::render() [455] 0.00 0.00 16920/824832 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 28234/824832 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 35398/824832 Zap::Projectile::render() [272] 0.00 0.01 265942/824832 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.02 469561/824832 Zap::Projectile::getLoc(lua_State*) [122] [137] 0.2 0.00 0.03 824832 Zap::BfObject::getPos() const [137] 0.00 0.03 824832/848381 Zap::BfObject::getVert(int) const [129] ----------------------------------------------- 0.00 0.00 4/330876 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 51/330876 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 6697/330876 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 40272/330876 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.02 0.01 283852/330876 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] [138] 0.2 0.03 0.01 330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.01 0.00 3004142/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 661752/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.01 0.03 20784/20784 Zap::ClientGame::renderNormal() [41] [139] 0.2 0.01 0.03 20784 Zap::Robot::render(int) [139] 0.01 0.02 20784/33309 Zap::Ship::render(int) [113] 0.00 0.00 20784/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.03 20875/20875 Zap::GameUserInterface::renderLoadoutIndicators() [127] [140] 0.2 0.00 0.03 20875 Zap::renderIndicator(int, char const*) [140] 0.00 0.03 20875/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 20875/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 20875/20875 Zap::UserInterface::drawHollowRect(int, int, int, int) [4843] ----------------------------------------------- 0.00 0.03 12081/12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] [141] 0.2 0.00 0.03 12081 TNL::Vector::resize(unsigned int) [141] 0.00 0.03 12081/12081 std::vector >::resize(unsigned long, Zap::DatabaseObject*) [142] ----------------------------------------------- 0.00 0.03 12081/12081 TNL::Vector::resize(unsigned int) [141] [142] 0.2 0.00 0.03 12081 std::vector >::resize(unsigned long, Zap::DatabaseObject*) [142] 0.00 0.03 12077/12077 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [145] 0.00 0.00 12077/189991 std::vector >::end() [259] 0.00 0.00 24162/227009683 std::vector >::size() const [26] ----------------------------------------------- 0.01 0.01 1259296/2857443 Lunar::thunk(lua_State*) [72] 0.01 0.01 1598147/2857443 Lunar::thunk(lua_State*) [2] [143] 0.2 0.01 0.02 2857443 Zap::LuaShip::getTeamIndx(lua_State*) [143] 0.01 0.00 2857443/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] 0.01 0.00 2857443/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 2857443/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.01 0.02 12077/12077 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [145] [144] 0.2 0.01 0.02 12077 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.02 12077/12077 void std::__uninitialized_fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&, std::allocator&) [228] 0.00 0.00 11982/189991 std::vector >::end() [259] 0.00 0.00 24344/1906679 std::_Vector_base >::_M_get_Tp_allocator() [379] 0.00 0.00 95/316886 std::vector >::begin() [432] 0.00 0.00 95/15112 std::vector >::_M_check_len(unsigned long, char const*) const [800] 0.00 0.00 24154/410206 __gnu_cxx::__normal_iterator > >::base() const [4503] 0.00 0.00 12172/42206 Zap::DatabaseObject** std::__uninitialized_move_a >(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4726] 0.00 0.00 12077/27094 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4786] 0.00 0.00 11982/11982 void std::fill(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4931] 0.00 0.00 95/15112 std::_Vector_base >::_M_allocate(unsigned long) [4892] 0.00 0.00 95/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] 0.00 0.00 95/18875 std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [4858] ----------------------------------------------- 0.00 0.03 12077/12077 std::vector >::resize(unsigned long, Zap::DatabaseObject*) [142] [145] 0.2 0.00 0.03 12077 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [145] 0.01 0.02 12077/12077 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] ----------------------------------------------- 0.00 0.00 7/1683812 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 17/1683812 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 2175/1683812 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4175/1683812 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6046/1683812 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 11396/1683812 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 16920/1683812 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 150915/1683812 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 178169/1683812 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 247842/1683812 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.01 298206/1683812 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.01 370536/1683812 Zap::LuaRobot::findItems(lua_State*) [11] 0.00 0.01 397408/1683812 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [146] 0.2 0.00 0.03 1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.02 0.00 1683812/2118821 Zap::Rect::set(Zap::Point const&, Zap::Point const&) [147] 0.01 0.00 3367624/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 46/2118821 Zap::Rect::set(TNL::Vector const&) [270] 0.00 0.00 4638/2118821 Zap::Rect::Rect(float, float, float, float) [810] 0.01 0.00 430325/2118821 Zap::Rect::Rect() [397] 0.02 0.00 1683812/2118821 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] [147] 0.2 0.03 0.00 2118821 Zap::Rect::set(Zap::Point const&, Zap::Point const&) [147] ----------------------------------------------- [148] 0.2 0.03 0.00 luaD_call [148] ----------------------------------------------- [149] 0.2 0.03 0.00 luaL_checkvec [149] ----------------------------------------------- [150] 0.2 0.03 0.00 lua_getmetatable [150] ----------------------------------------------- [151] 0.2 0.03 0.00 lua_pushnumber [151] ----------------------------------------------- [152] 0.2 0.03 0.00 lua_tovec [152] ----------------------------------------------- [153] 0.2 0.03 0.00 mainposition [153] ----------------------------------------------- [154] 0.2 0.03 0.00 rijndael_ecb_encrypt [154] ----------------------------------------------- [155] 0.2 0.03 0.00 singlestep [155] ----------------------------------------------- [156] 0.2 0.03 0.00 vec_distanceto [156] ----------------------------------------------- 0.00 0.00 630/4756006 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.03 0.00 4755376/4756006 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [157] 0.2 0.03 0.00 4756006 Zap::isCollideableType(unsigned char) [157] ----------------------------------------------- 0.00 0.00 4189/1938711 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.01 0.00 706170/1938711 Zap::ClientGame::idle(unsigned int) [24] 0.02 0.00 1228352/1938711 Zap::ServerGame::idle(unsigned int) [13] [158] 0.2 0.03 0.00 1938711 Zap::DatabaseObject::isDeleted() [158] ----------------------------------------------- 0.00 0.03 867040/867040 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [159] 0.2 0.00 0.03 867040 Zap::FlagItem::push(lua_State*) [159] 0.02 0.01 867040/867040 Lunar::push(lua_State*, Zap::FlagItem*, bool) [160] ----------------------------------------------- 0.02 0.01 867040/867040 Zap::FlagItem::push(lua_State*) [159] [160] 0.2 0.02 0.01 867040 Lunar::push(lua_State*, Zap::FlagItem*, bool) [160] 0.01 0.00 868036/868036 Lunar::subtable(lua_State*, int, char const*, char const*) [473] 0.01 0.00 867040/867040 Lunar::pushuserdata(lua_State*, void*, unsigned long) [474] ----------------------------------------------- 0.01 0.02 4175/4175 Zap::ClientGame::renderNormal() [41] [161] 0.2 0.01 0.02 4175 Zap::FXTrail::renderTrails() [161] 0.00 0.02 190272/190272 Zap::FXTrail::render() [236] ----------------------------------------------- 0.00 0.00 4175/382770 Zap::ClientGame::renderNormal() [41] 0.00 0.00 8059/382770 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.01 0.02 370536/382770 Zap::LuaRobot::findItems(lua_State*) [11] [162] 0.2 0.01 0.02 382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.01 0.00 382770/382770 Zap::Ship::getSensorActiveZoomFraction() [476] 0.00 0.00 382770/542599 Zap::Ship::getSensorStatus() [424] 0.00 0.00 382770/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 382770/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 382770/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 1148310/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 382770/382770 Zap::Ship::getSensorEquipZoomFraction() [4517] ----------------------------------------------- 0.00 0.00 2430/22565 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.01 9960/22565 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.01 10175/22565 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] [163] 0.2 0.01 0.02 22565 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.01 1869916/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 326696/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 608262/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 608262/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 304131/308406 Zap::Point::operator/(float) [628] 0.00 0.00 22565/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 22565/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 22565/9880066 Zap::Point::Point() [203] 0.00 0.00 608262/3609734 Zap::glVertex(Zap::Point const&) [4440] ----------------------------------------------- 0.00 0.03 3684/3684 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [164] 0.2 0.00 0.03 3684 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.01 7368/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.01 0.00 3684/4021 Zap::GameType::getLowerRightCornerScoreboardOffsetFromBottom() const [361] 0.00 0.00 7368/7368 Zap::CTFGameType::teamHasFlag(int) const [515] 0.00 0.00 7368/43423 Zap::AbstractTeam::getColor() const [355] 0.00 0.00 3684/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 3684/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 3684/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 14736/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 7368/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 7368/8048 Zap::renderFlag(float, float, Zap::Color const*) [907] 0.00 0.00 7368/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 7368/7368 Zap::Team::getId() [5033] 0.00 0.00 7368/7719 Zap::Team::getScore() [5022] 0.00 0.00 3684/4021 Zap::GameType::getDigitsNeededToDisplayScore() const [5214] ----------------------------------------------- 0.00 0.00 31/406111 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 40/406111 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 157/406111 Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1099] 0.00 0.00 378/406111 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 949/406111 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 3209/406111 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 6103/406111 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.02 395244/406111 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] [165] 0.2 0.01 0.02 406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.02 406111/406785 std::vector >::operator=(std::vector > const&) [196] ----------------------------------------------- 0.00 0.03 6238/6238 TNL::NetConnection::readRawPacket(TNL::BitStream*) [167] [166] 0.2 0.00 0.03 6238 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.02 4043/119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 4189/1938711 Zap::DatabaseObject::isDeleted() [158] 0.00 0.00 4043/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.00 3119/23229 Zap::Move::Move() [906] 0.00 0.00 6/6 Zap::Ship::controlMoveReplayComplete() [1654] 0.00 0.00 6/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 6/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 12293/145178 TNL::SafePtr::operator->() const [4611] 0.00 0.00 6238/6385 TNL::NetConnection::isConnectionToClient() [5065] 0.00 0.00 6238/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 6041/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 6039/16721 Zap::Move::unpack(TNL::BitStream*, bool) [4880] 0.00 0.00 4043/4043 Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [5206] 0.00 0.00 3119/3119 TNL::BitStream::read(signed char*) [5290] 0.00 0.00 3119/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 21/10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] 0.00 0.00 6/6 Zap::Ship::readControlState(TNL::BitStream*) [8040] 0.00 0.00 6/21439 TNL::Vector::size() const [4838] ----------------------------------------------- [167] 0.2 0.00 0.03 TNL::NetConnection::readRawPacket(TNL::BitStream*) [167] 0.00 0.03 6238/6238 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 6240/18879 TNL::BitStream::isValid() [4857] ----------------------------------------------- 0.00 0.00 378/395244 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 37738/395244 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.01 176224/395244 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.01 180904/395244 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [168] 0.2 0.00 0.03 395244 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] 0.00 0.02 395244/406111 TNL::Vector::operator=(TNL::Vector const&) [165] ----------------------------------------------- 0.03 0.00 1476994/1476994 Lunar::thunk(lua_State*) [121] [169] 0.2 0.03 0.00 1476994 Lunar::check(lua_State*, int) [169] ----------------------------------------------- 0.03 0.00 24971/24971 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [171] [170] 0.2 0.03 0.00 24971 Zap::BindingSet::getBinding(Zap::InputCodeManager::BindingName) [170] ----------------------------------------------- 0.00 0.00 120/24971 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] 0.00 0.02 24851/24971 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName) [174] [171] 0.2 0.00 0.03 24971 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [171] 0.03 0.00 24971/24971 Zap::BindingSet::getBinding(Zap::InputCodeManager::BindingName) [170] 0.00 0.00 24971/25012 TNL::Vector::operator[](int) [4797] ----------------------------------------------- [172] 0.2 0.03 0.00 Zap::DatabaseObject::isCollisionEnabled() [172] ----------------------------------------------- 0.00 0.00 1/24851 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 2/24851 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 928/24851 Zap::UserInterface::getInputCodeString(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [629] 0.00 0.00 2172/24851 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.02 21748/24851 Zap::GameUserInterface::getCurrentMove() [187] [173] 0.2 0.00 0.02 24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.02 24851/24851 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName) [174] 0.00 0.00 24851/38171 Zap::GameSettings::getInputCodeManager() [4744] ----------------------------------------------- 0.00 0.02 24851/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] [174] 0.2 0.00 0.02 24851 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName) [174] 0.00 0.02 24851/24971 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [171] ----------------------------------------------- 0.00 0.00 2956/2075139 Zap::Move* std::__copy_move::__copy_m(Zap::Move*, Zap::Move*, Zap::Move*) [937] 0.00 0.00 4645/2075139 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 119092/2075139 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.02 0.00 1948446/2075139 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] [175] 0.2 0.02 0.00 2075139 Zap::Move::operator=(Zap::Move const&) [175] 0.00 0.00 2075139/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.02 170/170 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [176] 0.2 0.00 0.02 170 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.01 7480/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.01 3570/3570 Zap::UserInterface::drawStringAndGetWidth(int, int, int, char const*) [450] 0.00 0.01 3910/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.00 340/340 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] 0.00 0.00 3570/13501 Zap::UserInterface::getStringWidth(float, char const*) [550] 0.00 0.00 170/192 Zap::Game::countTeamPlayers() [650] 0.00 0.00 3570/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 28560/30033 TNL::Vector::operator[](int) [744] 0.00 0.00 3910/341055 TNL::Vector::size() const [271] 0.00 0.00 340/35651 Zap::Game::getTeamColor(int) const [408] 0.00 0.00 1870/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 340/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 340/501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 680/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 170/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 170/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 3570/3570 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] 0.00 0.00 680/8048 Zap::renderFlag(float, float, Zap::Color const*) [907] 0.00 0.00 340/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 7480/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 3910/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 3570/3616 Zap::ClientInfo::isSpawnDelayed() [5255] 0.00 0.00 3570/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 3570/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 3570/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 3570/3570 Zap::RemoteClientInfo::getRating() [5262] 0.00 0.00 3570/3840 Zap::ClientInfo::getPing() [5223] 0.00 0.00 510/586 Zap::Team::getPlayerBotCount() [5787] 0.00 0.00 510/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 340/24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] 0.00 0.00 340/340 Zap::drawHorizLine(int, int, int) [5993] 0.00 0.00 340/7719 Zap::Team::getScore() [5022] 0.00 0.00 340/342 TNL::Vector::Vector(unsigned int) [5976] 0.00 0.00 340/342 TNL::Vector::~Vector() [5977] 0.00 0.00 170/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 170/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 170/913 int const& std::min(int const&, int const&) [5612] ----------------------------------------------- 0.00 0.00 2646/180270 TNL::Vector >::Vector(TNL::Vector > const&) [627] 0.00 0.02 177624/180270 TNL::Vector >::~Vector() [179] [177] 0.2 0.00 0.02 180270 std::vector, std::allocator > >::~vector() [177] 0.00 0.00 180270/180270 std::_Vector_base, std::allocator > >::~_Vector_base() [383] 0.00 0.01 180270/185548 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [382] 0.00 0.00 180270/196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] ----------------------------------------------- 0.01 0.00 229238/555829 Lunar::thunk(lua_State*) [2] 0.01 0.00 326591/555829 Lunar::thunk(lua_State*) [72] [178] 0.2 0.02 0.00 555829 Zap::LuaShip::getLoc(lua_State*) [178] 0.00 0.00 555829/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 555829/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 555829/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 555829/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] ----------------------------------------------- 0.00 0.00 119/177624 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 2646/177624 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.01 55764/177624 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.02 119095/177624 Zap::Ship::processMove(unsigned int) [36] [179] 0.2 0.00 0.02 177624 TNL::Vector >::~Vector() [179] 0.00 0.02 177624/180270 std::vector, std::allocator > >::~vector() [177] ----------------------------------------------- 0.00 0.00 241/4898225 Zap::Team::getSpawnPoint(int) const [1311] 0.00 0.00 548/4898225 Zap::PolylineGeometry::getVert(int) const [1204] 0.00 0.00 576/4898225 Zap::isWoundClockwise(TNL::Vector const&) [1285] 0.00 0.00 1172/4898225 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 5340/4898225 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 8722/4898225 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 9476/4898225 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 13472/4898225 Zap::Triangulate::Snip(TNL::Vector const&, int, int, int, int, int*) [863] 0.00 0.00 33556/4898225 Zap::area(TNL::Vector const&) [774] 0.00 0.00 603633/4898225 Zap::Rect::set(TNL::Vector const&) [270] 0.02 0.00 4221489/4898225 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] [180] 0.2 0.02 0.00 4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 4898225/13967710 std::vector >::size() const [386] 0.00 0.00 4898225/4904901 std::vector >::operator[](unsigned long) const [4438] ----------------------------------------------- 0.01 0.02 40087/40087 Zap::PolygonSweptCircleIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, Zap::Point&, float&) [125] [181] 0.2 0.01 0.02 40087 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.01 0.00 320624/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.01 0.00 480936/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 321745/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 482057/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 867/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 867/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 712/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.02 433/433 Zap::idle() [5] [182] 0.2 0.00 0.02 433 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] 0.00 0.02 118/118 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] 0.00 0.00 3/3 Zap::Event::onMouseButtonDown(int, int, Zap::InputCode, Zap::DisplayMode) [659] 0.00 0.00 37/37 Zap::Event::onKeyUp(SDL_Event*) [797] 0.00 0.00 433/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 255/255 Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [1145] 0.00 0.00 2/2 Zap::Event::onMouseButtonUp(int, int, Zap::InputCode, Zap::DisplayMode) [1158] 0.00 0.00 433/112455 Zap::Game::getSettings() [4626] 0.00 0.00 18/18 Zap::Event::onUser(unsigned char, int, void*, void*) [7468] ----------------------------------------------- 0.00 0.00 115/1948446 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 4043/1948446 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 51044/1948446 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 51044/1948446 Zap::LuaRobot::fire(lua_State*) [623] 0.00 0.00 108380/1948446 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.01 706068/1948446 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.01 1027752/1948446 Zap::ServerGame::idle(unsigned int) [13] [183] 0.2 0.00 0.02 1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.02 0.00 1948446/2075139 Zap::Move::operator=(Zap::Move const&) [175] ----------------------------------------------- 0.00 0.00 3/121 Zap::Event::onMouseButtonDown(int, int, Zap::InputCode, Zap::DisplayMode) [659] 0.00 0.02 118/121 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] [184] 0.2 0.00 0.02 121 Zap::Event::inputCodeDown(Zap::InputCode) [184] 0.00 0.02 16/17 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 104/104 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 1/1 Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [608] 0.00 0.00 121/160 Zap::InputCodeManager::setState(Zap::InputCode, bool) [6225] ----------------------------------------------- 0.00 0.00 16/16679 Zap::UserInterface::renderMasterStatus() [987] 0.00 0.00 519/16679 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 674/16679 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.01 3910/16679 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.01 4192/16679 Zap::UserInterface::drawTime(int, int, int, int, char const*) [446] 0.00 0.01 7368/16679 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [185] 0.2 0.00 0.02 16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.02 16679/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] ----------------------------------------------- 0.01 0.01 186214/186214 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [186] 0.2 0.01 0.01 186214 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] 0.00 0.00 372428/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 180173/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 540519/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 186214/3891548 Zap::Point::len() const [119] ----------------------------------------------- 0.00 0.02 6316/6316 Zap::ClientGame::idle(unsigned int) [24] [187] 0.2 0.00 0.02 6316 Zap::GameUserInterface::getCurrentMove() [187] 0.00 0.02 21748/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.00 6316/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 11753/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 21748/21856 Zap::InputCodeManager::getState(Zap::InputCode) [4836] 0.00 0.00 11753/112455 Zap::Game::getSettings() [4626] 0.00 0.00 5437/5540 OGLCONSOLE_GetVisibility [2114] ----------------------------------------------- 0.01 0.01 17496/17496 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [188] 0.2 0.01 0.01 17496 Zap::Ship::emitMovementSparks() [188] 0.01 0.00 73902/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 22981/80998 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 27712/27712 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.00 0.00 138372/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 27712/2495882 Zap::Point::normalize() [100] 0.00 0.00 56121/3891548 Zap::Point::len() const [119] 0.00 0.00 41568/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 138372/9880066 Zap::Point::Point() [203] 0.00 0.00 22981/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 45962/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 64549/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 50693/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 27712/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 36790/45740 Zap::Point::operator-() const [787] 0.00 0.00 45962/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 41568/159137 void Zap::Point::set(int, int) [4605] 0.00 0.00 27618/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 22981/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 22981/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 22981/71814 Zap::Color::Color(float) [4664] 0.00 0.00 22981/44447 Zap::Color::interp(float, Zap::Color const&, Zap::Color const&) [4717] 0.00 0.00 13856/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 13809/28693 void Zap::Point::set(double, double) [4781] 0.00 0.00 13809/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.02 118/118 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [189] 0.2 0.00 0.02 118 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] 0.00 0.02 118/121 Zap::Event::inputCodeDown(Zap::InputCode) [184] 0.00 0.00 10/10 Zap::Event::onTextInput(char) [1551] 0.00 0.00 118/155 Zap::InputCodeManager::sdlKeyToInputCode(int) [6240] 0.00 0.00 10/10 Zap::InputCodeManager::keyToAscii(int, Zap::InputCode) [7711] ----------------------------------------------- 0.00 0.00 2/1011789 Zap::Rect::expandToInt(Zap::Point const&) [1842] 0.00 0.00 7/1011789 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 17/1011789 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 366/1011789 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 2175/1011789 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 11396/1011789 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 150915/1011789 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 178169/1011789 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 298206/1011789 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.00 370536/1011789 Zap::LuaRobot::findItems(lua_State*) [11] [190] 0.2 0.01 0.01 1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.01 0.00 1011789/1019539 Zap::Point::operator-=(Zap::Point const&) [380] 0.00 0.00 1011789/8191293 Zap::Point::operator+=(Zap::Point const&) [217] ----------------------------------------------- 0.01 0.01 318849/318849 Zap::Game::getClientInfo(int) const [192] [191] 0.2 0.01 0.01 318849 TNL::Vector::operator[](int) const [191] 0.01 0.00 318849/318849 std::vector >::operator[](unsigned long) const [341] 0.00 0.00 318849/696835 std::vector >::size() const [475] ----------------------------------------------- 0.00 0.00 1/318849 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 1/318849 Zap::ServerGame::resetAllClientTeams() [1640] 0.00 0.00 1/318849 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 2/318849 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 3/318849 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 21/318849 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 45/318849 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 105/318849 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 105/318849 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 468/318849 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 890/318849 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 1730/318849 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 3801/318849 Zap::Game::countTeamPlayers() [650] 0.00 0.00 7140/318849 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] 0.00 0.01 75702/318849 Zap::GameUserInterface::renderTalkingClients() [239] 0.00 0.01 114417/318849 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.01 114417/318849 Zap::ServerGame::idle(unsigned int) [13] [192] 0.2 0.00 0.02 318849 Zap::Game::getClientInfo(int) const [192] 0.01 0.01 318849/318849 TNL::Vector::operator[](int) const [191] ----------------------------------------------- 0.00 0.02 1843/1843 Zap::GameUserInterface::renderSuspendedMessage() [194] [193] 0.2 0.00 0.02 1843 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] 0.00 0.02 12901/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 9215/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 1843/1843 Zap::UserInterface::drawHollowRect(int, int, int, int, Zap::Color const&) [1095] 0.00 0.00 1843/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 1843/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 1843/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.02 1843/1843 Zap::GameUserInterface::render() [22] [194] 0.2 0.00 0.02 1843 Zap::GameUserInterface::renderSuspendedMessage() [194] 0.00 0.02 1843/1843 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] ----------------------------------------------- 0.01 0.01 6037/6037 Zap::GameType::idle_server(unsigned int) [114] [195] 0.2 0.01 0.01 6037 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.01 11396/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.00 0.00 157654/542599 Zap::Ship::getSensorStatus() [424] 0.00 0.00 78827/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 11396/1833521 TNL::Vector::clear() [78] 0.00 0.00 78827/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 90223/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 90223/107546474 TNL::Vector::size() const [38] 0.00 0.00 11396/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 11396/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 11396/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 36828/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 17433/17436 TNL::Vector::size() const [4870] 0.00 0.00 11396/11397 TNL::Vector::operator[](int) [4944] 0.00 0.00 11396/11396 TNL::SafePtr::isNull() const [4946] 0.00 0.00 11396/15281 TNL::SafePtr::operator->() const [4887] 0.00 0.00 11396/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 674/406785 TNL::Vector::Vector(TNL::Vector const&) [836] 0.00 0.02 406111/406785 TNL::Vector::operator=(TNL::Vector const&) [165] [196] 0.2 0.00 0.02 406785 std::vector >::operator=(std::vector > const&) [196] 0.01 0.00 193624/193624 Zap::Point* std::copy(Zap::Point*, Zap::Point*, Zap::Point*) [293] 0.00 0.00 112274/112274 Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [542] 0.00 0.00 100887/525161 std::vector >::end() [335] 0.00 0.00 193624/981257 Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [420] 0.00 0.00 406785/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 112274/915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 112274/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 100887/100887 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [635] 0.00 0.00 1088544/13967710 std::vector >::size() const [386] 0.00 0.00 406785/814689 std::vector >::capacity() const [4478] 0.00 0.00 213161/575154 std::vector >::end() const [4485] 0.00 0.00 213161/936335 std::vector >::begin() const [4475] 0.00 0.00 100887/494829 std::vector >::begin() [4493] 0.00 0.00 100887/100887 void std::_Destroy<__gnu_cxx::__normal_iterator > >, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [4640] ----------------------------------------------- 0.00 0.00 4/12357 Zap::Game::cleanUp() [655] 0.01 0.00 6037/12357 Zap::ServerGame::idle(unsigned int) [13] 0.01 0.00 6316/12357 Zap::ClientGame::idle(unsigned int) [24] [197] 0.2 0.02 0.00 12357 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 4138/5065 Zap::Projectile::~Projectile() [575] 0.00 0.00 102/378 Zap::Barrier::~Barrier() [754] 0.00 0.00 2/17 Zap::ForceField::~ForceField() [1156] 0.00 0.00 1/6 Zap::Ship::~Ship() [1295] 0.00 0.00 409742/409742 TNL::Vector::operator[](int) [4504] 0.00 0.00 217228/217228 TNL::Vector::size() const [4555] 0.00 0.00 4243/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] 0.00 0.00 4243/4243 TNL::Vector::erase_fast(unsigned int) [5182] ----------------------------------------------- 0.00 0.00 1/17 Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [608] 0.00 0.02 16/17 Zap::Event::inputCodeDown(Zap::InputCode) [184] [198] 0.2 0.00 0.02 17 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.02 15/15 Zap::MenuItem::handleKey(Zap::InputCode) [199] 0.00 0.00 17/130 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 9/9 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] 0.00 0.00 17/21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 17/2280 Zap::MenuUserInterface::isScrollingMenu() [5367] 0.00 0.00 17/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 17/5988 TNL::Vector >::size() const [5120] 0.00 0.00 17/5846 boost::shared_ptr::operator->() const [5123] 0.00 0.00 17/10766 TNL::Vector >::operator[](int) [4956] 0.00 0.00 16/16 Zap::InputCodeManager::isMouseAction(Zap::InputCode) [7496] 0.00 0.00 15/17 Zap::Cursor::disableCursor() [7484] 0.00 0.00 7/7 Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [7921] 0.00 0.00 2/2 Zap::TextEntryMenuItem::handleKey(Zap::InputCode) [8666] 0.00 0.00 2/2 Zap::LevelMenuSelectUserInterface::processMenuSpecificKeys(Zap::InputCode) [8681] ----------------------------------------------- 0.00 0.02 15/15 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [199] 0.2 0.00 0.02 15 Zap::MenuItem::handleKey(Zap::InputCode) [199] 0.00 0.02 1/1 Zap::quitSelectedCallback(Zap::ClientGame*, unsigned int) [249] 0.00 0.00 1/1 Zap::endGameCallback(Zap::ClientGame*, unsigned int) [521] 0.00 0.00 1/1 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/1 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/1 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/1 Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) [1515] 0.00 0.00 1/1 Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) [1516] 0.00 0.00 8/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 8/21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 1/1 Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) [1774] 0.00 0.00 8/8 Zap::MenuItem::getMenu() [7828] ----------------------------------------------- 0.00 0.00 84/17580 Zap::Ship::onGhostRemove() [826] 0.01 0.01 17496/17580 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [200] 0.1 0.01 0.01 17580 Zap::Ship::updateModuleSounds() [200] 0.01 0.00 6110/6110 Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [292] 0.00 0.00 12354/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 67/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 123060/123060 TNL::RefPtr::isValid() const [4616] 0.00 0.00 67/46038 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] 0.00 0.00 67/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 67/67 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 67/89 TNL::RefPtr::operator=(Zap::SoundEffect*) [6509] ----------------------------------------------- 0.00 0.00 1/172 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/172 TNL::FunctorDecl)>::dispatch(TNL::Object*) [246] 0.00 0.00 20/172 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.01 50/172 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] 0.00 0.01 50/172 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] 0.00 0.01 50/172 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] [201] 0.1 0.00 0.02 172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.02 0.00 172/172 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 172/223 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 172/327 std::vector >::vector() [6011] 0.00 0.00 172/499 std::vector >::~vector() [5850] ----------------------------------------------- 0.02 0.00 172/172 TNL::Vector::Vector(TNL::Vector const&) [201] [202] 0.1 0.02 0.00 172 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 172/372 TNL::StringTableEntry* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, std::allocator&) [933] 0.00 0.00 172/587 std::_Vector_base >::_M_get_Tp_allocator() const [5786] 0.00 0.00 172/1767 std::vector >::size() const [5444] 0.00 0.00 172/172 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [6199] 0.00 0.00 172/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] 0.00 0.00 172/395 std::vector >::end() const [5943] 0.00 0.00 172/395 std::vector >::begin() const [5944] ----------------------------------------------- 0.00 0.00 1/9880066 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/9880066 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 2/9880066 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 2/9880066 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 2/9880066 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 2/9880066 Zap::ControlObjectConnection::ControlObjectConnection() [2023] 0.00 0.00 2/9880066 TNL::NetClassRepInstance::create() const [1445] 0.00 0.00 2/9880066 Zap::ScreenInfo::ScreenInfo() [2028] 0.00 0.00 2/9880066 __static_initialization_and_destruction_0(int, int) [1430] 0.00 0.00 2/9880066 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 4/9880066 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 4/9880066 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 4/9880066 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 4/9880066 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 6/9880066 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 6/9880066 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 6/9880066 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 8/9880066 Zap::NeighboringZone::NeighboringZone() [1859] 0.00 0.00 10/9880066 Zap::Border::Border() [1919] 0.00 0.00 10/9880066 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 10/9880066 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 11/9880066 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 11/9880066 TNL::NetClassRepInstance::create() const [1243] 0.00 0.00 14/9880066 TNL::NetClassRepInstance::create() const [1352] 0.00 0.00 16/9880066 Zap::SimpleLineGeometry::SimpleLineGeometry() [1858] 0.00 0.00 16/9880066 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 18/9880066 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 21/9880066 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 25/9880066 TNL::NetClassRepInstance::create() const [895] 0.00 0.00 28/9880066 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 31/9880066 Zap::FXManager::TeleporterEffect::TeleporterEffect() [1806] 0.00 0.00 31/9880066 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 34/9880066 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 38/9880066 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 42/9880066 TNL::NetClassRepInstance::create() const [919] 0.00 0.00 44/9880066 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 64/9880066 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 84/9880066 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 92/9880066 Zap::Rect::set(TNL::Vector const&) [270] 0.00 0.00 101/9880066 Zap::Robot::Robot() [913] 0.00 0.00 101/9880066 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 114/9880066 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 140/9880066 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 162/9880066 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 170/9880066 Zap::drawRoundedRect(Zap::Point const&, float, float, float) [1559] 0.00 0.00 256/9880066 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 360/9880066 Zap::PanelGeom::PanelGeom() [1450] 0.00 0.00 437/9880066 Zap::PolygonGeometry::PolygonGeometry() [916] 0.00 0.00 490/9880066 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 792/9880066 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 828/9880066 Zap::MoveObject::MoveState::MoveState() [1360] 0.00 0.00 996/9880066 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 1780/9880066 TNL::NetClassRepInstance::create() const [716] 0.00 0.00 2598/9880066 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 2988/9880066 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 4757/9880066 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 5065/9880066 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 5265/9880066 Zap::PointGeometry::PointGeometry() [1096] 0.00 0.00 5336/9880066 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 5612/9880066 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 5928/9880066 Zap::GridDatabase::pointCanSeePoint(Zap::Point const&, Zap::Point const&) [444] 0.00 0.00 6238/9880066 Zap::ControlObjectConnection::GamePacketNotify::GamePacketNotify() [1068] 0.00 0.00 6588/9880066 Zap::DamageInfo::DamageInfo() [462] 0.00 0.00 8059/9880066 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 9276/9880066 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 19296/9880066 Zap::FXTrail::TrailNode::TrailNode() [925] 0.00 0.00 22565/9880066 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 23229/9880066 Zap::Move::Move() [906] 0.00 0.00 25968/9880066 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 32768/9880066 Zap::FXManager::Spark::Spark() [856] 0.00 0.00 39913/9880066 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 82601/9880066 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 138372/9880066 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 150915/9880066 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 242570/9880066 Zap::Rect::Rect(TNL::Vector const&) [263] 0.00 0.00 374588/9880066 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] 0.00 0.00 526650/9880066 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 661752/9880066 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.00 0.00 663390/9880066 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 729308/9880066 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 982110/9880066 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 1721300/9880066 Zap::Rect::Rect() [397] 0.01 0.00 3367624/9880066 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] [203] 0.1 0.02 0.00 9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 2/8974250 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 2/8974250 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 6/8974250 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 12/8974250 Zap::Ship::controlMoveReplayComplete() [1654] 0.00 0.00 14/8974250 Zap::SimpleLineGeometry::setVert(Zap::Point const&, int) [1872] 0.00 0.00 16/8974250 Zap::MoveObject::setPos(Zap::Point const&) [1375] 0.00 0.00 24/8974250 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 30/8974250 Zap::FlagItem::sendHome() [1306] 0.00 0.00 31/8974250 Zap::FXManager::emitTeleportInEffect(Zap::Point, unsigned int) [1700] 0.00 0.00 34/8974250 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 40/8974250 TNL::Vector::reverse() [1617] 0.00 0.00 48/8974250 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 211/8974250 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 216/8974250 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.00 0.00 366/8974250 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 414/8974250 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] 0.00 0.00 712/8974250 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.00 750/8974250 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 996/8974250 Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [917] 0.00 0.00 1172/8974250 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 1676/8974250 Zap::PolygonGeometry::onPointsChanged() [610] 0.00 0.00 1796/8974250 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 4357/8974250 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 4827/8974250 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 5065/8974250 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 5344/8974250 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 5612/8974250 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 6237/8974250 Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [458] 0.00 0.00 6477/8974250 Zap::Point* std::__copy_move::__copy_m(Zap::Point*, Zap::Point*, Zap::Point*) [1048] 0.00 0.00 6588/8974250 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.00 7125/8974250 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 7171/8974250 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 7921/8974250 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 8348/8974250 Zap::SoundSystem::setListenerParams(Zap::Point, Zap::Point) [1016] 0.00 0.00 9960/8974250 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 10667/8974250 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 12220/8974250 Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [292] 0.00 0.00 16118/8974250 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 17224/8974250 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 27712/8974250 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.00 0.00 29880/8974250 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 78518/8974250 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 79306/8974250 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 119588/8974250 Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [727] 0.00 0.00 149280/8974250 Zap::FXManager::Spark::operator=(Zap::FXManager::Spark const&) [711] 0.00 0.00 161996/8974250 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 242478/8974250 Zap::Rect::set(TNL::Vector const&) [270] 0.00 0.00 253651/8974250 Zap::PointGeometry::setVert(Zap::Point const&, int) [661] 0.00 0.00 279380/8974250 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 399058/8974250 Zap::Point* std::__copy_move::__copy_m(Zap::Point const*, Zap::Point const*, Zap::Point*) [632] 0.00 0.00 570398/8974250 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 608262/8974250 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 745633/8974250 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 2075139/8974250 Zap::Move::operator=(Zap::Move const&) [175] 0.01 0.00 3004142/8974250 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] [204] 0.1 0.02 0.00 8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 119/6070762 Zap::LuaGameInfo::getGameType(lua_State*) [1544] 0.00 0.00 3262/6070762 Zap::LuaUtil::getRandomNumber(lua_State*) [1094] 0.00 0.00 29287/6070762 Zap::EngineeredItem::getTeamIndx(lua_State*) [825] 0.00 0.00 50966/6070762 Zap::Turret::getClassID(lua_State*) [769] 0.00 0.00 108380/6070762 Zap::LuaRobot::getTime(lua_State*) [702] 0.00 0.00 142854/6070762 Zap::ForceFieldProjector::getClassID(lua_State*) [679] 0.00 0.00 469561/6070762 Zap::Projectile::getRad(lua_State*) [280] 0.00 0.00 867040/6070762 Zap::FlagItem::getTeamIndx(lua_State*) [266] 0.01 0.00 1541850/6070762 Zap::LuaShip::getClassID(lua_State*) [456] 0.01 0.00 2857443/6070762 Zap::LuaShip::getTeamIndx(lua_State*) [143] [205] 0.1 0.02 0.00 6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- 0.00 0.00 1/1850066 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 2/1850066 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/1850066 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 2/1850066 Zap::GameType::onGhostAdd(TNL::GhostConnection*) [1910] 0.00 0.00 2/1850066 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 2/1850066 Zap::GameType::onLevelLoaded() [1117] 0.00 0.00 2/1850066 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 2/1850066 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 3/1850066 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 6/1850066 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 10/1850066 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 20/1850066 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 22/1850066 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 28/1850066 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 378/1850066 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 1038/1850066 Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [965] 0.00 0.00 2175/1850066 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4175/1850066 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 5928/1850066 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.00 11396/1850066 Zap::GameType::queryItemsOfInterest() [195] 0.01 0.01 1824872/1850066 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [206] 0.1 0.01 0.01 1850066 Zap::Game::getGameObjDatabase() [206] 0.01 0.00 1850066/1850066 boost::shared_ptr::get() const [297] ----------------------------------------------- [207] 0.1 0.02 0.00 llex [207] ----------------------------------------------- [208] 0.1 0.02 0.00 luaC_separateudata [208] ----------------------------------------------- [209] 0.1 0.02 0.00 luaH_setnum [209] ----------------------------------------------- [210] 0.1 0.02 0.00 luaL_checknumber [210] ----------------------------------------------- [211] 0.1 0.02 0.00 luaM_realloc_ [211] ----------------------------------------------- [212] 0.1 0.02 0.00 luaV_settable [212] ----------------------------------------------- [213] 0.1 0.02 0.00 lua_getfield [213] ----------------------------------------------- [214] 0.1 0.02 0.00 lua_gettable [214] ----------------------------------------------- [215] 0.1 0.02 0.00 lua_settop [215] ----------------------------------------------- [216] 0.1 0.02 0.00 setnodevector [216] ----------------------------------------------- 0.00 0.00 4/8191293 Zap::Rect::offset(Zap::Point const&) [1965] 0.00 0.00 100/8191293 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 4175/8191293 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 4827/8191293 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 5942/8191293 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 7974/8191293 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 39789/8191293 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 115046/8191293 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 123956/8191293 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 150915/8191293 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 1011789/8191293 Zap::Rect::expand(Zap::Point const&) [190] 0.02 0.00 6726776/8191293 Zap::FXManager::idle(unsigned int) [85] [217] 0.1 0.02 0.00 8191293 Zap::Point::operator+=(Zap::Point const&) [217] ----------------------------------------------- 0.00 0.00 35/7498178 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 247/7498178 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 451/7498178 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 758/7498178 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 4175/7498178 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 10980/7498178 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 35042/7498178 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 206557/7498178 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.01 0.00 2211199/7498178 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] 0.01 0.00 5028734/7498178 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [218] 0.1 0.02 0.00 7498178 Zap::isShipType(unsigned char) [218] ----------------------------------------------- 0.02 0.00 3778114/3778114 Lunar::thunk(lua_State*) [2] [219] 0.1 0.02 0.00 3778114 Lunar::check(lua_State*, int) [219] ----------------------------------------------- 0.00 0.00 1/1903326 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 114/1903326 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 112274/1903326 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 393702/1903326 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] 0.00 0.00 409252/1903326 std::vector >::~vector() [290] 0.01 0.00 987983/1903326 std::vector >::_M_erase_at_end(Zap::Point*) [132] [220] 0.1 0.02 0.00 1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 1903326/1903326 void std::_Destroy(Zap::Point*, Zap::Point*) [4449] ----------------------------------------------- 0.02 0.00 1815470/1815470 Lunar::push(lua_State*, Zap::LuaProjectile*, bool) [120] [221] 0.1 0.02 0.00 1815470 Lunar::subtable(lua_State*, int, char const*, char const*) [221] 0.00 0.00 40/40 Lunar::weaktable(lua_State*, char const*) [7056] ----------------------------------------------- 0.00 0.00 18064/1764192 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.02 0.00 1746128/1764192 Zap::FXTrail::render() [236] [222] 0.1 0.02 0.00 1764192 TNL::Vector::operator[](int) [222] 0.00 0.00 1764192/2966482 std::vector >::size() const [4444] 0.00 0.00 1764192/1773840 std::vector >::operator[](unsigned long) [4453] ----------------------------------------------- 0.02 0.00 1658747/1658747 Lunar::push(lua_State*, Zap::LuaShip*, bool) [109] [223] 0.1 0.02 0.00 1658747 Lunar::subtable(lua_State*, int, char const*, char const*) [223] 0.00 0.00 40/40 Lunar::weaktable(lua_State*, char const*) [7059] ----------------------------------------------- 0.00 0.00 4/276183 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 4/276183 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 16/276183 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 28/276183 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 64/276183 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 228/276183 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 448/276183 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 661/276183 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 4014/276183 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 8350/276183 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.01 0.00 73902/276183 Zap::Ship::emitMovementSparks() [188] 0.01 0.00 188464/276183 Zap::Ship::processMove(unsigned int) [36] [224] 0.1 0.02 0.00 276183 Zap::Point::operator*=(float) [224] ----------------------------------------------- 0.00 0.02 12077/12077 void std::uninitialized_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [227] [225] 0.1 0.00 0.02 12077 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [225] 0.00 0.02 12077/12077 Zap::DatabaseObject** std::fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [229] ----------------------------------------------- 0.02 0.00 12077/12077 Zap::DatabaseObject** std::fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [229] [226] 0.1 0.02 0.00 12077 __gnu_cxx::__enable_if::__value, Zap::DatabaseObject**>::__type std::__fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [226] ----------------------------------------------- 0.00 0.02 12077/12077 void std::__uninitialized_fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&, std::allocator&) [228] [227] 0.1 0.00 0.02 12077 void std::uninitialized_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [227] 0.00 0.02 12077/12077 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [225] ----------------------------------------------- 0.00 0.02 12077/12077 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] [228] 0.1 0.00 0.02 12077 void std::__uninitialized_fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&, std::allocator&) [228] 0.00 0.02 12077/12077 void std::uninitialized_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [227] ----------------------------------------------- 0.00 0.02 12077/12077 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [225] [229] 0.1 0.00 0.02 12077 Zap::DatabaseObject** std::fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [229] 0.02 0.00 12077/12077 __gnu_cxx::__enable_if::__value, Zap::DatabaseObject**>::__type std::__fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [226] 0.00 0.00 12077/162659 std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [4604] ----------------------------------------------- 0.01 0.00 6037/12074 Zap::ClientGame::idle(unsigned int) [24] 0.01 0.00 6037/12074 Zap::ServerGame::idle(unsigned int) [13] [230] 0.1 0.02 0.00 12074 TNL::SafePtr::operator Zap::GameType*() [230] ----------------------------------------------- [231] 0.1 0.02 0.00 TNL::GhostConnection::objectInScope(TNL::NetObject*) [231] ----------------------------------------------- [232] 0.1 0.02 0.00 TNL::BitStream::writeBits(unsigned int, void const*) [232] 0.00 0.00 217396/986597 TNL::ByteBuffer::getBuffer() [4473] ----------------------------------------------- [233] 0.1 0.02 0.00 TNL::NetObject::collapseDirtyList() [233] ----------------------------------------------- 0.00 0.00 172/2653407 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 533/2653407 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 8350/2653407 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 8490/2653407 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 10175/2653407 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 41568/2653407 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 77372/2653407 Zap::Ship::render(int) [113] 0.00 0.00 111019/2653407 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 238190/2653407 Zap::Ship::processMove(unsigned int) [36] 0.02 0.00 2157538/2653407 Zap::Ship::isVisible() [245] [234] 0.1 0.02 0.00 2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] ----------------------------------------------- 0.00 0.00 1/407904 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 1/407904 __static_initialization_and_destruction_0(int, int) [1832] 0.00 0.00 1/407904 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 2/407904 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/407904 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 4/407904 Zap::SpeedZone::SpeedZone() [1532] 0.00 0.00 4/407904 Zap::Teleporter::Teleporter() [1531] 0.00 0.00 6/407904 Zap::WallSegmentManager::WallSegmentManager() [1585] 0.00 0.00 8/407904 Zap::Team::Team() [1545] 0.00 0.00 10/407904 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 28/407904 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 44/407904 TNL::Vector >::resize(unsigned int) [1020] 0.00 0.00 51/407904 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 69/407904 Zap::WallItem::WallItem() [1092] 0.00 0.00 69/407904 Zap::LineItem::LineItem() [1242] 0.00 0.00 92/407904 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 101/407904 Zap::Robot::Robot() [913] 0.00 0.00 138/407904 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 138/407904 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 257/407904 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 257/407904 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 426/407904 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 437/407904 Zap::PolygonGeometry::PolygonGeometry() [916] 0.00 0.00 506/407904 Zap::PolylineGeometry::PolylineGeometry() [977] 0.00 0.00 1890/407904 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 2216/407904 Zap::FXManager::render(int) [69] 0.00 0.00 4760/407904 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 8059/407904 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 150915/407904 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.01 0.01 237412/407904 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [235] 0.1 0.01 0.01 407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.01 407904/408578 std::vector >::vector() [339] 0.00 0.00 407904/407904 std::vector >::reserve(unsigned long) [1857] ----------------------------------------------- 0.00 0.02 190272/190272 Zap::FXTrail::renderTrails() [161] [236] 0.1 0.00 0.02 190272 Zap::FXTrail::render() [236] 0.02 0.00 1746128/1764192 TNL::Vector::operator[](int) [222] 0.00 0.00 1063336/1126040 TNL::Vector::size() const [4472] ----------------------------------------------- 0.00 0.00 2/2000418 Zap::Game::getWorldExtents() [1925] 0.00 0.00 904/2000418 __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [1113] 0.00 0.00 1022/2000418 void std::_Construct(Zap::Rect*, Zap::Rect const&) [1086] 0.00 0.00 12201/2000418 Zap::GridDatabase::getExtents() [86] 0.00 0.02 1986289/2000418 Zap::DatabaseObject::getExtent() const [238] [237] 0.1 0.00 0.02 2000418 Zap::Rect::Rect(Zap::Rect const&) [237] 0.02 0.00 4000836/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 138/1986289 Zap::WallItem::calcExtents() [1383] 0.00 0.00 189/1986289 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 211/1986289 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 397/1986289 Zap::Game::cleanUp() [655] 0.00 0.00 6702/1986289 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 21409/1986289 Zap::BotNavMeshZone::getCenter() [693] 0.00 0.02 1957243/1986289 Zap::GridDatabase::getExtents() [86] [238] 0.1 0.00 0.02 1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.02 1986289/2000418 Zap::Rect::Rect(Zap::Rect const&) [237] ----------------------------------------------- 0.00 0.02 4192/4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [239] 0.1 0.00 0.02 4192 Zap::GameUserInterface::renderTalkingClients() [239] 0.01 0.00 155596/263789 Zap::UserInterface::getGame() [343] 0.00 0.01 75702/318849 Zap::Game::getClientInfo(int) const [192] 0.01 0.00 75702/75702 Zap::SoundEffect::isPlaying() [479] 0.00 0.00 79894/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 75702/75702 Zap::RemoteClientInfo::getVoiceSFX() [4659] ----------------------------------------------- [240] 0.1 0.00 0.02 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] 0.00 0.02 1/1 TNL::FunctorDecl)>::dispatch(TNL::Object*) [246] 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [531] 0.00 0.00 22/22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::dispatch(TNL::Object*) [843] 0.00 0.00 22/22 TNL::FunctorDecl)>::dispatch(TNL::Object*) [877] 0.00 0.00 5/5 TNL::FunctorDecl::dispatch(TNL::Object*) [929] 0.00 0.00 103/103 TNL::FunctorDecl::dispatch(TNL::Object*) [998] 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] 0.00 0.00 6/6 TNL::FunctorDecl::dispatch(TNL::Object*) [1214] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1301] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1321] 0.00 0.00 4/4 TNL::FunctorDecl::dispatch(TNL::Object*) [1390] 0.00 0.00 1/1 TNL::FunctorDecl, unsigned int)>::dispatch(TNL::Object*) [1612] 0.00 0.00 103/103 Zap::RPCEV_GameType_s2cKillMessage::checkClassType(TNL::Object*) [6461] 0.00 0.00 77/77 Zap::RPCEV_GameType_s2cAddWalls::checkClassType(TNL::Object*) [6593] 0.00 0.00 22/22 Zap::RPCEV_GameType_s2cClientJoinedTeam::checkClassType(TNL::Object*) [7303] 0.00 0.00 22/22 Zap::RPCEV_GameType_s2cAddClient::checkClassType(TNL::Object*) [7302] 0.00 0.00 5/5 Zap::RPCEV_GameType_s2cScoreboardUpdate::checkClassType(TNL::Object*) [8131] 0.00 0.00 4/4 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::checkClassType(TNL::Object*) [8243] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cAddTeam::checkClassType(TNL::Object*) [8220] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::checkClassType(TNL::Object*) [8690] 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sSyncMessagesComplete::checkClassType(TNL::Object*) [8701] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSyncMessagesComplete::checkClassType(TNL::Object*) [8702] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetGameOver::checkClassType(TNL::Object*) [8682] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::checkClassType(TNL::Object*) [8697] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetLevelInfo::checkClassType(TNL::Object*) [8683] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [8577] 0.00 0.00 1/1 Zap::RPCEV_GameType_s2cSyncTimeRemaining::checkClassType(TNL::Object*) [9609] 0.00 0.00 1/1 Zap::RPCEV_GameType_s2cSetTeamScore::checkClassType(TNL::Object*) [9607] 0.00 0.00 1/1 Zap::RPCEV_GameType_c2sAddBots::checkClassType(TNL::Object*) [9601] ----------------------------------------------- 0.01 0.01 123956/123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [241] 0.1 0.01 0.01 123956 Zap::WeaponInfo::WeaponInfo(Zap::WeaponInfo const&) [241] 0.00 0.01 123956/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- [242] 0.1 0.00 0.02 TNL::RPCEvent::process(TNL::EventConnection*) [242] 0.00 0.01 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] 0.00 0.01 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [429] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [896] 0.00 0.00 80/80 TNL::FunctorDecl)>::dispatch(TNL::Object*) [953] 0.00 0.00 8/8 TNL::FunctorDecl::dispatch(TNL::Object*) [1192] 0.00 0.00 5/5 TNL::FunctorDecl::dispatch(TNL::Object*) [1205] 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1630] 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [1648] 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1771] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1820] 0.00 0.00 80/80 Zap::RPC_GameConnection_s2cAddLevel::checkClassType(TNL::Object*) [6568] 0.00 0.00 50/50 Zap::RPC_GameConnection_s2cDisplayMessageE::checkClassType(TNL::Object*) [6749] 0.00 0.00 6/6 Zap::RPC_GameConnection_c2sSetIsBusy::checkClassType(TNL::Object*) [8039] 0.00 0.00 5/5 Zap::RPC_GameConnection_s2cSetIsBusy::checkClassType(TNL::Object*) [8130] 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::checkClassType(TNL::Object*) [8737] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetIsLevelChanger::checkClassType(TNL::Object*) [8703] 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [8560] 0.00 0.00 1/1 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::checkClassType(TNL::Object*) [9614] 0.00 0.00 1/1 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::checkClassType(TNL::Object*) [9613] 0.00 0.00 1/1 Zap::RPC_GameConnection_c2sRequestLevelChange::checkClassType(TNL::Object*) [9612] 0.00 0.00 1/1 Zap::RPC_GameConnection_s2cSetIsAdmin::checkClassType(TNL::Object*) [9608] 0.00 0.00 1/1 Zap::RPC_GameConnection_s2cSetServerName::checkClassType(TNL::Object*) [9610] 0.00 0.00 1/1 Zap::RPC_GameConnection_s2rVoiceChatEnable::checkClassType(TNL::Object*) [9611] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::checkClassType(TNL::Object*) [9228] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::checkClassType(TNL::Object*) [9664] ----------------------------------------------- 0.00 0.02 150915/150915 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [243] 0.1 0.00 0.02 150915 TNL::Vector::sort(int (*)(Zap::DatabaseObject**, Zap::DatabaseObject**)) [243] 0.00 0.02 150915/150915 TNL::Vector::address() [244] 0.00 0.00 150915/107546474 TNL::Vector::size() const [38] ----------------------------------------------- 0.00 0.02 150915/150915 TNL::Vector::sort(int (*)(Zap::DatabaseObject**, Zap::DatabaseObject**)) [243] [244] 0.1 0.00 0.02 150915 TNL::Vector::address() [244] 0.01 0.00 150915/189991 std::vector >::end() [259] 0.00 0.01 301774/316886 std::vector >::begin() [432] 0.00 0.00 150915/150915 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4609] 0.00 0.00 150859/150859 __gnu_cxx::__normal_iterator > >::operator*() const [4610] ----------------------------------------------- 0.00 0.00 28615/2157538 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 116571/2157538 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.02 2012352/2157538 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [245] 0.1 0.00 0.02 2157538 Zap::Ship::isVisible() [245] 0.02 0.00 2157538/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] ----------------------------------------------- 0.00 0.02 1/1 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [246] 0.1 0.00 0.02 1 TNL::FunctorDecl)>::dispatch(TNL::Object*) [246] 0.00 0.02 1/1 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.00 1/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 1/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.00 0.02 1/1 TNL::FunctorDecl)>::dispatch(TNL::Object*) [246] [247] 0.1 0.00 0.02 1 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.01 20/20 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 40/80 Zap::Robot::getBotCount() [6569] 0.00 0.00 20/326 TNL::Vector::~Vector() [6013] 0.00 0.00 1/27 TNL::NetObject::getRPCSourceConnection() [7208] 0.00 0.00 1/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 1/3599 Zap::ClientInfo::isLevelChanger() [5258] ----------------------------------------------- 0.00 0.02 1/1 Zap::quitSelectedCallback(Zap::ClientGame*, unsigned int) [249] [248] 0.1 0.00 0.02 1 Zap::shutdownBitfighter() [248] 0.00 0.01 1/1 Zap::ClientGame::~ClientGame() [403] 0.01 0.00 1/1 Zap::GameSettings::save() [439] 0.00 0.00 3/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/1 Zap::Joystick::shutdownJoystick() [9645] 0.00 0.00 1/1 Zap::SoundSystem::shutdown() [9501] 0.00 0.00 1/1 Zap::VideoSystem::getWindowPositionX() [9503] 0.00 0.00 1/1 OGLCONSOLE_Quit [2182] 0.00 0.00 1/1 Zap::VideoSystem::getWindowPositionY() [9504] 0.00 0.00 1/1 Zap::GameSettings::~GameSettings() [9528] 0.00 0.00 1/1 Zap::exitToOs() [9649] ----------------------------------------------- 0.00 0.02 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [249] 0.1 0.00 0.02 1 Zap::quitSelectedCallback(Zap::ClientGame*, unsigned int) [249] 0.00 0.02 1/1 Zap::shutdownBitfighter() [248] ----------------------------------------------- 0.00 0.00 116571/3335100 Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [667] 0.01 0.00 3218529/3335100 Lunar::thunk(lua_State*) [72] [250] 0.1 0.01 0.00 3335100 Lunar::check(lua_State*, int) [250] ----------------------------------------------- 0.00 0.00 2668/687187 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 19252/687187 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 40514/687187 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 123956/687187 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 180173/687187 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] 0.01 0.00 320624/687187 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] [251] 0.1 0.01 0.00 687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 232501/232501 Zap::Swap(float&, float&) [4551] ----------------------------------------------- 0.01 0.01 177624/177624 std::vector, std::allocator > >::vector() [253] [252] 0.1 0.01 0.01 177624 std::_Vector_base, std::allocator > >::_Vector_base() [252] 0.00 0.01 177624/177624 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [349] ----------------------------------------------- 0.00 0.00 2646/177624 TNL::Vector >::Vector(TNL::Vector > const&) [627] 0.00 0.01 174978/177624 TNL::Vector >::Vector(unsigned int) [255] [253] 0.1 0.00 0.01 177624 std::vector, std::allocator > >::vector() [253] 0.01 0.01 177624/177624 std::_Vector_base, std::allocator > >::_Vector_base() [252] ----------------------------------------------- 0.00 0.00 2/29107 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 2/29107 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 401/29107 Zap::Game::cleanUp() [655] 0.00 0.00 4175/29107 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6037/29107 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 6037/29107 Zap::ServerGame::idle(unsigned int) [13] 0.01 0.00 12453/29107 Zap::Game::computeWorldObjectExtents() [82] [254] 0.1 0.01 0.00 29107 boost::shared_ptr::operator->() const [254] ----------------------------------------------- 0.00 0.00 119/174978 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 55764/174978 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.01 119095/174978 Zap::Ship::processMove(unsigned int) [36] [255] 0.1 0.00 0.01 174978 TNL::Vector >::Vector(unsigned int) [255] 0.00 0.01 174978/177624 std::vector, std::allocator > >::vector() [253] 0.00 0.00 174978/174978 std::vector, std::allocator > >::reserve(unsigned long) [4600] ----------------------------------------------- 0.00 0.00 35377/895679 Zap::TeamManager::getTeamColor(int) [407] 0.00 0.01 860302/895679 Zap::TeamManager::getTeamCount() [258] [256] 0.1 0.00 0.01 895679 TNL::Vector::size() const [256] 0.01 0.00 895679/949070 std::vector >::size() const [388] ----------------------------------------------- 0.00 0.00 3/1946269 void std::_Construct(Zap::Move*, Zap::Move const&) [1893] 0.00 0.00 115/1946269 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 6037/1946269 __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [892] 0.00 0.00 51044/1946269 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 51044/1946269 Zap::LuaRobot::fire(lua_State*) [623] 0.00 0.00 108380/1946269 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.00 701894/1946269 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 1027752/1946269 Zap::ServerGame::idle(unsigned int) [13] [257] 0.1 0.01 0.01 1946269 Zap::Move::Move(Zap::Move const&) [257] 0.01 0.00 1946269/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.01 860302/860302 Zap::Game::getTeamCount() const [131] [258] 0.1 0.00 0.01 860302 Zap::TeamManager::getTeamCount() [258] 0.00 0.01 860302/895679 TNL::Vector::size() const [256] ----------------------------------------------- 0.00 0.00 11982/189991 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 12077/189991 std::vector >::resize(unsigned long, Zap::DatabaseObject*) [142] 0.00 0.00 15017/189991 std::vector >::push_back(Zap::DatabaseObject* const&) [98] 0.01 0.00 150915/189991 TNL::Vector::address() [244] [259] 0.1 0.01 0.00 189991 std::vector >::end() [259] 0.00 0.00 189991/506877 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::DatabaseObject** const&) [336] ----------------------------------------------- 0.00 0.01 20/20 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] [260] 0.1 0.00 0.01 20 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.01 20/20 Zap::Robot::start() [389] 0.00 0.00 20/50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 20/22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 20/101 Zap::Robot::Robot() [913] 0.00 0.00 20/20 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 20/80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] 0.00 0.00 20/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 20/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 20/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 20/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 20/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 40/80 Zap::Robot::getBotCount() [6569] 0.00 0.00 40/487 TNL::Vector::size() const [5852] 0.00 0.00 20/27 TNL::NetObject::getRPCSourceConnection() [7208] 0.00 0.00 20/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 20/112455 Zap::Game::getSettings() [4626] 0.00 0.00 20/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 20/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 20/20 Zap::GameType::areBotsAllowed() [7410] 0.00 0.00 20/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 20/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 20/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 20/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 20/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.00 0.00 8/2748570 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 8/2748570 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 51/2748570 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 692/2748570 Zap::Robot::getCurrentZone() [630] 0.00 0.00 3148/2748570 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 90223/2748570 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 123956/2748570 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.00 0.00 356118/2748570 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 370536/2748570 Zap::LuaRobot::findItems(lua_State*) [11] 0.00 0.00 555829/2748570 Zap::LuaShip::getLoc(lua_State*) [178] 0.00 0.00 596412/2748570 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.00 651589/2748570 Zap::MoveObject::getPos() const [535] [261] 0.1 0.00 0.01 2748570 Zap::MoveObject::getActualPos() const [261] 0.01 0.00 2748570/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.01 996/996 Zap::GameObject::render(int) [102] [262] 0.1 0.00 0.01 996 Zap::Item::render() [262] 0.00 0.01 996/996 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 996/824832 Zap::BfObject::getPos() const [137] ----------------------------------------------- 0.00 0.00 4/121285 Zap::SpeedZone::computeExtent() [1414] 0.00 0.00 138/121285 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 378/121285 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 2059/121285 Zap::PolylineGeometry::calcExtents() [741] 0.00 0.01 118706/121285 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [263] 0.1 0.00 0.01 121285 Zap::Rect::Rect(TNL::Vector const&) [263] 0.00 0.01 121285/121285 Zap::Rect::set(TNL::Vector const&) [270] 0.00 0.00 242570/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.01 996/996 Zap::Item::render() [262] [264] 0.1 0.00 0.01 996 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.01 996/996 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 996/12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 996/996 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 996/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 996/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 996/6184 Zap::GameType::getRemainingGameTimeInMs() const [5084] 0.00 0.00 996/1992 Zap::GameType::getRenderingOffset() const [5404] 0.00 0.00 996/1992 Zap::CoreItem::calcCoreWidth() const [5403] ----------------------------------------------- 0.00 0.01 187294/187294 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [265] 0.1 0.00 0.01 187294 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] 0.01 0.00 932620/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 187294/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 374588/9880066 Zap::Point::Point() [203] 0.00 0.00 2235978/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 77536/129290 void Zap::Point::set(float, float) [4614] ----------------------------------------------- 0.01 0.00 867040/867040 Lunar::thunk(lua_State*) [121] [266] 0.1 0.01 0.00 867040 Zap::FlagItem::getTeamIndx(lua_State*) [266] 0.00 0.00 867040/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- 0.00 0.01 40272/40272 Zap::PolygonSweptCircleIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, Zap::Point&, float&) [125] [267] 0.1 0.00 0.01 40272 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.00 0.00 397883/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 40272/330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.00 0.00 236265/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 161618/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 75621/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 75621/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 216/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.01 996/996 Zap::CoreItem::renderItem(Zap::Point const&) [264] [268] 0.1 0.00 0.01 996 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.01 9960/22565 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 9960/2495882 Zap::Point::normalize() [100] 0.00 0.00 20916/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 9960/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 9960/9960 Zap::PanelGeom::getStart(int) [904] 0.00 0.00 9960/9960 Zap::PanelGeom::getEnd(int) [903] 0.00 0.00 9960/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 9960/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 996/9880066 Zap::Point::Point() [203] 0.00 0.00 169320/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 39840/3609734 Zap::glVertex(Zap::Point const&) [4440] 0.00 0.00 996/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 996/1992 Zap::CoreItem::getCoreAngle(unsigned int) [5402] 0.00 0.00 996/1670 Zap::drawCircle(Zap::Point const&, float) [5464] ----------------------------------------------- 0.00 0.01 10175/10175 Zap::Ship::render(int) [113] [269] 0.1 0.00 0.01 10175 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] 0.00 0.01 10175/22565 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 59874/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 30525/41255 Zap::renderVertexArray(float const*, int, int) [4728] 0.00 0.00 10175/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 10175/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 10175/10175 Zap::Point::Point(int, double) [4969] 0.00 0.00 3191/4861 Zap::drawCircle(float, float, float) [5166] ----------------------------------------------- 0.00 0.01 121285/121285 Zap::Rect::Rect(TNL::Vector const&) [263] [270] 0.1 0.00 0.01 121285 Zap::Rect::set(TNL::Vector const&) [270] 0.01 0.00 361155/411915 Zap::Rect::unionPoint(Zap::Point const&) [337] 0.00 0.00 603633/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 242478/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 603679/6124412 TNL::Vector::size() const [523] 0.00 0.00 46/2118821 Zap::Rect::set(Zap::Point const&, Zap::Point const&) [147] 0.00 0.00 92/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 130/341055 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] 0.00 0.00 342/341055 TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [1070] 0.00 0.00 1188/341055 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] 0.00 0.00 3910/341055 Zap::GameUserInterface::renderScoreboard() [176] 0.01 0.00 335485/341055 Zap::Game::getClientCount() const [274] [271] 0.1 0.01 0.00 341055 TNL::Vector::size() const [271] 0.00 0.00 341055/696835 std::vector >::size() const [475] ----------------------------------------------- 0.01 0.00 35398/35398 Zap::GameObject::render(int) [102] [272] 0.1 0.01 0.00 35398 Zap::Projectile::render() [272] 0.00 0.00 35398/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 35398/35398 Zap::Projectile::renderItem(Zap::Point const&) [625] ----------------------------------------------- 0.00 0.01 1/2 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.01 1/2 Zap::ServerGame::startHosting() [437] [273] 0.1 0.00 0.01 2 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.01 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2/5 Zap::GameType::levelHasLoadoutZone() [365] 0.00 0.00 2/2 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 2/3 Zap::ServerGame::cleanUp() [640] 0.00 0.00 1/22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 2/12453 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.00 9/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 3/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 2/22 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 2/2 Zap::ServerGame::resetAllClientTeams() [1640] 0.00 0.00 2/42 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 2/2 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/4 Zap::GameType::makeSureTeamCountIsNotZero() [1655] 0.00 0.00 2/342 TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [1070] 0.00 0.00 1/1 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 6/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 3/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 2/245 Zap::Timer::clear() [6089] 0.00 0.00 2/2 TNL::Vector >::clear() [8592] 0.00 0.00 2/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 2/11 Zap::Game::getPlayerCount() const [7670] 0.00 0.00 2/2 Zap::ServerGame::setCurrentLevelIndex(int, int) [8626] 0.00 0.00 2/41 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 2/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 2/33450 Zap::ServerGame::isDedicated() [4761] 0.00 0.00 2/8 TNL::SafePtr::isValid() const [7842] 0.00 0.00 1/106 Zap::ClientInfo::setScore(int) [6446] 0.00 0.00 1/457 Zap::ControlObjectConnection::setObjectMovedThisGame(bool) [5875] ----------------------------------------------- 0.00 0.00 2/335485 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 2/335485 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 3/335485 Zap::ServerGame::resetAllClientTeams() [1640] 0.00 0.00 4/335485 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 9/335485 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 21/335485 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 50/335485 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 110/335485 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 110/335485 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 258/335485 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 890/335485 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 1751/335485 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 3993/335485 Zap::Game::countTeamPlayers() [650] 0.00 0.00 7480/335485 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] 0.00 0.00 79894/335485 Zap::GameUserInterface::renderTalkingClients() [239] 0.00 0.00 120454/335485 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 120454/335485 Zap::ServerGame::idle(unsigned int) [13] [274] 0.1 0.00 0.01 335485 Zap::Game::getClientCount() const [274] 0.01 0.00 335485/341055 TNL::Vector::size() const [271] ----------------------------------------------- 0.00 0.01 4192/4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [275] 0.1 0.00 0.01 4192 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.01 4192/4192 Zap::UserInterface::drawStringfr(int, int, int, char const*, ...) [434] 0.00 0.01 4192/4192 Zap::UserInterface::drawTime(int, int, int, int, char const*) [446] 0.00 0.00 4192/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 8384/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 2/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 12576/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 8384/8384 Zap::GameType::isTimeUnlimited() const [5011] 0.00 0.00 4192/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 4192/5121 Zap::GameType::getWinningScore() const [5157] 0.00 0.00 4192/4234 Zap::itos(int) [5186] 0.00 0.00 4192/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] 0.00 0.00 4192/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 4192/6184 Zap::GameType::getRemainingGameTimeInMs() const [5084] 0.00 0.00 3854/3854 Zap::CTFGameType::getShortName() const [5222] 0.00 0.00 338/338 Zap::CoreGameType::getShortName() const [5994] ----------------------------------------------- 0.01 0.00 6037/6037 Zap::gameIdle(unsigned int) [9] [276] 0.1 0.01 0.00 6037 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 60370/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 12074/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 6037/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 12074/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 6037/6733 Zap::UserInterface::idle(unsigned int) [5056] 0.00 0.00 6037/6037 Zap::GameUserInterface::VoiceRecorder::idle(unsigned int) [5109] 0.00 0.00 6037/6097 TNL::NetConnection::getRoundTripTime() [5093] 0.00 0.00 6037/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 4/384 Zap::Timer::reset() [5946] 0.00 0.00 1/2 Zap::HostMenuUserInterface::clearLevelLoadDisplay() [8671] ----------------------------------------------- 0.00 0.01 3860/3860 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [277] 0.1 0.00 0.01 3860 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.01 3860/3921 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.01 0.00 3294/3294 Zap::DamageInfo::DamageInfo() [462] 0.00 0.00 1198/1198 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 2352/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 3860/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 6588/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 100/100 Zap::ResourceItem::damageObject(Zap::DamageInfo*) [1169] 0.00 0.00 118/118 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 3860/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 3294/3295 TNL::SafePtr::getPointer() [5282] 0.00 0.00 1878/1878 Zap::GameObject::damageObject(Zap::DamageInfo*) [5418] 0.00 0.00 1176/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 1176/1176 Zap::Statistics::countHit(Zap::WeaponType) [5545] ----------------------------------------------- 0.00 0.00 2/3940766 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 10/3940766 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 28/3940766 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 42/3940766 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 68/3940766 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 200/3940766 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 366/3940766 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 398/3940766 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 490/3940766 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 514/3940766 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 645/3940766 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 732/3940766 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 867/3940766 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.00 2668/3940766 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 2928/3940766 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 3783/3940766 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 4175/3940766 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.00 0.00 4175/3940766 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6046/3940766 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 7000/3940766 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 7125/3940766 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 7974/3940766 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8059/3940766 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/3940766 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 8350/3940766 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 9960/3940766 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 21620/3940766 Zap::Rect::getCenter() const [768] 0.00 0.00 32909/3940766 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 35602/3940766 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.00 50693/3940766 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 59424/3940766 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 75621/3940766 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.00 0.00 133645/3940766 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 133650/3940766 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 155251/3940766 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 237412/3940766 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 268914/3940766 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 382770/3940766 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 608262/3940766 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.01 1660329/3940766 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [278] 0.1 0.00 0.01 3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.01 0.00 3940766/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.01 50/50 TNL::RPCEvent::process(TNL::EventConnection*) [242] [279] 0.1 0.00 0.01 50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] 0.00 0.01 50/50 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] 0.00 0.01 50/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 50/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 50/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.01 0.00 469561/469561 Lunar::thunk(lua_State*) [80] [280] 0.1 0.01 0.00 469561 Zap::Projectile::getRad(lua_State*) [280] 0.00 0.00 469561/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- 0.00 0.00 114/393816 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.01 0.00 393702/393816 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [281] 0.1 0.01 0.00 393816 std::vector >::_M_check_len(unsigned long, char const*) const [281] 0.00 0.00 1575264/13967710 std::vector >::size() const [386] 0.00 0.00 787632/1195536 std::vector >::max_size() const [4468] 0.00 0.00 393816/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.01 0.00 51044/51044 Lunar::thunk(lua_State*) [2] [282] 0.1 0.01 0.00 51044 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 51044/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.00 51044/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 51044/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 51044/2048609 Zap::GameObject::getCurrentMove() [4447] 0.00 0.00 51044/267804 Zap::LuaObject::getFloat(lua_State*, int, char const*) [4531] ----------------------------------------------- 0.00 0.01 195/195 Zap::GameObject::render(int) [102] [283] 0.1 0.00 0.01 195 Zap::Teleporter::render() [283] 0.00 0.01 195/2411 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 195/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 195/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 195/10385 Zap::ClientGame::getCommanderZoomFraction() const [4966] ----------------------------------------------- 0.00 0.01 216760/216760 Lunar::thunk(lua_State*) [2] [284] 0.1 0.00 0.01 216760 Zap::LuaShip::hasFlag(lua_State*) [284] 0.01 0.00 216760/216760 Zap::Ship::getFlagCount() [294] 0.00 0.00 216760/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 216760/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 216760/1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.01 0.01 10175/10175 Zap::Ship::render(int) [113] [285] 0.1 0.01 0.01 10175 Zap::GameType::getShipColor(Zap::Ship*) [285] 0.00 0.00 10175/18234 Zap::GameType::getTeamColor(int) const [392] 0.00 0.00 10175/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 215/80998 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 7000/80998 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 22981/80998 Zap::Ship::emitMovementSparks() [188] 0.01 0.00 50802/80998 Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [426] [286] 0.1 0.01 0.00 80998 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 161996/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.01 928/928 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [287] 0.1 0.00 0.01 928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.01 4050/4155 Zap::UserInterface::drawCenteredStringf(int, int, char const*, ...) [425] 0.00 0.00 1856/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 928/928 Zap::UserInterface::getInputCodeString(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [629] 0.00 0.00 928/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 4978/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 2194/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1266/1267 Zap::GameType::getLevelCredits() const [5524] 0.00 0.00 1027/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 928/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 928/929 Zap::GameType::getLevelName() const [5600] 0.00 0.00 928/928 Zap::GameType::getGameTypeString() const [5603] 0.00 0.00 928/928 Zap::GameType::getLevelDescription() const [5604] 0.00 0.00 928/112455 Zap::Game::getSettings() [4626] 0.00 0.00 928/928 TNL::StringTableEntry::isNotNull() const [5602] 0.00 0.00 928/5121 Zap::GameType::getWinningScore() const [5157] 0.00 0.00 928/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 591/591 Zap::CTFGameType::canBeIndividualGame() const [5784] 0.00 0.00 591/591 Zap::CTFGameType::getInstructionString() const [5785] 0.00 0.00 337/337 Zap::CoreGameType::canBeIndividualGame() const [5995] 0.00 0.00 337/337 Zap::CoreGameType::getInstructionString() const [5996] ----------------------------------------------- 0.00 0.01 3732/3732 Zap::LuaRobot::getWaypoint(lua_State*) [76] [288] 0.1 0.00 0.01 3732 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.01 5928/5928 Zap::GridDatabase::pointCanSeePoint(Zap::Point const&, Zap::Point const&) [444] 0.00 0.00 3732/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 5928/21409 Zap::BotNavMeshZone::getCenter() [693] 0.00 0.00 3732/4638 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 5928/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 5928/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 3732/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 5928/107546474 TNL::Vector::size() const [38] 0.00 0.00 5928/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 3732/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 3732/3732 Zap::LuaRobot::getBotZoneDatabase() [5252] 0.00 0.00 3732/4109 Zap::BotNavMeshZone::getZoneId() [5201] ----------------------------------------------- 0.01 0.00 4175/4175 Zap::ClientGame::renderNormal() [41] [289] 0.1 0.01 0.00 4175 Zap::renderEnergyGuage(int, int, int) [289] 0.00 0.00 16700/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 12525/21063 Zap::drawVertLine(int, int, int) [4839] 0.00 0.00 4175/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.00 674/409252 TNL::Vector::Vector(TNL::Vector const&) [836] 0.00 0.01 408578/409252 TNL::Vector::~Vector() [291] [290] 0.1 0.00 0.01 409252 std::vector >::~vector() [290] 0.00 0.00 409252/409252 std::_Vector_base >::~_Vector_base() [520] 0.00 0.00 409252/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 409252/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] ----------------------------------------------- 0.00 0.00 2/408565 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/408565 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 4/408565 Zap::SpeedZone::~SpeedZone() [1358] 0.00 0.00 4/408565 Zap::Teleporter::~Teleporter() [1356] 0.00 0.00 6/408565 Zap::WallSegmentManager::~WallSegmentManager() [1675] 0.00 0.00 8/408565 Zap::Team::~Team() [1632] 0.00 0.00 28/408565 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 44/408565 TNL::Vector >::resize(unsigned int) [1020] 0.00 0.00 51/408565 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 69/408565 Zap::WallItem::~WallItem() [955] 0.00 0.00 69/408565 Zap::LineItem::~LineItem() [960] 0.00 0.00 92/408565 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 101/408565 Zap::Robot::~Robot() [870] 0.00 0.00 138/408565 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 138/408565 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 160/408565 void std::_Destroy >(TNL::Vector*) [1250] 0.00 0.00 257/408565 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 257/408565 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 426/408565 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 437/408565 Zap::PolygonGeometry::~PolygonGeometry() [988] 0.00 0.00 506/408565 Zap::PolylineGeometry::~PolylineGeometry() [1071] 0.00 0.00 514/408565 std::pair const, TNL::Vector >::~pair() [1066] 0.00 0.00 1890/408565 Zap::Barrier::~Barrier() [755] 0.00 0.00 2216/408565 Zap::FXManager::render(int) [69] 0.00 0.00 4760/408565 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 8059/408565 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 150915/408565 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.01 237412/408565 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [291] 0.1 0.00 0.01 408565 TNL::Vector::~Vector() [291] 0.00 0.01 408578/409252 std::vector >::~vector() [290] ----------------------------------------------- 0.01 0.00 6110/6110 Zap::Ship::updateModuleSounds() [200] [292] 0.1 0.01 0.00 6110 Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [292] 0.00 0.00 12220/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 18330/525349 TNL::RefPtr::operator->() const [4488] 0.00 0.00 4291/6113 Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [5091] ----------------------------------------------- 0.01 0.00 193624/193624 std::vector >::operator=(std::vector > const&) [196] [293] 0.1 0.01 0.00 193624 Zap::Point* std::copy(Zap::Point*, Zap::Point*, Zap::Point*) [293] 0.00 0.00 193624/193624 Zap::Point* std::__copy_move_a2(Zap::Point*, Zap::Point*, Zap::Point*) [1050] 0.00 0.00 387248/387248 std::_Miter_base::iterator_type std::__miter_base(Zap::Point*) [4516] ----------------------------------------------- 0.01 0.00 216760/216760 Zap::LuaShip::hasFlag(lua_State*) [284] [294] 0.1 0.01 0.00 216760 Zap::Ship::getFlagCount() [294] 0.00 0.00 3742/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 220502/231041 TNL::Vector >::size() const [4552] 0.00 0.00 11226/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 3742/3893 TNL::SafePtr::isValid() const [5220] 0.00 0.00 3742/15281 TNL::SafePtr::operator->() const [4887] 0.00 0.00 3742/3759 TNL::SafePtr::getPointer() [5251] ----------------------------------------------- [295] 0.1 0.00 0.01 __do_global_ctors_aux [295] 0.01 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16isEngineeredTypeEh [366] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12mMaxDistanceE [1429] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10GameWeapon14projectileInfoE [1490] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap31EditorInstructionsUserInterfaceC2EPNS_10ClientGameE [1493] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap7Barrier11getClassRepEv [1830] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8GeometryC2Ev [1829] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap3md5E [2021] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13showDebugBotsE [2024] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap28EngineerConstructionItemInfoC2Ev [2025] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8Joystick11sdlJoystickE [2095] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap19EditorUserInterface6robotsE [2101] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16gGlobalChatColorE [2100] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13SavedMenuItemC2Ev [2099] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap5Event15mAllowTextInputE [9115] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15HIGHLIGHT_COLORE [9092] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10HelperMenuC2EPNS_10ClientGameE [9062] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14JoystickRenderC2Ev [9087] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15gLoadoutModulesE [9093] 0.00 0.00 1/1 _GLOBAL__sub_I_ch47_zero_square_factor [9139] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14gQuickChatTreeE [9091] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9FXManagerC2Ev [9121] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17TeamShuffleHelperC2EPNS_10ClientGameE [9098] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13UserInterface11horizMarginE [9084] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap33AbstractInstructionsUserInterfaceC2EPNS_10ClientGameE [9113] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11ChatMessageC2Ev [9067] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap20CreditsUserInterfaceC2EPNS_10ClientGameE [9103] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23DiagnosticUserInterfaceC2EPNS_10ClientGameE [9107] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11QuickMenuUIC2EPNS_10ClientGameE [9071] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap28AbstractMessageUserInterfaceC2EPNS_10ClientGameE [9112] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap18YesNoUserInterfaceC2EPNS_10ClientGameE [9101] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23HighScoresUserInterfaceC2EPNS_10ClientGameE [9108] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap25InstructionsUserInterfaceC2EPNS_10ClientGameE [9109] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14KeyDefMenuItemC2EPKcjjNS_16InputCodeManager11BindingNameESs [9088] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12gTeamPresetsE [9078] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9UIManagerC2EPNS_10ClientGameE [9124] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8MenuItemC2Ev [9119] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17menuItemValueSortEPN5boost10shared_ptrINS_8MenuItemEEES4_ [9099] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap20MessageUserInterfaceC2EPNS_10ClientGameE [9104] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap22TextEntryUserInterfaceC2EPNS_10ClientGameE [9105] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap25QueryServersUserInterface9ServerRefC2Ev [9110] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11VideoSystemC2Ev [9072] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap7BanListC2ERKSs [9116] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14BotNavMeshZone9mAllZonesE [9085] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10ClientInfoC2Ev [9061] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap26MASTER_SERVER_LIST_ADDRESSE [9111] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23ControlObjectConnectionC2Ev [9106] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12CoreGameTypeC2Ev [9074] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap11CTFGameType11getClassRepEv [9127] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15getResourceTypeEPKc [9094] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12EditorObject17mNextSerialNumberE [9075] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14EngineeredItem16mAttributeMenuUIE [9086] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12EventManager10anyPendingE [9076] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8FlagItem11getClassRepEv [9135] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap19NameToAddressThreadC2EPKc [9102] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap14GameConnection11getClassRepEv [9130] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11LevelLoader19MAX_LEVEL_LINE_ARGSE [9069] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16GameNetInterfaceC2ERKN3TNL7AddressEPNS_4GameE [9095] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9paramDefsE [9125] 0.00 0.00 1/1 _GLOBAL__sub_I__Z17calculateChecksumRN3TNL9BitStreamEjj [9058] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14gGameTypeNamesE [9090] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8GoalZone11getClassRepEv [9136] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12GridDatabase8mQueryIdE [9077] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11HTFGameTypeC2Ev [9068] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8CIniFileC2ESs [9117] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10BindingSetC2Ev [9060] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap4Item8mInitialE [9114] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap11LoadoutZone11getClassRepEv [9128] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11LuaGameInfo9classNameE [9070] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17LuaLevelGeneratorC2ERKSsS2_RKN3TNL6VectorISsEEfPNS_12GridDatabaseEPNS_11LevelLoaderEb [9097] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9LuaObjectC2Ev [9122] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap22MasterServerConnection11getClassRepEv [9132] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN10md5wrapper6hashitESs [9059] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10MoveObjectC2ERKNS_5PointEff [9063] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap13NexusGameType11getClassRepEv [9129] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10PickupItem16mAttributeMenuUIE [9064] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13LuaPlayerInfo9classNameE [9081] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13EditorPolygonC2Ev [9080] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13LuaProjectile9classNameE [9082] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap37RPCEV_RabbitGameType_s2cRabbitMessage11getClassRepEv [9133] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16RetrieveGameType10isFlagGameEv [9096] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8LuaRobot18getBotZoneDatabaseEv [9118] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10ServerGameC2ERKN3TNL7AddressEPNS_12GameSettingsEbb [9065] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap4Ship11getClassRepEv [9134] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10SimpleLineC2Ev [9066] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8SlipZoneC2Ev [9120] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14SoccerGameTypeC2Ev [9089] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13AbstractSpawn16mAttributeMenuUIE [9079] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9SpeedZone8minSpeedE [9123] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13SaveExceptionC2ESs [9083] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12AbstractTeamC2Ev [9073] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap10Teleporter11getClassRepEv [9126] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8TextItem11getClassRepEv [9137] 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap18WallSegmentManagerC2Ev [9100] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap19ZoneControlGameType11getClassRepEv [9131] 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK41RPC_MasterServerInterface_c2mQueryServers11getClassRepEv [9138] ----------------------------------------------- 0.00 0.00 1/21 Zap::LuaLevelGenerator::loadScript() [676] 0.00 0.01 20/21 Zap::Robot::startLua() [390] [296] 0.1 0.00 0.01 21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] 0.00 0.01 20/20 Zap::Robot::registerClasses() [398] 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] 0.00 0.00 42/42 Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [1433] 0.00 0.00 21/21 Zap::LuaScriptRunner::setEnums(lua_State*) [7334] 0.00 0.00 21/21 Zap::LuaObject::openLibs(lua_State*) [7340] 0.00 0.00 21/21 Zap::LuaScriptRunner::setModulePath() [7332] 0.00 0.00 20/139 Zap::Robot::setPointerToThis() [6356] 0.00 0.00 1/1 Zap::LuaLevelGenerator::setPointerToThis() [9567] ----------------------------------------------- 0.01 0.00 1850066/1850066 Zap::Game::getGameObjDatabase() [206] [297] 0.1 0.01 0.00 1850066 boost::shared_ptr::get() const [297] ----------------------------------------------- [298] 0.1 0.01 0.00 GCTM [298] ----------------------------------------------- [299] 0.1 0.01 0.00 ctr_encrypt [299] ----------------------------------------------- [300] 0.1 0.01 0.00 ipairsaux [300] ----------------------------------------------- [301] 0.1 0.01 0.00 luaD_pcall [301] ----------------------------------------------- [302] 0.1 0.01 0.00 luaH_free [302] ----------------------------------------------- [303] 0.1 0.01 0.00 luaH_new [303] ----------------------------------------------- [304] 0.1 0.01 0.00 luaK_concat [304] ----------------------------------------------- [305] 0.1 0.01 0.00 luaK_dischargevars [305] ----------------------------------------------- [306] 0.1 0.01 0.00 luaL_checkinteger [306] ----------------------------------------------- [307] 0.1 0.01 0.00 luaM_growaux_ [307] ----------------------------------------------- [308] 0.1 0.01 0.00 luaO_log2 [308] ----------------------------------------------- [309] 0.1 0.01 0.00 luaV_lessthan [309] ----------------------------------------------- [310] 0.1 0.01 0.00 lua_isnumber [310] ----------------------------------------------- [311] 0.1 0.01 0.00 lua_pushinteger [311] ----------------------------------------------- [312] 0.1 0.01 0.00 lua_pushlightuserdata [312] ----------------------------------------------- [313] 0.1 0.01 0.00 lua_pushstring [313] ----------------------------------------------- [314] 0.1 0.01 0.00 lua_rawgeti [314] ----------------------------------------------- [315] 0.1 0.01 0.00 lua_replace [315] ----------------------------------------------- [316] 0.1 0.01 0.00 lua_tointeger [316] ----------------------------------------------- [317] 0.1 0.01 0.00 lua_tonumber [317] ----------------------------------------------- [318] 0.1 0.01 0.00 markmt [318] ----------------------------------------------- [319] 0.1 0.01 0.00 math_max [319] ----------------------------------------------- [320] 0.1 0.01 0.00 newkey [320] ----------------------------------------------- [321] 0.1 0.01 0.00 patchlistaux [321] ----------------------------------------------- [322] 0.1 0.01 0.00 reallymarkobject [322] ----------------------------------------------- 0.00 0.00 22/3942104 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 45/3942104 Zap::MoveItem::dismount() [1732] 0.00 0.00 9444/3942104 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 90792/3942104 Zap::LuaShip::getEnergy(lua_State*) [734] 0.00 0.00 90792/3942104 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 120977/3942104 Zap::LuaShip::getRad(lua_State*) [454] 0.00 0.00 216760/3942104 Zap::LuaShip::hasFlag(lua_State*) [284] 0.00 0.00 555829/3942104 Zap::LuaShip::getLoc(lua_State*) [178] 0.01 0.00 2857443/3942104 Zap::LuaShip::getTeamIndx(lua_State*) [143] [323] 0.1 0.01 0.00 3942104 TNL::SafePtr::operator->() const [323] ----------------------------------------------- 0.00 0.00 1/3098532 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 1/3098532 Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [1959] 0.00 0.00 456/3098532 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 674/3098532 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 112274/3098532 Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [542] 0.00 0.00 406785/3098532 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 409252/3098532 std::vector >::~vector() [290] 0.00 0.00 987983/3098532 std::vector >::_M_erase_at_end(Zap::Point*) [132] 0.00 0.00 1181106/3098532 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [324] 0.1 0.01 0.00 3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] ----------------------------------------------- 0.00 0.00 189/1933030 Zap::Game::computeBarrierExtents() [1122] 0.01 0.00 1932841/1933030 Zap::GridDatabase::getExtents() [86] [325] 0.1 0.01 0.00 1933030 Zap::Rect::unionRect(Zap::Rect const&) [325] ----------------------------------------------- 0.00 0.00 16/1715837 Zap::UserInterface::renderMasterStatus() [987] 0.00 0.00 81/1715837 Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [1207] 0.00 0.00 81/1715837 Zap::NameEntryUserInterface::renderExtras() [691] 0.00 0.00 105/1715837 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 105/1715837 Zap::MainMenuUserInterface::renderExtras() [771] 0.00 0.00 170/1715837 Zap::renderDeveloperBadge(float, float, float) [1417] 0.00 0.00 203/1715837 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 340/1715837 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] 0.00 0.00 340/1715837 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 411/1715837 Zap::UserInterface::dimUnderlyingUI() [1305] 0.00 0.00 519/1715837 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 579/1715837 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 597/1715837 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 674/1715837 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] 0.00 0.00 674/1715837 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 766/1715837 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 1368/1715837 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, float, Zap::Color const&) [1130] 0.00 0.00 1530/1715837 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 1843/1715837 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] 0.00 0.00 1843/1715837 Zap::UserInterface::drawHollowRect(int, int, int, int, Zap::Color const&) [1095] 0.00 0.00 2192/1715837 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] 0.00 0.00 2655/1715837 Zap::MenuUserInterface::render() [99] 0.00 0.00 3627/1715837 Zap::MenuItem::render(int, int, int, bool) [447] 0.00 0.00 4175/1715837 Zap::renderWallEdges(TNL::Vector const*, Zap::Color const&, float) [786] 0.00 0.00 4194/1715837 Zap::GameUserInterface::renderChatMessageDisplay() [981] 0.00 0.00 4617/1715837 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4760/1715837 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 4978/1715837 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 6037/1715837 Zap::GameUserInterface::render() [22] 0.00 0.00 7290/1715837 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 8384/1715837 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.00 8538/1715837 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] 0.00 0.00 14736/1715837 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 16700/1715837 Zap::renderEnergyGuage(int, int, int) [289] 0.00 0.00 16995/1715837 Zap::Ship::render(int) [113] 0.00 0.00 20916/1715837 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 26836/1715837 Zap::GameUserInterface::renderMessageDisplay() [55] 0.00 0.00 29141/1715837 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 37718/1715837 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] 0.00 0.00 59874/1715837 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] 0.01 0.00 1419229/1715837 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [326] 0.1 0.01 0.00 1715837 Zap::glColor(Zap::Color const&, float) [326] ----------------------------------------------- 0.01 0.00 1408683/1408683 Lunar::thunk(lua_State*) [80] [327] 0.1 0.01 0.00 1408683 Lunar::check(lua_State*, int) [327] ----------------------------------------------- 0.01 0.00 1270906/1270906 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [328] 0.1 0.01 0.00 1270906 Zap::isTurretTargetType(unsigned char) [328] ----------------------------------------------- 0.00 0.00 361508/1112971 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.01 0.00 751463/1112971 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [329] 0.1 0.01 0.00 1112971 Zap::GameObject::isCollisionEnabled() [329] ----------------------------------------------- 0.00 0.00 553192/1106966 Zap::ClientGame::idle(unsigned int) [24] 0.01 0.00 553774/1106966 Zap::ServerGame::idle(unsigned int) [13] [330] 0.1 0.01 0.00 1106966 Zap::GameObject::idle(Zap::GameObject::IdleCallPath) [330] ----------------------------------------------- 0.00 0.00 2971/931793 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 34992/931793 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 57534/931793 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 119095/931793 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 236265/931793 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.01 0.00 480936/931793 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] [331] 0.1 0.01 0.00 931793 Zap::Point::lenSquared() const [331] ----------------------------------------------- 0.00 0.00 1/915343 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 114/915343 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 112274/915343 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 393702/915343 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] 0.00 0.00 409252/915343 std::_Vector_base >::~_Vector_base() [520] [332] 0.1 0.01 0.00 915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 506151/506151 __gnu_cxx::new_allocator::deallocate(Zap::Point*, unsigned long) [4491] ----------------------------------------------- 0.01 0.00 804056/804056 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [333] 0.1 0.01 0.00 804056 Zap::LuaObject::clearStack(lua_State*) [333] ----------------------------------------------- 0.00 0.00 123/791620 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 533/791620 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 10175/791620 Zap::Ship::render(int) [113] 0.00 0.00 238190/791620 Zap::Ship::processMove(unsigned int) [36] 0.01 0.00 542599/791620 Zap::Ship::getSensorStatus() [424] [334] 0.1 0.01 0.00 791620 Zap::Ship::hasModule(Zap::ShipModule) [334] ----------------------------------------------- 0.00 0.00 51/525161 TNL::Vector::address() [1418] 0.00 0.00 114/525161 std::vector >::resize(unsigned long, Zap::Point) [962] 0.00 0.00 12467/525161 TNL::Vector::pop_back() [733] 0.00 0.00 17940/525161 TNL::Vector::last() [703] 0.00 0.00 100887/525161 std::vector >::operator=(std::vector > const&) [196] 0.01 0.00 393702/525161 std::vector >::push_back(Zap::Point const&) [91] [335] 0.1 0.01 0.00 525161 std::vector >::end() [335] 0.00 0.00 525161/1151284 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [4471] ----------------------------------------------- 0.00 0.00 189991/506877 std::vector >::end() [259] 0.01 0.00 316886/506877 std::vector >::begin() [432] [336] 0.1 0.01 0.00 506877 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::DatabaseObject** const&) [336] ----------------------------------------------- 0.00 0.00 50760/411915 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.01 0.00 361155/411915 Zap::Rect::set(TNL::Vector const&) [270] [337] 0.1 0.01 0.00 411915 Zap::Rect::unionPoint(Zap::Point const&) [337] ----------------------------------------------- 0.01 0.00 408578/408578 std::vector >::vector() [339] [338] 0.1 0.01 0.00 408578 std::_Vector_base >::_Vector_base() [338] 0.00 0.00 408578/408578 std::_Vector_base >::_Vector_impl::_Vector_impl() [4511] ----------------------------------------------- 0.00 0.00 674/408578 TNL::Vector::Vector(TNL::Vector const&) [836] 0.00 0.01 407904/408578 TNL::Vector::Vector(unsigned int) [235] [339] 0.1 0.00 0.01 408578 std::vector >::vector() [339] 0.01 0.00 408578/408578 std::_Vector_base >::_Vector_base() [338] ----------------------------------------------- 0.00 0.00 4/361181 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 162/361181 Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [1207] 0.00 0.00 6697/361181 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 70466/361181 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.01 0.00 283852/361181 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] [340] 0.1 0.01 0.00 361181 TNL::Vector::address() const [340] 0.00 0.00 722362/936335 std::vector >::begin() const [4475] 0.00 0.00 361181/575154 std::vector >::end() const [4485] 0.00 0.00 361181/361181 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4519] 0.00 0.00 361181/821383 __gnu_cxx::__normal_iterator > >::operator*() const [4477] ----------------------------------------------- 0.01 0.00 318849/318849 TNL::Vector::operator[](int) const [191] [341] 0.1 0.01 0.00 318849 std::vector >::operator[](unsigned long) const [341] ----------------------------------------------- 0.01 0.00 293730/293730 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] [342] 0.1 0.01 0.00 293730 Zap::Barrier::getRenderSortValue() [342] ----------------------------------------------- 0.00 0.00 1/263789 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/263789 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/263789 Zap::MainMenuUserInterface::setMOTD(char const*) [1855] 0.00 0.00 1/263789 Zap::NameEntryUserInterface::onActivate() [1574] 0.00 0.00 1/263789 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/263789 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/263789 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 1/263789 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 2/263789 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 2/263789 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] 0.00 0.00 2/263789 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 2/263789 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 3/263789 Zap::GameUserInterface::cancelChat() [1616] 0.00 0.00 4/263789 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 7/263789 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 8/263789 Zap::MenuItem::handleKey(Zap::InputCode) [199] 0.00 0.00 8/263789 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 10/263789 Zap::GameUserInterface::onTextInput(char) [1550] 0.00 0.00 25/263789 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 96/263789 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 105/263789 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 158/263789 Zap::GameMenuUserInterface::idle(unsigned int) [1103] 0.00 0.00 198/263789 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 260/263789 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 337/263789 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 378/263789 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 567/263789 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 928/263789 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 1263/263789 Zap::MenuUserInterface::render() [99] 0.00 0.00 1870/263789 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 3684/263789 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 4192/263789 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 4192/263789 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.00 4194/263789 Zap::GameUserInterface::renderLostConnectionMessage() [780] 0.00 0.00 4194/263789 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 4194/263789 Zap::GameUserInterface::renderMessageDisplay() [55] 0.00 0.00 4201/263789 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 11753/263789 Zap::GameUserInterface::getCurrentMove() [187] 0.00 0.00 12074/263789 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 20932/263789 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 28342/263789 Zap::GameUserInterface::render() [22] 0.01 0.00 155596/263789 Zap::GameUserInterface::renderTalkingClients() [239] [343] 0.1 0.01 0.00 263789 Zap::UserInterface::getGame() [343] ----------------------------------------------- 0.00 0.00 18859/259592 Zap::Projectile::renderItem(Zap::Point const&) [625] 0.01 0.00 240733/259592 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [344] 0.1 0.01 0.00 259592 Zap::GameObject::getCreationTime() [344] ----------------------------------------------- 0.00 0.00 8350/211504 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.01 0.00 203154/211504 Zap::Ship::processModules() [58] [345] 0.1 0.01 0.00 211504 Zap::ModuleInfo::getPrimaryUseType() const [345] ----------------------------------------------- 0.00 0.00 2/177733 Zap::Game::~Game() [465] 0.00 0.00 6/177733 Zap::Ship::~Ship() [1296] 0.00 0.00 101/177733 Zap::Ship::~Ship() [909] 0.00 0.01 177624/177733 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [346] 0.1 0.00 0.01 177733 TNL::Vector >::~Vector() [346] 0.01 0.00 177733/177733 std::vector, std::allocator > >::~vector() [347] ----------------------------------------------- 0.01 0.00 177733/177733 TNL::Vector >::~Vector() [346] [347] 0.1 0.01 0.00 177733 std::vector, std::allocator > >::~vector() [347] 0.00 0.00 177733/177747 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [4577] 0.00 0.00 177733/177739 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [4583] 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::~_Vector_base() [4594] ----------------------------------------------- 0.01 0.00 177624/177624 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [349] [348] 0.1 0.01 0.00 177624 std::allocator >::allocator() [348] 0.00 0.00 177624/177624 __gnu_cxx::new_allocator >::new_allocator() [4597] ----------------------------------------------- 0.00 0.01 177624/177624 std::_Vector_base, std::allocator > >::_Vector_base() [252] [349] 0.1 0.00 0.01 177624 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [349] 0.01 0.00 177624/177624 std::allocator >::allocator() [348] ----------------------------------------------- 0.00 0.00 5802/150898 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.01 0.00 145096/150898 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] [350] 0.1 0.01 0.00 150898 TNL::StringTableEntry::incRef() [350] ----------------------------------------------- 0.00 0.00 6039/103589 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.01 0.00 97550/103589 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [351] 0.1 0.01 0.00 103589 Zap::Move::isEqualMove(Zap::Move*) [351] ----------------------------------------------- 0.01 0.00 101577/101577 Zap::Ship::processModules() [58] [352] 0.1 0.01 0.00 101577 Zap::GameType::okToUseModules(Zap::Ship*) [352] ----------------------------------------------- 0.01 0.00 72912/72912 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [353] 0.1 0.01 0.00 72912 Zap::LuaObject::returnNil(lua_State*) [353] ----------------------------------------------- 0.01 0.00 69573/69573 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [354] 0.1 0.01 0.00 69573 Zap::ForceFieldProjector::push(lua_State*) [354] 0.00 0.00 69573/69573 Lunar::push(lua_State*, Zap::ForceFieldProjector*, bool) [4670] ----------------------------------------------- 0.00 0.00 4/43423 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 674/43423 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 7368/43423 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.01 0.00 35377/43423 Zap::TeamManager::getTeamColor(int) [407] [355] 0.1 0.01 0.00 43423 Zap::AbstractTeam::getColor() const [355] ----------------------------------------------- 0.00 0.00 6427/27006 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 7081/27006 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 13498/27006 Zap::CTFGameType::teamHasFlag(int) const [515] [356] 0.1 0.01 0.00 27006 Zap::MoveItem::isMounted() [356] ----------------------------------------------- 0.00 0.00 2/22688 __static_initialization_and_destruction_0(int, int) [1430] 0.00 0.00 44/22688 Zap::Statistics::Statistics() [1010] 0.00 0.01 22642/22688 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] [357] 0.1 0.00 0.01 22688 TNL::Vector::Vector(unsigned int) [357] 0.01 0.00 22688/22688 std::vector >::reserve(unsigned long) [358] 0.00 0.00 22688/22688 std::vector >::vector() [4826] ----------------------------------------------- 0.01 0.00 22688/22688 TNL::Vector::Vector(unsigned int) [357] [358] 0.1 0.01 0.00 22688 std::vector >::reserve(unsigned long) [358] 0.00 0.00 22688/22696 std::vector >::max_size() const [4820] 0.00 0.00 22688/22688 std::vector >::capacity() const [4822] ----------------------------------------------- 0.00 0.00 2/16857 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 3/16857 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 6/16857 TNL::NetInterface::sendto(TNL::Address const&, TNL::BitStream*) [1264] 0.00 0.00 7/16857 TNL::PacketStream::sendto(TNL::Socket&, TNL::Address const&) [1248] 0.00 0.00 4357/16857 Zap::ControlObjectConnection::getControlCRC() [556] 0.01 0.00 12482/16857 TNL::NetConnection::sendPacket(TNL::BitStream*) [414] [359] 0.1 0.01 0.00 16857 TNL::BitStream::getBytePosition() const [359] ----------------------------------------------- 0.01 0.00 4192/4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [360] 0.1 0.01 0.00 4192 Zap::GameType::isGameOver() const [360] ----------------------------------------------- 0.00 0.00 337/4021 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.01 0.00 3684/4021 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [361] 0.1 0.01 0.00 4021 Zap::GameType::getLowerRightCornerScoreboardOffsetFromBottom() const [361] ----------------------------------------------- 0.01 0.00 147/147 Lunar::Register(lua_State*) [364] [362] 0.1 0.01 0.00 147 Lunar::set(lua_State*, int, char const*) [362] ----------------------------------------------- 0.00 0.00 1/21 Zap::LuaLevelGenerator::registerClasses() [677] 0.00 0.01 20/21 Zap::Robot::registerClasses() [398] [363] 0.1 0.00 0.01 21 Zap::LuaScriptRunner::registerClasses() [363] 0.00 0.01 21/21 Lunar::Register(lua_State*) [364] 0.00 0.00 42/42 Lunar::Register(lua_State*) [7028] 0.00 0.00 21/41 Lunar::Register(lua_State*) [7037] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7345] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7346] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7349] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7351] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7348] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7341] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7367] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7342] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7368] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7363] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7356] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7343] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7353] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7365] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7352] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7350] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7354] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7355] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7366] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7344] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7347] 0.00 0.00 21/21 Lunar::Register(lua_State*) [7364] ----------------------------------------------- 0.00 0.01 21/21 Zap::LuaScriptRunner::registerClasses() [363] [364] 0.1 0.00 0.01 21 Lunar::Register(lua_State*) [364] 0.01 0.00 147/147 Lunar::set(lua_State*, int, char const*) [362] ----------------------------------------------- 0.00 0.00 2/5 Zap::ServerGame::cycleLevel(int) [273] 0.01 0.00 3/5 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [365] 0.1 0.01 0.00 5 Zap::GameType::levelHasLoadoutZone() [365] ----------------------------------------------- 0.01 0.00 1/1 __do_global_ctors_aux [295] [366] 0.1 0.01 0.00 1 _GLOBAL__sub_I__ZN3Zap16isEngineeredTypeEh [366] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9184] ----------------------------------------------- [367] 0.1 0.01 0.00 TNL::LogConsumer::logString(TNL::LogConsumer::MsgType, std::string) [367] ----------------------------------------------- [368] 0.1 0.01 0.00 TNL::StringTable::incRef(unsigned long) [368] ----------------------------------------------- [369] 0.1 0.01 0.00 TNL::ClientPuzzleManager::solvePuzzle(unsigned int*, TNL::Nonce&, TNL::Nonce&, unsigned int, unsigned int) [369] ----------------------------------------------- [370] 0.1 0.01 0.00 TNL::Random::readF() [370] ----------------------------------------------- [371] 0.1 0.01 0.00 TNL::Vector::erase(unsigned int) [371] ----------------------------------------------- [372] 0.1 0.01 0.00 TNL::Vector::operator[](int) [372] ----------------------------------------------- [373] 0.1 0.01 0.00 TNL::Platform::sleep(unsigned int) [373] ----------------------------------------------- [374] 0.1 0.01 0.00 TNL::NetObject::setMaskBits(unsigned int) [374] ----------------------------------------------- [375] 0.1 0.00 0.01 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] 0.01 0.00 293730/293730 Zap::Barrier::getRenderSortValue() [342] 0.00 0.00 336964/336964 Zap::GameObject::getRenderSortValue() [4520] 0.00 0.00 40528/40528 Zap::ForceField::getRenderSortValue() [4734] 0.00 0.00 16983/16983 Zap::LoadoutZone::getRenderSortValue() [4878] 0.00 0.00 537/537 Zap::SpeedZone::getRenderSortValue() [5806] ----------------------------------------------- [376] 0.1 0.01 0.00 Lunar::new_T(lua_State*) [376] ----------------------------------------------- [377] 0.1 0.01 0.00 Lunar::check(lua_State*, int) [377] ----------------------------------------------- 0.00 0.00 100/2203123 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 366/2203123 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 677/2203123 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 4175/2203123 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 5639/2203123 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 5942/2203123 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 7796/2203123 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 8004/2203123 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 25968/2203123 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 29300/2203123 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 63719/2203123 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 138372/2203123 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 161618/2203123 Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [267] 0.00 0.00 357003/2203123 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 371868/2203123 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 482057/2203123 Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [181] 0.00 0.00 540519/2203123 Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [186] [378] 0.1 0.01 0.00 2203123 Zap::Point::dot(Zap::Point const&) const [378] ----------------------------------------------- 0.00 0.00 3763/1906679 std::vector >::~vector() [1005] 0.00 0.00 24344/1906679 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 45051/1906679 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.01 0.00 1833521/1906679 std::vector >::_M_erase_at_end(Zap::DatabaseObject**) [395] [379] 0.1 0.01 0.00 1906679 std::_Vector_base >::_M_get_Tp_allocator() [379] ----------------------------------------------- 0.00 0.00 630/1019539 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 7120/1019539 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.01 0.00 1011789/1019539 Zap::Rect::expand(Zap::Point const&) [190] [380] 0.1 0.01 0.00 1019539 Zap::Point::operator-=(Zap::Point const&) [380] ----------------------------------------------- 0.01 0.00 185548/185548 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [382] [381] 0.1 0.01 0.00 185548 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [381] 0.00 0.00 185548/185548 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4567] ----------------------------------------------- 0.00 0.00 2632/185548 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 2646/185548 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.01 180270/185548 std::vector, std::allocator > >::~vector() [177] [382] 0.1 0.00 0.01 185548 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [382] 0.01 0.00 185548/185548 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [381] ----------------------------------------------- 0.00 0.00 180270/180270 std::vector, std::allocator > >::~vector() [177] [383] 0.1 0.00 0.00 180270 std::_Vector_base, std::allocator > >::~_Vector_base() [383] 0.00 0.00 180270/180270 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [513] 0.00 0.00 180270/185548 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4568] ----------------------------------------------- 0.00 0.00 1/88754 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/88754 Zap::concatenate(TNL::Vector const&, int) [1733] 0.00 0.00 14/88754 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 30/88754 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 37/88754 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 39/88754 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 52/88754 Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [1189] 0.00 0.00 62/88754 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 216/88754 Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [736] 0.00 0.00 394/88754 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 825/88754 Zap::CIniFile::sectionName(int) const [830] 0.00 0.00 15982/88754 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.01 71101/88754 Zap::CIniFile::findSection(std::string const&) const [413] [384] 0.1 0.00 0.01 88754 TNL::Vector::operator[](int) const [384] 0.01 0.00 88754/88754 std::vector >::operator[](unsigned long) const [385] 0.00 0.00 88754/244207 std::vector >::size() const [4545] ----------------------------------------------- 0.01 0.00 88754/88754 TNL::Vector::operator[](int) const [384] [385] 0.1 0.01 0.00 88754 std::vector >::operator[](unsigned long) const [385] ----------------------------------------------- 0.00 0.00 1/13967710 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 24/13967710 TNL::Vector::first() [1927] 0.00 0.00 52/13967710 TNL::Vector::reverse() [1617] 0.00 0.00 138/13967710 TNL::Vector::first() const [1765] 0.00 0.00 138/13967710 TNL::Vector::last() const [1764] 0.00 0.00 228/13967710 std::vector >::resize(unsigned long, Zap::Point) [962] 0.00 0.00 674/13967710 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 1822/13967710 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 6676/13967710 TNL::Vector::get(int) const [1225] 0.00 0.00 12467/13967710 TNL::Vector::pop_back() [733] 0.00 0.00 17940/13967710 TNL::Vector::last() [703] 0.00 0.00 241105/13967710 TNL::Vector::operator[](int) [766] 0.00 0.00 1088544/13967710 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 1575264/13967710 std::vector >::_M_check_len(unsigned long, char const*) const [281] 0.00 0.00 4898225/13967710 TNL::Vector::operator[](int) const [180] 0.00 0.00 6124412/13967710 TNL::Vector::size() const [523] [386] 0.1 0.01 0.00 13967710 std::vector >::size() const [386] ----------------------------------------------- 0.00 0.00 1/9694175 void std::_Construct(Zap::Button*, Zap::Button const&) [2086] 0.00 0.00 1/9694175 __gnu_cxx::new_allocator::construct(Zap::PluginBinding*, Zap::PluginBinding const&) [2080] 0.00 0.00 1/9694175 __gnu_cxx::new_allocator::construct(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator* const&) [2081] 0.00 0.00 1/9694175 void std::_Construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2073] 0.00 0.00 2/9694175 __gnu_cxx::new_allocator::construct(Zap::Button*, Zap::Button const&) [2052] 0.00 0.00 2/9694175 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn*, Zap::FlagSpawn const&) [1763] 0.00 0.00 2/9694175 void std::_Construct(Zap::BindingSet*, Zap::BindingSet const&) [2053] 0.00 0.00 2/9694175 __gnu_cxx::new_allocator::construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2050] 0.00 0.00 3/9694175 void std::_Construct(Zap::Move*, Zap::Move const&) [1893] 0.00 0.00 3/9694175 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [2035] 0.00 0.00 5/9694175 __gnu_cxx::new_allocator::construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2015] 0.00 0.00 6/9694175 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn const**, Zap::FlagSpawn const* const&) [2010] 0.00 0.00 6/9694175 __gnu_cxx::new_allocator::construct(TNL::NetConnection**, TNL::NetConnection* const&) [2013] 0.00 0.00 7/9694175 void std::_Construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2007] 0.00 0.00 7/9694175 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [2001] 0.00 0.00 8/9694175 __gnu_cxx::new_allocator::construct(Zap::UserInterface**, Zap::UserInterface* const&) [1971] 0.00 0.00 8/9694175 __gnu_cxx::new_allocator::construct(Zap::AbstractTeam**, Zap::AbstractTeam* const&) [1970] 0.00 0.00 10/9694175 __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1961] 0.00 0.00 10/9694175 __gnu_cxx::new_allocator::construct(ClipperLib::JoinRec**, ClipperLib::JoinRec* const&) [1962] 0.00 0.00 11/9694175 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1957] 0.00 0.00 12/9694175 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1953] 0.00 0.00 14/9694175 void std::_Construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1949] 0.00 0.00 14/9694175 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1944] 0.00 0.00 15/9694175 void std::_Construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1935] 0.00 0.00 16/9694175 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1929] 0.00 0.00 16/9694175 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1928] 0.00 0.00 19/9694175 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1921] 0.00 0.00 20/9694175 __gnu_cxx::new_allocator::construct(Zap::Robot**, Zap::Robot* const&) [1917] 0.00 0.00 23/9694175 __gnu_cxx::new_allocator::construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1901] 0.00 0.00 40/9694175 __gnu_cxx::new_allocator::construct(lua_State**, lua_State* const&) [1849] 0.00 0.00 49/9694175 __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [1823] 0.00 0.00 50/9694175 void std::_Construct, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr const&) [1815] 0.00 0.00 57/9694175 __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1807] 0.00 0.00 63/9694175 void std::_Construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1797] 0.00 0.00 63/9694175 void std::_Construct, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr const&) [1796] 0.00 0.00 75/9694175 __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1780] 0.00 0.00 80/9694175 __gnu_cxx::new_allocator::construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1197] 0.00 0.00 105/9694175 __gnu_cxx::new_allocator >::construct(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1737] 0.00 0.00 105/9694175 __gnu_cxx::new_allocator >::construct(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1738] 0.00 0.00 105/9694175 __gnu_cxx::new_allocator >::construct(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1736] 0.00 0.00 109/9694175 TNL::ConnectionStringTable::PacketEntry* TNL::constructInPlace(TNL::ConnectionStringTable::PacketEntry*) [1734] 0.00 0.00 117/9694175 __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1038] 0.00 0.00 126/9694175 void std::_Construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1031] 0.00 0.00 126/9694175 void std::_Construct(Zap::WallRec*, Zap::WallRec const&) [1702] 0.00 0.00 144/9694175 void std::_Construct(ClipperLib::DoublePoint*, ClipperLib::DoublePoint const&) [1668] 0.00 0.00 149/9694175 __gnu_cxx::new_allocator::construct(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec* const&) [1661] 0.00 0.00 160/9694175 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [991] 0.00 0.00 181/9694175 __gnu_cxx::new_allocator::construct(TNL::NetClassRep**, TNL::NetClassRep* const&) [1636] 0.00 0.00 242/9694175 void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [1210] 0.00 0.00 254/9694175 void std::_Construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1602] 0.00 0.00 257/9694175 __gnu_cxx::new_allocator const, TNL::Vector > >::construct(std::pair const, TNL::Vector >*, std::pair const, TNL::Vector > const&) [944] 0.00 0.00 374/9694175 __gnu_cxx::new_allocator::construct(ClipperLib::OutRec**, ClipperLib::OutRec* const&) [1546] 0.00 0.00 446/9694175 __gnu_cxx::new_allocator const*>::construct(TNL::Vector const**, TNL::Vector const* const&) [1509] 0.00 0.00 446/9694175 __gnu_cxx::new_allocator::construct(ClipperLib::TEdge**, ClipperLib::TEdge* const&) [1510] 0.00 0.00 530/9694175 __gnu_cxx::new_allocator::construct(unsigned char*, unsigned char const&) [1476] 0.00 0.00 613/9694175 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1464] 0.00 0.00 661/9694175 void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1457] 0.00 0.00 661/9694175 void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1458] 0.00 0.00 661/9694175 void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1456] 0.00 0.00 670/9694175 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 738/9694175 __gnu_cxx::new_allocator::construct(mergePriority*, mergePriority const&) [1441] 0.00 0.00 798/9694175 __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1037] 0.00 0.00 830/9694175 TNL::EventConnection::EventNote* TNL::constructInPlace(TNL::EventConnection::EventNote*) [1431] 0.00 0.00 884/9694175 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1422] 0.00 0.00 904/9694175 __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [1113] 0.00 0.00 940/9694175 void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [1388] 0.00 0.00 1022/9694175 void std::_Construct(Zap::Rect*, Zap::Rect const&) [1086] 0.00 0.00 1022/9694175 void std::_Construct(mergePriority*, mergePriority const&) [1405] 0.00 0.00 1246/9694175 __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [1387] 0.00 0.00 1486/9694175 __gnu_cxx::new_allocator::construct(float*, float const&) [1378] 0.00 0.00 1534/9694175 void std::_Construct(TNL::StringPtr*, TNL::StringPtr const&) [1369] 0.00 0.00 1860/9694175 __gnu_cxx::new_allocator::construct(double*, double const&) [1340] 0.00 0.00 1860/9694175 __gnu_cxx::new_allocator::construct(int*, int const&) [1341] 0.00 0.00 2084/9694175 __gnu_cxx::new_allocator::construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1316] 0.00 0.00 2646/9694175 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1297] 0.00 0.00 2784/9694175 __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [1286] 0.00 0.00 3613/9694175 __gnu_cxx::new_allocator::construct(Zap::ClientInfo**, Zap::ClientInfo* const&) [1258] 0.00 0.00 4243/9694175 __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1240] 0.00 0.00 6037/9694175 __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [892] 0.00 0.00 6813/9694175 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1149] 0.00 0.00 7660/9694175 void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1132] 0.00 0.00 10938/9694175 __gnu_cxx::new_allocator::construct(std::string*, std::string const&) [1082] 0.00 0.00 12076/9694175 void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [852] 0.00 0.00 18122/9694175 void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [695] 0.00 0.00 19362/9694175 void std::_Construct(std::string*, std::string const&) [1004] 0.00 0.00 39666/9694175 Zap::GridDatabase::BucketEntry* TNL::constructInPlace(Zap::GridDatabase::BucketEntry*) [922] 0.00 0.00 105208/9694175 __gnu_cxx::new_allocator::construct(TNL::NetObject**, TNL::NetObject* const&) [814] 0.00 0.00 244244/9694175 __gnu_cxx::new_allocator::construct(Zap::GameObject**, Zap::GameObject* const&) [732] 0.00 0.00 572101/9694175 __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [528] 0.00 0.00 1663830/9694175 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.01 0.00 6949660/9694175 __gnu_cxx::new_allocator::construct(Zap::DatabaseObject**, Zap::DatabaseObject* const&) [124] [387] 0.1 0.01 0.00 9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 16/949070 TNL::Vector::deleteAndClear() [1553] 0.00 0.00 16/949070 std::vector >::_M_check_len(unsigned long, char const*) const [1650] 0.00 0.00 53359/949070 TNL::Vector::operator[](int) [662] 0.01 0.00 895679/949070 TNL::Vector::size() const [256] [388] 0.1 0.01 0.00 949070 std::vector >::size() const [388] ----------------------------------------------- 0.00 0.01 20/20 Zap::GameType::addBot(TNL::Vector) [260] [389] 0.1 0.00 0.01 20 Zap::Robot::start() [389] 0.00 0.01 20/20 Zap::Robot::startLua() [390] 0.00 0.00 20/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 20/326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] 0.00 0.00 20/43 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 20/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 20/40 TNL::SafePtr::operator->() const [7070] 0.00 0.00 20/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] ----------------------------------------------- 0.00 0.01 20/20 Zap::Robot::start() [389] [390] 0.1 0.00 0.01 20 Zap::Robot::startLua() [390] 0.00 0.01 20/21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] 0.00 0.00 20/21 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 20/23 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 20/140 Zap::LuaScriptRunner::loadScript() [1298] 0.00 0.00 20/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 20/20 Zap::Robot::runGetName() [7409] 0.00 0.00 20/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 20/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 3042/1663830 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1024] 0.00 0.00 459926/1663830 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] 0.00 0.01 1200862/1663830 Zap::Point* std::__uninitialized_copy::__uninit_copy(Zap::Point*, Zap::Point*, Zap::Point*) [418] [391] 0.1 0.00 0.01 1663830 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.01 0.00 1663830/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 1663830/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 996/18234 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 7063/18234 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 10175/18234 Zap::GameType::getShipColor(Zap::Ship*) [285] [392] 0.1 0.01 0.00 18234 Zap::GameType::getTeamColor(int) const [392] 0.00 0.00 18234/35651 Zap::Game::getTeamColor(int) const [408] ----------------------------------------------- 0.00 0.01 255/255 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] [393] 0.1 0.00 0.01 255 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.01 0.00 2/2 Zap::GameType::validateGameType(char const*) [491] 0.00 0.00 235/235 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 96/12453 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.00 16/16 Zap::Turret::processArguments(int, char const**, Zap::Game*) [710] 0.00 0.00 12/28 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 6/6 Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1107] 0.00 0.00 6/8 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 2/2 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 251/251 Zap::Game::processLevelParam(int, char const**) [1302] 0.00 0.00 2/2 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 6/6 Zap::CoreItem::processArguments(int, char const**, Zap::Game*) [1335] 0.00 0.00 2/2 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 54/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 2/2 Zap::PickupItem::processArguments(int, char const**, Zap::Game*) [1461] 0.00 0.00 486/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 192/145178 TNL::SafePtr::operator->() const [4611] 0.00 0.00 98/138 TNL::Object::create(char const*) [6357] 0.00 0.00 96/112 TNL::SafePtr::SafePtr(Zap::GameObject*) [6428] 0.00 0.00 96/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] 0.00 0.00 96/18141 TNL::SafePtr::~SafePtr() [4859] 0.00 0.00 54/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 42/42 Zap::BotNavMeshZone::processArguments(int, char const**, Zap::Game*) [7027] 0.00 0.00 2/4 Zap::Game::setGridSize(float) [8245] 0.00 0.00 2/4 Zap::GameType::addToGame(Zap::Game*, Zap::GridDatabase*) [8255] 0.00 0.00 1/1 Zap::GameType::processArguments(int, char const**, Zap::Game*) [9634] 0.00 0.00 1/1 Zap::CoreGameType::processArguments(int, char const**, Zap::Game*) [9507] ----------------------------------------------- 0.00 0.00 4/152 Zap::LevelLoader::loadLevelFromFile(std::string const&, bool, Zap::GridDatabase*) [729] 0.00 0.01 148/152 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] [394] 0.1 0.00 0.01 152 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] 0.00 0.01 255/255 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 7862/7862 Zap::getNextChar() [5020] 0.00 0.00 6175/6175 Zap::addCharToArg(char) [5087] 0.00 0.00 1679/1679 Zap::addArg() [5463] ----------------------------------------------- 0.00 0.01 1833521/1833521 std::vector >::clear() [79] [395] 0.1 0.00 0.01 1833521 std::vector >::_M_erase_at_end(Zap::DatabaseObject**) [395] 0.01 0.00 1833521/1906679 std::_Vector_base >::_M_get_Tp_allocator() [379] 0.00 0.00 1833521/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] ----------------------------------------------- 0.00 0.00 1/145096 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] 0.00 0.00 1/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [1630] 0.00 0.00 1/145096 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 2/145096 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 2/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [1321] 0.00 0.00 2/145096 Zap::MasterServerConnection::updateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1600] 0.00 0.00 4/145096 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] 0.00 0.00 4/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [1390] 0.00 0.00 5/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [1205] 0.00 0.00 6/145096 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 6/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [1301] 0.00 0.00 9/145096 Zap::ServerGame::getCurrentLevelName() [1471] 0.00 0.00 22/145096 TNL::FunctorDecl)>::dispatch(TNL::Object*) [877] 0.00 0.00 22/145096 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::dispatch(TNL::Object*) [843] 0.00 0.00 42/145096 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 50/145096 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] 0.00 0.00 50/145096 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] 0.00 0.00 50/145096 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 78/145096 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 80/145096 __gnu_cxx::new_allocator::construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1197] 0.00 0.00 80/145096 TNL::FunctorDecl)>::dispatch(TNL::Object*) [953] 0.00 0.00 309/145096 TNL::FunctorDecl::dispatch(TNL::Object*) [998] 0.00 0.00 505/145096 Zap::Team::getName() [949] 0.00 0.00 665/145096 TNL::ConnectionStringTable::readStringTableEntry(TNL::BitStream*) [914] 0.00 0.00 670/145096 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 720/145096 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 4380/145096 Zap::GameObject::getKillString() [721] 0.00 0.00 13374/145096 Zap::ClientInfo::getName() [636] 0.00 0.01 123956/145096 Zap::WeaponInfo::WeaponInfo(Zap::WeaponInfo const&) [241] [396] 0.1 0.00 0.01 145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.01 0.00 145096/150898 TNL::StringTableEntry::incRef() [350] ----------------------------------------------- 0.00 0.00 2/430325 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 2/430325 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 2/430325 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 4/430325 Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [1641] 0.00 0.00 43/430325 Zap::GameType::GameType(int) [1164] 0.00 0.00 6174/430325 Zap::DatabaseObject::DatabaseObject() [723] 0.00 0.00 6178/430325 Zap::DatabaseObject::initialize() [788] 0.00 0.00 8059/430325 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 12453/430325 Zap::GridDatabase::getExtents() [86] 0.00 0.01 397408/430325 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [397] 0.1 0.00 0.01 430325 Zap::Rect::Rect() [397] 0.01 0.00 430325/2118821 Zap::Rect::set(Zap::Point const&, Zap::Point const&) [147] 0.00 0.00 1721300/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.01 20/20 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [398] 0.1 0.00 0.01 20 Zap::Robot::registerClasses() [398] 0.00 0.01 20/21 Zap::LuaScriptRunner::registerClasses() [363] 0.00 0.00 20/41 Lunar::Register(lua_State*) [7037] ----------------------------------------------- 0.00 0.00 4760/17801 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.01 13041/17801 Zap::ForceField::getGeom(TNL::Vector&) const [423] [399] 0.1 0.00 0.01 17801 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.01 71204/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 35602/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 17801/321750 Zap::Point::normalize(float) [530] 0.00 0.00 35602/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 17801/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.01 338/338 Zap::GameUserInterface::render() [22] [400] 0.1 0.00 0.01 338 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.01 338/4192 Zap::GameType::renderInterfaceOverlay(bool) [74] 0.00 0.00 996/18234 Zap::GameType::getTeamColor(int) const [392] 0.00 0.00 996/8059 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 4980/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 2324/11760 TNL::Vector >::size() const [4934] 0.00 0.00 1992/10080 TNL::SafePtr::operator Zap::CoreItem*() [4979] 0.00 0.00 1992/10080 TNL::Vector >::operator[](int) [4978] 0.00 0.00 676/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 338/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 338/136758 Zap::ControlObjectConnection::getControlObject() [4613] ----------------------------------------------- 0.00 0.01 148/148 Lunar::thunk(lua_State*) [402] [401] 0.1 0.00 0.01 148 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] 0.00 0.01 148/152 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] 0.00 0.00 148/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 148/190 Zap::LuaObject::getString(lua_State*, int, char const*) [6170] 0.00 0.00 148/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] ----------------------------------------------- 0.00 0.01 148/148 luaD_precall [1] [402] 0.1 0.00 0.01 148 Lunar::thunk(lua_State*) [402] 0.00 0.01 148/148 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] 0.00 0.00 148/148 Lunar::check(lua_State*, int) [6298] ----------------------------------------------- 0.00 0.01 1/1 Zap::shutdownBitfighter() [248] [403] 0.1 0.00 0.01 1 Zap::ClientGame::~ClientGame() [403] 0.00 0.01 1/1 Zap::ClientGame::~ClientGame() [404] ----------------------------------------------- 0.00 0.01 1/1 Zap::ClientGame::~ClientGame() [403] [404] 0.1 0.00 0.01 1 Zap::ClientGame::~ClientGame() [404] 0.01 0.00 1/1 Zap::UserInterfaceData::~UserInterfaceData() [493] 0.00 0.00 1/2 Zap::Game::~Game() [465] 0.00 0.00 1/2 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 1/4 Zap::Game::cleanUp() [655] 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/1 TNL::SafePtr::getPointer() [9472] 0.00 0.00 1/22 Zap::FullClientInfo::~FullClientInfo() [7299] 0.00 0.00 1/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/41078 TNL::SafePtr::~SafePtr() [4729] 0.00 0.00 1/1 Zap::FXManager::~FXManager() [9650] ----------------------------------------------- 0.00 0.01 6147/6147 Zap::UserInterface::drawStringc(int, int, int, char const*) [406] [405] 0.1 0.00 0.01 6147 Zap::UserInterface::drawStringc(float, float, float, char const*, bool) [405] 0.00 0.01 6147/109446 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] 0.00 0.00 6147/13501 Zap::UserInterface::getStringWidth(float, char const*) [550] ----------------------------------------------- 0.00 0.01 6147/6147 Zap::Ship::render(int) [113] [406] 0.1 0.00 0.01 6147 Zap::UserInterface::drawStringc(int, int, int, char const*) [406] 0.00 0.01 6147/6147 Zap::UserInterface::drawStringc(float, float, float, char const*, bool) [405] ----------------------------------------------- 0.00 0.01 35651/35651 Zap::Game::getTeamColor(int) const [408] [407] 0.1 0.00 0.01 35651 Zap::TeamManager::getTeamColor(int) [407] 0.01 0.00 35377/43423 Zap::AbstractTeam::getColor() const [355] 0.00 0.00 35377/895679 TNL::Vector::size() const [256] 0.00 0.00 35377/53359 TNL::Vector::operator[](int) [662] ----------------------------------------------- 0.00 0.00 340/35651 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 4760/35651 Zap::ForceField::render() [524] 0.00 0.00 12317/35651 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 18234/35651 Zap::GameType::getTeamColor(int) const [392] [408] 0.1 0.00 0.01 35651 Zap::Game::getTeamColor(int) const [408] 0.00 0.01 35651/35651 Zap::TeamManager::getTeamColor(int) [407] ----------------------------------------------- 0.00 0.01 105/105 Zap::UserInterface::renderCurrent() [21] [409] 0.1 0.00 0.01 105 Zap::MainMenuUserInterface::render() [409] 0.00 0.01 105/684 Zap::MenuUserInterface::render() [99] 0.00 0.00 105/105 Zap::renderStaticBitfighterLogo() [772] 0.00 0.00 105/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 105/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 105/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 105/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 105/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 105/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 105/275859 Zap::Game::getCurrentTime() [4527] ----------------------------------------------- 0.00 0.00 11392/22788 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 11396/22788 Zap::ServerGame::idle(unsigned int) [13] [410] 0.1 0.00 0.01 22788 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.01 11396/297937 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.00 22792/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 11396/1833521 TNL::Vector::clear() [78] 0.00 0.00 11396/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 11396/107546474 TNL::Vector::size() const [38] ----------------------------------------------- 0.00 0.01 4392/4392 Zap::MenuUserInterface::render() [99] [411] 0.1 0.00 0.01 4392 Zap::MenuItem::render(int, int, bool) [411] 0.00 0.01 3627/3627 Zap::MenuItem::render(int, int, int, bool) [447] 0.00 0.00 597/597 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 168/168 Zap::ToggleMenuItem::render(int, int, int, bool) [668] 0.00 0.00 4392/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] ----------------------------------------------- 0.00 0.00 692/6046 Zap::Robot::getCurrentZone() [630] 0.00 0.01 5354/6046 Zap::LuaRobot::getWaypoint(lua_State*) [76] [412] 0.1 0.00 0.01 6046 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.01 6046/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 6697/330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.00 0.00 6046/1833521 TNL::Vector::clear() [78] 0.00 0.00 6697/361181 TNL::Vector::address() const [340] 0.00 0.00 6046/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 6046/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 6702/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.00 6702/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 12092/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 10434/107546474 TNL::Vector::size() const [38] 0.00 0.00 6046/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 6697/6124412 TNL::Vector::size() const [523] 0.00 0.00 13394/17343 Zap::BfObject::getOutline() const [4873] 0.00 0.00 6702/6702 Zap::Rect::contains(Zap::Point const&) const [5057] ----------------------------------------------- 0.00 0.00 1/2311 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/2311 Zap::CIniFile::GetNumEntries(std::string const&) [1269] 0.00 0.00 3/2311 Zap::writeLevels(Zap::CIniFile*) [880] 0.00 0.00 4/2311 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 6/2311 Zap::CIniFile::deleteSection(std::string const&) [993] 0.00 0.00 48/2311 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 142/2311 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 397/2311 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 421/2311 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 1288/2311 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] [413] 0.1 0.00 0.01 2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.01 71101/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 142202/174166 Zap::CIniFile::CheckCase(std::string) const [4601] 0.00 0.00 71201/109145 TNL::Vector::size() const [4631] 0.00 0.00 71101/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] ----------------------------------------------- [414] 0.1 0.00 0.01 TNL::NetConnection::sendPacket(TNL::BitStream*) [414] 0.01 0.00 12482/16857 TNL::BitStream::getBytePosition() const [359] 0.00 0.00 6244/6251 TNL::NetConnection::isLocalConnection() [5078] ----------------------------------------------- 0.00 0.01 3784/3784 Zap::GameObject::render(int) [102] [415] 0.1 0.00 0.01 3784 Zap::LoadoutZone::render() [415] 0.00 0.01 3784/3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*, Zap::Point const&, float, float) [435] 0.00 0.00 3784/12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 3784/3784 Zap::BfObject::getCentroid() [1019] 0.00 0.00 3784/3784 Zap::BfObject::getLabelAngle() [5232] 0.00 0.00 3784/3784 Zap::BfObject::getFill() const [5235] 0.00 0.00 3784/17343 Zap::BfObject::getOutline() const [4873] 0.00 0.00 3784/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.01 87/87 Zap::UserInterface::renderCurrent() [21] [416] 0.1 0.00 0.01 87 Zap::HostMenuUserInterface::render() [416] 0.00 0.01 87/684 Zap::MenuUserInterface::render() [99] 0.00 0.00 87/4281 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 6/6 Zap::HostMenuUserInterface::addProgressListItem(std::string) [1951] 0.00 0.00 6/6 Zap::ServerGame::getLastLevelLoadName() [8035] 0.00 0.00 6/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 6/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] ----------------------------------------------- [417] 0.1 0.00 0.01 TNL::RefPtrData::destroySelf() [417] 0.01 0.00 2784/2784 Zap::SoundEffect::~SoundEffect() [483] 0.00 0.00 2/2 Zap::GameConnection::~GameConnection() [579] 0.00 0.00 42/419 Zap::BotNavMeshZone::~BotNavMeshZone() [708] 0.00 0.00 206/206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6147] 0.00 0.00 160/160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6227] 0.00 0.00 154/154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6246] 0.00 0.00 100/100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6476] 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6832] 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6829] 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7407] 0.00 0.00 12/12 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7620] 0.00 0.00 10/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7716] 0.00 0.00 8/8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7826] 0.00 0.00 8/8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7823] 0.00 0.00 5/10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7713] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8229] 0.00 0.00 4/4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8235] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8238] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8223] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8232] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8226] 0.00 0.00 4/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8241] 0.00 0.00 2/2 Zap::MasterServerConnection::~MasterServerConnection() [8674] 0.00 0.00 2/2 Zap::GameNetInterface::~GameNetInterface() [8658] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8692] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8685] 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8678] 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8705] 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8739] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8688] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8695] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8699] 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9571] 0.00 0.00 1/2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8711] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8708] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9669] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9662] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9230] ----------------------------------------------- 0.00 0.01 981257/981257 Zap::Point* std::uninitialized_copy(Zap::Point*, Zap::Point*, Zap::Point*) [419] [418] 0.1 0.00 0.01 981257 Zap::Point* std::__uninitialized_copy::__uninit_copy(Zap::Point*, Zap::Point*, Zap::Point*) [418] 0.00 0.01 1200862/1663830 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.00 0.00 1200862/1663830 Zap::Point* std::__addressof(Zap::Point&) [4459] ----------------------------------------------- 0.00 0.01 981257/981257 Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [420] [419] 0.1 0.00 0.01 981257 Zap::Point* std::uninitialized_copy(Zap::Point*, Zap::Point*, Zap::Point*) [419] 0.00 0.01 981257/981257 Zap::Point* std::__uninitialized_copy::__uninit_copy(Zap::Point*, Zap::Point*, Zap::Point*) [418] ----------------------------------------------- 0.00 0.00 1/981257 Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [1959] 0.00 0.00 193624/981257 std::vector >::operator=(std::vector > const&) [196] 0.00 0.01 787632/981257 Zap::Point* std::__uninitialized_move_a >(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [451] [420] 0.1 0.00 0.01 981257 Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [420] 0.00 0.01 981257/981257 Zap::Point* std::uninitialized_copy(Zap::Point*, Zap::Point*, Zap::Point*) [419] ----------------------------------------------- 0.00 0.01 2/2 Zap::ServerGame::cycleLevel(int) [273] [421] 0.1 0.00 0.01 2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.01 4/4 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] 0.00 0.00 1658/1658 Zap::BfObject::addVert(Zap::Point const&, bool) [589] 0.00 0.00 377/377 Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [823] 0.00 0.00 2/2 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 377/419 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] 0.00 0.00 2/2 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 2/2 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] 0.00 0.00 2/2 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 2037/2037 Zap::GridDatabase::getObjectCount() [1180] 0.00 0.00 2/2 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 4/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 2/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.00 0.00 2/48 TNL::Vector >::~Vector() [1333] 0.00 0.00 6/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 2/2 Zap::Rect::expandToInt(Zap::Point const&) [1842] 0.00 0.00 6/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 2/2 Zap::Game::getWorldExtents() [1925] 0.00 0.00 2/2 Zap::Rect::offset(Zap::Point const&) [1965] 0.00 0.00 2041/12200 Zap::ServerGame::getBotZoneDatabase() [4921] 0.00 0.00 1662/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 377/6879 TNL::Vector::operator[](int) [5048] 0.00 0.00 377/4109 Zap::BotNavMeshZone::getZoneId() [5201] 0.00 0.00 6/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 4/4 Zap::Rect::getHeight() const [8286] 0.00 0.00 4/4 Zap::Rect::getWidth() const [8285] 0.00 0.00 2/446 TNL::Vector::Vector(unsigned int) [5884] 0.00 0.00 2/48 TNL::Vector >::Vector(unsigned int) [6789] 0.00 0.00 2/2 Zap::Triangulate::TriangleData::TriangleData() [8632] 0.00 0.00 2/2 rcPolyMesh::rcPolyMesh() [8547] 0.00 0.00 2/8 TNL::Vector::Vector(unsigned int) [7811] 0.00 0.00 2/6 TNL::Vector::resize(unsigned int) [8030] 0.00 0.00 2/8 TNL::Vector::~Vector() [7812] 0.00 0.00 2/2 rcPolyMesh::~rcPolyMesh() [8548] 0.00 0.00 2/2 Zap::Triangulate::TriangleData::~TriangleData() [8633] 0.00 0.00 2/801 TNL::Vector::~Vector() [5670] ----------------------------------------------- 0.00 0.00 2288/13041 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 4882/13041 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 5871/13041 Zap::Robot::canSeePoint(Zap::Point, bool) [28] [422] 0.1 0.00 0.01 13041 Zap::ForceField::getCollisionPoly(TNL::Vector&) const [422] 0.00 0.01 13041/13041 Zap::ForceField::getGeom(TNL::Vector&) const [423] ----------------------------------------------- 0.00 0.01 13041/13041 Zap::ForceField::getCollisionPoly(TNL::Vector&) const [422] [423] 0.1 0.00 0.01 13041 Zap::ForceField::getGeom(TNL::Vector&) const [423] 0.00 0.01 13041/17801 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] ----------------------------------------------- 0.00 0.00 2175/542599 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 157654/542599 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 382770/542599 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] [424] 0.0 0.00 0.01 542599 Zap::Ship::getSensorStatus() [424] 0.01 0.00 542599/791620 Zap::Ship::hasModule(Zap::ShipModule) [334] ----------------------------------------------- 0.00 0.00 105/4155 Zap::renderStaticBitfighterLogo() [772] 0.00 0.01 4050/4155 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [425] 0.0 0.00 0.01 4155 Zap::UserInterface::drawCenteredStringf(int, int, char const*, ...) [425] 0.00 0.01 4155/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] ----------------------------------------------- 0.00 0.00 14/641 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.01 627/641 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] [426] 0.0 0.00 0.01 641 Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [426] 0.01 0.00 50802/80998 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 50802/553945 Zap::Point::Point(double, double) [4487] ----------------------------------------------- 0.00 0.00 61/3921 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.01 3860/3921 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [427] 0.0 0.00 0.01 3921 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.01 627/641 Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [426] 0.00 0.00 627/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 1254/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 172/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 3921/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 1254/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 627/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 75/150 Zap::GameType::addWall(Zap::WallRec const&, Zap::Game*) [533] 0.00 0.00 75/150 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] [428] 0.0 0.00 0.01 150 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.01 150/150 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.00 0.00 378/378 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 138/138 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 732/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 426/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 366/987983 TNL::Vector::clear() [133] 0.00 0.00 426/408565 TNL::Vector::~Vector() [291] 0.00 0.00 378/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 378/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 732/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 504/6124412 TNL::Vector::size() const [523] 0.00 0.00 12/17940 TNL::Vector::last() [703] 0.00 0.00 12/24 TNL::Vector::first() [1927] 0.00 0.00 12/776 Zap::Point::operator==(Zap::Point const&) const [5687] ----------------------------------------------- 0.00 0.01 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [429] 0.0 0.00 0.01 1 TNL::FunctorDecl::dispatch(TNL::Object*) [429] 0.00 0.01 1/1 Zap::GameConnection::c2sRequestLevelChange_remote(int, bool) [431] ----------------------------------------------- 0.00 0.01 1/1 Zap::GameConnection::c2sRequestLevelChange_remote(int, bool) [431] [430] 0.0 0.00 0.01 1 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.01 1/2 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 1/50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 2/80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 1/42 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 1/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 1/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 1/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 1/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.00 0.01 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [429] [431] 0.0 0.00 0.01 1 Zap::GameConnection::c2sRequestLevelChange_remote(int, bool) [431] 0.00 0.01 1/1 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] ----------------------------------------------- 0.00 0.00 95/316886 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 15017/316886 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.00 0.01 301774/316886 TNL::Vector::address() [244] [432] 0.0 0.00 0.01 316886 std::vector >::begin() [432] 0.01 0.00 316886/506877 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::DatabaseObject** const&) [336] ----------------------------------------------- 0.00 0.01 4192/4192 Zap::UserInterface::drawStringfr(int, int, int, char const*, ...) [434] [433] 0.0 0.00 0.01 4192 Zap::UserInterface::drawStringr(int, int, int, char const*) [433] 0.00 0.01 4192/4192 Zap::UserInterface::doDrawAngleString(int, int, float, float, char const*, bool) [453] 0.00 0.00 4192/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.01 4192/4192 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [434] 0.0 0.00 0.01 4192 Zap::UserInterface::drawStringfr(int, int, int, char const*, ...) [434] 0.00 0.01 4192/4192 Zap::UserInterface::drawStringr(int, int, int, char const*) [433] ----------------------------------------------- 0.00 0.01 3784/3784 Zap::LoadoutZone::render() [415] [435] 0.0 0.00 0.01 3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*, Zap::Point const&, float, float) [435] 0.00 0.01 3784/3784 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] 0.00 0.00 3784/3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [746] ----------------------------------------------- 0.00 0.01 1/1 Zap::idle() [5] [436] 0.0 0.00 0.01 1 Zap::hostGame() [436] 0.00 0.01 1/1 Zap::ServerGame::startHosting() [437] 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/384 Zap::Timer::reset() [5946] ----------------------------------------------- 0.00 0.01 1/1 Zap::hostGame() [436] [437] 0.0 0.00 0.01 1 Zap::ServerGame::startHosting() [437] 0.00 0.01 1/2 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 39/42 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 41/41 Zap::ServerGame::getLevelNameCount() [7035] 0.00 0.00 39/41 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 39/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 1/123 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 22/123 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 100/123 Zap::GameType::idle_server(unsigned int) [114] [438] 0.0 0.00 0.01 123 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.01 0.00 3/5 Zap::GameType::levelHasLoadoutZone() [365] 0.00 0.00 119/119 Zap::GameType::spawnRobot(Zap::Robot*) [923] 0.00 0.00 122/241 Zap::GameType::getSpawnPoint(int) [1047] 0.00 0.00 3/6 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 1/2 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 3/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 3/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 3/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 123/123 Zap::ClientInfo::shouldDelaySpawn() [6390] 0.00 0.00 122/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 122/245 Zap::Timer::clear() [6089] 0.00 0.00 122/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 119/161 Zap::ClientInfo::getShip() [6219] 0.00 0.00 119/119 Zap::BfObject::setTeam(int) [6404] 0.00 0.00 3/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 3/3 Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [8415] 0.00 0.00 3/23 Zap::ClientInfo::setShip(Zap::Ship*) [7268] 0.00 0.00 3/9254 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] 0.00 0.00 3/38 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] 0.00 0.00 3/114 TNL::Vector::clear() [6421] ----------------------------------------------- 0.01 0.00 1/1 Zap::shutdownBitfighter() [248] [439] 0.0 0.01 0.00 1 Zap::GameSettings::save() [439] 0.00 0.00 1/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 1/4 Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [1028] ----------------------------------------------- 0.00 0.01 3784/3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*, Zap::Point const&, float, float) [435] [440] 0.0 0.00 0.01 3784 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] 0.00 0.01 3784/3784 Zap::renderCenteredString(Zap::Point const&, float, char const*) [441] 0.00 0.00 3784/27246 Zap::glTranslate(Zap::Point const&) [4784] 0.00 0.00 3784/111682 Zap::glScale(float) [4628] 0.00 0.00 3784/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.01 3784/3784 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] [441] 0.0 0.00 0.01 3784 Zap::renderCenteredString(Zap::Point const&, float, char const*) [441] 0.00 0.01 3784/3784 Zap::renderCenteredString(Zap::Point const&, int, char const*) [442] ----------------------------------------------- 0.00 0.01 3784/3784 Zap::renderCenteredString(Zap::Point const&, float, char const*) [441] [442] 0.0 0.00 0.01 3784 Zap::renderCenteredString(Zap::Point const&, int, char const*) [442] 0.00 0.00 3784/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 3784/13501 Zap::UserInterface::getStringWidth(float, char const*) [550] ----------------------------------------------- 0.00 0.00 1/50 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 11/50 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/50 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 20/50 Zap::GameType::addBot(TNL::Vector) [260] [443] 0.0 0.00 0.01 50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.01 50/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 890/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 890/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 50/50 Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [1138] 0.00 0.00 50/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 840/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 50/150 TNL::RangedU32<0u, 48u>::RangedU32(unsigned int) [6274] 0.00 0.00 50/150 TNL::RangedU32<0u, 7u>::RangedU32(unsigned int) [6275] 0.00 0.00 50/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 50/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.00 0.01 5928/5928 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [444] 0.0 0.00 0.01 5928 Zap::GridDatabase::pointCanSeePoint(Zap::Point const&, Zap::Point const&) [444] 0.00 0.01 5928/397408 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 5928/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.01 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] [445] 0.0 0.00 0.01 50 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] 0.00 0.01 50/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 50/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 50/50 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] 0.00 0.00 50/50 TNL::RangedU32<0u, 48u>::operator unsigned int() const [6758] 0.00 0.00 50/50 TNL::RangedU32<0u, 7u>::operator unsigned int() const [6759] 0.00 0.00 50/326 TNL::Vector::~Vector() [6013] ----------------------------------------------- 0.00 0.01 4192/4192 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [446] 0.0 0.00 0.01 4192 Zap::UserInterface::drawTime(int, int, int, int, char const*) [446] 0.00 0.01 4192/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] ----------------------------------------------- 0.00 0.01 3627/3627 Zap::MenuItem::render(int, int, bool) [411] [447] 0.0 0.00 0.01 3627 Zap::MenuItem::render(int, int, int, bool) [447] 0.00 0.01 3627/3627 Zap::UserInterface::drawCenteredStringf(int, int, int, char const*, ...) [448] 0.00 0.00 3627/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 3627/4392 Zap::MenuItem::getColor(bool) [5174] 0.00 0.00 3627/4604 Zap::MenuItem::getPrompt() const [5169] ----------------------------------------------- 0.00 0.01 3627/3627 Zap::MenuItem::render(int, int, int, bool) [447] [448] 0.0 0.00 0.01 3627 Zap::UserInterface::drawCenteredStringf(int, int, int, char const*, ...) [448] 0.00 0.01 3627/26121 Zap::UserInterface::drawCenteredString(int, int, int, char const*) [115] ----------------------------------------------- 0.00 0.00 3/1288 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 3/1288 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 4/1288 Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [1028] 0.00 0.00 6/1288 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 6/1288 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 6/1288 Zap::CIniFile::SetValueF(std::string const&, std::string const&, double, bool) [969] 0.00 0.00 21/1288 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 27/1288 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 30/1288 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 60/1288 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 114/1288 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 120/1288 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] 0.00 0.00 888/1288 Zap::CIniFile::processLine(std::string) [518] [449] 0.0 0.00 0.01 1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 1288/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 1288/1901 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 1776/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 2176/15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 400/20685 TNL::Vector::operator[](int) [4848] ----------------------------------------------- 0.00 0.01 3570/3570 Zap::GameUserInterface::renderScoreboard() [176] [450] 0.0 0.00 0.01 3570 Zap::UserInterface::drawStringAndGetWidth(int, int, int, char const*) [450] 0.00 0.00 3570/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 3570/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.00 228/787632 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.01 787404/787632 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [451] 0.0 0.00 0.01 787632 Zap::Point* std::__uninitialized_move_a >(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [451] 0.00 0.01 787632/981257 Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [420] ----------------------------------------------- 0.00 0.01 1/1 main [4] [452] 0.0 0.00 0.01 1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.00 1/2 Zap::CIniFile::ReadFile() [517] 0.00 0.00 1/1 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 1/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 1/1 Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [761] 0.00 0.00 1/1 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 1/1 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] 0.00 0.00 1/1 Zap::loadDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [835] 0.00 0.00 1/1 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 1/1 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] 0.00 0.00 1/1 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 1/1 Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [1128] 0.00 0.00 1/1 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/1 Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) [1236] 0.00 0.00 1/1 Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [1235] 0.00 0.00 1/1 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 1/1 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] 0.00 0.00 1/1 Zap::loadLevelSkipList(Zap::CIniFile*, Zap::GameSettings*) [1268] 0.00 0.00 1/1 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 1/6043 Zap::GameSettings::getBanList() [5098] ----------------------------------------------- 0.00 0.01 4192/4192 Zap::UserInterface::drawStringr(int, int, int, char const*) [433] [453] 0.0 0.00 0.01 4192 Zap::UserInterface::doDrawAngleString(int, int, float, float, char const*, bool) [453] 0.00 0.00 4192/113638 Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [60] ----------------------------------------------- 0.01 0.00 120977/120977 Lunar::thunk(lua_State*) [2] [454] 0.0 0.01 0.00 120977 Zap::LuaShip::getRad(lua_State*) [454] 0.00 0.00 120977/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 120977/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 120977/255025 Zap::Item::getRadius() [4535] 0.00 0.00 120977/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] ----------------------------------------------- 0.00 0.01 2430/2430 Zap::GameObject::render(int) [102] [455] 0.0 0.00 0.01 2430 Zap::Turret::render() [455] 0.00 0.00 2430/2430 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 2430/12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 2430/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 2430/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 2430/24332 Zap::Color::Color(Zap::Color const*) [4808] 0.00 0.00 2430/44680 Zap::EngineeredItem::isEnabled() [4715] ----------------------------------------------- 0.00 0.01 1541850/1541850 Lunar::thunk(lua_State*) [72] [456] 0.0 0.00 0.01 1541850 Zap::LuaShip::getClassID(lua_State*) [456] 0.01 0.00 1541850/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- 0.00 0.01 150/150 Zap::WallRec::constructWalls(Zap::Game*) const [428] [457] 0.0 0.00 0.01 150 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.01 0.00 150/150 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 548/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 548/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 150/6124412 TNL::Vector::size() const [523] 0.00 0.00 1096/1644 TNL::Vector::operator[](int) const [5468] 0.00 0.00 698/2946 TNL::Vector::size() const [5309] ----------------------------------------------- 0.00 0.01 6237/6237 TNL::NetConnection::handleNotify(unsigned int, bool) [459] [458] 0.0 0.00 0.01 6237 Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [458] 0.00 0.01 6037/6037 TNL::Vector::erase(unsigned int) [460] 0.00 0.00 6237/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 6237/12484 TNL::NetConnection::isConnectionToServer() [4913] ----------------------------------------------- [459] 0.0 0.00 0.01 TNL::NetConnection::handleNotify(unsigned int, bool) [459] 0.00 0.01 6237/6237 Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [458] ----------------------------------------------- 0.00 0.01 6037/6037 Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [458] [460] 0.0 0.00 0.01 6037 TNL::Vector::erase(unsigned int) [460] 0.00 0.01 6037/6037 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] 0.00 0.00 6037/39566 std::vector >::size() const [4739] 0.00 0.00 6037/6040 std::vector >::begin() [5100] 0.00 0.00 6037/14993 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4894] ----------------------------------------------- 0.00 0.01 6037/6037 TNL::Vector::erase(unsigned int) [460] [461] 0.0 0.00 0.01 6037 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] 0.00 0.00 6037/6037 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [544] 0.00 0.00 2919/2919 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [571] 0.00 0.00 8956/8959 std::vector >::end() [5000] 0.00 0.00 8956/14993 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4894] 0.00 0.00 6037/6037 __gnu_cxx::new_allocator::destroy(Zap::Move*) [5115] ----------------------------------------------- 0.01 0.00 3294/3294 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [462] 0.0 0.01 0.00 3294 Zap::DamageInfo::DamageInfo() [462] 0.00 0.00 6588/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.01 0.00 150/150 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] [463] 0.0 0.01 0.00 150 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 496/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 1488/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 1044/6124412 TNL::Vector::size() const [523] 0.00 0.00 496/53297 Zap::Point::ATAN2() const [4694] 0.00 0.00 248/776 Zap::Point::operator==(Zap::Point const&) const [5687] ----------------------------------------------- 0.00 0.01 4/4 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [464] 0.0 0.00 0.01 4 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] 0.01 0.00 4/4 Zap::GridDatabase::findObjects_fast() const [485] 0.00 0.00 385/107546474 TNL::Vector::size() const [38] 0.00 0.00 377/377 TNL::Vector::get(int) const [1446] 0.00 0.00 377/1173 TNL::Vector::operator[](int) [5546] 0.00 0.00 4/4 TNL::Vector::resize(unsigned int) [8200] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 1/2 Zap::ServerGame::~ServerGame() [549] [465] 0.0 0.00 0.01 2 Zap::Game::~Game() [465] 0.00 0.01 2/2 Zap::TeamManager::~TeamManager() [466] 0.00 0.00 2/177733 TNL::Vector >::~Vector() [346] 0.00 0.00 2/2 boost::shared_ptr::~shared_ptr() [2014] 0.00 0.00 2/342 TNL::Vector::~Vector() [5977] 0.00 0.00 2/3 TNL::SafePtr::~SafePtr() [8402] 0.00 0.00 2/2 TNL::SafePtr::~SafePtr() [8612] 0.00 0.00 2/2 TNL::RefPtr::~RefPtr() [8580] 0.00 0.00 2/2 TNL::Vector::~Vector() [8584] 0.00 0.00 2/2 Zap::LevelLoader::~LevelLoader() [8628] ----------------------------------------------- 0.00 0.01 2/2 Zap::Game::~Game() [465] [466] 0.0 0.00 0.01 2 Zap::TeamManager::~TeamManager() [466] 0.01 0.00 2/2 TNL::Vector::~Vector() [490] 0.00 0.00 2/8 Zap::TeamManager::clearTeams() [1554] ----------------------------------------------- 0.00 0.01 1/1 main [4] [467] 0.0 0.00 0.01 1 Zap::GameSettings::GameSettings() [467] 0.00 0.01 1/1 Zap::InputCodeManager::InputCodeManager() [469] 0.00 0.00 1/1 TNL::Vector >::resize(unsigned int) [2039] 0.00 0.00 40/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 1/1 Zap::FolderManager::FolderManager() [9537] 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9462] 0.00 0.00 1/1 Zap::BanList::BanList(std::string const&) [9627] ----------------------------------------------- 0.00 0.01 1/1 Zap::InputCodeManager::InputCodeManager() [469] [468] 0.0 0.00 0.01 1 TNL::Vector::resize(unsigned int) [468] 0.01 0.00 1/1 Zap::BindingSet::BindingSet() [492] 0.00 0.00 1/1 std::vector >::resize(unsigned long, Zap::BindingSet) [2057] ----------------------------------------------- 0.00 0.01 1/1 Zap::GameSettings::GameSettings() [467] [469] 0.0 0.00 0.01 1 Zap::InputCodeManager::InputCodeManager() [469] 0.00 0.01 1/1 TNL::Vector::resize(unsigned int) [468] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9440] 0.00 0.00 1/25012 TNL::Vector::operator[](int) [4797] ----------------------------------------------- 0.00 0.00 1/70513 Zap::Joystick::initJoystick() [1787] 0.00 0.00 1/70513 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/70513 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/70513 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 1/70513 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.00 1/70513 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 2/70513 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 2/70513 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 2/70513 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 3/70513 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 3/70513 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 3/70513 Zap::shutdownBitfighter() [248] 0.00 0.00 3/70513 Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [1625] 0.00 0.00 4/70513 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 4/70513 main [4] 0.00 0.00 6/70513 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 20/70513 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/70513 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 433/70513 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] 0.00 0.00 4194/70513 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 4194/70513 Zap::GameUserInterface::renderMessageDisplay() [55] 0.00 0.00 6316/70513 Zap::GameUserInterface::getCurrentMove() [187] 0.00 0.00 6322/70513 Zap::UserInterface::renderCurrent() [21] 0.00 0.00 18948/70513 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 30028/70513 Zap::idle() [5] [470] 0.0 0.01 0.00 70513 Zap::GameSettings::getIniSettings() [470] ----------------------------------------------- 0.00 0.00 578/4560304 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 4559726/4560304 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [471] 0.0 0.01 0.00 4560304 Zap::isWallType(unsigned char) [471] ----------------------------------------------- 0.01 0.00 2583356/2583356 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [472] 0.0 0.01 0.00 2583356 Zap::isAnyObjectType(unsigned char) [472] ----------------------------------------------- 0.01 0.00 868036/868036 Lunar::push(lua_State*, Zap::FlagItem*, bool) [160] [473] 0.0 0.01 0.00 868036 Lunar::subtable(lua_State*, int, char const*, char const*) [473] 0.00 0.00 40/40 Lunar::weaktable(lua_State*, char const*) [7060] ----------------------------------------------- 0.01 0.00 867040/867040 Lunar::push(lua_State*, Zap::FlagItem*, bool) [160] [474] 0.0 0.01 0.00 867040 Lunar::pushuserdata(lua_State*, void*, unsigned long) [474] ----------------------------------------------- 0.00 0.00 50/696835 TNL::Vector::erase_fast(unsigned int) [1555] 0.00 0.00 6848/696835 std::vector >::_M_check_len(unsigned long, char const*) const [900] 0.00 0.00 30033/696835 TNL::Vector::operator[](int) [744] 0.00 0.00 318849/696835 TNL::Vector::operator[](int) const [191] 0.00 0.00 341055/696835 TNL::Vector::size() const [271] [475] 0.0 0.01 0.00 696835 std::vector >::size() const [475] ----------------------------------------------- 0.01 0.00 382770/382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] [476] 0.0 0.01 0.00 382770 Zap::Ship::getSensorActiveZoomFraction() [476] 0.00 0.00 382770/786614 Zap::Timer::getFraction() const [4479] ----------------------------------------------- 0.01 0.00 355336/355336 Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [60] [477] 0.0 0.01 0.00 355336 Zap::ScreenInfo::getPixelRatio() [477] ----------------------------------------------- 0.00 0.00 2646/196104 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/196104 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 2646/196104 TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [848] 0.00 0.00 7896/196104 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 180270/196104 std::vector, std::allocator > >::~vector() [177] [478] 0.0 0.01 0.00 196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] ----------------------------------------------- 0.01 0.00 75702/75702 Zap::GameUserInterface::renderTalkingClients() [239] [479] 0.0 0.01 0.00 75702 Zap::SoundEffect::isPlaying() [479] ----------------------------------------------- 0.00 0.00 8295/39666 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 31371/39666 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] [480] 0.0 0.01 0.00 39666 TNL::ClassChunker::free(Zap::GridDatabase::BucketEntry*) [480] 0.00 0.00 39666/39666 void TNL::destructInPlace(Zap::GridDatabase::BucketEntry*) [4736] ----------------------------------------------- 0.00 0.00 6/20843 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] 0.00 0.00 6/20843 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1382] 0.00 0.00 8757/20843 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [572] 0.00 0.00 12074/20843 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [544] [481] 0.0 0.01 0.00 20843 __gnu_cxx::__normal_iterator > >::base() const [481] ----------------------------------------------- 0.01 0.00 4357/4357 TNL::ByteBuffer::calculateCRC(unsigned int, unsigned int, unsigned int) const [506] [482] 0.0 0.01 0.00 4357 TNL::ByteBuffer::getBuffer() const [482] ----------------------------------------------- 0.01 0.00 2784/2784 TNL::RefPtrData::destroySelf() [417] [483] 0.0 0.01 0.00 2784 Zap::SoundEffect::~SoundEffect() [483] 0.00 0.00 2784/2784 Zap::SoundEffect::~SoundEffect() [5316] ----------------------------------------------- 0.00 0.00 2/5 std::_Vector_base >::~_Vector_base() [583] 0.00 0.00 3/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [484] 0.0 0.00 0.01 5 std::_Vector_base >::_M_deallocate(Zap::Move*, unsigned long) [484] 0.01 0.00 3/3 __gnu_cxx::new_allocator::deallocate(Zap::Move*, unsigned long) [488] ----------------------------------------------- 0.01 0.00 4/4 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] [485] 0.0 0.01 0.00 4 Zap::GridDatabase::findObjects_fast() const [485] ----------------------------------------------- 0.00 0.01 3/3 Zap::Game::clearClientList() [487] [486] 0.0 0.00 0.01 3 TNL::Vector::clear() [486] 0.01 0.00 3/3 std::vector >::clear() [489] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameConnection::onEndGhosting() [593] 0.00 0.00 2/3 Zap::ClientGame::closeConnectionToGameServer() [529] [487] 0.0 0.00 0.01 3 Zap::Game::clearClientList() [487] 0.00 0.01 3/3 TNL::Vector::clear() [486] ----------------------------------------------- 0.01 0.00 3/3 std::_Vector_base >::_M_deallocate(Zap::Move*, unsigned long) [484] [488] 0.0 0.01 0.00 3 __gnu_cxx::new_allocator::deallocate(Zap::Move*, unsigned long) [488] ----------------------------------------------- 0.01 0.00 3/3 TNL::Vector::clear() [486] [489] 0.0 0.01 0.00 3 std::vector >::clear() [489] 0.00 0.00 3/3 std::vector >::_M_erase_at_end(Zap::ClientInfo**) [8522] ----------------------------------------------- 0.01 0.00 2/2 Zap::TeamManager::~TeamManager() [466] [490] 0.0 0.01 0.00 2 TNL::Vector::~Vector() [490] 0.00 0.00 2/2 std::vector >::~vector() [8989] ----------------------------------------------- 0.01 0.00 2/2 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [491] 0.0 0.01 0.00 2 Zap::GameType::validateGameType(char const*) [491] ----------------------------------------------- 0.01 0.00 1/1 TNL::Vector::resize(unsigned int) [468] [492] 0.0 0.01 0.00 1 Zap::BindingSet::BindingSet() [492] ----------------------------------------------- 0.01 0.00 1/1 Zap::ClientGame::~ClientGame() [404] [493] 0.0 0.01 0.00 1 Zap::UserInterfaceData::~UserInterfaceData() [493] 0.00 0.00 1/2 TNL::Vector::~Vector() [8603] ----------------------------------------------- [494] 0.0 0.01 0.00 TNL::NetConnection::hasUnackedSentPackets() [494] ----------------------------------------------- [495] 0.0 0.01 0.00 TNL::ConnectionParameters::ConnectionParameters() [495] 0.00 0.00 8/64 TNL::Nonce::Nonce() [6650] 0.00 0.00 8/2815 TNL::RefPtr::RefPtr() [5312] 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8198] ----------------------------------------------- [496] 0.0 0.01 0.00 Zap::ScreenInfo::getPhysicalScreenHeight() [496] ----------------------------------------------- [497] 0.0 0.01 0.00 Zap::isWallItemType(unsigned char) [497] ----------------------------------------------- [498] 0.0 0.01 0.00 Zap::SpeexVoiceDecoder::decompressFrame(short*, unsigned char*, unsigned int) [498] ----------------------------------------------- [499] 0.0 0.01 0.00 Zap::Ship::isOnObject(Zap::GameObject*) [499] ----------------------------------------------- [500] 0.0 0.01 0.00 Zap::Color::Color(float, double, double) [500] ----------------------------------------------- [501] 0.0 0.01 0.00 Zap::LuaShip::getFlagCount(lua_State*) [501] ----------------------------------------------- [502] 0.0 0.01 0.00 Zap::LuaShip::isAlive(lua_State*) [502] ----------------------------------------------- [503] 0.0 0.01 0.00 Zap::LuaRobot::setWeaponIndex(lua_State*) [503] ----------------------------------------------- [504] 0.0 0.01 0.00 Lunar::check(lua_State*, int) [504] ----------------------------------------------- [505] 0.0 0.01 0.00 Lunar::check(lua_State*, int) [505] ----------------------------------------------- [506] 0.0 0.00 0.01 TNL::ByteBuffer::calculateCRC(unsigned int, unsigned int, unsigned int) const [506] 0.01 0.00 4357/4357 TNL::ByteBuffer::getBuffer() const [482] ----------------------------------------------- [507] 0.0 0.01 0.00 std::allocator::allocator(std::allocator const&) [507] ----------------------------------------------- [508] 0.0 0.01 0.00 std::_Iter_base::_S_base(TNL::NetObject**) [508] ----------------------------------------------- [509] 0.0 0.01 0.00 std::vector >::reserve(unsigned long) [509] ----------------------------------------------- [510] 0.0 0.01 0.00 std::vector >::push_back(TNL::NetObject* const&) [510] ----------------------------------------------- [511] 0.0 0.01 0.00 std::_Niter_base::iterator_type std::__niter_base(TNL::NetObject**) [511] ----------------------------------------------- [512] 0.0 0.01 0.00 non-virtual thunk to Zap::Projectile::push(lua_State*) [512] ----------------------------------------------- 0.00 0.00 180270/180270 std::_Vector_base, std::allocator > >::~_Vector_base() [383] [513] 0.0 0.00 0.00 180270 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [513] 0.00 0.00 180270/180270 std::allocator >::~allocator() [4574] ----------------------------------------------- 0.00 0.00 20/326098 Zap::Robot::~Robot() [870] 0.00 0.00 20/326098 Zap::Robot::start() [389] 0.00 0.00 20/326098 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 3810/326098 Zap::GameObject::getOwner() [873] 0.00 0.00 322228/326098 Zap::Ship::getClientInfo() [516] [514] 0.0 0.00 0.00 326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] ----------------------------------------------- 0.00 0.00 7368/7368 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [515] 0.0 0.00 0.00 7368 Zap::CTFGameType::teamHasFlag(int) const [515] 0.00 0.00 13498/27006 Zap::MoveItem::isMounted() [356] 0.00 0.00 58846/58846 TNL::Vector >::operator[](int) const [4680] 0.00 0.00 47568/77795 TNL::Vector >::size() const [4657] 0.00 0.00 40200/40200 TNL::SafePtr::operator Zap::FlagItem*() const [4735] 0.00 0.00 18646/38786 TNL::SafePtr::operator->() const [4742] 0.00 0.00 5148/7476 Zap::MoveItem::getMount() [5029] 0.00 0.00 2556/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 6/322228 Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [1434] 0.00 0.00 11/322228 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 20/322228 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/322228 Zap::Robot::startLua() [390] 0.00 0.00 22/322228 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 28/322228 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 103/322228 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 170/322228 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 1066/322228 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 2352/322228 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.00 4065/322228 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 8130/322228 Zap::Ship::processWeaponFire() [519] 0.00 0.00 38791/322228 Zap::Ship::render(int) [113] 0.00 0.00 72344/322228 Zap::Ship::processModules() [58] 0.00 0.00 195100/322228 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [516] 0.0 0.00 0.00 322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 322228/326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] ----------------------------------------------- 0.00 0.00 1/2 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1/2 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [517] 0.0 0.00 0.00 2 Zap::CIniFile::ReadFile() [517] 0.00 0.00 1246/1246 Zap::CIniFile::processLine(std::string) [518] 0.00 0.00 1246/1246 TNL::Vector::push_back(TNL::StringPtr const&) [1287] 0.00 0.00 1246/1246 TNL::StringPtr::StringPtr(char const*) [5528] 0.00 0.00 1246/4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 1246/1249 TNL::StringPtr::getString() const [5526] 0.00 0.00 1246/1246 TNL::Vector::operator[](int) [5527] 0.00 0.00 2/24760 TNL::Journal::getCurrentMode() [4804] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8597] 0.00 0.00 2/7 std::basic_string, std::allocator >::basic_string<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7978] 0.00 0.00 2/7 std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [7977] 0.00 0.00 2/2 TNL::Vector::size() const [8815] 0.00 0.00 2/2 TNL::Vector::~Vector() [8598] ----------------------------------------------- 0.00 0.00 1246/1246 Zap::CIniFile::ReadFile() [517] [518] 0.0 0.00 0.00 1246 Zap::CIniFile::processLine(std::string) [518] 0.00 0.00 888/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 182/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 94/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 81/89 Zap::CIniFile::headerComment(std::string) [1629] 0.00 0.00 1776/1840 Zap::trim(std::string const&, std::string const&) [5425] 0.00 0.00 263/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 101577/101577 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [519] 0.0 0.00 0.00 101577 Zap::Ship::processWeaponFire() [519] 0.00 0.00 101577/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 4065/4175 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 8130/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 101577/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 101577/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 4572/4572 Zap::GameType::onFire(Zap::Ship*) [5170] 0.00 0.00 4065/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 4065/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 4065/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 4065/4065 Zap::Statistics::countShot(Zap::WeaponType) [5203] 0.00 0.00 4065/4065 Zap::Ship::getAimVector() [5204] 0.00 0.00 4065/268222 Zap::Timer::getCurrent() const [4530] ----------------------------------------------- 0.00 0.00 409252/409252 std::vector >::~vector() [290] [520] 0.0 0.00 0.00 409252 std::_Vector_base >::~_Vector_base() [520] 0.00 0.00 409252/915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 409252/409252 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4507] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [521] 0.0 0.00 0.00 1 Zap::endGameCallback(Zap::ClientGame*, unsigned int) [521] 0.00 0.00 1/1 Zap::ServerGame::~ServerGame() [548] 0.00 0.00 1/2 Zap::ClientGame::closeConnectionToGameServer() [529] ----------------------------------------------- 0.00 0.00 2430/2430 Zap::Turret::render() [455] [522] 0.0 0.00 0.00 2430 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 2430/22565 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 189540/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 133650/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 7290/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 7290/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 2430/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 75330/3609734 Zap::glVertex(Zap::Point const&) [4440] 0.00 0.00 2430/553945 Zap::Point::Point(double, double) [4487] 0.00 0.00 208/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 4/6124412 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/6124412 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 6/6124412 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 6/6124412 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 12/6124412 Zap::PolygonGeometry::readGeom(int, char const**, int, float) [1188] 0.00 0.00 36/6124412 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] 0.00 0.00 51/6124412 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 69/6124412 Zap::PolylineGeometry::readGeom(int, char const**, int, float) [941] 0.00 0.00 150/6124412 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.00 0.00 224/6124412 Zap::isWoundClockwise(TNL::Vector const&) [1285] 0.00 0.00 324/6124412 Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [1207] 0.00 0.00 349/6124412 Zap::PolylineGeometry::getVertCount() const [1609] 0.00 0.00 482/6124412 Zap::Team::getSpawnPointCount() const [1558] 0.00 0.00 504/6124412 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 673/6124412 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 984/6124412 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 1044/6124412 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 1500/6124412 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 1658/6124412 Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [753] 0.00 0.00 1688/6124412 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 2154/6124412 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 2610/6124412 Zap::area(TNL::Vector const&) [774] 0.00 0.00 3498/6124412 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 6103/6124412 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 6697/6124412 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 11697/6124412 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 12828/6124412 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 23270/6124412 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 40272/6124412 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 70466/6124412 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.00 0.00 374588/6124412 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 603679/6124412 Zap::Rect::set(TNL::Vector const&) [270] 0.00 0.00 4956782/6124412 Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [49] [523] 0.0 0.00 0.00 6124412 TNL::Vector::size() const [523] 0.00 0.00 6124412/13967710 std::vector >::size() const [386] ----------------------------------------------- 0.00 0.00 4760/4760 Zap::GameObject::render(int) [102] [524] 0.0 0.00 0.00 4760 Zap::ForceField::render() [524] 0.00 0.00 4760/4760 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 4760/35651 Zap::Game::getTeamColor(int) const [408] 0.00 0.00 9520/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 824824/824824 Zap::GeometryContainer::getVert(int) const [128] [525] 0.0 0.00 0.00 824824 Zap::PointGeometry::getVert(int) const [525] 0.00 0.00 824824/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- [526] 0.0 0.00 0.00 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 7209/7209 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 128/147 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 1891/1891 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 885/5065 Zap::Projectile::~Projectile() [575] 0.00 0.00 19/19 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 81/84 Zap::Ship::onGhostRemove() [826] 0.00 0.00 80/101 Zap::Robot::~Robot() [869] 0.00 0.00 1038/1038 Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [965] 0.00 0.00 45/45 Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1017] 0.00 0.00 26/71 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 6/6 Zap::LoadoutZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1147] 0.00 0.00 14/20 Zap::ResourceItem::~ResourceItem() [1126] 0.00 0.00 7/11 Zap::FlagItem::~FlagItem() [1237] 0.00 0.00 6/6 Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1345] 0.00 0.00 2/2 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 9/9 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 2/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1114] 0.00 0.00 2/2 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 2/17 Zap::ForceField::~ForceField() [1156] 0.00 0.00 1/6 Zap::Ship::~Ship() [1295] 0.00 0.00 1/25 Zap::Turret::~Turret() [1080] 0.00 0.00 2/2 Zap::GameType::onGhostAdd(TNL::GhostConnection*) [1910] 0.00 0.00 26910/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 9345/111903 TNL::BitStream::getBitPosition() const [4627] 0.00 0.00 2080/5416 Zap::GameConnection::getNetClassGroup() const [5146] 0.00 0.00 1040/1040 TNL::BitSet32::operator=(unsigned int) [5570] 0.00 0.00 1040/1041 TNL::SafePtr::operator TNL::NetConnection*() [5569] 0.00 0.00 1040/1824 TNL::SafePtr::operator=(TNL::NetObject*) [5429] 0.00 0.00 1038/1038 Zap::GameObject::onGhostAddBeforeUpdate(TNL::GhostConnection*) [5571] ----------------------------------------------- 0.00 0.00 235/235 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [527] 0.0 0.00 0.00 235 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 75/75 Zap::GameType::addWall(Zap::WallRec const&, Zap::Game*) [533] 0.00 0.00 69/69 Zap::WallItem::processArguments(int, char const**, Zap::Game*) [807] 0.00 0.00 69/69 Zap::WallItem::~WallItem() [955] 0.00 0.00 69/69 Zap::WallRec::WallRec(Zap::WallItem const&) [992] 0.00 0.00 69/69 Zap::WallItem::WallItem() [1092] 0.00 0.00 6/6 Zap::PolyWall::processArguments(int, char const**, Zap::Game*) [1121] 0.00 0.00 64/64 Zap::Team::addSpawnPoint(Zap::Point) [1139] 0.00 0.00 64/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 64/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 6/6 Zap::PolyWall::~PolyWall() [1304] 0.00 0.00 6/6 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 64/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 6/6 Zap::PolyWall::PolyWall() [1557] 0.00 0.00 64/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 64/9880066 Zap::Point::Point() [203] 0.00 0.00 75/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 75/351 Zap::WallRec::~WallRec() [5967] 0.00 0.00 64/116 Zap::Point::read(char const**) [6414] 0.00 0.00 64/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 178399/572101 std::vector >::push_back(Zap::Point const&) [91] 0.00 0.00 393702/572101 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [528] 0.0 0.00 0.00 572101 __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [528] 0.00 0.00 572101/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 572101/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 1/2 Zap::endGameCallback(Zap::ClientGame*, unsigned int) [521] [529] 0.0 0.00 0.00 2 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 2/3 Zap::Game::clearClientList() [487] 0.00 0.00 2/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 4/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 3/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 2/2 Zap::MasterServerConnection::cancelArrangedConnectionAttempt() [8672] 0.00 0.00 2/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 42/321750 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 366/321750 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 1464/321750 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 2701/321750 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 5670/321750 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 17801/321750 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.00 118706/321750 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 175000/321750 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] [530] 0.0 0.00 0.00 321750 Zap::Point::normalize(float) [530] 0.00 0.00 321750/3891548 Zap::Point::len() const [119] ----------------------------------------------- 0.00 0.00 77/77 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [531] 0.0 0.00 0.00 77 TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [531] 0.00 0.00 77/77 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] 0.00 0.00 77/355 TNL::Vector::Vector(TNL::Vector const&) [5961] 0.00 0.00 77/801 TNL::Vector::~Vector() [5670] ----------------------------------------------- 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [531] [532] 0.0 0.00 0.00 77 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] 0.00 0.00 75/150 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 2/2 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 77/2946 TNL::Vector::size() const [5309] 0.00 0.00 75/75 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 75/351 Zap::WallRec::~WallRec() [5967] ----------------------------------------------- 0.00 0.00 75/75 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [533] 0.0 0.00 0.00 75 Zap::GameType::addWall(Zap::WallRec const&, Zap::Game*) [533] 0.00 0.00 75/150 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 75/75 TNL::Vector::push_back(Zap::WallRec const&) [1627] ----------------------------------------------- 0.00 0.00 490/12317 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 996/12317 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 2430/12317 Zap::Turret::render() [455] 0.00 0.00 3784/12317 Zap::LoadoutZone::render() [415] 0.00 0.00 4617/12317 Zap::ForceFieldProjector::render() [601] [534] 0.0 0.00 0.00 12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 12317/35651 Zap::Game::getTeamColor(int) const [408] ----------------------------------------------- 0.00 0.00 6/651589 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 2175/651589 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 4174/651589 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 4357/651589 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 8059/651589 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 31178/651589 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 216760/651589 Zap::Item::getLoc(lua_State*) [620] 0.00 0.00 384880/651589 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] [535] 0.0 0.00 0.00 651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 651589/2748570 Zap::MoveObject::getActualPos() const [261] ----------------------------------------------- 0.00 0.00 1/3 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 1/3 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.00 1/3 Zap::GameSettings::save() [439] [536] 0.0 0.00 0.00 3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 3/3 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [654] 0.00 0.00 3/3 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 3/3 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 3/3 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] 0.00 0.00 3/3 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/3 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 3/3 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 3/3 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 3/3 Zap::writePasswordSection(Zap::CIniFile*) [828] 0.00 0.00 3/3 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 3/3 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 3/3 Zap::writePluginBindings(Zap::CIniFile*) [878] 0.00 0.00 3/3 Zap::writeLevels(Zap::CIniFile*) [880] 0.00 0.00 3/3 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 3/3 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 3/3 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 3/3 Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) [1191] 0.00 0.00 3/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 3/3 Zap::writeINIHeader(Zap::CIniFile*) [1926] 0.00 0.00 3/4 Zap::GameSettings::getLevelSkipList() [8211] 0.00 0.00 3/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 3/6043 Zap::GameSettings::getBanList() [5098] 0.00 0.00 3/5 Zap::CIniFile::WriteFile() [8133] ----------------------------------------------- 0.00 0.00 996/8059 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 7063/8059 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [537] 0.0 0.00 0.00 8059 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 8059/8059 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8059/8059 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 8059/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 8059/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 8059/136758 Zap::ControlObjectConnection::getControlObject() [4613] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ControlObjectConnection::addPendingMove(Zap::Move*) [539] [538] 0.0 0.00 0.00 6037 TNL::Vector::push_back(Zap::Move const&) [538] 0.00 0.00 6037/6037 std::vector >::push_back(Zap::Move const&) [540] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ClientGame::idle(unsigned int) [24] [539] 0.0 0.00 0.00 6037 Zap::ControlObjectConnection::addPendingMove(Zap::Move*) [539] 0.00 0.00 6037/6037 TNL::Vector::push_back(Zap::Move const&) [538] 0.00 0.00 6037/21439 TNL::Vector::size() const [4838] ----------------------------------------------- 0.00 0.00 6037/6037 TNL::Vector::push_back(Zap::Move const&) [538] [540] 0.0 0.00 0.00 6037 std::vector >::push_back(Zap::Move const&) [540] 0.00 0.00 3/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] 0.00 0.00 6034/6037 __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [892] 0.00 0.00 3/8959 std::vector >::end() [5000] ----------------------------------------------- 0.00 0.00 4760/4760 Zap::ForceField::render() [524] [541] 0.0 0.00 0.00 4760 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 4760/17801 Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [399] 0.00 0.00 4760/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 4760/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.00 0.00 4760/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4760/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4782/10039 Zap::Color::operator*(float) [4982] 0.00 0.00 4760/24332 Zap::Color::Color(Zap::Color const*) [4808] 0.00 0.00 4760/71814 Zap::Color::Color(float) [4664] 0.00 0.00 4760/9377 Zap::Color::operator+(Zap::Color const&) const [4995] 0.00 0.00 4738/45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 112274/112274 std::vector >::operator=(std::vector > const&) [196] [542] 0.0 0.00 0.00 112274 Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [542] 0.00 0.00 112274/112948 Zap::Point* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::Point*, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*, std::allocator&) [553] 0.00 0.00 112274/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 112274/506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::push_back(Zap::Move const&) [540] [543] 0.0 0.00 0.00 3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] 0.00 0.00 3/5 std::_Vector_base >::_M_deallocate(Zap::Move*, unsigned long) [484] 0.00 0.00 6/20843 __gnu_cxx::__normal_iterator > >::base() const [481] 0.00 0.00 3/3 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1382] 0.00 0.00 6/6 Zap::Move* std::__uninitialized_move_a >(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1892] 0.00 0.00 3/6037 __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [892] 0.00 0.00 9/11 std::_Vector_base >::_M_get_Tp_allocator() [7679] 0.00 0.00 3/3 std::vector >::_M_check_len(unsigned long, char const*) const [8459] 0.00 0.00 3/6040 std::vector >::begin() [5100] 0.00 0.00 3/3 std::_Vector_base >::_M_allocate(unsigned long) [8494] 0.00 0.00 3/5 void std::_Destroy(Zap::Move*, Zap::Move*, std::allocator&) [8180] ----------------------------------------------- 0.00 0.00 6037/6037 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] [544] 0.0 0.00 0.00 6037 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [544] 0.00 0.00 12074/20843 __gnu_cxx::__normal_iterator > >::base() const [481] ----------------------------------------------- [545] 0.0 0.00 0.00 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] 0.00 0.00 6238/6238 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 6238/6238 Zap::ControlObjectConnection::allocNotify() [1067] 0.00 0.00 12480/111903 TNL::BitStream::getBitPosition() const [4627] 0.00 0.00 12480/22244 TNL::Object::getClassName() const [4834] 0.00 0.00 2/2 TNL::EventConnection::allocNotify() [8578] ----------------------------------------------- 0.00 0.00 6238/6238 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] [546] 0.0 0.00 0.00 6238 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 6238/6238 Zap::ControlObjectConnection::getControlCRC() [556] 0.00 0.00 6039/16722 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.00 0.00 4357/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 4357/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 3119/23229 Zap::Move::Move() [906] 0.00 0.00 15396/21439 TNL::Vector::size() const [4838] 0.00 0.00 12078/12078 TNL::Vector::operator[](int) [4927] 0.00 0.00 6238/12484 TNL::NetConnection::isConnectionToServer() [4913] 0.00 0.00 6238/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 4363/145178 TNL::SafePtr::operator->() const [4611] 0.00 0.00 3119/3119 TNL::BitStream::write(signed char) [5291] 0.00 0.00 3119/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] 0.00 0.00 2186/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] 0.00 0.00 6/4363 Zap::Ship::writeControlState(TNL::BitStream*) [5175] ----------------------------------------------- 0.00 0.00 397/6055 Zap::Game::cleanUp() [655] 0.00 0.00 5658/6055 Zap::DatabaseObject::removeFromDatabase() [555] [547] 0.0 0.00 0.00 6055 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 288717/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 8295/39666 TNL::ClassChunker::free(Zap::GridDatabase::BucketEntry*) [480] 0.00 0.00 6055/6055 TNL::Vector::erase_fast(unsigned int) [879] 0.00 0.00 6055/107546474 TNL::Vector::size() const [38] ----------------------------------------------- 0.00 0.00 1/1 Zap::endGameCallback(Zap::ClientGame*, unsigned int) [521] [548] 0.0 0.00 0.00 1 Zap::ServerGame::~ServerGame() [548] 0.00 0.00 1/1 Zap::ServerGame::~ServerGame() [549] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::~ServerGame() [548] [549] 0.0 0.00 0.00 1 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 1/2 Zap::Game::~Game() [465] 0.00 0.00 1/3 Zap::ServerGame::cleanUp() [640] 0.00 0.00 1/3 Zap::GridDatabase::~GridDatabase() [1492] 0.00 0.00 6/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/1 Zap::DataSender::~DataSender() [9481] 0.00 0.00 1/4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 1/1 TNL::Vector::~Vector() [9468] 0.00 0.00 1/831 TNL::RefPtr::~RefPtr() [5652] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/3 TNL::Vector::~Vector() [8389] ----------------------------------------------- 0.00 0.00 3570/13501 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 3784/13501 Zap::renderCenteredString(Zap::Point const&, int, char const*) [442] 0.00 0.00 6147/13501 Zap::UserInterface::drawStringc(float, float, float, char const*, bool) [405] [550] 0.0 0.00 0.00 13501 Zap::UserInterface::getStringWidth(float, char const*) [550] 0.00 0.00 13501/636970 Zap::OpenglUtils::getStringLength(unsigned char const*) [66] ----------------------------------------------- 0.00 0.00 112948/112948 Zap::Point* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [552] [551] 0.0 0.00 0.00 112948 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] 0.00 0.00 459926/1663830 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.00 0.00 572874/572874 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4486] 0.00 0.00 459926/821383 __gnu_cxx::__normal_iterator > >::operator*() const [4477] 0.00 0.00 459926/1663830 Zap::Point* std::__addressof(Zap::Point&) [4459] 0.00 0.00 459926/459926 __gnu_cxx::__normal_iterator > >::operator++() [4500] ----------------------------------------------- 0.00 0.00 112948/112948 Zap::Point* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::Point*, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*, std::allocator&) [553] [552] 0.0 0.00 0.00 112948 Zap::Point* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [552] 0.00 0.00 112948/112948 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] ----------------------------------------------- 0.00 0.00 674/112948 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 112274/112948 Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [542] [553] 0.0 0.00 0.00 112948 Zap::Point* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::Point*, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*, std::allocator&) [553] 0.00 0.00 112948/112948 Zap::Point* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [552] ----------------------------------------------- 0.00 0.00 1/1 main [4] [554] 0.0 0.00 0.00 1 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1/2 Zap::CIniFile::ReadFile() [517] 0.00 0.00 216/216 Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [736] 0.00 0.00 9/825 Zap::CIniFile::sectionName(int) const [830] 0.00 0.00 9/9 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 153/153 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 153/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 871/871 std::map, std::allocator > >::operator[](std::string const&) [1622] 0.00 0.00 10/10 TNL::Vector::push_back(Zap::Joystick::JoystickInfo const&) [1887] 0.00 0.00 18/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 522/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 387/109145 TNL::Vector::size() const [4631] 0.00 0.00 378/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 153/153 std::map, std::allocator > >::map() [6260] 0.00 0.00 153/333 Zap::Joystick::ButtonInfo::ButtonInfo() [6001] 0.00 0.00 153/153 Zap::Joystick::stringToJoystickButton(std::string const&) [6253] 0.00 0.00 153/153 Zap::Joystick::stringToColor(std::string const&) [6251] 0.00 0.00 153/153 Zap::Joystick::buttonLabelToButtonShape(std::string const&) [6254] 0.00 0.00 153/153 Zap::Joystick::stringToButtonSymbol(std::string const&) [6252] 0.00 0.00 153/153 Zap::Joystick::ButtonInfo::operator=(Zap::Joystick::ButtonInfo const&) [6250] 0.00 0.00 153/783 Zap::Joystick::ButtonInfo::~ButtonInfo() [5681] 0.00 0.00 153/153 std::map, std::allocator > >::~map() [6261] 0.00 0.00 142/142 Zap::stoi(std::string const&) [6355] 0.00 0.00 18/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 10/35 Zap::Joystick::JoystickInfo::~JoystickInfo() [7130] 0.00 0.00 10/14 Zap::CIniFile::GetNumSections() const [7566] 0.00 0.00 9/10 Zap::Joystick::JoystickInfo::JoystickInfo() [7718] 0.00 0.00 9/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/96 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 1/2 Zap::CIniFile::SetPath(std::string) [8718] 0.00 0.00 1/1 Zap::Joystick::getGenericJoystickInfo() [9646] ----------------------------------------------- 0.00 0.00 419/6591 Zap::BotNavMeshZone::~BotNavMeshZone() [709] 0.00 0.00 6172/6591 Zap::BfObject::removeFromGame() [561] [555] 0.0 0.00 0.00 6591 Zap::DatabaseObject::removeFromDatabase() [555] 0.00 0.00 5658/6055 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 5658/1425676 Zap::DatabaseObject::getDatabase() [4464] ----------------------------------------------- 0.00 0.00 6238/6238 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [556] 0.0 0.00 0.00 6238 Zap::ControlObjectConnection::getControlCRC() [556] 0.00 0.00 4357/16857 TNL::BitStream::getBytePosition() const [359] 0.00 0.00 6238/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 6238/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 6238/30880 TNL::PacketStream::~PacketStream() [4767] 0.00 0.00 4357/4363 Zap::Ship::writeControlState(TNL::BitStream*) [5175] 0.00 0.00 4357/4357 TNL::BitStream::zeroToByteBoundary() [5176] ----------------------------------------------- 0.00 0.00 3119/3119 TNL::GhostConnection::prepareWritePacket() [559] [557] 0.0 0.00 0.00 3119 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] 0.00 0.00 1957/1957 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 218/2175 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 49903/49903 TNL::Vector >::operator[](int) const [4701] 0.00 0.00 28070/205694 TNL::Vector >::size() const [4557] 0.00 0.00 24952/24952 TNL::SafePtr::isNull() const [4800] 0.00 0.00 24952/24952 TNL::SafePtr::operator Zap::GameObject*() const [4801] 0.00 0.00 3119/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 3119/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 3119/3119 Zap::Game::getScopeAlwaysList() [5293] 0.00 0.00 3119/3119 Zap::GameConnection::isReadyForRegularGhosts() [5292] 0.00 0.00 3119/3119 TNL::Vector >::size() const [5294] ----------------------------------------------- 0.00 0.00 218/2175 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] 0.00 0.00 1957/2175 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] [558] 0.0 0.00 0.00 2175 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 2175/713093 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [27] 0.00 0.00 97621/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 99796/107546474 TNL::Vector::size() const [38] 0.00 0.00 2175/1833521 TNL::Vector::clear() [78] 0.00 0.00 2175/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 2175/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 2175/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 2175/542599 Zap::Ship::getSensorStatus() [424] 0.00 0.00 2175/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 2175/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 2175/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 2175/2175 Zap::GameConnection::isInCommanderMap() [5371] 0.00 0.00 2175/2175 Zap::Game::getScopeRange(int) [5372] ----------------------------------------------- [559] 0.0 0.00 0.00 TNL::GhostConnection::prepareWritePacket() [559] 0.00 0.00 3119/3119 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] ----------------------------------------------- 0.00 0.00 8/6172 Zap::SimpleLine::~SimpleLine() [1273] 0.00 0.00 17/6172 Zap::ForceField::~ForceField() [1157] 0.00 0.00 18/6172 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 69/6172 Zap::LineItem::~LineItem() [960] 0.00 0.00 198/6172 Zap::Item::~Item() [841] 0.00 0.00 378/6172 Zap::Barrier::~Barrier() [755] 0.00 0.00 419/6172 Zap::BotNavMeshZone::~BotNavMeshZone() [709] 0.00 0.00 5065/6172 Zap::Projectile::~Projectile() [576] [560] 0.0 0.00 0.00 6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 6172/6172 Zap::BfObject::removeFromGame() [561] 0.00 0.00 6172/6279 TNL::SafePtr::~SafePtr() [5077] 0.00 0.00 6172/41078 TNL::SafePtr::~SafePtr() [4729] ----------------------------------------------- 0.00 0.00 6172/6172 Zap::GameObject::~GameObject() [560] [561] 0.0 0.00 0.00 6172 Zap::BfObject::removeFromGame() [561] 0.00 0.00 6172/6591 Zap::DatabaseObject::removeFromDatabase() [555] ----------------------------------------------- 0.00 0.00 168/765 Zap::ToggleMenuItem::render(int, int, int, bool) [668] 0.00 0.00 597/765 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [562] 0.0 0.00 0.00 765 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 765/765 Zap::UserInterface::drawStringAndGetWidthf(float, float, int, char const*, ...) [613] 0.00 0.00 765/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 765/765 Zap::UserInterface::getCenteredStringStartingPosf(int, char const*, ...) [783] 0.00 0.00 1530/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 765/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] ----------------------------------------------- 0.00 0.00 469561/469561 Lunar::thunk(lua_State*) [80] [563] 0.0 0.00 0.00 469561 Zap::Projectile::getVel(lua_State*) [563] 0.00 0.00 469561/469561 Zap::Projectile::getActualVel() const [564] 0.00 0.00 469561/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] ----------------------------------------------- 0.00 0.00 469561/469561 Zap::Projectile::getVel(lua_State*) [563] [564] 0.0 0.00 0.00 469561 Zap::Projectile::getActualVel() const [564] 0.00 0.00 469561/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 1957/1957 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [565] 0.0 0.00 0.00 1957 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 1957/2175 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 9373/49827 TNL::Vector >::operator[](int) [4703] 0.00 0.00 5978/38786 TNL::SafePtr::operator->() const [4742] 0.00 0.00 5871/77795 TNL::Vector >::size() const [4657] 0.00 0.00 3914/3941 Zap::FlagItem::isAtHome() [5218] 0.00 0.00 3395/9192 TNL::SafePtr::operator Zap::FlagItem*() [4999] 0.00 0.00 2679/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 1957/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 1032/1043 Zap::FlagItem::getZone() [5567] 0.00 0.00 1032/7476 Zap::MoveItem::getMount() [5029] ----------------------------------------------- 0.00 0.00 496/1361 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 865/1361 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [566] 0.0 0.00 0.00 1361 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 27/27 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 758/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 1734/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 976/277516 Zap::isFlagCollideableType(unsigned char) [4526] 0.00 0.00 976/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 185/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 27/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 27/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- 0.00 0.00 27/27 Zap::FlagItem::collide(Zap::GameObject*) [566] [567] 0.0 0.00 0.00 27 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 18/50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 1/34 Zap::MoveItem::dismount() [1732] 0.00 0.00 12/23 Zap::FlagItem::mountToShip(Zap::Ship*) [927] 0.00 0.00 36/80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] 0.00 0.00 18/501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 18/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 6/6 Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [1434] 0.00 0.00 28/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 72/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 18/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 18/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 18/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 18/326 TNL::Vector::~Vector() [6013] 0.00 0.00 15/3941 Zap::FlagItem::isAtHome() [5218] 0.00 0.00 12/12 Zap::Ship::carryingFlag() [7622] 0.00 0.00 11/231041 TNL::Vector >::size() const [4552] 0.00 0.00 3/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 1/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 1/3759 TNL::SafePtr::getPointer() [5251] ----------------------------------------------- 0.00 0.00 130/2172 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 260/2172 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 491/2172 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 1291/2172 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] [568] 0.0 0.00 0.00 2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 2172/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.00 2172/2172 Zap::InputCodeManager::filterInputCode(Zap::InputCode) [5373] 0.00 0.00 2172/38171 Zap::GameSettings::getInputCodeManager() [4744] ----------------------------------------------- 0.00 0.00 104/104 Zap::Event::inputCodeDown(Zap::InputCode) [184] [569] 0.0 0.00 0.00 104 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 92/92 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 491/2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 103/130 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 11/11 Zap::GameUserInterface::processChatModeKey(Zap::InputCode) [801] 0.00 0.00 567/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 184/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 104/112455 Zap::Game::getSettings() [4626] 0.00 0.00 103/103 OGLCONSOLE_ProcessBitfighterKeyEvent [2138] 0.00 0.00 103/5540 OGLCONSOLE_GetVisibility [2114] 0.00 0.00 93/12447 Zap::Game::isSuspended() [4917] 0.00 0.00 93/6227 Zap::ClientGame::isSpawnDelayed() [5082] 0.00 0.00 93/97 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 92/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 1/1 Zap::InputCodeManager::checkModifier(Zap::InputCode) [9559] ----------------------------------------------- 0.00 0.00 2919/2919 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [571] [570] 0.0 0.00 0.00 2919 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [570] 0.00 0.00 8757/8757 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [573] 0.00 0.00 2919/2919 Zap::Move* std::__copy_move_a(Zap::Move*, Zap::Move*, Zap::Move*) [938] 0.00 0.00 2919/32911 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [4762] ----------------------------------------------- 0.00 0.00 2919/2919 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] [571] 0.0 0.00 0.00 2919 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [571] 0.00 0.00 2919/2919 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [570] 0.00 0.00 5838/5838 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5125] ----------------------------------------------- 0.00 0.00 8757/8757 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [573] [572] 0.0 0.00 0.00 8757 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [572] 0.00 0.00 8757/20843 __gnu_cxx::__normal_iterator > >::base() const [481] ----------------------------------------------- 0.00 0.00 8757/8757 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [570] [573] 0.0 0.00 0.00 8757 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [573] 0.00 0.00 8757/8757 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [572] ----------------------------------------------- 0.00 0.00 108380/108380 Lunar::thunk(lua_State*) [2] [574] 0.0 0.00 0.00 108380 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.00 108380/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.00 108380/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 216760/267804 Zap::LuaObject::getFloat(lua_State*, int, char const*) [4531] 0.00 0.00 108380/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 108380/2048609 Zap::GameObject::getCurrentMove() [4447] ----------------------------------------------- 0.00 0.00 5/5065 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 37/5065 Zap::Game::cleanUp() [655] 0.00 0.00 885/5065 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 4138/5065 Zap::Game::processDeleteList(unsigned int) [197] [575] 0.0 0.00 0.00 5065 Zap::Projectile::~Projectile() [575] 0.00 0.00 5065/5065 Zap::Projectile::~Projectile() [576] ----------------------------------------------- 0.00 0.00 5065/5065 Zap::Projectile::~Projectile() [575] [576] 0.0 0.00 0.00 5065 Zap::Projectile::~Projectile() [576] 0.00 0.00 5065/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 5065/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 5065/18141 TNL::SafePtr::~SafePtr() [4859] 0.00 0.00 5065/5065 Zap::LuaProjectile::~LuaProjectile() [5160] ----------------------------------------------- 0.00 0.00 337/337 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [577] 0.0 0.00 0.00 337 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 674/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.00 337/4021 Zap::GameType::getLowerRightCornerScoreboardOffsetFromBottom() const [361] 0.00 0.00 674/43423 Zap::AbstractTeam::getColor() const [355] 0.00 0.00 337/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 337/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 337/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 674/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 674/674 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] 0.00 0.00 674/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 674/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 674/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 674/674 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] 0.00 0.00 674/674 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 337/4021 Zap::GameType::getDigitsNeededToDisplayScore() const [5214] ----------------------------------------------- 0.00 0.00 3784/70466 Zap::renderTriangulatedPolygonFill(TNL::Vector const*) [819] 0.00 0.00 3784/70466 Zap::renderPolygonOutline(TNL::Vector const*) [817] 0.00 0.00 4175/70466 Zap::renderWallEdges(TNL::Vector const*, Zap::Color const&, float) [786] 0.00 0.00 4617/70466 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4760/70466 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 49346/70466 Zap::renderWallFill(TNL::Vector const*, bool) [600] [578] 0.0 0.00 0.00 70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.00 0.00 70466/361181 TNL::Vector::address() const [340] 0.00 0.00 70466/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [579] 0.0 0.00 0.00 2 Zap::GameConnection::~GameConnection() [579] 0.00 0.00 2/2 Zap::GameConnection::~GameConnection() [580] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameConnection::~GameConnection() [579] [580] 0.0 0.00 0.00 2 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 2/2 Zap::ControlObjectConnection::~ControlObjectConnection() [582] 0.00 0.00 3/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 4/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 3/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 3/1624 TNL::NetConnection::getNetAddressString() const [5475] 0.00 0.00 2/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 2/6385 TNL::NetConnection::isConnectionToClient() [5065] 0.00 0.00 2/3 TNL::Vector::~Vector() [8389] 0.00 0.00 2/55 TNL::Vector::~Vector() [6711] 0.00 0.00 2/2 Zap::DataSendable::~DataSendable() [8636] 0.00 0.00 1/1 Zap::ServerGame::getSuspendor() [9491] 0.00 0.00 1/6251 TNL::NetConnection::isLocalConnection() [5078] 0.00 0.00 1/22 Zap::FullClientInfo::~FullClientInfo() [7299] ----------------------------------------------- 0.00 0.00 2/2 Zap::ControlObjectConnection::~ControlObjectConnection() [582] [581] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [581] 0.00 0.00 2/2 std::vector >::~vector() [584] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameConnection::~GameConnection() [580] [582] 0.0 0.00 0.00 2 Zap::ControlObjectConnection::~ControlObjectConnection() [582] 0.00 0.00 2/2 TNL::Vector::~Vector() [581] 0.00 0.00 2/18141 TNL::SafePtr::~SafePtr() [4859] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [584] [583] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [583] 0.00 0.00 2/5 std::_Vector_base >::_M_deallocate(Zap::Move*, unsigned long) [484] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8904] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [581] [584] 0.0 0.00 0.00 2 std::vector >::~vector() [584] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [583] 0.00 0.00 2/11 std::_Vector_base >::_M_get_Tp_allocator() [7679] 0.00 0.00 2/5 void std::_Destroy(Zap::Move*, Zap::Move*, std::allocator&) [8180] ----------------------------------------------- 0.00 0.00 8059/8059 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] [585] 0.0 0.00 0.00 8059 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8059/8059 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 39955/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 63792/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 7974/2495882 Zap::Point::normalize() [100] 0.00 0.00 7974/3891548 Zap::Point::len() const [119] 0.00 0.00 7974/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 7974/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 7974/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 7974/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 47844/3609734 Zap::glVertex(Zap::Point const&) [4440] 0.00 0.00 15948/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 8059/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 8059/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 8059/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 7974/10385 Zap::ClientGame::getCommanderZoomFraction() const [4966] 0.00 0.00 7974/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 7974/11758 Zap::Color::operator*=(float) [4935] ----------------------------------------------- 0.00 0.00 597/597 Zap::MenuItem::render(int, int, bool) [411] [586] 0.0 0.00 0.00 597 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 597/765 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 71/71 Zap::LineEditor::drawCursor(int, int, int) [875] 0.00 0.00 597/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 597/71814 Zap::Color::Color(float) [4664] 0.00 0.00 597/1583 Zap::LineEditor::getString() const [5480] 0.00 0.00 597/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 597/598 Zap::Color::set(Zap::Color const&) [5782] 0.00 0.00 597/597 Zap::TextEntryMenuItem::getOptionText() [5783] 0.00 0.00 597/4604 Zap::MenuItem::getPrompt() const [5169] 0.00 0.00 597/4392 Zap::MenuItem::getColor(bool) [5174] 0.00 0.00 261/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 261/681 Zap::Color::Color(double) [5731] ----------------------------------------------- 0.00 0.00 216/1901 Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [736] 0.00 0.00 397/1901 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 1288/1901 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] [587] 0.0 0.00 0.00 1901 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 15982/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 32855/33513 TNL::Vector::operator[](int) const [4759] 0.00 0.00 31964/174166 Zap::CIniFile::CheckCase(std::string) const [4601] 0.00 0.00 16873/109145 TNL::Vector::size() const [4631] 0.00 0.00 15982/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 3802/4937 TNL::Vector::size() const [5164] ----------------------------------------------- 0.00 0.00 1/397 Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [1128] 0.00 0.00 1/397 Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) [1236] 0.00 0.00 1/397 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] 0.00 0.00 1/397 Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [1235] 0.00 0.00 2/397 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 2/397 Zap::CIniFile::GetValueF(std::string const&, std::string const&, double) const [1118] 0.00 0.00 3/397 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 9/397 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] 0.00 0.00 10/397 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 23/397 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 36/397 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 40/397 Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) [760] 0.00 0.00 268/397 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [588] 0.0 0.00 0.00 397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 397/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 397/1901 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 394/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 394/33513 TNL::Vector::operator[](int) const [4759] ----------------------------------------------- 0.00 0.00 1658/1658 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [589] 0.0 0.00 0.00 1658 Zap::BfObject::addVert(Zap::Point const&, bool) [589] 0.00 0.00 1658/1745 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 1658/1658 Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [753] 0.00 0.00 1658/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 890/5065 TNL::NetClassRepInstance::create() const [716] 0.00 0.00 4175/5065 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] [590] 0.0 0.00 0.00 5065 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 5065/250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.00 0.00 4175/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 4175/4380 Zap::GameObject::getKillString() [721] 0.00 0.00 5065/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 4065/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 5065/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 5065/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 5065/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 4175/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 5065/9880066 Zap::Point::Point() [203] 0.00 0.00 4175/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 9130/9254 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] 0.00 0.00 5065/5065 Zap::LuaProjectile::LuaProjectile() [5159] 0.00 0.00 5065/9310 TNL::SafePtr::SafePtr() [4997] 0.00 0.00 5065/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 5065/10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] 0.00 0.00 4175/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 110/4175 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 4065/4175 Zap::Ship::processWeaponFire() [519] [591] 0.0 0.00 0.00 4175 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 4175/5065 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 16700/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 4175/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 4175/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 8350/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 8350/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 4175/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 4175/308406 Zap::Point::operator/(float) [628] 0.00 0.00 4175/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 4175/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 257/257 Zap::LuaRobot::getWaypoint(lua_State*) [76] [592] 0.0 0.00 0.00 257 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 6953/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 3393/3393 TNL::Vector::Vector(TNL::Vector const&) [701] 0.00 0.00 5938/5938 Zap::AStar::heuristic(TNL::Vector const*, int, int) [752] 0.00 0.00 8817/27737 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] 0.00 0.00 3605/21409 Zap::BotNavMeshZone::getCenter() [693] 0.00 0.00 3091/3091 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] 0.00 0.00 257/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 12210/17463 TNL::Vector::size() const [4868] 0.00 0.00 8817/17161 TNL::Vector::operator[](int) [4874] 0.00 0.00 6998/25056 TNL::Vector::get(int) const [4794] 0.00 0.00 3393/3812 TNL::Vector::~Vector() [5224] ----------------------------------------------- 0.00 0.00 1/1 TNL::GhostConnection::rpcEndGhosting_remote() [594] [593] 0.0 0.00 0.00 1 Zap::GameConnection::onEndGhosting() [593] 0.00 0.00 1/3 Zap::Game::clearClientList() [487] 0.00 0.00 1/23 Zap::ClientGame::getUIMode() [2089] 0.00 0.00 1/12484 TNL::NetConnection::isConnectionToServer() [4913] ----------------------------------------------- [594] 0.0 0.00 0.00 TNL::GhostConnection::rpcEndGhosting_remote() [594] 0.00 0.00 1/1 Zap::GameConnection::onEndGhosting() [593] ----------------------------------------------- 0.00 0.00 5336/745633 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 7063/745633 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 186214/745633 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 547020/745633 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [595] 0.0 0.00 0.00 745633 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 745633/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 6/1745 Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1148] 0.00 0.00 81/1745 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 1658/1745 Zap::BfObject::addVert(Zap::Point const&, bool) [589] [596] 0.0 0.00 0.00 1745 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 1676/1676 Zap::PolygonGeometry::onPointsChanged() [610] 0.00 0.00 1745/2243 Zap::BfObject::updateExtentInDatabase() [663] 0.00 0.00 1745/272916 Zap::GeometryContainer::getGeometry() const [4528] 0.00 0.00 69/1745 Zap::Geometry::onPointsChanged() [5447] ----------------------------------------------- 0.00 0.00 4/421 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 4/421 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 4/421 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 4/421 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 6/421 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 7/421 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 9/421 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 9/421 Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) [827] 0.00 0.00 10/421 Zap::writePluginBindings(Zap::CIniFile*) [878] 0.00 0.00 10/421 Zap::writeLevels(Zap::CIniFile*) [880] 0.00 0.00 25/421 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] 0.00 0.00 25/421 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 26/421 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 30/421 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 66/421 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 182/421 Zap::CIniFile::processLine(std::string) [518] [597] 0.0 0.00 0.00 421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 421/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 421/421 Zap::CIniFile::sectionComment(int, std::string const&) [1420] ----------------------------------------------- 0.00 0.00 7209/7209 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [598] 0.0 0.00 0.00 7209 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 14/14 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 84/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 4645/2075139 Zap::Move::operator=(Zap::Move const&) [175] 0.00 0.00 6949/8423 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 4645/23229 Zap::Move::Move() [906] 0.00 0.00 3/119095 Zap::Ship::processMove(unsigned int) [36] 0.00 0.00 1/23 Zap::FlagItem::mountToShip(Zap::Ship*) [927] 0.00 0.00 31/416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 98/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 76/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 31/31 Zap::FXManager::emitTeleportInEffect(Zap::Point, unsigned int) [1700] 0.00 0.00 81328/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 7209/14419 TNL::NetObject::isInitialUpdate() [4897] 0.00 0.00 6949/8417 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 6949/6949 Zap::Ship::isRobot() [5046] 0.00 0.00 4645/16721 Zap::Move::unpack(TNL::BitStream*, bool) [4880] 0.00 0.00 425/1321 TNL::BitStream::readEnum(unsigned int) [5519] 0.00 0.00 196/446 Zap::FXTrail::reset() [5885] 0.00 0.00 146/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 129/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 84/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 84/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] 0.00 0.00 84/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] 0.00 0.00 31/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 15/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 3/1007 TNL::NetConnection::getOneWayTime() [5581] 0.00 0.00 1/182717 Zap::GameObject::enableCollision() [4571] ----------------------------------------------- 0.00 0.00 148038/148038 Zap::ClientGame::renderNormal() [41] [599] 0.0 0.00 0.00 148038 Zap::Barrier::render(int) [599] 0.00 0.00 49346/49346 Zap::renderWallFill(TNL::Vector const*, bool) [600] 0.00 0.00 49346/112455 Zap::Game::getSettings() [4626] 0.00 0.00 49346/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 49346/49349 Zap::GameSettings::getWallFillColor() [4707] 0.00 0.00 49346/289924 Zap::glColor(Zap::Color const*, float) [4524] ----------------------------------------------- 0.00 0.00 49346/49346 Zap::Barrier::render(int) [599] [600] 0.0 0.00 0.00 49346 Zap::renderWallFill(TNL::Vector const*, bool) [600] 0.00 0.00 49346/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] ----------------------------------------------- 0.00 0.00 4617/4617 Zap::GameObject::render(int) [102] [601] 0.0 0.00 0.00 4617 Zap::ForceFieldProjector::render() [601] 0.00 0.00 4617/12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 4617/4617 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4617/44680 Zap::EngineeredItem::isEnabled() [4715] 0.00 0.00 4617/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- [602] 0.0 0.00 0.00 34+47 [602] 0.00 0.00 33 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 34 Zap::MoveItem::dismount() [1732] 0.00 0.00 14 Zap::ResourceItem::onItemDropped() [7546] ----------------------------------------------- 8 Zap::MoveItem::dismount() [1732] 14 Zap::ResourceItem::onItemDropped() [7546] 0.00 0.00 11/34 Zap::FlagItem::onMountDestroyed() [684] [603] 0.0 0.00 0.00 33 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 11/11 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 66/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 33/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 33/127 TNL::SafePtr::isValid() const [6383] 0.00 0.00 14/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 14/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 11/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 11 Zap::MoveItem::dismount() [1732] ----------------------------------------------- 0.00 0.00 11/11 Zap::MoveItem::onItemDropped() [603] [604] 0.0 0.00 0.00 11 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 11/50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 22/80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] 0.00 0.00 11/501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 11/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 11/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 11/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 11/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 11/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 11/326 TNL::Vector::~Vector() [6013] 0.00 0.00 1/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [605] 0.0 0.00 0.00 1 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 268/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 765/816 Zap::CIniFile::getSectionName(int) const [833] 0.00 0.00 57/57 TNL::Vector::push_back(Zap::QuickChatNode const&) [1713] 0.00 0.00 55/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 9/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1458/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 595/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 595/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 280/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 110/163 Zap::InputCodeManager::stringToInputCode(char const*) [6214] 0.00 0.00 55/298 Zap::lcase(std::string) [6043] 0.00 0.00 9/12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] 0.00 0.00 9/109145 TNL::Vector::size() const [4631] 0.00 0.00 9/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 8/8 Zap::QuickChatNode::QuickChatNode() [7818] 0.00 0.00 8/128 Zap::QuickChatNode::~QuickChatNode() [6370] 0.00 0.00 1/14 Zap::CIniFile::GetNumSections() const [7566] ----------------------------------------------- 0.00 0.00 92/92 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [606] 0.0 0.00 0.00 92 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 1291/2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 96/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 2/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 3/7 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 2/21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 92/112455 Zap::Game::getSettings() [4626] 0.00 0.00 53/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 53/11144 Zap::InputCodeManager::getInputMode() [4951] 0.00 0.00 2/6039 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 2/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 2/2 Zap::UIManager::getGameMenuUserInterface() [8734] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/4 Zap::GameType::c2sRequestScoreboardUpdates(bool) [8254] ----------------------------------------------- 0.00 0.00 23/285199 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 98/285199 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 24719/285199 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 43714/285199 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 97550/285199 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 119095/285199 Zap::Ship::processMove(unsigned int) [36] [607] 0.0 0.00 0.00 285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 570398/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 1/1 Zap::Event::inputCodeDown(Zap::InputCode) [184] [608] 0.0 0.00 0.00 1 Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [608] 0.00 0.00 1/17 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 1/130 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 1/1 Zap::SplashUserInterface::quit() [1824] ----------------------------------------------- 0.00 0.00 14/14 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [609] 0.0 0.00 0.00 14 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 28/28 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&) [616] 0.00 0.00 14/641 Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [426] 0.00 0.00 14/416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 28/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 14/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 28/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 14/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 14/19 Zap::Color::Color(int, int, double) [7461] 0.00 0.00 14/18 Zap::Color::Color(int, double, int) [7467] ----------------------------------------------- 0.00 0.00 1676/1676 Zap::BfObject::onPointsChanged() [596] [610] 0.0 0.00 0.00 1676 Zap::PolygonGeometry::onPointsChanged() [610] 0.00 0.00 1676/1688 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 1676/1676 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 1676/1676 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 1676/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 1676/1745 Zap::Geometry::onPointsChanged() [5447] ----------------------------------------------- 0.00 0.00 1/22 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 1/22 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 20/22 Zap::GameType::addBot(TNL::Vector) [260] [611] 0.0 0.00 0.00 22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 22/123 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 22/192 Zap::Game::countTeamPlayers() [650] 0.00 0.00 110/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 44/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 22/24 Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [1367] 0.00 0.00 22/24 Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [1368] 0.00 0.00 88/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 76/586 Zap::Team::getPlayerBotCount() [5787] 0.00 0.00 66/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 56/56 Zap::Team::getRating() [6701] 0.00 0.00 44/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 40/161 Zap::ClientInfo::getShip() [6219] 0.00 0.00 22/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 22/22 Zap::Team::getPlayerCount() [7305] 0.00 0.00 22/22 Zap::Team::getBotCount() [7304] 0.00 0.00 22/6177 Zap::ClientInfo::isBusy() [5086] 0.00 0.00 22/45 Zap::ClientInfo::setTeamIndex(int) [6840] 0.00 0.00 22/3616 Zap::ClientInfo::isSpawnDelayed() [5255] 0.00 0.00 22/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 22/25 Zap::ClientInfo::getBadges() [7219] 0.00 0.00 22/6174 Zap::ClientInfo::isAuthenticated() [5088] 0.00 0.00 22/73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] 0.00 0.00 20/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 2/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 2/4 Zap::GameConnection::reset() [8216] ----------------------------------------------- 0.00 0.00 12050/29546 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 17496/29546 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [612] 0.0 0.00 0.00 29546 Zap::MoveObject::updateInterpolation() [612] 0.00 0.00 14650/2495882 Zap::Point::normalize() [100] 0.00 0.00 26822/3891548 Zap::Point::len() const [119] 0.00 0.00 18290/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 29300/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 24719/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 9654/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 4827/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 4827/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 765/765 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] [613] 0.0 0.00 0.00 765 Zap::UserInterface::drawStringAndGetWidthf(float, float, int, char const*, ...) [613] 0.00 0.00 765/765 Zap::UserInterface::drawString(float, float, int, char const*) [624] 0.00 0.00 765/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.00 340/340 Zap::GameUserInterface::renderScoreboard() [176] [614] 0.0 0.00 0.00 340 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] 0.00 0.00 7140/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 7140/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 7480/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 3570/3613 TNL::Vector::push_back(Zap::ClientInfo* const&) [886] 0.00 0.00 340/342 TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [1070] 0.00 0.00 7140/11420 Zap::ClientInfo::getTeamIndex() [4943] ----------------------------------------------- 0.00 0.00 2/263325 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 4/263325 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/263325 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 46/263325 Zap::Item::calcExtents() [1325] 0.00 0.00 304/263325 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 890/263325 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 11396/263325 Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [410] 0.00 0.00 250679/263325 Zap::BfObject::setPos(Zap::Point const&) [123] [615] 0.0 0.00 0.00 263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 526650/9880066 Zap::Point::Point() [203] 0.00 0.00 263325/263325 Zap::Rect::set(Zap::Point const&, float) [4532] ----------------------------------------------- 0.00 0.00 28/28 Zap::Ship::emitShipExplosion(Zap::Point) [609] [616] 0.0 0.00 0.00 28 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&) [616] 0.00 0.00 28/28 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] ----------------------------------------------- 0.00 0.00 28/28 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&) [616] [617] 0.0 0.00 0.00 28 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 7000/80998 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 14000/3891548 Zap::Point::len() const [119] 0.00 0.00 7000/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 14000/553945 Zap::Point::Point(double, double) [4487] 0.00 0.00 7000/71814 Zap::Color::Color(float) [4664] 0.00 0.00 7000/44447 Zap::Color::interp(float, Zap::Color const&, Zap::Color const&) [4717] ----------------------------------------------- 0.00 0.00 8059/8059 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] [618] 0.0 0.00 0.00 8059 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 8059/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 8059/408565 TNL::Vector::~Vector() [291] 0.00 0.00 8059/430325 Zap::Rect::Rect() [397] 0.00 0.00 8059/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 16118/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 996/996 Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [917] 0.00 0.00 16118/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 8059/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 8059/9880066 Zap::Point::Point() [203] 0.00 0.00 7063/745633 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 7063/763303 Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [4480] 0.00 0.00 996/996 Zap::CoreItem::getCollisionPoly(TNL::Vector&) const [5585] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [619] 0.0 0.00 0.00 1 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 1/1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 1/1 Zap::GameSettings::getLevelList() [1834] 0.00 0.00 1/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 216760/216760 Lunar::thunk(lua_State*) [121] [620] 0.0 0.00 0.00 216760 Zap::Item::getLoc(lua_State*) [620] 0.00 0.00 216760/651589 Zap::MoveObject::getPos() const [535] 0.00 0.00 216760/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] ----------------------------------------------- 0.00 0.00 1/1 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] [621] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 1/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 2/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 6/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 5/5 Zap::TextEntryMenuItem::getValue() const [8149] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/1 Zap::GameSettings::setHostName(std::string const&, bool) [9511] 0.00 0.00 1/1 Zap::GameSettings::setHostDescr(std::string const&, bool) [9512] 0.00 0.00 1/1 Zap::GameSettings::setAdminPassword(std::string const&, bool) [9518] 0.00 0.00 1/1 Zap::GameSettings::setLevelChangePassword(std::string const&, bool) [9522] 0.00 0.00 1/1 Zap::GameSettings::setServerPassword(std::string const&, bool) [9520] 0.00 0.00 1/2 Zap::YesNoMenuItem::getIntValue() const [8818] ----------------------------------------------- 0.00 0.00 19/147 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 128/147 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [622] 0.0 0.00 0.00 147 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 21/34 Zap::MoveItem::dismount() [1732] 0.00 0.00 119/174978 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 10/23 Zap::FlagItem::mountToShip(Zap::Ship*) [927] 0.00 0.00 119/177624 TNL::Vector >::~Vector() [179] 0.00 0.00 119/174978 TNL::Vector >::Vector(unsigned int) [255] 0.00 0.00 142/8423 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 23/285199 Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [607] 0.00 0.00 624/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 142/8417 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 119/1007 TNL::NetConnection::getOneWayTime() [5581] 0.00 0.00 23/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 51044/51044 Lunar::thunk(lua_State*) [2] [623] 0.0 0.00 0.00 51044 Zap::LuaRobot::fire(lua_State*) [623] 0.00 0.00 51044/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.00 51044/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 51044/2048609 Zap::GameObject::getCurrentMove() [4447] ----------------------------------------------- 0.00 0.00 765/765 Zap::UserInterface::drawStringAndGetWidthf(float, float, int, char const*, ...) [613] [624] 0.0 0.00 0.00 765 Zap::UserInterface::drawString(float, float, int, char const*) [624] 0.00 0.00 765/109446 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] ----------------------------------------------- 0.00 0.00 35398/35398 Zap::Projectile::render() [272] [625] 0.0 0.00 0.00 35398 Zap::Projectile::renderItem(Zap::Point const&) [625] 0.00 0.00 18859/259592 Zap::GameObject::getCreationTime() [344] 0.00 0.00 18859/18859 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] 0.00 0.00 18859/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 18859/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 378/378 Zap::WallRec::constructWalls(Zap::Game*) const [428] [626] 0.0 0.00 0.00 378 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 378/378 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 366/366 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 1890/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 378/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 378/121285 Zap::Rect::Rect(TNL::Vector const&) [263] 0.00 0.00 378/395244 Zap::Barrier::getCollisionPoly(TNL::Vector&) const [168] 0.00 0.00 378/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 378/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 366/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 12/1688 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 378/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 366/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 1500/6124412 TNL::Vector::size() const [523] 0.00 0.00 1464/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 12/40 Zap::isWoundClockwise(TNL::Vector const&) [1285] 0.00 0.00 12/12 TNL::Vector::reverse() [1617] 0.00 0.00 366/776 Zap::Point::operator==(Zap::Point const&) const [5687] ----------------------------------------------- 0.00 0.00 2646/2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [627] 0.0 0.00 0.00 2646 TNL::Vector >::Vector(TNL::Vector > const&) [627] 0.00 0.00 2646/180270 std::vector, std::allocator > >::~vector() [177] 0.00 0.00 2646/2646 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 2646/177624 std::vector, std::allocator > >::vector() [253] 0.00 0.00 2646/2646 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] ----------------------------------------------- 0.00 0.00 100/308406 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 4175/308406 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 304131/308406 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] [628] 0.0 0.00 0.00 308406 Zap::Point::operator/(float) [628] 0.00 0.00 308406/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 928/928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [629] 0.0 0.00 0.00 928 Zap::UserInterface::getInputCodeString(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [629] 0.00 0.00 928/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.00 928/1088 Zap::InputCodeManager::inputCodeToString(Zap::InputCode) [5559] ----------------------------------------------- 0.00 0.00 692/692 Zap::LuaRobot::getWaypoint(lua_State*) [76] [630] 0.0 0.00 0.00 692 Zap::Robot::getCurrentZone() [630] 0.00 0.00 692/6046 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] 0.00 0.00 692/2748570 Zap::MoveObject::getActualPos() const [261] 0.00 0.00 1384/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 692/12200 Zap::ServerGame::getBotZoneDatabase() [4921] ----------------------------------------------- 0.00 0.00 579/579 Zap::MenuUserInterface::render() [99] [631] 0.0 0.00 0.00 579 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 579/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 579/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 579/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 579/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 579/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 579/11144 Zap::InputCodeManager::getInputMode() [4951] ----------------------------------------------- 0.00 0.00 100887/100887 Zap::Point* std::__copy_move_a(Zap::Point const*, Zap::Point const*, Zap::Point*) [633] [632] 0.0 0.00 0.00 100887 Zap::Point* std::__copy_move::__copy_m(Zap::Point const*, Zap::Point const*, Zap::Point*) [632] 0.00 0.00 399058/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 100887/100887 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] [633] 0.0 0.00 0.00 100887 Zap::Point* std::__copy_move_a(Zap::Point const*, Zap::Point const*, Zap::Point*) [633] 0.00 0.00 100887/100887 Zap::Point* std::__copy_move::__copy_m(Zap::Point const*, Zap::Point const*, Zap::Point*) [632] ----------------------------------------------- 0.00 0.00 100887/100887 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [635] [634] 0.0 0.00 0.00 100887 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] 0.00 0.00 100887/100887 Zap::Point* std::__copy_move_a(Zap::Point const*, Zap::Point const*, Zap::Point*) [633] 0.00 0.00 201774/201774 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4563] 0.00 0.00 100887/100887 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4638] 0.00 0.00 100887/1151284 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [4471] ----------------------------------------------- 0.00 0.00 100887/100887 std::vector >::operator=(std::vector > const&) [196] [635] 0.0 0.00 0.00 100887 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [635] 0.00 0.00 100887/100887 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] 0.00 0.00 201774/201774 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4562] ----------------------------------------------- 0.00 0.00 1/13374 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/13374 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 1/13374 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/13374 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/13374 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/13374 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/13374 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 3/13374 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 4/13374 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 5/13374 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 11/13374 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/13374 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 20/13374 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] 0.00 0.00 20/13374 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/13374 Zap::Robot::start() [389] 0.00 0.00 22/13374 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 42/13374 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 43/13374 Zap::GameType::GameType(int) [1164] 0.00 0.00 44/13374 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 85/13374 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 189/13374 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 205/13374 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 1188/13374 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] 0.00 0.00 1730/13374 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 3570/13374 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 6147/13374 Zap::Ship::render(int) [113] [636] 0.0 0.00 0.00 13374 Zap::ClientInfo::getName() [636] 0.00 0.00 13374/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 12/1688 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 1676/1688 Zap::PolygonGeometry::onPointsChanged() [610] [637] 0.0 0.00 0.00 1688 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 5340/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 1832/1832 Zap::Triangulate::Snip(TNL::Vector const&, int, int, int, int, int*) [863] 0.00 0.00 934/2610 Zap::area(TNL::Vector const&) [774] 0.00 0.00 1688/987983 TNL::Vector::clear() [133] 0.00 0.00 5340/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 1688/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameUserInterface::render() [22] [638] 0.0 0.00 0.00 6037 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 388/102409 Zap::UserInterface::drawString(int, int, int, char const*) [62] 0.00 0.00 189/189 Zap::LineEditor::drawCursor(int, int, int, int) [805] 0.00 0.00 567/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 189/189 Zap::UserInterface::getStringWidthf(int, char const*, ...) [926] 0.00 0.00 378/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 189/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 766/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 189/190 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 4996/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 378/379 Zap::GameUserInterface::isCmdChat() [5948] 0.00 0.00 378/1583 Zap::LineEditor::getString() const [5480] 0.00 0.00 328/109145 TNL::Vector::size() const [4631] 0.00 0.00 189/71814 Zap::Color::Color(float) [4664] 0.00 0.00 189/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 189/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 189/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 189/873 int const& std::max(int const&, int const&) [5633] 0.00 0.00 189/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 189/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 10/10039 Zap::Color::operator*(float) [4982] ----------------------------------------------- 0.00 0.00 8059/8059 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] [639] 0.0 0.00 0.00 8059 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] 0.00 0.00 8059/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 8059/25474 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 8059/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 8059/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 8059/8059 Zap::Point::operator*(Zap::Point const&) [982] 0.00 0.00 8059/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 24177/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 24177/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 8059/54403 TNL::SafePtr::operator->() const [4690] 0.00 0.00 8059/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 8059/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 1/3 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 2/3 Zap::ServerGame::cycleLevel(int) [273] [640] 0.0 0.00 0.00 3 Zap::ServerGame::cleanUp() [640] 0.00 0.00 3/4 Zap::Game::cleanUp() [655] 0.00 0.00 377/419 Zap::BotNavMeshZone::~BotNavMeshZone() [708] 0.00 0.00 3/12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.00 377/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 380/107546474 TNL::Vector::size() const [38] 0.00 0.00 3/1833521 TNL::Vector::clear() [78] 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8395] ----------------------------------------------- 0.00 0.00 17496/157493 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 139997/157493 Zap::MoveObject::getVel() [649] [641] 0.0 0.00 0.00 157493 Zap::MoveObject::getActualVel() const [641] 0.00 0.00 157493/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [642] 0.0 0.00 0.00 6037 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 115/119350 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 115/1948446 Zap::GameObject::setCurrentMove(Zap::Move const&) [183] 0.00 0.00 115/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 1958/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 345/145178 TNL::SafePtr::operator->() const [4611] 0.00 0.00 115/2048609 Zap::GameObject::getCurrentMove() [4447] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::cycleLevel(int) [273] [643] 0.0 0.00 0.00 2 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 4/4 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 2/2 Zap::LevelLoader::loadLevelFromFile(std::string const&, bool, Zap::GridDatabase*) [729] 0.00 0.00 2/2 Zap::GameType::onLevelLoaded() [1117] 0.00 0.00 2/41 Zap::FolderManager::findLevelFile(std::string const&) const [1226] 0.00 0.00 2/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 2/4 Zap::GameType::makeSureTeamCountIsNotZero() [1655] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 8/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 2/2 Zap::Game::resetLevelInfo() [8713] 0.00 0.00 2/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 2/2 md5wrapper::getHashFromFile(std::string) [8546] 0.00 0.00 2/3 Zap::GameType::getScriptName() const [8437] ----------------------------------------------- 0.00 0.00 15017/15017 std::vector >::push_back(Zap::DatabaseObject* const&) [98] [644] 0.0 0.00 0.00 15017 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.00 0.00 15017/316886 std::vector >::begin() [432] 0.00 0.00 45051/1906679 std::_Vector_base >::_M_get_Tp_allocator() [379] 0.00 0.00 15017/15112 std::vector >::_M_check_len(unsigned long, char const*) const [800] 0.00 0.00 15017/6949660 __gnu_cxx::new_allocator::construct(Zap::DatabaseObject**, Zap::DatabaseObject* const&) [124] 0.00 0.00 30034/410206 __gnu_cxx::__normal_iterator > >::base() const [4503] 0.00 0.00 30034/42206 Zap::DatabaseObject** std::__uninitialized_move_a >(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4726] 0.00 0.00 15017/27094 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4786] 0.00 0.00 15017/15112 std::_Vector_base >::_M_allocate(unsigned long) [4892] 0.00 0.00 15017/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] 0.00 0.00 15017/18875 std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [4858] ----------------------------------------------- 0.00 0.00 87/4281 Zap::HostMenuUserInterface::render() [416] 0.00 0.00 4194/4281 Zap::GameUserInterface::render() [22] [645] 0.0 0.00 0.00 4281 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 519/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.00 519/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4194/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 1728/109145 TNL::Vector::size() const [4631] 0.00 0.00 519/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 519/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 504/786614 Zap::Timer::getFraction() const [4479] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::ClientGame::renderNormal() [41] [646] 0.0 0.00 0.00 4175 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] 0.00 0.00 8350/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 4175/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 8350/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 4175/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 66272/111682 Zap::glScale(float) [4628] 0.00 0.00 16700/16702 std::floor(float) [4881] 0.00 0.00 4175/4175 Zap::GameSettings::getStarsInDistance() [5194] ----------------------------------------------- 0.00 0.00 10175/10175 Zap::Ship::render(int) [113] [647] 0.0 0.00 0.00 10175 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 4014/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 25968/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 10175/3891548 Zap::Point::len() const [119] 0.00 0.00 10175/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 25968/9880066 Zap::Point::Point() [203] 0.00 0.00 10175/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 6492/45740 Zap::Point::operator-() const [787] 0.00 0.00 12984/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 10175/10175 Zap::getAngleDiff(float, float) [4970] 0.00 0.00 6492/28693 void Zap::Point::set(double, double) [4781] 0.00 0.00 6492/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 27712/27712 Zap::Ship::emitMovementSparks() [188] [648] 0.0 0.00 0.00 27712 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.00 0.00 9648/9648 TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [688] 0.00 0.00 18064/1764192 TNL::Vector::operator[](int) [222] 0.00 0.00 27712/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 9648/19296 Zap::FXTrail::TrailNode::TrailNode() [925] 0.00 0.00 27712/1126040 TNL::Vector::size() const [4472] ----------------------------------------------- 0.00 0.00 4174/139997 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 19252/139997 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 116571/139997 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] [649] 0.0 0.00 0.00 139997 Zap::MoveObject::getVel() [649] 0.00 0.00 139997/157493 Zap::MoveObject::getActualVel() const [641] ----------------------------------------------- 0.00 0.00 22/192 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 170/192 Zap::GameUserInterface::renderScoreboard() [176] [650] 0.0 0.00 0.00 192 Zap::Game::countTeamPlayers() [650] 0.00 0.00 3801/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 4356/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 3993/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 8328/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 3801/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 3780/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 3590/3590 Zap::Team::incrementBotCount() [5259] 0.00 0.00 3570/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 384/384 Zap::Team::clearStats() [5945] 0.00 0.00 210/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 210/315 Zap::ClientInfo::getCalculatedRating() [6023] 0.00 0.00 210/214 float const& std::max(float const&, float const&) [6137] 0.00 0.00 210/210 Zap::Team::addRating(float) [6139] 0.00 0.00 190/190 Zap::Team::incrementPlayerCount() [6169] ----------------------------------------------- 0.00 0.00 6316/6316 Zap::ClientGame::idle(unsigned int) [24] [651] 0.0 0.00 0.00 6316 Zap::SoundSystem::processAudio(float, float, float) [651] 0.00 0.00 6316/6316 Zap::SoundSystem::processSoundEffects(float, float) [652] 0.00 0.00 6316/6316 Zap::SoundSystem::processVoiceChat() [5073] 0.00 0.00 6316/6316 Zap::SoundSystem::processMusic(float) [5072] ----------------------------------------------- 0.00 0.00 6316/6316 Zap::SoundSystem::processAudio(float, float, float) [651] [652] 0.0 0.00 0.00 6316 Zap::SoundSystem::processSoundEffects(float, float) [652] 0.00 0.00 29214/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 29214/3891548 Zap::Point::len() const [119] 0.00 0.00 466994/525349 TNL::RefPtr::operator->() const [4488] 0.00 0.00 413870/464865 TNL::Vector >::operator[](int) [4499] 0.00 0.00 101055/242616 TNL::Vector::operator[](int) [4549] 0.00 0.00 101055/102877 Zap::SoundSystem::unqueueBuffers(int) [4635] 0.00 0.00 98512/155075 TNL::Vector >::size() const [4607] 0.00 0.00 41034/46038 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] 0.00 0.00 28830/30652 Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [4770] 0.00 0.00 20517/25689 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] 0.00 0.00 20517/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 2716/2716 TNL::Vector >::erase_fast(unsigned int) [5323] 0.00 0.00 1822/1822 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] ----------------------------------------------- 0.00 0.00 6/6 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [654] [653] 0.0 0.00 0.00 6 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] 0.00 0.00 120/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 120/24971 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [171] 0.00 0.00 120/1088 Zap::InputCodeManager::inputCodeToString(Zap::InputCode) [5559] 0.00 0.00 120/160 Zap::InputCodeManager::getBindingName(Zap::InputCodeManager::BindingName) [6224] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [654] 0.0 0.00 0.00 3 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [654] 0.00 0.00 6/6 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] ----------------------------------------------- 0.00 0.00 1/4 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 3/4 Zap::ServerGame::cleanUp() [640] [655] 0.0 0.00 0.00 4 Zap::Game::cleanUp() [655] 0.00 0.00 401/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 397/6055 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] 0.00 0.00 276/378 Zap::Barrier::~Barrier() [754] 0.00 0.00 4/12081 Zap::GridDatabase::findObjects(TNL::Vector&) [94] 0.00 0.00 37/5065 Zap::Projectile::~Projectile() [575] 0.00 0.00 20/101 Zap::Robot::~Robot() [869] 0.00 0.00 16/25 Zap::Turret::~Turret() [1080] 0.00 0.00 4/12357 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 1191/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 12/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1114] 0.00 0.00 397/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.00 8/17 Zap::ForceField::~ForceField() [1156] 0.00 0.00 6/12 Zap::LoadoutZone::~LoadoutZone() [1221] 0.00 0.00 6/12 Zap::CoreItem::~CoreItem() [1223] 0.00 0.00 6/20 Zap::ResourceItem::~ResourceItem() [1126] 0.00 0.00 401/107546474 TNL::Vector::size() const [38] 0.00 0.00 2/6 Zap::Ship::~Ship() [1295] 0.00 0.00 2/4 Zap::Teleporter::~Teleporter() [1355] 0.00 0.00 2/4 Zap::SpeedZone::~SpeedZone() [1357] 0.00 0.00 2/11 Zap::FlagItem::~FlagItem() [1237] 0.00 0.00 2/2 Zap::RepairItem::~RepairItem() [1435] 0.00 0.00 4/1833521 TNL::Vector::clear() [78] 0.00 0.00 4/8 Zap::TeamManager::clearTeams() [1554] 0.00 0.00 1/5 Zap::CTFGameType::~CTFGameType() [1448] 0.00 0.00 1/7 Zap::CoreGameType::~CoreGameType() [1412] 0.00 0.00 4/8 TNL::SafePtr::isValid() const [7842] 0.00 0.00 2/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 2/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 2/2 TNL::SafePtr::getPointer() [8614] ----------------------------------------------- 0.00 0.00 1198/1198 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [656] 0.0 0.00 0.00 1198 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 103/103 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 1198/1198 Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [871] 0.00 0.00 1066/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 1066/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 533/791620 Zap::Ship::hasModule(Zap::ShipModule) [334] 0.00 0.00 533/2653407 Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [234] 0.00 0.00 1198/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1198/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 533/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 533/533 Zap::Statistics::countHitBy(Zap::WeaponType) [5808] 0.00 0.00 533/139730 Zap::ClientInfo::getStatistics() [4612] ----------------------------------------------- 0.00 0.00 12/28 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 16/28 Zap::Turret::processArguments(int, char const**, Zap::Game*) [710] [657] 0.0 0.00 0.00 28 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 28/28 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, Zap::Point&, Zap::Point&) [673] 0.00 0.00 28/28 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 28/92 Zap::EngineeredItem::setPos(Zap::Point) [868] 0.00 0.00 28/46 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 28/138 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 28/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 28/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 84/9880066 Zap::Point::Point() [203] 0.00 0.00 28/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 28/116 Zap::Point::read(char const**) [6414] 0.00 0.00 28/198 Zap::Game::getGridSize() const [6162] 0.00 0.00 28/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 28/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 4646/16722 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 6037/16722 Zap::Move::prepare() [750] 0.00 0.00 6039/16722 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [658] 0.0 0.00 0.00 16722 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.00 0.00 6039/103589 Zap::Move::isEqualMove(Zap::Move*) [351] 0.00 0.00 13894/13894 Zap::radiansToUnit(float) [4898] 0.00 0.00 6039/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 3/3 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [659] 0.0 0.00 0.00 3 Zap::Event::onMouseButtonDown(int, int, Zap::InputCode, Zap::DisplayMode) [659] 0.00 0.00 3/121 Zap::Event::inputCodeDown(Zap::InputCode) [184] 0.00 0.00 3/260 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] ----------------------------------------------- 0.00 0.00 2/253665 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 4/253665 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 4/253665 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 4/253665 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 2972/253665 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 250679/253665 Zap::BfObject::setPos(Zap::Point const&) [123] [660] 0.0 0.00 0.00 253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 253651/253651 Zap::PointGeometry::setVert(Zap::Point const&, int) [661] 0.00 0.00 14/14 Zap::SimpleLineGeometry::setVert(Zap::Point const&, int) [1872] 0.00 0.00 253665/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 253651/253651 Zap::BfObject::setVert(Zap::Point const&, int) [660] [661] 0.0 0.00 0.00 253651 Zap::PointGeometry::setVert(Zap::Point const&, int) [661] 0.00 0.00 253651/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 17982/53359 Zap::TeamManager::getTeam(int) [758] 0.00 0.00 35377/53359 Zap::TeamManager::getTeamColor(int) [407] [662] 0.0 0.00 0.00 53359 TNL::Vector::operator[](int) [662] 0.00 0.00 53359/949070 std::vector >::size() const [388] 0.00 0.00 53359/53367 std::vector >::operator[](unsigned long) [4693] ----------------------------------------------- 0.00 0.00 6/2243 Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1107] 0.00 0.00 46/2243 Zap::EditorObject::onGeomChanged() [1077] 0.00 0.00 69/2243 Zap::LineItem::computeExtent() [1029] 0.00 0.00 377/2243 Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [823] 0.00 0.00 1745/2243 Zap::BfObject::onPointsChanged() [596] [663] 0.0 0.00 0.00 2243 Zap::BfObject::updateExtentInDatabase() [663] 0.00 0.00 2243/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 2059/2059 Zap::BfObject::calcExtents() [742] 0.00 0.00 46/46 Zap::Item::calcExtents() [1325] 0.00 0.00 138/138 Zap::WallItem::calcExtents() [1383] ----------------------------------------------- 0.00 0.00 1891/1891 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [664] 0.0 0.00 0.00 1891 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 1326/250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.00 0.00 890/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 61/3921 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 1841/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 890/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 1326/8423 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 890/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 890/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 1/9880066 Zap::Point::Point() [203] 0.00 0.00 8909/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 1326/8417 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 890/1321 TNL::BitStream::readEnum(unsigned int) [5519] 0.00 0.00 890/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 885/1007 TNL::NetConnection::getOneWayTime() [5581] 0.00 0.00 759/10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] ----------------------------------------------- 0.00 0.00 200982/200982 luaD_precall [1] [665] 0.0 0.00 0.00 200982 Lunar::thunk(lua_State*) [665] 0.00 0.00 142854/142854 Zap::ForceFieldProjector::getClassID(lua_State*) [679] 0.00 0.00 21546/29287 Zap::EngineeredItem::getTeamIndx(lua_State*) [825] 0.00 0.00 200982/206480 Lunar::check(lua_State*, int) [4556] 0.00 0.00 36582/68099 Zap::EngineeredItem::getHealth(lua_State*) [4672] ----------------------------------------------- 0.00 0.00 798/27737 __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1037] 0.00 0.00 8817/27737 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 18122/27737 void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [695] [666] 0.0 0.00 0.00 27737 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] 0.00 0.00 55474/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 27737/27737 Zap::Border::Border(Zap::Border const&) [726] ----------------------------------------------- 0.00 0.00 123956/123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [667] 0.0 0.00 0.00 123956 Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [667] 0.00 0.00 116571/3335100 Lunar::check(lua_State*, int) [250] 0.00 0.00 5498/206480 Lunar::check(lua_State*, int) [4556] 0.00 0.00 1887/92111 Lunar::check(lua_State*, int) [4649] ----------------------------------------------- 0.00 0.00 168/168 Zap::MenuItem::render(int, int, bool) [411] [668] 0.0 0.00 0.00 168 Zap::ToggleMenuItem::render(int, int, int, bool) [668] 0.00 0.00 168/765 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 168/168 Zap::ToggleMenuItem::getOptionText() [6202] 0.00 0.00 168/4604 Zap::MenuItem::getPrompt() const [5169] 0.00 0.00 168/168 Zap::ValueMenuItem::getValueColor(bool) [6201] 0.00 0.00 168/4392 Zap::MenuItem::getColor(bool) [5174] ----------------------------------------------- 0.00 0.00 3/114 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 3/114 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 6/114 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 18/114 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 24/114 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 60/114 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] [669] 0.0 0.00 0.00 114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 114/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] ----------------------------------------------- 0.00 0.00 3/142 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 3/142 Zap::writePluginBindings(Zap::CIniFile*) [878] 0.00 0.00 3/142 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 3/142 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 3/142 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/142 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] 0.00 0.00 3/142 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 3/142 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 3/142 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 3/142 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 3/142 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 3/142 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 3/142 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 9/142 Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) [827] 0.00 0.00 94/142 Zap::CIniFile::processLine(std::string) [518] [670] 0.0 0.00 0.00 142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 142/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 100/100 TNL::Vector::resize(unsigned int) [1152] 0.00 0.00 100/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 100/4937 TNL::Vector::size() const [5164] 0.00 0.00 100/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 103/103 Zap::Ship::damageObject(Zap::DamageInfo*) [656] [671] 0.0 0.00 0.00 103 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 102/102 Zap::Robot::kill() [683] 0.00 0.00 103/103 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 103/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 1/1 Zap::Ship::kill() [1856] 0.00 0.00 103/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 103/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 103/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- 0.00 0.00 28/28 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, Zap::Point&, Zap::Point&) [673] [672] 0.0 0.00 0.00 28 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 448/397408 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 448/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 448/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 514/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 514/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 28/9880066 Zap::Point::Point() [203] 0.00 0.00 448/553945 Zap::Point::Point(double, double) [4487] 0.00 0.00 132/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 28/28 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] [673] 0.0 0.00 0.00 28 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, Zap::Point&, Zap::Point&) [673] 0.00 0.00 28/28 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] ----------------------------------------------- 0.00 0.00 4/4 Zap::ServerGame::loadLevel(std::string const&) [643] [674] 0.0 0.00 0.00 4 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 1/1 Zap::LuaLevelGenerator::runScript() [675] 0.00 0.00 1/1 Zap::FolderManager::findLevelGenScript(std::string const&) const [1731] 0.00 0.00 1/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 1/1 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 1/1 TNL::Vector::push_back(Zap::LuaLevelGenerator* const&) [2079] 0.00 0.00 5/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/1 Zap::GameType::getScriptArgs() [9632] 0.00 0.00 1/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::runLevelGenScript(std::string const&) [674] [675] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::runScript() [675] 0.00 0.00 1/1 Zap::LuaLevelGenerator::loadScript() [676] 0.00 0.00 1/120 Zap::LuaScriptRunner::runMain() [1310] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::runScript() [675] [676] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::loadScript() [676] 0.00 0.00 1/21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] 0.00 0.00 1/140 Zap::LuaScriptRunner::loadScript() [1298] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [677] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::registerClasses() [677] 0.00 0.00 1/21 Zap::LuaScriptRunner::registerClasses() [363] 0.00 0.00 1/1 Lunar::Register(lua_State*) [9677] 0.00 0.00 1/1 Lunar::Register(lua_State*) [9672] 0.00 0.00 1/1 Lunar::Register(lua_State*) [9671] 0.00 0.00 1/1 Lunar::Register(lua_State*) [9673] 0.00 0.00 1/1 Lunar::Register(lua_State*) [9678] ----------------------------------------------- 0.00 0.00 7729/25376 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 17647/25376 Zap::ServerGame::idle(unsigned int) [13] [678] 0.0 0.00 0.00 25376 Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [678] 0.00 0.00 17647/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 4/391022 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.00 8/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 4/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 142854/142854 Lunar::thunk(lua_State*) [665] [679] 0.0 0.00 0.00 142854 Zap::ForceFieldProjector::getClassID(lua_State*) [679] 0.00 0.00 142854/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- [680] 0.0 0.00 0.00 Zap::sortBarriersFirst(Zap::DatabaseObject**, Zap::DatabaseObject**) [680] 0.00 0.00 580262/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] ----------------------------------------------- 0.00 0.00 378/378 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] [681] 0.0 0.00 0.00 378 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 2928/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 3294/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 12/40 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 1464/321750 Zap::Point::normalize(float) [530] 0.00 0.00 2928/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 732/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 732/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 732/241105 TNL::Vector::operator[](int) [766] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [682] 0.0 0.00 0.00 3 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 30/60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 27/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 25/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 18/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 102/102 Zap::Ship::kill(Zap::DamageInfo*) [671] [683] 0.0 0.00 0.00 102 Zap::Robot::kill() [683] 0.00 0.00 11/11 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 204/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 102/103 Zap::Ship::getLoadout(TNL::Vector&) [1488] 0.00 0.00 102/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 102/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 102/231041 TNL::Vector >::size() const [4552] 0.00 0.00 22/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 11/3893 TNL::SafePtr::isValid() const [5220] 0.00 0.00 11/15281 TNL::SafePtr::operator->() const [4887] ----------------------------------------------- 0.00 0.00 11/11 Zap::Robot::kill() [683] [684] 0.0 0.00 0.00 11 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 11/34 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 22/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 22/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 11/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 11/139730 Zap::ClientInfo::getStatistics() [4612] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [685] 0.0 0.00 0.00 3 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 24/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 21/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 26/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 9/60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 6/6 Zap::CIniFile::SetValueF(std::string const&, std::string const&, double, bool) [969] 0.00 0.00 3/3 Zap::saveWindowPosition(Zap::CIniFile*, int, int) [970] 0.00 0.00 3/4 Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [1028] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- [686] 0.0 0.00 0.00 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 7210/7210 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 1891/1891 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 128/147 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 45/45 Zap::Turret::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1513] 0.00 0.00 19/19 Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1539] 0.00 0.00 6/6 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] 0.00 0.00 26/71 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 2/2 Zap::SpeedZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1653] 0.00 0.00 2/2 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 6/6 Zap::LoadoutZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1843] 0.00 0.00 61177/111903 TNL::BitStream::getBitPosition() const [4627] 0.00 0.00 10338/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 9346/22244 TNL::Object::getClassName() const [4834] 0.00 0.00 7217/7217 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] 0.00 0.00 6947/21005 Zap::Robot::getClassRep() const [4840] 0.00 0.00 2134/9351 Zap::GameObject::getUpdatePriority(TNL::NetObject*, unsigned int, int) [4996] 0.00 0.00 2082/5416 Zap::GameConnection::getNetClassGroup() const [5146] 0.00 0.00 1891/7453 Zap::Projectile::getClassRep() const [5030] 0.00 0.00 263/795 Zap::Ship::getClassRep() const [5676] 0.00 0.00 128/412 Zap::ResourceItem::getClassRep() const [5930] 0.00 0.00 45/153 Zap::Turret::getClassRep() const [6257] 0.00 0.00 26/96 Zap::ForceFieldProjector::getClassRep() const [6502] 0.00 0.00 19/75 Zap::FlagItem::getClassRep() const [6604] 0.00 0.00 9/9 Zap::ForceField::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7767] 0.00 0.00 9/41 Zap::ForceField::getClassRep() const [7041] 0.00 0.00 6/30 Zap::LoadoutZone::getClassRep() const [7173] 0.00 0.00 6/30 Zap::CoreItem::getClassRep() const [7175] 0.00 0.00 2/2 Zap::GameType::getUpdatePriority(TNL::NetObject*, unsigned int, int) [8724] 0.00 0.00 2/10 Zap::SpeedZone::getClassRep() const [7730] 0.00 0.00 2/10 Zap::Teleporter::getClassRep() const [7729] 0.00 0.00 1/5 Zap::CTFGameType::getClassRep() const [8147] 0.00 0.00 1/5 Zap::CoreGameType::getClassRep() const [8148] 0.00 0.00 1/29801 TNL::BitStream::setBitPosition(unsigned int) [4775] ----------------------------------------------- 0.00 0.00 12/6103 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 36/6103 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 42/6103 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 2250/6103 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 3763/6103 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [687] 0.0 0.00 0.00 6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 6103/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 6103/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 9648/9648 Zap::FXTrail::update(Zap::Point, bool, bool) [648] [688] 0.0 0.00 0.00 9648 TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [688] 0.00 0.00 9648/9648 TNL::Vector::insert(unsigned int) [692] 0.00 0.00 9648/119588 Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [727] 0.00 0.00 9648/1773840 std::vector >::operator[](unsigned long) [4453] ----------------------------------------------- [689] 0.0 0.00 0.00 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] 0.00 0.00 890/890 TNL::NetClassRepInstance::create() const [716] 0.00 0.00 81/81 TNL::NetClassRepInstance::create() const [935] 0.00 0.00 9/21 TNL::NetClassRepInstance::create() const [919] 0.00 0.00 9/25 TNL::NetClassRepInstance::create() const [895] 0.00 0.00 14/20 TNL::NetClassRepInstance::create() const [1141] 0.00 0.00 9/11 TNL::NetClassRepInstance::create() const [1243] 0.00 0.00 6/12 TNL::NetClassRepInstance::create() const [1212] 0.00 0.00 3/3 TNL::NetClassRepInstance::create() const [1351] 0.00 0.00 7/7 TNL::NetClassRepInstance::create() const [1352] 0.00 0.00 6/12 TNL::NetClassRepInstance::create() const [1454] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [1534] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [1533] 0.00 0.00 1/5 TNL::NetClassRepInstance::create() const [1440] 0.00 0.00 1/7 TNL::NetClassRepInstance::create() const [1401] 0.00 0.00 103/103 TNL::NetClassRepInstance::create() const [6463] 0.00 0.00 80/80 TNL::NetClassRepInstance::create() const [6573] 0.00 0.00 77/77 TNL::NetClassRepInstance::create() const [6596] 0.00 0.00 50/50 TNL::NetClassRepInstance::create() const [6757] 0.00 0.00 22/22 TNL::NetClassRepInstance::create() const [7311] 0.00 0.00 22/22 TNL::NetClassRepInstance::create() const [7310] 0.00 0.00 6/6 TNL::NetClassRepInstance::create() const [8058] 0.00 0.00 5/5 TNL::NetClassRepInstance::create() const [8145] 0.00 0.00 5/5 TNL::NetClassRepInstance::create() const [8146] 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [8282] 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [8281] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8810] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8812] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8813] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8808] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8811] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8809] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8807] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8814] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9796] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9795] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9791] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9789] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9788] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9794] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9790] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9792] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9793] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9786] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9787] ----------------------------------------------- 0.00 0.00 1/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1792] 0.00 0.00 1/5802 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 1/5802 TNL::FunctorDecl::set(std::string&, std::string&, std::string&, TNL::StringTableEntry&, bool&, unsigned char&, int&, int&) [1791] 0.00 0.00 2/5802 Zap::GameConnection::setServerName(TNL::StringTableEntry) [1685] 0.00 0.00 2/5802 Zap::GameType::setLevelName(TNL::StringTableEntry const&) [1689] 0.00 0.00 2/5802 Zap::GameType::setLevelDescription(TNL::StringTableEntry const&) [1691] 0.00 0.00 2/5802 Zap::GameType::setLevelCredits(TNL::StringTableEntry const&) [1690] 0.00 0.00 2/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1684] 0.00 0.00 2/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) [1694] 0.00 0.00 4/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, float&, float&, float&, unsigned int&, bool&) [1596] 0.00 0.00 4/5802 Zap::Team::setName(TNL::StringTableEntry) [1597] 0.00 0.00 5/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1560] 0.00 0.00 6/5802 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 6/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, int&, TNL::StringTableEntry&, int&, float&, float&, float&, float&, bool&, bool&, bool&) [1540] 0.00 0.00 8/5802 Zap::WeaponInfo::WeaponInfo(TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int, int, float, float, bool, Zap::ProjectileType) [1489] 0.00 0.00 20/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1384] 0.00 0.00 22/5802 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 23/5802 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 23/5802 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] 0.00 0.00 24/5802 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::set(TNL::StringTableEntry&, bool&, TNL::Int<32u>&, bool&, bool&, bool&, bool&, bool&, bool&) [1366] 0.00 0.00 24/5802 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 9u>&) [1365] 0.00 0.00 37/5802 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 43/5802 Zap::GameType::GameType(int) [1164] 0.00 0.00 50/5802 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::set(TNL::RangedU32<0u, 7u>&, TNL::RangedU32<0u, 48u>&, TNL::StringTableEntry&, TNL::Vector&) [1137] 0.00 0.00 78/5802 Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [1209] 0.00 0.00 80/5802 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 10u>&) [1202] 0.00 0.00 181/5802 TNL::ConnectionStringTable::writeStringTableEntry(TNL::BitStream*, TNL::StringTableEntry const&) [1074] 0.00 0.00 309/5802 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, TNL::StringTableEntry&) [999] 0.00 0.00 665/5802 TNL::BitStream::readStringTableEntry(TNL::StringTableEntry*) [915] 0.00 0.00 4175/5802 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [690] 0.0 0.00 0.00 5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 5802/150898 TNL::StringTableEntry::incRef() [350] 0.00 0.00 5802/6308 TNL::StringTableEntry::decRef() [5075] ----------------------------------------------- 0.00 0.00 81/81 Zap::MenuUserInterface::render() [99] [691] 0.0 0.00 0.00 81 Zap::NameEntryUserInterface::renderExtras() [691] 0.00 0.00 243/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 81/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 81/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.00 9648/9648 TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [688] [692] 0.0 0.00 0.00 9648 TNL::Vector::insert(unsigned int) [692] 0.00 0.00 9648/9648 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [697] 0.00 0.00 9648/19296 Zap::FXTrail::TrailNode::TrailNode() [925] 0.00 0.00 9648/2966482 std::vector >::size() const [4444] 0.00 0.00 9648/10464 std::vector >::begin() [4965] 0.00 0.00 9648/9648 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4987] ----------------------------------------------- 0.00 0.00 3605/21409 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 5928/21409 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.00 11876/21409 Zap::AStar::heuristic(TNL::Vector const*, int, int) [752] [693] 0.0 0.00 0.00 21409 Zap::BotNavMeshZone::getCenter() [693] 0.00 0.00 21409/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.00 21409/21620 Zap::Rect::getCenter() const [768] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [694] 0.0 0.00 0.00 3 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] 0.00 0.00 60/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 25/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 488/18122 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1108] 0.00 0.00 17634/18122 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] [695] 0.0 0.00 0.00 18122 void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [695] 0.00 0.00 18122/27737 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] 0.00 0.00 18122/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 9648/9648 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [697] [696] 0.0 0.00 0.00 9648 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::copy_backward(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [738] 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::__uninitialized_move_a >(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [862] 0.00 0.00 8832/20908 Zap::FXTrail::TrailNode::TrailNode(Zap::FXTrail::TrailNode const&) [822] 0.00 0.00 8832/8832 void std::fill(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1007] 0.00 0.00 874/874 void std::__uninitialized_fill_n_a(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&, std::allocator&) [1219] 0.00 0.00 28070/47366 __gnu_cxx::__normal_iterator > >::base() const [4710] 0.00 0.00 12154/12814 std::_Vector_base >::_M_get_Tp_allocator() [4908] 0.00 0.00 9648/9648 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4986] 0.00 0.00 8832/72170 std::vector >::end() [4663] 0.00 0.00 816/816 std::vector >::_M_check_len(unsigned long, char const*) const [5660] 0.00 0.00 816/10464 std::vector >::begin() [4965] 0.00 0.00 816/816 std::_Vector_base >::_M_allocate(unsigned long) [5661] 0.00 0.00 816/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [5493] 0.00 0.00 816/1030 std::_Vector_base >::_M_deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5573] ----------------------------------------------- 0.00 0.00 9648/9648 TNL::Vector::insert(unsigned int) [692] [697] 0.0 0.00 0.00 9648 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [697] 0.00 0.00 9648/9648 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] ----------------------------------------------- 0.00 0.00 6786/6786 Zap::NeighboringZone* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [699] [698] 0.0 0.00 0.00 6786 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] 0.00 0.00 17634/18122 void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [695] 0.00 0.00 24420/24420 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4807] 0.00 0.00 17634/18122 Zap::NeighboringZone* std::__addressof(Zap::NeighboringZone&) [4860] 0.00 0.00 17634/17634 __gnu_cxx::__normal_iterator > >::operator*() const [4866] 0.00 0.00 17634/17634 __gnu_cxx::__normal_iterator > >::operator++() [4865] ----------------------------------------------- 0.00 0.00 6786/6786 Zap::NeighboringZone* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, Zap::NeighboringZone>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, std::allocator&) [700] [699] 0.0 0.00 0.00 6786 Zap::NeighboringZone* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [699] 0.00 0.00 6786/6786 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] ----------------------------------------------- 0.00 0.00 3393/6786 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/6786 Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [763] [700] 0.0 0.00 0.00 6786 Zap::NeighboringZone* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, Zap::NeighboringZone>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, std::allocator&) [700] 0.00 0.00 6786/6786 Zap::NeighboringZone* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [699] ----------------------------------------------- 0.00 0.00 3393/3393 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [701] 0.0 0.00 0.00 3393 TNL::Vector::Vector(TNL::Vector const&) [701] 0.00 0.00 3393/3393 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/3393 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 3393/3812 std::vector >::vector() [5230] 0.00 0.00 3393/7205 std::vector >::~vector() [5043] ----------------------------------------------- 0.00 0.00 108380/108380 Lunar::thunk(lua_State*) [2] [702] 0.0 0.00 0.00 108380 Zap::LuaRobot::getTime(lua_State*) [702] 0.00 0.00 108380/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] 0.00 0.00 108380/2048609 Zap::GameObject::getCurrentMove() [4447] ----------------------------------------------- 0.00 0.00 12/17940 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 12/17940 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 17916/17940 Zap::LuaRobot::getWaypoint(lua_State*) [76] [703] 0.0 0.00 0.00 17940 TNL::Vector::last() [703] 0.00 0.00 17940/525161 std::vector >::end() [335] 0.00 0.00 17940/13967710 std::vector >::size() const [386] 0.00 0.00 17940/30407 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4772] 0.00 0.00 17940/30482 __gnu_cxx::__normal_iterator > >::operator*() const [4771] ----------------------------------------------- 0.00 0.00 2646/2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [704] 0.0 0.00 0.00 2646 TNL::Vector >::push_back(TNL::SafePtr const&) [704] 0.00 0.00 2646/2646 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [705] ----------------------------------------------- 0.00 0.00 2646/2646 TNL::Vector >::push_back(TNL::SafePtr const&) [704] [705] 0.0 0.00 0.00 2646 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [705] 0.00 0.00 2632/2632 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 14/2646 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1297] 0.00 0.00 2632/2632 std::vector, std::allocator > >::end() [5337] ----------------------------------------------- 0.00 0.00 2632/2632 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [705] [706] 0.0 0.00 0.00 2632 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 7896/196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] 0.00 0.00 2632/185548 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [382] 0.00 0.00 2632/2646 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1297] 0.00 0.00 5264/5264 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1498] 0.00 0.00 5264/10528 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [4960] 0.00 0.00 2632/2632 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5336] 0.00 0.00 2632/2632 std::vector, std::allocator > >::begin() [5338] 0.00 0.00 2632/2632 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5335] 0.00 0.00 2632/7924 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5019] 0.00 0.00 2632/185548 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4568] ----------------------------------------------- 0.00 0.00 4194/4194 Zap::GameUserInterface::render() [22] [707] 0.0 0.00 0.00 4194 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 29141/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4194/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 3783/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 11349/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 8896/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 4194/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 4194/112455 Zap::Game::getSettings() [4626] 0.00 0.00 4194/11144 Zap::InputCodeManager::getInputMode() [4951] 0.00 0.00 4194/45513 Zap::UserInterface::getMenuID() const [4712] 0.00 0.00 4194/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 3783/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 42/419 TNL::RefPtrData::destroySelf() [417] 0.00 0.00 377/419 Zap::ServerGame::cleanUp() [640] [708] 0.0 0.00 0.00 419 Zap::BotNavMeshZone::~BotNavMeshZone() [708] 0.00 0.00 419/419 Zap::BotNavMeshZone::~BotNavMeshZone() [709] ----------------------------------------------- 0.00 0.00 419/419 Zap::BotNavMeshZone::~BotNavMeshZone() [708] [709] 0.0 0.00 0.00 419 Zap::BotNavMeshZone::~BotNavMeshZone() [709] 0.00 0.00 419/6591 Zap::DatabaseObject::removeFromDatabase() [555] 0.00 0.00 419/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 419/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 419/419 TNL::Vector::~Vector() [5906] 0.00 0.00 419/3812 TNL::Vector::~Vector() [5224] ----------------------------------------------- 0.00 0.00 16/16 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [710] 0.0 0.00 0.00 16 Zap::Turret::processArguments(int, char const**, Zap::Game*) [710] 0.00 0.00 16/28 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 16/53297 Zap::Point::ATAN2() const [4694] ----------------------------------------------- 0.00 0.00 359/74640 Zap::FXManager::clearSparks() [1364] 0.00 0.00 74281/74640 Zap::FXManager::idle(unsigned int) [85] [711] 0.0 0.00 0.00 74640 Zap::FXManager::Spark::operator=(Zap::FXManager::Spark const&) [711] 0.00 0.00 149280/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 7210/7210 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [712] 0.0 0.00 0.00 7210 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 4646/16722 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.00 0.00 6950/8424 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 6950/8418 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 85/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 170/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 7210/14419 TNL::NetObject::isInitialUpdate() [4897] 0.00 0.00 7125/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 430/1329 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] 0.00 0.00 99/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 91/231041 TNL::Vector >::size() const [4552] 0.00 0.00 85/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] 0.00 0.00 85/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 85/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 12/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 6/3893 TNL::SafePtr::isValid() const [5220] 0.00 0.00 6/6 TNL::SafePtr::operator Zap::MoveItem*() [8032] ----------------------------------------------- 0.00 0.00 6034/12071 Zap::GameType::idle_client(unsigned int) [715] 0.00 0.00 6037/12071 Zap::GameType::idle_server(unsigned int) [114] [713] 0.0 0.00 0.00 12071 Zap::GameType::advanceGameClock(unsigned int) [713] 0.00 0.00 12071/12071 Zap::GameTimer::update(unsigned int) [714] ----------------------------------------------- 0.00 0.00 12071/12071 Zap::GameType::advanceGameClock(unsigned int) [713] [714] 0.0 0.00 0.00 12071 Zap::GameTimer::update(unsigned int) [714] 0.00 0.00 12071/1510613 Zap::Timer::update(unsigned int) [116] ----------------------------------------------- 0.00 0.00 6034/6034 Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [112] [715] 0.0 0.00 0.00 6034 Zap::GameType::idle_client(unsigned int) [715] 0.00 0.00 6034/12071 Zap::GameType::advanceGameClock(unsigned int) [713] 0.00 0.00 6034/1510613 Zap::Timer::update(unsigned int) [116] ----------------------------------------------- 0.00 0.00 890/890 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [716] 0.0 0.00 0.00 890 TNL::NetClassRepInstance::create() const [716] 0.00 0.00 890/5065 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 1780/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 5982/101482 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 95500/101482 Zap::LuaRobot::hasLosPt(lua_State*) [35] [717] 0.0 0.00 0.00 101482 Zap::LuaObject::getPointOrXY(lua_State*, int, char const*) [717] 0.00 0.00 101482/101482 Zap::LuaObject::getVec(lua_State*, int, char const*) [718] ----------------------------------------------- 0.00 0.00 101482/101482 Zap::LuaObject::getPointOrXY(lua_State*, int, char const*) [717] [718] 0.0 0.00 0.00 101482 Zap::LuaObject::getVec(lua_State*, int, char const*) [718] 0.00 0.00 101482/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [719] 0.0 0.00 0.00 3 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 66/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/9 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/6 Zap::CIniFile::deleteSection(std::string const&) [993] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 3/3 Zap::BanList::banListToString() [2094] 0.00 0.00 36/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 30/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] 0.00 0.00 15/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 3/3 Zap::BanList::getDelimiter() [8420] 0.00 0.00 3/3 Zap::BanList::getWildcard() [8419] 0.00 0.00 3/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/21 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 20/21 Zap::Robot::startLua() [390] [720] 0.0 0.00 0.00 21 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 1730/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 1730/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 1751/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 1730/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1730/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 190/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] ----------------------------------------------- 0.00 0.00 205/4380 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 4175/4380 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [721] 0.0 0.00 0.00 4380 Zap::GameObject::getKillString() [721] 0.00 0.00 4380/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 2646/2646 TNL::Vector >::Vector(TNL::Vector > const&) [627] [722] 0.0 0.00 0.00 2646 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 2646/185548 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [382] 0.00 0.00 2646/2646 TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [848] 0.00 0.00 2646/196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] 0.00 0.00 2646/17924 std::vector, std::allocator > >::size() const [4863] 0.00 0.00 2646/177624 std::vector, std::allocator > >::capacity() const [4598] 0.00 0.00 2646/5292 std::vector, std::allocator > >::end() const [5148] 0.00 0.00 2646/5292 std::vector, std::allocator > >::begin() const [5149] 0.00 0.00 2646/185548 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4568] ----------------------------------------------- 0.00 0.00 6174/6174 Zap::BfObject::BfObject() [724] [723] 0.0 0.00 0.00 6174 Zap::DatabaseObject::DatabaseObject() [723] 0.00 0.00 6174/6178 Zap::DatabaseObject::initialize() [788] 0.00 0.00 6174/430325 Zap::Rect::Rect() [397] ----------------------------------------------- 0.00 0.00 2/6174 Zap::RepairItem::RepairItem(Zap::Point) [1447] 0.00 0.00 2/6174 Zap::FlagSpawn::FlagSpawn(Zap::Point const&, int) [1538] 0.00 0.00 4/6174 Zap::SpeedZone::SpeedZone() [1532] 0.00 0.00 4/6174 Zap::Teleporter::Teleporter() [1531] 0.00 0.00 6/6174 Zap::PolyWall::PolyWall() [1557] 0.00 0.00 6/6174 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 11/6174 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 12/6174 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 12/6174 Zap::LoadoutZone::LoadoutZone() [1453] 0.00 0.00 17/6174 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 20/6174 Zap::ResourceItem::ResourceItem() [1140] 0.00 0.00 21/6174 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 25/6174 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 69/6174 Zap::WallItem::WallItem() [1092] 0.00 0.00 101/6174 Zap::Robot::Robot() [913] 0.00 0.00 378/6174 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 419/6174 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] 0.00 0.00 5065/6174 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [724] 0.0 0.00 0.00 6174 Zap::BfObject::BfObject() [724] 0.00 0.00 6174/6174 Zap::DatabaseObject::DatabaseObject() [723] 0.00 0.00 6174/6174 Zap::GeometryContainer::GeometryContainer() [5089] ----------------------------------------------- 0.00 0.00 1/130 Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [608] 0.00 0.00 9/130 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] 0.00 0.00 17/130 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 103/130 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [725] 0.0 0.00 0.00 130 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 260/2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 260/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 130/112455 Zap::Game::getSettings() [4626] 0.00 0.00 130/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 27737/27737 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] [726] 0.0 0.00 0.00 27737 Zap::Border::Border(Zap::Border const&) [726] 0.00 0.00 55474/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 8802/119588 __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1008] 0.00 0.00 9648/119588 TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [688] 0.00 0.00 101138/119588 Zap::FXTrail::TrailNode* std::__copy_move_backward::__copy_move_b(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [737] [727] 0.0 0.00 0.00 119588 Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [727] 0.00 0.00 119588/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 6/60 Zap::saveWindowPosition(Zap::CIniFile*, int, int) [970] 0.00 0.00 6/60 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 9/60 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 9/60 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 30/60 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] [728] 0.0 0.00 0.00 60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 60/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::loadLevel(std::string const&) [643] [729] 0.0 0.00 0.00 2 Zap::LevelLoader::loadLevelFromFile(std::string const&, bool, Zap::GridDatabase*) [729] 0.00 0.00 4/152 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] ----------------------------------------------- 0.00 0.00 115392/244244 Zap::ClientGame::renderNormal() [41] 0.00 0.00 128852/244244 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [730] 0.0 0.00 0.00 244244 TNL::Vector::push_back(Zap::GameObject* const&) [730] 0.00 0.00 244244/244244 std::vector >::push_back(Zap::GameObject* const&) [731] ----------------------------------------------- 0.00 0.00 244244/244244 TNL::Vector::push_back(Zap::GameObject* const&) [730] [731] 0.0 0.00 0.00 244244 std::vector >::push_back(Zap::GameObject* const&) [731] 0.00 0.00 244234/244244 __gnu_cxx::new_allocator::construct(Zap::GameObject**, Zap::GameObject* const&) [732] 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 10/4185 std::vector >::end() [5191] ----------------------------------------------- 0.00 0.00 10/244244 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 244234/244244 std::vector >::push_back(Zap::GameObject* const&) [731] [732] 0.0 0.00 0.00 244244 __gnu_cxx::new_allocator::construct(Zap::GameObject**, Zap::GameObject* const&) [732] 0.00 0.00 244244/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 12467/12467 Zap::LuaRobot::getWaypoint(lua_State*) [76] [733] 0.0 0.00 0.00 12467 TNL::Vector::pop_back() [733] 0.00 0.00 12467/525161 std::vector >::end() [335] 0.00 0.00 12467/13967710 std::vector >::size() const [386] 0.00 0.00 12467/30407 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4772] 0.00 0.00 12467/30482 __gnu_cxx::__normal_iterator > >::operator*() const [4771] 0.00 0.00 12467/12467 std::vector >::pop_back() [4916] ----------------------------------------------- 0.00 0.00 45396/90792 Lunar::thunk(lua_State*) [2] 0.00 0.00 45396/90792 Lunar::thunk(lua_State*) [72] [734] 0.0 0.00 0.00 90792 Zap::LuaShip::getEnergy(lua_State*) [734] 0.00 0.00 90792/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 90792/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 90792/90792 Zap::Ship::getEnergyFraction() [4650] 0.00 0.00 90792/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] ----------------------------------------------- 0.00 0.00 45396/90792 Lunar::thunk(lua_State*) [2] 0.00 0.00 45396/90792 Lunar::thunk(lua_State*) [72] [735] 0.0 0.00 0.00 90792 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 90792/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 90792/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] 0.00 0.00 90792/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] 0.00 0.00 90792/90792 Zap::Ship::getHealth() [4651] ----------------------------------------------- 0.00 0.00 216/216 Zap::Joystick::loadJoystickPresets() [554] [736] 0.0 0.00 0.00 216 Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [736] 0.00 0.00 216/1901 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 216/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 216/33513 TNL::Vector::operator[](int) const [4759] ----------------------------------------------- 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [739] [737] 0.0 0.00 0.00 8774 Zap::FXTrail::TrailNode* std::__copy_move_backward::__copy_move_b(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [737] 0.00 0.00 101138/119588 Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [727] ----------------------------------------------- 0.00 0.00 8774/8774 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [738] 0.0 0.00 0.00 8774 Zap::FXTrail::TrailNode* std::copy_backward(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [738] 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a2(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [740] 0.00 0.00 17548/17548 std::_Miter_base::iterator_type std::__miter_base(Zap::FXTrail::TrailNode*) [4867] ----------------------------------------------- 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a2(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [740] [739] 0.0 0.00 0.00 8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [739] 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::__copy_move_backward::__copy_move_b(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [737] ----------------------------------------------- 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::copy_backward(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [738] [740] 0.0 0.00 0.00 8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a2(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [740] 0.00 0.00 8774/8774 Zap::FXTrail::TrailNode* std::__copy_move_backward_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [739] 0.00 0.00 26322/43986 std::_Niter_base::iterator_type std::__niter_base(Zap::FXTrail::TrailNode*) [4718] ----------------------------------------------- 0.00 0.00 2059/2059 Zap::BfObject::calcExtents() [742] [741] 0.0 0.00 0.00 2059 Zap::PolylineGeometry::calcExtents() [741] 0.00 0.00 2059/121285 Zap::Rect::Rect(TNL::Vector const&) [263] ----------------------------------------------- 0.00 0.00 2059/2059 Zap::BfObject::updateExtentInDatabase() [663] [742] 0.0 0.00 0.00 2059 Zap::BfObject::calcExtents() [742] 0.00 0.00 2059/2059 Zap::PolylineGeometry::calcExtents() [741] 0.00 0.00 2059/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 18859/18859 Zap::Projectile::renderItem(Zap::Point const&) [625] [743] 0.0 0.00 0.00 18859 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] 0.00 0.00 37718/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 37718/37718 Zap::renderVertexArray(short const*, int, int) [4746] 0.00 0.00 18859/111682 Zap::glScale(float) [4628] 0.00 0.00 18859/27246 Zap::glTranslate(Zap::Point const&) [4784] ----------------------------------------------- 0.00 0.00 135/30033 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 150/30033 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] 0.00 0.00 1188/30033 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] 0.00 0.00 28560/30033 Zap::GameUserInterface::renderScoreboard() [176] [744] 0.0 0.00 0.00 30033 TNL::Vector::operator[](int) [744] 0.00 0.00 30033/696835 std::vector >::size() const [475] 0.00 0.00 30033/30053 std::vector >::operator[](unsigned long) [4774] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [746] [745] 0.0 0.00 0.00 3784 Zap::renderPolygon(TNL::Vector const*, TNL::Vector const*, Zap::Color const*, Zap::Color const*, float) [745] 0.00 0.00 3784/3784 Zap::renderPolygonFill(TNL::Vector const*, Zap::Color const*, float) [816] 0.00 0.00 3784/3784 Zap::renderPolygonOutline(TNL::Vector const*, Zap::Color const*, float) [818] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*, Zap::Point const&, float, float) [435] [746] 0.0 0.00 0.00 3784 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [746] 0.00 0.00 3784/3784 Zap::renderPolygon(TNL::Vector const*, TNL::Vector const*, Zap::Color const*, Zap::Color const*, float) [745] 0.00 0.00 3784/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 3784/11758 Zap::Color::operator*=(float) [4935] ----------------------------------------------- 0.00 0.00 2971/2971 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [747] 0.0 0.00 0.00 2971 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 2971/2495882 Zap::Point::normalize() [100] 0.00 0.00 2971/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 2971/931793 Zap::Point::lenSquared() const [331] 0.00 0.00 5942/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 5942/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 5942/8191293 Zap::Point::operator+=(Zap::Point const&) [217] 0.00 0.00 356/356 Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [1101] 0.00 0.00 2971/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 356/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 356/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- 0.00 0.00 366/366 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] [748] 0.0 0.00 0.00 366 Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [748] 0.00 0.00 1464/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 1098/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 366/987983 TNL::Vector::clear() [133] 0.00 0.00 366/321750 Zap::Point::normalize(float) [530] 0.00 0.00 732/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 366/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 16/3209 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 50/3209 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 104/3209 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 614/3209 Zap::Robot::canSeePoint(Zap::Point, bool) [28] 0.00 0.00 2425/3209 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [749] 0.0 0.00 0.00 3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 3209/406111 TNL::Vector::operator=(TNL::Vector const&) [165] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ClientGame::idle(unsigned int) [24] [750] 0.0 0.00 0.00 6037 Zap::Move::prepare() [750] 0.00 0.00 6037/16722 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.00 0.00 6037/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 6037/6046 TNL::BitStream::setBytePosition(unsigned int) [5097] 0.00 0.00 6037/30880 TNL::PacketStream::~PacketStream() [4767] 0.00 0.00 6037/16721 Zap::Move::unpack(TNL::BitStream*, bool) [4880] ----------------------------------------------- 0.00 0.00 1676/1676 Zap::PolygonGeometry::onPointsChanged() [610] [751] 0.0 0.00 0.00 1676 Zap::findCentroid(TNL::Vector const&) [751] 0.00 0.00 1676/2610 Zap::area(TNL::Vector const&) [774] 0.00 0.00 9476/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 9476/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 12828/6124412 TNL::Vector::size() const [523] 0.00 0.00 1676/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 5938/5938 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [752] 0.0 0.00 0.00 5938 Zap::AStar::heuristic(TNL::Vector const*, int, int) [752] 0.00 0.00 11876/21409 Zap::BotNavMeshZone::getCenter() [693] 0.00 0.00 11876/25056 TNL::Vector::get(int) const [4794] 0.00 0.00 5938/13058 Zap::Point::distanceTo(Zap::Point const&) const [4905] ----------------------------------------------- 0.00 0.00 1658/1658 Zap::BfObject::addVert(Zap::Point const&, bool) [589] [753] 0.0 0.00 0.00 1658 Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [753] 0.00 0.00 1658/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 1658/6124412 TNL::Vector::size() const [523] 0.00 0.00 1658/1658 std::vector >::push_back(bool) [5467] ----------------------------------------------- 0.00 0.00 102/378 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 276/378 Zap::Game::cleanUp() [655] [754] 0.0 0.00 0.00 378 Zap::Barrier::~Barrier() [754] 0.00 0.00 378/378 Zap::Barrier::~Barrier() [755] ----------------------------------------------- 0.00 0.00 378/378 Zap::Barrier::~Barrier() [754] [755] 0.0 0.00 0.00 378 Zap::Barrier::~Barrier() [755] 0.00 0.00 378/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 1890/408565 TNL::Vector::~Vector() [291] 0.00 0.00 378/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 90224/90224 luaD_precall [1] [756] 0.0 0.00 0.00 90224 Lunar::thunk(lua_State*) [756] 0.00 0.00 50966/50966 Zap::Turret::getClassID(lua_State*) [769] 0.00 0.00 7741/29287 Zap::EngineeredItem::getTeamIndx(lua_State*) [825] 0.00 0.00 90224/92111 Lunar::check(lua_State*, int) [4649] 0.00 0.00 31517/68099 Zap::EngineeredItem::getHealth(lua_State*) [4672] ----------------------------------------------- 0.00 0.00 996/996 Zap::CoreItem::renderItem(Zap::Point const&) [264] [757] 0.0 0.00 0.00 996 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 996/996 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 996/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 1992/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 1992/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 996/6184 Zap::GameType::getRemainingGameTimeInMs() const [5084] 0.00 0.00 996/1992 Zap::GameType::getRenderingOffset() const [5404] ----------------------------------------------- 0.00 0.00 17982/17982 Zap::Game::getTeam(int) const [759] [758] 0.0 0.00 0.00 17982 Zap::TeamManager::getTeam(int) [758] 0.00 0.00 17982/53359 TNL::Vector::operator[](int) [662] ----------------------------------------------- 0.00 0.00 1/17982 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 1/17982 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] 0.00 0.00 2/17982 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 4/17982 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 6/17982 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 6/17982 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 18/17982 Zap::FlagItem::getSpawnPoints() [1428] 0.00 0.00 64/17982 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 88/17982 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 241/17982 Zap::GameType::getSpawnPoint(int) [1047] 0.00 0.00 501/17982 Zap::Game::getTeamName(int) const [874] 0.00 0.00 674/17982 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 680/17982 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 7368/17982 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 8328/17982 Zap::Game::countTeamPlayers() [650] [759] 0.0 0.00 0.00 17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 17982/17982 Zap::TeamManager::getTeam(int) [758] ----------------------------------------------- 0.00 0.00 40/40 Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [761] [760] 0.0 0.00 0.00 40 Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) [760] 0.00 0.00 40/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 40/1088 Zap::InputCodeManager::inputCodeToString(Zap::InputCode) [5559] 0.00 0.00 40/163 Zap::InputCodeManager::stringToInputCode(char const*) [6214] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [761] 0.0 0.00 0.00 1 Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [761] 0.00 0.00 40/40 Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) [760] 0.00 0.00 40/160 Zap::InputCodeManager::getBindingName(Zap::InputCodeManager::BindingName) [6224] 0.00 0.00 40/40 Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [7053] ----------------------------------------------- 0.00 0.00 138/138 Zap::WallRec::constructWalls(Zap::Game*) const [428] [762] 0.0 0.00 0.00 138 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 1098/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 732/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 366/2495882 Zap::Point::normalize() [100] 0.00 0.00 138/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 138/987983 TNL::Vector::clear() [133] 0.00 0.00 732/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 138/408565 TNL::Vector::~Vector() [291] 0.00 0.00 504/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 366/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 2154/6124412 TNL::Vector::size() const [523] 0.00 0.00 366/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 1464/6676 TNL::Vector::get(int) const [1225] 0.00 0.00 1236/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 366/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 504/1486 TNL::Vector::push_back(float const&) [1377] 0.00 0.00 138/138 TNL::Vector::last() const [1764] 0.00 0.00 138/138 TNL::Vector::first() const [1765] 0.00 0.00 870/3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 366/366 std::abs(double) [5958] 0.00 0.00 138/776 Zap::Point::operator==(Zap::Point const&) const [5687] 0.00 0.00 138/446 TNL::Vector::Vector(unsigned int) [5884] 0.00 0.00 138/801 TNL::Vector::~Vector() [5670] ----------------------------------------------- 0.00 0.00 3393/3393 std::vector >::operator=(std::vector > const&) [765] [763] 0.0 0.00 0.00 3393 Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [763] 0.00 0.00 3393/6786 Zap::NeighboringZone* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, Zap::NeighboringZone>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, std::allocator&) [700] 0.00 0.00 3393/7555 std::_Vector_base >::_M_allocate(unsigned long) [5027] 0.00 0.00 3393/19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] ----------------------------------------------- 0.00 0.00 3393/3393 TNL::Vector::Vector(TNL::Vector const&) [701] [764] 0.0 0.00 0.00 3393 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/6786 Zap::NeighboringZone* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, Zap::NeighboringZone>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, std::allocator&) [700] 0.00 0.00 3393/5350 std::_Vector_base >::_M_get_Tp_allocator() const [5147] 0.00 0.00 3393/44486 std::vector >::size() const [4716] 0.00 0.00 3393/3393 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5280] 0.00 0.00 3393/19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] 0.00 0.00 3393/6786 std::vector >::end() const [5052] 0.00 0.00 3393/6786 std::vector >::begin() const [5053] ----------------------------------------------- 0.00 0.00 3393/3393 TNL::Vector::Vector(TNL::Vector const&) [701] [765] 0.0 0.00 0.00 3393 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 3393/3393 Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [763] 0.00 0.00 3393/44486 std::vector >::size() const [4716] 0.00 0.00 3393/3812 std::vector >::capacity() const [5226] 0.00 0.00 3393/6786 std::vector >::end() const [5052] 0.00 0.00 3393/6786 std::vector >::begin() const [5053] 0.00 0.00 3393/19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] 0.00 0.00 3393/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [4950] 0.00 0.00 3393/11367 std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [4948] ----------------------------------------------- 0.00 0.00 2/241105 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 4/241105 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 24/241105 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] 0.00 0.00 36/241105 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 48/241105 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 732/241105 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 732/241105 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 1172/241105 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 1236/241105 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 1464/241105 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 1488/241105 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 1844/241105 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 4757/241105 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 40272/241105 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 187294/241105 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [766] 0.0 0.00 0.00 241105 TNL::Vector::operator[](int) [766] 0.00 0.00 241105/13967710 std::vector >::size() const [386] 0.00 0.00 241105/243007 std::vector >::operator[](unsigned long) [4546] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [767] 0.0 0.00 0.00 3 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 30/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/9 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/6 Zap::CIniFile::deleteSection(std::string const&) [993] 0.00 0.00 3/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 3/109145 TNL::Vector::size() const [4631] 0.00 0.00 3/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 211/21620 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 21409/21620 Zap::BotNavMeshZone::getCenter() [693] [768] 0.0 0.00 0.00 21620 Zap::Rect::getCenter() const [768] 0.00 0.00 21620/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 21620/3940766 Zap::Point::operator+(Zap::Point const&) const [278] ----------------------------------------------- 0.00 0.00 50966/50966 Lunar::thunk(lua_State*) [756] [769] 0.0 0.00 0.00 50966 Zap::Turret::getClassID(lua_State*) [769] 0.00 0.00 50966/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] ----------------------------------------------- 0.00 0.00 3/48 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 3/48 Zap::writePluginBindings(Zap::CIniFile*) [878] 0.00 0.00 3/48 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 3/48 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 3/48 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/48 Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [694] 0.00 0.00 3/48 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 3/48 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 3/48 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] 0.00 0.00 3/48 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 3/48 Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) [682] 0.00 0.00 3/48 Zap::writeLevels(Zap::CIniFile*) [880] 0.00 0.00 3/48 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 9/48 Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) [827] [770] 0.0 0.00 0.00 48 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 48/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 48/33513 TNL::Vector::operator[](int) const [4759] 0.00 0.00 48/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 105/105 Zap::MenuUserInterface::render() [99] [771] 0.0 0.00 0.00 105 Zap::MainMenuUserInterface::renderExtras() [771] 0.00 0.00 105/22494 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 105/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 105/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.00 105/105 Zap::MainMenuUserInterface::render() [409] [772] 0.0 0.00 0.00 105 Zap::renderStaticBitfighterLogo() [772] 0.00 0.00 105/4155 Zap::UserInterface::drawCenteredStringf(int, int, char const*, ...) [425] 0.00 0.00 105/225 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] ----------------------------------------------- 0.00 0.00 2/36 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 6/36 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] 0.00 0.00 8/36 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 20/36 Zap::loadDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [835] [773] 0.0 0.00 0.00 36 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 36/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 36/298 Zap::lcase(std::string) [6043] 0.00 0.00 36/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 934/2610 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] 0.00 0.00 1676/2610 Zap::findCentroid(TNL::Vector const&) [751] [774] 0.0 0.00 0.00 2610 Zap::area(TNL::Vector const&) [774] 0.00 0.00 33556/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 2610/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 2668/2668 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [775] 0.0 0.00 0.00 2668 Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [775] 0.00 0.00 2668/687187 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] 0.00 0.00 8004/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 2668/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 2668/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 5336/745633 Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [595] 0.00 0.00 5336/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 4194/4194 Zap::GameUserInterface::render() [22] [776] 0.0 0.00 0.00 4194 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 4201/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 203/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 4194/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 4187/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 1624/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 203/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 196/786614 Zap::Timer::getFraction() const [4479] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [777] 0.0 0.00 0.00 6037 Zap::GameConnection::updateAuthenticationTimer(unsigned int) [777] 0.00 0.00 6037/1510613 Zap::Timer::update(unsigned int) [116] ----------------------------------------------- 0.00 0.00 260/260 Zap::LineEditor::drawCursorAngle(int, int, int, int, float) [779] [778] 0.0 0.00 0.00 260 Zap::LineEditor::drawCursorAngle(int, int, float, int, float) [778] 0.00 0.00 125/109446 Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [64] ----------------------------------------------- 0.00 0.00 71/260 Zap::LineEditor::drawCursor(int, int, int) [875] 0.00 0.00 189/260 Zap::LineEditor::drawCursor(int, int, int, int) [805] [779] 0.0 0.00 0.00 260 Zap::LineEditor::drawCursorAngle(int, int, int, int, float) [779] 0.00 0.00 260/260 Zap::LineEditor::drawCursorAngle(int, int, float, int, float) [778] ----------------------------------------------- 0.00 0.00 4194/4194 Zap::GameUserInterface::render() [22] [780] 0.0 0.00 0.00 4194 Zap::GameUserInterface::renderLostConnectionMessage() [780] 0.00 0.00 4194/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 4194/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 4194/18098 Zap::GameConnection::lostContact() [4861] ----------------------------------------------- 0.00 0.00 4617/4617 Zap::ForceFieldProjector::render() [601] [781] 0.0 0.00 0.00 4617 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4617/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.00 0.00 4617/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 5247/10039 Zap::Color::operator*(float) [4982] 0.00 0.00 4617/24332 Zap::Color::Color(Zap::Color const*) [4808] 0.00 0.00 4617/71814 Zap::Color::Color(float) [4664] 0.00 0.00 4617/9377 Zap::Color::operator+(Zap::Color const&) const [4995] 0.00 0.00 3987/45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 765/765 Zap::UserInterface::getCenteredStringStartingPosf(int, char const*, ...) [783] [782] 0.0 0.00 0.00 765 Zap::UserInterface::getCenteredStringStartingPos(int, char const*) [782] 0.00 0.00 765/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 765/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] ----------------------------------------------- 0.00 0.00 765/765 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] [783] 0.0 0.00 0.00 765 Zap::UserInterface::getCenteredStringStartingPosf(int, char const*, ...) [783] 0.00 0.00 765/765 Zap::UserInterface::getCenteredStringStartingPos(int, char const*) [782] ----------------------------------------------- 0.00 0.00 996/996 Zap::CoreItem::getPanelGeom() [757] [784] 0.0 0.00 0.00 996 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 29880/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 9960/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 9960/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 2988/9880066 Zap::Point::Point() [203] 0.00 0.00 9960/9960 std::sin(float) [4985] 0.00 0.00 9960/9960 std::cos(float) [4984] 0.00 0.00 9960/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 9960/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 9960/9960 Zap::Point::interp(float, Zap::Point const&, Zap::Point const&) [4983] 0.00 0.00 996/1992 Zap::CoreItem::getCoreAngle(unsigned int) [5402] ----------------------------------------------- 0.00 0.00 12525/12525 Zap::ClientGame::renderNormal() [41] [785] 0.0 0.00 0.00 12525 Zap::Barrier::renderEdges(int, Zap::Color const&) [785] 0.00 0.00 4175/4175 Zap::renderWallEdges(TNL::Vector const*, Zap::Color const&, float) [786] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::Barrier::renderEdges(int, Zap::Color const&) [785] [786] 0.0 0.00 0.00 4175 Zap::renderWallEdges(TNL::Vector const*, Zap::Color const&, float) [786] 0.00 0.00 4175/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] 0.00 0.00 4175/1715837 Zap::glColor(Zap::Color const&, float) [326] ----------------------------------------------- 0.00 0.00 2458/45740 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 6492/45740 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 36790/45740 Zap::Ship::emitMovementSparks() [188] [787] 0.0 0.00 0.00 45740 Zap::Point::operator-() const [787] 0.00 0.00 45740/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 4/6178 Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [1641] 0.00 0.00 6174/6178 Zap::DatabaseObject::DatabaseObject() [723] [788] 0.0 0.00 0.00 6178 Zap::DatabaseObject::initialize() [788] 0.00 0.00 6178/430325 Zap::Rect::Rect() [397] 0.00 0.00 6178/43039 Zap::Rect::operator=(Zap::Rect const&) [4719] ----------------------------------------------- 0.00 0.00 3/9 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 3/9 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/9 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] [789] 0.0 0.00 0.00 9 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 30/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 30/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 39/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [790] 0.0 0.00 0.00 3 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 9/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 6/60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 6/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 6/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 3/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 6/8 Zap::Color::toRGBString() const [7844] 0.00 0.00 3/49349 Zap::GameSettings::getWallFillColor() [4707] ----------------------------------------------- 0.00 0.00 2/135 Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [1336] 0.00 0.00 5/135 Zap::GameConnection::s2cSetIsBusy_remote(TNL::StringTableEntry, bool) [1220] 0.00 0.00 22/135 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 22/135 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 84/135 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [791] 0.0 0.00 0.00 135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 135/135 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] 0.00 0.00 135/30033 TNL::Vector::operator[](int) [744] ----------------------------------------------- 0.00 0.00 2/39 Zap::Event::onMouseButtonUp(int, int, Zap::InputCode, Zap::DisplayMode) [1158] 0.00 0.00 37/39 Zap::Event::onKeyUp(SDL_Event*) [797] [792] 0.0 0.00 0.00 39 Zap::Event::inputCodeUp(Zap::InputCode) [792] 0.00 0.00 23/23 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 39/160 Zap::InputCodeManager::setState(Zap::InputCode, bool) [6225] 0.00 0.00 15/15 Zap::MenuUserInterface::onKeyUp(Zap::InputCode) [7526] 0.00 0.00 1/1 Zap::UserInterface::onKeyUp(Zap::InputCode) [9544] ----------------------------------------------- 0.00 0.00 23/23 Zap::Event::inputCodeUp(Zap::InputCode) [792] [793] 0.0 0.00 0.00 23 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 130/2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 25/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 23/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/4 Zap::GameType::c2sRequestScoreboardUpdates(bool) [8254] ----------------------------------------------- 0.00 0.00 135/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] [794] 0.0 0.00 0.00 135 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] 0.00 0.00 1188/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 1188/341055 TNL::Vector::size() const [271] 0.00 0.00 1188/30033 TNL::Vector::operator[](int) [744] 0.00 0.00 1188/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] ----------------------------------------------- 0.00 0.00 132/490 Zap::Ship::render(int) [113] 0.00 0.00 358/490 Zap::MoveItem::render() [815] [795] 0.0 0.00 0.00 490 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 490/12317 Zap::EditorObject::getTeamColor(int) [534] 0.00 0.00 490/490 Zap::renderFlag(Zap::Point const&, Zap::Color const*) [1289] 0.00 0.00 490/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 490/9880066 Zap::Point::Point() [203] 0.00 0.00 132/159137 void Zap::Point::set(int, int) [4605] ----------------------------------------------- 0.00 0.00 19/19 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [796] 0.0 0.00 0.00 19 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 19/147 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 28/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 9/20 TNL::SafePtr::operator=(Zap::GoalZone*) [7400] 0.00 0.00 9/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] ----------------------------------------------- 0.00 0.00 37/37 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [797] 0.0 0.00 0.00 37 Zap::Event::onKeyUp(SDL_Event*) [797] 0.00 0.00 37/39 Zap::Event::inputCodeUp(Zap::InputCode) [792] 0.00 0.00 37/155 Zap::InputCodeManager::sdlKeyToInputCode(int) [6240] ----------------------------------------------- 0.00 0.00 3148/25474 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 4175/25474 Zap::ClientGame::renderNormal() [41] 0.00 0.00 8059/25474 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 10092/25474 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [798] 0.0 0.00 0.00 25474 Zap::MoveObject::getRenderPos() const [798] 0.00 0.00 25474/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [799] 0.0 0.00 0.00 1 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 10/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 8/36 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 7/23 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 2/2 Zap::CIniFile::GetValueF(std::string const&, std::string const&, double) const [1118] 0.00 0.00 1/5 Zap::displayModeToString(Zap::DisplayMode) [8135] 0.00 0.00 1/1 Zap::stringToDisplayMode(std::string) [9659] 0.00 0.00 1/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 95/15112 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 15017/15112 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] [800] 0.0 0.00 0.00 15112 std::vector >::_M_check_len(unsigned long, char const*) const [800] 0.00 0.00 60448/227009683 std::vector >::size() const [26] 0.00 0.00 30224/33987 std::vector >::max_size() const [4757] 0.00 0.00 15112/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 11/11 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [801] 0.0 0.00 0.00 11 Zap::GameUserInterface::processChatModeKey(Zap::InputCode) [801] 0.00 0.00 1/1 Zap::GameUserInterface::issueChat() [802] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::processChatModeKey(Zap::InputCode) [801] [802] 0.0 0.00 0.00 1 Zap::GameUserInterface::issueChat() [802] 0.00 0.00 1/1 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/3 Zap::GameUserInterface::cancelChat() [1616] 0.00 0.00 1/1 Zap::LineEditor::isEmpty() [9485] 0.00 0.00 1/379 Zap::GameUserInterface::isCmdChat() [5948] 0.00 0.00 1/1 Zap::LineEditor::c_str() [9484] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::issueChat() [802] [803] 0.0 0.00 0.00 1 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/1 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/190 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 21/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 21/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::runCommand(char const*) [803] [804] 0.0 0.00 0.00 1 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/172 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 1/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 1/1 Zap::GameType::c2sAddBots(unsigned int, TNL::Vector) [1769] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/326 TNL::Vector::~Vector() [6013] 0.00 0.00 1/1 Zap::ClientGame::hasLevelChange(char const*) [9475] 0.00 0.00 1/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 1/1 Zap::fixupArgs(TNL::Vector&) [9660] ----------------------------------------------- 0.00 0.00 189/189 Zap::GameUserInterface::renderCurrentChat() [638] [805] 0.0 0.00 0.00 189 Zap::LineEditor::drawCursor(int, int, int, int) [805] 0.00 0.00 189/260 Zap::LineEditor::drawCursorAngle(int, int, int, int, float) [779] ----------------------------------------------- 0.00 0.00 69/69 Zap::WallItem::processArguments(int, char const**, Zap::Game*) [807] [806] 0.0 0.00 0.00 69 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] 0.00 0.00 69/81 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 69/69 Zap::LineItem::computeExtent() [1029] 0.00 0.00 69/198 Zap::Game::getGridSize() const [6162] 0.00 0.00 69/138 Zap::WallItem::setWidth(int) [6360] ----------------------------------------------- 0.00 0.00 69/69 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [807] 0.0 0.00 0.00 69 Zap::WallItem::processArguments(int, char const**, Zap::Game*) [807] 0.00 0.00 69/69 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] ----------------------------------------------- 0.00 0.00 6/81 Zap::PolyWall::processArguments(int, char const**, Zap::Game*) [1121] 0.00 0.00 6/81 Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1107] 0.00 0.00 69/81 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] [808] 0.0 0.00 0.00 81 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 81/1745 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 69/69 Zap::PolylineGeometry::readGeom(int, char const**, int, float) [941] 0.00 0.00 12/12 Zap::PolygonGeometry::readGeom(int, char const**, int, float) [1188] 0.00 0.00 81/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [809] 0.0 0.00 0.00 1 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] 0.00 0.00 10/23 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 9/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 6/36 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 1/4 Zap::checkVol(float) [8257] ----------------------------------------------- 0.00 0.00 2/4638 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 904/4638 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] 0.00 0.00 3732/4638 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [810] 0.0 0.00 0.00 4638 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 4638/2118821 Zap::Rect::set(Zap::Point const&, Zap::Point const&) [147] 0.00 0.00 9276/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 9276/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 23009/23009 Zap::GeometryContainer::getVert(int) const [128] [811] 0.0 0.00 0.00 23009 Zap::SimpleLineGeometry::getVert(int) const [811] 0.00 0.00 23009/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 2028/4062 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 2034/4062 Zap::ServerGame::idle(unsigned int) [13] [812] 0.0 0.00 0.00 4062 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 4056/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 792/9880066 Zap::Point::Point() [203] 0.00 0.00 6/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 6/416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 2028/268222 Zap::Timer::getCurrent() const [4530] 0.00 0.00 6/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 6/6 Zap::CoreItem::getHealth() [8043] 0.00 0.00 6/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 1676/1676 Zap::PolygonGeometry::onPointsChanged() [610] [813] 0.0 0.00 0.00 1676 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 8722/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 8722/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 5344/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 11697/6124412 TNL::Vector::size() const [523] 0.00 0.00 2598/9880066 Zap::Point::Point() [203] 0.00 0.00 4361/33697 Zap::Point::distSquared(Zap::Point const&) const [4758] 0.00 0.00 3140/3140 Zap::Point::angleTo(Zap::Point const&) const [5286] ----------------------------------------------- [814] 0.0 0.00 0.00 __gnu_cxx::new_allocator::construct(TNL::NetObject**, TNL::NetObject* const&) [814] 0.00 0.00 105208/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2682/2682 Zap::GameObject::render(int) [102] [815] 0.0 0.00 0.00 2682 Zap::MoveItem::render() [815] 0.00 0.00 358/490 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 2192/2192 Zap::ResourceItem::renderItem(Zap::Point const&) [1062] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderPolygon(TNL::Vector const*, TNL::Vector const*, Zap::Color const*, Zap::Color const*, float) [745] [816] 0.0 0.00 0.00 3784 Zap::renderPolygonFill(TNL::Vector const*, Zap::Color const*, float) [816] 0.00 0.00 3784/3784 Zap::renderTriangulatedPolygonFill(TNL::Vector const*) [819] 0.00 0.00 3784/289924 Zap::glColor(Zap::Color const*, float) [4524] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderPolygonOutline(TNL::Vector const*, Zap::Color const*, float) [818] [817] 0.0 0.00 0.00 3784 Zap::renderPolygonOutline(TNL::Vector const*) [817] 0.00 0.00 3784/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderPolygon(TNL::Vector const*, TNL::Vector const*, Zap::Color const*, Zap::Color const*, float) [745] [818] 0.0 0.00 0.00 3784 Zap::renderPolygonOutline(TNL::Vector const*, Zap::Color const*, float) [818] 0.00 0.00 3784/3784 Zap::renderPolygonOutline(TNL::Vector const*) [817] 0.00 0.00 3784/289924 Zap::glColor(Zap::Color const*, float) [4524] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::renderPolygonFill(TNL::Vector const*, Zap::Color const*, float) [816] [819] 0.0 0.00 0.00 3784 Zap::renderTriangulatedPolygonFill(TNL::Vector const*) [819] 0.00 0.00 3784/70466 Zap::renderPointVector(TNL::Vector const*, unsigned int) [578] ----------------------------------------------- 0.00 0.00 3/23 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 3/23 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] 0.00 0.00 7/23 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 10/23 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] [820] 0.0 0.00 0.00 23 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 23/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] ----------------------------------------------- 0.00 0.00 6/8424 Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1572] 0.00 0.00 142/8424 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 1326/8424 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 6950/8424 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] [821] 0.0 0.00 0.00 8424 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 8408/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 14252/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] 0.00 0.00 2596/20939 TNL::BitStream::write(float) [4842] ----------------------------------------------- 0.00 0.00 8832/20908 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] 0.00 0.00 12076/20908 void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [852] [822] 0.0 0.00 0.00 20908 Zap::FXTrail::TrailNode::TrailNode(Zap::FXTrail::TrailNode const&) [822] 0.00 0.00 20908/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 377/377 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [823] 0.0 0.00 0.00 377 Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [823] 0.00 0.00 377/2243 Zap::BfObject::updateExtentInDatabase() [663] 0.00 0.00 377/6055 Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [846] 0.00 0.00 377/377 Zap::BotNavMeshZone::getGameObjDatabase() [5953] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [824] 0.0 0.00 0.00 3 Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) [824] 0.00 0.00 9/60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] 0.00 0.00 7/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 7741/29287 Lunar::thunk(lua_State*) [756] 0.00 0.00 21546/29287 Lunar::thunk(lua_State*) [665] [825] 0.0 0.00 0.00 29287 Zap::EngineeredItem::getTeamIndx(lua_State*) [825] 0.00 0.00 29287/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] 0.00 0.00 29287/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 3/84 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 81/84 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [826] 0.0 0.00 0.00 84 Zap::Ship::onGhostRemove() [826] 0.00 0.00 84/17580 Zap::Ship::updateModuleSounds() [200] ----------------------------------------------- 0.00 0.00 9/9 Zap::writePasswordSection(Zap::CIniFile*) [828] [827] 0.0 0.00 0.00 9 Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) [827] 0.00 0.00 9/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 9/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 9/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [828] 0.0 0.00 0.00 3 Zap::writePasswordSection(Zap::CIniFile*) [828] 0.00 0.00 9/9 Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) [827] ----------------------------------------------- 0.00 0.00 6/304 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 8/304 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 92/304 Zap::EngineeredItem::setPos(Zap::Point) [868] 0.00 0.00 198/304 Zap::Item::Item(Zap::Point const&, float) [867] [829] 0.0 0.00 0.00 304 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 304/250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.00 0.00 304/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 304/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] ----------------------------------------------- 0.00 0.00 9/825 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 816/825 Zap::CIniFile::getSectionName(int) const [833] [830] 0.0 0.00 0.00 825 Zap::CIniFile::sectionName(int) const [830] 0.00 0.00 825/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 825/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 692/692 Zap::LuaRobot::getWaypoint(lua_State*) [76] [831] 0.0 0.00 0.00 692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 257/257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::insert(std::_Rb_tree_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [942] 0.00 0.00 257/257 std::pair const, TNL::Vector >::pair(std::pair const&, TNL::Vector const&) [948] 0.00 0.00 257/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 257/514 std::pair const, TNL::Vector >::~pair() [1066] 0.00 0.00 257/408565 TNL::Vector::~Vector() [291] 0.00 0.00 1379/1379 std::_Rb_tree_iterator const, TNL::Vector > >::operator*() const [5505] 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5716] 0.00 0.00 692/1384 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::end() [5502] 0.00 0.00 692/2077 std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [5384] 0.00 0.00 687/687 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [5722] 0.00 0.00 687/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] ----------------------------------------------- [832] 0.0 0.00 0.00 5668+119 [832] 0.00 0.00 5678 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 17 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 46 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] 0.00 0.00 25 Zap::Turret::onAddedToGame(Zap::Game*) [7221] 0.00 0.00 21 Zap::ForceFieldProjector::onAddedToGame(Zap::Game*) [7335] ----------------------------------------------- 0.00 0.00 51/816 Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) [1191] 0.00 0.00 765/816 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [833] 0.0 0.00 0.00 816 Zap::CIniFile::getSectionName(int) const [833] 0.00 0.00 816/825 Zap::CIniFile::sectionName(int) const [830] ----------------------------------------------- 0.00 0.00 630/630 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [834] 0.0 0.00 0.00 630 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 215/80998 Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [286] 0.00 0.00 228/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 630/2495882 Zap::Point::normalize() [100] 0.00 0.00 2120/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 630/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 630/1019539 Zap::Point::operator-=(Zap::Point const&) [380] 0.00 0.00 677/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 215/3891548 Zap::Point::len() const [119] 0.00 0.00 645/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 443/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 38/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 38/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 38/9880066 Zap::Point::Point() [203] 0.00 0.00 630/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 443/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 38/38 TNL::getMin(float, float) [7104] 0.00 0.00 38/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 38/34067 Zap::Color::Color(float, float, float) [4755] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [835] 0.0 0.00 0.00 1 Zap::loadDiagnostics(Zap::CIniFile*, Zap::IniSettings*) [835] 0.00 0.00 20/36 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] ----------------------------------------------- 0.00 0.00 160/674 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [991] 0.00 0.00 257/674 std::pair const, TNL::Vector >::pair(std::pair const&, TNL::Vector const&) [948] 0.00 0.00 257/674 std::pair const, TNL::Vector >::pair(std::pair const, TNL::Vector > const&) [947] [836] 0.0 0.00 0.00 674 TNL::Vector::Vector(TNL::Vector const&) [836] 0.00 0.00 674/406785 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 674/674 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 674/409252 std::vector >::~vector() [290] 0.00 0.00 674/408578 std::vector >::vector() [339] ----------------------------------------------- 0.00 0.00 142/8418 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 1326/8418 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 6950/8418 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] [837] 0.0 0.00 0.00 8418 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 8418/3891548 Zap::Point::len() const [119] 0.00 0.00 8388/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 1891/1891 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [838] 0.0 0.00 0.00 1891 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 1326/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 1326/8424 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 1326/8418 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 890/1329 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] 0.00 0.00 890/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 890/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [839] 0.0 0.00 0.00 3 Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [839] 0.00 0.00 3/9 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 4/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- [840] 0.0 0.00 0.00 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 2/2 Zap::GameConnection::onConnectionEstablished() [864] 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/1 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 4/6046 TNL::BitStream::setBytePosition(unsigned int) [5097] 0.00 0.00 3/19 TNL::NetConnection::getConnectionParameters() [7459] 0.00 0.00 1/138 TNL::Object::create(char const*) [6357] 0.00 0.00 1/22244 TNL::Object::getClassName() const [4834] 0.00 0.00 1/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 1/1 Zap::GameConnection::writeConnectAccept(TNL::BitStream*) [9549] 0.00 0.00 1/1 Zap::GameConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [9547] 0.00 0.00 1/30880 TNL::PacketStream::~PacketStream() [4767] ----------------------------------------------- 0.00 0.00 2/198 Zap::PickupItem::~PickupItem() [1437] 0.00 0.00 12/198 Zap::CoreItem::~CoreItem() [1224] 0.00 0.00 46/198 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 138/198 Zap::MoveObject::~MoveObject() [882] [841] 0.0 0.00 0.00 198 Zap::Item::~Item() [841] 0.00 0.00 198/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 198/5519 Zap::LuaItem::~LuaItem() [5142] 0.00 0.00 198/198 Zap::EditorItem::~EditorItem() [6161] ----------------------------------------------- 10 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 3/5668 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 20/5668 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 54/5668 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 378/5668 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 1038/5668 Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [965] 0.00 0.00 4175/5668 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] [842] 0.0 0.00 0.00 5678 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 5678/5678 Zap::BfObject::addToGame(Zap::Game*, Zap::GridDatabase*) [853] 0.00 0.00 101/101 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 12/12 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 11/11 Zap::FlagItem::onAddedToGame(Zap::Game*) [1873] 0.00 0.00 12/12 Zap::LoadoutZone::onAddedToGame(Zap::Game*) [1967] 0.00 0.00 4/4 Zap::SpeedZone::onAddedToGame(Zap::Game*) [2047] 0.00 0.00 4/4 Zap::Teleporter::onAddedToGame(Zap::Game*) [2046] 0.00 0.00 5678/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 5678/5678 Zap::GameObject::setCreationTime(unsigned int) [5135] 0.00 0.00 5084/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 378/378 Zap::Barrier::onAddedToGame(Zap::Game*) [5951] 0.00 0.00 20/138 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 6/107 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 25 Zap::Turret::onAddedToGame(Zap::Game*) [7221] 21 Zap::ForceFieldProjector::onAddedToGame(Zap::Game*) [7335] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [843] 0.0 0.00 0.00 22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::dispatch(TNL::Object*) [843] 0.00 0.00 22/22 Zap::GameType::s2cAddClient_remote(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [844] 0.00 0.00 22/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 22/22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::dispatch(TNL::Object*) [843] [844] 0.0 0.00 0.00 22 Zap::GameType::s2cAddClient_remote(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [844] 0.00 0.00 22/22 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 22/22 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] ----------------------------------------------- 0.00 0.00 6055/6055 Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [846] [845] 0.0 0.00 0.00 6055 Zap::GridDatabase::addToDatabase(Zap::DatabaseObject*, Zap::Rect const&) [845] 0.00 0.00 6055/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] 0.00 0.00 8434/39666 TNL::ClassChunker::alloc() [921] ----------------------------------------------- 0.00 0.00 377/6055 Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [823] 0.00 0.00 5678/6055 Zap::BfObject::addToGame(Zap::Game*, Zap::GridDatabase*) [853] [846] 0.0 0.00 0.00 6055 Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [846] 0.00 0.00 6055/6055 Zap::GridDatabase::addToDatabase(Zap::DatabaseObject*, Zap::Rect const&) [845] 0.00 0.00 6055/6055 Zap::DatabaseObject::isDatabasable() [5094] ----------------------------------------------- [847] 0.0 0.00 0.00 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 16/25 TNL::NetClassRepInstance::create() const [895] 0.00 0.00 12/21 TNL::NetClassRepInstance::create() const [919] 0.00 0.00 17/17 TNL::NetClassRepInstance::create() const [1299] 0.00 0.00 6/12 TNL::NetClassRepInstance::create() const [1212] 0.00 0.00 42/42 TNL::NetClassRepInstance::create() const [1303] 0.00 0.00 6/20 TNL::NetClassRepInstance::create() const [1141] 0.00 0.00 6/7 TNL::NetClassRepInstance::create() const [1401] 0.00 0.00 2/11 TNL::NetClassRepInstance::create() const [1243] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [1445] 0.00 0.00 4/5 TNL::NetClassRepInstance::create() const [1440] 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [1470] 0.00 0.00 3/3 TNL::NetClassRepInstance::create() const [1507] 0.00 0.00 3/3 TNL::NetClassRepInstance::create() const [1506] 0.00 0.00 6/12 TNL::NetClassRepInstance::create() const [1454] 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [1576] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [1533] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [1534] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [1660] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [1659] 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [2061] 0.00 0.00 6684/30731 TNL::NetClassRep::getClassName() const [4769] ----------------------------------------------- 0.00 0.00 2646/2646 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] [848] 0.0 0.00 0.00 2646 TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [848] 0.00 0.00 2646/196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] 0.00 0.00 2646/5292 TNL::SafePtr* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, TNL::SafePtr >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, std::allocator >&) [1172] 0.00 0.00 2646/7924 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5019] ----------------------------------------------- 0.00 0.00 2646/2646 TNL::Vector >::Vector(TNL::Vector > const&) [627] [849] 0.0 0.00 0.00 2646 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/196104 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [478] 0.00 0.00 2646/5292 TNL::SafePtr* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, TNL::SafePtr >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, std::allocator >&) [1172] 0.00 0.00 2646/182888 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [4569] 0.00 0.00 2646/17924 std::vector, std::allocator > >::size() const [4863] 0.00 0.00 2646/2646 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [5333] 0.00 0.00 2646/5292 std::vector, std::allocator > >::begin() const [5149] 0.00 0.00 2646/5292 std::vector, std::allocator > >::end() const [5148] ----------------------------------------------- 0.00 0.00 12/40 Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [681] 0.00 0.00 28/40 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] [850] 0.0 0.00 0.00 40 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 40/44 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 40/44 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 40/40 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] 0.00 0.00 40/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 40/48 TNL::Vector >::~Vector() [1333] 0.00 0.00 40/446 TNL::Vector const*>::push_back(TNL::Vector const* const&) [1508] 0.00 0.00 80/175 TNL::Vector >::size() const [6192] 0.00 0.00 40/44 TNL::Vector const*>::Vector(unsigned int) [6860] 0.00 0.00 40/40 TNL::Vector >::operator[](int) [7050] 0.00 0.00 40/128 std::vector >, std::allocator > > >::~vector() [6380] 0.00 0.00 40/44 TNL::Vector const*>::~Vector() [6861] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [851] 0.0 0.00 0.00 3 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 6/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 6/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 9/9 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 9/9 Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [7768] 0.00 0.00 9/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 6/4234 Zap::itos(int) [5186] 0.00 0.00 6/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 3/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 3/55 TNL::Vector::~Vector() [6711] ----------------------------------------------- 0.00 0.00 846/12076 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1217] 0.00 0.00 11230/12076 Zap::FXTrail::TrailNode* std::__uninitialized_copy::__uninit_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [859] [852] 0.0 0.00 0.00 12076 void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [852] 0.00 0.00 12076/20908 Zap::FXTrail::TrailNode::TrailNode(Zap::FXTrail::TrailNode const&) [822] 0.00 0.00 12076/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 5678/5678 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [853] 0.0 0.00 0.00 5678 Zap::BfObject::addToGame(Zap::Game*, Zap::GridDatabase*) [853] 0.00 0.00 5678/6055 Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [846] ----------------------------------------------- 0.00 0.00 1/1 main [4] [854] 0.0 0.00 0.00 1 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 1/1 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 4/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/1 Zap::UIManager::getLevelNameEntryUserInterface() [2063] 0.00 0.00 2/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 2/4 Zap::seedRandomNumberGenerator(std::string) [8221] 0.00 0.00 1/2 Zap::GameSettings::isDedicatedServer() [8640] 0.00 0.00 1/3 Zap::GameSettings::getPlayerPassword() [8409] 0.00 0.00 1/2 Zap::ClientGame::setLoginPassword(std::string const&) [8618] 0.00 0.00 1/1 Zap::TextEntryUserInterface::setString(std::string) [9588] 0.00 0.00 1/4 Zap::ClientInfo::getId() [8206] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/1 Zap::GameSettings::shouldShowNameEntryScreenOnStartup() [9526] 0.00 0.00 1/13 TNL::Nonce::getRandom() [7594] 0.00 0.00 1/2 Zap::UIManager::getNameEntryUserInterface() [8735] ----------------------------------------------- 0.00 0.00 1/1 Zap::createClientGame(Zap::GameSettings*) [854] [855] 0.0 0.00 0.00 1 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/1 Zap::FXManager::FXManager() [857] 0.00 0.00 256/9880066 Zap::Point::Point() [203] 0.00 0.00 1/22 Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [1112] 0.00 0.00 1/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/6173 TNL::SafePtr::SafePtr() [5090] 0.00 0.00 1/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/1 Zap::UserInterfaceData::UserInterfaceData() [9575] 0.00 0.00 1/1 Zap::UIManager::UIManager(Zap::ClientGame*) [9657] 0.00 0.00 1/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 16384/16384 Zap::FXManager::FXManager() [857] [856] 0.0 0.00 0.00 16384 Zap::FXManager::Spark::Spark() [856] 0.00 0.00 32768/9880066 Zap::Point::Point() [203] 0.00 0.00 16384/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] [857] 0.0 0.00 0.00 1 Zap::FXManager::FXManager() [857] 0.00 0.00 16384/16384 Zap::FXManager::Spark::Spark() [856] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9460] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9458] ----------------------------------------------- 0.00 0.00 103/103 Zap::Ship::kill(Zap::DamageInfo*) [671] [858] 0.0 0.00 0.00 103 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 103/103 Zap::GameType::s2cKillMessage(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [1000] 0.00 0.00 205/4380 Zap::GameObject::getKillString() [721] 0.00 0.00 205/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 103/105 Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [1069] 0.00 0.00 102/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 103/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 1/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 205/139730 Zap::ClientInfo::getStatistics() [4612] 0.00 0.00 204/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 103/103 Zap::Statistics::addDeath() [6460] 0.00 0.00 103/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 102/102 Zap::Statistics::addKill() [6464] 0.00 0.00 1/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 1/3295 TNL::SafePtr::getPointer() [5282] 0.00 0.00 1/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::uninitialized_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [860] [859] 0.0 0.00 0.00 10464 Zap::FXTrail::TrailNode* std::__uninitialized_copy::__uninit_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [859] 0.00 0.00 11230/12076 void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [852] 0.00 0.00 11230/12076 Zap::FXTrail::TrailNode* std::__addressof(Zap::FXTrail::TrailNode&) [4929] ----------------------------------------------- 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::__uninitialized_copy_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [861] [860] 0.0 0.00 0.00 10464 Zap::FXTrail::TrailNode* std::uninitialized_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [860] 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::__uninitialized_copy::__uninit_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [859] ----------------------------------------------- 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::__uninitialized_move_a >(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [862] [861] 0.0 0.00 0.00 10464 Zap::FXTrail::TrailNode* std::__uninitialized_copy_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [861] 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::uninitialized_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [860] ----------------------------------------------- 0.00 0.00 10464/10464 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [862] 0.0 0.00 0.00 10464 Zap::FXTrail::TrailNode* std::__uninitialized_move_a >(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [862] 0.00 0.00 10464/10464 Zap::FXTrail::TrailNode* std::__uninitialized_copy_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [861] ----------------------------------------------- 0.00 0.00 1832/1832 Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [637] [863] 0.0 0.00 0.00 1832 Zap::Triangulate::Snip(TNL::Vector const&, int, int, int, int, int*) [863] 0.00 0.00 13472/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 1240/1240 Zap::Triangulate::InsideTriangle(float, float, float, float, float, float, float, float) [5530] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] [864] 0.0 0.00 0.00 2 Zap::GameConnection::onConnectionEstablished() [864] 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 2/6 TNL::NetConnection::isInitiator() [8024] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished() [864] [865] 0.0 0.00 0.00 1 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/1 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 1/2 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/1 Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [1793] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 3/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/2 Zap::GameConnection::setConnectionSpeed(int) [8651] 0.00 0.00 1/6 Zap::GameSettings::getHostName() [8036] 0.00 0.00 1/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 1/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 1/16591 Zap::EventManager::get() [4882] 0.00 0.00 1/2 Zap::ClientInfo::getPlayerInfo() [8619] 0.00 0.00 1/42 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 1/2 Zap::GameSettings::getLevelChangePassword() [8641] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 1/6 Zap::ClientInfo::setIsLevelChanger(bool) [8034] 0.00 0.00 1/2 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] 0.00 0.00 1/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/1624 TNL::NetConnection::getNetAddressString() const [5475] 0.00 0.00 1/6251 TNL::NetConnection::isLocalConnection() [5078] ----------------------------------------------- 0.00 0.00 22/22 Zap::GameType::s2cAddClient_remote(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [844] [866] 0.0 0.00 0.00 22 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 22/24 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 22/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 42/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 22/43 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 20/70 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 22/197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 22/23 Zap::ClientGame::getUIMode() [2089] 0.00 0.00 2/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 22/34067 Zap::Color::Color(float, float, float) [4755] 0.00 0.00 22/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 20/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 20/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 2/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 2/2 Zap::GameUserInterface::isInScoreboardMode() [8662] ----------------------------------------------- 0.00 0.00 2/198 Zap::PickupItem::PickupItem(Zap::Point, float, int) [1463] 0.00 0.00 12/198 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 46/198 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 138/198 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] [867] 0.0 0.00 0.00 198 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 198/304 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 198/198 Zap::EditorItem::EditorItem() [1332] 0.00 0.00 198/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 198/5519 Zap::LuaItem::LuaItem() [5141] ----------------------------------------------- 0.00 0.00 18/92 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 28/92 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 46/92 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] [868] 0.0 0.00 0.00 92 Zap::EngineeredItem::setPos(Zap::Point) [868] 0.00 0.00 92/138 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 92/304 Zap::Item::setPos(Zap::Point const&) [829] ----------------------------------------------- 0.00 0.00 1/101 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 20/101 Zap::Game::cleanUp() [655] 0.00 0.00 80/101 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [869] 0.0 0.00 0.00 101 Zap::Robot::~Robot() [869] 0.00 0.00 101/101 Zap::Robot::~Robot() [870] ----------------------------------------------- 0.00 0.00 101/101 Zap::Robot::~Robot() [869] [870] 0.0 0.00 0.00 101 Zap::Robot::~Robot() [870] 0.00 0.00 101/101 Zap::Ship::~Ship() [909] 0.00 0.00 20/20 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] 0.00 0.00 101/408565 TNL::Vector::~Vector() [291] 0.00 0.00 101/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 20/326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] 0.00 0.00 130/114629 TNL::Vector::size() const [4622] 0.00 0.00 110/108490 TNL::Vector::operator[](int) [4633] 0.00 0.00 101/9254 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] 0.00 0.00 101/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 101/101 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6470] 0.00 0.00 101/102 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] 0.00 0.00 60/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 40/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [7398] 0.00 0.00 20/21 Zap::LuaPlayerInfo::setDefunct() [7331] 0.00 0.00 20/40 Zap::Robot::getPlayerInfo() [7054] 0.00 0.00 20/16591 Zap::EventManager::get() [4882] 0.00 0.00 20/42 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 20/20 TNL::SafePtr::isValid() const [7427] 0.00 0.00 20/20 TNL::SafePtr::getPointer() [7399] 0.00 0.00 20/22 Zap::FullClientInfo::~FullClientInfo() [7299] ----------------------------------------------- 0.00 0.00 1198/1198 Zap::Ship::damageObject(Zap::DamageInfo*) [656] [871] 0.0 0.00 0.00 1198 Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [871] 0.00 0.00 2396/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 569/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 2204/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 6/8423 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 142/8423 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 1326/8423 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 6949/8423 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [872] 0.0 0.00 0.00 8423 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 7125/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 7125/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 7125/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 14250/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 8407/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 2596/3454 TNL::BitStream::read(float*) [5265] ----------------------------------------------- 0.00 0.00 2/3810 Zap::Ship::kill() [1856] 0.00 0.00 4/3810 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 35/3810 Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [1487] 0.00 0.00 103/3810 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 204/3810 Zap::Robot::kill() [683] 0.00 0.00 1066/3810 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 2396/3810 Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [871] [873] 0.0 0.00 0.00 3810 Zap::GameObject::getOwner() [873] 0.00 0.00 3810/326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] ----------------------------------------------- 0.00 0.00 11/501 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/501 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 22/501 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 110/501 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 340/501 Zap::GameUserInterface::renderScoreboard() [176] [874] 0.0 0.00 0.00 501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 501/505 Zap::Team::getName() [949] 0.00 0.00 501/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 501/17982 Zap::Game::getTeam(int) const [759] ----------------------------------------------- 0.00 0.00 71/71 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [875] 0.0 0.00 0.00 71 Zap::LineEditor::drawCursor(int, int, int) [875] 0.00 0.00 71/260 Zap::LineEditor::drawCursorAngle(int, int, int, int, float) [779] 0.00 0.00 71/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.00 8/5779 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 18/5779 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 69/5779 Zap::LineItem::LineItem() [1242] 0.00 0.00 200/5779 Zap::EditorPointObject::EditorPointObject() [1331] 0.00 0.00 419/5779 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] 0.00 0.00 5065/5779 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [876] 0.0 0.00 0.00 5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 437/437 Zap::PolygonGeometry::PolygonGeometry() [916] 0.00 0.00 5265/5265 Zap::PointGeometry::PointGeometry() [1096] 0.00 0.00 69/506 Zap::PolylineGeometry::PolylineGeometry() [977] 0.00 0.00 8/8 Zap::SimpleLineGeometry::SimpleLineGeometry() [1858] 0.00 0.00 5779/272916 Zap::GeometryContainer::getGeometry() const [4528] 0.00 0.00 5779/5779 Zap::GeometryContainer::setGeometry(Zap::Geometry*) [5130] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [877] 0.0 0.00 0.00 22 TNL::FunctorDecl)>::dispatch(TNL::Object*) [877] 0.00 0.00 22/22 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 22/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [878] 0.0 0.00 0.00 3 Zap::writePluginBindings(Zap::CIniFile*) [878] 0.00 0.00 10/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 6055/6055 Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [547] [879] 0.0 0.00 0.00 6055 TNL::Vector::erase_fast(unsigned int) [879] 0.00 0.00 17746/227009683 std::vector >::size() const [26] 0.00 0.00 11272/119371125 std::vector >::operator[](unsigned long) [46] 0.00 0.00 6055/6055 std::vector >::pop_back() [5096] 0.00 0.00 5636/5636 void std::swap(Zap::DatabaseObject*&, Zap::DatabaseObject*&) [5137] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [880] 0.0 0.00 0.00 3 Zap::writeLevels(Zap::CIniFile*) [880] 0.00 0.00 10/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 28/28 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] [881] 0.0 0.00 0.00 28 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] 0.00 0.00 28/40 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 28/40 Zap::isWoundClockwise(TNL::Vector const&) [1285] 0.00 0.00 28/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 16/3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 12/6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 28/408565 TNL::Vector::~Vector() [291] ----------------------------------------------- 0.00 0.00 6/138 Zap::Ship::~Ship() [1296] 0.00 0.00 31/138 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 101/138 Zap::Ship::~Ship() [909] [882] 0.0 0.00 0.00 138 Zap::MoveObject::~MoveObject() [882] 0.00 0.00 138/198 Zap::Item::~Item() [841] ----------------------------------------------- 0.00 0.00 22/22 TNL::FunctorDecl)>::dispatch(TNL::Object*) [877] [883] 0.0 0.00 0.00 22 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 22/28 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 22/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 22/501 Zap::Game::getTeamName(int) const [874] 0.00 0.00 22/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 22/1833521 TNL::Vector::clear() [78] 0.00 0.00 22/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 22/107546474 TNL::Vector::size() const [38] 0.00 0.00 22/197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 44/47 TNL::RangedU32<0u, 9u>::operator unsigned int() const [6818] 0.00 0.00 42/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 22/45 Zap::ClientInfo::setTeamIndex(int) [6840] 0.00 0.00 22/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 22/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 22/34067 Zap::Color::Color(float, float, float) [4755] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [884] 0.0 0.00 0.00 44 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 100/114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 44/44 TNL::Vector >::resize(unsigned int) [1020] 0.00 0.00 1796/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 1796/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 1796/1822 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 5588/6402 std::vector >, std::allocator > > >::operator[](unsigned long) const [5063] 0.00 0.00 3592/17444 std::vector >::operator[](unsigned long) const [4869] 0.00 0.00 1996/8602 std::vector >::size() const [5005] 0.00 0.00 1896/1896 TNL::Vector >::operator[](unsigned int) [5416] 0.00 0.00 188/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 44/48 TNL::Vector >::Vector(unsigned int) [6789] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_server() [865] [885] 0.0 0.00 0.00 1 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 1/22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 1/2 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 1/43 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 1/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 1/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 1/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 1/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 1/8 TNL::SafePtr::isValid() const [7842] 0.00 0.00 1/12104 TNL::SafePtr::operator->() const [4925] ----------------------------------------------- 0.00 0.00 43/3613 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 3570/3613 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] [886] 0.0 0.00 0.00 3613 TNL::Vector::push_back(Zap::ClientInfo* const&) [886] 0.00 0.00 3613/3613 std::vector >::push_back(Zap::ClientInfo* const&) [887] ----------------------------------------------- 0.00 0.00 3613/3613 TNL::Vector::push_back(Zap::ClientInfo* const&) [886] [887] 0.0 0.00 0.00 3613 std::vector >::push_back(Zap::ClientInfo* const&) [887] 0.00 0.00 1712/1712 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] 0.00 0.00 1901/3613 __gnu_cxx::new_allocator::construct(Zap::ClientInfo**, Zap::ClientInfo* const&) [1258] 0.00 0.00 1712/2054 std::vector >::end() [5391] ----------------------------------------------- 0.00 0.00 38/2714 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 67/2714 Zap::Ship::updateModuleSounds() [200] 0.00 0.00 416/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 627/2714 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 676/2714 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 890/2714 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] [888] 0.0 0.00 0.00 2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 5428/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 2714/2806 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 2714/2784 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 2714/2806 TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [5313] 0.00 0.00 2714/5599 TNL::RefPtr::~RefPtr() [5138] 0.00 0.00 2714/2784 TNL::RefPtr::RefPtr(Zap::SoundEffect*) [5315] ----------------------------------------------- 0.00 0.00 18/138 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 28/138 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 92/138 Zap::EngineeredItem::setPos(Zap::Point) [868] [889] 0.0 0.00 0.00 138 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 138/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 138/121285 Zap::Rect::Rect(TNL::Vector const&) [263] 0.00 0.00 138/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 138/408565 TNL::Vector::~Vector() [291] 0.00 0.00 50/3209 Zap::Turret::getCollisionPoly(TNL::Vector&) const [749] 0.00 0.00 42/6103 Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [687] 0.00 0.00 46/763303 Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [4480] ----------------------------------------------- 0.00 0.00 21/46 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 25/46 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] [890] 0.0 0.00 0.00 46 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 46/92 Zap::EngineeredItem::setPos(Zap::Point) [868] 0.00 0.00 46/198 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 92/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 92/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 46/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 46/48 TNL::SafePtr::SafePtr() [6790] 0.00 0.00 46/1812 Zap::Timer::Timer(unsigned int) [5433] ----------------------------------------------- 0.00 0.00 1712/1712 std::vector >::push_back(Zap::ClientInfo* const&) [887] [891] 0.0 0.00 0.00 1712 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] 0.00 0.00 1712/1712 std::vector >::_M_check_len(unsigned long, char const*) const [900] 0.00 0.00 1712/3613 __gnu_cxx::new_allocator::construct(Zap::ClientInfo**, Zap::ClientInfo* const&) [1258] 0.00 0.00 5136/5481 std::_Vector_base >::_M_get_Tp_allocator() [5143] 0.00 0.00 3424/7532 __gnu_cxx::__normal_iterator > >::base() const [5028] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_move_a >(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5273] 0.00 0.00 1712/2395 std::vector >::begin() [5360] 0.00 0.00 1712/1712 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5451] 0.00 0.00 1712/1712 std::_Vector_base >::_M_allocate(unsigned long) [5452] 0.00 0.00 1712/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5389] 0.00 0.00 1712/2054 std::_Vector_base >::_M_deallocate(Zap::ClientInfo**, unsigned long) [5390] ----------------------------------------------- 0.00 0.00 3/6037 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] 0.00 0.00 6034/6037 std::vector >::push_back(Zap::Move const&) [540] [892] 0.0 0.00 0.00 6037 __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [892] 0.00 0.00 6037/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 6037/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 490/8538 Zap::renderFlag(Zap::Point const&, Zap::Color const*) [1289] 0.00 0.00 8048/8538 Zap::renderFlag(float, float, Zap::Color const*) [907] [893] 0.0 0.00 0.00 8538 Zap::renderFlag(float, float, Zap::Color const*, Zap::Color const*, float) [893] 0.00 0.00 8538/8538 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] ----------------------------------------------- 0.00 0.00 8538/8538 Zap::renderFlag(float, float, Zap::Color const*, Zap::Color const*, float) [893] [894] 0.0 0.00 0.00 8538 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] 0.00 0.00 8538/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 8538/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 8538/41255 Zap::renderVertexArray(float const*, int, int) [4728] 0.00 0.00 8538/21063 Zap::drawVertLine(int, int, int) [4839] ----------------------------------------------- 0.00 0.00 9/25 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] 0.00 0.00 16/25 TNL::NetClassRep::create(char const*) [847] [895] 0.0 0.00 0.00 25 TNL::NetClassRepInstance::create() const [895] 0.00 0.00 25/25 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 25/9880066 Zap::Point::Point() [203] 0.00 0.00 25/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::process(TNL::EventConnection*) [242] [896] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [896] 0.00 0.00 1/1 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/1 Zap::GameConnection::s2cPlayerSpawnDelayed_remote() [9555] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [896] [897] 0.0 0.00 0.00 1 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/123 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 1/2 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 1/2 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 1/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 1/457 Zap::ControlObjectConnection::resetTimeSinceLastMove() [5874] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- 0.00 0.00 25/25 TNL::NetClassRepInstance::create() const [895] [898] 0.0 0.00 0.00 25 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 25/46 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 25/25 Zap::Turret::onGeomChanged() [1001] 0.00 0.00 25/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 50/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 25/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 25/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [899] 0.0 0.00 0.00 3 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 4/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 3/11 Zap::listToString(TNL::Vector const&, char) [1247] ----------------------------------------------- 0.00 0.00 1712/1712 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [900] 0.0 0.00 0.00 1712 std::vector >::_M_check_len(unsigned long, char const*) const [900] 0.00 0.00 6848/696835 std::vector >::size() const [475] 0.00 0.00 3424/3766 std::vector >::max_size() const [5238] 0.00 0.00 1712/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [901] 0.0 0.00 0.00 3 Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) [901] 0.00 0.00 4/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [902] 0.0 0.00 0.00 3 Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) [902] 0.00 0.00 4/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] 0.00 0.00 3/114 Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [669] 0.00 0.00 3/142 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 3/48 Zap::CIniFile::numSectionComments(std::string) const [770] ----------------------------------------------- 0.00 0.00 9960/9960 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] [903] 0.0 0.00 0.00 9960 Zap::PanelGeom::getEnd(int) [903] 0.00 0.00 9960/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 9960/9960 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] [904] 0.0 0.00 0.00 9960 Zap::PanelGeom::getStart(int) [904] 0.00 0.00 9960/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 39/360 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 78/360 Zap::ServerGame::getLevelInfo(int) [1098] 0.00 0.00 117/360 __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1038] 0.00 0.00 126/360 void std::_Construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1031] [905] 0.0 0.00 0.00 360 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 720/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 2/23229 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 3119/23229 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 3119/23229 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 4645/23229 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 12344/23229 Zap::GameObject::GameObject() [976] [906] 0.0 0.00 0.00 23229 Zap::Move::Move() [906] 0.00 0.00 23229/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 680/8048 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 7368/8048 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [907] 0.0 0.00 0.00 8048 Zap::renderFlag(float, float, Zap::Color const*) [907] 0.00 0.00 8048/8538 Zap::renderFlag(float, float, Zap::Color const*, Zap::Color const*, float) [893] ----------------------------------------------- 0.00 0.00 6/138 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 31/138 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 101/138 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [908] 0.0 0.00 0.00 138 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] 0.00 0.00 138/198 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 414/414 Zap::MoveObject::MoveState::MoveState() [1360] 0.00 0.00 414/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 101/101 Zap::Robot::~Robot() [870] [909] 0.0 0.00 0.00 101 Zap::Ship::~Ship() [909] 0.00 0.00 101/138 Zap::MoveObject::~MoveObject() [882] 0.00 0.00 101/177733 TNL::Vector >::~Vector() [346] 0.00 0.00 1313/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 707/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 202/214 Zap::FXTrail::~FXTrail() [6124] 0.00 0.00 101/234 Zap::LuaShip::~LuaShip() [6098] 0.00 0.00 101/150 TNL::Vector >::~Vector() [6273] 0.00 0.00 101/6279 TNL::SafePtr::~SafePtr() [5077] ----------------------------------------------- 0.00 0.00 2/2 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] [910] 0.0 0.00 0.00 2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] 0.00 0.00 904/4638 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 904/904 TNL::Vector::push_back(Zap::Rect const&) [996] 0.00 0.00 738/738 std::vector >::push_back(mergePriority const&) [1348] 0.00 0.00 2571/2571 std::map, std::allocator > >::operator[](int const&) [1421] 0.00 0.00 408504/408504 TNL::Vector::operator[](int) [4512] 0.00 0.00 204252/204252 Zap::Rect::intersectsOrBorders(Zap::Rect const&) [4558] 0.00 0.00 20246/20246 rcScopedDelete::operator int*() [4852] 0.00 0.00 4342/4342 getTriMergeValue(unsigned short*, unsigned short*, unsigned short const*) [5177] 0.00 0.00 930/930 addVertex(unsigned short, unsigned short, unsigned short*, int*, int*, int&) [5599] 0.00 0.00 740/820 std::vector >::size() const [5657] 0.00 0.00 738/738 mergePriority::mergePriority(int, int, int) [5700] 0.00 0.00 738/738 std::vector >::back() [5704] 0.00 0.00 738/738 std::vector >::pop_back() [5705] 0.00 0.00 738/738 getPolyMergeValue(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int) [5699] 0.00 0.00 527/527 mergePolys(unsigned short*, unsigned short*, int, int, unsigned short*, int) [5811] 0.00 0.00 12/16 rcAlloc(int, rcAllocHint) [7490] 0.00 0.00 6/6 rcScopedDelete::rcScopedDelete(int*) [8018] 0.00 0.00 6/6 rcScopedDelete::~rcScopedDelete() [8019] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8586] 0.00 0.00 2/2 std::map, std::allocator > >::map() [8945] 0.00 0.00 2/2 std::vector >::vector() [8948] 0.00 0.00 2/760 std::vector >::end() [5695] 0.00 0.00 2/22 std::vector >::begin() [7324] 0.00 0.00 2/2 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] 0.00 0.00 2/2 std::map, std::allocator > >::~map() [8946] 0.00 0.00 2/2 std::vector >::~vector() [8949] 0.00 0.00 2/2 TNL::Vector::~Vector() [8587] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [911] 0.0 0.00 0.00 2 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] 0.00 0.00 1860/6879 TNL::Vector::operator[](int) [5048] 0.00 0.00 4/942 TNL::Vector::size() const [5595] 0.00 0.00 2/8 TNL::Vector::Vector(unsigned int) [7811] 0.00 0.00 2/6 TNL::Vector::resize(unsigned int) [8030] 0.00 0.00 2/6 TNL::Vector::address() [8031] 0.00 0.00 2/8 TNL::Vector::~Vector() [7812] ----------------------------------------------- 0.00 0.00 30/670 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1327] 0.00 0.00 80/670 void std::__uninitialized_fill_n::__uninit_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1198] 0.00 0.00 560/670 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] [912] 0.0 0.00 0.00 670 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 670/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 670/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 20/101 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 81/101 TNL::NetClassRepInstance::create() const [935] [913] 0.0 0.00 0.00 101 Zap::Robot::Robot() [913] 0.00 0.00 101/101 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 101/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 101/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 101/9880066 Zap::Point::Point() [203] 0.00 0.00 101/102 Zap::LuaScriptRunner::LuaScriptRunner() [2088] 0.00 0.00 101/101 Zap::RobotPlayerInfo::RobotPlayerInfo(Zap::Robot*) [6469] ----------------------------------------------- [914] 0.0 0.00 0.00 TNL::ConnectionStringTable::readStringTableEntry(TNL::BitStream*) [914] 0.00 0.00 665/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 665/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 106/110 TNL::StringTableEntry::set(char const*, bool) [6433] ----------------------------------------------- [915] 0.0 0.00 0.00 TNL::BitStream::readStringTableEntry(TNL::StringTableEntry*) [915] 0.00 0.00 665/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 437/437 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] [916] 0.0 0.00 0.00 437 Zap::PolygonGeometry::PolygonGeometry() [916] 0.00 0.00 437/506 Zap::PolylineGeometry::PolylineGeometry() [977] 0.00 0.00 437/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 437/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 996/996 Zap::GameObject::getBounds(unsigned int) const [618] [917] 0.0 0.00 0.00 996 Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [917] 0.00 0.00 996/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 996/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 996/1992 Zap::CoreItem::calcCoreWidth() const [5403] ----------------------------------------------- 0.00 0.00 2/24 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 22/24 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] [918] 0.0 0.00 0.00 24 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 468/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 258/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 234/11710 Zap::ClientInfo::getScore() [4936] ----------------------------------------------- 0.00 0.00 9/21 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] 0.00 0.00 12/21 TNL::NetClassRep::create(char const*) [847] [919] 0.0 0.00 0.00 21 TNL::NetClassRepInstance::create() const [919] 0.00 0.00 21/21 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 42/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 21/21 TNL::NetClassRepInstance::create() const [919] [920] 0.0 0.00 0.00 21 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 21/46 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 21/21 Zap::ForceFieldProjector::onGeomChanged() [1030] 0.00 0.00 21/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 42/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 21/9880066 Zap::Point::Point() [203] 0.00 0.00 21/21 TNL::SafePtr::SafePtr() [7329] 0.00 0.00 21/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 8434/39666 Zap::GridDatabase::addToDatabase(Zap::DatabaseObject*, Zap::Rect const&) [845] 0.00 0.00 31232/39666 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] [921] 0.0 0.00 0.00 39666 TNL::ClassChunker::alloc() [921] 0.00 0.00 39666/39666 Zap::GridDatabase::BucketEntry* TNL::constructInPlace(Zap::GridDatabase::BucketEntry*) [922] ----------------------------------------------- 0.00 0.00 39666/39666 TNL::ClassChunker::alloc() [921] [922] 0.0 0.00 0.00 39666 Zap::GridDatabase::BucketEntry* TNL::constructInPlace(Zap::GridDatabase::BucketEntry*) [922] 0.00 0.00 39666/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [923] 0.0 0.00 0.00 119 Zap::GameType::spawnRobot(Zap::Robot*) [923] 0.00 0.00 119/119 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 119/241 Zap::GameType::getSpawnPoint(int) [1047] 0.00 0.00 119/119 TNL::SafePtr::SafePtr(Zap::Robot*) [6398] 0.00 0.00 119/119 TNL::SafePtr::operator->() const [6410] 0.00 0.00 119/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 119/119 TNL::SafePtr::~SafePtr() [6399] ----------------------------------------------- 0.00 0.00 12/81 Zap::PolygonGeometry::readGeom(int, char const**, int, float) [1188] 0.00 0.00 69/81 Zap::PolylineGeometry::readGeom(int, char const**, int, float) [941] [924] 0.0 0.00 0.00 81 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 298/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 81/987983 TNL::Vector::clear() [133] 0.00 0.00 162/9880066 Zap::Point::Point() [203] 0.00 0.00 12/17940 TNL::Vector::last() [703] 0.00 0.00 12/24 TNL::Vector::first() [1927] 0.00 0.00 298/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 298/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 217/71184 Zap::Point::operator!=(Zap::Point const&) const [4667] 0.00 0.00 12/776 Zap::Point::operator==(Zap::Point const&) const [5687] ----------------------------------------------- 0.00 0.00 9648/19296 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.00 0.00 9648/19296 TNL::Vector::insert(unsigned int) [692] [925] 0.0 0.00 0.00 19296 Zap::FXTrail::TrailNode::TrailNode() [925] 0.00 0.00 19296/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 189/189 Zap::GameUserInterface::renderCurrentChat() [638] [926] 0.0 0.00 0.00 189 Zap::UserInterface::getStringWidthf(int, char const*, ...) [926] 0.00 0.00 189/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] ----------------------------------------------- 0.00 0.00 1/23 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 10/23 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 12/23 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] [927] 0.0 0.00 0.00 23 Zap::FlagItem::mountToShip(Zap::Ship*) [927] 0.00 0.00 23/23 Zap::MoveItem::mountToShip(Zap::Ship*) [928] ----------------------------------------------- 0.00 0.00 23/23 Zap::FlagItem::mountToShip(Zap::Ship*) [927] [928] 0.0 0.00 0.00 23 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 1/34 Zap::MoveItem::dismount() [1732] 0.00 0.00 19/19 TNL::Vector >::push_back(TNL::SafePtr const&) [1920] 0.00 0.00 46/127 TNL::SafePtr::isValid() const [6383] 0.00 0.00 23/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 23/80 TNL::SafePtr::operator=(Zap::Ship*) [6563] 0.00 0.00 19/19 TNL::SafePtr::SafePtr(Zap::MoveItem*) [7460] 0.00 0.00 19/89 TNL::SafePtr::~SafePtr() [6510] 0.00 0.00 12/58942 Zap::DatabaseObject::isInDatabase() [4679] 0.00 0.00 1/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [929] 0.0 0.00 0.00 5 TNL::FunctorDecl::dispatch(TNL::Object*) [929] 0.00 0.00 2/2 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 2/2 Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [8731] 0.00 0.00 1/1 Zap::GameType::s2cSyncTimeRemaining_remote(unsigned int) [9644] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [929] [930] 0.0 0.00 0.00 2 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 2/2 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/12453 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.00 2/24 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 4/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 4/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 2/2 Zap::GameType::c2sSyncMessagesComplete(unsigned int) [8727] 0.00 0.00 2/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 372/372 TNL::StringTableEntry* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [932] [931] 0.0 0.00 0.00 372 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] 0.00 0.00 560/670 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 932/932 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5597] 0.00 0.00 560/560 __gnu_cxx::__normal_iterator > >::operator*() const [5794] 0.00 0.00 560/670 TNL::StringTableEntry* std::__addressof(TNL::StringTableEntry&) [5747] 0.00 0.00 560/560 __gnu_cxx::__normal_iterator > >::operator++() [5793] ----------------------------------------------- 0.00 0.00 372/372 TNL::StringTableEntry* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, std::allocator&) [933] [932] 0.0 0.00 0.00 372 TNL::StringTableEntry* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [932] 0.00 0.00 372/372 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] ----------------------------------------------- 0.00 0.00 172/372 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 200/372 TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1003] [933] 0.0 0.00 0.00 372 TNL::StringTableEntry* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, std::allocator&) [933] 0.00 0.00 372/372 TNL::StringTableEntry* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [932] ----------------------------------------------- 0.00 0.00 21/46 Zap::ForceFieldProjector::onGeomChanged() [1030] 0.00 0.00 25/46 Zap::Turret::onGeomChanged() [1001] [934] 0.0 0.00 0.00 46 Zap::EngineeredItem::onGeomChanged() [934] 0.00 0.00 25/50 Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [957] 0.00 0.00 46/46 Zap::EditorObject::onGeomChanged() [1077] 0.00 0.00 21/42 Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [1021] 0.00 0.00 46/824832 Zap::BfObject::getPos() const [137] ----------------------------------------------- 0.00 0.00 81/81 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [935] 0.0 0.00 0.00 81 TNL::NetClassRepInstance::create() const [935] 0.00 0.00 81/101 Zap::Robot::Robot() [913] ----------------------------------------------- 0.00 0.00 2/28 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/28 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 2/28 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 22/28 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] [936] 0.0 0.00 0.00 28 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 3236/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 2784/107546474 TNL::Vector::size() const [38] 0.00 0.00 480/6949660 TNL::Vector::push_back(Zap::DatabaseObject* const&) [87] 0.00 0.00 2756/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 578/4560304 Zap::isWallType(unsigned char) [471] 0.00 0.00 2178/2178 Zap::isGrenadeType(unsigned char) [5370] ----------------------------------------------- 0.00 0.00 2919/2919 Zap::Move* std::__copy_move_a(Zap::Move*, Zap::Move*, Zap::Move*) [938] [937] 0.0 0.00 0.00 2919 Zap::Move* std::__copy_move::__copy_m(Zap::Move*, Zap::Move*, Zap::Move*) [937] 0.00 0.00 2956/2075139 Zap::Move::operator=(Zap::Move const&) [175] ----------------------------------------------- 0.00 0.00 2919/2919 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [570] [938] 0.0 0.00 0.00 2919 Zap::Move* std::__copy_move_a(Zap::Move*, Zap::Move*, Zap::Move*) [938] 0.00 0.00 2919/2919 Zap::Move* std::__copy_move::__copy_m(Zap::Move*, Zap::Move*, Zap::Move*) [937] ----------------------------------------------- 0.00 0.00 101/101 Zap::Robot::Robot() [913] [939] 0.0 0.00 0.00 101 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 101/138 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] 0.00 0.00 101/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 101/9880066 Zap::Point::Point() [203] 0.00 0.00 1313/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 909/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 707/772 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 202/214 Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6123] 0.00 0.00 101/6279 TNL::SafePtr::SafePtr() [5076] 0.00 0.00 101/150 TNL::Vector >::Vector(unsigned int) [6272] 0.00 0.00 101/177733 TNL::Vector >::Vector(unsigned int) [4585] 0.00 0.00 101/107 Zap::LuaShip::LuaShip() [6443] 0.00 0.00 101/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 101/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] 0.00 0.00 101/127 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] 0.00 0.00 101/107 Zap::LuaShip::operator=(Zap::LuaShip const&) [6444] 0.00 0.00 101/234 Zap::LuaShip::~LuaShip() [6098] ----------------------------------------------- 0.00 0.00 39/39 Zap::idle() [5] [940] 0.0 0.00 0.00 39 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 39/39 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] 0.00 0.00 39/41 Zap::FolderManager::findLevelFile(std::string const&) const [1226] 0.00 0.00 78/670 TNL::Vector::operator[](int) [5746] 0.00 0.00 39/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 39/112455 Zap::Game::getSettings() [4626] 0.00 0.00 39/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 39/334 TNL::Vector::size() const [5999] ----------------------------------------------- 0.00 0.00 69/69 Zap::BfObject::readGeom(int, char const**, int, float) [808] [941] 0.0 0.00 0.00 69 Zap::PolylineGeometry::readGeom(int, char const**, int, float) [941] 0.00 0.00 69/81 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 69/6124412 TNL::Vector::size() const [523] 0.00 0.00 69/81 std::vector >::resize(unsigned long, bool) [6559] ----------------------------------------------- 0.00 0.00 257/257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [942] 0.0 0.00 0.00 257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::insert(std::_Rb_tree_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [942] 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 257/257 std::_Rb_tree_const_iterator const, TNL::Vector > >::_Rb_tree_const_iterator(std::_Rb_tree_iterator const, TNL::Vector > > const&) [6081] ----------------------------------------------- 0.00 0.00 257/257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::insert(std::_Rb_tree_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [942] [943] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 256/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 1/1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 504/12071 std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [4930] 0.00 0.00 504/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] 0.00 0.00 504/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] 0.00 0.00 260/260 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_leftmost() [6075] 0.00 0.00 257/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] 0.00 0.00 248/248 std::_Rb_tree_const_iterator const, TNL::Vector > >::operator--() [6086] 0.00 0.00 248/248 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base const*) [6087] 0.00 0.00 8/8 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_rightmost() [7886] 0.00 0.00 5/5 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::size() const [8156] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] [944] 0.0 0.00 0.00 257 __gnu_cxx::new_allocator const, TNL::Vector > >::construct(std::pair const, TNL::Vector >*, std::pair const, TNL::Vector > const&) [944] 0.00 0.00 257/257 std::pair const, TNL::Vector >::pair(std::pair const, TNL::Vector > const&) [947] 0.00 0.00 257/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 256/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [945] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] 0.00 0.00 257/3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] 0.00 0.00 106/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] 0.00 0.00 105/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] 0.00 0.00 105/12071 std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [4930] 0.00 0.00 105/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] [946] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > >::construct(std::pair const, TNL::Vector >*, std::pair const, TNL::Vector > const&) [944] 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_node() [6082] 0.00 0.00 257/514 std::pair const, TNL::Vector >* std::__addressof const, TNL::Vector > >(std::pair const, TNL::Vector >&) [5826] 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [5822] 0.00 0.00 257/514 std::allocator const, TNL::Vector > >::~allocator() [5825] ----------------------------------------------- 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > >::construct(std::pair const, TNL::Vector >*, std::pair const, TNL::Vector > const&) [944] [947] 0.0 0.00 0.00 257 std::pair const, TNL::Vector >::pair(std::pair const, TNL::Vector > const&) [947] 0.00 0.00 257/674 TNL::Vector::Vector(TNL::Vector const&) [836] ----------------------------------------------- 0.00 0.00 257/257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [948] 0.0 0.00 0.00 257 std::pair const, TNL::Vector >::pair(std::pair const&, TNL::Vector const&) [948] 0.00 0.00 257/674 TNL::Vector::Vector(TNL::Vector const&) [836] ----------------------------------------------- 0.00 0.00 4/505 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 501/505 Zap::Game::getTeamName(int) const [874] [949] 0.0 0.00 0.00 505 Zap::Team::getName() [949] 0.00 0.00 505/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnRobot(Zap::Robot*) [923] [950] 0.0 0.00 0.00 119 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 119/125 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 119/987983 TNL::Vector::clear() [133] 0.00 0.00 119/140 Zap::LuaScriptRunner::loadScript() [1298] 0.00 0.00 119/120 Zap::LuaScriptRunner::runMain() [1310] 0.00 0.00 119/6156 Zap::EventManager::update() [1913] 0.00 0.00 119/182717 Zap::GameObject::enableCollision() [4571] 0.00 0.00 119/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 119/139 Zap::Robot::setPointerToThis() [6356] 0.00 0.00 119/16591 Zap::EventManager::get() [4882] ----------------------------------------------- 0.00 0.00 39/117 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 78/117 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] [951] 0.0 0.00 0.00 117 TNL::Vector::push_back(Zap::LevelInfo const&) [951] 0.00 0.00 117/117 std::vector >::push_back(Zap::LevelInfo const&) [952] ----------------------------------------------- 0.00 0.00 117/117 TNL::Vector::push_back(Zap::LevelInfo const&) [951] [952] 0.0 0.00 0.00 117 std::vector >::push_back(Zap::LevelInfo const&) [952] 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] 0.00 0.00 103/117 __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1038] 0.00 0.00 14/14 std::vector >::end() [7580] ----------------------------------------------- 0.00 0.00 80/80 TNL::RPCEvent::process(TNL::EventConnection*) [242] [953] 0.0 0.00 0.00 80 TNL::FunctorDecl)>::dispatch(TNL::Object*) [953] 0.00 0.00 80/80 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] 0.00 0.00 80/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [954] 0.0 0.00 0.00 1 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 3/23 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 2/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 2/36 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 2/2 Zap::Color::set(std::string const&) [1950] 0.00 0.00 2/8 Zap::Color::toRGBString() const [7844] ----------------------------------------------- 0.00 0.00 69/69 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [955] 0.0 0.00 0.00 69 Zap::WallItem::~WallItem() [955] 0.00 0.00 69/69 Zap::LineItem::~LineItem() [960] 0.00 0.00 69/408565 TNL::Vector::~Vector() [291] 0.00 0.00 69/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 39/39 Zap::ServerGame::loadNextLevelInfo() [940] [956] 0.0 0.00 0.00 39 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] 0.00 0.00 39/39 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 23/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 78/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 39/48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] 0.00 0.00 39/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] ----------------------------------------------- 0.00 0.00 25/50 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 25/50 Zap::EngineeredItem::onGeomChanged() [934] [957] 0.0 0.00 0.00 50 Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [957] 0.00 0.00 50/50 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 50/987983 TNL::Vector::clear() [133] ----------------------------------------------- 0.00 0.00 26/71 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 45/71 Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1017] [958] 0.0 0.00 0.00 71 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 18/92 Zap::EngineeredItem::setPos(Zap::Point) [868] 0.00 0.00 18/46 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 18/138 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 18/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 18/9880066 Zap::Point::Point() [203] 0.00 0.00 341/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 72/3454 TNL::BitStream::read(float*) [5265] 0.00 0.00 18/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [959] 0.0 0.00 0.00 2 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 796/798 TNL::Vector::push_back(Zap::NeighboringZone const&) [971] 0.00 0.00 398/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 398/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 2/430325 Zap::Rect::Rect() [397] 0.00 0.00 2/4 Zap::NeighboringZone::NeighboringZone() [1859] 0.00 0.00 6/9880066 Zap::Point::Point() [203] 0.00 0.00 1592/1592 TNL::Vector::operator[](int) const [5477] 0.00 0.00 796/159137 void Zap::Point::set(int, int) [4605] 0.00 0.00 796/1173 TNL::Vector::operator[](int) [5546] 0.00 0.00 398/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 4/16 rcAlloc(int, rcAllocHint) [7490] 0.00 0.00 4/16 rcFree(void*) [7489] 0.00 0.00 2/2 TNL::Vector::size() const [8816] ----------------------------------------------- 0.00 0.00 69/69 Zap::WallItem::~WallItem() [955] [960] 0.0 0.00 0.00 69 Zap::LineItem::~LineItem() [960] 0.00 0.00 69/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 69/408565 TNL::Vector::~Vector() [291] 0.00 0.00 69/299 Zap::EditorObject::~EditorObject() [6042] ----------------------------------------------- 0.00 0.00 2/114 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 2/114 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 4/114 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 6/114 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] 0.00 0.00 100/114 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [961] 0.0 0.00 0.00 114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 114/114 std::vector >::resize(unsigned long, Zap::Point) [962] 0.00 0.00 114/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 114/114 TNL::Vector::resize(unsigned int) [961] [962] 0.0 0.00 0.00 114 std::vector >::resize(unsigned long, Zap::Point) [962] 0.00 0.00 114/114 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [968] 0.00 0.00 114/525161 std::vector >::end() [335] 0.00 0.00 228/13967710 std::vector >::size() const [386] ----------------------------------------------- 0.00 0.00 39/39 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] [963] 0.0 0.00 0.00 39 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 1239/1429 Zap::parseString(std::string const&) [1027] 0.00 0.00 39/360 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 17/17 Zap::GameType::~GameType() [1300] 0.00 0.00 37/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 5/7 Zap::CoreGameType::~CoreGameType() [1412] 0.00 0.00 4/4 Zap::ZoneControlGameType::~ZoneControlGameType() [1472] 0.00 0.00 3/3 Zap::SoccerGameType::~SoccerGameType() [1519] 0.00 0.00 3/3 Zap::NexusGameType::~NexusGameType() [1517] 0.00 0.00 3/5 Zap::CTFGameType::~CTFGameType() [1448] 0.00 0.00 2/2 Zap::RabbitGameType::~RabbitGameType() [1582] 0.00 0.00 1/1 Zap::RetrieveGameType::~RetrieveGameType() [1678] 0.00 0.00 1/1 Zap::HTFGameType::~HTFGameType() [1676] 0.00 0.00 4798/109145 TNL::Vector::size() const [4631] 0.00 0.00 4591/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 3219/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 1239/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 39/138 TNL::Object::create(char const*) [6357] 0.00 0.00 37/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 17/17 Zap::GameType::getGameTypeId() const [7487] 0.00 0.00 5/679 Zap::CoreGameType::getGameTypeId() const [5733] 0.00 0.00 4/4 Zap::ZoneControlGameType::getGameTypeId() const [8284] 0.00 0.00 3/3 Zap::SoccerGameType::getGameTypeId() const [8436] 0.00 0.00 3/3 Zap::NexusGameType::getGameTypeId() const [8435] 0.00 0.00 3/4398 Zap::CTFGameType::getGameTypeId() const [5173] 0.00 0.00 3/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 2/2 Zap::RabbitGameType::getGameTypeId() const [8819] 0.00 0.00 1/1 Zap::RetrieveGameType::getGameTypeId() const [9802] 0.00 0.00 1/1 Zap::HTFGameType::getGameTypeId() const [9801] ----------------------------------------------- 0.00 0.00 50/50 Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [957] [964] 0.0 0.00 0.00 50 Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [964] 0.00 0.00 200/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 300/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 100/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 200/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 100/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 50/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 1038/1038 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [965] 0.0 0.00 0.00 1038 Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [965] 0.00 0.00 1038/5668 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 1038/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 3114/5192 Zap::GameConnection::getClientGame() [5153] ----------------------------------------------- 0.00 0.00 80/80 TNL::FunctorDecl)>::dispatch(TNL::Object*) [953] [966] 0.0 0.00 0.00 80 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] 0.00 0.00 78/117 TNL::Vector::push_back(Zap::LevelInfo const&) [951] 0.00 0.00 78/78 Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [1209] 0.00 0.00 80/80 TNL::RangedU32<0u, 10u>::operator unsigned int() const [6574] 0.00 0.00 2/3 TNL::Vector::clear() [8387] ----------------------------------------------- 0.00 0.00 114/114 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [968] [967] 0.0 0.00 0.00 114 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 114/114 void std::__uninitialized_fill_n_a(Zap::Point*, unsigned long, Zap::Point const&, std::allocator&) [1026] 0.00 0.00 114/393816 std::vector >::_M_check_len(unsigned long, char const*) const [281] 0.00 0.00 228/787632 Zap::Point* std::__uninitialized_move_a >(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [451] 0.00 0.00 456/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 114/915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 114/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 228/1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] 0.00 0.00 114/494829 std::vector >::begin() [4493] 0.00 0.00 114/393816 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4514] 0.00 0.00 114/506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] ----------------------------------------------- 0.00 0.00 114/114 std::vector >::resize(unsigned long, Zap::Point) [962] [968] 0.0 0.00 0.00 114 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [968] 0.00 0.00 114/114 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] ----------------------------------------------- 0.00 0.00 6/6 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] [969] 0.0 0.00 0.00 6 Zap::CIniFile::SetValueF(std::string const&, std::string const&, double, bool) [969] 0.00 0.00 6/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] ----------------------------------------------- 0.00 0.00 3/3 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] [970] 0.0 0.00 0.00 3 Zap::saveWindowPosition(Zap::CIniFile*, int, int) [970] 0.00 0.00 6/60 Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [728] ----------------------------------------------- 0.00 0.00 2/798 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 796/798 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] [971] 0.0 0.00 0.00 798 TNL::Vector::push_back(Zap::NeighboringZone const&) [971] 0.00 0.00 798/798 std::vector >::push_back(Zap::NeighboringZone const&) [972] ----------------------------------------------- 0.00 0.00 798/798 TNL::Vector::push_back(Zap::NeighboringZone const&) [971] [972] 0.0 0.00 0.00 798 std::vector >::push_back(Zap::NeighboringZone const&) [972] 0.00 0.00 769/769 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 29/798 __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1037] 0.00 0.00 769/769 std::vector >::end() [5693] ----------------------------------------------- 0.00 0.00 18/46 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 28/46 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] [973] 0.0 0.00 0.00 46 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 25/50 Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [957] 0.00 0.00 21/42 Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [1021] 0.00 0.00 46/824832 Zap::BfObject::getPos() const [137] ----------------------------------------------- 0.00 0.00 6/125 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 119/125 Zap::Robot::initialize(Zap::Point&) [950] [974] 0.0 0.00 0.00 125 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 125/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 750/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 375/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 250/446 Zap::FXTrail::reset() [5885] 0.00 0.00 244/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 125/125 Zap::Ship::setDefaultLoadout() [6387] 0.00 0.00 125/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 119/275859 Zap::Game::getCurrentTime() [4527] ----------------------------------------------- 0.00 0.00 769/769 std::vector >::push_back(Zap::NeighboringZone const&) [972] [975] 0.0 0.00 0.00 769 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 769/798 __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1037] 0.00 0.00 1538/1538 Zap::NeighboringZone* std::__uninitialized_move_a >(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1111] 0.00 0.00 2307/19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] 0.00 0.00 1538/3076 __gnu_cxx::__normal_iterator > >::base() const [5296] 0.00 0.00 769/769 std::vector >::_M_check_len(unsigned long, char const*) const [5692] 0.00 0.00 769/769 std::vector >::begin() [5694] 0.00 0.00 769/769 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5691] 0.00 0.00 769/7555 std::_Vector_base >::_M_allocate(unsigned long) [5027] 0.00 0.00 769/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [4950] 0.00 0.00 769/11367 std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [4948] ----------------------------------------------- 0.00 0.00 8/6172 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 17/6172 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 18/6172 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 69/6172 Zap::LineItem::LineItem() [1242] 0.00 0.00 198/6172 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 378/6172 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 419/6172 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] 0.00 0.00 5065/6172 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [976] 0.0 0.00 0.00 6172 Zap::GameObject::GameObject() [976] 0.00 0.00 12344/23229 Zap::Move::Move() [906] 0.00 0.00 6172/6173 TNL::SafePtr::SafePtr() [5090] 0.00 0.00 6172/6279 TNL::SafePtr::SafePtr() [5076] 0.00 0.00 6172/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 6172/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] ----------------------------------------------- 0.00 0.00 69/506 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 437/506 Zap::PolygonGeometry::PolygonGeometry() [916] [977] 0.0 0.00 0.00 506 Zap::PolylineGeometry::PolylineGeometry() [977] 0.00 0.00 506/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 506/5779 Zap::Geometry::Geometry() [5131] 0.00 0.00 506/506 std::vector >::vector() [5838] ----------------------------------------------- 0.00 0.00 1/10938 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/10938 Zap::FolderManager::getScriptFolderList() const [2019] 0.00 0.00 3/10938 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 4/10938 Zap::YesNoMenuItem::initialize() [1966] 0.00 0.00 6/10938 Zap::HostMenuUserInterface::addProgressListItem(std::string) [1951] 0.00 0.00 11/10938 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 13/10938 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 14/10938 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 20/10938 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 22/10938 Zap::parseString(char const*, TNL::Vector&, char) [1826] 0.00 0.00 30/10938 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 41/10938 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] 0.00 0.00 42/10938 Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [1766] 0.00 0.00 46/10938 Zap::makeCommandCandidateList() [1755] 0.00 0.00 55/10938 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 89/10938 Zap::CIniFile::headerComment(std::string) [1629] 0.00 0.00 100/10938 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 153/10938 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 216/10938 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 421/10938 Zap::CIniFile::sectionComment(int, std::string const&) [1420] 0.00 0.00 1776/10938 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 7873/10938 Zap::parseString(std::string const&) [1027] [978] 0.0 0.00 0.00 10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 10938/10938 std::vector >::push_back(std::string const&) [979] ----------------------------------------------- 0.00 0.00 10938/10938 TNL::Vector::push_back(std::string const&) [978] [979] 0.0 0.00 0.00 10938 std::vector >::push_back(std::string const&) [979] 0.00 0.00 5692/5692 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] 0.00 0.00 5246/10938 __gnu_cxx::new_allocator::construct(std::string*, std::string const&) [1082] 0.00 0.00 5692/6385 std::vector >::end() [5066] ----------------------------------------------- 0.00 0.00 42/419 TNL::NetClassRepInstance::create() const [1303] 0.00 0.00 377/419 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [980] 0.0 0.00 0.00 419 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] 0.00 0.00 419/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 419/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 419/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 419/419 TNL::Vector::Vector(unsigned int) [5904] 0.00 0.00 419/419 TNL::Vector::Vector(unsigned int) [5905] ----------------------------------------------- 0.00 0.00 4194/4194 Zap::GameUserInterface::render() [22] [981] 0.0 0.00 0.00 4194 Zap::GameUserInterface::renderChatMessageDisplay() [981] 0.00 0.00 4194/1715837 Zap::glColor(Zap::Color const&, float) [326] ----------------------------------------------- 0.00 0.00 8059/8059 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] [982] 0.0 0.00 0.00 8059 Zap::Point::operator*(Zap::Point const&) [982] 0.00 0.00 8059/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 22/2806 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 70/2806 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 2714/2806 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] [983] 0.0 0.00 0.00 2806 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 5612/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 5612/9880066 Zap::Point::Point() [203] 0.00 0.00 2806/40778 TNL::Object::Object() [4732] 0.00 0.00 2806/2815 TNL::RefPtr::RefPtr() [5312] 0.00 0.00 2806/2806 TNL::RefPtr::operator=(TNL::RefPtr const&) [5314] ----------------------------------------------- [984] 0.0 0.00 0.00 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 8/25 Zap::Turret::~Turret() [1080] 0.00 0.00 3/84 Zap::Ship::onGhostRemove() [826] 0.00 0.00 7/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1114] 0.00 0.00 6/12 Zap::LoadoutZone::~LoadoutZone() [1221] 0.00 0.00 6/12 Zap::CoreItem::~CoreItem() [1223] 0.00 0.00 5/17 Zap::ForceField::~ForceField() [1156] 0.00 0.00 5/5065 Zap::Projectile::~Projectile() [575] 0.00 0.00 2/6 Zap::Ship::~Ship() [1295] 0.00 0.00 2/4 Zap::Teleporter::~Teleporter() [1355] 0.00 0.00 2/4 Zap::SpeedZone::~SpeedZone() [1357] 0.00 0.00 2/11 Zap::FlagItem::~FlagItem() [1237] 0.00 0.00 1/101 Zap::Robot::~Robot() [869] 0.00 0.00 1/5 Zap::CTFGameType::~CTFGameType() [1448] 0.00 0.00 1/7 Zap::CoreGameType::~CoreGameType() [1412] ----------------------------------------------- 0.00 0.00 6178/6178 Zap::BfObject::~BfObject() [986] [985] 0.0 0.00 0.00 6178 Zap::GeometryContainer::~GeometryContainer() [985] 0.00 0.00 437/437 Zap::PolygonGeometry::~PolygonGeometry() [989] 0.00 0.00 69/69 Zap::PolylineGeometry::~PolylineGeometry() [1359] 0.00 0.00 5269/5269 Zap::PointGeometry::~PointGeometry() [5150] 0.00 0.00 8/8 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7820] ----------------------------------------------- 0.00 0.00 2/6178 Zap::RepairItem::~RepairItem() [1436] 0.00 0.00 4/6178 Zap::SpeedZone::~SpeedZone() [1358] 0.00 0.00 4/6178 Zap::Teleporter::~Teleporter() [1356] 0.00 0.00 6/6178 Zap::Ship::~Ship() [1296] 0.00 0.00 6/6178 Zap::PolyWall::~PolyWall() [1304] 0.00 0.00 6/6178 Zap::FlagSpawn::~FlagSpawn() [1909] 0.00 0.00 11/6178 Zap::FlagItem::~FlagItem() [1238] 0.00 0.00 12/6178 Zap::CoreItem::~CoreItem() [1224] 0.00 0.00 12/6178 Zap::LoadoutZone::~LoadoutZone() [1222] 0.00 0.00 17/6178 Zap::ForceField::~ForceField() [1157] 0.00 0.00 20/6178 Zap::ResourceItem::~ResourceItem() [1127] 0.00 0.00 21/6178 Zap::ForceFieldProjector::~ForceFieldProjector() [1115] 0.00 0.00 25/6178 Zap::Turret::~Turret() [1081] 0.00 0.00 69/6178 Zap::WallItem::~WallItem() [955] 0.00 0.00 101/6178 Zap::Robot::~Robot() [870] 0.00 0.00 378/6178 Zap::Barrier::~Barrier() [755] 0.00 0.00 419/6178 Zap::BotNavMeshZone::~BotNavMeshZone() [709] 0.00 0.00 5065/6178 Zap::Projectile::~Projectile() [576] [986] 0.0 0.00 0.00 6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 6178/6178 Zap::GeometryContainer::~GeometryContainer() [985] 0.00 0.00 6178/6178 Zap::DatabaseObject::~DatabaseObject() [5085] ----------------------------------------------- 0.00 0.00 6322/12644 Zap::UserInterface::renderCurrent() [21] 0.00 0.00 6322/12644 Zap::UIManager::renderCurrent() [20] [987] 0.0 0.00 0.00 12644 Zap::UserInterface::renderMasterStatus() [987] 0.00 0.00 16/16679 Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [185] 0.00 0.00 16/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 12644/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 12496/18991 TNL::NetConnection::getConnectionState() [4856] 0.00 0.00 16/16 Zap::GameConnection::getConnectionStateString(int) [7495] ----------------------------------------------- 0.00 0.00 437/437 Zap::PolygonGeometry::~PolygonGeometry() [989] [988] 0.0 0.00 0.00 437 Zap::PolygonGeometry::~PolygonGeometry() [988] 0.00 0.00 437/408565 TNL::Vector::~Vector() [291] 0.00 0.00 437/506 Zap::PolylineGeometry::~PolylineGeometry() [1071] ----------------------------------------------- 0.00 0.00 437/437 Zap::GeometryContainer::~GeometryContainer() [985] [989] 0.0 0.00 0.00 437 Zap::PolygonGeometry::~PolygonGeometry() [989] 0.00 0.00 437/437 Zap::PolygonGeometry::~PolygonGeometry() [988] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] [990] 0.0 0.00 0.00 2 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/2 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] 0.00 0.00 2/28 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 2/987983 TNL::Vector::clear() [133] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 2/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 2/3763 TNL::Vector::Vector(unsigned int) [5239] ----------------------------------------------- 0.00 0.00 60/160 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] 0.00 0.00 100/160 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1059] [991] 0.0 0.00 0.00 160 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [991] 0.00 0.00 160/674 TNL::Vector::Vector(TNL::Vector const&) [836] 0.00 0.00 160/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 69/69 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [992] 0.0 0.00 0.00 69 Zap::WallRec::WallRec(Zap::WallItem const&) [992] 0.00 0.00 504/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 504/1486 TNL::Vector::push_back(float const&) [1377] 0.00 0.00 321/349 Zap::BfObject::getVertCount() const [1610] 0.00 0.00 69/69 Zap::LineItem::getWidth() const [6638] 0.00 0.00 69/446 TNL::Vector::Vector(unsigned int) [5884] ----------------------------------------------- 0.00 0.00 3/6 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/6 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] [993] 0.0 0.00 0.00 6 Zap::CIniFile::deleteSection(std::string const&) [993] 0.00 0.00 6/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 6/6 TNL::Vector::erase(unsigned int) [1875] 0.00 0.00 6/7 TNL::Vector::erase(unsigned int) [7916] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_server() [865] [994] 0.0 0.00 0.00 2 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 78/78 Zap::ServerGame::getLevelInfo(int) [1098] 0.00 0.00 80/80 Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [1203] 0.00 0.00 78/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 80/240 TNL::RangedU32<0u, 10u>::RangedU32(unsigned int) [6093] 0.00 0.00 80/80 Zap::ServerGame::getLevelCount() [6564] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 21/46 Zap::ForceFieldProjector::~ForceFieldProjector() [1115] 0.00 0.00 25/46 Zap::Turret::~Turret() [1081] [995] 0.0 0.00 0.00 46 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 46/198 Zap::Item::~Item() [841] 0.00 0.00 92/408565 TNL::Vector::~Vector() [291] 0.00 0.00 46/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 46/89 TNL::SafePtr::~SafePtr() [6510] ----------------------------------------------- 0.00 0.00 904/904 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [996] 0.0 0.00 0.00 904 TNL::Vector::push_back(Zap::Rect const&) [996] 0.00 0.00 904/904 std::vector >::push_back(Zap::Rect const&) [997] ----------------------------------------------- 0.00 0.00 904/904 TNL::Vector::push_back(Zap::Rect const&) [996] [997] 0.0 0.00 0.00 904 std::vector >::push_back(Zap::Rect const&) [997] 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] 0.00 0.00 884/904 __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [1113] 0.00 0.00 20/20 std::vector >::end() [7442] ----------------------------------------------- 0.00 0.00 103/103 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [998] 0.0 0.00 0.00 103 TNL::FunctorDecl::dispatch(TNL::Object*) [998] 0.00 0.00 309/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 103/103 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] ----------------------------------------------- 0.00 0.00 103/103 Zap::GameType::s2cKillMessage(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [1000] [999] 0.0 0.00 0.00 103 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, TNL::StringTableEntry&) [999] 0.00 0.00 309/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 103/103 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] [1000] 0.0 0.00 0.00 103 Zap::GameType::s2cKillMessage(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [1000] 0.00 0.00 103/103 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, TNL::StringTableEntry&) [999] 0.00 0.00 103/206 Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [6146] ----------------------------------------------- 0.00 0.00 25/25 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] [1001] 0.0 0.00 0.00 25 Zap::Turret::onGeomChanged() [1001] 0.00 0.00 25/46 Zap::EngineeredItem::onGeomChanged() [934] 0.00 0.00 25/53297 Zap::Point::ATAN2() const [4694] ----------------------------------------------- 0.00 0.00 51/223 TNL::Vector::operator=(TNL::Vector const&) [1234] 0.00 0.00 172/223 TNL::Vector::Vector(TNL::Vector const&) [201] [1002] 0.0 0.00 0.00 223 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 200/200 TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1003] 0.00 0.00 246/1767 std::vector >::size() const [5444] 0.00 0.00 223/378 std::vector >::capacity() const [5952] 0.00 0.00 223/395 std::vector >::end() const [5943] 0.00 0.00 223/395 std::vector >::begin() const [5944] 0.00 0.00 223/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] 0.00 0.00 200/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] 0.00 0.00 200/829 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] 0.00 0.00 23/153 std::vector >::end() [6262] 0.00 0.00 23/153 std::vector >::begin() [6263] 0.00 0.00 23/23 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7283] 0.00 0.00 23/23 void std::_Destroy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7286] ----------------------------------------------- 0.00 0.00 200/200 std::vector >::operator=(std::vector > const&) [1002] [1003] 0.0 0.00 0.00 200 TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1003] 0.00 0.00 200/372 TNL::StringTableEntry* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, std::allocator&) [933] 0.00 0.00 200/502 std::_Vector_base >::_M_allocate(unsigned long) [5845] 0.00 0.00 200/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] ----------------------------------------------- 0.00 0.00 6501/19362 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] 0.00 0.00 12861/19362 std::string* std::__uninitialized_copy::__uninit_copy(std::string*, std::string*, std::string*) [1054] [1004] 0.0 0.00 0.00 19362 void std::_Construct(std::string*, std::string const&) [1004] 0.00 0.00 19362/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 3763/3763 TNL::Vector::~Vector() [1006] [1005] 0.0 0.00 0.00 3763 std::vector >::~vector() [1005] 0.00 0.00 3763/1906679 std::_Vector_base >::_M_get_Tp_allocator() [379] 0.00 0.00 3763/3763 std::_Vector_base >::~_Vector_base() [5248] 0.00 0.00 3763/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] ----------------------------------------------- 0.00 0.00 2/3755 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/3755 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 4/3755 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 6/3755 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 9/3755 Zap::GridDatabase::~GridDatabase() [1492] 0.00 0.00 3732/3755 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [1006] 0.0 0.00 0.00 3755 TNL::Vector::~Vector() [1006] 0.00 0.00 3763/3763 std::vector >::~vector() [1005] ----------------------------------------------- 0.00 0.00 8832/8832 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [1007] 0.0 0.00 0.00 8832 void std::fill(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1007] 0.00 0.00 8832/8832 __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1008] 0.00 0.00 17664/43986 std::_Niter_base::iterator_type std::__niter_base(Zap::FXTrail::TrailNode*) [4718] ----------------------------------------------- 0.00 0.00 8832/8832 void std::fill(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1007] [1008] 0.0 0.00 0.00 8832 __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1008] 0.00 0.00 8802/119588 Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [727] ----------------------------------------------- 0.00 0.00 22/44 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 22/44 Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [1112] [1009] 0.0 0.00 0.00 44 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 44/44 Zap::Statistics::Statistics() [1010] 0.00 0.00 88/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 88/135 TNL::Int<32u>::Int(unsigned int) [6365] 0.00 0.00 44/40822 TNL::SafePtrData::SafePtrData() [4730] 0.00 0.00 44/182 TNL::SafePtr::SafePtr() [6181] 0.00 0.00 44/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 44/64 TNL::Nonce::Nonce() [6650] 0.00 0.00 44/1812 Zap::Timer::Timer(unsigned int) [5433] ----------------------------------------------- 0.00 0.00 44/44 Zap::ClientInfo::ClientInfo() [1009] [1010] 0.0 0.00 0.00 44 Zap::Statistics::Statistics() [1010] 0.00 0.00 44/22688 TNL::Vector::Vector(unsigned int) [357] 0.00 0.00 44/44 Zap::Statistics::resetStatistics() [6862] ----------------------------------------------- 0.00 0.00 5692/5692 std::vector >::push_back(std::string const&) [979] [1011] 0.0 0.00 0.00 5692 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] 0.00 0.00 11384/11384 std::string* std::__uninitialized_move_a >(std::string*, std::string*, std::string*, std::allocator&) [1057] 0.00 0.00 5692/10938 __gnu_cxx::new_allocator::construct(std::string*, std::string const&) [1082] 0.00 0.00 17076/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 11384/24876 __gnu_cxx::__normal_iterator > >::base() const [4802] 0.00 0.00 5692/5692 std::vector >::_M_check_len(unsigned long, char const*) const [5133] 0.00 0.00 5692/6389 std::vector >::begin() [5064] 0.00 0.00 5692/5692 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5132] 0.00 0.00 5692/7026 std::_Vector_base >::_M_allocate(unsigned long) [5045] 0.00 0.00 5692/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] 0.00 0.00 5692/10075 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] ----------------------------------------------- 0.00 0.00 9/9 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [1012] 0.0 0.00 0.00 9 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] 0.00 0.00 9/130 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 6/6 Zap::MenuUserInterface::advanceItem() [1777] 0.00 0.00 3/21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 9/9 Zap::InputCodeManager::convertJoystickToKeyboard(Zap::InputCode) [7774] ----------------------------------------------- 0.00 0.00 2/2 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] [1013] 0.0 0.00 0.00 2 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] 0.00 0.00 2/2 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 2/2 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/48 TNL::Vector >::~Vector() [1333] 0.00 0.00 2/48 TNL::Vector >::Vector(unsigned int) [6789] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::push_back(Zap::LevelInfo const&) [952] [1014] 0.0 0.00 0.00 14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] 0.00 0.00 28/28 Zap::LevelInfo* std::__uninitialized_move_a >(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1035] 0.00 0.00 14/117 __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1038] 0.00 0.00 42/48 std::_Vector_base >::_M_get_Tp_allocator() [6805] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::base() const [6703] 0.00 0.00 14/14 std::vector >::_M_check_len(unsigned long, char const*) const [7570] 0.00 0.00 14/14 std::vector >::begin() [7581] 0.00 0.00 14/14 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7555] 0.00 0.00 14/14 std::_Vector_base >::_M_allocate(unsigned long) [7575] 0.00 0.00 14/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [7457] 0.00 0.00 14/17 std::_Vector_base >::_M_deallocate(Zap::LevelInfo*, unsigned long) [7488] ----------------------------------------------- 0.00 0.00 674/674 TNL::Vector::Vector(TNL::Vector const&) [836] [1015] 0.0 0.00 0.00 674 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 674/112948 Zap::Point* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::Point*, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*, std::allocator&) [553] 0.00 0.00 674/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 674/13967710 std::vector >::size() const [386] 0.00 0.00 674/1196210 std::_Vector_base >::_M_get_Tp_allocator() const [4467] 0.00 0.00 674/674 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5741] 0.00 0.00 674/575154 std::vector >::end() const [4485] 0.00 0.00 674/936335 std::vector >::begin() const [4475] ----------------------------------------------- 0.00 0.00 4174/4174 Zap::ClientGame::idle(unsigned int) [24] [1016] 0.0 0.00 0.00 4174 Zap::SoundSystem::setListenerParams(Zap::Point, Zap::Point) [1016] 0.00 0.00 8348/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 45/45 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1017] 0.0 0.00 0.00 45 Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1017] 0.00 0.00 45/71 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 45/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 25/3454 TNL::BitStream::read(float*) [5265] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::BfObject::getCentroid() [1019] [1018] 0.0 0.00 0.00 3784 Zap::PolygonGeometry::getCentroid() [1018] 0.00 0.00 3784/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::LoadoutZone::render() [415] [1019] 0.0 0.00 0.00 3784 Zap::BfObject::getCentroid() [1019] 0.00 0.00 3784/3784 Zap::PolygonGeometry::getCentroid() [1018] 0.00 0.00 3784/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 44/44 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [1020] 0.0 0.00 0.00 44 TNL::Vector >::resize(unsigned int) [1020] 0.00 0.00 44/44 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1043] 0.00 0.00 44/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 44/408565 TNL::Vector::~Vector() [291] ----------------------------------------------- 0.00 0.00 21/42 Zap::EngineeredItem::computeObjectGeometry() [973] 0.00 0.00 21/42 Zap::EngineeredItem::onGeomChanged() [934] [1021] 0.0 0.00 0.00 42 Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [1021] 0.00 0.00 42/42 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 42/987983 TNL::Vector::clear() [133] ----------------------------------------------- 0.00 0.00 105/684 Zap::MainMenuUserInterface::idle(unsigned int) [1084] 0.00 0.00 158/684 Zap::GameMenuUserInterface::idle(unsigned int) [1103] 0.00 0.00 421/684 Zap::gameIdle(unsigned int) [9] [1022] 0.0 0.00 0.00 684 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 684/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 684/6733 Zap::UserInterface::idle(unsigned int) [5056] 0.00 0.00 152/211 Zap::MenuUserInterface::processMouse() [6138] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1023] 0.0 0.00 0.00 1 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] 0.00 0.00 3/23 Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [820] 0.00 0.00 1/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 3/4 Zap::checkVol(float) [8257] 0.00 0.00 1/1 Zap::stringToSFXSet(std::string) [9658] ----------------------------------------------- 0.00 0.00 114/114 void std::uninitialized_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1025] [1024] 0.0 0.00 0.00 114 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1024] 0.00 0.00 3042/1663830 void std::_Construct(Zap::Point*, Zap::Point const&) [391] 0.00 0.00 3042/1663830 Zap::Point* std::__addressof(Zap::Point&) [4459] ----------------------------------------------- 0.00 0.00 114/114 void std::__uninitialized_fill_n_a(Zap::Point*, unsigned long, Zap::Point const&, std::allocator&) [1026] [1025] 0.0 0.00 0.00 114 void std::uninitialized_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1025] 0.00 0.00 114/114 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1024] ----------------------------------------------- 0.00 0.00 114/114 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] [1026] 0.0 0.00 0.00 114 void std::__uninitialized_fill_n_a(Zap::Point*, unsigned long, Zap::Point const&, std::allocator&) [1026] 0.00 0.00 114/114 void std::uninitialized_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1025] ----------------------------------------------- 0.00 0.00 190/1429 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 1239/1429 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1027] 0.0 0.00 0.00 1429 Zap::parseString(std::string const&) [1027] 0.00 0.00 7873/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 1429/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1429/1429 std::operator|(std::_Ios_Openmode, std::_Ios_Openmode) [5500] 0.00 0.00 63/1840 Zap::trim(std::string const&, std::string const&) [5425] ----------------------------------------------- 0.00 0.00 1/4 Zap::GameSettings::save() [439] 0.00 0.00 3/4 Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) [685] [1028] 0.0 0.00 0.00 4 Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [1028] 0.00 0.00 4/1288 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 4/5 Zap::displayModeToString(Zap::DisplayMode) [8135] ----------------------------------------------- 0.00 0.00 69/69 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] [1029] 0.0 0.00 0.00 69 Zap::LineItem::computeExtent() [1029] 0.00 0.00 69/2243 Zap::BfObject::updateExtentInDatabase() [663] ----------------------------------------------- 0.00 0.00 21/21 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] [1030] 0.0 0.00 0.00 21 Zap::ForceFieldProjector::onGeomChanged() [1030] 0.00 0.00 21/46 Zap::EngineeredItem::onGeomChanged() [934] ----------------------------------------------- 0.00 0.00 126/126 Zap::LevelInfo* std::__uninitialized_copy::__uninit_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1032] [1031] 0.0 0.00 0.00 126 void std::_Construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1031] 0.00 0.00 126/360 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 126/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 28/28 Zap::LevelInfo* std::uninitialized_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1033] [1032] 0.0 0.00 0.00 28 Zap::LevelInfo* std::__uninitialized_copy::__uninit_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1032] 0.00 0.00 126/126 void std::_Construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1031] 0.00 0.00 126/126 Zap::LevelInfo* std::__addressof(Zap::LevelInfo&) [6386] ----------------------------------------------- 0.00 0.00 28/28 Zap::LevelInfo* std::__uninitialized_copy_a(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1034] [1033] 0.0 0.00 0.00 28 Zap::LevelInfo* std::uninitialized_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1033] 0.00 0.00 28/28 Zap::LevelInfo* std::__uninitialized_copy::__uninit_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1032] ----------------------------------------------- 0.00 0.00 28/28 Zap::LevelInfo* std::__uninitialized_move_a >(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1035] [1034] 0.0 0.00 0.00 28 Zap::LevelInfo* std::__uninitialized_copy_a(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1034] 0.00 0.00 28/28 Zap::LevelInfo* std::uninitialized_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1033] ----------------------------------------------- 0.00 0.00 28/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [1035] 0.0 0.00 0.00 28 Zap::LevelInfo* std::__uninitialized_move_a >(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1035] 0.00 0.00 28/28 Zap::LevelInfo* std::__uninitialized_copy_a(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [1034] ----------------------------------------------- 0.00 0.00 42/42 Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [1021] [1036] 0.0 0.00 0.00 42 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] 0.00 0.00 126/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 42/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 42/321750 Zap::Point::normalize(float) [530] 0.00 0.00 42/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 42/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 42/52 Zap::ForceFieldProjector::getForceFieldStartPoint(Zap::Point const&, Zap::Point const&, float) [1656] ----------------------------------------------- 0.00 0.00 29/798 std::vector >::push_back(Zap::NeighboringZone const&) [972] 0.00 0.00 769/798 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] [1037] 0.0 0.00 0.00 798 __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1037] 0.00 0.00 798/27737 Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [666] 0.00 0.00 798/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 14/117 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] 0.00 0.00 103/117 std::vector >::push_back(Zap::LevelInfo const&) [952] [1038] 0.0 0.00 0.00 117 __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [1038] 0.00 0.00 117/360 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 117/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/1 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] [1039] 0.0 0.00 0.00 1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 1/1 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 1/1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 2/6 Zap::GameSettings::getHostName() [8036] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/1 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 1/3 Zap::Game::setReadyToConnectToMaster(bool) [8416] 0.00 0.00 1/4 Zap::seedRandomNumberGenerator(std::string) [8221] 0.00 0.00 1/3 Zap::GameSettings::getHostDescr() [8407] 0.00 0.00 1/1 Zap::ServerGame::resetLevelLoadIndex() [9494] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 1/1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [1040] 0.0 0.00 0.00 1 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 39/117 TNL::Vector::push_back(Zap::LevelInfo const&) [951] 0.00 0.00 39/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 40/109145 TNL::Vector::size() const [4631] 0.00 0.00 39/39 Zap::LevelInfo::LevelInfo(std::string const&) [7103] 0.00 0.00 1/3 TNL::Vector::clear() [8387] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1042] [1041] 0.0 0.00 0.00 44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] 0.00 0.00 44/44 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [1061] 0.00 0.00 44/96 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [1253] 0.00 0.00 176/232 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6099] 0.00 0.00 88/176 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6187] 0.00 0.00 88/88 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6528] 0.00 0.00 44/44 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [6878] 0.00 0.00 44/44 std::vector, std::allocator > >::begin() [6913] 0.00 0.00 44/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6873] 0.00 0.00 44/48 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6800] 0.00 0.00 44/96 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [6504] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1043] [1042] 0.0 0.00 0.00 44 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1042] 0.00 0.00 44/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] ----------------------------------------------- 0.00 0.00 44/44 TNL::Vector >::resize(unsigned int) [1020] [1043] 0.0 0.00 0.00 44 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1043] 0.00 0.00 44/44 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1042] 0.00 0.00 88/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 44/44 std::vector, std::allocator > >::end() [6912] ----------------------------------------------- 0.00 0.00 3091/3091 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [1044] 0.0 0.00 0.00 3091 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] 0.00 0.00 3091/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 6182/25056 TNL::Vector::get(int) const [4794] 0.00 0.00 3091/3091 Zap::BotNavMeshZone::getNeighborIndex(int) [5295] 0.00 0.00 3091/17161 TNL::Vector::operator[](int) [4874] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] [1045] 0.0 0.00 0.00 1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/21 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 1/22 Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [1112] 0.00 0.00 1/23 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 4/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/2 Zap::GameNetInterface::getGame() [8656] 0.00 0.00 2/6043 Zap::GameSettings::getBanList() [5098] 0.00 0.00 1/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 1/6 TNL::BitStream::read(unsigned char*) [8033] 0.00 0.00 1/3 Zap::GameSettings::getServerPassword() [8410] 0.00 0.00 1/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/1 TNL::Address::Address(char const*) [9470] 0.00 0.00 1/1 Zap::BanList::isBanned(TNL::Address const&, std::string const&) [9626] 0.00 0.00 1/1 Zap::BanList::isAddressKicked(TNL::Address const&) [9625] 0.00 0.00 1/1 Zap::ServerGame::isFull() [9496] 0.00 0.00 1/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 1/396 TNL::StringTableEntry::operator=(char const*) [5942] 0.00 0.00 1/4 Zap::ClientInfo::getId() [8206] 0.00 0.00 1/9 TNL::Nonce::read(TNL::BitStream*) [7763] 0.00 0.00 1/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 1/1 Zap::GameConnection::requestAuthenticationVerificationFromMaster() [9556] 0.00 0.00 1/1 Zap::ClientInfo::setNeedToCheckAuthenticationWithMaster(bool) [9480] ----------------------------------------------- 0.00 0.00 2/4 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/4 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] [1046] 0.0 0.00 0.00 4 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 4/4 TNL::Vector >::operator=(TNL::Vector > const&) [1124] 0.00 0.00 4/44 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 4/44 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 4/44 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 4/44 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] 0.00 0.00 4/48 TNL::Vector >::~Vector() [1333] 0.00 0.00 8/128 std::vector >, std::allocator > > >::~vector() [6380] 0.00 0.00 4/88 std::vector >, std::allocator > > >::vector() [6525] 0.00 0.00 4/44 ClipperLib::Clipper::Clipper() [6858] 0.00 0.00 4/44 ClipperLib::Clipper::~Clipper() [6859] ----------------------------------------------- 0.00 0.00 119/241 Zap::GameType::spawnRobot(Zap::Robot*) [923] 0.00 0.00 122/241 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [1047] 0.0 0.00 0.00 241 Zap::GameType::getSpawnPoint(int) [1047] 0.00 0.00 241/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 241/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 241/241 Zap::Team::getSpawnPoint(int) const [1311] 0.00 0.00 482/482 Zap::Team::getSpawnPointCount() const [1558] ----------------------------------------------- 0.00 0.00 193624/193624 Zap::Point* std::__copy_move_a(Zap::Point*, Zap::Point*, Zap::Point*) [1049] [1048] 0.0 0.00 0.00 193624 Zap::Point* std::__copy_move::__copy_m(Zap::Point*, Zap::Point*, Zap::Point*) [1048] 0.00 0.00 6477/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 193624/193624 Zap::Point* std::__copy_move_a2(Zap::Point*, Zap::Point*, Zap::Point*) [1050] [1049] 0.0 0.00 0.00 193624 Zap::Point* std::__copy_move_a(Zap::Point*, Zap::Point*, Zap::Point*) [1049] 0.00 0.00 193624/193624 Zap::Point* std::__copy_move::__copy_m(Zap::Point*, Zap::Point*, Zap::Point*) [1048] ----------------------------------------------- 0.00 0.00 193624/193624 Zap::Point* std::copy(Zap::Point*, Zap::Point*, Zap::Point*) [293] [1050] 0.0 0.00 0.00 193624 Zap::Point* std::__copy_move_a2(Zap::Point*, Zap::Point*, Zap::Point*) [1050] 0.00 0.00 193624/193624 Zap::Point* std::__copy_move_a(Zap::Point*, Zap::Point*, Zap::Point*) [1049] 0.00 0.00 580872/580872 std::_Niter_base::iterator_type std::__niter_base(Zap::Point*) [4484] ----------------------------------------------- 0.00 0.00 1/4 Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [1128] 0.00 0.00 1/4 Zap::loadLevelSkipList(Zap::CIniFile*, Zap::GameSettings*) [1268] 0.00 0.00 1/4 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 1/4 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] [1051] 0.0 0.00 0.00 4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 4/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 4/4 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1052] 0.0 0.00 0.00 1 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 3/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 3/3 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 3/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 3/4234 Zap::itos(int) [5186] 0.00 0.00 3/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 3/114 TNL::Vector::clear() [6421] 0.00 0.00 3/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 2/2 Zap::GameSettings::setLoadoutPreset(int, TNL::Vector const&) [8639] 0.00 0.00 1/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 1/55 TNL::Vector::~Vector() [6711] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 6/111 Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [1434] 0.00 0.00 105/111 Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [1069] [1053] 0.0 0.00 0.00 111 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 222/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 111/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 1/2 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 1/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 222/222 Zap::CTFGameType::getEventScore(Zap::GameType::ScoringGroup, Zap::GameType::ScoringEvent, int) [6109] 0.00 0.00 111/111 Zap::ClientInfo::addScore(int) [6431] 0.00 0.00 111/11710 Zap::ClientInfo::getScore() [4936] 0.00 0.00 1/7 Zap::Team::addScore(int) [7926] 0.00 0.00 1/7719 Zap::Team::getScore() [5022] 0.00 0.00 1/73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] 0.00 0.00 1/1 Zap::GameType::s2cSetTeamScore(TNL::RangedU32<0u, 9u>, unsigned int) [9633] 0.00 0.00 1/1 Zap::GameType::checkForWinningScore(int) [9639] ----------------------------------------------- 0.00 0.00 11393/11393 std::string* std::uninitialized_copy(std::string*, std::string*, std::string*) [1055] [1054] 0.0 0.00 0.00 11393 std::string* std::__uninitialized_copy::__uninit_copy(std::string*, std::string*, std::string*) [1054] 0.00 0.00 12861/19362 void std::_Construct(std::string*, std::string const&) [1004] 0.00 0.00 12861/49655 std::string* std::__addressof(std::string&) [4706] ----------------------------------------------- 0.00 0.00 11393/11393 std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1056] [1055] 0.0 0.00 0.00 11393 std::string* std::uninitialized_copy(std::string*, std::string*, std::string*) [1055] 0.00 0.00 11393/11393 std::string* std::__uninitialized_copy::__uninit_copy(std::string*, std::string*, std::string*) [1054] ----------------------------------------------- 0.00 0.00 2/11393 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 7/11393 std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1975] 0.00 0.00 11384/11393 std::string* std::__uninitialized_move_a >(std::string*, std::string*, std::string*, std::allocator&) [1057] [1056] 0.0 0.00 0.00 11393 std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1056] 0.00 0.00 11393/11393 std::string* std::uninitialized_copy(std::string*, std::string*, std::string*) [1055] ----------------------------------------------- 0.00 0.00 11384/11384 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [1057] 0.0 0.00 0.00 11384 std::string* std::__uninitialized_move_a >(std::string*, std::string*, std::string*, std::allocator&) [1057] 0.00 0.00 11384/11393 std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1056] ----------------------------------------------- 17 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] [1058] 0.0 0.00 0.00 17 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 10/10 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 10/17 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 10/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 10/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 20/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 10/52 Zap::ForceFieldProjector::getForceFieldStartPoint(Zap::Point const&, Zap::Point const&, float) [1656] 0.00 0.00 10/9880066 Zap::Point::Point() [203] 0.00 0.00 20/1425676 Zap::DatabaseObject::getDatabase() [4464] 0.00 0.00 20/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 17/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 10/10 TNL::SafePtr::isNull() const [7728] 0.00 0.00 10/10 TNL::SafePtr::operator=(Zap::ForceField*) [7704] 0.00 0.00 10/12 TNL::SafePtr::operator->() const [7628] 10 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] ----------------------------------------------- 0.00 0.00 44/44 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1060] [1059] 0.0 0.00 0.00 44 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1059] 0.00 0.00 100/160 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [991] 0.00 0.00 100/320 TNL::Vector* std::__addressof >(TNL::Vector&) [6019] ----------------------------------------------- 0.00 0.00 44/44 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [1061] [1060] 0.0 0.00 0.00 44 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1060] 0.00 0.00 44/44 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1059] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [1061] 0.0 0.00 0.00 44 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [1061] 0.00 0.00 44/44 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1060] ----------------------------------------------- 0.00 0.00 2192/2192 Zap::MoveItem::render() [815] [1062] 0.0 0.00 0.00 2192 Zap::ResourceItem::renderItem(Zap::Point const&) [1062] 0.00 0.00 2192/2192 Zap::renderResourceItem(Zap::Point const&, float) [1063] ----------------------------------------------- 0.00 0.00 2192/2192 Zap::ResourceItem::renderItem(Zap::Point const&) [1062] [1063] 0.0 0.00 0.00 2192 Zap::renderResourceItem(Zap::Point const&, float) [1063] 0.00 0.00 2192/2192 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] ----------------------------------------------- 0.00 0.00 2192/2192 Zap::renderResourceItem(Zap::Point const&, float) [1063] [1064] 0.0 0.00 0.00 2192 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] 0.00 0.00 2192/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 2192/27246 Zap::glTranslate(Zap::Point const&) [4784] 0.00 0.00 2192/111682 Zap::glScale(float) [4628] 0.00 0.00 2192/41255 Zap::renderVertexArray(float const*, int, int) [4728] ----------------------------------------------- 0.00 0.00 2/5 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] 0.00 0.00 3/5 Zap::GameType::idle_server(unsigned int) [114] [1065] 0.0 0.00 0.00 5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 105/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 110/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 5/5 Zap::GameType::s2cScoreboardUpdate(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1570] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1528] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1530] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1529] 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::RangedU32<0u, 999u> const&) [1708] 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::SignedInt<24u> const&) [1709] 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::SignedFloat<8u> const&) [1707] 0.00 0.00 210/3840 Zap::ClientInfo::getPing() [5223] 0.00 0.00 105/110 TNL::RangedU32<0u, 999u>::RangedU32(unsigned int) [6434] 0.00 0.00 105/11710 Zap::ClientInfo::getScore() [4936] 0.00 0.00 105/110 TNL::SignedInt<24u>::SignedInt(int) [6435] 0.00 0.00 105/315 Zap::ClientInfo::getCalculatedRating() [6023] 0.00 0.00 105/110 TNL::SignedFloat<8u>::SignedFloat(float) [6432] 0.00 0.00 10/14 TNL::NetObject::setRPCDestConnection(TNL::GhostConnection*) [7545] 0.00 0.00 5/5 TNL::Vector >::clear() [8127] 0.00 0.00 5/5 TNL::Vector >::clear() [8126] 0.00 0.00 5/5 TNL::Vector >::clear() [8125] 0.00 0.00 5/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7395] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7396] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7394] ----------------------------------------------- 0.00 0.00 257/514 __gnu_cxx::new_allocator const, TNL::Vector > >::destroy(std::pair const, TNL::Vector >*) [1175] 0.00 0.00 257/514 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [1066] 0.0 0.00 0.00 514 std::pair const, TNL::Vector >::~pair() [1066] 0.00 0.00 514/408565 TNL::Vector::~Vector() [291] ----------------------------------------------- 0.00 0.00 6238/6238 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] [1067] 0.0 0.00 0.00 6238 Zap::ControlObjectConnection::allocNotify() [1067] 0.00 0.00 6238/6238 Zap::ControlObjectConnection::GamePacketNotify::GamePacketNotify() [1068] ----------------------------------------------- 0.00 0.00 6238/6238 Zap::ControlObjectConnection::allocNotify() [1067] [1068] 0.0 0.00 0.00 6238 Zap::ControlObjectConnection::GamePacketNotify::GamePacketNotify() [1068] 0.00 0.00 6238/9880066 Zap::Point::Point() [203] 0.00 0.00 6238/6238 TNL::GhostConnection::GhostPacketNotify::GhostPacketNotify() [5080] ----------------------------------------------- 0.00 0.00 2/105 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 103/105 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] [1069] 0.0 0.00 0.00 105 Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [1069] 0.00 0.00 105/111 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 105/11420 Zap::ClientInfo::getTeamIndex() [4943] ----------------------------------------------- 0.00 0.00 2/342 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 340/342 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] [1070] 0.0 0.00 0.00 342 TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [1070] 0.00 0.00 342/341055 TNL::Vector::size() const [271] 0.00 0.00 342/342 TNL::Vector::address() [5975] ----------------------------------------------- 0.00 0.00 69/506 Zap::PolylineGeometry::~PolylineGeometry() [1359] 0.00 0.00 437/506 Zap::PolygonGeometry::~PolygonGeometry() [988] [1071] 0.0 0.00 0.00 506 Zap::PolylineGeometry::~PolylineGeometry() [1071] 0.00 0.00 506/408565 TNL::Vector::~Vector() [291] 0.00 0.00 506/506 std::vector >::~vector() [5839] 0.00 0.00 506/5783 Zap::Geometry::~Geometry() [5129] ----------------------------------------------- 0.00 0.00 11/31 Zap::FlagItem::~FlagItem() [1238] 0.00 0.00 20/31 Zap::ResourceItem::~ResourceItem() [1127] [1072] 0.0 0.00 0.00 31 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 31/138 Zap::MoveObject::~MoveObject() [882] 0.00 0.00 31/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 31/287 TNL::SafePtr::~SafePtr() [6057] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1073] 0.0 0.00 0.00 5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] 0.00 0.00 5/5 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1528] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1530] 0.00 0.00 5/10 TNL::Vector >::Vector(TNL::Vector > const&) [1529] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7395] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7394] 0.00 0.00 5/20 TNL::Vector >::~Vector() [7396] ----------------------------------------------- [1074] 0.0 0.00 0.00 TNL::ConnectionStringTable::writeStringTableEntry(TNL::BitStream*, TNL::StringTableEntry const&) [1074] 0.00 0.00 181/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 596/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 109/28468 TNL::StringTableEntry::getString() const [4782] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::packetReceived(TNL::NetConnection::PacketNotify*) [1076] [1075] 0.0 0.00 0.00 2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 2/2 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 4/43423 Zap::AbstractTeam::getColor() const [355] 0.00 0.00 6/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1541] 0.00 0.00 4/4 Zap::GameType::s2cAddTeam(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1598] 0.00 0.00 4/505 Zap::Team::getName() [949] 0.00 0.00 4/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 6/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 4/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 2/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 2/24 Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [1367] 0.00 0.00 2/24 Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [1368] 0.00 0.00 4/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 225/225 TNL::Vector::operator[](int) [6104] 0.00 0.00 79/801 TNL::Vector::~Vector() [5670] 0.00 0.00 77/355 TNL::Vector::Vector(TNL::Vector const&) [5961] 0.00 0.00 77/77 Zap::GameType::s2cAddWalls(TNL::Vector, float, bool) [6594] 0.00 0.00 77/77 TNL::Vector::size() const [6597] 0.00 0.00 4/14 TNL::NetObject::setRPCDestConnection(TNL::GhostConnection*) [7545] 0.00 0.00 4/7719 Zap::Team::getScore() [5022] 0.00 0.00 2/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 2/6177 Zap::ClientInfo::isBusy() [5086] 0.00 0.00 2/3616 Zap::ClientInfo::isSpawnDelayed() [5255] 0.00 0.00 2/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 2/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 2/25 Zap::ClientInfo::getBadges() [7219] 0.00 0.00 2/6174 Zap::ClientInfo::isAuthenticated() [5088] 0.00 0.00 2/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 2/73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] 0.00 0.00 2/446 TNL::Vector::Vector(unsigned int) [5884] 0.00 0.00 2/2 Zap::GameType::broadcastNewRemainingTime() [8729] 0.00 0.00 2/2 Zap::GameType::s2cSetGameOver(bool) [8721] 0.00 0.00 2/4 TNL::GhostConnection::getGhostingSequence() [8195] 0.00 0.00 2/2 Zap::GameType::s2cSyncMessagesComplete(unsigned int) [8728] ----------------------------------------------- [1076] 0.0 0.00 0.00 TNL::GhostConnection::packetReceived(TNL::NetConnection::PacketNotify*) [1076] 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] ----------------------------------------------- 0.00 0.00 46/46 Zap::EngineeredItem::onGeomChanged() [934] [1077] 0.0 0.00 0.00 46 Zap::EditorObject::onGeomChanged() [1077] 0.00 0.00 46/2243 Zap::BfObject::updateExtentInDatabase() [663] ----------------------------------------------- 0.00 0.00 22/22 Zap::GameType::s2cAddClient_remote(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [844] [1078] 0.0 0.00 0.00 22 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 22/44 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 22/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 22/2806 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 44/9880066 Zap::Point::Point() [203] 0.00 0.00 22/772 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 22/22 Zap::SpeexVoiceDecoder::SpeexVoiceDecoder() [7301] 0.00 0.00 22/2806 TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [5313] 0.00 0.00 22/89 TNL::RefPtr::operator=(Zap::SoundEffect*) [6509] 0.00 0.00 22/5599 TNL::RefPtr::~RefPtr() [5138] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] [1079] 0.0 0.00 0.00 5 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 105/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 110/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 105/335 TNL::Vector >::size() const [5998] 0.00 0.00 105/105 TNL::RangedU32<0u, 999u>::operator unsigned int() const [6455] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6021] 0.00 0.00 105/165 Zap::ClientInfo::setPing(int) [6208] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6022] 0.00 0.00 105/105 TNL::SignedInt<24u>::operator int() const [6456] 0.00 0.00 105/106 Zap::ClientInfo::setScore(int) [6446] 0.00 0.00 105/105 TNL::SignedFloat<8u>::operator float() const [6454] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6020] 0.00 0.00 105/105 Zap::RemoteClientInfo::setRating(float) [6447] ----------------------------------------------- 0.00 0.00 1/25 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 8/25 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 16/25 Zap::Game::cleanUp() [655] [1080] 0.0 0.00 0.00 25 Zap::Turret::~Turret() [1080] 0.00 0.00 25/25 Zap::Turret::~Turret() [1081] ----------------------------------------------- 0.00 0.00 25/25 Zap::Turret::~Turret() [1080] [1081] 0.0 0.00 0.00 25 Zap::Turret::~Turret() [1081] 0.00 0.00 25/46 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 25/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 25/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 5246/10938 std::vector >::push_back(std::string const&) [979] 0.00 0.00 5692/10938 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [1082] 0.0 0.00 0.00 10938 __gnu_cxx::new_allocator::construct(std::string*, std::string const&) [1082] 0.00 0.00 10938/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/1 Zap::hostGame() [436] [1083] 0.0 0.00 0.00 1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/2 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1/1 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/2 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 1/2 Zap::GameConnection::setServerName(TNL::StringTableEntry) [1685] 0.00 0.00 1/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 3/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 2/2 Zap::Game::getNetInterface() [8714] 0.00 0.00 2/3 Zap::ClientInfo::setIsAdmin(bool) [8405] 0.00 0.00 2/6 Zap::ClientInfo::setIsLevelChanger(bool) [8034] 0.00 0.00 2/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/1 Zap::Game::setActiveTeamManager(Zap::TeamManager*) [9616] 0.00 0.00 1/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 1/1 Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [9478] 0.00 0.00 1/1 TNL::NetConnection::getRemoteConnectionObject() [9258] 0.00 0.00 1/1 Zap::GameConnection::s2cSetIsAdmin(bool) [9545] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/2 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] 0.00 0.00 1/6 Zap::GameSettings::getHostName() [8036] 0.00 0.00 1/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 1/25 Zap::ClientInfo::getBadges() [7219] 0.00 0.00 1/6174 Zap::ClientInfo::isAuthenticated() [5088] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 105/105 Zap::gameIdle(unsigned int) [9] [1084] 0.0 0.00 0.00 105 Zap::MainMenuUserInterface::idle(unsigned int) [1084] 0.00 0.00 315/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 105/684 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 1/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::push_back(Zap::Rect const&) [997] [1085] 0.0 0.00 0.00 20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] 0.00 0.00 40/40 Zap::Rect* std::__uninitialized_move_a >(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1090] 0.00 0.00 20/904 __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [1113] 0.00 0.00 60/62 std::_Vector_base >::_M_get_Tp_allocator() [6663] 0.00 0.00 40/80 __gnu_cxx::__normal_iterator > >::base() const [6576] 0.00 0.00 20/20 std::vector >::_M_check_len(unsigned long, char const*) const [7433] 0.00 0.00 20/20 std::vector >::begin() [7443] 0.00 0.00 20/20 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7425] 0.00 0.00 20/20 std::_Vector_base >::_M_allocate(unsigned long) [7440] 0.00 0.00 20/22 void std::_Destroy(Zap::Rect*, Zap::Rect*, std::allocator&) [7328] 0.00 0.00 20/22 std::_Vector_base >::_M_deallocate(Zap::Rect*, unsigned long) [7322] ----------------------------------------------- 0.00 0.00 1022/1022 Zap::Rect* std::__uninitialized_copy::__uninit_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1087] [1086] 0.0 0.00 0.00 1022 void std::_Construct(Zap::Rect*, Zap::Rect const&) [1086] 0.00 0.00 1022/2000418 Zap::Rect::Rect(Zap::Rect const&) [237] 0.00 0.00 1022/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 40/40 Zap::Rect* std::uninitialized_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1088] [1087] 0.0 0.00 0.00 40 Zap::Rect* std::__uninitialized_copy::__uninit_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1087] 0.00 0.00 1022/1022 void std::_Construct(Zap::Rect*, Zap::Rect const&) [1086] 0.00 0.00 1022/1022 Zap::Rect* std::__addressof(Zap::Rect&) [5576] ----------------------------------------------- 0.00 0.00 40/40 Zap::Rect* std::__uninitialized_copy_a(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1089] [1088] 0.0 0.00 0.00 40 Zap::Rect* std::uninitialized_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1088] 0.00 0.00 40/40 Zap::Rect* std::__uninitialized_copy::__uninit_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1087] ----------------------------------------------- 0.00 0.00 40/40 Zap::Rect* std::__uninitialized_move_a >(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1090] [1089] 0.0 0.00 0.00 40 Zap::Rect* std::__uninitialized_copy_a(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1089] 0.00 0.00 40/40 Zap::Rect* std::uninitialized_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1088] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [1090] 0.0 0.00 0.00 40 Zap::Rect* std::__uninitialized_move_a >(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1090] 0.00 0.00 40/40 Zap::Rect* std::__uninitialized_copy_a(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [1089] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::~Robot() [870] [1091] 0.0 0.00 0.00 20 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] 0.00 0.00 20/20 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] 0.00 0.00 20/22 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 20/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 20/20 Zap::GameType::s2cRemoveClient(TNL::StringTableEntry) [1385] 0.00 0.00 40/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 20/16321 Zap::FullClientInfo::getConnection() [4883] ----------------------------------------------- 0.00 0.00 69/69 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1092] 0.0 0.00 0.00 69 Zap::WallItem::WallItem() [1092] 0.00 0.00 69/69 Zap::LineItem::LineItem() [1242] 0.00 0.00 69/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 69/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 69/138 Zap::WallItem::setWidth(int) [6360] ----------------------------------------------- 0.00 0.00 54327/54327 luaD_precall [1] [1093] 0.0 0.00 0.00 54327 Lunar::thunk(lua_State*) [1093] 0.00 0.00 54306/54306 Zap::LuaUtil::getRandomNumber(lua_State*) [1094] 0.00 0.00 54327/54327 Lunar::check(lua_State*, int) [4691] 0.00 0.00 21/21 Zap::LuaUtil::logprint(lua_State*) [7336] ----------------------------------------------- 0.00 0.00 54306/54306 Lunar::thunk(lua_State*) [1093] [1094] 0.0 0.00 0.00 54306 Zap::LuaUtil::getRandomNumber(lua_State*) [1094] 0.00 0.00 3262/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] 0.00 0.00 54306/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 51044/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] ----------------------------------------------- 0.00 0.00 1843/1843 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] [1095] 0.0 0.00 0.00 1843 Zap::UserInterface::drawHollowRect(int, int, int, int, Zap::Color const&) [1095] 0.00 0.00 1843/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 1843/24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] ----------------------------------------------- 0.00 0.00 5265/5265 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] [1096] 0.0 0.00 0.00 5265 Zap::PointGeometry::PointGeometry() [1096] 0.00 0.00 5265/9880066 Zap::Point::Point() [203] 0.00 0.00 5265/5779 Zap::Geometry::Geometry() [5131] ----------------------------------------------- 0.00 0.00 11/31 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 20/31 Zap::ResourceItem::ResourceItem() [1140] [1097] 0.0 0.00 0.00 31 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 31/138 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] 0.00 0.00 31/9880066 Zap::Point::Point() [203] 0.00 0.00 31/182 TNL::SafePtr::SafePtr() [6181] 0.00 0.00 31/1812 Zap::Timer::Timer(unsigned int) [5433] ----------------------------------------------- 0.00 0.00 78/78 Zap::GameConnection::sendLevelList() [994] [1098] 0.0 0.00 0.00 78 Zap::ServerGame::getLevelInfo(int) [1098] 0.00 0.00 78/360 Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [905] 0.00 0.00 78/670 TNL::Vector::operator[](int) [5746] ----------------------------------------------- 0.00 0.00 51/157 Zap::Ship::isInZone(unsigned char) [45] 0.00 0.00 106/157 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [1099] 0.0 0.00 0.00 157 Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1099] 0.00 0.00 157/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 157/17343 Zap::BfObject::getOutline() const [4873] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [1100] 0.0 0.00 0.00 44 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 446/446 std::vector >::resize(unsigned long, ClipperLib::IntPoint) [1257] 0.00 0.00 5212/6676 TNL::Vector::get(int) const [1225] 0.00 0.00 3498/6124412 TNL::Vector::size() const [523] 0.00 0.00 44/216 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 8710/8710 TNL::Vector const*>::operator[](int) const [5002] 0.00 0.00 3052/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 3052/3864 std::vector >, std::allocator > > >::operator[](unsigned long) [5221] 0.00 0.00 2606/21488 std::vector >::operator[](unsigned long) [4837] 0.00 0.00 534/534 TNL::Vector const*>::size() const [5807] 0.00 0.00 44/216 std::vector >::vector() [6118] 0.00 0.00 44/88 std::vector >, std::allocator > > >::vector() [6525] 0.00 0.00 44/1682 std::vector >::~vector() [5462] ----------------------------------------------- 0.00 0.00 356/356 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] [1101] 0.0 0.00 0.00 356 Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [1101] 0.00 0.00 356/416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 356/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 356/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1102] 0.0 0.00 0.00 2 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 4/4 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 2/433524 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.00 0.00 8/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 2/798 TNL::Vector::push_back(Zap::NeighboringZone const&) [971] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 4/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 2/4 Zap::NeighboringZone::NeighboringZone() [1859] 0.00 0.00 4/107546474 TNL::Vector::size() const [38] 0.00 0.00 2/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 4/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 4/6124412 TNL::Vector::size() const [523] 0.00 0.00 8/2275723 Zap::Point::set(Zap::Point const&) [4445] 0.00 0.00 4/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 4/12200 Zap::ServerGame::getBotZoneDatabase() [4921] ----------------------------------------------- 0.00 0.00 158/158 Zap::gameIdle(unsigned int) [9] [1103] 0.0 0.00 0.00 158 Zap::GameMenuUserInterface::idle(unsigned int) [1103] 0.00 0.00 158/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 158/684 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 158/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 158/161 Zap::GameConnection::waitingForPermissionsReply() [6220] ----------------------------------------------- 0.00 0.00 10/10 Zap::ForceFieldProjector::onEnabled() [1058] [1104] 0.0 0.00 0.00 10 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 10/391032 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [31] 0.00 0.00 10/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 10/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 10/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 10/9880066 Zap::Point::Point() [203] 0.00 0.00 10/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 10/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 2/2 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] [1105] 0.0 0.00 0.00 2 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 1172/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 1172/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 1172/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 2/114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 673/6124412 TNL::Vector::size() const [523] 0.00 0.00 1845/1876 TNL::Vector >::operator[](int) const [5419] 0.00 0.00 62/175 TNL::Vector >::size() const [6192] ----------------------------------------------- 0.00 0.00 6/416 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 9/416 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 14/416 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 31/416 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 356/416 Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [1101] [1106] 0.0 0.00 0.00 416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 416/2714 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 416/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 416/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 6/6 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1107] 0.0 0.00 0.00 6 Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1107] 0.00 0.00 6/81 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 6/2243 Zap::BfObject::updateExtentInDatabase() [663] 0.00 0.00 6/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 1538/1538 Zap::NeighboringZone* std::uninitialized_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1109] [1108] 0.0 0.00 0.00 1538 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1108] 0.00 0.00 488/18122 void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [695] 0.00 0.00 488/18122 Zap::NeighboringZone* std::__addressof(Zap::NeighboringZone&) [4860] ----------------------------------------------- 0.00 0.00 1538/1538 Zap::NeighboringZone* std::__uninitialized_copy_a(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1110] [1109] 0.0 0.00 0.00 1538 Zap::NeighboringZone* std::uninitialized_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1109] 0.00 0.00 1538/1538 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1108] ----------------------------------------------- 0.00 0.00 1538/1538 Zap::NeighboringZone* std::__uninitialized_move_a >(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1111] [1110] 0.0 0.00 0.00 1538 Zap::NeighboringZone* std::__uninitialized_copy_a(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1110] 0.00 0.00 1538/1538 Zap::NeighboringZone* std::uninitialized_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1109] ----------------------------------------------- 0.00 0.00 1538/1538 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] [1111] 0.0 0.00 0.00 1538 Zap::NeighboringZone* std::__uninitialized_move_a >(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1111] 0.00 0.00 1538/1538 Zap::NeighboringZone* std::__uninitialized_copy_a(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1110] ----------------------------------------------- 0.00 0.00 1/22 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/22 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 20/22 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [1112] 0.0 0.00 0.00 22 Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [1112] 0.00 0.00 22/44 Zap::ClientInfo::ClientInfo() [1009] ----------------------------------------------- 0.00 0.00 20/904 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] 0.00 0.00 884/904 std::vector >::push_back(Zap::Rect const&) [997] [1113] 0.0 0.00 0.00 904 __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [1113] 0.00 0.00 904/2000418 Zap::Rect::Rect(Zap::Rect const&) [237] 0.00 0.00 904/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2/21 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 7/21 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 12/21 Zap::Game::cleanUp() [655] [1114] 0.0 0.00 0.00 21 Zap::ForceFieldProjector::~ForceFieldProjector() [1114] 0.00 0.00 21/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1115] ----------------------------------------------- 0.00 0.00 21/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1114] [1115] 0.0 0.00 0.00 21 Zap::ForceFieldProjector::~ForceFieldProjector() [1115] 0.00 0.00 21/46 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 21/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 21/21 TNL::SafePtr::~SafePtr() [7330] ----------------------------------------------- 0.00 0.00 101/101 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [1116] 0.0 0.00 0.00 101 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 20/22 Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [1112] 0.00 0.00 20/326098 TNL::SafePtr::operator Zap::ClientInfo*() [514] 0.00 0.00 20/20 TNL::Vector::push_back(Zap::Robot* const&) [1911] 0.00 0.00 202/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 101/107 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 20/20 TNL::SafePtr::isNull() const [7426] 0.00 0.00 20/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] 0.00 0.00 20/23 Zap::ClientInfo::setShip(Zap::Ship*) [7268] 0.00 0.00 20/40 TNL::SafePtr::operator->() const [7070] 0.00 0.00 20/9254 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] 0.00 0.00 20/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 20/40 Zap::Robot::getPlayerInfo() [7054] 0.00 0.00 20/16591 Zap::EventManager::get() [4882] 0.00 0.00 20/42 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::loadLevel(std::string const&) [643] [1117] 0.0 0.00 0.00 2 Zap::GameType::onLevelLoaded() [1117] 0.00 0.00 2/2 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 4/4 Zap::GridDatabase::hasObjectOfType(unsigned char) [1241] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 2/14 TNL::Vector::size() const [7557] 0.00 0.00 2/2 Zap::Robot::startAllBots() [8715] ----------------------------------------------- 0.00 0.00 2/2 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] [1118] 0.0 0.00 0.00 2 Zap::CIniFile::GetValueF(std::string const&, std::string const&, double) const [1118] 0.00 0.00 2/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1119] 0.0 0.00 0.00 2 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] 0.00 0.00 2/4 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 223/107546474 TNL::Vector::size() const [38] 0.00 0.00 217/623 TNL::Vector::operator[](int) const [1389] 0.00 0.00 217/446 TNL::Vector const*>::push_back(TNL::Vector const* const&) [1508] 0.00 0.00 189/189 Zap::Barrier::getBufferForBotZone() [6171] 0.00 0.00 28/28 Zap::EngineeredItem::getBufferForBotZone() [7183] 0.00 0.00 2/44 TNL::Vector const*>::Vector(unsigned int) [6860] 0.00 0.00 2/44 TNL::Vector const*>::~Vector() [6861] ----------------------------------------------- 0.00 0.00 2/2 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] [1120] 0.0 0.00 0.00 2 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/4 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 191/107546474 TNL::Vector::size() const [38] 0.00 0.00 189/623 TNL::Vector::operator[](int) const [1389] 0.00 0.00 189/446 TNL::Vector const*>::push_back(TNL::Vector const* const&) [1508] 0.00 0.00 2/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 2/408565 TNL::Vector::~Vector() [291] 0.00 0.00 189/189 Zap::Barrier::getCollisionPolyPtr() const [6172] 0.00 0.00 2/44 TNL::Vector const*>::Vector(unsigned int) [6860] 0.00 0.00 2/44 TNL::Vector const*>::~Vector() [6861] ----------------------------------------------- 0.00 0.00 6/6 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1121] 0.0 0.00 0.00 6 Zap::PolyWall::processArguments(int, char const**, Zap::Game*) [1121] 0.00 0.00 6/81 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 6/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [1122] 0.0 0.00 0.00 2 Zap::Game::computeBarrierExtents() [1122] 0.00 0.00 2/28 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 189/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.00 189/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 2/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 189/1933030 Zap::Rect::unionRect(Zap::Rect const&) [325] 0.00 0.00 191/107546474 TNL::Vector::size() const [38] 0.00 0.00 2/1833521 TNL::Vector::clear() [78] 0.00 0.00 2/430325 Zap::Rect::Rect() [397] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1123] 0.0 0.00 0.00 2 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 31/406111 TNL::Vector::operator=(TNL::Vector const&) [165] 0.00 0.00 1860/1860 TNL::Vector::push_back(double const&) [1338] 0.00 0.00 1860/1860 TNL::Vector::push_back(int const&) [1339] 0.00 0.00 1844/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 984/6124412 TNL::Vector::size() const [523] 0.00 0.00 2/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 2/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4642/6879 TNL::Vector::operator[](int) [5048] 0.00 0.00 3038/3038 TNL::Vector::operator[](int) [5305] 0.00 0.00 936/942 TNL::Vector::size() const [5595] 0.00 0.00 928/928 Zap::IDtoPointSort(int*, int*) [5601] 0.00 0.00 442/442 TNL::Vector::size() const [5893] 0.00 0.00 434/3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 33/175 TNL::Vector >::size() const [6192] 0.00 0.00 31/1876 TNL::Vector >::operator[](int) const [5419] 0.00 0.00 20/34 trifree [2143] 0.00 0.00 6/6 TNL::Vector::address() [8029] 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8201] 0.00 0.00 4/8 TNL::Vector::Vector(unsigned int) [7811] 0.00 0.00 4/4 initIoStruct [2155] 0.00 0.00 4/8 TNL::Vector::~Vector() [7812] 0.00 0.00 4/4 TNL::Vector::~Vector() [8202] 0.00 0.00 2/2946 TNL::Vector::size() const [5309] 0.00 0.00 2/2 TNL::Vector::resize(unsigned int) [8605] 0.00 0.00 2/6 TNL::Vector::resize(unsigned int) [8030] 0.00 0.00 2/2 TNL::Vector::sort(int (*)(int*, int*)) [8607] 0.00 0.00 2/6 TNL::Vector::address() [8031] 0.00 0.00 2/2 triangulate [2173] ----------------------------------------------- 0.00 0.00 4/4 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] [1124] 0.0 0.00 0.00 4 TNL::Vector >::operator=(TNL::Vector > const&) [1124] 0.00 0.00 4/4 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector >::operator=(TNL::Vector > const&) [1124] [1125] 0.0 0.00 0.00 4 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 4/4 TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1134] 0.00 0.00 4/96 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [1253] 0.00 0.00 4/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 4/52 std::vector, std::allocator > >::capacity() const [6724] 0.00 0.00 4/4 std::vector, std::allocator > >::end() const [8298] 0.00 0.00 4/4 std::vector, std::allocator > >::begin() const [8299] 0.00 0.00 4/232 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6099] 0.00 0.00 4/96 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [6504] ----------------------------------------------- 0.00 0.00 6/20 Zap::Game::cleanUp() [655] 0.00 0.00 14/20 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1126] 0.0 0.00 0.00 20 Zap::ResourceItem::~ResourceItem() [1126] 0.00 0.00 20/20 Zap::ResourceItem::~ResourceItem() [1127] ----------------------------------------------- 0.00 0.00 20/20 Zap::ResourceItem::~ResourceItem() [1126] [1127] 0.0 0.00 0.00 20 Zap::ResourceItem::~ResourceItem() [1127] 0.00 0.00 20/31 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 20/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1128] 0.0 0.00 0.00 1 Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [1128] 0.00 0.00 1/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 1/4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 1/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] ----------------------------------------------- 0.00 0.00 684/684 Zap::UserInterface::drawMenuItemHighlight(int, int, int, int, bool) [1131] [1129] 0.0 0.00 0.00 684 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, Zap::Color const&) [1129] 0.00 0.00 684/684 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, float, Zap::Color const&) [1130] ----------------------------------------------- 0.00 0.00 684/684 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, Zap::Color const&) [1129] [1130] 0.0 0.00 0.00 684 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, float, Zap::Color const&) [1130] 0.00 0.00 1368/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 1368/24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] ----------------------------------------------- 0.00 0.00 684/684 Zap::MenuUserInterface::render() [99] [1131] 0.0 0.00 0.00 684 Zap::UserInterface::drawMenuItemHighlight(int, int, int, int, bool) [1131] 0.00 0.00 684/684 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, Zap::Color const&) [1129] ----------------------------------------------- 0.00 0.00 288/7660 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] 0.00 0.00 2016/7660 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1322] 0.00 0.00 5356/7660 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1194] [1132] 0.0 0.00 0.00 7660 void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1132] 0.00 0.00 7660/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1135] [1133] 0.0 0.00 0.00 4 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] 0.00 0.00 60/160 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [991] 0.00 0.00 64/64 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [6652] 0.00 0.00 60/60 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [6674] 0.00 0.00 60/320 TNL::Vector* std::__addressof >(TNL::Vector&) [6019] 0.00 0.00 60/60 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [6672] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] [1134] 0.0 0.00 0.00 4 TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1134] 0.00 0.00 4/4 TNL::Vector* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, TNL::Vector >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, std::allocator >&) [1136] 0.00 0.00 4/48 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6800] 0.00 0.00 4/232 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6099] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, TNL::Vector >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, std::allocator >&) [1136] [1135] 0.0 0.00 0.00 4 TNL::Vector* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1135] 0.00 0.00 4/4 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1134] [1136] 0.0 0.00 0.00 4 TNL::Vector* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, TNL::Vector >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, std::allocator >&) [1136] 0.00 0.00 4/4 TNL::Vector* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1135] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [1138] [1137] 0.0 0.00 0.00 50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::set(TNL::RangedU32<0u, 7u>&, TNL::RangedU32<0u, 48u>&, TNL::StringTableEntry&, TNL::Vector&) [1137] 0.00 0.00 50/51 TNL::Vector::operator=(TNL::Vector const&) [1234] 0.00 0.00 50/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] [1138] 0.0 0.00 0.00 50 Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [1138] 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::set(TNL::RangedU32<0u, 7u>&, TNL::RangedU32<0u, 48u>&, TNL::StringTableEntry&, TNL::Vector&) [1137] 0.00 0.00 50/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 50/100 Zap::RPC_GameConnection_s2cDisplayMessageE::RPC_GameConnection_s2cDisplayMessageE() [6475] ----------------------------------------------- 0.00 0.00 64/64 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1139] 0.0 0.00 0.00 64 Zap::Team::addSpawnPoint(Zap::Point) [1139] 0.00 0.00 64/572101 TNL::Vector::push_back(Zap::Point const&) [90] ----------------------------------------------- 0.00 0.00 20/20 TNL::NetClassRepInstance::create() const [1141] [1140] 0.0 0.00 0.00 20 Zap::ResourceItem::ResourceItem() [1140] 0.00 0.00 20/31 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 20/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 20/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 20/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 6/20 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 14/20 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1141] 0.0 0.00 0.00 20 TNL::NetClassRepInstance::create() const [1141] 0.00 0.00 20/20 Zap::ResourceItem::ResourceItem() [1140] ----------------------------------------------- 0.00 0.00 1/198 Zap::GameUserInterface::onActivate() [1652] 0.00 0.00 1/198 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 196/198 Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [1145] [1142] 0.0 0.00 0.00 198 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 198/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 396/455 Zap::ScreenInfo::getMousePos() [5876] 0.00 0.00 198/257 Zap::UserInterface::onMouseMoved() [6076] 0.00 0.00 198/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 198/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 198/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 198/198 Zap::ClientGame::getInCommanderMap() [6160] ----------------------------------------------- 0.00 0.00 40/40 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [1143] 0.0 0.00 0.00 40 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 40/40 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::~PolyOffsetBuilder() [7047] 0.00 0.00 40/128 std::vector >, std::allocator > > >::~vector() [6380] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] [1144] 0.0 0.00 0.00 40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 40/44 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 40/44 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] 0.00 0.00 144/144 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 40/216 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 40/40 std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [1672] 0.00 0.00 40/40 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 368/6402 std::vector >, std::allocator > > >::operator[](unsigned long) const [5063] 0.00 0.00 288/17444 std::vector >::operator[](unsigned long) const [4869] 0.00 0.00 144/2448 std::vector >::operator[](unsigned long) [5354] 0.00 0.00 144/144 ClipperLib::GetUnitNormal(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [6322] 0.00 0.00 136/3864 std::vector >, std::allocator > > >::operator[](unsigned long) [5221] 0.00 0.00 120/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 96/21488 std::vector >::operator[](unsigned long) [4837] 0.00 0.00 40/88 std::vector >, std::allocator > > >::vector() [6525] 0.00 0.00 40/40 std::vector >::vector() [7095] 0.00 0.00 40/40 std::vector >, std::allocator > > >::clear() [7097] 0.00 0.00 40/216 std::vector >::vector() [6118] 0.00 0.00 40/1682 std::vector >::~vector() [5462] 0.00 0.00 40/8602 std::vector >::size() const [5005] 0.00 0.00 40/40 ClipperLib::Area(std::vector > const&) [7048] 0.00 0.00 40/40 std::vector >::clear() [7094] 0.00 0.00 40/184 ClipperLib::DoublePoint::DoublePoint(double, double) [6175] 0.00 0.00 40/44 ClipperLib::Clipper::Clipper() [6858] 0.00 0.00 40/44 ClipperLib::Clipper::~Clipper() [6859] ----------------------------------------------- 0.00 0.00 255/255 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [1145] 0.0 0.00 0.00 255 Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [1145] 0.00 0.00 196/198 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 255/260 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] 0.00 0.00 59/59 Zap::MenuUserInterface::onMouseMoved() [6681] ----------------------------------------------- 0.00 0.00 6/18 Zap::PolyWall::~PolyWall() [1304] 0.00 0.00 12/18 Zap::LoadoutZone::~LoadoutZone() [1222] [1146] 0.0 0.00 0.00 18 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 18/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 18/5519 Zap::LuaItem::~LuaItem() [5142] 0.00 0.00 18/299 Zap::EditorObject::~EditorObject() [6042] ----------------------------------------------- 0.00 0.00 6/6 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1147] 0.0 0.00 0.00 6 Zap::LoadoutZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1147] 0.00 0.00 6/6 Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1148] 0.00 0.00 6/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] ----------------------------------------------- 0.00 0.00 6/6 Zap::LoadoutZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1147] [1148] 0.0 0.00 0.00 6 Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1148] 0.00 0.00 6/1745 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 6/6 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] 0.00 0.00 6/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 473/6813 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1495] 0.00 0.00 6340/6813 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] [1149] 0.0 0.00 0.00 6813 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1149] 0.00 0.00 6813/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 6813/9459 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4991] ----------------------------------------------- 0.00 0.00 1/62 Zap::FolderManager::findLevelGenScript(std::string const&) const [1731] 0.00 0.00 20/62 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 41/62 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] [1150] 0.0 0.00 0.00 62 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 62/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 62/62 Zap::strictjoindir(std::string const&, std::string const&) [6657] 0.00 0.00 62/64 Zap::fileExists(std::string const&) [6651] 0.00 0.00 62/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1151] 0.0 0.00 0.00 1 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 1/1 Zap::CIniFile::GetNumEntries(std::string const&) [1269] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 100/100 Zap::CIniFile::addSection(std::string) [670] [1152] 0.0 0.00 0.00 100 TNL::Vector::resize(unsigned int) [1152] 0.00 0.00 100/100 std::vector >::resize(unsigned long, Zap::CIniFile::section) [1155] 0.00 0.00 100/100 Zap::CIniFile::section::section() [2068] 0.00 0.00 100/429 Zap::CIniFile::section::~section() [5900] ----------------------------------------------- 0.00 0.00 100/100 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1154] [1153] 0.0 0.00 0.00 100 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] 0.00 0.00 113/113 Zap::CIniFile::section* std::__uninitialized_move_a >(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1281] 0.00 0.00 100/100 void std::__uninitialized_fill_n_a(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&, std::allocator&) [1319] 0.00 0.00 87/329 Zap::CIniFile::section::section(Zap::CIniFile::section const&) [1163] 0.00 0.00 226/228 std::_Vector_base >::_M_get_Tp_allocator() [6103] 0.00 0.00 200/430 __gnu_cxx::__normal_iterator > >::base() const [5899] 0.00 0.00 100/100 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6478] 0.00 0.00 87/199 std::vector >::end() [6159] 0.00 0.00 87/87 void std::fill(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6529] 0.00 0.00 87/429 Zap::CIniFile::section::~section() [5900] 0.00 0.00 13/13 std::vector >::_M_check_len(unsigned long, char const*) const [7604] 0.00 0.00 13/19 std::vector >::begin() [7464] 0.00 0.00 13/13 std::_Vector_base >::_M_allocate(unsigned long) [7607] 0.00 0.00 13/15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [7543] 0.00 0.00 13/15 std::_Vector_base >::_M_deallocate(Zap::CIniFile::section*, unsigned long) [7537] ----------------------------------------------- 0.00 0.00 100/100 std::vector >::resize(unsigned long, Zap::CIniFile::section) [1155] [1154] 0.0 0.00 0.00 100 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1154] 0.00 0.00 100/100 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] ----------------------------------------------- 0.00 0.00 100/100 TNL::Vector::resize(unsigned int) [1152] [1155] 0.0 0.00 0.00 100 std::vector >::resize(unsigned long, Zap::CIniFile::section) [1155] 0.00 0.00 100/100 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1154] 0.00 0.00 200/53860 std::vector >::size() const [4692] 0.00 0.00 100/199 std::vector >::end() [6159] ----------------------------------------------- 0.00 0.00 2/17 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 2/17 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 5/17 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 8/17 Zap::Game::cleanUp() [655] [1156] 0.0 0.00 0.00 17 Zap::ForceField::~ForceField() [1156] 0.00 0.00 17/17 Zap::ForceField::~ForceField() [1157] ----------------------------------------------- 0.00 0.00 17/17 Zap::ForceField::~ForceField() [1156] [1157] 0.0 0.00 0.00 17 Zap::ForceField::~ForceField() [1157] 0.00 0.00 17/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 17/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 17/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 2/2 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [1158] 0.0 0.00 0.00 2 Zap::Event::onMouseButtonUp(int, int, Zap::InputCode, Zap::DisplayMode) [1158] 0.00 0.00 2/39 Zap::Event::inputCodeUp(Zap::InputCode) [792] 0.00 0.00 2/260 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] ----------------------------------------------- 0.00 0.00 1327/1327 std::string* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1160] [1159] 0.0 0.00 0.00 1327 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] 0.00 0.00 6501/19362 void std::_Construct(std::string*, std::string const&) [1004] 0.00 0.00 7828/7828 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5021] 0.00 0.00 6501/6501 __gnu_cxx::__normal_iterator > >::operator*() const [5060] 0.00 0.00 6501/49655 std::string* std::__addressof(std::string&) [4706] 0.00 0.00 6501/6501 __gnu_cxx::__normal_iterator > >::operator++() [5059] ----------------------------------------------- 0.00 0.00 1327/1327 std::string* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, std::string*, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*, std::allocator&) [1161] [1160] 0.0 0.00 0.00 1327 std::string* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1160] 0.00 0.00 1327/1327 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] ----------------------------------------------- 0.00 0.00 340/1327 std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1354] 0.00 0.00 987/1327 std::vector >::vector(std::vector > const&) [1216] [1161] 0.0 0.00 0.00 1327 std::string* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, std::string*, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*, std::allocator&) [1161] 0.00 0.00 1327/1327 std::string* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1160] ----------------------------------------------- 0.00 0.00 987/987 Zap::CIniFile::section::section(Zap::CIniFile::section const&) [1163] [1162] 0.0 0.00 0.00 987 TNL::Vector::Vector(TNL::Vector const&) [1162] 0.00 0.00 987/987 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 987/1010 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 987/3050 std::vector >::vector() [5303] 0.00 0.00 987/4036 std::vector >::~vector() [5212] ----------------------------------------------- 0.00 0.00 87/329 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] 0.00 0.00 242/329 void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [1210] [1163] 0.0 0.00 0.00 329 Zap::CIniFile::section::section(Zap::CIniFile::section const&) [1163] 0.00 0.00 987/987 TNL::Vector::Vector(TNL::Vector const&) [1162] ----------------------------------------------- 0.00 0.00 1/43 Zap::HTFGameType::HTFGameType() [1657] 0.00 0.00 1/43 Zap::RetrieveGameType::RetrieveGameType() [1658] 0.00 0.00 2/43 Zap::RabbitGameType::RabbitGameType() [1575] 0.00 0.00 3/43 Zap::NexusGameType::NexusGameType() [1504] 0.00 0.00 3/43 Zap::SoccerGameType::SoccerGameType() [1505] 0.00 0.00 4/43 Zap::ZoneControlGameType::ZoneControlGameType() [1469] 0.00 0.00 5/43 Zap::CTFGameType::CTFGameType() [1439] 0.00 0.00 7/43 Zap::CoreGameType::CoreGameType() [1400] 0.00 0.00 17/43 TNL::NetClassRepInstance::create() const [1299] [1164] 0.0 0.00 0.00 43 Zap::GameType::GameType(int) [1164] 0.00 0.00 43/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 43/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 43/430325 Zap::Rect::Rect() [397] 0.00 0.00 43/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 129/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 129/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6934] 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6926] 0.00 0.00 43/51 TNL::Vector::Vector(unsigned int) [6726] 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6930] 0.00 0.00 43/150 TNL::Vector >::Vector(unsigned int) [6272] 0.00 0.00 43/43 Zap::GameTimer::GameTimer() [6937] 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6932] 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6928] 0.00 0.00 43/43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::map() [7001] 0.00 0.00 43/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 43/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 43/47 Zap::GameTimer::reset(unsigned int) [6816] 0.00 0.00 43/266 Zap::ClientGame::getClientInfo() [6067] ----------------------------------------------- 0.00 0.00 2/80 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 20/80 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 22/80 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 36/80 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] [1165] 0.0 0.00 0.00 80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] 0.00 0.00 80/80 std::vector >::push_back(TNL::StringTableEntry const&) [1167] ----------------------------------------------- 0.00 0.00 80/80 std::vector >::push_back(TNL::StringTableEntry const&) [1167] [1166] 0.0 0.00 0.00 80 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 80/80 __gnu_cxx::new_allocator::construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1197] 0.00 0.00 160/260 TNL::StringTableEntry* std::__uninitialized_move_a >(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1330] 0.00 0.00 240/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] 0.00 0.00 160/543 __gnu_cxx::__normal_iterator > >::base() const [5804] 0.00 0.00 80/130 std::vector >::_M_check_len(unsigned long, char const*) const [6369] 0.00 0.00 80/153 std::vector >::begin() [6263] 0.00 0.00 80/130 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6368] 0.00 0.00 80/502 std::_Vector_base >::_M_allocate(unsigned long) [5845] 0.00 0.00 80/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] 0.00 0.00 80/829 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] ----------------------------------------------- 0.00 0.00 80/80 TNL::Vector::push_back(TNL::StringTableEntry const&) [1165] [1167] 0.0 0.00 0.00 80 std::vector >::push_back(TNL::StringTableEntry const&) [1167] 0.00 0.00 80/80 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 80/153 std::vector >::end() [6262] ----------------------------------------------- 0.00 0.00 100/100 Zap::ResourceItem::damageObject(Zap::DamageInfo*) [1169] [1168] 0.0 0.00 0.00 100 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] 0.00 0.00 200/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 100/2495882 Zap::Point::normalize() [100] 0.00 0.00 200/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 100/2203123 Zap::Point::dot(Zap::Point const&) const [378] 0.00 0.00 100/308406 Zap::Point::operator/(float) [628] 0.00 0.00 100/8191293 Zap::Point::operator+=(Zap::Point const&) [217] ----------------------------------------------- 0.00 0.00 100/100 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [1169] 0.0 0.00 0.00 100 Zap::ResourceItem::damageObject(Zap::DamageInfo*) [1169] 0.00 0.00 100/100 Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [1168] ----------------------------------------------- 0.00 0.00 5292/5292 TNL::SafePtr* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1171] [1170] 0.0 0.00 0.00 5292 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] 0.00 0.00 6340/6813 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1149] 0.00 0.00 11632/11632 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [4937] 0.00 0.00 6340/6340 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5070] 0.00 0.00 6340/16272 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [4884] 0.00 0.00 6340/6340 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5069] ----------------------------------------------- 0.00 0.00 5292/5292 TNL::SafePtr* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, TNL::SafePtr >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, std::allocator >&) [1172] [1171] 0.0 0.00 0.00 5292 TNL::SafePtr* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1171] 0.00 0.00 5292/5292 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] ----------------------------------------------- 0.00 0.00 2646/5292 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/5292 TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [848] [1172] 0.0 0.00 0.00 5292 TNL::SafePtr* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, TNL::SafePtr >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, std::allocator >&) [1172] 0.00 0.00 5292/5292 TNL::SafePtr* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1171] ----------------------------------------------- [1173] 0.0 0.00 0.00 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [1552] 0.00 0.00 1/1 TNL::FunctorDecl)>::read(TNL::BitStream&) [1730] 0.00 0.00 103/103 TNL::FunctorDecl::read(TNL::BitStream&) [6458] 0.00 0.00 80/80 TNL::FunctorDecl)>::read(TNL::BitStream&) [6562] 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6591] 0.00 0.00 22/22 TNL::FunctorDecl)>::read(TNL::BitStream&) [7290] 0.00 0.00 22/22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [7291] 0.00 0.00 8/8 TNL::FunctorDecl::read(TNL::BitStream&) [7806] 0.00 0.00 6/6 TNL::FunctorDecl::read(TNL::BitStream&) [8022] 0.00 0.00 5/5 TNL::FunctorDecl::read(TNL::BitStream&) [8119] 0.00 0.00 5/5 TNL::FunctorDecl::read(TNL::BitStream&) [8123] 0.00 0.00 4/4 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8568] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8564] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8575] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8566] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8552] 0.00 0.00 2/2 TNL::FunctorDecl::read(TNL::BitStream&) [8558] 0.00 0.00 1/1 TNL::FunctorDecl, unsigned int)>::read(TNL::BitStream&) [9251] 0.00 0.00 1/1 TNL::FunctorDecl::read(TNL::BitStream&) [9248] 0.00 0.00 1/1 TNL::FunctorDecl::read(TNL::BitStream&) [9245] 0.00 0.00 1/1 TNL::FunctorDecl::read(TNL::BitStream&) [9239] 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::read(TNL::BitStream&) [9236] ----------------------------------------------- 0.00 0.00 1/43 Zap::HTFGameType::~HTFGameType() [1677] 0.00 0.00 1/43 Zap::RetrieveGameType::~RetrieveGameType() [1679] 0.00 0.00 2/43 Zap::RabbitGameType::~RabbitGameType() [1583] 0.00 0.00 3/43 Zap::NexusGameType::~NexusGameType() [1518] 0.00 0.00 3/43 Zap::SoccerGameType::~SoccerGameType() [1520] 0.00 0.00 4/43 Zap::ZoneControlGameType::~ZoneControlGameType() [1473] 0.00 0.00 5/43 Zap::CTFGameType::~CTFGameType() [1449] 0.00 0.00 7/43 Zap::CoreGameType::~CoreGameType() [1413] 0.00 0.00 17/43 Zap::GameType::~GameType() [1300] [1174] 0.0 0.00 0.00 43 Zap::GameType::~GameType() [1174] 0.00 0.00 43/43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::~map() [1177] 0.00 0.00 43/51 TNL::Vector::~Vector() [1995] 0.00 0.00 129/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 43/43 TNL::Vector::~Vector() [6929] 0.00 0.00 43/43 TNL::Vector >::~Vector() [6933] 0.00 0.00 43/43 Zap::GameTimer::~GameTimer() [6938] 0.00 0.00 43/150 TNL::Vector >::~Vector() [6273] 0.00 0.00 43/43 TNL::Vector >::~Vector() [6931] 0.00 0.00 43/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 43/43 TNL::Vector::~Vector() [6927] 0.00 0.00 43/43 TNL::Vector >::~Vector() [6935] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] [1175] 0.0 0.00 0.00 257 __gnu_cxx::new_allocator const, TNL::Vector > >::destroy(std::pair const, TNL::Vector >*) [1175] 0.00 0.00 257/514 std::pair const, TNL::Vector >::~pair() [1066] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] [1176] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > >::destroy(std::pair const, TNL::Vector >*) [1175] 0.00 0.00 257/514 std::pair const, TNL::Vector >* std::__addressof const, TNL::Vector > >(std::pair const, TNL::Vector >&) [5826] 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [5822] 0.00 0.00 257/514 std::allocator const, TNL::Vector > >::~allocator() [5825] 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_put_node(std::_Rb_tree_node const, TNL::Vector > >*) [6083] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [1177] 0.0 0.00 0.00 43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::~map() [1177] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [1179] ----------------------------------------------- 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [1179] [1178] 0.0 0.00 0.00 43+257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] 0.00 0.00 257/4887 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base*) [5165] 0.00 0.00 257/5793 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_left(std::_Rb_tree_node_base*) [5128] 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] ----------------------------------------------- 0.00 0.00 43/43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::~map() [1177] [1179] 0.0 0.00 0.00 43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [1179] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] 0.00 0.00 43/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5501] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::~_Rb_tree_impl() [7019] ----------------------------------------------- 0.00 0.00 2037/2037 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1180] 0.0 0.00 0.00 2037 Zap::GridDatabase::getObjectCount() [1180] 0.00 0.00 2037/107546474 TNL::Vector::size() const [38] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] [1181] 0.0 0.00 0.00 20 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] 0.00 0.00 130/341055 TNL::Vector::size() const [271] 0.00 0.00 150/30033 TNL::Vector::operator[](int) [744] 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [1555] 0.00 0.00 20/237346 Zap::ClientInfo::isRobot() [4550] ----------------------------------------------- 0.00 0.00 51/51 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] [1182] 0.0 0.00 0.00 51 TNL::Vector::resize(unsigned int) [1182] 0.00 0.00 51/51 std::vector >::resize(unsigned long, TNL::StringTableEntry) [1184] 0.00 0.00 51/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 1/51 TNL::FunctorDecl)>::read(TNL::BitStream&) [1730] 0.00 0.00 50/51 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] [1183] 0.0 0.00 0.00 51 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 51/51 TNL::Vector::resize(unsigned int) [1182] 0.00 0.00 160/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 131/487 TNL::Vector::size() const [5852] 0.00 0.00 80/240 TNL::Vector::operator[](int) [6092] 0.00 0.00 80/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::resize(unsigned int) [1182] [1184] 0.0 0.00 0.00 51 std::vector >::resize(unsigned long, TNL::StringTableEntry) [1184] 0.00 0.00 50/50 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1186] 0.00 0.00 102/1767 std::vector >::size() const [5444] 0.00 0.00 50/153 std::vector >::end() [6262] ----------------------------------------------- 0.00 0.00 50/50 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1186] [1185] 0.0 0.00 0.00 50 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 50/50 void std::__uninitialized_fill_n_a(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&, std::allocator&) [1200] 0.00 0.00 100/260 TNL::StringTableEntry* std::__uninitialized_move_a >(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1330] 0.00 0.00 200/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] 0.00 0.00 100/543 __gnu_cxx::__normal_iterator > >::base() const [5804] 0.00 0.00 50/130 std::vector >::_M_check_len(unsigned long, char const*) const [6369] 0.00 0.00 50/153 std::vector >::begin() [6263] 0.00 0.00 50/130 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6368] 0.00 0.00 50/502 std::_Vector_base >::_M_allocate(unsigned long) [5845] 0.00 0.00 50/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] 0.00 0.00 50/829 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] ----------------------------------------------- 0.00 0.00 50/50 std::vector >::resize(unsigned long, TNL::StringTableEntry) [1184] [1186] 0.0 0.00 0.00 50 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1186] 0.00 0.00 50/50 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] ----------------------------------------------- 0.00 0.00 50/50 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [1187] 0.0 0.00 0.00 50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] 0.00 0.00 50/51 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 50/50 void Types::read<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>*) [6751] 0.00 0.00 50/50 void Types::read<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>*) [6750] 0.00 0.00 50/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] ----------------------------------------------- 0.00 0.00 12/12 Zap::BfObject::readGeom(int, char const**, int, float) [808] [1188] 0.0 0.00 0.00 12 Zap::PolygonGeometry::readGeom(int, char const**, int, float) [1188] 0.00 0.00 12/81 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 12/6124412 TNL::Vector::size() const [523] 0.00 0.00 12/81 std::vector >::resize(unsigned long, bool) [6559] ----------------------------------------------- 0.00 0.00 120/302 Zap::LuaScriptRunner::runMain(TNL::Vector const&) [1309] 0.00 0.00 182/302 Zap::LuaScriptRunner::runChunk() [1266] [1189] 0.0 0.00 0.00 302 Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [1189] 0.00 0.00 52/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 656/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1190] 0.0 0.00 0.00 2 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 211/1986289 Zap::DatabaseObject::getExtent() const [238] 0.00 0.00 211/21620 Zap::Rect::getCenter() const [768] 0.00 0.00 223/107546474 TNL::Vector::size() const [38] 0.00 0.00 211/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 434/1486 TNL::Vector::push_back(float const&) [1377] 0.00 0.00 217/623 TNL::Vector::operator[](int) const [1389] 0.00 0.00 36/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 6/6124412 TNL::Vector::size() const [523] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 6/129290 void Zap::Point::set(float, float) [4614] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [1191] 0.0 0.00 0.00 3 Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) [1191] 0.00 0.00 51/816 Zap::CIniFile::getSectionName(int) const [833] 0.00 0.00 51/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 3/14 Zap::CIniFile::GetNumSections() const [7566] ----------------------------------------------- 0.00 0.00 8/8 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1192] 0.0 0.00 0.00 8 TNL::FunctorDecl::dispatch(TNL::Object*) [1192] 0.00 0.00 6/6 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 1/1 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 1/1 Zap::GameConnection::s2rVoiceChatEnable_remote(bool) [9554] ----------------------------------------------- 0.00 0.00 6/6 TNL::FunctorDecl::dispatch(TNL::Object*) [1192] [1193] 0.0 0.00 0.00 6 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 45/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 50/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 5/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 5/5 Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [1561] 0.00 0.00 45/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 6/6177 Zap::ClientInfo::isBusy() [5086] 0.00 0.00 5/16321 Zap::FullClientInfo::getConnection() [4883] 0.00 0.00 5/10 Zap::ClientInfo::setIsBusy(bool) [7706] ----------------------------------------------- 0.00 0.00 892/892 void std::uninitialized_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1195] [1194] 0.0 0.00 0.00 892 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1194] 0.00 0.00 5356/7660 void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1132] 0.00 0.00 5356/7660 ClipperLib::IntPoint* std::__addressof(ClipperLib::IntPoint&) [5023] ----------------------------------------------- 0.00 0.00 892/892 void std::__uninitialized_fill_n_a(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&, std::allocator&) [1196] [1195] 0.0 0.00 0.00 892 void std::uninitialized_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1195] 0.00 0.00 892/892 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1194] ----------------------------------------------- 0.00 0.00 446/892 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 446/892 std::vector >::_M_fill_initialize(unsigned long, ClipperLib::IntPoint const&) [1293] [1196] 0.0 0.00 0.00 892 void std::__uninitialized_fill_n_a(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&, std::allocator&) [1196] 0.00 0.00 892/892 void std::uninitialized_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1195] ----------------------------------------------- 0.00 0.00 80/80 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] [1197] 0.0 0.00 0.00 80 __gnu_cxx::new_allocator::construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1197] 0.00 0.00 80/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 80/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 50/50 void std::uninitialized_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1199] [1198] 0.0 0.00 0.00 50 void std::__uninitialized_fill_n::__uninit_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1198] 0.00 0.00 80/670 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 80/670 TNL::StringTableEntry* std::__addressof(TNL::StringTableEntry&) [5747] ----------------------------------------------- 0.00 0.00 50/50 void std::__uninitialized_fill_n_a(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&, std::allocator&) [1200] [1199] 0.0 0.00 0.00 50 void std::uninitialized_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1199] 0.00 0.00 50/50 void std::__uninitialized_fill_n::__uninit_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1198] ----------------------------------------------- 0.00 0.00 50/50 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] [1200] 0.0 0.00 0.00 50 void std::__uninitialized_fill_n_a(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&, std::allocator&) [1200] 0.00 0.00 50/50 void std::uninitialized_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1199] ----------------------------------------------- 0.00 0.00 3570/3570 Zap::GameUserInterface::renderScoreboard() [176] [1201] 0.0 0.00 0.00 3570 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] 0.00 0.00 170/170 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] 0.00 0.00 170/170 Zap::renderBadge(float, float, float, MeritBadges) [1416] 0.00 0.00 114240/114240 Zap::ClientInfo::hasBadge(MeritBadges) [4624] 0.00 0.00 170/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 80/80 Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [1203] [1202] 0.0 0.00 0.00 80 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 10u>&) [1202] 0.00 0.00 80/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 80/80 Zap::GameConnection::sendLevelList() [994] [1203] 0.0 0.00 0.00 80 Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [1203] 0.00 0.00 80/80 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 10u>&) [1202] 0.00 0.00 80/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 80/160 Zap::RPC_GameConnection_s2cAddLevel::RPC_GameConnection_s2cAddLevel() [6226] ----------------------------------------------- 0.00 0.00 548/548 Zap::GeometryContainer::getVert(int) const [128] [1204] 0.0 0.00 0.00 548 Zap::PolylineGeometry::getVert(int) const [1204] 0.00 0.00 548/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 548/4898225 TNL::Vector::operator[](int) const [180] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1205] 0.0 0.00 0.00 5 TNL::FunctorDecl::dispatch(TNL::Object*) [1205] 0.00 0.00 5/5 Zap::GameConnection::s2cSetIsBusy_remote(TNL::StringTableEntry, bool) [1220] 0.00 0.00 5/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 2/16 Zap::PickupItem::processArguments(int, char const**, Zap::Game*) [1461] 0.00 0.00 6/16 Zap::CoreItem::processArguments(int, char const**, Zap::Game*) [1335] 0.00 0.00 8/16 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] [1206] 0.0 0.00 0.00 16 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 8/304 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 8/8 Zap::MoveObject::setPos(Zap::Point const&) [1375] 0.00 0.00 16/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 16/9880066 Zap::Point::Point() [203] 0.00 0.00 16/116 Zap::Point::read(char const**) [6414] 0.00 0.00 16/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 81/81 Zap::SpeedZone::render() [1208] [1207] 0.0 0.00 0.00 81 Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [1207] 0.00 0.00 162/361181 TNL::Vector::address() const [340] 0.00 0.00 81/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 324/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 81/81 Zap::GameObject::render(int) [102] [1208] 0.0 0.00 0.00 81 Zap::SpeedZone::render() [1208] 0.00 0.00 81/81 Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [1207] 0.00 0.00 81/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 81/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 78/78 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] [1209] 0.0 0.00 0.00 78 Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [1209] 0.00 0.00 78/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 156/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 78/117 Zap::LevelInfo::initialize() [6412] ----------------------------------------------- 0.00 0.00 100/242 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1317] 0.00 0.00 142/242 Zap::CIniFile::section* std::__uninitialized_copy::__uninit_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1278] [1210] 0.0 0.00 0.00 242 void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [1210] 0.00 0.00 242/329 Zap::CIniFile::section::section(Zap::CIniFile::section const&) [1163] 0.00 0.00 242/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 12/12 TNL::NetClassRepInstance::create() const [1212] [1211] 0.0 0.00 0.00 12 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 12/198 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 12/12 Zap::PanelGeom::PanelGeom() [1450] 0.00 0.00 12/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 36/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 12/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 12/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 12/18 Zap::CoreItem::setStartingHealth(float) [7469] 0.00 0.00 12/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 12/396 TNL::StringTableEntry::operator=(char const*) [5942] ----------------------------------------------- 0.00 0.00 6/12 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 6/12 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1212] 0.0 0.00 0.00 12 TNL::NetClassRepInstance::create() const [1212] 0.00 0.00 12/12 Zap::CoreItem::CoreItem() [1211] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] [1213] 0.0 0.00 0.00 4 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 4/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 4/330876 Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [138] 0.00 0.00 4/1833521 TNL::Vector::clear() [78] 0.00 0.00 4/361181 TNL::Vector::address() const [340] 0.00 0.00 4/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 4/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 4/107546474 TNL::Vector::size() const [38] 0.00 0.00 4/6124412 TNL::Vector::size() const [523] 0.00 0.00 8/17343 Zap::BfObject::getOutline() const [4873] ----------------------------------------------- 0.00 0.00 6/6 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1214] 0.0 0.00 0.00 6 TNL::FunctorDecl::dispatch(TNL::Object*) [1214] 0.00 0.00 4/4 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] 0.00 0.00 2/2 Zap::GameType::s2cSetGameOver_remote(bool) [8725] ----------------------------------------------- 0.00 0.00 4/4 TNL::FunctorDecl::dispatch(TNL::Object*) [1214] [1215] 0.0 0.00 0.00 4 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] 0.00 0.00 2/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 4/27 TNL::NetObject::getRPCSourceConnection() [7208] 0.00 0.00 4/4 Zap::GameConnection::setWantsScoreboardUpdates(bool) [8215] 0.00 0.00 2/3153 Zap::GameConnection::getClientInfo() [5285] ----------------------------------------------- 0.00 0.00 987/987 TNL::Vector::Vector(TNL::Vector const&) [1162] [1216] 0.0 0.00 0.00 987 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 987/1327 std::string* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, std::string*, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*, std::allocator&) [1161] 0.00 0.00 987/14434 std::_Vector_base >::_M_get_Tp_allocator() const [4896] 0.00 0.00 987/244207 std::vector >::size() const [4545] 0.00 0.00 987/987 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5592] 0.00 0.00 987/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 987/1995 std::vector >::end() const [5399] 0.00 0.00 987/1995 std::vector >::begin() const [5400] ----------------------------------------------- 0.00 0.00 874/874 void std::uninitialized_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1218] [1217] 0.0 0.00 0.00 874 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1217] 0.00 0.00 846/12076 void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [852] 0.00 0.00 846/12076 Zap::FXTrail::TrailNode* std::__addressof(Zap::FXTrail::TrailNode&) [4929] ----------------------------------------------- 0.00 0.00 874/874 void std::__uninitialized_fill_n_a(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&, std::allocator&) [1219] [1218] 0.0 0.00 0.00 874 void std::uninitialized_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1218] 0.00 0.00 874/874 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1217] ----------------------------------------------- 0.00 0.00 874/874 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [1219] 0.0 0.00 0.00 874 void std::__uninitialized_fill_n_a(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&, std::allocator&) [1219] 0.00 0.00 874/874 void std::uninitialized_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1218] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl::dispatch(TNL::Object*) [1205] [1220] 0.0 0.00 0.00 5 Zap::GameConnection::s2cSetIsBusy_remote(TNL::StringTableEntry, bool) [1220] 0.00 0.00 5/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 5/10 Zap::ClientInfo::setIsBusy(bool) [7706] ----------------------------------------------- 0.00 0.00 6/12 Zap::Game::cleanUp() [655] 0.00 0.00 6/12 TNL::GhostConnection::deleteLocalGhosts() [984] [1221] 0.0 0.00 0.00 12 Zap::LoadoutZone::~LoadoutZone() [1221] 0.00 0.00 12/12 Zap::LoadoutZone::~LoadoutZone() [1222] ----------------------------------------------- 0.00 0.00 12/12 Zap::LoadoutZone::~LoadoutZone() [1221] [1222] 0.0 0.00 0.00 12 Zap::LoadoutZone::~LoadoutZone() [1222] 0.00 0.00 12/18 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 12/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 6/12 Zap::Game::cleanUp() [655] 0.00 0.00 6/12 TNL::GhostConnection::deleteLocalGhosts() [984] [1223] 0.0 0.00 0.00 12 Zap::CoreItem::~CoreItem() [1223] 0.00 0.00 12/12 Zap::CoreItem::~CoreItem() [1224] ----------------------------------------------- 0.00 0.00 12/12 Zap::CoreItem::~CoreItem() [1223] [1224] 0.0 0.00 0.00 12 Zap::CoreItem::~CoreItem() [1224] 0.00 0.00 12/198 Zap::Item::~Item() [841] 0.00 0.00 12/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 36/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 1464/6676 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 5212/6676 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [1225] 0.0 0.00 0.00 6676 TNL::Vector::get(int) const [1225] 0.00 0.00 6676/13967710 std::vector >::size() const [386] 0.00 0.00 6676/4904901 std::vector >::operator[](unsigned long) const [4438] ----------------------------------------------- 0.00 0.00 2/41 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 39/41 Zap::ServerGame::loadNextLevelInfo() [940] [1226] 0.0 0.00 0.00 41 Zap::FolderManager::findLevelFile(std::string const&) const [1226] 0.00 0.00 41/41 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] ----------------------------------------------- 0.00 0.00 41/41 Zap::FolderManager::findLevelFile(std::string const&) const [1226] [1227] 0.0 0.00 0.00 41 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] 0.00 0.00 41/62 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 41/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 41/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 41/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onLevelLoaded() [1117] [1228] 0.0 0.00 0.00 2 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 2/433524 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [15] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 4/107546474 TNL::Vector::size() const [38] 0.00 0.00 2/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 2/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 2/2 TNL::Vector >::clear() [8593] 0.00 0.00 2/2 TNL::Vector >::resize(unsigned int) [8594] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] [1229] 0.0 0.00 0.00 2 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 2/28 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] 0.00 0.00 2/29107 boost::shared_ptr::operator->() const [254] 0.00 0.00 102/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 104/107546474 TNL::Vector::size() const [38] 0.00 0.00 102/4243 Zap::GameObject::deleteObject(unsigned int) [1231] 0.00 0.00 2/1833521 TNL::Vector::clear() [78] ----------------------------------------------- 0.00 0.00 4243/4243 Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [1232] [1230] 0.0 0.00 0.00 4243 TNL::Vector::push_back(Zap::Game::DeleteRef const&) [1230] 0.00 0.00 4243/4243 std::vector >::push_back(Zap::Game::DeleteRef const&) [1233] ----------------------------------------------- 0.00 0.00 1/4243 Zap::Ship::kill() [1856] 0.00 0.00 2/4243 Zap::ForceFieldProjector::onDisabled() [2049] 0.00 0.00 102/4243 Zap::Game::deleteObjects(bool (*)(unsigned char)) [1229] 0.00 0.00 4138/4243 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [1231] 0.0 0.00 0.00 4243 Zap::GameObject::deleteObject(unsigned int) [1231] 0.00 0.00 4243/4243 Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [1232] ----------------------------------------------- 0.00 0.00 4243/4243 Zap::GameObject::deleteObject(unsigned int) [1231] [1232] 0.0 0.00 0.00 4243 Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [1232] 0.00 0.00 4243/4243 TNL::Vector::push_back(Zap::Game::DeleteRef const&) [1230] 0.00 0.00 4243/4243 Zap::Game::DeleteRef::DeleteRef(Zap::GameObject*, unsigned int) [5183] 0.00 0.00 4243/12939 Zap::Game::DeleteRef::~DeleteRef() [4906] ----------------------------------------------- 0.00 0.00 4243/4243 TNL::Vector::push_back(Zap::Game::DeleteRef const&) [1230] [1233] 0.0 0.00 0.00 4243 std::vector >::push_back(Zap::Game::DeleteRef const&) [1233] 0.00 0.00 4227/4243 __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1240] 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] 0.00 0.00 16/16 std::vector >::end() [7517] ----------------------------------------------- 0.00 0.00 1/51 TNL::FunctorDecl)>::set(unsigned int&, TNL::Vector&) [1768] 0.00 0.00 50/51 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::set(TNL::RangedU32<0u, 7u>&, TNL::RangedU32<0u, 48u>&, TNL::StringTableEntry&, TNL::Vector&) [1137] [1234] 0.0 0.00 0.00 51 TNL::Vector::operator=(TNL::Vector const&) [1234] 0.00 0.00 51/223 std::vector >::operator=(std::vector > const&) [1002] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1235] 0.0 0.00 0.00 1 Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [1235] 0.00 0.00 1/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 1/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1236] 0.0 0.00 0.00 1 Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) [1236] 0.00 0.00 1/397 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 1/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 2/11 Zap::Game::cleanUp() [655] 0.00 0.00 2/11 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 7/11 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1237] 0.0 0.00 0.00 11 Zap::FlagItem::~FlagItem() [1237] 0.00 0.00 11/11 Zap::FlagItem::~FlagItem() [1238] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::~FlagItem() [1237] [1238] 0.0 0.00 0.00 11 Zap::FlagItem::~FlagItem() [1238] 0.00 0.00 11/31 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 11/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 11/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 11/11 TNL::SafePtr::~SafePtr() [7664] ----------------------------------------------- 0.00 0.00 170/170 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] [1239] 0.0 0.00 0.00 170 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] 0.00 0.00 680/26480193 Zap::Point::Point(float, float) [84] 0.00 0.00 340/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 170/170 Zap::drawRoundedRect(Zap::Point const&, float, float, float) [1559] 0.00 0.00 680/680 Zap::drawFilledArc(Zap::Point const&, float, float, float) [5732] 0.00 0.00 340/340 Zap::UserInterface::drawRect(float, float, float, float, int) [5992] ----------------------------------------------- 0.00 0.00 16/4243 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] 0.00 0.00 4227/4243 std::vector >::push_back(Zap::Game::DeleteRef const&) [1233] [1240] 0.0 0.00 0.00 4243 __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1240] 0.00 0.00 4243/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 4243/8696 Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5004] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::onLevelLoaded() [1117] [1241] 0.0 0.00 0.00 4 Zap::GridDatabase::hasObjectOfType(unsigned char) [1241] 0.00 0.00 449/119359853 TNL::Vector::operator[](int) [17] 0.00 0.00 450/107546474 TNL::Vector::size() const [38] 0.00 0.00 449/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] ----------------------------------------------- 0.00 0.00 69/69 Zap::WallItem::WallItem() [1092] [1242] 0.0 0.00 0.00 69 Zap::LineItem::LineItem() [1242] 0.00 0.00 69/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 69/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 69/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 69/295 Zap::EditorObject::EditorObject() [6046] 0.00 0.00 69/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 2/11 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 9/11 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1243] 0.0 0.00 0.00 11 TNL::NetClassRepInstance::create() const [1243] 0.00 0.00 11/11 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 11/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 11/11 TNL::NetClassRepInstance::create() const [1243] [1244] 0.0 0.00 0.00 11 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 11/31 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 11/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 11/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 11/9880066 Zap::Point::Point() [203] 0.00 0.00 11/11 TNL::SafePtr::SafePtr() [7663] 0.00 0.00 11/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 11/11 Zap::FlagItem::initialize() [7665] ----------------------------------------------- 0.00 0.00 2/8 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 6/8 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1245] 0.0 0.00 0.00 8 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 8/16 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 8/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 24/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 8/2748570 Zap::MoveObject::getActualPos() const [261] ----------------------------------------------- 0.00 0.00 7/17 TNL::NetClassRepInstance::create() const [1352] 0.00 0.00 10/17 Zap::ForceFieldProjector::onEnabled() [1058] [1246] 0.0 0.00 0.00 17 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 17/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 17/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 17/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 17/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 34/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 34/9880066 Zap::Point::Point() [203] 0.00 0.00 17/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 17/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 17/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 17/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 2/11 Zap::GameSettings::saveMasterAddressListInIniUnlessItCameFromCmdLine() [1442] 0.00 0.00 3/11 Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) [899] 0.00 0.00 6/11 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] [1247] 0.0 0.00 0.00 11 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 37/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 85/109145 TNL::Vector::size() const [4631] 0.00 0.00 37/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] ----------------------------------------------- [1248] 0.0 0.00 0.00 TNL::PacketStream::sendto(TNL::Socket&, TNL::Address const&) [1248] 0.00 0.00 7/16857 TNL::BitStream::getBytePosition() const [359] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [1249] 0.0 0.00 0.00 44 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 44/44 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] 0.00 0.00 44/44 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 44/216 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 44/216 std::vector >::vector() [6118] 0.00 0.00 44/1682 std::vector >::~vector() [5462] ----------------------------------------------- 0.00 0.00 160/160 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [1251] [1250] 0.0 0.00 0.00 160 void std::_Destroy >(TNL::Vector*) [1250] 0.00 0.00 160/408565 TNL::Vector::~Vector() [291] ----------------------------------------------- 0.00 0.00 96/96 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [1252] [1251] 0.0 0.00 0.00 96 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [1251] 0.00 0.00 160/160 void std::_Destroy >(TNL::Vector*) [1250] 0.00 0.00 160/320 TNL::Vector* std::__addressof >(TNL::Vector&) [6019] ----------------------------------------------- 0.00 0.00 96/96 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [1253] [1252] 0.0 0.00 0.00 96 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [1252] 0.00 0.00 96/96 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [1251] ----------------------------------------------- 0.00 0.00 4/96 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 44/96 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] 0.00 0.00 48/96 std::vector, std::allocator > >::~vector() [1334] [1253] 0.0 0.00 0.00 96 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [1253] 0.00 0.00 96/96 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [1252] ----------------------------------------------- 0.00 0.00 674/674 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] [1254] 0.0 0.00 0.00 674 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] 0.00 0.00 674/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 674/674 Zap::drawPolygon(Zap::Point const&, int, float, float) [5735] 0.00 0.00 674/289924 Zap::glColor(Zap::Color const*, float) [4524] 0.00 0.00 674/1670 Zap::drawCircle(Zap::Point const&, float) [5464] ----------------------------------------------- 0.00 0.00 446/446 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1256] [1255] 0.0 0.00 0.00 446 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 446/892 void std::__uninitialized_fill_n_a(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&, std::allocator&) [1196] 0.00 0.00 892/1778 ClipperLib::IntPoint* std::__uninitialized_move_a >(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1326] 0.00 0.00 1784/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 892/3556 __gnu_cxx::__normal_iterator > >::base() const [5263] 0.00 0.00 446/889 std::vector >::_M_check_len(unsigned long, char const*) const [5619] 0.00 0.00 446/889 std::vector >::begin() [5621] 0.00 0.00 446/889 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5618] 0.00 0.00 446/2395 std::_Vector_base >::_M_allocate(unsigned long) [5359] 0.00 0.00 446/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] 0.00 0.00 446/2611 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] ----------------------------------------------- 0.00 0.00 446/446 std::vector >::resize(unsigned long, ClipperLib::IntPoint) [1257] [1256] 0.0 0.00 0.00 446 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1256] 0.00 0.00 446/446 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] ----------------------------------------------- 0.00 0.00 446/446 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [1257] 0.0 0.00 0.00 446 std::vector >::resize(unsigned long, ClipperLib::IntPoint) [1257] 0.00 0.00 446/446 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1256] 0.00 0.00 892/8602 std::vector >::size() const [5005] 0.00 0.00 446/889 std::vector >::end() [5620] ----------------------------------------------- 0.00 0.00 1712/3613 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] 0.00 0.00 1901/3613 std::vector >::push_back(Zap::ClientInfo* const&) [887] [1258] 0.0 0.00 0.00 3613 __gnu_cxx::new_allocator::construct(Zap::ClientInfo**, Zap::ClientInfo* const&) [1258] 0.00 0.00 3613/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::addBot(TNL::Vector) [260] [1259] 0.0 0.00 0.00 20 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 20/20 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 20/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 40/112455 Zap::Game::getSettings() [4626] 0.00 0.00 20/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 20/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 20/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 20/21 Zap::LuaScriptRunner::setScriptingDir(std::string const&) [7333] ----------------------------------------------- [1260] 0.0 0.00 0.00 8+2 [1260] 0.00 0.00 9 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1 Zap::MainMenuUserInterface::onActivate() [9581] ----------------------------------------------- 1 Zap::MainMenuUserInterface::onActivate() [9581] 0.00 0.00 1/8 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/8 Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) [1515] 0.00 0.00 1/8 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/8 Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) [1516] 0.00 0.00 1/8 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/8 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 2/8 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] [1261] 0.0 0.00 0.00 9 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 2/2 Zap::GameMenuUserInterface::onActivate() [1290] 0.00 0.00 1/1 Zap::NameEntryUserInterface::onActivate() [1574] 0.00 0.00 1/1 Zap::HostMenuUserInterface::onActivate() [1638] 0.00 0.00 1/1 Zap::GameUserInterface::onActivate() [1652] 0.00 0.00 1/1 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 8/8 Zap::UIManager::saveUI(Zap::UserInterface*) [1969] 0.00 0.00 8/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 8/17 Zap::UserInterface::usesEditorScreenMode() [7483] 0.00 0.00 8/8 Zap::UserInterface::onDeactivate(bool) [7819] 0.00 0.00 1/1 Zap::SplashUserInterface::onActivate() [9576] 1 Zap::MainMenuUserInterface::onActivate() [9581] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1262] 0.0 0.00 0.00 1 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 1/4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 1/1 Zap::concatenate(TNL::Vector const&, int) [1733] 0.00 0.00 1/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] 0.00 0.00 1/1 TNL::Vector::push_back(Zap::PluginBinding const&) [2078] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 3/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 3/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/1840 Zap::trim(std::string const&, std::string const&) [5425] 0.00 0.00 1/1 Zap::PluginBinding::PluginBinding() [9542] 0.00 0.00 1/2 Zap::PluginBinding::~PluginBinding() [8644] ----------------------------------------------- 0.00 0.00 3/6 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 3/6 TNL::NetClassRepInstance::create() const [1351] [1263] 0.0 0.00 0.00 6 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 6/138 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] 0.00 0.00 6/125 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 6/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 6/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 6/9880066 Zap::Point::Point() [203] 0.00 0.00 78/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 54/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 42/772 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 12/214 Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6123] 0.00 0.00 6/6279 TNL::SafePtr::SafePtr() [5076] 0.00 0.00 6/150 TNL::Vector >::Vector(unsigned int) [6272] 0.00 0.00 6/177733 TNL::Vector >::Vector(unsigned int) [4585] 0.00 0.00 6/107 Zap::LuaShip::LuaShip() [6443] 0.00 0.00 6/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 6/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] 0.00 0.00 6/127 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] 0.00 0.00 6/107 Zap::LuaShip::operator=(Zap::LuaShip const&) [6444] 0.00 0.00 6/234 Zap::LuaShip::~LuaShip() [6098] ----------------------------------------------- [1264] 0.0 0.00 0.00 TNL::NetInterface::sendto(TNL::Address const&, TNL::BitStream*) [1264] 0.00 0.00 6/16857 TNL::BitStream::getBytePosition() const [359] 0.00 0.00 6/986597 TNL::ByteBuffer::getBuffer() [4473] ----------------------------------------------- 0.00 0.00 2/4 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 2/4 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] [1265] 0.0 0.00 0.00 4 Zap::SpeedZone::preparePoints() [1265] 0.00 0.00 4/4 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 4/4 Zap::SpeedZone::computeExtent() [1414] 0.00 0.00 8/848381 Zap::BfObject::getVert(int) const [129] ----------------------------------------------- 0.00 0.00 42/182 Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [1433] 0.00 0.00 140/182 Zap::LuaScriptRunner::loadScript() [1298] [1266] 0.0 0.00 0.00 182 Zap::LuaScriptRunner::runChunk() [1266] 0.00 0.00 182/302 Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [1189] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1267] 0.0 0.00 0.00 1 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] 0.00 0.00 1/4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1 Zap::BanList::loadBanList(TNL::Vector const&) [9624] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1268] 0.0 0.00 0.00 1 Zap::loadLevelSkipList(Zap::CIniFile*, Zap::GameSettings*) [1268] 0.00 0.00 1/4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] 0.00 0.00 1/4 Zap::GameSettings::getLevelSkipList() [8211] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] [1269] 0.0 0.00 0.00 1 Zap::CIniFile::GetNumEntries(std::string const&) [1269] 0.00 0.00 1/2311 Zap::CIniFile::findSection(std::string const&) const [413] 0.00 0.00 1/15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] [1270] 0.0 0.00 0.00 446 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 446/446 std::vector >::vector(unsigned long, ClipperLib::IntPoint const&, std::allocator const&) [1294] 0.00 0.00 446/446 std::vector >::push_back(ClipperLib::TEdge* const&) [1512] 0.00 0.00 18210/21488 std::vector >::operator[](unsigned long) [4837] 0.00 0.00 12412/17444 std::vector >::operator[](unsigned long) const [4869] 0.00 0.00 5500/10115 ClipperLib::Abs(long long) [4976] 0.00 0.00 3196/9399 ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [4994] 0.00 0.00 3196/7593 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [5024] 0.00 0.00 2750/2750 ClipperLib::InitEdge(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::PolyType) [5321] 0.00 0.00 446/8602 std::vector >::size() const [5005] 0.00 0.00 446/662 std::allocator::allocator() [5757] 0.00 0.00 446/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 446/2128 std::allocator::~allocator() [5383] 0.00 0.00 446/446 ClipperLib::ClipperBase::AddBoundsToLML(ClipperLib::TEdge*) [5879] 0.00 0.00 446/1682 std::vector >::~vector() [5462] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [1271] 0.0 0.00 0.00 44 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] 0.00 0.00 446/446 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 490/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 446/6402 std::vector >, std::allocator > > >::operator[](unsigned long) const [5063] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] [1272] 0.0 0.00 0.00 44 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] 0.00 0.00 1796/2084 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] 0.00 0.00 88/216 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 2270/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 462/2003 std::vector >::size() const [5398] 0.00 0.00 100/3864 std::vector >, std::allocator > > >::operator[](unsigned long) [5221] 0.00 0.00 100/100 std::vector >::clear() [6483] 0.00 0.00 100/8602 std::vector >::size() const [5005] 0.00 0.00 88/216 std::vector >::vector() [6118] 0.00 0.00 88/1682 std::vector >::~vector() [5462] ----------------------------------------------- 0.00 0.00 4/8 Zap::SpeedZone::~SpeedZone() [1358] 0.00 0.00 4/8 Zap::Teleporter::~Teleporter() [1356] [1273] 0.0 0.00 0.00 8 Zap::SimpleLine::~SimpleLine() [1273] 0.00 0.00 8/6172 Zap::GameObject::~GameObject() [560] 0.00 0.00 8/299 Zap::EditorObject::~EditorObject() [6042] ----------------------------------------------- 0.00 0.00 19/147 Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1539] 0.00 0.00 128/147 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1274] 0.0 0.00 0.00 147 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 142/8424 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 142/8418 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 23/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] 0.00 0.00 10/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 288/2084 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] 0.00 0.00 1796/2084 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [1275] 0.0 0.00 0.00 2084 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] 0.00 0.00 1641/2084 __gnu_cxx::new_allocator::construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1316] 0.00 0.00 443/443 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 443/889 std::vector >::end() [5620] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1276] 0.0 0.00 0.00 2 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 2/1699343 Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8] 0.00 0.00 2/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 4/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 2/572101 TNL::Vector::push_back(Zap::Point const&) [90] 0.00 0.00 2/1833521 TNL::Vector::clear() [78] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 4/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 4/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 4/9880066 Zap::Point::Point() [203] 0.00 0.00 2/107546474 TNL::Vector::size() const [38] 0.00 0.00 4/116 Zap::Point::read(char const**) [6414] 0.00 0.00 4/198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 112/451 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 339/451 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [1277] 0.0 0.00 0.00 451 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 123/791620 Zap::Ship::hasModule(Zap::ShipModule) [334] 0.00 0.00 451/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 451/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 123/268222 Zap::Timer::getCurrent() const [4530] ----------------------------------------------- 0.00 0.00 113/113 Zap::CIniFile::section* std::uninitialized_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1279] [1278] 0.0 0.00 0.00 113 Zap::CIniFile::section* std::__uninitialized_copy::__uninit_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1278] 0.00 0.00 142/242 void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [1210] 0.00 0.00 142/478 Zap::CIniFile::section* std::__addressof(Zap::CIniFile::section&) [5855] ----------------------------------------------- 0.00 0.00 113/113 Zap::CIniFile::section* std::__uninitialized_copy_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1280] [1279] 0.0 0.00 0.00 113 Zap::CIniFile::section* std::uninitialized_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1279] 0.00 0.00 113/113 Zap::CIniFile::section* std::__uninitialized_copy::__uninit_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1278] ----------------------------------------------- 0.00 0.00 113/113 Zap::CIniFile::section* std::__uninitialized_move_a >(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1281] [1280] 0.0 0.00 0.00 113 Zap::CIniFile::section* std::__uninitialized_copy_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1280] 0.00 0.00 113/113 Zap::CIniFile::section* std::uninitialized_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1279] ----------------------------------------------- 0.00 0.00 113/113 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [1281] 0.0 0.00 0.00 113 Zap::CIniFile::section* std::__uninitialized_move_a >(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1281] 0.00 0.00 113/113 Zap::CIniFile::section* std::__uninitialized_copy_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [1280] ----------------------------------------------- 0.00 0.00 2784/2784 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] [1282] 0.0 0.00 0.00 2784 TNL::Vector >::push_back(TNL::RefPtr const&) [1282] 0.00 0.00 2784/2784 std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [1284] ----------------------------------------------- 0.00 0.00 70/2784 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 2714/2784 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] [1283] 0.0 0.00 0.00 2784 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 2784/2784 TNL::Vector >::push_back(TNL::RefPtr const&) [1282] 0.00 0.00 55834/155075 TNL::Vector >::size() const [4607] 0.00 0.00 50266/50266 TNL::RefPtr::operator Zap::SoundEffect*() const [4699] 0.00 0.00 50266/173603 TNL::RefPtr::getPointer() [4603] 0.00 0.00 50266/464865 TNL::Vector >::operator[](int) [4499] 0.00 0.00 2784/525349 TNL::RefPtr::operator->() const [4488] ----------------------------------------------- 0.00 0.00 2784/2784 TNL::Vector >::push_back(TNL::RefPtr const&) [1282] [1284] 0.0 0.00 0.00 2784 std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [1284] 0.00 0.00 2777/2784 __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [1286] 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] 0.00 0.00 7/124 std::vector, std::allocator > >::end() [6389] ----------------------------------------------- 0.00 0.00 12/40 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] 0.00 0.00 28/40 Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [881] [1285] 0.0 0.00 0.00 40 Zap::isWoundClockwise(TNL::Vector const&) [1285] 0.00 0.00 576/4898225 TNL::Vector::operator[](int) const [180] 0.00 0.00 224/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 7/2784 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] 0.00 0.00 2777/2784 std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [1284] [1286] 0.0 0.00 0.00 2784 __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [1286] 0.00 0.00 2784/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 2784/25689 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] ----------------------------------------------- 0.00 0.00 1246/1246 Zap::CIniFile::ReadFile() [517] [1287] 0.0 0.00 0.00 1246 TNL::Vector::push_back(TNL::StringPtr const&) [1287] 0.00 0.00 1246/1246 std::vector >::push_back(TNL::StringPtr const&) [1288] ----------------------------------------------- 0.00 0.00 1246/1246 TNL::Vector::push_back(TNL::StringPtr const&) [1287] [1288] 0.0 0.00 0.00 1246 std::vector >::push_back(TNL::StringPtr const&) [1288] 0.00 0.00 21/21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] 0.00 0.00 1225/1246 __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [1387] 0.00 0.00 21/21 std::vector >::end() [7390] ----------------------------------------------- 0.00 0.00 490/490 Zap::FlagItem::renderItem(Zap::Point const&) [795] [1289] 0.0 0.00 0.00 490 Zap::renderFlag(Zap::Point const&, Zap::Color const*) [1289] 0.00 0.00 490/8538 Zap::renderFlag(float, float, Zap::Color const*, Zap::Color const*, float) [893] ----------------------------------------------- 0.00 0.00 2/2 Zap::UserInterface::activate(bool) [1261] [1290] 0.0 0.00 0.00 2 Zap::GameMenuUserInterface::onActivate() [1290] 0.00 0.00 2/2 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/7 Zap::MenuUserInterface::onActivate() [7920] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameMenuUserInterface::onActivate() [1290] [1291] 0.0 0.00 0.00 2 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.00 8/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 2/2 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 2/2 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 14/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 2/6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 14/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 4/8 TNL::SafePtr::operator=(Zap::GameType*) [7813] 0.00 0.00 4/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/38171 Zap::GameSettings::getInputCodeManager() [4744] 0.00 0.00 2/11144 Zap::InputCodeManager::getInputMode() [4951] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 2/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 2/3619 Zap::ClientInfo::isAdmin() [5254] 0.00 0.00 2/13331 Zap::UIManager::cameFrom(Zap::UIID) [4904] 0.00 0.00 2/18093 Zap::UserInterface::getUIManager() const [4862] ----------------------------------------------- 0.00 0.00 1/42 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 2/42 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 39/42 Zap::ServerGame::startHosting() [437] [1292] 0.0 0.00 0.00 42 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 42/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 42/42 Zap::ServerGame::getAbsoluteLevelIndex(int) [7025] 0.00 0.00 42/670 TNL::Vector::operator[](int) [5746] ----------------------------------------------- 0.00 0.00 446/446 std::vector >::vector(unsigned long, ClipperLib::IntPoint const&, std::allocator const&) [1294] [1293] 0.0 0.00 0.00 446 std::vector >::_M_fill_initialize(unsigned long, ClipperLib::IntPoint const&) [1293] 0.00 0.00 446/892 void std::__uninitialized_fill_n_a(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&, std::allocator&) [1196] 0.00 0.00 446/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [1294] 0.0 0.00 0.00 446 std::vector >::vector(unsigned long, ClipperLib::IntPoint const&, std::allocator const&) [1294] 0.00 0.00 446/446 std::vector >::_M_fill_initialize(unsigned long, ClipperLib::IntPoint const&) [1293] 0.00 0.00 446/1466 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5497] ----------------------------------------------- 0.00 0.00 1/6 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 1/6 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 2/6 Zap::Game::cleanUp() [655] 0.00 0.00 2/6 TNL::GhostConnection::deleteLocalGhosts() [984] [1295] 0.0 0.00 0.00 6 Zap::Ship::~Ship() [1295] 0.00 0.00 6/6 Zap::Ship::~Ship() [1296] ----------------------------------------------- 0.00 0.00 6/6 Zap::Ship::~Ship() [1295] [1296] 0.0 0.00 0.00 6 Zap::Ship::~Ship() [1296] 0.00 0.00 6/138 Zap::MoveObject::~MoveObject() [882] 0.00 0.00 6/177733 TNL::Vector >::~Vector() [346] 0.00 0.00 6/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 78/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 42/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 12/214 Zap::FXTrail::~FXTrail() [6124] 0.00 0.00 6/234 Zap::LuaShip::~LuaShip() [6098] 0.00 0.00 6/150 TNL::Vector >::~Vector() [6273] 0.00 0.00 6/6279 TNL::SafePtr::~SafePtr() [5077] ----------------------------------------------- 0.00 0.00 14/2646 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [705] 0.00 0.00 2632/2646 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] [1297] 0.0 0.00 0.00 2646 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1297] 0.00 0.00 2646/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 2646/9459 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4991] ----------------------------------------------- 0.00 0.00 1/140 Zap::LuaLevelGenerator::loadScript() [676] 0.00 0.00 20/140 Zap::Robot::startLua() [390] 0.00 0.00 119/140 Zap::Robot::initialize(Zap::Point&) [950] [1298] 0.0 0.00 0.00 140 Zap::LuaScriptRunner::loadScript() [1298] 0.00 0.00 140/182 Zap::LuaScriptRunner::runChunk() [1266] 0.00 0.00 140/182 Zap::LuaScriptRunner::loadScript(std::string const&) [6182] ----------------------------------------------- 0.00 0.00 17/17 TNL::NetClassRep::create(char const*) [847] [1299] 0.0 0.00 0.00 17 TNL::NetClassRepInstance::create() const [1299] 0.00 0.00 17/43 Zap::GameType::GameType(int) [1164] ----------------------------------------------- 0.00 0.00 17/17 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1300] 0.0 0.00 0.00 17 Zap::GameType::~GameType() [1300] 0.00 0.00 17/43 Zap::GameType::~GameType() [1174] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1301] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [1301] 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 6/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 251/251 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1302] 0.0 0.00 0.00 251 Zap::Game::processLevelParam(int, char const**) [1302] 0.00 0.00 1/1 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 4/4 Zap::Game::onReadTeamParam(int, char const**) [1521] 0.00 0.00 2/2 Zap::Game::onReadLevelNameParam(int, char const**) [1686] 0.00 0.00 2/2 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] 0.00 0.00 2/2 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/1 Zap::Game::onReadSpecialsParam(int, char const**) [9615] 0.00 0.00 1/1 Zap::GameType::setMinRecPlayers(int) [9636] 0.00 0.00 1/1 Zap::GameType::setMaxRecPlayers(int) [9635] ----------------------------------------------- 0.00 0.00 42/42 TNL::NetClassRep::create(char const*) [847] [1303] 0.0 0.00 0.00 42 TNL::NetClassRepInstance::create() const [1303] 0.00 0.00 42/419 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] ----------------------------------------------- 0.00 0.00 6/6 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1304] 0.0 0.00 0.00 6 Zap::PolyWall::~PolyWall() [1304] 0.00 0.00 6/18 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 6/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 411/411 Zap::MenuUserInterface::render() [99] [1305] 0.0 0.00 0.00 411 Zap::UserInterface::dimUnderlyingUI() [1305] 0.00 0.00 411/1715837 Zap::glColor(Zap::Color const&, float) [326] 0.00 0.00 411/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 411/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 411/411 Zap::UserInterface::drawFilledRect(int, int, int, int) [5931] ----------------------------------------------- 0.00 0.00 6/6 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] [1306] 0.0 0.00 0.00 6 Zap::FlagItem::sendHome() [1306] 0.00 0.00 6/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 18/18 Zap::FlagItem::getSpawnPoints() [1428] 0.00 0.00 6/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 30/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 6/6 TNL::Vector::push_back(Zap::FlagSpawn const* const&) [2009] 0.00 0.00 18/77795 TNL::Vector >::size() const [4657] 0.00 0.00 12/14 TNL::Vector::size() const [7557] 0.00 0.00 12/9192 TNL::SafePtr::operator Zap::FlagItem*() [4999] 0.00 0.00 12/49827 TNL::Vector >::operator[](int) [4703] 0.00 0.00 12/3941 Zap::FlagItem::isAtHome() [5218] 0.00 0.00 12/12 TNL::Vector::size() const [7627] 0.00 0.00 6/6 TNL::Vector::Vector(unsigned int) [8026] 0.00 0.00 6/6 TNL::Vector::get(int) const [8059] 0.00 0.00 6/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 6/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 6/6 TNL::Vector::operator[](int) [8028] 0.00 0.00 6/1509071 Zap::Point::Point(int, int) [4463] 0.00 0.00 6/6 TNL::Vector::~Vector() [8027] 0.00 0.00 5/25 Zap::CTFGameType::isTeamFlagGame() [7220] ----------------------------------------------- 0.00 0.00 1/190 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 189/190 Zap::GameUserInterface::renderCurrentChat() [638] [1307] 0.0 0.00 0.00 190 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 190/1429 Zap::parseString(std::string const&) [1027] 0.00 0.00 190/109145 TNL::Vector::size() const [4631] 0.00 0.00 182/20685 TNL::Vector::operator[](int) [4848] ----------------------------------------------- 0.00 0.00 9/9 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] [1308] 0.0 0.00 0.00 9 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 6/11 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 30/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 6/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 30/51 TNL::Vector::operator[](int) const [6736] 0.00 0.00 18/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 12/247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] 0.00 0.00 12/8376 Zap::ModuleInfo::getName() const [5012] 0.00 0.00 9/47 TNL::Vector::size() const [6817] 0.00 0.00 6/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 120/120 Zap::LuaScriptRunner::runMain() [1310] [1309] 0.0 0.00 0.00 120 Zap::LuaScriptRunner::runMain(TNL::Vector const&) [1309] 0.00 0.00 120/302 Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [1189] ----------------------------------------------- 0.00 0.00 1/120 Zap::LuaLevelGenerator::runScript() [675] 0.00 0.00 119/120 Zap::Robot::initialize(Zap::Point&) [950] [1310] 0.0 0.00 0.00 120 Zap::LuaScriptRunner::runMain() [1310] 0.00 0.00 120/120 Zap::LuaScriptRunner::runMain(TNL::Vector const&) [1309] ----------------------------------------------- 0.00 0.00 241/241 Zap::GameType::getSpawnPoint(int) [1047] [1311] 0.0 0.00 0.00 241 Zap::Team::getSpawnPoint(int) const [1311] 0.00 0.00 241/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 241/4898225 TNL::Vector::operator[](int) const [180] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] [1312] 0.0 0.00 0.00 20 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 20/62 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 20/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 20/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 20/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 2/22 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 20/22 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] [1313] 0.0 0.00 0.00 22 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 21/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 21/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 21/237346 Zap::ClientInfo::isRobot() [4550] 0.00 0.00 21/3616 Zap::ClientInfo::isSpawnDelayed() [5255] ----------------------------------------------- 0.00 0.00 4/4 Zap::SpeedZone::preparePoints() [1265] [1314] 0.0 0.00 0.00 4 Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [1314] 0.00 0.00 4/114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 84/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 20/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 68/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 8/2495882 Zap::Point::normalize() [100] 0.00 0.00 48/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 48/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 4/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1315] 0.0 0.00 0.00 2 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 2/4 Zap::SpeedZone::preparePoints() [1265] 0.00 0.00 4/276183 Zap::Point::operator*=(float) [224] 0.00 0.00 2/2495882 Zap::Point::normalize() [100] 0.00 0.00 2/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 2/16614188 Zap::Point::operator*(float) [83] 0.00 0.00 4/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 4/9880066 Zap::Point::Point() [203] 0.00 0.00 2/3940766 Zap::Point::operator+(Zap::Point const&) const [278] 0.00 0.00 2/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 4/116 Zap::Point::read(char const**) [6414] 0.00 0.00 4/198 Zap::Game::getGridSize() const [6162] 0.00 0.00 2/2 unsigned short const& std::min(unsigned short const&, unsigned short const&) [9039] 0.00 0.00 2/2 unsigned short const& std::max(unsigned short const&, unsigned short const&) [9038] ----------------------------------------------- 0.00 0.00 443/2084 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 1641/2084 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] [1316] 0.0 0.00 0.00 2084 __gnu_cxx::new_allocator::construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1316] 0.00 0.00 2084/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 100/100 void std::uninitialized_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1318] [1317] 0.0 0.00 0.00 100 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1317] 0.00 0.00 100/242 void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [1210] 0.00 0.00 100/478 Zap::CIniFile::section* std::__addressof(Zap::CIniFile::section&) [5855] ----------------------------------------------- 0.00 0.00 100/100 void std::__uninitialized_fill_n_a(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&, std::allocator&) [1319] [1318] 0.0 0.00 0.00 100 void std::uninitialized_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1318] 0.00 0.00 100/100 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1317] ----------------------------------------------- 0.00 0.00 100/100 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [1319] 0.0 0.00 0.00 100 void std::__uninitialized_fill_n_a(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&, std::allocator&) [1319] 0.00 0.00 100/100 void std::uninitialized_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1318] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1301] [1320] 0.0 0.00 0.00 2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 2/2 Zap::FXManager::clearSparks() [1364] 0.00 0.00 6/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 2/4638 Zap::Rect::Rect(float, float, float, float) [810] 0.00 0.00 2/2 Zap::LoadoutHelper::initialize(bool) [1854] 0.00 0.00 2/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 2/43039 Zap::Rect::operator=(Zap::Rect const&) [4719] 0.00 0.00 2/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 2/2 Zap::GameUserInterface::resetLevelInfoDisplayTimer() [8663] 0.00 0.00 2/2 Zap::GameUserInterface::getLoadoutHelper(Zap::ClientGame*) [8661] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1321] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [1321] 0.00 0.00 2/2 Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [1336] 0.00 0.00 2/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 1818/1818 ClipperLib::IntPoint* std::uninitialized_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1323] [1322] 0.0 0.00 0.00 1818 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1322] 0.00 0.00 2016/7660 void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1132] 0.00 0.00 2016/7660 ClipperLib::IntPoint* std::__addressof(ClipperLib::IntPoint&) [5023] ----------------------------------------------- 0.00 0.00 1818/1818 ClipperLib::IntPoint* std::__uninitialized_copy_a(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1324] [1323] 0.0 0.00 0.00 1818 ClipperLib::IntPoint* std::uninitialized_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1323] 0.00 0.00 1818/1818 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1322] ----------------------------------------------- 0.00 0.00 40/1818 ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1840] 0.00 0.00 1778/1818 ClipperLib::IntPoint* std::__uninitialized_move_a >(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1326] [1324] 0.0 0.00 0.00 1818 ClipperLib::IntPoint* std::__uninitialized_copy_a(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1324] 0.00 0.00 1818/1818 ClipperLib::IntPoint* std::uninitialized_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1323] ----------------------------------------------- 0.00 0.00 46/46 Zap::BfObject::updateExtentInDatabase() [663] [1325] 0.0 0.00 0.00 46 Zap::Item::calcExtents() [1325] 0.00 0.00 46/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 46/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] ----------------------------------------------- 0.00 0.00 886/1778 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 892/1778 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] [1326] 0.0 0.00 0.00 1778 ClipperLib::IntPoint* std::__uninitialized_move_a >(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1326] 0.00 0.00 1778/1818 ClipperLib::IntPoint* std::__uninitialized_copy_a(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1324] ----------------------------------------------- 0.00 0.00 260/260 TNL::StringTableEntry* std::uninitialized_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1328] [1327] 0.0 0.00 0.00 260 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1327] 0.00 0.00 30/670 void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [912] 0.00 0.00 30/670 TNL::StringTableEntry* std::__addressof(TNL::StringTableEntry&) [5747] ----------------------------------------------- 0.00 0.00 260/260 TNL::StringTableEntry* std::__uninitialized_copy_a(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1329] [1328] 0.0 0.00 0.00 260 TNL::StringTableEntry* std::uninitialized_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1328] 0.00 0.00 260/260 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1327] ----------------------------------------------- 0.00 0.00 260/260 TNL::StringTableEntry* std::__uninitialized_move_a >(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1330] [1329] 0.0 0.00 0.00 260 TNL::StringTableEntry* std::__uninitialized_copy_a(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1329] 0.00 0.00 260/260 TNL::StringTableEntry* std::uninitialized_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1328] ----------------------------------------------- 0.00 0.00 100/260 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 160/260 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] [1330] 0.0 0.00 0.00 260 TNL::StringTableEntry* std::__uninitialized_move_a >(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1330] 0.00 0.00 260/260 TNL::StringTableEntry* std::__uninitialized_copy_a(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [1329] ----------------------------------------------- 0.00 0.00 2/200 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] 0.00 0.00 198/200 Zap::EditorItem::EditorItem() [1332] [1331] 0.0 0.00 0.00 200 Zap::EditorPointObject::EditorPointObject() [1331] 0.00 0.00 200/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 200/295 Zap::EditorObject::EditorObject() [6046] ----------------------------------------------- 0.00 0.00 198/198 Zap::Item::Item(Zap::Point const&, float) [867] [1332] 0.0 0.00 0.00 198 Zap::EditorItem::EditorItem() [1332] 0.00 0.00 198/200 Zap::EditorPointObject::EditorPointObject() [1331] ----------------------------------------------- 0.00 0.00 2/48 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] 0.00 0.00 2/48 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 4/48 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/48 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [1333] 0.0 0.00 0.00 48 TNL::Vector >::~Vector() [1333] 0.00 0.00 48/48 std::vector, std::allocator > >::~vector() [1334] ----------------------------------------------- 0.00 0.00 48/48 TNL::Vector >::~Vector() [1333] [1334] 0.0 0.00 0.00 48 std::vector, std::allocator > >::~vector() [1334] 0.00 0.00 48/96 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [1253] 0.00 0.00 48/232 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6099] 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::~_Vector_base() [6804] ----------------------------------------------- 0.00 0.00 6/6 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1335] 0.0 0.00 0.00 6 Zap::CoreItem::processArguments(int, char const**, Zap::Game*) [1335] 0.00 0.00 6/16 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 6/18 Zap::CoreItem::setStartingHealth(float) [7469] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1321] [1336] 0.0 0.00 0.00 2 Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [1336] 0.00 0.00 2/135 Zap::Game::findClientInfo(TNL::StringTableEntry const&) [791] 0.00 0.00 2/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 2/2 Zap::RemoteClientInfo::setSpawnDelayed(bool) [8660] ----------------------------------------------- [1337] 0.0 0.00 0.00 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 2/16857 TNL::BitStream::getBytePosition() const [359] 0.00 0.00 2/2 Zap::MasterServerConnection::onConnectionEstablished() [1443] 0.00 0.00 4/64 TNL::Nonce::Nonce() [6650] 0.00 0.00 4/9 TNL::Nonce::read(TNL::BitStream*) [7763] 0.00 0.00 2/6046 TNL::BitStream::setBytePosition(unsigned int) [5097] 0.00 0.00 2/18991 TNL::NetConnection::getConnectionState() [4856] 0.00 0.00 2/19 TNL::NetConnection::getConnectionParameters() [7459] 0.00 0.00 2/29 TNL::BitStream::read(unsigned int*) [7182] ----------------------------------------------- 0.00 0.00 1860/1860 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [1338] 0.0 0.00 0.00 1860 TNL::Vector::push_back(double const&) [1338] 0.00 0.00 1860/1860 std::vector >::push_back(double const&) [1342] ----------------------------------------------- 0.00 0.00 1860/1860 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [1339] 0.0 0.00 0.00 1860 TNL::Vector::push_back(int const&) [1339] 0.00 0.00 1860/1860 std::vector >::push_back(int const&) [1343] ----------------------------------------------- 0.00 0.00 22/1860 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] 0.00 0.00 1838/1860 std::vector >::push_back(double const&) [1342] [1340] 0.0 0.00 0.00 1860 __gnu_cxx::new_allocator::construct(double*, double const&) [1340] 0.00 0.00 1860/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 22/1860 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] 0.00 0.00 1838/1860 std::vector >::push_back(int const&) [1343] [1341] 0.0 0.00 0.00 1860 __gnu_cxx::new_allocator::construct(int*, int const&) [1341] 0.00 0.00 1860/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1860/1860 TNL::Vector::push_back(double const&) [1338] [1342] 0.0 0.00 0.00 1860 std::vector >::push_back(double const&) [1342] 0.00 0.00 1838/1860 __gnu_cxx::new_allocator::construct(double*, double const&) [1340] 0.00 0.00 22/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] 0.00 0.00 22/30 std::vector >::end() [7179] ----------------------------------------------- 0.00 0.00 1860/1860 TNL::Vector::push_back(int const&) [1339] [1343] 0.0 0.00 0.00 1860 std::vector >::push_back(int const&) [1343] 0.00 0.00 1838/1860 __gnu_cxx::new_allocator::construct(int*, int const&) [1341] 0.00 0.00 22/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] 0.00 0.00 22/36 std::vector >::end() [7125] ----------------------------------------------- 0.00 0.00 6/6 Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1345] [1344] 0.0 0.00 0.00 6 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 6/304 Zap::Item::setPos(Zap::Point const&) [829] 0.00 0.00 6/8423 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 6/9880066 Zap::Point::Point() [203] 0.00 0.00 6/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 6/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 6/6 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1345] 0.0 0.00 0.00 6 Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1345] 0.00 0.00 6/6 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 72/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 6/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] ----------------------------------------------- [1346] 0.0 0.00 0.00 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 3/16857 TNL::BitStream::getBytePosition() const [359] 0.00 0.00 2/2 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 24/18991 TNL::NetConnection::getConnectionState() [4856] 0.00 0.00 6/14 TNL::Nonce::write(TNL::BitStream*) const [7556] 0.00 0.00 3/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 3/10 TNL::BitStream::write(unsigned char) [7705] 0.00 0.00 3/19 TNL::NetConnection::getConnectionParameters() [7459] 0.00 0.00 3/6046 TNL::BitStream::setBytePosition(unsigned int) [5097] 0.00 0.00 3/1329 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] 0.00 0.00 3/30880 TNL::PacketStream::~PacketStream() [4767] ----------------------------------------------- 0.00 0.00 6/6 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1347] 0.0 0.00 0.00 6 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 44/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 44/1486 TNL::Vector::push_back(float const&) [1377] 0.00 0.00 28/349 Zap::BfObject::getVertCount() const [1610] 0.00 0.00 6/446 TNL::Vector::Vector(unsigned int) [5884] ----------------------------------------------- 0.00 0.00 738/738 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [1348] 0.0 0.00 0.00 738 std::vector >::push_back(mergePriority const&) [1348] 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] 0.00 0.00 718/738 __gnu_cxx::new_allocator::construct(mergePriority*, mergePriority const&) [1441] 0.00 0.00 20/760 std::vector >::end() [5695] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1349] 0.0 0.00 0.00 2 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 2/8 Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [1245] 0.00 0.00 2/2 Zap::FlagSpawn::FlagSpawn(Zap::Point const&, int) [1538] 0.00 0.00 2/2 Zap::Team::addFlagSpawn(Zap::FlagSpawn) [1760] 0.00 0.00 2/4 Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [1634] 0.00 0.00 2/20 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] 0.00 0.00 2/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 4/6 Zap::FlagSpawn::~FlagSpawn() [1909] 0.00 0.00 2/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1350] 0.0 0.00 0.00 2 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 2/4 Zap::SpeedZone::preparePoints() [1265] 0.00 0.00 4/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 4/9880066 Zap::Point::Point() [203] 0.00 0.00 4/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 4/32 Zap::Point::read(TNL::BitStream*) [7139] ----------------------------------------------- 0.00 0.00 3/3 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1351] 0.0 0.00 0.00 3 TNL::NetClassRepInstance::create() const [1351] 0.00 0.00 3/6 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 3/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 7/7 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1352] 0.0 0.00 0.00 7 TNL::NetClassRepInstance::create() const [1352] 0.00 0.00 7/17 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 14/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 23/1010 TNL::Vector::operator=(TNL::Vector const&) [1851] 0.00 0.00 987/1010 TNL::Vector::Vector(TNL::Vector const&) [1162] [1353] 0.0 0.00 0.00 1010 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 340/340 std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1354] 0.00 0.00 2/11393 std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1056] 0.00 0.00 1684/244207 std::vector >::size() const [4545] 0.00 0.00 1010/3073 std::vector >::capacity() const [5297] 0.00 0.00 1010/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 1008/1995 std::vector >::end() const [5399] 0.00 0.00 1008/1995 std::vector >::begin() const [5400] 0.00 0.00 668/6385 std::vector >::end() [5066] 0.00 0.00 668/6389 std::vector >::begin() [5064] 0.00 0.00 668/668 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5752] 0.00 0.00 668/668 void std::_Destroy<__gnu_cxx::__normal_iterator > >, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [5754] 0.00 0.00 340/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] 0.00 0.00 340/10075 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] 0.00 0.00 2/2 std::string* std::copy(std::string*, std::string*, std::string*) [9042] ----------------------------------------------- 0.00 0.00 340/340 std::vector >::operator=(std::vector > const&) [1353] [1354] 0.0 0.00 0.00 340 std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1354] 0.00 0.00 340/1327 std::string* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, std::string*, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*, std::allocator&) [1161] 0.00 0.00 340/7026 std::_Vector_base >::_M_allocate(unsigned long) [5045] 0.00 0.00 340/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] ----------------------------------------------- 0.00 0.00 2/4 Zap::Game::cleanUp() [655] 0.00 0.00 2/4 TNL::GhostConnection::deleteLocalGhosts() [984] [1355] 0.0 0.00 0.00 4 Zap::Teleporter::~Teleporter() [1355] 0.00 0.00 4/4 Zap::Teleporter::~Teleporter() [1356] ----------------------------------------------- 0.00 0.00 4/4 Zap::Teleporter::~Teleporter() [1355] [1356] 0.0 0.00 0.00 4 Zap::Teleporter::~Teleporter() [1356] 0.00 0.00 4/8 Zap::SimpleLine::~SimpleLine() [1273] 0.00 0.00 4/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 4/5519 Zap::LuaItem::~LuaItem() [5142] ----------------------------------------------- 0.00 0.00 2/4 Zap::Game::cleanUp() [655] 0.00 0.00 2/4 TNL::GhostConnection::deleteLocalGhosts() [984] [1357] 0.0 0.00 0.00 4 Zap::SpeedZone::~SpeedZone() [1357] 0.00 0.00 4/4 Zap::SpeedZone::~SpeedZone() [1358] ----------------------------------------------- 0.00 0.00 4/4 Zap::SpeedZone::~SpeedZone() [1357] [1358] 0.0 0.00 0.00 4 Zap::SpeedZone::~SpeedZone() [1358] 0.00 0.00 4/8 Zap::SimpleLine::~SimpleLine() [1273] 0.00 0.00 4/408565 TNL::Vector::~Vector() [291] 0.00 0.00 4/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 69/69 Zap::GeometryContainer::~GeometryContainer() [985] [1359] 0.0 0.00 0.00 69 Zap::PolylineGeometry::~PolylineGeometry() [1359] 0.00 0.00 69/506 Zap::PolylineGeometry::~PolylineGeometry() [1071] ----------------------------------------------- 0.00 0.00 414/414 Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [908] [1360] 0.0 0.00 0.00 414 Zap::MoveObject::MoveState::MoveState() [1360] 0.00 0.00 828/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelParam(int, char const**) [1302] [1361] 0.0 0.00 0.00 1 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 1/1 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 14/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::onReadScriptParam(int, char const**) [1361] [1362] 0.0 0.00 0.00 1 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 14/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 13/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 15/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/98 TNL::Vector::clear() [6494] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::push_back(TNL::StringPtr const&) [1288] [1363] 0.0 0.00 0.00 21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] 0.00 0.00 42/42 TNL::StringPtr* std::__uninitialized_move_a >(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1373] 0.00 0.00 21/1246 __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [1387] 0.00 0.00 63/65 std::_Vector_base >::_M_get_Tp_allocator() [6649] 0.00 0.00 42/84 __gnu_cxx::__normal_iterator > >::base() const [6539] 0.00 0.00 21/21 std::vector >::_M_check_len(unsigned long, char const*) const [7376] 0.00 0.00 21/21 std::vector >::begin() [7391] 0.00 0.00 21/21 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7375] 0.00 0.00 21/21 std::_Vector_base >::_M_allocate(unsigned long) [7386] 0.00 0.00 21/23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [7288] 0.00 0.00 21/23 std::_Vector_base >::_M_deallocate(TNL::StringPtr*, unsigned long) [7279] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] [1364] 0.0 0.00 0.00 2 Zap::FXManager::clearSparks() [1364] 0.00 0.00 359/74640 Zap::FXManager::Spark::operator=(Zap::FXManager::Spark const&) [711] ----------------------------------------------- 0.00 0.00 24/24 Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [1368] [1365] 0.0 0.00 0.00 24 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 9u>&) [1365] 0.00 0.00 24/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 24/24 Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [1367] [1366] 0.0 0.00 0.00 24 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::set(TNL::StringTableEntry&, bool&, TNL::Int<32u>&, bool&, bool&, bool&, bool&, bool&, bool&) [1366] 0.00 0.00 24/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/24 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 22/24 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [1367] 0.0 0.00 0.00 24 Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [1367] 0.00 0.00 24/24 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::set(TNL::StringTableEntry&, bool&, TNL::Int<32u>&, bool&, bool&, bool&, bool&, bool&, bool&) [1366] 0.00 0.00 24/46 Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [6828] ----------------------------------------------- 0.00 0.00 2/24 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 22/24 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [1368] 0.0 0.00 0.00 24 Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [1368] 0.00 0.00 24/24 TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 9u>&) [1365] 0.00 0.00 24/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6831] ----------------------------------------------- 0.00 0.00 1534/1534 TNL::StringPtr* std::__uninitialized_copy::__uninit_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1370] [1369] 0.0 0.00 0.00 1534 void std::_Construct(TNL::StringPtr*, TNL::StringPtr const&) [1369] 0.00 0.00 1534/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 1534/2783 TNL::StringPtr::StringPtr(TNL::StringPtr const&) [5317] ----------------------------------------------- 0.00 0.00 42/42 TNL::StringPtr* std::uninitialized_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1371] [1370] 0.0 0.00 0.00 42 TNL::StringPtr* std::__uninitialized_copy::__uninit_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1370] 0.00 0.00 1534/1534 void std::_Construct(TNL::StringPtr*, TNL::StringPtr const&) [1369] 0.00 0.00 1534/4314 TNL::StringPtr* std::__addressof(TNL::StringPtr&) [5179] ----------------------------------------------- 0.00 0.00 42/42 TNL::StringPtr* std::__uninitialized_copy_a(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1372] [1371] 0.0 0.00 0.00 42 TNL::StringPtr* std::uninitialized_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1371] 0.00 0.00 42/42 TNL::StringPtr* std::__uninitialized_copy::__uninit_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1370] ----------------------------------------------- 0.00 0.00 42/42 TNL::StringPtr* std::__uninitialized_move_a >(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1373] [1372] 0.0 0.00 0.00 42 TNL::StringPtr* std::__uninitialized_copy_a(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1372] 0.00 0.00 42/42 TNL::StringPtr* std::uninitialized_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1371] ----------------------------------------------- 0.00 0.00 42/42 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [1373] 0.0 0.00 0.00 42 TNL::StringPtr* std::__uninitialized_move_a >(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1373] 0.00 0.00 42/42 TNL::StringPtr* std::__uninitialized_copy_a(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [1372] ----------------------------------------------- 0.00 0.00 9/9 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1374] 0.0 0.00 0.00 9 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 7/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 9/416 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 7/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 7/1683812 Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [146] 0.00 0.00 9/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 28/3454 TNL::BitStream::read(float*) [5265] 0.00 0.00 18/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 9/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 7/130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] 0.00 0.00 7/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 8/8 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] [1375] 0.0 0.00 0.00 8 Zap::MoveObject::setPos(Zap::Point const&) [1375] 0.00 0.00 8/178169 Zap::MoveObject::updateExtentInDatabase() [130] 0.00 0.00 16/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 6/6 Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1148] [1376] 0.0 0.00 0.00 6 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] 0.00 0.00 6/114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 24/1822 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 24/32 Zap::Point::read(TNL::BitStream*) [7139] 0.00 0.00 6/1321 TNL::BitStream::readEnum(unsigned int) [5519] ----------------------------------------------- 0.00 0.00 44/1486 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 434/1486 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 504/1486 Zap::WallRec::WallRec(Zap::WallItem const&) [992] 0.00 0.00 504/1486 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] [1377] 0.0 0.00 0.00 1486 TNL::Vector::push_back(float const&) [1377] 0.00 0.00 1486/1486 std::vector >::push_back(float const&) [1379] ----------------------------------------------- 0.00 0.00 699/1486 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 787/1486 std::vector >::push_back(float const&) [1379] [1378] 0.0 0.00 0.00 1486 __gnu_cxx::new_allocator::construct(float*, float const&) [1378] 0.00 0.00 1486/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1486/1486 TNL::Vector::push_back(float const&) [1377] [1379] 0.0 0.00 0.00 1486 std::vector >::push_back(float const&) [1379] 0.00 0.00 787/1486 __gnu_cxx::new_allocator::construct(float*, float const&) [1378] 0.00 0.00 699/699 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 699/855 std::vector >::end() [5642] ----------------------------------------------- 0.00 0.00 1/23 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/23 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/23 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 20/23 Zap::Robot::startLua() [390] [1380] 0.0 0.00 0.00 23 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 23/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 443/443 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] [1381] 0.0 0.00 0.00 443 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 886/1778 ClipperLib::IntPoint* std::__uninitialized_move_a >(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1326] 0.00 0.00 443/2084 __gnu_cxx::new_allocator::construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1316] 0.00 0.00 1329/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 886/3556 __gnu_cxx::__normal_iterator > >::base() const [5263] 0.00 0.00 443/889 std::vector >::_M_check_len(unsigned long, char const*) const [5619] 0.00 0.00 443/889 std::vector >::begin() [5621] 0.00 0.00 443/889 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5618] 0.00 0.00 443/2395 std::_Vector_base >::_M_allocate(unsigned long) [5359] 0.00 0.00 443/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] 0.00 0.00 443/2611 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [1382] 0.0 0.00 0.00 3 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1382] 0.00 0.00 6/20843 __gnu_cxx::__normal_iterator > >::base() const [481] ----------------------------------------------- 0.00 0.00 138/138 Zap::BfObject::updateExtentInDatabase() [663] [1383] 0.0 0.00 0.00 138 Zap::WallItem::calcExtents() [1383] 0.00 0.00 138/1986289 Zap::DatabaseObject::getExtent() const [238] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::s2cRemoveClient(TNL::StringTableEntry) [1385] [1384] 0.0 0.00 0.00 20 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1384] 0.00 0.00 20/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] [1385] 0.0 0.00 0.00 20 Zap::GameType::s2cRemoveClient(TNL::StringTableEntry) [1385] 0.00 0.00 20/20 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1384] 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::RPCEV_GameType_s2cRemoveClient(TNL::NetObject*) [7406] ----------------------------------------------- 0.00 0.00 2/1822 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 24/1822 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] 0.00 0.00 1796/1822 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [1386] 0.0 0.00 0.00 1822 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 1822/13967710 std::vector >::size() const [386] 0.00 0.00 1822/243007 std::vector >::operator[](unsigned long) [4546] ----------------------------------------------- 0.00 0.00 21/1246 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] 0.00 0.00 1225/1246 std::vector >::push_back(TNL::StringPtr const&) [1288] [1387] 0.0 0.00 0.00 1246 __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [1387] 0.00 0.00 1246/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 1246/2783 TNL::StringPtr::StringPtr(TNL::StringPtr const&) [5317] ----------------------------------------------- 0.00 0.00 80/940 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] 0.00 0.00 860/940 void std::__uninitialized_fill_n::__uninit_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1394] [1388] 0.0 0.00 0.00 940 void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [1388] 0.00 0.00 940/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 940/1020 std::vector >::vector(std::vector > const&) [1579] ----------------------------------------------- 0.00 0.00 189/623 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 217/623 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 217/623 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] [1389] 0.0 0.00 0.00 623 TNL::Vector::operator[](int) const [1389] 0.00 0.00 623/227009683 std::vector >::size() const [26] 0.00 0.00 623/1000 std::vector >::operator[](unsigned long) const [5583] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1390] 0.0 0.00 0.00 4 TNL::FunctorDecl::dispatch(TNL::Object*) [1390] 0.00 0.00 4/4 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] 0.00 0.00 4/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 40/216 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 44/216 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 44/216 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 88/216 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [1391] 0.0 0.00 0.00 216 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 128/128 std::vector >, std::allocator > > >::insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1393] 0.00 0.00 432/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 128/208 std::vector >, std::allocator > > >::end() [6141] 0.00 0.00 44/84 std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6540] ----------------------------------------------- 0.00 0.00 128/128 std::vector >, std::allocator > > >::insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1393] [1392] 0.0 0.00 0.00 128 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 128/128 void std::__uninitialized_fill_n_a >*, unsigned long, std::vector >, std::vector > >(std::vector >*, unsigned long, std::vector > const&, std::allocator > >&) [1396] 0.00 0.00 80/1020 std::vector >::vector(std::vector > const&) [1579] 0.00 0.00 352/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] 0.00 0.00 256/512 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::base() const [5827] 0.00 0.00 176/176 std::vector >* std::__uninitialized_move_a >*, std::vector >*, std::allocator > > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6191] 0.00 0.00 128/128 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::difference_type __gnu_cxx::operator- >*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&) [6374] 0.00 0.00 80/208 std::vector >, std::allocator > > >::end() [6141] 0.00 0.00 80/80 void std::fill >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6586] 0.00 0.00 80/1682 std::vector >::~vector() [5462] 0.00 0.00 48/48 std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [6796] 0.00 0.00 48/48 std::vector >, std::allocator > > >::begin() [6809] 0.00 0.00 48/128 std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [6377] 0.00 0.00 48/300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] 0.00 0.00 48/216 std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [6117] ----------------------------------------------- 0.00 0.00 128/128 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] [1393] 0.0 0.00 0.00 128 std::vector >, std::allocator > > >::insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1393] 0.00 0.00 128/128 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] ----------------------------------------------- 0.00 0.00 128/128 void std::uninitialized_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1395] [1394] 0.0 0.00 0.00 128 void std::__uninitialized_fill_n::__uninit_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1394] 0.00 0.00 860/940 void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [1388] 0.00 0.00 860/1880 std::vector >* std::__addressof > >(std::vector >&) [5417] ----------------------------------------------- 0.00 0.00 128/128 void std::__uninitialized_fill_n_a >*, unsigned long, std::vector >, std::vector > >(std::vector >*, unsigned long, std::vector > const&, std::allocator > >&) [1396] [1395] 0.0 0.00 0.00 128 void std::uninitialized_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1395] 0.00 0.00 128/128 void std::__uninitialized_fill_n::__uninit_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1394] ----------------------------------------------- 0.00 0.00 128/128 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [1396] 0.0 0.00 0.00 128 void std::__uninitialized_fill_n_a >*, unsigned long, std::vector >, std::vector > >(std::vector >*, unsigned long, std::vector > const&, std::allocator > >&) [1396] 0.00 0.00 128/128 void std::uninitialized_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1395] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_client() [1455] [1397] 0.0 0.00 0.00 2 Zap::ClientGame::getRequestedServerName() [1397] 0.00 0.00 2/2 Zap::UIManager::getQueryServersUserInterface() [1398] 0.00 0.00 2/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 2/2 Zap::QueryServersUserInterface::getLastSelectedServerName() [8676] ----------------------------------------------- 0.00 0.00 2/2 Zap::ClientGame::getRequestedServerName() [1397] [1398] 0.0 0.00 0.00 2 Zap::UIManager::getQueryServersUserInterface() [1398] 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getQueryServersUserInterface() [1398] [1399] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 5/623469 Zap::UserInterface::getStringWidth(int, char const*) [68] 0.00 0.00 2/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 5/5 TNL::Vector::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1954] 0.00 0.00 2/2 TNL::Vector::push_back(Zap::Button const&) [2036] 0.00 0.00 1/1 Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [2064] 0.00 0.00 14/14 TNL::Vector::operator[](int) [7544] 0.00 0.00 5/5 Zap::QueryServersUserInterface::ColumnInfo::ColumnInfo(char const*, unsigned int) [8129] 0.00 0.00 4/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 2/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 2/2 Zap::Button::Button(Zap::ClientGame*, int, int, int, int, char const*, Zap::Color, Zap::Color, void (*)(Zap::ClientGame*)) [8716] 0.00 0.00 1/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9451] 0.00 0.00 1/64 TNL::Nonce::Nonce() [6650] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9449] 0.00 0.00 1/1 Zap::QueryServersUserInterface::ServerRef::ServerRef() [9597] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9446] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 1/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 1/1 Zap::QueryServersUserInterface::sort() [9596] ----------------------------------------------- 0.00 0.00 7/7 TNL::NetClassRepInstance::create() const [1401] [1400] 0.0 0.00 0.00 7 Zap::CoreGameType::CoreGameType() [1400] 0.00 0.00 7/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7913] ----------------------------------------------- 0.00 0.00 1/7 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] 0.00 0.00 6/7 TNL::NetClassRep::create(char const*) [847] [1401] 0.0 0.00 0.00 7 TNL::NetClassRepInstance::create() const [1401] 0.00 0.00 7/7 Zap::CoreGameType::CoreGameType() [1400] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::push_back(mergePriority const&) [1348] [1402] 0.0 0.00 0.00 20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] 0.00 0.00 40/40 mergePriority* std::__uninitialized_move_a >(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1409] 0.00 0.00 20/738 __gnu_cxx::new_allocator::construct(mergePriority*, mergePriority const&) [1441] 0.00 0.00 60/62 std::_Vector_base >::_M_get_Tp_allocator() [6662] 0.00 0.00 40/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] 0.00 0.00 20/20 std::vector >::_M_check_len(unsigned long, char const*) const [7432] 0.00 0.00 20/22 std::vector >::begin() [7324] 0.00 0.00 20/257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 20/20 std::_Vector_base >::_M_allocate(unsigned long) [7439] 0.00 0.00 20/22 void std::_Destroy(mergePriority*, mergePriority*, std::allocator&) [7326] 0.00 0.00 20/22 std::_Vector_base >::_M_deallocate(mergePriority*, unsigned long) [7319] ----------------------------------------------- 0.00 0.00 1/21 Zap::ClientGame::setMOTD(char const*) [1772] 0.00 0.00 1/21 Zap::ClientGame::setNeedToUpgrade(bool) [1822] 0.00 0.00 1/21 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 1/21 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 17/21 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [1403] 0.0 0.00 0.00 21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 1/1 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getMainMenuUserInterface() [1403] [1404] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 1/24851 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] 0.00 0.00 8/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 8/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 3/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] ----------------------------------------------- 0.00 0.00 1022/1022 mergePriority* std::__uninitialized_copy::__uninit_copy(mergePriority*, mergePriority*, mergePriority*) [1406] [1405] 0.0 0.00 0.00 1022 void std::_Construct(mergePriority*, mergePriority const&) [1405] 0.00 0.00 1022/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 40/40 mergePriority* std::uninitialized_copy(mergePriority*, mergePriority*, mergePriority*) [1407] [1406] 0.0 0.00 0.00 40 mergePriority* std::__uninitialized_copy::__uninit_copy(mergePriority*, mergePriority*, mergePriority*) [1406] 0.00 0.00 1022/1022 void std::_Construct(mergePriority*, mergePriority const&) [1405] 0.00 0.00 1022/1022 mergePriority* std::__addressof(mergePriority&) [5575] ----------------------------------------------- 0.00 0.00 40/40 mergePriority* std::__uninitialized_copy_a(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1408] [1407] 0.0 0.00 0.00 40 mergePriority* std::uninitialized_copy(mergePriority*, mergePriority*, mergePriority*) [1407] 0.00 0.00 40/40 mergePriority* std::__uninitialized_copy::__uninit_copy(mergePriority*, mergePriority*, mergePriority*) [1406] ----------------------------------------------- 0.00 0.00 40/40 mergePriority* std::__uninitialized_move_a >(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1409] [1408] 0.0 0.00 0.00 40 mergePriority* std::__uninitialized_copy_a(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1408] 0.00 0.00 40/40 mergePriority* std::uninitialized_copy(mergePriority*, mergePriority*, mergePriority*) [1407] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [1409] 0.0 0.00 0.00 40 mergePriority* std::__uninitialized_move_a >(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1409] 0.00 0.00 40/40 mergePriority* std::__uninitialized_copy_a(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1408] ----------------------------------------------- 0.00 0.00 12/12 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [1410] 0.0 0.00 0.00 12 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 12/12 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 6/16 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 12/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 12/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 12/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 12/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 12/12 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] [1411] 0.0 0.00 0.00 12 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 24/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 6/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 12/12 TNL::Vector >::push_back(TNL::SafePtr const&) [1885] 0.00 0.00 30/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 12/12 TNL::SafePtr::SafePtr(Zap::CoreItem*) [7614] 0.00 0.00 12/38 TNL::SafePtr::~SafePtr() [7105] 0.00 0.00 6/7 Zap::Team::addScore(int) [7926] ----------------------------------------------- 0.00 0.00 1/7 Zap::Game::cleanUp() [655] 0.00 0.00 1/7 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 5/7 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1412] 0.0 0.00 0.00 7 Zap::CoreGameType::~CoreGameType() [1412] 0.00 0.00 7/7 Zap::CoreGameType::~CoreGameType() [1413] ----------------------------------------------- 0.00 0.00 7/7 Zap::CoreGameType::~CoreGameType() [1412] [1413] 0.0 0.00 0.00 7 Zap::CoreGameType::~CoreGameType() [1413] 0.00 0.00 7/43 Zap::GameType::~GameType() [1174] 0.00 0.00 7/7 TNL::Vector >::~Vector() [7914] ----------------------------------------------- 0.00 0.00 4/4 Zap::SpeedZone::preparePoints() [1265] [1414] 0.0 0.00 0.00 4 Zap::SpeedZone::computeExtent() [1414] 0.00 0.00 4/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 4/121285 Zap::Rect::Rect(TNL::Vector const&) [263] ----------------------------------------------- 0.00 0.00 91/286 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 195/286 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [1415] 0.0 0.00 0.00 286 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 247/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 448/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 46/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 6/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 4/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 170/170 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] [1416] 0.0 0.00 0.00 170 Zap::renderBadge(float, float, float, MeritBadges) [1416] 0.00 0.00 170/170 Zap::renderDeveloperBadge(float, float, float) [1417] ----------------------------------------------- 0.00 0.00 170/170 Zap::renderBadge(float, float, float, MeritBadges) [1416] [1417] 0.0 0.00 0.00 170 Zap::renderDeveloperBadge(float, float, float) [1417] 0.00 0.00 170/1715837 Zap::glColor(Zap::Color const&, float) [326] ----------------------------------------------- 0.00 0.00 51/51 Zap::Ship::isInZone(unsigned char) [45] [1418] 0.0 0.00 0.00 51 TNL::Vector::address() [1418] 0.00 0.00 51/525161 std::vector >::end() [335] 0.00 0.00 102/494829 std::vector >::begin() [4493] 0.00 0.00 51/51 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6735] 0.00 0.00 51/30482 __gnu_cxx::__normal_iterator > >::operator*() const [4771] ----------------------------------------------- 0.00 0.00 20/70 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 21/70 Zap::UserInterface::playBoop() [1592] 0.00 0.00 29/70 Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [1542] [1419] 0.0 0.00 0.00 70 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 70/2806 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 140/9880066 Zap::Point::Point() [203] 0.00 0.00 70/2784 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 70/2806 TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [5313] 0.00 0.00 70/2784 TNL::RefPtr::RefPtr(Zap::SoundEffect*) [5315] 0.00 0.00 70/5599 TNL::RefPtr::~RefPtr() [5138] ----------------------------------------------- 0.00 0.00 421/421 Zap::CIniFile::sectionComment(std::string, std::string, bool) [597] [1420] 0.0 0.00 0.00 421 Zap::CIniFile::sectionComment(int, std::string const&) [1420] 0.00 0.00 421/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 421/4937 TNL::Vector::size() const [5164] 0.00 0.00 421/15152 TNL::Vector::operator[](int) [4888] ----------------------------------------------- 0.00 0.00 2571/2571 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [1421] 0.0 0.00 0.00 2571 std::map, std::allocator > >::operator[](int const&) [1421] 0.00 0.00 884/884 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1423] 0.00 0.00 5134/5134 std::_Rb_tree_iterator >::operator*() const [5155] 0.00 0.00 2571/2571 std::map, std::allocator > >::lower_bound(int const&) [5343] 0.00 0.00 2571/2571 std::map, std::allocator > >::end() [5344] 0.00 0.00 2571/2573 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5342] 0.00 0.00 2563/2563 std::map, std::allocator > >::key_comp() const [5348] 0.00 0.00 2563/25538 std::less::operator()(int const&, int const&) const [4792] 0.00 0.00 884/884 std::pair::pair(int const&, int const&) [5627] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] [1422] 0.0 0.00 0.00 884 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1422] 0.00 0.00 884/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 884/884 std::map, std::allocator > >::operator[](int const&) [1421] [1423] 0.0 0.00 0.00 884 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1423] 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] 0.00 0.00 884/884 std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [5626] ----------------------------------------------- 0.00 0.00 2/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 882/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [1424] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] 0.00 0.00 884/6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] 0.00 0.00 478/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5219] 0.00 0.00 476/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5368] 0.00 0.00 476/25200 std::_Select1st >::operator()(std::pair const&) const [4793] 0.00 0.00 476/25538 std::less::operator()(int const&, int const&) const [4792] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] [1425] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] 0.00 0.00 884/884 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1422] 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5629] 0.00 0.00 884/1768 std::pair* std::__addressof >(std::pair&) [5443] 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5439] 0.00 0.00 884/1768 std::allocator >::~allocator() [5442] ----------------------------------------------- 0.00 0.00 884/884 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1423] [1426] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] 0.00 0.00 882/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 1749/25200 std::_Select1st >::operator()(std::pair const&) const [4793] 0.00 0.00 1749/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5368] 0.00 0.00 1749/25538 std::less::operator()(int const&, int const&) const [4792] 0.00 0.00 894/894 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [5615] 0.00 0.00 884/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5219] 0.00 0.00 867/867 std::_Rb_tree_const_iterator >::operator--() [5639] 0.00 0.00 867/867 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [5640] 0.00 0.00 12/12 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [7639] 0.00 0.00 8/8 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [7856] ----------------------------------------------- 0.00 0.00 4/4 TNL::FunctorDecl::dispatch(TNL::Object*) [1390] [1427] 0.0 0.00 0.00 4 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] 0.00 0.00 4/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 4/4 Zap::Team::setName(TNL::StringTableEntry) [1597] 0.00 0.00 4/8 Zap::Team::Team() [1545] 0.00 0.00 2/2 Zap::Game::clearTeams() [1767] 0.00 0.00 4/8 Zap::Game::addTeam(Zap::AbstractTeam*) [1644] 0.00 0.00 4/4 Zap::AbstractTeam::setColor(float, float, float) [8209] 0.00 0.00 4/5 Zap::Team::setScore(int) [8132] ----------------------------------------------- 0.00 0.00 18/18 Zap::FlagItem::sendHome() [1306] [1428] 0.0 0.00 0.00 18 Zap::FlagItem::getSpawnPoints() [1428] 0.00 0.00 18/20 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] 0.00 0.00 18/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 18/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 18/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 18/18 Zap::Team::getFlagSpawns() const [7471] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [1429] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12mMaxDistanceE [1429] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1430] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12mMaxDistanceE [1429] [1430] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1430] 0.00 0.00 2/22688 TNL::Vector::Vector(unsigned int) [357] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9464] ----------------------------------------------- [1431] 0.0 0.00 0.00 TNL::EventConnection::EventNote* TNL::constructInPlace(TNL::EventConnection::EventNote*) [1431] 0.00 0.00 830/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1432] 0.0 0.00 0.00 2 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 2/114 TNL::Vector::resize(unsigned int) [961] 0.00 0.00 2/432833 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] 0.00 0.00 2/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] 0.00 0.00 2/253665 Zap::BfObject::setVert(Zap::Point const&, int) [660] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 2/1822 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 6/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 4/32 Zap::Point::read(TNL::BitStream*) [7139] ----------------------------------------------- 0.00 0.00 42/42 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [1433] 0.0 0.00 0.00 42 Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [1433] 0.00 0.00 42/182 Zap::LuaScriptRunner::runChunk() [1266] 0.00 0.00 42/96 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 42/182 Zap::LuaScriptRunner::loadScript(std::string const&) [6182] ----------------------------------------------- 0.00 0.00 6/6 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] [1434] 0.0 0.00 0.00 6 Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [1434] 0.00 0.00 6/111 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 6/322228 Zap::Ship::getClientInfo() [516] 0.00 0.00 6/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::cleanUp() [655] [1435] 0.0 0.00 0.00 2 Zap::RepairItem::~RepairItem() [1435] 0.00 0.00 2/2 Zap::RepairItem::~RepairItem() [1436] ----------------------------------------------- 0.00 0.00 2/2 Zap::RepairItem::~RepairItem() [1435] [1436] 0.0 0.00 0.00 2 Zap::RepairItem::~RepairItem() [1436] 0.00 0.00 2/2 Zap::PickupItem::~PickupItem() [1437] 0.00 0.00 2/6178 Zap::BfObject::~BfObject() [986] ----------------------------------------------- 0.00 0.00 2/2 Zap::RepairItem::~RepairItem() [1436] [1437] 0.0 0.00 0.00 2 Zap::PickupItem::~PickupItem() [1437] 0.00 0.00 2/198 Zap::Item::~Item() [841] 0.00 0.00 2/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 2/20 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 18/20 Zap::FlagItem::getSpawnPoints() [1428] [1438] 0.0 0.00 0.00 20 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] 0.00 0.00 20/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 20/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 20/25 Zap::CTFGameType::isTeamFlagGame() [7220] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetClassRepInstance::create() const [1440] [1439] 0.0 0.00 0.00 5 Zap::CTFGameType::CTFGameType() [1439] 0.00 0.00 5/43 Zap::GameType::GameType(int) [1164] ----------------------------------------------- 0.00 0.00 1/5 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] 0.00 0.00 4/5 TNL::NetClassRep::create(char const*) [847] [1440] 0.0 0.00 0.00 5 TNL::NetClassRepInstance::create() const [1440] 0.00 0.00 5/5 Zap::CTFGameType::CTFGameType() [1439] ----------------------------------------------- 0.00 0.00 20/738 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] 0.00 0.00 718/738 std::vector >::push_back(mergePriority const&) [1348] [1441] 0.0 0.00 0.00 738 __gnu_cxx::new_allocator::construct(mergePriority*, mergePriority const&) [1441] 0.00 0.00 738/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::onConnectedToMaster() [1444] [1442] 0.0 0.00 0.00 2 Zap::GameSettings::saveMasterAddressListInIniUnlessItCameFromCmdLine() [1442] 0.00 0.00 2/11 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] [1443] 0.0 0.00 0.00 2 Zap::MasterServerConnection::onConnectionEstablished() [1443] 0.00 0.00 2/2 Zap::Game::onConnectedToMaster() [1444] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::onConnectionEstablished() [1443] [1444] 0.0 0.00 0.00 2 Zap::Game::onConnectedToMaster() [1444] 0.00 0.00 2/2 Zap::GameSettings::saveMasterAddressListInIniUnlessItCameFromCmdLine() [1442] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(char const*) [847] [1445] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [1445] 0.00 0.00 2/2 Zap::RepairItem::RepairItem(Zap::Point) [1447] 0.00 0.00 2/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 377/377 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] [1446] 0.0 0.00 0.00 377 TNL::Vector::get(int) const [1446] 0.00 0.00 377/227009683 std::vector >::size() const [26] 0.00 0.00 377/1000 std::vector >::operator[](unsigned long) const [5583] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [1445] [1447] 0.0 0.00 0.00 2 Zap::RepairItem::RepairItem(Zap::Point) [1447] 0.00 0.00 2/2 Zap::PickupItem::PickupItem(Zap::Point, float, int) [1463] 0.00 0.00 2/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 2/14553496 Zap::Point::Point(Zap::Point const&) [89] ----------------------------------------------- 0.00 0.00 1/5 Zap::Game::cleanUp() [655] 0.00 0.00 1/5 TNL::GhostConnection::deleteLocalGhosts() [984] 0.00 0.00 3/5 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1448] 0.0 0.00 0.00 5 Zap::CTFGameType::~CTFGameType() [1448] 0.00 0.00 5/5 Zap::CTFGameType::~CTFGameType() [1449] ----------------------------------------------- 0.00 0.00 5/5 Zap::CTFGameType::~CTFGameType() [1448] [1449] 0.0 0.00 0.00 5 Zap::CTFGameType::~CTFGameType() [1449] 0.00 0.00 5/43 Zap::GameType::~GameType() [1174] ----------------------------------------------- 0.00 0.00 12/12 Zap::CoreItem::CoreItem() [1211] [1450] 0.0 0.00 0.00 12 Zap::PanelGeom::PanelGeom() [1450] 0.00 0.00 360/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 26/71 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 45/71 Zap::Turret::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1513] [1451] 0.0 0.00 0.00 71 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 18/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 72/20939 TNL::BitStream::write(float) [4842] 0.00 0.00 55/44680 Zap::EngineeredItem::isEnabled() [4715] 0.00 0.00 18/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] ----------------------------------------------- 0.00 0.00 699/699 std::vector >::push_back(float const&) [1379] [1452] 0.0 0.00 0.00 699 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 699/1486 __gnu_cxx::new_allocator::construct(float*, float const&) [1378] 0.00 0.00 2097/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 1398/3402 __gnu_cxx::__normal_iterator > >::base() const [5275] 0.00 0.00 1398/1698 float* std::__uninitialized_move_a >(float*, float*, float*, std::allocator&) [5458] 0.00 0.00 699/849 std::vector >::_M_check_len(unsigned long, char const*) const [5645] 0.00 0.00 699/855 std::vector >::begin() [5643] 0.00 0.00 699/849 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5644] 0.00 0.00 699/1630 std::_Vector_base >::_M_allocate(unsigned long) [5471] 0.00 0.00 699/2431 void std::_Destroy(float*, float*, std::allocator&) [5358] 0.00 0.00 699/2431 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] ----------------------------------------------- 0.00 0.00 12/12 TNL::NetClassRepInstance::create() const [1454] [1453] 0.0 0.00 0.00 12 Zap::LoadoutZone::LoadoutZone() [1453] 0.00 0.00 12/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 12/18 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 12/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 6/12 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 6/12 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1454] 0.0 0.00 0.00 12 TNL::NetClassRepInstance::create() const [1454] 0.00 0.00 12/12 Zap::LoadoutZone::LoadoutZone() [1453] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished() [864] [1455] 0.0 0.00 0.00 1 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 1/2 Zap::ClientGame::getRequestedServerName() [1397] 0.00 0.00 2/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 3/6251 TNL::NetConnection::isLocalConnection() [5078] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/2 Zap::GameConnection::setConnectionSpeed(int) [8651] 0.00 0.00 1/1 Zap::ClientGame::setInCommanderMap(bool) [9476] 0.00 0.00 1/1 Zap::ClientGame::clearZoomDelta() [9474] 0.00 0.00 1/1624 TNL::NetConnection::getNetAddressString() const [5475] 0.00 0.00 1/1 Zap::GameConnection::s2rVoiceChatEnable(bool) [9548] ----------------------------------------------- 0.00 0.00 31/661 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1860] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1742] 0.00 0.00 525/661 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] [1456] 0.0 0.00 0.00 661 void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1456] 0.00 0.00 661/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 31/661 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1861] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1743] 0.00 0.00 525/661 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] [1457] 0.0 0.00 0.00 661 void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1457] 0.00 0.00 661/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 31/661 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1862] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1744] 0.00 0.00 525/661 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] [1458] 0.0 0.00 0.00 661 void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1458] 0.00 0.00 661/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- [1459] 0.0 0.00 0.00 3+17 [1459] 0.00 0.00 9 Zap::GridDatabase::~GridDatabase() [1492] 0.00 0.00 3 Zap::WallSegmentManager::~WallSegmentManager() [1675] 0.00 0.00 8 Zap::GridDatabase::~GridDatabase() [7817] ----------------------------------------------- 0.00 0.00 47/47 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [1460] 0.0 0.00 0.00 47 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 35/35 Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [1487] 0.00 0.00 35/7498178 Zap::isShipType(unsigned char) [218] 0.00 0.00 35/311154023 Zap::DatabaseObject::getObjectTypeNumber() [43] 0.00 0.00 106/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 47/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 35/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 35/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [1461] 0.0 0.00 0.00 2 Zap::PickupItem::processArguments(int, char const**, Zap::Game*) [1461] 0.00 0.00 2/16 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1462] 0.0 0.00 0.00 1 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1/1 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 1/21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 4/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 3/3 Zap::TextEntryMenuItem::getValueForWritingToLevelFile() [8412] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/2 Zap::UIManager::getNameEntryUserInterface() [8735] 0.00 0.00 1/1 Zap::UIManager::hasPrevUI() [9656] 0.00 0.00 1/1 Zap::Game::resetMasterConnectTimer() [9617] 0.00 0.00 1/2 Zap::YesNoMenuItem::getIntValue() const [8818] 0.00 0.00 1/2 Zap::ClientGame::setLoginPassword(std::string const&) [8618] 0.00 0.00 1/3 Zap::Game::setReadyToConnectToMaster(bool) [8416] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/4 Zap::seedRandomNumberGenerator(std::string) [8221] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] ----------------------------------------------- 0.00 0.00 2/2 Zap::RepairItem::RepairItem(Zap::Point) [1447] [1463] 0.0 0.00 0.00 2 Zap::PickupItem::PickupItem(Zap::Point, float, int) [1463] 0.00 0.00 2/198 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 2/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 2/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] [1464] 0.0 0.00 0.00 613 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1464] 0.00 0.00 613/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 613/613 std::pair::pair(std::pair const&) [5777] ----------------------------------------------- 0.00 0.00 160/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 453/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] [1465] 0.0 0.00 0.00 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] 0.00 0.00 613/3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] 0.00 0.00 511/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5392] 0.00 0.00 358/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] 0.00 0.00 358/3997 std::_Select1st >::operator()(std::pair const&) const [5215] 0.00 0.00 358/3604 std::less::operator()(std::string const&, std::string const&) const [5256] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] [1466] 0.0 0.00 0.00 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] 0.00 0.00 613/613 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1464] 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5778] 0.00 0.00 613/1226 std::pair* std::__addressof >(std::pair&) [5538] 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5533] 0.00 0.00 613/1226 std::allocator >::~allocator() [5536] ----------------------------------------------- 0.00 0.00 1/43 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 20/43 Zap::Robot::start() [389] 0.00 0.00 22/43 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] [1467] 0.0 0.00 0.00 43 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 43/3613 TNL::Vector::push_back(Zap::ClientInfo* const&) [886] 0.00 0.00 43/237346 Zap::ClientInfo::isRobot() [4550] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] [1468] 0.0 0.00 0.00 1 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/2 Zap::ClientGame::getRequestedServerName() [1397] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 2/6251 TNL::NetConnection::isLocalConnection() [5078] 0.00 0.00 1/10 TNL::BitStream::write(unsigned char) [7705] 0.00 0.00 1/3 Zap::GameSettings::getServerPassword() [8410] 0.00 0.00 1/1 md5wrapper::getSaltedHashFromString(std::string) [9225] 0.00 0.00 1/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/4 Zap::ClientInfo::getId() [8206] 0.00 0.00 1/14 TNL::Nonce::write(TNL::BitStream*) const [7556] 0.00 0.00 1/6174 Zap::ClientInfo::isAuthenticated() [5088] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [1470] [1469] 0.0 0.00 0.00 4 Zap::ZoneControlGameType::ZoneControlGameType() [1469] 0.00 0.00 4/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 4/9 TNL::Vector::Vector(unsigned int) [7765] 0.00 0.00 4/4 TNL::SafePtr::SafePtr() [8204] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRep::create(char const*) [847] [1470] 0.0 0.00 0.00 4 TNL::NetClassRepInstance::create() const [1470] 0.00 0.00 4/4 Zap::ZoneControlGameType::ZoneControlGameType() [1469] ----------------------------------------------- 0.00 0.00 1/9 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 8/9 Zap::ServerGame::idle(unsigned int) [13] [1471] 0.0 0.00 0.00 9 Zap::ServerGame::getCurrentLevelName() [1471] 0.00 0.00 9/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 9/18 TNL::Vector::operator[](unsigned int) [7466] ----------------------------------------------- 0.00 0.00 4/4 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1472] 0.0 0.00 0.00 4 Zap::ZoneControlGameType::~ZoneControlGameType() [1472] 0.00 0.00 4/4 Zap::ZoneControlGameType::~ZoneControlGameType() [1473] ----------------------------------------------- 0.00 0.00 4/4 Zap::ZoneControlGameType::~ZoneControlGameType() [1472] [1473] 0.0 0.00 0.00 4 Zap::ZoneControlGameType::~ZoneControlGameType() [1473] 0.00 0.00 4/43 Zap::GameType::~GameType() [1174] 0.00 0.00 4/42 TNL::SafePtr::~SafePtr() [7024] 0.00 0.00 4/9 TNL::Vector::~Vector() [7766] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] [1474] 0.0 0.00 0.00 44 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 1004/1004 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 1004/1004 ClipperLib::Clipper::ProcessIntersections(long long, long long) [1778] 0.00 0.00 1004/2008 ClipperLib::Clipper::ProcessHorizontals() [1698] 0.00 0.00 1004/1004 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 44/44 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 1048/1048 ClipperLib::Clipper::PopScanbeam() [5562] 0.00 0.00 1048/1048 ClipperLib::Clipper::ClearHorzJoins() [5563] 0.00 0.00 417/2003 std::vector >::size() const [5398] 0.00 0.00 373/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 107/117 ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [6411] 0.00 0.00 107/116 ClipperLib::Orientation(ClipperLib::OutRec*, bool) [6413] 0.00 0.00 78/161 ClipperLib::ReversePolyPtLinks(ClipperLib::OutPt&) [6218] 0.00 0.00 44/44 ClipperLib::Clipper::Reset() [6857] 0.00 0.00 44/44 ClipperLib::Clipper::ClearJoins() [6854] ----------------------------------------------- 0.00 0.00 5/530 Zap::ClientInfo::resetLoadout() [2018] 0.00 0.00 10/530 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 515/530 Zap::Ship::getLoadout(TNL::Vector&) [1488] [1475] 0.0 0.00 0.00 530 TNL::Vector::push_back(unsigned char const&) [1475] 0.00 0.00 530/530 std::vector >::push_back(unsigned char const&) [1477] ----------------------------------------------- 0.00 0.00 88/530 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 442/530 std::vector >::push_back(unsigned char const&) [1477] [1476] 0.0 0.00 0.00 530 __gnu_cxx::new_allocator::construct(unsigned char*, unsigned char const&) [1476] 0.00 0.00 530/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 530/530 TNL::Vector::push_back(unsigned char const&) [1475] [1477] 0.0 0.00 0.00 530 std::vector >::push_back(unsigned char const&) [1477] 0.00 0.00 442/530 __gnu_cxx::new_allocator::construct(unsigned char*, unsigned char const&) [1476] 0.00 0.00 88/88 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 88/104 std::vector >::end() [6457] ----------------------------------------------- 0.00 0.00 25/25 TNL::SignedFloat<8u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1481] [1478] 0.0 0.00 0.00 25 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] 0.00 0.00 525/661 void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1456] 0.00 0.00 550/550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5801] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5815] 0.00 0.00 525/661 TNL::SignedFloat<8u>* std::__addressof >(TNL::SignedFloat<8u>&) [5758] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5812] ----------------------------------------------- 0.00 0.00 25/25 TNL::RangedU32<0u, 999u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1482] [1479] 0.0 0.00 0.00 25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] 0.00 0.00 525/661 void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1457] 0.00 0.00 550/550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5802] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5816] 0.00 0.00 525/661 TNL::RangedU32<0u, 999u>* std::__addressof >(TNL::RangedU32<0u, 999u>&) [5759] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5813] ----------------------------------------------- 0.00 0.00 25/25 TNL::SignedInt<24u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1483] [1480] 0.0 0.00 0.00 25 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] 0.00 0.00 525/661 void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1458] 0.00 0.00 550/550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5803] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5817] 0.00 0.00 525/661 TNL::SignedInt<24u>* std::__addressof >(TNL::SignedInt<24u>&) [5760] 0.00 0.00 525/525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5814] ----------------------------------------------- 0.00 0.00 25/25 TNL::SignedFloat<8u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, std::allocator >&) [1484] [1481] 0.0 0.00 0.00 25 TNL::SignedFloat<8u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1481] 0.00 0.00 25/25 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] ----------------------------------------------- 0.00 0.00 25/25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1485] [1482] 0.0 0.00 0.00 25 TNL::RangedU32<0u, 999u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1482] 0.00 0.00 25/25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] ----------------------------------------------- 0.00 0.00 25/25 TNL::SignedInt<24u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, std::allocator >&) [1486] [1483] 0.0 0.00 0.00 25 TNL::SignedInt<24u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1483] 0.00 0.00 25/25 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 15/25 TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1563] [1484] 0.0 0.00 0.00 25 TNL::SignedFloat<8u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, std::allocator >&) [1484] 0.00 0.00 25/25 TNL::SignedFloat<8u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1481] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 15/25 TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1565] [1485] 0.0 0.00 0.00 25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1485] 0.00 0.00 25/25 TNL::RangedU32<0u, 999u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1482] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 15/25 TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1567] [1486] 0.0 0.00 0.00 25 TNL::SignedInt<24u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, std::allocator >&) [1486] 0.00 0.00 25/25 TNL::SignedInt<24u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1483] ----------------------------------------------- 0.00 0.00 35/35 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] [1487] 0.0 0.00 0.00 35 Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [1487] 0.00 0.00 35/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 35/36 Zap::ClientInfo::getLoadout() [7111] 0.00 0.00 35/38 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] ----------------------------------------------- 0.00 0.00 1/103 Zap::Ship::kill() [1856] 0.00 0.00 102/103 Zap::Robot::kill() [683] [1488] 0.0 0.00 0.00 103 Zap::Ship::getLoadout(TNL::Vector&) [1488] 0.00 0.00 515/530 TNL::Vector::push_back(unsigned char const&) [1475] 0.00 0.00 103/114 TNL::Vector::clear() [6421] ----------------------------------------------- 0.00 0.00 8/8 __static_initialization_and_destruction_0(int, int) [1491] [1489] 0.0 0.00 0.00 8 Zap::WeaponInfo::WeaponInfo(TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int, int, float, float, bool, Zap::ProjectileType) [1489] 0.00 0.00 8/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] 0.00 0.00 8/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [1490] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10GameWeapon14projectileInfoE [1490] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1491] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10GameWeapon14projectileInfoE [1490] [1491] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 8/8 Zap::WeaponInfo::WeaponInfo(TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int, int, float, float, bool, Zap::ProjectileType) [1489] 0.00 0.00 17/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 8/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 5/19 Zap::Color::Color(int, int, double) [7461] 0.00 0.00 4/4 Zap::ProjectileInfo::ProjectileInfo(Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, float, Zap::SFXProfiles, Zap::SFXProfiles) [8217] 0.00 0.00 3/3 Zap::Color::Color(double, int, int) [8417] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 2/18 Zap::Color::Color(int, double, int) [7467] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 8 Zap::GridDatabase::~GridDatabase() [7817] 0.00 0.00 1/3 Zap::ServerGame::~ServerGame() [549] [1492] 0.0 0.00 0.00 9 Zap::GridDatabase::~GridDatabase() [1492] 0.00 0.00 9/9 Zap::GridDatabase::removeEverythingFromDatabase() [1503] 0.00 0.00 9/3755 TNL::Vector::~Vector() [1006] 0.00 0.00 1/1 TNL::ClassChunker::~ClassChunker() [9255] 3 Zap::WallSegmentManager::~WallSegmentManager() [1675] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [1493] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap31EditorInstructionsUserInterfaceC2EPNS_10ClientGameE [1493] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1494] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap31EditorInstructionsUserInterfaceC2EPNS_10ClientGameE [1493] [1494] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 10/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 1/5 Zap::Border::Border() [1919] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 5264/5264 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1496] [1495] 0.0 0.00 0.00 5264 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1495] 0.00 0.00 473/6813 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1149] 0.00 0.00 473/16272 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [4884] ----------------------------------------------- 0.00 0.00 5264/5264 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1497] [1496] 0.0 0.00 0.00 5264 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1496] 0.00 0.00 5264/5264 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1495] ----------------------------------------------- 0.00 0.00 5264/5264 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1498] [1497] 0.0 0.00 0.00 5264 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1497] 0.00 0.00 5264/5264 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1496] ----------------------------------------------- 0.00 0.00 5264/5264 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] [1498] 0.0 0.00 0.00 5264 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1498] 0.00 0.00 5264/5264 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1497] ----------------------------------------------- 0.00 0.00 9/9 Zap::Joystick::loadJoystickPresets() [554] [1499] 0.0 0.00 0.00 9 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 216/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 441/15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 225/109145 TNL::Vector::size() const [4631] 0.00 0.00 216/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 9/13 Zap::CIniFile::GetNumEntries(int) [7596] ----------------------------------------------- 0.00 0.00 288/288 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] [1500] 0.0 0.00 0.00 288 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] 0.00 0.00 288/2084 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] 0.00 0.00 40/40 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 288/8602 std::vector >::size() const [5005] 0.00 0.00 288/328 std::vector >::capacity() const [6006] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [1501] 0.0 0.00 0.00 144 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 288/288 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] 0.00 0.00 2304/2448 std::vector >::operator[](unsigned long) [5354] 0.00 0.00 576/3864 std::vector >, std::allocator > > >::operator[](unsigned long) [5221] 0.00 0.00 576/21488 std::vector >::operator[](unsigned long) [4837] 0.00 0.00 576/27244 ClipperLib::Round(double) [4785] 0.00 0.00 576/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 47/453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 406/453 std::map, std::allocator > >::insert(std::pair const&) [1536] [1502] 0.0 0.00 0.00 453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 453/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 594/3997 std::_Select1st >::operator()(std::pair const&) const [5215] 0.00 0.00 594/3604 std::less::operator()(std::string const&, std::string const&) const [5256] 0.00 0.00 492/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [5375] 0.00 0.00 453/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5490] 0.00 0.00 453/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5392] 0.00 0.00 453/3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] 0.00 0.00 453/453 std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [5877] 0.00 0.00 351/351 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [5969] 0.00 0.00 351/1222 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5539] 0.00 0.00 294/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [5435] 0.00 0.00 198/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [5479] 0.00 0.00 102/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] ----------------------------------------------- 0.00 0.00 9/9 Zap::GridDatabase::~GridDatabase() [1492] [1503] 0.0 0.00 0.00 9 Zap::GridDatabase::removeEverythingFromDatabase() [1503] 0.00 0.00 9/1833521 TNL::Vector::clear() [78] ----------------------------------------------- 0.00 0.00 3/3 TNL::NetClassRepInstance::create() const [1506] [1504] 0.0 0.00 0.00 3 Zap::NexusGameType::NexusGameType() [1504] 0.00 0.00 3/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8385] 0.00 0.00 3/3 TNL::Vector >::Vector(unsigned int) [8390] ----------------------------------------------- 0.00 0.00 3/3 TNL::NetClassRepInstance::create() const [1507] [1505] 0.0 0.00 0.00 3 Zap::SoccerGameType::SoccerGameType() [1505] 0.00 0.00 3/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 3/9 TNL::Vector::Vector(unsigned int) [7765] 0.00 0.00 3/3 TNL::SafePtr::SafePtr() [8399] ----------------------------------------------- 0.00 0.00 3/3 TNL::NetClassRep::create(char const*) [847] [1506] 0.0 0.00 0.00 3 TNL::NetClassRepInstance::create() const [1506] 0.00 0.00 3/3 Zap::NexusGameType::NexusGameType() [1504] ----------------------------------------------- 0.00 0.00 3/3 TNL::NetClassRep::create(char const*) [847] [1507] 0.0 0.00 0.00 3 TNL::NetClassRepInstance::create() const [1507] 0.00 0.00 3/3 Zap::SoccerGameType::SoccerGameType() [1505] ----------------------------------------------- 0.00 0.00 40/446 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 189/446 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 217/446 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] [1508] 0.0 0.00 0.00 446 TNL::Vector const*>::push_back(TNL::Vector const* const&) [1508] 0.00 0.00 446/446 std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [1511] ----------------------------------------------- 0.00 0.00 72/446 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] 0.00 0.00 374/446 std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [1511] [1509] 0.0 0.00 0.00 446 __gnu_cxx::new_allocator const*>::construct(TNL::Vector const**, TNL::Vector const* const&) [1509] 0.00 0.00 446/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 72/446 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] 0.00 0.00 374/446 std::vector >::push_back(ClipperLib::TEdge* const&) [1512] [1510] 0.0 0.00 0.00 446 __gnu_cxx::new_allocator::construct(ClipperLib::TEdge**, ClipperLib::TEdge* const&) [1510] 0.00 0.00 446/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 446/446 TNL::Vector const*>::push_back(TNL::Vector const* const&) [1508] [1511] 0.0 0.00 0.00 446 std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [1511] 0.00 0.00 374/446 __gnu_cxx::new_allocator const*>::construct(TNL::Vector const**, TNL::Vector const* const&) [1509] 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::end() [6623] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [1512] 0.0 0.00 0.00 446 std::vector >::push_back(ClipperLib::TEdge* const&) [1512] 0.00 0.00 374/446 __gnu_cxx::new_allocator::construct(ClipperLib::TEdge**, ClipperLib::TEdge* const&) [1510] 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] 0.00 0.00 72/72 std::vector >::end() [6625] ----------------------------------------------- 0.00 0.00 45/45 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1513] 0.0 0.00 0.00 45 Zap::Turret::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1513] 0.00 0.00 45/71 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 25/20939 TNL::BitStream::write(float) [4842] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1514] 0.0 0.00 0.00 1 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1/2 Zap::UIManager::getLevelMenuSelectUserInterface() [2098] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/334 TNL::Vector::size() const [5999] 0.00 0.00 1/18 TNL::Vector::operator[](unsigned int) [7466] 0.00 0.00 1/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 1/28468 TNL::StringTableEntry::getString() const [4782] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1515] 0.0 0.00 0.00 1 Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) [1515] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1/10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1516] 0.0 0.00 0.00 1 Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) [1516] 0.00 0.00 1/8 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/1 Zap::UIManager::getLevelMenuUserInterface() [9655] ----------------------------------------------- 0.00 0.00 3/3 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1517] 0.0 0.00 0.00 3 Zap::NexusGameType::~NexusGameType() [1517] 0.00 0.00 3/3 Zap::NexusGameType::~NexusGameType() [1518] ----------------------------------------------- 0.00 0.00 3/3 Zap::NexusGameType::~NexusGameType() [1517] [1518] 0.0 0.00 0.00 3 Zap::NexusGameType::~NexusGameType() [1518] 0.00 0.00 3/43 Zap::GameType::~GameType() [1174] 0.00 0.00 3/3 TNL::Vector >::~Vector() [8391] 0.00 0.00 3/3 TNL::Vector::~Vector() [8386] ----------------------------------------------- 0.00 0.00 3/3 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1519] 0.0 0.00 0.00 3 Zap::SoccerGameType::~SoccerGameType() [1519] 0.00 0.00 3/3 Zap::SoccerGameType::~SoccerGameType() [1520] ----------------------------------------------- 0.00 0.00 3/3 Zap::SoccerGameType::~SoccerGameType() [1519] [1520] 0.0 0.00 0.00 3 Zap::SoccerGameType::~SoccerGameType() [1520] 0.00 0.00 3/43 Zap::GameType::~GameType() [1174] 0.00 0.00 3/3 TNL::SafePtr::~SafePtr() [8400] 0.00 0.00 3/9 TNL::Vector::~Vector() [7766] ----------------------------------------------- 0.00 0.00 4/4 Zap::Game::processLevelParam(int, char const**) [1302] [1521] 0.0 0.00 0.00 4 Zap::Game::onReadTeamParam(int, char const**) [1521] 0.00 0.00 4/4 Zap::ServerGame::getNewTeam() [1635] 0.00 0.00 4/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 4/8 Zap::Game::addTeam(Zap::AbstractTeam*) [1644] 0.00 0.00 4/4 Zap::AbstractTeam::processArguments(int, char const**) [8208] ----------------------------------------------- 0.00 0.00 2/150 boost::shared_ptr::~shared_ptr() [2014] 0.00 0.00 148/150 boost::shared_ptr::~shared_ptr() [1527] [1522] 0.0 0.00 0.00 150 boost::detail::shared_count::~shared_count() [1522] 0.00 0.00 150/150 boost::detail::sp_counted_base::release() [1523] ----------------------------------------------- 0.00 0.00 150/150 boost::detail::shared_count::~shared_count() [1522] [1523] 0.0 0.00 0.00 150 boost::detail::sp_counted_base::release() [1523] 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::dispose() [1525] 0.00 0.00 150/201 boost::detail::atomic_exchange_and_add(int*, int) [6157] 0.00 0.00 51/51 boost::detail::sp_counted_base::weak_release() [6728] 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::dispose() [6782] ----------------------------------------------- 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::dispose() [1525] [1524] 0.0 0.00 0.00 2 void boost::checked_delete(Zap::GridDatabase*) [1524] 0.00 0.00 2/3 Zap::GridDatabase::~GridDatabase() [7817] ----------------------------------------------- 0.00 0.00 2/2 boost::detail::sp_counted_base::release() [1523] [1525] 0.0 0.00 0.00 2 boost::detail::sp_counted_impl_p::dispose() [1525] 0.00 0.00 2/2 void boost::checked_delete(Zap::GridDatabase*) [1524] ----------------------------------------------- 0.00 0.00 1/49 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 2/49 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 3/49 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 4/49 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 7/49 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 8/49 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 10/49 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 14/49 Zap::GameMenuUserInterface::buildMenu() [1291] [1526] 0.0 0.00 0.00 49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 49/49 TNL::Vector >::push_back(boost::shared_ptr const&) [1586] 0.00 0.00 49/148 boost::shared_ptr::~shared_ptr() [1527] 0.00 0.00 49/49 Zap::MenuItem::setMenu(Zap::MenuUserInterface*) [6777] 0.00 0.00 49/49 boost::shared_ptr::shared_ptr(Zap::MenuItem*) [6779] ----------------------------------------------- 0.00 0.00 49/148 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 99/148 void std::_Destroy >(boost::shared_ptr*) [1588] [1527] 0.0 0.00 0.00 148 boost::shared_ptr::~shared_ptr() [1527] 0.00 0.00 148/150 boost::detail::shared_count::~shared_count() [1522] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] [1528] 0.0 0.00 0.00 10 TNL::Vector >::Vector(TNL::Vector > const&) [1528] 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 10/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 10/21 std::vector, std::allocator > >::vector() [7387] 0.00 0.00 10/31 std::vector, std::allocator > >::~vector() [7168] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] [1529] 0.0 0.00 0.00 10 TNL::Vector >::Vector(TNL::Vector > const&) [1529] 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 10/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 10/21 std::vector, std::allocator > >::vector() [7388] 0.00 0.00 10/31 std::vector, std::allocator > >::~vector() [7171] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] [1530] 0.0 0.00 0.00 10 TNL::Vector >::Vector(TNL::Vector > const&) [1530] 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 10/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 10/21 std::vector, std::allocator > >::vector() [7389] 0.00 0.00 10/31 std::vector, std::allocator > >::~vector() [7172] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [1533] [1531] 0.0 0.00 0.00 4 Zap::Teleporter::Teleporter() [1531] 0.00 0.00 4/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 4/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 4/8 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 4/5519 Zap::LuaItem::LuaItem() [5141] 0.00 0.00 4/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRepInstance::create() const [1534] [1532] 0.0 0.00 0.00 4 Zap::SpeedZone::SpeedZone() [1532] 0.00 0.00 4/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 4/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 4/8 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 4/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 2/4 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 2/4 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1533] 0.0 0.00 0.00 4 TNL::NetClassRepInstance::create() const [1533] 0.00 0.00 4/4 Zap::Teleporter::Teleporter() [1531] ----------------------------------------------- 0.00 0.00 2/4 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 2/4 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [1534] 0.0 0.00 0.00 4 TNL::NetClassRepInstance::create() const [1534] 0.00 0.00 4/4 Zap::SpeedZone::SpeedZone() [1532] ----------------------------------------------- 0.00 0.00 1/1 main [4] [1535] 0.0 0.00 0.00 1 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 6/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 2/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 2/16702 std::floor(float) [4881] 0.00 0.00 2/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/2 Zap::ScreenInfo::resetGameCanvasSize() [8625] 0.00 0.00 1/17 Zap::UserInterface::usesEditorScreenMode() [7483] 0.00 0.00 1/2 Zap::ScreenInfo::setWindowSize(int, int) [8623] 0.00 0.00 1/261 Zap::ScreenInfo::getWindowWidth() [6068] 0.00 0.00 1/261 Zap::ScreenInfo::getWindowHeight() [6069] 0.00 0.00 1/1 Zap::setDefaultBlendFunction() [9590] 0.00 0.00 1/1 Zap::VideoSystem::setWindowPosition(int, int) [9502] 0.00 0.00 1/1 Zap::UserInterface::onDisplayModeChange() [9543] ----------------------------------------------- 0.00 0.00 406/406 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [1536] 0.0 0.00 0.00 406 std::map, std::allocator > >::insert(std::pair const&) [1536] 0.00 0.00 406/453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [1537] 0.0 0.00 0.00 153 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 406/406 std::map, std::allocator > >::insert(std::pair const&) [1536] 0.00 0.00 2336/2336 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::~token_iterator() [5362] 0.00 0.00 1371/1371 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5509] 0.00 0.00 1218/1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator*() const [5544] 0.00 0.00 812/812 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::current_token() const [5666] 0.00 0.00 559/559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::tokenizer(std::string const&, boost::char_separator > const&) [5796] 0.00 0.00 559/559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::~tokenizer() [5797] 0.00 0.00 559/559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [5800] 0.00 0.00 559/559 boost::detail::enable_if_interoperable >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, boost::mpl::apply2 >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >::type>::type boost::operator!= >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&, boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&) [5798] 0.00 0.00 406/406 boost::detail::postfix_increment_result >, __gnu_cxx::__normal_iterator, std::string>, std::string, std::string const&, boost::forward_traversal_tag>::type boost::operator++ >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>&, int) [5936] 0.00 0.00 406/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 406/406 std::pair::pair(std::string const&, std::string const&) [5938] 0.00 0.00 406/406 std::pair::pair(std::pair const&) [5937] 0.00 0.00 406/1226 std::pair::~pair() [5537] 0.00 0.00 406/406 std::pair::~pair() [5939] 0.00 0.00 406/812 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [5664] 0.00 0.00 306/306 boost::char_separator >::char_separator(char const*, char const*, boost::empty_token_policy) [6038] 0.00 0.00 306/5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 2/2 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] [1538] 0.0 0.00 0.00 2 Zap::FlagSpawn::FlagSpawn(Zap::Point const&, int) [1538] 0.00 0.00 2/2 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] 0.00 0.00 2/6174 Zap::BfObject::BfObject() [724] ----------------------------------------------- 0.00 0.00 19/19 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1539] 0.0 0.00 0.00 19 Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1539] 0.00 0.00 19/147 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 9/9 TNL::SafePtr::isValid() const [7779] 0.00 0.00 9/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1541] [1540] 0.0 0.00 0.00 2 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, int&, TNL::StringTableEntry&, int&, float&, float&, float&, float&, bool&, bool&, bool&) [1540] 0.00 0.00 6/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [1541] 0.0 0.00 0.00 2 Zap::GameType::s2cSetLevelInfo(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1541] 0.00 0.00 2/2 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, int&, TNL::StringTableEntry&, int&, float&, float&, float&, float&, bool&, bool&, bool&) [1540] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [8225] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] [1542] 0.0 0.00 0.00 50 Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [1542] 0.00 0.00 29/70 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 50/197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 29/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] [1543] 0.0 0.00 0.00 50 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] 0.00 0.00 50/50 Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [1542] 0.00 0.00 130/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 80/487 TNL::Vector::size() const [5852] 0.00 0.00 80/240 TNL::Vector::operator[](int) [6092] ----------------------------------------------- 0.00 0.00 119/119 Lunar::thunk(lua_State*) [93] [1544] 0.0 0.00 0.00 119 Zap::LuaGameInfo::getGameType(lua_State*) [1544] 0.00 0.00 119/6070762 Zap::LuaObject::returnInt(lua_State*, int) [205] 0.00 0.00 238/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 119/4398 Zap::CTFGameType::getGameTypeId() const [5173] ----------------------------------------------- 0.00 0.00 4/8 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] 0.00 0.00 4/8 Zap::ServerGame::getNewTeam() [1635] [1545] 0.0 0.00 0.00 8 Zap::Team::Team() [1545] 0.00 0.00 8/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 8/8 Zap::AbstractTeam::AbstractTeam() [7815] 0.00 0.00 8/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 8/51 TNL::Vector::Vector(unsigned int) [6726] ----------------------------------------------- 0.00 0.00 72/374 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] 0.00 0.00 302/374 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] [1546] 0.0 0.00 0.00 374 __gnu_cxx::new_allocator::construct(ClipperLib::OutRec**, ClipperLib::OutRec* const&) [1546] 0.00 0.00 374/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/374 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 373/374 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] [1547] 0.0 0.00 0.00 374 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] 0.00 0.00 302/374 __gnu_cxx::new_allocator::construct(ClipperLib::OutRec**, ClipperLib::OutRec* const&) [1546] 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] 0.00 0.00 72/72 std::vector >::end() [6627] ----------------------------------------------- 0.00 0.00 160/2106 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 235/2106 ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1846] 0.00 0.00 269/2106 ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1828] 0.00 0.00 373/2106 ClipperLib::Clipper::AddLocalMinPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1789] 0.00 0.00 373/2106 ClipperLib::Clipper::AddLocalMaxPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1788] 0.00 0.00 696/2106 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [1548] 0.0 0.00 0.00 2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 373/374 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] 0.00 0.00 2017/2023 ClipperLib::OutPt::OutPt() [5396] 0.00 0.00 1733/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 1733/9399 ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [4994] 0.00 0.00 373/374 ClipperLib::Clipper::CreateOutRec() [5955] 0.00 0.00 373/2003 std::vector >::size() const [5398] 0.00 0.00 373/373 ClipperLib::Clipper::SetHoleState(ClipperLib::TEdge*, ClipperLib::OutRec*) [5957] ----------------------------------------------- 0.00 0.00 118/118 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [1549] 0.0 0.00 0.00 118 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 2/105 Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [1069] 0.00 0.00 2/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 4/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 2/2 Zap::ForceFieldProjector::onDisabled() [2049] 0.00 0.00 118/384 Zap::Timer::reset() [5946] 0.00 0.00 2/2 Zap::EngineeredItem::onDisabled() [8648] 0.00 0.00 2/2 Zap::EngineeredItem::isTurret() [8649] 0.00 0.00 2/2 Zap::Turret::isTurret() [8717] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 2/11420 Zap::ClientInfo::getTeamIndex() [4943] 0.00 0.00 2/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 2/3893 TNL::SafePtr::isValid() const [5220] ----------------------------------------------- 0.00 0.00 10/10 Zap::Event::onTextInput(char) [1551] [1550] 0.0 0.00 0.00 10 Zap::GameUserInterface::onTextInput(char) [1550] 0.00 0.00 10/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 10/10 OGLCONSOLE_ProcessBitfighterTextInputEvent [2150] 0.00 0.00 10/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 10/10 Zap::LineEditor::addChar(char) [7708] ----------------------------------------------- 0.00 0.00 10/10 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] [1551] 0.0 0.00 0.00 10 Zap::Event::onTextInput(char) [1551] 0.00 0.00 10/10 Zap::GameUserInterface::onTextInput(char) [1550] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [1552] 0.0 0.00 0.00 5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [1552] 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] ----------------------------------------------- 0.00 0.00 8/8 Zap::TeamManager::clearTeams() [1554] [1553] 0.0 0.00 0.00 8 TNL::Vector::deleteAndClear() [1553] 0.00 0.00 8/8 Zap::Team::~Team() [1631] 0.00 0.00 16/949070 std::vector >::size() const [388] 0.00 0.00 8/53367 std::vector >::operator[](unsigned long) [4693] 0.00 0.00 8/8 std::vector >::clear() [7881] ----------------------------------------------- 0.00 0.00 2/8 Zap::Game::clearTeams() [1767] 0.00 0.00 2/8 Zap::TeamManager::~TeamManager() [466] 0.00 0.00 4/8 Zap::Game::cleanUp() [655] [1554] 0.0 0.00 0.00 8 Zap::TeamManager::clearTeams() [1554] 0.00 0.00 8/8 TNL::Vector::deleteAndClear() [1553] ----------------------------------------------- 0.00 0.00 20/20 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] [1555] 0.0 0.00 0.00 20 TNL::Vector::erase_fast(unsigned int) [1555] 0.00 0.00 50/696835 std::vector >::size() const [475] 0.00 0.00 20/30053 std::vector >::operator[](unsigned long) [4774] 0.00 0.00 20/20 std::vector >::pop_back() [7445] 0.00 0.00 10/10 void std::swap(Zap::ClientInfo*&, Zap::ClientInfo*&) [7761] ----------------------------------------------- 0.00 0.00 1004/1004 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [1556] 0.0 0.00 0.00 1004 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 149/149 ClipperLib::Clipper::AddHorzJoin(ClipperLib::TEdge*, int) [1662] 0.00 0.00 696/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 1004/2008 ClipperLib::Clipper::ProcessHorizontals() [1698] 0.00 0.00 140/140 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 28808/28808 ClipperLib::IsIntermediate(ClipperLib::TEdge*, long long) [4779] 0.00 0.00 14850/16188 ClipperLib::IsMaxima(ClipperLib::TEdge*, long long) [4885] 0.00 0.00 14404/29394 ClipperLib::TopX(ClipperLib::TEdge&, long long) [4776] 0.00 0.00 1551/1858 ClipperLib::Clipper::UpdateEdgeIntoAEL(ClipperLib::TEdge*&) [5421] 0.00 0.00 1158/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 892/1338 ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [5512] 0.00 0.00 306/613 ClipperLib::Clipper::AddEdgeToSEL(ClipperLib::TEdge*) [5771] 0.00 0.00 226/4296 std::vector >::size() const [5180] 0.00 0.00 77/445 std::vector >::operator[](unsigned long) [5892] 0.00 0.00 77/126 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] ----------------------------------------------- 0.00 0.00 6/6 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [1557] 0.0 0.00 0.00 6 Zap::PolyWall::PolyWall() [1557] 0.00 0.00 6/6174 Zap::BfObject::BfObject() [724] 0.00 0.00 6/18 Zap::EditorPolygon::EditorPolygon() [1608] ----------------------------------------------- 0.00 0.00 482/482 Zap::GameType::getSpawnPoint(int) [1047] [1558] 0.0 0.00 0.00 482 Zap::Team::getSpawnPointCount() const [1558] 0.00 0.00 482/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 170/170 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] [1559] 0.0 0.00 0.00 170 Zap::drawRoundedRect(Zap::Point const&, float, float, float) [1559] 0.00 0.00 170/9880066 Zap::Point::Point() [203] 0.00 0.00 680/129290 void Zap::Point::set(float, float) [4614] 0.00 0.00 680/11448 Zap::drawArc(Zap::Point const&, float, float, float) [4942] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [1561] [1560] 0.0 0.00 0.00 5 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1560] 0.00 0.00 5/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] [1561] 0.0 0.00 0.00 5 Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [1561] 0.00 0.00 5/5 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1560] 0.00 0.00 5/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 5/10 Zap::RPC_GameConnection_s2cSetIsBusy::RPC_GameConnection_s2cSetIsBusy() [7712] ----------------------------------------------- 0.00 0.00 2/2 Zap::FlagSpawn::FlagSpawn(Zap::Point const&, int) [1538] [1562] 0.0 0.00 0.00 2 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] 0.00 0.00 2/250679 Zap::BfObject::setPos(Zap::Point const&) [123] 0.00 0.00 2/200 Zap::EditorPointObject::EditorPointObject() [1331] 0.00 0.00 2/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 2/2 Zap::AbstractSpawn::setRespawnTime(int) [8642] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] [1563] 0.0 0.00 0.00 15 TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1563] 0.00 0.00 15/25 TNL::SignedFloat<8u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, std::allocator >&) [1484] 0.00 0.00 15/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] ----------------------------------------------- 0.00 0.00 5/15 TNL::Vector >::operator=(TNL::Vector > const&) [1739] 0.00 0.00 10/15 TNL::Vector >::Vector(TNL::Vector > const&) [1528] [1564] 0.0 0.00 0.00 15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 15/15 TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1563] 0.00 0.00 15/624 std::vector, std::allocator > >::size() const [5768] 0.00 0.00 15/26 std::vector, std::allocator > >::capacity() const [7212] 0.00 0.00 15/25 std::vector, std::allocator > >::end() const [7223] 0.00 0.00 15/25 std::vector, std::allocator > >::begin() const [7224] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 15/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] 0.00 0.00 15/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] [1565] 0.0 0.00 0.00 15 TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1565] 0.00 0.00 15/25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1485] 0.00 0.00 15/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] ----------------------------------------------- 0.00 0.00 5/15 TNL::Vector >::operator=(TNL::Vector > const&) [1740] 0.00 0.00 10/15 TNL::Vector >::Vector(TNL::Vector > const&) [1529] [1566] 0.0 0.00 0.00 15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 15/15 TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1565] 0.00 0.00 15/729 std::vector, std::allocator > >::size() const [5707] 0.00 0.00 15/26 std::vector, std::allocator > >::capacity() const [7214] 0.00 0.00 15/25 std::vector, std::allocator > >::end() const [7225] 0.00 0.00 15/25 std::vector, std::allocator > >::begin() const [7226] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 15/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] 0.00 0.00 15/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] [1567] 0.0 0.00 0.00 15 TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1567] 0.00 0.00 15/25 TNL::SignedInt<24u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, std::allocator >&) [1486] 0.00 0.00 15/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] ----------------------------------------------- 0.00 0.00 5/15 TNL::Vector >::operator=(TNL::Vector > const&) [1741] 0.00 0.00 10/15 TNL::Vector >::Vector(TNL::Vector > const&) [1530] [1568] 0.0 0.00 0.00 15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 15/15 TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1567] 0.00 0.00 15/624 std::vector, std::allocator > >::size() const [5769] 0.00 0.00 15/26 std::vector, std::allocator > >::capacity() const [7215] 0.00 0.00 15/25 std::vector, std::allocator > >::end() const [7227] 0.00 0.00 15/25 std::vector, std::allocator > >::begin() const [7228] 0.00 0.00 15/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 15/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] 0.00 0.00 15/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameType::s2cScoreboardUpdate(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1570] [1569] 0.0 0.00 0.00 5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [1569] 0.00 0.00 5/5 TNL::Vector >::operator=(TNL::Vector > const&) [1740] 0.00 0.00 5/5 TNL::Vector >::operator=(TNL::Vector > const&) [1741] 0.00 0.00 5/5 TNL::Vector >::operator=(TNL::Vector > const&) [1739] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [1570] 0.0 0.00 0.00 5 Zap::GameType::s2cScoreboardUpdate(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1570] 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [1569] 0.00 0.00 5/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [7715] ----------------------------------------------- 0.00 0.00 12/12 Zap::gameIdle(unsigned int) [9] [1571] 0.0 0.00 0.00 12 Zap::SplashUserInterface::idle(unsigned int) [1571] 0.00 0.00 12/1510613 Zap::Timer::update(unsigned int) [116] 0.00 0.00 12/6733 Zap::UserInterface::idle(unsigned int) [5056] ----------------------------------------------- 0.00 0.00 6/6 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] [1572] 0.0 0.00 0.00 6 Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1572] 0.00 0.00 6/824832 Zap::BfObject::getPos() const [137] 0.00 0.00 6/8424 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 6/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 6/6 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1573] 0.0 0.00 0.00 6 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] 0.00 0.00 6/6 Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1572] 0.00 0.00 60/60 Zap::writeFloatZeroOrNonZero(TNL::BitStream&, float&, unsigned char) [6671] 0.00 0.00 6/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] 0.00 0.00 6/268222 Zap::Timer::getCurrent() const [4530] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [1574] 0.0 0.00 0.00 1 Zap::NameEntryUserInterface::onActivate() [1574] 0.00 0.00 1/1 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/7 Zap::MenuUserInterface::onActivate() [7920] 0.00 0.00 1/3 Zap::Game::setReadyToConnectToMaster(bool) [8416] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [1576] [1575] 0.0 0.00 0.00 2 Zap::RabbitGameType::RabbitGameType() [1575] 0.00 0.00 2/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 2/2 Zap::GameType::setWinningScore(int) [8722] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(char const*) [847] [1576] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [1576] 0.00 0.00 2/2 Zap::RabbitGameType::RabbitGameType() [1575] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 1/2 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] [1577] 0.0 0.00 0.00 2 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 6/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 6/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 6/7719 Zap::Team::getScore() [5022] ----------------------------------------------- 0.00 0.00 1020/1020 ClipperLib::IntPoint* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1580] [1578] 0.0 0.00 0.00 1020 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] 0.00 0.00 288/7660 void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1132] 0.00 0.00 1308/1308 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5520] 0.00 0.00 288/288 __gnu_cxx::__normal_iterator > >::operator*() const [6050] 0.00 0.00 288/7660 ClipperLib::IntPoint* std::__addressof(ClipperLib::IntPoint&) [5023] 0.00 0.00 288/288 __gnu_cxx::__normal_iterator > >::operator++() [6049] ----------------------------------------------- 0.00 0.00 80/1020 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 940/1020 void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [1388] [1579] 0.0 0.00 0.00 1020 std::vector >::vector(std::vector > const&) [1579] 0.00 0.00 1020/1020 ClipperLib::IntPoint* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, ClipperLib::IntPoint>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, std::allocator&) [1581] 0.00 0.00 1020/2838 std::_Vector_base >::_M_get_Tp_allocator() const [5311] 0.00 0.00 1020/8602 std::vector >::size() const [5005] 0.00 0.00 1020/1466 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5497] 0.00 0.00 1020/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 1020/1020 std::vector >::end() const [5577] 0.00 0.00 1020/1020 std::vector >::begin() const [5578] ----------------------------------------------- 0.00 0.00 1020/1020 ClipperLib::IntPoint* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, ClipperLib::IntPoint>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, std::allocator&) [1581] [1580] 0.0 0.00 0.00 1020 ClipperLib::IntPoint* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1580] 0.00 0.00 1020/1020 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] ----------------------------------------------- 0.00 0.00 1020/1020 std::vector >::vector(std::vector > const&) [1579] [1581] 0.0 0.00 0.00 1020 ClipperLib::IntPoint* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, ClipperLib::IntPoint>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, std::allocator&) [1581] 0.00 0.00 1020/1020 ClipperLib::IntPoint* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1580] ----------------------------------------------- 0.00 0.00 2/2 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1582] 0.0 0.00 0.00 2 Zap::RabbitGameType::~RabbitGameType() [1582] 0.00 0.00 2/2 Zap::RabbitGameType::~RabbitGameType() [1583] ----------------------------------------------- 0.00 0.00 2/2 Zap::RabbitGameType::~RabbitGameType() [1582] [1583] 0.0 0.00 0.00 2 Zap::RabbitGameType::~RabbitGameType() [1583] 0.00 0.00 2/43 Zap::GameType::~GameType() [1174] ----------------------------------------------- [1584] 0.0 0.00 0.00 3+9 [1584] 0.00 0.00 3 Zap::WallSegmentManager::WallSegmentManager() [1585] 0.00 0.00 9 Zap::GridDatabase::GridDatabase(bool) [7769] ----------------------------------------------- 3 Zap::GridDatabase::GridDatabase(bool) [7769] [1585] 0.0 0.00 0.00 3 Zap::WallSegmentManager::WallSegmentManager() [1585] 0.00 0.00 6/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8393] 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8397] 6 Zap::GridDatabase::GridDatabase(bool) [7769] ----------------------------------------------- 0.00 0.00 49/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] [1586] 0.0 0.00 0.00 49 TNL::Vector >::push_back(boost::shared_ptr const&) [1586] 0.00 0.00 49/49 std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [1587] ----------------------------------------------- 0.00 0.00 49/49 TNL::Vector >::push_back(boost::shared_ptr const&) [1586] [1587] 0.0 0.00 0.00 49 std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [1587] 0.00 0.00 24/24 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] 0.00 0.00 25/49 __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [1823] 0.00 0.00 24/26 std::vector, std::allocator > >::end() [7217] ----------------------------------------------- 0.00 0.00 99/99 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1589] [1588] 0.0 0.00 0.00 99 void std::_Destroy >(boost::shared_ptr*) [1588] 0.00 0.00 99/148 boost::shared_ptr::~shared_ptr() [1527] ----------------------------------------------- 0.00 0.00 37/37 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1590] [1589] 0.0 0.00 0.00 37 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1589] 0.00 0.00 99/99 void std::_Destroy >(boost::shared_ptr*) [1588] 0.00 0.00 99/149 boost::shared_ptr* std::__addressof >(boost::shared_ptr&) [6297] ----------------------------------------------- 0.00 0.00 37/37 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1591] [1590] 0.0 0.00 0.00 37 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1590] 0.00 0.00 37/37 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1589] ----------------------------------------------- 0.00 0.00 6/37 std::vector, std::allocator > >::_M_erase_at_end(boost::shared_ptr*) [1838] 0.00 0.00 7/37 std::vector, std::allocator > >::~vector() [1811] 0.00 0.00 24/37 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [1591] 0.0 0.00 0.00 37 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1591] 0.00 0.00 37/37 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1590] ----------------------------------------------- 0.00 0.00 2/21 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] 0.00 0.00 2/21 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 3/21 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] 0.00 0.00 6/21 Zap::MenuUserInterface::advanceItem() [1777] 0.00 0.00 8/21 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1592] 0.0 0.00 0.00 21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 21/70 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 21/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::push_back(Zap::Game::DeleteRef const&) [1233] [1593] 0.0 0.00 0.00 16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] 0.00 0.00 32/32 Zap::Game::DeleteRef* std::__uninitialized_move_a >(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1606] 0.00 0.00 16/4243 __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1240] 0.00 0.00 48/50 std::_Vector_base >::_M_get_Tp_allocator() [6766] 0.00 0.00 32/64 __gnu_cxx::__normal_iterator > >::base() const [6654] 0.00 0.00 16/16 std::vector >::_M_check_len(unsigned long, char const*) const [7513] 0.00 0.00 16/16 std::vector >::begin() [7518] 0.00 0.00 16/16 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7504] 0.00 0.00 16/16 std::_Vector_base >::_M_allocate(unsigned long) [7515] 0.00 0.00 16/18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [7482] 0.00 0.00 16/18 std::_Vector_base >::_M_deallocate(Zap::Game::DeleteRef*, unsigned long) [7479] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::onActivate() [1574] [1594] 0.0 0.00 0.00 1 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 4/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 4/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 1/6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 1/2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] 0.00 0.00 2/7 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] 0.00 0.00 4/112455 Zap::Game::getSettings() [4626] 0.00 0.00 2/3 Zap::GameSettings::getPlayerPassword() [8409] 0.00 0.00 2/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 1/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 1/1 Zap::GameSettings::getDefaultName() [9513] 0.00 0.00 1/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/1 Zap::MenuItem::setSize(Zap::MenuItemSize) [9647] 0.00 0.00 1/1 Zap::TextEntryMenuItem::setFilter(Zap::LineEditor::LineEditorFilter) [9573] 0.00 0.00 1/1 Zap::TextEntryMenuItem::setSecret(bool) [9574] ----------------------------------------------- 0.00 0.00 1/7 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 3/7 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 3/7 Zap::GameUserInterface::cancelChat() [1616] [1595] 0.0 0.00 0.00 7 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 7/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 7/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 6/6 Zap::GameConnection::c2sSetIsBusy(bool) [8038] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::s2cAddTeam(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1598] [1596] 0.0 0.00 0.00 4 TNL::FunctorDecl::set(TNL::StringTableEntry&, float&, float&, float&, unsigned int&, bool&) [1596] 0.00 0.00 4/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] [1597] 0.0 0.00 0.00 4 Zap::Team::setName(TNL::StringTableEntry) [1597] 0.00 0.00 4/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [1598] 0.0 0.00 0.00 4 Zap::GameType::s2cAddTeam(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1598] 0.00 0.00 4/4 TNL::FunctorDecl::set(TNL::StringTableEntry&, float&, float&, float&, unsigned int&, bool&) [1596] 0.00 0.00 4/8 Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [7822] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/2 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [1599] 0.0 0.00 0.00 2 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 2/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 2/2 Zap::GameType::s2cSetIsSpawnDelayed(TNL::StringTableEntry, bool) [1692] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/1 Zap::GameConnection::s2cPlayerSpawnDelayed() [9552] 0.00 0.00 1/16321 Zap::FullClientInfo::getConnection() [4883] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::idle(unsigned int) [13] [1600] 0.0 0.00 0.00 1 Zap::MasterServerConnection::updateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1600] 0.00 0.00 2/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 1/1 MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1693] ----------------------------------------------- 0.00 0.00 24/24 std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [1587] [1601] 0.0 0.00 0.00 24 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] 0.00 0.00 24/37 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1591] 0.00 0.00 48/48 boost::shared_ptr* std::__uninitialized_move_a*, boost::shared_ptr*, std::allocator > >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1819] 0.00 0.00 24/49 __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [1823] 0.00 0.00 72/85 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6536] 0.00 0.00 48/100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6479] 0.00 0.00 24/24 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7248] 0.00 0.00 24/28 std::vector, std::allocator > >::begin() [7202] 0.00 0.00 24/24 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7243] 0.00 0.00 24/24 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7253] 0.00 0.00 24/31 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [7166] ----------------------------------------------- 0.00 0.00 254/254 Zap::Game::DeleteRef* std::__uninitialized_copy::__uninit_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1603] [1602] 0.0 0.00 0.00 254 void std::_Construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1602] 0.00 0.00 254/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 254/8696 Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5004] ----------------------------------------------- 0.00 0.00 32/32 Zap::Game::DeleteRef* std::uninitialized_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1604] [1603] 0.0 0.00 0.00 32 Zap::Game::DeleteRef* std::__uninitialized_copy::__uninit_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1603] 0.00 0.00 254/254 void std::_Construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1602] 0.00 0.00 254/508 Zap::Game::DeleteRef* std::__addressof(Zap::Game::DeleteRef&) [5829] ----------------------------------------------- 0.00 0.00 32/32 Zap::Game::DeleteRef* std::__uninitialized_copy_a(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1605] [1604] 0.0 0.00 0.00 32 Zap::Game::DeleteRef* std::uninitialized_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1604] 0.00 0.00 32/32 Zap::Game::DeleteRef* std::__uninitialized_copy::__uninit_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1603] ----------------------------------------------- 0.00 0.00 32/32 Zap::Game::DeleteRef* std::__uninitialized_move_a >(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1606] [1605] 0.0 0.00 0.00 32 Zap::Game::DeleteRef* std::__uninitialized_copy_a(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1605] 0.00 0.00 32/32 Zap::Game::DeleteRef* std::uninitialized_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1604] ----------------------------------------------- 0.00 0.00 32/32 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [1606] 0.0 0.00 0.00 32 Zap::Game::DeleteRef* std::__uninitialized_move_a >(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1606] 0.00 0.00 32/32 Zap::Game::DeleteRef* std::__uninitialized_copy_a(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [1605] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/2 Zap::GameUserInterface::onActivate() [1652] [1607] 0.0 0.00 0.00 2 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] 0.00 0.00 2/3 Zap::GameUserInterface::cancelChat() [1616] 0.00 0.00 2/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 2/21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 2/4 Zap::ClientGame::unsuspendGame() [8205] ----------------------------------------------- 0.00 0.00 6/18 Zap::PolyWall::PolyWall() [1557] 0.00 0.00 12/18 Zap::LoadoutZone::LoadoutZone() [1453] [1608] 0.0 0.00 0.00 18 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 18/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 18/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 18/295 Zap::EditorObject::EditorObject() [6046] 0.00 0.00 18/5519 Zap::LuaItem::LuaItem() [5141] ----------------------------------------------- 0.00 0.00 349/349 Zap::BfObject::getVertCount() const [1610] [1609] 0.0 0.00 0.00 349 Zap::PolylineGeometry::getVertCount() const [1609] 0.00 0.00 349/6124412 TNL::Vector::size() const [523] ----------------------------------------------- 0.00 0.00 28/349 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 321/349 Zap::WallRec::WallRec(Zap::WallItem const&) [992] [1610] 0.0 0.00 0.00 349 Zap::BfObject::getVertCount() const [1610] 0.00 0.00 349/349 Zap::PolylineGeometry::getVertCount() const [1609] 0.00 0.00 349/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/2 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [1611] 0.0 0.00 0.00 2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 2/3 Zap::GridDatabase::GridDatabase(bool) [7769] 0.00 0.00 2/430325 Zap::Rect::Rect() [397] 0.00 0.00 2/2 Zap::LevelLoader::LevelLoader() [8627] 0.00 0.00 2/2 boost::shared_ptr::shared_ptr(Zap::GridDatabase*) [8743] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8583] 0.00 0.00 2/177733 TNL::Vector >::Vector(unsigned int) [4585] 0.00 0.00 2/2 TNL::RefPtr::RefPtr() [8579] 0.00 0.00 2/2 TNL::SafePtr::SafePtr() [8611] 0.00 0.00 2/3 TNL::SafePtr::SafePtr() [8401] 0.00 0.00 2/342 TNL::Vector::Vector(unsigned int) [5976] 0.00 0.00 2/2 Zap::GameNetInterface::GameNetInterface(TNL::Address const&, Zap::Game*) [8657] 0.00 0.00 2/2 TNL::RefPtr::operator=(Zap::GameNetInterface*) [8581] 0.00 0.00 2/2 Zap::TeamManager::TeamManager() [8631] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [1612] 0.0 0.00 0.00 1 TNL::FunctorDecl, unsigned int)>::dispatch(TNL::Object*) [1612] 0.00 0.00 1/1 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl, unsigned int)>::dispatch(TNL::Object*) [1612] [1613] 0.0 0.00 0.00 1 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] 0.00 0.00 1/2 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 2/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 1/17982 Zap::Game::getTeam(int) const [759] 0.00 0.00 3/47 TNL::RangedU32<0u, 9u>::operator unsigned int() const [6818] 0.00 0.00 1/5 Zap::Team::setScore(int) [8132] ----------------------------------------------- 0.00 0.00 1/20321 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/20321 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 2/20321 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 2/20321 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 4/20321 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 23/20321 Zap::ClientGame::getUIMode() [2089] 0.00 0.00 197/20321 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 411/20321 Zap::gameIdle(unsigned int) [9] 0.00 0.00 822/20321 Zap::MenuUserInterface::render() [99] 0.00 0.00 4175/20321 Zap::ClientGame::renderNormal() [41] 0.00 0.00 4175/20321 Zap::ClientGame::render() [40] 0.00 0.00 4192/20321 Zap::GameType::renderInterfaceOverlay(bool) [74] 0.00 0.00 6316/20321 Zap::ClientGame::idle(unsigned int) [24] [1614] 0.0 0.00 0.00 20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 1/1 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getGameUserInterface() [1614] [1615] 0.0 0.00 0.00 1 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/2 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] 0.00 0.00 1/1 Zap::makeCommandCandidateList() [1755] 0.00 0.00 2/23229 Zap::Move::Move() [906] 0.00 0.00 1/9880066 Zap::Point::Point() [203] 0.00 0.00 1/12 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 35/71814 Zap::Color::Color(float) [4664] 0.00 0.00 9/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 4/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 1/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 1/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 1/5 TNL::StringPtr::StringPtr() [8128] 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameUserInterface::issueChat() [802] 0.00 0.00 2/3 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] [1616] 0.0 0.00 0.00 3 Zap::GameUserInterface::cancelChat() [1616] 0.00 0.00 3/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 3/7 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 3/3 Zap::LineEditor::clear() [8406] 0.00 0.00 3/97 Zap::ClientGame::undelaySpawn() [6499] ----------------------------------------------- 0.00 0.00 12/12 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] [1617] 0.0 0.00 0.00 12 TNL::Vector::reverse() [1617] 0.00 0.00 20/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 40/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 52/13967710 std::vector >::size() const [386] 0.00 0.00 80/243007 std::vector >::operator[](unsigned long) [4546] ----------------------------------------------- 0.00 0.00 1/1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [1618] 0.0 0.00 0.00 1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 1/3 Zap::GridDatabase::GridDatabase(bool) [7769] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/1 Zap::DataSender::DataSender() [2105] 0.00 0.00 6/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 3/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 1/3 TNL::Vector::Vector(unsigned int) [8388] 0.00 0.00 1/831 TNL::RefPtr::RefPtr() [5651] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9467] 0.00 0.00 1/5 TNL::StringPtr::StringPtr() [8128] 0.00 0.00 1/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 1/16591 Zap::EventManager::get() [4882] 0.00 0.00 1/1 Zap::EventManager::setPaused(bool) [9508] 0.00 0.00 1/1 TNL::NetInterface::setAllowsConnections(bool) [9256] 0.00 0.00 1/24707 TNL::RefPtr::operator->() const [4806] 0.00 0.00 1/6038 Zap::GameSettings::getSimulatedStutter() [5102] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector >::Vector(TNL::Vector > const&) [1528] [1619] 0.0 0.00 0.00 10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 10/25 TNL::SignedFloat<8u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, std::allocator >&) [1484] 0.00 0.00 10/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6953] 0.00 0.00 10/624 std::vector, std::allocator > >::size() const [5768] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7745] 0.00 0.00 10/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 10/25 std::vector, std::allocator > >::end() const [7223] 0.00 0.00 10/25 std::vector, std::allocator > >::begin() const [7224] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector >::Vector(TNL::Vector > const&) [1529] [1620] 0.0 0.00 0.00 10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 10/25 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1485] 0.00 0.00 10/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6955] 0.00 0.00 10/729 std::vector, std::allocator > >::size() const [5707] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7747] 0.00 0.00 10/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 10/25 std::vector, std::allocator > >::end() const [7225] 0.00 0.00 10/25 std::vector, std::allocator > >::begin() const [7226] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector >::Vector(TNL::Vector > const&) [1530] [1621] 0.0 0.00 0.00 10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 10/25 TNL::SignedInt<24u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, std::allocator >&) [1486] 0.00 0.00 10/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6956] 0.00 0.00 10/624 std::vector, std::allocator > >::size() const [5769] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7749] 0.00 0.00 10/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 10/25 std::vector, std::allocator > >::end() const [7227] 0.00 0.00 10/25 std::vector, std::allocator > >::begin() const [7228] ----------------------------------------------- 0.00 0.00 871/871 Zap::Joystick::loadJoystickPresets() [554] [1622] 0.0 0.00 0.00 871 std::map, std::allocator > >::operator[](std::string const&) [1622] 0.00 0.00 207/207 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1623] 0.00 0.00 1644/1644 std::_Rb_tree_iterator >::operator*() const [5469] 0.00 0.00 871/871 std::map, std::allocator > >::lower_bound(std::string const&) [5634] 0.00 0.00 871/871 std::map, std::allocator > >::end() [5635] 0.00 0.00 871/1222 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5539] 0.00 0.00 773/773 std::map, std::allocator > >::key_comp() const [5688] 0.00 0.00 773/3604 std::less::operator()(std::string const&, std::string const&) const [5256] 0.00 0.00 207/207 std::pair::pair(std::string const&, std::string const&) [6143] 0.00 0.00 207/1226 std::pair::~pair() [5537] ----------------------------------------------- 0.00 0.00 207/207 std::map, std::allocator > >::operator[](std::string const&) [1622] [1623] 0.0 0.00 0.00 207 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1623] 0.00 0.00 207/207 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 207/207 std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [6142] ----------------------------------------------- 0.00 0.00 207/207 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1623] [1624] 0.0 0.00 0.00 207 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 160/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 47/453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 219/219 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [6112] 0.00 0.00 214/3997 std::_Select1st >::operator()(std::pair const&) const [5215] 0.00 0.00 214/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] 0.00 0.00 214/3604 std::less::operator()(std::string const&, std::string const&) const [5256] 0.00 0.00 207/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5392] 0.00 0.00 102/102 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [6468] 0.00 0.00 98/98 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [6495] 0.00 0.00 54/54 std::_Rb_tree_const_iterator >::operator--() [6717] 0.00 0.00 54/54 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [6718] ----------------------------------------------- 0.00 0.00 1/1 main [4] [1625] 0.0 0.00 0.00 1 Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [1625] 0.00 0.00 3/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/1 Zap::CIniFile::deleteAllSectionComments() [9631] 0.00 0.00 1/1 Zap::CIniFile::deleteHeaderComments() [9630] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/2 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] [1626] 0.0 0.00 0.00 2 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 2/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 1/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 2/2 Zap::ClientInfo::setAuthenticated(bool, TNL::Int<32u>) [8620] 0.00 0.00 1/6385 TNL::NetConnection::isConnectionToClient() [5065] 0.00 0.00 1/48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] ----------------------------------------------- 0.00 0.00 75/75 Zap::GameType::addWall(Zap::WallRec const&, Zap::Game*) [533] [1627] 0.0 0.00 0.00 75 TNL::Vector::push_back(Zap::WallRec const&) [1627] 0.00 0.00 75/75 std::vector >::push_back(Zap::WallRec const&) [1628] ----------------------------------------------- 0.00 0.00 75/75 TNL::Vector::push_back(Zap::WallRec const&) [1627] [1628] 0.0 0.00 0.00 75 std::vector >::push_back(Zap::WallRec const&) [1628] 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 61/75 __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1780] 0.00 0.00 14/14 std::vector >::end() [7578] ----------------------------------------------- 0.00 0.00 8/89 Zap::writeINIHeader(Zap::CIniFile*) [1926] 0.00 0.00 81/89 Zap::CIniFile::processLine(std::string) [518] [1629] 0.0 0.00 0.00 89 Zap::CIniFile::headerComment(std::string) [1629] 0.00 0.00 89/10938 TNL::Vector::push_back(std::string const&) [978] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1630] 0.0 0.00 0.00 1 TNL::FunctorDecl::dispatch(TNL::Object*) [1630] 0.00 0.00 1/1 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] 0.00 0.00 1/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::deleteAndClear() [1553] [1631] 0.0 0.00 0.00 8 Zap::Team::~Team() [1631] 0.00 0.00 8/8 Zap::Team::~Team() [1632] ----------------------------------------------- 0.00 0.00 8/8 Zap::Team::~Team() [1631] [1632] 0.0 0.00 0.00 8 Zap::Team::~Team() [1632] 0.00 0.00 8/408565 TNL::Vector::~Vector() [291] 0.00 0.00 8/51 TNL::Vector::~Vector() [1995] 0.00 0.00 8/8 Zap::AbstractTeam::~AbstractTeam() [7816] ----------------------------------------------- 0.00 0.00 4/4 Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [1634] [1633] 0.0 0.00 0.00 4 Zap::BfObject::BfObject(Zap::BfObject const&) [1633] 0.00 0.00 4/4 Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [1641] 0.00 0.00 4/4 Zap::GeometryContainer::GeometryContainer(Zap::GeometryContainer const&) [1924] ----------------------------------------------- 0.00 0.00 2/4 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 2/4 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn*, Zap::FlagSpawn const&) [1763] [1634] 0.0 0.00 0.00 4 Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [1634] 0.00 0.00 4/4 Zap::BfObject::BfObject(Zap::BfObject const&) [1633] 0.00 0.00 4/4 Zap::AbstractSpawn::AbstractSpawn(Zap::AbstractSpawn const&) [8212] ----------------------------------------------- 0.00 0.00 4/4 Zap::Game::onReadTeamParam(int, char const**) [1521] [1635] 0.0 0.00 0.00 4 Zap::ServerGame::getNewTeam() [1635] 0.00 0.00 4/8 Zap::Team::Team() [1545] ----------------------------------------------- [1636] 0.0 0.00 0.00 __gnu_cxx::new_allocator::construct(TNL::NetClassRep**, TNL::NetClassRep* const&) [1636] 0.00 0.00 181/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 7/1519 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 64/1519 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 639/1519 ClipperLib::Clipper::ProcessIntersectList() [1779] 0.00 0.00 809/1519 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] [1637] 0.0 0.00 0.00 1519 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 373/373 ClipperLib::Clipper::AddLocalMaxPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1788] 0.00 0.00 269/269 ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1828] 0.00 0.00 235/235 ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1846] 0.00 0.00 140/373 ClipperLib::Clipper::AddLocalMinPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1789] 0.00 0.00 3238/10115 ClipperLib::Abs(long long) [4976] 0.00 0.00 1519/2348 ClipperLib::Clipper::IsEvenOddFillType(ClipperLib::TEdge const&) const [5361] 0.00 0.00 738/892 ClipperLib::Clipper::DeleteFromAEL(ClipperLib::TEdge*) [5616] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [1638] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::onActivate() [1638] 0.00 0.00 1/1 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/7 Zap::MenuUserInterface::onActivate() [7920] 0.00 0.00 1/2 Zap::HostMenuUserInterface::clearLevelLoadDisplay() [8671] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::onActivate() [1638] [1639] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 7/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 1/2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] 0.00 0.00 5/7 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 1/6 Zap::GameSettings::getHostName() [8036] 0.00 0.00 1/3 Zap::GameSettings::getHostDescr() [8407] 0.00 0.00 1/2 Zap::GameSettings::getLevelChangePassword() [8641] 0.00 0.00 1/1 Zap::GameSettings::getAdminPassword() [9516] 0.00 0.00 1/3 Zap::GameSettings::getServerPassword() [8410] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::cycleLevel(int) [273] [1640] 0.0 0.00 0.00 2 Zap::ServerGame::resetAllClientTeams() [1640] 0.00 0.00 3/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 1/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 1/45 Zap::ClientInfo::setTeamIndex(int) [6840] ----------------------------------------------- 0.00 0.00 4/4 Zap::BfObject::BfObject(Zap::BfObject const&) [1633] [1641] 0.0 0.00 0.00 4 Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [1641] 0.00 0.00 4/6178 Zap::DatabaseObject::initialize() [788] 0.00 0.00 4/430325 Zap::Rect::Rect() [397] 0.00 0.00 4/43039 Zap::Rect::operator=(Zap::Rect const&) [4719] ----------------------------------------------- 0.00 0.00 8/8 Zap::TeamManager::addTeam(Zap::AbstractTeam*) [1643] [1642] 0.0 0.00 0.00 8 TNL::Vector::push_back(Zap::AbstractTeam* const&) [1642] 0.00 0.00 8/8 std::vector >::push_back(Zap::AbstractTeam* const&) [1645] ----------------------------------------------- 0.00 0.00 8/8 Zap::Game::addTeam(Zap::AbstractTeam*) [1644] [1643] 0.0 0.00 0.00 8 Zap::TeamManager::addTeam(Zap::AbstractTeam*) [1643] 0.00 0.00 8/8 TNL::Vector::push_back(Zap::AbstractTeam* const&) [1642] ----------------------------------------------- 0.00 0.00 4/8 Zap::Game::onReadTeamParam(int, char const**) [1521] 0.00 0.00 4/8 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] [1644] 0.0 0.00 0.00 8 Zap::Game::addTeam(Zap::AbstractTeam*) [1644] 0.00 0.00 8/8 Zap::TeamManager::addTeam(Zap::AbstractTeam*) [1643] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::push_back(Zap::AbstractTeam* const&) [1642] [1645] 0.0 0.00 0.00 8 std::vector >::push_back(Zap::AbstractTeam* const&) [1645] 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] 0.00 0.00 4/8 __gnu_cxx::new_allocator::construct(Zap::AbstractTeam**, Zap::AbstractTeam* const&) [1970] 0.00 0.00 4/4 std::vector >::end() [8347] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameMenuUserInterface::buildMenu() [1291] [1646] 0.0 0.00 0.00 2 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 2/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 2/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 2/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 2/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::push_back(Zap::AbstractTeam* const&) [1645] [1647] 0.0 0.00 0.00 4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] 0.00 0.00 4/4 std::vector >::_M_check_len(unsigned long, char const*) const [1650] 0.00 0.00 4/8 __gnu_cxx::new_allocator::construct(Zap::AbstractTeam**, Zap::AbstractTeam* const&) [1970] 0.00 0.00 12/22 std::_Vector_base >::_M_get_Tp_allocator() [7323] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7508] 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_move_a >(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7901] 0.00 0.00 4/4 std::vector >::begin() [8348] 0.00 0.00 4/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8278] 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8326] 0.00 0.00 4/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7593] 0.00 0.00 4/6 std::_Vector_base >::_M_deallocate(Zap::AbstractTeam**, unsigned long) [8083] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1648] 0.0 0.00 0.00 1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [1648] 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 1/2783 TNL::StringPtr::StringPtr(TNL::StringPtr const&) [5317] 0.00 0.00 1/4034 TNL::StringPtr::~StringPtr() [5213] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [1648] [1649] 0.0 0.00 0.00 1 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 1/2 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 1/1 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 1/1249 TNL::StringPtr::getString() const [5526] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [1650] 0.0 0.00 0.00 4 std::vector >::_M_check_len(unsigned long, char const*) const [1650] 0.00 0.00 16/949070 std::vector >::size() const [388] 0.00 0.00 8/10 std::vector >::max_size() const [7736] 0.00 0.00 4/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameMenuUserInterface::buildMenu() [1291] [1651] 0.0 0.00 0.00 2 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 2/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 2/846465 Zap::GameType::isTeamGame() const [135] 0.00 0.00 1/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 1/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [1652] 0.0 0.00 0.00 1 Zap::GameUserInterface::onActivate() [1652] 0.00 0.00 1/2 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] 0.00 0.00 1/198 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 1/17 Zap::Cursor::disableCursor() [7484] 0.00 0.00 1/1 OGLCONSOLE_EnterKey [2181] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1653] 0.0 0.00 0.00 2 Zap::SpeedZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1653] 0.00 0.00 4/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 4/32 Zap::Point::write(TNL::BitStream*) [7140] ----------------------------------------------- 0.00 0.00 6/6 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [1654] 0.0 0.00 0.00 6 Zap::Ship::controlMoveReplayComplete() [1654] 0.00 0.00 6/4441740 Zap::Point::operator-(Zap::Point const&) const [103] 0.00 0.00 6/3891548 Zap::Point::len() const [119] 0.00 0.00 12/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 2/4 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 2/4 Zap::ServerGame::loadLevel(std::string const&) [643] [1655] 0.0 0.00 0.00 4 Zap::GameType::makeSureTeamCountIsNotZero() [1655] 0.00 0.00 4/860302 Zap::Game::getTeamCount() const [131] ----------------------------------------------- 0.00 0.00 10/52 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 42/52 Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [1036] [1656] 0.0 0.00 0.00 52 Zap::ForceFieldProjector::getForceFieldStartPoint(Zap::Point const&, Zap::Point const&, float) [1656] 0.00 0.00 52/26480193 Zap::Point::Point(float, float) [84] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [1659] [1657] 0.0 0.00 0.00 1 Zap::HTFGameType::HTFGameType() [1657] 0.00 0.00 1/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 1/9 TNL::Vector::Vector(unsigned int) [7765] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [1660] [1658] 0.0 0.00 0.00 1 Zap::RetrieveGameType::RetrieveGameType() [1658] 0.00 0.00 1/43 Zap::GameType::GameType(int) [1164] 0.00 0.00 1/9 TNL::Vector::Vector(unsigned int) [7765] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(char const*) [847] [1659] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [1659] 0.00 0.00 1/1 Zap::HTFGameType::HTFGameType() [1657] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(char const*) [847] [1660] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [1660] 0.00 0.00 1/1 Zap::RetrieveGameType::RetrieveGameType() [1658] ----------------------------------------------- 0.00 0.00 41/149 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 108/149 std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [1663] [1661] 0.0 0.00 0.00 149 __gnu_cxx::new_allocator::construct(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec* const&) [1661] 0.00 0.00 149/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 149/149 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [1662] 0.0 0.00 0.00 149 ClipperLib::Clipper::AddHorzJoin(ClipperLib::TEdge*, int) [1662] 0.00 0.00 149/149 std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [1663] ----------------------------------------------- 0.00 0.00 149/149 ClipperLib::Clipper::AddHorzJoin(ClipperLib::TEdge*, int) [1662] [1663] 0.0 0.00 0.00 149 std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [1663] 0.00 0.00 108/149 __gnu_cxx::new_allocator::construct(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec* const&) [1661] 0.00 0.00 41/41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 41/41 std::vector >::end() [7045] ----------------------------------------------- 0.00 0.00 3/3 Zap::UIManager::reactivatePrevUI() [1665] [1664] 0.0 0.00 0.00 3 Zap::UserInterface::reactivate() [1664] 0.00 0.00 1/1 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 2/2 Zap::MenuUserInterface::onReactivate() [8664] ----------------------------------------------- 0.00 0.00 1/3 Zap::SplashUserInterface::quit() [1824] 0.00 0.00 2/3 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] [1665] 0.0 0.00 0.00 3 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 3/3 Zap::UserInterface::reactivate() [1664] 0.00 0.00 3/39450 TNL::Vector::size() const [4740] 0.00 0.00 3/9 TNL::Vector::last() [7764] 0.00 0.00 3/7 TNL::Vector::pop_back() [7915] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::reactivate() [1664] [1666] 0.0 0.00 0.00 1 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 2/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/198 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 1/7 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 1/12447 Zap::Game::isSuspended() [4917] 0.00 0.00 1/97 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 1/17 Zap::Cursor::disableCursor() [7484] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] [1667] 0.0 0.00 0.00 1 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 2/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] 0.00 0.00 9/22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] 0.00 0.00 6/10 Zap::choose(std::string const&, std::string const&) [7719] 0.00 0.00 2/7 Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7918] 0.00 0.00 2/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 2/2 Zap::choose(std::string const&, std::string const&, std::string const&) [8736] 0.00 0.00 1/1 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 1/1 Zap::GameSettings::resolveCmdLineSpecifiedDisplayMode() [9525] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/6043 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] ----------------------------------------------- 0.00 0.00 144/144 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1669] [1668] 0.0 0.00 0.00 144 void std::_Construct(ClipperLib::DoublePoint*, ClipperLib::DoublePoint const&) [1668] 0.00 0.00 144/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 40/40 void std::uninitialized_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1673] [1669] 0.0 0.00 0.00 40 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1669] 0.00 0.00 144/144 void std::_Construct(ClipperLib::DoublePoint*, ClipperLib::DoublePoint const&) [1668] 0.00 0.00 144/144 ClipperLib::DoublePoint* std::__addressof(ClipperLib::DoublePoint&) [6336] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1671] [1670] 0.0 0.00 0.00 40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] 0.00 0.00 40/40 void std::__uninitialized_fill_n_a(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&, std::allocator&) [1674] 0.00 0.00 160/240 std::_Vector_base >::_M_get_Tp_allocator() [6095] 0.00 0.00 80/160 __gnu_cxx::__normal_iterator > >::base() const [6233] 0.00 0.00 80/80 ClipperLib::DoublePoint* std::__uninitialized_move_a >(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6585] 0.00 0.00 40/40 std::vector >::_M_check_len(unsigned long, char const*) const [7075] 0.00 0.00 40/40 std::vector >::begin() [7093] 0.00 0.00 40/40 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7069] 0.00 0.00 40/40 std::_Vector_base >::_M_allocate(unsigned long) [7084] 0.00 0.00 40/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6397] 0.00 0.00 40/80 std::_Vector_base >::_M_deallocate(ClipperLib::DoublePoint*, unsigned long) [6581] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [1672] [1671] 0.0 0.00 0.00 40 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1671] 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [1672] 0.0 0.00 0.00 40 std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [1672] 0.00 0.00 40/40 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1671] 0.00 0.00 80/240 std::vector >::size() const [6094] 0.00 0.00 40/40 std::vector >::end() [7092] ----------------------------------------------- 0.00 0.00 40/40 void std::__uninitialized_fill_n_a(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&, std::allocator&) [1674] [1673] 0.0 0.00 0.00 40 void std::uninitialized_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1673] 0.00 0.00 40/40 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1669] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [1674] 0.0 0.00 0.00 40 void std::__uninitialized_fill_n_a(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&, std::allocator&) [1674] 0.00 0.00 40/40 void std::uninitialized_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1673] ----------------------------------------------- 3 Zap::GridDatabase::~GridDatabase() [1492] [1675] 0.0 0.00 0.00 3 Zap::WallSegmentManager::~WallSegmentManager() [1675] 0.00 0.00 6/408565 TNL::Vector::~Vector() [291] 0.00 0.00 3/3 Zap::WallSegmentManager::deleteSegments() [8414] 0.00 0.00 3/3 Zap::WallSegmentManager::deleteEdges() [8413] 0.00 0.00 3/3 TNL::Vector::~Vector() [8398] 0.00 0.00 3/3 TNL::Vector::~Vector() [8394] 6 Zap::GridDatabase::~GridDatabase() [7817] ----------------------------------------------- 0.00 0.00 1/1 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1676] 0.0 0.00 0.00 1 Zap::HTFGameType::~HTFGameType() [1676] 0.00 0.00 1/1 Zap::HTFGameType::~HTFGameType() [1677] ----------------------------------------------- 0.00 0.00 1/1 Zap::HTFGameType::~HTFGameType() [1676] [1677] 0.0 0.00 0.00 1 Zap::HTFGameType::~HTFGameType() [1677] 0.00 0.00 1/43 Zap::GameType::~GameType() [1174] 0.00 0.00 1/9 TNL::Vector::~Vector() [7766] ----------------------------------------------- 0.00 0.00 1/1 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [1678] 0.0 0.00 0.00 1 Zap::RetrieveGameType::~RetrieveGameType() [1678] 0.00 0.00 1/1 Zap::RetrieveGameType::~RetrieveGameType() [1679] ----------------------------------------------- 0.00 0.00 1/1 Zap::RetrieveGameType::~RetrieveGameType() [1678] [1679] 0.0 0.00 0.00 1 Zap::RetrieveGameType::~RetrieveGameType() [1679] 0.00 0.00 1/43 Zap::GameType::~GameType() [1174] 0.00 0.00 1/9 TNL::Vector::~Vector() [7766] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::push_back(Zap::WallRec const&) [1628] [1680] 0.0 0.00 0.00 14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 28/28 Zap::WallRec* std::__uninitialized_move_a >(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1706] 0.00 0.00 14/75 __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1780] 0.00 0.00 42/85 std::_Vector_base >::_M_get_Tp_allocator() [6535] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::base() const [6702] 0.00 0.00 14/14 std::vector >::_M_check_len(unsigned long, char const*) const [7569] 0.00 0.00 14/14 std::vector >::begin() [7579] 0.00 0.00 14/14 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7554] 0.00 0.00 14/14 std::_Vector_base >::_M_allocate(unsigned long) [7574] 0.00 0.00 14/57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*, std::allocator&) [6700] 0.00 0.00 14/57 std::_Vector_base >::_M_deallocate(Zap::WallRec*, unsigned long) [6697] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/2 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] [1681] 0.0 0.00 0.00 2 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 2/335485 Zap::Game::getClientCount() const [274] 0.00 0.00 1/318849 Zap::Game::getClientInfo(int) const [192] 0.00 0.00 1/3616 Zap::ClientInfo::isSpawnDelayed() [5255] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [1682] 0.0 0.00 0.00 1 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 2/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 1/2 Zap::ControlObjectConnection::ControlObjectConnection() [2023] 0.00 0.00 2/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 2/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 1/2 Zap::DataSendable::DataSendable() [8635] 0.00 0.00 1/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 1/3 TNL::Vector::Vector(unsigned int) [8388] 0.00 0.00 1/2 Zap::GameConnection::initialize() [8650] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] 0.00 0.00 1/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 1/1 Zap::GameSettings::getSimulatedLag() [9515] 0.00 0.00 1/1 TNL::NetConnection::setSimulatedNetParams(float, unsigned int) [9257] 0.00 0.00 1/1 Zap::GameSettings::getSimulatedLoss() [9517] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [1683] 0.0 0.00 0.00 1 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 10/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 341/670 TNL::Vector::operator[](int) [5746] 0.00 0.00 332/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 175/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 175/618 Zap::MenuUserInterface::getMenuItemCount() [5770] 0.00 0.00 166/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 166/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 166/4604 Zap::MenuItem::getPrompt() const [5169] 0.00 0.00 166/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 41/334 TNL::Vector::size() const [5999] 0.00 0.00 10/163 Zap::InputCodeManager::stringToInputCode(char const*) [6214] 0.00 0.00 10/13 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 9/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/7 Zap::MenuUserInterface::onActivate() [7920] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/2 Zap::MenuUserInterface::sortMenuItems() [8665] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetIsSpawnDelayed(TNL::StringTableEntry, bool) [1692] [1684] 0.0 0.00 0.00 2 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1684] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/2 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] [1685] 0.0 0.00 0.00 2 Zap::GameConnection::setServerName(TNL::StringTableEntry) [1685] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelParam(int, char const**) [1302] [1686] 0.0 0.00 0.00 2 Zap::Game::onReadLevelNameParam(int, char const**) [1686] 0.00 0.00 2/2 Zap::GameType::setLevelName(TNL::StringTableEntry const&) [1689] 0.00 0.00 2/6 Zap::getString(int, char const**) [8044] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelParam(int, char const**) [1302] [1687] 0.0 0.00 0.00 2 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] 0.00 0.00 2/2 Zap::GameType::setLevelCredits(TNL::StringTableEntry const&) [1690] 0.00 0.00 2/6 Zap::getString(int, char const**) [8044] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::processLevelParam(int, char const**) [1302] [1688] 0.0 0.00 0.00 2 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] 0.00 0.00 2/2 Zap::GameType::setLevelDescription(TNL::StringTableEntry const&) [1691] 0.00 0.00 2/6 Zap::getString(int, char const**) [8044] 0.00 0.00 2/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::onReadLevelNameParam(int, char const**) [1686] [1689] 0.0 0.00 0.00 2 Zap::GameType::setLevelName(TNL::StringTableEntry const&) [1689] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] [1690] 0.0 0.00 0.00 2 Zap::GameType::setLevelCredits(TNL::StringTableEntry const&) [1690] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] [1691] 0.0 0.00 0.00 2 Zap::GameType::setLevelDescription(TNL::StringTableEntry const&) [1691] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 2/2 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] [1692] 0.0 0.00 0.00 2 Zap::GameType::s2cSetIsSpawnDelayed(TNL::StringTableEntry, bool) [1692] 0.00 0.00 2/2 TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1684] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [8228] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::updateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1600] [1693] 0.0 0.00 0.00 1 MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1693] 0.00 0.00 1/1 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) [1694] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::RPC_MasterServerInterface_s2mUpdateServerStatus() [9668] ----------------------------------------------- 0.00 0.00 1/1 MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1693] [1694] 0.0 0.00 0.00 1 TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) [1694] 0.00 0.00 2/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1630] [1695] 0.0 0.00 0.00 1 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] 0.00 0.00 1/145096 TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [396] 0.00 0.00 1/2 Zap::GameConnection::setServerName(TNL::StringTableEntry) [1685] 0.00 0.00 1/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 1/3619 Zap::ClientInfo::isAdmin() [5254] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] [1696] 0.0 0.00 0.00 2 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 1/9 Zap::ServerGame::getCurrentLevelName() [1471] 0.00 0.00 1/13374 Zap::ClientInfo::getName() [636] 0.00 0.00 6/15 TNL::BitStream::write(int) [7525] 0.00 0.00 4/43 TNL::BitStream::write(unsigned int) [6936] 0.00 0.00 3/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 2/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 1/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 1/8 Zap::ServerGame::getCurrentLevelType() [7814] 0.00 0.00 1/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 1/8 Zap::Game::getRobotCount() const [7843] 0.00 0.00 1/11 Zap::Game::getPlayerCount() const [7670] 0.00 0.00 1/1 Zap::ServerGame::getMaxPlayers() [9493] 0.00 0.00 1/6 Zap::GameSettings::getHostName() [8036] 0.00 0.00 1/3 Zap::GameSettings::getHostDescr() [8407] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/1 Zap::ClientGame::getLoginPassword() const [9800] 0.00 0.00 1/4 Zap::ClientInfo::getId() [8206] 0.00 0.00 1/14 TNL::Nonce::write(TNL::BitStream*) const [7556] ----------------------------------------------- [1697] 0.0 0.00 0.00 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 2/2 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 8/43 TNL::BitStream::write(unsigned int) [6936] 0.00 0.00 4/14 TNL::Nonce::write(TNL::BitStream*) const [7556] 0.00 0.00 2/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 2/19 TNL::NetConnection::getConnectionParameters() [7459] 0.00 0.00 2/10 TNL::BitStream::write(unsigned char) [7705] 0.00 0.00 2/22244 TNL::Object::getClassName() const [4834] 0.00 0.00 2/30880 TNL::PacketStream::~PacketStream() [4767] ----------------------------------------------- 0.00 0.00 1004/2008 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 1004/2008 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [1698] 0.0 0.00 0.00 2008 ClipperLib::Clipper::ProcessHorizontals() [1698] 0.00 0.00 613/613 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 613/613 ClipperLib::Clipper::DeleteFromSEL(ClipperLib::TEdge*) [5772] ----------------------------------------------- 0.00 0.00 613/613 ClipperLib::Clipper::ProcessHorizontals() [1698] [1699] 0.0 0.00 0.00 613 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 809/1519 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 160/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 4/10 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] 0.00 0.00 2310/2310 ClipperLib::GetNextInAEL(ClipperLib::TEdge*, ClipperLib::Direction) [5365] 0.00 0.00 969/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 503/503 ClipperLib::Clipper::IsTopHorz(long long) [5844] 0.00 0.00 503/1142 ClipperLib::Clipper::SwapPositionsInAEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5554] 0.00 0.00 307/1858 ClipperLib::Clipper::UpdateEdgeIntoAEL(ClipperLib::TEdge*&) [5421] 0.00 0.00 306/1338 ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [5512] 0.00 0.00 23/662 ClipperLib::SlopesEqual(ClipperLib::TEdge&, ClipperLib::TEdge&, bool) [5755] 0.00 0.00 22/22 ClipperLib::IsMinima(ClipperLib::TEdge*) [7289] ----------------------------------------------- 0.00 0.00 31/31 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [1700] 0.0 0.00 0.00 31 Zap::FXManager::emitTeleportInEffect(Zap::Point, unsigned int) [1700] 0.00 0.00 31/8974250 Zap::Point::operator=(Zap::Point const&) [204] 0.00 0.00 31/31 Zap::FXManager::TeleporterEffect::TeleporterEffect() [1806] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [1701] 0.0 0.00 0.00 1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 1/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 1/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5501] 0.00 0.00 1/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] 0.00 0.00 1/3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] 0.00 0.00 1/1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::begin() [10059] 0.00 0.00 1/2077 std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [5384] 0.00 0.00 1/1 std::pair const, TNL::Vector > >, bool>::pair(std::_Rb_tree_iterator const, TNL::Vector > > const&, bool const&) [9983] ----------------------------------------------- 0.00 0.00 126/126 Zap::WallRec* std::__uninitialized_copy::__uninit_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1703] [1702] 0.0 0.00 0.00 126 void std::_Construct(Zap::WallRec*, Zap::WallRec const&) [1702] 0.00 0.00 126/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 126/201 Zap::WallRec::WallRec(Zap::WallRec const&) [6156] ----------------------------------------------- 0.00 0.00 28/28 Zap::WallRec* std::uninitialized_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1704] [1703] 0.0 0.00 0.00 28 Zap::WallRec* std::__uninitialized_copy::__uninit_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1703] 0.00 0.00 126/126 void std::_Construct(Zap::WallRec*, Zap::WallRec const&) [1702] 0.00 0.00 126/327 Zap::WallRec* std::__addressof(Zap::WallRec&) [6012] ----------------------------------------------- 0.00 0.00 28/28 Zap::WallRec* std::__uninitialized_copy_a(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1705] [1704] 0.0 0.00 0.00 28 Zap::WallRec* std::uninitialized_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1704] 0.00 0.00 28/28 Zap::WallRec* std::__uninitialized_copy::__uninit_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1703] ----------------------------------------------- 0.00 0.00 28/28 Zap::WallRec* std::__uninitialized_move_a >(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1706] [1705] 0.0 0.00 0.00 28 Zap::WallRec* std::__uninitialized_copy_a(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1705] 0.00 0.00 28/28 Zap::WallRec* std::uninitialized_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1704] ----------------------------------------------- 0.00 0.00 28/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] [1706] 0.0 0.00 0.00 28 Zap::WallRec* std::__uninitialized_move_a >(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1706] 0.00 0.00 28/28 Zap::WallRec* std::__uninitialized_copy_a(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [1705] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [1707] 0.0 0.00 0.00 105 TNL::Vector >::push_back(TNL::SignedFloat<8u> const&) [1707] 0.00 0.00 105/105 std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [1710] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [1708] 0.0 0.00 0.00 105 TNL::Vector >::push_back(TNL::RangedU32<0u, 999u> const&) [1708] 0.00 0.00 105/105 std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [1711] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [1709] 0.0 0.00 0.00 105 TNL::Vector >::push_back(TNL::SignedInt<24u> const&) [1709] 0.00 0.00 105/105 std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [1712] ----------------------------------------------- 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::SignedFloat<8u> const&) [1707] [1710] 0.0 0.00 0.00 105 std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [1710] 0.00 0.00 99/105 __gnu_cxx::new_allocator >::construct(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1736] 0.00 0.00 6/6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 6/11 std::vector, std::allocator > >::end() [7680] ----------------------------------------------- 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::RangedU32<0u, 999u> const&) [1708] [1711] 0.0 0.00 0.00 105 std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [1711] 0.00 0.00 99/105 __gnu_cxx::new_allocator >::construct(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1737] 0.00 0.00 6/6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 6/11 std::vector, std::allocator > >::end() [7684] ----------------------------------------------- 0.00 0.00 105/105 TNL::Vector >::push_back(TNL::SignedInt<24u> const&) [1709] [1712] 0.0 0.00 0.00 105 std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [1712] 0.00 0.00 99/105 __gnu_cxx::new_allocator >::construct(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1738] 0.00 0.00 6/6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 6/11 std::vector, std::allocator > >::end() [7687] ----------------------------------------------- 0.00 0.00 57/57 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [1713] 0.0 0.00 0.00 57 TNL::Vector::push_back(Zap::QuickChatNode const&) [1713] 0.00 0.00 57/57 std::vector >::push_back(Zap::QuickChatNode const&) [1714] ----------------------------------------------- 0.00 0.00 57/57 TNL::Vector::push_back(Zap::QuickChatNode const&) [1713] [1714] 0.0 0.00 0.00 57 std::vector >::push_back(Zap::QuickChatNode const&) [1714] 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] 0.00 0.00 50/57 __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1807] 0.00 0.00 7/7 std::vector >::end() [8001] ----------------------------------------------- 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] [1715] 0.0 0.00 0.00 5 TNL::Vector >::resize(unsigned int) [1715] 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [1723] 0.00 0.00 5/110 TNL::SignedFloat<8u>::SignedFloat(float) [6432] ----------------------------------------------- 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] [1716] 0.0 0.00 0.00 5 TNL::Vector >::resize(unsigned int) [1716] 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [1726] 0.00 0.00 5/110 TNL::RangedU32<0u, 999u>::RangedU32(unsigned int) [6434] ----------------------------------------------- 0.00 0.00 5/5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] [1717] 0.0 0.00 0.00 5 TNL::Vector >::resize(unsigned int) [1717] 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [1729] 0.00 0.00 5/110 TNL::SignedInt<24u>::SignedInt(int) [6435] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [1552] [1718] 0.0 0.00 0.00 5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1715] 0.00 0.00 210/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 110/230 TNL::Vector >::size() const [6101] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6020] 0.00 0.00 105/105 void Types::read<8u>(TNL::BitStream&, TNL::SignedFloat<8u>*) [6450] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [1552] [1719] 0.0 0.00 0.00 5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1716] 0.00 0.00 210/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 110/335 TNL::Vector >::size() const [5998] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6021] 0.00 0.00 105/105 void Types::read<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>*) [6448] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [1552] [1720] 0.0 0.00 0.00 5 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1717] 0.00 0.00 210/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 110/230 TNL::Vector >::size() const [6102] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6022] 0.00 0.00 105/105 void Types::read<24u>(TNL::BitStream&, TNL::SignedInt<24u>*) [6449] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1722] [1721] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedFloat<8u>, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&, std::allocator >&) [1748] 0.00 0.00 10/22 TNL::SignedFloat<8u>* std::__uninitialized_move_a*, TNL::SignedFloat<8u>*, std::allocator > >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1869] 0.00 0.00 20/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 10/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6874] 0.00 0.00 5/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] 0.00 0.00 5/11 std::vector, std::allocator > >::begin() [7681] 0.00 0.00 5/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7667] 0.00 0.00 5/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] 0.00 0.00 5/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] 0.00 0.00 5/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [1723] [1722] 0.0 0.00 0.00 5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1722] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1715] [1723] 0.0 0.00 0.00 5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [1723] 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1722] 0.00 0.00 10/624 std::vector, std::allocator > >::size() const [5768] 0.00 0.00 5/11 std::vector, std::allocator > >::end() [7680] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1725] [1724] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::RangedU32<0u, 999u>, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&, std::allocator >&) [1749] 0.00 0.00 10/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_move_a*, TNL::RangedU32<0u, 999u>*, std::allocator > >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1870] 0.00 0.00 20/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 10/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6875] 0.00 0.00 5/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] 0.00 0.00 5/11 std::vector, std::allocator > >::begin() [7685] 0.00 0.00 5/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7668] 0.00 0.00 5/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] 0.00 0.00 5/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] 0.00 0.00 5/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [1726] [1725] 0.0 0.00 0.00 5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1725] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1716] [1726] 0.0 0.00 0.00 5 std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [1726] 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1725] 0.00 0.00 10/729 std::vector, std::allocator > >::size() const [5707] 0.00 0.00 5/11 std::vector, std::allocator > >::end() [7684] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1728] [1727] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedInt<24u>, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&, std::allocator >&) [1750] 0.00 0.00 10/22 TNL::SignedInt<24u>* std::__uninitialized_move_a*, TNL::SignedInt<24u>*, std::allocator > >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1871] 0.00 0.00 20/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 10/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6876] 0.00 0.00 5/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] 0.00 0.00 5/11 std::vector, std::allocator > >::begin() [7688] 0.00 0.00 5/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7669] 0.00 0.00 5/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] 0.00 0.00 5/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] 0.00 0.00 5/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [1729] [1728] 0.0 0.00 0.00 5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1728] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::resize(unsigned int) [1717] [1729] 0.0 0.00 0.00 5 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [1729] 0.00 0.00 5/5 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1728] 0.00 0.00 10/624 std::vector, std::allocator > >::size() const [5769] 0.00 0.00 5/11 std::vector, std::allocator > >::end() [7687] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [1730] 0.0 0.00 0.00 1 TNL::FunctorDecl)>::read(TNL::BitStream&) [1730] 0.00 0.00 1/51 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 1/17 Types::read(TNL::BitStream&, unsigned int*) [7486] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::runLevelGenScript(std::string const&) [674] [1731] 0.0 0.00 0.00 1 Zap::FolderManager::findLevelGenScript(std::string const&) const [1731] 0.00 0.00 1/62 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 1/1 Zap::FolderManager::getScriptFolderList() const [2019] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 11 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 1/34 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 1/34 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 21/34 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] [1732] 0.0 0.00 0.00 34 Zap::MoveItem::dismount() [1732] 0.00 0.00 45/3942104 TNL::SafePtr::operator->() const [323] 0.00 0.00 34/127 TNL::SafePtr::isValid() const [6383] 0.00 0.00 34/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 34/80 TNL::SafePtr::operator=(Zap::Ship*) [6563] 0.00 0.00 15/3759 TNL::SafePtr::getPointer() [5251] 0.00 0.00 15/11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 15/15 TNL::Vector >::erase(unsigned int) [7524] 0.00 0.00 15/231041 TNL::Vector >::size() const [4552] 14 Zap::ResourceItem::onItemDropped() [7546] 8 Zap::MoveItem::onItemDropped() [603] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] [1733] 0.0 0.00 0.00 1 Zap::concatenate(TNL::Vector const&, int) [1733] 0.00 0.00 1/88754 TNL::Vector::operator[](int) const [384] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] ----------------------------------------------- [1734] 0.0 0.00 0.00 TNL::ConnectionStringTable::PacketEntry* TNL::constructInPlace(TNL::ConnectionStringTable::PacketEntry*) [1734] 0.00 0.00 109/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 4/8 Zap::SpeedZone::SpeedZone() [1532] 0.00 0.00 4/8 Zap::Teleporter::Teleporter() [1531] [1735] 0.0 0.00 0.00 8 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 8/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 8/6172 Zap::GameObject::GameObject() [976] 0.00 0.00 8/295 Zap::EditorObject::EditorObject() [6046] ----------------------------------------------- 0.00 0.00 6/105 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 99/105 std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [1710] [1736] 0.0 0.00 0.00 105 __gnu_cxx::new_allocator >::construct(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1736] 0.00 0.00 105/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 6/105 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 99/105 std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [1711] [1737] 0.0 0.00 0.00 105 __gnu_cxx::new_allocator >::construct(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1737] 0.00 0.00 105/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 6/105 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 99/105 std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [1712] [1738] 0.0 0.00 0.00 105 __gnu_cxx::new_allocator >::construct(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1738] 0.00 0.00 105/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [1569] [1739] 0.0 0.00 0.00 5 TNL::Vector >::operator=(TNL::Vector > const&) [1739] 0.00 0.00 5/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [1569] [1740] 0.0 0.00 0.00 5 TNL::Vector >::operator=(TNL::Vector > const&) [1740] 0.00 0.00 5/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [1569] [1741] 0.0 0.00 0.00 5 TNL::Vector >::operator=(TNL::Vector > const&) [1741] 0.00 0.00 5/15 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] ----------------------------------------------- 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1745] [1742] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1742] 0.00 0.00 105/661 void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1456] 0.00 0.00 105/661 TNL::SignedFloat<8u>* std::__addressof >(TNL::SignedFloat<8u>&) [5758] ----------------------------------------------- 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1746] [1743] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1743] 0.00 0.00 105/661 void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1457] 0.00 0.00 105/661 TNL::RangedU32<0u, 999u>* std::__addressof >(TNL::RangedU32<0u, 999u>&) [5759] ----------------------------------------------- 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1747] [1744] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1744] 0.00 0.00 105/661 void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1458] 0.00 0.00 105/661 TNL::SignedInt<24u>* std::__addressof >(TNL::SignedInt<24u>&) [5760] ----------------------------------------------- 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedFloat<8u>, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&, std::allocator >&) [1748] [1745] 0.0 0.00 0.00 5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1745] 0.00 0.00 5/5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1742] ----------------------------------------------- 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::RangedU32<0u, 999u>, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&, std::allocator >&) [1749] [1746] 0.0 0.00 0.00 5 void std::uninitialized_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1746] 0.00 0.00 5/5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1743] ----------------------------------------------- 0.00 0.00 5/5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedInt<24u>, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&, std::allocator >&) [1750] [1747] 0.0 0.00 0.00 5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1747] 0.00 0.00 5/5 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1744] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] [1748] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedFloat<8u>, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&, std::allocator >&) [1748] 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1745] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] [1749] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::RangedU32<0u, 999u>, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&, std::allocator >&) [1749] 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1746] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] [1750] 0.0 0.00 0.00 5 void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedInt<24u>, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&, std::allocator >&) [1750] 0.00 0.00 5/5 void std::uninitialized_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1747] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::cycleLevel(int) [273] [1751] 0.0 0.00 0.00 2 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 1/1 MasterServerInterface::s2mSendLevelInfo_construct(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int) [1790] 0.00 0.00 1/860302 Zap::Game::getTeamCount() const [131] 0.00 0.00 1/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 5/12104 TNL::SafePtr::operator->() const [4925] 0.00 0.00 2/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 2/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 1/12335 TNL::NetConnection::isEstablished() [4919] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/3 Zap::GameType::getScriptName() const [8437] 0.00 0.00 1/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/1 Zap::GameType::getRemainingGameTime() const [9803] 0.00 0.00 1/5121 Zap::GameType::getWinningScore() const [5157] 0.00 0.00 1/4398 Zap::CTFGameType::getGameTypeId() const [5173] 0.00 0.00 1/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 1/1267 Zap::GameType::getLevelCredits() const [5524] 0.00 0.00 1/929 Zap::GameType::getLevelName() const [5600] 0.00 0.00 1/832 TNL::RefPtr::operator=(TNL::NetEvent*) [5650] 0.00 0.00 1/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 80/80 std::vector >* std::uninitialized_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1753] [1752] 0.0 0.00 0.00 80 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] 0.00 0.00 80/940 void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [1388] 0.00 0.00 160/160 bool __gnu_cxx::operator!= > const*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&) [6232] 0.00 0.00 80/80 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator*() const [6575] 0.00 0.00 80/1880 std::vector >* std::__addressof > >(std::vector >&) [5417] 0.00 0.00 80/80 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator++() [6571] ----------------------------------------------- 0.00 0.00 80/80 std::vector >* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::vector > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::allocator > >&) [1754] [1753] 0.0 0.00 0.00 80 std::vector >* std::uninitialized_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1753] 0.00 0.00 80/80 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] ----------------------------------------------- 0.00 0.00 40/80 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/80 std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1812] [1754] 0.0 0.00 0.00 80 std::vector >* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::vector > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::allocator > >&) [1754] 0.00 0.00 80/80 std::vector >* std::uninitialized_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1753] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] [1755] 0.0 0.00 0.00 1 Zap::makeCommandCandidateList() [1755] 0.00 0.00 46/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 1/12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] [1756] 0.0 0.00 0.00 2 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 1/1 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 2/6 TNL::NetConnection::isInitiator() [8024] 0.00 0.00 1/2 Zap::ClientInfo::getPlayerInfo() [8619] 0.00 0.00 1/3153 Zap::GameConnection::getClientInfo() [5285] 0.00 0.00 1/21 Zap::LuaPlayerInfo::setDefunct() [7331] 0.00 0.00 1/16591 Zap::EventManager::get() [4882] 0.00 0.00 1/42 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 1/1 Zap::ServerGame::removeClient(Zap::ClientInfo*) [9492] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] [1757] 0.0 0.00 0.00 1 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 1/21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 1/2 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] 0.00 0.00 4/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/13331 Zap::UIManager::cameFrom(Zap::UIID) [4904] 0.00 0.00 1/4 Zap::ClientGame::unsuspendGame() [8205] 0.00 0.00 1/1 Zap::UIManager::getErrorMsgUserInterface() [9654] 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::reset() [9592] 0.00 0.00 1/1 Zap::AbstractMessageUserInterface::setTitle(char const*) [9604] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 1/2 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] [1758] 0.0 0.00 0.00 2 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] 0.00 0.00 2/3 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 12/45513 Zap::UserInterface::getMenuID() const [4712] 0.00 0.00 8/39450 TNL::Vector::size() const [4740] 0.00 0.00 6/9 TNL::Vector::last() [7764] 0.00 0.00 4/7 TNL::Vector::pop_back() [7915] ----------------------------------------------- 0.00 0.00 2/2 Zap::Team::addFlagSpawn(Zap::FlagSpawn) [1760] [1759] 0.0 0.00 0.00 2 TNL::Vector::push_back(Zap::FlagSpawn const&) [1759] 0.00 0.00 2/2 std::vector >::push_back(Zap::FlagSpawn const&) [1762] ----------------------------------------------- 0.00 0.00 2/2 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] [1760] 0.0 0.00 0.00 2 Zap::Team::addFlagSpawn(Zap::FlagSpawn) [1760] 0.00 0.00 2/2 TNL::Vector::push_back(Zap::FlagSpawn const&) [1759] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::FlagSpawn const&) [1762] [1761] 0.0 0.00 0.00 2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 2/2 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn*, Zap::FlagSpawn const&) [1763] 0.00 0.00 2/53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [1993] 0.00 0.00 6/57 std::_Vector_base >::_M_get_Tp_allocator() [6698] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7847] 0.00 0.00 4/4 Zap::FlagSpawn* std::__uninitialized_move_a >(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8369] 0.00 0.00 2/2 std::vector >::_M_check_len(unsigned long, char const*) const [8838] 0.00 0.00 2/2 std::vector >::begin() [8980] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8805] 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8916] 0.00 0.00 2/53 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn*, unsigned long) [6720] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::push_back(Zap::FlagSpawn const&) [1759] [1762] 0.0 0.00 0.00 2 std::vector >::push_back(Zap::FlagSpawn const&) [1762] 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 2/2 std::vector >::end() [8979] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [1763] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn*, Zap::FlagSpawn const&) [1763] 0.00 0.00 2/4 Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [1634] 0.00 0.00 2/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 138/138 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] [1764] 0.0 0.00 0.00 138 TNL::Vector::last() const [1764] 0.00 0.00 138/13967710 std::vector >::size() const [386] 0.00 0.00 138/575154 std::vector >::end() const [4485] 0.00 0.00 138/138 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [6361] 0.00 0.00 138/821383 __gnu_cxx::__normal_iterator > >::operator*() const [4477] ----------------------------------------------- 0.00 0.00 138/138 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] [1765] 0.0 0.00 0.00 138 TNL::Vector::first() const [1765] 0.00 0.00 138/13967710 std::vector >::size() const [386] 0.00 0.00 138/936335 std::vector >::begin() const [4475] 0.00 0.00 138/821383 __gnu_cxx::__normal_iterator > >::operator*() const [4477] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 1/2 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] [1766] 0.0 0.00 0.00 2 Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [1766] 0.00 0.00 42/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 43/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] [1767] 0.0 0.00 0.00 2 Zap::Game::clearTeams() [1767] 0.00 0.00 2/8 Zap::TeamManager::clearTeams() [1554] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::c2sAddBots(unsigned int, TNL::Vector) [1769] [1768] 0.0 0.00 0.00 1 TNL::FunctorDecl)>::set(unsigned int&, TNL::Vector&) [1768] 0.00 0.00 1/51 TNL::Vector::operator=(TNL::Vector const&) [1234] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] [1769] 0.0 0.00 0.00 1 Zap::GameType::c2sAddBots(unsigned int, TNL::Vector) [1769] 0.00 0.00 1/1 TNL::FunctorDecl)>::set(unsigned int&, TNL::Vector&) [1768] 0.00 0.00 1/2 Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8677] ----------------------------------------------- 0.00 0.00 88/88 std::vector >::push_back(unsigned char const&) [1477] [1770] 0.0 0.00 0.00 88 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 88/530 __gnu_cxx::new_allocator::construct(unsigned char*, unsigned char const&) [1476] 0.00 0.00 264/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 176/647 __gnu_cxx::__normal_iterator > >::base() const [5761] 0.00 0.00 176/313 unsigned char* std::__uninitialized_move_a >(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6035] 0.00 0.00 88/154 std::vector >::_M_check_len(unsigned long, char const*) const [6249] 0.00 0.00 88/165 std::vector >::begin() [6209] 0.00 0.00 88/159 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6236] 0.00 0.00 88/164 std::_Vector_base >::_M_allocate(unsigned long) [6212] 0.00 0.00 88/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 88/219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1771] 0.0 0.00 0.00 1 TNL::FunctorDecl::dispatch(TNL::Object*) [1771] 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] 0.00 0.00 2/2783 TNL::StringPtr::StringPtr(TNL::StringPtr const&) [5317] 0.00 0.00 2/4034 TNL::StringPtr::~StringPtr() [5213] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] [1772] 0.0 0.00 0.00 1 Zap::ClientGame::setMOTD(char const*) [1772] 0.00 0.00 1/21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 1/1 Zap::MainMenuUserInterface::setMOTD(char const*) [1855] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1771] [1773] 0.0 0.00 0.00 1 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] 0.00 0.00 1/1 Zap::ClientGame::setMOTD(char const*) [1772] 0.00 0.00 2/1249 TNL::StringPtr::getString() const [5526] 0.00 0.00 1/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 1/1 Zap::MasterServerConnection::setMasterName(std::string) [9585] ----------------------------------------------- 0.00 0.00 1/1 Zap::MenuItem::handleKey(Zap::InputCode) [199] [1774] 0.0 0.00 0.00 1 Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) [1774] 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 1/2 Zap::UIManager::getLevelMenuSelectUserInterface() [2098] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 1/1 Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) [1774] [1775] 0.0 0.00 0.00 1 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 1/2 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 2/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 1/7 Zap::MenuUserInterface::onActivate() [7920] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/1 Zap::GameConnection::c2sRequestLevelChange(int, bool) [9551] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1776] 0.0 0.00 0.00 2 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 2/848381 Zap::BfObject::getVert(int) const [129] 0.00 0.00 6/6124412 TNL::Vector::size() const [523] 0.00 0.00 2/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 4/32 Zap::Point::write(TNL::BitStream*) [7140] ----------------------------------------------- 0.00 0.00 6/6 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] [1777] 0.0 0.00 0.00 6 Zap::MenuUserInterface::advanceItem() [1777] 0.00 0.00 6/21 Zap::UserInterface::playBoop() [1592] 0.00 0.00 6/5988 TNL::Vector >::size() const [5120] ----------------------------------------------- 0.00 0.00 1004/1004 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [1778] 0.0 0.00 0.00 1004 ClipperLib::Clipper::ProcessIntersections(long long, long long) [1778] 0.00 0.00 230/230 ClipperLib::Clipper::ProcessIntersectList() [1779] 0.00 0.00 1004/1004 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] 0.00 0.00 230/230 ClipperLib::Clipper::FixupIntersections() [6100] ----------------------------------------------- 0.00 0.00 230/230 ClipperLib::Clipper::ProcessIntersections(long long, long long) [1778] [1779] 0.0 0.00 0.00 230 ClipperLib::Clipper::ProcessIntersectList() [1779] 0.00 0.00 639/1519 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 639/1142 ClipperLib::Clipper::SwapPositionsInAEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5554] ----------------------------------------------- 0.00 0.00 14/75 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 61/75 std::vector >::push_back(Zap::WallRec const&) [1628] [1780] 0.0 0.00 0.00 75 __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1780] 0.00 0.00 75/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 75/201 Zap::WallRec::WallRec(Zap::WallRec const&) [6156] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [1511] [1781] 0.0 0.00 0.00 72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] 0.00 0.00 72/446 __gnu_cxx::new_allocator const*>::construct(TNL::Vector const**, TNL::Vector const* const&) [1509] 0.00 0.00 216/260 std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() [6074] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::base() const [6051] 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_move_a const**, TNL::Vector const**, std::allocator const*> >(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6349] 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6617] 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::begin() [6624] 0.00 0.00 72/72 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::difference_type __gnu_cxx::operator- const**, std::vector const*, std::allocator const*> > >(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&, __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&) [6614] 0.00 0.00 72/72 std::_Vector_base const*, std::allocator const*> >::_M_allocate(unsigned long) [6620] 0.00 0.00 72/116 void std::_Destroy const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6420] 0.00 0.00 72/116 std::_Vector_base const*, std::allocator const*> >::_M_deallocate(TNL::Vector const**, unsigned long) [6416] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::push_back(ClipperLib::TEdge* const&) [1512] [1782] 0.0 0.00 0.00 72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] 0.00 0.00 72/446 __gnu_cxx::new_allocator::construct(ClipperLib::TEdge**, ClipperLib::TEdge* const&) [1510] 0.00 0.00 216/348 std::_Vector_base >::_M_get_Tp_allocator() [5973] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::base() const [6052] 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_move_a >(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6350] 0.00 0.00 72/72 std::vector >::_M_check_len(unsigned long, char const*) const [6618] 0.00 0.00 72/72 std::vector >::begin() [6626] 0.00 0.00 72/72 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6615] 0.00 0.00 72/72 std::_Vector_base >::_M_allocate(unsigned long) [6621] 0.00 0.00 72/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6153] 0.00 0.00 72/116 std::_Vector_base >::_M_deallocate(ClipperLib::TEdge**, unsigned long) [6417] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] [1783] 0.0 0.00 0.00 72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] 0.00 0.00 72/374 __gnu_cxx::new_allocator::construct(ClipperLib::OutRec**, ClipperLib::OutRec* const&) [1546] 0.00 0.00 216/348 std::_Vector_base >::_M_get_Tp_allocator() [5974] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::base() const [6053] 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_move_a >(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6351] 0.00 0.00 72/72 std::vector >::_M_check_len(unsigned long, char const*) const [6619] 0.00 0.00 72/72 std::vector >::begin() [6628] 0.00 0.00 72/72 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6616] 0.00 0.00 72/72 std::_Vector_base >::_M_allocate(unsigned long) [6622] 0.00 0.00 72/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6155] 0.00 0.00 72/116 std::_Vector_base >::_M_deallocate(ClipperLib::OutRec**, unsigned long) [6418] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [1784] 0.0 0.00 0.00 1 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 3/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] 0.00 0.00 1/6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 84/670 TNL::Vector::operator[](int) [5746] 0.00 0.00 45/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 41/334 TNL::Vector::size() const [5999] 0.00 0.00 39/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 39/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 39/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 3/163 Zap::InputCodeManager::stringToInputCode(char const*) [6214] 0.00 0.00 3/13 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 1/7 Zap::MenuUserInterface::onActivate() [7920] 0.00 0.00 1/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 1/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/98 TNL::Vector::clear() [6494] 0.00 0.00 1/2 Zap::MenuUserInterface::sortMenuItems() [8665] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [1284] [1785] 0.0 0.00 0.00 7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] 0.00 0.00 14/14 TNL::RefPtr* std::__uninitialized_move_a*, TNL::RefPtr*, std::allocator > >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1804] 0.00 0.00 7/2784 __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [1286] 0.00 0.00 21/22 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7320] 0.00 0.00 14/312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6036] 0.00 0.00 7/7 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7964] 0.00 0.00 7/74 std::vector, std::allocator > >::begin() [6606] 0.00 0.00 7/7 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7949] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7981] 0.00 0.00 7/8 void std::_Destroy*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [7908] 0.00 0.00 7/8 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RefPtr*, unsigned long) [7865] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::push_back(Zap::QuickChatNode const&) [1714] [1786] 0.0 0.00 0.00 7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] 0.00 0.00 14/14 Zap::QuickChatNode* std::__uninitialized_move_a >(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1805] 0.00 0.00 7/57 __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1807] 0.00 0.00 21/22 std::_Vector_base >::_M_get_Tp_allocator() [7321] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::base() const [7192] 0.00 0.00 7/7 std::vector >::_M_check_len(unsigned long, char const*) const [7967] 0.00 0.00 7/7 std::vector >::begin() [8002] 0.00 0.00 7/7 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7951] 0.00 0.00 7/7 std::_Vector_base >::_M_allocate(unsigned long) [7987] 0.00 0.00 7/8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [7910] 0.00 0.00 7/8 std::_Vector_base >::_M_deallocate(Zap::QuickChatNode*, unsigned long) [7868] ----------------------------------------------- 0.00 0.00 1/1 main [4] [1787] 0.0 0.00 0.00 1 Zap::Joystick::initJoystick() [1787] 0.00 0.00 1/70513 Zap::GameSettings::getIniSettings() [470] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/98 TNL::Vector::clear() [6494] ----------------------------------------------- 0.00 0.00 373/373 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] [1788] 0.0 0.00 0.00 373 ClipperLib::Clipper::AddLocalMaxPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1788] 0.00 0.00 373/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 266/266 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] ----------------------------------------------- 0.00 0.00 140/373 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 233/373 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [1789] 0.0 0.00 0.00 373 ClipperLib::Clipper::AddLocalMinPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1789] 0.00 0.00 373/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::sendLevelStatsToMaster() [1751] [1790] 0.0 0.00 0.00 1 MasterServerInterface::s2mSendLevelInfo_construct(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int) [1790] 0.00 0.00 1/1 TNL::FunctorDecl::set(std::string&, std::string&, std::string&, TNL::StringTableEntry&, bool&, unsigned char&, int&, int&) [1791] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::RPC_MasterServerInterface_s2mSendLevelInfo() [9661] ----------------------------------------------- 0.00 0.00 1/1 MasterServerInterface::s2mSendLevelInfo_construct(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int) [1790] [1791] 0.0 0.00 0.00 1 TNL::FunctorDecl::set(std::string&, std::string&, std::string&, TNL::StringTableEntry&, bool&, unsigned char&, int&, int&) [1791] 0.00 0.00 1/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [1793] [1792] 0.0 0.00 0.00 1 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1792] 0.00 0.00 1/5802 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_server() [865] [1793] 0.0 0.00 0.00 1 Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [1793] 0.00 0.00 1/1 TNL::FunctorDecl::set(TNL::StringTableEntry&) [1792] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cSetServerName::RPC_GameConnection_s2cSetServerName() [8694] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] [1794] 0.0 0.00 0.00 1 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/23 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 1/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/2 Zap::GameSettings::setPlayerName(std::string const&, bool) [8638] ----------------------------------------------- 0.00 0.00 1/1 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] [1795] 0.0 0.00 0.00 1 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/23 Zap::ClientInfo::setName(TNL::StringTableEntry const&) [1380] 0.00 0.00 1/208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/112455 Zap::Game::getSettings() [4626] 0.00 0.00 1/1 Zap::GameSettings::setPlayerNameAndPassword(std::string const&, std::string const&) [9524] ----------------------------------------------- 0.00 0.00 63/63 TNL::RefPtr* std::__uninitialized_copy::__uninit_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1798] [1796] 0.0 0.00 0.00 63 void std::_Construct, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr const&) [1796] 0.00 0.00 63/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 63/25689 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] ----------------------------------------------- 0.00 0.00 63/63 Zap::QuickChatNode* std::__uninitialized_copy::__uninit_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1799] [1797] 0.0 0.00 0.00 63 void std::_Construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1797] 0.00 0.00 63/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 63/120 Zap::QuickChatNode::QuickChatNode(Zap::QuickChatNode const&) [6392] ----------------------------------------------- 0.00 0.00 14/14 TNL::RefPtr* std::uninitialized_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1800] [1798] 0.0 0.00 0.00 14 TNL::RefPtr* std::__uninitialized_copy::__uninit_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1798] 0.00 0.00 63/63 void std::_Construct, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr const&) [1796] 0.00 0.00 63/127 TNL::RefPtr* std::__addressof >(TNL::RefPtr&) [6384] ----------------------------------------------- 0.00 0.00 14/14 Zap::QuickChatNode* std::uninitialized_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1801] [1799] 0.0 0.00 0.00 14 Zap::QuickChatNode* std::__uninitialized_copy::__uninit_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1799] 0.00 0.00 63/63 void std::_Construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1797] 0.00 0.00 63/183 Zap::QuickChatNode* std::__addressof(Zap::QuickChatNode&) [6180] ----------------------------------------------- 0.00 0.00 14/14 TNL::RefPtr* std::__uninitialized_copy_a*, TNL::RefPtr*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1802] [1800] 0.0 0.00 0.00 14 TNL::RefPtr* std::uninitialized_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1800] 0.00 0.00 14/14 TNL::RefPtr* std::__uninitialized_copy::__uninit_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1798] ----------------------------------------------- 0.00 0.00 14/14 Zap::QuickChatNode* std::__uninitialized_copy_a(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1803] [1801] 0.0 0.00 0.00 14 Zap::QuickChatNode* std::uninitialized_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1801] 0.00 0.00 14/14 Zap::QuickChatNode* std::__uninitialized_copy::__uninit_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1799] ----------------------------------------------- 0.00 0.00 14/14 TNL::RefPtr* std::__uninitialized_move_a*, TNL::RefPtr*, std::allocator > >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1804] [1802] 0.0 0.00 0.00 14 TNL::RefPtr* std::__uninitialized_copy_a*, TNL::RefPtr*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1802] 0.00 0.00 14/14 TNL::RefPtr* std::uninitialized_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1800] ----------------------------------------------- 0.00 0.00 14/14 Zap::QuickChatNode* std::__uninitialized_move_a >(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1805] [1803] 0.0 0.00 0.00 14 Zap::QuickChatNode* std::__uninitialized_copy_a(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1803] 0.00 0.00 14/14 Zap::QuickChatNode* std::uninitialized_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1801] ----------------------------------------------- 0.00 0.00 14/14 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [1804] 0.0 0.00 0.00 14 TNL::RefPtr* std::__uninitialized_move_a*, TNL::RefPtr*, std::allocator > >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1804] 0.00 0.00 14/14 TNL::RefPtr* std::__uninitialized_copy_a*, TNL::RefPtr*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1802] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [1805] 0.0 0.00 0.00 14 Zap::QuickChatNode* std::__uninitialized_move_a >(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1805] 0.00 0.00 14/14 Zap::QuickChatNode* std::__uninitialized_copy_a(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [1803] ----------------------------------------------- 0.00 0.00 31/31 Zap::FXManager::emitTeleportInEffect(Zap::Point, unsigned int) [1700] [1806] 0.0 0.00 0.00 31 Zap::FXManager::TeleporterEffect::TeleporterEffect() [1806] 0.00 0.00 31/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 7/57 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] 0.00 0.00 50/57 std::vector >::push_back(Zap::QuickChatNode const&) [1714] [1807] 0.0 0.00 0.00 57 __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1807] 0.00 0.00 57/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 57/120 Zap::QuickChatNode::QuickChatNode(Zap::QuickChatNode const&) [6392] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::~ClientGame() [404] [1808] 0.0 0.00 0.00 1 Zap::UIManager::~UIManager() [1808] 0.00 0.00 1/1 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1980] 0.00 0.00 1/1 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1984] 0.00 0.00 1/1 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1982] 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1988] 0.00 0.00 1/1 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1978] 0.00 0.00 1/1 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1976] 0.00 0.00 1/1 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1986] 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9599] 0.00 0.00 1/1 Zap::GameUserInterface::~GameUserInterface() [9565] 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9594] 0.00 0.00 1/1 Zap::SplashUserInterface::~SplashUserInterface() [9578] 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9602] 0.00 0.00 1/2 TNL::Vector::~Vector() [8603] ----------------------------------------------- 0.00 0.00 7/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] [1809] 0.0 0.00 0.00 7 TNL::Vector >::~Vector() [1809] 0.00 0.00 7/7 std::vector, std::allocator > >::~vector() [1811] ----------------------------------------------- 0.00 0.00 1/7 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1989] 0.00 0.00 1/7 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1983] 0.00 0.00 1/7 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1977] 0.00 0.00 1/7 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1979] 0.00 0.00 1/7 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1985] 0.00 0.00 1/7 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1987] 0.00 0.00 1/7 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1981] [1810] 0.0 0.00 0.00 7 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 7/7 TNL::Vector >::~Vector() [1809] 0.00 0.00 7/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 7/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::~Vector() [1809] [1811] 0.0 0.00 0.00 7 std::vector, std::allocator > >::~vector() [1811] 0.00 0.00 7/37 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1591] 0.00 0.00 7/85 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6536] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::~_Vector_base() [7992] ----------------------------------------------- 0.00 0.00 40/40 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] [1812] 0.0 0.00 0.00 40 std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1812] 0.00 0.00 40/80 std::vector >* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::vector > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::allocator > >&) [1754] 0.00 0.00 40/128 std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [6377] 0.00 0.00 40/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] [1813] 0.0 0.00 0.00 40 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/80 std::vector >* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::vector > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::allocator > >&) [1754] 0.00 0.00 40/136 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() const [6363] 0.00 0.00 40/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 40/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] 0.00 0.00 40/40 std::_Vector_base >, std::allocator > > >::_Vector_base(unsigned long, std::allocator > > const&) [7090] 0.00 0.00 40/80 std::vector >, std::allocator > > >::end() const [6579] 0.00 0.00 40/80 std::vector >, std::allocator > > >::begin() const [6580] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [1814] 0.0 0.00 0.00 40 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 40/40 std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1812] 0.00 0.00 40/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 40/40 std::vector >, std::allocator > > >::capacity() const [7076] 0.00 0.00 40/80 std::vector >, std::allocator > > >::end() const [6579] 0.00 0.00 40/80 std::vector >, std::allocator > > >::begin() const [6580] 0.00 0.00 40/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] 0.00 0.00 40/300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] 0.00 0.00 40/216 std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [6117] ----------------------------------------------- 0.00 0.00 50/50 boost::shared_ptr* std::__uninitialized_copy::__uninit_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1816] [1815] 0.0 0.00 0.00 50 void std::_Construct, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr const&) [1815] 0.00 0.00 50/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 50/99 boost::shared_ptr::shared_ptr(boost::shared_ptr const&) [6485] ----------------------------------------------- 0.00 0.00 48/48 boost::shared_ptr* std::uninitialized_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1817] [1816] 0.0 0.00 0.00 48 boost::shared_ptr* std::__uninitialized_copy::__uninit_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1816] 0.00 0.00 50/50 void std::_Construct, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr const&) [1815] 0.00 0.00 50/149 boost::shared_ptr* std::__addressof >(boost::shared_ptr&) [6297] ----------------------------------------------- 0.00 0.00 48/48 boost::shared_ptr* std::__uninitialized_copy_a*, boost::shared_ptr*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1818] [1817] 0.0 0.00 0.00 48 boost::shared_ptr* std::uninitialized_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1817] 0.00 0.00 48/48 boost::shared_ptr* std::__uninitialized_copy::__uninit_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1816] ----------------------------------------------- 0.00 0.00 48/48 boost::shared_ptr* std::__uninitialized_move_a*, boost::shared_ptr*, std::allocator > >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1819] [1818] 0.0 0.00 0.00 48 boost::shared_ptr* std::__uninitialized_copy_a*, boost::shared_ptr*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1818] 0.00 0.00 48/48 boost::shared_ptr* std::uninitialized_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1817] ----------------------------------------------- 0.00 0.00 48/48 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [1819] 0.0 0.00 0.00 48 boost::shared_ptr* std::__uninitialized_move_a*, boost::shared_ptr*, std::allocator > >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1819] 0.00 0.00 48/48 boost::shared_ptr* std::__uninitialized_copy_a*, boost::shared_ptr*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1818] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::process(TNL::EventConnection*) [242] [1820] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [1820] 0.00 0.00 2/2 Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [1821] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1820] [1821] 0.0 0.00 0.00 2 Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [1821] 0.00 0.00 1/1 Zap::ClientGame::setNeedToUpgrade(bool) [1822] 0.00 0.00 1/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 1/3581 Zap::ClientGame::isServer() [5260] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [1821] [1822] 0.0 0.00 0.00 1 Zap::ClientGame::setNeedToUpgrade(bool) [1822] 0.00 0.00 1/21 Zap::UIManager::getMainMenuUserInterface() [1403] 0.00 0.00 1/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 1/1 Zap::MainMenuUserInterface::setNeedToUpgrade(bool) [9582] ----------------------------------------------- 0.00 0.00 24/49 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] 0.00 0.00 25/49 std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [1587] [1823] 0.0 0.00 0.00 49 __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [1823] 0.00 0.00 49/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 49/99 boost::shared_ptr::shared_ptr(boost::shared_ptr const&) [6485] ----------------------------------------------- 0.00 0.00 1/1 Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [608] [1824] 0.0 0.00 0.00 1 Zap::SplashUserInterface::quit() [1824] 0.00 0.00 1/3 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 1/18093 Zap::UserInterface::getUIManager() const [4862] ----------------------------------------------- 0.00 0.00 1004/1004 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [1825] 0.0 0.00 0.00 1004 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 233/373 ClipperLib::Clipper::AddLocalMinPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1789] 0.00 0.00 6/10 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] 0.00 0.00 7/1519 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 892/892 ClipperLib::Clipper::InsertEdgeIntoAEL(ClipperLib::TEdge*) [5617] 0.00 0.00 892/3336 ClipperLib::Clipper::InsertScanbeam(long long) [5281] 0.00 0.00 446/2348 ClipperLib::Clipper::IsEvenOddFillType(ClipperLib::TEdge const&) const [5361] 0.00 0.00 446/446 ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [5882] 0.00 0.00 446/446 ClipperLib::Clipper::IsContributing(ClipperLib::TEdge const&) const [5886] 0.00 0.00 446/446 ClipperLib::ClipperBase::PopLocalMinima() [5880] 0.00 0.00 360/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 307/613 ClipperLib::Clipper::AddEdgeToSEL(ClipperLib::TEdge*) [5771] 0.00 0.00 190/4296 std::vector >::size() const [5180] 0.00 0.00 20/445 std::vector >::operator[](unsigned long) [5892] 0.00 0.00 20/126 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] ----------------------------------------------- 0.00 0.00 7/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] [1826] 0.0 0.00 0.00 7 Zap::parseString(char const*, TNL::Vector&, char) [1826] 0.00 0.00 22/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 7/98 TNL::Vector::clear() [6494] ----------------------------------------------- 0.00 0.00 1/7 Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) [1128] 0.00 0.00 1/7 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 1/7 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 2/7 Zap::Color::set(std::string const&) [1950] 0.00 0.00 2/7 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] [1827] 0.0 0.00 0.00 7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] 0.00 0.00 7/7 Zap::parseString(char const*, TNL::Vector&, char) [1826] ----------------------------------------------- 0.00 0.00 269/269 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] [1828] 0.0 0.00 0.00 269 ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1828] 0.00 0.00 269/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 269/504 ClipperLib::SwapSides(ClipperLib::TEdge&, ClipperLib::TEdge&) [5841] 0.00 0.00 269/504 ClipperLib::SwapPolyIndexes(ClipperLib::TEdge&, ClipperLib::TEdge&) [5840] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [1829] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8GeometryC2Ev [1829] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1832] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [1830] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap7Barrier11getClassRepEv [1830] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1831] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap7Barrier11getClassRepEv [1830] [1831] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 1/407904 TNL::Vector::Vector(unsigned int) [235] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9425] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9432] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8GeometryC2Ev [1829] [1832] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [1832] 0.00 0.00 1/407904 TNL::Vector::Vector(unsigned int) [235] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::getLevelList() [1834] [1833] 0.0 0.00 0.00 1 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 1/2 Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [1766] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 80/109145 TNL::Vector::size() const [4631] 0.00 0.00 39/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 39/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] ----------------------------------------------- 0.00 0.00 1/1 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] [1834] 0.0 0.00 0.00 1 Zap::GameSettings::getLevelList() [1834] 0.00 0.00 1/1 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 1/68 Zap::GameSettings::getFolderManager() [6642] ----------------------------------------------- 0.00 0.00 1/1 main [4] [1835] 0.0 0.00 0.00 1 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 1/2 Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [1766] 0.00 0.00 48/96 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 5/109145 TNL::Vector::size() const [4631] 0.00 0.00 3/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 3/88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 2/2 TNL::Vector::resize(unsigned int) [8608] 0.00 0.00 2/2 TNL::Vector::address() [8609] 0.00 0.00 1/7 TNL::Vector::erase(unsigned int) [7916] 0.00 0.00 1/6318 Zap::SoundSystem::musicSystemValid() [5071] ----------------------------------------------- 0.00 0.00 6/6 Zap::MenuUserInterface::clearMenuItems() [1837] [1836] 0.0 0.00 0.00 6 TNL::Vector >::clear() [1836] 0.00 0.00 6/6 std::vector, std::allocator > >::clear() [1839] ----------------------------------------------- 0.00 0.00 1/6 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/6 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/6 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/6 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 2/6 Zap::GameMenuUserInterface::buildMenu() [1291] [1837] 0.0 0.00 0.00 6 Zap::MenuUserInterface::clearMenuItems() [1837] 0.00 0.00 6/6 TNL::Vector >::clear() [1836] ----------------------------------------------- 0.00 0.00 6/6 std::vector, std::allocator > >::clear() [1839] [1838] 0.0 0.00 0.00 6 std::vector, std::allocator > >::_M_erase_at_end(boost::shared_ptr*) [1838] 0.00 0.00 6/37 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [1591] 0.00 0.00 6/85 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6536] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector >::clear() [1836] [1839] 0.0 0.00 0.00 6 std::vector, std::allocator > >::clear() [1839] 0.00 0.00 6/6 std::vector, std::allocator > >::_M_erase_at_end(boost::shared_ptr*) [1838] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::reserve(unsigned long) [1841] [1840] 0.0 0.00 0.00 40 ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1840] 0.00 0.00 40/1818 ClipperLib::IntPoint* std::__uninitialized_copy_a(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1324] 0.00 0.00 40/2395 std::_Vector_base >::_M_allocate(unsigned long) [5359] 0.00 0.00 40/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] [1841] 0.0 0.00 0.00 40 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 40/40 ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1840] 0.00 0.00 40/1818 std::vector >::max_size() const [5432] 0.00 0.00 40/328 std::vector >::capacity() const [6006] 0.00 0.00 40/8602 std::vector >::size() const [5005] 0.00 0.00 40/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 40/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] 0.00 0.00 40/2611 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1842] 0.0 0.00 0.00 2 Zap::Rect::expandToInt(Zap::Point const&) [1842] 0.00 0.00 2/1011789 Zap::Rect::expand(Zap::Point const&) [190] 0.00 0.00 4/28693 void Zap::Point::set(double, double) [4781] ----------------------------------------------- 0.00 0.00 6/6 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [1843] 0.0 0.00 0.00 6 Zap::LoadoutZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1843] 0.00 0.00 6/6 Zap::BfObject::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1845] 0.00 0.00 6/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] ----------------------------------------------- 0.00 0.00 6/6 Zap::BfObject::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1845] [1844] 0.0 0.00 0.00 6 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] 0.00 0.00 36/6124412 TNL::Vector::size() const [523] 0.00 0.00 24/241105 TNL::Vector::operator[](int) [766] 0.00 0.00 24/32 Zap::Point::write(TNL::BitStream*) [7140] 0.00 0.00 6/1329 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] ----------------------------------------------- 0.00 0.00 6/6 Zap::LoadoutZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1843] [1845] 0.0 0.00 0.00 6 Zap::BfObject::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1845] 0.00 0.00 6/6 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] 0.00 0.00 6/272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 235/235 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] [1846] 0.0 0.00 0.00 235 ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1846] 0.00 0.00 235/2106 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 235/504 ClipperLib::SwapSides(ClipperLib::TEdge&, ClipperLib::TEdge&) [5841] 0.00 0.00 235/504 ClipperLib::SwapPolyIndexes(ClipperLib::TEdge&, ClipperLib::TEdge&) [5840] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [1663] [1847] 0.0 0.00 0.00 41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 41/149 __gnu_cxx::new_allocator::construct(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec* const&) [1661] 0.00 0.00 123/277 std::_Vector_base >::_M_get_Tp_allocator() [6060] 0.00 0.00 82/164 __gnu_cxx::__normal_iterator > >::base() const [6211] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_move_a >(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6552] 0.00 0.00 41/41 std::vector >::_M_check_len(unsigned long, char const*) const [7043] 0.00 0.00 41/41 std::vector >::begin() [7046] 0.00 0.00 41/41 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7040] 0.00 0.00 41/41 std::_Vector_base >::_M_allocate(unsigned long) [7044] 0.00 0.00 41/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6168] 0.00 0.00 41/85 std::_Vector_base >::_M_deallocate(ClipperLib::HorzJoinRec**, unsigned long) [6537] ----------------------------------------------- 0.00 0.00 20/40 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] 0.00 0.00 20/40 Zap::EventManager::update() [1913] [1848] 0.0 0.00 0.00 40 TNL::Vector::push_back(lua_State* const&) [1848] 0.00 0.00 40/40 std::vector >::push_back(lua_State* const&) [1850] ----------------------------------------------- 0.00 0.00 7/40 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 33/40 std::vector >::push_back(lua_State* const&) [1850] [1849] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator::construct(lua_State**, lua_State* const&) [1849] 0.00 0.00 40/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 40/40 TNL::Vector::push_back(lua_State* const&) [1848] [1850] 0.0 0.00 0.00 40 std::vector >::push_back(lua_State* const&) [1850] 0.00 0.00 33/40 __gnu_cxx::new_allocator::construct(lua_State**, lua_State* const&) [1849] 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 7/7 std::vector >::end() [8005] ----------------------------------------------- 0.00 0.00 1/23 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 2/23 Zap::LineEditor::operator=(Zap::LineEditor const&) [2030] 0.00 0.00 2/23 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 18/23 Zap::CIniFile::section::operator=(Zap::CIniFile::section const&) [1876] [1851] 0.0 0.00 0.00 23 TNL::Vector::operator=(TNL::Vector const&) [1851] 0.00 0.00 23/1010 std::vector >::operator=(std::vector > const&) [1353] ----------------------------------------------- 0.00 0.00 23/23 Zap::LoadoutHelper::initialize(bool) [1854] [1852] 0.0 0.00 0.00 23 TNL::Vector::push_back(Zap::LoadoutItem const&) [1852] 0.00 0.00 23/23 std::vector >::push_back(Zap::LoadoutItem const&) [1853] ----------------------------------------------- 0.00 0.00 23/23 TNL::Vector::push_back(Zap::LoadoutItem const&) [1852] [1853] 0.0 0.00 0.00 23 std::vector >::push_back(Zap::LoadoutItem const&) [1853] 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] 0.00 0.00 15/23 __gnu_cxx::new_allocator::construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1901] 0.00 0.00 8/8 std::vector >::end() [7878] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] [1854] 0.0 0.00 0.00 2 Zap::LoadoutHelper::initialize(bool) [1854] 0.00 0.00 23/23 TNL::Vector::push_back(Zap::LoadoutItem const&) [1852] 0.00 0.00 23/23 Zap::HelperMenu::getGame() [7269] 0.00 0.00 13/13 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [7595] 0.00 0.00 10/10 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int, char const*, char const*, Zap::ShipModule) [7709] 0.00 0.00 4/4 TNL::Vector::clear() [8197] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::setMOTD(char const*) [1772] [1855] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::setMOTD(char const*) [1855] 0.00 0.00 1/263789 Zap::UserInterface::getGame() [343] 0.00 0.00 1/275859 Zap::Game::getCurrentTime() [4527] ----------------------------------------------- 0.00 0.00 1/1 Zap::Ship::kill(Zap::DamageInfo*) [671] [1856] 0.0 0.00 0.00 1 Zap::Ship::kill() [1856] 0.00 0.00 2/3810 Zap::GameObject::getOwner() [873] 0.00 0.00 1/103 Zap::Ship::getLoadout(TNL::Vector&) [1488] 0.00 0.00 1/4243 Zap::GameObject::deleteObject(unsigned int) [1231] 0.00 0.00 1/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 1/16591 Zap::EventManager::get() [4882] 0.00 0.00 1/24 Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [7233] 0.00 0.00 1/182735 Zap::GameObject::disableCollision() [4570] 0.00 0.00 1/231041 TNL::Vector >::size() const [4552] ----------------------------------------------- 0.00 0.00 407904/407904 TNL::Vector::Vector(unsigned int) [235] [1857] 0.0 0.00 0.00 407904 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 1/915343 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] 0.00 0.00 1/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] 0.00 0.00 1/1 Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [1959] 0.00 0.00 1/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 1/13967710 std::vector >::size() const [386] 0.00 0.00 407904/1195536 std::vector >::max_size() const [4468] 0.00 0.00 407904/814689 std::vector >::capacity() const [4478] ----------------------------------------------- 0.00 0.00 8/8 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] [1858] 0.0 0.00 0.00 8 Zap::SimpleLineGeometry::SimpleLineGeometry() [1858] 0.00 0.00 16/9880066 Zap::Point::Point() [203] 0.00 0.00 8/5779 Zap::Geometry::Geometry() [5131] ----------------------------------------------- 0.00 0.00 2/4 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 2/4 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] [1859] 0.0 0.00 0.00 4 Zap::NeighboringZone::NeighboringZone() [1859] 0.00 0.00 8/9880066 Zap::Point::Point() [203] 0.00 0.00 4/5 Zap::Border::Border() [1919] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::uninitialized_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1863] [1860] 0.0 0.00 0.00 22 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1860] 0.00 0.00 31/661 void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1456] 0.00 0.00 31/661 TNL::SignedFloat<8u>* std::__addressof >(TNL::SignedFloat<8u>&) [5758] ----------------------------------------------- 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::uninitialized_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1864] [1861] 0.0 0.00 0.00 22 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1861] 0.00 0.00 31/661 void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1457] 0.00 0.00 31/661 TNL::RangedU32<0u, 999u>* std::__addressof >(TNL::RangedU32<0u, 999u>&) [5759] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedInt<24u>* std::uninitialized_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1865] [1862] 0.0 0.00 0.00 22 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1862] 0.00 0.00 31/661 void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1458] 0.00 0.00 31/661 TNL::SignedInt<24u>* std::__addressof >(TNL::SignedInt<24u>&) [5760] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::__uninitialized_copy_a*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1866] [1863] 0.0 0.00 0.00 22 TNL::SignedFloat<8u>* std::uninitialized_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1863] 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1860] ----------------------------------------------- 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1867] [1864] 0.0 0.00 0.00 22 TNL::RangedU32<0u, 999u>* std::uninitialized_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1864] 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1861] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedInt<24u>* std::__uninitialized_copy_a*, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1868] [1865] 0.0 0.00 0.00 22 TNL::SignedInt<24u>* std::uninitialized_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1865] 0.00 0.00 22/22 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1862] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::__uninitialized_move_a*, TNL::SignedFloat<8u>*, std::allocator > >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1869] [1866] 0.0 0.00 0.00 22 TNL::SignedFloat<8u>* std::__uninitialized_copy_a*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1866] 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::uninitialized_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1863] ----------------------------------------------- 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_move_a*, TNL::RangedU32<0u, 999u>*, std::allocator > >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1870] [1867] 0.0 0.00 0.00 22 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1867] 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::uninitialized_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1864] ----------------------------------------------- 0.00 0.00 22/22 TNL::SignedInt<24u>* std::__uninitialized_move_a*, TNL::SignedInt<24u>*, std::allocator > >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1871] [1868] 0.0 0.00 0.00 22 TNL::SignedInt<24u>* std::__uninitialized_copy_a*, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1868] 0.00 0.00 22/22 TNL::SignedInt<24u>* std::uninitialized_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1865] ----------------------------------------------- 0.00 0.00 10/22 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 12/22 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] [1869] 0.0 0.00 0.00 22 TNL::SignedFloat<8u>* std::__uninitialized_move_a*, TNL::SignedFloat<8u>*, std::allocator > >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1869] 0.00 0.00 22/22 TNL::SignedFloat<8u>* std::__uninitialized_copy_a*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1866] ----------------------------------------------- 0.00 0.00 10/22 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 12/22 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] [1870] 0.0 0.00 0.00 22 TNL::RangedU32<0u, 999u>* std::__uninitialized_move_a*, TNL::RangedU32<0u, 999u>*, std::allocator > >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1870] 0.00 0.00 22/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1867] ----------------------------------------------- 0.00 0.00 10/22 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 12/22 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] [1871] 0.0 0.00 0.00 22 TNL::SignedInt<24u>* std::__uninitialized_move_a*, TNL::SignedInt<24u>*, std::allocator > >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1871] 0.00 0.00 22/22 TNL::SignedInt<24u>* std::__uninitialized_copy_a*, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1868] ----------------------------------------------- 0.00 0.00 14/14 Zap::BfObject::setVert(Zap::Point const&, int) [660] [1872] 0.0 0.00 0.00 14 Zap::SimpleLineGeometry::setVert(Zap::Point const&, int) [1872] 0.00 0.00 14/8974250 Zap::Point::operator=(Zap::Point const&) [204] ----------------------------------------------- 0.00 0.00 11/11 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [1873] 0.0 0.00 0.00 11 Zap::FlagItem::onAddedToGame(Zap::Game*) [1873] 0.00 0.00 11/11 Zap::CTFGameType::addFlag(Zap::FlagItem*) [1874] 0.00 0.00 11/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 11/138 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::onAddedToGame(Zap::Game*) [1873] [1874] 0.0 0.00 0.00 11 Zap::CTFGameType::addFlag(Zap::FlagItem*) [1874] 0.00 0.00 11/11 Zap::GameType::addFlag(Zap::FlagItem*) [1883] 0.00 0.00 2/2 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 11/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 6/6 Zap::CIniFile::deleteSection(std::string const&) [993] [1875] 0.0 0.00 0.00 6 TNL::Vector::erase(unsigned int) [1875] 0.00 0.00 6/6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] 0.00 0.00 6/53860 std::vector >::size() const [4692] 0.00 0.00 6/19 std::vector >::begin() [7464] 0.00 0.00 6/18 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7472] ----------------------------------------------- 0.00 0.00 6/6 Zap::CIniFile::section* std::__copy_move::__copy_m(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1877] [1876] 0.0 0.00 0.00 6 Zap::CIniFile::section::operator=(Zap::CIniFile::section const&) [1876] 0.00 0.00 18/23 TNL::Vector::operator=(TNL::Vector const&) [1851] ----------------------------------------------- 0.00 0.00 6/6 Zap::CIniFile::section* std::__copy_move_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1879] [1877] 0.0 0.00 0.00 6 Zap::CIniFile::section* std::__copy_move::__copy_m(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1877] 0.00 0.00 6/6 Zap::CIniFile::section::operator=(Zap::CIniFile::section const&) [1876] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::erase(unsigned int) [1875] [1878] 0.0 0.00 0.00 6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1881] 0.00 0.00 12/199 std::vector >::end() [6159] 0.00 0.00 12/18 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7472] 0.00 0.00 6/6 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8057] 0.00 0.00 6/6 __gnu_cxx::new_allocator::destroy(Zap::CIniFile::section*) [8046] ----------------------------------------------- 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1880] [1879] 0.0 0.00 0.00 6 Zap::CIniFile::section* std::__copy_move_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1879] 0.00 0.00 6/6 Zap::CIniFile::section* std::__copy_move::__copy_m(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1877] ----------------------------------------------- 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1881] [1880] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1880] 0.00 0.00 6/6 Zap::CIniFile::section* std::__copy_move_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1879] 0.00 0.00 18/18 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7480] 0.00 0.00 6/242 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [6090] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] [1881] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1881] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1880] 0.00 0.00 12/12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7640] ----------------------------------------------- 0.00 0.00 11/11 Zap::GameType::addFlag(Zap::FlagItem*) [1883] [1882] 0.0 0.00 0.00 11 TNL::Vector >::push_back(TNL::SafePtr const&) [1882] 0.00 0.00 11/11 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1884] ----------------------------------------------- 0.00 0.00 11/11 Zap::CTFGameType::addFlag(Zap::FlagItem*) [1874] [1883] 0.0 0.00 0.00 11 Zap::GameType::addFlag(Zap::FlagItem*) [1883] 0.00 0.00 11/11 TNL::Vector >::push_back(TNL::SafePtr const&) [1882] 0.00 0.00 11/11 TNL::SafePtr::SafePtr(Zap::FlagItem*) [7662] 0.00 0.00 11/42 TNL::SafePtr::~SafePtr() [7024] ----------------------------------------------- 0.00 0.00 11/11 TNL::Vector >::push_back(TNL::SafePtr const&) [1882] [1884] 0.0 0.00 0.00 11 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1884] 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 4/11 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1957] 0.00 0.00 7/7 std::vector, std::allocator > >::end() [7999] ----------------------------------------------- 0.00 0.00 12/12 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] [1885] 0.0 0.00 0.00 12 TNL::Vector >::push_back(TNL::SafePtr const&) [1885] 0.00 0.00 12/12 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1886] ----------------------------------------------- 0.00 0.00 12/12 TNL::Vector >::push_back(TNL::SafePtr const&) [1885] [1886] 0.0 0.00 0.00 12 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1886] 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] 0.00 0.00 4/12 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1953] 0.00 0.00 8/8 std::vector, std::allocator > >::end() [7876] ----------------------------------------------- 0.00 0.00 10/10 Zap::Joystick::loadJoystickPresets() [554] [1887] 0.0 0.00 0.00 10 TNL::Vector::push_back(Zap::Joystick::JoystickInfo const&) [1887] 0.00 0.00 10/10 std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [1888] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector::push_back(Zap::Joystick::JoystickInfo const&) [1887] [1888] 0.0 0.00 0.00 10 std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [1888] 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] 0.00 0.00 5/10 __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1961] 0.00 0.00 5/5 std::vector >::end() [8171] ----------------------------------------------- 0.00 0.00 6/6 Zap::Move* std::uninitialized_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1890] [1889] 0.0 0.00 0.00 6 Zap::Move* std::__uninitialized_copy::__uninit_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1889] 0.00 0.00 3/3 void std::_Construct(Zap::Move*, Zap::Move const&) [1893] 0.00 0.00 3/3 Zap::Move* std::__addressof(Zap::Move&) [8535] ----------------------------------------------- 0.00 0.00 6/6 Zap::Move* std::__uninitialized_copy_a(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1891] [1890] 0.0 0.00 0.00 6 Zap::Move* std::uninitialized_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1890] 0.00 0.00 6/6 Zap::Move* std::__uninitialized_copy::__uninit_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1889] ----------------------------------------------- 0.00 0.00 6/6 Zap::Move* std::__uninitialized_move_a >(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1892] [1891] 0.0 0.00 0.00 6 Zap::Move* std::__uninitialized_copy_a(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1891] 0.00 0.00 6/6 Zap::Move* std::uninitialized_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1890] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [1892] 0.0 0.00 0.00 6 Zap::Move* std::__uninitialized_move_a >(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1892] 0.00 0.00 6/6 Zap::Move* std::__uninitialized_copy_a(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [1891] ----------------------------------------------- 0.00 0.00 3/3 Zap::Move* std::__uninitialized_copy::__uninit_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1889] [1893] 0.0 0.00 0.00 3 void std::_Construct(Zap::Move*, Zap::Move const&) [1893] 0.00 0.00 3/1946269 Zap::Move::Move(Zap::Move const&) [257] 0.00 0.00 3/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 4/4 Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [1051] [1894] 0.0 0.00 0.00 4 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 11/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 35/15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 22/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 13/109145 TNL::Vector::size() const [4631] 0.00 0.00 11/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 4/13 Zap::CIniFile::GetNumEntries(int) [7596] ----------------------------------------------- 0.00 0.00 3/3 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] [1895] 0.0 0.00 0.00 3 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 2/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] 0.00 0.00 10/530 TNL::Vector::push_back(unsigned char const&) [1475] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 14/247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] 0.00 0.00 14/8376 Zap::ModuleInfo::getName() const [5012] 0.00 0.00 14/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 10/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 3/114 TNL::Vector::clear() [6421] 0.00 0.00 3/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/2 TNL::Vector::reserve(unsigned int) [8606] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 16/16 TNL::Vector >::push_back(TNL::SafePtr const&) [1897] [1896] 0.0 0.00 0.00 16 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1896] 0.00 0.00 12/16 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1928] 0.00 0.00 4/4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 4/4 std::vector, std::allocator > >::end() [8341] ----------------------------------------------- 0.00 0.00 16/16 Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [1899] [1897] 0.0 0.00 0.00 16 TNL::Vector >::push_back(TNL::SafePtr const&) [1897] 0.00 0.00 16/16 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1896] ----------------------------------------------- 0.00 0.00 2/16 Zap::SpeedZone::onAddedToGame(Zap::Game*) [2047] 0.00 0.00 2/16 Zap::Teleporter::onAddedToGame(Zap::Game*) [2046] 0.00 0.00 6/16 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 6/16 Zap::LoadoutZone::onAddedToGame(Zap::Game*) [1967] [1898] 0.0 0.00 0.00 16 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 16/16 Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [1899] 0.00 0.00 16/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 16/16 Zap::GameObject::setScopeAlways() [1898] [1899] 0.0 0.00 0.00 16 Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [1899] 0.00 0.00 16/16 TNL::Vector >::push_back(TNL::SafePtr const&) [1897] 0.00 0.00 16/112 TNL::SafePtr::SafePtr(Zap::GameObject*) [6428] 0.00 0.00 16/18141 TNL::SafePtr::~SafePtr() [4859] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1884] [1900] 0.0 0.00 0.00 7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1933] 0.00 0.00 7/11 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1957] 0.00 0.00 21/64 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6655] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7191] 0.00 0.00 7/7 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7966] 0.00 0.00 7/7 std::vector, std::allocator > >::begin() [8000] 0.00 0.00 7/7 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7950] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7986] 0.00 0.00 7/50 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6771] 0.00 0.00 7/50 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6765] ----------------------------------------------- 0.00 0.00 8/23 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] 0.00 0.00 15/23 std::vector >::push_back(Zap::LoadoutItem const&) [1853] [1901] 0.0 0.00 0.00 23 __gnu_cxx::new_allocator::construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1901] 0.00 0.00 23/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 6/6 std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [1710] [1902] 0.0 0.00 0.00 6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 12/22 TNL::SignedFloat<8u>* std::__uninitialized_move_a*, TNL::SignedFloat<8u>*, std::allocator > >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1869] 0.00 0.00 6/105 __gnu_cxx::new_allocator >::construct(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1736] 0.00 0.00 18/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 12/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6874] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] 0.00 0.00 6/11 std::vector, std::allocator > >::begin() [7681] 0.00 0.00 6/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7667] 0.00 0.00 6/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] 0.00 0.00 6/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] 0.00 0.00 6/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] ----------------------------------------------- 0.00 0.00 6/6 std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [1711] [1903] 0.0 0.00 0.00 6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 12/22 TNL::RangedU32<0u, 999u>* std::__uninitialized_move_a*, TNL::RangedU32<0u, 999u>*, std::allocator > >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [1870] 0.00 0.00 6/105 __gnu_cxx::new_allocator >::construct(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1737] 0.00 0.00 18/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 12/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6875] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] 0.00 0.00 6/11 std::vector, std::allocator > >::begin() [7685] 0.00 0.00 6/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7668] 0.00 0.00 6/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] 0.00 0.00 6/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] 0.00 0.00 6/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] ----------------------------------------------- 0.00 0.00 6/6 std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [1712] [1904] 0.0 0.00 0.00 6 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 12/22 TNL::SignedInt<24u>* std::__uninitialized_move_a*, TNL::SignedInt<24u>*, std::allocator > >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1871] 0.00 0.00 6/105 __gnu_cxx::new_allocator >::construct(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1738] 0.00 0.00 18/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 12/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6876] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] 0.00 0.00 6/11 std::vector, std::allocator > >::begin() [7688] 0.00 0.00 6/11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7669] 0.00 0.00 6/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] 0.00 0.00 6/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] 0.00 0.00 6/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1886] [1905] 0.0 0.00 0.00 8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1943] 0.00 0.00 8/12 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1953] 0.00 0.00 24/31 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7161] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7143] 0.00 0.00 8/8 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7850] 0.00 0.00 8/8 std::vector, std::allocator > >::begin() [7877] 0.00 0.00 8/8 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7840] 0.00 0.00 8/8 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7866] 0.00 0.00 8/15 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7541] 0.00 0.00 8/15 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [7536] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::push_back(Zap::LoadoutItem const&) [1853] [1906] 0.0 0.00 0.00 8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] 0.00 0.00 16/16 Zap::LoadoutItem* std::__uninitialized_move_a >(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1948] 0.00 0.00 8/23 __gnu_cxx::new_allocator::construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1901] 0.00 0.00 24/30 std::_Vector_base >::_M_get_Tp_allocator() [7178] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator > >::base() const [7144] 0.00 0.00 8/8 std::vector >::_M_check_len(unsigned long, char const*) const [7851] 0.00 0.00 8/8 std::vector >::begin() [7879] 0.00 0.00 8/8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7841] 0.00 0.00 8/8 std::_Vector_base >::_M_allocate(unsigned long) [7867] 0.00 0.00 8/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7591] 0.00 0.00 8/10 std::_Vector_base >::_M_deallocate(Zap::LoadoutItem*, unsigned long) [7750] ----------------------------------------------- 0.00 0.00 22/22 std::vector >::push_back(double const&) [1342] [1907] 0.0 0.00 0.00 22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] 0.00 0.00 22/1860 __gnu_cxx::new_allocator::construct(double*, double const&) [1340] 0.00 0.00 66/78 std::_Vector_base >::_M_get_Tp_allocator() [6589] 0.00 0.00 44/108 __gnu_cxx::__normal_iterator > >::base() const [6439] 0.00 0.00 44/48 double* std::__uninitialized_move_a >(double*, double*, double*, std::allocator&) [6814] 0.00 0.00 22/24 std::vector >::_M_check_len(unsigned long, char const*) const [7250] 0.00 0.00 22/36 std::vector >::begin() [7124] 0.00 0.00 22/24 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7244] 0.00 0.00 22/24 std::_Vector_base >::_M_allocate(unsigned long) [7259] 0.00 0.00 22/28 void std::_Destroy(double*, double*, std::allocator&) [7206] 0.00 0.00 22/28 std::_Vector_base >::_M_deallocate(double*, unsigned long) [7200] ----------------------------------------------- 0.00 0.00 22/22 std::vector >::push_back(int const&) [1343] [1908] 0.0 0.00 0.00 22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] 0.00 0.00 22/1860 __gnu_cxx::new_allocator::construct(int*, int const&) [1341] 0.00 0.00 66/98 std::_Vector_base >::_M_get_Tp_allocator() [6496] 0.00 0.00 44/124 __gnu_cxx::__normal_iterator > >::base() const [6388] 0.00 0.00 44/54 int* std::__uninitialized_move_a >(int*, int*, int*, std::allocator&) [6719] 0.00 0.00 22/26 std::vector >::_M_check_len(unsigned long, char const*) const [7216] 0.00 0.00 22/38 std::vector >::begin() [7110] 0.00 0.00 22/28 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7188] 0.00 0.00 22/28 std::_Vector_base >::_M_allocate(unsigned long) [7201] 0.00 0.00 22/36 void std::_Destroy(int*, int*, std::allocator&) [7129] 0.00 0.00 22/36 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] ----------------------------------------------- 0.00 0.00 2/6 void std::_Destroy(Zap::FlagSpawn*) [1994] 0.00 0.00 4/6 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] [1909] 0.0 0.00 0.00 6 Zap::FlagSpawn::~FlagSpawn() [1909] 0.00 0.00 6/6178 Zap::BfObject::~BfObject() [986] 0.00 0.00 6/6 Zap::AbstractSpawn::~AbstractSpawn() [8037] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [1910] 0.0 0.00 0.00 2 Zap::GameType::onGhostAdd(TNL::GhostConnection*) [1910] 0.00 0.00 2/1850066 Zap::Game::getGameObjDatabase() [206] 0.00 0.00 2/5192 Zap::GameConnection::getClientGame() [5153] 0.00 0.00 2/4 Zap::GameType::addToGame(Zap::Game*, Zap::GridDatabase*) [8255] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [1911] 0.0 0.00 0.00 20 TNL::Vector::push_back(Zap::Robot* const&) [1911] 0.00 0.00 20/20 std::vector >::push_back(Zap::Robot* const&) [1912] ----------------------------------------------- 0.00 0.00 20/20 TNL::Vector::push_back(Zap::Robot* const&) [1911] [1912] 0.0 0.00 0.00 20 std::vector >::push_back(Zap::Robot* const&) [1912] 0.00 0.00 14/20 __gnu_cxx::new_allocator::construct(Zap::Robot**, Zap::Robot* const&) [1917] 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] 0.00 0.00 6/6 std::vector >::end() [8094] ----------------------------------------------- 0.00 0.00 119/6156 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 6037/6156 Zap::GameType::idle_server(unsigned int) [114] [1913] 0.0 0.00 0.00 6156 Zap::EventManager::update() [1913] 0.00 0.00 20/40 TNL::Vector::push_back(lua_State* const&) [1848] 0.00 0.00 340/116253 TNL::Vector::size() const [4621] 0.00 0.00 320/320 TNL::Vector::clear() [6015] 0.00 0.00 20/109730 TNL::Vector::operator[](int) [4630] ----------------------------------------------- 0.00 0.00 119/119 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] [1914] 0.0 0.00 0.00 119 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] 0.00 0.00 20/40 TNL::Vector::push_back(lua_State* const&) [1848] 0.00 0.00 119/119 Zap::EventManager::isSubscribed(lua_State*, Zap::EventManager::EventType) [6403] 0.00 0.00 20/20 Zap::EventManager::isPendingSubscribed(lua_State*, Zap::EventManager::EventType) [7401] 0.00 0.00 20/40 Zap::EventManager::removeFromPendingUnsubscribeList(lua_State*, Zap::EventManager::EventType) [7052] ----------------------------------------------- 0.00 0.00 119/119 Zap::LuaRobot::subscribe(lua_State*) [1916] [1915] 0.0 0.00 0.00 119 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] 0.00 0.00 119/119 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] 0.00 0.00 119/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 119/297814 Zap::LuaObject::getInt(lua_State*, int, char const*) [4522] 0.00 0.00 119/16591 Zap::EventManager::get() [4882] ----------------------------------------------- 0.00 0.00 119/119 Lunar::thunk(lua_State*) [2] [1916] 0.0 0.00 0.00 119 Zap::LuaRobot::subscribe(lua_State*) [1916] 0.00 0.00 119/119 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] ----------------------------------------------- 0.00 0.00 6/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] 0.00 0.00 14/20 std::vector >::push_back(Zap::Robot* const&) [1912] [1917] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::construct(Zap::Robot**, Zap::Robot* const&) [1917] 0.00 0.00 20/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [1888] [1918] 0.0 0.00 0.00 5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::__uninitialized_move_a >(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1939] 0.00 0.00 5/10 __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1961] 0.00 0.00 15/16 std::_Vector_base >::_M_get_Tp_allocator() [7516] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::base() const [7428] 0.00 0.00 5/5 std::vector >::_M_check_len(unsigned long, char const*) const [8153] 0.00 0.00 5/5 std::vector >::begin() [8172] 0.00 0.00 5/5 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8143] 0.00 0.00 5/5 std::_Vector_base >::_M_allocate(unsigned long) [8163] 0.00 0.00 5/6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [8114] 0.00 0.00 5/6 std::_Vector_base >::_M_deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8076] ----------------------------------------------- 0.00 0.00 1/5 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 4/5 Zap::NeighboringZone::NeighboringZone() [1859] [1919] 0.0 0.00 0.00 5 Zap::Border::Border() [1919] 0.00 0.00 10/9880066 Zap::Point::Point() [203] ----------------------------------------------- 0.00 0.00 19/19 Zap::MoveItem::mountToShip(Zap::Ship*) [928] [1920] 0.0 0.00 0.00 19 TNL::Vector >::push_back(TNL::SafePtr const&) [1920] 0.00 0.00 19/19 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1922] ----------------------------------------------- 0.00 0.00 3/19 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1922] 0.00 0.00 16/19 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [1921] 0.0 0.00 0.00 19 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1921] 0.00 0.00 19/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 19/22 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7293] ----------------------------------------------- 0.00 0.00 19/19 TNL::Vector >::push_back(TNL::SafePtr const&) [1920] [1922] 0.0 0.00 0.00 19 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1922] 0.00 0.00 16/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] 0.00 0.00 3/19 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1921] 0.00 0.00 16/31 std::vector, std::allocator > >::end() [7169] ----------------------------------------------- 0.00 0.00 4/4 Zap::GeometryContainer::GeometryContainer(Zap::GeometryContainer const&) [1924] [1923] 0.0 0.00 0.00 4 Zap::PointGeometry::PointGeometry(Zap::PointGeometry const&) [1923] 0.00 0.00 4/14553496 Zap::Point::Point(Zap::Point const&) [89] 0.00 0.00 4/4 Zap::Geometry::Geometry(Zap::Geometry const&) [8256] ----------------------------------------------- 0.00 0.00 4/4 Zap::BfObject::BfObject(Zap::BfObject const&) [1633] [1924] 0.0 0.00 0.00 4 Zap::GeometryContainer::GeometryContainer(Zap::GeometryContainer const&) [1924] 0.00 0.00 4/4 Zap::PointGeometry::PointGeometry(Zap::PointGeometry const&) [1923] 0.00 0.00 4/4 Zap::PointGeometry::getGeomType() [8214] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1925] 0.0 0.00 0.00 2 Zap::Game::getWorldExtents() [1925] 0.00 0.00 2/2000418 Zap::Rect::Rect(Zap::Rect const&) [237] ----------------------------------------------- 0.00 0.00 3/3 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [1926] 0.0 0.00 0.00 3 Zap::writeINIHeader(Zap::CIniFile*) [1926] 0.00 0.00 8/89 Zap::CIniFile::headerComment(std::string) [1629] 0.00 0.00 3/3 Zap::CIniFile::NumHeaderComments() [8421] ----------------------------------------------- 0.00 0.00 12/24 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 12/24 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] [1927] 0.0 0.00 0.00 24 TNL::Vector::first() [1927] 0.00 0.00 24/13967710 std::vector >::size() const [386] 0.00 0.00 24/494829 std::vector >::begin() [4493] 0.00 0.00 24/30482 __gnu_cxx::__normal_iterator > >::operator*() const [4771] ----------------------------------------------- 0.00 0.00 4/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 12/16 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1896] [1928] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1928] 0.00 0.00 16/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 16/8719 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5001] ----------------------------------------------- 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1930] [1929] 0.0 0.00 0.00 16 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1929] 0.00 0.00 16/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 16/27 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7207] ----------------------------------------------- 0.00 0.00 14/14 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1931] [1930] 0.0 0.00 0.00 14 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1930] 0.00 0.00 16/16 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1929] 0.00 0.00 16/43 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7021] ----------------------------------------------- 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1932] [1931] 0.0 0.00 0.00 14 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1931] 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1930] ----------------------------------------------- 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1933] [1932] 0.0 0.00 0.00 14 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1932] 0.00 0.00 14/14 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1931] ----------------------------------------------- 0.00 0.00 14/14 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [1933] 0.0 0.00 0.00 14 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1933] 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1932] ----------------------------------------------- 0.00 0.00 16/16 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1922] [1934] 0.0 0.00 0.00 16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] 0.00 0.00 16/19 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1921] 0.00 0.00 48/198 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6164] 0.00 0.00 32/94 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6507] 0.00 0.00 32/32 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7149] 0.00 0.00 16/16 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7512] 0.00 0.00 16/31 std::vector, std::allocator > >::begin() [7170] 0.00 0.00 16/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7503] 0.00 0.00 16/16 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7514] 0.00 0.00 16/166 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6207] 0.00 0.00 16/166 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6205] ----------------------------------------------- 0.00 0.00 15/15 Zap::Joystick::JoystickInfo* std::__uninitialized_copy::__uninit_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1936] [1935] 0.0 0.00 0.00 15 void std::_Construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1935] 0.00 0.00 15/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 15/25 Zap::Joystick::JoystickInfo::JoystickInfo(Zap::Joystick::JoystickInfo const&) [7222] ----------------------------------------------- 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::uninitialized_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1937] [1936] 0.0 0.00 0.00 10 Zap::Joystick::JoystickInfo* std::__uninitialized_copy::__uninit_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1936] 0.00 0.00 15/15 void std::_Construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1935] 0.00 0.00 15/40 Zap::Joystick::JoystickInfo* std::__addressof(Zap::Joystick::JoystickInfo&) [7099] ----------------------------------------------- 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::__uninitialized_copy_a(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1938] [1937] 0.0 0.00 0.00 10 Zap::Joystick::JoystickInfo* std::uninitialized_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1937] 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::__uninitialized_copy::__uninit_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1936] ----------------------------------------------- 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::__uninitialized_move_a >(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1939] [1938] 0.0 0.00 0.00 10 Zap::Joystick::JoystickInfo* std::__uninitialized_copy_a(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1938] 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::uninitialized_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1937] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [1939] 0.0 0.00 0.00 10 Zap::Joystick::JoystickInfo* std::__uninitialized_move_a >(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1939] 0.00 0.00 10/10 Zap::Joystick::JoystickInfo* std::__uninitialized_copy_a(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [1938] ----------------------------------------------- 0.00 0.00 16/16 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1941] [1940] 0.0 0.00 0.00 16 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1940] 0.00 0.00 14/14 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1944] 0.00 0.00 14/40 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7098] ----------------------------------------------- 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1942] [1941] 0.0 0.00 0.00 16 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1941] 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1940] ----------------------------------------------- 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1943] [1942] 0.0 0.00 0.00 16 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1942] 0.00 0.00 16/16 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1941] ----------------------------------------------- 0.00 0.00 16/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [1943] 0.0 0.00 0.00 16 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1943] 0.00 0.00 16/16 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1942] ----------------------------------------------- 0.00 0.00 14/14 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1940] [1944] 0.0 0.00 0.00 14 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1944] 0.00 0.00 14/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 14/26 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7210] ----------------------------------------------- 0.00 0.00 16/16 Zap::LoadoutItem* std::uninitialized_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1946] [1945] 0.0 0.00 0.00 16 Zap::LoadoutItem* std::__uninitialized_copy::__uninit_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1945] 0.00 0.00 14/14 void std::_Construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1949] 0.00 0.00 14/14 Zap::LoadoutItem* std::__addressof(Zap::LoadoutItem&) [7582] ----------------------------------------------- 0.00 0.00 16/16 Zap::LoadoutItem* std::__uninitialized_copy_a(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1947] [1946] 0.0 0.00 0.00 16 Zap::LoadoutItem* std::uninitialized_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1946] 0.00 0.00 16/16 Zap::LoadoutItem* std::__uninitialized_copy::__uninit_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1945] ----------------------------------------------- 0.00 0.00 16/16 Zap::LoadoutItem* std::__uninitialized_move_a >(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1948] [1947] 0.0 0.00 0.00 16 Zap::LoadoutItem* std::__uninitialized_copy_a(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1947] 0.00 0.00 16/16 Zap::LoadoutItem* std::uninitialized_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1946] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [1948] 0.0 0.00 0.00 16 Zap::LoadoutItem* std::__uninitialized_move_a >(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1948] 0.00 0.00 16/16 Zap::LoadoutItem* std::__uninitialized_copy_a(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [1947] ----------------------------------------------- 0.00 0.00 14/14 Zap::LoadoutItem* std::__uninitialized_copy::__uninit_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1945] [1949] 0.0 0.00 0.00 14 void std::_Construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1949] 0.00 0.00 14/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2/2 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] [1950] 0.0 0.00 0.00 2 Zap::Color::set(std::string const&) [1950] 0.00 0.00 2/7 Zap::parseString(std::string const&, TNL::Vector&, char) [1827] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 6/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 4/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 6/6 Zap::HostMenuUserInterface::render() [416] [1951] 0.0 0.00 0.00 6 Zap::HostMenuUserInterface::addProgressListItem(std::string) [1951] 0.00 0.00 6/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 6/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/2 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/2 Zap::HostMenuUserInterface::setupMenus() [1639] [1952] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] 0.00 0.00 2/2 Zap::YesNoMenuItem::initialize() [1966] 0.00 0.00 2/2 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 2/2 Zap::YesNoMenuItem::setIndex(int) [8645] ----------------------------------------------- 0.00 0.00 4/12 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1886] 0.00 0.00 8/12 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [1953] 0.0 0.00 0.00 12 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1953] 0.00 0.00 12/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 12/26 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7210] ----------------------------------------------- 0.00 0.00 5/5 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [1954] 0.0 0.00 0.00 5 TNL::Vector::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1954] 0.00 0.00 5/5 std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1955] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1954] [1955] 0.0 0.00 0.00 5 std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1955] 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] 0.00 0.00 1/5 __gnu_cxx::new_allocator::construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2015] 0.00 0.00 4/4 std::vector >::end() [8345] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1896] [1956] 0.0 0.00 0.00 4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 8/8 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [2000] 0.00 0.00 4/16 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1928] 0.00 0.00 12/177747 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [4577] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7506] 0.00 0.00 4/4 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8302] 0.00 0.00 4/4 std::vector, std::allocator > >::begin() [8342] 0.00 0.00 4/4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8276] 0.00 0.00 4/4 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [8323] 0.00 0.00 4/177739 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [4583] 0.00 0.00 4/177737 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4584] ----------------------------------------------- 0.00 0.00 4/11 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1884] 0.00 0.00 7/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [1957] 0.0 0.00 0.00 11 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1957] 0.00 0.00 11/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 11/27 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7207] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1955] [1958] 0.0 0.00 0.00 4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_move_a >(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2005] 0.00 0.00 4/5 __gnu_cxx::new_allocator::construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2015] 0.00 0.00 12/13 std::_Vector_base >::_M_get_Tp_allocator() [7606] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7507] 0.00 0.00 4/4 std::vector >::_M_check_len(unsigned long, char const*) const [8304] 0.00 0.00 4/4 std::vector >::begin() [8346] 0.00 0.00 4/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8277] 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8325] 0.00 0.00 4/5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [8178] 0.00 0.00 4/5 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8162] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [1857] [1959] 0.0 0.00 0.00 1 Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [1959] 0.00 0.00 1/981257 Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [420] 0.00 0.00 1/3098532 std::_Vector_base >::_M_get_Tp_allocator() [324] 0.00 0.00 1/506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] ----------------------------------------------- 0.00 0.00 4/10 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 6/10 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [1960] 0.0 0.00 0.00 10 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] 0.00 0.00 10/10 std::vector >::push_back(ClipperLib::JoinRec* const&) [1963] 0.00 0.00 40/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 10/10 ClipperLib::JoinRec::JoinRec() [7696] ----------------------------------------------- 0.00 0.00 5/10 std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [1888] 0.00 0.00 5/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [1961] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1961] 0.00 0.00 10/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 10/25 Zap::Joystick::JoystickInfo::JoystickInfo(Zap::Joystick::JoystickInfo const&) [7222] ----------------------------------------------- 0.00 0.00 5/10 std::vector >::push_back(ClipperLib::JoinRec* const&) [1963] 0.00 0.00 5/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [1962] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator::construct(ClipperLib::JoinRec**, ClipperLib::JoinRec* const&) [1962] 0.00 0.00 10/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] [1963] 0.0 0.00 0.00 10 std::vector >::push_back(ClipperLib::JoinRec* const&) [1963] 0.00 0.00 5/10 __gnu_cxx::new_allocator::construct(ClipperLib::JoinRec**, ClipperLib::JoinRec* const&) [1962] 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 5/5 std::vector >::end() [8173] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::push_back(Zap::GameObject* const&) [731] [1964] 0.0 0.00 0.00 10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 10/244244 __gnu_cxx::new_allocator::construct(Zap::GameObject**, Zap::GameObject* const&) [732] 0.00 0.00 30/252049 std::_Vector_base >::_M_get_Tp_allocator() [4536] 0.00 0.00 20/8390 __gnu_cxx::__normal_iterator > >::base() const [5009] 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_move_a >(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7454] 0.00 0.00 10/10 std::vector >::_M_check_len(unsigned long, char const*) const [7735] 0.00 0.00 10/8360 std::vector >::begin() [5013] 0.00 0.00 10/10 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7727] 0.00 0.00 10/10 std::_Vector_base >::_M_allocate(unsigned long) [7751] 0.00 0.00 10/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [4539] 0.00 0.00 10/12 std::_Vector_base >::_M_deallocate(Zap::GameObject**, unsigned long) [7636] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [1965] 0.0 0.00 0.00 2 Zap::Rect::offset(Zap::Point const&) [1965] 0.00 0.00 4/8191293 Zap::Point::operator+=(Zap::Point const&) [217] ----------------------------------------------- 0.00 0.00 2/2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] [1966] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::initialize() [1966] 0.00 0.00 4/10938 TNL::Vector::push_back(std::string const&) [978] ----------------------------------------------- 0.00 0.00 12/12 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [1967] 0.0 0.00 0.00 12 Zap::LoadoutZone::onAddedToGame(Zap::Game*) [1967] 0.00 0.00 6/16 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 12/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 12/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 8/8 Zap::UIManager::saveUI(Zap::UserInterface*) [1969] [1968] 0.0 0.00 0.00 8 TNL::Vector::push_back(Zap::UserInterface* const&) [1968] 0.00 0.00 8/8 std::vector >::push_back(Zap::UserInterface* const&) [1972] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface::activate(bool) [1261] [1969] 0.0 0.00 0.00 8 Zap::UIManager::saveUI(Zap::UserInterface*) [1969] 0.00 0.00 8/8 TNL::Vector::push_back(Zap::UserInterface* const&) [1968] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::push_back(Zap::AbstractTeam* const&) [1645] 0.00 0.00 4/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [1970] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::construct(Zap::AbstractTeam**, Zap::AbstractTeam* const&) [1970] 0.00 0.00 8/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::push_back(Zap::UserInterface* const&) [1972] 0.00 0.00 4/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [1971] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::construct(Zap::UserInterface**, Zap::UserInterface* const&) [1971] 0.00 0.00 8/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::push_back(Zap::UserInterface* const&) [1968] [1972] 0.0 0.00 0.00 8 std::vector >::push_back(Zap::UserInterface* const&) [1972] 0.00 0.00 4/8 __gnu_cxx::new_allocator::construct(Zap::UserInterface**, Zap::UserInterface* const&) [1971] 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] 0.00 0.00 4/20 std::vector >::end() [7446] ----------------------------------------------- 0.00 0.00 1/2063 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 1/2063 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 1/2063 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 1/2063 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 1/2063 Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [2107] 0.00 0.00 1/2063 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] 0.00 0.00 1/2063 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 1/2063 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/2063 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 1/2063 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] 0.00 0.00 1/2063 Zap::FolderManager::getScriptFolderList() const [2019] 0.00 0.00 1/2063 Zap::DataSender::DataSender() [2105] 0.00 0.00 1/2063 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 1/2063 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 1/2063 main [4] 0.00 0.00 1/2063 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/2063 __static_initialization_and_destruction_0(int, int) [1430] 0.00 0.00 2/2063 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 2/2063 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 2/2063 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] 0.00 0.00 2/2063 Zap::Color::set(std::string const&) [1950] 0.00 0.00 2/2063 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 2/2063 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 3/2063 Zap::BanList::banListToString() [2094] 0.00 0.00 3/2063 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 4/2063 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 4/2063 Zap::CIniFile::CIniFile(std::string) [2092] 0.00 0.00 6/2063 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 9/2063 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 12/2063 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 18/2063 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 20/2063 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 40/2063 Zap::GameSettings::GameSettings() [467] 0.00 0.00 41/2063 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] 0.00 0.00 43/2063 Zap::GameType::GameType(int) [1164] 0.00 0.00 102/2063 Zap::LuaScriptRunner::LuaScriptRunner() [2088] 0.00 0.00 300/2063 Zap::CIniFile::section::section() [2068] 0.00 0.00 1429/2063 Zap::parseString(std::string const&) [1027] [1973] 0.0 0.00 0.00 2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 2063/2063 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 2063/3050 std::vector >::vector() [5303] ----------------------------------------------- 0.00 0.00 2063/2063 TNL::Vector::Vector(unsigned int) [1973] [1974] 0.0 0.00 0.00 2063 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 7/7 std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1975] 0.00 0.00 2063/13447 std::vector >::max_size() const [4903] 0.00 0.00 2063/3073 std::vector >::capacity() const [5297] 0.00 0.00 7/244207 std::vector >::size() const [4545] 0.00 0.00 7/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 7/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] 0.00 0.00 7/10075 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::reserve(unsigned long) [1974] [1975] 0.0 0.00 0.00 7 std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1975] 0.00 0.00 7/11393 std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1056] 0.00 0.00 7/7026 std::_Vector_base >::_M_allocate(unsigned long) [5045] 0.00 0.00 7/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1976] 0.0 0.00 0.00 1 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1976] 0.00 0.00 1/1 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1977] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1976] [1977] 0.0 0.00 0.00 1 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1977] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 1/3 TNL::SafePtr::~SafePtr() [8402] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1978] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1978] 0.00 0.00 1/1 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1979] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1978] [1979] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1979] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 1/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1980] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1980] 0.00 0.00 1/1 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1981] ----------------------------------------------- 0.00 0.00 1/1 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1980] [1981] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1981] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 3/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1982] 0.0 0.00 0.00 1 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1982] 0.00 0.00 1/1 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1983] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1982] [1983] 0.0 0.00 0.00 1 Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [1983] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1984] 0.0 0.00 0.00 1 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1984] 0.00 0.00 1/1 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1985] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1984] [1985] 0.0 0.00 0.00 1 Zap::NameEntryUserInterface::~NameEntryUserInterface() [1985] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1986] 0.0 0.00 0.00 1 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1986] 0.00 0.00 1/1 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1987] ----------------------------------------------- 0.00 0.00 1/1 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1986] [1987] 0.0 0.00 0.00 1 Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [1987] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [1988] 0.0 0.00 0.00 1 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1988] 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1989] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1988] [1989] 0.0 0.00 0.00 1 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1989] 0.00 0.00 1/7 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 140/140 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [1990] 0.0 0.00 0.00 140 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 64/1519 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 154/892 ClipperLib::Clipper::DeleteFromAEL(ClipperLib::TEdge*) [5616] 0.00 0.00 140/1338 ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [5512] 0.00 0.00 64/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 53/53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1992] [1991] 0.0 0.00 0.00 53 void std::_Destroy_aux::__destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1991] 0.00 0.00 2/2 void std::_Destroy(Zap::FlagSpawn*) [1994] 0.00 0.00 2/2 Zap::FlagSpawn* std::__addressof(Zap::FlagSpawn&) [9013] ----------------------------------------------- 0.00 0.00 53/53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [1993] [1992] 0.0 0.00 0.00 53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1992] 0.00 0.00 53/53 void std::_Destroy_aux::__destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1991] ----------------------------------------------- 0.00 0.00 2/53 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 51/53 std::vector >::~vector() [1996] [1993] 0.0 0.00 0.00 53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [1993] 0.00 0.00 53/53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1992] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1991] [1994] 0.0 0.00 0.00 2 void std::_Destroy(Zap::FlagSpawn*) [1994] 0.00 0.00 2/6 Zap::FlagSpawn::~FlagSpawn() [1909] ----------------------------------------------- 0.00 0.00 8/51 Zap::Team::~Team() [1632] 0.00 0.00 43/51 Zap::GameType::~GameType() [1174] [1995] 0.0 0.00 0.00 51 TNL::Vector::~Vector() [1995] 0.00 0.00 51/51 std::vector >::~vector() [1996] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::~Vector() [1995] [1996] 0.0 0.00 0.00 51 std::vector >::~vector() [1996] 0.00 0.00 51/53 void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [1993] 0.00 0.00 51/57 std::_Vector_base >::_M_get_Tp_allocator() [6698] 0.00 0.00 51/51 std::_Vector_base >::~_Vector_base() [6744] ----------------------------------------------- 0.00 0.00 8/8 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1998] [1997] 0.0 0.00 0.00 8 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1997] 0.00 0.00 7/7 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [2001] 0.00 0.00 7/30 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7180] ----------------------------------------------- 0.00 0.00 8/8 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1999] [1998] 0.0 0.00 0.00 8 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1998] 0.00 0.00 8/8 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1997] ----------------------------------------------- 0.00 0.00 8/8 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [2000] [1999] 0.0 0.00 0.00 8 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1999] 0.00 0.00 8/8 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1998] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] [2000] 0.0 0.00 0.00 8 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [2000] 0.00 0.00 8/8 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1999] ----------------------------------------------- 0.00 0.00 7/7 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1997] [2001] 0.0 0.00 0.00 7 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [2001] 0.00 0.00 7/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 7/8719 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5001] ----------------------------------------------- 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::uninitialized_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2003] [2002] 0.0 0.00 0.00 8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy::__uninit_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2002] 0.00 0.00 7/7 void std::_Construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2007] 0.00 0.00 7/7 Zap::QueryServersUserInterface::ColumnInfo* std::__addressof(Zap::QueryServersUserInterface::ColumnInfo&) [8010] ----------------------------------------------- 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy_a(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2004] [2003] 0.0 0.00 0.00 8 Zap::QueryServersUserInterface::ColumnInfo* std::uninitialized_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2003] 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy::__uninit_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2002] ----------------------------------------------- 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_move_a >(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2005] [2004] 0.0 0.00 0.00 8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy_a(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2004] 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::uninitialized_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2003] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [2005] 0.0 0.00 0.00 8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_move_a >(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2005] 0.00 0.00 8/8 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy_a(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2004] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::push_back(lua_State* const&) [1850] [2006] 0.0 0.00 0.00 7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 7/40 __gnu_cxx::new_allocator::construct(lua_State**, lua_State* const&) [1849] 0.00 0.00 21/365 std::_Vector_base >::_M_get_Tp_allocator() [5959] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::base() const [7193] 0.00 0.00 14/14 lua_State** std::__uninitialized_move_a >(lua_State**, lua_State**, lua_State**, std::allocator&) [7588] 0.00 0.00 7/7 std::vector >::_M_check_len(unsigned long, char const*) const [7969] 0.00 0.00 7/7 std::vector >::begin() [8006] 0.00 0.00 7/7 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7952] 0.00 0.00 7/7 std::_Vector_base >::_M_allocate(unsigned long) [7993] 0.00 0.00 7/351 void std::_Destroy(lua_State**, lua_State**, std::allocator&) [5971] 0.00 0.00 7/31 std::_Vector_base >::_M_deallocate(lua_State**, unsigned long) [7167] ----------------------------------------------- 0.00 0.00 7/7 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy::__uninit_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2002] [2007] 0.0 0.00 0.00 7 void std::_Construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2007] 0.00 0.00 7/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::push_back(Zap::Robot* const&) [1912] [2008] 0.0 0.00 0.00 6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] 0.00 0.00 6/20 __gnu_cxx::new_allocator::construct(Zap::Robot**, Zap::Robot* const&) [1917] 0.00 0.00 18/19 std::_Vector_base >::_M_get_Tp_allocator() [7463] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::base() const [7247] 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_move_a >(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7651] 0.00 0.00 6/6 std::vector >::_M_check_len(unsigned long, char const*) const [8068] 0.00 0.00 6/6 std::vector >::begin() [8095] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8056] 0.00 0.00 6/6 std::_Vector_base >::_M_allocate(unsigned long) [8085] 0.00 0.00 6/7 void std::_Destroy(Zap::Robot**, Zap::Robot**, std::allocator&) [8015] 0.00 0.00 6/7 std::_Vector_base >::_M_deallocate(Zap::Robot**, unsigned long) [7995] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] [2009] 0.0 0.00 0.00 6 TNL::Vector::push_back(Zap::FlagSpawn const* const&) [2009] 0.00 0.00 6/6 std::vector >::push_back(Zap::FlagSpawn const* const&) [2012] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [2010] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn const**, Zap::FlagSpawn const* const&) [2010] 0.00 0.00 6/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::push_back(Zap::FlagSpawn const* const&) [2012] [2011] 0.0 0.00 0.00 6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] 0.00 0.00 6/6 __gnu_cxx::new_allocator::construct(Zap::FlagSpawn const**, Zap::FlagSpawn const* const&) [2010] 0.00 0.00 18/24 std::_Vector_base >::_M_get_Tp_allocator() [7258] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::base() const [7246] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_move_a >(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7650] 0.00 0.00 6/6 std::vector >::_M_check_len(unsigned long, char const*) const [8066] 0.00 0.00 6/6 std::vector >::begin() [8089] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8055] 0.00 0.00 6/6 std::_Vector_base >::_M_allocate(unsigned long) [8077] 0.00 0.00 6/12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7655] 0.00 0.00 6/12 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn const**, unsigned long) [7635] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::push_back(Zap::FlagSpawn const* const&) [2009] [2012] 0.0 0.00 0.00 6 std::vector >::push_back(Zap::FlagSpawn const* const&) [2012] 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] 0.00 0.00 6/6 std::vector >::end() [8088] ----------------------------------------------- [2013] 0.0 0.00 0.00 __gnu_cxx::new_allocator::construct(TNL::NetConnection**, TNL::NetConnection* const&) [2013] 0.00 0.00 6/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::~Game() [465] [2014] 0.0 0.00 0.00 2 boost::shared_ptr::~shared_ptr() [2014] 0.00 0.00 2/150 boost::detail::shared_count::~shared_count() [1522] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1955] 0.00 0.00 4/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [2015] 0.0 0.00 0.00 5 __gnu_cxx::new_allocator::construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [2015] 0.00 0.00 5/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::push_back(ClipperLib::JoinRec* const&) [1963] [2016] 0.0 0.00 0.00 5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 5/10 __gnu_cxx::new_allocator::construct(ClipperLib::JoinRec**, ClipperLib::JoinRec* const&) [1962] 0.00 0.00 15/60 std::_Vector_base >::_M_get_Tp_allocator() [6679] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::base() const [7429] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_move_a >(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7758] 0.00 0.00 5/5 std::vector >::_M_check_len(unsigned long, char const*) const [8154] 0.00 0.00 5/5 std::vector >::begin() [8174] 0.00 0.00 5/5 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8144] 0.00 0.00 5/5 std::_Vector_base >::_M_allocate(unsigned long) [8164] 0.00 0.00 5/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [6773] 0.00 0.00 5/49 std::_Vector_base >::_M_deallocate(ClipperLib::JoinRec**, unsigned long) [6788] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::cycleLevel(int) [273] [2017] 0.0 0.00 0.00 1 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 1/1 Zap::ClientInfo::resetLoadout() [2018] 0.00 0.00 1/114 TNL::Vector::clear() [6421] 0.00 0.00 1/36 Zap::ClientInfo::getLoadout() [7111] 0.00 0.00 1/4 TNL::Vector::Vector(TNL::Vector const&) [8203] 0.00 0.00 1/55 TNL::Vector::~Vector() [6711] 0.00 0.00 1/1 Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [9479] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientInfo::resetLoadout(bool) [2017] [2018] 0.0 0.00 0.00 1 Zap::ClientInfo::resetLoadout() [2018] 0.00 0.00 5/530 TNL::Vector::push_back(unsigned char const&) [1475] 0.00 0.00 1/114 TNL::Vector::clear() [6421] ----------------------------------------------- 0.00 0.00 1/1 Zap::FolderManager::findLevelGenScript(std::string const&) const [1731] [2019] 0.0 0.00 0.00 1 Zap::FolderManager::getScriptFolderList() const [2019] 0.00 0.00 2/10938 TNL::Vector::push_back(std::string const&) [978] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::push_back(Zap::UserInterface* const&) [1972] [2020] 0.0 0.00 0.00 4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] 0.00 0.00 4/8 __gnu_cxx::new_allocator::construct(Zap::UserInterface**, Zap::UserInterface* const&) [1971] 0.00 0.00 12/15 std::_Vector_base >::_M_get_Tp_allocator() [7538] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7509] 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_move_a >(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7902] 0.00 0.00 4/4 std::vector >::_M_check_len(unsigned long, char const*) const [8306] 0.00 0.00 4/4 std::vector >::begin() [8349] 0.00 0.00 4/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8279] 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8327] 0.00 0.00 4/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8013] 0.00 0.00 4/6 std::_Vector_base >::_M_deallocate(Zap::UserInterface**, unsigned long) [8084] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2021] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap3md5E [2021] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap3md5E [2021] [2022] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 1/1 Zap::ScreenInfo::ScreenInfo() [2028] 0.00 0.00 1/2 Zap::CIniFile::CIniFile(std::string) [2092] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 7/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/6 Zap::Color::Color(double, double, int) [8041] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 md5wrapper::md5wrapper() [9227] 0.00 0.00 1/18 Zap::Color::Color(int, double, int) [7467] 0.00 0.00 1/1 Zap::ZapJournal::ZapJournal() [9497] 0.00 0.00 1/1 TNL::StdoutLogConsumer::StdoutLogConsumer() [9259] 0.00 0.00 1/1 Zap::OglConsoleLogConsumer::OglConsoleLogConsumer() [9583] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/2 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [2023] 0.0 0.00 0.00 2 Zap::ControlObjectConnection::ControlObjectConnection() [2023] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8585] 0.00 0.00 2/9310 TNL::SafePtr::SafePtr() [4997] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2024] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13showDebugBotsE [2024] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2026] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2025] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap28EngineerConstructionItemInfoC2Ev [2025] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2027] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13showDebugBotsE [2024] [2026] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 1/2 TNL::Vector::Vector(unsigned int) [8600] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap28EngineerConstructionItemInfoC2Ev [2025] [2027] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] [2028] 0.0 0.00 0.00 1 Zap::ScreenInfo::ScreenInfo() [2028] 0.00 0.00 2/9880066 Zap::Point::Point() [203] 0.00 0.00 1/2 Zap::ScreenInfo::resetGameCanvasSize() [8625] 0.00 0.00 1/2 Zap::ScreenInfo::setWindowSize(int, int) [8623] 0.00 0.00 1/159137 void Zap::Point::set(int, int) [4605] ----------------------------------------------- 0.00 0.00 2/2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] [2029] 0.0 0.00 0.00 2 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 2/23 TNL::Vector::operator=(TNL::Vector const&) [1851] 0.00 0.00 2/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 2/9 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] 0.00 0.00 2/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/4 Zap::clamp(int, int, int) [8250] ----------------------------------------------- 0.00 0.00 1/2 Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [2064] 0.00 0.00 1/2 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] [2030] 0.0 0.00 0.00 2 Zap::LineEditor::operator=(Zap::LineEditor const&) [2030] 0.00 0.00 2/23 TNL::Vector::operator=(TNL::Vector const&) [1851] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] [2031] 0.0 0.00 0.00 2 TNL::Vector::push_back(Zap::GameType::ItemOfInterest const&) [2031] 0.00 0.00 2/2 std::vector >::push_back(Zap::GameType::ItemOfInterest const&) [2034] ----------------------------------------------- 0.00 0.00 2/2 Zap::CTFGameType::addFlag(Zap::FlagItem*) [1874] [2032] 0.0 0.00 0.00 2 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 2/2 TNL::Vector::push_back(Zap::GameType::ItemOfInterest const&) [2031] 0.00 0.00 3/17436 TNL::Vector::size() const [4870] 0.00 0.00 2/2 Zap::GameType::ItemOfInterest::ItemOfInterest() [8720] 0.00 0.00 2/2 TNL::SafePtr::operator=(Zap::MoveItem*) [8615] 0.00 0.00 2/5 Zap::GameType::ItemOfInterest::~ItemOfInterest() [8134] 0.00 0.00 1/11397 TNL::Vector::operator[](int) [4944] 0.00 0.00 1/3759 TNL::SafePtr::getPointer() [5251] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::GameType::ItemOfInterest const&) [2034] [2033] 0.0 0.00 0.00 2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 2/2 __gnu_cxx::new_allocator::construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2050] 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::__uninitialized_move_a >(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2072] 0.00 0.00 6/49 std::_Vector_base >::_M_get_Tp_allocator() [6787] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7846] 0.00 0.00 2/2 std::vector >::_M_check_len(unsigned long, char const*) const [8837] 0.00 0.00 2/2 std::vector >::begin() [8978] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8804] 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8915] 0.00 0.00 2/45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [6850] 0.00 0.00 2/45 std::_Vector_base >::_M_deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [6846] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::push_back(Zap::GameType::ItemOfInterest const&) [2031] [2034] 0.0 0.00 0.00 2 std::vector >::push_back(Zap::GameType::ItemOfInterest const&) [2034] 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 2/2 std::vector >::end() [8977] ----------------------------------------------- 0.00 0.00 3/3 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2040] [2035] 0.0 0.00 0.00 3 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [2035] 0.00 0.00 3/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 3/4 TNL::Vector::Vector(TNL::Vector const&) [8203] ----------------------------------------------- 0.00 0.00 2/2 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [2036] 0.0 0.00 0.00 2 TNL::Vector::push_back(Zap::Button const&) [2036] 0.00 0.00 2/2 std::vector >::push_back(Zap::Button const&) [2038] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::Button const&) [2038] [2037] 0.0 0.00 0.00 2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] 0.00 0.00 2/2 __gnu_cxx::new_allocator::construct(Zap::Button*, Zap::Button const&) [2052] 0.00 0.00 4/4 Zap::Button* std::__uninitialized_move_a >(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2077] 0.00 0.00 6/7 std::_Vector_base >::_M_get_Tp_allocator() [7988] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7845] 0.00 0.00 2/2 std::vector >::_M_check_len(unsigned long, char const*) const [8835] 0.00 0.00 2/2 std::vector >::begin() [8973] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8803] 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8910] 0.00 0.00 2/3 void std::_Destroy(Zap::Button*, Zap::Button*, std::allocator&) [8544] 0.00 0.00 2/3 std::_Vector_base >::_M_deallocate(Zap::Button*, unsigned long) [8495] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::push_back(Zap::Button const&) [2036] [2038] 0.0 0.00 0.00 2 std::vector >::push_back(Zap::Button const&) [2038] 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] 0.00 0.00 2/2 std::vector >::end() [8972] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::GameSettings() [467] [2039] 0.0 0.00 0.00 1 TNL::Vector >::resize(unsigned int) [2039] 0.00 0.00 1/1 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [2043] 0.00 0.00 1/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 1/55 TNL::Vector::~Vector() [6711] ----------------------------------------------- 0.00 0.00 1/1 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2044] [2040] 0.0 0.00 0.00 1 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2040] 0.00 0.00 3/3 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [2035] 0.00 0.00 3/6 TNL::Vector* std::__addressof >(TNL::Vector&) [8100] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2042] [2041] 0.0 0.00 0.00 1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] 0.00 0.00 1/1 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [2045] 0.00 0.00 4/5 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8160] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [8293] 0.00 0.00 2/2 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9031] 0.00 0.00 1/1 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9826] 0.00 0.00 1/1 std::vector, std::allocator > >::begin() [9989] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [9782] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9899] 0.00 0.00 1/2 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [9048] 0.00 0.00 1/2 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [8882] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [2043] [2042] 0.0 0.00 0.00 1 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2042] 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::resize(unsigned int) [2039] [2043] 0.0 0.00 0.00 1 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [2043] 0.00 0.00 1/1 std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2042] 0.00 0.00 2/26 std::vector, std::allocator > >::size() const [7213] 0.00 0.00 1/1 std::vector, std::allocator > >::end() [9988] ----------------------------------------------- 0.00 0.00 1/1 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [2045] [2044] 0.0 0.00 0.00 1 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2044] 0.00 0.00 1/1 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2040] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [2045] 0.0 0.00 0.00 1 void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [2045] 0.00 0.00 1/1 void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2044] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [2046] 0.0 0.00 0.00 4 Zap::Teleporter::onAddedToGame(Zap::Game*) [2046] 0.00 0.00 2/16 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 4/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 4/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [2047] 0.0 0.00 0.00 4 Zap::SpeedZone::onAddedToGame(Zap::Game*) [2047] 0.00 0.00 2/16 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 4/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 4/66394 TNL::NetObject::isGhost() const [4675] ----------------------------------------------- 0.00 0.00 22/197 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 22/197 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 50/197 Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [1542] 0.00 0.00 103/197 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] [2048] 0.0 0.00 0.00 197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 197/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 197/56267 Zap::ClientGame::getUIManager() const [4686] 0.00 0.00 197/197 Zap::GameUserInterface::displayMessage(Zap::Color const&, char const*) [6165] ----------------------------------------------- 0.00 0.00 2/2 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] [2049] 0.0 0.00 0.00 2 Zap::ForceFieldProjector::onDisabled() [2049] 0.00 0.00 2/4243 Zap::GameObject::deleteObject(unsigned int) [1231] 0.00 0.00 2/2 TNL::SafePtr::isValid() const [8817] 0.00 0.00 2/12 TNL::SafePtr::operator->() const [7628] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [2050] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2050] 0.00 0.00 2/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 2/3 Zap::GameType::ItemOfInterest::ItemOfInterest(Zap::GameType::ItemOfInterest const&) [8422] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [2051] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 2/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 2/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5341] 0.00 0.00 2/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5219] 0.00 0.00 2/6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [9006] 0.00 0.00 2/2573 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5342] 0.00 0.00 2/2 std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [8947] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [2052] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::construct(Zap::Button*, Zap::Button const&) [2052] 0.00 0.00 2/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 2/3 Zap::Button::Button(Zap::Button const&) [8418] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2054] [2053] 0.0 0.00 0.00 2 void std::_Construct(Zap::BindingSet*, Zap::BindingSet const&) [2053] 0.00 0.00 2/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/1 void std::uninitialized_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2058] [2054] 0.0 0.00 0.00 1 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2054] 0.00 0.00 2/2 void std::_Construct(Zap::BindingSet*, Zap::BindingSet const&) [2053] 0.00 0.00 2/2 Zap::BindingSet* std::__addressof(Zap::BindingSet&) [9012] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2056] [2055] 0.0 0.00 0.00 1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] 0.00 0.00 1/1 void std::__uninitialized_fill_n_a(Zap::BindingSet*, unsigned long, Zap::BindingSet const&, std::allocator&) [2059] 0.00 0.00 4/5 std::_Vector_base >::_M_get_Tp_allocator() [8161] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8294] 0.00 0.00 2/2 Zap::BindingSet* std::__uninitialized_move_a >(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9032] 0.00 0.00 1/1 std::vector >::_M_check_len(unsigned long, char const*) const [9828] 0.00 0.00 1/1 std::vector >::begin() [9994] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9783] 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9904] 0.00 0.00 1/2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9052] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::BindingSet*, unsigned long) [8893] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::resize(unsigned long, Zap::BindingSet) [2057] [2056] 0.0 0.00 0.00 1 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2056] 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::resize(unsigned int) [468] [2057] 0.0 0.00 0.00 1 std::vector >::resize(unsigned long, Zap::BindingSet) [2057] 0.00 0.00 1/1 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2056] 0.00 0.00 2/25018 std::vector >::size() const [4796] 0.00 0.00 1/1 std::vector >::end() [9993] ----------------------------------------------- 0.00 0.00 1/1 void std::__uninitialized_fill_n_a(Zap::BindingSet*, unsigned long, Zap::BindingSet const&, std::allocator&) [2059] [2058] 0.0 0.00 0.00 1 void std::uninitialized_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2058] 0.00 0.00 1/1 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2054] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [2059] 0.0 0.00 0.00 1 void std::__uninitialized_fill_n_a(Zap::BindingSet*, unsigned long, Zap::BindingSet const&, std::allocator&) [2059] 0.00 0.00 1/1 void std::uninitialized_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2058] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [2061] [2060] 0.0 0.00 0.00 1 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/2 Zap::ControlObjectConnection::ControlObjectConnection() [2023] 0.00 0.00 2/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 2/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/2 Zap::DataSendable::DataSendable() [8635] 0.00 0.00 1/95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 1/3 TNL::Vector::Vector(unsigned int) [8388] 0.00 0.00 1/2 Zap::GameConnection::initialize() [8650] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(char const*) [847] [2061] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [2061] 0.00 0.00 1/1 Zap::GameConnection::GameConnection() [2060] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getLevelNameEntryUserInterface() [2063] [2062] 0.0 0.00 0.00 1 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] 0.00 0.00 1/1 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 1/2 Zap::LineEditor::setFilter(Zap::LineEditor::LineEditorFilter) [8621] ----------------------------------------------- 0.00 0.00 1/1 Zap::createClientGame(Zap::GameSettings*) [854] [2063] 0.0 0.00 0.00 1 Zap::UIManager::getLevelNameEntryUserInterface() [2063] 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [2064] 0.0 0.00 0.00 1 Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [2064] 0.00 0.00 1/2 Zap::LineEditor::operator=(Zap::LineEditor const&) [2030] 0.00 0.00 2/12 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 1/12 Zap::LineEditor::~LineEditor() [7615] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] [2065] 0.0 0.00 0.00 1 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 1/2 Zap::LineEditor::operator=(Zap::LineEditor const&) [2030] 0.00 0.00 2/12 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 1/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 1/1 Zap::TextEntryUserInterface::setSecret(bool) [9587] 0.00 0.00 1/12 Zap::LineEditor::~LineEditor() [7615] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::runLevelGenScript(std::string const&) [674] [2066] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 1/23 TNL::Vector::operator=(TNL::Vector const&) [1851] 0.00 0.00 1/102 Zap::LuaScriptRunner::LuaScriptRunner() [2088] 0.00 0.00 1/5811 Zap::LuaObject::LuaObject() [5126] 0.00 0.00 1/64 Zap::fileExists(std::string const&) [6651] 0.00 0.00 1/21 Zap::LuaScriptRunner::setScriptingDir(std::string const&) [7333] ----------------------------------------------- 0.00 0.00 103/103 TNL::FunctorDecl::dispatch(TNL::Object*) [998] [2067] 0.0 0.00 0.00 103 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 103/197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 206/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 205/2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] 0.00 0.00 104/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 103/103 TNL::StringTableEntry::operator bool() const [6462] 0.00 0.00 103/34067 Zap::Color::Color(float, float, float) [4755] 0.00 0.00 1/48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] ----------------------------------------------- 0.00 0.00 100/100 TNL::Vector::resize(unsigned int) [1152] [2068] 0.0 0.00 0.00 100 Zap::CIniFile::section::section() [2068] 0.00 0.00 300/2063 TNL::Vector::Vector(unsigned int) [1973] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::uninitialized_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2070] [2069] 0.0 0.00 0.00 4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy::__uninit_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2069] 0.00 0.00 1/1 void std::_Construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2073] 0.00 0.00 1/4 Zap::GameType::ItemOfInterest* std::__addressof(Zap::GameType::ItemOfInterest&) [8359] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy_a(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2071] [2070] 0.0 0.00 0.00 4 Zap::GameType::ItemOfInterest* std::uninitialized_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2070] 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy::__uninit_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2069] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::__uninitialized_move_a >(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2072] [2071] 0.0 0.00 0.00 4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy_a(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2071] 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::uninitialized_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2070] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [2072] 0.0 0.00 0.00 4 Zap::GameType::ItemOfInterest* std::__uninitialized_move_a >(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2072] 0.00 0.00 4/4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy_a(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [2071] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::ItemOfInterest* std::__uninitialized_copy::__uninit_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2069] [2073] 0.0 0.00 0.00 1 void std::_Construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2073] 0.00 0.00 1/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 1/3 Zap::GameType::ItemOfInterest::ItemOfInterest(Zap::GameType::ItemOfInterest const&) [8422] ----------------------------------------------- 0.00 0.00 4/4 Zap::Button* std::uninitialized_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2075] [2074] 0.0 0.00 0.00 4 Zap::Button* std::__uninitialized_copy::__uninit_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2074] 0.00 0.00 1/1 void std::_Construct(Zap::Button*, Zap::Button const&) [2086] 0.00 0.00 1/1 Zap::Button* std::__addressof(Zap::Button&) [10061] ----------------------------------------------- 0.00 0.00 4/4 Zap::Button* std::__uninitialized_copy_a(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2076] [2075] 0.0 0.00 0.00 4 Zap::Button* std::uninitialized_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2075] 0.00 0.00 4/4 Zap::Button* std::__uninitialized_copy::__uninit_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2074] ----------------------------------------------- 0.00 0.00 4/4 Zap::Button* std::__uninitialized_move_a >(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2077] [2076] 0.0 0.00 0.00 4 Zap::Button* std::__uninitialized_copy_a(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2076] 0.00 0.00 4/4 Zap::Button* std::uninitialized_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2075] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [2077] 0.0 0.00 0.00 4 Zap::Button* std::__uninitialized_move_a >(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2077] 0.00 0.00 4/4 Zap::Button* std::__uninitialized_copy_a(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [2076] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] [2078] 0.0 0.00 0.00 1 TNL::Vector::push_back(Zap::PluginBinding const&) [2078] 0.00 0.00 1/1 std::vector >::push_back(Zap::PluginBinding const&) [2083] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::runLevelGenScript(std::string const&) [674] [2079] 0.0 0.00 0.00 1 TNL::Vector::push_back(Zap::LuaLevelGenerator* const&) [2079] 0.00 0.00 1/1 std::vector >::push_back(Zap::LuaLevelGenerator* const&) [2085] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [2080] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::construct(Zap::PluginBinding*, Zap::PluginBinding const&) [2080] 0.00 0.00 1/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 1/1 Zap::PluginBinding::PluginBinding(Zap::PluginBinding const&) [9541] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [2081] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::construct(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator* const&) [2081] 0.00 0.00 1/9694175 operator new(unsigned long, void*) [387] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::push_back(Zap::PluginBinding const&) [2083] [2082] 0.0 0.00 0.00 1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] 0.00 0.00 1/1 __gnu_cxx::new_allocator::construct(Zap::PluginBinding*, Zap::PluginBinding const&) [2080] 0.00 0.00 3/4 std::_Vector_base >::_M_get_Tp_allocator() [8324] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8295] 0.00 0.00 2/2 Zap::PluginBinding* std::__uninitialized_move_a >(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9033] 0.00 0.00 1/1 std::vector >::_M_check_len(unsigned long, char const*) const [9832] 0.00 0.00 1/1 std::vector >::begin() [10002] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9784] 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9915] 0.00 0.00 1/2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9054] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::PluginBinding*, unsigned long) [8898] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::push_back(Zap::PluginBinding const&) [2078] [2083] 0.0 0.00 0.00 1 std::vector >::push_back(Zap::PluginBinding const&) [2083] 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] 0.00 0.00 1/1 std::vector >::end() [10001] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::push_back(Zap::LuaLevelGenerator* const&) [2085] [2084] 0.0 0.00 0.00 1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] 0.00 0.00 1/1 __gnu_cxx::new_allocator::construct(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator* const&) [2081] 0.00 0.00 3/7 std::_Vector_base >::_M_get_Tp_allocator() [7994] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8296] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_move_a >(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9034] 0.00 0.00 1/1 std::vector >::_M_check_len(unsigned long, char const*) const [9850] 0.00 0.00 1/1 std::vector >::begin() [10043] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9785] 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9970] 0.00 0.00 1/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8182] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::LuaLevelGenerator**, unsigned long) [8936] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::push_back(Zap::LuaLevelGenerator* const&) [2079] [2085] 0.0 0.00 0.00 1 std::vector >::push_back(Zap::LuaLevelGenerator* const&) [2085] 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] 0.00 0.00 1/1 std::vector >::end() [10042] ----------------------------------------------- 0.00 0.00 1/1 Zap::Button* std::__uninitialized_copy::__uninit_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2074] [2086] 0.0 0.00 0.00 1 void std::_Construct(Zap::Button*, Zap::Button const&) [2086] 0.00 0.00 1/9694175 operator new(unsigned long, void*) [387] 0.00 0.00 1/3 Zap::Button::Button(Zap::Button const&) [8418] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [2087] 0.0 0.00 0.00 44 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 1/374 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] 0.00 0.00 104/1089 std::vector >::size() const [5558] 0.00 0.00 57/9399 ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [4994] 0.00 0.00 51/1221 std::vector >::operator[](unsigned long) [5540] 0.00 0.00 20/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 19/19 ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7458] 0.00 0.00 10/117 ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [6411] 0.00 0.00 9/126 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] 0.00 0.00 9/116 ClipperLib::Orientation(ClipperLib::OutRec*, bool) [6413] 0.00 0.00 6/6 ClipperLib::InsertPolyPtBetween(ClipperLib::OutPt*, ClipperLib::OutPt*, ClipperLib::IntPoint) [8017] 0.00 0.00 2/2 ClipperLib::PolygonBottom(ClipperLib::OutPt*) [8545] 0.00 0.00 1/374 ClipperLib::Clipper::CreateOutRec() [5955] 0.00 0.00 1/2003 std::vector >::size() const [5398] 0.00 0.00 1/1 ClipperLib::PointInPolygon(ClipperLib::IntPoint const&, ClipperLib::OutPt*, bool) [9224] ----------------------------------------------- 0.00 0.00 1/102 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 101/102 Zap::Robot::Robot() [913] [2088] 0.0 0.00 0.00 102 Zap::LuaScriptRunner::LuaScriptRunner() [2088] 0.00 0.00 102/2063 TNL::Vector::Vector(unsigned int) [1973] ----------------------------------------------- 0.00 0.00 1/23 Zap::GameConnection::onEndGhosting() [593] 0.00 0.00 22/23 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] [2089] 0.0 0.00 0.00 23 Zap::ClientGame::getUIMode() [2089] 0.00 0.00 23/20321 Zap::UIManager::getGameUserInterface() [1614] 0.00 0.00 23/23 Zap::GameUserInterface::getUIMode() [7270] ----------------------------------------------- 0.00 0.00 1/12 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 2/12 Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [2064] 0.00 0.00 2/12 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 7/12 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] [2090] 0.0 0.00 0.00 12 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 12/2063 TNL::Vector::Vector(unsigned int) [1973] ----------------------------------------------- 0.00 0.00 2/7 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 5/7 Zap::HostMenuUserInterface::setupMenus() [1639] [2091] 0.0 0.00 0.00 7 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] 0.00 0.00 7/12 Zap::LineEditor::LineEditor(unsigned int, std::string) [2090] 0.00 0.00 7/9 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] 0.00 0.00 7/7 Zap::TextEntryMenuItem::initialize() [7923] ----------------------------------------------- 0.00 0.00 1/2 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 1/2 __static_initialization_and_destruction_0(int, int) [2022] [2092] 0.0 0.00 0.00 2 Zap::CIniFile::CIniFile(std::string) [2092] 0.00 0.00 4/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8588] 0.00 0.00 2/4 Zap::CIniFile::Path(std::string) [8253] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::GameSettings() [467] [2093] 0.0 0.00 0.00 1 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 4/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 2/71814 Zap::Color::Color(float) [4664] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9443] 0.00 0.00 1/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 1/1 void Zap::Color::set(int, int, double) [9621] 0.00 0.00 1/598 Zap::Color::set(Zap::Color const&) [5782] ----------------------------------------------- 0.00 0.00 3/3 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] [2094] 0.0 0.00 0.00 3 Zap::BanList::banListToString() [2094] 0.00 0.00 3/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 3/4 TNL::Vector::size() const [8283] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2095] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8Joystick11sdlJoystickE [2095] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2096] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8Joystick11sdlJoystickE [2095] [2096] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 1/2 Zap::CIniFile::CIniFile(std::string) [2092] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9457] ----------------------------------------------- 0.00 0.00 1/10237 Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) [1515] 0.00 0.00 1/10237 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/10237 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 1/10237 Zap::hostGame() [436] 0.00 0.00 2/10237 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 4194/10237 Zap::GameUserInterface::render() [22] 0.00 0.00 6037/10237 Zap::GameUserInterface::idle(unsigned int) [276] [2097] 0.0 0.00 0.00 10237 Zap::UIManager::getHostMenuUserInterface() [2097] 0.00 0.00 1/1 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] ----------------------------------------------- 0.00 0.00 1/2 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/2 Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) [1774] [2098] 0.0 0.00 0.00 2 Zap::UIManager::getLevelMenuSelectUserInterface() [2098] 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [2107] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2099] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13SavedMenuItemC2Ev [2099] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2104] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2100] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap16gGlobalChatColorE [2100] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2103] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [2101] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap19EditorUserInterface6robotsE [2101] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2102] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap19EditorUserInterface6robotsE [2101] [2102] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9442] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16gGlobalChatColorE [2100] [2103] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 5/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 Zap::Color::Color(double, double, double) [9622] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13SavedMenuItemC2Ev [2099] [2104] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [2105] 0.0 0.00 0.00 1 Zap::DataSender::DataSender() [2105] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/3 TNL::SafePtr::SafePtr() [8403] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getHostMenuUserInterface() [2097] [2106] 0.0 0.00 0.00 1 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 1/1042 Zap::Timer::setPeriod(unsigned int) [5568] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getLevelMenuSelectUserInterface() [2098] [2107] 0.0 0.00 0.00 1 Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [2107] 0.00 0.00 1/2063 TNL::Vector::Vector(unsigned int) [1973] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 47/17390 constrainededge [2145] 0.00 0.00 94/17390 divconqrecurse [2159] 0.00 0.00 205/17390 delaunayfixup [2140] 0.00 0.00 217/17390 carveholes [2156] 0.00 0.00 242/17390 locate [2133] 0.00 0.00 3149/17390 finddirection [2122] 0.00 0.00 5118/17390 preciselocate [2134] 0.00 0.00 8318/17390 mergehulls [2132] [2108] 0.0 0.00 0.00 17390 counterclockwise [2108] 0.00 0.00 18/18 counterclockwiseadapt [2146] ----------------------------------------------- 0.00 0.00 932/8266 subsegtraverse [2124] 0.00 0.00 1756/8266 plague [2168] 0.00 0.00 1862/8266 vertextraverse [2118] 0.00 0.00 3716/8266 triangletraverse [2117] [2109] 0.0 0.00 0.00 8266 traverse [2109] ----------------------------------------------- 0.00 0.00 80/6665 delaunayfixup [2140] 0.00 0.00 6585/6665 mergehulls [2132] [2110] 0.0 0.00 0.00 6665 incircle [2110] 0.00 0.00 88/88 incircleadapt [2142] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::UserInterface::renderConsole() [5108] [2111] 0.0 0.00 0.00 6037 OGLCONSOLE_Draw [2111] 0.00 0.00 6037/6037 OGLCONSOLE_Render [2112] ----------------------------------------------- 0.00 0.00 6037/6037 OGLCONSOLE_Draw [2111] [2112] 0.0 0.00 0.00 6037 OGLCONSOLE_Render [2112] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::UserInterface::renderConsole() [5108] [2113] 0.0 0.00 0.00 6037 OGLCONSOLE_setCursor [2113] ----------------------------------------------- 0.00 0.00 103/5540 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 5437/5540 Zap::GameUserInterface::getCurrentMove() [187] [2114] 0.0 0.00 0.00 5540 OGLCONSOLE_GetVisibility [2114] ----------------------------------------------- 0.00 0.00 200/4592 carveholes [2156] 0.00 0.00 676/4592 plague [2168] 0.00 0.00 930/4592 makesubseg [2127] 0.00 0.00 930/4592 transfernodes [2170] 0.00 0.00 1856/4592 maketriangle [2120] [2115] 0.0 0.00 0.00 4592 poolalloc [2115] ----------------------------------------------- 0.00 0.00 597/3043 vertexsort [2174] 0.00 0.00 1220/3043 locate [2133] 0.00 0.00 1226/3043 vertexmedian [2128] [2116] 0.0 0.00 0.00 3043 randomnation [2116] ----------------------------------------------- 0.00 0.00 974/2824 writeelements [2175] 0.00 0.00 1850/2824 makevertexmap [2166] [2117] 0.0 0.00 0.00 2824 triangletraverse [2117] 0.00 0.00 3716/8266 traverse [2109] ----------------------------------------------- 0.00 0.00 930/1862 divconqdelaunay [2158] 0.00 0.00 932/1862 writenodes [2176] [2118] 0.0 0.00 0.00 1862 vertextraverse [2118] 0.00 0.00 1862/8266 traverse [2109] ----------------------------------------------- 0.00 0.00 1860/1860 formskeleton [2162] [2119] 0.0 0.00 0.00 1860 getvertex [2119] ----------------------------------------------- 0.00 0.00 832/1856 mergehulls [2132] 0.00 0.00 1024/1856 divconqrecurse [2159] [2120] 0.0 0.00 0.00 1856 maketriangle [2120] 0.00 0.00 1856/4592 poolalloc [2115] ----------------------------------------------- 0.00 0.00 1056/1056 incircleadapt [2142] [2121] 0.0 0.00 0.00 1056 scale_expansion_zeroelim [2121] ----------------------------------------------- 0.00 0.00 951/951 scoutsegment [2123] [2122] 0.0 0.00 0.00 951 finddirection [2122] 0.00 0.00 3149/17390 counterclockwise [2108] ----------------------------------------------- 0.00 0.00 951/951 insertsegment [2125] [2123] 0.0 0.00 0.00 951 scoutsegment [2123] 0.00 0.00 951/951 finddirection [2122] 0.00 0.00 909/930 insertsubseg [2126] ----------------------------------------------- 0.00 0.00 932/932 writepoly [2177] [2124] 0.0 0.00 0.00 932 subsegtraverse [2124] 0.00 0.00 932/8266 traverse [2109] ----------------------------------------------- 0.00 0.00 930/930 formskeleton [2162] [2125] 0.0 0.00 0.00 930 insertsegment [2125] 0.00 0.00 951/951 scoutsegment [2123] 0.00 0.00 27/244 locate [2133] 0.00 0.00 21/21 constrainededge [2145] ----------------------------------------------- 0.00 0.00 21/930 constrainededge [2145] 0.00 0.00 909/930 scoutsegment [2123] [2126] 0.0 0.00 0.00 930 insertsubseg [2126] 0.00 0.00 930/930 makesubseg [2127] ----------------------------------------------- 0.00 0.00 930/930 insertsubseg [2126] [2127] 0.0 0.00 0.00 930 makesubseg [2127] 0.00 0.00 930/4592 poolalloc [2115] ----------------------------------------------- 864 vertexmedian [2128] 0.00 0.00 926/926 alternateaxes [2154] [2128] 0.0 0.00 0.00 926+864 vertexmedian [2128] 0.00 0.00 1226/3043 randomnation [2116] 864 vertexmedian [2128] ----------------------------------------------- 0.00 0.00 884/884 triangledealloc [2130] [2129] 0.0 0.00 0.00 884 pooldealloc [2129] ----------------------------------------------- 0.00 0.00 8/884 removeghosts [2169] 0.00 0.00 876/884 plague [2168] [2130] 0.0 0.00 0.00 884 triangledealloc [2130] 0.00 0.00 884/884 pooldealloc [2129] ----------------------------------------------- 0.00 0.00 440/440 incircleadapt [2142] [2131] 0.0 0.00 0.00 440 fast_expansion_sum_zeroelim [2131] ----------------------------------------------- 0.00 0.00 416/416 divconqrecurse [2159] [2132] 0.0 0.00 0.00 416 mergehulls [2132] 0.00 0.00 8318/17390 counterclockwise [2108] 0.00 0.00 6585/6665 incircle [2110] 0.00 0.00 832/1856 maketriangle [2120] ----------------------------------------------- 0.00 0.00 27/244 insertsegment [2125] 0.00 0.00 217/244 carveholes [2156] [2133] 0.0 0.00 0.00 244 locate [2133] 0.00 0.00 1220/3043 randomnation [2116] 0.00 0.00 242/17390 counterclockwise [2108] 0.00 0.00 242/242 preciselocate [2134] ----------------------------------------------- 0.00 0.00 242/242 locate [2133] [2134] 0.0 0.00 0.00 242 preciselocate [2134] 0.00 0.00 5118/17390 counterclockwise [2108] ----------------------------------------------- 0.00 0.00 4/113 OGLCONSOLE_Create [2178] 0.00 0.00 109/113 Zap::OglConsoleLogConsumer::writeString(char const*) [6438] [2135] 0.0 0.00 0.00 113 OGLCONSOLE_Output [2135] ----------------------------------------------- 0.00 0.00 18/106 counterclockwiseadapt [2146] 0.00 0.00 88/106 incircleadapt [2142] [2136] 0.0 0.00 0.00 106 estimate [2136] ----------------------------------------------- 0.00 0.00 103/103 OGLCONSOLE_ProcessBitfighterKeyEvent [2138] [2137] 0.0 0.00 0.00 103 OGLCONSOLE_KeyEvent [2137] ----------------------------------------------- 0.00 0.00 103/103 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [2138] 0.0 0.00 0.00 103 OGLCONSOLE_ProcessBitfighterKeyEvent [2138] 0.00 0.00 103/103 getState_c [2139] 0.00 0.00 103/103 OGLCONSOLE_KeyEvent [2137] ----------------------------------------------- 0.00 0.00 103/103 OGLCONSOLE_ProcessBitfighterKeyEvent [2138] [2139] 0.0 0.00 0.00 103 getState_c [2139] 0.00 0.00 103/21856 Zap::InputCodeManager::getState(Zap::InputCode) [4836] ----------------------------------------------- 40 delaunayfixup [2140] 0.00 0.00 89/89 constrainededge [2145] [2140] 0.0 0.00 0.00 89+40 delaunayfixup [2140] 0.00 0.00 205/17390 counterclockwise [2108] 0.00 0.00 80/6665 incircle [2110] 0.00 0.00 20/88 flip [2141] 40 delaunayfixup [2140] ----------------------------------------------- 0.00 0.00 20/88 delaunayfixup [2140] 0.00 0.00 68/88 constrainededge [2145] [2141] 0.0 0.00 0.00 88 flip [2141] ----------------------------------------------- 0.00 0.00 88/88 incircle [2110] [2142] 0.0 0.00 0.00 88 incircleadapt [2142] 0.00 0.00 1056/1056 scale_expansion_zeroelim [2121] 0.00 0.00 440/440 fast_expansion_sum_zeroelim [2131] 0.00 0.00 88/106 estimate [2136] ----------------------------------------------- 0.00 0.00 2/34 divconqdelaunay [2158] 0.00 0.00 4/34 triangledeinit [2171] 0.00 0.00 8/34 pooldeinit [2152] 0.00 0.00 20/34 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [2143] 0.0 0.00 0.00 34 trifree [2143] ----------------------------------------------- 0.00 0.00 2/24 divconqdelaunay [2158] 0.00 0.00 2/24 writeelements [2175] 0.00 0.00 4/24 dummyinit [2160] 0.00 0.00 4/24 writenodes [2176] 0.00 0.00 4/24 writepoly [2177] 0.00 0.00 8/24 poolinit [2153] [2144] 0.0 0.00 0.00 24 trimalloc [2144] ----------------------------------------------- 0.00 0.00 21/21 insertsegment [2125] [2145] 0.0 0.00 0.00 21 constrainededge [2145] 0.00 0.00 89/89 delaunayfixup [2140] 0.00 0.00 68/88 flip [2141] 0.00 0.00 47/17390 counterclockwise [2108] 0.00 0.00 21/930 insertsubseg [2126] ----------------------------------------------- 0.00 0.00 18/18 counterclockwise [2108] [2146] 0.0 0.00 0.00 18 counterclockwiseadapt [2146] 0.00 0.00 18/106 estimate [2136] ----------------------------------------------- 0.00 0.00 16/16 triangleinit [2172] [2147] 0.0 0.00 0.00 16 poolzero [2147] ----------------------------------------------- 0.00 0.00 2/14 makevertexmap [2166] 0.00 0.00 2/14 divconqdelaunay [2158] 0.00 0.00 2/14 writenodes [2176] 0.00 0.00 2/14 writeelements [2175] 0.00 0.00 2/14 writepoly [2177] 0.00 0.00 4/14 plague [2168] [2148] 0.0 0.00 0.00 14 traversalinit [2148] ----------------------------------------------- 0.00 0.00 10/10 OGLCONSOLE_ProcessBitfighterTextInputEvent [2150] [2149] 0.0 0.00 0.00 10 OGLCONSOLE_CharEvent [2149] ----------------------------------------------- 0.00 0.00 10/10 Zap::GameUserInterface::onTextInput(char) [1550] [2150] 0.0 0.00 0.00 10 OGLCONSOLE_ProcessBitfighterTextInputEvent [2150] 0.00 0.00 10/10 OGLCONSOLE_CharEvent [2149] ----------------------------------------------- 0.00 0.00 2/10 plague [2168] 0.00 0.00 8/10 poolinit [2153] [2151] 0.0 0.00 0.00 10 poolrestart [2151] ----------------------------------------------- 0.00 0.00 2/8 carveholes [2156] 0.00 0.00 6/8 triangledeinit [2171] [2152] 0.0 0.00 0.00 8 pooldeinit [2152] 0.00 0.00 8/34 trifree [2143] ----------------------------------------------- 0.00 0.00 2/8 initializevertexpool [2165] 0.00 0.00 2/8 carveholes [2156] 0.00 0.00 4/8 initializetrisubpools [2164] [2153] 0.0 0.00 0.00 8 poolinit [2153] 0.00 0.00 8/24 trimalloc [2144] 0.00 0.00 8/10 poolrestart [2151] ----------------------------------------------- 922 alternateaxes [2154] 0.00 0.00 4/4 divconqdelaunay [2158] [2154] 0.0 0.00 0.00 4+922 alternateaxes [2154] 0.00 0.00 926/926 vertexmedian [2128] 922 alternateaxes [2154] ----------------------------------------------- 0.00 0.00 4/4 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [2155] 0.0 0.00 0.00 4 initIoStruct [2155] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2156] 0.0 0.00 0.00 2 carveholes [2156] 0.00 0.00 217/17390 counterclockwise [2108] 0.00 0.00 217/244 locate [2133] 0.00 0.00 200/4592 poolalloc [2115] 0.00 0.00 2/8 poolinit [2153] 0.00 0.00 2/2 infecthull [2163] 0.00 0.00 2/2 plague [2168] 0.00 0.00 2/8 pooldeinit [2152] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2157] 0.0 0.00 0.00 2 delaunay [2157] 0.00 0.00 2/2 initializetrisubpools [2164] 0.00 0.00 2/2 divconqdelaunay [2158] ----------------------------------------------- 0.00 0.00 2/2 delaunay [2157] [2158] 0.0 0.00 0.00 2 divconqdelaunay [2158] 0.00 0.00 930/1862 vertextraverse [2118] 0.00 0.00 4/4 alternateaxes [2154] 0.00 0.00 2/24 trimalloc [2144] 0.00 0.00 2/14 traversalinit [2148] 0.00 0.00 2/2 vertexsort [2174] 0.00 0.00 2/34 trifree [2143] 0.00 0.00 2/2 divconqrecurse [2159] 0.00 0.00 2/2 removeghosts [2169] ----------------------------------------------- 832 divconqrecurse [2159] 0.00 0.00 2/2 divconqdelaunay [2158] [2159] 0.0 0.00 0.00 2+832 divconqrecurse [2159] 0.00 0.00 1024/1856 maketriangle [2120] 0.00 0.00 416/416 mergehulls [2132] 0.00 0.00 94/17390 counterclockwise [2108] 832 divconqrecurse [2159] ----------------------------------------------- 0.00 0.00 2/2 initializetrisubpools [2164] [2160] 0.0 0.00 0.00 2 dummyinit [2160] 0.00 0.00 4/24 trimalloc [2144] ----------------------------------------------- 0.00 0.00 2/2 triangleinit [2172] [2161] 0.0 0.00 0.00 2 exactinit [2161] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2162] 0.0 0.00 0.00 2 formskeleton [2162] 0.00 0.00 1860/1860 getvertex [2119] 0.00 0.00 930/930 insertsegment [2125] 0.00 0.00 2/2 makevertexmap [2166] ----------------------------------------------- 0.00 0.00 2/2 carveholes [2156] [2163] 0.0 0.00 0.00 2 infecthull [2163] ----------------------------------------------- 0.00 0.00 2/2 delaunay [2157] [2164] 0.0 0.00 0.00 2 initializetrisubpools [2164] 0.00 0.00 4/8 poolinit [2153] 0.00 0.00 2/2 dummyinit [2160] ----------------------------------------------- 0.00 0.00 2/2 transfernodes [2170] [2165] 0.0 0.00 0.00 2 initializevertexpool [2165] 0.00 0.00 2/8 poolinit [2153] ----------------------------------------------- 0.00 0.00 2/2 formskeleton [2162] [2166] 0.0 0.00 0.00 2 makevertexmap [2166] 0.00 0.00 1850/2824 triangletraverse [2117] 0.00 0.00 2/14 traversalinit [2148] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2167] 0.0 0.00 0.00 2 parsecommandline [2167] ----------------------------------------------- 0.00 0.00 2/2 carveholes [2156] [2168] 0.0 0.00 0.00 2 plague [2168] 0.00 0.00 1756/8266 traverse [2109] 0.00 0.00 876/884 triangledealloc [2130] 0.00 0.00 676/4592 poolalloc [2115] 0.00 0.00 4/14 traversalinit [2148] 0.00 0.00 2/10 poolrestart [2151] ----------------------------------------------- 0.00 0.00 2/2 divconqdelaunay [2158] [2169] 0.0 0.00 0.00 2 removeghosts [2169] 0.00 0.00 8/884 triangledealloc [2130] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2170] 0.0 0.00 0.00 2 transfernodes [2170] 0.00 0.00 930/4592 poolalloc [2115] 0.00 0.00 2/2 initializevertexpool [2165] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2171] 0.0 0.00 0.00 2 triangledeinit [2171] 0.00 0.00 6/8 pooldeinit [2152] 0.00 0.00 4/34 trifree [2143] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2172] 0.0 0.00 0.00 2 triangleinit [2172] 0.00 0.00 16/16 poolzero [2147] 0.00 0.00 2/2 exactinit [2161] ----------------------------------------------- 0.00 0.00 2/2 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [2173] 0.0 0.00 0.00 2 triangulate [2173] 0.00 0.00 2/2 triangleinit [2172] 0.00 0.00 2/2 parsecommandline [2167] 0.00 0.00 2/2 transfernodes [2170] 0.00 0.00 2/2 delaunay [2157] 0.00 0.00 2/2 formskeleton [2162] 0.00 0.00 2/2 carveholes [2156] 0.00 0.00 2/2 writenodes [2176] 0.00 0.00 2/2 writeelements [2175] 0.00 0.00 2/2 writepoly [2177] 0.00 0.00 2/2 triangledeinit [2171] ----------------------------------------------- 866 vertexsort [2174] 0.00 0.00 2/2 divconqdelaunay [2158] [2174] 0.0 0.00 0.00 2+866 vertexsort [2174] 0.00 0.00 597/3043 randomnation [2116] 866 vertexsort [2174] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2175] 0.0 0.00 0.00 2 writeelements [2175] 0.00 0.00 974/2824 triangletraverse [2117] 0.00 0.00 2/24 trimalloc [2144] 0.00 0.00 2/14 traversalinit [2148] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2176] 0.0 0.00 0.00 2 writenodes [2176] 0.00 0.00 932/1862 vertextraverse [2118] 0.00 0.00 4/24 trimalloc [2144] 0.00 0.00 2/14 traversalinit [2148] ----------------------------------------------- 0.00 0.00 2/2 triangulate [2173] [2177] 0.0 0.00 0.00 2 writepoly [2177] 0.00 0.00 932/932 subsegtraverse [2124] 0.00 0.00 4/24 trimalloc [2144] 0.00 0.00 2/14 traversalinit [2148] ----------------------------------------------- 0.00 0.00 1/1 main [4] [2178] 0.0 0.00 0.00 1 OGLCONSOLE_Create [2178] 0.00 0.00 4/113 OGLCONSOLE_Output [2135] 0.00 0.00 1/1 OGLCONSOLE_CreateFont [2179] 0.00 0.00 1/1 OGLCONSOLE_Resize [2183] ----------------------------------------------- 0.00 0.00 1/1 OGLCONSOLE_Create [2178] [2179] 0.0 0.00 0.00 1 OGLCONSOLE_CreateFont [2179] ----------------------------------------------- 0.00 0.00 1/1 OGLCONSOLE_Quit [2182] [2180] 0.0 0.00 0.00 1 OGLCONSOLE_DestroyReal [2180] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::onActivate() [1652] [2181] 0.0 0.00 0.00 1 OGLCONSOLE_EnterKey [2181] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [2182] 0.0 0.00 0.00 1 OGLCONSOLE_Quit [2182] 0.00 0.00 1/1 OGLCONSOLE_DestroyReal [2180] ----------------------------------------------- 0.00 0.00 1/1 OGLCONSOLE_Create [2178] [2183] 0.0 0.00 0.00 1 OGLCONSOLE_Resize [2183] ----------------------------------------------- 0.00 0.00 6676/4904901 TNL::Vector::get(int) const [1225] 0.00 0.00 4898225/4904901 TNL::Vector::operator[](int) const [180] [4438] 0.0 0.00 0.00 4904901 std::vector >::operator[](unsigned long) const [4438] ----------------------------------------------- 0.00 0.00 4543642/4543642 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [4439] 0.0 0.00 0.00 4543642 Zap::isWeaponCollideableType(unsigned char) [4439] ----------------------------------------------- 0.00 0.00 39840/3609734 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 47844/3609734 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 75330/3609734 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 608262/3609734 Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [163] 0.00 0.00 2838458/3609734 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [4440] 0.0 0.00 0.00 3609734 Zap::glVertex(Zap::Point const&) [4440] ----------------------------------------------- 0.00 0.00 3219538/3219538 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [4441] 0.0 0.00 0.00 3219538 Zap::isWithHealthType(unsigned char) [4441] ----------------------------------------------- 0.00 0.00 2/3159145 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 6/3159145 Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [1434] 0.00 0.00 11/3159145 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 12/3159145 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 20/3159145 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 46/3159145 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 72/3159145 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 106/3159145 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 119/3159145 Zap::GameType::spawnRobot(Zap::Robot*) [923] 0.00 0.00 2204/3159145 Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [871] 0.00 0.00 2556/3159145 Zap::CTFGameType::teamHasFlag(int) const [515] 0.00 0.00 2679/3159145 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 3784/3159145 Zap::LoadoutZone::render() [415] 0.00 0.00 4044/3159145 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 4044/3159145 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] 0.00 0.00 4175/3159145 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] 0.00 0.00 4617/3159145 Zap::ForceFieldProjector::render() [601] 0.00 0.00 4980/3159145 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 7063/3159145 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 10175/3159145 Zap::GameType::getShipColor(Zap::Ship*) [285] 0.00 0.00 26497/3159145 Zap::Ship::render(int) [113] 0.00 0.00 29287/3159145 Zap::EngineeredItem::getTeamIndx(lua_State*) [825] 0.00 0.00 34419/3159145 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 36828/3159145 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 123956/3159145 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.00 0.00 2857443/3159145 Zap::LuaShip::getTeamIndx(lua_State*) [143] [4442] 0.0 0.00 0.00 3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 2/3158832 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 6/3158832 Zap::FlagItem::sendHome() [1306] 0.00 0.00 16/3158832 Zap::GameObject::setScopeAlways() [1898] 0.00 0.00 18/3158832 Zap::FlagItem::getSpawnPoints() [1428] 0.00 0.00 20/3158832 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 20/3158832 Zap::Robot::startLua() [390] 0.00 0.00 23/3158832 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 27/3158832 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 28/3158832 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 35/3158832 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 60/3158832 Zap::Robot::~Robot() [870] 0.00 0.00 66/3158832 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 81/3158832 Zap::SpeedZone::render() [1208] 0.00 0.00 85/3158832 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 103/3158832 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 110/3158832 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 146/3158832 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 195/3158832 Zap::Teleporter::render() [283] 0.00 0.00 244/3158832 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 356/3158832 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 443/3158832 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 996/3158832 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 1198/3158832 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 1254/3158832 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 1384/3158832 Zap::Robot::getCurrentZone() [630] 0.00 0.00 1992/3158832 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 4175/3158832 Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [591] 0.00 0.00 5678/3158832 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 5928/3158832 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] 0.00 0.00 7464/3158832 Zap::LuaRobot::getBotZoneDatabase() [5252] 0.00 0.00 11964/3158832 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 18859/3158832 Zap::Projectile::renderItem(Zap::Point const&) [625] 0.00 0.00 20350/3158832 Zap::Ship::render(int) [113] 0.00 0.00 45962/3158832 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 49346/3158832 Zap::Barrier::render(int) [599] 0.00 0.00 101577/3158832 Zap::Ship::processWeaponFire() [519] 0.00 0.00 240733/3158832 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 370536/3158832 Zap::LuaRobot::findItems(lua_State*) [11] 0.00 0.00 442480/3158832 Zap::Ship::processModules() [58] 0.00 0.00 1824872/3158832 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [4443] 0.0 0.00 0.00 3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 3264/2966482 std::vector >::_M_check_len(unsigned long, char const*) const [5660] 0.00 0.00 7258/2966482 TNL::Vector::pop_back() [5034] 0.00 0.00 9648/2966482 TNL::Vector::insert(unsigned int) [692] 0.00 0.00 56080/2966482 TNL::Vector::last() [4688] 0.00 0.00 1126040/2966482 TNL::Vector::size() const [4472] 0.00 0.00 1764192/2966482 TNL::Vector::operator[](int) [222] [4444] 0.0 0.00 0.00 2966482 std::vector >::size() const [4444] ----------------------------------------------- 0.00 0.00 8/2275723 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 10/2275723 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 28/2275723 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 132/2275723 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 260/2275723 Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6070] 0.00 0.00 298/2275723 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 398/2275723 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 6492/2275723 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 8350/2275723 Zap::ClientGame::renderNormal() [41] 0.00 0.00 9960/2275723 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 13809/2275723 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 2235978/2275723 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] [4445] 0.0 0.00 0.00 2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 201774/2069884 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4561] 0.00 0.00 722362/2069884 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4519] 0.00 0.00 1145748/2069884 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4486] [4446] 0.0 0.00 0.00 2069884 __gnu_cxx::__normal_iterator > >::base() const [4446] ----------------------------------------------- 0.00 0.00 115/2048609 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 51044/2048609 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 51044/2048609 Zap::LuaRobot::fire(lua_State*) [623] 0.00 0.00 108380/2048609 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.00 108380/2048609 Zap::LuaRobot::getTime(lua_State*) [702] 0.00 0.00 701894/2048609 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 1027752/2048609 Zap::ServerGame::idle(unsigned int) [13] [4447] 0.0 0.00 0.00 2048609 Zap::GameObject::getCurrentMove() [4447] ----------------------------------------------- 0.00 0.00 1903326/1903326 void std::_Destroy(Zap::Point*, Zap::Point*) [4449] [4448] 0.0 0.00 0.00 1903326 void std::_Destroy_aux::__destroy(Zap::Point*, Zap::Point*) [4448] ----------------------------------------------- 0.00 0.00 1903326/1903326 void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [220] [4449] 0.0 0.00 0.00 1903326 void std::_Destroy(Zap::Point*, Zap::Point*) [4449] 0.00 0.00 1903326/1903326 void std::_Destroy_aux::__destroy(Zap::Point*, Zap::Point*) [4448] ----------------------------------------------- 0.00 0.00 1852396/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [4451] [4450] 0.0 0.00 0.00 1852396 void std::_Destroy_aux::__destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [4450] ----------------------------------------------- 0.00 0.00 1852396/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] [4451] 0.0 0.00 0.00 1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [4451] 0.00 0.00 1852396/1852396 void std::_Destroy_aux::__destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [4450] ----------------------------------------------- 0.00 0.00 95/1852396 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 3763/1852396 std::vector >::~vector() [1005] 0.00 0.00 15017/1852396 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.00 0.00 1833521/1852396 std::vector >::_M_erase_at_end(Zap::DatabaseObject**) [395] [4452] 0.0 0.00 0.00 1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4452] 0.00 0.00 1852396/1852396 void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [4451] ----------------------------------------------- 0.00 0.00 9648/1773840 TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [688] 0.00 0.00 1764192/1773840 TNL::Vector::operator[](int) [222] [4453] 0.0 0.00 0.00 1773840 std::vector >::operator[](unsigned long) [4453] ----------------------------------------------- 0.00 0.00 1760003/1760003 Lunar::push(lua_State*, Zap::LuaProjectile*, bool) [120] [4454] 0.0 0.00 0.00 1760003 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4454] ----------------------------------------------- 0.00 0.00 5982/1717693 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 216760/1717693 Zap::Item::getLoc(lua_State*) [620] 0.00 0.00 469561/1717693 Zap::Projectile::getLoc(lua_State*) [122] 0.00 0.00 469561/1717693 Zap::Projectile::getVel(lua_State*) [563] 0.00 0.00 555829/1717693 Zap::LuaShip::getLoc(lua_State*) [178] [4455] 0.0 0.00 0.00 1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] 0.00 0.00 1717693/1717693 Zap::LuaObject::returnVec(lua_State*, float, float) [4456] ----------------------------------------------- 0.00 0.00 1717693/1717693 Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [4455] [4456] 0.0 0.00 0.00 1717693 Zap::LuaObject::returnVec(lua_State*, float, float) [4456] ----------------------------------------------- 0.00 0.00 506151/1701687 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4492] 0.00 0.00 1195536/1701687 std::vector >::max_size() const [4468] [4457] 0.0 0.00 0.00 1701687 __gnu_cxx::new_allocator::max_size() const [4457] ----------------------------------------------- 0.00 0.00 102/1676253 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6735] 0.00 0.00 228/1676253 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 100887/1676253 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4636] 0.00 0.00 787404/1676253 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] 0.00 0.00 787632/1676253 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4514] [4458] 0.0 0.00 0.00 1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] ----------------------------------------------- 0.00 0.00 3042/1663830 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [1024] 0.00 0.00 459926/1663830 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] 0.00 0.00 1200862/1663830 Zap::Point* std::__uninitialized_copy::__uninit_copy(Zap::Point*, Zap::Point*, Zap::Point*) [418] [4459] 0.0 0.00 0.00 1663830 Zap::Point* std::__addressof(Zap::Point&) [4459] ----------------------------------------------- 0.00 0.00 1651908/1651908 Lunar::push(lua_State*, Zap::LuaShip*, bool) [109] [4460] 0.0 0.00 0.00 1651908 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4460] ----------------------------------------------- 0.00 0.00 51044/1584484 Zap::LuaRobot::hasWeapon(lua_State*) [4697] 0.00 0.00 95500/1584484 Zap::LuaRobot::hasLosPt(lua_State*) [35] 0.00 0.00 216760/1584484 Zap::LuaShip::hasFlag(lua_State*) [284] 0.00 0.00 393194/1584484 Zap::MoveItem::isOnShip(lua_State*) [4515] 0.00 0.00 827986/1584484 Zap::LuaGameInfo::isTeamGame(lua_State*) [104] [4461] 0.0 0.00 0.00 1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.00 0.00 138/1511627 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [6361] 0.00 0.00 575154/1511627 std::vector >::end() const [4485] 0.00 0.00 936335/1511627 std::vector >::begin() const [4475] [4462] 0.0 0.00 0.00 1511627 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point const* const&) [4462] ----------------------------------------------- 0.00 0.00 3/1509071 TNL::NetClassRepInstance::create() const [1351] 0.00 0.00 6/1509071 Zap::FlagItem::sendHome() [1306] 0.00 0.00 7/1509071 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 12/1509071 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 17/1509071 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 20/1509071 Zap::ResourceItem::ResourceItem() [1140] 0.00 0.00 25/1509071 TNL::NetClassRepInstance::create() const [895] 0.00 0.00 46/1509071 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 170/1509071 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] 0.00 0.00 260/1509071 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] 0.00 0.00 375/1509071 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 416/1509071 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [1106] 0.00 0.00 674/1509071 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 1662/1509071 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2175/1509071 Zap::Game::getScopeRange(int) [5372] 0.00 0.00 3783/1509071 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 3784/1509071 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] 0.00 0.00 4046/1509071 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 7385/1509071 Zap::GameObject::getVel() [5031] 0.00 0.00 8059/1509071 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/1509071 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 10175/1509071 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] 0.00 0.00 11396/1509071 Zap::GameType::queryItemsOfInterest() [195] 0.00 0.00 298206/1509071 Zap::Ship::findObjectsUnderShip(unsigned char) [33] 0.00 0.00 1148310/1509071 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] [4463] 0.0 0.00 0.00 1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 20/1425676 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 5658/1425676 Zap::DatabaseObject::removeFromDatabase() [555] 0.00 0.00 297937/1425676 Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [53] 0.00 0.00 298206/1425676 Zap::GameObject::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [37] 0.00 0.00 391022/1425676 Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [32] 0.00 0.00 432833/1425676 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] [4464] 0.0 0.00 0.00 1425676 Zap::DatabaseObject::getDatabase() [4464] ----------------------------------------------- 0.00 0.00 40/1214638 std::vector >::_M_check_len(unsigned long, char const*) const [7735] 0.00 0.00 475028/1214638 TNL::Vector::operator[](int) [4495] 0.00 0.00 739570/1214638 TNL::Vector::size() const [4481] [4465] 0.0 0.00 0.00 1214638 std::vector >::size() const [4465] ----------------------------------------------- 0.00 0.00 1/1199391 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 10/1199391 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 11/1199391 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 11/1199391 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 161/1199391 Zap::ClientInfo::getShip() [6219] 0.00 0.00 7476/1199391 Zap::MoveItem::getMount() [5029] 0.00 0.00 90792/1199391 Zap::LuaShip::getEnergy(lua_State*) [734] 0.00 0.00 90792/1199391 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 116571/1199391 Zap::LuaShip::getObj() [4620] 0.00 0.00 120977/1199391 Zap::LuaShip::getRad(lua_State*) [454] 0.00 0.00 216760/1199391 Zap::LuaShip::hasFlag(lua_State*) [284] 0.00 0.00 555829/1199391 Zap::LuaShip::getLoc(lua_State*) [178] [4466] 0.0 0.00 0.00 1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 674/1196210 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 1195536/1196210 std::vector >::max_size() const [4468] [4467] 0.0 0.00 0.00 1196210 std::_Vector_base >::_M_get_Tp_allocator() const [4467] ----------------------------------------------- 0.00 0.00 407904/1195536 std::vector >::reserve(unsigned long) [1857] 0.00 0.00 787632/1195536 std::vector >::_M_check_len(unsigned long, char const*) const [281] [4468] 0.0 0.00 0.00 1195536 std::vector >::max_size() const [4468] 0.00 0.00 1195536/1701687 __gnu_cxx::new_allocator::max_size() const [4457] 0.00 0.00 1195536/1196210 std::_Vector_base >::_M_get_Tp_allocator() const [4467] ----------------------------------------------- 0.00 0.00 1163407/1163407 Zap::Game::getGameType() const [4470] [4469] 0.0 0.00 0.00 1163407 TNL::SafePtr::operator Zap::GameType*() const [4469] ----------------------------------------------- 0.00 0.00 1/1163407 Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [9479] 0.00 0.00 1/1163407 Zap::Game::onReadSpecialsParam(int, char const**) [9615] 0.00 0.00 1/1163407 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 1/1163407 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/1163407 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/1163407 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 1/1163407 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 2/1163407 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 2/1163407 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 2/1163407 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 2/1163407 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/1163407 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 2/1163407 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 2/1163407 Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [1349] 0.00 0.00 2/1163407 Zap::Game::processLevelParam(int, char const**) [1302] 0.00 0.00 2/1163407 Zap::Game::onReadLevelNameParam(int, char const**) [1686] 0.00 0.00 2/1163407 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] 0.00 0.00 2/1163407 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] 0.00 0.00 6/1163407 Zap::FlagItem::sendHome() [1306] 0.00 0.00 6/1163407 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 8/1163407 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 11/1163407 Zap::FlagItem::onAddedToGame(Zap::Game*) [1873] 0.00 0.00 12/1163407 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 18/1163407 Zap::FlagItem::getSpawnPoints() [1428] 0.00 0.00 20/1163407 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] 0.00 0.00 27/1163407 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 33/1163407 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 35/1163407 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 40/1163407 Zap::Robot::~Robot() [870] 0.00 0.00 75/1163407 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 103/1163407 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 170/1163407 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 238/1163407 Zap::LuaGameInfo::getGameType(lua_State*) [1544] 0.00 0.00 356/1163407 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 486/1163407 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 996/1163407 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 1198/1163407 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 1992/1163407 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 2076/1163407 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 4192/1163407 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.00 4194/1163407 Zap::GameUserInterface::render() [22] 0.00 0.00 4194/1163407 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 10175/1163407 Zap::Ship::render(int) [113] 0.00 0.00 101577/1163407 Zap::Ship::processWeaponFire() [519] 0.00 0.00 203154/1163407 Zap::Ship::processModules() [58] 0.00 0.00 827986/1163407 Zap::LuaGameInfo::isTeamGame(lua_State*) [104] [4470] 0.0 0.00 0.00 1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1163407/1163407 TNL::SafePtr::operator Zap::GameType*() const [4469] ----------------------------------------------- 0.00 0.00 30407/1151284 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4772] 0.00 0.00 100887/1151284 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] 0.00 0.00 494829/1151284 std::vector >::begin() [4493] 0.00 0.00 525161/1151284 std::vector >::end() [335] [4471] 0.0 0.00 0.00 1151284 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [4471] ----------------------------------------------- 0.00 0.00 27712/1126040 Zap::FXTrail::update(Zap::Point, bool, bool) [648] 0.00 0.00 34992/1126040 Zap::FXTrail::idle(unsigned int) [4752] 0.00 0.00 1063336/1126040 Zap::FXTrail::render() [236] [4472] 0.0 0.00 0.00 1126040 TNL::Vector::size() const [4472] 0.00 0.00 1126040/2966482 std::vector >::size() const [4444] ----------------------------------------------- 0.00 0.00 4/986597 Zap::GameNetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [7773] 0.00 0.00 6/986597 TNL::NetInterface::sendto(TNL::Address const&, TNL::BitStream*) [1264] 0.00 0.00 9/986597 TNL::NetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [10948] 0.00 0.00 256/986597 TNL::HuffmanStringProcessor::generateCodes(TNL::BitStream&, int, int) [11538] 0.00 0.00 176941/986597 TNL::BitStream::readBits(unsigned int, void*) [12008] 0.00 0.00 217396/986597 TNL::BitStream::writeBits(unsigned int, void const*) [232] 0.00 0.00 295885/986597 TNL::BitStream::writeFlag(bool) [12012] 0.00 0.00 296100/986597 TNL::BitStream::readFlag() [4523] [4473] 0.0 0.00 0.00 986597 TNL::ByteBuffer::getBuffer() [4473] ----------------------------------------------- 0.00 0.00 387248/968120 std::_Miter_base::iterator_type std::__miter_base(Zap::Point*) [4516] 0.00 0.00 580872/968120 std::_Niter_base::iterator_type std::__niter_base(Zap::Point*) [4484] [4474] 0.0 0.00 0.00 968120 std::_Iter_base::_S_base(Zap::Point*) [4474] ----------------------------------------------- 0.00 0.00 138/936335 TNL::Vector::first() const [1765] 0.00 0.00 674/936335 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 213161/936335 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 722362/936335 TNL::Vector::address() const [340] [4475] 0.0 0.00 0.00 936335 std::vector >::begin() const [4475] 0.00 0.00 936335/1511627 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point const* const&) [4462] ----------------------------------------------- 0.00 0.00 828105/828105 Lunar::thunk(lua_State*) [93] [4476] 0.0 0.00 0.00 828105 Lunar::check(lua_State*, int) [4476] ----------------------------------------------- 0.00 0.00 138/821383 TNL::Vector::first() const [1765] 0.00 0.00 138/821383 TNL::Vector::last() const [1764] 0.00 0.00 361181/821383 TNL::Vector::address() const [340] 0.00 0.00 459926/821383 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] [4477] 0.0 0.00 0.00 821383 __gnu_cxx::__normal_iterator > >::operator*() const [4477] ----------------------------------------------- 0.00 0.00 406785/814689 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 407904/814689 std::vector >::reserve(unsigned long) [1857] [4478] 0.0 0.00 0.00 814689 std::vector >::capacity() const [4478] ----------------------------------------------- 0.00 0.00 24/786614 Zap::SplashUserInterface::render() [7618] 0.00 0.00 196/786614 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 504/786614 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 20350/786614 Zap::Ship::render(int) [113] 0.00 0.00 382770/786614 Zap::Ship::getSensorActiveZoomFraction() [476] 0.00 0.00 382770/786614 Zap::Ship::getSensorEquipZoomFraction() [4517] [4479] 0.0 0.00 0.00 786614 Zap::Timer::getFraction() const [4479] ----------------------------------------------- 0.00 0.00 46/763303 Zap::EngineeredItem::computeExtent() [889] 0.00 0.00 7063/763303 Zap::GameObject::getBounds(unsigned int) const [618] 0.00 0.00 311559/763303 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 444635/763303 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [4480] 0.0 0.00 0.00 763303 Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [4480] ----------------------------------------------- 0.00 0.00 4175/739570 TNL::Vector::sort(int (*)(Zap::GameObject**, Zap::GameObject**)) [5192] 0.00 0.00 358701/739570 Zap::ClientGame::renderNormal() [41] 0.00 0.00 376694/739570 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4481] 0.0 0.00 0.00 739570 TNL::Vector::size() const [4481] 0.00 0.00 739570/1214638 std::vector >::size() const [4465] ----------------------------------------------- 0.00 0.00 64/639719 std::vector >::_M_check_len(unsigned long, char const*) const [7513] 0.00 0.00 12685/639719 TNL::Vector::erase_fast(unsigned int) [5182] 0.00 0.00 217228/639719 TNL::Vector::size() const [4555] 0.00 0.00 409742/639719 TNL::Vector::operator[](int) [4504] [4482] 0.0 0.00 0.00 639719 std::vector >::size() const [4482] ----------------------------------------------- 0.00 0.00 28/627792 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7964] 0.00 0.00 67/627792 TNL::Vector >::erase(unsigned int) [6643] 0.00 0.00 7757/627792 TNL::Vector >::erase_fast(unsigned int) [5323] 0.00 0.00 155075/627792 TNL::Vector >::size() const [4607] 0.00 0.00 464865/627792 TNL::Vector >::operator[](int) [4499] [4483] 0.0 0.00 0.00 627792 std::vector, std::allocator > >::size() const [4483] ----------------------------------------------- 0.00 0.00 580872/580872 Zap::Point* std::__copy_move_a2(Zap::Point*, Zap::Point*, Zap::Point*) [1050] [4484] 0.0 0.00 0.00 580872 std::_Niter_base::iterator_type std::__niter_base(Zap::Point*) [4484] 0.00 0.00 580872/968120 std::_Iter_base::_S_base(Zap::Point*) [4474] ----------------------------------------------- 0.00 0.00 138/575154 TNL::Vector::last() const [1764] 0.00 0.00 674/575154 std::vector >::vector(std::vector > const&) [1015] 0.00 0.00 213161/575154 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 361181/575154 TNL::Vector::address() const [340] [4485] 0.0 0.00 0.00 575154 std::vector >::end() const [4485] 0.00 0.00 575154/1511627 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point const* const&) [4462] ----------------------------------------------- 0.00 0.00 572874/572874 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] [4486] 0.0 0.00 0.00 572874 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4486] 0.00 0.00 1145748/2069884 __gnu_cxx::__normal_iterator > >::base() const [4446] ----------------------------------------------- 0.00 0.00 448/553945 Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [672] 0.00 0.00 2430/553945 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 4065/553945 Zap::Ship::getAimVector() [5204] 0.00 0.00 14000/553945 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 50802/553945 Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [426] 0.00 0.00 482200/553945 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [4487] 0.0 0.00 0.00 553945 Zap::Point::Point(double, double) [4487] ----------------------------------------------- 0.00 0.00 165/525349 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 2784/525349 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 12754/525349 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 18330/525349 Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [292] 0.00 0.00 24322/525349 Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [5091] 0.00 0.00 466994/525349 Zap::SoundSystem::processSoundEffects(float, float) [652] [4488] 0.0 0.00 0.00 525349 TNL::RefPtr::operator->() const [4488] ----------------------------------------------- 0.00 0.00 21/511713 Zap::LuaUtil::logprint(lua_State*) [7336] 0.00 0.00 119/511713 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] 0.00 0.00 148/511713 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] 0.00 0.00 51044/511713 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 51044/511713 Zap::LuaRobot::setWeapon(lua_State*) [4698] 0.00 0.00 51044/511713 Zap::LuaRobot::hasWeapon(lua_State*) [4697] 0.00 0.00 54306/511713 Zap::LuaUtil::getRandomNumber(lua_State*) [1094] 0.00 0.00 71651/511713 Zap::LuaRobot::activateModule(lua_State*) [4666] 0.00 0.00 108380/511713 Zap::LuaRobot::setThrust(lua_State*) [574] 0.00 0.00 123956/511713 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [4489] 0.0 0.00 0.00 511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] ----------------------------------------------- 0.00 0.00 1/506765 Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [1959] 0.00 0.00 114/506765 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 674/506765 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5741] 0.00 0.00 112274/506765 Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [542] 0.00 0.00 393702/506765 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [4490] 0.0 0.00 0.00 506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] 0.00 0.00 506151/506151 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4492] ----------------------------------------------- 0.00 0.00 506151/506151 std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [332] [4491] 0.0 0.00 0.00 506151 __gnu_cxx::new_allocator::deallocate(Zap::Point*, unsigned long) [4491] ----------------------------------------------- 0.00 0.00 506151/506151 std::_Vector_base >::_M_allocate(unsigned long) [4490] [4492] 0.0 0.00 0.00 506151 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4492] 0.00 0.00 506151/1701687 __gnu_cxx::new_allocator::max_size() const [4457] ----------------------------------------------- 0.00 0.00 24/494829 TNL::Vector::first() [1927] 0.00 0.00 102/494829 TNL::Vector::address() [1418] 0.00 0.00 114/494829 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 100887/494829 std::vector >::operator=(std::vector > const&) [196] 0.00 0.00 393702/494829 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [4493] 0.0 0.00 0.00 494829 std::vector >::begin() [4493] 0.00 0.00 494829/1151284 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [4471] ----------------------------------------------- 0.00 0.00 43039/475872 Zap::Rect::operator=(Zap::Rect const&) [4719] 0.00 0.00 432833/475872 Zap::DatabaseObject::setExtent(Zap::Rect const&) [92] [4494] 0.0 0.00 0.00 475872 Zap::Rect::set(Zap::Rect const&) [4494] ----------------------------------------------- 0.00 0.00 128852/475028 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 346176/475028 Zap::ClientGame::renderNormal() [41] [4495] 0.0 0.00 0.00 475028 TNL::Vector::operator[](int) [4495] 0.00 0.00 475028/1214638 std::vector >::size() const [4465] 0.00 0.00 475028/475028 std::vector >::operator[](unsigned long) [4496] ----------------------------------------------- 0.00 0.00 475028/475028 TNL::Vector::operator[](int) [4495] [4496] 0.0 0.00 0.00 475028 std::vector >::operator[](unsigned long) [4496] ----------------------------------------------- 0.00 0.00 51044/472748 Zap::LuaUtil::getRandomNumber(lua_State*) [1094] 0.00 0.00 51044/472748 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.00 0.00 68099/472748 Zap::EngineeredItem::getHealth(lua_State*) [4672] 0.00 0.00 90792/472748 Zap::LuaShip::getEnergy(lua_State*) [734] 0.00 0.00 90792/472748 Zap::LuaShip::getHealth(lua_State*) [735] 0.00 0.00 120977/472748 Zap::LuaShip::getRad(lua_State*) [454] [4497] 0.0 0.00 0.00 472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] ----------------------------------------------- 0.00 0.00 4650/469515 TNL::Vector >::erase_fast(unsigned int) [5323] 0.00 0.00 464865/469515 TNL::Vector >::operator[](int) [4499] [4498] 0.0 0.00 0.00 469515 std::vector, std::allocator > >::operator[](unsigned long) [4498] ----------------------------------------------- 0.00 0.00 729/464865 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 50266/464865 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 413870/464865 Zap::SoundSystem::processSoundEffects(float, float) [652] [4499] 0.0 0.00 0.00 464865 TNL::Vector >::operator[](int) [4499] 0.00 0.00 464865/627792 std::vector, std::allocator > >::size() const [4483] 0.00 0.00 464865/469515 std::vector, std::allocator > >::operator[](unsigned long) [4498] ----------------------------------------------- 0.00 0.00 459926/459926 Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [551] [4500] 0.0 0.00 0.00 459926 __gnu_cxx::__normal_iterator > >::operator++() [4500] ----------------------------------------------- 0.00 0.00 1/455715 std::vector >::_M_check_len(unsigned long, char const*) const [9832] 0.00 0.00 1/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9826] 0.00 0.00 1/455715 std::vector >::_M_check_len(unsigned long, char const*) const [9828] 0.00 0.00 1/455715 std::vector >::_M_check_len(unsigned long, char const*) const [9850] 0.00 0.00 1/455715 std::vector >::_M_check_len(unsigned long, char const*) const [17855] 0.00 0.00 2/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8835] 0.00 0.00 2/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8844] 0.00 0.00 2/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8837] 0.00 0.00 2/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8838] 0.00 0.00 3/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8459] 0.00 0.00 4/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8308] 0.00 0.00 4/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8306] 0.00 0.00 4/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8304] 0.00 0.00 4/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8302] 0.00 0.00 4/455715 std::vector >::_M_check_len(unsigned long, char const*) const [1650] 0.00 0.00 5/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8153] 0.00 0.00 5/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8154] 0.00 0.00 6/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8066] 0.00 0.00 6/455715 std::vector >::_M_check_len(unsigned long, char const*) const [8068] 0.00 0.00 7/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7967] 0.00 0.00 7/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7969] 0.00 0.00 7/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7966] 0.00 0.00 7/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7964] 0.00 0.00 8/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7851] 0.00 0.00 8/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7850] 0.00 0.00 8/455715 std::vector >::_M_check_len(unsigned long, char const*) const [17982] 0.00 0.00 8/455715 std::vector >::_M_check_len(unsigned long, char const*) const [17988] 0.00 0.00 10/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7735] 0.00 0.00 11/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] 0.00 0.00 11/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] 0.00 0.00 11/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] 0.00 0.00 13/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7604] 0.00 0.00 14/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7570] 0.00 0.00 14/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7569] 0.00 0.00 16/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7513] 0.00 0.00 16/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7512] 0.00 0.00 20/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7432] 0.00 0.00 20/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7433] 0.00 0.00 21/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7376] 0.00 0.00 24/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7248] 0.00 0.00 24/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7250] 0.00 0.00 26/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7216] 0.00 0.00 40/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7075] 0.00 0.00 41/455715 std::vector >::_M_check_len(unsigned long, char const*) const [7043] 0.00 0.00 44/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [6878] 0.00 0.00 48/455715 std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [6796] 0.00 0.00 72/455715 std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6617] 0.00 0.00 72/455715 std::vector >::_M_check_len(unsigned long, char const*) const [6618] 0.00 0.00 72/455715 std::vector >::_M_check_len(unsigned long, char const*) const [6619] 0.00 0.00 130/455715 std::vector >::_M_check_len(unsigned long, char const*) const [6369] 0.00 0.00 154/455715 std::vector >::_M_check_len(unsigned long, char const*) const [6249] 0.00 0.00 458/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5858] 0.00 0.00 769/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5692] 0.00 0.00 816/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5660] 0.00 0.00 849/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5645] 0.00 0.00 889/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5619] 0.00 0.00 1712/455715 std::vector >::_M_check_len(unsigned long, char const*) const [900] 0.00 0.00 2632/455715 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5336] 0.00 0.00 5692/455715 std::vector >::_M_check_len(unsigned long, char const*) const [5133] 0.00 0.00 15112/455715 std::vector >::_M_check_len(unsigned long, char const*) const [800] 0.00 0.00 31928/455715 std::vector >::_M_check_len(unsigned long, char const*) const [18008] 0.00 0.00 393816/455715 std::vector >::_M_check_len(unsigned long, char const*) const [281] [4501] 0.0 0.00 0.00 455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 8398/418140 TNL::Vector::erase_fast(unsigned int) [5182] 0.00 0.00 409742/418140 TNL::Vector::operator[](int) [4504] [4502] 0.0 0.00 0.00 418140 std::vector >::operator[](unsigned long) [4502] ----------------------------------------------- 0.00 0.00 24154/410206 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 30034/410206 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] 0.00 0.00 54188/410206 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4786] 0.00 0.00 301830/410206 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4609] [4503] 0.0 0.00 0.00 410206 __gnu_cxx::__normal_iterator > >::base() const [4503] ----------------------------------------------- 0.00 0.00 409742/409742 Zap::Game::processDeleteList(unsigned int) [197] [4504] 0.0 0.00 0.00 409742 TNL::Vector::operator[](int) [4504] 0.00 0.00 409742/639719 std::vector >::size() const [4482] 0.00 0.00 409742/418140 std::vector >::operator[](unsigned long) [4502] ----------------------------------------------- 0.00 0.00 409252/409252 std::allocator::~allocator() [4506] [4505] 0.0 0.00 0.00 409252 __gnu_cxx::new_allocator::~new_allocator() [4505] ----------------------------------------------- 0.00 0.00 409252/409252 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4507] [4506] 0.0 0.00 0.00 409252 std::allocator::~allocator() [4506] 0.00 0.00 409252/409252 __gnu_cxx::new_allocator::~new_allocator() [4505] ----------------------------------------------- 0.00 0.00 409252/409252 std::_Vector_base >::~_Vector_base() [520] [4507] 0.0 0.00 0.00 409252 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4507] 0.00 0.00 409252/409252 std::allocator::~allocator() [4506] ----------------------------------------------- 0.00 0.00 80/408584 std::vector >::_M_check_len(unsigned long, char const*) const [7433] 0.00 0.00 408504/408584 TNL::Vector::operator[](int) [4512] [4508] 0.0 0.00 0.00 408584 std::vector >::size() const [4508] ----------------------------------------------- 0.00 0.00 408578/408578 std::allocator::allocator() [4510] [4509] 0.0 0.00 0.00 408578 __gnu_cxx::new_allocator::new_allocator() [4509] ----------------------------------------------- 0.00 0.00 408578/408578 std::_Vector_base >::_Vector_impl::_Vector_impl() [4511] [4510] 0.0 0.00 0.00 408578 std::allocator::allocator() [4510] 0.00 0.00 408578/408578 __gnu_cxx::new_allocator::new_allocator() [4509] ----------------------------------------------- 0.00 0.00 408578/408578 std::_Vector_base >::_Vector_base() [338] [4511] 0.0 0.00 0.00 408578 std::_Vector_base >::_Vector_impl::_Vector_impl() [4511] 0.00 0.00 408578/408578 std::allocator::allocator() [4510] ----------------------------------------------- 0.00 0.00 408504/408504 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [4512] 0.0 0.00 0.00 408504 TNL::Vector::operator[](int) [4512] 0.00 0.00 408504/408584 std::vector >::size() const [4508] 0.00 0.00 408504/408504 std::vector >::operator[](unsigned long) [4513] ----------------------------------------------- 0.00 0.00 408504/408504 TNL::Vector::operator[](int) [4512] [4513] 0.0 0.00 0.00 408504 std::vector >::operator[](unsigned long) [4513] ----------------------------------------------- 0.00 0.00 114/393816 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [967] 0.00 0.00 393702/393816 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [105] [4514] 0.0 0.00 0.00 393816 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4514] 0.00 0.00 787632/1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] ----------------------------------------------- 0.00 0.00 393194/393194 Lunar::thunk(lua_State*) [121] [4515] 0.0 0.00 0.00 393194 Zap::MoveItem::isOnShip(lua_State*) [4515] 0.00 0.00 393194/1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.00 0.00 387248/387248 Zap::Point* std::copy(Zap::Point*, Zap::Point*, Zap::Point*) [293] [4516] 0.0 0.00 0.00 387248 std::_Miter_base::iterator_type std::__miter_base(Zap::Point*) [4516] 0.00 0.00 387248/968120 std::_Iter_base::_S_base(Zap::Point*) [4474] ----------------------------------------------- 0.00 0.00 382770/382770 Zap::Game::computePlayerVisArea(Zap::Ship*) const [162] [4517] 0.0 0.00 0.00 382770 Zap::Ship::getSensorEquipZoomFraction() [4517] 0.00 0.00 382770/786614 Zap::Timer::getFraction() const [4479] ----------------------------------------------- 0.00 0.00 3/375446 TNL::NetConnection::writePacketRateInfo(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11032] 0.00 0.00 6385/375446 TNL::NetConnection::isConnectionToClient() [5065] 0.00 0.00 12484/375446 TNL::NetConnection::isConnectionToServer() [4913] 0.00 0.00 66394/375446 TNL::NetObject::isGhost() const [4675] 0.00 0.00 67638/375446 TNL::NetConnection::isAdaptive() [10997] 0.00 0.00 90767/375446 TNL::NetObject::isScopeLocal() const [17116] 0.00 0.00 131775/375446 TNL::NetObject::isGhostable() const [17115] [4518] 0.0 0.00 0.00 375446 TNL::BitSet32::test(unsigned int) const [4518] ----------------------------------------------- 0.00 0.00 361181/361181 TNL::Vector::address() const [340] [4519] 0.0 0.00 0.00 361181 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4519] 0.00 0.00 722362/2069884 __gnu_cxx::__normal_iterator > >::base() const [4446] ----------------------------------------------- 0.00 0.00 336964/336964 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] [4520] 0.0 0.00 0.00 336964 Zap::GameObject::getRenderSortValue() [4520] ----------------------------------------------- 0.00 0.00 76098/334519 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 258421/334519 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] [4521] 0.0 0.00 0.00 334519 Zap::DatabaseObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [4521] ----------------------------------------------- 0.00 0.00 119/297814 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] 0.00 0.00 123956/297814 Zap::LuaRobot::getFiringSolution(lua_State*) [47] 0.00 0.00 173739/297814 Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [4602] [4522] 0.0 0.00 0.00 297814 Zap::LuaObject::getInt(lua_State*, int, char const*) [4522] ----------------------------------------------- 0.00 0.00 1/296100 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 2/296100 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 4/296100 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 6/296100 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 6/296100 Zap::Ship::readControlState(TNL::BitStream*) [8040] 0.00 0.00 6/296100 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 18/296100 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 28/296100 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 45/296100 Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1017] 0.00 0.00 72/296100 Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1345] 0.00 0.00 111/296100 TNL::BitStream::readString(char*) [11969] 0.00 0.00 252/296100 TNL::NetObjectRPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [11129] 0.00 0.00 271/296100 TNL::BitStream::read(bool*) [6063] 0.00 0.00 341/296100 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 624/296100 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 665/296100 TNL::ConnectionStringTable::readStringTableEntry(TNL::BitStream*) [914] 0.00 0.00 5300/296100 TNL::HuffmanStringProcessor::readHuffBuffer(TNL::BitStream*, char*) [11540] 0.00 0.00 6238/296100 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 6243/296100 TNL::NetConnection::readPacketHeader(TNL::BitStream*) [11017] 0.00 0.00 6244/296100 TNL::NetConnection::readPacketRateInfo(TNL::BitStream*) [11023] 0.00 0.00 8407/296100 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] 0.00 0.00 8909/296100 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 13292/296100 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] 0.00 0.00 16805/296100 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 26910/296100 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 81328/296100 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 113972/296100 Zap::Move::unpack(TNL::BitStream*, bool) [4880] [4523] 0.0 0.00 0.00 296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 296100/986597 TNL::ByteBuffer::getBuffer() [4473] ----------------------------------------------- 0.00 0.00 674/289924 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] 0.00 0.00 3784/289924 Zap::renderPolygonOutline(TNL::Vector const*, Zap::Color const*, float) [818] 0.00 0.00 3784/289924 Zap::renderPolygonFill(TNL::Vector const*, Zap::Color const*, float) [816] 0.00 0.00 7480/289924 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 8538/289924 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] 0.00 0.00 10175/289924 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] 0.00 0.00 15948/289924 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 20875/289924 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 49346/289924 Zap::Barrier::render(int) [599] 0.00 0.00 169320/289924 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] [4524] 0.0 0.00 0.00 289924 Zap::glColor(Zap::Color const*, float) [4524] ----------------------------------------------- 0.00 0.00 4/287921 std::vector >::resize(unsigned long, unsigned int) [9002] 0.00 0.00 16/287921 std::vector >::_M_check_len(unsigned long, char const*) const [8308] 0.00 0.00 45284/287921 TNL::Vector::size() const [4714] 0.00 0.00 242617/287921 TNL::Vector::operator[](int) [4549] [4525] 0.0 0.00 0.00 287921 std::vector >::size() const [4525] ----------------------------------------------- 0.00 0.00 976/277516 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 276540/277516 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [4526] 0.0 0.00 0.00 277516 Zap::isFlagCollideableType(unsigned char) [4526] ----------------------------------------------- 0.00 0.00 1/275859 Zap::MainMenuUserInterface::setMOTD(char const*) [1855] 0.00 0.00 23/275859 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 81/275859 Zap::SpeedZone::render() [1208] 0.00 0.00 85/275859 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 105/275859 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 119/275859 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 5678/275859 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 10175/275859 Zap::Ship::render(int) [113] 0.00 0.00 18859/275859 Zap::Projectile::renderItem(Zap::Point const&) [625] 0.00 0.00 240733/275859 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4527] 0.0 0.00 0.00 275859 Zap::Game::getCurrentTime() [4527] ----------------------------------------------- 0.00 0.00 6/272916 Zap::BfObject::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1845] 0.00 0.00 6/272916 Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1148] 0.00 0.00 81/272916 Zap::BfObject::readGeom(int, char const**, int, float) [808] 0.00 0.00 349/272916 Zap::BfObject::getVertCount() const [1610] 0.00 0.00 1658/272916 Zap::BfObject::addVert(Zap::Point const&, bool) [589] 0.00 0.00 1745/272916 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 2059/272916 Zap::BfObject::calcExtents() [742] 0.00 0.00 3784/272916 Zap::BfObject::getCentroid() [1019] 0.00 0.00 3784/272916 Zap::BfObject::getLabelAngle() [5232] 0.00 0.00 5779/272916 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] 0.00 0.00 253665/272916 Zap::BfObject::setVert(Zap::Point const&, int) [660] [4528] 0.0 0.00 0.00 272916 Zap::GeometryContainer::getGeometry() const [4528] ----------------------------------------------- 0.00 0.00 96/272158 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 890/272158 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 2186/272158 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 4243/272158 Zap::Game::processDeleteList(unsigned int) [197] 0.00 0.00 127985/272158 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 136758/272158 Zap::ControlObjectConnection::getControlObject() [4613] [4529] 0.0 0.00 0.00 272158 TNL::SafePtr::operator Zap::GameObject*() [4529] ----------------------------------------------- 0.00 0.00 6/268222 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] 0.00 0.00 99/268222 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 123/268222 Zap::ResourceItem::collide(Zap::GameObject*) [1277] 0.00 0.00 185/268222 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 533/268222 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 1027/268222 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 1467/268222 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 2028/268222 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 4065/268222 Zap::Ship::processWeaponFire() [519] 0.00 0.00 4187/268222 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 4194/268222 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 4194/268222 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 6037/268222 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 6188/268222 Zap::GameTimer::getCurrent() const [5083] 0.00 0.00 8384/268222 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 13856/268222 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 31198/268222 Zap::Ship::render(int) [113] 0.00 0.00 65405/268222 Zap::Ship::processModules() [58] 0.00 0.00 115046/268222 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4530] 0.0 0.00 0.00 268222 Zap::Timer::getCurrent() const [4530] ----------------------------------------------- 0.00 0.00 51044/267804 Zap::LuaRobot::setAngle(lua_State*) [282] 0.00 0.00 216760/267804 Zap::LuaRobot::setThrust(lua_State*) [574] [4531] 0.0 0.00 0.00 267804 Zap::LuaObject::getFloat(lua_State*, int, char const*) [4531] ----------------------------------------------- 0.00 0.00 263325/263325 Zap::Rect::Rect(Zap::Point const&, float) [615] [4532] 0.0 0.00 0.00 263325 Zap::Rect::set(Zap::Point const&, float) [4532] ----------------------------------------------- 0.00 0.00 1/263027 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 3/263027 Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [8415] 0.00 0.00 54/263027 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 890/263027 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] 0.00 0.00 1958/263027 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 6041/263027 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 6238/263027 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 247842/263027 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4533] 0.0 0.00 0.00 263027 TNL::SafePtr::isValid() const [4533] ----------------------------------------------- 0.00 0.00 16/255613 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8302] 0.00 0.00 49903/255613 TNL::Vector >::operator[](int) const [4701] 0.00 0.00 205694/255613 TNL::Vector >::size() const [4557] [4534] 0.0 0.00 0.00 255613 std::vector, std::allocator > >::size() const [4534] ----------------------------------------------- 0.00 0.00 10092/255025 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 120977/255025 Zap::LuaShip::getRad(lua_State*) [454] 0.00 0.00 123956/255025 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [4535] 0.0 0.00 0.00 255025 Zap::Item::getRadius() [4535] ----------------------------------------------- 0.00 0.00 2/252049 std::vector >::~vector() [8986] 0.00 0.00 30/252049 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 252017/252049 std::vector >::_M_erase_at_end(Zap::GameObject**) [4541] [4536] 0.0 0.00 0.00 252049 std::_Vector_base >::_M_get_Tp_allocator() [4536] ----------------------------------------------- 0.00 0.00 252029/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**) [4538] [4537] 0.0 0.00 0.00 252029 void std::_Destroy_aux::__destroy(Zap::GameObject**, Zap::GameObject**) [4537] ----------------------------------------------- 0.00 0.00 252029/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [4539] [4538] 0.0 0.00 0.00 252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**) [4538] 0.00 0.00 252029/252029 void std::_Destroy_aux::__destroy(Zap::GameObject**, Zap::GameObject**) [4537] ----------------------------------------------- 0.00 0.00 2/252029 std::vector >::~vector() [8986] 0.00 0.00 10/252029 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 252017/252029 std::vector >::_M_erase_at_end(Zap::GameObject**) [4541] [4539] 0.0 0.00 0.00 252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [4539] 0.00 0.00 252029/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**) [4538] ----------------------------------------------- 0.00 0.00 4175/252017 Zap::ClientGame::renderNormal() [41] 0.00 0.00 247842/252017 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4540] 0.0 0.00 0.00 252017 TNL::Vector::clear() [4540] 0.00 0.00 252017/252017 std::vector >::clear() [4542] ----------------------------------------------- 0.00 0.00 252017/252017 std::vector >::clear() [4542] [4541] 0.0 0.00 0.00 252017 std::vector >::_M_erase_at_end(Zap::GameObject**) [4541] 0.00 0.00 252017/252049 std::_Vector_base >::_M_get_Tp_allocator() [4536] 0.00 0.00 252017/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [4539] ----------------------------------------------- 0.00 0.00 252017/252017 TNL::Vector::clear() [4540] [4542] 0.0 0.00 0.00 252017 std::vector >::clear() [4542] 0.00 0.00 252017/252017 std::vector >::_M_erase_at_end(Zap::GameObject**) [4541] ----------------------------------------------- 0.00 0.00 12/247715 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 13/247715 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [7595] 0.00 0.00 14/247715 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 8350/247715 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 239326/247715 Zap::Ship::processModules() [58] [4543] 0.0 0.00 0.00 247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] ----------------------------------------------- 0.00 0.00 84412/247071 std::_Miter_base::iterator_type std::__miter_base(Zap::DatabaseObject**) [4655] 0.00 0.00 162659/247071 std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [4604] [4544] 0.0 0.00 0.00 247071 std::_Iter_base::_S_base(Zap::DatabaseObject**) [4544] ----------------------------------------------- 0.00 0.00 2/244207 TNL::Vector::get(int) [8604] 0.00 0.00 7/244207 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 7/244207 TNL::Vector::erase(unsigned int) [7916] 0.00 0.00 168/244207 TNL::Vector::operator[](unsigned int) [6200] 0.00 0.00 987/244207 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 1684/244207 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 20685/244207 TNL::Vector::operator[](int) [4848] 0.00 0.00 22768/244207 std::vector >::_M_check_len(unsigned long, char const*) const [5133] 0.00 0.00 88754/244207 TNL::Vector::operator[](int) const [384] 0.00 0.00 109145/244207 TNL::Vector::size() const [4631] [4545] 0.0 0.00 0.00 244207 std::vector >::size() const [4545] ----------------------------------------------- 0.00 0.00 80/243007 TNL::Vector::reverse() [1617] 0.00 0.00 1822/243007 TNL::Vector::operator[](unsigned int) [1386] 0.00 0.00 241105/243007 TNL::Vector::operator[](int) [766] [4546] 0.0 0.00 0.00 243007 std::vector >::operator[](unsigned long) [4546] ----------------------------------------------- 0.00 0.00 15/242660 TNL::Vector >::erase(unsigned int) [7524] 0.00 0.00 64/242660 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7512] 0.00 0.00 11540/242660 TNL::Vector >::operator[](int) [4939] 0.00 0.00 231041/242660 TNL::Vector >::size() const [4552] [4547] 0.0 0.00 0.00 242660 std::vector, std::allocator > >::size() const [4547] ----------------------------------------------- 0.00 0.00 242617/242617 TNL::Vector::operator[](int) [4549] [4548] 0.0 0.00 0.00 242617 std::vector >::operator[](unsigned long) [4548] ----------------------------------------------- 0.00 0.00 48/242616 Zap::SoundSystem::shutdown() [9501] 0.00 0.00 49/242616 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 1822/242616 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 6113/242616 Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [5091] 0.00 0.00 30652/242616 Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [4770] 0.00 0.00 101055/242616 Zap::SoundSystem::processSoundEffects(float, float) [652] 0.00 0.00 102877/242616 Zap::SoundSystem::unqueueBuffers(int) [4635] [4549] 0.0 0.00 0.00 242616 TNL::Vector::operator[](int) [4549] 0.00 0.00 242617/287921 std::vector >::size() const [4525] 0.00 0.00 242617/242617 std::vector >::operator[](unsigned long) [4548] ----------------------------------------------- 0.00 0.00 1/237346 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 2/237346 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 2/237346 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 20/237346 Zap::Game::removeFromClientList(Zap::ClientInfo*) [1181] 0.00 0.00 21/237346 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 43/237346 Zap::Game::addToClientList(Zap::ClientInfo*) [1467] 0.00 0.00 45/237346 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 66/237346 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 122/237346 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 840/237346 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 3570/237346 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 3780/237346 Zap::Game::countTeamPlayers() [650] 0.00 0.00 114417/237346 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 114417/237346 Zap::ServerGame::idle(unsigned int) [13] [4550] 0.0 0.00 0.00 237346 Zap::ClientInfo::isRobot() [4550] ----------------------------------------------- 0.00 0.00 232501/232501 Zap::FindLowestRootInInterval(float, float, float, float, float&) [251] [4551] 0.0 0.00 0.00 232501 Zap::Swap(float&, float&) [4551] ----------------------------------------------- 0.00 0.00 1/231041 Zap::Ship::kill() [1856] 0.00 0.00 11/231041 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 12/231041 Zap::Ship::carryingFlag() [7622] 0.00 0.00 15/231041 Zap::MoveItem::dismount() [1732] 0.00 0.00 91/231041 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 102/231041 Zap::Robot::kill() [683] 0.00 0.00 10307/231041 Zap::Ship::render(int) [113] 0.00 0.00 220502/231041 Zap::Ship::getFlagCount() [294] [4552] 0.0 0.00 0.00 231041 TNL::Vector >::size() const [4552] 0.00 0.00 231041/242660 std::vector, std::allocator > >::size() const [4547] ----------------------------------------------- 0.00 0.00 28/226061 std::vector >::_M_check_len(unsigned long, char const*) const [7969] 0.00 0.00 50/226061 TNL::Vector::erase_fast(unsigned int) [7397] 0.00 0.00 109730/226061 TNL::Vector::operator[](int) [4630] 0.00 0.00 116253/226061 TNL::Vector::size() const [4621] [4553] 0.0 0.00 0.00 226061 std::vector >::size() const [4553] ----------------------------------------------- 0.00 0.00 24/223193 std::vector >::_M_check_len(unsigned long, char const*) const [8068] 0.00 0.00 50/223193 TNL::Vector::erase_fast(unsigned int) [7398] 0.00 0.00 108490/223193 TNL::Vector::operator[](int) [4633] 0.00 0.00 114629/223193 TNL::Vector::size() const [4622] [4554] 0.0 0.00 0.00 223193 std::vector >::size() const [4554] ----------------------------------------------- 0.00 0.00 217228/217228 Zap::Game::processDeleteList(unsigned int) [197] [4555] 0.0 0.00 0.00 217228 TNL::Vector::size() const [4555] 0.00 0.00 217228/639719 std::vector >::size() const [4482] ----------------------------------------------- 0.00 0.00 5498/206480 Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [667] 0.00 0.00 200982/206480 Lunar::thunk(lua_State*) [665] [4556] 0.0 0.00 0.00 206480 Lunar::check(lua_State*, int) [4556] ----------------------------------------------- 0.00 0.00 28070/205694 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] 0.00 0.00 177624/205694 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [4557] 0.0 0.00 0.00 205694 TNL::Vector >::size() const [4557] 0.00 0.00 205694/255613 std::vector, std::allocator > >::size() const [4534] ----------------------------------------------- 0.00 0.00 204252/204252 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [4558] 0.0 0.00 0.00 204252 Zap::Rect::intersectsOrBorders(Zap::Rect const&) [4558] ----------------------------------------------- 0.00 0.00 203154/203154 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4559] 0.0 0.00 0.00 203154 Zap::Point::scaleFloorDiv(float, float) [4559] ----------------------------------------------- 0.00 0.00 201774/201774 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4562] [4560] 0.0 0.00 0.00 201774 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [4560] ----------------------------------------------- 0.00 0.00 201774/201774 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4563] [4561] 0.0 0.00 0.00 201774 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4561] 0.00 0.00 201774/2069884 __gnu_cxx::__normal_iterator > >::base() const [4446] ----------------------------------------------- 0.00 0.00 201774/201774 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [635] [4562] 0.0 0.00 0.00 201774 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4562] 0.00 0.00 201774/201774 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [4560] ----------------------------------------------- 0.00 0.00 201774/201774 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] [4563] 0.0 0.00 0.00 201774 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4563] 0.00 0.00 201774/201774 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4561] ----------------------------------------------- 0.00 0.00 43/198451 TNL::BitStream::write(unsigned int) [6936] 0.00 0.00 198408/198451 TNL::BitStream::writeInt(unsigned int, unsigned char) [12009] [4564] 0.0 0.00 0.00 198451 TNL::convertHostToLEndian(unsigned int) [4564] ----------------------------------------------- 0.00 0.00 7924/188166 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [5018] 0.00 0.00 180242/188166 std::vector, std::allocator > >::max_size() const [4575] [4565] 0.0 0.00 0.00 188166 __gnu_cxx::new_allocator >::max_size() const [4565] ----------------------------------------------- 0.00 0.00 28/186496 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7966] 0.00 0.00 49827/186496 TNL::Vector >::operator[](int) [4703] 0.00 0.00 58846/186496 TNL::Vector >::operator[](int) const [4680] 0.00 0.00 77795/186496 TNL::Vector >::size() const [4657] [4566] 0.0 0.00 0.00 186496 std::vector, std::allocator > >::size() const [4566] ----------------------------------------------- 0.00 0.00 185548/185548 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [381] [4567] 0.0 0.00 0.00 185548 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4567] 0.00 0.00 9459/16272 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [4884] 0.00 0.00 9459/9459 void std::_Destroy >(TNL::SafePtr*) [4992] ----------------------------------------------- 0.00 0.00 2632/185548 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 2646/185548 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 180270/185548 std::_Vector_base, std::allocator > >::~_Vector_base() [383] [4568] 0.0 0.00 0.00 185548 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4568] 0.00 0.00 7924/7924 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [5017] ----------------------------------------------- 0.00 0.00 2646/182888 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 180242/182888 std::vector, std::allocator > >::max_size() const [4575] [4569] 0.0 0.00 0.00 182888 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [4569] ----------------------------------------------- 0.00 0.00 1/182735 Zap::Ship::kill() [1856] 0.00 0.00 15/182735 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 20/182735 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 102/182735 Zap::Robot::kill() [683] 0.00 0.00 2701/182735 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 51044/182735 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 128852/182735 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4570] 0.0 0.00 0.00 182735 Zap::GameObject::disableCollision() [4570] ----------------------------------------------- 0.00 0.00 1/182717 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 119/182717 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 2701/182717 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 51044/182717 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] 0.00 0.00 128852/182717 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4571] 0.0 0.00 0.00 182717 Zap::GameObject::enableCollision() [4571] ----------------------------------------------- 0.00 0.00 37575/180877 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 143302/180877 Zap::LuaRobot::activateModule(lua_State*) [4666] [4572] 0.0 0.00 0.00 180877 Zap::Ship::getModule(unsigned int) [4572] ----------------------------------------------- 0.00 0.00 180270/180270 std::allocator >::~allocator() [4574] [4573] 0.0 0.00 0.00 180270 __gnu_cxx::new_allocator >::~new_allocator() [4573] ----------------------------------------------- 0.00 0.00 180270/180270 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [513] [4574] 0.0 0.00 0.00 180270 std::allocator >::~allocator() [4574] 0.00 0.00 180270/180270 __gnu_cxx::new_allocator >::~new_allocator() [4573] ----------------------------------------------- 0.00 0.00 5264/180242 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5336] 0.00 0.00 174978/180242 std::vector, std::allocator > >::reserve(unsigned long) [4600] [4575] 0.0 0.00 0.00 180242 std::vector, std::allocator > >::max_size() const [4575] 0.00 0.00 180242/188166 __gnu_cxx::new_allocator >::max_size() const [4565] 0.00 0.00 180242/182888 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [4569] ----------------------------------------------- 0.00 0.00 58930/178022 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 119092/178022 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4576] 0.0 0.00 0.00 178022 Zap::MoveObject::idle(Zap::GameObject::IdleCallPath) [4576] ----------------------------------------------- 0.00 0.00 2/177747 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8950] 0.00 0.00 12/177747 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 177733/177747 std::vector, std::allocator > >::~vector() [347] [4577] 0.0 0.00 0.00 177747 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [4577] ----------------------------------------------- 0.00 0.00 4/177745 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [8261] 0.00 0.00 177741/177745 std::vector, std::allocator > >::max_size() const [4580] [4578] 0.0 0.00 0.00 177745 __gnu_cxx::new_allocator >::max_size() const [4578] ----------------------------------------------- 0.00 0.00 177741/177741 std::vector, std::allocator > >::max_size() const [4580] [4579] 0.0 0.00 0.00 177741 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [4579] ----------------------------------------------- 0.00 0.00 8/177741 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8302] 0.00 0.00 177733/177741 std::vector, std::allocator > >::reserve(unsigned long) [4595] [4580] 0.0 0.00 0.00 177741 std::vector, std::allocator > >::max_size() const [4580] 0.00 0.00 177741/177741 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [4579] 0.00 0.00 177741/177745 __gnu_cxx::new_allocator >::max_size() const [4578] ----------------------------------------------- 0.00 0.00 177739/177739 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4582] [4581] 0.0 0.00 0.00 177739 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4581] 0.00 0.00 23/30 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7180] 0.00 0.00 23/23 void std::_Destroy >(TNL::SafePtr*) [7284] ----------------------------------------------- 0.00 0.00 177739/177739 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [4583] [4582] 0.0 0.00 0.00 177739 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4582] 0.00 0.00 177739/177739 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4581] ----------------------------------------------- 0.00 0.00 2/177739 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8950] 0.00 0.00 4/177739 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 177733/177739 std::vector, std::allocator > >::~vector() [347] [4583] 0.0 0.00 0.00 177739 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [4583] 0.00 0.00 177739/177739 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4582] ----------------------------------------------- 0.00 0.00 4/177737 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 177733/177737 std::_Vector_base, std::allocator > >::~_Vector_base() [4594] [4584] 0.0 0.00 0.00 177737 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4584] 0.00 0.00 4/4 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [8260] ----------------------------------------------- 0.00 0.00 2/177733 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 6/177733 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 101/177733 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 177624/177733 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [4585] 0.0 0.00 0.00 177733 TNL::Vector >::Vector(unsigned int) [4585] 0.00 0.00 177733/177733 std::vector, std::allocator > >::vector() [4596] 0.00 0.00 177733/177733 std::vector, std::allocator > >::reserve(unsigned long) [4595] ----------------------------------------------- 0.00 0.00 177733/177733 std::allocator >::allocator() [4589] [4586] 0.0 0.00 0.00 177733 __gnu_cxx::new_allocator >::new_allocator() [4586] ----------------------------------------------- 0.00 0.00 177733/177733 std::allocator >::~allocator() [4590] [4587] 0.0 0.00 0.00 177733 __gnu_cxx::new_allocator >::~new_allocator() [4587] ----------------------------------------------- 0.00 0.00 177733/177733 std::vector, std::allocator > >::reserve(unsigned long) [4595] [4588] 0.0 0.00 0.00 177733 std::vector, std::allocator > >::capacity() const [4588] ----------------------------------------------- 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [4591] [4589] 0.0 0.00 0.00 177733 std::allocator >::allocator() [4589] 0.00 0.00 177733/177733 __gnu_cxx::new_allocator >::new_allocator() [4586] ----------------------------------------------- 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [4592] [4590] 0.0 0.00 0.00 177733 std::allocator >::~allocator() [4590] 0.00 0.00 177733/177733 __gnu_cxx::new_allocator >::~new_allocator() [4587] ----------------------------------------------- 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_base() [4593] [4591] 0.0 0.00 0.00 177733 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [4591] 0.00 0.00 177733/177733 std::allocator >::allocator() [4589] ----------------------------------------------- 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::~_Vector_base() [4594] [4592] 0.0 0.00 0.00 177733 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [4592] 0.00 0.00 177733/177733 std::allocator >::~allocator() [4590] ----------------------------------------------- 0.00 0.00 177733/177733 std::vector, std::allocator > >::vector() [4596] [4593] 0.0 0.00 0.00 177733 std::_Vector_base, std::allocator > >::_Vector_base() [4593] 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [4591] ----------------------------------------------- 0.00 0.00 177733/177733 std::vector, std::allocator > >::~vector() [347] [4594] 0.0 0.00 0.00 177733 std::_Vector_base, std::allocator > >::~_Vector_base() [4594] 0.00 0.00 177733/177737 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4584] 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [4592] ----------------------------------------------- 0.00 0.00 177733/177733 TNL::Vector >::Vector(unsigned int) [4585] [4595] 0.0 0.00 0.00 177733 std::vector, std::allocator > >::reserve(unsigned long) [4595] 0.00 0.00 177733/177741 std::vector, std::allocator > >::max_size() const [4580] 0.00 0.00 177733/177733 std::vector, std::allocator > >::capacity() const [4588] ----------------------------------------------- 0.00 0.00 177733/177733 TNL::Vector >::Vector(unsigned int) [4585] [4596] 0.0 0.00 0.00 177733 std::vector, std::allocator > >::vector() [4596] 0.00 0.00 177733/177733 std::_Vector_base, std::allocator > >::_Vector_base() [4593] ----------------------------------------------- 0.00 0.00 177624/177624 std::allocator >::allocator() [348] [4597] 0.0 0.00 0.00 177624 __gnu_cxx::new_allocator >::new_allocator() [4597] ----------------------------------------------- 0.00 0.00 2646/177624 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 174978/177624 std::vector, std::allocator > >::reserve(unsigned long) [4600] [4598] 0.0 0.00 0.00 177624 std::vector, std::allocator > >::capacity() const [4598] ----------------------------------------------- 0.00 0.00 29/176580 TNL::BitStream::read(unsigned int*) [7182] 0.00 0.00 176551/176580 TNL::BitStream::readInt(unsigned char) [12006] [4599] 0.0 0.00 0.00 176580 TNL::convertLEndianToHost(unsigned int) [4599] ----------------------------------------------- 0.00 0.00 174978/174978 TNL::Vector >::Vector(unsigned int) [255] [4600] 0.0 0.00 0.00 174978 std::vector, std::allocator > >::reserve(unsigned long) [4600] 0.00 0.00 174978/180242 std::vector, std::allocator > >::max_size() const [4575] 0.00 0.00 174978/177624 std::vector, std::allocator > >::capacity() const [4598] ----------------------------------------------- 0.00 0.00 31964/174166 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 142202/174166 Zap::CIniFile::findSection(std::string const&) const [413] [4601] 0.0 0.00 0.00 174166 Zap::CIniFile::CheckCase(std::string) const [4601] ----------------------------------------------- 0.00 0.00 51044/173739 Zap::LuaRobot::setWeapon(lua_State*) [4698] 0.00 0.00 51044/173739 Zap::LuaRobot::hasWeapon(lua_State*) [4697] 0.00 0.00 71651/173739 Zap::LuaRobot::activateModule(lua_State*) [4666] [4602] 0.0 0.00 0.00 173739 Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [4602] 0.00 0.00 173739/297814 Zap::LuaObject::getInt(lua_State*, int, char const*) [4522] ----------------------------------------------- 0.00 0.00 729/173603 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 50266/173603 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 122608/173603 Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [4770] [4603] 0.0 0.00 0.00 173603 TNL::RefPtr::getPointer() [4603] ----------------------------------------------- 0.00 0.00 12077/162659 Zap::DatabaseObject** std::fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [229] 0.00 0.00 23964/162659 void std::fill(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4931] 0.00 0.00 126618/162659 Zap::DatabaseObject** std::__copy_move_a2(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4723] [4604] 0.0 0.00 0.00 162659 std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [4604] 0.00 0.00 162659/247071 std::_Iter_base::_S_base(Zap::DatabaseObject**) [4544] ----------------------------------------------- 0.00 0.00 1/159137 Zap::ScreenInfo::ScreenInfo() [2028] 0.00 0.00 132/159137 Zap::FlagItem::renderItem(Zap::Point const&) [795] 0.00 0.00 260/159137 Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6070] 0.00 0.00 796/159137 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 1334/159137 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 41568/159137 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 115046/159137 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4605] 0.0 0.00 0.00 159137 void Zap::Point::set(int, int) [4605] ----------------------------------------------- 0.00 0.00 9648/155620 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4987] 0.00 0.00 10464/155620 std::vector >::begin() [4965] 0.00 0.00 63338/155620 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4677] 0.00 0.00 72170/155620 std::vector >::end() [4663] [4606] 0.0 0.00 0.00 155620 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [4606] ----------------------------------------------- 0.00 0.00 729/155075 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 55834/155075 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] 0.00 0.00 98512/155075 Zap::SoundSystem::processSoundEffects(float, float) [652] [4607] 0.0 0.00 0.00 155075 TNL::Vector >::size() const [4607] 0.00 0.00 155075/627792 std::vector, std::allocator > >::size() const [4483] ----------------------------------------------- 0.00 0.00 150915/150915 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [4608] 0.0 0.00 0.00 150915 Zap::MoveObject::collideTypes() [4608] ----------------------------------------------- 0.00 0.00 150915/150915 TNL::Vector::address() [244] [4609] 0.0 0.00 0.00 150915 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4609] 0.00 0.00 301830/410206 __gnu_cxx::__normal_iterator > >::base() const [4503] ----------------------------------------------- 0.00 0.00 150859/150859 TNL::Vector::address() [244] [4610] 0.0 0.00 0.00 150859 __gnu_cxx::__normal_iterator > >::operator*() const [4610] ----------------------------------------------- 0.00 0.00 192/145178 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 345/145178 Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [642] 0.00 0.00 4363/145178 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 12293/145178 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 127985/145178 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4611] 0.0 0.00 0.00 145178 TNL::SafePtr::operator->() const [4611] ----------------------------------------------- 0.00 0.00 11/139730 Zap::FlagItem::onMountDestroyed() [684] 0.00 0.00 18/139730 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 205/139730 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 533/139730 Zap::Ship::damageObject(Zap::DamageInfo*) [656] 0.00 0.00 1176/139730 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.00 4065/139730 Zap::Ship::processWeaponFire() [519] 0.00 0.00 36172/139730 Zap::Ship::processModules() [58] 0.00 0.00 97550/139730 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4612] 0.0 0.00 0.00 139730 Zap::ClientInfo::getStatistics() [4612] ----------------------------------------------- 0.00 0.00 92/136758 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 338/136758 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 3119/136758 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] 0.00 0.00 3854/136758 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 4175/136758 Zap::ClientGame::renderNormal() [41] 0.00 0.00 4194/136758 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 6037/136758 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 6238/136758 Zap::ControlObjectConnection::getControlCRC() [556] 0.00 0.00 7125/136758 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 8059/136758 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 8059/136758 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 8059/136758 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 10212/136758 Zap::ClientGame::hasValidControlObject() [4968] 0.00 0.00 67197/136758 Zap::Ship::render(int) [113] [4613] 0.0 0.00 0.00 136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 136758/272158 TNL::SafePtr::operator Zap::GameObject*() [4529] ----------------------------------------------- 0.00 0.00 6/129290 Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) [1190] 0.00 0.00 10/129290 Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [1104] 0.00 0.00 198/129290 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 298/129290 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 680/129290 Zap::drawRoundedRect(Zap::Point const&, float, float, float) [1559] 0.00 0.00 9960/129290 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] 0.00 0.00 12984/129290 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 27618/129290 Zap::Ship::emitMovementSparks() [188] 0.00 0.00 77536/129290 Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [265] [4614] 0.0 0.00 0.00 129290 void Zap::Point::set(float, float) [4614] ----------------------------------------------- 0.00 0.00 123956/123956 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [4615] 0.0 0.00 0.00 123956 Zap::Ship::getSelectedWeapon() [4615] ----------------------------------------------- 0.00 0.00 123060/123060 Zap::Ship::updateModuleSounds() [200] [4616] 0.0 0.00 0.00 123060 TNL::RefPtr::isValid() const [4616] ----------------------------------------------- 0.00 0.00 36296/121270 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] 0.00 0.00 84974/121270 TNL::SafeObjectRef::~SafeObjectRef() [4654] [4617] 0.0 0.00 0.00 121270 TNL::SafeObjectRef::unregisterReference() [4617] ----------------------------------------------- 0.00 0.00 3166/119737 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 116571/119737 Zap::LuaShip::getGameObject() [4619] [4618] 0.0 0.00 0.00 119737 TNL::SafePtr::isNull() const [4618] ----------------------------------------------- 0.00 0.00 116571/116571 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [4619] 0.0 0.00 0.00 116571 Zap::LuaShip::getGameObject() [4619] 0.00 0.00 116571/119737 TNL::SafePtr::isNull() const [4618] 0.00 0.00 116571/116571 Zap::LuaShip::getObj() [4620] ----------------------------------------------- 0.00 0.00 116571/116571 Zap::LuaShip::getGameObject() [4619] [4620] 0.0 0.00 0.00 116571 Zap::LuaShip::getObj() [4620] 0.00 0.00 116571/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 20/116253 Zap::EventManager::removeFromPendingSubscribeList(lua_State*, Zap::EventManager::EventType) [7404] 0.00 0.00 20/116253 Zap::EventManager::isPendingSubscribed(lua_State*, Zap::EventManager::EventType) [7401] 0.00 0.00 24/116253 Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [7233] 0.00 0.00 40/116253 Zap::EventManager::removeFromPendingUnsubscribeList(lua_State*, Zap::EventManager::EventType) [7052] 0.00 0.00 42/116253 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 110/116253 Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [7403] 0.00 0.00 340/116253 Zap::EventManager::update() [1913] 0.00 0.00 1240/116253 Zap::EventManager::isSubscribed(lua_State*, Zap::EventManager::EventType) [6403] 0.00 0.00 114417/116253 Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5107] [4621] 0.0 0.00 0.00 116253 TNL::Vector::size() const [4621] 0.00 0.00 116253/226061 std::vector >::size() const [4553] ----------------------------------------------- 0.00 0.00 2/114629 Zap::Robot::startAllBots() [8715] 0.00 0.00 80/114629 Zap::Robot::getBotCount() [6569] 0.00 0.00 130/114629 Zap::Robot::~Robot() [870] 0.00 0.00 114417/114629 Zap::Robot::clearBotMoves() [5113] [4622] 0.0 0.00 0.00 114629 TNL::Vector::size() const [4622] 0.00 0.00 114629/223193 std::vector >::size() const [4554] ----------------------------------------------- 0.00 0.00 12525/114613 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 51044/114613 Zap::LuaRobot::setWeapon(lua_State*) [4698] 0.00 0.00 51044/114613 Zap::LuaRobot::hasWeapon(lua_State*) [4697] [4623] 0.0 0.00 0.00 114613 Zap::Ship::getWeapon(unsigned int) [4623] ----------------------------------------------- 0.00 0.00 114240/114240 Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [1201] [4624] 0.0 0.00 0.00 114240 Zap::ClientInfo::hasBadge(MeritBadges) [4624] 0.00 0.00 114240/114240 TNL::Int<32u>::operator unsigned int() const [4625] ----------------------------------------------- 0.00 0.00 114240/114240 Zap::ClientInfo::hasBadge(MeritBadges) [4624] [4625] 0.0 0.00 0.00 114240 TNL::Int<32u>::operator unsigned int() const [4625] ----------------------------------------------- 0.00 0.00 1/112455 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/112455 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/112455 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/112455 Zap::Joystick::initJoystick() [1787] 0.00 0.00 1/112455 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 1/112455 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/112455 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/112455 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 1/112455 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/112455 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 1/112455 Zap::shutdownBitfighter() [248] 0.00 0.00 2/112455 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 2/112455 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/112455 Zap::Game::onConnectedToMaster() [1444] 0.00 0.00 2/112455 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 2/112455 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/112455 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 2/112455 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 3/112455 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 4/112455 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 4/112455 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 20/112455 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 23/112455 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] 0.00 0.00 39/112455 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 40/112455 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 92/112455 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 104/112455 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 130/112455 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 433/112455 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] 0.00 0.00 579/112455 Zap::MenuUserInterface::render() [99] 0.00 0.00 928/112455 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 4194/112455 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 4194/112455 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 4194/112455 Zap::GameUserInterface::renderMessageDisplay() [55] 0.00 0.00 6322/112455 Zap::UserInterface::renderCurrent() [21] 0.00 0.00 11753/112455 Zap::GameUserInterface::getCurrentMove() [187] 0.00 0.00 30028/112455 Zap::idle() [5] 0.00 0.00 49346/112455 Zap::Barrier::render(int) [599] [4626] 0.0 0.00 0.00 112455 Zap::Game::getSettings() [4626] ----------------------------------------------- 0.00 0.00 255/111903 TNL::HuffmanStringProcessor::generateCodes(TNL::BitStream&, int, int) [11538] 0.00 0.00 410/111903 TNL::EventConnection::unpackNetEvent(TNL::BitStream*) [11060] 0.00 0.00 8714/111903 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 9345/111903 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 9761/111903 TNL::BitStream::advanceBitPosition(int) [11990] 0.00 0.00 9761/111903 TNL::BitStream::writeIntAt(unsigned int, unsigned char, unsigned int) [11973] 0.00 0.00 12480/111903 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] 0.00 0.00 61177/111903 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [4627] 0.0 0.00 0.00 111903 TNL::BitStream::getBitPosition() const [4627] ----------------------------------------------- 0.00 0.00 225/111682 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] 0.00 0.00 2192/111682 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] 0.00 0.00 3784/111682 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] 0.00 0.00 18859/111682 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] 0.00 0.00 20350/111682 Zap::Ship::render(int) [113] 0.00 0.00 66272/111682 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] [4628] 0.0 0.00 0.00 111682 Zap::glScale(float) [4628] ----------------------------------------------- 0.00 0.00 20/109750 TNL::Vector::erase_fast(unsigned int) [7397] 0.00 0.00 109730/109750 TNL::Vector::operator[](int) [4630] [4629] 0.0 0.00 0.00 109750 std::vector >::operator[](unsigned long) [4629] ----------------------------------------------- 0.00 0.00 20/109730 Zap::EventManager::update() [1913] 0.00 0.00 110/109730 Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [7403] 0.00 0.00 1220/109730 Zap::EventManager::isSubscribed(lua_State*, Zap::EventManager::EventType) [6403] 0.00 0.00 108380/109730 Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5107] [4630] 0.0 0.00 0.00 109730 TNL::Vector::operator[](int) [4630] 0.00 0.00 109730/226061 std::vector >::size() const [4553] 0.00 0.00 109730/109750 std::vector >::operator[](unsigned long) [4629] ----------------------------------------------- 0.00 0.00 1/109145 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/109145 Zap::BanList::loadBanList(TNL::Vector const&) [9624] 0.00 0.00 1/109145 Zap::GameSettings::getF32(CmdLineParams::ParamId) [9527] 0.00 0.00 1/109145 Zap::GameSettings::readCmdLineParams(TNL::Vector const&) [9519] 0.00 0.00 1/109145 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 1/109145 Zap::CIniFile::GetNumEntries(std::string const&) [1269] 0.00 0.00 1/109145 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 1/109145 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/109145 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 2/109145 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 2/109145 Zap::GameSettings::saveMasterAddressListInIniUnlessItCameFromCmdLine() [1442] 0.00 0.00 2/109145 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 2/109145 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 2/109145 Zap::concatenate(TNL::Vector const&, int) [1733] 0.00 0.00 3/109145 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 3/109145 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 3/109145 Zap::CIniFile::NumHeaderComments() [8421] 0.00 0.00 4/109145 Zap::Color::set(std::string const&) [1950] 0.00 0.00 4/109145 Zap::GameSettings::runCmdLineDirectives() [9521] 0.00 0.00 5/109145 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 6/109145 Zap::HostMenuUserInterface::addProgressListItem(std::string) [1951] 0.00 0.00 7/109145 Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7918] 0.00 0.00 9/109145 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 12/109145 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] 0.00 0.00 13/109145 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 13/109145 Zap::CIniFile::GetNumEntries(int) [7596] 0.00 0.00 14/109145 Zap::CIniFile::NumSections() const [7565] 0.00 0.00 15/109145 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 22/109145 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] 0.00 0.00 39/109145 Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [789] 0.00 0.00 40/109145 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 48/109145 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 62/109145 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] 0.00 0.00 80/109145 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 85/109145 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 85/109145 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 100/109145 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 168/109145 Zap::ToggleMenuItem::getOptionText() [6202] 0.00 0.00 190/109145 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 225/109145 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 263/109145 Zap::CIniFile::processLine(std::string) [518] 0.00 0.00 328/109145 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 387/109145 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 656/109145 Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [1189] 0.00 0.00 825/109145 Zap::CIniFile::sectionName(int) const [830] 0.00 0.00 1728/109145 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 4768/109145 Zap::CIniFile::WriteFile() [8133] 0.00 0.00 4798/109145 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 6043/109145 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] 0.00 0.00 16873/109145 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 71201/109145 Zap::CIniFile::findSection(std::string const&) const [413] [4631] 0.0 0.00 0.00 109145 TNL::Vector::size() const [4631] 0.00 0.00 109145/244207 std::vector >::size() const [4545] ----------------------------------------------- 0.00 0.00 20/108510 TNL::Vector::erase_fast(unsigned int) [7398] 0.00 0.00 108490/108510 TNL::Vector::operator[](int) [4633] [4632] 0.0 0.00 0.00 108510 std::vector >::operator[](unsigned long) [4632] ----------------------------------------------- 0.00 0.00 110/108490 Zap::Robot::~Robot() [870] 0.00 0.00 108380/108490 Zap::Robot::clearBotMoves() [5113] [4633] 0.0 0.00 0.00 108490 TNL::Vector::operator[](int) [4633] 0.00 0.00 108490/223193 std::vector >::size() const [4554] 0.00 0.00 108490/108510 std::vector >::operator[](unsigned long) [4632] ----------------------------------------------- 0.00 0.00 108380/108380 Zap::Robot::clearBotMoves() [5113] [4634] 0.0 0.00 0.00 108380 Zap::Robot::clearMove() [4634] ----------------------------------------------- 0.00 0.00 1822/102877 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 101055/102877 Zap::SoundSystem::processSoundEffects(float, float) [652] [4635] 0.0 0.00 0.00 102877 Zap::SoundSystem::unqueueBuffers(int) [4635] 0.00 0.00 102877/242616 TNL::Vector::operator[](int) [4549] ----------------------------------------------- 0.00 0.00 100887/100887 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4638] [4636] 0.0 0.00 0.00 100887 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4636] 0.00 0.00 100887/1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] ----------------------------------------------- 0.00 0.00 100887/100887 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [4639] [4637] 0.0 0.00 0.00 100887 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [4637] ----------------------------------------------- 0.00 0.00 100887/100887 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [634] [4638] 0.0 0.00 0.00 100887 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4638] 0.00 0.00 100887/100887 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [4636] ----------------------------------------------- 0.00 0.00 100887/100887 void std::_Destroy<__gnu_cxx::__normal_iterator > >, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [4640] [4639] 0.0 0.00 0.00 100887 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [4639] 0.00 0.00 100887/100887 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [4637] ----------------------------------------------- 0.00 0.00 100887/100887 std::vector >::operator=(std::vector > const&) [196] [4640] 0.0 0.00 0.00 100887 void std::_Destroy<__gnu_cxx::__normal_iterator > >, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [4640] 0.00 0.00 100887/100887 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [4639] ----------------------------------------------- 0.00 0.00 93523/93523 Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4642] [4641] 0.0 0.00 0.00 93523 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4641] ----------------------------------------------- 0.00 0.00 20/93523 Lunar::new_T(lua_State*) [7416] 0.00 0.00 93503/93523 Zap::Robot::tickTimer(unsigned int) [4644] [4642] 0.0 0.00 0.00 93523 Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4642] 0.00 0.00 93523/93523 Lunar::subtable(lua_State*, int, char const*, char const*) [4643] 0.00 0.00 93523/93523 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4641] ----------------------------------------------- 0.00 0.00 93523/93523 Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4642] [4643] 0.0 0.00 0.00 93523 Lunar::subtable(lua_State*, int, char const*, char const*) [4643] 0.00 0.00 20/20 Lunar::weaktable(lua_State*, char const*) [7417] ----------------------------------------------- 0.00 0.00 93503/93503 Zap::Robot::idle(Zap::GameObject::IdleCallPath) [18] [4644] 0.0 0.00 0.00 93503 Zap::Robot::tickTimer(unsigned int) [4644] 0.00 0.00 93503/93523 Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4642] ----------------------------------------------- 0.00 0.00 3/92543 TNL::getNextPow2(unsigned int) [10932] 0.00 0.00 5/92543 TNL::NetClassRep::initialize() [10888] 0.00 0.00 92535/92543 TNL::getNextBinLog2(unsigned int) [4647] [4645] 0.0 0.00 0.00 92543 TNL::getBinLog2(unsigned int) [4645] ----------------------------------------------- 0.00 0.00 5/92540 TNL::getNextPow2(unsigned int) [10932] 0.00 0.00 92535/92540 TNL::getNextBinLog2(unsigned int) [4647] [4646] 0.0 0.00 0.00 92540 TNL::isPow2(unsigned int) [4646] ----------------------------------------------- 0.00 0.00 1/92535 TNL::EventConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11063] 0.00 0.00 3/92535 TNL::EventConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11062] 0.00 0.00 1321/92535 TNL::BitStream::readEnum(unsigned int) [5519] 0.00 0.00 1329/92535 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] 0.00 0.00 38403/92535 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 51478/92535 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] [4647] 0.0 0.00 0.00 92535 TNL::getNextBinLog2(unsigned int) [4647] 0.00 0.00 92535/92543 TNL::getBinLog2(unsigned int) [4645] 0.00 0.00 92535/92540 TNL::isPow2(unsigned int) [4646] ----------------------------------------------- 0.00 0.00 36296/92500 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] 0.00 0.00 56204/92500 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] [4648] 0.0 0.00 0.00 92500 TNL::SafeObjectRef::registerReference() [4648] ----------------------------------------------- 0.00 0.00 1887/92111 Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [667] 0.00 0.00 90224/92111 Lunar::thunk(lua_State*) [756] [4649] 0.0 0.00 0.00 92111 Lunar::check(lua_State*, int) [4649] ----------------------------------------------- 0.00 0.00 90792/90792 Zap::LuaShip::getEnergy(lua_State*) [734] [4650] 0.0 0.00 0.00 90792 Zap::Ship::getEnergyFraction() [4650] ----------------------------------------------- 0.00 0.00 90792/90792 Zap::LuaShip::getHealth(lua_State*) [735] [4651] 0.0 0.00 0.00 90792 Zap::Ship::getHealth() [4651] ----------------------------------------------- 0.00 0.00 3/88151 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 21/88151 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 43/88151 Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [1766] 0.00 0.00 406/88151 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 595/88151 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 15982/88151 Zap::CIniFile::FindValue(int, std::string const&) const [587] 0.00 0.00 71101/88151 Zap::CIniFile::findSection(std::string const&) const [413] [4652] 0.0 0.00 0.00 88151 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] 0.00 0.00 19397/19397 std::char_traits::compare(char const*, char const*, unsigned long) [4855] ----------------------------------------------- 0.00 0.00 7217/88068 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] 0.00 0.00 13844/88068 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 67007/88068 Zap::ClientGame::getConnectionToServer() [4673] [4653] 0.0 0.00 0.00 88068 TNL::SafePtr::operator Zap::GameConnection*() [4653] ----------------------------------------------- 0.00 0.00 2/84974 TNL::SafePtr::~SafePtr() [8612] 0.00 0.00 3/84974 TNL::SafePtr::~SafePtr() [8402] 0.00 0.00 3/84974 TNL::SafePtr::~SafePtr() [8404] 0.00 0.00 3/84974 TNL::SafePtr::~SafePtr() [8400] 0.00 0.00 4/84974 TNL::SafePtr::~SafePtr() [11936] 0.00 0.00 4/84974 TNL::SafePtr::~SafePtr() [11931] 0.00 0.00 11/84974 TNL::SafePtr::~SafePtr() [7664] 0.00 0.00 21/84974 TNL::SafePtr::~SafePtr() [7330] 0.00 0.00 38/84974 TNL::SafePtr::~SafePtr() [7105] 0.00 0.00 42/84974 TNL::SafePtr::~SafePtr() [7024] 0.00 0.00 89/84974 TNL::SafePtr::~SafePtr() [6510] 0.00 0.00 119/84974 TNL::SafePtr::~SafePtr() [6399] 0.00 0.00 287/84974 TNL::SafePtr::~SafePtr() [6057] 0.00 0.00 6279/84974 TNL::SafePtr::~SafePtr() [5077] 0.00 0.00 6745/84974 TNL::SafePtr::~SafePtr() [5055] 0.00 0.00 12105/84974 TNL::SafePtr::~SafePtr() [4924] 0.00 0.00 18141/84974 TNL::SafePtr::~SafePtr() [4859] 0.00 0.00 41078/84974 TNL::SafePtr::~SafePtr() [4729] [4654] 0.0 0.00 0.00 84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] 0.00 0.00 84974/121270 TNL::SafeObjectRef::unregisterReference() [4617] ----------------------------------------------- 0.00 0.00 84412/84412 Zap::DatabaseObject** std::copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4727] [4655] 0.0 0.00 0.00 84412 std::_Miter_base::iterator_type std::__miter_base(Zap::DatabaseObject**) [4655] 0.00 0.00 84412/247071 std::_Iter_base::_S_base(Zap::DatabaseObject**) [4544] ----------------------------------------------- 0.00 0.00 2/78902 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 2/78902 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 105/78902 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 170/78902 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 189/78902 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 198/78902 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 203/78902 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 225/78902 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] 0.00 0.00 260/78902 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] 0.00 0.00 411/78902 Zap::UserInterface::dimUnderlyingUI() [1305] 0.00 0.00 579/78902 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 684/78902 Zap::MenuUserInterface::render() [99] 0.00 0.00 765/78902 Zap::UserInterface::getCenteredStringStartingPos(int, char const*) [782] 0.00 0.00 765/78902 Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [562] 0.00 0.00 1843/78902 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] 0.00 0.00 4192/78902 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 4392/78902 Zap::MenuItem::render(int, int, bool) [411] 0.00 0.00 8350/78902 Zap::ClientGame::renderNormal() [41] 0.00 0.00 8896/78902 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 22494/78902 Zap::UserInterface::drawCenteredString(int, int, char const*) [126] 0.00 0.00 24177/78902 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] [4656] 0.0 0.00 0.00 78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] ----------------------------------------------- 0.00 0.00 18/77795 Zap::FlagItem::sendHome() [1306] 0.00 0.00 5871/77795 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 24338/77795 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 47568/77795 Zap::CTFGameType::teamHasFlag(int) const [515] [4657] 0.0 0.00 0.00 77795 TNL::Vector >::size() const [4657] 0.00 0.00 77795/186496 std::vector, std::allocator > >::size() const [4566] ----------------------------------------------- 0.00 0.00 729/76431 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 75702/76431 Zap::RemoteClientInfo::getVoiceSFX() [4659] [4658] 0.0 0.00 0.00 76431 TNL::RefPtr::operator Zap::SoundEffect*() [4658] ----------------------------------------------- 0.00 0.00 75702/75702 Zap::GameUserInterface::renderTalkingClients() [239] [4659] 0.0 0.00 0.00 75702 Zap::RemoteClientInfo::getVoiceSFX() [4659] 0.00 0.00 75702/76431 TNL::RefPtr::operator Zap::SoundEffect*() [4658] ----------------------------------------------- 0.00 0.00 2/75654 TNL::NetInterface::addPendingConnection(TNL::NetConnection*) [10962] 0.00 0.00 4/75654 TNL::NetInterface::addConnection(TNL::NetConnection*) [10947] 0.00 0.00 28754/75654 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] 0.00 0.00 46894/75654 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] [4660] 0.0 0.00 0.00 75654 TNL::RefPtrData::incRef() [4660] ----------------------------------------------- 0.00 0.00 2/75632 TNL::NetInterface::removePendingConnection(TNL::NetConnection*) [10968] 0.00 0.00 4/75632 TNL::NetInterface::removeConnection(TNL::NetConnection*) [10956] 0.00 0.00 29587/75632 TNL::RefObjectRef::~RefObjectRef() [4751] 0.00 0.00 46039/75632 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] [4661] 0.0 0.00 0.00 75632 TNL::RefPtrData::decRef() [4661] ----------------------------------------------- 0.00 0.00 36222/73800 Zap::ForceFieldProjector::idle(Zap::GameObject::IdleCallPath) [4700] 0.00 0.00 37578/73800 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] [4662] 0.0 0.00 0.00 73800 Zap::EngineeredItem::healObject(int) [4662] ----------------------------------------------- 0.00 0.00 7258/72170 TNL::Vector::pop_back() [5034] 0.00 0.00 8832/72170 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] 0.00 0.00 56080/72170 TNL::Vector::last() [4688] [4663] 0.0 0.00 0.00 72170 std::vector >::end() [4663] 0.00 0.00 72170/155620 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [4606] ----------------------------------------------- 0.00 0.00 1/71814 Zap::QueryServersUserInterface::ServerRef::ServerRef() [9597] 0.00 0.00 2/71814 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 6/71814 Zap::Button::Button(Zap::ClientGame*, int, int, int, int, char const*, Zap::Color, Zap::Color, void (*)(Zap::ClientGame*)) [8716] 0.00 0.00 7/71814 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 8/71814 Zap::AbstractTeam::AbstractTeam() [7815] 0.00 0.00 18/71814 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] 0.00 0.00 24/71814 Zap::ProjectileInfo::ProjectileInfo(Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, float, Zap::SFXProfiles, Zap::SFXProfiles) [8217] 0.00 0.00 26/71814 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 35/71814 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 72/71814 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 80/71814 Zap::ChatMessage::ChatMessage() [6565] 0.00 0.00 189/71814 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 208/71814 Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [522] 0.00 0.00 333/71814 Zap::Joystick::ButtonInfo::ButtonInfo() [6001] 0.00 0.00 597/71814 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 4617/71814 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4760/71814 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 7000/71814 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 14466/71814 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 16384/71814 Zap::FXManager::Spark::Spark() [856] 0.00 0.00 22981/71814 Zap::Ship::emitMovementSparks() [188] [4664] 0.0 0.00 0.00 71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 71651/71651 Zap::LuaRobot::activateModule(lua_State*) [4666] [4665] 0.0 0.00 0.00 71651 Zap::Ship::activateModulePrimary(unsigned int) [4665] ----------------------------------------------- 0.00 0.00 71651/71651 Lunar::thunk(lua_State*) [2] [4666] 0.0 0.00 0.00 71651 Zap::LuaRobot::activateModule(lua_State*) [4666] 0.00 0.00 143302/180877 Zap::Ship::getModule(unsigned int) [4572] 0.00 0.00 71651/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 71651/173739 Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [4602] 0.00 0.00 71651/71651 Zap::Ship::activateModulePrimary(unsigned int) [4665] ----------------------------------------------- 0.00 0.00 217/71184 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 853/71184 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 70114/71184 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4667] 0.0 0.00 0.00 71184 Zap::Point::operator!=(Zap::Point const&) const [4667] ----------------------------------------------- 0.00 0.00 70480/70480 Lunar::push(lua_State*, Zap::ForceFieldProjector*, bool) [4670] [4668] 0.0 0.00 0.00 70480 Lunar::subtable(lua_State*, int, char const*, char const*) [4668] 0.00 0.00 40/40 Lunar::weaktable(lua_State*, char const*) [7057] ----------------------------------------------- 0.00 0.00 69573/69573 Lunar::push(lua_State*, Zap::ForceFieldProjector*, bool) [4670] [4669] 0.0 0.00 0.00 69573 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4669] ----------------------------------------------- 0.00 0.00 69573/69573 Zap::ForceFieldProjector::push(lua_State*) [354] [4670] 0.0 0.00 0.00 69573 Lunar::push(lua_State*, Zap::ForceFieldProjector*, bool) [4670] 0.00 0.00 70480/70480 Lunar::subtable(lua_State*, int, char const*, char const*) [4668] 0.00 0.00 69573/69573 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4669] ----------------------------------------------- 0.00 0.00 2/68896 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 7/68896 Zap::MenuUserInterface::initialize() [7919] 0.00 0.00 12/68896 Zap::SplashUserInterface::render() [7618] 0.00 0.00 81/68896 Zap::NameEntryUserInterface::renderExtras() [691] 0.00 0.00 105/68896 Zap::MainMenuUserInterface::render() [409] 0.00 0.00 105/68896 Zap::MainMenuUserInterface::renderExtras() [771] 0.00 0.00 198/68896 Zap::GameUserInterface::onMouseMoved() [1142] 0.00 0.00 260/68896 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] 0.00 0.00 411/68896 Zap::UserInterface::dimUnderlyingUI() [1305] 0.00 0.00 510/68896 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 519/68896 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 579/68896 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 674/68896 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 684/68896 Zap::MenuUserInterface::render() [99] 0.00 0.00 743/68896 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 928/68896 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 1624/68896 Zap::GameUserInterface::renderProgressBar() [776] 0.00 0.00 1843/68896 Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [193] 0.00 0.00 4175/68896 Zap::renderEnergyGuage(int, int, int) [289] 0.00 0.00 4192/68896 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] 0.00 0.00 7368/68896 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] 0.00 0.00 8350/68896 Zap::ClientGame::renderNormal() [41] 0.00 0.00 11349/68896 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 24177/68896 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] [4671] 0.0 0.00 0.00 68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.00 31517/68099 Lunar::thunk(lua_State*) [756] 0.00 0.00 36582/68099 Lunar::thunk(lua_State*) [665] [4672] 0.0 0.00 0.00 68099 Zap::EngineeredItem::getHealth(lua_State*) [4672] 0.00 0.00 68099/472748 Zap::LuaObject::returnFloat(lua_State*, float) [4497] ----------------------------------------------- 0.00 0.00 1/67007 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 1/67007 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/67007 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/67007 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/67007 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/67007 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 1/67007 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 1/67007 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 1/67007 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 2/67007 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 3/67007 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 7/67007 Zap::GameUserInterface::setBusyChatting(bool) [1595] 0.00 0.00 10/67007 Zap::GameUserInterface::onTextInput(char) [1550] 0.00 0.00 107/67007 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 158/67007 Zap::GameMenuUserInterface::idle(unsigned int) [1103] 0.00 0.00 184/67007 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 189/67007 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 676/67007 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 684/67007 Zap::MenuUserInterface::render() [99] 0.00 0.00 3854/67007 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 4194/67007 Zap::GameUserInterface::renderLostConnectionMessage() [780] 0.00 0.00 8059/67007 Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [537] 0.00 0.00 8059/67007 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 8388/67007 Zap::GameUserInterface::renderLoadoutIndicators() [127] 0.00 0.00 12074/67007 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 20350/67007 Zap::Ship::render(int) [113] [4673] 0.0 0.00 0.00 67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 67007/88068 TNL::SafePtr::operator Zap::GameConnection*() [4653] ----------------------------------------------- 0.00 0.00 7/66411 TNL::Vector::pop_back() [7915] 0.00 0.00 9/66411 TNL::Vector::last() [7764] 0.00 0.00 16/66411 std::vector >::_M_check_len(unsigned long, char const*) const [8306] 0.00 0.00 26929/66411 TNL::Vector::operator[](int) [4787] 0.00 0.00 39450/66411 TNL::Vector::size() const [4740] [4674] 0.0 0.00 0.00 66411 std::vector >::size() const [4674] ----------------------------------------------- 0.00 0.00 1/66394 Zap::Ship::kill() [1856] 0.00 0.00 2/66394 Zap::Game::cleanUp() [655] 0.00 0.00 4/66394 Zap::SpeedZone::onAddedToGame(Zap::Game*) [2047] 0.00 0.00 4/66394 Zap::Teleporter::onAddedToGame(Zap::Game*) [2046] 0.00 0.00 6/66394 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 11/66394 Zap::CTFGameType::addFlag(Zap::FlagItem*) [1874] 0.00 0.00 12/66394 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 12/66394 Zap::LoadoutZone::onAddedToGame(Zap::Game*) [1967] 0.00 0.00 14/66394 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 17/66394 Zap::ForceFieldProjector::onEnabled() [1058] 0.00 0.00 18/66394 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] 0.00 0.00 23/66394 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 34/66394 Zap::MoveItem::dismount() [1732] 0.00 0.00 47/66394 Zap::LoadoutZone::collide(Zap::GameObject*) [1460] 0.00 0.00 101/66394 Zap::Robot::~Robot() [870] 0.00 0.00 102/66394 Zap::Robot::kill() [683] 0.00 0.00 103/66394 Zap::Ship::kill(Zap::DamageInfo*) [671] 0.00 0.00 107/66394 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 119/66394 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 138/66394 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 202/66394 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 559/66394 TNL::NetObject::postRPCEvent(TNL::NetObjectRPCEvent*) [12018] 0.00 0.00 630/66394 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 976/66394 Zap::FlagItem::collide(Zap::GameObject*) [566] 0.00 0.00 2971/66394 Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [747] 0.00 0.00 3860/66394 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] 0.00 0.00 3921/66394 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 4065/66394 Zap::Ship::processWeaponFire() [519] 0.00 0.00 7120/66394 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 20431/66394 Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [136] 0.00 0.00 20784/66394 Zap::Robot::render(int) [139] [4675] 0.0 0.00 0.00 66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 66394/375446 TNL::BitSet32::test(unsigned int) const [4518] ----------------------------------------------- 0.00 0.00 7258/63338 TNL::Vector::pop_back() [5034] 0.00 0.00 56080/63338 TNL::Vector::last() [4688] [4676] 0.0 0.00 0.00 63338 __gnu_cxx::__normal_iterator > >::operator*() const [4676] ----------------------------------------------- 0.00 0.00 7258/63338 TNL::Vector::pop_back() [5034] 0.00 0.00 56080/63338 TNL::Vector::last() [4688] [4677] 0.0 0.00 0.00 63338 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4677] 0.00 0.00 63338/155620 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [4606] ----------------------------------------------- 0.00 0.00 17548/61534 std::_Miter_base::iterator_type std::__miter_base(Zap::FXTrail::TrailNode*) [4867] 0.00 0.00 43986/61534 std::_Niter_base::iterator_type std::__niter_base(Zap::FXTrail::TrailNode*) [4718] [4678] 0.0 0.00 0.00 61534 std::_Iter_base::_S_base(Zap::FXTrail::TrailNode*) [4678] ----------------------------------------------- 0.00 0.00 12/58942 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 58930/58942 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] [4679] 0.0 0.00 0.00 58942 Zap::DatabaseObject::isInDatabase() [4679] ----------------------------------------------- 0.00 0.00 58846/58846 Zap::CTFGameType::teamHasFlag(int) const [515] [4680] 0.0 0.00 0.00 58846 TNL::Vector >::operator[](int) const [4680] 0.00 0.00 58846/186496 std::vector, std::allocator > >::size() const [4566] 0.00 0.00 58846/58846 std::vector, std::allocator > >::operator[](unsigned long) const [4681] ----------------------------------------------- 0.00 0.00 58846/58846 TNL::Vector >::operator[](int) const [4680] [4681] 0.0 0.00 0.00 58846 std::vector, std::allocator > >::operator[](unsigned long) const [4681] ----------------------------------------------- 0.00 0.00 58313/58313 Lunar::push(lua_State*, Zap::Turret*, bool) [4685] [4682] 0.0 0.00 0.00 58313 Lunar::subtable(lua_State*, int, char const*, char const*) [4682] 0.00 0.00 40/40 Lunar::weaktable(lua_State*, char const*) [7058] ----------------------------------------------- 0.00 0.00 57610/57610 Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [3] [4683] 0.0 0.00 0.00 57610 Zap::Turret::push(lua_State*) [4683] 0.00 0.00 57610/57610 Lunar::push(lua_State*, Zap::Turret*, bool) [4685] ----------------------------------------------- 0.00 0.00 57610/57610 Lunar::push(lua_State*, Zap::Turret*, bool) [4685] [4684] 0.0 0.00 0.00 57610 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4684] ----------------------------------------------- 0.00 0.00 57610/57610 Zap::Turret::push(lua_State*) [4683] [4685] 0.0 0.00 0.00 57610 Lunar::push(lua_State*, Zap::Turret*, bool) [4685] 0.00 0.00 58313/58313 Lunar::subtable(lua_State*, int, char const*, char const*) [4682] 0.00 0.00 57610/57610 Lunar::pushuserdata(lua_State*, void*, unsigned long) [4684] ----------------------------------------------- 0.00 0.00 1/56267 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/56267 Zap::ClientGame::setMOTD(char const*) [1772] 0.00 0.00 1/56267 Zap::ClientGame::setNeedToUpgrade(bool) [1822] 0.00 0.00 1/56267 Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) [1515] 0.00 0.00 1/56267 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/56267 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/56267 Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) [1516] 0.00 0.00 1/56267 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/56267 Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) [1774] 0.00 0.00 1/56267 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 1/56267 Zap::hostGame() [436] 0.00 0.00 2/56267 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 2/56267 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 2/56267 Zap::ClientGame::getRequestedServerName() [1397] 0.00 0.00 2/56267 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 2/56267 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 4/56267 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 4/56267 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 130/56267 Zap::UserInterface::onKeyDown(Zap::InputCode) [725] 0.00 0.00 197/56267 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] 0.00 0.00 4175/56267 Zap::ClientGame::renderNormal() [41] 0.00 0.00 4175/56267 Zap::ClientGame::render() [40] 0.00 0.00 4192/56267 Zap::GameType::renderInterfaceOverlay(bool) [74] 0.00 0.00 6322/56267 Zap::display() [19] 0.00 0.00 6322/56267 Zap::gameIdle(unsigned int) [9] 0.00 0.00 12632/56267 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 18093/56267 Zap::UserInterface::getUIManager() const [4862] [4686] 0.0 0.00 0.00 56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 11/56204 TNL::SafePtr::SafePtr(Zap::FlagItem*) [7662] 0.00 0.00 12/56204 TNL::SafePtr::SafePtr(Zap::CoreItem*) [7614] 0.00 0.00 19/56204 TNL::SafePtr::SafePtr(Zap::MoveItem*) [7460] 0.00 0.00 22/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7293] 0.00 0.00 26/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7210] 0.00 0.00 27/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7207] 0.00 0.00 112/56204 TNL::SafePtr::SafePtr(Zap::GameObject*) [6428] 0.00 0.00 119/56204 TNL::SafePtr::SafePtr(Zap::Robot*) [6398] 0.00 0.00 127/56204 TNL::SafePtr::SafePtr(Zap::Ship*) [6381] 0.00 0.00 2646/56204 TNL::SafePtr::SafePtr(Zap::MoveObject*) [5329] 0.00 0.00 8719/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5001] 0.00 0.00 9459/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4991] 0.00 0.00 34905/56204 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4753] [4687] 0.0 0.00 0.00 56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] 0.00 0.00 56204/92500 TNL::SafeObjectRef::registerReference() [4648] ----------------------------------------------- 0.00 0.00 56080/56080 Zap::FXTrail::idle(unsigned int) [4752] [4688] 0.0 0.00 0.00 56080 TNL::Vector::last() [4688] 0.00 0.00 56080/2966482 std::vector >::size() const [4444] 0.00 0.00 56080/72170 std::vector >::end() [4663] 0.00 0.00 56080/63338 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4677] 0.00 0.00 56080/63338 __gnu_cxx::__normal_iterator > >::operator*() const [4676] ----------------------------------------------- 0.00 0.00 55467/55467 luaD_precall [1] [4689] 0.0 0.00 0.00 55467 Lunar::gc_T(lua_State*) [4689] ----------------------------------------------- 0.00 0.00 4175/54403 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6039/54403 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 8059/54403 Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [639] 0.00 0.00 10212/54403 Zap::ClientGame::hasValidControlObject() [4968] 0.00 0.00 12074/54403 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 13844/54403 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4690] 0.0 0.00 0.00 54403 TNL::SafePtr::operator->() const [4690] ----------------------------------------------- 0.00 0.00 54327/54327 Lunar::thunk(lua_State*) [1093] [4691] 0.0 0.00 0.00 54327 Lunar::check(lua_State*, int) [4691] ----------------------------------------------- 0.00 0.00 6/53860 TNL::Vector::erase(unsigned int) [1875] 0.00 0.00 52/53860 std::vector >::_M_check_len(unsigned long, char const*) const [7604] 0.00 0.00 200/53860 std::vector >::resize(unsigned long, Zap::CIniFile::section) [1155] 0.00 0.00 4937/53860 TNL::Vector::size() const [5164] 0.00 0.00 15152/53860 TNL::Vector::operator[](int) [4888] 0.00 0.00 33513/53860 TNL::Vector::operator[](int) const [4759] [4692] 0.0 0.00 0.00 53860 std::vector >::size() const [4692] ----------------------------------------------- 0.00 0.00 8/53367 TNL::Vector::deleteAndClear() [1553] 0.00 0.00 53359/53367 TNL::Vector::operator[](int) [662] [4693] 0.0 0.00 0.00 53367 std::vector >::operator[](unsigned long) [4693] ----------------------------------------------- 0.00 0.00 16/53297 Zap::Turret::processArguments(int, char const**, Zap::Game*) [710] 0.00 0.00 25/53297 Zap::Turret::onAddedToGame(Zap::Game*) [7221] 0.00 0.00 25/53297 Zap::Turret::onGeomChanged() [1001] 0.00 0.00 496/53297 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 1691/53297 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 51044/53297 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] [4694] 0.0 0.00 0.00 53297 Zap::Point::ATAN2() const [4694] ----------------------------------------------- 0.00 0.00 6/51478 Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1572] 0.00 0.00 8/51478 TNL::NetConnection::writePacketRateInfo(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11032] 0.00 0.00 23/51478 Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1274] 0.00 0.00 24/51478 void Types::write<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>&) [7235] 0.00 0.00 50/51478 void Types::write<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>&) [6753] 0.00 0.00 50/51478 void Types::write<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>&) [6752] 0.00 0.00 81/51478 void Types::write<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>&) [6555] 0.00 0.00 105/51478 void Types::write<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>&) [6451] 0.00 0.00 3119/51478 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 6039/51478 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] 0.00 0.00 6244/51478 TNL::NetConnection::writePacketHeader(TNL::BitStream*, TNL::NetConnection::NetPacketType) [11020] 0.00 0.00 8388/51478 Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [837] 0.00 0.00 13089/51478 Zap::Ship::writeControlState(TNL::BitStream*) [5175] 0.00 0.00 14252/51478 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] [4695] 0.0 0.00 0.00 51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] 0.00 0.00 51478/92535 TNL::getNextBinLog2(unsigned int) [4647] ----------------------------------------------- 0.00 0.00 51044/51044 Zap::LuaRobot::setWeapon(lua_State*) [4698] [4696] 0.0 0.00 0.00 51044 Zap::Ship::selectWeapon(int) [4696] ----------------------------------------------- 0.00 0.00 51044/51044 Lunar::thunk(lua_State*) [2] [4697] 0.0 0.00 0.00 51044 Zap::LuaRobot::hasWeapon(lua_State*) [4697] 0.00 0.00 51044/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 51044/173739 Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [4602] 0.00 0.00 51044/114613 Zap::Ship::getWeapon(unsigned int) [4623] 0.00 0.00 51044/1584484 Zap::LuaObject::returnBool(lua_State*, bool) [4461] ----------------------------------------------- 0.00 0.00 51044/51044 Lunar::thunk(lua_State*) [2] [4698] 0.0 0.00 0.00 51044 Zap::LuaRobot::setWeapon(lua_State*) [4698] 0.00 0.00 51044/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] 0.00 0.00 51044/173739 Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [4602] 0.00 0.00 51044/114613 Zap::Ship::getWeapon(unsigned int) [4623] 0.00 0.00 51044/51044 Zap::Ship::selectWeapon(int) [4696] ----------------------------------------------- 0.00 0.00 50266/50266 Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [1283] [4699] 0.0 0.00 0.00 50266 TNL::RefPtr::operator Zap::SoundEffect*() const [4699] ----------------------------------------------- 0.00 0.00 13824/50046 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 36222/50046 Zap::ServerGame::idle(unsigned int) [13] [4700] 0.0 0.00 0.00 50046 Zap::ForceFieldProjector::idle(Zap::GameObject::IdleCallPath) [4700] 0.00 0.00 36222/73800 Zap::EngineeredItem::healObject(int) [4662] ----------------------------------------------- 0.00 0.00 49903/49903 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [4701] 0.0 0.00 0.00 49903 TNL::Vector >::operator[](int) const [4701] 0.00 0.00 49903/255613 std::vector, std::allocator > >::size() const [4534] 0.00 0.00 49903/49903 std::vector, std::allocator > >::operator[](unsigned long) const [4702] ----------------------------------------------- 0.00 0.00 49903/49903 TNL::Vector >::operator[](int) const [4701] [4702] 0.0 0.00 0.00 49903 std::vector, std::allocator > >::operator[](unsigned long) const [4702] ----------------------------------------------- 0.00 0.00 12/49827 Zap::FlagItem::sendHome() [1306] 0.00 0.00 9373/49827 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 40442/49827 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [4703] 0.0 0.00 0.00 49827 TNL::Vector >::operator[](int) [4703] 0.00 0.00 49827/186496 std::vector, std::allocator > >::size() const [4566] 0.00 0.00 49827/49827 std::vector, std::allocator > >::operator[](unsigned long) [4704] ----------------------------------------------- 0.00 0.00 49827/49827 TNL::Vector >::operator[](int) [4703] [4704] 0.0 0.00 0.00 49827 std::vector, std::allocator > >::operator[](unsigned long) [4704] ----------------------------------------------- 0.00 0.00 1/49768 TNL::RefPtr::operator=(Zap::VoiceEncoder*) [9439] 0.00 0.00 2/49768 TNL::RefPtr::operator=(Zap::GameNetInterface*) [8581] 0.00 0.00 89/49768 TNL::RefPtr::operator=(Zap::SoundEffect*) [6509] 0.00 0.00 832/49768 TNL::RefPtr::operator=(TNL::NetEvent*) [5650] 0.00 0.00 2806/49768 TNL::RefPtr::operator=(TNL::RefPtr const&) [5314] 0.00 0.00 46038/49768 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] [4705] 0.0 0.00 0.00 49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] 0.00 0.00 46894/75654 TNL::RefPtrData::incRef() [4660] 0.00 0.00 46039/75632 TNL::RefPtrData::decRef() [4661] ----------------------------------------------- 0.00 0.00 24/49655 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] 0.00 0.00 6501/49655 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] 0.00 0.00 12861/49655 std::string* std::__uninitialized_copy::__uninit_copy(std::string*, std::string*, std::string*) [1054] 0.00 0.00 30269/49655 void std::_Destroy_aux::__destroy(std::string*, std::string*) [4971] [4706] 0.0 0.00 0.00 49655 std::string* std::__addressof(std::string&) [4706] ----------------------------------------------- 0.00 0.00 3/49349 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] 0.00 0.00 49346/49349 Zap::Barrier::render(int) [599] [4707] 0.0 0.00 0.00 49349 Zap::GameSettings::getWallFillColor() [4707] ----------------------------------------------- 0.00 0.00 15112/49099 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4891] 0.00 0.00 33987/49099 std::vector >::max_size() const [4757] [4708] 0.0 0.00 0.00 49099 __gnu_cxx::new_allocator::max_size() const [4708] ----------------------------------------------- 0.00 0.00 48840/48840 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4807] [4709] 0.0 0.00 0.00 48840 __gnu_cxx::__normal_iterator > >::base() const [4709] ----------------------------------------------- 0.00 0.00 19296/47366 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4986] 0.00 0.00 28070/47366 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [4710] 0.0 0.00 0.00 47366 __gnu_cxx::__normal_iterator > >::base() const [4710] ----------------------------------------------- 0.00 0.00 67/46038 Zap::Ship::updateModuleSounds() [200] 0.00 0.00 287/46038 TNL::RefPtr* std::__copy_move::__copy_m*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6762] 0.00 0.00 4650/46038 void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [5364] 0.00 0.00 41034/46038 Zap::SoundSystem::processSoundEffects(float, float) [652] [4711] 0.0 0.00 0.00 46038 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] 0.00 0.00 46038/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 12/45513 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] 0.00 0.00 260/45513 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] 0.00 0.00 1486/45513 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 4194/45513 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 12632/45513 Zap::SoundSystem::processMusic(float) [5072] 0.00 0.00 26929/45513 Zap::UIManager::cameFrom(Zap::UIID) [4904] [4712] 0.0 0.00 0.00 45513 Zap::UserInterface::getMenuID() const [4712] ----------------------------------------------- 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 3/45369 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 4/45369 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 4/45369 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 4/45369 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 4/45369 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 5/45369 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 6/45369 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 7/45369 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 9/45369 Zap::Button::Button(Zap::Button const&) [8418] 0.00 0.00 10/45369 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 11/45369 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 17/45369 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 153/45369 Zap::Joystick::stringToColor(std::string const&) [6251] 0.00 0.00 450/45369 Zap::Joystick::ButtonInfo::ButtonInfo(Zap::Joystick::ButtonInfo const&) [5878] 0.00 0.00 996/45369 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 3784/45369 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [746] 0.00 0.00 3987/45369 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4738/45369 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 7974/45369 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] 0.00 0.00 22981/45369 Zap::Ship::emitMovementSparks() [188] [4713] 0.0 0.00 0.00 45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 45284/45284 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] [4714] 0.0 0.00 0.00 45284 TNL::Vector::size() const [4714] 0.00 0.00 45284/287921 std::vector >::size() const [4525] ----------------------------------------------- 0.00 0.00 55/44680 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 2430/44680 Zap::Turret::render() [455] 0.00 0.00 4617/44680 Zap::ForceFieldProjector::render() [601] 0.00 0.00 37578/44680 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] [4715] 0.0 0.00 0.00 44680 Zap::EngineeredItem::isEnabled() [4715] ----------------------------------------------- 0.00 0.00 3076/44486 std::vector >::_M_check_len(unsigned long, char const*) const [5692] 0.00 0.00 3393/44486 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/44486 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 17161/44486 TNL::Vector::operator[](int) [4874] 0.00 0.00 17463/44486 TNL::Vector::size() const [4868] [4716] 0.0 0.00 0.00 44486 std::vector >::size() const [4716] ----------------------------------------------- 0.00 0.00 7000/44447 Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [617] 0.00 0.00 14466/44447 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 22981/44447 Zap::Ship::emitMovementSparks() [188] [4717] 0.0 0.00 0.00 44447 Zap::Color::interp(float, Zap::Color const&, Zap::Color const&) [4717] ----------------------------------------------- 0.00 0.00 17664/43986 void std::fill(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [1007] 0.00 0.00 26322/43986 Zap::FXTrail::TrailNode* std::__copy_move_backward_a2(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [740] [4718] 0.0 0.00 0.00 43986 std::_Niter_base::iterator_type std::__niter_base(Zap::FXTrail::TrailNode*) [4718] 0.00 0.00 43986/61534 std::_Iter_base::_S_base(Zap::FXTrail::TrailNode*) [4678] ----------------------------------------------- 0.00 0.00 2/43039 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] 0.00 0.00 4/43039 Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [1641] 0.00 0.00 6178/43039 Zap::DatabaseObject::initialize() [788] 0.00 0.00 12453/43039 Zap::Game::computeWorldObjectExtents() [82] 0.00 0.00 24402/43039 Zap::GridDatabase::getExtents() [86] [4719] 0.0 0.00 0.00 43039 Zap::Rect::operator=(Zap::Rect const&) [4719] 0.00 0.00 43039/475872 Zap::Rect::set(Zap::Rect const&) [4494] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__copy_move_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4722] [4720] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__copy_move::__copy_m(Zap::DatabaseObject* const*, Zap::DatabaseObject* const*, Zap::DatabaseObject**) [4720] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::uninitialized_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4724] [4721] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__uninitialized_copy::__uninit_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4721] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4727] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__copy_move_a2(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4723] [4722] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__copy_move_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4722] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__copy_move::__copy_m(Zap::DatabaseObject* const*, Zap::DatabaseObject* const*, Zap::DatabaseObject**) [4720] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4727] [4723] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__copy_move_a2(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4723] 0.00 0.00 126618/162659 std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [4604] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__copy_move_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4722] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__uninitialized_copy_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4725] [4724] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::uninitialized_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4724] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__uninitialized_copy::__uninit_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4721] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__uninitialized_move_a >(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4726] [4725] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__uninitialized_copy_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4725] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::uninitialized_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4724] ----------------------------------------------- 0.00 0.00 12172/42206 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 30034/42206 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] [4726] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::__uninitialized_move_a >(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4726] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__uninitialized_copy_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [4725] ----------------------------------------------- 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__uninitialized_copy::__uninit_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4721] [4727] 0.0 0.00 0.00 42206 Zap::DatabaseObject** std::copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4727] 0.00 0.00 84412/84412 std::_Miter_base::iterator_type std::__miter_base(Zap::DatabaseObject**) [4655] 0.00 0.00 42206/42206 Zap::DatabaseObject** std::__copy_move_a2(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [4723] ----------------------------------------------- 0.00 0.00 2192/41255 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] 0.00 0.00 8538/41255 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] 0.00 0.00 30525/41255 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] [4728] 0.0 0.00 0.00 41255 Zap::renderVertexArray(float const*, int, int) [4728] ----------------------------------------------- 0.00 0.00 1/41078 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 6172/41078 Zap::GameObject::~GameObject() [560] 0.00 0.00 7217/41078 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] 0.00 0.00 27688/41078 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4729] 0.0 0.00 0.00 41078 TNL::SafePtr::~SafePtr() [4729] 0.00 0.00 41078/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 44/40822 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 40778/40822 TNL::Object::Object() [4732] [4730] 0.0 0.00 0.00 40822 TNL::SafePtrData::SafePtrData() [4730] ----------------------------------------------- 0.00 0.00 40778/40778 TNL::Object::Object() [4732] [4731] 0.0 0.00 0.00 40778 TNL::RefPtrData::RefPtrData() [4731] ----------------------------------------------- 0.00 0.00 1/40778 Zap::VoiceEncoder::VoiceEncoder() [9529] 0.00 0.00 1/40778 TNL::Journal::Journal() [11911] 0.00 0.00 2/40778 TNL::ByteBuffer::ByteBuffer(unsigned int) [8551] 0.00 0.00 2/40778 TNL::NetInterface::NetInterface(TNL::Address const&) [10979] 0.00 0.00 2/40778 TNL::Thread::Thread() [11621] 0.00 0.00 4/40778 TNL::NetConnection::NetConnection() [11047] 0.00 0.00 22/40778 Zap::VoiceDecoder::VoiceDecoder() [7297] 0.00 0.00 842/40778 TNL::NetEvent::NetEvent(TNL::NetEvent::GuaranteeType, TNL::NetEvent::EventDirection) [11950] 0.00 0.00 2806/40778 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] 0.00 0.00 6215/40778 TNL::NetObject::NetObject() [12027] 0.00 0.00 30881/40778 TNL::ByteBuffer::ByteBuffer(unsigned char*, unsigned int) [4764] [4732] 0.0 0.00 0.00 40778 TNL::Object::Object() [4732] 0.00 0.00 40778/40778 TNL::RefPtrData::RefPtrData() [4731] 0.00 0.00 40778/40822 TNL::SafePtrData::SafePtrData() [4730] ----------------------------------------------- 0.00 0.00 1/40734 Zap::VoiceEncoder::~VoiceEncoder() [9530] 0.00 0.00 1/40734 TNL::Journal::~Journal() [9471] 0.00 0.00 2/40734 TNL::NetInterface::~NetInterface() [10981] 0.00 0.00 2/40734 TNL::Thread::~Thread() [11623] 0.00 0.00 4/40734 TNL::NetConnection::~NetConnection() [11049] 0.00 0.00 842/40734 TNL::NetEvent::~NetEvent() [5648] 0.00 0.00 2784/40734 Zap::SoundEffect::~SoundEffect() [5316] 0.00 0.00 6215/40734 TNL::NetObject::~NetObject() [12030] 0.00 0.00 30883/40734 TNL::ByteBuffer::~ByteBuffer() [4763] [4733] 0.0 0.00 0.00 40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 40528/40528 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] [4734] 0.0 0.00 0.00 40528 Zap::ForceField::getRenderSortValue() [4734] ----------------------------------------------- 0.00 0.00 40200/40200 Zap::CTFGameType::teamHasFlag(int) const [515] [4735] 0.0 0.00 0.00 40200 TNL::SafePtr::operator Zap::FlagItem*() const [4735] ----------------------------------------------- 0.00 0.00 39666/39666 TNL::ClassChunker::free(Zap::GridDatabase::BucketEntry*) [480] [4736] 0.0 0.00 0.00 39666 void TNL::destructInPlace(Zap::GridDatabase::BucketEntry*) [4736] 0.00 0.00 39666/39666 Zap::GridDatabase::BucketEntry::~BucketEntry() [4737] ----------------------------------------------- 0.00 0.00 39666/39666 void TNL::destructInPlace(Zap::GridDatabase::BucketEntry*) [4736] [4737] 0.0 0.00 0.00 39666 Zap::GridDatabase::BucketEntry::~BucketEntry() [4737] ----------------------------------------------- 0.00 0.00 4272/39568 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [5381] 0.00 0.00 35296/39568 bool __gnu_cxx::operator!=(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [4864] [4738] 0.0 0.00 0.00 39568 __gnu_cxx::__normal_iterator::base() const [4738] ----------------------------------------------- 0.00 0.00 12/39566 std::vector >::_M_check_len(unsigned long, char const*) const [8459] 0.00 0.00 6037/39566 TNL::Vector::erase(unsigned int) [460] 0.00 0.00 12078/39566 TNL::Vector::operator[](int) [4927] 0.00 0.00 21439/39566 TNL::Vector::size() const [4838] [4739] 0.0 0.00 0.00 39566 std::vector >::size() const [4739] ----------------------------------------------- 0.00 0.00 1/39450 Zap::UIManager::hasPrevUI() [9656] 0.00 0.00 3/39450 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 8/39450 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] 0.00 0.00 39438/39450 Zap::UIManager::cameFrom(Zap::UIID) [4904] [4740] 0.0 0.00 0.00 39450 TNL::Vector::size() const [4740] 0.00 0.00 39450/66411 std::vector >::size() const [4674] ----------------------------------------------- 0.00 0.00 38818/38818 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4741] 0.0 0.00 0.00 38818 __gnu_cxx::__normal_iterator::operator*() const [4741] ----------------------------------------------- 0.00 0.00 5978/38786 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 14162/38786 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 18646/38786 Zap::CTFGameType::teamHasFlag(int) const [515] [4742] 0.0 0.00 0.00 38786 TNL::SafePtr::operator->() const [4742] ----------------------------------------------- 0.00 0.00 1/38403 void Types::read<0u, 4u>(TNL::BitStream&, TNL::RangedU32<0u, 4u>*) [9679] 0.00 0.00 6/38403 Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1344] 0.00 0.00 8/38403 TNL::NetConnection::readPacketRateInfo(TNL::BitStream*) [11023] 0.00 0.00 18/38403 Zap::Ship::readControlState(TNL::BitStream*) [8040] 0.00 0.00 23/38403 void Types::read<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>*) [7271] 0.00 0.00 23/38403 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 50/38403 void Types::read<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>*) [6751] 0.00 0.00 50/38403 void Types::read<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>*) [6750] 0.00 0.00 80/38403 void Types::read<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>*) [6570] 0.00 0.00 105/38403 void Types::read<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>*) [6448] 0.00 0.00 3119/38403 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 6039/38403 Zap::Move::unpack(TNL::BitStream*, bool) [4880] 0.00 0.00 6243/38403 TNL::NetConnection::readPacketHeader(TNL::BitStream*) [11017] 0.00 0.00 8388/38403 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 14250/38403 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] [4743] 0.0 0.00 0.00 38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 38403/92535 TNL::getNextBinLog2(unsigned int) [4647] ----------------------------------------------- 0.00 0.00 1/38171 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.00 2/38171 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 3/38171 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 53/38171 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 579/38171 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 2172/38171 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] 0.00 0.00 4194/38171 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 6316/38171 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 24851/38171 Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [173] [4744] 0.0 0.00 0.00 38171 Zap::GameSettings::getInputCodeManager() [4744] ----------------------------------------------- 0.00 0.00 38137/38137 getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) [5163] [4745] 0.0 0.00 0.00 38137 void rcSwap(unsigned short&, unsigned short&) [4745] ----------------------------------------------- 0.00 0.00 37718/37718 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] [4746] 0.0 0.00 0.00 37718 Zap::renderVertexArray(short const*, int, int) [4746] ----------------------------------------------- 0.00 0.00 2/36296 TNL::SafePtr::operator=(Zap::MoveItem*) [8615] 0.00 0.00 2/36296 TNL::SafePtr::operator=(Zap::MasterServerConnection*) [8613] 0.00 0.00 2/36296 TNL::SafePtr::operator=(TNL::NetConnection*) [11937] 0.00 0.00 4/36296 TNL::SafePtr::operator=(TNL::NetInterface*) [11932] 0.00 0.00 8/36296 TNL::SafePtr::operator=(Zap::GameType*) [7813] 0.00 0.00 10/36296 TNL::SafePtr::operator=(Zap::ForceField*) [7704] 0.00 0.00 20/36296 TNL::SafePtr::operator=(Zap::GoalZone*) [7400] 0.00 0.00 80/36296 TNL::SafePtr::operator=(Zap::Ship*) [6563] 0.00 0.00 107/36296 TNL::SafePtr::operator=(TNL::SafePtr const&) [6440] 0.00 0.00 111/36296 TNL::SafePtr::operator=(Zap::GameConnection*) [6430] 0.00 0.00 1824/36296 TNL::SafePtr::operator=(TNL::NetObject*) [5429] 0.00 0.00 8398/36296 TNL::SafePtr::operator=(TNL::SafePtr const&) [5007] 0.00 0.00 10091/36296 TNL::SafePtr::operator=(Zap::GameObject*) [4977] 0.00 0.00 15637/36296 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] [4747] 0.0 0.00 0.00 36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] 0.00 0.00 36296/121270 TNL::SafeObjectRef::unregisterReference() [4617] 0.00 0.00 36296/92500 TNL::SafeObjectRef::registerReference() [4648] ----------------------------------------------- 0.00 0.00 36172/36172 Zap::Ship::processModules() [58] [4748] 0.0 0.00 0.00 36172 Zap::Statistics::addModuleUsed(Zap::ShipModule, unsigned int) [4748] ----------------------------------------------- 0.00 0.00 36172/36172 Zap::Ship::processModules() [58] [4749] 0.0 0.00 0.00 36172 Zap::ModuleInfo::getPrimaryEnergyDrain() const [4749] ----------------------------------------------- 0.00 0.00 1/36001 TNL::RefPtr::RefPtr() [9437] 0.00 0.00 2/36001 TNL::RefPtr::RefPtr() [8579] 0.00 0.00 4/36001 TNL::RefPtr::RefPtr() [11603] 0.00 0.00 5/36001 TNL::RefPtr::RefPtr(TNL::NetConnection*) [11600] 0.00 0.00 6/36001 TNL::RefPtr::RefPtr() [11589] 0.00 0.00 10/36001 TNL::RefPtr::RefPtr() [11594] 0.00 0.00 276/36001 TNL::RefPtr::RefPtr(TNL::NetObjectRPCEvent*) [11607] 0.00 0.00 772/36001 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 831/36001 TNL::RefPtr::RefPtr() [5651] 0.00 0.00 2784/36001 TNL::RefPtr::RefPtr(Zap::SoundEffect*) [5315] 0.00 0.00 2806/36001 TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [5313] 0.00 0.00 2815/36001 TNL::RefPtr::RefPtr() [5312] 0.00 0.00 25689/36001 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] [4750] 0.0 0.00 0.00 36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] 0.00 0.00 28754/75654 TNL::RefPtrData::incRef() [4660] ----------------------------------------------- 0.00 0.00 1/35957 TNL::RefPtr::~RefPtr() [9438] 0.00 0.00 2/35957 TNL::RefPtr::~RefPtr() [8580] 0.00 0.00 4/35957 TNL::RefPtr::~RefPtr() [11604] 0.00 0.00 5/35957 TNL::RefPtr::~RefPtr() [11601] 0.00 0.00 6/35957 TNL::RefPtr::~RefPtr() [11590] 0.00 0.00 10/35957 TNL::RefPtr::~RefPtr() [11596] 0.00 0.00 276/35957 TNL::RefPtr::~RefPtr() [11608] 0.00 0.00 831/35957 TNL::RefPtr::~RefPtr() [5652] 0.00 0.00 5599/35957 TNL::RefPtr::~RefPtr() [5138] 0.00 0.00 29223/35957 TNL::RefPtr::~RefPtr() [4777] [4751] 0.0 0.00 0.00 35957 TNL::RefObjectRef::~RefObjectRef() [4751] 0.00 0.00 29587/75632 TNL::RefPtrData::decRef() [4661] ----------------------------------------------- 0.00 0.00 34992/34992 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4752] 0.0 0.00 0.00 34992 Zap::FXTrail::idle(unsigned int) [4752] 0.00 0.00 56080/56080 TNL::Vector::last() [4688] 0.00 0.00 34992/1126040 TNL::Vector::size() const [4472] 0.00 0.00 7258/7258 TNL::Vector::pop_back() [5034] ----------------------------------------------- 0.00 0.00 34905/34905 Zap::GameObject::getControllingClient() [4754] [4753] 0.0 0.00 0.00 34905 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4753] 0.00 0.00 34905/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 7217/34905 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] 0.00 0.00 27688/34905 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4754] 0.0 0.00 0.00 34905 Zap::GameObject::getControllingClient() [4754] 0.00 0.00 34905/34905 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4753] ----------------------------------------------- 0.00 0.00 22/34067 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 22/34067 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 38/34067 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 103/34067 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 9377/34067 Zap::Color::operator+(Zap::Color const&) const [4995] 0.00 0.00 10039/34067 Zap::Color::operator*(float) [4982] 0.00 0.00 14466/34067 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] [4755] 0.0 0.00 0.00 34067 Zap::Color::Color(float, float, float) [4755] ----------------------------------------------- 0.00 0.00 33987/33987 std::vector >::max_size() const [4757] [4756] 0.0 0.00 0.00 33987 std::_Vector_base >::_M_get_Tp_allocator() const [4756] ----------------------------------------------- 0.00 0.00 3763/33987 std::vector >::reserve(unsigned long) [5249] 0.00 0.00 30224/33987 std::vector >::_M_check_len(unsigned long, char const*) const [800] [4757] 0.0 0.00 0.00 33987 std::vector >::max_size() const [4757] 0.00 0.00 33987/49099 __gnu_cxx::new_allocator::max_size() const [4708] 0.00 0.00 33987/33987 std::_Vector_base >::_M_get_Tp_allocator() const [4756] ----------------------------------------------- 0.00 0.00 4361/33697 Zap::angleOfLongestSide(TNL::Vector const&) [813] 0.00 0.00 29336/33697 Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [77] [4758] 0.0 0.00 0.00 33697 Zap::Point::distSquared(Zap::Point const&) const [4758] ----------------------------------------------- 0.00 0.00 48/33513 Zap::CIniFile::numSectionComments(std::string) const [770] 0.00 0.00 216/33513 Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [736] 0.00 0.00 394/33513 Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [588] 0.00 0.00 32855/33513 Zap::CIniFile::FindValue(int, std::string const&) const [587] [4759] 0.0 0.00 0.00 33513 TNL::Vector::operator[](int) const [4759] 0.00 0.00 33513/53860 std::vector >::size() const [4692] 0.00 0.00 33513/33513 std::vector >::operator[](unsigned long) const [4760] ----------------------------------------------- 0.00 0.00 33513/33513 TNL::Vector::operator[](int) const [4759] [4760] 0.0 0.00 0.00 33513 std::vector >::operator[](unsigned long) const [4760] ----------------------------------------------- 0.00 0.00 2/33450 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 6037/33450 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 27411/33450 Zap::idle() [5] [4761] 0.0 0.00 0.00 33450 Zap::ServerGame::isDedicated() [4761] ----------------------------------------------- 0.00 0.00 2919/32911 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [570] 0.00 0.00 6040/32911 std::vector >::begin() [5100] 0.00 0.00 8959/32911 std::vector >::end() [5000] 0.00 0.00 14993/32911 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4894] [4762] 0.0 0.00 0.00 32911 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [4762] ----------------------------------------------- 0.00 0.00 30883/30883 TNL::BitStream::~BitStream() [4765] [4763] 0.0 0.00 0.00 30883 TNL::ByteBuffer::~ByteBuffer() [4763] 0.00 0.00 30883/40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 1/30881 TNL::BitStream::BitStream(unsigned char*, unsigned int) [12013] 0.00 0.00 30880/30881 TNL::BitStream::BitStream(unsigned char*, unsigned int, unsigned int) [4768] [4764] 0.0 0.00 0.00 30881 TNL::ByteBuffer::ByteBuffer(unsigned char*, unsigned int) [4764] 0.00 0.00 30881/40778 TNL::Object::Object() [4732] ----------------------------------------------- 0.00 0.00 1/30881 TNL::HuffmanStringProcessor::buildTables() [11537] 0.00 0.00 30880/30881 TNL::PacketStream::~PacketStream() [4767] [4765] 0.0 0.00 0.00 30881 TNL::BitStream::~BitStream() [4765] 0.00 0.00 30883/30883 TNL::ByteBuffer::~ByteBuffer() [4763] ----------------------------------------------- 0.00 0.00 1/30880 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 2/30880 TNL::NetConnection::sendPingPacket() [11013] 0.00 0.00 2/30880 TNL::NetConnection::sendAckPacket() [11009] 0.00 0.00 2/30880 TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) [10972] 0.00 0.00 2/30880 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 3/30880 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 6037/30880 Zap::Move::prepare() [750] 0.00 0.00 6238/30880 Zap::ControlObjectConnection::getControlCRC() [556] 0.00 0.00 6240/30880 TNL::NetConnection::checkPacketSend(bool, unsigned int) [11014] 0.00 0.00 12353/30880 TNL::NetInterface::checkIncomingPackets() [10963] [4766] 0.0 0.00 0.00 30880 TNL::PacketStream::PacketStream(unsigned int) [4766] 0.00 0.00 30880/30880 TNL::BitStream::BitStream(unsigned char*, unsigned int, unsigned int) [4768] ----------------------------------------------- 0.00 0.00 1/30880 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 2/30880 TNL::NetConnection::sendPingPacket() [11013] 0.00 0.00 2/30880 TNL::NetConnection::sendAckPacket() [11009] 0.00 0.00 2/30880 TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) [10972] 0.00 0.00 2/30880 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 3/30880 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 6037/30880 Zap::Move::prepare() [750] 0.00 0.00 6238/30880 Zap::ControlObjectConnection::getControlCRC() [556] 0.00 0.00 6240/30880 TNL::NetConnection::checkPacketSend(bool, unsigned int) [11014] 0.00 0.00 12353/30880 TNL::NetInterface::checkIncomingPackets() [10963] [4767] 0.0 0.00 0.00 30880 TNL::PacketStream::~PacketStream() [4767] 0.00 0.00 30880/30881 TNL::BitStream::~BitStream() [4765] ----------------------------------------------- 0.00 0.00 30880/30880 TNL::PacketStream::PacketStream(unsigned int) [4766] [4768] 0.0 0.00 0.00 30880 TNL::BitStream::BitStream(unsigned char*, unsigned int, unsigned int) [4768] 0.00 0.00 30880/30881 TNL::ByteBuffer::ByteBuffer(unsigned char*, unsigned int) [4764] ----------------------------------------------- 0.00 0.00 181/30731 TNL::NetClassRep::initialize() [10888] 0.00 0.00 1622/30731 TNL::ACRCompare(void const*, void const*) [12049] 0.00 0.00 6684/30731 TNL::NetClassRep::create(char const*) [847] 0.00 0.00 22244/30731 TNL::Object::getClassName() const [4834] [4769] 0.0 0.00 0.00 30731 TNL::NetClassRep::getClassName() const [4769] ----------------------------------------------- 0.00 0.00 1822/30652 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 28830/30652 Zap::SoundSystem::processSoundEffects(float, float) [652] [4770] 0.0 0.00 0.00 30652 Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [4770] 0.00 0.00 122608/173603 TNL::RefPtr::getPointer() [4603] 0.00 0.00 30652/242616 TNL::Vector::operator[](int) [4549] ----------------------------------------------- 0.00 0.00 24/30482 TNL::Vector::first() [1927] 0.00 0.00 51/30482 TNL::Vector::address() [1418] 0.00 0.00 12467/30482 TNL::Vector::pop_back() [733] 0.00 0.00 17940/30482 TNL::Vector::last() [703] [4771] 0.0 0.00 0.00 30482 __gnu_cxx::__normal_iterator > >::operator*() const [4771] ----------------------------------------------- 0.00 0.00 12467/30407 TNL::Vector::pop_back() [733] 0.00 0.00 17940/30407 TNL::Vector::last() [703] [4772] 0.0 0.00 0.00 30407 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4772] 0.00 0.00 30407/1151284 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [4471] ----------------------------------------------- 0.00 0.00 24/30293 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] 0.00 0.00 30269/30293 void std::_Destroy_aux::__destroy(std::string*, std::string*) [4971] [4773] 0.0 0.00 0.00 30293 void std::_Destroy(std::string*) [4773] ----------------------------------------------- 0.00 0.00 20/30053 TNL::Vector::erase_fast(unsigned int) [1555] 0.00 0.00 30033/30053 TNL::Vector::operator[](int) [744] [4774] 0.0 0.00 0.00 30053 std::vector >::operator[](unsigned long) [4774] ----------------------------------------------- 0.00 0.00 1/29801 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 7/29801 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 510/29801 TNL::HuffmanStringProcessor::generateCodes(TNL::BitStream&, int, int) [11538] 0.00 0.00 9761/29801 TNL::BitStream::advanceBitPosition(int) [11990] 0.00 0.00 19522/29801 TNL::BitStream::writeIntAt(unsigned int, unsigned char, unsigned int) [11973] [4775] 0.0 0.00 0.00 29801 TNL::BitStream::setBitPosition(unsigned int) [4775] ----------------------------------------------- 0.00 0.00 14404/29394 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 14990/29394 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] [4776] 0.0 0.00 0.00 29394 ClipperLib::TopX(ClipperLib::TEdge&, long long) [4776] 0.00 0.00 25706/27244 ClipperLib::Round(double) [4785] ----------------------------------------------- 0.00 0.00 1/29223 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] 0.00 0.00 6/29223 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 9/29223 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 14/29223 Zap::Ship::emitShipExplosion(Zap::Point) [609] 0.00 0.00 20/29223 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 21/29223 Zap::UserInterface::playBoop() [1592] 0.00 0.00 29/29223 Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [1542] 0.00 0.00 31/29223 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 38/29223 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] 0.00 0.00 42/29223 Zap::Ship::~Ship() [1296] 0.00 0.00 64/29223 void std::_Destroy >(TNL::RefPtr*) [6656] 0.00 0.00 67/29223 Zap::Ship::updateModuleSounds() [200] 0.00 0.00 356/29223 Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [1101] 0.00 0.00 627/29223 Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [427] 0.00 0.00 676/29223 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 707/29223 Zap::Ship::~Ship() [909] 0.00 0.00 890/29223 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 2325/29223 void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [5364] 0.00 0.00 2783/29223 __gnu_cxx::new_allocator >::destroy(TNL::RefPtr*) [5318] 0.00 0.00 20517/29223 Zap::SoundSystem::processSoundEffects(float, float) [652] [4777] 0.0 0.00 0.00 29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 29223/35957 TNL::RefObjectRef::~RefObjectRef() [4751] ----------------------------------------------- 0.00 0.00 8/28841 std::vector >::_M_check_len(unsigned long, char const*) const [8837] 0.00 0.00 11397/28841 TNL::Vector::operator[](int) [4944] 0.00 0.00 17436/28841 TNL::Vector::size() const [4870] [4778] 0.0 0.00 0.00 28841 std::vector >::size() const [4778] ----------------------------------------------- 0.00 0.00 28808/28808 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [4779] 0.0 0.00 0.00 28808 ClipperLib::IsIntermediate(ClipperLib::TEdge*, long long) [4779] ----------------------------------------------- 0.00 0.00 2/28792 TNL::SafePtr::SafePtr() [8611] 0.00 0.00 3/28792 TNL::SafePtr::SafePtr() [8401] 0.00 0.00 3/28792 TNL::SafePtr::SafePtr() [8403] 0.00 0.00 3/28792 TNL::SafePtr::SafePtr() [8399] 0.00 0.00 4/28792 TNL::SafePtr::SafePtr() [8204] 0.00 0.00 4/28792 TNL::SafePtr::SafePtr() [11935] 0.00 0.00 4/28792 TNL::SafePtr::SafePtr() [11930] 0.00 0.00 11/28792 TNL::SafePtr::SafePtr() [7663] 0.00 0.00 21/28792 TNL::SafePtr::SafePtr() [7329] 0.00 0.00 48/28792 TNL::SafePtr::SafePtr() [6790] 0.00 0.00 182/28792 TNL::SafePtr::SafePtr() [6181] 0.00 0.00 6173/28792 TNL::SafePtr::SafePtr() [5090] 0.00 0.00 6279/28792 TNL::SafePtr::SafePtr() [5076] 0.00 0.00 6745/28792 TNL::SafePtr::SafePtr() [5054] 0.00 0.00 9310/28792 TNL::SafePtr::SafePtr() [4997] [4780] 0.0 0.00 0.00 28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 4/28693 Zap::Rect::expandToInt(Zap::Point const&) [1842] 0.00 0.00 6492/28693 Zap::Ship::calcThrustComponents(float*) [647] 0.00 0.00 8388/28693 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 13809/28693 Zap::Ship::emitMovementSparks() [188] [4781] 0.0 0.00 0.00 28693 void Zap::Point::set(double, double) [4781] ----------------------------------------------- 0.00 0.00 1/28468 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/28468 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/28468 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/28468 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 2/28468 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 2/28468 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 3/28468 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 3/28468 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 3/28468 TNL::BitStream::writeStringTableEntry(TNL::StringTableEntry const&) [11996] 0.00 0.00 6/28468 Zap::ServerGame::getLastLevelLoadName() [8035] 0.00 0.00 9/28468 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 14/28468 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 18/28468 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 20/28468 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 39/28468 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 39/28468 Zap::ServerGame::startHosting() [437] 0.00 0.00 41/28468 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 42/28468 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 45/28468 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 109/28468 TNL::ConnectionStringTable::writeStringTableEntry(TNL::BitStream*, TNL::StringTableEntry const&) [1074] 0.00 0.00 110/28468 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 130/28468 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] 0.00 0.00 189/28468 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 206/28468 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 928/28468 Zap::GameType::getGameTypeString() const [5603] 0.00 0.00 1730/28468 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 2194/28468 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 3910/28468 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 6147/28468 Zap::Ship::render(int) [113] 0.00 0.00 12525/28468 Zap::GameUserInterface::renderLoadoutIndicators() [127] [4782] 0.0 0.00 0.00 28468 TNL::StringTableEntry::getString() const [4782] ----------------------------------------------- 0.00 0.00 40/27960 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] 0.00 0.00 40/27960 ClipperLib::JoinRec::JoinRec() [7696] 0.00 0.00 64/27960 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 232/27960 ClipperLib::Orientation(ClipperLib::OutRec*, bool) [6413] 0.00 0.00 360/27960 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 446/27960 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 576/27960 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 639/27960 ClipperLib::IntersectNode::IntersectNode() [5763] 0.00 0.00 969/27960 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 1158/27960 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 2023/27960 ClipperLib::OutPt::OutPt() [5396] 0.00 0.00 3052/27960 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 18361/27960 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] [4783] 0.0 0.00 0.00 27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 2192/27246 Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [1064] 0.00 0.00 2411/27246 Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [65] 0.00 0.00 3784/27246 Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [440] 0.00 0.00 18859/27246 Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [743] [4784] 0.0 0.00 0.00 27246 Zap::glTranslate(Zap::Point const&) [4784] ----------------------------------------------- 0.00 0.00 576/27244 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 962/27244 ClipperLib::IntersectPoint(ClipperLib::TEdge&, ClipperLib::TEdge&, ClipperLib::IntPoint&, bool) [5764] 0.00 0.00 25706/27244 ClipperLib::TopX(ClipperLib::TEdge&, long long) [4776] [4785] 0.0 0.00 0.00 27244 ClipperLib::Round(double) [4785] ----------------------------------------------- 0.00 0.00 12077/27094 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 15017/27094 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] [4786] 0.0 0.00 0.00 27094 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4786] 0.00 0.00 54188/410206 __gnu_cxx::__normal_iterator > >::base() const [4503] ----------------------------------------------- 0.00 0.00 26929/26929 Zap::UIManager::cameFrom(Zap::UIID) [4904] [4787] 0.0 0.00 0.00 26929 TNL::Vector::operator[](int) [4787] 0.00 0.00 26929/66411 std::vector >::size() const [4674] 0.00 0.00 26929/26929 std::vector >::operator[](unsigned long) [4788] ----------------------------------------------- 0.00 0.00 26929/26929 TNL::Vector::operator[](int) [4787] [4788] 0.0 0.00 0.00 26929 std::vector >::operator[](unsigned long) [4788] ----------------------------------------------- 0.00 0.00 4046/26613 Zap::GameObject::isControlled() [5205] 0.00 0.00 6039/26613 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 6316/26613 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 10212/26613 Zap::ClientGame::hasValidControlObject() [4968] [4789] 0.0 0.00 0.00 26613 TNL::SafePtr::isValid() const [4789] ----------------------------------------------- 0.00 0.00 2/26247 TNL::Vector::size() const [8816] 0.00 0.00 8/26247 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] 0.00 0.00 8/26247 std::vector >::_M_check_len(unsigned long, char const*) const [8844] 0.00 0.00 1173/26247 TNL::Vector::operator[](int) [5546] 0.00 0.00 25056/26247 TNL::Vector::get(int) const [4794] [4790] 0.0 0.00 0.00 26247 std::vector >::size() const [4790] ----------------------------------------------- 0.00 0.00 63/25689 void std::_Construct, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr const&) [1796] 0.00 0.00 2325/25689 void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [5364] 0.00 0.00 2784/25689 __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [1286] 0.00 0.00 20517/25689 Zap::SoundSystem::processSoundEffects(float, float) [652] [4791] 0.0 0.00 0.00 25689 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] 0.00 0.00 25689/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 476/25538 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 1749/25538 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] 0.00 0.00 2563/25538 std::map, std::allocator > >::operator[](int const&) [1421] 0.00 0.00 20750/25538 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] [4792] 0.0 0.00 0.00 25538 std::less::operator()(int const&, int const&) const [4792] ----------------------------------------------- 0.00 0.00 476/25200 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 1749/25200 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] 0.00 0.00 2225/25200 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5368] 0.00 0.00 20750/25200 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [4845] [4793] 0.0 0.00 0.00 25200 std::_Select1st >::operator()(std::pair const&) const [4793] ----------------------------------------------- 0.00 0.00 6182/25056 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] 0.00 0.00 6998/25056 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] 0.00 0.00 11876/25056 Zap::AStar::heuristic(TNL::Vector const*, int, int) [752] [4794] 0.0 0.00 0.00 25056 TNL::Vector::get(int) const [4794] 0.00 0.00 25056/26247 std::vector >::size() const [4790] 0.00 0.00 25056/25056 std::vector >::operator[](unsigned long) const [4795] ----------------------------------------------- 0.00 0.00 25056/25056 TNL::Vector::get(int) const [4794] [4795] 0.0 0.00 0.00 25056 std::vector >::operator[](unsigned long) const [4795] ----------------------------------------------- 0.00 0.00 2/25018 std::vector >::resize(unsigned long, Zap::BindingSet) [2057] 0.00 0.00 4/25018 std::vector >::_M_check_len(unsigned long, char const*) const [9828] 0.00 0.00 25012/25018 TNL::Vector::operator[](int) [4797] [4796] 0.0 0.00 0.00 25018 std::vector >::size() const [4796] ----------------------------------------------- 0.00 0.00 1/25012 Zap::InputCodeManager::InputCodeManager() [469] 0.00 0.00 40/25012 Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [7053] 0.00 0.00 24971/25012 Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [171] [4797] 0.0 0.00 0.00 25012 TNL::Vector::operator[](int) [4797] 0.00 0.00 25012/25018 std::vector >::size() const [4796] 0.00 0.00 25012/25012 std::vector >::operator[](unsigned long) [4798] ----------------------------------------------- 0.00 0.00 25012/25012 TNL::Vector::operator[](int) [4797] [4798] 0.0 0.00 0.00 25012 std::vector >::operator[](unsigned long) [4798] ----------------------------------------------- 0.00 0.00 24954/24954 TNL::Object::getClassName() const [4834] [4799] 0.0 0.00 0.00 24954 Zap::GameConnection::getClassRep() const [4799] ----------------------------------------------- 0.00 0.00 24952/24952 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [4800] 0.0 0.00 0.00 24952 TNL::SafePtr::isNull() const [4800] ----------------------------------------------- 0.00 0.00 24952/24952 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [4801] 0.0 0.00 0.00 24952 TNL::SafePtr::operator Zap::GameObject*() const [4801] ----------------------------------------------- 0.00 0.00 24/24876 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7626] 0.00 0.00 686/24876 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5724] 0.00 0.00 1398/24876 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5714] 0.00 0.00 11384/24876 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] 0.00 0.00 11384/24876 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5132] [4802] 0.0 0.00 0.00 24876 __gnu_cxx::__normal_iterator > >::base() const [4802] ----------------------------------------------- 0.00 0.00 340/24837 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 411/24837 Zap::UserInterface::drawFilledRect(int, int, int, int) [5931] 0.00 0.00 1368/24837 Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, float, Zap::Color const&) [1130] 0.00 0.00 1843/24837 Zap::UserInterface::drawHollowRect(int, int, int, int, Zap::Color const&) [1095] 0.00 0.00 20875/24837 Zap::UserInterface::drawHollowRect(int, int, int, int) [4843] [4803] 0.0 0.00 0.00 24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] ----------------------------------------------- 0.00 0.00 2/24760 Zap::CIniFile::ReadFile() [517] 0.00 0.00 4/24760 TNL::Socket::Socket(TNL::Address const&, unsigned int, unsigned int, bool, bool) [11618] 0.00 0.00 4/24760 TNL::Socket::~Socket() [11619] 0.00 0.00 26/24760 TNL::Socket::sendto(TNL::Address const&, unsigned char const*, int) [11614] 0.00 0.00 24724/24760 TNL::Socket::recvfrom(TNL::Address*, unsigned char*, int, int*) [11617] [4804] 0.0 0.00 0.00 24760 TNL::Journal::getCurrentMode() [4804] ----------------------------------------------- 0.00 0.00 24708/24708 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [4805] 0.0 0.00 0.00 24708 TNL::SafePtr::isValid() const [4805] ----------------------------------------------- 0.00 0.00 1/24707 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 12074/24707 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 12632/24707 Zap::ClientGame::idle(unsigned int) [24] [4806] 0.0 0.00 0.00 24707 TNL::RefPtr::operator->() const [4806] ----------------------------------------------- 0.00 0.00 24420/24420 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] [4807] 0.0 0.00 0.00 24420 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4807] 0.00 0.00 48840/48840 __gnu_cxx::__normal_iterator > >::base() const [4709] ----------------------------------------------- 0.00 0.00 2430/24332 Zap::Turret::render() [455] 0.00 0.00 4617/24332 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4760/24332 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 12525/24332 Zap::ClientGame::renderNormal() [41] [4808] 0.0 0.00 0.00 24332 Zap::Color::Color(Zap::Color const*) [4808] ----------------------------------------------- 0.00 0.00 10/24180 TNL::BitStream::write(unsigned char) [7705] 0.00 0.00 14/24180 TNL::Nonce::write(TNL::BitStream*) const [7556] 0.00 0.00 15/24180 TNL::BitStream::write(int) [7525] 0.00 0.00 40/24180 TNL::HuffmanStringProcessor::writeHuffBuffer(TNL::BitStream*, char const*, unsigned int) [11541] 0.00 0.00 43/24180 TNL::BitStream::write(unsigned int) [6936] 0.00 0.00 3119/24180 TNL::BitStream::write(signed char) [5291] 0.00 0.00 20939/24180 TNL::BitStream::write(float) [4842] [4809] 0.0 0.00 0.00 24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 7/23561 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 7/23561 std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1975] 0.00 0.00 98/23561 std::vector >::_M_erase_at_end(std::string*) [6497] 0.00 0.00 340/23561 std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1354] 0.00 0.00 987/23561 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 1010/23561 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 4036/23561 std::vector >::~vector() [5212] 0.00 0.00 17076/23561 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [4810] 0.0 0.00 0.00 23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] ----------------------------------------------- 0.00 0.00 23264/23264 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [4937] [4811] 0.0 0.00 0.00 23264 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [4811] ----------------------------------------------- 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 2/23149 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 22981/23149 Zap::Ship::emitMovementSparks() [188] [4812] 0.0 0.00 0.00 23149 Zap::Color::Color(int, int, float) [4812] ----------------------------------------------- 0.00 0.00 11392/22788 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 11396/22788 Zap::ServerGame::idle(unsigned int) [13] [4813] 0.0 0.00 0.00 22788 Zap::SpeedZone::idle(Zap::GameObject::IdleCallPath) [4813] ----------------------------------------------- 0.00 0.00 16/22728 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] 0.00 0.00 46/22728 std::vector >::_M_erase_at_end(unsigned int*) [6836] 0.00 0.00 22666/22728 std::vector >::~vector() [4832] [4814] 0.0 0.00 0.00 22728 std::_Vector_base >::_M_get_Tp_allocator() [4814] ----------------------------------------------- 0.00 0.00 22716/22716 void std::_Destroy(unsigned int*, unsigned int*) [4816] [4815] 0.0 0.00 0.00 22716 void std::_Destroy_aux::__destroy(unsigned int*, unsigned int*) [4815] ----------------------------------------------- 0.00 0.00 22716/22716 void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [4817] [4816] 0.0 0.00 0.00 22716 void std::_Destroy(unsigned int*, unsigned int*) [4816] 0.00 0.00 22716/22716 void std::_Destroy_aux::__destroy(unsigned int*, unsigned int*) [4815] ----------------------------------------------- 0.00 0.00 4/22716 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] 0.00 0.00 46/22716 std::vector >::_M_erase_at_end(unsigned int*) [6836] 0.00 0.00 22666/22716 std::vector >::~vector() [4832] [4817] 0.0 0.00 0.00 22716 void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [4817] 0.00 0.00 22716/22716 void std::_Destroy(unsigned int*, unsigned int*) [4816] ----------------------------------------------- 0.00 0.00 4/22700 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8271] 0.00 0.00 22696/22700 std::vector >::max_size() const [4820] [4818] 0.0 0.00 0.00 22700 __gnu_cxx::new_allocator::max_size() const [4818] ----------------------------------------------- 0.00 0.00 22696/22696 std::vector >::max_size() const [4820] [4819] 0.0 0.00 0.00 22696 std::_Vector_base >::_M_get_Tp_allocator() const [4819] ----------------------------------------------- 0.00 0.00 8/22696 std::vector >::_M_check_len(unsigned long, char const*) const [8308] 0.00 0.00 22688/22696 std::vector >::reserve(unsigned long) [358] [4820] 0.0 0.00 0.00 22696 std::vector >::max_size() const [4820] 0.00 0.00 22696/22700 __gnu_cxx::new_allocator::max_size() const [4818] 0.00 0.00 22696/22696 std::_Vector_base >::_M_get_Tp_allocator() const [4819] ----------------------------------------------- 0.00 0.00 22688/22688 std::allocator::allocator() [4823] [4821] 0.0 0.00 0.00 22688 __gnu_cxx::new_allocator::new_allocator() [4821] ----------------------------------------------- 0.00 0.00 22688/22688 std::vector >::reserve(unsigned long) [358] [4822] 0.0 0.00 0.00 22688 std::vector >::capacity() const [4822] ----------------------------------------------- 0.00 0.00 22688/22688 std::_Vector_base >::_Vector_impl::_Vector_impl() [4824] [4823] 0.0 0.00 0.00 22688 std::allocator::allocator() [4823] 0.00 0.00 22688/22688 __gnu_cxx::new_allocator::new_allocator() [4821] ----------------------------------------------- 0.00 0.00 22688/22688 std::_Vector_base >::_Vector_base() [4825] [4824] 0.0 0.00 0.00 22688 std::_Vector_base >::_Vector_impl::_Vector_impl() [4824] 0.00 0.00 22688/22688 std::allocator::allocator() [4823] ----------------------------------------------- 0.00 0.00 22688/22688 std::vector >::vector() [4826] [4825] 0.0 0.00 0.00 22688 std::_Vector_base >::_Vector_base() [4825] 0.00 0.00 22688/22688 std::_Vector_base >::_Vector_impl::_Vector_impl() [4824] ----------------------------------------------- 0.00 0.00 22688/22688 TNL::Vector::Vector(unsigned int) [357] [4826] 0.0 0.00 0.00 22688 std::vector >::vector() [4826] 0.00 0.00 22688/22688 std::_Vector_base >::_Vector_base() [4825] ----------------------------------------------- 0.00 0.00 4/22670 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] 0.00 0.00 22666/22670 std::_Vector_base >::~_Vector_base() [4831] [4827] 0.0 0.00 0.00 22670 std::_Vector_base >::_M_deallocate(unsigned int*, unsigned long) [4827] 0.00 0.00 2/2 __gnu_cxx::new_allocator::deallocate(unsigned int*, unsigned long) [8794] ----------------------------------------------- 0.00 0.00 22666/22666 std::allocator::~allocator() [4829] [4828] 0.0 0.00 0.00 22666 __gnu_cxx::new_allocator::~new_allocator() [4828] ----------------------------------------------- 0.00 0.00 22666/22666 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4830] [4829] 0.0 0.00 0.00 22666 std::allocator::~allocator() [4829] 0.00 0.00 22666/22666 __gnu_cxx::new_allocator::~new_allocator() [4828] ----------------------------------------------- 0.00 0.00 22666/22666 std::_Vector_base >::~_Vector_base() [4831] [4830] 0.0 0.00 0.00 22666 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4830] 0.00 0.00 22666/22666 std::allocator::~allocator() [4829] ----------------------------------------------- 0.00 0.00 22666/22666 std::vector >::~vector() [4832] [4831] 0.0 0.00 0.00 22666 std::_Vector_base >::~_Vector_base() [4831] 0.00 0.00 22666/22670 std::_Vector_base >::_M_deallocate(unsigned int*, unsigned long) [4827] 0.00 0.00 22666/22666 std::_Vector_base >::_Vector_impl::~_Vector_impl() [4830] ----------------------------------------------- 0.00 0.00 22666/22666 TNL::Vector::~Vector() [4833] [4832] 0.0 0.00 0.00 22666 std::vector >::~vector() [4832] 0.00 0.00 22666/22728 std::_Vector_base >::_M_get_Tp_allocator() [4814] 0.00 0.00 22666/22716 void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [4817] 0.00 0.00 22666/22666 std::_Vector_base >::~_Vector_base() [4831] ----------------------------------------------- 0.00 0.00 22/22664 Zap::Statistics::~Statistics() [7295] 0.00 0.00 22642/22664 Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [56] [4833] 0.0 0.00 0.00 22664 TNL::Vector::~Vector() [4833] 0.00 0.00 22666/22666 std::vector >::~vector() [4832] ----------------------------------------------- 0.00 0.00 1/22244 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 2/22244 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 415/22244 TNL::NetEvent::getDebugName() [5928] 0.00 0.00 9346/22244 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 12480/22244 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] [4834] 0.0 0.00 0.00 22244 TNL::Object::getClassName() const [4834] 0.00 0.00 24954/24954 Zap::GameConnection::getClassRep() const [4799] 0.00 0.00 22244/30731 TNL::NetClassRep::getClassName() const [4769] 0.00 0.00 13894/21005 Zap::Robot::getClassRep() const [4840] 0.00 0.00 3782/7453 Zap::Projectile::getClassRep() const [5030] 0.00 0.00 526/795 Zap::Ship::getClassRep() const [5676] 0.00 0.00 256/412 Zap::ResourceItem::getClassRep() const [5930] 0.00 0.00 206/721 Zap::RPCEV_GameType_s2cKillMessage::getClassRep() const [5708] 0.00 0.00 164/564 Zap::RPCEV_GameType_s2cAddWalls::getClassRep() const [5792] 0.00 0.00 162/565 Zap::RPC_GameConnection_s2cAddLevel::getClassRep() const [5790] 0.00 0.00 100/350 Zap::RPC_GameConnection_s2cDisplayMessageE::getClassRep() const [5972] 0.00 0.00 90/153 Zap::Turret::getClassRep() const [6257] 0.00 0.00 52/96 Zap::ForceFieldProjector::getClassRep() const [6502] 0.00 0.00 46/159 Zap::RPCEV_GameType_s2cClientJoinedTeam::getClassRep() const [6237] 0.00 0.00 44/154 Zap::RPCEV_GameType_s2cAddClient::getClassRep() const [6248] 0.00 0.00 38/75 Zap::FlagItem::getClassRep() const [6604] 0.00 0.00 18/41 Zap::ForceField::getClassRep() const [7041] 0.00 0.00 12/42 Zap::RPC_GameConnection_c2sSetIsBusy::getClassRep() const [7030] 0.00 0.00 12/12 Zap::MasterServerConnection::getClassRep() const [7629] 0.00 0.00 12/30 Zap::LoadoutZone::getClassRep() const [7173] 0.00 0.00 12/30 Zap::CoreItem::getClassRep() const [7175] 0.00 0.00 10/30 Zap::RPC_GameConnection_s2cSetIsBusy::getClassRep() const [7174] 0.00 0.00 10/35 Zap::RPCEV_GameType_s2cScoreboardUpdate::getClassRep() const [7131] 0.00 0.00 8/28 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::getClassRep() const [7190] 0.00 0.00 8/28 Zap::RPCEV_GameType_s2cAddTeam::getClassRep() const [7189] 0.00 0.00 4/14 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::getClassRep() const [7560] 0.00 0.00 4/14 Zap::RPCEV_GameType_c2sSyncMessagesComplete::getClassRep() const [7562] 0.00 0.00 4/14 Zap::RPCEV_GameType_s2cSyncMessagesComplete::getClassRep() const [7563] 0.00 0.00 4/14 Zap::RPCEV_GameType_s2cSetGameOver::getClassRep() const [7558] 0.00 0.00 4/14 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::getClassRep() const [7561] 0.00 0.00 4/14 Zap::RPCEV_GameType_s2cSetLevelInfo::getClassRep() const [7559] 0.00 0.00 4/10 Zap::SpeedZone::getClassRep() const [7730] 0.00 0.00 4/10 Zap::Teleporter::getClassRep() const [7729] 0.00 0.00 4/14 Zap::RPC_GameConnection_s2cSetIsLevelChanger::getClassRep() const [7564] 0.00 0.00 2/6 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::getClassRep() const [8061] 0.00 0.00 2/6 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::getClassRep() const [8060] 0.00 0.00 2/7 Zap::RPCEV_GameType_s2cSyncTimeRemaining::getClassRep() const [7957] 0.00 0.00 2/7 Zap::RPCEV_GameType_s2cSetTeamScore::getClassRep() const [7955] 0.00 0.00 2/7 RPC_MasterServerInterface_s2mUpdateServerStatus::getClassRep() const [7961] 0.00 0.00 2/6 RPC_MasterServerInterface_s2mSendLevelInfo::getClassRep() const [8062] 0.00 0.00 2/7 Zap::RPCEV_GameType_c2sAddBots::getClassRep() const [7954] 0.00 0.00 2/5 Zap::CTFGameType::getClassRep() const [8147] 0.00 0.00 2/7 Zap::RPC_GameConnection_c2sRequestLevelChange::getClassRep() const [7960] 0.00 0.00 2/5 Zap::CoreGameType::getClassRep() const [8148] 0.00 0.00 2/7 Zap::RPC_GameConnection_s2cSetIsAdmin::getClassRep() const [7956] 0.00 0.00 2/7 Zap::RPC_GameConnection_s2cSetServerName::getClassRep() const [7958] 0.00 0.00 2/7 Zap::RPC_GameConnection_s2rVoiceChatEnable::getClassRep() const [7959] ----------------------------------------------- 0.00 0.00 32/21872 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7850] 0.00 0.00 10080/21872 TNL::Vector >::operator[](int) [4978] 0.00 0.00 11760/21872 TNL::Vector >::size() const [4934] [4835] 0.0 0.00 0.00 21872 std::vector, std::allocator > >::size() const [4835] ----------------------------------------------- 0.00 0.00 5/21856 Zap::InputCodeManager::checkModifier(Zap::InputCode) [9559] 0.00 0.00 103/21856 getState_c [2139] 0.00 0.00 21748/21856 Zap::GameUserInterface::getCurrentMove() [187] [4836] 0.0 0.00 0.00 21856 Zap::InputCodeManager::getState(Zap::InputCode) [4836] ----------------------------------------------- 0.00 0.00 96/21488 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 576/21488 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 2606/21488 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 18210/21488 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [4837] 0.0 0.00 0.00 21488 std::vector >::operator[](unsigned long) [4837] ----------------------------------------------- 0.00 0.00 6/21439 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 6037/21439 Zap::ControlObjectConnection::addPendingMove(Zap::Move*) [539] 0.00 0.00 15396/21439 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [4838] 0.0 0.00 0.00 21439 TNL::Vector::size() const [4838] 0.00 0.00 21439/39566 std::vector >::size() const [4739] ----------------------------------------------- 0.00 0.00 8538/21063 Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) [894] 0.00 0.00 12525/21063 Zap::renderEnergyGuage(int, int, int) [289] [4839] 0.0 0.00 0.00 21063 Zap::drawVertLine(int, int, int) [4839] ----------------------------------------------- 0.00 0.00 164/21005 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 6947/21005 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 13894/21005 TNL::Object::getClassName() const [4834] [4840] 0.0 0.00 0.00 21005 Zap::Robot::getClassRep() const [4840] ----------------------------------------------- 0.00 0.00 20939/20939 TNL::BitStream::write(float) [4842] [4841] 0.0 0.00 0.00 20939 TNL::convertHostToLEndian(float) [4841] ----------------------------------------------- 0.00 0.00 25/20939 Zap::Turret::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1513] 0.00 0.00 28/20939 Zap::ForceField::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7767] 0.00 0.00 64/20939 Zap::Point::write(TNL::BitStream*) [7140] 0.00 0.00 72/20939 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 702/20939 Types::write(TNL::BitStream&, float) [5713] 0.00 0.00 2596/20939 Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [821] 0.00 0.00 17452/20939 Zap::Ship::writeControlState(TNL::BitStream*) [5175] [4842] 0.0 0.00 0.00 20939 TNL::BitStream::write(float) [4842] 0.00 0.00 20939/20939 TNL::convertHostToLEndian(float) [4841] 0.00 0.00 20939/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 20875/20875 Zap::renderIndicator(int, char const*) [140] [4843] 0.0 0.00 0.00 20875 Zap::UserInterface::drawHollowRect(int, int, int, int) [4843] 0.00 0.00 20875/24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] ----------------------------------------------- 0.00 0.00 2/20855 TNL::Vector::get(int) [8604] 0.00 0.00 168/20855 TNL::Vector::operator[](unsigned int) [6200] 0.00 0.00 20685/20855 TNL::Vector::operator[](int) [4848] [4844] 0.0 0.00 0.00 20855 std::vector >::operator[](unsigned long) [4844] ----------------------------------------------- 0.00 0.00 20750/20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] [4845] 0.0 0.00 0.00 20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [4845] 0.00 0.00 20750/20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [4846] 0.00 0.00 20750/25200 std::_Select1st >::operator()(std::pair const&) const [4793] ----------------------------------------------- 0.00 0.00 20750/20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [4845] [4846] 0.0 0.00 0.00 20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [4846] ----------------------------------------------- 0.00 0.00 8490/20738 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] 0.00 0.00 12248/20738 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] [4847] 0.0 0.00 0.00 20738 Zap::MoveObject::collide(Zap::GameObject*) [4847] ----------------------------------------------- 0.00 0.00 1/20685 Zap::SoundSystem::playGameMusic() [9499] 0.00 0.00 3/20685 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 3/20685 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 3/20685 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 6/20685 Zap::Color::set(std::string const&) [1950] 0.00 0.00 10/20685 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 21/20685 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 22/20685 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 39/20685 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 182/20685 Zap::GameUserInterface::parseStringx(char const*) [1307] 0.00 0.00 216/20685 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 400/20685 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 519/20685 Zap::HostMenuUserInterface::renderProgressListItems() [645] 0.00 0.00 522/20685 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1458/20685 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 4591/20685 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 4996/20685 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 7693/20685 Zap::CIniFile::WriteFile() [8133] [4848] 0.0 0.00 0.00 20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 20685/244207 std::vector >::size() const [4545] 0.00 0.00 20685/20855 std::vector >::operator[](unsigned long) [4844] ----------------------------------------------- 0.00 0.00 20495/20495 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [4849] 0.0 0.00 0.00 20495 TNL::SafePtr::isValid() const [4849] ----------------------------------------------- 0.00 0.00 20350/20350 Zap::Ship::render(int) [113] [4850] 0.0 0.00 0.00 20350 Zap::radiansToDegrees(float) [4850] ----------------------------------------------- 0.00 0.00 20350/20350 Zap::Ship::render(int) [113] [4851] 0.0 0.00 0.00 20350 Zap::ClientGame::isShowingDebugShipCoords() const [4851] ----------------------------------------------- 0.00 0.00 20246/20246 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [4852] 0.0 0.00 0.00 20246 rcScopedDelete::operator int*() [4852] ----------------------------------------------- 0.00 0.00 6377/19824 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5068] 0.00 0.00 13447/19824 std::vector >::max_size() const [4903] [4853] 0.0 0.00 0.00 19824 __gnu_cxx::new_allocator::max_size() const [4853] ----------------------------------------------- 0.00 0.00 2307/19691 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 3393/19691 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/19691 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 3393/19691 Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [763] 0.00 0.00 7205/19691 std::vector >::~vector() [5043] [4854] 0.0 0.00 0.00 19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] ----------------------------------------------- 0.00 0.00 19397/19397 __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [4652] [4855] 0.0 0.00 0.00 19397 std::char_traits::compare(char const*, char const*, unsigned long) [4855] ----------------------------------------------- 0.00 0.00 2/18991 TNL::NetInterface::startConnection(TNL::NetConnection*) [10953] 0.00 0.00 2/18991 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 2/18991 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 16/18991 TNL::NetInterface::processConnections() [10960] 0.00 0.00 24/18991 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 410/18991 TNL::EventConnection::processEvent(TNL::NetEvent*) [11057] 0.00 0.00 6039/18991 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 12496/18991 Zap::UserInterface::renderMasterStatus() [987] [4856] 0.0 0.00 0.00 18991 TNL::NetConnection::getConnectionState() [4856] ----------------------------------------------- 0.00 0.00 160/18879 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 210/18879 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] 0.00 0.00 210/18879 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] 0.00 0.00 210/18879 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] 0.00 0.00 415/18879 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 1096/18879 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] 0.00 0.00 6240/18879 TNL::NetConnection::readRawPacket(TNL::BitStream*) [167] 0.00 0.00 10338/18879 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [4857] 0.0 0.00 0.00 18879 TNL::BitStream::isValid() [4857] ----------------------------------------------- 0.00 0.00 95/18875 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 3763/18875 std::_Vector_base >::~_Vector_base() [5248] 0.00 0.00 15017/18875 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] [4858] 0.0 0.00 0.00 18875 std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [4858] 0.00 0.00 15112/15112 __gnu_cxx::new_allocator::deallocate(Zap::DatabaseObject**, unsigned long) [4890] ----------------------------------------------- 0.00 0.00 2/18141 Zap::ControlObjectConnection::~ControlObjectConnection() [582] 0.00 0.00 16/18141 Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [1899] 0.00 0.00 23/18141 void std::_Destroy >(TNL::SafePtr*) [7284] 0.00 0.00 96/18141 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 5065/18141 Zap::Projectile::~Projectile() [576] 0.00 0.00 12939/18141 Zap::Game::DeleteRef::~DeleteRef() [4906] [4859] 0.0 0.00 0.00 18141 TNL::SafePtr::~SafePtr() [4859] 0.00 0.00 18141/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 488/18122 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1108] 0.00 0.00 17634/18122 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] [4860] 0.0 0.00 0.00 18122 Zap::NeighboringZone* std::__addressof(Zap::NeighboringZone&) [4860] ----------------------------------------------- 0.00 0.00 60/18098 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 4194/18098 Zap::GameUserInterface::renderLostConnectionMessage() [780] 0.00 0.00 13844/18098 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [4861] 0.0 0.00 0.00 18098 Zap::GameConnection::lostContact() [4861] ----------------------------------------------- 0.00 0.00 1/18093 Zap::SplashUserInterface::quit() [1824] 0.00 0.00 2/18093 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 2/18093 Zap::MainMenuUserInterface::onActivate() [9581] 0.00 0.00 2/18093 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/18093 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 8/18093 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 17/18093 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 822/18093 Zap::MenuUserInterface::render() [99] 0.00 0.00 4194/18093 Zap::GameUserInterface::render() [22] 0.00 0.00 6037/18093 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 7006/18093 Zap::SoundSystem::processMusic(float) [5072] [4862] 0.0 0.00 0.00 18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 18093/56267 Zap::ClientGame::getUIManager() const [4686] ----------------------------------------------- 0.00 0.00 807/17924 TNL::Vector >::operator[](int) [5667] 0.00 0.00 1297/17924 TNL::Vector >::size() const [5521] 0.00 0.00 2646/17924 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/17924 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] 0.00 0.00 10528/17924 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5336] [4863] 0.0 0.00 0.00 17924 std::vector, std::allocator > >::size() const [4863] ----------------------------------------------- 0.00 0.00 1930/17648 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [5412] 0.00 0.00 15718/17648 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4864] 0.0 0.00 0.00 17648 bool __gnu_cxx::operator!=(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [4864] 0.00 0.00 35296/39568 __gnu_cxx::__normal_iterator::base() const [4738] ----------------------------------------------- 0.00 0.00 17634/17634 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] [4865] 0.0 0.00 0.00 17634 __gnu_cxx::__normal_iterator > >::operator++() [4865] ----------------------------------------------- 0.00 0.00 17634/17634 Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [698] [4866] 0.0 0.00 0.00 17634 __gnu_cxx::__normal_iterator > >::operator*() const [4866] ----------------------------------------------- 0.00 0.00 17548/17548 Zap::FXTrail::TrailNode* std::copy_backward(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [738] [4867] 0.0 0.00 0.00 17548 std::_Miter_base::iterator_type std::__miter_base(Zap::FXTrail::TrailNode*) [4867] 0.00 0.00 17548/61534 std::_Iter_base::_S_base(Zap::FXTrail::TrailNode*) [4678] ----------------------------------------------- 0.00 0.00 5253/17463 Zap::BotNavMeshZone::getNeighborIndex(int) [5295] 0.00 0.00 12210/17463 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [4868] 0.0 0.00 0.00 17463 TNL::Vector::size() const [4868] 0.00 0.00 17463/44486 std::vector >::size() const [4716] ----------------------------------------------- 0.00 0.00 288/17444 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 576/17444 ClipperLib::TestRange(std::vector > const&) [7049] 0.00 0.00 576/17444 ClipperLib::Area(std::vector > const&) [7048] 0.00 0.00 3592/17444 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 12412/17444 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [4869] 0.0 0.00 0.00 17444 std::vector >::operator[](unsigned long) const [4869] ----------------------------------------------- 0.00 0.00 3/17436 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 17433/17436 Zap::GameType::queryItemsOfInterest() [195] [4870] 0.0 0.00 0.00 17436 TNL::Vector::size() const [4870] 0.00 0.00 17436/28841 std::vector >::size() const [4778] ----------------------------------------------- 0.00 0.00 17343/17343 Zap::GeometryContainer::getOutline() const [4872] [4871] 0.0 0.00 0.00 17343 Zap::PolylineGeometry::getOutline() const [4871] ----------------------------------------------- 0.00 0.00 17343/17343 Zap::BfObject::getOutline() const [4873] [4872] 0.0 0.00 0.00 17343 Zap::GeometryContainer::getOutline() const [4872] 0.00 0.00 17343/17343 Zap::PolylineGeometry::getOutline() const [4871] ----------------------------------------------- 0.00 0.00 8/17343 Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) [1213] 0.00 0.00 157/17343 Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1099] 0.00 0.00 3784/17343 Zap::LoadoutZone::render() [415] 0.00 0.00 13394/17343 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] [4873] 0.0 0.00 0.00 17343 Zap::BfObject::getOutline() const [4873] 0.00 0.00 17343/17343 Zap::GeometryContainer::getOutline() const [4872] ----------------------------------------------- 0.00 0.00 3091/17161 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] 0.00 0.00 5253/17161 Zap::BotNavMeshZone::getNeighborIndex(int) [5295] 0.00 0.00 8817/17161 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [4874] 0.0 0.00 0.00 17161 TNL::Vector::operator[](int) [4874] 0.00 0.00 17161/44486 std::vector >::size() const [4716] 0.00 0.00 17161/17161 std::vector >::operator[](unsigned long) [4875] ----------------------------------------------- 0.00 0.00 17161/17161 TNL::Vector::operator[](int) [4874] [4875] 0.0 0.00 0.00 17161 std::vector >::operator[](unsigned long) [4875] ----------------------------------------------- 0.00 0.00 6848/17120 std::_Miter_base::iterator_type std::__miter_base(Zap::ClientInfo**) [5050] 0.00 0.00 10272/17120 std::_Niter_base::iterator_type std::__niter_base(Zap::ClientInfo**) [4967] [4876] 0.0 0.00 0.00 17120 std::_Iter_base::_S_base(Zap::ClientInfo**) [4876] ----------------------------------------------- 0.00 0.00 1336/16992 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5514] 0.00 0.00 15656/16992 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5021] [4877] 0.0 0.00 0.00 16992 __gnu_cxx::__normal_iterator > >::base() const [4877] ----------------------------------------------- 0.00 0.00 16983/16983 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] [4878] 0.0 0.00 0.00 16983 Zap::LoadoutZone::getRenderSortValue() [4878] ----------------------------------------------- 0.00 0.00 96/16850 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7248] 0.00 0.00 5988/16850 TNL::Vector >::size() const [5120] 0.00 0.00 10766/16850 TNL::Vector >::operator[](int) [4956] [4879] 0.0 0.00 0.00 16850 std::vector, std::allocator > >::size() const [4879] ----------------------------------------------- 0.00 0.00 4645/16721 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 6037/16721 Zap::Move::prepare() [750] 0.00 0.00 6039/16721 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [4880] 0.0 0.00 0.00 16721 Zap::Move::unpack(TNL::BitStream*, bool) [4880] 0.00 0.00 113972/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 13893/13893 Zap::unitToRadians(float) [4899] 0.00 0.00 6039/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 2/16702 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 16700/16702 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] [4881] 0.0 0.00 0.00 16702 std::floor(float) [4881] ----------------------------------------------- 0.00 0.00 1/16591 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/16591 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 1/16591 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/16591 Zap::Ship::kill() [1856] 0.00 0.00 20/16591 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] 0.00 0.00 20/16591 Zap::Robot::~Robot() [870] 0.00 0.00 20/16591 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 23/16591 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 119/16591 Zap::LuaScriptRunner::subscribe(lua_State*) [1915] 0.00 0.00 119/16591 Zap::Robot::initialize(Zap::Point&) [950] 0.00 0.00 4192/16591 Zap::GameUserInterface::renderDebugStatus() [5190] 0.00 0.00 6037/16591 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 6037/16591 Zap::ServerGame::idle(unsigned int) [13] [4882] 0.0 0.00 0.00 16591 Zap::EventManager::get() [4882] ----------------------------------------------- 0.00 0.00 1/16321 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] 0.00 0.00 1/16321 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 2/16321 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 2/16321 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 2/16321 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 3/16321 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 4/16321 Zap::ClientInfo::shouldDelaySpawn() [6390] 0.00 0.00 5/16321 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 5/16321 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 20/16321 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] 0.00 0.00 20/16321 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 50/16321 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 1957/16321 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 2175/16321 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] 0.00 0.00 6037/16321 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 6037/16321 Zap::ServerGame::idle(unsigned int) [13] [4883] 0.0 0.00 0.00 16321 Zap::FullClientInfo::getConnection() [4883] ----------------------------------------------- 0.00 0.00 473/16272 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1495] 0.00 0.00 6340/16272 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] 0.00 0.00 9459/16272 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4567] [4884] 0.0 0.00 0.00 16272 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [4884] ----------------------------------------------- 0.00 0.00 1338/16188 ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [5512] 0.00 0.00 14850/16188 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [4885] 0.0 0.00 0.00 16188 ClipperLib::IsMaxima(ClipperLib::TEdge*, long long) [4885] ----------------------------------------------- 0.00 0.00 6/15637 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 20/15637 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 84/15637 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 101/15637 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 6172/15637 Zap::GameObject::GameObject() [976] 0.00 0.00 9254/15637 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] [4886] 0.0 0.00 0.00 15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] 0.00 0.00 15637/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 11/15281 Zap::Robot::kill() [683] 0.00 0.00 132/15281 Zap::Ship::render(int) [113] 0.00 0.00 3742/15281 Zap::Ship::getFlagCount() [294] 0.00 0.00 11396/15281 Zap::GameType::queryItemsOfInterest() [195] [4887] 0.0 0.00 0.00 15281 TNL::SafePtr::operator->() const [4887] ----------------------------------------------- 0.00 0.00 1/15152 Zap::CIniFile::GetNumEntries(std::string const&) [1269] 0.00 0.00 13/15152 Zap::CIniFile::GetNumEntries(int) [7596] 0.00 0.00 35/15152 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 85/15152 Zap::CIniFile::deleteSectionComments(int) [6533] 0.00 0.00 421/15152 Zap::CIniFile::sectionComment(int, std::string const&) [1420] 0.00 0.00 441/15152 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] 0.00 0.00 2176/15152 Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [449] 0.00 0.00 11980/15152 Zap::CIniFile::WriteFile() [8133] [4888] 0.0 0.00 0.00 15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 15152/53860 std::vector >::size() const [4692] 0.00 0.00 15152/15152 std::vector >::operator[](unsigned long) [4889] ----------------------------------------------- 0.00 0.00 15152/15152 TNL::Vector::operator[](int) [4888] [4889] 0.0 0.00 0.00 15152 std::vector >::operator[](unsigned long) [4889] ----------------------------------------------- 0.00 0.00 15112/15112 std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [4858] [4890] 0.0 0.00 0.00 15112 __gnu_cxx::new_allocator::deallocate(Zap::DatabaseObject**, unsigned long) [4890] ----------------------------------------------- 0.00 0.00 15112/15112 std::_Vector_base >::_M_allocate(unsigned long) [4892] [4891] 0.0 0.00 0.00 15112 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4891] 0.00 0.00 15112/49099 __gnu_cxx::new_allocator::max_size() const [4708] ----------------------------------------------- 0.00 0.00 95/15112 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] 0.00 0.00 15017/15112 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [644] [4892] 0.0 0.00 0.00 15112 std::_Vector_base >::_M_allocate(unsigned long) [4892] 0.00 0.00 15112/15112 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4891] ----------------------------------------------- 0.00 0.00 15104/15104 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4893] 0.0 0.00 0.00 15104 boost::char_separator >::is_dropped(char) const [4893] ----------------------------------------------- 0.00 0.00 6037/14993 TNL::Vector::erase(unsigned int) [460] 0.00 0.00 8956/14993 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] [4894] 0.0 0.00 0.00 14993 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4894] 0.00 0.00 14993/32911 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [4762] ----------------------------------------------- 0.00 0.00 62/14520 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 77/14520 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] 0.00 0.00 422/14520 void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6598] 0.00 0.00 738/14520 std::vector >::back() [5704] 0.00 0.00 1992/14520 void std::__iter_swap::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5586] 0.00 0.00 4794/14520 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] 0.00 0.00 6435/14520 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] [4895] 0.0 0.00 0.00 14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] ----------------------------------------------- 0.00 0.00 987/14434 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 13447/14434 std::vector >::max_size() const [4903] [4896] 0.0 0.00 0.00 14434 std::_Vector_base >::_M_get_Tp_allocator() const [4896] ----------------------------------------------- 0.00 0.00 7209/14419 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 7210/14419 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] [4897] 0.0 0.00 0.00 14419 TNL::NetObject::isInitialUpdate() [4897] ----------------------------------------------- 0.00 0.00 13894/13894 Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [658] [4898] 0.0 0.00 0.00 13894 Zap::radiansToUnit(float) [4898] ----------------------------------------------- 0.00 0.00 13893/13893 Zap::Move::unpack(TNL::BitStream*, bool) [4880] [4899] 0.0 0.00 0.00 13893 Zap::unitToRadians(float) [4899] ----------------------------------------------- 0.00 0.00 1/13878 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 1/13878 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] 0.00 0.00 6/13878 Zap::HostMenuUserInterface::render() [416] 0.00 0.00 16/13878 Zap::Color::toRGBString() const [7844] 0.00 0.00 21/13878 Zap::LuaScriptRunner::setModulePath() [7332] 0.00 0.00 24/13878 Zap::ftos(float, int) [7234] 0.00 0.00 36/13878 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 37/13878 Zap::listToString(TNL::Vector const&, char) [1247] 0.00 0.00 62/13878 Zap::strictjoindir(std::string const&, std::string const&) [6657] 0.00 0.00 93/13878 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 190/13878 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 220/13878 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 595/13878 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 12576/13878 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [4900] 0.0 0.00 0.00 13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] ----------------------------------------------- 0.00 0.00 6786/13572 std::vector >::begin() const [5053] 0.00 0.00 6786/13572 std::vector >::end() const [5052] [4901] 0.0 0.00 0.00 13572 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone const* const&) [4901] ----------------------------------------------- 0.00 0.00 6/13468 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8105] 0.00 0.00 20/13468 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7430] 0.00 0.00 668/13468 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] 0.00 0.00 6385/13468 std::vector >::end() [5066] 0.00 0.00 6389/13468 std::vector >::begin() [5064] [4902] 0.0 0.00 0.00 13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 2063/13447 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 11384/13447 std::vector >::_M_check_len(unsigned long, char const*) const [5133] [4903] 0.0 0.00 0.00 13447 std::vector >::max_size() const [4903] 0.00 0.00 13447/19824 __gnu_cxx::new_allocator::max_size() const [4853] 0.00 0.00 13447/14434 std::_Vector_base >::_M_get_Tp_allocator() const [4896] ----------------------------------------------- 0.00 0.00 1/13331 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 2/13331 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 6322/13331 Zap::gameIdle(unsigned int) [9] 0.00 0.00 7006/13331 Zap::SoundSystem::processMusic(float) [5072] [4904] 0.0 0.00 0.00 13331 Zap::UIManager::cameFrom(Zap::UIID) [4904] 0.00 0.00 39438/39450 TNL::Vector::size() const [4740] 0.00 0.00 26929/26929 TNL::Vector::operator[](int) [4787] 0.00 0.00 26929/45513 Zap::UserInterface::getMenuID() const [4712] ----------------------------------------------- 0.00 0.00 5938/13058 Zap::AStar::heuristic(TNL::Vector const*, int, int) [752] 0.00 0.00 7120/13058 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [4905] 0.0 0.00 0.00 13058 Zap::Point::distanceTo(Zap::Point const&) const [4905] ----------------------------------------------- 0.00 0.00 254/12939 void std::_Destroy(Zap::Game::DeleteRef*) [6085] 0.00 0.00 4199/12939 void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [5187] 0.00 0.00 4243/12939 Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [1232] 0.00 0.00 4243/12939 __gnu_cxx::new_allocator::destroy(Zap::Game::DeleteRef*) [5184] [4906] 0.0 0.00 0.00 12939 Zap::Game::DeleteRef::~DeleteRef() [4906] 0.00 0.00 12939/18141 TNL::SafePtr::~SafePtr() [4859] ----------------------------------------------- 0.00 0.00 12872/12872 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4907] 0.0 0.00 0.00 12872 boost::char_separator >::is_kept(char) const [4907] ----------------------------------------------- 0.00 0.00 214/12814 std::vector >::~vector() [6136] 0.00 0.00 446/12814 std::vector >::_M_erase_at_end(Zap::FXTrail::TrailNode*) [5888] 0.00 0.00 12154/12814 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [4908] 0.0 0.00 0.00 12814 std::_Vector_base >::_M_get_Tp_allocator() [4908] ----------------------------------------------- 0.00 0.00 12660/12660 Zap::Game::getConnectionToMaster() [4910] [4909] 0.0 0.00 0.00 12660 TNL::SafePtr::operator Zap::MasterServerConnection*() [4909] ----------------------------------------------- 0.00 0.00 1/12660 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/12660 Zap::GameConnection::requestAuthenticationVerificationFromMaster() [9556] 0.00 0.00 2/12660 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 4/12660 Zap::ClientGame::closeConnectionToGameServer() [529] 0.00 0.00 8/12660 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 12644/12660 Zap::UserInterface::renderMasterStatus() [987] [4910] 0.0 0.00 0.00 12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 12660/12660 TNL::SafePtr::operator Zap::MasterServerConnection*() [4909] ----------------------------------------------- 0.00 0.00 4185/12545 std::vector >::end() [5191] 0.00 0.00 8360/12545 std::vector >::begin() [5013] [4911] 0.0 0.00 0.00 12545 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameObject** const&) [4911] ----------------------------------------------- 0.00 0.00 12525/12525 Zap::ClientGame::renderNormal() [41] [4912] 0.0 0.00 0.00 12525 Zap::GameSettings::getWallOutlineColor() [4912] ----------------------------------------------- 0.00 0.00 1/12484 Zap::GameConnection::onEndGhosting() [593] 0.00 0.00 8/12484 TNL::EventConnection::unpackNetEvent(TNL::BitStream*) [11060] 0.00 0.00 6237/12484 Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [458] 0.00 0.00 6238/12484 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [4913] 0.0 0.00 0.00 12484 TNL::NetConnection::isConnectionToServer() [4913] 0.00 0.00 12484/375446 TNL::BitSet32::test(unsigned int) const [4518] ----------------------------------------------- 0.00 0.00 12467/12467 __gnu_cxx::new_allocator::destroy(Zap::Point*) [4915] [4914] 0.0 0.00 0.00 12467 Zap::Point::~Point() [4914] ----------------------------------------------- 0.00 0.00 12467/12467 std::vector >::pop_back() [4916] [4915] 0.0 0.00 0.00 12467 __gnu_cxx::new_allocator::destroy(Zap::Point*) [4915] 0.00 0.00 12467/12467 Zap::Point::~Point() [4914] ----------------------------------------------- 0.00 0.00 12467/12467 TNL::Vector::pop_back() [733] [4916] 0.0 0.00 0.00 12467 std::vector >::pop_back() [4916] 0.00 0.00 12467/12467 __gnu_cxx::new_allocator::destroy(Zap::Point*) [4915] ----------------------------------------------- 0.00 0.00 1/12447 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 93/12447 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 6037/12447 Zap::GameUserInterface::render() [22] 0.00 0.00 6316/12447 Zap::ClientGame::idle(unsigned int) [24] [4917] 0.0 0.00 0.00 12447 Zap::Game::isSuspended() [4917] ----------------------------------------------- 0.00 0.00 6037/12353 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 6316/12353 Zap::ClientGame::idle(unsigned int) [24] [4918] 0.0 0.00 0.00 12353 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 24708/24708 TNL::SafePtr::isValid() const [4805] 0.00 0.00 12270/12270 TNL::SafePtr::operator->() const [4920] 0.00 0.00 12268/12335 TNL::NetConnection::isEstablished() [4919] 0.00 0.00 85/85 Zap::GameSettings::getMasterServerList() [6531] 0.00 0.00 85/109145 TNL::Vector::size() const [4631] 0.00 0.00 2/2 TNL::Vector::get(int) [8604] 0.00 0.00 2/2 Zap::NameToAddressThread::NameToAddressThread(char const*) [8668] 0.00 0.00 2/2 TNL::Address::isValid() [8610] 0.00 0.00 2/2 Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8673] 0.00 0.00 2/2 TNL::SafePtr::operator=(Zap::MasterServerConnection*) [8613] 0.00 0.00 2/4 TNL::RefPtr::operator Zap::GameNetInterface*() [8196] 0.00 0.00 2/2 Zap::NameToAddressThread::~NameToAddressThread() [8669] 0.00 0.00 1/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 1/3581 Zap::ClientGame::isServer() [5260] ----------------------------------------------- 0.00 0.00 1/12335 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 6/12335 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 60/12335 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 12268/12335 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [4919] 0.0 0.00 0.00 12335 TNL::NetConnection::isEstablished() [4919] ----------------------------------------------- 0.00 0.00 12270/12270 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [4920] 0.0 0.00 0.00 12270 TNL::SafePtr::operator->() const [4920] ----------------------------------------------- 0.00 0.00 4/12200 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 377/12200 Zap::BotNavMeshZone::getGameObjDatabase() [5953] 0.00 0.00 692/12200 Zap::Robot::getCurrentZone() [630] 0.00 0.00 2041/12200 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 3732/12200 Zap::LuaRobot::getBotZoneDatabase() [5252] 0.00 0.00 5354/12200 Zap::LuaRobot::getWaypoint(lua_State*) [76] [4921] 0.0 0.00 0.00 12200 Zap::ServerGame::getBotZoneDatabase() [4921] ----------------------------------------------- 0.00 0.00 105/12149 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 504/12149 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 687/12149 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 687/12149 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 10166/12149 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] [4922] 0.0 0.00 0.00 12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] 0.00 0.00 12149/12149 bool std::operator< (std::pair const&, std::pair const&) [4923] ----------------------------------------------- 0.00 0.00 12149/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] [4923] 0.0 0.00 0.00 12149 bool std::operator< (std::pair const&, std::pair const&) [4923] ----------------------------------------------- 0.00 0.00 2646/12105 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] 0.00 0.00 9459/12105 void std::_Destroy >(TNL::SafePtr*) [4992] [4924] 0.0 0.00 0.00 12105 TNL::SafePtr::~SafePtr() [4924] 0.00 0.00 12105/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/12104 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 2/12104 Zap::Game::cleanUp() [655] 0.00 0.00 3/12104 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 5/12104 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 22/12104 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] 0.00 0.00 6034/12104 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 6037/12104 Zap::ServerGame::idle(unsigned int) [13] [4925] 0.0 0.00 0.00 12104 TNL::SafePtr::operator->() const [4925] ----------------------------------------------- 0.00 0.00 304/12083 std::vector >::resize(unsigned long, float) [6271] 0.00 0.00 355/12083 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 438/12083 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 1644/12083 TNL::Vector::operator[](int) const [5468] 0.00 0.00 2946/12083 TNL::Vector::size() const [5309] 0.00 0.00 3000/12083 TNL::Vector::operator[](int) [5307] 0.00 0.00 3396/12083 std::vector >::_M_check_len(unsigned long, char const*) const [5645] [4926] 0.0 0.00 0.00 12083 std::vector >::size() const [4926] ----------------------------------------------- 0.00 0.00 12078/12078 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [4927] 0.0 0.00 0.00 12078 TNL::Vector::operator[](int) [4927] 0.00 0.00 12078/39566 std::vector >::size() const [4739] 0.00 0.00 12078/12078 std::vector >::operator[](unsigned long) [4928] ----------------------------------------------- 0.00 0.00 12078/12078 TNL::Vector::operator[](int) [4927] [4928] 0.0 0.00 0.00 12078 std::vector >::operator[](unsigned long) [4928] ----------------------------------------------- 0.00 0.00 846/12076 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [1217] 0.00 0.00 11230/12076 Zap::FXTrail::TrailNode* std::__uninitialized_copy::__uninit_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [859] [4929] 0.0 0.00 0.00 12076 Zap::FXTrail::TrailNode* std::__addressof(Zap::FXTrail::TrailNode&) [4929] ----------------------------------------------- 0.00 0.00 105/12071 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 504/12071 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 1296/12071 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] 0.00 0.00 10166/12071 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node const, TNL::Vector > > const*) [4974] [4930] 0.0 0.00 0.00 12071 std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [4930] ----------------------------------------------- 0.00 0.00 11982/11982 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [144] [4931] 0.0 0.00 0.00 11982 void std::fill(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4931] 0.00 0.00 23964/162659 std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [4604] 0.00 0.00 11982/11982 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4932] ----------------------------------------------- 0.00 0.00 11982/11982 void std::fill(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4931] [4932] 0.0 0.00 0.00 11982 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4932] ----------------------------------------------- 0.00 0.00 1/11975 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/11975 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/11975 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 1/11975 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int)) [9243] 0.00 0.00 2/11975 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 2/11975 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 2/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry)) [8555] 0.00 0.00 2/11975 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int)) [9234] 0.00 0.00 4/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool)) [8189] 0.00 0.00 8/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, float, float, float, unsigned int, bool)) [7808] 0.00 0.00 8/11975 Zap::Team::Team() [1545] 0.00 0.00 8/11975 Zap::WeaponInfo::WeaponInfo(TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int, int, float, float, bool, Zap::ProjectileType) [1489] 0.00 0.00 10/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, bool)) [7697] 0.00 0.00 12/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)) [8187] 0.00 0.00 20/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry)) [7392] 0.00 0.00 44/11975 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 46/11975 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [6823] 0.00 0.00 46/11975 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6821] 0.00 0.00 51/11975 TNL::Vector::resize(unsigned int) [1182] 0.00 0.00 78/11975 Zap::LevelInfo::LevelInfo(std::string const&) [7103] 0.00 0.00 84/11975 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 100/11975 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] 0.00 0.00 109/11975 TNL::ConnectionStringTable::PacketEntry::PacketEntry() [11525] 0.00 0.00 129/11975 Zap::GameType::GameType(int) [1164] 0.00 0.00 156/11975 Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [1209] 0.00 0.00 160/11975 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [6222] 0.00 0.00 618/11975 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry)) [6144] 0.00 0.00 2048/11975 TNL::ConnectionStringTable::ConnectionStringTable(TNL::NetConnection*) [11532] 0.00 0.00 2052/11975 TNL::ConnectionStringTable::Entry::Entry() [11530] 0.00 0.00 6172/11975 Zap::GameObject::GameObject() [976] [4933] 0.0 0.00 0.00 11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 2324/11760 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 4718/11760 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 4718/11760 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] [4934] 0.0 0.00 0.00 11760 TNL::Vector >::size() const [4934] 0.00 0.00 11760/21872 std::vector, std::allocator > >::size() const [4835] ----------------------------------------------- 0.00 0.00 3784/11758 Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [746] 0.00 0.00 7974/11758 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] [4935] 0.0 0.00 0.00 11758 Zap::Color::operator*=(float) [4935] ----------------------------------------------- 0.00 0.00 105/11710 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 111/11710 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 234/11710 Zap::GameType::updateLeadingPlayerAndScore() [918] 0.00 0.00 11260/11710 Zap::playerScoreSort(Zap::ClientInfo**, Zap::ClientInfo**) [13274] [4936] 0.0 0.00 0.00 11710 Zap::ClientInfo::getScore() [4936] ----------------------------------------------- 0.00 0.00 11632/11632 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] [4937] 0.0 0.00 0.00 11632 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [4937] 0.00 0.00 23264/23264 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [4811] ----------------------------------------------- 0.00 0.00 11552/11552 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4938] 0.0 0.00 0.00 11552 __gnu_cxx::__normal_iterator::operator++() [4938] ----------------------------------------------- 0.00 0.00 1/11540 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 12/11540 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 15/11540 Zap::MoveItem::dismount() [1732] 0.00 0.00 22/11540 Zap::Robot::kill() [683] 0.00 0.00 264/11540 Zap::Ship::render(int) [113] 0.00 0.00 11226/11540 Zap::Ship::getFlagCount() [294] [4939] 0.0 0.00 0.00 11540 TNL::Vector >::operator[](int) [4939] 0.00 0.00 11540/242660 std::vector, std::allocator > >::size() const [4547] 0.00 0.00 11540/11540 std::vector, std::allocator > >::operator[](unsigned long) [4940] ----------------------------------------------- 0.00 0.00 11540/11540 TNL::Vector >::operator[](int) [4939] [4940] 0.0 0.00 0.00 11540 std::vector, std::allocator > >::operator[](unsigned long) [4940] ----------------------------------------------- 0.00 0.00 884/11453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] 0.00 0.00 10569/11453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] [4941] 0.0 0.00 0.00 11453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [4941] ----------------------------------------------- 0.00 0.00 680/11448 Zap::drawRoundedRect(Zap::Point const&, float, float, float) [1559] 0.00 0.00 10768/11448 Zap::drawDashedArc(Zap::Point const&, float, int, float, float) [5510] [4942] 0.0 0.00 0.00 11448 Zap::drawArc(Zap::Point const&, float, float, float) [4942] ----------------------------------------------- 0.00 0.00 2/11420 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 2/11420 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 44/11420 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 105/11420 Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [1069] 0.00 0.00 122/11420 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 204/11420 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 3801/11420 Zap::Game::countTeamPlayers() [650] 0.00 0.00 7140/11420 Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [614] [4943] 0.0 0.00 0.00 11420 Zap::ClientInfo::getTeamIndex() [4943] ----------------------------------------------- 0.00 0.00 1/11397 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 11396/11397 Zap::GameType::queryItemsOfInterest() [195] [4944] 0.0 0.00 0.00 11397 TNL::Vector::operator[](int) [4944] 0.00 0.00 11397/28841 std::vector >::size() const [4778] 0.00 0.00 11397/11397 std::vector >::operator[](unsigned long) [4945] ----------------------------------------------- 0.00 0.00 11397/11397 TNL::Vector::operator[](int) [4944] [4945] 0.0 0.00 0.00 11397 std::vector >::operator[](unsigned long) [4945] ----------------------------------------------- 0.00 0.00 11396/11396 Zap::GameType::queryItemsOfInterest() [195] [4946] 0.0 0.00 0.00 11396 TNL::SafePtr::isNull() const [4946] ----------------------------------------------- 0.00 0.00 11367/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [4949] [4947] 0.0 0.00 0.00 11367 void std::_Destroy_aux::__destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [4947] ----------------------------------------------- 0.00 0.00 769/11367 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 3393/11367 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 7205/11367 std::_Vector_base >::~_Vector_base() [5042] [4948] 0.0 0.00 0.00 11367 std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [4948] 0.00 0.00 7555/7555 __gnu_cxx::new_allocator::deallocate(Zap::NeighboringZone*, unsigned long) [5025] ----------------------------------------------- 0.00 0.00 11367/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [4950] [4949] 0.0 0.00 0.00 11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [4949] 0.00 0.00 11367/11367 void std::_Destroy_aux::__destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [4947] ----------------------------------------------- 0.00 0.00 769/11367 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 3393/11367 std::vector >::operator=(std::vector > const&) [765] 0.00 0.00 7205/11367 std::vector >::~vector() [5043] [4950] 0.0 0.00 0.00 11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [4950] 0.00 0.00 11367/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [4949] ----------------------------------------------- 0.00 0.00 2/11144 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 53/11144 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 579/11144 Zap::renderMenuInstructions(Zap::GameSettings*) [631] 0.00 0.00 4194/11144 Zap::GameUserInterface::renderReticle() [707] 0.00 0.00 6316/11144 Zap::ClientGame::idle(unsigned int) [24] [4951] 0.0 0.00 0.00 11144 Zap::InputCodeManager::getInputMode() [4951] ----------------------------------------------- 0.00 0.00 884/11065 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] 0.00 0.00 10181/11065 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] [4952] 0.0 0.00 0.00 11065 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [4952] ----------------------------------------------- 0.00 0.00 1/11028 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 1/11028 Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) [1236] 0.00 0.00 1/11028 Zap::stringToSFXSet(std::string) [9658] 0.00 0.00 1/11028 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/11028 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 1/11028 Zap::ServerGame::startHosting() [437] 0.00 0.00 2/11028 Zap::stringToDisplayMode(std::string) [9659] 0.00 0.00 2/11028 Zap::GameSettings::shouldShowNameEntryScreenOnStartup() [9526] 0.00 0.00 2/11028 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 3/11028 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 5/11028 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 20/11028 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 36/11028 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 51/11028 Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) [1191] 0.00 0.00 96/11028 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 280/11028 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 378/11028 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 570/11028 Zap::Joystick::buttonLabelToButtonShape(std::string const&) [6254] 0.00 0.00 597/11028 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 758/11028 Zap::Joystick::stringToColor(std::string const&) [6251] 0.00 0.00 874/11028 Zap::Joystick::stringToButtonSymbol(std::string const&) [6252] 0.00 0.00 982/11028 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1417/11028 Zap::Joystick::stringToJoystickButton(std::string const&) [6253] 0.00 0.00 1730/11028 Zap::Game::makeUnique(char const*) [720] 0.00 0.00 3219/11028 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [4953] 0.0 0.00 0.00 11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 10842/10842 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [4954] 0.0 0.00 0.00 10842 void boost::tokenizer_detail::assign_or_plus_equal::plus_equal(std::string&, char const&) [4954] ----------------------------------------------- 0.00 0.00 10768/10768 Zap::drawAngledRayCircle(Zap::Point const&, float, float, int, float, float) [5511] [4955] 0.0 0.00 0.00 10768 Zap::drawAngledRay(Zap::Point const&, float, float, float) [4955] ----------------------------------------------- 0.00 0.00 17/10766 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 104/10766 Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [7921] 0.00 0.00 4966/10766 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 5679/10766 Zap::MenuUserInterface::render() [99] [4956] 0.0 0.00 0.00 10766 TNL::Vector >::operator[](int) [4956] 0.00 0.00 10766/16850 std::vector, std::allocator > >::size() const [4879] 0.00 0.00 10766/10766 std::vector, std::allocator > >::operator[](unsigned long) [4957] ----------------------------------------------- 0.00 0.00 10766/10766 TNL::Vector >::operator[](int) [4956] [4957] 0.0 0.00 0.00 10766 std::vector, std::allocator > >::operator[](unsigned long) [4957] ----------------------------------------------- 0.00 0.00 4/10757 TNL::BitStream::BitStream() [8616] 0.00 0.00 10753/10757 TNL::BitStream::isFull() [12004] [4958] 0.0 0.00 0.00 10757 TNL::ByteBuffer::getBufferSize() const [4958] ----------------------------------------------- 0.00 0.00 5292/10584 std::vector, std::allocator > >::begin() const [5149] 0.00 0.00 5292/10584 std::vector, std::allocator > >::end() const [5148] [4959] 0.0 0.00 0.00 10584 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr const* const&) [4959] ----------------------------------------------- 0.00 0.00 5264/10528 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 5264/10528 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5335] [4960] 0.0 0.00 0.00 10528 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [4960] ----------------------------------------------- 0.00 0.00 4175/10491 Zap::FXManager::render(int) [69] 0.00 0.00 6316/10491 Zap::FXManager::idle(unsigned int) [85] [4961] 0.0 0.00 0.00 10491 TNL::Vector::size() const [4961] 0.00 0.00 10491/10491 std::vector >::size() const [4963] ----------------------------------------------- 0.00 0.00 4175/10491 Zap::FXManager::render(int) [69] 0.00 0.00 6316/10491 Zap::FXManager::idle(unsigned int) [85] [4962] 0.0 0.00 0.00 10491 TNL::Vector::size() const [4962] 0.00 0.00 10491/10491 std::vector >::size() const [4964] ----------------------------------------------- 0.00 0.00 10491/10491 TNL::Vector::size() const [4961] [4963] 0.0 0.00 0.00 10491 std::vector >::size() const [4963] ----------------------------------------------- 0.00 0.00 10491/10491 TNL::Vector::size() const [4962] [4964] 0.0 0.00 0.00 10491 std::vector >::size() const [4964] ----------------------------------------------- 0.00 0.00 816/10464 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] 0.00 0.00 9648/10464 TNL::Vector::insert(unsigned int) [692] [4965] 0.0 0.00 0.00 10464 std::vector >::begin() [4965] 0.00 0.00 10464/155620 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [4606] ----------------------------------------------- 0.00 0.00 195/10385 Zap::Teleporter::render() [283] 0.00 0.00 2216/10385 Zap::FXManager::render(int) [69] 0.00 0.00 7974/10385 Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [585] [4966] 0.0 0.00 0.00 10385 Zap::ClientGame::getCommanderZoomFraction() const [4966] ----------------------------------------------- 0.00 0.00 10272/10272 Zap::ClientInfo** std::__copy_move_a2(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5270] [4967] 0.0 0.00 0.00 10272 std::_Niter_base::iterator_type std::__niter_base(Zap::ClientInfo**) [4967] 0.00 0.00 10272/17120 std::_Iter_base::_S_base(Zap::ClientInfo**) [4876] ----------------------------------------------- 0.00 0.00 4175/10212 Zap::ClientGame::renderNormal() [41] 0.00 0.00 6037/10212 Zap::ClientGame::render() [40] [4968] 0.0 0.00 0.00 10212 Zap::ClientGame::hasValidControlObject() [4968] 0.00 0.00 10212/26613 TNL::SafePtr::isValid() const [4789] 0.00 0.00 10212/136758 Zap::ControlObjectConnection::getControlObject() [4613] 0.00 0.00 10212/54403 TNL::SafePtr::operator->() const [4690] ----------------------------------------------- 0.00 0.00 10175/10175 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] [4969] 0.0 0.00 0.00 10175 Zap::Point::Point(int, double) [4969] ----------------------------------------------- 0.00 0.00 10175/10175 Zap::Ship::calcThrustComponents(float*) [647] [4970] 0.0 0.00 0.00 10175 Zap::getAngleDiff(float, float) [4970] ----------------------------------------------- 0.00 0.00 10173/10173 void std::_Destroy(std::string*, std::string*) [4972] [4971] 0.0 0.00 0.00 10173 void std::_Destroy_aux::__destroy(std::string*, std::string*) [4971] 0.00 0.00 30269/30293 void std::_Destroy(std::string*) [4773] 0.00 0.00 30269/49655 std::string* std::__addressof(std::string&) [4706] ----------------------------------------------- 0.00 0.00 10173/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] [4972] 0.0 0.00 0.00 10173 void std::_Destroy(std::string*, std::string*) [4972] 0.00 0.00 10173/10173 void std::_Destroy_aux::__destroy(std::string*, std::string*) [4971] ----------------------------------------------- 0.00 0.00 7/10173 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 98/10173 std::vector >::_M_erase_at_end(std::string*) [6497] 0.00 0.00 340/10173 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 4036/10173 std::vector >::~vector() [5212] 0.00 0.00 5692/10173 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [4973] 0.0 0.00 0.00 10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] 0.00 0.00 10173/10173 void std::_Destroy(std::string*, std::string*) [4972] ----------------------------------------------- 0.00 0.00 10166/10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] [4974] 0.0 0.00 0.00 10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node const, TNL::Vector > > const*) [4974] 0.00 0.00 10166/10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node const, TNL::Vector > > const*) [4975] 0.00 0.00 10166/12071 std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [4930] ----------------------------------------------- 0.00 0.00 10166/10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node const, TNL::Vector > > const*) [4974] [4975] 0.0 0.00 0.00 10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node const, TNL::Vector > > const*) [4975] ----------------------------------------------- 0.00 0.00 12/10115 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] 0.00 0.00 383/10115 ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [5882] 0.00 0.00 406/10115 ClipperLib::Clipper::IsContributing(ClipperLib::TEdge const&) const [5886] 0.00 0.00 576/10115 ClipperLib::TestRange(std::vector > const&) [7049] 0.00 0.00 3238/10115 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] 0.00 0.00 5500/10115 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [4976] 0.0 0.00 0.00 10115 ClipperLib::Abs(long long) [4976] ----------------------------------------------- 0.00 0.00 3/10091 Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [8415] 0.00 0.00 21/10091 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] 0.00 0.00 759/10091 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 4243/10091 Zap::Game::DeleteRef::DeleteRef(Zap::GameObject*, unsigned int) [5183] 0.00 0.00 5065/10091 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [4977] 0.0 0.00 0.00 10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] 0.00 0.00 10091/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 1992/10080 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 4044/10080 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 4044/10080 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] [4978] 0.0 0.00 0.00 10080 TNL::Vector >::operator[](int) [4978] 0.00 0.00 10080/21872 std::vector, std::allocator > >::size() const [4835] 0.00 0.00 10080/10080 std::vector, std::allocator > >::operator[](unsigned long) [4980] ----------------------------------------------- 0.00 0.00 1992/10080 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 4044/10080 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 4044/10080 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] [4979] 0.0 0.00 0.00 10080 TNL::SafePtr::operator Zap::CoreItem*() [4979] ----------------------------------------------- 0.00 0.00 10080/10080 TNL::Vector >::operator[](int) [4978] [4980] 0.0 0.00 0.00 10080 std::vector, std::allocator > >::operator[](unsigned long) [4980] ----------------------------------------------- 0.00 0.00 7/10075 std::vector >::reserve(unsigned long) [1974] 0.00 0.00 340/10075 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 4036/10075 std::_Vector_base >::~_Vector_base() [5211] 0.00 0.00 5692/10075 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [4981] 0.0 0.00 0.00 10075 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] 0.00 0.00 6377/6377 __gnu_cxx::new_allocator::deallocate(std::string*, unsigned long) [5067] ----------------------------------------------- 0.00 0.00 10/10039 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 4782/10039 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] 0.00 0.00 5247/10039 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] [4982] 0.0 0.00 0.00 10039 Zap::Color::operator*(float) [4982] 0.00 0.00 10039/34067 Zap::Color::Color(float, float, float) [4755] ----------------------------------------------- 0.00 0.00 9960/9960 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] [4983] 0.0 0.00 0.00 9960 Zap::Point::interp(float, Zap::Point const&, Zap::Point const&) [4983] ----------------------------------------------- 0.00 0.00 9960/9960 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] [4984] 0.0 0.00 0.00 9960 std::cos(float) [4984] ----------------------------------------------- 0.00 0.00 9960/9960 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] [4985] 0.0 0.00 0.00 9960 std::sin(float) [4985] ----------------------------------------------- 0.00 0.00 9648/9648 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [4986] 0.0 0.00 0.00 9648 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4986] 0.00 0.00 19296/47366 __gnu_cxx::__normal_iterator > >::base() const [4710] ----------------------------------------------- 0.00 0.00 9648/9648 TNL::Vector::insert(unsigned int) [692] [4987] 0.0 0.00 0.00 9648 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [4987] 0.00 0.00 9648/155620 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [4606] ----------------------------------------------- 0.00 0.00 288/9532 std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6617] 0.00 0.00 534/9532 TNL::Vector const*>::size() const [5807] 0.00 0.00 8710/9532 TNL::Vector const*>::operator[](int) const [5002] [4988] 0.0 0.00 0.00 9532 std::vector const*, std::allocator const*> >::size() const [4988] ----------------------------------------------- 0.00 0.00 2/9531 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 12/9531 std::vector >::resize(unsigned long, int) [8098] 0.00 0.00 104/9531 std::vector >::_M_check_len(unsigned long, char const*) const [7216] 0.00 0.00 942/9531 TNL::Vector::size() const [5595] 0.00 0.00 1592/9531 TNL::Vector::operator[](int) const [5477] 0.00 0.00 6879/9531 TNL::Vector::operator[](int) [5048] [4989] 0.0 0.00 0.00 9531 std::vector >::size() const [4989] ----------------------------------------------- 0.00 0.00 1957/9512 std::vector >::max_size() const [5405] 0.00 0.00 7555/9512 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5026] [4990] 0.0 0.00 0.00 9512 __gnu_cxx::new_allocator::max_size() const [4990] ----------------------------------------------- 0.00 0.00 2646/9459 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1297] 0.00 0.00 6813/9459 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1149] [4991] 0.0 0.00 0.00 9459 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4991] 0.00 0.00 9459/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 9459/9459 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4567] [4992] 0.0 0.00 0.00 9459 void std::_Destroy >(TNL::SafePtr*) [4992] 0.00 0.00 9459/12105 TNL::SafePtr::~SafePtr() [4924] ----------------------------------------------- 0.00 0.00 3396/9421 std::_Miter_base::iterator_type std::__miter_base(float*) [5276] 0.00 0.00 6025/9421 std::_Niter_base::iterator_type std::__niter_base(float*) [5119] [4993] 0.0 0.00 0.00 9421 std::_Iter_base::_S_base(float*) [4993] ----------------------------------------------- 0.00 0.00 57/9399 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 1733/9399 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 3196/9399 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 4413/9399 ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [6411] [4994] 0.0 0.00 0.00 9399 ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [4994] ----------------------------------------------- 0.00 0.00 4617/9377 Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [781] 0.00 0.00 4760/9377 Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [541] [4995] 0.0 0.00 0.00 9377 Zap::Color::operator+(Zap::Color const&) const [4995] 0.00 0.00 9377/34067 Zap::Color::Color(float, float, float) [4755] ----------------------------------------------- 0.00 0.00 2134/9351 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 7217/9351 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] [4996] 0.0 0.00 0.00 9351 Zap::GameObject::getUpdatePriority(TNL::NetObject*, unsigned int, int) [4996] ----------------------------------------------- 0.00 0.00 2/9310 Zap::ControlObjectConnection::ControlObjectConnection() [2023] 0.00 0.00 4243/9310 Zap::Game::DeleteRef::DeleteRef(Zap::GameObject*, unsigned int) [5183] 0.00 0.00 5065/9310 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [4997] 0.0 0.00 0.00 9310 TNL::SafePtr::SafePtr() [4997] 0.00 0.00 9310/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 3/9254 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 20/9254 Zap::Robot::onAddedToGame(Zap::Game*) [1116] 0.00 0.00 101/9254 Zap::Robot::~Robot() [870] 0.00 0.00 9130/9254 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [4998] 0.0 0.00 0.00 9254 Zap::GameObject::setOwner(Zap::ClientInfo*) [4998] 0.00 0.00 9254/15637 TNL::SafePtr::operator=(Zap::ClientInfo*) [4886] ----------------------------------------------- 0.00 0.00 12/9192 Zap::FlagItem::sendHome() [1306] 0.00 0.00 3395/9192 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 5785/9192 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [4999] 0.0 0.00 0.00 9192 TNL::SafePtr::operator Zap::FlagItem*() [4999] ----------------------------------------------- 0.00 0.00 3/8959 std::vector >::push_back(Zap::Move const&) [540] 0.00 0.00 8956/8959 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] [5000] 0.0 0.00 0.00 8959 std::vector >::end() [5000] 0.00 0.00 8959/32911 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [4762] ----------------------------------------------- 0.00 0.00 7/8719 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [2001] 0.00 0.00 16/8719 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1928] 0.00 0.00 8696/8719 Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5004] [5001] 0.0 0.00 0.00 8719 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5001] 0.00 0.00 8719/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 8710/8710 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [5002] 0.0 0.00 0.00 8710 TNL::Vector const*>::operator[](int) const [5002] 0.00 0.00 8710/9532 std::vector const*, std::allocator const*> >::size() const [4988] 0.00 0.00 8710/8710 std::vector const*, std::allocator const*> >::operator[](unsigned long) const [5003] ----------------------------------------------- 0.00 0.00 8710/8710 TNL::Vector const*>::operator[](int) const [5002] [5003] 0.0 0.00 0.00 8710 std::vector const*, std::allocator const*> >::operator[](unsigned long) const [5003] ----------------------------------------------- 0.00 0.00 254/8696 void std::_Construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1602] 0.00 0.00 4199/8696 void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [5187] 0.00 0.00 4243/8696 __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [1240] [5004] 0.0 0.00 0.00 8696 Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5004] 0.00 0.00 8696/8719 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5001] ----------------------------------------------- 0.00 0.00 40/8602 ClipperLib::Area(std::vector > const&) [7048] 0.00 0.00 40/8602 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 40/8602 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 100/8602 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] 0.00 0.00 184/8602 ClipperLib::TestRange(std::vector > const&) [7049] 0.00 0.00 288/8602 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] 0.00 0.00 446/8602 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 892/8602 std::vector >::resize(unsigned long, ClipperLib::IntPoint) [1257] 0.00 0.00 1020/8602 std::vector >::vector(std::vector > const&) [1579] 0.00 0.00 1996/8602 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 3556/8602 std::vector >::_M_check_len(unsigned long, char const*) const [5619] [5005] 0.0 0.00 0.00 8602 std::vector >::size() const [5005] ----------------------------------------------- 0.00 0.00 142/8417 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 1326/8417 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] 0.00 0.00 6949/8417 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [5006] 0.0 0.00 0.00 8417 Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5006] 0.00 0.00 16805/296100 TNL::BitStream::readFlag() [4523] 0.00 0.00 8388/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 8388/28693 void Zap::Point::set(double, double) [4781] ----------------------------------------------- 0.00 0.00 8398/8398 Zap::Game::DeleteRef::operator=(Zap::Game::DeleteRef const&) [5008] [5007] 0.0 0.00 0.00 8398 TNL::SafePtr::operator=(TNL::SafePtr const&) [5007] 0.00 0.00 8398/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 8398/8398 void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [5187] [5008] 0.0 0.00 0.00 8398 Zap::Game::DeleteRef::operator=(Zap::Game::DeleteRef const&) [5008] 0.00 0.00 8398/8398 TNL::SafePtr::operator=(TNL::SafePtr const&) [5007] ----------------------------------------------- 0.00 0.00 20/8390 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 20/8390 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7727] 0.00 0.00 8350/8390 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5197] [5009] 0.0 0.00 0.00 8390 __gnu_cxx::__normal_iterator > >::base() const [5009] ----------------------------------------------- 0.00 0.00 2/8386 Zap::GameType::broadcastNewRemainingTime() [8729] 0.00 0.00 8384/8386 Zap::GameType::isTimeUnlimited() const [5011] [5010] 0.0 0.00 0.00 8386 Zap::GameTimer::isUnlimited() const [5010] ----------------------------------------------- 0.00 0.00 8384/8384 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5011] 0.0 0.00 0.00 8384 Zap::GameType::isTimeUnlimited() const [5011] 0.00 0.00 8384/8386 Zap::GameTimer::isUnlimited() const [5010] ----------------------------------------------- 0.00 0.00 12/8376 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 14/8376 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 8350/8376 Zap::GameUserInterface::renderLoadoutIndicators() [127] [5012] 0.0 0.00 0.00 8376 Zap::ModuleInfo::getName() const [5012] ----------------------------------------------- 0.00 0.00 10/8360 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] 0.00 0.00 8350/8360 TNL::Vector::address() [5193] [5013] 0.0 0.00 0.00 8360 std::vector >::begin() [5013] 0.00 0.00 8360/12545 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameObject** const&) [4911] ----------------------------------------------- 0.00 0.00 8350/8350 Zap::GameUserInterface::renderLoadoutIndicators() [127] [5014] 0.0 0.00 0.00 8350 Zap::ModuleInfo::hasSecondary() const [5014] ----------------------------------------------- 0.00 0.00 539/8072 std::_Bit_const_iterator::_Bit_const_iterator(unsigned long*, unsigned int) [5805] 0.00 0.00 1012/8072 std::_Bit_iterator::_Bit_iterator() [5580] 0.00 0.00 1374/8072 std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [5507] 0.00 0.00 5147/8072 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] [5015] 0.0 0.00 0.00 8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] 0.00 0.00 8072/8072 std::iterator::iterator() [5016] ----------------------------------------------- 0.00 0.00 8072/8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] [5016] 0.0 0.00 0.00 8072 std::iterator::iterator() [5016] ----------------------------------------------- 0.00 0.00 7924/7924 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4568] [5017] 0.0 0.00 0.00 7924 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [5017] ----------------------------------------------- 0.00 0.00 7924/7924 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5019] [5018] 0.0 0.00 0.00 7924 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [5018] 0.00 0.00 7924/188166 __gnu_cxx::new_allocator >::max_size() const [4565] ----------------------------------------------- 0.00 0.00 2632/7924 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] 0.00 0.00 2646/7924 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [5333] 0.00 0.00 2646/7924 TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [848] [5019] 0.0 0.00 0.00 7924 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5019] 0.00 0.00 7924/7924 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [5018] ----------------------------------------------- 0.00 0.00 7862/7862 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] [5020] 0.0 0.00 0.00 7862 Zap::getNextChar() [5020] ----------------------------------------------- 0.00 0.00 7828/7828 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] [5021] 0.0 0.00 0.00 7828 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5021] 0.00 0.00 15656/16992 __gnu_cxx::__normal_iterator > >::base() const [4877] ----------------------------------------------- 0.00 0.00 1/7719 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 4/7719 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 6/7719 Zap::GameType::updateLeadingTeamAndScore() [1577] 0.00 0.00 340/7719 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 7368/7719 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [5022] 0.0 0.00 0.00 7719 Zap::Team::getScore() [5022] ----------------------------------------------- 0.00 0.00 288/7660 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] 0.00 0.00 2016/7660 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1322] 0.00 0.00 5356/7660 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1194] [5023] 0.0 0.00 0.00 7660 ClipperLib::IntPoint* std::__addressof(ClipperLib::IntPoint&) [5023] ----------------------------------------------- 0.00 0.00 67/7593 ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7458] 0.00 0.00 3196/7593 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 4330/7593 ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [6411] [5024] 0.0 0.00 0.00 7593 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [5024] ----------------------------------------------- 0.00 0.00 7555/7555 std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [4948] [5025] 0.0 0.00 0.00 7555 __gnu_cxx::new_allocator::deallocate(Zap::NeighboringZone*, unsigned long) [5025] ----------------------------------------------- 0.00 0.00 7555/7555 std::_Vector_base >::_M_allocate(unsigned long) [5027] [5026] 0.0 0.00 0.00 7555 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5026] 0.00 0.00 7555/9512 __gnu_cxx::new_allocator::max_size() const [4990] ----------------------------------------------- 0.00 0.00 769/7555 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 3393/7555 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5280] 0.00 0.00 3393/7555 Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [763] [5027] 0.0 0.00 0.00 7555 std::_Vector_base >::_M_allocate(unsigned long) [5027] 0.00 0.00 7555/7555 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5026] ----------------------------------------------- 0.00 0.00 684/7532 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5980] 0.00 0.00 3424/7532 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] 0.00 0.00 3424/7532 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5451] [5028] 0.0 0.00 0.00 7532 __gnu_cxx::__normal_iterator > >::base() const [5028] ----------------------------------------------- 0.00 0.00 1032/7476 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] 0.00 0.00 1296/7476 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] 0.00 0.00 5148/7476 Zap::CTFGameType::teamHasFlag(int) const [515] [5029] 0.0 0.00 0.00 7476 Zap::MoveItem::getMount() [5029] 0.00 0.00 7476/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 1780/7453 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 1891/7453 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 3782/7453 TNL::Object::getClassName() const [4834] [5030] 0.0 0.00 0.00 7453 Zap::Projectile::getClassRep() const [5030] ----------------------------------------------- 0.00 0.00 7385/7385 Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [54] [5031] 0.0 0.00 0.00 7385 Zap::GameObject::getVel() [5031] 0.00 0.00 7385/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 7385/7385 Zap::LuaRobot::getFiringSolution(lua_State*) [47] [5032] 0.0 0.00 0.00 7385 Zap::Item::getGameObject() [5032] ----------------------------------------------- 0.00 0.00 7368/7368 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [5033] 0.0 0.00 0.00 7368 Zap::Team::getId() [5033] ----------------------------------------------- 0.00 0.00 7258/7258 Zap::FXTrail::idle(unsigned int) [4752] [5034] 0.0 0.00 0.00 7258 TNL::Vector::pop_back() [5034] 0.00 0.00 7258/2966482 std::vector >::size() const [4444] 0.00 0.00 7258/72170 std::vector >::end() [4663] 0.00 0.00 7258/63338 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [4677] 0.00 0.00 7258/63338 __gnu_cxx::__normal_iterator > >::operator*() const [4676] 0.00 0.00 7258/7258 std::vector >::pop_back() [5037] ----------------------------------------------- 0.00 0.00 7258/7258 __gnu_cxx::new_allocator::destroy(Zap::FXTrail::TrailNode*) [5036] [5035] 0.0 0.00 0.00 7258 Zap::FXTrail::TrailNode::~TrailNode() [5035] ----------------------------------------------- 0.00 0.00 7258/7258 std::vector >::pop_back() [5037] [5036] 0.0 0.00 0.00 7258 __gnu_cxx::new_allocator::destroy(Zap::FXTrail::TrailNode*) [5036] 0.00 0.00 7258/7258 Zap::FXTrail::TrailNode::~TrailNode() [5035] ----------------------------------------------- 0.00 0.00 7258/7258 TNL::Vector::pop_back() [5034] [5037] 0.0 0.00 0.00 7258 std::vector >::pop_back() [5037] 0.00 0.00 7258/7258 __gnu_cxx::new_allocator::destroy(Zap::FXTrail::TrailNode*) [5036] ----------------------------------------------- 0.00 0.00 7217/7217 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [5038] 0.0 0.00 0.00 7217 Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5038] 0.00 0.00 7217/9351 Zap::GameObject::getUpdatePriority(TNL::NetObject*, unsigned int, int) [4996] 0.00 0.00 7217/34905 Zap::GameObject::getControllingClient() [4754] 0.00 0.00 7217/88068 TNL::SafePtr::operator Zap::GameConnection*() [4653] 0.00 0.00 7217/41078 TNL::SafePtr::~SafePtr() [4729] ----------------------------------------------- 0.00 0.00 7205/7205 std::allocator::~allocator() [5040] [5039] 0.0 0.00 0.00 7205 __gnu_cxx::new_allocator::~new_allocator() [5039] ----------------------------------------------- 0.00 0.00 7205/7205 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5041] [5040] 0.0 0.00 0.00 7205 std::allocator::~allocator() [5040] 0.00 0.00 7205/7205 __gnu_cxx::new_allocator::~new_allocator() [5039] ----------------------------------------------- 0.00 0.00 7205/7205 std::_Vector_base >::~_Vector_base() [5042] [5041] 0.0 0.00 0.00 7205 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5041] 0.00 0.00 7205/7205 std::allocator::~allocator() [5040] ----------------------------------------------- 0.00 0.00 7205/7205 std::vector >::~vector() [5043] [5042] 0.0 0.00 0.00 7205 std::_Vector_base >::~_Vector_base() [5042] 0.00 0.00 7205/11367 std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [4948] 0.00 0.00 7205/7205 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5041] ----------------------------------------------- 0.00 0.00 3393/7205 TNL::Vector::Vector(TNL::Vector const&) [701] 0.00 0.00 3812/7205 TNL::Vector::~Vector() [5224] [5043] 0.0 0.00 0.00 7205 std::vector >::~vector() [5043] 0.00 0.00 7205/19691 std::_Vector_base >::_M_get_Tp_allocator() [4854] 0.00 0.00 7205/11367 void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [4950] 0.00 0.00 7205/7205 std::_Vector_base >::~_Vector_base() [5042] ----------------------------------------------- 0.00 0.00 30/7180 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 211/7180 void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6598] 0.00 0.00 2145/7180 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] 0.00 0.00 4794/7180 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] [5044] 0.0 0.00 0.00 7180 prioritySort(mergePriority const&, mergePriority const&) [5044] ----------------------------------------------- 0.00 0.00 7/7026 std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1975] 0.00 0.00 340/7026 std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1354] 0.00 0.00 987/7026 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5592] 0.00 0.00 5692/7026 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [5045] 0.0 0.00 0.00 7026 std::_Vector_base >::_M_allocate(unsigned long) [5045] 0.00 0.00 6377/6377 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5068] ----------------------------------------------- 0.00 0.00 6949/6949 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [5046] 0.0 0.00 0.00 6949 Zap::Ship::isRobot() [5046] ----------------------------------------------- 0.00 0.00 6929/6929 ClipperLib::Clipper::InsertEdgeIntoAEL(ClipperLib::TEdge*) [5617] [5047] 0.0 0.00 0.00 6929 ClipperLib::E2InsertsBeforeE1(ClipperLib::TEdge&, ClipperLib::TEdge&) [5047] ----------------------------------------------- 0.00 0.00 377/6879 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 1860/6879 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 4642/6879 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [5048] 0.0 0.00 0.00 6879 TNL::Vector::operator[](int) [5048] 0.00 0.00 6879/9531 std::vector >::size() const [4989] 0.00 0.00 6879/6879 std::vector >::operator[](unsigned long) [5049] ----------------------------------------------- 0.00 0.00 6879/6879 TNL::Vector::operator[](int) [5048] [5049] 0.0 0.00 0.00 6879 std::vector >::operator[](unsigned long) [5049] ----------------------------------------------- 0.00 0.00 6848/6848 Zap::ClientInfo** std::copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5274] [5050] 0.0 0.00 0.00 6848 std::_Miter_base::iterator_type std::__miter_base(Zap::ClientInfo**) [5050] 0.00 0.00 6848/17120 std::_Iter_base::_S_base(Zap::ClientInfo**) [4876] ----------------------------------------------- 0.00 0.00 6839/6839 luaD_precall [1] [5051] 0.0 0.00 0.00 6839 Lunar::gc_T(lua_State*) [5051] ----------------------------------------------- 0.00 0.00 3393/6786 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/6786 std::vector >::operator=(std::vector > const&) [765] [5052] 0.0 0.00 0.00 6786 std::vector >::end() const [5052] 0.00 0.00 6786/13572 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone const* const&) [4901] ----------------------------------------------- 0.00 0.00 3393/6786 std::vector >::vector(std::vector > const&) [764] 0.00 0.00 3393/6786 std::vector >::operator=(std::vector > const&) [765] [5053] 0.0 0.00 0.00 6786 std::vector >::begin() const [5053] 0.00 0.00 6786/13572 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone const* const&) [4901] ----------------------------------------------- 0.00 0.00 2/6745 TNL::GhostConnection::GhostConnection() [11112] 0.00 0.00 528/6745 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 6215/6745 TNL::NetObject::NetObject() [12027] [5054] 0.0 0.00 0.00 6745 TNL::SafePtr::SafePtr() [5054] 0.00 0.00 6745/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 2/6745 TNL::GhostConnection::~GhostConnection() [11114] 0.00 0.00 528/6745 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 6215/6745 TNL::NetObject::~NetObject() [12030] [5055] 0.0 0.00 0.00 6745 TNL::SafePtr::~SafePtr() [5055] 0.00 0.00 6745/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 12/6733 Zap::SplashUserInterface::idle(unsigned int) [1571] 0.00 0.00 684/6733 Zap::MenuUserInterface::idle(unsigned int) [1022] 0.00 0.00 6037/6733 Zap::GameUserInterface::idle(unsigned int) [276] [5056] 0.0 0.00 0.00 6733 Zap::UserInterface::idle(unsigned int) [5056] ----------------------------------------------- 0.00 0.00 6702/6702 Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [412] [5057] 0.0 0.00 0.00 6702 Zap::Rect::contains(Zap::Point const&) const [5057] ----------------------------------------------- 0.00 0.00 6/6656 TNL::BitStream::read(unsigned char*) [8033] 0.00 0.00 7/6656 TNL::BitStream::read(int*) [7917] 0.00 0.00 9/6656 TNL::Nonce::read(TNL::BitStream*) [7763] 0.00 0.00 29/6656 TNL::BitStream::read(unsigned int*) [7182] 0.00 0.00 32/6656 TNL::HuffmanStringProcessor::readHuffBuffer(TNL::BitStream*, char*) [11540] 0.00 0.00 3119/6656 TNL::BitStream::read(signed char*) [5290] 0.00 0.00 3454/6656 TNL::BitStream::read(float*) [5265] [5058] 0.0 0.00 0.00 6656 TNL::BitStream::read(unsigned int, void*) [5058] ----------------------------------------------- 0.00 0.00 6501/6501 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] [5059] 0.0 0.00 0.00 6501 __gnu_cxx::__normal_iterator > >::operator++() [5059] ----------------------------------------------- 0.00 0.00 6501/6501 std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [1159] [5060] 0.0 0.00 0.00 6501 __gnu_cxx::__normal_iterator > >::operator*() const [5060] ----------------------------------------------- 0.00 0.00 40/6441 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 40/6441 ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1840] 0.00 0.00 100/6441 std::vector >::_M_erase_at_end(ClipperLib::IntPoint*) [6482] 0.00 0.00 446/6441 std::vector >::_M_fill_initialize(unsigned long, ClipperLib::IntPoint const&) [1293] 0.00 0.00 1020/6441 std::vector >::vector(std::vector > const&) [1579] 0.00 0.00 1329/6441 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 1682/6441 std::vector >::~vector() [5462] 0.00 0.00 1784/6441 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] [5061] 0.0 0.00 0.00 6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] ----------------------------------------------- 0.00 0.00 168/6419 TNL::NetConnection::isNetworkConnection() [11029] 0.00 0.00 6251/6419 TNL::NetConnection::isLocalConnection() [5078] [5062] 0.0 0.00 0.00 6419 TNL::SafePtr::isNull() const [5062] ----------------------------------------------- 0.00 0.00 368/6402 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 446/6402 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] 0.00 0.00 5588/6402 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [5063] 0.0 0.00 0.00 6402 std::vector >, std::allocator > > >::operator[](unsigned long) const [5063] ----------------------------------------------- 0.00 0.00 7/6389 TNL::Vector::erase(unsigned int) [7916] 0.00 0.00 22/6389 TNL::Vector::address() [7612] 0.00 0.00 668/6389 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 5692/6389 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [5064] 0.0 0.00 0.00 6389 std::vector >::begin() [5064] 0.00 0.00 6389/13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 1/6385 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 2/6385 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 144/6385 TNL::EventConnection::unpackNetEvent(TNL::BitStream*) [11060] 0.00 0.00 6238/6385 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [5065] 0.0 0.00 0.00 6385 TNL::NetConnection::isConnectionToClient() [5065] 0.00 0.00 6385/375446 TNL::BitSet32::test(unsigned int) const [4518] ----------------------------------------------- 0.00 0.00 12/6385 TNL::Vector::address() [7612] 0.00 0.00 13/6385 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] 0.00 0.00 668/6385 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 5692/6385 std::vector >::push_back(std::string const&) [979] [5066] 0.0 0.00 0.00 6385 std::vector >::end() [5066] 0.00 0.00 6385/13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 6377/6377 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] [5067] 0.0 0.00 0.00 6377 __gnu_cxx::new_allocator::deallocate(std::string*, unsigned long) [5067] ----------------------------------------------- 0.00 0.00 6377/6377 std::_Vector_base >::_M_allocate(unsigned long) [5045] [5068] 0.0 0.00 0.00 6377 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5068] 0.00 0.00 6377/19824 __gnu_cxx::new_allocator::max_size() const [4853] ----------------------------------------------- 0.00 0.00 6340/6340 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] [5069] 0.0 0.00 0.00 6340 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5069] ----------------------------------------------- 0.00 0.00 6340/6340 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [1170] [5070] 0.0 0.00 0.00 6340 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5070] ----------------------------------------------- 0.00 0.00 1/6318 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 1/6318 Zap::SoundSystem::shutdown() [9501] 0.00 0.00 6316/6318 Zap::SoundSystem::processMusic(float) [5072] [5071] 0.0 0.00 0.00 6318 Zap::SoundSystem::musicSystemValid() [5071] ----------------------------------------------- 0.00 0.00 6316/6316 Zap::SoundSystem::processAudio(float, float, float) [651] [5072] 0.0 0.00 0.00 6316 Zap::SoundSystem::processMusic(float) [5072] 0.00 0.00 12632/45513 Zap::UserInterface::getMenuID() const [4712] 0.00 0.00 7006/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 7006/13331 Zap::UIManager::cameFrom(Zap::UIID) [4904] 0.00 0.00 6316/6318 Zap::SoundSystem::musicSystemValid() [5071] 0.00 0.00 2/2 Zap::SoundSystem::pauseMusic(Zap::MusicInfo&) [8629] 0.00 0.00 1/1 Zap::SoundSystem::playGameMusic() [9499] 0.00 0.00 1/1 Zap::SoundSystem::playMenuMusic() [9500] ----------------------------------------------- 0.00 0.00 6316/6316 Zap::SoundSystem::processAudio(float, float, float) [651] [5073] 0.0 0.00 0.00 6316 Zap::SoundSystem::processVoiceChat() [5073] ----------------------------------------------- 0.00 0.00 6316/6316 Zap::ClientGame::idle(unsigned int) [24] [5074] 0.0 0.00 0.00 6316 Zap::UIManager::getOptionsMenuUserInterface() [5074] 0.00 0.00 1/1 Zap::OptionsMenuUserInterface::OptionsMenuUserInterface(Zap::ClientGame*) [9591] ----------------------------------------------- 0.00 0.00 110/6308 TNL::StringTableEntry::set(char const*, bool) [6433] 0.00 0.00 396/6308 TNL::StringTableEntry::operator=(char const*) [5942] 0.00 0.00 5802/6308 TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [690] [5075] 0.0 0.00 0.00 6308 TNL::StringTableEntry::decRef() [5075] ----------------------------------------------- 0.00 0.00 6/6279 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 101/6279 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 6172/6279 Zap::GameObject::GameObject() [976] [5076] 0.0 0.00 0.00 6279 TNL::SafePtr::SafePtr() [5076] 0.00 0.00 6279/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 6/6279 Zap::Ship::~Ship() [1296] 0.00 0.00 101/6279 Zap::Ship::~Ship() [909] 0.00 0.00 6172/6279 Zap::GameObject::~GameObject() [560] [5077] 0.0 0.00 0.00 6279 TNL::SafePtr::~SafePtr() [5077] 0.00 0.00 6279/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/6251 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 1/6251 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 2/6251 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 3/6251 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 6244/6251 TNL::NetConnection::sendPacket(TNL::BitStream*) [414] [5078] 0.0 0.00 0.00 6251 TNL::NetConnection::isLocalConnection() [5078] 0.00 0.00 6251/6419 TNL::SafePtr::isNull() const [5062] ----------------------------------------------- 0.00 0.00 2/6240 TNL::EventConnection::allocNotify() [8578] 0.00 0.00 6238/6240 TNL::GhostConnection::GhostPacketNotify::GhostPacketNotify() [5080] [5079] 0.0 0.00 0.00 6240 TNL::EventConnection::EventPacketNotify::EventPacketNotify() [5079] ----------------------------------------------- 0.00 0.00 6238/6238 Zap::ControlObjectConnection::GamePacketNotify::GamePacketNotify() [1068] [5080] 0.0 0.00 0.00 6238 TNL::GhostConnection::GhostPacketNotify::GhostPacketNotify() [5080] 0.00 0.00 6238/6240 TNL::EventConnection::EventPacketNotify::EventPacketNotify() [5079] ----------------------------------------------- 0.00 0.00 6238/6238 TNL::NetConnection::checkPacketSend(bool, unsigned int) [11014] [5081] 0.0 0.00 0.00 6238 Zap::ControlObjectConnection::isDataToTransmit() [5081] ----------------------------------------------- 0.00 0.00 93/6227 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] 0.00 0.00 97/6227 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 6037/6227 Zap::GameUserInterface::render() [22] [5082] 0.0 0.00 0.00 6227 Zap::ClientGame::isSpawnDelayed() [5082] ----------------------------------------------- 0.00 0.00 1/6188 Zap::GameType::broadcastTimeSyncSignal() [9642] 0.00 0.00 1/6188 Zap::GameType::getRemainingGameTime() const [9803] 0.00 0.00 2/6188 Zap::GameType::broadcastNewRemainingTime() [8729] 0.00 0.00 6184/6188 Zap::GameType::getRemainingGameTimeInMs() const [5084] [5083] 0.0 0.00 0.00 6188 Zap::GameTimer::getCurrent() const [5083] 0.00 0.00 6188/268222 Zap::Timer::getCurrent() const [4530] ----------------------------------------------- 0.00 0.00 996/6184 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 996/6184 Zap::CoreItem::getPanelGeom() [757] 0.00 0.00 4192/6184 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5084] 0.0 0.00 0.00 6184 Zap::GameType::getRemainingGameTimeInMs() const [5084] 0.00 0.00 6184/6188 Zap::GameTimer::getCurrent() const [5083] ----------------------------------------------- 0.00 0.00 6178/6178 Zap::BfObject::~BfObject() [986] [5085] 0.0 0.00 0.00 6178 Zap::DatabaseObject::~DatabaseObject() [5085] ----------------------------------------------- 0.00 0.00 2/6177 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 6/6177 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] 0.00 0.00 22/6177 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 6147/6177 Zap::Ship::render(int) [113] [5086] 0.0 0.00 0.00 6177 Zap::ClientInfo::isBusy() [5086] ----------------------------------------------- 0.00 0.00 6175/6175 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] [5087] 0.0 0.00 0.00 6175 Zap::addCharToArg(char) [5087] ----------------------------------------------- 0.00 0.00 1/6174 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/6174 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/6174 Zap::GameConnection::requestAuthenticationVerificationFromMaster() [9556] 0.00 0.00 2/6174 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 22/6174 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 6147/6174 Zap::Ship::render(int) [113] [5088] 0.0 0.00 0.00 6174 Zap::ClientInfo::isAuthenticated() [5088] ----------------------------------------------- 0.00 0.00 6174/6174 Zap::BfObject::BfObject() [724] [5089] 0.0 0.00 0.00 6174 Zap::GeometryContainer::GeometryContainer() [5089] ----------------------------------------------- 0.00 0.00 1/6173 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 6172/6173 Zap::GameObject::GameObject() [976] [5090] 0.0 0.00 0.00 6173 TNL::SafePtr::SafePtr() [5090] 0.00 0.00 6173/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 1822/6113 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 4291/6113 Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [292] [5091] 0.0 0.00 0.00 6113 Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [5091] 0.00 0.00 24322/525349 TNL::RefPtr::operator->() const [4488] 0.00 0.00 6113/242616 TNL::Vector::operator[](int) [4549] ----------------------------------------------- 0.00 0.00 24/6103 Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [7233] 0.00 0.00 42/6103 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 6037/6103 Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5107] [5092] 0.0 0.00 0.00 6103 Zap::EventManager::suppressEvents() [5092] ----------------------------------------------- 0.00 0.00 60/6097 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 6037/6097 Zap::GameUserInterface::idle(unsigned int) [276] [5093] 0.0 0.00 0.00 6097 TNL::NetConnection::getRoundTripTime() [5093] ----------------------------------------------- 0.00 0.00 6055/6055 Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [846] [5094] 0.0 0.00 0.00 6055 Zap::DatabaseObject::isDatabasable() [5094] ----------------------------------------------- 0.00 0.00 6055/6055 std::vector >::pop_back() [5096] [5095] 0.0 0.00 0.00 6055 __gnu_cxx::new_allocator::destroy(Zap::DatabaseObject**) [5095] ----------------------------------------------- 0.00 0.00 6055/6055 TNL::Vector::erase_fast(unsigned int) [879] [5096] 0.0 0.00 0.00 6055 std::vector >::pop_back() [5096] 0.00 0.00 6055/6055 __gnu_cxx::new_allocator::destroy(Zap::DatabaseObject**) [5095] ----------------------------------------------- 0.00 0.00 2/6046 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 3/6046 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 4/6046 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 6037/6046 Zap::Move::prepare() [750] [5097] 0.0 0.00 0.00 6046 TNL::BitStream::setBytePosition(unsigned int) [5097] ----------------------------------------------- 0.00 0.00 1/6043 Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [452] 0.00 0.00 2/6043 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 3/6043 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] 0.00 0.00 6037/6043 Zap::ServerGame::idle(unsigned int) [13] [5098] 0.0 0.00 0.00 6043 Zap::GameSettings::getBanList() [5098] ----------------------------------------------- 0.00 0.00 1/6043 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 1/6043 Zap::GameSettings::getSimulatedLag() [9515] 0.00 0.00 3/6043 Zap::GameSettings::getMaxPlayers() [8408] 0.00 0.00 6038/6043 Zap::GameSettings::getSimulatedStutter() [5102] [5099] 0.0 0.00 0.00 6043 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] 0.00 0.00 6043/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 3/6040 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] 0.00 0.00 6037/6040 TNL::Vector::erase(unsigned int) [460] [5100] 0.0 0.00 0.00 6040 std::vector >::begin() [5100] 0.00 0.00 6040/32911 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [4762] ----------------------------------------------- 0.00 0.00 2/6039 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 6037/6039 Zap::GameUserInterface::render() [22] [5101] 0.0 0.00 0.00 6039 Zap::ClientGame::isConnectedToServer() [5101] 0.00 0.00 6039/26613 TNL::SafePtr::isValid() const [4789] 0.00 0.00 6039/18991 TNL::NetConnection::getConnectionState() [4856] 0.00 0.00 6039/54403 TNL::SafePtr::operator->() const [4690] ----------------------------------------------- 0.00 0.00 1/6038 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 6037/6038 Zap::ServerGame::idle(unsigned int) [13] [5102] 0.0 0.00 0.00 6038 Zap::GameSettings::getSimulatedStutter() [5102] 0.00 0.00 6038/6043 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] ----------------------------------------------- 0.00 0.00 1/6038 Zap::BanList::isAddressKicked(TNL::Address const&) [9625] 0.00 0.00 6037/6038 Zap::BanList::updateKickList(unsigned int) [5114] [5103] 0.0 0.00 0.00 6038 TNL::Vector::size() const [5103] 0.00 0.00 6038/6038 std::vector >::size() const [5104] ----------------------------------------------- 0.00 0.00 6038/6038 TNL::Vector::size() const [5103] [5104] 0.0 0.00 0.00 6038 std::vector >::size() const [5104] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [5105] 0.0 0.00 0.00 6037 Zap::DataSender::isDone() [5105] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::gameIdle(unsigned int) [9] [5106] 0.0 0.00 0.00 6037 Zap::ServerGame::isReadyToShutdown(unsigned int) [5106] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [5107] 0.0 0.00 0.00 6037 Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5107] 0.00 0.00 114417/116253 TNL::Vector::size() const [4621] 0.00 0.00 108380/109730 TNL::Vector::operator[](int) [4630] 0.00 0.00 6037/6103 Zap::EventManager::suppressEvents() [5092] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameUserInterface::render() [22] [5108] 0.0 0.00 0.00 6037 Zap::UserInterface::renderConsole() [5108] 0.00 0.00 6037/6037 OGLCONSOLE_Draw [2111] 0.00 0.00 6037/6037 OGLCONSOLE_setCursor [2113] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameUserInterface::idle(unsigned int) [276] [5109] 0.0 0.00 0.00 6037 Zap::GameUserInterface::VoiceRecorder::idle(unsigned int) [5109] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameUserInterface::render() [22] [5110] 0.0 0.00 0.00 6037 Zap::GameUserInterface::renderShutdownMessage() [5110] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameType::idle_server(unsigned int) [114] [5111] 0.0 0.00 0.00 6037 Zap::ControlObjectConnection::addTimeSinceLastMove(unsigned int) [5111] ----------------------------------------------- 0.00 0.00 6037/6037 __gnu_cxx::new_allocator::destroy(Zap::Move*) [5115] [5112] 0.0 0.00 0.00 6037 Zap::Move::~Move() [5112] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [5113] 0.0 0.00 0.00 6037 Zap::Robot::clearBotMoves() [5113] 0.00 0.00 114417/114629 TNL::Vector::size() const [4622] 0.00 0.00 108380/108490 TNL::Vector::operator[](int) [4633] 0.00 0.00 108380/108380 Zap::Robot::clearMove() [4634] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::ServerGame::idle(unsigned int) [13] [5114] 0.0 0.00 0.00 6037 Zap::BanList::updateKickList(unsigned int) [5114] 0.00 0.00 6037/6038 TNL::Vector::size() const [5103] ----------------------------------------------- 0.00 0.00 6037/6037 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [461] [5115] 0.0 0.00 0.00 6037 __gnu_cxx::new_allocator::destroy(Zap::Move*) [5115] 0.00 0.00 6037/6037 Zap::Move::~Move() [5112] ----------------------------------------------- 0.00 0.00 6037/6037 Zap::GameType::idle_server(unsigned int) [114] [5116] 0.0 0.00 0.00 6037 TNL::Vector >::size() const [5116] 0.00 0.00 6037/6037 std::vector, std::allocator > >::size() const [5117] ----------------------------------------------- 0.00 0.00 6037/6037 TNL::Vector >::size() const [5116] [5117] 0.0 0.00 0.00 6037 std::vector, std::allocator > >::size() const [5117] ----------------------------------------------- 0.00 0.00 2/6030 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 2/6030 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [9006] 0.00 0.00 884/6030 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 2571/6030 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5347] 0.00 0.00 2571/6030 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] [5118] 0.0 0.00 0.00 6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] ----------------------------------------------- 0.00 0.00 150/6025 float* std::fill_n(float*, unsigned long, float const&) [6296] 0.00 0.00 781/6025 float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5683] 0.00 0.00 5094/6025 float* std::__copy_move_a2(float*, float*, float*) [5455] [5119] 0.0 0.00 0.00 6025 std::_Niter_base::iterator_type std::__niter_base(float*) [5119] 0.00 0.00 6025/9421 std::_Iter_base::_S_base(float*) [4993] ----------------------------------------------- 0.00 0.00 2/5988 TNL::Vector >::sort(int (*)(boost::shared_ptr*, boost::shared_ptr*)) [8590] 0.00 0.00 6/5988 Zap::MenuUserInterface::advanceItem() [1777] 0.00 0.00 17/5988 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 59/5988 Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [7921] 0.00 0.00 211/5988 Zap::MenuUserInterface::processMouse() [6138] 0.00 0.00 618/5988 Zap::MenuUserInterface::getMenuItemCount() [5770] 0.00 0.00 684/5988 Zap::MenuUserInterface::getMaxFirstItemIndex() [5727] 0.00 0.00 743/5988 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 1368/5988 Zap::MenuUserInterface::render() [99] 0.00 0.00 2280/5988 Zap::MenuUserInterface::isScrollingMenu() [5367] [5120] 0.0 0.00 0.00 5988 TNL::Vector >::size() const [5120] 0.00 0.00 5988/16850 std::vector, std::allocator > >::size() const [4879] ----------------------------------------------- 0.00 0.00 20/5986 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 310/5986 ClipperLib::Clipper::SetHoleState(ClipperLib::TEdge*, ClipperLib::OutRec*) [5957] 0.00 0.00 373/5986 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 532/5986 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] 0.00 0.00 748/5986 ClipperLib::Clipper::DisposeOutRec(unsigned long, bool) [5956] 0.00 0.00 1733/5986 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 2270/5986 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [5121] 0.0 0.00 0.00 5986 std::vector >::operator[](unsigned long) [5121] ----------------------------------------------- 0.00 0.00 7/5872 Zap::MenuUserInterface::initialize() [7919] 0.00 0.00 730/5872 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 743/5872 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 4392/5872 Zap::MenuUserInterface::render() [99] [5122] 0.0 0.00 0.00 5872 Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [5122] ----------------------------------------------- 0.00 0.00 17/5846 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 46/5846 Zap::menuItemValueSort(boost::shared_ptr*, boost::shared_ptr*) [13526] 0.00 0.00 104/5846 Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [7921] 0.00 0.00 5679/5846 Zap::MenuUserInterface::render() [99] [5123] 0.0 0.00 0.00 5846 boost::shared_ptr::operator->() const [5123] ----------------------------------------------- 0.00 0.00 5838/5838 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5125] [5124] 0.0 0.00 0.00 5838 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5124] ----------------------------------------------- 0.00 0.00 5838/5838 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [571] [5125] 0.0 0.00 0.00 5838 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5125] 0.00 0.00 5838/5838 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5124] ----------------------------------------------- 0.00 0.00 1/5811 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 13/5811 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 21/5811 Zap::LuaUtil::LuaUtil(lua_State*) [7337] 0.00 0.00 36/5811 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 102/5811 Zap::LuaPlayerInfo::LuaPlayerInfo() [6465] 0.00 0.00 119/5811 Zap::LuaGameInfo::LuaGameInfo(lua_State*) [6400] 0.00 0.00 5519/5811 Zap::LuaItem::LuaItem() [5141] [5126] 0.0 0.00 0.00 5811 Zap::LuaObject::LuaObject() [5126] ----------------------------------------------- 0.00 0.00 1/5811 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9569] 0.00 0.00 21/5811 Zap::LuaUtil::~LuaUtil() [7339] 0.00 0.00 49/5811 Zap::MenuItem::~MenuItem() [6778] 0.00 0.00 102/5811 Zap::LuaPlayerInfo::~LuaPlayerInfo() [6466] 0.00 0.00 119/5811 Zap::LuaGameInfo::~LuaGameInfo() [6402] 0.00 0.00 5519/5811 Zap::LuaItem::~LuaItem() [5142] [5127] 0.0 0.00 0.00 5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 257/5793 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] 0.00 0.00 5536/5793 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] [5128] 0.0 0.00 0.00 5793 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_left(std::_Rb_tree_node_base*) [5128] ----------------------------------------------- 0.00 0.00 8/5783 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7821] 0.00 0.00 506/5783 Zap::PolylineGeometry::~PolylineGeometry() [1071] 0.00 0.00 5269/5783 Zap::PointGeometry::~PointGeometry() [5151] [5129] 0.0 0.00 0.00 5783 Zap::Geometry::~Geometry() [5129] ----------------------------------------------- 0.00 0.00 5779/5779 Zap::BfObject::setNewGeometry(Zap::GeomType) [876] [5130] 0.0 0.00 0.00 5779 Zap::GeometryContainer::setGeometry(Zap::Geometry*) [5130] ----------------------------------------------- 0.00 0.00 8/5779 Zap::SimpleLineGeometry::SimpleLineGeometry() [1858] 0.00 0.00 506/5779 Zap::PolylineGeometry::PolylineGeometry() [977] 0.00 0.00 5265/5779 Zap::PointGeometry::PointGeometry() [1096] [5131] 0.0 0.00 0.00 5779 Zap::Geometry::Geometry() [5131] ----------------------------------------------- 0.00 0.00 5692/5692 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [5132] 0.0 0.00 0.00 5692 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5132] 0.00 0.00 11384/24876 __gnu_cxx::__normal_iterator > >::base() const [4802] ----------------------------------------------- 0.00 0.00 5692/5692 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1011] [5133] 0.0 0.00 0.00 5692 std::vector >::_M_check_len(unsigned long, char const*) const [5133] 0.00 0.00 22768/244207 std::vector >::size() const [4545] 0.00 0.00 11384/13447 std::vector >::max_size() const [4903] 0.00 0.00 5692/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 4/5678 Zap::SpeedZone::onAddedToGame(Zap::Game*) [2047] 0.00 0.00 4/5678 Zap::Teleporter::onAddedToGame(Zap::Game*) [2046] 0.00 0.00 12/5678 Zap::CoreItem::onAddedToGame(Zap::Game*) [1410] 0.00 0.00 12/5678 Zap::LoadoutZone::onAddedToGame(Zap::Game*) [1967] 0.00 0.00 46/5678 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] 0.00 0.00 138/5678 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 378/5678 Zap::Barrier::onAddedToGame(Zap::Game*) [5951] 0.00 0.00 5084/5678 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [5134] 0.0 0.00 0.00 5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 5678/3158832 Zap::BfObject::getGame() const [4443] ----------------------------------------------- 0.00 0.00 5678/5678 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [5135] 0.0 0.00 0.00 5678 Zap::GameObject::setCreationTime(unsigned int) [5135] ----------------------------------------------- 0.00 0.00 5643/5643 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5136] 0.0 0.00 0.00 5643 Zap::MoveObject::isMoveObject() [5136] ----------------------------------------------- 0.00 0.00 5636/5636 TNL::Vector::erase_fast(unsigned int) [879] [5137] 0.0 0.00 0.00 5636 void std::swap(Zap::DatabaseObject*&, Zap::DatabaseObject*&) [5137] ----------------------------------------------- 0.00 0.00 1/5599 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] 0.00 0.00 8/5599 TNL::ConnectionParameters::~ConnectionParameters() [11517] 0.00 0.00 22/5599 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 70/5599 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 2714/5599 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] 0.00 0.00 2784/5599 Zap::SoundEffect::~SoundEffect() [5316] [5138] 0.0 0.00 0.00 5599 TNL::RefPtr::~RefPtr() [5138] 0.00 0.00 5599/35957 TNL::RefObjectRef::~RefObjectRef() [4751] ----------------------------------------------- 0.00 0.00 1/5566 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/5566 Zap::SplashUserInterface::onActivate() [9576] 0.00 0.00 1/5566 Zap::MainMenuUserInterface::idle(unsigned int) [1084] 0.00 0.00 1/5566 Zap::GameTimer::sync(unsigned int) [9651] 0.00 0.00 1/5566 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/5566 Zap::GameUserInterface::resetLevelInfoDisplayTimer() [8663] 0.00 0.00 2/5566 Zap::GameConnection::initialize() [8650] 0.00 0.00 2/5566 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] 0.00 0.00 3/5566 Zap::MainMenuUserInterface::onActivate() [9581] 0.00 0.00 3/5566 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 4/5566 Zap::ForceField::collide(Zap::GameObject*) [1415] 0.00 0.00 6/5566 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] 0.00 0.00 6/5566 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 12/5566 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 14/5566 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 47/5566 Zap::GameTimer::reset(unsigned int) [6816] 0.00 0.00 103/5566 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 110/5566 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 125/5566 Zap::Ship::initialize(Zap::Point&) [974] 0.00 0.00 129/5566 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 928/5566 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 4065/5566 Zap::Ship::processWeaponFire() [519] [5139] 0.0 0.00 0.00 5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 7/5526 Zap::MenuUserInterface::initialize() [7919] 0.00 0.00 384/5526 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 743/5526 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 4392/5526 Zap::MenuUserInterface::render() [99] [5140] 0.0 0.00 0.00 5526 Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [5140] ----------------------------------------------- 0.00 0.00 4/5519 Zap::Teleporter::Teleporter() [1531] 0.00 0.00 18/5519 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 107/5519 Zap::LuaShip::LuaShip() [6443] 0.00 0.00 127/5519 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] 0.00 0.00 198/5519 Zap::Item::Item(Zap::Point const&, float) [867] 0.00 0.00 5065/5519 Zap::LuaProjectile::LuaProjectile() [5159] [5141] 0.0 0.00 0.00 5519 Zap::LuaItem::LuaItem() [5141] 0.00 0.00 5519/5811 Zap::LuaObject::LuaObject() [5126] ----------------------------------------------- 0.00 0.00 4/5519 Zap::Teleporter::~Teleporter() [1356] 0.00 0.00 18/5519 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 198/5519 Zap::Item::~Item() [841] 0.00 0.00 234/5519 Zap::LuaShip::~LuaShip() [6098] 0.00 0.00 5065/5519 Zap::LuaProjectile::~LuaProjectile() [5160] [5142] 0.0 0.00 0.00 5519 Zap::LuaItem::~LuaItem() [5142] 0.00 0.00 5519/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 3/5481 std::vector >::_M_erase_at_end(Zap::ClientInfo**) [8522] 0.00 0.00 342/5481 std::vector >::~vector() [5990] 0.00 0.00 5136/5481 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5143] 0.0 0.00 0.00 5481 std::_Vector_base >::_M_get_Tp_allocator() [5143] ----------------------------------------------- 0.00 0.00 1712/5478 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5450] 0.00 0.00 3766/5478 std::vector >::max_size() const [5238] [5144] 0.0 0.00 0.00 5478 __gnu_cxx::new_allocator::max_size() const [5144] ----------------------------------------------- 0.00 0.00 1/5420 TNL::NetConnection::setIsConnectionToClient() [11041] 0.00 0.00 2/5420 Zap::PickupItem::PickupItem(Zap::Point, float, int) [1463] 0.00 0.00 2/5420 TNL::NetConnection::readPacketRateInfo(TNL::BitStream*) [11023] 0.00 0.00 2/5420 TNL::NetConnection::setIsAdaptive() [11010] 0.00 0.00 3/5420 TNL::NetConnection::setIsConnectionToServer() [8383] 0.00 0.00 4/5420 Zap::SpeedZone::SpeedZone() [1532] 0.00 0.00 4/5420 Zap::Teleporter::Teleporter() [1531] 0.00 0.00 6/5420 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 11/5420 Zap::FlagItem::initialize() [7665] 0.00 0.00 12/5420 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 12/5420 Zap::LoadoutZone::LoadoutZone() [1453] 0.00 0.00 17/5420 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 20/5420 Zap::ResourceItem::ResourceItem() [1140] 0.00 0.00 21/5420 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] 0.00 0.00 25/5420 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 43/5420 Zap::GameType::GameType(int) [1164] 0.00 0.00 69/5420 Zap::LineItem::LineItem() [1242] 0.00 0.00 101/5420 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 5065/5420 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [5145] 0.0 0.00 0.00 5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 1/5416 TNL::EventConnection::writeConnectRequest(TNL::BitStream*) [11066] 0.00 0.00 2/5416 TNL::EventConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11063] 0.00 0.00 2/5416 TNL::EventConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11062] 0.00 0.00 2/5416 TNL::NetConnection::writeConnectRequest(TNL::BitStream*) [11031] 0.00 0.00 2/5416 TNL::NetConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11022] 0.00 0.00 406/5416 TNL::EventConnection::unpackNetEvent(TNL::BitStream*) [11060] 0.00 0.00 413/5416 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 426/5416 TNL::EventConnection::postNetEvent(TNL::NetEvent*) [11056] 0.00 0.00 2080/5416 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] 0.00 0.00 2082/5416 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [5146] 0.0 0.00 0.00 5416 Zap::GameConnection::getNetClassGroup() const [5146] ----------------------------------------------- 0.00 0.00 1957/5350 std::vector >::max_size() const [5405] 0.00 0.00 3393/5350 std::vector >::vector(std::vector > const&) [764] [5147] 0.0 0.00 0.00 5350 std::_Vector_base >::_M_get_Tp_allocator() const [5147] ----------------------------------------------- 0.00 0.00 2646/5292 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/5292 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] [5148] 0.0 0.00 0.00 5292 std::vector, std::allocator > >::end() const [5148] 0.00 0.00 5292/10584 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr const* const&) [4959] ----------------------------------------------- 0.00 0.00 2646/5292 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] 0.00 0.00 2646/5292 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [722] [5149] 0.0 0.00 0.00 5292 std::vector, std::allocator > >::begin() const [5149] 0.00 0.00 5292/10584 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr const* const&) [4959] ----------------------------------------------- 0.00 0.00 5269/5269 Zap::GeometryContainer::~GeometryContainer() [985] [5150] 0.0 0.00 0.00 5269 Zap::PointGeometry::~PointGeometry() [5150] 0.00 0.00 5269/5269 Zap::PointGeometry::~PointGeometry() [5151] ----------------------------------------------- 0.00 0.00 5269/5269 Zap::PointGeometry::~PointGeometry() [5150] [5151] 0.0 0.00 0.00 5269 Zap::PointGeometry::~PointGeometry() [5151] 0.00 0.00 5269/5783 Zap::Geometry::~Geometry() [5129] ----------------------------------------------- 0.00 0.00 2632/5264 std::vector, std::allocator > >::end() [5337] 0.00 0.00 2632/5264 std::vector, std::allocator > >::begin() [5338] [5152] 0.0 0.00 0.00 5264 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [5152] ----------------------------------------------- 0.00 0.00 2/5192 Zap::GameType::onGhostAdd(TNL::GhostConnection*) [1910] 0.00 0.00 2076/5192 Zap::GameObject::onGhostAddBeforeUpdate(TNL::GhostConnection*) [5571] 0.00 0.00 3114/5192 Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [965] [5153] 0.0 0.00 0.00 5192 Zap::GameConnection::getClientGame() [5153] ----------------------------------------------- 0.00 0.00 162/5147 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 754/5147 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 2075/5147 std::vector >::end() const [5385] 0.00 0.00 2156/5147 std::vector >::begin() const [5377] [5154] 0.0 0.00 0.00 5147 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] 0.00 0.00 5147/8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] ----------------------------------------------- 0.00 0.00 5134/5134 std::map, std::allocator > >::operator[](int const&) [1421] [5155] 0.0 0.00 0.00 5134 std::_Rb_tree_iterator >::operator*() const [5155] ----------------------------------------------- 0.00 0.00 306/5131 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 559/5131 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::~tokenizer() [5797] 0.00 0.00 559/5131 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [5800] 0.00 0.00 1371/5131 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5509] 0.00 0.00 2336/5131 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::~token_iterator() [5362] [5156] 0.0 0.00 0.00 5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 1/5121 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 928/5121 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] 0.00 0.00 4192/5121 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5157] 0.0 0.00 0.00 5121 Zap::GameType::getWinningScore() const [5157] ----------------------------------------------- 0.00 0.00 355/5066 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 426/5066 float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5903] 0.00 0.00 432/5066 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 600/5066 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 1156/5066 std::vector >::~vector() [5552] 0.00 0.00 2097/5066 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5158] 0.0 0.00 0.00 5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] ----------------------------------------------- 0.00 0.00 5065/5065 Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [590] [5159] 0.0 0.00 0.00 5065 Zap::LuaProjectile::LuaProjectile() [5159] 0.00 0.00 5065/5519 Zap::LuaItem::LuaItem() [5141] ----------------------------------------------- 0.00 0.00 5065/5065 Zap::Projectile::~Projectile() [576] [5160] 0.0 0.00 0.00 5065 Zap::LuaProjectile::~LuaProjectile() [5160] 0.00 0.00 5065/5519 Zap::LuaItem::~LuaItem() [5142] ----------------------------------------------- 0.00 0.00 2/4966 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 4/4966 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 6/4966 Zap::HostMenuUserInterface::saveSettings() [621] 0.00 0.00 12/4966 Zap::LevelMenuSelectUserInterface::processMenuSpecificKeys(Zap::InputCode) [8681] 0.00 0.00 166/4966 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 384/4966 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 4392/4966 Zap::MenuUserInterface::render() [99] [5161] 0.0 0.00 0.00 4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 4966/4966 boost::shared_ptr::get() const [5162] 0.00 0.00 4966/10766 TNL::Vector >::operator[](int) [4956] ----------------------------------------------- 0.00 0.00 4966/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] [5162] 0.0 0.00 0.00 4966 boost::shared_ptr::get() const [5162] ----------------------------------------------- 0.00 0.00 610/4952 getPolyMergeValue(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int) [5699] 0.00 0.00 4342/4952 getTriMergeValue(unsigned short*, unsigned short*, unsigned short const*) [5177] [5163] 0.0 0.00 0.00 4952 getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) [5163] 0.00 0.00 38137/38137 void rcSwap(unsigned short&, unsigned short&) [4745] 0.00 0.00 2937/2937 uleft(unsigned short const*, unsigned short const*, unsigned short const*) [5310] ----------------------------------------------- 0.00 0.00 13/4937 Zap::CIniFile::GetNumEntries(int) [7596] 0.00 0.00 85/4937 Zap::CIniFile::deleteSectionComments(int) [6533] 0.00 0.00 86/4937 Zap::CIniFile::deleteAllSectionComments() [9631] 0.00 0.00 100/4937 Zap::CIniFile::addSection(std::string) [670] 0.00 0.00 421/4937 Zap::CIniFile::sectionComment(int, std::string const&) [1420] 0.00 0.00 430/4937 Zap::CIniFile::WriteFile() [8133] 0.00 0.00 3802/4937 Zap::CIniFile::FindValue(int, std::string const&) const [587] [5164] 0.0 0.00 0.00 4937 TNL::Vector::size() const [5164] 0.00 0.00 4937/53860 std::vector >::size() const [4692] ----------------------------------------------- 0.00 0.00 257/4887 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [1178] 0.00 0.00 4630/4887 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] [5165] 0.0 0.00 0.00 4887 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base*) [5165] ----------------------------------------------- 0.00 0.00 1670/4861 Zap::drawCircle(Zap::Point const&, float) [5464] 0.00 0.00 3191/4861 Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [269] [5166] 0.0 0.00 0.00 4861 Zap::drawCircle(float, float, float) [5166] ----------------------------------------------- 0.00 0.00 406/4825 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5935] 0.00 0.00 559/4825 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::tokenizer(std::string const&, boost::char_separator > const&) [5796] 0.00 0.00 559/4825 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [5800] 0.00 0.00 1371/4825 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5509] 0.00 0.00 1930/4825 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] [5167] 0.0 0.00 0.00 4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] ----------------------------------------------- 0.00 0.00 384/4776 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 4392/4776 Zap::MenuUserInterface::render() [99] [5168] 0.0 0.00 0.00 4776 Zap::MenuItem::getSize() [5168] ----------------------------------------------- 0.00 0.00 46/4604 Zap::menuItemValueSort(boost::shared_ptr*, boost::shared_ptr*) [13526] 0.00 0.00 166/4604 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 168/4604 Zap::ToggleMenuItem::render(int, int, int, bool) [668] 0.00 0.00 597/4604 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 3627/4604 Zap::MenuItem::render(int, int, int, bool) [447] [5169] 0.0 0.00 0.00 4604 Zap::MenuItem::getPrompt() const [5169] ----------------------------------------------- 0.00 0.00 4572/4572 Zap::Ship::processWeaponFire() [519] [5170] 0.0 0.00 0.00 4572 Zap::GameType::onFire(Zap::Ship*) [5170] ----------------------------------------------- 0.00 0.00 2054/4449 std::vector >::end() [5391] 0.00 0.00 2395/4449 std::vector >::begin() [5360] [5171] 0.0 0.00 0.00 4449 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::ClientInfo** const&) [5171] ----------------------------------------------- 0.00 0.00 1/4418 md5wrapper::getSaltedHashFromString(std::string) [9225] 0.00 0.00 16/4418 Zap::Color::toRGBString() const [7844] 0.00 0.00 24/4418 Zap::ftos(float, int) [7234] 0.00 0.00 30/4418 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 62/4418 Zap::strictjoindir(std::string const&, std::string const&) [6657] 0.00 0.00 93/4418 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 4192/4418 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5172] 0.0 0.00 0.00 4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] ----------------------------------------------- 0.00 0.00 1/4398 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 3/4398 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 119/4398 Zap::LuaGameInfo::getGameType(lua_State*) [1544] 0.00 0.00 591/4398 Zap::GameType::getGameTypeString() const [5603] 0.00 0.00 3684/4398 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [5173] 0.0 0.00 0.00 4398 Zap::CTFGameType::getGameTypeId() const [5173] ----------------------------------------------- 0.00 0.00 168/4392 Zap::ToggleMenuItem::render(int, int, int, bool) [668] 0.00 0.00 597/4392 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 3627/4392 Zap::MenuItem::render(int, int, int, bool) [447] [5174] 0.0 0.00 0.00 4392 Zap::MenuItem::getColor(bool) [5174] ----------------------------------------------- 0.00 0.00 6/4363 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] 0.00 0.00 4357/4363 Zap::ControlObjectConnection::getControlCRC() [556] [5175] 0.0 0.00 0.00 4363 Zap::Ship::writeControlState(TNL::BitStream*) [5175] 0.00 0.00 17452/20939 TNL::BitStream::write(float) [4842] 0.00 0.00 13089/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 4357/4357 Zap::ControlObjectConnection::getControlCRC() [556] [5176] 0.0 0.00 0.00 4357 TNL::BitStream::zeroToByteBoundary() [5176] ----------------------------------------------- 0.00 0.00 4342/4342 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5177] 0.0 0.00 0.00 4342 getTriMergeValue(unsigned short*, unsigned short*, unsigned short const*) [5177] 0.00 0.00 4342/4952 getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) [5163] ----------------------------------------------- 0.00 0.00 2/4337 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] 0.00 0.00 2/4337 Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [1336] 0.00 0.00 11/4337 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/4337 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 20/4337 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 22/4337 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 30/4337 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 40/4337 Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [1091] 0.00 0.00 338/4337 Zap::CoreGameType::renderInterfaceOverlay(bool) [400] 0.00 0.00 3854/4337 Zap::CTFGameType::renderInterfaceOverlay(bool) [73] [5178] 0.0 0.00 0.00 4337 Zap::GameType::getGame() const [5178] ----------------------------------------------- 0.00 0.00 1534/4314 TNL::StringPtr* std::__uninitialized_copy::__uninit_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [1370] 0.00 0.00 2780/4314 void std::_Destroy_aux::__destroy(TNL::StringPtr*, TNL::StringPtr*) [7277] [5179] 0.0 0.00 0.00 4314 TNL::StringPtr* std::__addressof(TNL::StringPtr&) [5179] ----------------------------------------------- 0.00 0.00 164/4296 std::vector >::_M_check_len(unsigned long, char const*) const [7043] 0.00 0.00 190/4296 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 226/4296 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 423/4296 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] 0.00 0.00 1197/4296 ClipperLib::Clipper::ClearHorzJoins() [5563] 0.00 0.00 2096/4296 std::vector >::resize(unsigned long, ClipperLib::HorzJoinRec*) [5565] [5180] 0.0 0.00 0.00 4296 std::vector >::size() const [5180] ----------------------------------------------- 0.00 0.00 4/4255 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 40/4255 TNL::Vector >::operator[](int) [7050] 0.00 0.00 88/4255 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1043] 0.00 0.00 175/4255 TNL::Vector >::size() const [6192] 0.00 0.00 176/4255 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [6878] 0.00 0.00 1876/4255 TNL::Vector >::operator[](int) const [5419] 0.00 0.00 1896/4255 TNL::Vector >::operator[](unsigned int) [5416] [5181] 0.0 0.00 0.00 4255 std::vector, std::allocator > >::size() const [5181] ----------------------------------------------- 0.00 0.00 4243/4243 Zap::Game::processDeleteList(unsigned int) [197] [5182] 0.0 0.00 0.00 4243 TNL::Vector::erase_fast(unsigned int) [5182] 0.00 0.00 12685/639719 std::vector >::size() const [4482] 0.00 0.00 8398/418140 std::vector >::operator[](unsigned long) [4502] 0.00 0.00 4243/4243 std::vector >::pop_back() [5185] 0.00 0.00 4199/4199 void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [5187] ----------------------------------------------- 0.00 0.00 4243/4243 Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [1232] [5183] 0.0 0.00 0.00 4243 Zap::Game::DeleteRef::DeleteRef(Zap::GameObject*, unsigned int) [5183] 0.00 0.00 4243/9310 TNL::SafePtr::SafePtr() [4997] 0.00 0.00 4243/10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] ----------------------------------------------- 0.00 0.00 4243/4243 std::vector >::pop_back() [5185] [5184] 0.0 0.00 0.00 4243 __gnu_cxx::new_allocator::destroy(Zap::Game::DeleteRef*) [5184] 0.00 0.00 4243/12939 Zap::Game::DeleteRef::~DeleteRef() [4906] ----------------------------------------------- 0.00 0.00 4243/4243 TNL::Vector::erase_fast(unsigned int) [5182] [5185] 0.0 0.00 0.00 4243 std::vector >::pop_back() [5185] 0.00 0.00 4243/4243 __gnu_cxx::new_allocator::destroy(Zap::Game::DeleteRef*) [5184] ----------------------------------------------- 0.00 0.00 1/4234 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 3/4234 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 6/4234 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 8/4234 Zap::Joystick::getGenericJoystickInfo() [9646] 0.00 0.00 24/4234 Zap::ftos(float, int) [7234] 0.00 0.00 4192/4234 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5186] 0.0 0.00 0.00 4234 Zap::itos(int) [5186] ----------------------------------------------- 0.00 0.00 4199/4199 TNL::Vector::erase_fast(unsigned int) [5182] [5187] 0.0 0.00 0.00 4199 void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [5187] 0.00 0.00 8398/8398 Zap::Game::DeleteRef::operator=(Zap::Game::DeleteRef const&) [5008] 0.00 0.00 4199/8696 Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5004] 0.00 0.00 4199/12939 Zap::Game::DeleteRef::~DeleteRef() [4906] ----------------------------------------------- 0.00 0.00 4194/4194 Zap::GameUserInterface::render() [22] [5188] 0.0 0.00 0.00 4194 Zap::GameUserInterface::VoiceRecorder::render() [5188] ----------------------------------------------- 0.00 0.00 4192/4192 Zap::GameUserInterface::renderDebugStatus() [5190] [5189] 0.0 0.00 0.00 4192 Zap::EventManager::isPaused() [5189] ----------------------------------------------- 0.00 0.00 4192/4192 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] [5190] 0.0 0.00 0.00 4192 Zap::GameUserInterface::renderDebugStatus() [5190] 0.00 0.00 4192/4192 Zap::EventManager::isPaused() [5189] 0.00 0.00 4192/16591 Zap::EventManager::get() [4882] ----------------------------------------------- 0.00 0.00 10/4185 std::vector >::push_back(Zap::GameObject* const&) [731] 0.00 0.00 4175/4185 TNL::Vector::address() [5193] [5191] 0.0 0.00 0.00 4185 std::vector >::end() [5191] 0.00 0.00 4185/12545 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameObject** const&) [4911] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::ClientGame::renderNormal() [41] [5192] 0.0 0.00 0.00 4175 TNL::Vector::sort(int (*)(Zap::GameObject**, Zap::GameObject**)) [5192] 0.00 0.00 4175/739570 TNL::Vector::size() const [4481] 0.00 0.00 4175/4175 TNL::Vector::address() [5193] ----------------------------------------------- 0.00 0.00 4175/4175 TNL::Vector::sort(int (*)(Zap::GameObject**, Zap::GameObject**)) [5192] [5193] 0.0 0.00 0.00 4175 TNL::Vector::address() [5193] 0.00 0.00 8350/8360 std::vector >::begin() [5013] 0.00 0.00 4175/4185 std::vector >::end() [5191] 0.00 0.00 4175/4175 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5197] 0.00 0.00 4175/4175 __gnu_cxx::__normal_iterator > >::operator*() const [5199] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [646] [5194] 0.0 0.00 0.00 4175 Zap::GameSettings::getStarsInDistance() [5194] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::ClientGame::renderNormal() [41] [5195] 0.0 0.00 0.00 4175 Zap::GameUserInterface::renderEngineeredItemDeploymentMarker(Zap::Ship*) [5195] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::GameUserInterface::renderLoadoutIndicators() [127] [5196] 0.0 0.00 0.00 4175 Zap::Ship::isModuleSecondaryActive(Zap::ShipModule) [5196] ----------------------------------------------- 0.00 0.00 4175/4175 TNL::Vector::address() [5193] [5197] 0.0 0.00 0.00 4175 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5197] 0.00 0.00 8350/8390 __gnu_cxx::__normal_iterator > >::base() const [5009] ----------------------------------------------- 0.00 0.00 4175/4175 Zap::ClientGame::renderNormal() [41] [5198] 0.0 0.00 0.00 4175 Zap::ClientGame::isShowingDebugMeshZones() const [5198] ----------------------------------------------- 0.00 0.00 4175/4175 TNL::Vector::address() [5193] [5199] 0.0 0.00 0.00 4175 __gnu_cxx::__normal_iterator > >::operator*() const [5199] ----------------------------------------------- 0.00 0.00 2011/4156 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] 0.00 0.00 2145/4156 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] [5200] 0.0 0.00 0.00 4156 __gnu_cxx::__normal_iterator > >::operator--() [5200] ----------------------------------------------- 0.00 0.00 377/4109 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 3732/4109 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [5201] 0.0 0.00 0.00 4109 Zap::BotNavMeshZone::getZoneId() [5201] ----------------------------------------------- 0.00 0.00 3/4073 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8478] 0.00 0.00 4/4073 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8800] 0.00 0.00 40/4073 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] 0.00 0.00 514/4073 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 1484/4073 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5698] 0.00 0.00 2028/4073 bool __gnu_cxx::operator< > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5579] [5202] 0.0 0.00 0.00 4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 4065/4065 Zap::Ship::processWeaponFire() [519] [5203] 0.0 0.00 0.00 4065 Zap::Statistics::countShot(Zap::WeaponType) [5203] ----------------------------------------------- 0.00 0.00 4065/4065 Zap::Ship::processWeaponFire() [519] [5204] 0.0 0.00 0.00 4065 Zap::Ship::getAimVector() [5204] 0.00 0.00 4065/553945 Zap::Point::Point(double, double) [4487] ----------------------------------------------- 0.00 0.00 4046/4046 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] [5205] 0.0 0.00 0.00 4046 Zap::GameObject::isControlled() [5205] 0.00 0.00 4046/26613 TNL::SafePtr::isValid() const [4789] ----------------------------------------------- 0.00 0.00 4043/4043 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [5206] 0.0 0.00 0.00 4043 Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [5206] 0.00 0.00 3698/3698 Zap::Move::isAnyModActive() const [5253] 0.00 0.00 456/457 Zap::ControlObjectConnection::resetTimeSinceLastMove() [5874] 0.00 0.00 456/457 Zap::ControlObjectConnection::setObjectMovedThisGame(bool) [5875] ----------------------------------------------- 0.00 0.00 3/4037 TNL::StringPtr::operator=(char const*) [12042] 0.00 0.00 4034/4037 TNL::StringPtr::~StringPtr() [5213] [5207] 0.0 0.00 0.00 4037 TNL::StringPtr::decRef() [5207] ----------------------------------------------- 0.00 0.00 4036/4036 std::allocator::~allocator() [5209] [5208] 0.0 0.00 0.00 4036 __gnu_cxx::new_allocator::~new_allocator() [5208] ----------------------------------------------- 0.00 0.00 4036/4036 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5210] [5209] 0.0 0.00 0.00 4036 std::allocator::~allocator() [5209] 0.00 0.00 4036/4036 __gnu_cxx::new_allocator::~new_allocator() [5208] ----------------------------------------------- 0.00 0.00 4036/4036 std::_Vector_base >::~_Vector_base() [5211] [5210] 0.0 0.00 0.00 4036 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5210] 0.00 0.00 4036/4036 std::allocator::~allocator() [5209] ----------------------------------------------- 0.00 0.00 4036/4036 std::vector >::~vector() [5212] [5211] 0.0 0.00 0.00 4036 std::_Vector_base >::~_Vector_base() [5211] 0.00 0.00 4036/4036 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5210] 0.00 0.00 4036/10075 std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [4981] ----------------------------------------------- 0.00 0.00 987/4036 TNL::Vector::Vector(TNL::Vector const&) [1162] 0.00 0.00 3049/4036 TNL::Vector::~Vector() [5304] [5212] 0.0 0.00 0.00 4036 std::vector >::~vector() [5212] 0.00 0.00 4036/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 4036/4036 std::_Vector_base >::~_Vector_base() [5211] 0.00 0.00 4036/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] ----------------------------------------------- 0.00 0.00 1/4034 Zap::GameUserInterface::~GameUserInterface() [9566] 0.00 0.00 1/4034 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 1/4034 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::~FunctorDecl() [9238] 0.00 0.00 1/4034 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [1648] 0.00 0.00 2/4034 TNL::FunctorDecl::~FunctorDecl() [9241] 0.00 0.00 2/4034 TNL::FunctorDecl::dispatch(TNL::Object*) [1771] 0.00 0.00 1246/4034 Zap::CIniFile::ReadFile() [517] 0.00 0.00 2780/4034 void std::_Destroy(TNL::StringPtr*) [5319] [5213] 0.0 0.00 0.00 4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 4034/4037 TNL::StringPtr::decRef() [5207] ----------------------------------------------- 0.00 0.00 337/4021 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] 0.00 0.00 3684/4021 Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [164] [5214] 0.0 0.00 0.00 4021 Zap::GameType::getDigitsNeededToDisplayScore() const [5214] ----------------------------------------------- 0.00 0.00 214/3997 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 358/3997 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 594/3997 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 674/3997 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] 0.00 0.00 2157/3997 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [5375] [5215] 0.0 0.00 0.00 3997 std::_Select1st >::operator()(std::pair const&) const [5215] ----------------------------------------------- 0.00 0.00 1995/3990 std::vector >::begin() const [5400] 0.00 0.00 1995/3990 std::vector >::end() const [5399] [5216] 0.0 0.00 0.00 3990 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string const* const&) [5216] ----------------------------------------------- 0.00 0.00 1/3976 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 1/3976 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::begin() [10059] 0.00 0.00 257/3976 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 1384/3976 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] 0.00 0.00 2333/3976 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::end() [5363] [5217] 0.0 0.00 0.00 3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] ----------------------------------------------- 0.00 0.00 12/3941 Zap::FlagItem::sendHome() [1306] 0.00 0.00 15/3941 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 3914/3941 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] [5218] 0.0 0.00 0.00 3941 Zap::FlagItem::isAtHome() [5218] ----------------------------------------------- 0.00 0.00 2/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 478/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 884/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] 0.00 0.00 2571/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5345] [5219] 0.0 0.00 0.00 3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5219] ----------------------------------------------- 0.00 0.00 2/3893 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 6/3893 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 11/3893 Zap::Robot::kill() [683] 0.00 0.00 132/3893 Zap::Ship::render(int) [113] 0.00 0.00 3742/3893 Zap::Ship::getFlagCount() [294] [5220] 0.0 0.00 0.00 3893 TNL::SafePtr::isValid() const [5220] ----------------------------------------------- 0.00 0.00 100/3864 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] 0.00 0.00 136/3864 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 576/3864 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] 0.00 0.00 3052/3864 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [5221] 0.0 0.00 0.00 3864 std::vector >, std::allocator > > >::operator[](unsigned long) [5221] ----------------------------------------------- 0.00 0.00 3854/3854 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5222] 0.0 0.00 0.00 3854 Zap::CTFGameType::getShortName() const [5222] ----------------------------------------------- 0.00 0.00 60/3840 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 210/3840 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 3570/3840 Zap::GameUserInterface::renderScoreboard() [176] [5223] 0.0 0.00 0.00 3840 Zap::ClientInfo::getPing() [5223] ----------------------------------------------- 0.00 0.00 419/3812 Zap::BotNavMeshZone::~BotNavMeshZone() [709] 0.00 0.00 3393/3812 Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [592] [5224] 0.0 0.00 0.00 3812 TNL::Vector::~Vector() [5224] 0.00 0.00 3812/7205 std::vector >::~vector() [5043] ----------------------------------------------- 0.00 0.00 3812/3812 std::allocator::allocator() [5227] [5225] 0.0 0.00 0.00 3812 __gnu_cxx::new_allocator::new_allocator() [5225] ----------------------------------------------- 0.00 0.00 419/3812 std::vector >::reserve(unsigned long) [5922] 0.00 0.00 3393/3812 std::vector >::operator=(std::vector > const&) [765] [5226] 0.0 0.00 0.00 3812 std::vector >::capacity() const [5226] ----------------------------------------------- 0.00 0.00 3812/3812 std::_Vector_base >::_Vector_impl::_Vector_impl() [5228] [5227] 0.0 0.00 0.00 3812 std::allocator::allocator() [5227] 0.00 0.00 3812/3812 __gnu_cxx::new_allocator::new_allocator() [5225] ----------------------------------------------- 0.00 0.00 3812/3812 std::_Vector_base >::_Vector_base() [5229] [5228] 0.0 0.00 0.00 3812 std::_Vector_base >::_Vector_impl::_Vector_impl() [5228] 0.00 0.00 3812/3812 std::allocator::allocator() [5227] ----------------------------------------------- 0.00 0.00 3812/3812 std::vector >::vector() [5230] [5229] 0.0 0.00 0.00 3812 std::_Vector_base >::_Vector_base() [5229] 0.00 0.00 3812/3812 std::_Vector_base >::_Vector_impl::_Vector_impl() [5228] ----------------------------------------------- 0.00 0.00 419/3812 TNL::Vector::Vector(unsigned int) [5904] 0.00 0.00 3393/3812 TNL::Vector::Vector(TNL::Vector const&) [701] [5230] 0.0 0.00 0.00 3812 std::vector >::vector() [5230] 0.00 0.00 3812/3812 std::_Vector_base >::_Vector_base() [5229] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::BfObject::getLabelAngle() [5232] [5231] 0.0 0.00 0.00 3784 Zap::PolygonGeometry::getLabelAngle() [5231] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::LoadoutZone::render() [415] [5232] 0.0 0.00 0.00 3784 Zap::BfObject::getLabelAngle() [5232] 0.00 0.00 3784/272916 Zap::GeometryContainer::getGeometry() const [4528] 0.00 0.00 3784/3784 Zap::PolygonGeometry::getLabelAngle() [5231] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::GeometryContainer::getFill() const [5234] [5233] 0.0 0.00 0.00 3784 Zap::PolygonGeometry::getFill() const [5233] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::BfObject::getFill() const [5235] [5234] 0.0 0.00 0.00 3784 Zap::GeometryContainer::getFill() const [5234] 0.00 0.00 3784/3784 Zap::PolygonGeometry::getFill() const [5233] ----------------------------------------------- 0.00 0.00 3784/3784 Zap::LoadoutZone::render() [415] [5235] 0.0 0.00 0.00 3784 Zap::BfObject::getFill() const [5235] 0.00 0.00 3784/3784 Zap::GeometryContainer::getFill() const [5234] ----------------------------------------------- 0.00 0.00 1626/3770 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5473] 0.00 0.00 2144/3770 std::vector >::max_size() const [5378] [5236] 0.0 0.00 0.00 3770 __gnu_cxx::new_allocator::max_size() const [5236] ----------------------------------------------- 0.00 0.00 3766/3766 std::vector >::max_size() const [5238] [5237] 0.0 0.00 0.00 3766 std::_Vector_base >::_M_get_Tp_allocator() const [5237] ----------------------------------------------- 0.00 0.00 342/3766 std::vector >::reserve(unsigned long) [5988] 0.00 0.00 3424/3766 std::vector >::_M_check_len(unsigned long, char const*) const [900] [5238] 0.0 0.00 0.00 3766 std::vector >::max_size() const [5238] 0.00 0.00 3766/3766 std::_Vector_base >::_M_get_Tp_allocator() const [5237] 0.00 0.00 3766/5478 __gnu_cxx::new_allocator::max_size() const [5144] ----------------------------------------------- 0.00 0.00 1/3763 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 1/3763 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 1/3763 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 1/3763 Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [30] 0.00 0.00 1/3763 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 1/3763 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 2/3763 Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [990] 0.00 0.00 2/3763 Zap::GameType::catalogSpybugs() [1228] 0.00 0.00 2/3763 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 4/3763 Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [1102] 0.00 0.00 6/3763 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 9/3763 Zap::GridDatabase::GridDatabase(bool) [7769] 0.00 0.00 3732/3763 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [5239] 0.0 0.00 0.00 3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 3763/3763 std::vector >::vector() [5250] 0.00 0.00 3763/3763 std::vector >::reserve(unsigned long) [5249] ----------------------------------------------- 0.00 0.00 3763/3763 std::allocator::allocator() [5243] [5240] 0.0 0.00 0.00 3763 __gnu_cxx::new_allocator::new_allocator() [5240] ----------------------------------------------- 0.00 0.00 3763/3763 std::allocator::~allocator() [5244] [5241] 0.0 0.00 0.00 3763 __gnu_cxx::new_allocator::~new_allocator() [5241] ----------------------------------------------- 0.00 0.00 3763/3763 std::vector >::reserve(unsigned long) [5249] [5242] 0.0 0.00 0.00 3763 std::vector >::capacity() const [5242] ----------------------------------------------- 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_impl::_Vector_impl() [5245] [5243] 0.0 0.00 0.00 3763 std::allocator::allocator() [5243] 0.00 0.00 3763/3763 __gnu_cxx::new_allocator::new_allocator() [5240] ----------------------------------------------- 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5246] [5244] 0.0 0.00 0.00 3763 std::allocator::~allocator() [5244] 0.00 0.00 3763/3763 __gnu_cxx::new_allocator::~new_allocator() [5241] ----------------------------------------------- 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_base() [5247] [5245] 0.0 0.00 0.00 3763 std::_Vector_base >::_Vector_impl::_Vector_impl() [5245] 0.00 0.00 3763/3763 std::allocator::allocator() [5243] ----------------------------------------------- 0.00 0.00 3763/3763 std::_Vector_base >::~_Vector_base() [5248] [5246] 0.0 0.00 0.00 3763 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5246] 0.00 0.00 3763/3763 std::allocator::~allocator() [5244] ----------------------------------------------- 0.00 0.00 3763/3763 std::vector >::vector() [5250] [5247] 0.0 0.00 0.00 3763 std::_Vector_base >::_Vector_base() [5247] 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_impl::_Vector_impl() [5245] ----------------------------------------------- 0.00 0.00 3763/3763 std::vector >::~vector() [1005] [5248] 0.0 0.00 0.00 3763 std::_Vector_base >::~_Vector_base() [5248] 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5246] 0.00 0.00 3763/18875 std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [4858] ----------------------------------------------- 0.00 0.00 3763/3763 TNL::Vector::Vector(unsigned int) [5239] [5249] 0.0 0.00 0.00 3763 std::vector >::reserve(unsigned long) [5249] 0.00 0.00 3763/33987 std::vector >::max_size() const [4757] 0.00 0.00 3763/3763 std::vector >::capacity() const [5242] ----------------------------------------------- 0.00 0.00 3763/3763 TNL::Vector::Vector(unsigned int) [5239] [5250] 0.0 0.00 0.00 3763 std::vector >::vector() [5250] 0.00 0.00 3763/3763 std::_Vector_base >::_Vector_base() [5247] ----------------------------------------------- 0.00 0.00 1/3759 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 1/3759 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 15/3759 Zap::MoveItem::dismount() [1732] 0.00 0.00 3742/3759 Zap::Ship::getFlagCount() [294] [5251] 0.0 0.00 0.00 3759 TNL::SafePtr::getPointer() [5251] ----------------------------------------------- 0.00 0.00 3732/3732 Zap::LuaRobot::findClosestZone(Zap::Point const&) [288] [5252] 0.0 0.00 0.00 3732 Zap::LuaRobot::getBotZoneDatabase() [5252] 0.00 0.00 7464/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 3732/12200 Zap::ServerGame::getBotZoneDatabase() [4921] ----------------------------------------------- 0.00 0.00 3698/3698 Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [5206] [5253] 0.0 0.00 0.00 3698 Zap::Move::isAnyModActive() const [5253] ----------------------------------------------- 0.00 0.00 1/3619 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] 0.00 0.00 1/3619 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/3619 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 2/3619 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/3619 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 20/3619 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 22/3619 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 3570/3619 Zap::GameUserInterface::renderScoreboard() [176] [5254] 0.0 0.00 0.00 3619 Zap::ClientInfo::isAdmin() [5254] ----------------------------------------------- 0.00 0.00 1/3616 Zap::ServerGame::unsuspendGame(bool) [1681] 0.00 0.00 2/3616 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 21/3616 Zap::ServerGame::suspendIfNoActivePlayers() [1313] 0.00 0.00 22/3616 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 3570/3616 Zap::GameUserInterface::renderScoreboard() [176] [5255] 0.0 0.00 0.00 3616 Zap::ClientInfo::isSpawnDelayed() [5255] ----------------------------------------------- 0.00 0.00 214/3604 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 358/3604 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 594/3604 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 773/3604 std::map, std::allocator > >::operator[](std::string const&) [1622] 0.00 0.00 1665/3604 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] [5256] 0.0 0.00 0.00 3604 std::less::operator()(std::string const&, std::string const&) const [5256] 0.00 0.00 3604/3604 bool std::operator< , std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5257] ----------------------------------------------- 0.00 0.00 3604/3604 std::less::operator()(std::string const&, std::string const&) const [5256] [5257] 0.0 0.00 0.00 3604 bool std::operator< , std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5257] ----------------------------------------------- 0.00 0.00 1/3599 Zap::ClientGame::hasLevelChange(char const*) [9475] 0.00 0.00 1/3599 Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [1695] 0.00 0.00 1/3599 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/3599 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.00 1/3599 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 2/3599 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 2/3599 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] 0.00 0.00 20/3599 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 3570/3599 Zap::GameUserInterface::renderScoreboard() [176] [5258] 0.0 0.00 0.00 3599 Zap::ClientInfo::isLevelChanger() [5258] ----------------------------------------------- 0.00 0.00 3590/3590 Zap::Game::countTeamPlayers() [650] [5259] 0.0 0.00 0.00 3590 Zap::Team::incrementBotCount() [5259] ----------------------------------------------- 0.00 0.00 1/3581 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 1/3581 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] 0.00 0.00 1/3581 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 1/3581 Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [1821] 0.00 0.00 1/3581 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/3581 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] 0.00 0.00 4/3581 Zap::GameNetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [7773] 0.00 0.00 3570/3581 Zap::Game::countTeamPlayers() [650] [5260] 0.0 0.00 0.00 3581 Zap::ClientGame::isServer() [5260] ----------------------------------------------- 0.00 0.00 4/3580 std::vector >::resize(unsigned long, double) [8999] 0.00 0.00 96/3580 std::vector >::_M_check_len(unsigned long, char const*) const [7250] 0.00 0.00 442/3580 TNL::Vector::size() const [5893] 0.00 0.00 3038/3580 TNL::Vector::operator[](int) [5305] [5261] 0.0 0.00 0.00 3580 std::vector >::size() const [5261] ----------------------------------------------- 0.00 0.00 3570/3570 Zap::GameUserInterface::renderScoreboard() [176] [5262] 0.0 0.00 0.00 3570 Zap::RemoteClientInfo::getRating() [5262] ----------------------------------------------- 0.00 0.00 886/3556 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 892/3556 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 1778/3556 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5618] [5263] 0.0 0.00 0.00 3556 __gnu_cxx::__normal_iterator > >::base() const [5263] ----------------------------------------------- 0.00 0.00 3454/3454 TNL::BitStream::read(float*) [5265] [5264] 0.0 0.00 0.00 3454 TNL::convertLEndianToHost(float) [5264] ----------------------------------------------- 0.00 0.00 24/3454 Zap::Ship::readControlState(TNL::BitStream*) [8040] 0.00 0.00 25/3454 Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1017] 0.00 0.00 28/3454 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 64/3454 Zap::Point::read(TNL::BitStream*) [7139] 0.00 0.00 72/3454 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 645/3454 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 2596/3454 Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [872] [5265] 0.0 0.00 0.00 3454 TNL::BitStream::read(float*) [5265] 0.00 0.00 3454/3454 TNL::convertLEndianToHost(float) [5264] 0.00 0.00 3454/6656 TNL::BitStream::read(unsigned int, void*) [5058] ----------------------------------------------- 0.00 0.00 30/3442 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 706/3442 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9037] 0.00 0.00 2706/3442 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] [5266] 0.0 0.00 0.00 3442 __gnu_cxx::__normal_iterator > >::operator++() [5266] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::__copy_move_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5269] [5267] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__copy_move::__copy_m(Zap::ClientInfo* const*, Zap::ClientInfo* const*, Zap::ClientInfo**) [5267] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::uninitialized_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5271] [5268] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__uninitialized_copy::__uninit_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5268] 0.00 0.00 3424/3424 Zap::ClientInfo** std::copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5274] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::__copy_move_a2(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5270] [5269] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__copy_move_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5269] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__copy_move::__copy_m(Zap::ClientInfo* const*, Zap::ClientInfo* const*, Zap::ClientInfo**) [5267] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5274] [5270] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__copy_move_a2(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5270] 0.00 0.00 10272/10272 std::_Niter_base::iterator_type std::__niter_base(Zap::ClientInfo**) [4967] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__copy_move_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5269] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_copy_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5272] [5271] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::uninitialized_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5271] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_copy::__uninit_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5268] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_move_a >(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5273] [5272] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__uninitialized_copy_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5272] 0.00 0.00 3424/3424 Zap::ClientInfo** std::uninitialized_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5271] ----------------------------------------------- 0.00 0.00 3424/3424 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5273] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::__uninitialized_move_a >(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5273] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_copy_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5272] ----------------------------------------------- 0.00 0.00 3424/3424 Zap::ClientInfo** std::__uninitialized_copy::__uninit_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5268] [5274] 0.0 0.00 0.00 3424 Zap::ClientInfo** std::copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5274] 0.00 0.00 6848/6848 std::_Miter_base::iterator_type std::__miter_base(Zap::ClientInfo**) [5050] 0.00 0.00 3424/3424 Zap::ClientInfo** std::__copy_move_a2(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [5270] ----------------------------------------------- 0.00 0.00 6/3402 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8071] 0.00 0.00 300/3402 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 1398/3402 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 1698/3402 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5644] [5275] 0.0 0.00 0.00 3402 __gnu_cxx::__normal_iterator > >::base() const [5275] ----------------------------------------------- 0.00 0.00 3396/3396 float* std::copy(float*, float*, float*) [5459] [5276] 0.0 0.00 0.00 3396 std::_Miter_base::iterator_type std::__miter_base(float*) [5276] 0.00 0.00 3396/9421 std::_Iter_base::_S_base(float*) [4993] ----------------------------------------------- 0.00 0.00 3393/3393 std::allocator::allocator(std::allocator const&) [5278] [5277] 0.0 0.00 0.00 3393 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5277] ----------------------------------------------- 0.00 0.00 3393/3393 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5279] [5278] 0.0 0.00 0.00 3393 std::allocator::allocator(std::allocator const&) [5278] 0.00 0.00 3393/3393 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5277] ----------------------------------------------- 0.00 0.00 3393/3393 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5280] [5279] 0.0 0.00 0.00 3393 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5279] 0.00 0.00 3393/3393 std::allocator::allocator(std::allocator const&) [5278] ----------------------------------------------- 0.00 0.00 3393/3393 std::vector >::vector(std::vector > const&) [764] [5280] 0.0 0.00 0.00 3393 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5280] 0.00 0.00 3393/3393 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5279] 0.00 0.00 3393/7555 std::_Vector_base >::_M_allocate(unsigned long) [5027] ----------------------------------------------- 0.00 0.00 892/3336 ClipperLib::Clipper::Reset() [6857] 0.00 0.00 892/3336 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 1552/3336 ClipperLib::Clipper::UpdateEdgeIntoAEL(ClipperLib::TEdge*&) [5421] [5281] 0.0 0.00 0.00 3336 ClipperLib::Clipper::InsertScanbeam(long long) [5281] ----------------------------------------------- 0.00 0.00 1/3295 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 3294/3295 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [5282] 0.0 0.00 0.00 3295 TNL::SafePtr::getPointer() [5282] ----------------------------------------------- 0.00 0.00 1455/3273 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5499] 0.00 0.00 1818/3273 std::vector >::max_size() const [5432] [5283] 0.0 0.00 0.00 3273 __gnu_cxx::new_allocator::max_size() const [5283] ----------------------------------------------- 0.00 0.00 351/3159 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [5969] 0.00 0.00 453/3159 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 613/3159 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 871/3159 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5638] 0.00 0.00 871/3159 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] [5284] 0.0 0.00 0.00 3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] ----------------------------------------------- 0.00 0.00 1/3153 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 1/3153 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/3153 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 1/3153 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 1/3153 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.00 2/3153 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] 0.00 0.00 3/3153 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 4/3153 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 20/3153 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 3119/3153 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [5285] 0.0 0.00 0.00 3153 Zap::GameConnection::getClientInfo() [5285] ----------------------------------------------- 0.00 0.00 3140/3140 Zap::angleOfLongestSide(TNL::Vector const&) [813] [5286] 0.0 0.00 0.00 3140 Zap::Point::angleTo(Zap::Point const&) const [5286] ----------------------------------------------- 0.00 0.00 4/3123 std::vector, std::allocator > >::resize(unsigned long, TNL::SafePtr) [8954] 0.00 0.00 3119/3123 TNL::Vector >::size() const [5294] [5287] 0.0 0.00 0.00 3123 std::vector, std::allocator > >::size() const [5287] ----------------------------------------------- 0.00 0.00 3119/3119 TNL::BitStream::write(signed char) [5291] [5288] 0.0 0.00 0.00 3119 TNL::convertHostToLEndian(signed char) [5288] ----------------------------------------------- 0.00 0.00 3119/3119 TNL::BitStream::read(signed char*) [5290] [5289] 0.0 0.00 0.00 3119 TNL::convertLEndianToHost(signed char) [5289] ----------------------------------------------- 0.00 0.00 3119/3119 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [5290] 0.0 0.00 0.00 3119 TNL::BitStream::read(signed char*) [5290] 0.00 0.00 3119/6656 TNL::BitStream::read(unsigned int, void*) [5058] 0.00 0.00 3119/3119 TNL::convertLEndianToHost(signed char) [5289] ----------------------------------------------- 0.00 0.00 3119/3119 Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [546] [5291] 0.0 0.00 0.00 3119 TNL::BitStream::write(signed char) [5291] 0.00 0.00 3119/3119 TNL::convertHostToLEndian(signed char) [5288] 0.00 0.00 3119/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 3119/3119 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [5292] 0.0 0.00 0.00 3119 Zap::GameConnection::isReadyForRegularGhosts() [5292] ----------------------------------------------- 0.00 0.00 3119/3119 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [5293] 0.0 0.00 0.00 3119 Zap::Game::getScopeAlwaysList() [5293] ----------------------------------------------- 0.00 0.00 3119/3119 Zap::GameType::performScopeQuery(TNL::GhostConnection*) [557] [5294] 0.0 0.00 0.00 3119 TNL::Vector >::size() const [5294] 0.00 0.00 3119/3123 std::vector, std::allocator > >::size() const [5287] ----------------------------------------------- 0.00 0.00 3091/3091 Zap::AStar::findGateway(TNL::Vector const*, int, int) [1044] [5295] 0.0 0.00 0.00 3091 Zap::BotNavMeshZone::getNeighborIndex(int) [5295] 0.00 0.00 5253/17161 TNL::Vector::operator[](int) [4874] 0.00 0.00 5253/17463 TNL::Vector::size() const [4868] ----------------------------------------------- 0.00 0.00 1538/3076 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] 0.00 0.00 1538/3076 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5691] [5296] 0.0 0.00 0.00 3076 __gnu_cxx::__normal_iterator > >::base() const [5296] ----------------------------------------------- 0.00 0.00 1010/3073 std::vector >::operator=(std::vector > const&) [1353] 0.00 0.00 2063/3073 std::vector >::reserve(unsigned long) [1974] [5297] 0.0 0.00 0.00 3073 std::vector >::capacity() const [5297] ----------------------------------------------- 0.00 0.00 81/3072 std::vector >::capacity() const [6556] 0.00 0.00 458/3072 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5859] 0.00 0.00 458/3072 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5860] 0.00 0.00 2075/3072 std::vector >::size() const [5386] [5298] 0.0 0.00 0.00 3072 std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [5298] ----------------------------------------------- 0.00 0.00 3050/3050 std::allocator::allocator() [5300] [5299] 0.0 0.00 0.00 3050 __gnu_cxx::new_allocator::new_allocator() [5299] ----------------------------------------------- 0.00 0.00 3050/3050 std::_Vector_base >::_Vector_impl::_Vector_impl() [5301] [5300] 0.0 0.00 0.00 3050 std::allocator::allocator() [5300] 0.00 0.00 3050/3050 __gnu_cxx::new_allocator::new_allocator() [5299] ----------------------------------------------- 0.00 0.00 3050/3050 std::_Vector_base >::_Vector_base() [5302] [5301] 0.0 0.00 0.00 3050 std::_Vector_base >::_Vector_impl::_Vector_impl() [5301] 0.00 0.00 3050/3050 std::allocator::allocator() [5300] ----------------------------------------------- 0.00 0.00 3050/3050 std::vector >::vector() [5303] [5302] 0.0 0.00 0.00 3050 std::_Vector_base >::_Vector_base() [5302] 0.00 0.00 3050/3050 std::_Vector_base >::_Vector_impl::_Vector_impl() [5301] ----------------------------------------------- 0.00 0.00 987/3050 TNL::Vector::Vector(TNL::Vector const&) [1162] 0.00 0.00 2063/3050 TNL::Vector::Vector(unsigned int) [1973] [5303] 0.0 0.00 0.00 3050 std::vector >::vector() [5303] 0.00 0.00 3050/3050 std::_Vector_base >::_Vector_base() [5302] ----------------------------------------------- 0.00 0.00 1/3044 Zap::GameUserInterface::runCommand(char const*) [803] 0.00 0.00 1/3044 Zap::startHostingCallback(Zap::ClientGame*, unsigned int) [619] 0.00 0.00 1/3044 Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [1989] 0.00 0.00 1/3044 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1979] 0.00 0.00 1/3044 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9603] 0.00 0.00 1/3044 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/3044 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 1/3044 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] 0.00 0.00 1/3044 Zap::FolderManager::findLevelGenScript(std::string const&) const [1731] 0.00 0.00 1/3044 Zap::DataSender::~DataSender() [9481] 0.00 0.00 1/3044 Zap::Game::onReadScriptParam(int, char const**) [1361] 0.00 0.00 1/3044 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 2/3044 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 2/3044 Zap::ToggleMenuItem::~ToggleMenuItem() [8655] 0.00 0.00 2/3044 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] 0.00 0.00 2/3044 Zap::Color::set(std::string const&) [1950] 0.00 0.00 2/3044 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 2/3044 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 3/3044 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 3/3044 Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [767] 0.00 0.00 4/3044 Zap::IniSettings::~IniSettings() [9498] 0.00 0.00 4/3044 Zap::CIniFile::~CIniFile() [14754] 0.00 0.00 6/3044 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 9/3044 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 12/3044 Zap::LineEditor::~LineEditor() [7615] 0.00 0.00 18/3044 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 20/3044 Zap::FolderManager::findBotFile(std::string const&) const [1312] 0.00 0.00 40/3044 Zap::GameSettings::~GameSettings() [9528] 0.00 0.00 41/3044 Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1227] 0.00 0.00 43/3044 Zap::GameType::~GameType() [1174] 0.00 0.00 102/3044 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] 0.00 0.00 189/3044 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 1239/3044 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 1287/3044 Zap::CIniFile::section::~section() [5900] [5304] 0.0 0.00 0.00 3044 TNL::Vector::~Vector() [5304] 0.00 0.00 3049/4036 std::vector >::~vector() [5212] ----------------------------------------------- 0.00 0.00 3038/3038 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [5305] 0.0 0.00 0.00 3038 TNL::Vector::operator[](int) [5305] 0.00 0.00 3038/3580 std::vector >::size() const [5261] 0.00 0.00 3038/3038 std::vector >::operator[](unsigned long) [5306] ----------------------------------------------- 0.00 0.00 3038/3038 TNL::Vector::operator[](int) [5305] [5306] 0.0 0.00 0.00 3038 std::vector >::operator[](unsigned long) [5306] ----------------------------------------------- 0.00 0.00 434/3000 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 548/3000 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 548/3000 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] 0.00 0.00 600/3000 void Types::write(TNL::BitStream&, TNL::Vector&) [6542] 0.00 0.00 870/3000 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] [5307] 0.0 0.00 0.00 3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 3000/12083 std::vector >::size() const [4926] 0.00 0.00 3000/3000 std::vector >::operator[](unsigned long) [5308] ----------------------------------------------- 0.00 0.00 3000/3000 TNL::Vector::operator[](int) [5307] [5308] 0.0 0.00 0.00 3000 std::vector >::operator[](unsigned long) [5308] ----------------------------------------------- 0.00 0.00 2/2946 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 77/2946 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] 0.00 0.00 625/2946 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] 0.00 0.00 698/2946 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] 0.00 0.00 698/2946 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 846/2946 void Types::write(TNL::BitStream&, TNL::Vector&) [6542] [5309] 0.0 0.00 0.00 2946 TNL::Vector::size() const [5309] 0.00 0.00 2946/12083 std::vector >::size() const [4926] ----------------------------------------------- 0.00 0.00 2937/2937 getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) [5163] [5310] 0.0 0.00 0.00 2937 uleft(unsigned short const*, unsigned short const*, unsigned short const*) [5310] ----------------------------------------------- 0.00 0.00 1020/2838 std::vector >::vector(std::vector > const&) [1579] 0.00 0.00 1818/2838 std::vector >::max_size() const [5432] [5311] 0.0 0.00 0.00 2838 std::_Vector_base >::_M_get_Tp_allocator() const [5311] ----------------------------------------------- 0.00 0.00 1/2815 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] 0.00 0.00 8/2815 TNL::ConnectionParameters::ConnectionParameters() [495] 0.00 0.00 2806/2815 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] [5312] 0.0 0.00 0.00 2815 TNL::RefPtr::RefPtr() [5312] 0.00 0.00 2815/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 22/2806 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 70/2806 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 2714/2806 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] [5313] 0.0 0.00 0.00 2806 TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [5313] 0.00 0.00 2806/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 2806/2806 Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [983] [5314] 0.0 0.00 0.00 2806 TNL::RefPtr::operator=(TNL::RefPtr const&) [5314] 0.00 0.00 2806/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 70/2784 Zap::SoundSystem::playSoundEffect(unsigned int, float) [1419] 0.00 0.00 2714/2784 Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [888] [5315] 0.0 0.00 0.00 2784 TNL::RefPtr::RefPtr(Zap::SoundEffect*) [5315] 0.00 0.00 2784/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 2784/2784 Zap::SoundEffect::~SoundEffect() [483] [5316] 0.0 0.00 0.00 2784 Zap::SoundEffect::~SoundEffect() [5316] 0.00 0.00 2784/5599 TNL::RefPtr::~RefPtr() [5138] 0.00 0.00 2784/40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 1/2783 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [1648] 0.00 0.00 2/2783 TNL::FunctorDecl::dispatch(TNL::Object*) [1771] 0.00 0.00 1246/2783 __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [1387] 0.00 0.00 1534/2783 void std::_Construct(TNL::StringPtr*, TNL::StringPtr const&) [1369] [5317] 0.0 0.00 0.00 2783 TNL::StringPtr::StringPtr(TNL::StringPtr const&) [5317] ----------------------------------------------- 0.00 0.00 67/2783 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] 0.00 0.00 2716/2783 std::vector, std::allocator > >::pop_back() [5324] [5318] 0.0 0.00 0.00 2783 __gnu_cxx::new_allocator >::destroy(TNL::RefPtr*) [5318] 0.00 0.00 2783/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 2780/2780 void std::_Destroy_aux::__destroy(TNL::StringPtr*, TNL::StringPtr*) [7277] [5319] 0.0 0.00 0.00 2780 void std::_Destroy(TNL::StringPtr*) [5319] 0.00 0.00 2780/4034 TNL::StringPtr::~StringPtr() [5213] ----------------------------------------------- 0.00 0.00 2750/2750 ClipperLib::InitEdge(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::PolyType) [5321] [5320] 0.0 0.00 0.00 2750 ClipperLib::SetDx(ClipperLib::TEdge&) [5320] ----------------------------------------------- 0.00 0.00 2750/2750 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [5321] 0.0 0.00 0.00 2750 ClipperLib::InitEdge(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::PolyType) [5321] 0.00 0.00 2750/2750 ClipperLib::SetDx(ClipperLib::TEdge&) [5320] ----------------------------------------------- 0.00 0.00 916/2748 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_iterator) [5609] 0.00 0.00 1832/2748 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_iterator) [5428] [5322] 0.0 0.00 0.00 2748 std::_Iter_base::_S_base(std::_Bit_iterator) [5322] ----------------------------------------------- 0.00 0.00 2716/2716 Zap::SoundSystem::processSoundEffects(float, float) [652] [5323] 0.0 0.00 0.00 2716 TNL::Vector >::erase_fast(unsigned int) [5323] 0.00 0.00 7757/627792 std::vector, std::allocator > >::size() const [4483] 0.00 0.00 4650/469515 std::vector, std::allocator > >::operator[](unsigned long) [4498] 0.00 0.00 2716/2716 std::vector, std::allocator > >::pop_back() [5324] 0.00 0.00 2325/2325 void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [5364] ----------------------------------------------- 0.00 0.00 2716/2716 TNL::Vector >::erase_fast(unsigned int) [5323] [5324] 0.0 0.00 0.00 2716 std::vector, std::allocator > >::pop_back() [5324] 0.00 0.00 2716/2783 __gnu_cxx::new_allocator >::destroy(TNL::RefPtr*) [5318] ----------------------------------------------- 0.00 0.00 2711/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5326] [5325] 0.0 0.00 0.00 2711 void std::_Destroy_aux::__destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5325] ----------------------------------------------- 0.00 0.00 2711/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] [5326] 0.0 0.00 0.00 2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5326] 0.00 0.00 2711/2711 void std::_Destroy_aux::__destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5325] ----------------------------------------------- 0.00 0.00 40/2711 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 100/2711 std::vector >::_M_erase_at_end(ClipperLib::IntPoint*) [6482] 0.00 0.00 443/2711 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/2711 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 1682/2711 std::vector >::~vector() [5462] [5327] 0.0 0.00 0.00 2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] 0.00 0.00 2711/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5326] ----------------------------------------------- 0.00 0.00 816/2662 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5659] 0.00 0.00 1846/2662 std::vector >::max_size() const [5423] [5328] 0.0 0.00 0.00 2662 __gnu_cxx::new_allocator::max_size() const [5328] ----------------------------------------------- 0.00 0.00 2646/2646 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5329] 0.0 0.00 0.00 2646 TNL::SafePtr::SafePtr(Zap::MoveObject*) [5329] 0.00 0.00 2646/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 2646/2646 std::allocator >::allocator(std::allocator > const&) [5331] [5330] 0.0 0.00 0.00 2646 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [5330] ----------------------------------------------- 0.00 0.00 2646/2646 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [5332] [5331] 0.0 0.00 0.00 2646 std::allocator >::allocator(std::allocator > const&) [5331] 0.00 0.00 2646/2646 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [5330] ----------------------------------------------- 0.00 0.00 2646/2646 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [5333] [5332] 0.0 0.00 0.00 2646 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [5332] 0.00 0.00 2646/2646 std::allocator >::allocator(std::allocator > const&) [5331] ----------------------------------------------- 0.00 0.00 2646/2646 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [849] [5333] 0.0 0.00 0.00 2646 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [5333] 0.00 0.00 2646/2646 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [5332] 0.00 0.00 2646/7924 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5019] ----------------------------------------------- 0.00 0.00 603/2634 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 2031/2634 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [5334] 0.0 0.00 0.00 2634 Zap::Barrier::collide(Zap::GameObject*) [5334] ----------------------------------------------- 0.00 0.00 2632/2632 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] [5335] 0.0 0.00 0.00 2632 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5335] 0.00 0.00 5264/10528 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [4960] ----------------------------------------------- 0.00 0.00 2632/2632 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] [5336] 0.0 0.00 0.00 2632 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5336] 0.00 0.00 10528/17924 std::vector, std::allocator > >::size() const [4863] 0.00 0.00 5264/180242 std::vector, std::allocator > >::max_size() const [4575] 0.00 0.00 2632/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2632/2632 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [705] [5337] 0.0 0.00 0.00 2632 std::vector, std::allocator > >::end() [5337] 0.00 0.00 2632/5264 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [5152] ----------------------------------------------- 0.00 0.00 2632/2632 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [706] [5338] 0.0 0.00 0.00 2632 std::vector, std::allocator > >::begin() [5338] 0.00 0.00 2632/5264 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [5152] ----------------------------------------------- 0.00 0.00 2616/2616 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5520] [5339] 0.0 0.00 0.00 2616 __gnu_cxx::__normal_iterator > >::base() const [5339] ----------------------------------------------- 0.00 0.00 40/2611 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 443/2611 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/2611 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 1682/2611 std::_Vector_base >::~_Vector_base() [5461] [5340] 0.0 0.00 0.00 2611 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] 0.00 0.00 1455/1455 __gnu_cxx::new_allocator::deallocate(ClipperLib::IntPoint*, unsigned long) [5498] ----------------------------------------------- 0.00 0.00 2/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [9009] 0.00 0.00 2/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 2571/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5345] [5341] 0.0 0.00 0.00 2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5341] ----------------------------------------------- 0.00 0.00 2/2573 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] 0.00 0.00 2571/2573 std::map, std::allocator > >::operator[](int const&) [1421] [5342] 0.0 0.00 0.00 2573 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5342] ----------------------------------------------- 0.00 0.00 2571/2571 std::map, std::allocator > >::operator[](int const&) [1421] [5343] 0.0 0.00 0.00 2571 std::map, std::allocator > >::lower_bound(int const&) [5343] 0.00 0.00 2571/2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5345] ----------------------------------------------- 0.00 0.00 2571/2571 std::map, std::allocator > >::operator[](int const&) [1421] [5344] 0.0 0.00 0.00 2571 std::map, std::allocator > >::end() [5344] 0.00 0.00 2571/2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5347] ----------------------------------------------- 0.00 0.00 2571/2571 std::map, std::allocator > >::lower_bound(int const&) [5343] [5345] 0.0 0.00 0.00 2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5345] 0.00 0.00 2571/3935 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5219] 0.00 0.00 2571/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5341] 0.00 0.00 2571/2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] ----------------------------------------------- 0.00 0.00 2571/2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5345] [5346] 0.0 0.00 0.00 2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [5346] 0.00 0.00 20750/20750 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [4845] 0.00 0.00 20750/25538 std::less::operator()(int const&, int const&) const [4792] 0.00 0.00 10569/11453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [4941] 0.00 0.00 10181/11065 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [4952] 0.00 0.00 2571/6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] ----------------------------------------------- 0.00 0.00 2571/2571 std::map, std::allocator > >::end() [5344] [5347] 0.0 0.00 0.00 2571 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5347] 0.00 0.00 2571/6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] ----------------------------------------------- 0.00 0.00 2563/2563 std::map, std::allocator > >::operator[](int const&) [1421] [5348] 0.0 0.00 0.00 2563 std::map, std::allocator > >::key_comp() const [5348] 0.00 0.00 2563/2563 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [5349] ----------------------------------------------- 0.00 0.00 2563/2563 std::map, std::allocator > >::key_comp() const [5348] [5349] 0.0 0.00 0.00 2563 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [5349] ----------------------------------------------- 0.00 0.00 1/2548 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 20/2548 Zap::Robot::start() [389] 0.00 0.00 22/2548 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 39/2548 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 39/2548 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] 0.00 0.00 106/2548 TNL::ConnectionStringTable::packetReceived(TNL::ConnectionStringTable::PacketList*) [11529] 0.00 0.00 205/2548 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 332/2548 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 596/2548 TNL::ConnectionStringTable::writeStringTableEntry(TNL::BitStream*, TNL::StringTableEntry const&) [1074] 0.00 0.00 1188/2548 Zap::Game::findClientIndex(TNL::StringTableEntry const&) [794] [5350] 0.0 0.00 0.00 2548 TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [5350] ----------------------------------------------- 0.00 0.00 1054/2530 mergePolys(unsigned short*, unsigned short*, int, int, unsigned short*, int) [5811] 0.00 0.00 1476/2530 getPolyMergeValue(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int) [5699] [5351] 0.0 0.00 0.00 2530 countPolyVerts(unsigned short const*, int) [5351] ----------------------------------------------- 0.00 0.00 355/2499 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 2144/2499 std::vector >::max_size() const [5378] [5352] 0.0 0.00 0.00 2499 std::_Vector_base >::_M_get_Tp_allocator() const [5352] ----------------------------------------------- 0.00 0.00 787/2485 float* std::__copy_move_a(float const*, float const*, float*) [5680] 0.00 0.00 1698/2485 float* std::__copy_move_a(float*, float*, float*) [5454] [5353] 0.0 0.00 0.00 2485 float* std::__copy_move::__copy_m(float const*, float const*, float*) [5353] ----------------------------------------------- 0.00 0.00 144/2448 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 2304/2448 ClipperLib::PolyOffsetBuilder::DoSquare(double) [1501] [5354] 0.0 0.00 0.00 2448 std::vector >::operator[](unsigned long) [5354] ----------------------------------------------- 0.00 0.00 2431/2431 void std::_Destroy(float*, float*) [5357] [5355] 0.0 0.00 0.00 2431 void std::_Destroy_aux::__destroy(float*, float*) [5355] ----------------------------------------------- 0.00 0.00 150/2431 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 426/2431 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 699/2431 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 1156/2431 std::_Vector_base >::~_Vector_base() [5551] [5356] 0.0 0.00 0.00 2431 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] 0.00 0.00 1626/1626 __gnu_cxx::new_allocator::deallocate(float*, unsigned long) [5472] ----------------------------------------------- 0.00 0.00 2431/2431 void std::_Destroy(float*, float*, std::allocator&) [5358] [5357] 0.0 0.00 0.00 2431 void std::_Destroy(float*, float*) [5357] 0.00 0.00 2431/2431 void std::_Destroy_aux::__destroy(float*, float*) [5355] ----------------------------------------------- 0.00 0.00 150/2431 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 426/2431 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 699/2431 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] 0.00 0.00 1156/2431 std::vector >::~vector() [5552] [5358] 0.0 0.00 0.00 2431 void std::_Destroy(float*, float*, std::allocator&) [5358] 0.00 0.00 2431/2431 void std::_Destroy(float*, float*) [5357] ----------------------------------------------- 0.00 0.00 40/2395 ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1840] 0.00 0.00 443/2395 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/2395 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] 0.00 0.00 1466/2395 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5497] [5359] 0.0 0.00 0.00 2395 std::_Vector_base >::_M_allocate(unsigned long) [5359] 0.00 0.00 1455/1455 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5499] ----------------------------------------------- 0.00 0.00 683/2395 TNL::Vector::address() [5975] 0.00 0.00 1712/2395 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5360] 0.0 0.00 0.00 2395 std::vector >::begin() [5360] 0.00 0.00 2395/4449 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::ClientInfo** const&) [5171] ----------------------------------------------- 0.00 0.00 383/2348 ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [5882] 0.00 0.00 446/2348 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 1519/2348 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] [5361] 0.0 0.00 0.00 2348 ClipperLib::Clipper::IsEvenOddFillType(ClipperLib::TEdge const&) const [5361] ----------------------------------------------- 0.00 0.00 2336/2336 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5362] 0.0 0.00 0.00 2336 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::~token_iterator() [5362] 0.00 0.00 2336/5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 949/2333 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 1384/2333 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::end() [5502] [5363] 0.0 0.00 0.00 2333 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::end() [5363] 0.00 0.00 2333/3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] ----------------------------------------------- 0.00 0.00 2325/2325 TNL::Vector >::erase_fast(unsigned int) [5323] [5364] 0.0 0.00 0.00 2325 void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [5364] 0.00 0.00 4650/46038 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] 0.00 0.00 2325/25689 TNL::RefPtr::RefPtr(TNL::RefPtr const&) [4791] 0.00 0.00 2325/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 2310/2310 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] [5365] 0.0 0.00 0.00 2310 ClipperLib::GetNextInAEL(ClipperLib::TEdge*, ClipperLib::Direction) [5365] ----------------------------------------------- 0.00 0.00 916/2290 std::_Miter_base::iterator_type std::__miter_base(unsigned long*) [5608] 0.00 0.00 1374/2290 std::_Niter_base::iterator_type std::__niter_base(unsigned long*) [5508] [5366] 0.0 0.00 0.00 2290 std::_Iter_base::_S_base(unsigned long*) [5366] ----------------------------------------------- 0.00 0.00 17/2280 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] 0.00 0.00 211/2280 Zap::MenuUserInterface::processMouse() [6138] 0.00 0.00 684/2280 Zap::MenuUserInterface::getOffset() [5728] 0.00 0.00 1368/2280 Zap::MenuUserInterface::render() [99] [5367] 0.0 0.00 0.00 2280 Zap::MenuUserInterface::isScrollingMenu() [5367] 0.00 0.00 2280/5988 TNL::Vector >::size() const [5120] ----------------------------------------------- 0.00 0.00 476/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1424] 0.00 0.00 1749/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [5368] 0.0 0.00 0.00 2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5368] 0.00 0.00 2225/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [5369] 0.00 0.00 2225/25200 std::_Select1st >::operator()(std::pair const&) const [4793] ----------------------------------------------- 0.00 0.00 2225/2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5368] [5369] 0.0 0.00 0.00 2225 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [5369] ----------------------------------------------- 0.00 0.00 2178/2178 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [936] [5370] 0.0 0.00 0.00 2178 Zap::isGrenadeType(unsigned char) [5370] ----------------------------------------------- 0.00 0.00 2175/2175 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] [5371] 0.0 0.00 0.00 2175 Zap::GameConnection::isInCommanderMap() [5371] ----------------------------------------------- 0.00 0.00 2175/2175 Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [558] [5372] 0.0 0.00 0.00 2175 Zap::Game::getScopeRange(int) [5372] 0.00 0.00 2175/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 2172/2172 Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [568] [5373] 0.0 0.00 0.00 2172 Zap::InputCodeManager::filterInputCode(Zap::InputCode) [5373] 0.00 0.00 2172/2172 Zap::InputCodeManager::convertNumPadToNum(Zap::InputCode) [5374] ----------------------------------------------- 0.00 0.00 2172/2172 Zap::InputCodeManager::filterInputCode(Zap::InputCode) [5373] [5374] 0.0 0.00 0.00 2172 Zap::InputCodeManager::convertNumPadToNum(Zap::InputCode) [5374] ----------------------------------------------- 0.00 0.00 492/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 1665/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] [5375] 0.0 0.00 0.00 2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [5375] 0.00 0.00 2157/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [5376] 0.00 0.00 2157/3997 std::_Select1st >::operator()(std::pair const&) const [5215] ----------------------------------------------- 0.00 0.00 2157/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [5375] [5376] 0.0 0.00 0.00 2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [5376] ----------------------------------------------- 0.00 0.00 81/2156 std::vector >::capacity() const [6556] 0.00 0.00 2075/2156 std::vector >::size() const [5386] [5377] 0.0 0.00 0.00 2156 std::vector >::begin() const [5377] 0.00 0.00 2156/5147 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] ----------------------------------------------- 0.00 0.00 446/2144 std::vector >::reserve(unsigned long) [5891] 0.00 0.00 1698/2144 std::vector >::_M_check_len(unsigned long, char const*) const [5645] [5378] 0.0 0.00 0.00 2144 std::vector >::max_size() const [5378] 0.00 0.00 2144/2499 std::_Vector_base >::_M_get_Tp_allocator() const [5352] 0.00 0.00 2144/3770 __gnu_cxx::new_allocator::max_size() const [5236] ----------------------------------------------- 0.00 0.00 812/2136 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::increment() [5663] 0.00 0.00 1324/2136 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [5412] [5379] 0.0 0.00 0.00 2136 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] 0.00 0.00 38818/38818 __gnu_cxx::__normal_iterator::operator*() const [4741] 0.00 0.00 15718/17648 bool __gnu_cxx::operator!=(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [4864] 0.00 0.00 15104/15104 boost::char_separator >::is_dropped(char) const [4893] 0.00 0.00 12872/12872 boost::char_separator >::is_kept(char) const [4907] 0.00 0.00 11552/11552 __gnu_cxx::__normal_iterator::operator++() [4938] 0.00 0.00 10842/10842 void boost::tokenizer_detail::assign_or_plus_equal::plus_equal(std::string&, char const&) [4954] 0.00 0.00 2136/2136 void boost::tokenizer_detail::assign_or_plus_equal::clear(std::string&) [5380] 0.00 0.00 2136/2136 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [5381] 0.00 0.00 2030/2030 void boost::tokenizer_detail::assign_or_plus_equal::assign<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::string&) [5394] ----------------------------------------------- 0.00 0.00 2136/2136 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [5380] 0.0 0.00 0.00 2136 void boost::tokenizer_detail::assign_or_plus_equal::clear(std::string&) [5380] ----------------------------------------------- 0.00 0.00 2136/2136 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [5381] 0.0 0.00 0.00 2136 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [5381] 0.00 0.00 4272/39568 __gnu_cxx::__normal_iterator::base() const [4738] ----------------------------------------------- 0.00 0.00 2128/2128 std::allocator::~allocator() [5383] [5382] 0.0 0.00 0.00 2128 __gnu_cxx::new_allocator::~new_allocator() [5382] ----------------------------------------------- 0.00 0.00 446/2128 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 1682/2128 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5460] [5383] 0.0 0.00 0.00 2128 std::allocator::~allocator() [5383] 0.00 0.00 2128/2128 __gnu_cxx::new_allocator::~new_allocator() [5382] ----------------------------------------------- 0.00 0.00 1/2077 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 692/2077 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 692/2077 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] 0.00 0.00 692/2077 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] [5384] 0.0 0.00 0.00 2077 std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [5384] ----------------------------------------------- 0.00 0.00 2075/2075 std::vector >::size() const [5386] [5385] 0.0 0.00 0.00 2075 std::vector >::end() const [5385] 0.00 0.00 2075/5147 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] ----------------------------------------------- 0.00 0.00 81/2075 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 162/2075 std::vector >::resize(unsigned long, bool) [6559] 0.00 0.00 1832/2075 std::vector >::_M_check_len(unsigned long, char const*) const [5858] [5386] 0.0 0.00 0.00 2075 std::vector >::size() const [5386] 0.00 0.00 2075/2156 std::vector >::begin() const [5377] 0.00 0.00 2075/2075 std::vector >::end() const [5385] 0.00 0.00 2075/3072 std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [5298] ----------------------------------------------- 0.00 0.00 2057/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**) [5388] [5387] 0.0 0.00 0.00 2057 void std::_Destroy_aux::__destroy(Zap::ClientInfo**, Zap::ClientInfo**) [5387] ----------------------------------------------- 0.00 0.00 2057/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5389] [5388] 0.0 0.00 0.00 2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**) [5388] 0.00 0.00 2057/2057 void std::_Destroy_aux::__destroy(Zap::ClientInfo**, Zap::ClientInfo**) [5387] ----------------------------------------------- 0.00 0.00 3/2057 std::vector >::_M_erase_at_end(Zap::ClientInfo**) [8522] 0.00 0.00 342/2057 std::vector >::~vector() [5990] 0.00 0.00 1712/2057 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5389] 0.0 0.00 0.00 2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5389] 0.00 0.00 2057/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**) [5388] ----------------------------------------------- 0.00 0.00 342/2054 std::_Vector_base >::~_Vector_base() [5987] 0.00 0.00 1712/2054 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5390] 0.0 0.00 0.00 2054 std::_Vector_base >::_M_deallocate(Zap::ClientInfo**, unsigned long) [5390] 0.00 0.00 1712/1712 __gnu_cxx::new_allocator::deallocate(Zap::ClientInfo**, unsigned long) [5449] ----------------------------------------------- 0.00 0.00 342/2054 TNL::Vector::address() [5975] 0.00 0.00 1712/2054 std::vector >::push_back(Zap::ClientInfo* const&) [887] [5391] 0.0 0.00 0.00 2054 std::vector >::end() [5391] 0.00 0.00 2054/4449 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::ClientInfo** const&) [5171] ----------------------------------------------- 0.00 0.00 207/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 453/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 511/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] 0.00 0.00 871/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [5636] [5392] 0.0 0.00 0.00 2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5392] ----------------------------------------------- 0.00 0.00 1020/2040 std::vector >::begin() const [5578] 0.00 0.00 1020/2040 std::vector >::end() const [5577] [5393] 0.0 0.00 0.00 2040 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint const* const&) [5393] ----------------------------------------------- 0.00 0.00 2030/2030 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] [5394] 0.0 0.00 0.00 2030 void boost::tokenizer_detail::assign_or_plus_equal::assign<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::string&) [5394] 0.00 0.00 2030/2030 std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5395] ----------------------------------------------- 0.00 0.00 2030/2030 void boost::tokenizer_detail::assign_or_plus_equal::assign<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::string&) [5394] [5395] 0.0 0.00 0.00 2030 std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5395] ----------------------------------------------- 0.00 0.00 6/2023 ClipperLib::InsertPolyPtBetween(ClipperLib::OutPt*, ClipperLib::OutPt*, ClipperLib::IntPoint) [8017] 0.00 0.00 2017/2023 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] [5396] 0.0 0.00 0.00 2023 ClipperLib::OutPt::OutPt() [5396] 0.00 0.00 2023/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 2022/2022 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] [5397] 0.0 0.00 0.00 2022 Zap::CoreItem::isBeingAttacked() [5397] ----------------------------------------------- 0.00 0.00 1/2003 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 288/2003 std::vector >::_M_check_len(unsigned long, char const*) const [6619] 0.00 0.00 373/2003 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] 0.00 0.00 417/2003 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 462/2003 ClipperLib::Clipper::DisposeAllPolyPts() [6513] 0.00 0.00 462/2003 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [5398] 0.0 0.00 0.00 2003 std::vector >::size() const [5398] ----------------------------------------------- 0.00 0.00 987/1995 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 1008/1995 std::vector >::operator=(std::vector > const&) [1353] [5399] 0.0 0.00 0.00 1995 std::vector >::end() const [5399] 0.00 0.00 1995/3990 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string const* const&) [5216] ----------------------------------------------- 0.00 0.00 987/1995 std::vector >::vector(std::vector > const&) [1216] 0.00 0.00 1008/1995 std::vector >::operator=(std::vector > const&) [1353] [5400] 0.0 0.00 0.00 1995 std::vector >::begin() const [5400] 0.00 0.00 1995/3990 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string const* const&) [5216] ----------------------------------------------- 0.00 0.00 2/1994 Zap::GameType::broadcastNewRemainingTime() [8729] 0.00 0.00 1992/1994 Zap::GameType::getRenderingOffset() const [5404] [5401] 0.0 0.00 0.00 1994 Zap::GameTimer::getRenderingOffset() const [5401] ----------------------------------------------- 0.00 0.00 996/1992 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] 0.00 0.00 996/1992 Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [784] [5402] 0.0 0.00 0.00 1992 Zap::CoreItem::getCoreAngle(unsigned int) [5402] ----------------------------------------------- 0.00 0.00 996/1992 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 996/1992 Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [917] [5403] 0.0 0.00 0.00 1992 Zap::CoreItem::calcCoreWidth() const [5403] ----------------------------------------------- 0.00 0.00 996/1992 Zap::CoreItem::renderItem(Zap::Point const&) [264] 0.00 0.00 996/1992 Zap::CoreItem::getPanelGeom() [757] [5404] 0.0 0.00 0.00 1992 Zap::GameType::getRenderingOffset() const [5404] 0.00 0.00 1992/1994 Zap::GameTimer::getRenderingOffset() const [5401] ----------------------------------------------- 0.00 0.00 419/1957 std::vector >::reserve(unsigned long) [5922] 0.00 0.00 1538/1957 std::vector >::_M_check_len(unsigned long, char const*) const [5692] [5405] 0.0 0.00 0.00 1957 std::vector >::max_size() const [5405] 0.00 0.00 1957/9512 __gnu_cxx::new_allocator::max_size() const [4990] 0.00 0.00 1957/5350 std::_Vector_base >::_M_get_Tp_allocator() const [5147] ----------------------------------------------- 0.00 0.00 298/1956 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] 0.00 0.00 377/1956 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 1281/1956 std::vector >::push_back(bool) [5467] [5406] 0.0 0.00 0.00 1956 std::_Bit_iterator::operator*() const [5406] 0.00 0.00 1956/1956 std::_Bit_reference::_Bit_reference(unsigned long*, unsigned long) [5407] ----------------------------------------------- 0.00 0.00 1956/1956 std::_Bit_iterator::operator*() const [5406] [5407] 0.0 0.00 0.00 1956 std::_Bit_reference::_Bit_reference(unsigned long*, unsigned long) [5407] ----------------------------------------------- 0.00 0.00 298/1956 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] 0.00 0.00 377/1956 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 1281/1956 std::vector >::push_back(bool) [5467] [5408] 0.0 0.00 0.00 1956 std::_Bit_reference::operator=(bool) [5408] ----------------------------------------------- 0.00 0.00 298/1956 std::_Bit_iterator::operator++() [6044] 0.00 0.00 1658/1956 std::_Bit_iterator::operator++(int) [5466] [5409] 0.0 0.00 0.00 1956 std::_Bit_iterator_base::_M_bump_up() [5409] ----------------------------------------------- 0.00 0.00 40/1936 TNL::Vector >::operator[](int) [7050] 0.00 0.00 1896/1936 TNL::Vector >::operator[](unsigned int) [5416] [5410] 0.0 0.00 0.00 1936 std::vector, std::allocator > >::operator[](unsigned long) [5410] ----------------------------------------------- 0.00 0.00 1930/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [5412] [5411] 0.0 0.00 0.00 1930 boost::char_separator >::reset() [5411] ----------------------------------------------- 0.00 0.00 1930/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] [5412] 0.0 0.00 0.00 1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [5412] 0.00 0.00 1930/1930 boost::char_separator >::reset() [5411] 0.00 0.00 1930/17648 bool __gnu_cxx::operator!=(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [4864] 0.00 0.00 1324/2136 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] ----------------------------------------------- 0.00 0.00 559/1930 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [5800] 0.00 0.00 1371/1930 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5509] [5413] 0.0 0.00 0.00 1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] 0.00 0.00 1930/1930 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::iterator_facade() [5414] 0.00 0.00 1930/4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] 0.00 0.00 1930/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [5412] ----------------------------------------------- 0.00 0.00 1930/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] [5414] 0.0 0.00 0.00 1930 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::iterator_facade() [5414] ----------------------------------------------- 0.00 0.00 46/1910 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [6835] 0.00 0.00 1864/1910 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5597] [5415] 0.0 0.00 0.00 1910 __gnu_cxx::__normal_iterator > >::base() const [5415] ----------------------------------------------- 0.00 0.00 1896/1896 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [5416] 0.0 0.00 0.00 1896 TNL::Vector >::operator[](unsigned int) [5416] 0.00 0.00 1896/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 1896/1936 std::vector, std::allocator > >::operator[](unsigned long) [5410] ----------------------------------------------- 0.00 0.00 80/1880 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] 0.00 0.00 860/1880 void std::__uninitialized_fill_n::__uninit_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1394] 0.00 0.00 940/1880 void std::_Destroy_aux::__destroy >*>(std::vector >*, std::vector >*) [6039] [5417] 0.0 0.00 0.00 1880 std::vector >* std::__addressof > >(std::vector >&) [5417] ----------------------------------------------- 0.00 0.00 1878/1878 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [5418] 0.0 0.00 0.00 1878 Zap::GameObject::damageObject(Zap::DamageInfo*) [5418] ----------------------------------------------- 0.00 0.00 31/1876 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 1845/1876 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] [5419] 0.0 0.00 0.00 1876 TNL::Vector >::operator[](int) const [5419] 0.00 0.00 1876/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 1876/1876 std::vector, std::allocator > >::operator[](unsigned long) const [5420] ----------------------------------------------- 0.00 0.00 1876/1876 TNL::Vector >::operator[](int) const [5419] [5420] 0.0 0.00 0.00 1876 std::vector, std::allocator > >::operator[](unsigned long) const [5420] ----------------------------------------------- 0.00 0.00 307/1858 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 1551/1858 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [5421] 0.0 0.00 0.00 1858 ClipperLib::Clipper::UpdateEdgeIntoAEL(ClipperLib::TEdge*&) [5421] 0.00 0.00 1552/3336 ClipperLib::Clipper::InsertScanbeam(long long) [5281] ----------------------------------------------- 0.00 0.00 1846/1846 std::vector >::max_size() const [5423] [5422] 0.0 0.00 0.00 1846 std::_Vector_base >::_M_get_Tp_allocator() const [5422] ----------------------------------------------- 0.00 0.00 214/1846 std::vector >::reserve(unsigned long) [6134] 0.00 0.00 1632/1846 std::vector >::_M_check_len(unsigned long, char const*) const [5660] [5423] 0.0 0.00 0.00 1846 std::vector >::max_size() const [5423] 0.00 0.00 1846/1846 std::_Vector_base >::_M_get_Tp_allocator() const [5422] 0.00 0.00 1846/2662 __gnu_cxx::new_allocator::max_size() const [5328] ----------------------------------------------- 0.00 0.00 1840/1840 Zap::trim(std::string const&, std::string const&) [5425] [5424] 0.0 0.00 0.00 1840 Zap::trim_right(std::string const&, std::string const&) [5424] ----------------------------------------------- 0.00 0.00 1/1840 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 63/1840 Zap::parseString(std::string const&) [1027] 0.00 0.00 1776/1840 Zap::CIniFile::processLine(std::string) [518] [5425] 0.0 0.00 0.00 1840 Zap::trim(std::string const&, std::string const&) [5425] 0.00 0.00 1840/1840 Zap::trim_right(std::string const&, std::string const&) [5424] 0.00 0.00 1840/1840 Zap::trim_left(std::string const&, std::string const&) [5426] ----------------------------------------------- 0.00 0.00 1840/1840 Zap::trim(std::string const&, std::string const&) [5425] [5426] 0.0 0.00 0.00 1840 Zap::trim_left(std::string const&, std::string const&) [5426] ----------------------------------------------- 0.00 0.00 916/1832 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_const_iterator) [5610] 0.00 0.00 916/1832 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_const_iterator) [5611] [5427] 0.0 0.00 0.00 1832 std::_Iter_base::_S_base(std::_Bit_const_iterator) [5427] ----------------------------------------------- 0.00 0.00 458/1832 std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5870] 0.00 0.00 1374/1832 std::_Bit_iterator std::__copy_move_a2(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5869] [5428] 0.0 0.00 0.00 1832 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_iterator) [5428] 0.00 0.00 1832/2748 std::_Iter_base::_S_base(std::_Bit_iterator) [5322] ----------------------------------------------- 0.00 0.00 2/1824 TNL::GhostConnection::GhostConnection() [11112] 0.00 0.00 2/1824 TNL::GhostConnection::setScopeObject(TNL::NetObject*) [11093] 0.00 0.00 252/1824 TNL::NetObjectRPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [11129] 0.00 0.00 528/1824 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 1040/1824 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [5429] 0.0 0.00 0.00 1824 TNL::SafePtr::operator=(TNL::NetObject*) [5429] 0.00 0.00 1824/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 1822/1822 Zap::SoundSystem::processSoundEffects(float, float) [652] [5430] 0.0 0.00 0.00 1822 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] 0.00 0.00 12754/525349 TNL::RefPtr::operator->() const [4488] 0.00 0.00 1822/242616 TNL::Vector::operator[](int) [4549] 0.00 0.00 1822/102877 Zap::SoundSystem::unqueueBuffers(int) [4635] 0.00 0.00 1822/1822 TNL::RefPtr::isValid() const [5431] 0.00 0.00 1822/6113 Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [5091] 0.00 0.00 1822/30652 Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [4770] ----------------------------------------------- 0.00 0.00 1822/1822 Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [5430] [5431] 0.0 0.00 0.00 1822 TNL::RefPtr::isValid() const [5431] ----------------------------------------------- 0.00 0.00 40/1818 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 1778/1818 std::vector >::_M_check_len(unsigned long, char const*) const [5619] [5432] 0.0 0.00 0.00 1818 std::vector >::max_size() const [5432] 0.00 0.00 1818/3273 __gnu_cxx::new_allocator::max_size() const [5283] 0.00 0.00 1818/2838 std::_Vector_base >::_M_get_Tp_allocator() const [5311] ----------------------------------------------- 0.00 0.00 1/1812 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] 0.00 0.00 1/1812 Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [9577] 0.00 0.00 1/1812 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] 0.00 0.00 1/1812 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 2/1812 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 2/1812 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 2/1812 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 2/1812 Zap::PickupItem::PickupItem(Zap::Point, float, int) [1463] 0.00 0.00 2/1812 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] 0.00 0.00 3/1812 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 6/1812 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 7/1812 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 9/1812 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 11/1812 Zap::FlagItem::FlagItem(Zap::Point) [1244] 0.00 0.00 17/1812 Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [1246] 0.00 0.00 25/1812 Zap::Turret::Turret(int, Zap::Point, Zap::Point) [898] 0.00 0.00 31/1812 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 36/1812 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 43/1812 Zap::GameTimer::GameTimer() [6937] 0.00 0.00 44/1812 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 46/1812 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] 0.00 0.00 78/1812 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 129/1812 Zap::GameType::GameType(int) [1164] 0.00 0.00 1313/1812 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [5433] 0.0 0.00 0.00 1812 Zap::Timer::Timer(unsigned int) [5433] ----------------------------------------------- 0.00 0.00 1/1794 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 1/1794 Zap::SplashUserInterface::~SplashUserInterface() [9579] 0.00 0.00 1/1794 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] 0.00 0.00 1/1794 Zap::HostMenuUserInterface::~HostMenuUserInterface() [1979] 0.00 0.00 2/1794 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] 0.00 0.00 2/1794 Zap::PickupItem::~PickupItem() [1437] 0.00 0.00 3/1794 Zap::MainMenuUserInterface::~MainMenuUserInterface() [1981] 0.00 0.00 4/1794 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 6/1794 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 6/1794 Zap::AbstractSpawn::~AbstractSpawn() [8037] 0.00 0.00 7/1794 Zap::MenuUserInterface::~MenuUserInterface() [1810] 0.00 0.00 9/1794 Zap::GameUserInterface::~GameUserInterface() [9566] 0.00 0.00 11/1794 Zap::FlagItem::~FlagItem() [1238] 0.00 0.00 17/1794 Zap::ForceField::~ForceField() [1157] 0.00 0.00 22/1794 Zap::ClientInfo::~ClientInfo() [7294] 0.00 0.00 25/1794 Zap::Turret::~Turret() [1081] 0.00 0.00 31/1794 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 36/1794 Zap::CoreItem::~CoreItem() [1224] 0.00 0.00 43/1794 Zap::GameTimer::~GameTimer() [6938] 0.00 0.00 46/1794 Zap::EngineeredItem::~EngineeredItem() [995] 0.00 0.00 78/1794 Zap::Ship::~Ship() [1296] 0.00 0.00 129/1794 Zap::GameType::~GameType() [1174] 0.00 0.00 1313/1794 Zap::Ship::~Ship() [909] [5434] 0.0 0.00 0.00 1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 294/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 613/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] 0.00 0.00 884/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] [5435] 0.0 0.00 0.00 1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [5435] ----------------------------------------------- 0.00 0.00 889/1778 std::vector >::end() [5620] 0.00 0.00 889/1778 std::vector >::begin() [5621] [5436] 0.0 0.00 0.00 1778 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint* const&) [5436] ----------------------------------------------- 0.00 0.00 1768/1768 std::allocator >::allocator > >(std::allocator > > const&) [5441] [5437] 0.0 0.00 0.00 1768 __gnu_cxx::new_allocator >::new_allocator() [5437] ----------------------------------------------- 0.00 0.00 1768/1768 std::allocator >::~allocator() [5442] [5438] 0.0 0.00 0.00 1768 __gnu_cxx::new_allocator >::~new_allocator() [5438] ----------------------------------------------- 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] [5439] 0.0 0.00 0.00 1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5439] 0.00 0.00 1768/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [5440] 0.00 0.00 1768/1768 std::allocator >::allocator > >(std::allocator > > const&) [5441] ----------------------------------------------- 0.00 0.00 1768/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5439] [5440] 0.0 0.00 0.00 1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [5440] ----------------------------------------------- 0.00 0.00 1768/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5439] [5441] 0.0 0.00 0.00 1768 std::allocator >::allocator > >(std::allocator > > const&) [5441] 0.00 0.00 1768/1768 __gnu_cxx::new_allocator >::new_allocator() [5437] ----------------------------------------------- 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] [5442] 0.0 0.00 0.00 1768 std::allocator >::~allocator() [5442] 0.00 0.00 1768/1768 __gnu_cxx::new_allocator >::~new_allocator() [5438] ----------------------------------------------- 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] [5443] 0.0 0.00 0.00 1768 std::pair* std::__addressof >(std::pair&) [5443] ----------------------------------------------- 0.00 0.00 102/1767 std::vector >::resize(unsigned long, TNL::StringTableEntry) [1184] 0.00 0.00 172/1767 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 240/1767 TNL::Vector::operator[](int) [6092] 0.00 0.00 246/1767 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 487/1767 TNL::Vector::size() const [5852] 0.00 0.00 520/1767 std::vector >::_M_check_len(unsigned long, char const*) const [6369] [5444] 0.0 0.00 0.00 1767 std::vector >::size() const [5444] ----------------------------------------------- 0.00 0.00 1/1759 __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10064] 0.00 0.00 22/1759 std::vector >::begin() [7324] 0.00 0.00 161/1759 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6221] 0.00 0.00 760/1759 std::vector >::end() [5695] 0.00 0.00 815/1759 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [5662] [5445] 0.0 0.00 0.00 1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 1/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 106/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 257/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 692/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 692/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5719] [5446] 0.0 0.00 0.00 1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] ----------------------------------------------- 0.00 0.00 69/1745 Zap::BfObject::onPointsChanged() [596] 0.00 0.00 1676/1745 Zap::PolygonGeometry::onPointsChanged() [610] [5447] 0.0 0.00 0.00 1745 Zap::Geometry::onPointsChanged() [5447] ----------------------------------------------- 0.00 0.00 6/1716 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] 0.00 0.00 855/1716 std::vector >::end() [5642] 0.00 0.00 855/1716 std::vector >::begin() [5643] [5448] 0.0 0.00 0.00 1716 __gnu_cxx::__normal_iterator > >::__normal_iterator(float* const&) [5448] ----------------------------------------------- 0.00 0.00 1712/1712 std::_Vector_base >::_M_deallocate(Zap::ClientInfo**, unsigned long) [5390] [5449] 0.0 0.00 0.00 1712 __gnu_cxx::new_allocator::deallocate(Zap::ClientInfo**, unsigned long) [5449] ----------------------------------------------- 0.00 0.00 1712/1712 std::_Vector_base >::_M_allocate(unsigned long) [5452] [5450] 0.0 0.00 0.00 1712 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5450] 0.00 0.00 1712/5478 __gnu_cxx::new_allocator::max_size() const [5144] ----------------------------------------------- 0.00 0.00 1712/1712 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5451] 0.0 0.00 0.00 1712 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5451] 0.00 0.00 3424/7532 __gnu_cxx::__normal_iterator > >::base() const [5028] ----------------------------------------------- 0.00 0.00 1712/1712 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [891] [5452] 0.0 0.00 0.00 1712 std::_Vector_base >::_M_allocate(unsigned long) [5452] 0.00 0.00 1712/1712 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5450] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::uninitialized_copy(float*, float*, float*) [5456] [5453] 0.0 0.00 0.00 1698 float* std::__uninitialized_copy::__uninit_copy(float*, float*, float*) [5453] 0.00 0.00 1698/1698 float* std::copy(float*, float*, float*) [5459] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::__copy_move_a2(float*, float*, float*) [5455] [5454] 0.0 0.00 0.00 1698 float* std::__copy_move_a(float*, float*, float*) [5454] 0.00 0.00 1698/2485 float* std::__copy_move::__copy_m(float const*, float const*, float*) [5353] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::copy(float*, float*, float*) [5459] [5455] 0.0 0.00 0.00 1698 float* std::__copy_move_a2(float*, float*, float*) [5455] 0.00 0.00 5094/6025 std::_Niter_base::iterator_type std::__niter_base(float*) [5119] 0.00 0.00 1698/1698 float* std::__copy_move_a(float*, float*, float*) [5454] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::__uninitialized_copy_a(float*, float*, float*, std::allocator&) [5457] [5456] 0.0 0.00 0.00 1698 float* std::uninitialized_copy(float*, float*, float*) [5456] 0.00 0.00 1698/1698 float* std::__uninitialized_copy::__uninit_copy(float*, float*, float*) [5453] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::__uninitialized_move_a >(float*, float*, float*, std::allocator&) [5458] [5457] 0.0 0.00 0.00 1698 float* std::__uninitialized_copy_a(float*, float*, float*, std::allocator&) [5457] 0.00 0.00 1698/1698 float* std::uninitialized_copy(float*, float*, float*) [5456] ----------------------------------------------- 0.00 0.00 300/1698 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 1398/1698 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5458] 0.0 0.00 0.00 1698 float* std::__uninitialized_move_a >(float*, float*, float*, std::allocator&) [5458] 0.00 0.00 1698/1698 float* std::__uninitialized_copy_a(float*, float*, float*, std::allocator&) [5457] ----------------------------------------------- 0.00 0.00 1698/1698 float* std::__uninitialized_copy::__uninit_copy(float*, float*, float*) [5453] [5459] 0.0 0.00 0.00 1698 float* std::copy(float*, float*, float*) [5459] 0.00 0.00 3396/3396 std::_Miter_base::iterator_type std::__miter_base(float*) [5276] 0.00 0.00 1698/1698 float* std::__copy_move_a2(float*, float*, float*) [5455] ----------------------------------------------- 0.00 0.00 1682/1682 std::_Vector_base >::~_Vector_base() [5461] [5460] 0.0 0.00 0.00 1682 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5460] 0.00 0.00 1682/2128 std::allocator::~allocator() [5383] ----------------------------------------------- 0.00 0.00 1682/1682 std::vector >::~vector() [5462] [5461] 0.0 0.00 0.00 1682 std::_Vector_base >::~_Vector_base() [5461] 0.00 0.00 1682/2611 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] 0.00 0.00 1682/1682 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5460] ----------------------------------------------- 0.00 0.00 40/1682 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 44/1682 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 44/1682 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 80/1682 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 88/1682 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] 0.00 0.00 446/1682 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] 0.00 0.00 940/1682 void std::_Destroy > >(std::vector >*) [5596] [5462] 0.0 0.00 0.00 1682 std::vector >::~vector() [5462] 0.00 0.00 1682/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 1682/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] 0.00 0.00 1682/1682 std::_Vector_base >::~_Vector_base() [5461] ----------------------------------------------- 0.00 0.00 1679/1679 Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [394] [5463] 0.0 0.00 0.00 1679 Zap::addArg() [5463] ----------------------------------------------- 0.00 0.00 674/1670 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] 0.00 0.00 996/1670 Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [268] [5464] 0.0 0.00 0.00 1670 Zap::drawCircle(Zap::Point const&, float) [5464] 0.00 0.00 1670/4861 Zap::drawCircle(float, float, float) [5166] ----------------------------------------------- 0.00 0.00 628/1660 std::_Miter_base::iterator_type std::__miter_base(unsigned char*) [5767] 0.00 0.00 1032/1660 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] [5465] 0.0 0.00 0.00 1660 std::_Iter_base::_S_base(unsigned char*) [5465] ----------------------------------------------- 0.00 0.00 377/1658 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 1281/1658 std::vector >::push_back(bool) [5467] [5466] 0.0 0.00 0.00 1658 std::_Bit_iterator::operator++(int) [5466] 0.00 0.00 1658/1956 std::_Bit_iterator_base::_M_bump_up() [5409] ----------------------------------------------- 0.00 0.00 1658/1658 Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [753] [5467] 0.0 0.00 0.00 1658 std::vector >::push_back(bool) [5467] 0.00 0.00 1281/1658 std::_Bit_iterator::operator++(int) [5466] 0.00 0.00 1281/1956 std::_Bit_iterator::operator*() const [5406] 0.00 0.00 1281/1956 std::_Bit_reference::operator=(bool) [5408] 0.00 0.00 377/916 std::vector >::end() [5607] 0.00 0.00 377/377 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] ----------------------------------------------- 0.00 0.00 548/1644 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 1096/1644 Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [457] [5468] 0.0 0.00 0.00 1644 TNL::Vector::operator[](int) const [5468] 0.00 0.00 1644/12083 std::vector >::size() const [4926] 0.00 0.00 1644/1644 std::vector >::operator[](unsigned long) const [5470] ----------------------------------------------- 0.00 0.00 1644/1644 std::map, std::allocator > >::operator[](std::string const&) [1622] [5469] 0.0 0.00 0.00 1644 std::_Rb_tree_iterator >::operator*() const [5469] ----------------------------------------------- 0.00 0.00 1644/1644 TNL::Vector::operator[](int) const [5468] [5470] 0.0 0.00 0.00 1644 std::vector >::operator[](unsigned long) const [5470] ----------------------------------------------- 0.00 0.00 150/1630 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 355/1630 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5965] 0.00 0.00 426/1630 float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5903] 0.00 0.00 699/1630 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5471] 0.0 0.00 0.00 1630 std::_Vector_base >::_M_allocate(unsigned long) [5471] 0.00 0.00 1626/1626 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5473] ----------------------------------------------- 0.00 0.00 1626/1626 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] [5472] 0.0 0.00 0.00 1626 __gnu_cxx::new_allocator::deallocate(float*, unsigned long) [5472] ----------------------------------------------- 0.00 0.00 1626/1626 std::_Vector_base >::_M_allocate(unsigned long) [5471] [5473] 0.0 0.00 0.00 1626 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5473] 0.00 0.00 1626/3770 __gnu_cxx::new_allocator::max_size() const [5236] ----------------------------------------------- 0.00 0.00 1624/1624 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [5664] [5474] 0.0 0.00 0.00 1624 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() [5474] ----------------------------------------------- 0.00 0.00 1/1624 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 1/1624 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 3/1624 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 400/1624 TNL::EventConnection::packetReceived(TNL::NetConnection::PacketNotify*) [11059] 0.00 0.00 415/1624 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 804/1624 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] [5475] 0.0 0.00 0.00 1624 TNL::NetConnection::getNetAddressString() const [5475] ----------------------------------------------- 0.00 0.00 1/1619 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 1/1619 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/1619 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] 0.00 0.00 2/1619 Zap::Game::onReadLevelNameParam(int, char const**) [1686] 0.00 0.00 2/1619 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] 0.00 0.00 2/1619 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] 0.00 0.00 2/1619 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 2/1619 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 2/1619 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 3/1619 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 8/1619 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 20/1619 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/1619 Zap::Robot::start() [389] 0.00 0.00 20/1619 Zap::Robot::startLua() [390] 0.00 0.00 39/1619 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 78/1619 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] 0.00 0.00 104/1619 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 166/1619 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1146/1619 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] [5476] 0.0 0.00 0.00 1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 1592/1592 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] [5477] 0.0 0.00 0.00 1592 TNL::Vector::operator[](int) const [5477] 0.00 0.00 1592/9531 std::vector >::size() const [4989] 0.00 0.00 1592/1592 std::vector >::operator[](unsigned long) const [5478] ----------------------------------------------- 0.00 0.00 1592/1592 TNL::Vector::operator[](int) const [5477] [5478] 0.0 0.00 0.00 1592 std::vector >::operator[](unsigned long) const [5478] ----------------------------------------------- 0.00 0.00 198/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 613/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] 0.00 0.00 781/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] [5479] 0.0 0.00 0.00 1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [5479] ----------------------------------------------- 0.00 0.00 5/1583 Zap::TextEntryMenuItem::getValue() const [8149] 0.00 0.00 6/1583 Zap::TextEntryMenuItem::getValueForWritingToLevelFile() [8412] 0.00 0.00 378/1583 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 597/1583 Zap::TextEntryMenuItem::getOptionText() [5783] 0.00 0.00 597/1583 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [5480] 0.0 0.00 0.00 1583 Zap::LineEditor::getString() const [5480] ----------------------------------------------- 0.00 0.00 787/1574 std::vector >::begin() const [5679] 0.00 0.00 787/1574 std::vector >::end() const [5678] [5481] 0.0 0.00 0.00 1574 __gnu_cxx::__normal_iterator > >::__normal_iterator(float const* const&) [5481] ----------------------------------------------- 0.00 0.00 1574/1574 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5484] [5482] 0.0 0.00 0.00 1574 __gnu_cxx::__normal_iterator > >::base() const [5482] ----------------------------------------------- 0.00 0.00 1574/1574 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5485] [5483] 0.0 0.00 0.00 1574 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5483] ----------------------------------------------- 0.00 0.00 1574/1574 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5486] [5484] 0.0 0.00 0.00 1574 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5484] 0.00 0.00 1574/1574 __gnu_cxx::__normal_iterator > >::base() const [5482] ----------------------------------------------- 0.00 0.00 12/1574 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8108] 0.00 0.00 1562/1574 float* std::copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5686] [5485] 0.0 0.00 0.00 1574 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5485] 0.00 0.00 1574/1574 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5483] ----------------------------------------------- 0.00 0.00 12/1574 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] 0.00 0.00 1562/1574 float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5683] [5486] 0.0 0.00 0.00 1574 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5486] 0.00 0.00 1574/1574 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5484] ----------------------------------------------- 0.00 0.00 769/1538 std::vector >::end() [5693] 0.00 0.00 769/1538 std::vector >::begin() [5694] [5487] 0.0 0.00 0.00 1538 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone* const&) [5487] ----------------------------------------------- 0.00 0.00 172/1534 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 200/1534 TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1003] 0.00 0.00 200/1534 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 223/1534 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 240/1534 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 499/1534 std::vector >::~vector() [5850] [5488] 0.0 0.00 0.00 1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] ----------------------------------------------- 0.00 0.00 40/1502 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/1502 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 120/1502 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 188/1502 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] 0.00 0.00 192/1502 std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [6796] 0.00 0.00 432/1502 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] 0.00 0.00 490/1502 ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [1271] [5489] 0.0 0.00 0.00 1502 std::vector >, std::allocator > > >::size() const [5489] ----------------------------------------------- 0.00 0.00 153/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6269] 0.00 0.00 453/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 871/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [5636] [5490] 0.0 0.00 0.00 1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5490] ----------------------------------------------- 0.00 0.00 1476/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5492] [5491] 0.0 0.00 0.00 1476 void std::_Destroy_aux::__destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5491] ----------------------------------------------- 0.00 0.00 1476/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [5493] [5492] 0.0 0.00 0.00 1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5492] 0.00 0.00 1476/1476 void std::_Destroy_aux::__destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5491] ----------------------------------------------- 0.00 0.00 214/1476 std::vector >::~vector() [6136] 0.00 0.00 446/1476 std::vector >::_M_erase_at_end(Zap::FXTrail::TrailNode*) [5888] 0.00 0.00 816/1476 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [5493] 0.0 0.00 0.00 1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [5493] 0.00 0.00 1476/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5492] ----------------------------------------------- 0.00 0.00 1466/1466 std::allocator::allocator(std::allocator const&) [5495] [5494] 0.0 0.00 0.00 1466 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5494] ----------------------------------------------- 0.00 0.00 1466/1466 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5496] [5495] 0.0 0.00 0.00 1466 std::allocator::allocator(std::allocator const&) [5495] 0.00 0.00 1466/1466 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5494] ----------------------------------------------- 0.00 0.00 1466/1466 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5497] [5496] 0.0 0.00 0.00 1466 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5496] 0.00 0.00 1466/1466 std::allocator::allocator(std::allocator const&) [5495] ----------------------------------------------- 0.00 0.00 446/1466 std::vector >::vector(unsigned long, ClipperLib::IntPoint const&, std::allocator const&) [1294] 0.00 0.00 1020/1466 std::vector >::vector(std::vector > const&) [1579] [5497] 0.0 0.00 0.00 1466 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5497] 0.00 0.00 1466/1466 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5496] 0.00 0.00 1466/2395 std::_Vector_base >::_M_allocate(unsigned long) [5359] ----------------------------------------------- 0.00 0.00 1455/1455 std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5340] [5498] 0.0 0.00 0.00 1455 __gnu_cxx::new_allocator::deallocate(ClipperLib::IntPoint*, unsigned long) [5498] ----------------------------------------------- 0.00 0.00 1455/1455 std::_Vector_base >::_M_allocate(unsigned long) [5359] [5499] 0.0 0.00 0.00 1455 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5499] 0.00 0.00 1455/3273 __gnu_cxx::new_allocator::max_size() const [5283] ----------------------------------------------- 0.00 0.00 1429/1429 Zap::parseString(std::string const&) [1027] [5500] 0.0 0.00 0.00 1429 std::operator|(std::_Ios_Openmode, std::_Ios_Openmode) [5500] ----------------------------------------------- 0.00 0.00 1/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] 0.00 0.00 43/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [1179] 0.00 0.00 692/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 692/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5719] [5501] 0.0 0.00 0.00 1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5501] ----------------------------------------------- 0.00 0.00 692/1384 Zap::LuaRobot::getWaypoint(lua_State*) [76] 0.00 0.00 692/1384 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [5502] 0.0 0.00 0.00 1384 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::end() [5502] 0.00 0.00 1384/2333 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::end() [5363] ----------------------------------------------- 0.00 0.00 1384/1384 Zap::LuaRobot::getWaypoint(lua_State*) [76] [5503] 0.0 0.00 0.00 1384 std::pair::pair(std::pair const&) [5503] ----------------------------------------------- 0.00 0.00 692/1384 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 692/1384 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5719] [5504] 0.0 0.00 0.00 1384 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] 0.00 0.00 10166/10166 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node const, TNL::Vector > > const*) [4974] 0.00 0.00 10166/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] 0.00 0.00 5536/5793 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_left(std::_Rb_tree_node_base*) [5128] 0.00 0.00 4630/4887 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base*) [5165] 0.00 0.00 1384/3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] ----------------------------------------------- 0.00 0.00 1379/1379 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [5505] 0.0 0.00 0.00 1379 std::_Rb_tree_iterator const, TNL::Vector > >::operator*() const [5505] ----------------------------------------------- 0.00 0.00 458/1374 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5857] 0.00 0.00 916/1374 std::vector >::max_size() const [5606] [5506] 0.0 0.00 0.00 1374 __gnu_cxx::new_allocator::max_size() const [5506] ----------------------------------------------- 0.00 0.00 162/1374 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 458/1374 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] 0.00 0.00 754/1374 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5507] 0.0 0.00 0.00 1374 std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [5507] 0.00 0.00 1374/8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] ----------------------------------------------- 0.00 0.00 1374/1374 unsigned long* std::__copy_move_a2(unsigned long*, unsigned long*, unsigned long*) [5868] [5508] 0.0 0.00 0.00 1374 std::_Niter_base::iterator_type std::__niter_base(unsigned long*) [5508] 0.00 0.00 1374/2290 std::_Iter_base::_S_base(unsigned long*) [5366] ----------------------------------------------- 0.00 0.00 1371/1371 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5509] 0.0 0.00 0.00 1371 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5509] 0.00 0.00 1371/4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] 0.00 0.00 1371/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] 0.00 0.00 1371/5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 1346/1346 Zap::drawDashedHollowArc(Zap::Point const&, float, float, int, float, float) [5744] [5510] 0.0 0.00 0.00 1346 Zap::drawDashedArc(Zap::Point const&, float, int, float, float) [5510] 0.00 0.00 10768/11448 Zap::drawArc(Zap::Point const&, float, float, float) [4942] ----------------------------------------------- 0.00 0.00 1346/1346 Zap::drawDashedHollowArc(Zap::Point const&, float, float, int, float, float) [5744] [5511] 0.0 0.00 0.00 1346 Zap::drawAngledRayCircle(Zap::Point const&, float, float, int, float, float) [5511] 0.00 0.00 10768/10768 Zap::drawAngledRay(Zap::Point const&, float, float, float) [4955] ----------------------------------------------- 0.00 0.00 140/1338 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 306/1338 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 892/1338 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [5512] 0.0 0.00 0.00 1338 ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [5512] 0.00 0.00 1338/16188 ClipperLib::IsMaxima(ClipperLib::TEdge*, long long) [4885] ----------------------------------------------- 0.00 0.00 1336/1336 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5515] [5513] 0.0 0.00 0.00 1336 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5513] ----------------------------------------------- 0.00 0.00 1336/1336 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5516] [5514] 0.0 0.00 0.00 1336 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5514] 0.00 0.00 1336/16992 __gnu_cxx::__normal_iterator > >::base() const [4877] ----------------------------------------------- 0.00 0.00 1336/1336 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5752] [5515] 0.0 0.00 0.00 1336 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5515] 0.00 0.00 1336/1336 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5513] ----------------------------------------------- 0.00 0.00 1336/1336 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] [5516] 0.0 0.00 0.00 1336 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5516] 0.00 0.00 1336/1336 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5514] ----------------------------------------------- 0.00 0.00 2/1332 TNL::Vector::size() const [8815] 0.00 0.00 84/1332 std::vector >::_M_check_len(unsigned long, char const*) const [7376] 0.00 0.00 1246/1332 TNL::Vector::operator[](int) [5527] [5517] 0.0 0.00 0.00 1332 std::vector >::size() const [5517] ----------------------------------------------- 0.00 0.00 3/1329 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 6/1329 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] 0.00 0.00 430/1329 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] 0.00 0.00 890/1329 Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [838] [5518] 0.0 0.00 0.00 1329 TNL::BitStream::writeEnum(unsigned int, unsigned int) [5518] 0.00 0.00 1329/92535 TNL::getNextBinLog2(unsigned int) [4647] ----------------------------------------------- 0.00 0.00 6/1321 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] 0.00 0.00 425/1321 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 890/1321 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] [5519] 0.0 0.00 0.00 1321 TNL::BitStream::readEnum(unsigned int) [5519] 0.00 0.00 1321/92535 TNL::getNextBinLog2(unsigned int) [4647] ----------------------------------------------- 0.00 0.00 1308/1308 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] [5520] 0.0 0.00 0.00 1308 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5520] 0.00 0.00 2616/2616 __gnu_cxx::__normal_iterator > >::base() const [5339] ----------------------------------------------- 0.00 0.00 1297/1297 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5521] 0.0 0.00 0.00 1297 TNL::Vector >::size() const [5521] 0.00 0.00 1297/17924 std::vector, std::allocator > >::size() const [4863] ----------------------------------------------- 0.00 0.00 105/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [945] 0.00 0.00 504/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] 0.00 0.00 687/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] [5522] 0.0 0.00 0.00 1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] 0.00 0.00 1296/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node_base const*) [5523] 0.00 0.00 1296/12071 std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [4930] ----------------------------------------------- 0.00 0.00 1296/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] [5523] 0.0 0.00 0.00 1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node_base const*) [5523] ----------------------------------------------- 0.00 0.00 1/1267 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 1266/1267 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5524] 0.0 0.00 0.00 1267 Zap::GameType::getLevelCredits() const [5524] ----------------------------------------------- 0.00 0.00 3/1249 TNL::StringPtr::operator=(char const*) [12042] 0.00 0.00 1246/1249 TNL::StringPtr::StringPtr(char const*) [5528] [5525] 0.0 0.00 0.00 1249 TNL::StringPtr::alloc(char const*) [5525] ----------------------------------------------- 0.00 0.00 1/1249 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 2/1249 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] 0.00 0.00 1246/1249 Zap::CIniFile::ReadFile() [517] [5526] 0.0 0.00 0.00 1249 TNL::StringPtr::getString() const [5526] ----------------------------------------------- 0.00 0.00 1246/1246 Zap::CIniFile::ReadFile() [517] [5527] 0.0 0.00 0.00 1246 TNL::Vector::operator[](int) [5527] 0.00 0.00 1246/1332 std::vector >::size() const [5517] 0.00 0.00 1246/1246 std::vector >::operator[](unsigned long) [5529] ----------------------------------------------- 0.00 0.00 1246/1246 Zap::CIniFile::ReadFile() [517] [5528] 0.0 0.00 0.00 1246 TNL::StringPtr::StringPtr(char const*) [5528] 0.00 0.00 1246/1249 TNL::StringPtr::alloc(char const*) [5525] ----------------------------------------------- 0.00 0.00 1246/1246 TNL::Vector::operator[](int) [5527] [5529] 0.0 0.00 0.00 1246 std::vector >::operator[](unsigned long) [5529] ----------------------------------------------- 0.00 0.00 1240/1240 Zap::Triangulate::Snip(TNL::Vector const&, int, int, int, int, int*) [863] [5530] 0.0 0.00 0.00 1240 Zap::Triangulate::InsideTriangle(float, float, float, float, float, float, float, float) [5530] ----------------------------------------------- 0.00 0.00 1226/1226 std::allocator >::allocator > >(std::allocator > > const&) [5535] [5531] 0.0 0.00 0.00 1226 __gnu_cxx::new_allocator >::new_allocator() [5531] ----------------------------------------------- 0.00 0.00 1226/1226 std::allocator >::~allocator() [5536] [5532] 0.0 0.00 0.00 1226 __gnu_cxx::new_allocator >::~new_allocator() [5532] ----------------------------------------------- 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] [5533] 0.0 0.00 0.00 1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5533] 0.00 0.00 1226/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [5534] 0.00 0.00 1226/1226 std::allocator >::allocator > >(std::allocator > > const&) [5535] ----------------------------------------------- 0.00 0.00 1226/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5533] [5534] 0.0 0.00 0.00 1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [5534] ----------------------------------------------- 0.00 0.00 1226/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5533] [5535] 0.0 0.00 0.00 1226 std::allocator >::allocator > >(std::allocator > > const&) [5535] 0.00 0.00 1226/1226 __gnu_cxx::new_allocator >::new_allocator() [5531] ----------------------------------------------- 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] [5536] 0.0 0.00 0.00 1226 std::allocator >::~allocator() [5536] 0.00 0.00 1226/1226 __gnu_cxx::new_allocator >::~new_allocator() [5532] ----------------------------------------------- 0.00 0.00 207/1226 std::map, std::allocator > >::operator[](std::string const&) [1622] 0.00 0.00 406/1226 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 613/1226 __gnu_cxx::new_allocator >::destroy(std::pair*) [5775] [5537] 0.0 0.00 0.00 1226 std::pair::~pair() [5537] ----------------------------------------------- 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] [5538] 0.0 0.00 0.00 1226 std::pair* std::__addressof >(std::pair&) [5538] ----------------------------------------------- 0.00 0.00 351/1222 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 871/1222 std::map, std::allocator > >::operator[](std::string const&) [1622] [5539] 0.0 0.00 0.00 1222 std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [5539] ----------------------------------------------- 0.00 0.00 10/1221 ClipperLib::Clipper::ClearJoins() [6854] 0.00 0.00 51/1221 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 1160/1221 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] [5540] 0.0 0.00 0.00 1221 std::vector >::operator[](unsigned long) [5540] ----------------------------------------------- 0.00 0.00 1218/1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator*() const [5544] [5541] 0.0 0.00 0.00 1218 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::reference boost::iterator_core_access::dereference >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5541] 0.00 0.00 1218/1218 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::dereference() const [5542] ----------------------------------------------- 0.00 0.00 1218/1218 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::reference boost::iterator_core_access::dereference >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5541] [5542] 0.0 0.00 0.00 1218 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::dereference() const [5542] ----------------------------------------------- 0.00 0.00 1218/1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator*() const [5544] [5543] 0.0 0.00 0.00 1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() const [5543] ----------------------------------------------- 0.00 0.00 1218/1218 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5544] 0.0 0.00 0.00 1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator*() const [5544] 0.00 0.00 1218/1218 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() const [5543] 0.00 0.00 1218/1218 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::reference boost::iterator_core_access::dereference >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5541] ----------------------------------------------- 0.00 0.00 1176/1176 Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [277] [5545] 0.0 0.00 0.00 1176 Zap::Statistics::countHit(Zap::WeaponType) [5545] ----------------------------------------------- 0.00 0.00 377/1173 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] 0.00 0.00 796/1173 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] [5546] 0.0 0.00 0.00 1173 TNL::Vector::operator[](int) [5546] 0.00 0.00 1173/26247 std::vector >::size() const [4790] 0.00 0.00 1173/1173 std::vector >::operator[](unsigned long) [5547] ----------------------------------------------- 0.00 0.00 1173/1173 TNL::Vector::operator[](int) [5546] [5547] 0.0 0.00 0.00 1173 std::vector >::operator[](unsigned long) [5547] ----------------------------------------------- 0.00 0.00 1156/1156 std::allocator::~allocator() [5549] [5548] 0.0 0.00 0.00 1156 __gnu_cxx::new_allocator::~new_allocator() [5548] ----------------------------------------------- 0.00 0.00 1156/1156 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5550] [5549] 0.0 0.00 0.00 1156 std::allocator::~allocator() [5549] 0.00 0.00 1156/1156 __gnu_cxx::new_allocator::~new_allocator() [5548] ----------------------------------------------- 0.00 0.00 1156/1156 std::_Vector_base >::~_Vector_base() [5551] [5550] 0.0 0.00 0.00 1156 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5550] 0.00 0.00 1156/1156 std::allocator::~allocator() [5549] ----------------------------------------------- 0.00 0.00 1156/1156 std::vector >::~vector() [5552] [5551] 0.0 0.00 0.00 1156 std::_Vector_base >::~_Vector_base() [5551] 0.00 0.00 1156/2431 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] 0.00 0.00 1156/1156 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5550] ----------------------------------------------- 0.00 0.00 355/1156 TNL::Vector::Vector(TNL::Vector const&) [5961] 0.00 0.00 801/1156 TNL::Vector::~Vector() [5670] [5552] 0.0 0.00 0.00 1156 std::vector >::~vector() [5552] 0.00 0.00 1156/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 1156/1156 std::_Vector_base >::~_Vector_base() [5551] 0.00 0.00 1156/2431 void std::_Destroy(float*, float*, std::allocator&) [5358] ----------------------------------------------- 0.00 0.00 1/1146 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 1/1146 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 1/1146 Zap::ServerGame::getCurrentLevelTypeName() [9495] 0.00 0.00 1/1146 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 39/1146 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 175/1146 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 928/1146 Zap::GameType::getGameTypeString() const [5603] [5553] 0.0 0.00 0.00 1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 1146/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] ----------------------------------------------- 0.00 0.00 503/1142 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 639/1142 ClipperLib::Clipper::ProcessIntersectList() [1779] [5554] 0.0 0.00 0.00 1142 ClipperLib::Clipper::SwapPositionsInAEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5554] ----------------------------------------------- 0.00 0.00 1100/1100 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5801] [5555] 0.0 0.00 0.00 1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5555] ----------------------------------------------- 0.00 0.00 1100/1100 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5802] [5556] 0.0 0.00 0.00 1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5556] ----------------------------------------------- 0.00 0.00 1100/1100 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5803] [5557] 0.0 0.00 0.00 1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5557] ----------------------------------------------- 0.00 0.00 20/1089 std::vector >::_M_check_len(unsigned long, char const*) const [8154] 0.00 0.00 54/1089 ClipperLib::Clipper::ClearJoins() [6854] 0.00 0.00 88/1089 std::vector >::resize(unsigned long, ClipperLib::JoinRec*) [6923] 0.00 0.00 104/1089 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 823/1089 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] [5558] 0.0 0.00 0.00 1089 std::vector >::size() const [5558] ----------------------------------------------- 0.00 0.00 40/1088 Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) [760] 0.00 0.00 120/1088 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] 0.00 0.00 928/1088 Zap::UserInterface::getInputCodeString(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [629] [5559] 0.0 0.00 0.00 1088 Zap::InputCodeManager::inputCodeToString(Zap::InputCode) [5559] ----------------------------------------------- 0.00 0.00 1/1079 TNL::RangedU32<0u, 4u>::RangedU32(unsigned int) [9473] 0.00 0.00 73/1079 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] 0.00 0.00 110/1079 TNL::RangedU32<0u, 999u>::RangedU32(unsigned int) [6434] 0.00 0.00 110/1079 TNL::SignedInt<24u>::SignedInt(int) [6435] 0.00 0.00 110/1079 TNL::SignedFloat<8u>::SignedFloat(float) [6432] 0.00 0.00 135/1079 TNL::Int<32u>::Int(unsigned int) [6365] 0.00 0.00 150/1079 TNL::RangedU32<0u, 7u>::RangedU32(unsigned int) [6275] 0.00 0.00 150/1079 TNL::RangedU32<0u, 48u>::RangedU32(unsigned int) [6274] 0.00 0.00 240/1079 TNL::RangedU32<0u, 10u>::RangedU32(unsigned int) [6093] [5560] 0.0 0.00 0.00 1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 18/1078 TNL::Vector::operator[](unsigned int) [7466] 0.00 0.00 56/1078 std::vector >::_M_check_len(unsigned long, char const*) const [7570] 0.00 0.00 334/1078 TNL::Vector::size() const [5999] 0.00 0.00 670/1078 TNL::Vector::operator[](int) [5746] [5561] 0.0 0.00 0.00 1078 std::vector >::size() const [5561] ----------------------------------------------- 0.00 0.00 1048/1048 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [5562] 0.0 0.00 0.00 1048 ClipperLib::Clipper::PopScanbeam() [5562] ----------------------------------------------- 0.00 0.00 1048/1048 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [5563] 0.0 0.00 0.00 1048 ClipperLib::Clipper::ClearHorzJoins() [5563] 0.00 0.00 1197/4296 std::vector >::size() const [5180] 0.00 0.00 1048/1048 std::vector >::resize(unsigned long, ClipperLib::HorzJoinRec*) [5565] 0.00 0.00 149/445 std::vector >::operator[](unsigned long) [5892] ----------------------------------------------- 0.00 0.00 409/1048 ClipperLib::Clipper::FixupIntersections() [6100] 0.00 0.00 639/1048 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] [5564] 0.0 0.00 0.00 1048 ClipperLib::Clipper::SwapPositionsInSEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5564] ----------------------------------------------- 0.00 0.00 1048/1048 ClipperLib::Clipper::ClearHorzJoins() [5563] [5565] 0.0 0.00 0.00 1048 std::vector >::resize(unsigned long, ClipperLib::HorzJoinRec*) [5565] 0.00 0.00 2096/4296 std::vector >::size() const [5180] 0.00 0.00 110/110 std::vector >::_M_erase_at_end(ClipperLib::HorzJoinRec**) [6437] ----------------------------------------------- 0.00 0.00 1043/1043 Zap::FlagItem::getZone() [5567] [5566] 0.0 0.00 0.00 1043 TNL::SafePtr::operator Zap::GoalZone*() [5566] ----------------------------------------------- 0.00 0.00 11/1043 Zap::FlagItem::setZone(Zap::GoalZone*) [7666] 0.00 0.00 1032/1043 Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [565] [5567] 0.0 0.00 0.00 1043 Zap::FlagItem::getZone() [5567] 0.00 0.00 1043/1043 TNL::SafePtr::operator Zap::GoalZone*() [5566] ----------------------------------------------- 0.00 0.00 1/1042 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 1/1042 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 2/1042 Zap::AbstractSpawn::setRespawnTime(int) [8642] 0.00 0.00 4/1042 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 28/1042 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 43/1042 Zap::GameType::GameType(int) [1164] 0.00 0.00 54/1042 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 909/1042 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [5568] 0.0 0.00 0.00 1042 Zap::Timer::setPeriod(unsigned int) [5568] ----------------------------------------------- 0.00 0.00 1/1041 TNL::NetConnection::getRemoteConnectionObject() [9258] 0.00 0.00 1040/1041 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [5569] 0.0 0.00 0.00 1041 TNL::SafePtr::operator TNL::NetConnection*() [5569] ----------------------------------------------- 0.00 0.00 1040/1040 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [5570] 0.0 0.00 0.00 1040 TNL::BitSet32::operator=(unsigned int) [5570] ----------------------------------------------- 0.00 0.00 1038/1038 TNL::GhostConnection::readPacket(TNL::BitStream*) [526] [5571] 0.0 0.00 0.00 1038 Zap::GameObject::onGhostAddBeforeUpdate(TNL::GhostConnection*) [5571] 0.00 0.00 2076/5192 Zap::GameConnection::getClientGame() [5153] ----------------------------------------------- 0.00 0.00 9/1032 unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7799] 0.00 0.00 10/1032 void std::fill(unsigned char*, unsigned char*, unsigned char const&) [8176] 0.00 0.00 71/1032 unsigned char* std::fill_n(unsigned char*, unsigned long, unsigned char const&) [6636] 0.00 0.00 942/1032 unsigned char* std::__copy_move_a2(unsigned char*, unsigned char*, unsigned char*) [6031] [5572] 0.0 0.00 0.00 1032 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] 0.00 0.00 1032/1660 std::_Iter_base::_S_base(unsigned char*) [5465] ----------------------------------------------- 0.00 0.00 214/1030 std::_Vector_base >::~_Vector_base() [6133] 0.00 0.00 816/1030 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [5573] 0.0 0.00 0.00 1030 std::_Vector_base >::_M_deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5573] 0.00 0.00 816/816 __gnu_cxx::new_allocator::deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5658] ----------------------------------------------- 0.00 0.00 1025/1025 ClipperLib::Clipper::AddIntersectNode(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [5765] [5574] 0.0 0.00 0.00 1025 ClipperLib::Process1Before2(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [5574] ----------------------------------------------- 0.00 0.00 1022/1022 mergePriority* std::__uninitialized_copy::__uninit_copy(mergePriority*, mergePriority*, mergePriority*) [1406] [5575] 0.0 0.00 0.00 1022 mergePriority* std::__addressof(mergePriority&) [5575] ----------------------------------------------- 0.00 0.00 1022/1022 Zap::Rect* std::__uninitialized_copy::__uninit_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [1087] [5576] 0.0 0.00 0.00 1022 Zap::Rect* std::__addressof(Zap::Rect&) [5576] ----------------------------------------------- 0.00 0.00 1020/1020 std::vector >::vector(std::vector > const&) [1579] [5577] 0.0 0.00 0.00 1020 std::vector >::end() const [5577] 0.00 0.00 1020/2040 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint const* const&) [5393] ----------------------------------------------- 0.00 0.00 1020/1020 std::vector >::vector(std::vector > const&) [1579] [5578] 0.0 0.00 0.00 1020 std::vector >::begin() const [5578] 0.00 0.00 1020/2040 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint const* const&) [5393] ----------------------------------------------- 0.00 0.00 1014/1014 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] [5579] 0.0 0.00 0.00 1014 bool __gnu_cxx::operator< > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5579] 0.00 0.00 2028/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 1012/1012 std::_Bvector_base >::_Bvector_impl::_Bvector_impl() [5834] [5580] 0.0 0.00 0.00 1012 std::_Bit_iterator::_Bit_iterator() [5580] 0.00 0.00 1012/8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] ----------------------------------------------- 0.00 0.00 3/1007 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 119/1007 Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [622] 0.00 0.00 885/1007 Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [664] [5581] 0.0 0.00 0.00 1007 TNL::NetConnection::getOneWayTime() [5581] ----------------------------------------------- 0.00 0.00 1004/1004 ClipperLib::Clipper::ProcessIntersections(long long, long long) [1778] [5582] 0.0 0.00 0.00 1004 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] 0.00 0.00 18361/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] 0.00 0.00 14990/29394 ClipperLib::TopX(ClipperLib::TEdge&, long long) [4776] 0.00 0.00 639/639 ClipperLib::IntersectPoint(ClipperLib::TEdge&, ClipperLib::TEdge&, ClipperLib::IntPoint&, bool) [5764] 0.00 0.00 639/639 ClipperLib::Clipper::AddIntersectNode(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [5765] 0.00 0.00 639/1048 ClipperLib::Clipper::SwapPositionsInSEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5564] ----------------------------------------------- 0.00 0.00 377/1000 TNL::Vector::get(int) const [1446] 0.00 0.00 623/1000 TNL::Vector::operator[](int) const [1389] [5583] 0.0 0.00 0.00 1000 std::vector >::operator[](unsigned long) const [5583] ----------------------------------------------- 0.00 0.00 996/996 luaD_precall [1] [5584] 0.0 0.00 0.00 996 Lunar::gc_T(lua_State*) [5584] ----------------------------------------------- 0.00 0.00 996/996 Zap::GameObject::getBounds(unsigned int) const [618] [5585] 0.0 0.00 0.00 996 Zap::CoreItem::getCollisionPoly(TNL::Vector&) const [5585] ----------------------------------------------- 0.00 0.00 996/996 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5588] [5586] 0.0 0.00 0.00 996 void std::__iter_swap::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5586] 0.00 0.00 1992/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 996/996 void std::swap(mergePriority&, mergePriority&) [5587] ----------------------------------------------- 0.00 0.00 996/996 void std::__iter_swap::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5586] [5587] 0.0 0.00 0.00 996 void std::swap(mergePriority&, mergePriority&) [5587] ----------------------------------------------- 0.00 0.00 59/996 void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6598] 0.00 0.00 937/996 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] [5588] 0.0 0.00 0.00 996 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5588] 0.00 0.00 996/996 void std::__iter_swap::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5586] ----------------------------------------------- 0.00 0.00 987/987 std::allocator::allocator(std::allocator const&) [5590] [5589] 0.0 0.00 0.00 987 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5589] ----------------------------------------------- 0.00 0.00 987/987 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5591] [5590] 0.0 0.00 0.00 987 std::allocator::allocator(std::allocator const&) [5590] 0.00 0.00 987/987 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5589] ----------------------------------------------- 0.00 0.00 987/987 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5592] [5591] 0.0 0.00 0.00 987 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5591] 0.00 0.00 987/987 std::allocator::allocator(std::allocator const&) [5590] ----------------------------------------------- 0.00 0.00 987/987 std::vector >::vector(std::vector > const&) [1216] [5592] 0.0 0.00 0.00 987 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5592] 0.00 0.00 987/987 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5591] 0.00 0.00 987/7026 std::_Vector_base >::_M_allocate(unsigned long) [5045] ----------------------------------------------- 0.00 0.00 1/982 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/982 Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [1235] 0.00 0.00 1/982 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 1/982 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/982 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/982 Zap::FolderManager::resolveLevelDir(std::string const&) [9535] 0.00 0.00 2/982 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] 0.00 0.00 2/982 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 2/982 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 3/982 Zap::TextEntryMenuItem::getValueForWritingToLevelFile() [8412] 0.00 0.00 4/982 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] 0.00 0.00 9/982 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 10/982 Zap::choose(std::string const&, std::string const&) [7719] 0.00 0.00 11/982 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 16/982 Zap::resolutionHelper(std::string const&, std::string const&, std::string const&) [7829] 0.00 0.00 20/982 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 38/982 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] 0.00 0.00 261/982 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] 0.00 0.00 597/982 Zap::TextEntryMenuItem::getOptionText() [5783] [5593] 0.0 0.00 0.00 982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 982/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 81/964 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/964 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 506/964 std::_Bvector_base >::~_Bvector_base() [5837] [5594] 0.0 0.00 0.00 964 std::_Bvector_base >::_M_deallocate() [5594] 0.00 0.00 458/458 __gnu_cxx::new_allocator::deallocate(unsigned long*, unsigned long) [5856] ----------------------------------------------- 0.00 0.00 2/942 TNL::Vector::sort(int (*)(int*, int*)) [8607] 0.00 0.00 4/942 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 936/942 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [5595] 0.0 0.00 0.00 942 TNL::Vector::size() const [5595] 0.00 0.00 942/9531 std::vector >::size() const [4989] ----------------------------------------------- 0.00 0.00 940/940 void std::_Destroy_aux::__destroy >*>(std::vector >*, std::vector >*) [6039] [5596] 0.0 0.00 0.00 940 void std::_Destroy > >(std::vector >*) [5596] 0.00 0.00 940/1682 std::vector >::~vector() [5462] ----------------------------------------------- 0.00 0.00 932/932 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] [5597] 0.0 0.00 0.00 932 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5597] 0.00 0.00 1864/1910 __gnu_cxx::__normal_iterator > >::base() const [5415] ----------------------------------------------- 0.00 0.00 930/930 addVertex(unsigned short, unsigned short, unsigned short*, int*, int*, int&) [5599] [5598] 0.0 0.00 0.00 930 computeVertexHash(int, int) [5598] ----------------------------------------------- 0.00 0.00 930/930 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5599] 0.0 0.00 0.00 930 addVertex(unsigned short, unsigned short, unsigned short*, int*, int*, int&) [5599] 0.00 0.00 930/930 computeVertexHash(int, int) [5598] ----------------------------------------------- 0.00 0.00 1/929 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 928/929 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5600] 0.0 0.00 0.00 929 Zap::GameType::getLevelName() const [5600] ----------------------------------------------- 0.00 0.00 928/928 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [5601] 0.0 0.00 0.00 928 Zap::IDtoPointSort(int*, int*) [5601] ----------------------------------------------- 0.00 0.00 928/928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5602] 0.0 0.00 0.00 928 TNL::StringTableEntry::isNotNull() const [5602] ----------------------------------------------- 0.00 0.00 928/928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5603] 0.0 0.00 0.00 928 Zap::GameType::getGameTypeString() const [5603] 0.00 0.00 928/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 928/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] 0.00 0.00 591/4398 Zap::CTFGameType::getGameTypeId() const [5173] 0.00 0.00 337/679 Zap::CoreGameType::getGameTypeId() const [5733] ----------------------------------------------- 0.00 0.00 928/928 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5604] 0.0 0.00 0.00 928 Zap::GameType::getLevelDescription() const [5604] ----------------------------------------------- 0.00 0.00 916/916 std::vector >::max_size() const [5606] [5605] 0.0 0.00 0.00 916 std::_Bvector_base >::_M_get_Bit_allocator() const [5605] ----------------------------------------------- 0.00 0.00 916/916 std::vector >::_M_check_len(unsigned long, char const*) const [5858] [5606] 0.0 0.00 0.00 916 std::vector >::max_size() const [5606] 0.00 0.00 916/1374 __gnu_cxx::new_allocator::max_size() const [5506] 0.00 0.00 916/916 std::_Bvector_base >::_M_get_Bit_allocator() const [5605] ----------------------------------------------- 0.00 0.00 81/916 std::vector >::resize(unsigned long, bool) [6559] 0.00 0.00 81/916 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/916 std::vector >::push_back(bool) [5467] 0.00 0.00 377/916 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5607] 0.0 0.00 0.00 916 std::vector >::end() [5607] ----------------------------------------------- 0.00 0.00 916/916 unsigned long* std::copy(unsigned long*, unsigned long*, unsigned long*) [5871] [5608] 0.0 0.00 0.00 916 std::_Miter_base::iterator_type std::__miter_base(unsigned long*) [5608] 0.00 0.00 916/2290 std::_Iter_base::_S_base(unsigned long*) [5366] ----------------------------------------------- 0.00 0.00 916/916 std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5872] [5609] 0.0 0.00 0.00 916 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_iterator) [5609] 0.00 0.00 916/2748 std::_Iter_base::_S_base(std::_Bit_iterator) [5322] ----------------------------------------------- 0.00 0.00 916/916 std::_Bit_iterator std::copy(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5873] [5610] 0.0 0.00 0.00 916 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_const_iterator) [5610] 0.00 0.00 916/1832 std::_Iter_base::_S_base(std::_Bit_const_iterator) [5427] ----------------------------------------------- 0.00 0.00 916/916 std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5870] [5611] 0.0 0.00 0.00 916 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_const_iterator) [5611] 0.00 0.00 916/1832 std::_Iter_base::_S_base(std::_Bit_const_iterator) [5427] ----------------------------------------------- 0.00 0.00 170/913 Zap::GameUserInterface::renderScoreboard() [176] 0.00 0.00 743/913 Zap::MenuUserInterface::getYStart() [5697] [5612] 0.0 0.00 0.00 913 int const& std::min(int const&, int const&) [5612] ----------------------------------------------- 0.00 0.00 907/907 luaD_precall [1] [5613] 0.0 0.00 0.00 907 Lunar::gc_T(lua_State*) [5613] ----------------------------------------------- 0.00 0.00 415/895 std::vector >::max_size() const [5929] 0.00 0.00 480/895 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5854] [5614] 0.0 0.00 0.00 895 __gnu_cxx::new_allocator::max_size() const [5614] ----------------------------------------------- 0.00 0.00 894/894 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [5615] 0.0 0.00 0.00 894 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [5615] ----------------------------------------------- 0.00 0.00 154/892 ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [1990] 0.00 0.00 738/892 ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [1637] [5616] 0.0 0.00 0.00 892 ClipperLib::Clipper::DeleteFromAEL(ClipperLib::TEdge*) [5616] ----------------------------------------------- 0.00 0.00 892/892 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [5617] 0.0 0.00 0.00 892 ClipperLib::Clipper::InsertEdgeIntoAEL(ClipperLib::TEdge*) [5617] 0.00 0.00 6929/6929 ClipperLib::E2InsertsBeforeE1(ClipperLib::TEdge&, ClipperLib::TEdge&) [5047] ----------------------------------------------- 0.00 0.00 443/889 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/889 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] [5618] 0.0 0.00 0.00 889 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5618] 0.00 0.00 1778/3556 __gnu_cxx::__normal_iterator > >::base() const [5263] ----------------------------------------------- 0.00 0.00 443/889 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/889 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] [5619] 0.0 0.00 0.00 889 std::vector >::_M_check_len(unsigned long, char const*) const [5619] 0.00 0.00 3556/8602 std::vector >::size() const [5005] 0.00 0.00 1778/1818 std::vector >::max_size() const [5432] 0.00 0.00 889/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 443/889 std::vector >::push_back(ClipperLib::IntPoint const&) [1275] 0.00 0.00 446/889 std::vector >::resize(unsigned long, ClipperLib::IntPoint) [1257] [5620] 0.0 0.00 0.00 889 std::vector >::end() [5620] 0.00 0.00 889/1778 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint* const&) [5436] ----------------------------------------------- 0.00 0.00 443/889 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [1381] 0.00 0.00 446/889 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [1255] [5621] 0.0 0.00 0.00 889 std::vector >::begin() [5621] 0.00 0.00 889/1778 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint* const&) [5436] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5630] [5622] 0.0 0.00 0.00 884 __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [5622] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5629] [5623] 0.0 0.00 0.00 884 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5623] 0.00 0.00 884/884 __gnu_cxx::new_allocator > >::max_size() const [5625] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] [5624] 0.0 0.00 0.00 884 __gnu_cxx::new_allocator >::destroy(std::pair*) [5624] 0.00 0.00 884/884 std::pair::~pair() [5628] ----------------------------------------------- 0.00 0.00 884/884 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5623] [5625] 0.0 0.00 0.00 884 __gnu_cxx::new_allocator > >::max_size() const [5625] ----------------------------------------------- 0.00 0.00 884/884 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1423] [5626] 0.0 0.00 0.00 884 std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [5626] ----------------------------------------------- 0.00 0.00 884/884 std::map, std::allocator > >::operator[](int const&) [1421] [5627] 0.0 0.00 0.00 884 std::pair::pair(int const&, int const&) [5627] ----------------------------------------------- 0.00 0.00 884/884 __gnu_cxx::new_allocator >::destroy(std::pair*) [5624] [5628] 0.0 0.00 0.00 884 std::pair::~pair() [5628] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1425] [5629] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5629] 0.00 0.00 884/884 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5623] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] [5630] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5630] 0.00 0.00 884/884 __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [5622] ----------------------------------------------- 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] [5631] 0.0 0.00 0.00 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] 0.00 0.00 884/1768 std::pair* std::__addressof >(std::pair&) [5443] 0.00 0.00 884/1768 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5439] 0.00 0.00 884/1768 std::allocator >::~allocator() [5442] 0.00 0.00 884/884 __gnu_cxx::new_allocator >::destroy(std::pair*) [5624] 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5630] ----------------------------------------------- 0.00 0.00 432/878 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 446/878 std::vector >::reserve(unsigned long) [5891] [5632] 0.0 0.00 0.00 878 std::vector >::capacity() const [5632] ----------------------------------------------- 0.00 0.00 189/873 Zap::GameUserInterface::renderCurrentChat() [638] 0.00 0.00 684/873 Zap::MenuUserInterface::getMaxFirstItemIndex() [5727] [5633] 0.0 0.00 0.00 873 int const& std::max(int const&, int const&) [5633] ----------------------------------------------- 0.00 0.00 871/871 std::map, std::allocator > >::operator[](std::string const&) [1622] [5634] 0.0 0.00 0.00 871 std::map, std::allocator > >::lower_bound(std::string const&) [5634] 0.00 0.00 871/871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [5636] ----------------------------------------------- 0.00 0.00 871/871 std::map, std::allocator > >::operator[](std::string const&) [1622] [5635] 0.0 0.00 0.00 871 std::map, std::allocator > >::end() [5635] 0.00 0.00 871/871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5638] ----------------------------------------------- 0.00 0.00 871/871 std::map, std::allocator > >::lower_bound(std::string const&) [5634] [5636] 0.0 0.00 0.00 871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [5636] 0.00 0.00 871/2042 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5392] 0.00 0.00 871/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5490] 0.00 0.00 871/871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] ----------------------------------------------- 0.00 0.00 871/871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [5636] [5637] 0.0 0.00 0.00 871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [5637] 0.00 0.00 1665/2157 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [5375] 0.00 0.00 1665/3604 std::less::operator()(std::string const&, std::string const&) const [5256] 0.00 0.00 884/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [5435] 0.00 0.00 871/3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] 0.00 0.00 781/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [5479] ----------------------------------------------- 0.00 0.00 871/871 std::map, std::allocator > >::end() [5635] [5638] 0.0 0.00 0.00 871 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [5638] 0.00 0.00 871/3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] ----------------------------------------------- 0.00 0.00 867/867 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [5639] 0.0 0.00 0.00 867 std::_Rb_tree_const_iterator >::operator--() [5639] ----------------------------------------------- 0.00 0.00 867/867 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [5640] 0.0 0.00 0.00 867 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [5640] ----------------------------------------------- 0.00 0.00 44/866 ClipperLib::Clipper::Clear() [6856] 0.00 0.00 288/866 std::vector >::_M_check_len(unsigned long, char const*) const [6618] 0.00 0.00 534/866 ClipperLib::ClipperBase::Clear() [6512] [5641] 0.0 0.00 0.00 866 std::vector >::size() const [5641] ----------------------------------------------- 0.00 0.00 6/855 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 150/855 std::vector >::resize(unsigned long, float) [6271] 0.00 0.00 699/855 std::vector >::push_back(float const&) [1379] [5642] 0.0 0.00 0.00 855 std::vector >::end() [5642] 0.00 0.00 855/1716 __gnu_cxx::__normal_iterator > >::__normal_iterator(float* const&) [5448] ----------------------------------------------- 0.00 0.00 6/855 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 150/855 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 699/855 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5643] 0.0 0.00 0.00 855 std::vector >::begin() [5643] 0.00 0.00 855/1716 __gnu_cxx::__normal_iterator > >::__normal_iterator(float* const&) [5448] ----------------------------------------------- 0.00 0.00 150/849 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 699/849 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5644] 0.0 0.00 0.00 849 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5644] 0.00 0.00 1698/3402 __gnu_cxx::__normal_iterator > >::base() const [5275] ----------------------------------------------- 0.00 0.00 150/849 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 699/849 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1452] [5645] 0.0 0.00 0.00 849 std::vector >::_M_check_len(unsigned long, char const*) const [5645] 0.00 0.00 3396/12083 std::vector >::size() const [4926] 0.00 0.00 1698/2144 std::vector >::max_size() const [5378] 0.00 0.00 849/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/842 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int)) [9234] 0.00 0.00 1/842 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringPtr, TNL::StringPtr)) [9240] 0.00 0.00 1/842 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int)) [9243] 0.00 0.00 1/842 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] 0.00 0.00 2/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry)) [8555] 0.00 0.00 2/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(int, bool)) [8561] 0.00 0.00 2/842 TNL::FunctorDecl, unsigned int)>::FunctorDecl(void (Zap::GameType::*)(TNL::RangedU32<0u, 9u>, unsigned int)) [8570] 0.00 0.00 2/842 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(unsigned int, TNL::Vector)) [8572] 0.00 0.00 2/842 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(bool)) [8553] 0.00 0.00 2/842 TNL::FunctorDecl::FunctorDecl(void (TNL::GhostConnection::*)()) [10875] 0.00 0.00 4/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)()) [8185] 0.00 0.00 4/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool, bool)) [8183] 0.00 0.00 4/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)) [8187] 0.00 0.00 4/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int, bool, int)) [8193] 0.00 0.00 4/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool)) [8189] 0.00 0.00 8/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, float, float, float, unsigned int, bool)) [7808] 0.00 0.00 8/842 TNL::FunctorDecl::FunctorDecl(void (TNL::GhostConnection::*)(unsigned int)) [10868] 0.00 0.00 10/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, bool)) [7697] 0.00 0.00 10/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [7701] 0.00 0.00 10/842 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] 0.00 0.00 12/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(bool)) [7609] 0.00 0.00 16/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [7493] 0.00 0.00 20/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry)) [7392] 0.00 0.00 46/842 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [6823] 0.00 0.00 46/842 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6821] 0.00 0.00 100/842 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] 0.00 0.00 154/842 TNL::FunctorDecl, float, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector, float, bool)) [6243] 0.00 0.00 160/842 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [6222] 0.00 0.00 206/842 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry)) [6144] [5646] 0.0 0.00 0.00 842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 1/842 TNL::FunctorDecl::~FunctorDecl() [9235] 0.00 0.00 1/842 TNL::FunctorDecl::~FunctorDecl() [9241] 0.00 0.00 1/842 TNL::FunctorDecl::~FunctorDecl() [9244] 0.00 0.00 1/842 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::~FunctorDecl() [9238] 0.00 0.00 2/842 TNL::FunctorDecl::~FunctorDecl() [8556] 0.00 0.00 2/842 TNL::FunctorDecl::~FunctorDecl() [8562] 0.00 0.00 2/842 TNL::FunctorDecl, unsigned int)>::~FunctorDecl() [8571] 0.00 0.00 2/842 TNL::FunctorDecl)>::~FunctorDecl() [8573] 0.00 0.00 2/842 TNL::FunctorDecl::~FunctorDecl() [8554] 0.00 0.00 2/842 TNL::FunctorDecl::~FunctorDecl() [10877] 0.00 0.00 4/842 TNL::FunctorDecl::~FunctorDecl() [8186] 0.00 0.00 4/842 TNL::FunctorDecl::~FunctorDecl() [8184] 0.00 0.00 4/842 TNL::FunctorDecl::~FunctorDecl() [8188] 0.00 0.00 4/842 TNL::FunctorDecl::~FunctorDecl() [8194] 0.00 0.00 4/842 TNL::FunctorDecl::~FunctorDecl() [8190] 0.00 0.00 8/842 TNL::FunctorDecl::~FunctorDecl() [7809] 0.00 0.00 8/842 TNL::FunctorDecl::~FunctorDecl() [10870] 0.00 0.00 10/842 TNL::FunctorDecl::~FunctorDecl() [7698] 0.00 0.00 10/842 TNL::FunctorDecl::~FunctorDecl() [7702] 0.00 0.00 10/842 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] 0.00 0.00 12/842 TNL::FunctorDecl::~FunctorDecl() [7610] 0.00 0.00 16/842 TNL::FunctorDecl::~FunctorDecl() [7494] 0.00 0.00 20/842 TNL::FunctorDecl::~FunctorDecl() [7393] 0.00 0.00 46/842 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::~FunctorDecl() [6824] 0.00 0.00 46/842 TNL::FunctorDecl)>::~FunctorDecl() [6822] 0.00 0.00 100/842 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::~FunctorDecl() [6474] 0.00 0.00 154/842 TNL::FunctorDecl, float, bool)>::~FunctorDecl() [6244] 0.00 0.00 160/842 TNL::FunctorDecl)>::~FunctorDecl() [6223] 0.00 0.00 206/842 TNL::FunctorDecl::~FunctorDecl() [6145] [5647] 0.0 0.00 0.00 842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 842/842 TNL::RPCEvent::~RPCEvent() [5649] [5648] 0.0 0.00 0.00 842 TNL::NetEvent::~NetEvent() [5648] 0.00 0.00 842/40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 1/842 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9667] 0.00 0.00 1/842 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9663] 0.00 0.00 1/842 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9231] 0.00 0.00 1/842 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9670] 0.00 0.00 2/842 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8700] 0.00 0.00 2/842 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8706] 0.00 0.00 2/842 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8689] 0.00 0.00 2/842 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8696] 0.00 0.00 2/842 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8712] 0.00 0.00 2/842 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8709] 0.00 0.00 2/842 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8740] 0.00 0.00 2/842 TNL::RPC_GhostConnection_rpcEndGhosting::~RPC_GhostConnection_rpcEndGhosting() [11550] 0.00 0.00 4/842 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8242] 0.00 0.00 4/842 TNL::RPC_GhostConnection_rpcReadyForNormalGhosts::~RPC_GhostConnection_rpcReadyForNormalGhosts() [11562] 0.00 0.00 4/842 TNL::RPC_GhostConnection_rpcStartGhosting::~RPC_GhostConnection_rpcStartGhosting() [11554] 0.00 0.00 10/842 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7714] 0.00 0.00 12/842 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7621] 0.00 0.00 100/842 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6477] 0.00 0.00 160/842 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6228] 0.00 0.00 528/842 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] [5649] 0.0 0.00 0.00 842 TNL::RPCEvent::~RPCEvent() [5649] 0.00 0.00 842/842 TNL::NetEvent::~NetEvent() [5648] ----------------------------------------------- 0.00 0.00 1/832 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 1/832 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 402/832 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] 0.00 0.00 428/832 TNL::EventConnection::postNetEvent(TNL::NetEvent*) [11056] [5650] 0.0 0.00 0.00 832 TNL::RefPtr::operator=(TNL::NetEvent*) [5650] 0.00 0.00 832/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 1/831 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 830/831 TNL::EventConnection::EventNote::EventNote() [11069] [5651] 0.0 0.00 0.00 831 TNL::RefPtr::RefPtr() [5651] 0.00 0.00 831/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 1/831 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 830/831 TNL::EventConnection::EventNote::~EventNote() [11070] [5652] 0.0 0.00 0.00 831 TNL::RefPtr::~RefPtr() [5652] 0.00 0.00 831/35957 TNL::RefObjectRef::~RefObjectRef() [4751] ----------------------------------------------- 0.00 0.00 829/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [5655] [5653] 0.0 0.00 0.00 829 void std::_Destroy_aux::__destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [5653] ----------------------------------------------- 0.00 0.00 50/829 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/829 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 200/829 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 499/829 std::_Vector_base >::~_Vector_base() [5849] [5654] 0.0 0.00 0.00 829 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] 0.00 0.00 480/480 __gnu_cxx::new_allocator::deallocate(TNL::StringTableEntry*, unsigned long) [5853] ----------------------------------------------- 0.00 0.00 829/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] [5655] 0.0 0.00 0.00 829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [5655] 0.00 0.00 829/829 void std::_Destroy_aux::__destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [5653] ----------------------------------------------- 0.00 0.00 50/829 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/829 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 200/829 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 499/829 std::vector >::~vector() [5850] [5656] 0.0 0.00 0.00 829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] 0.00 0.00 829/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [5655] ----------------------------------------------- 0.00 0.00 80/820 std::vector >::_M_check_len(unsigned long, char const*) const [7432] 0.00 0.00 740/820 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5657] 0.0 0.00 0.00 820 std::vector >::size() const [5657] ----------------------------------------------- 0.00 0.00 816/816 std::_Vector_base >::_M_deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5573] [5658] 0.0 0.00 0.00 816 __gnu_cxx::new_allocator::deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5658] ----------------------------------------------- 0.00 0.00 816/816 std::_Vector_base >::_M_allocate(unsigned long) [5661] [5659] 0.0 0.00 0.00 816 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5659] 0.00 0.00 816/2662 __gnu_cxx::new_allocator::max_size() const [5328] ----------------------------------------------- 0.00 0.00 816/816 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [5660] 0.0 0.00 0.00 816 std::vector >::_M_check_len(unsigned long, char const*) const [5660] 0.00 0.00 3264/2966482 std::vector >::size() const [4444] 0.00 0.00 1632/1846 std::vector >::max_size() const [5423] 0.00 0.00 816/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 816/816 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [696] [5661] 0.0 0.00 0.00 816 std::_Vector_base >::_M_allocate(unsigned long) [5661] 0.00 0.00 816/816 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5659] ----------------------------------------------- 0.00 0.00 77/815 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] 0.00 0.00 738/815 std::vector >::back() [5704] [5662] 0.0 0.00 0.00 815 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [5662] 0.00 0.00 815/1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 812/812 void boost::iterator_core_access::increment >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>&) [5665] [5663] 0.0 0.00 0.00 812 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::increment() [5663] 0.00 0.00 812/2136 bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [5379] ----------------------------------------------- 0.00 0.00 406/812 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] 0.00 0.00 406/812 boost::detail::postfix_increment_result >, __gnu_cxx::__normal_iterator, std::string>, std::string, std::string const&, boost::forward_traversal_tag>::type boost::operator++ >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>&, int) [5936] [5664] 0.0 0.00 0.00 812 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [5664] 0.00 0.00 1624/1624 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() [5474] 0.00 0.00 812/812 void boost::iterator_core_access::increment >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>&) [5665] ----------------------------------------------- 0.00 0.00 812/812 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [5664] [5665] 0.0 0.00 0.00 812 void boost::iterator_core_access::increment >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>&) [5665] 0.00 0.00 812/812 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::increment() [5663] ----------------------------------------------- 0.00 0.00 812/812 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5666] 0.0 0.00 0.00 812 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::current_token() const [5666] ----------------------------------------------- 0.00 0.00 807/807 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5667] 0.0 0.00 0.00 807 TNL::Vector >::operator[](int) [5667] 0.00 0.00 807/17924 std::vector, std::allocator > >::size() const [4863] 0.00 0.00 807/807 std::vector, std::allocator > >::operator[](unsigned long) [5669] ----------------------------------------------- 0.00 0.00 807/807 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5668] 0.0 0.00 0.00 807 TNL::SafePtr::operator Zap::MoveObject*() [5668] ----------------------------------------------- 0.00 0.00 807/807 TNL::Vector >::operator[](int) [5667] [5669] 0.0 0.00 0.00 807 std::vector, std::allocator > >::operator[](unsigned long) [5669] ----------------------------------------------- 0.00 0.00 2/801 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 77/801 TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [531] 0.00 0.00 79/801 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 138/801 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 154/801 TNL::FunctorDecl, float, bool)>::~FunctorDecl() [6244] 0.00 0.00 351/801 Zap::WallRec::~WallRec() [5967] [5670] 0.0 0.00 0.00 801 TNL::Vector::~Vector() [5670] 0.00 0.00 801/1156 std::vector >::~vector() [5552] ----------------------------------------------- 0.00 0.00 801/801 std::allocator::allocator() [5672] [5671] 0.0 0.00 0.00 801 __gnu_cxx::new_allocator::new_allocator() [5671] ----------------------------------------------- 0.00 0.00 801/801 std::_Vector_base >::_Vector_impl::_Vector_impl() [5673] [5672] 0.0 0.00 0.00 801 std::allocator::allocator() [5672] 0.00 0.00 801/801 __gnu_cxx::new_allocator::new_allocator() [5671] ----------------------------------------------- 0.00 0.00 801/801 std::_Vector_base >::_Vector_base() [5674] [5673] 0.0 0.00 0.00 801 std::_Vector_base >::_Vector_impl::_Vector_impl() [5673] 0.00 0.00 801/801 std::allocator::allocator() [5672] ----------------------------------------------- 0.00 0.00 801/801 std::vector >::vector() [5675] [5674] 0.0 0.00 0.00 801 std::_Vector_base >::_Vector_base() [5674] 0.00 0.00 801/801 std::_Vector_base >::_Vector_impl::_Vector_impl() [5673] ----------------------------------------------- 0.00 0.00 355/801 TNL::Vector::Vector(TNL::Vector const&) [5961] 0.00 0.00 446/801 TNL::Vector::Vector(unsigned int) [5884] [5675] 0.0 0.00 0.00 801 std::vector >::vector() [5675] 0.00 0.00 801/801 std::_Vector_base >::_Vector_base() [5674] ----------------------------------------------- 0.00 0.00 6/795 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 263/795 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 526/795 TNL::Object::getClassName() const [4834] [5676] 0.0 0.00 0.00 795 Zap::Ship::getClassRep() const [5676] ----------------------------------------------- 0.00 0.00 395/790 std::vector >::begin() const [5944] 0.00 0.00 395/790 std::vector >::end() const [5943] [5677] 0.0 0.00 0.00 790 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry const* const&) [5677] ----------------------------------------------- 0.00 0.00 355/787 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 432/787 std::vector >::operator=(std::vector > const&) [5895] [5678] 0.0 0.00 0.00 787 std::vector >::end() const [5678] 0.00 0.00 787/1574 __gnu_cxx::__normal_iterator > >::__normal_iterator(float const* const&) [5481] ----------------------------------------------- 0.00 0.00 355/787 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 432/787 std::vector >::operator=(std::vector > const&) [5895] [5679] 0.0 0.00 0.00 787 std::vector >::begin() const [5679] 0.00 0.00 787/1574 __gnu_cxx::__normal_iterator > >::__normal_iterator(float const* const&) [5481] ----------------------------------------------- 0.00 0.00 6/787 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] 0.00 0.00 781/787 float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5683] [5680] 0.0 0.00 0.00 787 float* std::__copy_move_a(float const*, float const*, float*) [5680] 0.00 0.00 787/2485 float* std::__copy_move::__copy_m(float const*, float const*, float*) [5353] ----------------------------------------------- 0.00 0.00 153/783 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 630/783 Zap::Joystick::JoystickInfo::~JoystickInfo() [7130] [5681] 0.0 0.00 0.00 783 Zap::Joystick::ButtonInfo::~ButtonInfo() [5681] ----------------------------------------------- 0.00 0.00 781/781 float* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5684] [5682] 0.0 0.00 0.00 781 float* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5682] 0.00 0.00 781/781 float* std::copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5686] ----------------------------------------------- 0.00 0.00 781/781 float* std::copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5686] [5683] 0.0 0.00 0.00 781 float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5683] 0.00 0.00 1562/1574 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5486] 0.00 0.00 781/6025 std::_Niter_base::iterator_type std::__niter_base(float*) [5119] 0.00 0.00 781/787 float* std::__copy_move_a(float const*, float const*, float*) [5680] ----------------------------------------------- 0.00 0.00 781/781 float* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, float*, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*, std::allocator&) [5685] [5684] 0.0 0.00 0.00 781 float* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5684] 0.00 0.00 781/781 float* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5682] ----------------------------------------------- 0.00 0.00 355/781 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 426/781 float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5903] [5685] 0.0 0.00 0.00 781 float* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, float*, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*, std::allocator&) [5685] 0.00 0.00 781/781 float* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5684] ----------------------------------------------- 0.00 0.00 781/781 float* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5682] [5686] 0.0 0.00 0.00 781 float* std::copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5686] 0.00 0.00 1562/1574 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5485] 0.00 0.00 781/781 float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [5683] ----------------------------------------------- 0.00 0.00 12/776 Zap::WallRec::constructWalls(Zap::Game*) const [428] 0.00 0.00 12/776 Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) [924] 0.00 0.00 138/776 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 248/776 Zap::removeCollinearPoints(TNL::Vector&, bool) [463] 0.00 0.00 366/776 Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [626] [5687] 0.0 0.00 0.00 776 Zap::Point::operator==(Zap::Point const&) const [5687] ----------------------------------------------- 0.00 0.00 773/773 std::map, std::allocator > >::operator[](std::string const&) [1622] [5688] 0.0 0.00 0.00 773 std::map, std::allocator > >::key_comp() const [5688] 0.00 0.00 773/773 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [5689] ----------------------------------------------- 0.00 0.00 773/773 std::map, std::allocator > >::key_comp() const [5688] [5689] 0.0 0.00 0.00 773 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [5689] ----------------------------------------------- 0.00 0.00 1/772 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] 0.00 0.00 22/772 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 42/772 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 707/772 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [5690] 0.0 0.00 0.00 772 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 772/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 769/769 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] [5691] 0.0 0.00 0.00 769 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5691] 0.00 0.00 1538/3076 __gnu_cxx::__normal_iterator > >::base() const [5296] ----------------------------------------------- 0.00 0.00 769/769 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] [5692] 0.0 0.00 0.00 769 std::vector >::_M_check_len(unsigned long, char const*) const [5692] 0.00 0.00 3076/44486 std::vector >::size() const [4716] 0.00 0.00 1538/1957 std::vector >::max_size() const [5405] 0.00 0.00 769/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 769/769 std::vector >::push_back(Zap::NeighboringZone const&) [972] [5693] 0.0 0.00 0.00 769 std::vector >::end() [5693] 0.00 0.00 769/1538 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone* const&) [5487] ----------------------------------------------- 0.00 0.00 769/769 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [975] [5694] 0.0 0.00 0.00 769 std::vector >::begin() [5694] 0.00 0.00 769/1538 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone* const&) [5487] ----------------------------------------------- 0.00 0.00 2/760 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] 0.00 0.00 20/760 std::vector >::push_back(mergePriority const&) [1348] 0.00 0.00 738/760 std::vector >::back() [5704] [5695] 0.0 0.00 0.00 760 std::vector >::end() [5695] 0.00 0.00 760/1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 1/746 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 4/746 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 27/746 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 47/746 TNL::Vector::size() const [6817] 0.00 0.00 51/746 TNL::Vector::operator[](int) const [6736] 0.00 0.00 616/746 std::vector >::_M_check_len(unsigned long, char const*) const [6249] [5696] 0.0 0.00 0.00 746 std::vector >::size() const [5696] ----------------------------------------------- 0.00 0.00 59/743 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 684/743 Zap::MenuUserInterface::render() [99] [5697] 0.0 0.00 0.00 743 Zap::MenuUserInterface::getYStart() [5697] 0.00 0.00 1486/45513 Zap::UserInterface::getMenuID() const [4712] 0.00 0.00 743/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 743/5988 TNL::Vector >::size() const [5120] 0.00 0.00 743/913 int const& std::min(int const&, int const&) [5612] 0.00 0.00 743/5526 Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [5140] 0.00 0.00 743/5872 Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [5122] ----------------------------------------------- 0.00 0.00 2/742 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] 0.00 0.00 32/742 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 708/742 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9037] [5698] 0.0 0.00 0.00 742 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5698] 0.00 0.00 1484/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 738/738 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5699] 0.0 0.00 0.00 738 getPolyMergeValue(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int) [5699] 0.00 0.00 1476/2530 countPolyVerts(unsigned short const*, int) [5351] 0.00 0.00 610/4952 getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) [5163] ----------------------------------------------- 0.00 0.00 738/738 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5700] 0.0 0.00 0.00 738 mergePriority::mergePriority(int, int, int) [5700] ----------------------------------------------- 0.00 0.00 738/738 __gnu_cxx::new_allocator::destroy(mergePriority*) [5702] [5701] 0.0 0.00 0.00 738 mergePriority::~mergePriority() [5701] ----------------------------------------------- 0.00 0.00 738/738 std::vector >::pop_back() [5705] [5702] 0.0 0.00 0.00 738 __gnu_cxx::new_allocator::destroy(mergePriority*) [5702] 0.00 0.00 738/738 mergePriority::~mergePriority() [5701] ----------------------------------------------- 0.00 0.00 1/738 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 1/738 unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [10051] 0.00 0.00 4/738 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 5/738 unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8175] 0.00 0.00 16/738 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 59/738 std::vector >::~vector() [6689] 0.00 0.00 114/738 std::vector >::_M_erase_at_end(unsigned char*) [6425] 0.00 0.00 264/738 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 274/738 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] [5703] 0.0 0.00 0.00 738 std::_Vector_base >::_M_get_Tp_allocator() [5703] ----------------------------------------------- 0.00 0.00 738/738 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5704] 0.0 0.00 0.00 738 std::vector >::back() [5704] 0.00 0.00 738/760 std::vector >::end() [5695] 0.00 0.00 738/815 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [5662] 0.00 0.00 738/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] ----------------------------------------------- 0.00 0.00 738/738 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5705] 0.0 0.00 0.00 738 std::vector >::pop_back() [5705] 0.00 0.00 738/738 __gnu_cxx::new_allocator::destroy(mergePriority*) [5702] ----------------------------------------------- 0.00 0.00 29/735 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 706/735 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9037] [5706] 0.0 0.00 0.00 735 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] 0.00 0.00 6435/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 2145/4156 __gnu_cxx::__normal_iterator > >::operator--() [5200] 0.00 0.00 2145/7180 prioritySort(mergePriority const&, mergePriority const&) [5044] ----------------------------------------------- 0.00 0.00 10/729 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 10/729 std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [1726] 0.00 0.00 15/729 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 44/729 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] 0.00 0.00 315/729 TNL::Vector >::operator[](int) [6021] 0.00 0.00 335/729 TNL::Vector >::size() const [5998] [5707] 0.0 0.00 0.00 729 std::vector, std::allocator > >::size() const [5707] ----------------------------------------------- 0.00 0.00 103/721 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 206/721 TNL::Object::getClassName() const [4834] 0.00 0.00 412/721 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [5708] 0.0 0.00 0.00 721 Zap::RPCEV_GameType_s2cKillMessage::getClassRep() const [5708] ----------------------------------------------- 0.00 0.00 288/720 std::_Miter_base const**>::iterator_type std::__miter_base const**>(TNL::Vector const**) [6054] 0.00 0.00 432/720 std::_Niter_base const**>::iterator_type std::__niter_base const**>(TNL::Vector const**) [5896] [5709] 0.0 0.00 0.00 720 std::_Iter_base const**, false>::_S_base(TNL::Vector const**) [5709] ----------------------------------------------- 0.00 0.00 288/720 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::TEdge**) [6055] 0.00 0.00 432/720 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::TEdge**) [5897] [5710] 0.0 0.00 0.00 720 std::_Iter_base::_S_base(ClipperLib::TEdge**) [5710] ----------------------------------------------- 0.00 0.00 288/720 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::OutRec**) [6056] 0.00 0.00 432/720 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::OutRec**) [5898] [5711] 0.0 0.00 0.00 720 std::_Iter_base::_S_base(ClipperLib::OutRec**) [5711] ----------------------------------------------- 0.00 0.00 703/703 luaD_precall [1] [5712] 0.0 0.00 0.00 703 Lunar::gc_T(lua_State*) [5712] ----------------------------------------------- 0.00 0.00 8/702 TNL::FunctorDecl::write(TNL::BitStream&) [8567] 0.00 0.00 12/702 TNL::FunctorDecl::write(TNL::BitStream&) [8192] 0.00 0.00 82/702 TNL::FunctorDecl, float, bool)>::write(TNL::BitStream&) [6541] 0.00 0.00 600/702 void Types::write(TNL::BitStream&, TNL::Vector&) [6542] [5713] 0.0 0.00 0.00 702 Types::write(TNL::BitStream&, float) [5713] 0.00 0.00 702/20939 TNL::BitStream::write(float) [4842] ----------------------------------------------- 0.00 0.00 7/699 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] 0.00 0.00 692/699 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] [5714] 0.0 0.00 0.00 699 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5714] 0.00 0.00 1398/24876 __gnu_cxx::__normal_iterator > >::base() const [4802] ----------------------------------------------- 0.00 0.00 692/692 Zap::LuaRobot::getWaypoint(lua_State*) [76] [5715] 0.0 0.00 0.00 692 Zap::BotNavMeshZone::getBotZones() [5715] ----------------------------------------------- 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [5716] 0.0 0.00 0.00 692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5716] 0.00 0.00 692/692 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5719] ----------------------------------------------- 0.00 0.00 692/692 Zap::LuaRobot::getWaypoint(lua_State*) [76] [5717] 0.0 0.00 0.00 692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5717] 0.00 0.00 692/692 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] ----------------------------------------------- 0.00 0.00 692/692 Zap::LuaRobot::getWaypoint(lua_State*) [76] [5718] 0.0 0.00 0.00 692 std::pair::pair(int const&, int const&) [5718] ----------------------------------------------- 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5716] [5719] 0.0 0.00 0.00 692 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [5719] 0.00 0.00 692/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] 0.00 0.00 692/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5501] 0.00 0.00 692/1384 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] ----------------------------------------------- 0.00 0.00 692/692 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5717] [5720] 0.0 0.00 0.00 692 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [5720] 0.00 0.00 949/2333 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::end() [5363] 0.00 0.00 692/1748 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [5446] 0.00 0.00 692/1428 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5501] 0.00 0.00 692/1384 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [5504] 0.00 0.00 692/2077 std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [5384] 0.00 0.00 687/1296 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [5522] 0.00 0.00 687/12149 std::less >::operator()(std::pair const&, std::pair const&) const [4922] ----------------------------------------------- 0.00 0.00 18/688 TNL::Vector::operator[](unsigned int) [7466] 0.00 0.00 670/688 TNL::Vector::operator[](int) [5746] [5721] 0.0 0.00 0.00 688 std::vector >::operator[](unsigned long) [5721] ----------------------------------------------- 0.00 0.00 687/687 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [831] [5722] 0.0 0.00 0.00 687 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [5722] 0.00 0.00 687/687 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [5723] ----------------------------------------------- 0.00 0.00 687/687 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [5722] [5723] 0.0 0.00 0.00 687 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [5723] ----------------------------------------------- 0.00 0.00 686/686 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5725] [5724] 0.0 0.00 0.00 686 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5724] 0.00 0.00 686/24876 __gnu_cxx::__normal_iterator > >::base() const [4802] ----------------------------------------------- 0.00 0.00 18/686 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8105] 0.00 0.00 668/686 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] [5725] 0.0 0.00 0.00 686 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5725] 0.00 0.00 686/686 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [5724] ----------------------------------------------- 0.00 0.00 684/684 Zap::MenuUserInterface::getOffset() [5728] [5726] 0.0 0.00 0.00 684 Zap::MenuUserInterface::checkMenuIndexBounds(int) [5726] 0.00 0.00 684/684 Zap::MenuUserInterface::getMaxFirstItemIndex() [5727] ----------------------------------------------- 0.00 0.00 684/684 Zap::MenuUserInterface::checkMenuIndexBounds(int) [5726] [5727] 0.0 0.00 0.00 684 Zap::MenuUserInterface::getMaxFirstItemIndex() [5727] 0.00 0.00 684/5988 TNL::Vector >::size() const [5120] 0.00 0.00 684/873 int const& std::max(int const&, int const&) [5633] ----------------------------------------------- 0.00 0.00 684/684 Zap::MenuUserInterface::render() [99] [5728] 0.0 0.00 0.00 684 Zap::MenuUserInterface::getOffset() [5728] 0.00 0.00 684/2280 Zap::MenuUserInterface::isScrollingMenu() [5367] 0.00 0.00 684/684 Zap::MenuUserInterface::checkMenuIndexBounds(int) [5726] ----------------------------------------------- 0.00 0.00 684/684 Zap::MenuUserInterface::render() [99] [5729] 0.0 0.00 0.00 684 Zap::MenuItem::getHelp() [5729] ----------------------------------------------- 0.00 0.00 40/684 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/684 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 40/684 std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1812] 0.00 0.00 84/684 std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6540] 0.00 0.00 128/684 std::vector >, std::allocator > > >::~vector() [6380] 0.00 0.00 352/684 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [5730] 0.0 0.00 0.00 684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] ----------------------------------------------- 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 5/681 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 261/681 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [5731] 0.0 0.00 0.00 681 Zap::Color::Color(double) [5731] ----------------------------------------------- 0.00 0.00 680/680 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] [5732] 0.0 0.00 0.00 680 Zap::drawFilledArc(Zap::Point const&, float, float, float) [5732] ----------------------------------------------- 0.00 0.00 5/679 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 337/679 Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [75] 0.00 0.00 337/679 Zap::GameType::getGameTypeString() const [5603] [5733] 0.0 0.00 0.00 679 Zap::CoreGameType::getGameTypeId() const [5733] ----------------------------------------------- 0.00 0.00 678/678 Zap::ServerGame::idle(unsigned int) [13] [5734] 0.0 0.00 0.00 678 Zap::PickupItem::idle(Zap::GameObject::IdleCallPath) [5734] ----------------------------------------------- 0.00 0.00 674/674 Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [1254] [5735] 0.0 0.00 0.00 674 Zap::drawPolygon(Zap::Point const&, int, float, float) [5735] ----------------------------------------------- 0.00 0.00 674/674 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] [5736] 0.0 0.00 0.00 674 Zap::CoreGameType::getTeamCoreCount(int) [5736] 0.00 0.00 4718/11760 TNL::Vector >::size() const [4934] 0.00 0.00 4044/10080 TNL::Vector >::operator[](int) [4978] 0.00 0.00 4044/10080 TNL::SafePtr::operator Zap::CoreItem*() [4979] 0.00 0.00 4044/3159145 Zap::BfObject::getTeam() [4442] ----------------------------------------------- 0.00 0.00 674/674 Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [577] [5737] 0.0 0.00 0.00 674 Zap::CoreGameType::isTeamCoreBeingAttacked(int) [5737] 0.00 0.00 4718/11760 TNL::Vector >::size() const [4934] 0.00 0.00 4044/10080 TNL::Vector >::operator[](int) [4978] 0.00 0.00 4044/10080 TNL::SafePtr::operator Zap::CoreItem*() [4979] 0.00 0.00 4044/3159145 Zap::BfObject::getTeam() [4442] 0.00 0.00 2022/2022 Zap::CoreItem::isBeingAttacked() [5397] ----------------------------------------------- 0.00 0.00 674/674 std::allocator::allocator(std::allocator const&) [5739] [5738] 0.0 0.00 0.00 674 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5738] ----------------------------------------------- 0.00 0.00 674/674 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5740] [5739] 0.0 0.00 0.00 674 std::allocator::allocator(std::allocator const&) [5739] 0.00 0.00 674/674 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5738] ----------------------------------------------- 0.00 0.00 674/674 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5741] [5740] 0.0 0.00 0.00 674 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5740] 0.00 0.00 674/674 std::allocator::allocator(std::allocator const&) [5739] ----------------------------------------------- 0.00 0.00 674/674 std::vector >::vector(std::vector > const&) [1015] [5741] 0.0 0.00 0.00 674 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5741] 0.00 0.00 674/674 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5740] 0.00 0.00 674/506765 std::_Vector_base >::_M_allocate(unsigned long) [4490] ----------------------------------------------- 0.00 0.00 102/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] 0.00 0.00 214/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] 0.00 0.00 358/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [1465] [5742] 0.0 0.00 0.00 674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] 0.00 0.00 674/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [5743] 0.00 0.00 674/3997 std::_Select1st >::operator()(std::pair const&) const [5215] ----------------------------------------------- 0.00 0.00 674/674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [5742] [5743] 0.0 0.00 0.00 674 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [5743] ----------------------------------------------- 0.00 0.00 673/673 Zap::Ship::render(int) [113] [5744] 0.0 0.00 0.00 673 Zap::drawDashedHollowArc(Zap::Point const&, float, float, int, float, float) [5744] 0.00 0.00 1346/1346 Zap::drawDashedArc(Zap::Point const&, float, int, float, float) [5510] 0.00 0.00 1346/1346 Zap::drawAngledRayCircle(Zap::Point const&, float, float, int, float, float) [5511] ----------------------------------------------- 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 8/673 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 9/673 __static_initialization_and_destruction_0(int, int) [9141] [5745] 0.0 0.00 0.00 673 Zap::Color::Color(int, int, int) [5745] ----------------------------------------------- 0.00 0.00 6/670 Zap::ServerGame::getLastLevelLoadName() [8035] 0.00 0.00 41/670 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 42/670 Zap::ServerGame::getLevelNameFromIndex(int) [1292] 0.00 0.00 78/670 Zap::ServerGame::getLevelInfo(int) [1098] 0.00 0.00 78/670 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 84/670 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 341/670 Zap::LevelMenuUserInterface::onActivate() [1683] [5746] 0.0 0.00 0.00 670 TNL::Vector::operator[](int) [5746] 0.00 0.00 670/1078 std::vector >::size() const [5561] 0.00 0.00 670/688 std::vector >::operator[](unsigned long) [5721] ----------------------------------------------- 0.00 0.00 30/670 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [1327] 0.00 0.00 80/670 void std::__uninitialized_fill_n::__uninit_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1198] 0.00 0.00 560/670 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] [5747] 0.0 0.00 0.00 670 TNL::StringTableEntry* std::__addressof(TNL::StringTableEntry&) [5747] ----------------------------------------------- 0.00 0.00 668/668 std::string* std::__copy_move_a(std::string const*, std::string const*, std::string*) [5750] [5748] 0.0 0.00 0.00 668 std::string* std::__copy_move::__copy_m(std::string const*, std::string const*, std::string*) [5748] ----------------------------------------------- 0.00 0.00 668/668 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5753] [5749] 0.0 0.00 0.00 668 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] 0.00 0.00 692/699 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5714] 0.00 0.00 24/49655 std::string* std::__addressof(std::string&) [4706] 0.00 0.00 24/34 __gnu_cxx::__normal_iterator > >::operator*() const [7133] 0.00 0.00 24/30293 void std::_Destroy(std::string*) [4773] 0.00 0.00 24/24 __gnu_cxx::__normal_iterator > >::operator++() [7242] ----------------------------------------------- 0.00 0.00 668/668 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] [5750] 0.0 0.00 0.00 668 std::string* std::__copy_move_a(std::string const*, std::string const*, std::string*) [5750] 0.00 0.00 668/668 std::string* std::__copy_move::__copy_m(std::string const*, std::string const*, std::string*) [5748] ----------------------------------------------- 0.00 0.00 668/668 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5752] [5751] 0.0 0.00 0.00 668 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] 0.00 0.00 1336/1336 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5516] 0.00 0.00 668/686 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5725] 0.00 0.00 668/668 std::string* std::__copy_move_a(std::string const*, std::string const*, std::string*) [5750] 0.00 0.00 668/13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 668/668 std::vector >::operator=(std::vector > const&) [1353] [5752] 0.0 0.00 0.00 668 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5752] 0.00 0.00 1336/1336 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5515] 0.00 0.00 668/668 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5751] ----------------------------------------------- 0.00 0.00 668/668 void std::_Destroy<__gnu_cxx::__normal_iterator > >, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [5754] [5753] 0.0 0.00 0.00 668 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5753] 0.00 0.00 668/668 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] ----------------------------------------------- 0.00 0.00 668/668 std::vector >::operator=(std::vector > const&) [1353] [5754] 0.0 0.00 0.00 668 void std::_Destroy<__gnu_cxx::__normal_iterator > >, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [5754] 0.00 0.00 668/668 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5753] ----------------------------------------------- 0.00 0.00 23/662 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] 0.00 0.00 639/662 ClipperLib::IntersectPoint(ClipperLib::TEdge&, ClipperLib::TEdge&, ClipperLib::IntPoint&, bool) [5764] [5755] 0.0 0.00 0.00 662 ClipperLib::SlopesEqual(ClipperLib::TEdge&, ClipperLib::TEdge&, bool) [5755] ----------------------------------------------- 0.00 0.00 662/662 std::allocator::allocator() [5757] [5756] 0.0 0.00 0.00 662 __gnu_cxx::new_allocator::new_allocator() [5756] ----------------------------------------------- 0.00 0.00 216/662 std::_Vector_base >::_Vector_impl::_Vector_impl() [6115] 0.00 0.00 446/662 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [5757] 0.0 0.00 0.00 662 std::allocator::allocator() [5757] 0.00 0.00 662/662 __gnu_cxx::new_allocator::new_allocator() [5756] ----------------------------------------------- 0.00 0.00 31/661 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [1860] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [1742] 0.00 0.00 525/661 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] [5758] 0.0 0.00 0.00 661 TNL::SignedFloat<8u>* std::__addressof >(TNL::SignedFloat<8u>&) [5758] ----------------------------------------------- 0.00 0.00 31/661 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1861] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [1743] 0.00 0.00 525/661 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] [5759] 0.0 0.00 0.00 661 TNL::RangedU32<0u, 999u>* std::__addressof >(TNL::RangedU32<0u, 999u>&) [5759] ----------------------------------------------- 0.00 0.00 31/661 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1862] 0.00 0.00 105/661 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [1744] 0.00 0.00 525/661 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] [5760] 0.0 0.00 0.00 661 TNL::SignedInt<24u>* std::__addressof >(TNL::SignedInt<24u>&) [5760] ----------------------------------------------- 0.00 0.00 11/647 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7677] 0.00 0.00 142/647 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 176/647 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 318/647 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6236] [5761] 0.0 0.00 0.00 647 __gnu_cxx::__normal_iterator > >::base() const [5761] ----------------------------------------------- 0.00 0.00 8/645 TNL::FunctorDecl::read(TNL::BitStream&) [8566] 0.00 0.00 12/645 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 77/645 TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6591] 0.00 0.00 548/645 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] [5762] 0.0 0.00 0.00 645 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 645/3454 TNL::BitStream::read(float*) [5265] ----------------------------------------------- 0.00 0.00 639/639 ClipperLib::Clipper::AddIntersectNode(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [5765] [5763] 0.0 0.00 0.00 639 ClipperLib::IntersectNode::IntersectNode() [5763] 0.00 0.00 639/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 639/639 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] [5764] 0.0 0.00 0.00 639 ClipperLib::IntersectPoint(ClipperLib::TEdge&, ClipperLib::TEdge&, ClipperLib::IntPoint&, bool) [5764] 0.00 0.00 962/27244 ClipperLib::Round(double) [4785] 0.00 0.00 639/662 ClipperLib::SlopesEqual(ClipperLib::TEdge&, ClipperLib::TEdge&, bool) [5755] ----------------------------------------------- 0.00 0.00 639/639 ClipperLib::Clipper::BuildIntersectList(long long, long long) [5582] [5765] 0.0 0.00 0.00 639 ClipperLib::Clipper::AddIntersectNode(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [5765] 0.00 0.00 1025/1025 ClipperLib::Process1Before2(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [5574] 0.00 0.00 639/639 ClipperLib::IntersectNode::IntersectNode() [5763] ----------------------------------------------- 0.00 0.00 630/630 Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [48] [5766] 0.0 0.00 0.00 630 Zap::GameObject::isMoveObject() [5766] ----------------------------------------------- 0.00 0.00 628/628 unsigned char* std::copy(unsigned char*, unsigned char*, unsigned char*) [6034] [5767] 0.0 0.00 0.00 628 std::_Miter_base::iterator_type std::__miter_base(unsigned char*) [5767] 0.00 0.00 628/1660 std::_Iter_base::_S_base(unsigned char*) [5465] ----------------------------------------------- 0.00 0.00 10/624 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 10/624 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [1723] 0.00 0.00 15/624 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 44/624 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] 0.00 0.00 230/624 TNL::Vector >::size() const [6101] 0.00 0.00 315/624 TNL::Vector >::operator[](int) [6020] [5768] 0.0 0.00 0.00 624 std::vector, std::allocator > >::size() const [5768] ----------------------------------------------- 0.00 0.00 10/624 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 10/624 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [1729] 0.00 0.00 15/624 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 44/624 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] 0.00 0.00 230/624 TNL::Vector >::size() const [6102] 0.00 0.00 315/624 TNL::Vector >::operator[](int) [6022] [5769] 0.0 0.00 0.00 624 std::vector, std::allocator > >::size() const [5769] ----------------------------------------------- 0.00 0.00 17/618 Zap::LevelMenuSelectUserInterface::processMenuSpecificKeys(Zap::InputCode) [8681] 0.00 0.00 175/618 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 426/618 Zap::MenuUserInterface::getSelectedMenuItem() [6682] [5770] 0.0 0.00 0.00 618 Zap::MenuUserInterface::getMenuItemCount() [5770] 0.00 0.00 618/5988 TNL::Vector >::size() const [5120] ----------------------------------------------- 0.00 0.00 306/613 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 307/613 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [5771] 0.0 0.00 0.00 613 ClipperLib::Clipper::AddEdgeToSEL(ClipperLib::TEdge*) [5771] ----------------------------------------------- 0.00 0.00 613/613 ClipperLib::Clipper::ProcessHorizontals() [1698] [5772] 0.0 0.00 0.00 613 ClipperLib::Clipper::DeleteFromSEL(ClipperLib::TEdge*) [5772] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5779] [5773] 0.0 0.00 0.00 613 __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [5773] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5778] [5774] 0.0 0.00 0.00 613 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5774] 0.00 0.00 613/613 __gnu_cxx::new_allocator > >::max_size() const [5776] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] [5775] 0.0 0.00 0.00 613 __gnu_cxx::new_allocator >::destroy(std::pair*) [5775] 0.00 0.00 613/1226 std::pair::~pair() [5537] ----------------------------------------------- 0.00 0.00 613/613 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5774] [5776] 0.0 0.00 0.00 613 __gnu_cxx::new_allocator > >::max_size() const [5776] ----------------------------------------------- 0.00 0.00 613/613 __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [1464] [5777] 0.0 0.00 0.00 613 std::pair::pair(std::pair const&) [5777] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [1466] [5778] 0.0 0.00 0.00 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5778] 0.00 0.00 613/613 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5774] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] [5779] 0.0 0.00 0.00 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5779] 0.00 0.00 613/613 __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [5773] ----------------------------------------------- 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] [5780] 0.0 0.00 0.00 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] 0.00 0.00 613/1226 std::pair* std::__addressof >(std::pair&) [5538] 0.00 0.00 613/1226 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [5533] 0.00 0.00 613/613 __gnu_cxx::new_allocator >::destroy(std::pair*) [5775] 0.00 0.00 613/1226 std::allocator >::~allocator() [5536] 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [5779] ----------------------------------------------- 0.00 0.00 603/603 Zap::MenuUserInterface::render() [99] [5781] 0.0 0.00 0.00 603 Zap::MenuItem::getSpecialEditingInstructions() [5781] ----------------------------------------------- 0.00 0.00 1/598 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 597/598 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [5782] 0.0 0.00 0.00 598 Zap::Color::set(Zap::Color const&) [5782] ----------------------------------------------- 0.00 0.00 597/597 Zap::TextEntryMenuItem::render(int, int, int, bool) [586] [5783] 0.0 0.00 0.00 597 Zap::TextEntryMenuItem::getOptionText() [5783] 0.00 0.00 597/1583 Zap::LineEditor::getString() const [5480] 0.00 0.00 597/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 336/336 Zap::LineEditor::getDisplayString() const [5997] ----------------------------------------------- 0.00 0.00 591/591 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5784] 0.0 0.00 0.00 591 Zap::CTFGameType::canBeIndividualGame() const [5784] ----------------------------------------------- 0.00 0.00 591/591 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5785] 0.0 0.00 0.00 591 Zap::CTFGameType::getInstructionString() const [5785] ----------------------------------------------- 0.00 0.00 172/587 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 415/587 std::vector >::max_size() const [5929] [5786] 0.0 0.00 0.00 587 std::_Vector_base >::_M_get_Tp_allocator() const [5786] ----------------------------------------------- 0.00 0.00 76/586 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 510/586 Zap::GameUserInterface::renderScoreboard() [176] [5787] 0.0 0.00 0.00 586 Zap::Team::getPlayerBotCount() [5787] ----------------------------------------------- 0.00 0.00 1/586 TNL::FunctorDecl::write(TNL::BitStream&) [9246] 0.00 0.00 1/586 TNL::FunctorDecl::write(TNL::BitStream&) [9242] 0.00 0.00 2/586 TNL::FunctorDecl::write(TNL::BitStream&) [8569] 0.00 0.00 2/586 TNL::FunctorDecl::write(TNL::BitStream&) [9233] 0.00 0.00 4/586 TNL::FunctorDecl::write(TNL::BitStream&) [8192] 0.00 0.00 5/586 TNL::FunctorDecl::write(TNL::BitStream&) [8120] 0.00 0.00 6/586 TNL::FunctorDecl::write(TNL::BitStream&) [8567] 0.00 0.00 22/586 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::write(TNL::BitStream&) [7292] 0.00 0.00 23/586 TNL::FunctorDecl)>::write(TNL::BitStream&) [7267] 0.00 0.00 50/586 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [6747] 0.00 0.00 80/586 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] 0.00 0.00 81/586 TNL::FunctorDecl)>::write(TNL::BitStream&) [6554] 0.00 0.00 309/586 TNL::FunctorDecl::write(TNL::BitStream&) [6459] [5788] 0.0 0.00 0.00 586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] ----------------------------------------------- 0.00 0.00 1/581 TNL::FunctorDecl::read(TNL::BitStream&) [9245] 0.00 0.00 2/581 TNL::FunctorDecl::read(TNL::BitStream&) [8568] 0.00 0.00 4/581 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 5/581 TNL::FunctorDecl::read(TNL::BitStream&) [8119] 0.00 0.00 6/581 TNL::FunctorDecl::read(TNL::BitStream&) [8566] 0.00 0.00 22/581 TNL::FunctorDecl)>::read(TNL::BitStream&) [7290] 0.00 0.00 22/581 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [7291] 0.00 0.00 50/581 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] 0.00 0.00 80/581 TNL::FunctorDecl)>::read(TNL::BitStream&) [6562] 0.00 0.00 80/581 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 309/581 TNL::FunctorDecl::read(TNL::BitStream&) [6458] [5789] 0.0 0.00 0.00 581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] ----------------------------------------------- 0.00 0.00 81/565 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 162/565 TNL::Object::getClassName() const [4834] 0.00 0.00 322/565 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [5790] 0.0 0.00 0.00 565 Zap::RPC_GameConnection_s2cAddLevel::getClassRep() const [5790] ----------------------------------------------- 0.00 0.00 160/565 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6230] 0.00 0.00 405/565 std::vector >::max_size() const [5940] [5791] 0.0 0.00 0.00 565 __gnu_cxx::new_allocator::max_size() const [5791] ----------------------------------------------- 0.00 0.00 82/564 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 164/564 TNL::Object::getClassName() const [4834] 0.00 0.00 318/564 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [5792] 0.0 0.00 0.00 564 Zap::RPCEV_GameType_s2cAddWalls::getClassRep() const [5792] ----------------------------------------------- 0.00 0.00 560/560 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] [5793] 0.0 0.00 0.00 560 __gnu_cxx::__normal_iterator > >::operator++() [5793] ----------------------------------------------- 0.00 0.00 560/560 TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [931] [5794] 0.0 0.00 0.00 560 __gnu_cxx::__normal_iterator > >::operator*() const [5794] ----------------------------------------------- 0.00 0.00 559/559 boost::detail::enable_if_interoperable >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, boost::mpl::apply2 >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >::type>::type boost::operator!= >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&, boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&) [5798] [5795] 0.0 0.00 0.00 559 bool boost::iterator_core_access::equal >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, mpl_::bool_) [5795] 0.00 0.00 559/559 bool boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::equal >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) const [5799] ----------------------------------------------- 0.00 0.00 559/559 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5796] 0.0 0.00 0.00 559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::tokenizer(std::string const&, boost::char_separator > const&) [5796] 0.00 0.00 559/4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] ----------------------------------------------- 0.00 0.00 559/559 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5797] 0.0 0.00 0.00 559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::~tokenizer() [5797] 0.00 0.00 559/5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 559/559 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5798] 0.0 0.00 0.00 559 boost::detail::enable_if_interoperable >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, boost::mpl::apply2 >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >::type>::type boost::operator!= >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&, boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&) [5798] 0.00 0.00 559/559 bool boost::iterator_core_access::equal >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, mpl_::bool_) [5795] ----------------------------------------------- 0.00 0.00 559/559 bool boost::iterator_core_access::equal >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, mpl_::bool_) [5795] [5799] 0.0 0.00 0.00 559 bool boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::equal >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) const [5799] ----------------------------------------------- 0.00 0.00 559/559 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5800] 0.0 0.00 0.00 559 boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [5800] 0.00 0.00 559/4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] 0.00 0.00 559/1930 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [5413] 0.00 0.00 559/5131 boost::char_separator >::~char_separator() [5156] ----------------------------------------------- 0.00 0.00 550/550 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] [5801] 0.0 0.00 0.00 550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5801] 0.00 0.00 1100/1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5555] ----------------------------------------------- 0.00 0.00 550/550 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] [5802] 0.0 0.00 0.00 550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5802] 0.00 0.00 1100/1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5556] ----------------------------------------------- 0.00 0.00 550/550 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] [5803] 0.0 0.00 0.00 550 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5803] 0.00 0.00 1100/1100 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [5557] ----------------------------------------------- 0.00 0.00 23/543 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7275] 0.00 0.00 100/543 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 160/543 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 260/543 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6368] [5804] 0.0 0.00 0.00 543 __gnu_cxx::__normal_iterator > >::base() const [5804] ----------------------------------------------- 0.00 0.00 81/539 std::vector >::capacity() const [6556] 0.00 0.00 458/539 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] [5805] 0.0 0.00 0.00 539 std::_Bit_const_iterator::_Bit_const_iterator(unsigned long*, unsigned int) [5805] 0.00 0.00 539/8072 std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [5015] ----------------------------------------------- 0.00 0.00 537/537 Zap::renderSortCompare(Zap::GameObject**, Zap::GameObject**) [375] [5806] 0.0 0.00 0.00 537 Zap::SpeedZone::getRenderSortValue() [5806] ----------------------------------------------- 0.00 0.00 534/534 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [5807] 0.0 0.00 0.00 534 TNL::Vector const*>::size() const [5807] 0.00 0.00 534/9532 std::vector const*, std::allocator const*> >::size() const [4988] ----------------------------------------------- 0.00 0.00 533/533 Zap::Ship::damageObject(Zap::DamageInfo*) [656] [5808] 0.0 0.00 0.00 533 Zap::Statistics::countHitBy(Zap::WeaponType) [5808] ----------------------------------------------- 0.00 0.00 2/528 Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [8684] 0.00 0.00 2/528 Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [8691] 0.00 0.00 2/528 Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8677] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [8222] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [8225] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [8231] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [8237] 0.00 0.00 4/528 Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [8234] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [8228] 0.00 0.00 8/528 Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [7822] 0.00 0.00 8/528 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [7825] 0.00 0.00 10/528 Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [7715] 0.00 0.00 20/528 Zap::RPCEV_GameType_s2cRemoveClient::RPCEV_GameType_s2cRemoveClient(TNL::NetObject*) [7406] 0.00 0.00 46/528 Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [6828] 0.00 0.00 46/528 Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6831] 0.00 0.00 154/528 Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [6245] 0.00 0.00 206/528 Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [6146] [5809] 0.0 0.00 0.00 528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 528/6745 TNL::SafePtr::SafePtr() [5054] 0.00 0.00 528/1824 TNL::SafePtr::operator=(TNL::NetObject*) [5429] ----------------------------------------------- 0.00 0.00 2/528 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8679] 0.00 0.00 2/528 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8693] 0.00 0.00 2/528 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8686] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8230] 0.00 0.00 4/528 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8236] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8239] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8233] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8227] 0.00 0.00 4/528 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8224] 0.00 0.00 8/528 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7827] 0.00 0.00 8/528 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7824] 0.00 0.00 10/528 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7717] 0.00 0.00 20/528 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7408] 0.00 0.00 46/528 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6833] 0.00 0.00 46/528 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6830] 0.00 0.00 154/528 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6247] 0.00 0.00 206/528 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6148] [5810] 0.0 0.00 0.00 528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 528/842 TNL::RPCEvent::~RPCEvent() [5649] 0.00 0.00 528/6745 TNL::SafePtr::~SafePtr() [5055] ----------------------------------------------- 0.00 0.00 527/527 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [5811] 0.0 0.00 0.00 527 mergePolys(unsigned short*, unsigned short*, int, int, unsigned short*, int) [5811] 0.00 0.00 1054/2530 countPolyVerts(unsigned short const*, int) [5351] ----------------------------------------------- 0.00 0.00 525/525 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] [5812] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5812] ----------------------------------------------- 0.00 0.00 525/525 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] [5813] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5813] ----------------------------------------------- 0.00 0.00 525/525 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] [5814] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5814] ----------------------------------------------- 0.00 0.00 525/525 TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1478] [5815] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5815] ----------------------------------------------- 0.00 0.00 525/525 TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1479] [5816] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5816] ----------------------------------------------- 0.00 0.00 525/525 TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [1480] [5817] 0.0 0.00 0.00 525 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5817] ----------------------------------------------- 0.00 0.00 520/520 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] [5818] 0.0 0.00 0.00 520 Zap::ScreenInfo::getVertPhysicalMargin(Zap::DisplayMode) [5818] ----------------------------------------------- 0.00 0.00 520/520 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] [5819] 0.0 0.00 0.00 520 Zap::ScreenInfo::getHorizPhysicalMargin(Zap::DisplayMode) [5819] ----------------------------------------------- 0.00 0.00 514/514 std::allocator const, TNL::Vector > >::allocator const, TNL::Vector > > >(std::allocator const, TNL::Vector > > > const&) [5824] [5820] 0.0 0.00 0.00 514 __gnu_cxx::new_allocator const, TNL::Vector > >::new_allocator() [5820] ----------------------------------------------- 0.00 0.00 514/514 std::allocator const, TNL::Vector > >::~allocator() [5825] [5821] 0.0 0.00 0.00 514 __gnu_cxx::new_allocator const, TNL::Vector > >::~new_allocator() [5821] ----------------------------------------------- 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] [5822] 0.0 0.00 0.00 514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [5822] 0.00 0.00 514/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_Node_allocator() const [5823] 0.00 0.00 514/514 std::allocator const, TNL::Vector > >::allocator const, TNL::Vector > > >(std::allocator const, TNL::Vector > > > const&) [5824] ----------------------------------------------- 0.00 0.00 514/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [5822] [5823] 0.0 0.00 0.00 514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_Node_allocator() const [5823] ----------------------------------------------- 0.00 0.00 514/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [5822] [5824] 0.0 0.00 0.00 514 std::allocator const, TNL::Vector > >::allocator const, TNL::Vector > > >(std::allocator const, TNL::Vector > > > const&) [5824] 0.00 0.00 514/514 __gnu_cxx::new_allocator const, TNL::Vector > >::new_allocator() [5820] ----------------------------------------------- 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] [5825] 0.0 0.00 0.00 514 std::allocator const, TNL::Vector > >::~allocator() [5825] 0.00 0.00 514/514 __gnu_cxx::new_allocator const, TNL::Vector > >::~new_allocator() [5821] ----------------------------------------------- 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] 0.00 0.00 257/514 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] [5826] 0.0 0.00 0.00 514 std::pair const, TNL::Vector >* std::__addressof const, TNL::Vector > >(std::pair const, TNL::Vector >&) [5826] ----------------------------------------------- 0.00 0.00 256/512 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 256/512 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::difference_type __gnu_cxx::operator- >*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&) [6374] [5827] 0.0 0.00 0.00 512 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::base() const [5827] ----------------------------------------------- 0.00 0.00 511/511 ClipperLib::Clipper::IsTopHorz(long long) [5844] [5828] 0.0 0.00 0.00 511 long long const& std::min(long long const&, long long const&) [5828] ----------------------------------------------- 0.00 0.00 254/508 void std::_Destroy_aux::__destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7478] 0.00 0.00 254/508 Zap::Game::DeleteRef* std::__uninitialized_copy::__uninit_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [1603] [5829] 0.0 0.00 0.00 508 Zap::Game::DeleteRef* std::__addressof(Zap::Game::DeleteRef&) [5829] ----------------------------------------------- 0.00 0.00 506/506 std::allocator::allocator() [5832] [5830] 0.0 0.00 0.00 506 __gnu_cxx::new_allocator::new_allocator() [5830] ----------------------------------------------- 0.00 0.00 506/506 std::allocator::~allocator() [5833] [5831] 0.0 0.00 0.00 506 __gnu_cxx::new_allocator::~new_allocator() [5831] ----------------------------------------------- 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_impl::_Bvector_impl() [5834] [5832] 0.0 0.00 0.00 506 std::allocator::allocator() [5832] 0.00 0.00 506/506 __gnu_cxx::new_allocator::new_allocator() [5830] ----------------------------------------------- 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_impl::~_Bvector_impl() [5835] [5833] 0.0 0.00 0.00 506 std::allocator::~allocator() [5833] 0.00 0.00 506/506 __gnu_cxx::new_allocator::~new_allocator() [5831] ----------------------------------------------- 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_base() [5836] [5834] 0.0 0.00 0.00 506 std::_Bvector_base >::_Bvector_impl::_Bvector_impl() [5834] 0.00 0.00 1012/1012 std::_Bit_iterator::_Bit_iterator() [5580] 0.00 0.00 506/506 std::allocator::allocator() [5832] ----------------------------------------------- 0.00 0.00 506/506 std::_Bvector_base >::~_Bvector_base() [5837] [5835] 0.0 0.00 0.00 506 std::_Bvector_base >::_Bvector_impl::~_Bvector_impl() [5835] 0.00 0.00 506/506 std::allocator::~allocator() [5833] ----------------------------------------------- 0.00 0.00 506/506 std::vector >::vector() [5838] [5836] 0.0 0.00 0.00 506 std::_Bvector_base >::_Bvector_base() [5836] 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_impl::_Bvector_impl() [5834] ----------------------------------------------- 0.00 0.00 506/506 std::vector >::~vector() [5839] [5837] 0.0 0.00 0.00 506 std::_Bvector_base >::~_Bvector_base() [5837] 0.00 0.00 506/964 std::_Bvector_base >::_M_deallocate() [5594] 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_impl::~_Bvector_impl() [5835] ----------------------------------------------- 0.00 0.00 506/506 Zap::PolylineGeometry::PolylineGeometry() [977] [5838] 0.0 0.00 0.00 506 std::vector >::vector() [5838] 0.00 0.00 506/506 std::_Bvector_base >::_Bvector_base() [5836] ----------------------------------------------- 0.00 0.00 506/506 Zap::PolylineGeometry::~PolylineGeometry() [1071] [5839] 0.0 0.00 0.00 506 std::vector >::~vector() [5839] 0.00 0.00 506/506 std::_Bvector_base >::~_Bvector_base() [5837] ----------------------------------------------- 0.00 0.00 235/504 ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1846] 0.00 0.00 269/504 ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1828] [5840] 0.0 0.00 0.00 504 ClipperLib::SwapPolyIndexes(ClipperLib::TEdge&, ClipperLib::TEdge&) [5840] ----------------------------------------------- 0.00 0.00 235/504 ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1846] 0.00 0.00 269/504 ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1828] [5841] 0.0 0.00 0.00 504 ClipperLib::SwapSides(ClipperLib::TEdge&, ClipperLib::TEdge&) [5841] ----------------------------------------------- 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9221] [5842] 0.0 0.00 0.00 504 Zap::Color::Color(int, float, int) [5842] ----------------------------------------------- 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 6/504 __static_initialization_and_destruction_0(int, int) [9221] [5843] 0.0 0.00 0.00 504 Zap::Color::Color(float, int, int) [5843] ----------------------------------------------- 0.00 0.00 503/503 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] [5844] 0.0 0.00 0.00 503 ClipperLib::Clipper::IsTopHorz(long long) [5844] 0.00 0.00 511/511 long long const& std::min(long long const&, long long const&) [5828] 0.00 0.00 321/321 long long const& std::max(long long const&, long long const&) [6014] ----------------------------------------------- 0.00 0.00 50/502 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/502 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] 0.00 0.00 172/502 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [6199] 0.00 0.00 200/502 TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1003] [5845] 0.0 0.00 0.00 502 std::_Vector_base >::_M_allocate(unsigned long) [5845] 0.00 0.00 480/480 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5854] ----------------------------------------------- 0.00 0.00 499/499 std::allocator::~allocator() [5847] [5846] 0.0 0.00 0.00 499 __gnu_cxx::new_allocator::~new_allocator() [5846] ----------------------------------------------- 0.00 0.00 499/499 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5848] [5847] 0.0 0.00 0.00 499 std::allocator::~allocator() [5847] 0.00 0.00 499/499 __gnu_cxx::new_allocator::~new_allocator() [5846] ----------------------------------------------- 0.00 0.00 499/499 std::_Vector_base >::~_Vector_base() [5849] [5848] 0.0 0.00 0.00 499 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5848] 0.00 0.00 499/499 std::allocator::~allocator() [5847] ----------------------------------------------- 0.00 0.00 499/499 std::vector >::~vector() [5850] [5849] 0.0 0.00 0.00 499 std::_Vector_base >::~_Vector_base() [5849] 0.00 0.00 499/829 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] 0.00 0.00 499/499 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5848] ----------------------------------------------- 0.00 0.00 172/499 TNL::Vector::Vector(TNL::Vector const&) [201] 0.00 0.00 327/499 TNL::Vector::~Vector() [6013] [5850] 0.0 0.00 0.00 499 std::vector >::~vector() [5850] 0.00 0.00 499/1534 std::_Vector_base >::_M_get_Tp_allocator() [5488] 0.00 0.00 499/829 void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5656] 0.00 0.00 499/499 std::_Vector_base >::~_Vector_base() [5849] ----------------------------------------------- 0.00 0.00 498/498 Zap::MenuUserInterface::render() [99] [5851] 0.0 0.00 0.00 498 Zap::MenuUserInterface::renderExtras() [5851] ----------------------------------------------- 0.00 0.00 3/487 Zap::fixupArgs(TNL::Vector&) [9660] 0.00 0.00 40/487 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 80/487 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] 0.00 0.00 131/487 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 233/487 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] [5852] 0.0 0.00 0.00 487 TNL::Vector::size() const [5852] 0.00 0.00 487/1767 std::vector >::size() const [5444] ----------------------------------------------- 0.00 0.00 480/480 std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [5654] [5853] 0.0 0.00 0.00 480 __gnu_cxx::new_allocator::deallocate(TNL::StringTableEntry*, unsigned long) [5853] ----------------------------------------------- 0.00 0.00 480/480 std::_Vector_base >::_M_allocate(unsigned long) [5845] [5854] 0.0 0.00 0.00 480 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5854] 0.00 0.00 480/895 __gnu_cxx::new_allocator::max_size() const [5614] ----------------------------------------------- 0.00 0.00 100/478 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [1317] 0.00 0.00 142/478 Zap::CIniFile::section* std::__uninitialized_copy::__uninit_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [1278] 0.00 0.00 236/478 void std::_Destroy_aux::__destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7535] [5855] 0.0 0.00 0.00 478 Zap::CIniFile::section* std::__addressof(Zap::CIniFile::section&) [5855] ----------------------------------------------- 0.00 0.00 458/458 std::_Bvector_base >::_M_deallocate() [5594] [5856] 0.0 0.00 0.00 458 __gnu_cxx::new_allocator::deallocate(unsigned long*, unsigned long) [5856] ----------------------------------------------- 0.00 0.00 458/458 std::_Bvector_base >::_M_allocate(unsigned long) [5862] [5857] 0.0 0.00 0.00 458 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5857] 0.00 0.00 458/1374 __gnu_cxx::new_allocator::max_size() const [5506] ----------------------------------------------- 0.00 0.00 81/458 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/458 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5858] 0.0 0.00 0.00 458 std::vector >::_M_check_len(unsigned long, char const*) const [5858] 0.00 0.00 1832/2075 std::vector >::size() const [5386] 0.00 0.00 916/916 std::vector >::max_size() const [5606] 0.00 0.00 458/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5866] [5859] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5859] 0.00 0.00 458/3072 std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [5298] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5867] [5860] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5860] 0.00 0.00 458/3072 std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [5298] ----------------------------------------------- 0.00 0.00 458/458 unsigned long* std::__copy_move_a(unsigned long*, unsigned long*, unsigned long*) [5865] [5861] 0.0 0.00 0.00 458 unsigned long* std::__copy_move::__copy_m(unsigned long const*, unsigned long const*, unsigned long*) [5861] ----------------------------------------------- 0.00 0.00 81/458 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/458 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5862] 0.0 0.00 0.00 458 std::_Bvector_base >::_M_allocate(unsigned long) [5862] 0.00 0.00 458/458 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5857] ----------------------------------------------- 0.00 0.00 81/458 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/458 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5863] 0.0 0.00 0.00 458 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] 0.00 0.00 458/458 unsigned long* std::copy(unsigned long*, unsigned long*, unsigned long*) [5871] 0.00 0.00 458/1374 std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [5507] 0.00 0.00 458/539 std::_Bit_const_iterator::_Bit_const_iterator(unsigned long*, unsigned int) [5805] 0.00 0.00 458/458 std::_Bit_iterator std::copy(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5873] ----------------------------------------------- 0.00 0.00 81/458 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/458 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5864] 0.0 0.00 0.00 458 std::vector >::begin() [5864] ----------------------------------------------- 0.00 0.00 458/458 unsigned long* std::__copy_move_a2(unsigned long*, unsigned long*, unsigned long*) [5868] [5865] 0.0 0.00 0.00 458 unsigned long* std::__copy_move_a(unsigned long*, unsigned long*, unsigned long*) [5865] 0.00 0.00 458/458 unsigned long* std::__copy_move::__copy_m(unsigned long const*, unsigned long const*, unsigned long*) [5861] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5869] [5866] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move_a(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5866] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5859] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5870] [5867] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move_a(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5867] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5860] ----------------------------------------------- 0.00 0.00 458/458 unsigned long* std::copy(unsigned long*, unsigned long*, unsigned long*) [5871] [5868] 0.0 0.00 0.00 458 unsigned long* std::__copy_move_a2(unsigned long*, unsigned long*, unsigned long*) [5868] 0.00 0.00 1374/1374 std::_Niter_base::iterator_type std::__niter_base(unsigned long*) [5508] 0.00 0.00 458/458 unsigned long* std::__copy_move_a(unsigned long*, unsigned long*, unsigned long*) [5865] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5872] [5869] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5869] 0.00 0.00 1374/1832 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_iterator) [5428] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5866] ----------------------------------------------- 0.00 0.00 458/458 std::_Bit_iterator std::copy(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5873] [5870] 0.0 0.00 0.00 458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5870] 0.00 0.00 916/916 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_const_iterator) [5611] 0.00 0.00 458/1832 std::_Niter_base::iterator_type std::__niter_base(std::_Bit_iterator) [5428] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5867] ----------------------------------------------- 0.00 0.00 458/458 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] [5871] 0.0 0.00 0.00 458 unsigned long* std::copy(unsigned long*, unsigned long*, unsigned long*) [5871] 0.00 0.00 916/916 std::_Miter_base::iterator_type std::__miter_base(unsigned long*) [5608] 0.00 0.00 458/458 unsigned long* std::__copy_move_a2(unsigned long*, unsigned long*, unsigned long*) [5868] ----------------------------------------------- 0.00 0.00 81/458 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 377/458 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] [5872] 0.0 0.00 0.00 458 std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5872] 0.00 0.00 916/916 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_iterator) [5609] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5869] ----------------------------------------------- 0.00 0.00 458/458 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] [5873] 0.0 0.00 0.00 458 std::_Bit_iterator std::copy(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5873] 0.00 0.00 916/916 std::_Miter_base::iterator_type std::__miter_base(std::_Bit_const_iterator) [5610] 0.00 0.00 458/458 std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5870] ----------------------------------------------- 0.00 0.00 1/457 Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [897] 0.00 0.00 456/457 Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [5206] [5874] 0.0 0.00 0.00 457 Zap::ControlObjectConnection::resetTimeSinceLastMove() [5874] ----------------------------------------------- 0.00 0.00 1/457 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 456/457 Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [5206] [5875] 0.0 0.00 0.00 457 Zap::ControlObjectConnection::setObjectMovedThisGame(bool) [5875] ----------------------------------------------- 0.00 0.00 59/455 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 396/455 Zap::GameUserInterface::onMouseMoved() [1142] [5876] 0.0 0.00 0.00 455 Zap::ScreenInfo::getMousePos() [5876] ----------------------------------------------- 0.00 0.00 453/453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] [5877] 0.0 0.00 0.00 453 std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [5877] ----------------------------------------------- 0.00 0.00 450/450 Zap::Joystick::JoystickInfo::JoystickInfo(Zap::Joystick::JoystickInfo const&) [7222] [5878] 0.0 0.00 0.00 450 Zap::Joystick::ButtonInfo::ButtonInfo(Zap::Joystick::ButtonInfo const&) [5878] 0.00 0.00 450/45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [1270] [5879] 0.0 0.00 0.00 446 ClipperLib::ClipperBase::AddBoundsToLML(ClipperLib::TEdge*) [5879] 0.00 0.00 446/446 ClipperLib::ClipperBase::InsertLocalMinima(ClipperLib::LocalMinima*) [5881] 0.00 0.00 307/307 ClipperLib::SwapX(ClipperLib::TEdge&) [6037] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [5880] 0.0 0.00 0.00 446 ClipperLib::ClipperBase::PopLocalMinima() [5880] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::AddBoundsToLML(ClipperLib::TEdge*) [5879] [5881] 0.0 0.00 0.00 446 ClipperLib::ClipperBase::InsertLocalMinima(ClipperLib::LocalMinima*) [5881] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [5882] 0.0 0.00 0.00 446 ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [5882] 0.00 0.00 446/446 ClipperLib::Clipper::IsEvenOddAltFillType(ClipperLib::TEdge const&) const [5887] 0.00 0.00 383/2348 ClipperLib::Clipper::IsEvenOddFillType(ClipperLib::TEdge const&) const [5361] 0.00 0.00 383/10115 ClipperLib::Abs(long long) [4976] ----------------------------------------------- 0.00 0.00 446/446 Zap::FXTrail::reset() [5885] [5883] 0.0 0.00 0.00 446 TNL::Vector::clear() [5883] 0.00 0.00 446/446 std::vector >::clear() [5889] ----------------------------------------------- 0.00 0.00 2/446 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2/446 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 6/446 Zap::WallRec::WallRec(Zap::PolyWall const&) [1347] 0.00 0.00 69/446 Zap::WallRec::WallRec(Zap::WallItem const&) [992] 0.00 0.00 75/446 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 138/446 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] 0.00 0.00 154/446 TNL::FunctorDecl, float, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector, float, bool)) [6243] [5884] 0.0 0.00 0.00 446 TNL::Vector::Vector(unsigned int) [5884] 0.00 0.00 446/801 std::vector >::vector() [5675] 0.00 0.00 446/446 std::vector >::reserve(unsigned long) [5891] ----------------------------------------------- 0.00 0.00 196/446 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] 0.00 0.00 250/446 Zap::Ship::initialize(Zap::Point&) [974] [5885] 0.0 0.00 0.00 446 Zap::FXTrail::reset() [5885] 0.00 0.00 446/446 TNL::Vector::clear() [5883] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] [5886] 0.0 0.00 0.00 446 ClipperLib::Clipper::IsContributing(ClipperLib::TEdge const&) const [5886] 0.00 0.00 406/10115 ClipperLib::Abs(long long) [4976] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [5882] [5887] 0.0 0.00 0.00 446 ClipperLib::Clipper::IsEvenOddAltFillType(ClipperLib::TEdge const&) const [5887] ----------------------------------------------- 0.00 0.00 446/446 std::vector >::clear() [5889] [5888] 0.0 0.00 0.00 446 std::vector >::_M_erase_at_end(Zap::FXTrail::TrailNode*) [5888] 0.00 0.00 446/12814 std::_Vector_base >::_M_get_Tp_allocator() [4908] 0.00 0.00 446/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [5493] ----------------------------------------------- 0.00 0.00 446/446 TNL::Vector::clear() [5883] [5889] 0.0 0.00 0.00 446 std::vector >::clear() [5889] 0.00 0.00 446/446 std::vector >::_M_erase_at_end(Zap::FXTrail::TrailNode*) [5888] ----------------------------------------------- 0.00 0.00 446/446 ClipperLib::ClipperBase::Clear() [6512] [5890] 0.0 0.00 0.00 446 std::vector >::operator[](unsigned long) [5890] ----------------------------------------------- 0.00 0.00 446/446 TNL::Vector::Vector(unsigned int) [5884] [5891] 0.0 0.00 0.00 446 std::vector >::reserve(unsigned long) [5891] 0.00 0.00 446/2144 std::vector >::max_size() const [5378] 0.00 0.00 446/878 std::vector >::capacity() const [5632] ----------------------------------------------- 0.00 0.00 20/445 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 77/445 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] 0.00 0.00 149/445 ClipperLib::Clipper::ClearHorzJoins() [5563] 0.00 0.00 199/445 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] [5892] 0.0 0.00 0.00 445 std::vector >::operator[](unsigned long) [5892] ----------------------------------------------- 0.00 0.00 442/442 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [5893] 0.0 0.00 0.00 442 TNL::Vector::size() const [5893] 0.00 0.00 442/3580 std::vector >::size() const [5261] ----------------------------------------------- 0.00 0.00 50/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6768] 0.00 0.00 74/432 std::vector, std::allocator > >::begin() [6606] 0.00 0.00 124/432 std::vector, std::allocator > >::end() [6389] 0.00 0.00 184/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [6177] [5894] 0.0 0.00 0.00 432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [5894] ----------------------------------------------- 0.00 0.00 77/432 TNL::Vector::operator=(TNL::Vector const&) [6592] 0.00 0.00 355/432 TNL::Vector::Vector(TNL::Vector const&) [5961] [5895] 0.0 0.00 0.00 432 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 438/12083 std::vector >::size() const [4926] 0.00 0.00 432/878 std::vector >::capacity() const [5632] 0.00 0.00 432/787 std::vector >::end() const [5678] 0.00 0.00 432/787 std::vector >::begin() const [5679] 0.00 0.00 432/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 426/426 float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5903] 0.00 0.00 426/2431 void std::_Destroy(float*, float*, std::allocator&) [5358] 0.00 0.00 426/2431 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] 0.00 0.00 6/855 std::vector >::end() [5642] 0.00 0.00 6/855 std::vector >::begin() [5643] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8108] 0.00 0.00 6/6 void std::_Destroy<__gnu_cxx::__normal_iterator > >, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [8112] ----------------------------------------------- 0.00 0.00 432/432 TNL::Vector const** std::__copy_move_a2 const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6340] [5896] 0.0 0.00 0.00 432 std::_Niter_base const**>::iterator_type std::__niter_base const**>(TNL::Vector const**) [5896] 0.00 0.00 432/720 std::_Iter_base const**, false>::_S_base(TNL::Vector const**) [5709] ----------------------------------------------- 0.00 0.00 432/432 ClipperLib::TEdge** std::__copy_move_a2(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6341] [5897] 0.0 0.00 0.00 432 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::TEdge**) [5897] 0.00 0.00 432/720 std::_Iter_base::_S_base(ClipperLib::TEdge**) [5710] ----------------------------------------------- 0.00 0.00 432/432 ClipperLib::OutRec** std::__copy_move_a2(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6342] [5898] 0.0 0.00 0.00 432 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::OutRec**) [5898] 0.00 0.00 432/720 std::_Iter_base::_S_base(ClipperLib::OutRec**) [5711] ----------------------------------------------- 0.00 0.00 12/430 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8057] 0.00 0.00 18/430 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7477] 0.00 0.00 200/430 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] 0.00 0.00 200/430 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6478] [5899] 0.0 0.00 0.00 430 __gnu_cxx::__normal_iterator > >::base() const [5899] ----------------------------------------------- 0.00 0.00 6/429 __gnu_cxx::new_allocator::destroy(Zap::CIniFile::section*) [8046] 0.00 0.00 87/429 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] 0.00 0.00 100/429 TNL::Vector::resize(unsigned int) [1152] 0.00 0.00 236/429 void std::_Destroy(Zap::CIniFile::section*) [6097] [5900] 0.0 0.00 0.00 429 Zap::CIniFile::section::~section() [5900] 0.00 0.00 1287/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 428/428 TNL::EventConnection::postNetEvent(TNL::NetEvent*) [11056] [5901] 0.0 0.00 0.00 428 TNL::NetEvent::notifyPosted(TNL::EventConnection*) [5901] ----------------------------------------------- 0.00 0.00 20/428 TNL::EventConnection::~EventConnection() [11073] 0.00 0.00 408/428 TNL::EventConnection::packetReceived(TNL::NetConnection::PacketNotify*) [11059] [5902] 0.0 0.00 0.00 428 TNL::NetEvent::notifyDelivered(TNL::EventConnection*, bool) [5902] ----------------------------------------------- 0.00 0.00 426/426 std::vector >::operator=(std::vector > const&) [5895] [5903] 0.0 0.00 0.00 426 float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5903] 0.00 0.00 426/1630 std::_Vector_base >::_M_allocate(unsigned long) [5471] 0.00 0.00 426/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 426/781 float* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, float*, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*, std::allocator&) [5685] ----------------------------------------------- 0.00 0.00 419/419 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] [5904] 0.0 0.00 0.00 419 TNL::Vector::Vector(unsigned int) [5904] 0.00 0.00 419/3812 std::vector >::vector() [5230] 0.00 0.00 419/419 std::vector >::reserve(unsigned long) [5922] ----------------------------------------------- 0.00 0.00 419/419 Zap::BotNavMeshZone::BotNavMeshZone(int) [980] [5905] 0.0 0.00 0.00 419 TNL::Vector::Vector(unsigned int) [5905] 0.00 0.00 419/419 std::vector >::vector() [5924] 0.00 0.00 419/419 std::vector >::reserve(unsigned long) [5923] ----------------------------------------------- 0.00 0.00 419/419 Zap::BotNavMeshZone::~BotNavMeshZone() [709] [5906] 0.0 0.00 0.00 419 TNL::Vector::~Vector() [5906] 0.00 0.00 419/419 std::vector >::~vector() [5925] ----------------------------------------------- 0.00 0.00 419/419 std::allocator::allocator() [5913] [5907] 0.0 0.00 0.00 419 __gnu_cxx::new_allocator::new_allocator() [5907] ----------------------------------------------- 0.00 0.00 419/419 std::allocator::~allocator() [5914] [5908] 0.0 0.00 0.00 419 __gnu_cxx::new_allocator::~new_allocator() [5908] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::max_size() const [5912] [5909] 0.0 0.00 0.00 419 __gnu_cxx::new_allocator::max_size() const [5909] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::max_size() const [5912] [5910] 0.0 0.00 0.00 419 std::_Vector_base >::_M_get_Tp_allocator() const [5910] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::reserve(unsigned long) [5923] [5911] 0.0 0.00 0.00 419 std::vector >::capacity() const [5911] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::reserve(unsigned long) [5923] [5912] 0.0 0.00 0.00 419 std::vector >::max_size() const [5912] 0.00 0.00 419/419 __gnu_cxx::new_allocator::max_size() const [5909] 0.00 0.00 419/419 std::_Vector_base >::_M_get_Tp_allocator() const [5910] ----------------------------------------------- 0.00 0.00 419/419 std::_Vector_base >::_Vector_impl::_Vector_impl() [5916] [5913] 0.0 0.00 0.00 419 std::allocator::allocator() [5913] 0.00 0.00 419/419 __gnu_cxx::new_allocator::new_allocator() [5907] ----------------------------------------------- 0.00 0.00 419/419 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5917] [5914] 0.0 0.00 0.00 419 std::allocator::~allocator() [5914] 0.00 0.00 419/419 __gnu_cxx::new_allocator::~new_allocator() [5908] ----------------------------------------------- 0.00 0.00 419/419 void std::_Destroy(Zap::Border*, Zap::Border*) [5926] [5915] 0.0 0.00 0.00 419 void std::_Destroy_aux::__destroy(Zap::Border*, Zap::Border*) [5915] ----------------------------------------------- 0.00 0.00 419/419 std::_Vector_base >::_Vector_base() [5920] [5916] 0.0 0.00 0.00 419 std::_Vector_base >::_Vector_impl::_Vector_impl() [5916] 0.00 0.00 419/419 std::allocator::allocator() [5913] ----------------------------------------------- 0.00 0.00 419/419 std::_Vector_base >::~_Vector_base() [5921] [5917] 0.0 0.00 0.00 419 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5917] 0.00 0.00 419/419 std::allocator::~allocator() [5914] ----------------------------------------------- 0.00 0.00 419/419 std::_Vector_base >::~_Vector_base() [5921] [5918] 0.0 0.00 0.00 419 std::_Vector_base >::_M_deallocate(Zap::Border*, unsigned long) [5918] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::~vector() [5925] [5919] 0.0 0.00 0.00 419 std::_Vector_base >::_M_get_Tp_allocator() [5919] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::vector() [5924] [5920] 0.0 0.00 0.00 419 std::_Vector_base >::_Vector_base() [5920] 0.00 0.00 419/419 std::_Vector_base >::_Vector_impl::_Vector_impl() [5916] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::~vector() [5925] [5921] 0.0 0.00 0.00 419 std::_Vector_base >::~_Vector_base() [5921] 0.00 0.00 419/419 std::_Vector_base >::_M_deallocate(Zap::Border*, unsigned long) [5918] 0.00 0.00 419/419 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5917] ----------------------------------------------- 0.00 0.00 419/419 TNL::Vector::Vector(unsigned int) [5904] [5922] 0.0 0.00 0.00 419 std::vector >::reserve(unsigned long) [5922] 0.00 0.00 419/1957 std::vector >::max_size() const [5405] 0.00 0.00 419/3812 std::vector >::capacity() const [5226] ----------------------------------------------- 0.00 0.00 419/419 TNL::Vector::Vector(unsigned int) [5905] [5923] 0.0 0.00 0.00 419 std::vector >::reserve(unsigned long) [5923] 0.00 0.00 419/419 std::vector >::max_size() const [5912] 0.00 0.00 419/419 std::vector >::capacity() const [5911] ----------------------------------------------- 0.00 0.00 419/419 TNL::Vector::Vector(unsigned int) [5905] [5924] 0.0 0.00 0.00 419 std::vector >::vector() [5924] 0.00 0.00 419/419 std::_Vector_base >::_Vector_base() [5920] ----------------------------------------------- 0.00 0.00 419/419 TNL::Vector::~Vector() [5906] [5925] 0.0 0.00 0.00 419 std::vector >::~vector() [5925] 0.00 0.00 419/419 std::_Vector_base >::_M_get_Tp_allocator() [5919] 0.00 0.00 419/419 void std::_Destroy(Zap::Border*, Zap::Border*, std::allocator&) [5927] 0.00 0.00 419/419 std::_Vector_base >::~_Vector_base() [5921] ----------------------------------------------- 0.00 0.00 419/419 void std::_Destroy(Zap::Border*, Zap::Border*, std::allocator&) [5927] [5926] 0.0 0.00 0.00 419 void std::_Destroy(Zap::Border*, Zap::Border*) [5926] 0.00 0.00 419/419 void std::_Destroy_aux::__destroy(Zap::Border*, Zap::Border*) [5915] ----------------------------------------------- 0.00 0.00 419/419 std::vector >::~vector() [5925] [5927] 0.0 0.00 0.00 419 void std::_Destroy(Zap::Border*, Zap::Border*, std::allocator&) [5927] 0.00 0.00 419/419 void std::_Destroy(Zap::Border*, Zap::Border*) [5926] ----------------------------------------------- 0.00 0.00 415/415 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] [5928] 0.0 0.00 0.00 415 TNL::NetEvent::getDebugName() [5928] 0.00 0.00 415/22244 TNL::Object::getClassName() const [4834] ----------------------------------------------- 0.00 0.00 155/415 std::vector >::reserve(unsigned long) [6242] 0.00 0.00 260/415 std::vector >::_M_check_len(unsigned long, char const*) const [6369] [5929] 0.0 0.00 0.00 415 std::vector >::max_size() const [5929] 0.00 0.00 415/587 std::_Vector_base >::_M_get_Tp_allocator() const [5786] 0.00 0.00 415/895 __gnu_cxx::new_allocator::max_size() const [5614] ----------------------------------------------- 0.00 0.00 28/412 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 128/412 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 256/412 TNL::Object::getClassName() const [4834] [5930] 0.0 0.00 0.00 412 Zap::ResourceItem::getClassRep() const [5930] ----------------------------------------------- 0.00 0.00 411/411 Zap::UserInterface::dimUnderlyingUI() [1305] [5931] 0.0 0.00 0.00 411 Zap::UserInterface::drawFilledRect(int, int, int, int) [5931] 0.00 0.00 411/24837 Zap::UserInterface::drawRect(int, int, int, int, int) [4803] ----------------------------------------------- 0.00 0.00 164/410 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::HorzJoinRec**) [6213] 0.00 0.00 246/410 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::HorzJoinRec**) [6088] [5932] 0.0 0.00 0.00 410 std::_Iter_base::_S_base(ClipperLib::HorzJoinRec**) [5932] ----------------------------------------------- 0.00 0.00 4/409 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 405/409 std::vector >::max_size() const [5940] [5933] 0.0 0.00 0.00 409 std::_Vector_base >::_M_get_Tp_allocator() const [5933] ----------------------------------------------- 0.00 0.00 408/408 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] [5934] 0.0 0.00 0.00 408 TNL::NetEvent::notifySent(TNL::EventConnection*) [5934] ----------------------------------------------- 0.00 0.00 406/406 boost::detail::postfix_increment_result >, __gnu_cxx::__normal_iterator, std::string>, std::string, std::string const&, boost::forward_traversal_tag>::type boost::operator++ >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>&, int) [5936] [5935] 0.0 0.00 0.00 406 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5935] 0.00 0.00 406/4825 boost::char_separator >::char_separator(boost::char_separator > const&) [5167] ----------------------------------------------- 0.00 0.00 406/406 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5936] 0.0 0.00 0.00 406 boost::detail::postfix_increment_result >, __gnu_cxx::__normal_iterator, std::string>, std::string, std::string const&, boost::forward_traversal_tag>::type boost::operator++ >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>&, int) [5936] 0.00 0.00 406/812 boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [5664] 0.00 0.00 406/406 boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [5935] ----------------------------------------------- 0.00 0.00 406/406 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5937] 0.0 0.00 0.00 406 std::pair::pair(std::pair const&) [5937] ----------------------------------------------- 0.00 0.00 406/406 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5938] 0.0 0.00 0.00 406 std::pair::pair(std::string const&, std::string const&) [5938] ----------------------------------------------- 0.00 0.00 406/406 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [5939] 0.0 0.00 0.00 406 std::pair::~pair() [5939] ----------------------------------------------- 0.00 0.00 97/405 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 308/405 std::vector >::_M_check_len(unsigned long, char const*) const [6249] [5940] 0.0 0.00 0.00 405 std::vector >::max_size() const [5940] 0.00 0.00 405/565 __gnu_cxx::new_allocator::max_size() const [5791] 0.00 0.00 405/409 std::_Vector_base >::_M_get_Tp_allocator() const [5933] ----------------------------------------------- 0.00 0.00 1/403 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 402/403 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] [5941] 0.0 0.00 0.00 403 TNL::RefPtr::operator TNL::NetEvent*() [5941] ----------------------------------------------- 0.00 0.00 1/396 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 12/396 Zap::CoreItem::CoreItem() [1211] 0.00 0.00 39/396 Zap::LevelInfo::LevelInfo(std::string const&) [7103] 0.00 0.00 110/396 Zap::Turret::idle(Zap::GameObject::IdleCallPath) [111] 0.00 0.00 234/396 Zap::LevelInfo::initialize() [6412] [5942] 0.0 0.00 0.00 396 TNL::StringTableEntry::operator=(char const*) [5942] 0.00 0.00 396/6308 TNL::StringTableEntry::decRef() [5075] ----------------------------------------------- 0.00 0.00 172/395 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 223/395 std::vector >::operator=(std::vector > const&) [1002] [5943] 0.0 0.00 0.00 395 std::vector >::end() const [5943] 0.00 0.00 395/790 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry const* const&) [5677] ----------------------------------------------- 0.00 0.00 172/395 std::vector >::vector(std::vector > const&) [202] 0.00 0.00 223/395 std::vector >::operator=(std::vector > const&) [1002] [5944] 0.0 0.00 0.00 395 std::vector >::begin() const [5944] 0.00 0.00 395/790 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry const* const&) [5677] ----------------------------------------------- 0.00 0.00 384/384 Zap::Game::countTeamPlayers() [650] [5945] 0.0 0.00 0.00 384 Zap::Team::clearStats() [5945] ----------------------------------------------- 0.00 0.00 1/384 Zap::ClientGame::idle(unsigned int) [24] 0.00 0.00 1/384 Zap::hostGame() [436] 0.00 0.00 2/384 Zap::AbstractSpawn::setRespawnTime(int) [8642] 0.00 0.00 4/384 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 61/384 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 118/384 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] 0.00 0.00 197/384 Zap::GameUserInterface::displayMessage(Zap::Color const&, char const*) [6165] [5946] 0.0 0.00 0.00 384 Zap::Timer::reset() [5946] ----------------------------------------------- 0.00 0.00 379/379 Zap::GameUserInterface::isCmdChat() [5948] [5947] 0.0 0.00 0.00 379 Zap::LineEditor::at(unsigned int) [5947] ----------------------------------------------- 0.00 0.00 1/379 Zap::GameUserInterface::issueChat() [802] 0.00 0.00 378/379 Zap::GameUserInterface::renderCurrentChat() [638] [5948] 0.0 0.00 0.00 379 Zap::GameUserInterface::isCmdChat() [5948] 0.00 0.00 379/379 Zap::LineEditor::at(unsigned int) [5947] ----------------------------------------------- 0.00 0.00 379/379 std::_Bit_iterator_base::operator!=(std::_Bit_iterator_base const&) const [5950] [5949] 0.0 0.00 0.00 379 std::_Bit_iterator_base::operator==(std::_Bit_iterator_base const&) const [5949] ----------------------------------------------- 0.00 0.00 379/379 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] [5950] 0.0 0.00 0.00 379 std::_Bit_iterator_base::operator!=(std::_Bit_iterator_base const&) const [5950] 0.00 0.00 379/379 std::_Bit_iterator_base::operator==(std::_Bit_iterator_base const&) const [5949] ----------------------------------------------- 0.00 0.00 378/378 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [5951] 0.0 0.00 0.00 378 Zap::Barrier::onAddedToGame(Zap::Game*) [5951] 0.00 0.00 378/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] ----------------------------------------------- 0.00 0.00 155/378 std::vector >::reserve(unsigned long) [6242] 0.00 0.00 223/378 std::vector >::operator=(std::vector > const&) [1002] [5952] 0.0 0.00 0.00 378 std::vector >::capacity() const [5952] ----------------------------------------------- 0.00 0.00 377/377 Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [823] [5953] 0.0 0.00 0.00 377 Zap::BotNavMeshZone::getGameObjDatabase() [5953] 0.00 0.00 377/12200 Zap::ServerGame::getBotZoneDatabase() [4921] ----------------------------------------------- 0.00 0.00 377/377 std::vector >::push_back(bool) [5467] [5954] 0.0 0.00 0.00 377 std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [5954] 0.00 0.00 754/1374 std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [5507] 0.00 0.00 754/5147 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] 0.00 0.00 377/458 std::vector >::_M_check_len(unsigned long, char const*) const [5858] 0.00 0.00 377/458 std::_Bvector_base >::_M_allocate(unsigned long) [5862] 0.00 0.00 377/458 std::vector >::begin() [5864] 0.00 0.00 377/458 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] 0.00 0.00 377/1658 std::_Bit_iterator::operator++(int) [5466] 0.00 0.00 377/1956 std::_Bit_iterator::operator*() const [5406] 0.00 0.00 377/1956 std::_Bit_reference::operator=(bool) [5408] 0.00 0.00 377/916 std::vector >::end() [5607] 0.00 0.00 377/458 std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5872] 0.00 0.00 377/964 std::_Bvector_base >::_M_deallocate() [5594] ----------------------------------------------- 0.00 0.00 1/374 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 373/374 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] [5955] 0.0 0.00 0.00 374 ClipperLib::Clipper::CreateOutRec() [5955] ----------------------------------------------- 0.00 0.00 374/374 ClipperLib::Clipper::DisposeAllPolyPts() [6513] [5956] 0.0 0.00 0.00 374 ClipperLib::Clipper::DisposeOutRec(unsigned long, bool) [5956] 0.00 0.00 748/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 100/100 ClipperLib::DisposeOutPts(ClipperLib::OutPt*&) [6472] ----------------------------------------------- 0.00 0.00 373/373 ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1548] [5957] 0.0 0.00 0.00 373 ClipperLib::Clipper::SetHoleState(ClipperLib::TEdge*, ClipperLib::OutRec*) [5957] 0.00 0.00 310/5986 std::vector >::operator[](unsigned long) [5121] ----------------------------------------------- 0.00 0.00 366/366 Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [762] [5958] 0.0 0.00 0.00 366 std::abs(double) [5958] ----------------------------------------------- 0.00 0.00 21/365 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 24/365 std::vector >::~vector() [7262] 0.00 0.00 320/365 std::vector >::_M_erase_at_end(lua_State**) [6017] [5959] 0.0 0.00 0.00 365 std::_Vector_base >::_M_get_Tp_allocator() [5959] ----------------------------------------------- 0.00 0.00 56/358 std::vector >::_M_check_len(unsigned long, char const*) const [7569] 0.00 0.00 77/358 TNL::Vector::size() const [6597] 0.00 0.00 225/358 TNL::Vector::operator[](int) [6104] [5960] 0.0 0.00 0.00 358 std::vector >::size() const [5960] ----------------------------------------------- 0.00 0.00 77/355 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 77/355 TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [531] 0.00 0.00 201/355 Zap::WallRec::WallRec(Zap::WallRec const&) [6156] [5961] 0.0 0.00 0.00 355 TNL::Vector::Vector(TNL::Vector const&) [5961] 0.00 0.00 355/801 std::vector >::vector() [5675] 0.00 0.00 355/355 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 355/432 std::vector >::operator=(std::vector > const&) [5895] 0.00 0.00 355/1156 std::vector >::~vector() [5552] ----------------------------------------------- 0.00 0.00 355/355 std::allocator::allocator(std::allocator const&) [5963] [5962] 0.0 0.00 0.00 355 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5962] ----------------------------------------------- 0.00 0.00 355/355 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5964] [5963] 0.0 0.00 0.00 355 std::allocator::allocator(std::allocator const&) [5963] 0.00 0.00 355/355 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [5962] ----------------------------------------------- 0.00 0.00 355/355 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5965] [5964] 0.0 0.00 0.00 355 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5964] 0.00 0.00 355/355 std::allocator::allocator(std::allocator const&) [5963] ----------------------------------------------- 0.00 0.00 355/355 std::vector >::vector(std::vector > const&) [5966] [5965] 0.0 0.00 0.00 355 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5965] 0.00 0.00 355/355 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [5964] 0.00 0.00 355/1630 std::_Vector_base >::_M_allocate(unsigned long) [5471] ----------------------------------------------- 0.00 0.00 355/355 TNL::Vector::Vector(TNL::Vector const&) [5961] [5966] 0.0 0.00 0.00 355 std::vector >::vector(std::vector > const&) [5966] 0.00 0.00 355/12083 std::vector >::size() const [4926] 0.00 0.00 355/2499 std::_Vector_base >::_M_get_Tp_allocator() const [5352] 0.00 0.00 355/355 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5965] 0.00 0.00 355/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 355/787 std::vector >::end() const [5678] 0.00 0.00 355/787 std::vector >::begin() const [5679] 0.00 0.00 355/781 float* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, float*, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*, std::allocator&) [5685] ----------------------------------------------- 0.00 0.00 75/351 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] 0.00 0.00 75/351 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 201/351 void std::_Destroy(Zap::WallRec*) [6158] [5967] 0.0 0.00 0.00 351 Zap::WallRec::~WallRec() [5967] 0.00 0.00 351/801 TNL::Vector::~Vector() [5670] ----------------------------------------------- 0.00 0.00 351/351 void std::_Destroy(lua_State**, lua_State**) [5970] [5968] 0.0 0.00 0.00 351 void std::_Destroy_aux::__destroy(lua_State**, lua_State**) [5968] ----------------------------------------------- 0.00 0.00 351/351 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [1502] [5969] 0.0 0.00 0.00 351 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [5969] 0.00 0.00 351/3159 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5284] ----------------------------------------------- 0.00 0.00 351/351 void std::_Destroy(lua_State**, lua_State**, std::allocator&) [5971] [5970] 0.0 0.00 0.00 351 void std::_Destroy(lua_State**, lua_State**) [5970] 0.00 0.00 351/351 void std::_Destroy_aux::__destroy(lua_State**, lua_State**) [5968] ----------------------------------------------- 0.00 0.00 7/351 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 24/351 std::vector >::~vector() [7262] 0.00 0.00 320/351 std::vector >::_M_erase_at_end(lua_State**) [6017] [5971] 0.0 0.00 0.00 351 void std::_Destroy(lua_State**, lua_State**, std::allocator&) [5971] 0.00 0.00 351/351 void std::_Destroy(lua_State**, lua_State**) [5970] ----------------------------------------------- 0.00 0.00 50/350 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 100/350 TNL::Object::getClassName() const [4834] 0.00 0.00 200/350 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [5972] 0.0 0.00 0.00 350 Zap::RPC_GameConnection_s2cDisplayMessageE::getClassRep() const [5972] ----------------------------------------------- 0.00 0.00 44/348 std::vector >::~vector() [6920] 0.00 0.00 88/348 std::vector >::_M_erase_at_end(ClipperLib::TEdge**) [6521] 0.00 0.00 216/348 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [5973] 0.0 0.00 0.00 348 std::_Vector_base >::_M_get_Tp_allocator() [5973] ----------------------------------------------- 0.00 0.00 44/348 std::vector >::~vector() [6922] 0.00 0.00 88/348 std::vector >::_M_erase_at_end(ClipperLib::OutRec**) [6523] 0.00 0.00 216/348 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [5974] 0.0 0.00 0.00 348 std::_Vector_base >::_M_get_Tp_allocator() [5974] ----------------------------------------------- 0.00 0.00 342/342 TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [1070] [5975] 0.0 0.00 0.00 342 TNL::Vector::address() [5975] 0.00 0.00 683/2395 std::vector >::begin() [5360] 0.00 0.00 342/2054 std::vector >::end() [5391] 0.00 0.00 342/342 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5980] 0.00 0.00 341/341 __gnu_cxx::__normal_iterator > >::operator*() const [5991] ----------------------------------------------- 0.00 0.00 2/342 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] 0.00 0.00 340/342 Zap::GameUserInterface::renderScoreboard() [176] [5976] 0.0 0.00 0.00 342 TNL::Vector::Vector(unsigned int) [5976] 0.00 0.00 342/342 std::vector >::vector() [5989] 0.00 0.00 342/342 std::vector >::reserve(unsigned long) [5988] ----------------------------------------------- 0.00 0.00 2/342 Zap::Game::~Game() [465] 0.00 0.00 340/342 Zap::GameUserInterface::renderScoreboard() [176] [5977] 0.0 0.00 0.00 342 TNL::Vector::~Vector() [5977] 0.00 0.00 342/342 std::vector >::~vector() [5990] ----------------------------------------------- 0.00 0.00 342/342 std::allocator::allocator() [5982] [5978] 0.0 0.00 0.00 342 __gnu_cxx::new_allocator::new_allocator() [5978] ----------------------------------------------- 0.00 0.00 342/342 std::allocator::~allocator() [5983] [5979] 0.0 0.00 0.00 342 __gnu_cxx::new_allocator::~new_allocator() [5979] ----------------------------------------------- 0.00 0.00 342/342 TNL::Vector::address() [5975] [5980] 0.0 0.00 0.00 342 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5980] 0.00 0.00 684/7532 __gnu_cxx::__normal_iterator > >::base() const [5028] ----------------------------------------------- 0.00 0.00 342/342 std::vector >::reserve(unsigned long) [5988] [5981] 0.0 0.00 0.00 342 std::vector >::capacity() const [5981] ----------------------------------------------- 0.00 0.00 342/342 std::_Vector_base >::_Vector_impl::_Vector_impl() [5984] [5982] 0.0 0.00 0.00 342 std::allocator::allocator() [5982] 0.00 0.00 342/342 __gnu_cxx::new_allocator::new_allocator() [5978] ----------------------------------------------- 0.00 0.00 342/342 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5985] [5983] 0.0 0.00 0.00 342 std::allocator::~allocator() [5983] 0.00 0.00 342/342 __gnu_cxx::new_allocator::~new_allocator() [5979] ----------------------------------------------- 0.00 0.00 342/342 std::_Vector_base >::_Vector_base() [5986] [5984] 0.0 0.00 0.00 342 std::_Vector_base >::_Vector_impl::_Vector_impl() [5984] 0.00 0.00 342/342 std::allocator::allocator() [5982] ----------------------------------------------- 0.00 0.00 342/342 std::_Vector_base >::~_Vector_base() [5987] [5985] 0.0 0.00 0.00 342 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5985] 0.00 0.00 342/342 std::allocator::~allocator() [5983] ----------------------------------------------- 0.00 0.00 342/342 std::vector >::vector() [5989] [5986] 0.0 0.00 0.00 342 std::_Vector_base >::_Vector_base() [5986] 0.00 0.00 342/342 std::_Vector_base >::_Vector_impl::_Vector_impl() [5984] ----------------------------------------------- 0.00 0.00 342/342 std::vector >::~vector() [5990] [5987] 0.0 0.00 0.00 342 std::_Vector_base >::~_Vector_base() [5987] 0.00 0.00 342/2054 std::_Vector_base >::_M_deallocate(Zap::ClientInfo**, unsigned long) [5390] 0.00 0.00 342/342 std::_Vector_base >::_Vector_impl::~_Vector_impl() [5985] ----------------------------------------------- 0.00 0.00 342/342 TNL::Vector::Vector(unsigned int) [5976] [5988] 0.0 0.00 0.00 342 std::vector >::reserve(unsigned long) [5988] 0.00 0.00 342/3766 std::vector >::max_size() const [5238] 0.00 0.00 342/342 std::vector >::capacity() const [5981] ----------------------------------------------- 0.00 0.00 342/342 TNL::Vector::Vector(unsigned int) [5976] [5989] 0.0 0.00 0.00 342 std::vector >::vector() [5989] 0.00 0.00 342/342 std::_Vector_base >::_Vector_base() [5986] ----------------------------------------------- 0.00 0.00 342/342 TNL::Vector::~Vector() [5977] [5990] 0.0 0.00 0.00 342 std::vector >::~vector() [5990] 0.00 0.00 342/5481 std::_Vector_base >::_M_get_Tp_allocator() [5143] 0.00 0.00 342/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5389] 0.00 0.00 342/342 std::_Vector_base >::~_Vector_base() [5987] ----------------------------------------------- 0.00 0.00 341/341 TNL::Vector::address() [5975] [5991] 0.0 0.00 0.00 341 __gnu_cxx::__normal_iterator > >::operator*() const [5991] ----------------------------------------------- 0.00 0.00 340/340 Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [1239] [5992] 0.0 0.00 0.00 340 Zap::UserInterface::drawRect(float, float, float, float, int) [5992] ----------------------------------------------- 0.00 0.00 340/340 Zap::GameUserInterface::renderScoreboard() [176] [5993] 0.0 0.00 0.00 340 Zap::drawHorizLine(int, int, int) [5993] ----------------------------------------------- 0.00 0.00 338/338 Zap::GameUserInterface::renderTimeLeft(unsigned int) [275] [5994] 0.0 0.00 0.00 338 Zap::CoreGameType::getShortName() const [5994] ----------------------------------------------- 0.00 0.00 337/337 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5995] 0.0 0.00 0.00 337 Zap::CoreGameType::canBeIndividualGame() const [5995] ----------------------------------------------- 0.00 0.00 337/337 Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [287] [5996] 0.0 0.00 0.00 337 Zap::CoreGameType::getInstructionString() const [5996] ----------------------------------------------- 0.00 0.00 336/336 Zap::TextEntryMenuItem::getOptionText() [5783] [5997] 0.0 0.00 0.00 336 Zap::LineEditor::getDisplayString() const [5997] ----------------------------------------------- 0.00 0.00 105/335 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 110/335 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] 0.00 0.00 120/335 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8137] [5998] 0.0 0.00 0.00 335 TNL::Vector >::size() const [5998] 0.00 0.00 335/729 std::vector, std::allocator > >::size() const [5707] ----------------------------------------------- 0.00 0.00 1/334 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 2/334 Zap::ServerGame::setCurrentLevelIndex(int, int) [8626] 0.00 0.00 6/334 Zap::ServerGame::getLastLevelLoadName() [8035] 0.00 0.00 39/334 Zap::ServerGame::loadNextLevelInfo() [940] 0.00 0.00 41/334 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 41/334 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 41/334 Zap::ServerGame::getLevelNameCount() [7035] 0.00 0.00 41/334 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 42/334 Zap::ServerGame::getAbsoluteLevelIndex(int) [7025] 0.00 0.00 80/334 Zap::ServerGame::getLevelCount() [6564] [5999] 0.0 0.00 0.00 334 TNL::Vector::size() const [5999] 0.00 0.00 334/1078 std::vector >::size() const [5561] ----------------------------------------------- 0.00 0.00 20/334 unsigned char* std::__copy_move_a(unsigned char const*, unsigned char const*, unsigned char*) [7449] 0.00 0.00 314/334 unsigned char* std::__copy_move_a(unsigned char*, unsigned char*, unsigned char*) [6030] [6000] 0.0 0.00 0.00 334 unsigned char* std::__copy_move::__copy_m(unsigned char const*, unsigned char const*, unsigned char*) [6000] ----------------------------------------------- 0.00 0.00 153/333 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 180/333 Zap::Joystick::JoystickInfo::JoystickInfo() [7718] [6001] 0.0 0.00 0.00 333 Zap::Joystick::ButtonInfo::ButtonInfo() [6001] 0.00 0.00 333/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 333/333 void std::_Destroy(unsigned char*, unsigned char*) [6003] [6002] 0.0 0.00 0.00 333 void std::_Destroy_aux::__destroy(unsigned char*, unsigned char*) [6002] ----------------------------------------------- 0.00 0.00 333/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] [6003] 0.0 0.00 0.00 333 void std::_Destroy(unsigned char*, unsigned char*) [6003] 0.00 0.00 333/333 void std::_Destroy_aux::__destroy(unsigned char*, unsigned char*) [6002] ----------------------------------------------- 0.00 0.00 1/333 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 5/333 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 59/333 std::vector >::~vector() [6689] 0.00 0.00 66/333 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/333 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] 0.00 0.00 114/333 std::vector >::_M_erase_at_end(unsigned char*) [6425] [6004] 0.0 0.00 0.00 333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 333/333 void std::_Destroy(unsigned char*, unsigned char*) [6003] ----------------------------------------------- 0.00 0.00 23/329 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] 0.00 0.00 153/329 std::vector >::begin() [6263] 0.00 0.00 153/329 std::vector >::end() [6262] [6005] 0.0 0.00 0.00 329 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry* const&) [6005] ----------------------------------------------- 0.00 0.00 40/328 std::vector >::reserve(unsigned long) [1841] 0.00 0.00 288/328 ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [1500] [6006] 0.0 0.00 0.00 328 std::vector >::capacity() const [6006] ----------------------------------------------- 0.00 0.00 327/327 std::allocator::allocator() [6008] [6007] 0.0 0.00 0.00 327 __gnu_cxx::new_allocator::new_allocator() [6007] ----------------------------------------------- 0.00 0.00 327/327 std::_Vector_base >::_Vector_impl::_Vector_impl() [6009] [6008] 0.0 0.00 0.00 327 std::allocator::allocator() [6008] 0.00 0.00 327/327 __gnu_cxx::new_allocator::new_allocator() [6007] ----------------------------------------------- 0.00 0.00 327/327 std::_Vector_base >::_Vector_base() [6010] [6009] 0.0 0.00 0.00 327 std::_Vector_base >::_Vector_impl::_Vector_impl() [6009] 0.00 0.00 327/327 std::allocator::allocator() [6008] ----------------------------------------------- 0.00 0.00 327/327 std::vector >::vector() [6011] [6010] 0.0 0.00 0.00 327 std::_Vector_base >::_Vector_base() [6010] 0.00 0.00 327/327 std::_Vector_base >::_Vector_impl::_Vector_impl() [6009] ----------------------------------------------- 0.00 0.00 155/327 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 172/327 TNL::Vector::Vector(TNL::Vector const&) [201] [6011] 0.0 0.00 0.00 327 std::vector >::vector() [6011] 0.00 0.00 327/327 std::_Vector_base >::_Vector_base() [6010] ----------------------------------------------- 0.00 0.00 126/327 Zap::WallRec* std::__uninitialized_copy::__uninit_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1703] 0.00 0.00 201/327 void std::_Destroy_aux::__destroy(Zap::WallRec*, Zap::WallRec*) [6693] [6012] 0.0 0.00 0.00 327 Zap::WallRec* std::__addressof(Zap::WallRec&) [6012] ----------------------------------------------- 0.00 0.00 1/326 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 1/326 Zap::IniSettings::~IniSettings() [9498] 0.00 0.00 1/326 TNL::FunctorDecl)>::dispatch(TNL::Object*) [246] 0.00 0.00 2/326 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 2/326 TNL::FunctorDecl)>::~FunctorDecl() [8573] 0.00 0.00 11/326 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/326 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 20/326 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 20/326 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.00 50/326 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] 0.00 0.00 50/326 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [279] 0.00 0.00 50/326 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 100/326 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::~FunctorDecl() [6474] [6013] 0.0 0.00 0.00 326 TNL::Vector::~Vector() [6013] 0.00 0.00 327/499 std::vector >::~vector() [5850] ----------------------------------------------- 0.00 0.00 321/321 ClipperLib::Clipper::IsTopHorz(long long) [5844] [6014] 0.0 0.00 0.00 321 long long const& std::max(long long const&, long long const&) [6014] ----------------------------------------------- 0.00 0.00 320/320 Zap::EventManager::update() [1913] [6015] 0.0 0.00 0.00 320 TNL::Vector::clear() [6015] 0.00 0.00 320/320 std::vector >::clear() [6018] ----------------------------------------------- 0.00 0.00 320/320 bool __gnu_cxx::operator!= > const*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&) [6232] [6016] 0.0 0.00 0.00 320 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::base() const [6016] ----------------------------------------------- 0.00 0.00 320/320 std::vector >::clear() [6018] [6017] 0.0 0.00 0.00 320 std::vector >::_M_erase_at_end(lua_State**) [6017] 0.00 0.00 320/365 std::_Vector_base >::_M_get_Tp_allocator() [5959] 0.00 0.00 320/351 void std::_Destroy(lua_State**, lua_State**, std::allocator&) [5971] ----------------------------------------------- 0.00 0.00 320/320 TNL::Vector::clear() [6015] [6018] 0.0 0.00 0.00 320 std::vector >::clear() [6018] 0.00 0.00 320/320 std::vector >::_M_erase_at_end(lua_State**) [6017] ----------------------------------------------- 0.00 0.00 60/320 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] 0.00 0.00 100/320 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1059] 0.00 0.00 160/320 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [1251] [6019] 0.0 0.00 0.00 320 TNL::Vector* std::__addressof >(TNL::Vector&) [6019] ----------------------------------------------- 0.00 0.00 105/315 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 105/315 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] 0.00 0.00 105/315 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8136] [6020] 0.0 0.00 0.00 315 TNL::Vector >::operator[](int) [6020] 0.00 0.00 315/624 std::vector, std::allocator > >::size() const [5768] 0.00 0.00 315/315 std::vector, std::allocator > >::operator[](unsigned long) [6025] ----------------------------------------------- 0.00 0.00 105/315 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 105/315 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] 0.00 0.00 105/315 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8137] [6021] 0.0 0.00 0.00 315 TNL::Vector >::operator[](int) [6021] 0.00 0.00 315/729 std::vector, std::allocator > >::size() const [5707] 0.00 0.00 315/315 std::vector, std::allocator > >::operator[](unsigned long) [6026] ----------------------------------------------- 0.00 0.00 105/315 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] 0.00 0.00 105/315 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] 0.00 0.00 105/315 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8138] [6022] 0.0 0.00 0.00 315 TNL::Vector >::operator[](int) [6022] 0.00 0.00 315/624 std::vector, std::allocator > >::size() const [5769] 0.00 0.00 315/315 std::vector, std::allocator > >::operator[](unsigned long) [6027] ----------------------------------------------- 0.00 0.00 105/315 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 210/315 Zap::Game::countTeamPlayers() [650] [6023] 0.0 0.00 0.00 315 Zap::ClientInfo::getCalculatedRating() [6023] 0.00 0.00 315/315 Zap::Statistics::getCalculatedRating() [6024] ----------------------------------------------- 0.00 0.00 315/315 Zap::ClientInfo::getCalculatedRating() [6023] [6024] 0.0 0.00 0.00 315 Zap::Statistics::getCalculatedRating() [6024] ----------------------------------------------- 0.00 0.00 315/315 TNL::Vector >::operator[](int) [6020] [6025] 0.0 0.00 0.00 315 std::vector, std::allocator > >::operator[](unsigned long) [6025] ----------------------------------------------- 0.00 0.00 315/315 TNL::Vector >::operator[](int) [6021] [6026] 0.0 0.00 0.00 315 std::vector, std::allocator > >::operator[](unsigned long) [6026] ----------------------------------------------- 0.00 0.00 315/315 TNL::Vector >::operator[](int) [6022] [6027] 0.0 0.00 0.00 315 std::vector, std::allocator > >::operator[](unsigned long) [6027] ----------------------------------------------- 0.00 0.00 314/314 ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7458] [6028] 0.0 0.00 0.00 314 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [6028] ----------------------------------------------- 0.00 0.00 314/314 unsigned char* std::uninitialized_copy(unsigned char*, unsigned char*, unsigned char*) [6032] [6029] 0.0 0.00 0.00 314 unsigned char* std::__uninitialized_copy::__uninit_copy(unsigned char*, unsigned char*, unsigned char*) [6029] 0.00 0.00 314/314 unsigned char* std::copy(unsigned char*, unsigned char*, unsigned char*) [6034] ----------------------------------------------- 0.00 0.00 314/314 unsigned char* std::__copy_move_a2(unsigned char*, unsigned char*, unsigned char*) [6031] [6030] 0.0 0.00 0.00 314 unsigned char* std::__copy_move_a(unsigned char*, unsigned char*, unsigned char*) [6030] 0.00 0.00 314/334 unsigned char* std::__copy_move::__copy_m(unsigned char const*, unsigned char const*, unsigned char*) [6000] ----------------------------------------------- 0.00 0.00 314/314 unsigned char* std::copy(unsigned char*, unsigned char*, unsigned char*) [6034] [6031] 0.0 0.00 0.00 314 unsigned char* std::__copy_move_a2(unsigned char*, unsigned char*, unsigned char*) [6031] 0.00 0.00 942/1032 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] 0.00 0.00 314/314 unsigned char* std::__copy_move_a(unsigned char*, unsigned char*, unsigned char*) [6030] ----------------------------------------------- 0.00 0.00 314/314 unsigned char* std::__uninitialized_copy_a(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6033] [6032] 0.0 0.00 0.00 314 unsigned char* std::uninitialized_copy(unsigned char*, unsigned char*, unsigned char*) [6032] 0.00 0.00 314/314 unsigned char* std::__uninitialized_copy::__uninit_copy(unsigned char*, unsigned char*, unsigned char*) [6029] ----------------------------------------------- 0.00 0.00 1/314 unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [10051] 0.00 0.00 313/314 unsigned char* std::__uninitialized_move_a >(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6035] [6033] 0.0 0.00 0.00 314 unsigned char* std::__uninitialized_copy_a(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6033] 0.00 0.00 314/314 unsigned char* std::uninitialized_copy(unsigned char*, unsigned char*, unsigned char*) [6032] ----------------------------------------------- 0.00 0.00 314/314 unsigned char* std::__uninitialized_copy::__uninit_copy(unsigned char*, unsigned char*, unsigned char*) [6029] [6034] 0.0 0.00 0.00 314 unsigned char* std::copy(unsigned char*, unsigned char*, unsigned char*) [6034] 0.00 0.00 628/628 std::_Miter_base::iterator_type std::__miter_base(unsigned char*) [5767] 0.00 0.00 314/314 unsigned char* std::__copy_move_a2(unsigned char*, unsigned char*, unsigned char*) [6031] ----------------------------------------------- 0.00 0.00 137/313 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 176/313 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6035] 0.0 0.00 0.00 313 unsigned char* std::__uninitialized_move_a >(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6035] 0.00 0.00 313/314 unsigned char* std::__uninitialized_copy_a(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6033] ----------------------------------------------- 0.00 0.00 14/312 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] 0.00 0.00 14/312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7949] 0.00 0.00 134/312 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6645] 0.00 0.00 150/312 std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, true>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6281] [6036] 0.0 0.00 0.00 312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6036] ----------------------------------------------- 0.00 0.00 307/307 ClipperLib::ClipperBase::AddBoundsToLML(ClipperLib::TEdge*) [5879] [6037] 0.0 0.00 0.00 307 ClipperLib::SwapX(ClipperLib::TEdge&) [6037] ----------------------------------------------- 0.00 0.00 306/306 Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [1537] [6038] 0.0 0.00 0.00 306 boost::char_separator >::char_separator(char const*, char const*, boost::empty_token_policy) [6038] ----------------------------------------------- 0.00 0.00 300/300 void std::_Destroy >*>(std::vector >*, std::vector >*) [6040] [6039] 0.0 0.00 0.00 300 void std::_Destroy_aux::__destroy >*>(std::vector >*, std::vector >*) [6039] 0.00 0.00 940/1880 std::vector >* std::__addressof > >(std::vector >&) [5417] 0.00 0.00 940/940 void std::_Destroy > >(std::vector >*) [5596] ----------------------------------------------- 0.00 0.00 300/300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] [6040] 0.0 0.00 0.00 300 void std::_Destroy >*>(std::vector >*, std::vector >*) [6040] 0.00 0.00 300/300 void std::_Destroy_aux::__destroy >*>(std::vector >*, std::vector >*) [6039] ----------------------------------------------- 0.00 0.00 40/300 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 48/300 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 84/300 std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6540] 0.00 0.00 128/300 std::vector >, std::allocator > > >::~vector() [6380] [6041] 0.0 0.00 0.00 300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] 0.00 0.00 300/300 void std::_Destroy >*>(std::vector >*, std::vector >*) [6040] ----------------------------------------------- 0.00 0.00 8/299 Zap::SimpleLine::~SimpleLine() [1273] 0.00 0.00 18/299 Zap::EditorPolygon::~EditorPolygon() [1146] 0.00 0.00 69/299 Zap::LineItem::~LineItem() [960] 0.00 0.00 204/299 Zap::EditorPointObject::~EditorPointObject() [6149] [6042] 0.0 0.00 0.00 299 Zap::EditorObject::~EditorObject() [6042] ----------------------------------------------- 0.00 0.00 1/298 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 1/298 Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) [1236] 0.00 0.00 1/298 Zap::stringToSFXSet(std::string) [9658] 0.00 0.00 1/298 Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [1235] 0.00 0.00 2/298 Zap::stringToDisplayMode(std::string) [9659] 0.00 0.00 9/298 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 36/298 Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [773] 0.00 0.00 39/298 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 55/298 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 153/298 Zap::Joystick::stringToColor(std::string const&) [6251] [6043] 0.0 0.00 0.00 298 Zap::lcase(std::string) [6043] ----------------------------------------------- 0.00 0.00 298/298 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] [6044] 0.0 0.00 0.00 298 std::_Bit_iterator::operator++() [6044] 0.00 0.00 298/1956 std::_Bit_iterator_base::_M_bump_up() [5409] ----------------------------------------------- 0.00 0.00 295/295 Zap::EditorObject::EditorObject() [6046] [6045] 0.0 0.00 0.00 295 Zap::EditorObject::assignNewSerialNumber() [6045] ----------------------------------------------- 0.00 0.00 8/295 Zap::SimpleLine::SimpleLine() [1735] 0.00 0.00 18/295 Zap::EditorPolygon::EditorPolygon() [1608] 0.00 0.00 69/295 Zap::LineItem::LineItem() [1242] 0.00 0.00 200/295 Zap::EditorPointObject::EditorPointObject() [1331] [6046] 0.0 0.00 0.00 295 Zap::EditorObject::EditorObject() [6046] 0.00 0.00 295/295 Zap::EditorObject::assignNewSerialNumber() [6045] ----------------------------------------------- 0.00 0.00 294/294 Lunar::Register(lua_State*) [7028] [6047] 0.0 0.00 0.00 294 Lunar::set(lua_State*, int, char const*) [6047] ----------------------------------------------- 0.00 0.00 112/290 std::_Miter_base::iterator_type std::__miter_base(int*) [6429] 0.00 0.00 178/290 std::_Niter_base::iterator_type std::__niter_base(int*) [6186] [6048] 0.0 0.00 0.00 290 std::_Iter_base::_S_base(int*) [6048] ----------------------------------------------- 0.00 0.00 288/288 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] [6049] 0.0 0.00 0.00 288 __gnu_cxx::__normal_iterator > >::operator++() [6049] ----------------------------------------------- 0.00 0.00 288/288 ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [1578] [6050] 0.0 0.00 0.00 288 __gnu_cxx::__normal_iterator > >::operator*() const [6050] ----------------------------------------------- 0.00 0.00 144/288 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::difference_type __gnu_cxx::operator- const**, std::vector const*, std::allocator const*> > >(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&, __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&) [6614] [6051] 0.0 0.00 0.00 288 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::base() const [6051] ----------------------------------------------- 0.00 0.00 144/288 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6615] [6052] 0.0 0.00 0.00 288 __gnu_cxx::__normal_iterator > >::base() const [6052] ----------------------------------------------- 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6616] 0.00 0.00 144/288 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6053] 0.0 0.00 0.00 288 __gnu_cxx::__normal_iterator > >::base() const [6053] ----------------------------------------------- 0.00 0.00 288/288 TNL::Vector const** std::copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6352] [6054] 0.0 0.00 0.00 288 std::_Miter_base const**>::iterator_type std::__miter_base const**>(TNL::Vector const**) [6054] 0.00 0.00 288/720 std::_Iter_base const**, false>::_S_base(TNL::Vector const**) [5709] ----------------------------------------------- 0.00 0.00 288/288 ClipperLib::TEdge** std::copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6353] [6055] 0.0 0.00 0.00 288 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::TEdge**) [6055] 0.00 0.00 288/720 std::_Iter_base::_S_base(ClipperLib::TEdge**) [5710] ----------------------------------------------- 0.00 0.00 288/288 ClipperLib::OutRec** std::copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6354] [6056] 0.0 0.00 0.00 288 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::OutRec**) [6056] 0.00 0.00 288/720 std::_Iter_base::_S_base(ClipperLib::OutRec**) [5711] ----------------------------------------------- 0.00 0.00 22/287 Zap::ClientInfo::~ClientInfo() [7294] 0.00 0.00 31/287 Zap::MoveItem::~MoveItem() [1072] 0.00 0.00 234/287 Zap::LuaShip::~LuaShip() [6098] [6057] 0.0 0.00 0.00 287 TNL::SafePtr::~SafePtr() [6057] 0.00 0.00 287/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 287/287 Lunar::Register(lua_State*) [7037] [6058] 0.0 0.00 0.00 287 Lunar::set(lua_State*, int, char const*) [6058] ----------------------------------------------- 0.00 0.00 11/280 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] 0.00 0.00 104/280 std::vector >::end() [6457] 0.00 0.00 165/280 std::vector >::begin() [6209] [6059] 0.0 0.00 0.00 280 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char* const&) [6059] ----------------------------------------------- 0.00 0.00 44/277 std::vector >::~vector() [6918] 0.00 0.00 110/277 std::vector >::_M_erase_at_end(ClipperLib::HorzJoinRec**) [6437] 0.00 0.00 123/277 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [6060] 0.0 0.00 0.00 277 std::_Vector_base >::_M_get_Tp_allocator() [6060] ----------------------------------------------- 0.00 0.00 275/275 Types::write(TNL::BitStream&, bool) [6062] [6061] 0.0 0.00 0.00 275 TNL::BitStream::write(bool) [6061] ----------------------------------------------- 0.00 0.00 1/275 TNL::FunctorDecl::write(TNL::BitStream&) [9249] 0.00 0.00 1/275 TNL::FunctorDecl::write(TNL::BitStream&) [9242] 0.00 0.00 2/275 TNL::FunctorDecl::write(TNL::BitStream&) [8569] 0.00 0.00 2/275 TNL::FunctorDecl::write(TNL::BitStream&) [8576] 0.00 0.00 4/275 TNL::FunctorDecl::write(TNL::BitStream&) [8559] 0.00 0.00 4/275 TNL::FunctorDecl::write(TNL::BitStream&) [8192] 0.00 0.00 5/275 TNL::FunctorDecl::write(TNL::BitStream&) [8120] 0.00 0.00 6/275 TNL::FunctorDecl::write(TNL::BitStream&) [8567] 0.00 0.00 6/275 TNL::FunctorDecl::write(TNL::BitStream&) [8023] 0.00 0.00 8/275 TNL::FunctorDecl::write(TNL::BitStream&) [7807] 0.00 0.00 82/275 TNL::FunctorDecl, float, bool)>::write(TNL::BitStream&) [6541] 0.00 0.00 154/275 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::write(TNL::BitStream&) [7292] [6062] 0.0 0.00 0.00 275 Types::write(TNL::BitStream&, bool) [6062] 0.00 0.00 275/275 TNL::BitStream::write(bool) [6061] ----------------------------------------------- 0.00 0.00 271/271 Types::read(TNL::BitStream&, bool*) [6064] [6063] 0.0 0.00 0.00 271 TNL::BitStream::read(bool*) [6063] 0.00 0.00 271/296100 TNL::BitStream::readFlag() [4523] ----------------------------------------------- 0.00 0.00 1/271 TNL::FunctorDecl::read(TNL::BitStream&) [9248] 0.00 0.00 2/271 TNL::FunctorDecl::read(TNL::BitStream&) [8568] 0.00 0.00 2/271 TNL::FunctorDecl::read(TNL::BitStream&) [8575] 0.00 0.00 2/271 TNL::FunctorDecl::read(TNL::BitStream&) [8552] 0.00 0.00 4/271 TNL::FunctorDecl::read(TNL::BitStream&) [8558] 0.00 0.00 4/271 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 5/271 TNL::FunctorDecl::read(TNL::BitStream&) [8119] 0.00 0.00 6/271 TNL::FunctorDecl::read(TNL::BitStream&) [8566] 0.00 0.00 6/271 TNL::FunctorDecl::read(TNL::BitStream&) [8022] 0.00 0.00 8/271 TNL::FunctorDecl::read(TNL::BitStream&) [7806] 0.00 0.00 77/271 TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6591] 0.00 0.00 154/271 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [7291] [6064] 0.0 0.00 0.00 271 Types::read(TNL::BitStream&, bool*) [6064] 0.00 0.00 271/271 TNL::BitStream::read(bool*) [6063] ----------------------------------------------- 0.00 0.00 266/266 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] [6065] 0.0 0.00 0.00 266 ClipperLib::GetLowermostRec(ClipperLib::OutRec*, ClipperLib::OutRec*) [6065] ----------------------------------------------- 0.00 0.00 266/266 ClipperLib::Clipper::AddLocalMaxPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1788] [6066] 0.0 0.00 0.00 266 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] 0.00 0.00 1160/1221 std::vector >::operator[](unsigned long) [5540] 0.00 0.00 823/1089 std::vector >::size() const [5558] 0.00 0.00 532/5986 std::vector >::operator[](unsigned long) [5121] 0.00 0.00 423/4296 std::vector >::size() const [5180] 0.00 0.00 266/266 ClipperLib::GetLowermostRec(ClipperLib::OutRec*, ClipperLib::OutRec*) [6065] 0.00 0.00 199/445 std::vector >::operator[](unsigned long) [5892] 0.00 0.00 83/161 ClipperLib::ReversePolyPtLinks(ClipperLib::OutPt&) [6218] ----------------------------------------------- 0.00 0.00 1/266 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/266 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/266 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/266 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/266 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 1/266 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 1/266 Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [1649] 0.00 0.00 1/266 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/266 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 2/266 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] 0.00 0.00 22/266 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] 0.00 0.00 43/266 Zap::GameType::GameType(int) [1164] 0.00 0.00 189/266 Zap::GameUserInterface::renderCurrentChat() [638] [6067] 0.0 0.00 0.00 266 Zap::ClientGame::getClientInfo() [6067] ----------------------------------------------- 0.00 0.00 1/261 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 260/261 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] [6068] 0.0 0.00 0.00 261 Zap::ScreenInfo::getWindowWidth() [6068] ----------------------------------------------- 0.00 0.00 1/261 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 260/261 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] [6069] 0.0 0.00 0.00 261 Zap::ScreenInfo::getWindowHeight() [6069] ----------------------------------------------- 0.00 0.00 260/260 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] [6070] 0.0 0.00 0.00 260 Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6070] 0.00 0.00 260/159137 void Zap::Point::set(int, int) [4605] 0.00 0.00 260/260 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] 0.00 0.00 260/2275723 Zap::Point::set(Zap::Point const&) [4445] ----------------------------------------------- 0.00 0.00 260/260 Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6070] [6071] 0.0 0.00 0.00 260 Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [6071] 0.00 0.00 520/520 Zap::ScreenInfo::getVertPhysicalMargin(Zap::DisplayMode) [5818] 0.00 0.00 520/520 Zap::ScreenInfo::getHorizPhysicalMargin(Zap::DisplayMode) [5819] 0.00 0.00 260/261 Zap::ScreenInfo::getWindowHeight() [6069] 0.00 0.00 260/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 260/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 260/261 Zap::ScreenInfo::getWindowWidth() [6068] 0.00 0.00 260/1509071 Zap::Point::Point(int, int) [4463] ----------------------------------------------- 0.00 0.00 2/260 Zap::Event::onMouseButtonUp(int, int, Zap::InputCode, Zap::DisplayMode) [1158] 0.00 0.00 3/260 Zap::Event::onMouseButtonDown(int, int, Zap::InputCode, Zap::DisplayMode) [659] 0.00 0.00 255/260 Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [1145] [6072] 0.0 0.00 0.00 260 Zap::Event::setMousePos(int, int, Zap::DisplayMode) [6072] 0.00 0.00 260/45513 Zap::UserInterface::getMenuID() const [4712] 0.00 0.00 260/260 Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6070] ----------------------------------------------- 0.00 0.00 72/260 __gnu_cxx::new_allocator const*>::allocate(unsigned long, void const*) [6609] 0.00 0.00 188/260 std::vector const*, std::allocator const*> >::max_size() const [6174] [6073] 0.0 0.00 0.00 260 __gnu_cxx::new_allocator const*>::max_size() const [6073] ----------------------------------------------- 0.00 0.00 44/260 std::vector const*, std::allocator const*> >::~vector() [6916] 0.00 0.00 216/260 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6074] 0.0 0.00 0.00 260 std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() [6074] ----------------------------------------------- 0.00 0.00 260/260 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [6075] 0.0 0.00 0.00 260 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_leftmost() [6075] ----------------------------------------------- 0.00 0.00 59/257 Zap::MenuUserInterface::onMouseMoved() [6681] 0.00 0.00 198/257 Zap::GameUserInterface::onMouseMoved() [1142] [6076] 0.0 0.00 0.00 257 Zap::UserInterface::onMouseMoved() [6076] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_put_node(std::_Rb_tree_node const, TNL::Vector > >*) [6083] [6077] 0.0 0.00 0.00 257 __gnu_cxx::new_allocator const, TNL::Vector > > >::deallocate(std::_Rb_tree_node const, TNL::Vector > >*, unsigned long) [6077] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_node() [6082] [6078] 0.0 0.00 0.00 257 __gnu_cxx::new_allocator const, TNL::Vector > > >::allocate(unsigned long, void const*) [6078] 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > > >::max_size() const [6080] ----------------------------------------------- 0.00 0.00 2/257 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] 0.00 0.00 2/257 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] 0.00 0.00 20/257 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] 0.00 0.00 77/257 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] 0.00 0.00 156/257 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] [6079] 0.0 0.00 0.00 257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 514/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > > >::allocate(unsigned long, void const*) [6078] [6080] 0.0 0.00 0.00 257 __gnu_cxx::new_allocator const, TNL::Vector > > >::max_size() const [6080] ----------------------------------------------- 0.00 0.00 257/257 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::insert(std::_Rb_tree_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [942] [6081] 0.0 0.00 0.00 257 std::_Rb_tree_const_iterator const, TNL::Vector > >::_Rb_tree_const_iterator(std::_Rb_tree_iterator const, TNL::Vector > > const&) [6081] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [946] [6082] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_node() [6082] 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > > >::allocate(unsigned long, void const*) [6078] ----------------------------------------------- 0.00 0.00 257/257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [1176] [6083] 0.0 0.00 0.00 257 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_put_node(std::_Rb_tree_node const, TNL::Vector > >*) [6083] 0.00 0.00 257/257 __gnu_cxx::new_allocator const, TNL::Vector > > >::deallocate(std::_Rb_tree_node const, TNL::Vector > >*, unsigned long) [6077] ----------------------------------------------- 0.00 0.00 48/256 std::vector >, std::allocator > > >::begin() [6809] 0.00 0.00 208/256 std::vector >, std::allocator > > >::end() [6141] [6084] 0.0 0.00 0.00 256 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector >* const&) [6084] ----------------------------------------------- 0.00 0.00 254/254 void std::_Destroy_aux::__destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7478] [6085] 0.0 0.00 0.00 254 void std::_Destroy(Zap::Game::DeleteRef*) [6085] 0.00 0.00 254/12939 Zap::Game::DeleteRef::~DeleteRef() [4906] ----------------------------------------------- 0.00 0.00 248/248 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [6086] 0.0 0.00 0.00 248 std::_Rb_tree_const_iterator const, TNL::Vector > >::operator--() [6086] ----------------------------------------------- 0.00 0.00 248/248 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [6087] 0.0 0.00 0.00 248 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base const*) [6087] ----------------------------------------------- 0.00 0.00 246/246 ClipperLib::HorzJoinRec** std::__copy_move_a2(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6549] [6088] 0.0 0.00 0.00 246 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::HorzJoinRec**) [6088] 0.00 0.00 246/410 std::_Iter_base::_S_base(ClipperLib::HorzJoinRec**) [5932] ----------------------------------------------- 0.00 0.00 2/245 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 121/245 Zap::Ship::idle(Zap::GameObject::IdleCallPath) [16] 0.00 0.00 122/245 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [6089] 0.0 0.00 0.00 245 Zap::Timer::clear() [6089] ----------------------------------------------- 0.00 0.00 6/242 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1880] 0.00 0.00 18/242 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7472] 0.00 0.00 19/242 std::vector >::begin() [7464] 0.00 0.00 199/242 std::vector >::end() [6159] [6090] 0.0 0.00 0.00 242 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [6090] ----------------------------------------------- 0.00 0.00 96/242 std::_Miter_base::iterator_type std::__miter_base(double*) [6505] 0.00 0.00 146/242 std::_Niter_base::iterator_type std::__niter_base(double*) [6321] [6091] 0.0 0.00 0.00 242 std::_Iter_base::_S_base(double*) [6091] ----------------------------------------------- 0.00 0.00 80/240 Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [1543] 0.00 0.00 80/240 void Types::read(TNL::BitStream&, TNL::Vector*) [1183] 0.00 0.00 80/240 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] [6092] 0.0 0.00 0.00 240 TNL::Vector::operator[](int) [6092] 0.00 0.00 240/1767 std::vector >::size() const [5444] 0.00 0.00 240/240 std::vector >::operator[](unsigned long) [6096] ----------------------------------------------- 0.00 0.00 80/240 Zap::GameConnection::sendLevelList() [994] 0.00 0.00 160/240 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [6222] [6093] 0.0 0.00 0.00 240 TNL::RangedU32<0u, 10u>::RangedU32(unsigned int) [6093] 0.00 0.00 240/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 80/240 std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [1672] 0.00 0.00 160/240 std::vector >::_M_check_len(unsigned long, char const*) const [7075] [6094] 0.0 0.00 0.00 240 std::vector >::size() const [6094] ----------------------------------------------- 0.00 0.00 40/240 std::vector >::~vector() [7096] 0.00 0.00 40/240 std::vector >::_M_erase_at_end(ClipperLib::DoublePoint*) [7091] 0.00 0.00 160/240 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [6095] 0.0 0.00 0.00 240 std::_Vector_base >::_M_get_Tp_allocator() [6095] ----------------------------------------------- 0.00 0.00 240/240 TNL::Vector::operator[](int) [6092] [6096] 0.0 0.00 0.00 240 std::vector >::operator[](unsigned long) [6096] ----------------------------------------------- 0.00 0.00 236/236 void std::_Destroy_aux::__destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7535] [6097] 0.0 0.00 0.00 236 void std::_Destroy(Zap::CIniFile::section*) [6097] 0.00 0.00 236/429 Zap::CIniFile::section::~section() [5900] ----------------------------------------------- 0.00 0.00 6/234 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 6/234 Zap::Ship::~Ship() [1296] 0.00 0.00 20/234 Zap::LuaRobot::~LuaRobot() [7413] 0.00 0.00 101/234 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] 0.00 0.00 101/234 Zap::Ship::~Ship() [909] [6098] 0.0 0.00 0.00 234 Zap::LuaShip::~LuaShip() [6098] 0.00 0.00 234/287 TNL::SafePtr::~SafePtr() [6057] 0.00 0.00 234/5519 Zap::LuaItem::~LuaItem() [5142] ----------------------------------------------- 0.00 0.00 4/232 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 4/232 TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1134] 0.00 0.00 48/232 std::vector, std::allocator > >::~vector() [1334] 0.00 0.00 176/232 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6099] 0.0 0.00 0.00 232 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6099] ----------------------------------------------- 0.00 0.00 230/230 ClipperLib::Clipper::ProcessIntersections(long long, long long) [1778] [6100] 0.0 0.00 0.00 230 ClipperLib::Clipper::FixupIntersections() [6100] 0.00 0.00 409/1048 ClipperLib::Clipper::SwapPositionsInSEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [5564] 0.00 0.00 172/172 ClipperLib::Clipper::CopyAELToSEL() [6195] 0.00 0.00 12/12 ClipperLib::SwapIntersectNodes(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [7608] ----------------------------------------------- 0.00 0.00 110/230 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] 0.00 0.00 120/230 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8136] [6101] 0.0 0.00 0.00 230 TNL::Vector >::size() const [6101] 0.00 0.00 230/624 std::vector, std::allocator > >::size() const [5768] ----------------------------------------------- 0.00 0.00 110/230 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] 0.00 0.00 120/230 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8138] [6102] 0.0 0.00 0.00 230 TNL::Vector >::size() const [6102] 0.00 0.00 230/624 std::vector, std::allocator > >::size() const [5769] ----------------------------------------------- 0.00 0.00 2/228 std::vector >::~vector() [8976] 0.00 0.00 226/228 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [6103] 0.0 0.00 0.00 228 std::_Vector_base >::_M_get_Tp_allocator() [6103] ----------------------------------------------- 0.00 0.00 225/225 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [6104] 0.0 0.00 0.00 225 TNL::Vector::operator[](int) [6104] 0.00 0.00 225/358 std::vector >::size() const [5960] 0.00 0.00 225/225 std::vector >::operator[](unsigned long) [6107] ----------------------------------------------- 0.00 0.00 105/225 Zap::renderStaticBitfighterLogo() [772] 0.00 0.00 120/225 Zap::SplashUserInterface::render() [7618] [6105] 0.0 0.00 0.00 225 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] 0.00 0.00 225/78902 Zap::ScreenInfo::getGameCanvasWidth() [4656] 0.00 0.00 225/225 Zap::renderBitfighterLogo(unsigned int) [6106] 0.00 0.00 225/111682 Zap::glScale(float) [4628] ----------------------------------------------- 0.00 0.00 225/225 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] [6106] 0.0 0.00 0.00 225 Zap::renderBitfighterLogo(unsigned int) [6106] ----------------------------------------------- 0.00 0.00 225/225 TNL::Vector::operator[](int) [6104] [6107] 0.0 0.00 0.00 225 std::vector >::operator[](unsigned long) [6107] ----------------------------------------------- 0.00 0.00 96/224 std::vector >, std::allocator > > >::max_size() const [6503] 0.00 0.00 128/224 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [6372] [6108] 0.0 0.00 0.00 224 __gnu_cxx::new_allocator > >::max_size() const [6108] ----------------------------------------------- 0.00 0.00 222/222 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] [6109] 0.0 0.00 0.00 222 Zap::CTFGameType::getEventScore(Zap::GameType::ScoringGroup, Zap::GameType::ScoringEvent, int) [6109] ----------------------------------------------- 0.00 0.00 1/219 Zap::Game::checkConnectionToMaster(unsigned int) [4918] 0.00 0.00 1/219 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/219 Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [1821] 0.00 0.00 1/219 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 5/219 Zap::GameNetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [7773] 0.00 0.00 210/219 Zap::Game::countTeamPlayers() [650] [6110] 0.0 0.00 0.00 219 Zap::ServerGame::isServer() [6110] ----------------------------------------------- 0.00 0.00 1/219 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 5/219 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 59/219 std::_Vector_base >::~_Vector_base() [6688] 0.00 0.00 66/219 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/219 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6111] 0.0 0.00 0.00 219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] 0.00 0.00 158/158 __gnu_cxx::new_allocator::deallocate(unsigned char*, unsigned long) [6238] ----------------------------------------------- 0.00 0.00 219/219 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] [6112] 0.0 0.00 0.00 219 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [6112] ----------------------------------------------- 0.00 0.00 72/216 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6611] 0.00 0.00 144/216 std::vector >::max_size() const [6328] [6113] 0.0 0.00 0.00 216 __gnu_cxx::new_allocator::max_size() const [6113] ----------------------------------------------- 0.00 0.00 72/216 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6613] 0.00 0.00 144/216 std::vector >::max_size() const [6329] [6114] 0.0 0.00 0.00 216 __gnu_cxx::new_allocator::max_size() const [6114] ----------------------------------------------- 0.00 0.00 216/216 std::_Vector_base >::_Vector_base() [6116] [6115] 0.0 0.00 0.00 216 std::_Vector_base >::_Vector_impl::_Vector_impl() [6115] 0.00 0.00 216/662 std::allocator::allocator() [5757] ----------------------------------------------- 0.00 0.00 216/216 std::vector >::vector() [6118] [6116] 0.0 0.00 0.00 216 std::_Vector_base >::_Vector_base() [6116] 0.00 0.00 216/216 std::_Vector_base >::_Vector_impl::_Vector_impl() [6115] ----------------------------------------------- 0.00 0.00 40/216 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] 0.00 0.00 48/216 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 128/216 std::_Vector_base >, std::allocator > > >::~_Vector_base() [6379] [6117] 0.0 0.00 0.00 216 std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [6117] 0.00 0.00 128/128 __gnu_cxx::new_allocator > >::deallocate(std::vector >*, unsigned long) [6371] ----------------------------------------------- 0.00 0.00 40/216 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 44/216 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] 0.00 0.00 44/216 ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1249] 0.00 0.00 88/216 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [6118] 0.0 0.00 0.00 216 std::vector >::vector() [6118] 0.00 0.00 216/216 std::_Vector_base >::_Vector_base() [6116] ----------------------------------------------- 0.00 0.00 214/214 Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6123] [6119] 0.0 0.00 0.00 214 TNL::Vector::Vector(unsigned int) [6119] 0.00 0.00 214/214 std::vector >::vector() [6135] 0.00 0.00 214/214 std::vector >::reserve(unsigned long) [6134] ----------------------------------------------- 0.00 0.00 214/214 Zap::FXTrail::~FXTrail() [6124] [6120] 0.0 0.00 0.00 214 TNL::Vector::~Vector() [6120] 0.00 0.00 214/214 std::vector >::~vector() [6136] ----------------------------------------------- 0.00 0.00 214/214 Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6123] [6121] 0.0 0.00 0.00 214 Zap::FXTrail::registerTrail() [6121] ----------------------------------------------- 0.00 0.00 214/214 Zap::FXTrail::~FXTrail() [6124] [6122] 0.0 0.00 0.00 214 Zap::FXTrail::unregisterTrail() [6122] ----------------------------------------------- 0.00 0.00 12/214 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 202/214 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [6123] 0.0 0.00 0.00 214 Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6123] 0.00 0.00 214/214 TNL::Vector::Vector(unsigned int) [6119] 0.00 0.00 214/214 Zap::FXTrail::registerTrail() [6121] ----------------------------------------------- 0.00 0.00 12/214 Zap::Ship::~Ship() [1296] 0.00 0.00 202/214 Zap::Ship::~Ship() [909] [6124] 0.0 0.00 0.00 214 Zap::FXTrail::~FXTrail() [6124] 0.00 0.00 214/214 Zap::FXTrail::unregisterTrail() [6122] 0.00 0.00 214/214 TNL::Vector::~Vector() [6120] ----------------------------------------------- 0.00 0.00 214/214 std::allocator::allocator() [6128] [6125] 0.0 0.00 0.00 214 __gnu_cxx::new_allocator::new_allocator() [6125] ----------------------------------------------- 0.00 0.00 214/214 std::allocator::~allocator() [6129] [6126] 0.0 0.00 0.00 214 __gnu_cxx::new_allocator::~new_allocator() [6126] ----------------------------------------------- 0.00 0.00 214/214 std::vector >::reserve(unsigned long) [6134] [6127] 0.0 0.00 0.00 214 std::vector >::capacity() const [6127] ----------------------------------------------- 0.00 0.00 214/214 std::_Vector_base >::_Vector_impl::_Vector_impl() [6130] [6128] 0.0 0.00 0.00 214 std::allocator::allocator() [6128] 0.00 0.00 214/214 __gnu_cxx::new_allocator::new_allocator() [6125] ----------------------------------------------- 0.00 0.00 214/214 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6131] [6129] 0.0 0.00 0.00 214 std::allocator::~allocator() [6129] 0.00 0.00 214/214 __gnu_cxx::new_allocator::~new_allocator() [6126] ----------------------------------------------- 0.00 0.00 214/214 std::_Vector_base >::_Vector_base() [6132] [6130] 0.0 0.00 0.00 214 std::_Vector_base >::_Vector_impl::_Vector_impl() [6130] 0.00 0.00 214/214 std::allocator::allocator() [6128] ----------------------------------------------- 0.00 0.00 214/214 std::_Vector_base >::~_Vector_base() [6133] [6131] 0.0 0.00 0.00 214 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6131] 0.00 0.00 214/214 std::allocator::~allocator() [6129] ----------------------------------------------- 0.00 0.00 214/214 std::vector >::vector() [6135] [6132] 0.0 0.00 0.00 214 std::_Vector_base >::_Vector_base() [6132] 0.00 0.00 214/214 std::_Vector_base >::_Vector_impl::_Vector_impl() [6130] ----------------------------------------------- 0.00 0.00 214/214 std::vector >::~vector() [6136] [6133] 0.0 0.00 0.00 214 std::_Vector_base >::~_Vector_base() [6133] 0.00 0.00 214/1030 std::_Vector_base >::_M_deallocate(Zap::FXTrail::TrailNode*, unsigned long) [5573] 0.00 0.00 214/214 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6131] ----------------------------------------------- 0.00 0.00 214/214 TNL::Vector::Vector(unsigned int) [6119] [6134] 0.0 0.00 0.00 214 std::vector >::reserve(unsigned long) [6134] 0.00 0.00 214/1846 std::vector >::max_size() const [5423] 0.00 0.00 214/214 std::vector >::capacity() const [6127] ----------------------------------------------- 0.00 0.00 214/214 TNL::Vector::Vector(unsigned int) [6119] [6135] 0.0 0.00 0.00 214 std::vector >::vector() [6135] 0.00 0.00 214/214 std::_Vector_base >::_Vector_base() [6132] ----------------------------------------------- 0.00 0.00 214/214 TNL::Vector::~Vector() [6120] [6136] 0.0 0.00 0.00 214 std::vector >::~vector() [6136] 0.00 0.00 214/12814 std::_Vector_base >::_M_get_Tp_allocator() [4908] 0.00 0.00 214/1476 void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [5493] 0.00 0.00 214/214 std::_Vector_base >::~_Vector_base() [6133] ----------------------------------------------- 0.00 0.00 4/214 Zap::Game::setGridSize(float) [8245] 0.00 0.00 210/214 Zap::Game::countTeamPlayers() [650] [6137] 0.0 0.00 0.00 214 float const& std::max(float const&, float const&) [6137] ----------------------------------------------- 0.00 0.00 59/211 Zap::MenuUserInterface::onMouseMoved() [6681] 0.00 0.00 152/211 Zap::MenuUserInterface::idle(unsigned int) [1022] [6138] 0.0 0.00 0.00 211 Zap::MenuUserInterface::processMouse() [6138] 0.00 0.00 211/2280 Zap::MenuUserInterface::isScrollingMenu() [5367] 0.00 0.00 211/5988 TNL::Vector >::size() const [5120] ----------------------------------------------- 0.00 0.00 210/210 Zap::Game::countTeamPlayers() [650] [6139] 0.0 0.00 0.00 210 Zap::Team::addRating(float) [6139] ----------------------------------------------- 0.00 0.00 1/208 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/208 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/208 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] 0.00 0.00 1/208 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/208 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 37/208 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 166/208 Zap::LevelMenuUserInterface::onActivate() [1683] [6140] 0.0 0.00 0.00 208 TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [6140] ----------------------------------------------- 0.00 0.00 80/208 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] 0.00 0.00 128/208 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] [6141] 0.0 0.00 0.00 208 std::vector >, std::allocator > > >::end() [6141] 0.00 0.00 208/256 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector >* const&) [6084] ----------------------------------------------- 0.00 0.00 207/207 std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [1623] [6142] 0.0 0.00 0.00 207 std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [6142] ----------------------------------------------- 0.00 0.00 207/207 std::map, std::allocator > >::operator[](std::string const&) [1622] [6143] 0.0 0.00 0.00 207 std::pair::pair(std::string const&, std::string const&) [6143] ----------------------------------------------- 0.00 0.00 206/206 Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [6146] [6144] 0.0 0.00 0.00 206 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry)) [6144] 0.00 0.00 618/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 206/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 206/206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6148] [6145] 0.0 0.00 0.00 206 TNL::FunctorDecl::~FunctorDecl() [6145] 0.00 0.00 206/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 103/206 Zap::GameType::s2cKillMessage(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [1000] 0.00 0.00 103/206 TNL::NetClassRepInstance::create() const [6463] [6146] 0.0 0.00 0.00 206 Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [6146] 0.00 0.00 206/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 206/206 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry)) [6144] ----------------------------------------------- 0.00 0.00 206/206 TNL::RefPtrData::destroySelf() [417] [6147] 0.0 0.00 0.00 206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6147] 0.00 0.00 206/206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6148] ----------------------------------------------- 0.00 0.00 206/206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6147] [6148] 0.0 0.00 0.00 206 Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [6148] 0.00 0.00 206/206 TNL::FunctorDecl::~FunctorDecl() [6145] 0.00 0.00 206/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 6/204 Zap::AbstractSpawn::~AbstractSpawn() [8037] 0.00 0.00 198/204 Zap::EditorItem::~EditorItem() [6161] [6149] 0.0 0.00 0.00 204 Zap::EditorPointObject::~EditorPointObject() [6149] 0.00 0.00 204/299 Zap::EditorObject::~EditorObject() [6042] ----------------------------------------------- 0.00 0.00 204/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [6152] [6150] 0.0 0.00 0.00 204 void std::_Destroy_aux::__destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [6150] ----------------------------------------------- 0.00 0.00 204/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [6154] [6151] 0.0 0.00 0.00 204 void std::_Destroy_aux::__destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [6151] ----------------------------------------------- 0.00 0.00 204/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6153] [6152] 0.0 0.00 0.00 204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [6152] 0.00 0.00 204/204 void std::_Destroy_aux::__destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [6150] ----------------------------------------------- 0.00 0.00 44/204 std::vector >::~vector() [6920] 0.00 0.00 72/204 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] 0.00 0.00 88/204 std::vector >::_M_erase_at_end(ClipperLib::TEdge**) [6521] [6153] 0.0 0.00 0.00 204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6153] 0.00 0.00 204/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [6152] ----------------------------------------------- 0.00 0.00 204/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6155] [6154] 0.0 0.00 0.00 204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [6154] 0.00 0.00 204/204 void std::_Destroy_aux::__destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [6151] ----------------------------------------------- 0.00 0.00 44/204 std::vector >::~vector() [6922] 0.00 0.00 72/204 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] 0.00 0.00 88/204 std::vector >::_M_erase_at_end(ClipperLib::OutRec**) [6523] [6155] 0.0 0.00 0.00 204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6155] 0.00 0.00 204/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [6154] ----------------------------------------------- 0.00 0.00 75/201 __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1780] 0.00 0.00 126/201 void std::_Construct(Zap::WallRec*, Zap::WallRec const&) [1702] [6156] 0.0 0.00 0.00 201 Zap::WallRec::WallRec(Zap::WallRec const&) [6156] 0.00 0.00 201/355 TNL::Vector::Vector(TNL::Vector const&) [5961] ----------------------------------------------- 0.00 0.00 51/201 boost::detail::sp_counted_base::weak_release() [6728] 0.00 0.00 150/201 boost::detail::sp_counted_base::release() [1523] [6157] 0.0 0.00 0.00 201 boost::detail::atomic_exchange_and_add(int*, int) [6157] ----------------------------------------------- 0.00 0.00 201/201 void std::_Destroy_aux::__destroy(Zap::WallRec*, Zap::WallRec*) [6693] [6158] 0.0 0.00 0.00 201 void std::_Destroy(Zap::WallRec*) [6158] 0.00 0.00 201/351 Zap::WallRec::~WallRec() [5967] ----------------------------------------------- 0.00 0.00 12/199 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] 0.00 0.00 87/199 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] 0.00 0.00 100/199 std::vector >::resize(unsigned long, Zap::CIniFile::section) [1155] [6159] 0.0 0.00 0.00 199 std::vector >::end() [6159] 0.00 0.00 199/242 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [6090] ----------------------------------------------- 0.00 0.00 198/198 Zap::GameUserInterface::onMouseMoved() [1142] [6160] 0.0 0.00 0.00 198 Zap::ClientGame::getInCommanderMap() [6160] ----------------------------------------------- 0.00 0.00 198/198 Zap::Item::~Item() [841] [6161] 0.0 0.00 0.00 198 Zap::EditorItem::~EditorItem() [6161] 0.00 0.00 198/204 Zap::EditorPointObject::~EditorPointObject() [6149] ----------------------------------------------- 0.00 0.00 1/198 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 4/198 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 4/198 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 6/198 Zap::PolyWall::processArguments(int, char const**, Zap::Game*) [1121] 0.00 0.00 6/198 Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1107] 0.00 0.00 16/198 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 28/198 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 64/198 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] 0.00 0.00 69/198 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] [6162] 0.0 0.00 0.00 198 Zap::Game::getGridSize() const [6162] ----------------------------------------------- 0.00 0.00 16/198 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7498] 0.00 0.00 182/198 std::vector, std::allocator > >::max_size() const [6184] [6163] 0.0 0.00 0.00 198 __gnu_cxx::new_allocator >::max_size() const [6163] ----------------------------------------------- 0.00 0.00 48/198 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] 0.00 0.00 150/198 std::vector, std::allocator > >::~vector() [6289] [6164] 0.0 0.00 0.00 198 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6164] ----------------------------------------------- 0.00 0.00 197/197 Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [2048] [6165] 0.0 0.00 0.00 197 Zap::GameUserInterface::displayMessage(Zap::Color const&, char const*) [6165] 0.00 0.00 197/384 Zap::Timer::reset() [5946] ----------------------------------------------- 0.00 0.00 195/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6167] [6166] 0.0 0.00 0.00 195 void std::_Destroy_aux::__destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6166] ----------------------------------------------- 0.00 0.00 195/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6168] [6167] 0.0 0.00 0.00 195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6167] 0.00 0.00 195/195 void std::_Destroy_aux::__destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6166] ----------------------------------------------- 0.00 0.00 41/195 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 44/195 std::vector >::~vector() [6918] 0.00 0.00 110/195 std::vector >::_M_erase_at_end(ClipperLib::HorzJoinRec**) [6437] [6168] 0.0 0.00 0.00 195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6168] 0.00 0.00 195/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6167] ----------------------------------------------- 0.00 0.00 190/190 Zap::Game::countTeamPlayers() [650] [6169] 0.0 0.00 0.00 190 Zap::Team::incrementPlayerCount() [6169] ----------------------------------------------- 0.00 0.00 42/190 Zap::LuaUtil::logprint(lua_State*) [7336] 0.00 0.00 148/190 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] [6170] 0.0 0.00 0.00 190 Zap::LuaObject::getString(lua_State*, int, char const*) [6170] ----------------------------------------------- 0.00 0.00 189/189 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] [6171] 0.0 0.00 0.00 189 Zap::Barrier::getBufferForBotZone() [6171] ----------------------------------------------- 0.00 0.00 189/189 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] [6172] 0.0 0.00 0.00 189 Zap::Barrier::getCollisionPolyPtr() const [6172] ----------------------------------------------- 0.00 0.00 188/188 std::vector const*, std::allocator const*> >::max_size() const [6174] [6173] 0.0 0.00 0.00 188 std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() const [6173] ----------------------------------------------- 0.00 0.00 44/188 std::vector const*, std::allocator const*> >::reserve(unsigned long) [6914] 0.00 0.00 144/188 std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6617] [6174] 0.0 0.00 0.00 188 std::vector const*, std::allocator const*> >::max_size() const [6174] 0.00 0.00 188/260 __gnu_cxx::new_allocator const*>::max_size() const [6073] 0.00 0.00 188/188 std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() const [6173] ----------------------------------------------- 0.00 0.00 40/184 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 144/184 ClipperLib::GetUnitNormal(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [6322] [6175] 0.0 0.00 0.00 184 ClipperLib::DoublePoint::DoublePoint(double, double) [6175] ----------------------------------------------- 0.00 0.00 48/184 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [6792] 0.00 0.00 136/184 std::vector, std::allocator > >::max_size() const [6364] [6176] 0.0 0.00 0.00 184 __gnu_cxx::new_allocator >::max_size() const [6176] ----------------------------------------------- 0.00 0.00 67/184 TNL::Vector >::erase(unsigned int) [6643] 0.00 0.00 117/184 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] [6177] 0.0 0.00 0.00 184 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [6177] 0.00 0.00 184/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [5894] ----------------------------------------------- 0.00 0.00 184/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] [6178] 0.0 0.00 0.00 184 std::char_traits::length(char const*) [6178] ----------------------------------------------- 0.00 0.00 1/184 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 1/184 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 1/184 Zap::concatenate(TNL::Vector const&, int) [1733] 0.00 0.00 3/184 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 3/184 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 6/184 Zap::HostMenuUserInterface::render() [416] 0.00 0.00 6/184 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 15/184 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] 0.00 0.00 148/184 Zap::LuaLevelGenerator::addLevelLine(lua_State*) [401] [6179] 0.0 0.00 0.00 184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] 0.00 0.00 184/184 std::char_traits::length(char const*) [6178] ----------------------------------------------- 0.00 0.00 63/183 Zap::QuickChatNode* std::__uninitialized_copy::__uninit_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1799] 0.00 0.00 120/183 void std::_Destroy_aux::__destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7864] [6180] 0.0 0.00 0.00 183 Zap::QuickChatNode* std::__addressof(Zap::QuickChatNode&) [6180] ----------------------------------------------- 0.00 0.00 31/182 Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [1097] 0.00 0.00 44/182 Zap::ClientInfo::ClientInfo() [1009] 0.00 0.00 107/182 Zap::LuaShip::LuaShip() [6443] [6181] 0.0 0.00 0.00 182 TNL::SafePtr::SafePtr() [6181] 0.00 0.00 182/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 42/182 Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [1433] 0.00 0.00 140/182 Zap::LuaScriptRunner::loadScript() [1298] [6182] 0.0 0.00 0.00 182 Zap::LuaScriptRunner::loadScript(std::string const&) [6182] ----------------------------------------------- 0.00 0.00 182/182 std::vector, std::allocator > >::max_size() const [6184] [6183] 0.0 0.00 0.00 182 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6183] ----------------------------------------------- 0.00 0.00 32/182 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7512] 0.00 0.00 150/182 std::vector, std::allocator > >::reserve(unsigned long) [6287] [6184] 0.0 0.00 0.00 182 std::vector, std::allocator > >::max_size() const [6184] 0.00 0.00 182/198 __gnu_cxx::new_allocator >::max_size() const [6163] 0.00 0.00 182/182 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6183] ----------------------------------------------- 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11495] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11481] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11233] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11485] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11225] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11217] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11405] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11319] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11317] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11429] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11235] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11479] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11209] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11249] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11487] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11415] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11381] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11383] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11365] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11463] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11329] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11331] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11395] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11465] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11423] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11407] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11439] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11345] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11323] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11431] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11449] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11397] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11411] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11409] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11433] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11391] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11443] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11445] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11379] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11435] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11339] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11377] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11321] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11393] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11425] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11421] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11459] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11333] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11347] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11343] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11413] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11325] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11447] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11461] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11441] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11237] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11371] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11285] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11281] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11301] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11361] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11307] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11385] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11355] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11269] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11351] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11349] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11451] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11427] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11387] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11327] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11297] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11273] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11291] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11299] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11287] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11367] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11353] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11305] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11255] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11279] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11293] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11275] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11271] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11263] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11289] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11341] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11259] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11257] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11277] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11417] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11419] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11453] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11369] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11359] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11357] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11399] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11373] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11337] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11315] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11267] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11309] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11311] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11283] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11295] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11261] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11265] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11313] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11335] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11303] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11489] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11491] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11219] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11221] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11253] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11227] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11499] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11471] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11475] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11483] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11229] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11363] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11223] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11375] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11455] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11401] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11389] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11231] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11207] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11213] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11477] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11467] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11247] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11211] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11239] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11403] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11245] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11473] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11469] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11497] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11241] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11457] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11243] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11503] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11215] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11493] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11501] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11437] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11251] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11177] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11157] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11173] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11191] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11171] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11165] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11175] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11161] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11185] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11167] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11179] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11187] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11183] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11193] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11169] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11163] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11155] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11153] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11151] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11181] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11203] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11201] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11197] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11195] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11205] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11199] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11189] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11159] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11512] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11506] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11515] 0.00 0.00 1/181 TNL::NetClassRepInstance::~NetClassRepInstance() [11509] [6185] 0.0 0.00 0.00 181 TNL::NetClassRep::~NetClassRep() [6185] ----------------------------------------------- 0.00 0.00 4/178 void std::fill(int*, int*, int const&) [9043] 0.00 0.00 6/178 int* std::fill_n(int*, unsigned long, int const&) [8110] 0.00 0.00 168/178 int* std::__copy_move_a2(int*, int*, int*) [6707] [6186] 0.0 0.00 0.00 178 std::_Niter_base::iterator_type std::__niter_base(int*) [6186] 0.00 0.00 178/290 std::_Iter_base::_S_base(int*) [6048] ----------------------------------------------- 0.00 0.00 88/176 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] 0.00 0.00 88/176 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6873] [6187] 0.0 0.00 0.00 176 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6187] ----------------------------------------------- 0.00 0.00 176/176 std::vector >* std::uninitialized_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [6189] [6188] 0.0 0.00 0.00 176 std::vector >* std::__uninitialized_copy::__uninit_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [6188] ----------------------------------------------- 0.00 0.00 176/176 std::vector >* std::__uninitialized_copy_a >*, std::vector >*, std::vector > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6190] [6189] 0.0 0.00 0.00 176 std::vector >* std::uninitialized_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [6189] 0.00 0.00 176/176 std::vector >* std::__uninitialized_copy::__uninit_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [6188] ----------------------------------------------- 0.00 0.00 176/176 std::vector >* std::__uninitialized_move_a >*, std::vector >*, std::allocator > > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6191] [6190] 0.0 0.00 0.00 176 std::vector >* std::__uninitialized_copy_a >*, std::vector >*, std::vector > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6190] 0.00 0.00 176/176 std::vector >* std::uninitialized_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [6189] ----------------------------------------------- 0.00 0.00 176/176 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6191] 0.0 0.00 0.00 176 std::vector >* std::__uninitialized_move_a >*, std::vector >*, std::allocator > > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6191] 0.00 0.00 176/176 std::vector >* std::__uninitialized_copy_a >*, std::vector >*, std::vector > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [6190] ----------------------------------------------- 0.00 0.00 33/175 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 62/175 Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [1105] 0.00 0.00 80/175 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [6192] 0.0 0.00 0.00 175 TNL::Vector >::size() const [6192] 0.00 0.00 175/4255 std::vector, std::allocator > >::size() const [5181] ----------------------------------------------- 0.00 0.00 174/174 std::_Niter_base::iterator_type std::__niter_base(Zap::CIniFile::section*) [6194] [6193] 0.0 0.00 0.00 174 std::_Iter_base::_S_base(Zap::CIniFile::section*) [6193] ----------------------------------------------- 0.00 0.00 174/174 void std::fill(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6529] [6194] 0.0 0.00 0.00 174 std::_Niter_base::iterator_type std::__niter_base(Zap::CIniFile::section*) [6194] 0.00 0.00 174/174 std::_Iter_base::_S_base(Zap::CIniFile::section*) [6193] ----------------------------------------------- 0.00 0.00 172/172 ClipperLib::Clipper::FixupIntersections() [6100] [6195] 0.0 0.00 0.00 172 ClipperLib::Clipper::CopyAELToSEL() [6195] ----------------------------------------------- 0.00 0.00 172/172 std::allocator::allocator(std::allocator const&) [6197] [6196] 0.0 0.00 0.00 172 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [6196] ----------------------------------------------- 0.00 0.00 172/172 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [6198] [6197] 0.0 0.00 0.00 172 std::allocator::allocator(std::allocator const&) [6197] 0.00 0.00 172/172 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [6196] ----------------------------------------------- 0.00 0.00 172/172 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [6199] [6198] 0.0 0.00 0.00 172 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [6198] 0.00 0.00 172/172 std::allocator::allocator(std::allocator const&) [6197] ----------------------------------------------- 0.00 0.00 172/172 std::vector >::vector(std::vector > const&) [202] [6199] 0.0 0.00 0.00 172 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [6199] 0.00 0.00 172/172 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [6198] 0.00 0.00 172/502 std::_Vector_base >::_M_allocate(unsigned long) [5845] ----------------------------------------------- 0.00 0.00 168/168 Zap::ToggleMenuItem::getOptionText() [6202] [6200] 0.0 0.00 0.00 168 TNL::Vector::operator[](unsigned int) [6200] 0.00 0.00 168/244207 std::vector >::size() const [4545] 0.00 0.00 168/20855 std::vector >::operator[](unsigned long) [4844] ----------------------------------------------- 0.00 0.00 168/168 Zap::ToggleMenuItem::render(int, int, int, bool) [668] [6201] 0.0 0.00 0.00 168 Zap::ValueMenuItem::getValueColor(bool) [6201] ----------------------------------------------- 0.00 0.00 168/168 Zap::ToggleMenuItem::render(int, int, int, bool) [668] [6202] 0.0 0.00 0.00 168 Zap::ToggleMenuItem::getOptionText() [6202] 0.00 0.00 168/109145 TNL::Vector::size() const [4631] 0.00 0.00 168/168 TNL::Vector::operator[](unsigned int) [6200] ----------------------------------------------- 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 2/168 __static_initialization_and_destruction_0(int, int) [9221] [6203] 0.0 0.00 0.00 168 Zap::Color::Color(float, float, int) [6203] ----------------------------------------------- 0.00 0.00 166/166 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6206] [6204] 0.0 0.00 0.00 166 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6204] 0.00 0.00 4/4 void std::_Destroy >(TNL::SafePtr*) [8375] 0.00 0.00 4/4 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [8358] ----------------------------------------------- 0.00 0.00 16/166 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] 0.00 0.00 150/166 std::_Vector_base, std::allocator > >::~_Vector_base() [6285] [6205] 0.0 0.00 0.00 166 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6205] 0.00 0.00 16/16 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7497] ----------------------------------------------- 0.00 0.00 166/166 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6207] [6206] 0.0 0.00 0.00 166 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6206] 0.00 0.00 166/166 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6204] ----------------------------------------------- 0.00 0.00 16/166 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] 0.00 0.00 150/166 std::vector, std::allocator > >::~vector() [6289] [6207] 0.0 0.00 0.00 166 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6207] 0.00 0.00 166/166 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6206] ----------------------------------------------- 0.00 0.00 60/165 Zap::GameType::idle_server(unsigned int) [114] 0.00 0.00 105/165 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6208] 0.0 0.00 0.00 165 Zap::ClientInfo::setPing(int) [6208] ----------------------------------------------- 0.00 0.00 11/165 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 66/165 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/165 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6209] 0.0 0.00 0.00 165 std::vector >::begin() [6209] 0.00 0.00 165/280 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char* const&) [6059] ----------------------------------------------- 0.00 0.00 10/164 Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [51] 0.00 0.00 154/164 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [6210] 0.0 0.00 0.00 164 Zap::EngineeredItem::collide(Zap::GameObject*) [6210] ----------------------------------------------- 0.00 0.00 82/164 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 82/164 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7040] [6211] 0.0 0.00 0.00 164 __gnu_cxx::__normal_iterator > >::base() const [6211] ----------------------------------------------- 0.00 0.00 1/164 unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [10051] 0.00 0.00 4/164 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [8333] 0.00 0.00 5/164 unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8175] 0.00 0.00 66/164 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/164 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6212] 0.0 0.00 0.00 164 std::_Vector_base >::_M_allocate(unsigned long) [6212] 0.00 0.00 160/160 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6230] ----------------------------------------------- 0.00 0.00 164/164 ClipperLib::HorzJoinRec** std::copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6553] [6213] 0.0 0.00 0.00 164 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::HorzJoinRec**) [6213] 0.00 0.00 164/410 std::_Iter_base::_S_base(ClipperLib::HorzJoinRec**) [5932] ----------------------------------------------- 0.00 0.00 3/163 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 10/163 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 40/163 Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) [760] 0.00 0.00 110/163 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [6214] 0.0 0.00 0.00 163 Zap::InputCodeManager::stringToInputCode(char const*) [6214] ----------------------------------------------- 0.00 0.00 162/162 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] [6215] 0.0 0.00 0.00 162 std::_Bit_iterator::operator+(long) const [6215] 0.00 0.00 162/162 std::_Bit_iterator::operator+=(long) [6216] ----------------------------------------------- 0.00 0.00 162/162 std::_Bit_iterator::operator+(long) const [6215] [6216] 0.0 0.00 0.00 162 std::_Bit_iterator::operator+=(long) [6216] 0.00 0.00 162/162 std::_Bit_iterator_base::_M_incr(long) [6217] ----------------------------------------------- 0.00 0.00 162/162 std::_Bit_iterator::operator+=(long) [6216] [6217] 0.0 0.00 0.00 162 std::_Bit_iterator_base::_M_incr(long) [6217] ----------------------------------------------- 0.00 0.00 78/161 ClipperLib::Clipper::ExecuteInternal(bool) [1474] 0.00 0.00 83/161 ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [6066] [6218] 0.0 0.00 0.00 161 ClipperLib::ReversePolyPtLinks(ClipperLib::OutPt&) [6218] ----------------------------------------------- 0.00 0.00 1/161 Zap::GameType::SRV_clientRequestLoadout(Zap::ClientInfo*, TNL::Vector const&) [9643] 0.00 0.00 1/161 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] 0.00 0.00 40/161 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 119/161 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [6219] 0.0 0.00 0.00 161 Zap::ClientInfo::getShip() [6219] 0.00 0.00 161/1199391 TNL::SafePtr::operator Zap::Ship*() [4466] ----------------------------------------------- 0.00 0.00 1/161 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 2/161 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] 0.00 0.00 158/161 Zap::GameMenuUserInterface::idle(unsigned int) [1103] [6220] 0.0 0.00 0.00 161 Zap::GameConnection::waitingForPermissionsReply() [6220] ----------------------------------------------- 0.00 0.00 3/161 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 4/161 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] 0.00 0.00 154/161 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] [6221] 0.0 0.00 0.00 161 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6221] 0.00 0.00 161/1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 160/160 Zap::RPC_GameConnection_s2cAddLevel::RPC_GameConnection_s2cAddLevel() [6226] [6222] 0.0 0.00 0.00 160 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [6222] 0.00 0.00 160/842 TNL::Functor::Functor() [5646] 0.00 0.00 160/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 160/240 TNL::RangedU32<0u, 10u>::RangedU32(unsigned int) [6093] ----------------------------------------------- 0.00 0.00 160/160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6228] [6223] 0.0 0.00 0.00 160 TNL::FunctorDecl)>::~FunctorDecl() [6223] 0.00 0.00 160/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 40/160 Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [761] 0.00 0.00 120/160 Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) [653] [6224] 0.0 0.00 0.00 160 Zap::InputCodeManager::getBindingName(Zap::InputCodeManager::BindingName) [6224] ----------------------------------------------- 0.00 0.00 39/160 Zap::Event::inputCodeUp(Zap::InputCode) [792] 0.00 0.00 121/160 Zap::Event::inputCodeDown(Zap::InputCode) [184] [6225] 0.0 0.00 0.00 160 Zap::InputCodeManager::setState(Zap::InputCode, bool) [6225] ----------------------------------------------- 0.00 0.00 80/160 Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [1203] 0.00 0.00 80/160 TNL::NetClassRepInstance::create() const [6573] [6226] 0.0 0.00 0.00 160 Zap::RPC_GameConnection_s2cAddLevel::RPC_GameConnection_s2cAddLevel() [6226] 0.00 0.00 160/160 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [6222] ----------------------------------------------- 0.00 0.00 160/160 TNL::RefPtrData::destroySelf() [417] [6227] 0.0 0.00 0.00 160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6227] 0.00 0.00 160/160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6228] ----------------------------------------------- 0.00 0.00 160/160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6227] [6228] 0.0 0.00 0.00 160 Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6228] 0.00 0.00 160/160 TNL::FunctorDecl)>::~FunctorDecl() [6223] 0.00 0.00 160/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 20/160 Lunar::new_T(lua_State*) [7416] 0.00 0.00 21/160 Lunar::new_T(lua_State*) [7360] 0.00 0.00 119/160 Lunar::new_T(lua_State*) [6408] [6229] 0.0 0.00 0.00 160 Zap::LuaObject::shouldLuaGarbageCollectThisObject() [6229] ----------------------------------------------- 0.00 0.00 160/160 std::_Vector_base >::_M_allocate(unsigned long) [6212] [6230] 0.0 0.00 0.00 160 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6230] 0.00 0.00 160/565 __gnu_cxx::new_allocator::max_size() const [5791] ----------------------------------------------- 0.00 0.00 80/160 std::vector >, std::allocator > > >::begin() const [6580] 0.00 0.00 80/160 std::vector >, std::allocator > > >::end() const [6579] [6231] 0.0 0.00 0.00 160 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector > const* const&) [6231] ----------------------------------------------- 0.00 0.00 160/160 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] [6232] 0.0 0.00 0.00 160 bool __gnu_cxx::operator!= > const*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&) [6232] 0.00 0.00 320/320 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::base() const [6016] ----------------------------------------------- 0.00 0.00 80/160 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] 0.00 0.00 80/160 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7069] [6233] 0.0 0.00 0.00 160 __gnu_cxx::__normal_iterator > >::base() const [6233] ----------------------------------------------- 0.00 0.00 160/160 std::_Niter_base >*>::iterator_type std::__niter_base >*>(std::vector >*) [6235] [6234] 0.0 0.00 0.00 160 std::_Iter_base >*, false>::_S_base(std::vector >*) [6234] ----------------------------------------------- 0.00 0.00 160/160 void std::fill >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6586] [6235] 0.0 0.00 0.00 160 std::_Niter_base >*>::iterator_type std::__niter_base >*>(std::vector >*) [6235] 0.00 0.00 160/160 std::_Iter_base >*, false>::_S_base(std::vector >*) [6234] ----------------------------------------------- 0.00 0.00 71/159 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/159 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6236] 0.0 0.00 0.00 159 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6236] 0.00 0.00 318/647 __gnu_cxx::__normal_iterator > >::base() const [5761] ----------------------------------------------- 0.00 0.00 23/159 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 46/159 TNL::Object::getClassName() const [4834] 0.00 0.00 90/159 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [6237] 0.0 0.00 0.00 159 Zap::RPCEV_GameType_s2cClientJoinedTeam::getClassRep() const [6237] ----------------------------------------------- 0.00 0.00 158/158 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] [6238] 0.0 0.00 0.00 158 __gnu_cxx::new_allocator::deallocate(unsigned char*, unsigned long) [6238] ----------------------------------------------- 0.00 0.00 1/155 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 1/155 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] 0.00 0.00 1/155 Zap::IniSettings::IniSettings() [2093] 0.00 0.00 1/155 Zap::GameConnection::c2sRequestLevelChange2(int, bool) [430] 0.00 0.00 2/155 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(unsigned int, TNL::Vector)) [8572] 0.00 0.00 11/155 Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [604] 0.00 0.00 18/155 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] 0.00 0.00 20/155 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 100/155 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] [6239] 0.0 0.00 0.00 155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 155/327 std::vector >::vector() [6011] 0.00 0.00 155/155 std::vector >::reserve(unsigned long) [6242] ----------------------------------------------- 0.00 0.00 37/155 Zap::Event::onKeyUp(SDL_Event*) [797] 0.00 0.00 118/155 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] [6240] 0.0 0.00 0.00 155 Zap::InputCodeManager::sdlKeyToInputCode(int) [6240] ----------------------------------------------- 0.00 0.00 1/155 Zap::GameConnection::s2cPlayerSpawnDelayed() [9552] 0.00 0.00 1/155 Zap::GameConnection::c2sPlayerSpawnUndelayed() [9553] 0.00 0.00 1/155 Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [1793] 0.00 0.00 1/155 Zap::GameConnection::s2cSetIsAdmin(bool) [9545] 0.00 0.00 1/155 Zap::GameConnection::c2sRequestLevelChange(int, bool) [9551] 0.00 0.00 1/155 Zap::GameConnection::s2rVoiceChatEnable(bool) [9548] 0.00 0.00 1/155 MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1693] 0.00 0.00 1/155 TNL::GhostConnection::rpcEndGhosting() [11092] 0.00 0.00 2/155 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] 0.00 0.00 2/155 TNL::GhostConnection::rpcStartGhosting(unsigned int) [11099] 0.00 0.00 2/155 TNL::GhostConnection::rpcReadyForNormalGhosts(unsigned int) [11106] 0.00 0.00 5/155 Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [1561] 0.00 0.00 6/155 Zap::GameConnection::c2sSetIsBusy(bool) [8038] 0.00 0.00 50/155 Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [1138] 0.00 0.00 80/155 Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [1203] [6241] 0.0 0.00 0.00 155 TNL::EventConnection::canPostNetEvent() const [6241] ----------------------------------------------- 0.00 0.00 155/155 TNL::Vector::Vector(unsigned int) [6239] [6242] 0.0 0.00 0.00 155 std::vector >::reserve(unsigned long) [6242] 0.00 0.00 155/415 std::vector >::max_size() const [5929] 0.00 0.00 155/378 std::vector >::capacity() const [5952] ----------------------------------------------- 0.00 0.00 154/154 Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [6245] [6243] 0.0 0.00 0.00 154 TNL::FunctorDecl, float, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector, float, bool)) [6243] 0.00 0.00 154/842 TNL::Functor::Functor() [5646] 0.00 0.00 154/446 TNL::Vector::Vector(unsigned int) [5884] ----------------------------------------------- 0.00 0.00 154/154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6247] [6244] 0.0 0.00 0.00 154 TNL::FunctorDecl, float, bool)>::~FunctorDecl() [6244] 0.00 0.00 154/842 TNL::Functor::~Functor() [5647] 0.00 0.00 154/801 TNL::Vector::~Vector() [5670] ----------------------------------------------- 0.00 0.00 77/154 Zap::GameType::s2cAddWalls(TNL::Vector, float, bool) [6594] 0.00 0.00 77/154 TNL::NetClassRepInstance::create() const [6596] [6245] 0.0 0.00 0.00 154 Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [6245] 0.00 0.00 154/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 154/154 TNL::FunctorDecl, float, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector, float, bool)) [6243] ----------------------------------------------- 0.00 0.00 154/154 TNL::RefPtrData::destroySelf() [417] [6246] 0.0 0.00 0.00 154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6246] 0.00 0.00 154/154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6247] ----------------------------------------------- 0.00 0.00 154/154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6246] [6247] 0.0 0.00 0.00 154 Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6247] 0.00 0.00 154/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 154/154 TNL::FunctorDecl, float, bool)>::~FunctorDecl() [6244] ----------------------------------------------- 0.00 0.00 22/154 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 44/154 TNL::Object::getClassName() const [4834] 0.00 0.00 88/154 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [6248] 0.0 0.00 0.00 154 Zap::RPCEV_GameType_s2cAddClient::getClassRep() const [6248] ----------------------------------------------- 0.00 0.00 66/154 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 88/154 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [1770] [6249] 0.0 0.00 0.00 154 std::vector >::_M_check_len(unsigned long, char const*) const [6249] 0.00 0.00 616/746 std::vector >::size() const [5696] 0.00 0.00 308/405 std::vector >::max_size() const [5940] 0.00 0.00 154/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6250] 0.0 0.00 0.00 153 Zap::Joystick::ButtonInfo::operator=(Zap::Joystick::ButtonInfo const&) [6250] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6251] 0.0 0.00 0.00 153 Zap::Joystick::stringToColor(std::string const&) [6251] 0.00 0.00 758/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 153/298 Zap::lcase(std::string) [6043] 0.00 0.00 153/45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6252] 0.0 0.00 0.00 153 Zap::Joystick::stringToButtonSymbol(std::string const&) [6252] 0.00 0.00 874/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6253] 0.0 0.00 0.00 153 Zap::Joystick::stringToJoystickButton(std::string const&) [6253] 0.00 0.00 1417/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6254] 0.0 0.00 0.00 153 Zap::Joystick::buttonLabelToButtonShape(std::string const&) [6254] 0.00 0.00 570/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 153/153 std::allocator > >::allocator() [6258] [6255] 0.0 0.00 0.00 153 __gnu_cxx::new_allocator > >::new_allocator() [6255] ----------------------------------------------- 0.00 0.00 153/153 std::allocator > >::~allocator() [6259] [6256] 0.0 0.00 0.00 153 __gnu_cxx::new_allocator > >::~new_allocator() [6256] ----------------------------------------------- 0.00 0.00 18/153 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 45/153 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 90/153 TNL::Object::getClassName() const [4834] [6257] 0.0 0.00 0.00 153 Zap::Turret::getClassRep() const [6257] ----------------------------------------------- 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [6265] [6258] 0.0 0.00 0.00 153 std::allocator > >::allocator() [6258] 0.00 0.00 153/153 __gnu_cxx::new_allocator > >::new_allocator() [6255] ----------------------------------------------- 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [6266] [6259] 0.0 0.00 0.00 153 std::allocator > >::~allocator() [6259] 0.00 0.00 153/153 __gnu_cxx::new_allocator > >::~new_allocator() [6256] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6260] 0.0 0.00 0.00 153 std::map, std::allocator > >::map() [6260] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [6268] ----------------------------------------------- 0.00 0.00 153/153 Zap::Joystick::loadJoystickPresets() [554] [6261] 0.0 0.00 0.00 153 std::map, std::allocator > >::~map() [6261] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6269] ----------------------------------------------- 0.00 0.00 23/153 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 50/153 std::vector >::resize(unsigned long, TNL::StringTableEntry) [1184] 0.00 0.00 80/153 std::vector >::push_back(TNL::StringTableEntry const&) [1167] [6262] 0.0 0.00 0.00 153 std::vector >::end() [6262] 0.00 0.00 153/329 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry* const&) [6005] ----------------------------------------------- 0.00 0.00 23/153 std::vector >::operator=(std::vector > const&) [1002] 0.00 0.00 50/153 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/153 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] [6263] 0.0 0.00 0.00 153 std::vector >::begin() [6263] 0.00 0.00 153/329 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry* const&) [6005] ----------------------------------------------- 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [6265] [6264] 0.0 0.00 0.00 153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [6264] ----------------------------------------------- 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [6268] [6265] 0.0 0.00 0.00 153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [6265] 0.00 0.00 153/153 std::allocator > >::allocator() [6258] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [6264] ----------------------------------------------- 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6269] [6266] 0.0 0.00 0.00 153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [6266] 0.00 0.00 153/153 std::allocator > >::~allocator() [6259] ----------------------------------------------- 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6269] [6267] 0.0 0.00 0.00 153+613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] 0.00 0.00 613/1592 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [5479] 0.00 0.00 613/1791 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [5435] 0.00 0.00 613/613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5780] 613 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] ----------------------------------------------- 0.00 0.00 153/153 std::map, std::allocator > >::map() [6260] [6268] 0.0 0.00 0.00 153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [6268] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [6265] ----------------------------------------------- 0.00 0.00 153/153 std::map, std::allocator > >::~map() [6261] [6269] 0.0 0.00 0.00 153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6269] 0.00 0.00 153/1477 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5490] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [6266] 0.00 0.00 153/153 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [6267] ----------------------------------------------- 0.00 0.00 75/152 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 77/152 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] [6270] 0.0 0.00 0.00 152 TNL::Vector::resize(unsigned int) [6270] 0.00 0.00 152/152 std::vector >::resize(unsigned long, float) [6271] ----------------------------------------------- 0.00 0.00 152/152 TNL::Vector::resize(unsigned int) [6270] [6271] 0.0 0.00 0.00 152 std::vector >::resize(unsigned long, float) [6271] 0.00 0.00 304/12083 std::vector >::size() const [4926] 0.00 0.00 150/855 std::vector >::end() [5642] 0.00 0.00 150/150 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6291] ----------------------------------------------- 0.00 0.00 6/150 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 43/150 Zap::GameType::GameType(int) [1164] 0.00 0.00 101/150 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [6272] 0.0 0.00 0.00 150 TNL::Vector >::Vector(unsigned int) [6272] 0.00 0.00 150/150 std::vector, std::allocator > >::vector() [6288] 0.00 0.00 150/150 std::vector, std::allocator > >::reserve(unsigned long) [6287] ----------------------------------------------- 0.00 0.00 6/150 Zap::Ship::~Ship() [1296] 0.00 0.00 43/150 Zap::GameType::~GameType() [1174] 0.00 0.00 101/150 Zap::Ship::~Ship() [909] [6273] 0.0 0.00 0.00 150 TNL::Vector >::~Vector() [6273] 0.00 0.00 150/150 std::vector, std::allocator > >::~vector() [6289] ----------------------------------------------- 0.00 0.00 50/150 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 100/150 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] [6274] 0.0 0.00 0.00 150 TNL::RangedU32<0u, 48u>::RangedU32(unsigned int) [6274] 0.00 0.00 150/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 50/150 Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [443] 0.00 0.00 100/150 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] [6275] 0.0 0.00 0.00 150 TNL::RangedU32<0u, 7u>::RangedU32(unsigned int) [6275] 0.00 0.00 150/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 150/150 std::allocator >::allocator() [6279] [6276] 0.0 0.00 0.00 150 __gnu_cxx::new_allocator >::new_allocator() [6276] ----------------------------------------------- 0.00 0.00 150/150 std::allocator >::~allocator() [6280] [6277] 0.0 0.00 0.00 150 __gnu_cxx::new_allocator >::~new_allocator() [6277] ----------------------------------------------- 0.00 0.00 150/150 std::vector, std::allocator > >::reserve(unsigned long) [6287] [6278] 0.0 0.00 0.00 150 std::vector, std::allocator > >::capacity() const [6278] ----------------------------------------------- 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6282] [6279] 0.0 0.00 0.00 150 std::allocator >::allocator() [6279] 0.00 0.00 150/150 __gnu_cxx::new_allocator >::new_allocator() [6276] ----------------------------------------------- 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6283] [6280] 0.0 0.00 0.00 150 std::allocator >::~allocator() [6280] 0.00 0.00 150/150 __gnu_cxx::new_allocator >::~new_allocator() [6277] ----------------------------------------------- 0.00 0.00 150/150 std::_Niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6293] [6281] 0.0 0.00 0.00 150 std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, true>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6281] 0.00 0.00 150/312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6036] ----------------------------------------------- 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_base() [6284] [6282] 0.0 0.00 0.00 150 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6282] 0.00 0.00 150/150 std::allocator >::allocator() [6279] ----------------------------------------------- 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::~_Vector_base() [6285] [6283] 0.0 0.00 0.00 150 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6283] 0.00 0.00 150/150 std::allocator >::~allocator() [6280] ----------------------------------------------- 0.00 0.00 150/150 std::vector, std::allocator > >::vector() [6288] [6284] 0.0 0.00 0.00 150 std::_Vector_base, std::allocator > >::_Vector_base() [6284] 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6282] ----------------------------------------------- 0.00 0.00 150/150 std::vector, std::allocator > >::~vector() [6289] [6285] 0.0 0.00 0.00 150 std::_Vector_base, std::allocator > >::~_Vector_base() [6285] 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6283] 0.00 0.00 150/166 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6205] ----------------------------------------------- 0.00 0.00 150/150 void std::uninitialized_fill_n(float*, unsigned long, float const&) [6294] [6286] 0.0 0.00 0.00 150 void std::__uninitialized_fill_n::__uninit_fill_n(float*, unsigned long, float const&) [6286] 0.00 0.00 150/150 float* std::fill_n(float*, unsigned long, float const&) [6296] ----------------------------------------------- 0.00 0.00 150/150 TNL::Vector >::Vector(unsigned int) [6272] [6287] 0.0 0.00 0.00 150 std::vector, std::allocator > >::reserve(unsigned long) [6287] 0.00 0.00 150/182 std::vector, std::allocator > >::max_size() const [6184] 0.00 0.00 150/150 std::vector, std::allocator > >::capacity() const [6278] ----------------------------------------------- 0.00 0.00 150/150 TNL::Vector >::Vector(unsigned int) [6272] [6288] 0.0 0.00 0.00 150 std::vector, std::allocator > >::vector() [6288] 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::_Vector_base() [6284] ----------------------------------------------- 0.00 0.00 150/150 TNL::Vector >::~Vector() [6273] [6289] 0.0 0.00 0.00 150 std::vector, std::allocator > >::~vector() [6289] 0.00 0.00 150/198 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6164] 0.00 0.00 150/166 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6207] 0.00 0.00 150/150 std::_Vector_base, std::allocator > >::~_Vector_base() [6285] ----------------------------------------------- 0.00 0.00 150/150 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6291] [6290] 0.0 0.00 0.00 150 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] 0.00 0.00 600/5066 std::_Vector_base >::_M_get_Tp_allocator() [5158] 0.00 0.00 300/3402 __gnu_cxx::__normal_iterator > >::base() const [5275] 0.00 0.00 300/1698 float* std::__uninitialized_move_a >(float*, float*, float*, std::allocator&) [5458] 0.00 0.00 150/849 std::vector >::_M_check_len(unsigned long, char const*) const [5645] 0.00 0.00 150/855 std::vector >::begin() [5643] 0.00 0.00 150/849 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5644] 0.00 0.00 150/1630 std::_Vector_base >::_M_allocate(unsigned long) [5471] 0.00 0.00 150/150 void std::__uninitialized_fill_n_a(float*, unsigned long, float const&, std::allocator&) [6295] 0.00 0.00 150/2431 void std::_Destroy(float*, float*, std::allocator&) [5358] 0.00 0.00 150/2431 std::_Vector_base >::_M_deallocate(float*, unsigned long) [5356] ----------------------------------------------- 0.00 0.00 150/150 std::vector >::resize(unsigned long, float) [6271] [6291] 0.0 0.00 0.00 150 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6291] 0.00 0.00 150/150 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] ----------------------------------------------- 0.00 0.00 150/150 float* std::fill_n(float*, unsigned long, float const&) [6296] [6292] 0.0 0.00 0.00 150 __gnu_cxx::__enable_if::__value, float*>::__type std::__fill_n_a(float*, unsigned long, float const&) [6292] ----------------------------------------------- 0.00 0.00 150/150 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6768] [6293] 0.0 0.00 0.00 150 std::_Niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6293] 0.00 0.00 150/150 std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, true>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6281] ----------------------------------------------- 0.00 0.00 150/150 void std::__uninitialized_fill_n_a(float*, unsigned long, float const&, std::allocator&) [6295] [6294] 0.0 0.00 0.00 150 void std::uninitialized_fill_n(float*, unsigned long, float const&) [6294] 0.00 0.00 150/150 void std::__uninitialized_fill_n::__uninit_fill_n(float*, unsigned long, float const&) [6286] ----------------------------------------------- 0.00 0.00 150/150 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [6290] [6295] 0.0 0.00 0.00 150 void std::__uninitialized_fill_n_a(float*, unsigned long, float const&, std::allocator&) [6295] 0.00 0.00 150/150 void std::uninitialized_fill_n(float*, unsigned long, float const&) [6294] ----------------------------------------------- 0.00 0.00 150/150 void std::__uninitialized_fill_n::__uninit_fill_n(float*, unsigned long, float const&) [6286] [6296] 0.0 0.00 0.00 150 float* std::fill_n(float*, unsigned long, float const&) [6296] 0.00 0.00 150/6025 std::_Niter_base::iterator_type std::__niter_base(float*) [5119] 0.00 0.00 150/150 __gnu_cxx::__enable_if::__value, float*>::__type std::__fill_n_a(float*, unsigned long, float const&) [6292] ----------------------------------------------- 0.00 0.00 50/149 boost::shared_ptr* std::__uninitialized_copy::__uninit_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [1816] 0.00 0.00 99/149 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [1589] [6297] 0.0 0.00 0.00 149 boost::shared_ptr* std::__addressof >(boost::shared_ptr&) [6297] ----------------------------------------------- 0.00 0.00 148/148 Lunar::thunk(lua_State*) [402] [6298] 0.0 0.00 0.00 148 Lunar::check(lua_State*, int) [6298] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7341] [6299] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6299] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7342] [6300] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6300] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7343] [6301] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6301] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7344] [6302] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6302] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7345] [6303] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6303] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7346] [6304] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6304] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7347] [6305] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6305] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7348] [6306] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6306] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7349] [6307] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6307] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7350] [6308] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6308] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7351] [6309] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6309] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7352] [6310] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6310] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7353] [6311] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6311] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7354] [6312] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6312] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7355] [6313] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6313] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7356] [6314] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6314] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7363] [6315] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6315] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7364] [6316] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6316] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7365] [6317] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6317] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7366] [6318] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6318] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7367] [6319] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6319] ----------------------------------------------- 0.00 0.00 147/147 Lunar::Register(lua_State*) [7368] [6320] 0.0 0.00 0.00 147 Lunar::set(lua_State*, int, char const*) [6320] ----------------------------------------------- 0.00 0.00 2/146 double* std::fill_n(double*, unsigned long, double const&) [9046] 0.00 0.00 144/146 double* std::__copy_move_a2(double*, double*, double*) [6811] [6321] 0.0 0.00 0.00 146 std::_Niter_base::iterator_type std::__niter_base(double*) [6321] 0.00 0.00 146/242 std::_Iter_base::_S_base(double*) [6091] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [6322] 0.0 0.00 0.00 144 ClipperLib::GetUnitNormal(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [6322] 0.00 0.00 144/184 ClipperLib::DoublePoint::DoublePoint(double, double) [6175] ----------------------------------------------- 0.00 0.00 72/144 std::vector const*, std::allocator const*> >::end() [6623] 0.00 0.00 72/144 std::vector const*, std::allocator const*> >::begin() [6624] [6323] 0.0 0.00 0.00 144 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::__normal_iterator(TNL::Vector const** const&) [6323] ----------------------------------------------- 0.00 0.00 72/144 std::vector >::end() [6625] 0.00 0.00 72/144 std::vector >::begin() [6626] [6324] 0.0 0.00 0.00 144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::TEdge** const&) [6324] ----------------------------------------------- 0.00 0.00 72/144 std::vector >::begin() [6628] 0.00 0.00 72/144 std::vector >::end() [6627] [6325] 0.0 0.00 0.00 144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::OutRec** const&) [6325] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::max_size() const [6328] [6326] 0.0 0.00 0.00 144 std::_Vector_base >::_M_get_Tp_allocator() const [6326] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::max_size() const [6329] [6327] 0.0 0.00 0.00 144 std::_Vector_base >::_M_get_Tp_allocator() const [6327] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::_M_check_len(unsigned long, char const*) const [6618] [6328] 0.0 0.00 0.00 144 std::vector >::max_size() const [6328] 0.00 0.00 144/144 std::_Vector_base >::_M_get_Tp_allocator() const [6326] 0.00 0.00 144/216 __gnu_cxx::new_allocator::max_size() const [6113] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::_M_check_len(unsigned long, char const*) const [6619] [6329] 0.0 0.00 0.00 144 std::vector >::max_size() const [6329] 0.00 0.00 144/216 __gnu_cxx::new_allocator::max_size() const [6114] 0.00 0.00 144/144 std::_Vector_base >::_M_get_Tp_allocator() const [6327] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::__copy_move_a const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6337] [6330] 0.0 0.00 0.00 144 TNL::Vector const** std::__copy_move::__copy_m const*>(TNL::Vector const* const*, TNL::Vector const* const*, TNL::Vector const**) [6330] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::__copy_move_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6338] [6331] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__copy_move::__copy_m(ClipperLib::TEdge* const*, ClipperLib::TEdge* const*, ClipperLib::TEdge**) [6331] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::__copy_move_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6339] [6332] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__copy_move::__copy_m(ClipperLib::OutRec* const*, ClipperLib::OutRec* const*, ClipperLib::OutRec**) [6332] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::uninitialized_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6343] [6333] 0.0 0.00 0.00 144 TNL::Vector const** std::__uninitialized_copy::__uninit_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6333] 0.00 0.00 144/144 TNL::Vector const** std::copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6352] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::uninitialized_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6344] [6334] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__uninitialized_copy::__uninit_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6334] 0.00 0.00 144/144 ClipperLib::TEdge** std::copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6353] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::uninitialized_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6345] [6335] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6335] 0.00 0.00 144/144 ClipperLib::OutRec** std::copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6354] ----------------------------------------------- 0.00 0.00 144/144 void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [1669] [6336] 0.0 0.00 0.00 144 ClipperLib::DoublePoint* std::__addressof(ClipperLib::DoublePoint&) [6336] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::__copy_move_a2 const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6340] [6337] 0.0 0.00 0.00 144 TNL::Vector const** std::__copy_move_a const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6337] 0.00 0.00 144/144 TNL::Vector const** std::__copy_move::__copy_m const*>(TNL::Vector const* const*, TNL::Vector const* const*, TNL::Vector const**) [6330] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::__copy_move_a2(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6341] [6338] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__copy_move_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6338] 0.00 0.00 144/144 ClipperLib::TEdge** std::__copy_move::__copy_m(ClipperLib::TEdge* const*, ClipperLib::TEdge* const*, ClipperLib::TEdge**) [6331] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::__copy_move_a2(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6342] [6339] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__copy_move_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6339] 0.00 0.00 144/144 ClipperLib::OutRec** std::__copy_move::__copy_m(ClipperLib::OutRec* const*, ClipperLib::OutRec* const*, ClipperLib::OutRec**) [6332] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6352] [6340] 0.0 0.00 0.00 144 TNL::Vector const** std::__copy_move_a2 const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6340] 0.00 0.00 432/432 std::_Niter_base const**>::iterator_type std::__niter_base const**>(TNL::Vector const**) [5896] 0.00 0.00 144/144 TNL::Vector const** std::__copy_move_a const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6337] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6353] [6341] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__copy_move_a2(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6341] 0.00 0.00 432/432 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::TEdge**) [5897] 0.00 0.00 144/144 ClipperLib::TEdge** std::__copy_move_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6338] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6354] [6342] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__copy_move_a2(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6342] 0.00 0.00 432/432 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::OutRec**) [5898] 0.00 0.00 144/144 ClipperLib::OutRec** std::__copy_move_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6339] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_copy_a const**, TNL::Vector const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6346] [6343] 0.0 0.00 0.00 144 TNL::Vector const** std::uninitialized_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6343] 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_copy::__uninit_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6333] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_copy_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6347] [6344] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::uninitialized_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6344] 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_copy::__uninit_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6334] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_copy_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6348] [6345] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::uninitialized_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6345] 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6335] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_move_a const**, TNL::Vector const**, std::allocator const*> >(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6349] [6346] 0.0 0.00 0.00 144 TNL::Vector const** std::__uninitialized_copy_a const**, TNL::Vector const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6346] 0.00 0.00 144/144 TNL::Vector const** std::uninitialized_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6343] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_move_a >(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6350] [6347] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__uninitialized_copy_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6347] 0.00 0.00 144/144 ClipperLib::TEdge** std::uninitialized_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6344] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_move_a >(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6351] [6348] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__uninitialized_copy_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6348] 0.00 0.00 144/144 ClipperLib::OutRec** std::uninitialized_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6345] ----------------------------------------------- 0.00 0.00 144/144 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6349] 0.0 0.00 0.00 144 TNL::Vector const** std::__uninitialized_move_a const**, TNL::Vector const**, std::allocator const*> >(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6349] 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_copy_a const**, TNL::Vector const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6346] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6350] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::__uninitialized_move_a >(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6350] 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_copy_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6347] ----------------------------------------------- 0.00 0.00 144/144 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6351] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::__uninitialized_move_a >(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6351] 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_copy_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6348] ----------------------------------------------- 0.00 0.00 144/144 TNL::Vector const** std::__uninitialized_copy::__uninit_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6333] [6352] 0.0 0.00 0.00 144 TNL::Vector const** std::copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6352] 0.00 0.00 288/288 std::_Miter_base const**>::iterator_type std::__miter_base const**>(TNL::Vector const**) [6054] 0.00 0.00 144/144 TNL::Vector const** std::__copy_move_a2 const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6340] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::TEdge** std::__uninitialized_copy::__uninit_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6334] [6353] 0.0 0.00 0.00 144 ClipperLib::TEdge** std::copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6353] 0.00 0.00 288/288 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::TEdge**) [6055] 0.00 0.00 144/144 ClipperLib::TEdge** std::__copy_move_a2(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6341] ----------------------------------------------- 0.00 0.00 144/144 ClipperLib::OutRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6335] [6354] 0.0 0.00 0.00 144 ClipperLib::OutRec** std::copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6354] 0.00 0.00 288/288 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::OutRec**) [6056] 0.00 0.00 144/144 ClipperLib::OutRec** std::__copy_move_a2(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [6342] ----------------------------------------------- 0.00 0.00 142/142 Zap::Joystick::loadJoystickPresets() [554] [6355] 0.0 0.00 0.00 142 Zap::stoi(std::string const&) [6355] ----------------------------------------------- 0.00 0.00 20/139 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] 0.00 0.00 119/139 Zap::Robot::initialize(Zap::Point&) [950] [6356] 0.0 0.00 0.00 139 Zap::Robot::setPointerToThis() [6356] ----------------------------------------------- 0.00 0.00 1/138 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 39/138 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] 0.00 0.00 98/138 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [6357] 0.0 0.00 0.00 138 TNL::Object::create(char const*) [6357] ----------------------------------------------- 0.00 0.00 11/138 Zap::FlagItem::onAddedToGame(Zap::Game*) [1873] 0.00 0.00 20/138 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 107/138 Zap::Ship::onAddedToGame(Zap::Game*) [6441] [6358] 0.0 0.00 0.00 138 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 138/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 138/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 107/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 107/110 Zap::GameObject::setControllingClient(Zap::GameConnection*) [6436] ----------------------------------------------- 0.00 0.00 138/138 Zap::WallItem::setWidth(int) [6360] [6359] 0.0 0.00 0.00 138 Zap::LineItem::setWidth(int, int, int) [6359] ----------------------------------------------- 0.00 0.00 69/138 Zap::WallItem::WallItem() [1092] 0.00 0.00 69/138 Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [806] [6360] 0.0 0.00 0.00 138 Zap::WallItem::setWidth(int) [6360] 0.00 0.00 138/138 Zap::LineItem::setWidth(int, int, int) [6359] ----------------------------------------------- 0.00 0.00 138/138 TNL::Vector::last() const [1764] [6361] 0.0 0.00 0.00 138 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [6361] 0.00 0.00 138/1511627 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point const* const&) [4462] ----------------------------------------------- 0.00 0.00 136/136 std::vector, std::allocator > >::max_size() const [6364] [6362] 0.0 0.00 0.00 136 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6362] ----------------------------------------------- 0.00 0.00 40/136 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 96/136 std::vector >, std::allocator > > >::max_size() const [6503] [6363] 0.0 0.00 0.00 136 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() const [6363] ----------------------------------------------- 0.00 0.00 48/136 std::vector, std::allocator > >::reserve(unsigned long) [6807] 0.00 0.00 88/136 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [6878] [6364] 0.0 0.00 0.00 136 std::vector, std::allocator > >::max_size() const [6364] 0.00 0.00 136/136 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6362] 0.00 0.00 136/184 __gnu_cxx::new_allocator >::max_size() const [6176] ----------------------------------------------- 0.00 0.00 1/135 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] 0.00 0.00 46/135 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [6823] 0.00 0.00 88/135 Zap::ClientInfo::ClientInfo() [1009] [6365] 0.0 0.00 0.00 135 TNL::Int<32u>::Int(unsigned int) [6365] 0.00 0.00 135/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 6/131 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] 0.00 0.00 6/131 Zap::LoadoutZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1843] 0.00 0.00 7/131 Zap::ForceField::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7767] 0.00 0.00 9/131 Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1539] 0.00 0.00 18/131 Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1451] 0.00 0.00 85/131 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] [6366] 0.0 0.00 0.00 131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] ----------------------------------------------- 0.00 0.00 6/130 Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1345] 0.00 0.00 6/130 Zap::LoadoutZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1147] 0.00 0.00 7/130 Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1374] 0.00 0.00 9/130 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 18/130 Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [958] 0.00 0.00 84/130 Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [598] [6367] 0.0 0.00 0.00 130 Zap::GameObject::readThisTeam(TNL::BitStream*) [6367] ----------------------------------------------- 0.00 0.00 50/130 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/130 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] [6368] 0.0 0.00 0.00 130 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6368] 0.00 0.00 260/543 __gnu_cxx::__normal_iterator > >::base() const [5804] ----------------------------------------------- 0.00 0.00 50/130 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1185] 0.00 0.00 80/130 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1166] [6369] 0.0 0.00 0.00 130 std::vector >::_M_check_len(unsigned long, char const*) const [6369] 0.00 0.00 520/1767 std::vector >::size() const [5444] 0.00 0.00 260/415 std::vector >::max_size() const [5929] 0.00 0.00 130/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 8/128 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 120/128 void std::_Destroy(Zap::QuickChatNode*) [6395] [6370] 0.0 0.00 0.00 128 Zap::QuickChatNode::~QuickChatNode() [6370] ----------------------------------------------- 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [6117] [6371] 0.0 0.00 0.00 128 __gnu_cxx::new_allocator > >::deallocate(std::vector >*, unsigned long) [6371] ----------------------------------------------- 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [6377] [6372] 0.0 0.00 0.00 128 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [6372] 0.00 0.00 128/224 __gnu_cxx::new_allocator > >::max_size() const [6108] ----------------------------------------------- 0.00 0.00 128/128 std::allocator > >::~allocator() [6376] [6373] 0.0 0.00 0.00 128 __gnu_cxx::new_allocator > >::~new_allocator() [6373] ----------------------------------------------- 0.00 0.00 128/128 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6374] 0.0 0.00 0.00 128 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::difference_type __gnu_cxx::operator- >*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&) [6374] 0.00 0.00 256/512 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::base() const [5827] ----------------------------------------------- 0.00 0.00 128/128 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [6652] [6375] 0.0 0.00 0.00 128 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [6375] ----------------------------------------------- 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::_Vector_impl::~_Vector_impl() [6378] [6376] 0.0 0.00 0.00 128 std::allocator > >::~allocator() [6376] 0.00 0.00 128/128 __gnu_cxx::new_allocator > >::~new_allocator() [6373] ----------------------------------------------- 0.00 0.00 40/128 std::_Vector_base >, std::allocator > > >::_Vector_base(unsigned long, std::allocator > > const&) [7090] 0.00 0.00 40/128 std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1812] 0.00 0.00 48/128 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6377] 0.0 0.00 0.00 128 std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [6377] 0.00 0.00 128/128 __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [6372] ----------------------------------------------- 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::~_Vector_base() [6379] [6378] 0.0 0.00 0.00 128 std::_Vector_base >, std::allocator > > >::_Vector_impl::~_Vector_impl() [6378] 0.00 0.00 128/128 std::allocator > >::~allocator() [6376] ----------------------------------------------- 0.00 0.00 128/128 std::vector >, std::allocator > > >::~vector() [6380] [6379] 0.0 0.00 0.00 128 std::_Vector_base >, std::allocator > > >::~_Vector_base() [6379] 0.00 0.00 128/216 std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [6117] 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::_Vector_impl::~_Vector_impl() [6378] ----------------------------------------------- 0.00 0.00 8/128 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/128 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] 0.00 0.00 40/128 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] 0.00 0.00 40/128 ClipperLib::PolyOffsetBuilder::~PolyOffsetBuilder() [7047] [6380] 0.0 0.00 0.00 128 std::vector >, std::allocator > > >::~vector() [6380] 0.00 0.00 128/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] 0.00 0.00 128/300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] 0.00 0.00 128/128 std::_Vector_base >, std::allocator > > >::~_Vector_base() [6379] ----------------------------------------------- 0.00 0.00 127/127 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] [6381] 0.0 0.00 0.00 127 TNL::SafePtr::SafePtr(Zap::Ship*) [6381] 0.00 0.00 127/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 6/127 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 20/127 Zap::LuaRobot::LuaRobot(lua_State*) [7411] 0.00 0.00 101/127 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [6382] 0.0 0.00 0.00 127 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] 0.00 0.00 127/5519 Zap::LuaItem::LuaItem() [5141] 0.00 0.00 127/127 TNL::SafePtr::SafePtr(Zap::Ship*) [6381] ----------------------------------------------- 0.00 0.00 14/127 Zap::ResourceItem::onItemDropped() [7546] 0.00 0.00 33/127 Zap::MoveItem::onItemDropped() [603] 0.00 0.00 34/127 Zap::MoveItem::dismount() [1732] 0.00 0.00 46/127 Zap::MoveItem::mountToShip(Zap::Ship*) [928] [6383] 0.0 0.00 0.00 127 TNL::SafePtr::isValid() const [6383] ----------------------------------------------- 0.00 0.00 63/127 TNL::RefPtr* std::__uninitialized_copy::__uninit_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1798] 0.00 0.00 64/127 void std::_Destroy_aux::__destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7863] [6384] 0.0 0.00 0.00 127 TNL::RefPtr* std::__addressof >(TNL::RefPtr&) [6384] ----------------------------------------------- 0.00 0.00 9/126 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 20/126 ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7458] 0.00 0.00 20/126 ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [1825] 0.00 0.00 77/126 ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [1556] [6385] 0.0 0.00 0.00 126 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] 0.00 0.00 12/10115 ClipperLib::Abs(long long) [4976] 0.00 0.00 10/10 ClipperLib::SwapPoints(ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7695] ----------------------------------------------- 0.00 0.00 126/126 Zap::LevelInfo* std::__uninitialized_copy::__uninit_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [1032] [6386] 0.0 0.00 0.00 126 Zap::LevelInfo* std::__addressof(Zap::LevelInfo&) [6386] ----------------------------------------------- 0.00 0.00 125/125 Zap::Ship::initialize(Zap::Point&) [974] [6387] 0.0 0.00 0.00 125 Zap::Ship::setDefaultLoadout() [6387] ----------------------------------------------- 0.00 0.00 12/124 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 12/124 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8054] 0.00 0.00 44/124 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] 0.00 0.00 56/124 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7188] [6388] 0.0 0.00 0.00 124 __gnu_cxx::__normal_iterator > >::base() const [6388] ----------------------------------------------- 0.00 0.00 7/124 std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [1284] 0.00 0.00 117/124 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] [6389] 0.0 0.00 0.00 124 std::vector, std::allocator > >::end() [6389] 0.00 0.00 124/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [5894] ----------------------------------------------- 0.00 0.00 123/123 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [6390] 0.0 0.00 0.00 123 Zap::ClientInfo::shouldDelaySpawn() [6390] 0.00 0.00 4/4 Zap::ControlObjectConnection::getTimeSinceLastMove() [8219] 0.00 0.00 4/16321 Zap::FullClientInfo::getConnection() [4883] ----------------------------------------------- 0.00 0.00 41/123 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7039] 0.00 0.00 82/123 std::vector >::max_size() const [6545] [6391] 0.0 0.00 0.00 123 __gnu_cxx::new_allocator::max_size() const [6391] ----------------------------------------------- 0.00 0.00 57/120 __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1807] 0.00 0.00 63/120 void std::_Construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [1797] [6392] 0.0 0.00 0.00 120 Zap::QuickChatNode::QuickChatNode(Zap::QuickChatNode const&) [6392] ----------------------------------------------- 0.00 0.00 40/120 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7062] 0.00 0.00 80/120 std::vector >::max_size() const [6578] [6393] 0.0 0.00 0.00 120 __gnu_cxx::new_allocator::max_size() const [6393] ----------------------------------------------- 0.00 0.00 120/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6396] [6394] 0.0 0.00 0.00 120 void std::_Destroy_aux::__destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6394] ----------------------------------------------- 0.00 0.00 120/120 void std::_Destroy_aux::__destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7864] [6395] 0.0 0.00 0.00 120 void std::_Destroy(Zap::QuickChatNode*) [6395] 0.00 0.00 120/128 Zap::QuickChatNode::~QuickChatNode() [6370] ----------------------------------------------- 0.00 0.00 120/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6397] [6396] 0.0 0.00 0.00 120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6396] 0.00 0.00 120/120 void std::_Destroy_aux::__destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6394] ----------------------------------------------- 0.00 0.00 40/120 std::vector >::~vector() [7096] 0.00 0.00 40/120 std::vector >::_M_erase_at_end(ClipperLib::DoublePoint*) [7091] 0.00 0.00 40/120 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [6397] 0.0 0.00 0.00 120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6397] 0.00 0.00 120/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6396] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnRobot(Zap::Robot*) [923] [6398] 0.0 0.00 0.00 119 TNL::SafePtr::SafePtr(Zap::Robot*) [6398] 0.00 0.00 119/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnRobot(Zap::Robot*) [923] [6399] 0.0 0.00 0.00 119 TNL::SafePtr::~SafePtr() [6399] 0.00 0.00 119/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 119/119 Lunar::new_T(lua_State*) [6408] [6400] 0.0 0.00 0.00 119 Zap::LuaGameInfo::LuaGameInfo(lua_State*) [6400] 0.00 0.00 119/5811 Zap::LuaObject::LuaObject() [5126] ----------------------------------------------- 0.00 0.00 119/119 Lunar::gc_T(lua_State*) [6406] [6401] 0.0 0.00 0.00 119 Zap::LuaGameInfo::~LuaGameInfo() [6401] 0.00 0.00 119/119 Zap::LuaGameInfo::~LuaGameInfo() [6402] ----------------------------------------------- 0.00 0.00 119/119 Zap::LuaGameInfo::~LuaGameInfo() [6401] [6402] 0.0 0.00 0.00 119 Zap::LuaGameInfo::~LuaGameInfo() [6402] 0.00 0.00 119/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 119/119 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] [6403] 0.0 0.00 0.00 119 Zap::EventManager::isSubscribed(lua_State*, Zap::EventManager::EventType) [6403] 0.00 0.00 1240/116253 TNL::Vector::size() const [4621] 0.00 0.00 1220/109730 TNL::Vector::operator[](int) [4630] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [6404] 0.0 0.00 0.00 119 Zap::BfObject::setTeam(int) [6404] ----------------------------------------------- 0.00 0.00 119/119 Lunar::push(lua_State*, Zap::LuaGameInfo*, bool) [6407] [6405] 0.0 0.00 0.00 119 Lunar::pushuserdata(lua_State*, void*, unsigned long) [6405] ----------------------------------------------- 0.00 0.00 119/119 luaD_precall [1] [6406] 0.0 0.00 0.00 119 Lunar::gc_T(lua_State*) [6406] 0.00 0.00 119/119 Zap::LuaGameInfo::~LuaGameInfo() [6401] ----------------------------------------------- 0.00 0.00 119/119 Lunar::new_T(lua_State*) [6408] [6407] 0.0 0.00 0.00 119 Lunar::push(lua_State*, Zap::LuaGameInfo*, bool) [6407] 0.00 0.00 119/119 Lunar::subtable(lua_State*, int, char const*, char const*) [6409] 0.00 0.00 119/119 Lunar::pushuserdata(lua_State*, void*, unsigned long) [6405] ----------------------------------------------- 0.00 0.00 119/119 luaD_precall [1] [6408] 0.0 0.00 0.00 119 Lunar::new_T(lua_State*) [6408] 0.00 0.00 119/119 Zap::LuaGameInfo::LuaGameInfo(lua_State*) [6400] 0.00 0.00 119/160 Zap::LuaObject::shouldLuaGarbageCollectThisObject() [6229] 0.00 0.00 119/119 Lunar::push(lua_State*, Zap::LuaGameInfo*, bool) [6407] ----------------------------------------------- 0.00 0.00 119/119 Lunar::push(lua_State*, Zap::LuaGameInfo*, bool) [6407] [6409] 0.0 0.00 0.00 119 Lunar::subtable(lua_State*, int, char const*, char const*) [6409] 0.00 0.00 20/20 Lunar::weaktable(lua_State*, char const*) [7414] ----------------------------------------------- 0.00 0.00 119/119 Zap::GameType::spawnRobot(Zap::Robot*) [923] [6410] 0.0 0.00 0.00 119 TNL::SafePtr::operator->() const [6410] ----------------------------------------------- 0.00 0.00 10/117 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 107/117 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [6411] 0.0 0.00 0.00 117 ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [6411] 0.00 0.00 4413/9399 ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [4994] 0.00 0.00 4330/7593 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [5024] ----------------------------------------------- 0.00 0.00 39/117 Zap::LevelInfo::LevelInfo(std::string const&) [7103] 0.00 0.00 78/117 Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [1209] [6412] 0.0 0.00 0.00 117 Zap::LevelInfo::initialize() [6412] 0.00 0.00 234/396 TNL::StringTableEntry::operator=(char const*) [5942] ----------------------------------------------- 0.00 0.00 9/116 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] 0.00 0.00 107/116 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [6413] 0.0 0.00 0.00 116 ClipperLib::Orientation(ClipperLib::OutRec*, bool) [6413] 0.00 0.00 232/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 4/116 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] 0.00 0.00 4/116 Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [1276] 0.00 0.00 16/116 Zap::Item::processArguments(int, char const**, Zap::Game*) [1206] 0.00 0.00 28/116 Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [657] 0.00 0.00 64/116 Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [527] [6414] 0.0 0.00 0.00 116 Zap::Point::read(char const**) [6414] ----------------------------------------------- 0.00 0.00 116/116 void std::_Destroy const**>(TNL::Vector const**, TNL::Vector const**) [6419] [6415] 0.0 0.00 0.00 116 void std::_Destroy_aux::__destroy const**>(TNL::Vector const**, TNL::Vector const**) [6415] ----------------------------------------------- 0.00 0.00 44/116 std::_Vector_base const*, std::allocator const*> >::~_Vector_base() [6895] 0.00 0.00 72/116 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6416] 0.0 0.00 0.00 116 std::_Vector_base const*, std::allocator const*> >::_M_deallocate(TNL::Vector const**, unsigned long) [6416] 0.00 0.00 72/72 __gnu_cxx::new_allocator const*>::deallocate(TNL::Vector const**, unsigned long) [6608] ----------------------------------------------- 0.00 0.00 44/116 std::_Vector_base >::~_Vector_base() [6903] 0.00 0.00 72/116 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6417] 0.0 0.00 0.00 116 std::_Vector_base >::_M_deallocate(ClipperLib::TEdge**, unsigned long) [6417] 0.00 0.00 72/72 __gnu_cxx::new_allocator::deallocate(ClipperLib::TEdge**, unsigned long) [6610] ----------------------------------------------- 0.00 0.00 44/116 std::_Vector_base >::~_Vector_base() [6907] 0.00 0.00 72/116 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6418] 0.0 0.00 0.00 116 std::_Vector_base >::_M_deallocate(ClipperLib::OutRec**, unsigned long) [6418] 0.00 0.00 72/72 __gnu_cxx::new_allocator::deallocate(ClipperLib::OutRec**, unsigned long) [6612] ----------------------------------------------- 0.00 0.00 116/116 void std::_Destroy const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6420] [6419] 0.0 0.00 0.00 116 void std::_Destroy const**>(TNL::Vector const**, TNL::Vector const**) [6419] 0.00 0.00 116/116 void std::_Destroy_aux::__destroy const**>(TNL::Vector const**, TNL::Vector const**) [6415] ----------------------------------------------- 0.00 0.00 44/116 std::vector const*, std::allocator const*> >::~vector() [6916] 0.00 0.00 72/116 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6420] 0.0 0.00 0.00 116 void std::_Destroy const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6420] 0.00 0.00 116/116 void std::_Destroy const**>(TNL::Vector const**, TNL::Vector const**) [6419] ----------------------------------------------- 0.00 0.00 1/114 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 1/114 Zap::ClientInfo::resetLoadout() [2018] 0.00 0.00 3/114 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 3/114 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 3/114 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] 0.00 0.00 103/114 Zap::Ship::getLoadout(TNL::Vector&) [1488] [6421] 0.0 0.00 0.00 114 TNL::Vector::clear() [6421] 0.00 0.00 114/114 std::vector >::clear() [6426] ----------------------------------------------- 0.00 0.00 5/114 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedFloat<8u>*) [8165] 0.00 0.00 10/114 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 15/114 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 15/114 TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1563] 0.00 0.00 18/114 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 20/114 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 31/114 std::vector, std::allocator > >::~vector() [7168] [6422] 0.0 0.00 0.00 114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] ----------------------------------------------- 0.00 0.00 5/114 std::vector, std::allocator > >::_M_erase_at_end(TNL::RangedU32<0u, 999u>*) [8167] 0.00 0.00 10/114 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 15/114 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 15/114 TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1565] 0.00 0.00 18/114 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 20/114 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 31/114 std::vector, std::allocator > >::~vector() [7171] [6423] 0.0 0.00 0.00 114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] ----------------------------------------------- 0.00 0.00 5/114 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedInt<24u>*) [8169] 0.00 0.00 10/114 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 15/114 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 15/114 TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1567] 0.00 0.00 18/114 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 20/114 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 31/114 std::vector, std::allocator > >::~vector() [7172] [6424] 0.0 0.00 0.00 114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] ----------------------------------------------- 0.00 0.00 114/114 std::vector >::clear() [6426] [6425] 0.0 0.00 0.00 114 std::vector >::_M_erase_at_end(unsigned char*) [6425] 0.00 0.00 114/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 114/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] ----------------------------------------------- 0.00 0.00 114/114 TNL::Vector::clear() [6421] [6426] 0.0 0.00 0.00 114 std::vector >::clear() [6426] 0.00 0.00 114/114 std::vector >::_M_erase_at_end(unsigned char*) [6425] ----------------------------------------------- 0.00 0.00 16/113 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 97/113 std::vector >::reserve(unsigned long) [6500] [6427] 0.0 0.00 0.00 113 std::vector >::capacity() const [6427] ----------------------------------------------- 0.00 0.00 16/112 Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [1899] 0.00 0.00 96/112 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [6428] 0.0 0.00 0.00 112 TNL::SafePtr::SafePtr(Zap::GameObject*) [6428] 0.00 0.00 112/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 112/112 int* std::copy(int*, int*, int*) [6710] [6429] 0.0 0.00 0.00 112 std::_Miter_base::iterator_type std::__miter_base(int*) [6429] 0.00 0.00 112/290 std::_Iter_base::_S_base(int*) [6048] ----------------------------------------------- 0.00 0.00 1/111 Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [9478] 0.00 0.00 110/111 Zap::GameObject::setControllingClient(Zap::GameConnection*) [6436] [6430] 0.0 0.00 0.00 111 TNL::SafePtr::operator=(Zap::GameConnection*) [6430] 0.00 0.00 111/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 111/111 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] [6431] 0.0 0.00 0.00 111 Zap::ClientInfo::addScore(int) [6431] ----------------------------------------------- 0.00 0.00 5/110 TNL::Vector >::resize(unsigned int) [1715] 0.00 0.00 105/110 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [6432] 0.0 0.00 0.00 110 TNL::SignedFloat<8u>::SignedFloat(float) [6432] 0.00 0.00 110/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 4/110 Zap::Team::setName(char const*) [8246] 0.00 0.00 106/110 TNL::ConnectionStringTable::readStringTableEntry(TNL::BitStream*) [914] [6433] 0.0 0.00 0.00 110 TNL::StringTableEntry::set(char const*, bool) [6433] 0.00 0.00 110/6308 TNL::StringTableEntry::decRef() [5075] ----------------------------------------------- 0.00 0.00 5/110 TNL::Vector >::resize(unsigned int) [1716] 0.00 0.00 105/110 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [6434] 0.0 0.00 0.00 110 TNL::RangedU32<0u, 999u>::RangedU32(unsigned int) [6434] 0.00 0.00 110/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 5/110 TNL::Vector >::resize(unsigned int) [1717] 0.00 0.00 105/110 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [6435] 0.0 0.00 0.00 110 TNL::SignedInt<24u>::SignedInt(int) [6435] 0.00 0.00 110/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 3/110 Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [8415] 0.00 0.00 107/110 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] [6436] 0.0 0.00 0.00 110 Zap::GameObject::setControllingClient(Zap::GameConnection*) [6436] 0.00 0.00 110/111 TNL::SafePtr::operator=(Zap::GameConnection*) [6430] ----------------------------------------------- 0.00 0.00 110/110 std::vector >::resize(unsigned long, ClipperLib::HorzJoinRec*) [5565] [6437] 0.0 0.00 0.00 110 std::vector >::_M_erase_at_end(ClipperLib::HorzJoinRec**) [6437] 0.00 0.00 110/277 std::_Vector_base >::_M_get_Tp_allocator() [6060] 0.00 0.00 110/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6168] ----------------------------------------------- 0.00 0.00 109/109 TNL::LogConsumer::prepareAndLogString(std::string) [10882] [6438] 0.0 0.00 0.00 109 Zap::OglConsoleLogConsumer::writeString(char const*) [6438] 0.00 0.00 109/113 OGLCONSOLE_Output [2135] ----------------------------------------------- 0.00 0.00 4/108 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 12/108 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8053] 0.00 0.00 44/108 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] 0.00 0.00 48/108 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7244] [6439] 0.0 0.00 0.00 108 __gnu_cxx::__normal_iterator > >::base() const [6439] ----------------------------------------------- 0.00 0.00 107/107 Zap::LuaShip::operator=(Zap::LuaShip const&) [6444] [6440] 0.0 0.00 0.00 107 TNL::SafePtr::operator=(TNL::SafePtr const&) [6440] 0.00 0.00 107/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 6/107 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] 0.00 0.00 101/107 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [6441] 0.0 0.00 0.00 107 Zap::Ship::onAddedToGame(Zap::Game*) [6441] 0.00 0.00 107/138 Zap::MoveObject::onAddedToGame(Zap::Game*) [6358] 0.00 0.00 107/66394 TNL::NetObject::isGhost() const [4675] 0.00 0.00 23/275859 Zap::Game::getCurrentTime() [4527] 0.00 0.00 23/3158832 Zap::BfObject::getGame() const [4443] 0.00 0.00 23/16591 Zap::EventManager::get() [4882] 0.00 0.00 23/24 Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [7233] ----------------------------------------------- 0.00 0.00 107/107 Zap::LuaShip::operator=(Zap::LuaShip const&) [6444] [6442] 0.0 0.00 0.00 107 Zap::LuaItem::operator=(Zap::LuaItem const&) [6442] 0.00 0.00 107/107 Zap::LuaObject::operator=(Zap::LuaObject const&) [6445] ----------------------------------------------- 0.00 0.00 6/107 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 101/107 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [6443] 0.0 0.00 0.00 107 Zap::LuaShip::LuaShip() [6443] 0.00 0.00 107/5519 Zap::LuaItem::LuaItem() [5141] 0.00 0.00 107/182 TNL::SafePtr::SafePtr() [6181] ----------------------------------------------- 0.00 0.00 6/107 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [1263] 0.00 0.00 101/107 Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [939] [6444] 0.0 0.00 0.00 107 Zap::LuaShip::operator=(Zap::LuaShip const&) [6444] 0.00 0.00 107/107 Zap::LuaItem::operator=(Zap::LuaItem const&) [6442] 0.00 0.00 107/107 TNL::SafePtr::operator=(TNL::SafePtr const&) [6440] ----------------------------------------------- 0.00 0.00 107/107 Zap::LuaItem::operator=(Zap::LuaItem const&) [6442] [6445] 0.0 0.00 0.00 107 Zap::LuaObject::operator=(Zap::LuaObject const&) [6445] ----------------------------------------------- 0.00 0.00 1/106 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 105/106 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6446] 0.0 0.00 0.00 106 Zap::ClientInfo::setScore(int) [6446] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6447] 0.0 0.00 0.00 105 Zap::RemoteClientInfo::setRating(float) [6447] ----------------------------------------------- 0.00 0.00 105/105 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1719] [6448] 0.0 0.00 0.00 105 void Types::read<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>*) [6448] 0.00 0.00 105/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 105/105 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1720] [6449] 0.0 0.00 0.00 105 void Types::read<24u>(TNL::BitStream&, TNL::SignedInt<24u>*) [6449] ----------------------------------------------- 0.00 0.00 105/105 void Types::read >(TNL::BitStream&, TNL::Vector >*) [1718] [6450] 0.0 0.00 0.00 105 void Types::read<8u>(TNL::BitStream&, TNL::SignedFloat<8u>*) [6450] ----------------------------------------------- 0.00 0.00 105/105 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8137] [6451] 0.0 0.00 0.00 105 void Types::write<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>&) [6451] 0.00 0.00 105/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 105/105 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8138] [6452] 0.0 0.00 0.00 105 void Types::write<24u>(TNL::BitStream&, TNL::SignedInt<24u>&) [6452] ----------------------------------------------- 0.00 0.00 105/105 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8136] [6453] 0.0 0.00 0.00 105 void Types::write<8u>(TNL::BitStream&, TNL::SignedFloat<8u>&) [6453] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6454] 0.0 0.00 0.00 105 TNL::SignedFloat<8u>::operator float() const [6454] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6455] 0.0 0.00 0.00 105 TNL::RangedU32<0u, 999u>::operator unsigned int() const [6455] ----------------------------------------------- 0.00 0.00 105/105 Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1079] [6456] 0.0 0.00 0.00 105 TNL::SignedInt<24u>::operator int() const [6456] ----------------------------------------------- 0.00 0.00 5/104 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 11/104 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 88/104 std::vector >::push_back(unsigned char const&) [1477] [6457] 0.0 0.00 0.00 104 std::vector >::end() [6457] 0.00 0.00 104/280 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char* const&) [6059] ----------------------------------------------- 0.00 0.00 103/103 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [6458] 0.0 0.00 0.00 103 TNL::FunctorDecl::read(TNL::BitStream&) [6458] 0.00 0.00 309/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] ----------------------------------------------- 0.00 0.00 103/103 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [6459] 0.0 0.00 0.00 103 TNL::FunctorDecl::write(TNL::BitStream&) [6459] 0.00 0.00 309/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] ----------------------------------------------- 0.00 0.00 103/103 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] [6460] 0.0 0.00 0.00 103 Zap::Statistics::addDeath() [6460] ----------------------------------------------- 0.00 0.00 103/103 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [6461] 0.0 0.00 0.00 103 Zap::RPCEV_GameType_s2cKillMessage::checkClassType(TNL::Object*) [6461] ----------------------------------------------- 0.00 0.00 103/103 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] [6462] 0.0 0.00 0.00 103 TNL::StringTableEntry::operator bool() const [6462] ----------------------------------------------- 0.00 0.00 103/103 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [6463] 0.0 0.00 0.00 103 TNL::NetClassRepInstance::create() const [6463] 0.00 0.00 103/206 Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [6146] ----------------------------------------------- 0.00 0.00 102/102 Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [858] [6464] 0.0 0.00 0.00 102 Zap::Statistics::addKill() [6464] ----------------------------------------------- 0.00 0.00 1/102 Zap::PlayerInfo::PlayerInfo(Zap::ClientInfo*) [9487] 0.00 0.00 101/102 Zap::RobotPlayerInfo::RobotPlayerInfo(Zap::Robot*) [6469] [6465] 0.0 0.00 0.00 102 Zap::LuaPlayerInfo::LuaPlayerInfo() [6465] 0.00 0.00 102/5811 Zap::LuaObject::LuaObject() [5126] ----------------------------------------------- 0.00 0.00 1/102 Zap::PlayerInfo::~PlayerInfo() [9489] 0.00 0.00 101/102 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6471] [6466] 0.0 0.00 0.00 102 Zap::LuaPlayerInfo::~LuaPlayerInfo() [6466] 0.00 0.00 102/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 1/102 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9569] 0.00 0.00 101/102 Zap::Robot::~Robot() [870] [6467] 0.0 0.00 0.00 102 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] 0.00 0.00 102/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 20/16591 Zap::EventManager::get() [4882] 0.00 0.00 20/20 Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [7402] ----------------------------------------------- 0.00 0.00 102/102 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] [6468] 0.0 0.00 0.00 102 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [6468] ----------------------------------------------- 0.00 0.00 101/101 Zap::Robot::Robot() [913] [6469] 0.0 0.00 0.00 101 Zap::RobotPlayerInfo::RobotPlayerInfo(Zap::Robot*) [6469] 0.00 0.00 101/102 Zap::LuaPlayerInfo::LuaPlayerInfo() [6465] ----------------------------------------------- 0.00 0.00 101/101 Zap::Robot::~Robot() [870] [6470] 0.0 0.00 0.00 101 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6470] 0.00 0.00 101/101 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6471] ----------------------------------------------- 0.00 0.00 101/101 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6470] [6471] 0.0 0.00 0.00 101 Zap::RobotPlayerInfo::~RobotPlayerInfo() [6471] 0.00 0.00 101/102 Zap::LuaPlayerInfo::~LuaPlayerInfo() [6466] ----------------------------------------------- 0.00 0.00 100/100 ClipperLib::Clipper::DisposeOutRec(unsigned long, bool) [5956] [6472] 0.0 0.00 0.00 100 ClipperLib::DisposeOutPts(ClipperLib::OutPt*&) [6472] ----------------------------------------------- 0.00 0.00 100/100 Zap::RPC_GameConnection_s2cDisplayMessageE::RPC_GameConnection_s2cDisplayMessageE() [6475] [6473] 0.0 0.00 0.00 100 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] 0.00 0.00 100/842 TNL::Functor::Functor() [5646] 0.00 0.00 100/150 TNL::RangedU32<0u, 7u>::RangedU32(unsigned int) [6275] 0.00 0.00 100/150 TNL::RangedU32<0u, 48u>::RangedU32(unsigned int) [6274] 0.00 0.00 100/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 100/155 TNL::Vector::Vector(unsigned int) [6239] ----------------------------------------------- 0.00 0.00 100/100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6477] [6474] 0.0 0.00 0.00 100 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::~FunctorDecl() [6474] 0.00 0.00 100/326 TNL::Vector::~Vector() [6013] 0.00 0.00 100/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 50/100 Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [1138] 0.00 0.00 50/100 TNL::NetClassRepInstance::create() const [6757] [6475] 0.0 0.00 0.00 100 Zap::RPC_GameConnection_s2cDisplayMessageE::RPC_GameConnection_s2cDisplayMessageE() [6475] 0.00 0.00 100/100 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [6473] ----------------------------------------------- 0.00 0.00 100/100 TNL::RefPtrData::destroySelf() [417] [6476] 0.0 0.00 0.00 100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6476] 0.00 0.00 100/100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6477] ----------------------------------------------- 0.00 0.00 100/100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6476] [6477] 0.0 0.00 0.00 100 Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [6477] 0.00 0.00 100/100 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::~FunctorDecl() [6474] 0.00 0.00 100/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 100/100 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [6478] 0.0 0.00 0.00 100 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6478] 0.00 0.00 200/430 __gnu_cxx::__normal_iterator > >::base() const [5899] ----------------------------------------------- 0.00 0.00 4/100 bool __gnu_cxx::operator==*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8801] 0.00 0.00 48/100 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] 0.00 0.00 48/100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7243] [6479] 0.0 0.00 0.00 100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6479] ----------------------------------------------- 0.00 0.00 100/100 std::_Miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6484] [6480] 0.0 0.00 0.00 100 std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, false>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6480] ----------------------------------------------- 0.00 0.00 40/100 std::_Miter_base::iterator_type std::__miter_base(Zap::GameObject**) [7101] 0.00 0.00 60/100 std::_Niter_base::iterator_type std::__niter_base(Zap::GameObject**) [6680] [6481] 0.0 0.00 0.00 100 std::_Iter_base::_S_base(Zap::GameObject**) [6481] ----------------------------------------------- 0.00 0.00 100/100 std::vector >::clear() [6483] [6482] 0.0 0.00 0.00 100 std::vector >::_M_erase_at_end(ClipperLib::IntPoint*) [6482] 0.00 0.00 100/6441 std::_Vector_base >::_M_get_Tp_allocator() [5061] 0.00 0.00 100/2711 void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [5327] ----------------------------------------------- 0.00 0.00 100/100 ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [1272] [6483] 0.0 0.00 0.00 100 std::vector >::clear() [6483] 0.00 0.00 100/100 std::vector >::_M_erase_at_end(ClipperLib::IntPoint*) [6482] ----------------------------------------------- 0.00 0.00 100/100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::copy<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6769] [6484] 0.0 0.00 0.00 100 std::_Miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6484] 0.00 0.00 100/100 std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, false>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6480] ----------------------------------------------- 0.00 0.00 49/99 __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [1823] 0.00 0.00 50/99 void std::_Construct, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr const&) [1815] [6485] 0.0 0.00 0.00 99 boost::shared_ptr::shared_ptr(boost::shared_ptr const&) [6485] 0.00 0.00 99/99 boost::detail::shared_count::shared_count(boost::detail::shared_count const&) [6486] ----------------------------------------------- 0.00 0.00 99/99 boost::shared_ptr::shared_ptr(boost::shared_ptr const&) [6485] [6486] 0.0 0.00 0.00 99 boost::detail::shared_count::shared_count(boost::detail::shared_count const&) [6486] 0.00 0.00 99/99 boost::detail::sp_counted_base::add_ref_copy() [6487] ----------------------------------------------- 0.00 0.00 99/99 boost::detail::shared_count::shared_count(boost::detail::shared_count const&) [6486] [6487] 0.0 0.00 0.00 99 boost::detail::sp_counted_base::add_ref_copy() [6487] 0.00 0.00 99/99 boost::detail::atomic_increment(int*) [6488] ----------------------------------------------- 0.00 0.00 99/99 boost::detail::sp_counted_base::add_ref_copy() [6487] [6488] 0.0 0.00 0.00 99 boost::detail::atomic_increment(int*) [6488] ----------------------------------------------- 0.00 0.00 99/99 std::allocator::allocator() [6490] [6489] 0.0 0.00 0.00 99 __gnu_cxx::new_allocator::new_allocator() [6489] ----------------------------------------------- 0.00 0.00 99/99 std::_Vector_base >::_Vector_impl::_Vector_impl() [6491] [6490] 0.0 0.00 0.00 99 std::allocator::allocator() [6490] 0.00 0.00 99/99 __gnu_cxx::new_allocator::new_allocator() [6489] ----------------------------------------------- 0.00 0.00 99/99 std::_Vector_base >::_Vector_base() [6492] [6491] 0.0 0.00 0.00 99 std::_Vector_base >::_Vector_impl::_Vector_impl() [6491] 0.00 0.00 99/99 std::allocator::allocator() [6490] ----------------------------------------------- 0.00 0.00 99/99 std::vector >::vector() [6493] [6492] 0.0 0.00 0.00 99 std::_Vector_base >::_Vector_base() [6492] 0.00 0.00 99/99 std::_Vector_base >::_Vector_impl::_Vector_impl() [6491] ----------------------------------------------- 0.00 0.00 4/99 TNL::Vector::Vector(TNL::Vector const&) [8203] 0.00 0.00 95/99 TNL::Vector::Vector(unsigned int) [6506] [6493] 0.0 0.00 0.00 99 std::vector >::vector() [6493] 0.00 0.00 99/99 std::_Vector_base >::_Vector_base() [6492] ----------------------------------------------- 0.00 0.00 1/98 Zap::Joystick::initJoystick() [1787] 0.00 0.00 1/98 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 1/98 Zap::GameType::setScript(TNL::Vector const&) [1362] 0.00 0.00 1/98 Zap::CIniFile::deleteHeaderComments() [9630] 0.00 0.00 2/98 Zap::HostMenuUserInterface::clearLevelLoadDisplay() [8671] 0.00 0.00 7/98 Zap::parseString(char const*, TNL::Vector&, char) [1826] 0.00 0.00 85/98 Zap::CIniFile::deleteSectionComments(int) [6533] [6494] 0.0 0.00 0.00 98 TNL::Vector::clear() [6494] 0.00 0.00 98/98 std::vector >::clear() [6498] ----------------------------------------------- 0.00 0.00 98/98 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] [6495] 0.0 0.00 0.00 98 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [6495] ----------------------------------------------- 0.00 0.00 2/98 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 2/98 int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [9000] 0.00 0.00 8/98 std::vector >::~vector() [7884] 0.00 0.00 20/98 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 66/98 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [6496] 0.0 0.00 0.00 98 std::_Vector_base >::_M_get_Tp_allocator() [6496] ----------------------------------------------- 0.00 0.00 98/98 std::vector >::clear() [6498] [6497] 0.0 0.00 0.00 98 std::vector >::_M_erase_at_end(std::string*) [6497] 0.00 0.00 98/23561 std::_Vector_base >::_M_get_Tp_allocator() [4810] 0.00 0.00 98/10173 void std::_Destroy(std::string*, std::string*, std::allocator&) [4973] ----------------------------------------------- 0.00 0.00 98/98 TNL::Vector::clear() [6494] [6498] 0.0 0.00 0.00 98 std::vector >::clear() [6498] 0.00 0.00 98/98 std::vector >::_M_erase_at_end(std::string*) [6497] ----------------------------------------------- 0.00 0.00 1/97 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 3/97 Zap::GameUserInterface::cancelChat() [1616] 0.00 0.00 93/97 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [6499] 0.0 0.00 0.00 97 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 97/6227 Zap::ClientGame::isSpawnDelayed() [5082] 0.00 0.00 1/1 Zap::GameConnection::c2sPlayerSpawnUndelayed() [9553] 0.00 0.00 1/67007 Zap::ClientGame::getConnectionToServer() [4673] 0.00 0.00 1/2 Zap::ClientGame::setSpawnDelayed(bool) [8617] ----------------------------------------------- 0.00 0.00 2/97 TNL::Vector::reserve(unsigned int) [8606] 0.00 0.00 95/97 TNL::Vector::Vector(unsigned int) [6506] [6500] 0.0 0.00 0.00 97 std::vector >::reserve(unsigned long) [6500] 0.00 0.00 97/405 std::vector >::max_size() const [5940] 0.00 0.00 97/113 std::vector >::capacity() const [6427] 0.00 0.00 1/746 std::vector >::size() const [5696] 0.00 0.00 1/1 unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [10051] 0.00 0.00 1/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 1/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 1/219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] ----------------------------------------------- 0.00 0.00 1/96 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1/96 main [4] 0.00 0.00 1/96 Zap::SoundSystem::playGameMusic() [9499] 0.00 0.00 1/96 Zap::SoundSystem::playMenuMusic() [9500] 0.00 0.00 2/96 Zap::setupLogging(std::string const&) [9532] 0.00 0.00 42/96 Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [1433] 0.00 0.00 48/96 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] [6501] 0.0 0.00 0.00 96 Zap::joindir(std::string const&, std::string const&) [6501] 0.00 0.00 96/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 93/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 93/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] ----------------------------------------------- 0.00 0.00 18/96 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 26/96 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 52/96 TNL::Object::getClassName() const [4834] [6502] 0.0 0.00 0.00 96 Zap::ForceFieldProjector::getClassRep() const [6502] ----------------------------------------------- 0.00 0.00 96/96 std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [6796] [6503] 0.0 0.00 0.00 96 std::vector >, std::allocator > > >::max_size() const [6503] 0.00 0.00 96/224 __gnu_cxx::new_allocator > >::max_size() const [6108] 0.00 0.00 96/136 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() const [6363] ----------------------------------------------- 0.00 0.00 4/96 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 44/96 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] 0.00 0.00 48/96 std::_Vector_base, std::allocator > >::~_Vector_base() [6804] [6504] 0.0 0.00 0.00 96 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [6504] 0.00 0.00 48/48 __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [6791] ----------------------------------------------- 0.00 0.00 96/96 double* std::copy(double*, double*, double*) [6815] [6505] 0.0 0.00 0.00 96 std::_Miter_base::iterator_type std::__miter_base(double*) [6505] 0.00 0.00 96/242 std::_Iter_base::_S_base(double*) [6091] ----------------------------------------------- 0.00 0.00 1/95 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 1/95 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/95 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/95 TNL::Vector >::resize(unsigned int) [2039] 0.00 0.00 3/95 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 88/95 Zap::ClientInfo::ClientInfo() [1009] [6506] 0.0 0.00 0.00 95 TNL::Vector::Vector(unsigned int) [6506] 0.00 0.00 95/99 std::vector >::vector() [6493] 0.00 0.00 95/97 std::vector >::reserve(unsigned long) [6500] ----------------------------------------------- 0.00 0.00 30/94 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7528] 0.00 0.00 32/94 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7503] 0.00 0.00 32/94 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [6507] 0.0 0.00 0.00 94 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6507] ----------------------------------------------- 0.00 0.00 30/92 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [7176] 0.00 0.00 31/92 std::vector, std::allocator > >::end() [7169] 0.00 0.00 31/92 std::vector, std::allocator > >::begin() [7170] [6508] 0.0 0.00 0.00 92 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [6508] ----------------------------------------------- 0.00 0.00 22/89 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] 0.00 0.00 67/89 Zap::Ship::updateModuleSounds() [200] [6509] 0.0 0.00 0.00 89 TNL::RefPtr::operator=(Zap::SoundEffect*) [6509] 0.00 0.00 89/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 4/89 void std::_Destroy >(TNL::SafePtr*) [8375] 0.00 0.00 5/89 Zap::GameType::ItemOfInterest::~ItemOfInterest() [8134] 0.00 0.00 15/89 __gnu_cxx::new_allocator >::destroy(TNL::SafePtr*) [7527] 0.00 0.00 19/89 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 46/89 Zap::EngineeredItem::~EngineeredItem() [995] [6510] 0.0 0.00 0.00 89 TNL::SafePtr::~SafePtr() [6510] 0.00 0.00 89/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 88/88 ClipperLib::ClipperBase::Clear() [6512] [6511] 0.0 0.00 0.00 88 ClipperLib::ClipperBase::DisposeLocalMinimaList() [6511] ----------------------------------------------- 0.00 0.00 44/88 ClipperLib::ClipperBase::~ClipperBase() [6853] 0.00 0.00 44/88 ClipperLib::Clipper::Clear() [6856] [6512] 0.0 0.00 0.00 88 ClipperLib::ClipperBase::Clear() [6512] 0.00 0.00 534/866 std::vector >::size() const [5641] 0.00 0.00 446/446 std::vector >::operator[](unsigned long) [5890] 0.00 0.00 88/88 ClipperLib::ClipperBase::DisposeLocalMinimaList() [6511] 0.00 0.00 88/88 std::vector >::clear() [6522] ----------------------------------------------- 0.00 0.00 44/88 ClipperLib::Clipper::Clear() [6856] 0.00 0.00 44/88 ClipperLib::Clipper::Reset() [6857] [6513] 0.0 0.00 0.00 88 ClipperLib::Clipper::DisposeAllPolyPts() [6513] 0.00 0.00 462/2003 std::vector >::size() const [5398] 0.00 0.00 374/374 ClipperLib::Clipper::DisposeOutRec(unsigned long, bool) [5956] 0.00 0.00 88/88 std::vector >::clear() [6524] ----------------------------------------------- 0.00 0.00 88/88 std::allocator > >::allocator() [6517] [6514] 0.0 0.00 0.00 88 __gnu_cxx::new_allocator > >::new_allocator() [6514] ----------------------------------------------- 0.00 0.00 44/88 std::vector, std::allocator > >::end() [6912] 0.00 0.00 44/88 std::vector, std::allocator > >::begin() [6913] [6515] 0.0 0.00 0.00 88 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [6515] ----------------------------------------------- 0.00 0.00 28/88 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7185] 0.00 0.00 60/88 std::vector >::max_size() const [6676] [6516] 0.0 0.00 0.00 88 __gnu_cxx::new_allocator::max_size() const [6516] ----------------------------------------------- 0.00 0.00 88/88 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl() [6518] [6517] 0.0 0.00 0.00 88 std::allocator > >::allocator() [6517] 0.00 0.00 88/88 __gnu_cxx::new_allocator > >::new_allocator() [6514] ----------------------------------------------- 0.00 0.00 88/88 std::_Vector_base >, std::allocator > > >::_Vector_base() [6519] [6518] 0.0 0.00 0.00 88 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl() [6518] 0.00 0.00 88/88 std::allocator > >::allocator() [6517] ----------------------------------------------- 0.00 0.00 88/88 std::vector >, std::allocator > > >::vector() [6525] [6519] 0.0 0.00 0.00 88 std::_Vector_base >, std::allocator > > >::_Vector_base() [6519] 0.00 0.00 88/88 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl() [6518] ----------------------------------------------- 0.00 0.00 88/88 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [6526] [6520] 0.0 0.00 0.00 88 TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [6520] ----------------------------------------------- 0.00 0.00 88/88 std::vector >::clear() [6522] [6521] 0.0 0.00 0.00 88 std::vector >::_M_erase_at_end(ClipperLib::TEdge**) [6521] 0.00 0.00 88/348 std::_Vector_base >::_M_get_Tp_allocator() [5973] 0.00 0.00 88/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6153] ----------------------------------------------- 0.00 0.00 88/88 ClipperLib::ClipperBase::Clear() [6512] [6522] 0.0 0.00 0.00 88 std::vector >::clear() [6522] 0.00 0.00 88/88 std::vector >::_M_erase_at_end(ClipperLib::TEdge**) [6521] ----------------------------------------------- 0.00 0.00 88/88 std::vector >::clear() [6524] [6523] 0.0 0.00 0.00 88 std::vector >::_M_erase_at_end(ClipperLib::OutRec**) [6523] 0.00 0.00 88/348 std::_Vector_base >::_M_get_Tp_allocator() [5974] 0.00 0.00 88/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6155] ----------------------------------------------- 0.00 0.00 88/88 ClipperLib::Clipper::DisposeAllPolyPts() [6513] [6524] 0.0 0.00 0.00 88 std::vector >::clear() [6524] 0.00 0.00 88/88 std::vector >::_M_erase_at_end(ClipperLib::OutRec**) [6523] ----------------------------------------------- 0.00 0.00 4/88 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/88 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] 0.00 0.00 44/88 Zap::upscaleClipperPoints(TNL::Vector const*> const&) [1100] [6525] 0.0 0.00 0.00 88 std::vector >, std::allocator > > >::vector() [6525] 0.00 0.00 88/88 std::_Vector_base >, std::allocator > > >::_Vector_base() [6519] ----------------------------------------------- 0.00 0.00 88/88 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6527] [6526] 0.0 0.00 0.00 88 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [6526] 0.00 0.00 88/88 TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [6520] ----------------------------------------------- 0.00 0.00 88/88 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6528] [6527] 0.0 0.00 0.00 88 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6527] 0.00 0.00 88/88 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [6526] ----------------------------------------------- 0.00 0.00 88/88 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6528] 0.0 0.00 0.00 88 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6528] 0.00 0.00 88/88 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [6527] ----------------------------------------------- 0.00 0.00 87/87 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [6529] 0.0 0.00 0.00 87 void std::fill(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6529] 0.00 0.00 174/174 std::_Niter_base::iterator_type std::__niter_base(Zap::CIniFile::section*) [6194] 0.00 0.00 87/87 __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6530] ----------------------------------------------- 0.00 0.00 87/87 void std::fill(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6529] [6530] 0.0 0.00 0.00 87 __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [6530] ----------------------------------------------- 0.00 0.00 85/85 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [6531] 0.0 0.00 0.00 85 Zap::GameSettings::getMasterServerList() [6531] ----------------------------------------------- 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 1/85 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 2/85 __static_initialization_and_destruction_0(int, int) [9181] [6532] 0.0 0.00 0.00 85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 85/85 Zap::CIniFile::deleteAllSectionComments() [9631] [6533] 0.0 0.00 0.00 85 Zap::CIniFile::deleteSectionComments(int) [6533] 0.00 0.00 85/4937 TNL::Vector::size() const [5164] 0.00 0.00 85/98 TNL::Vector::clear() [6494] 0.00 0.00 85/15152 TNL::Vector::operator[](int) [4888] ----------------------------------------------- 0.00 0.00 14/85 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7548] 0.00 0.00 71/85 std::vector >::max_size() const [6630] [6534] 0.0 0.00 0.00 85 __gnu_cxx::new_allocator::max_size() const [6534] ----------------------------------------------- 0.00 0.00 42/85 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 43/85 std::vector >::~vector() [7010] [6535] 0.0 0.00 0.00 85 std::_Vector_base >::_M_get_Tp_allocator() [6535] ----------------------------------------------- 0.00 0.00 6/85 std::vector, std::allocator > >::_M_erase_at_end(boost::shared_ptr*) [1838] 0.00 0.00 7/85 std::vector, std::allocator > >::~vector() [1811] 0.00 0.00 72/85 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [6536] 0.0 0.00 0.00 85 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6536] ----------------------------------------------- 0.00 0.00 41/85 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] 0.00 0.00 44/85 std::_Vector_base >::~_Vector_base() [6899] [6537] 0.0 0.00 0.00 85 std::_Vector_base >::_M_deallocate(ClipperLib::HorzJoinRec**, unsigned long) [6537] 0.00 0.00 41/41 __gnu_cxx::new_allocator::deallocate(ClipperLib::HorzJoinRec**, unsigned long) [7038] ----------------------------------------------- 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2027] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2096] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2102] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [1494] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2103] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2104] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [1831] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 1/84 __static_initialization_and_destruction_0(int, int) [9221] [6538] 0.0 0.00 0.00 84 Zap::Color::Color(int, float, float) [6538] ----------------------------------------------- 0.00 0.00 42/84 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] 0.00 0.00 42/84 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7375] [6539] 0.0 0.00 0.00 84 __gnu_cxx::__normal_iterator > >::base() const [6539] ----------------------------------------------- 0.00 0.00 40/84 std::vector >, std::allocator > > >::clear() [7097] 0.00 0.00 44/84 std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [1391] [6540] 0.0 0.00 0.00 84 std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6540] 0.00 0.00 84/684 std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [5730] 0.00 0.00 84/300 void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6041] ----------------------------------------------- 0.00 0.00 82/82 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [6541] 0.0 0.00 0.00 82 TNL::FunctorDecl, float, bool)>::write(TNL::BitStream&) [6541] 0.00 0.00 82/82 void Types::write(TNL::BitStream&, TNL::Vector&) [6542] 0.00 0.00 82/702 Types::write(TNL::BitStream&, float) [5713] 0.00 0.00 82/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 82/82 TNL::FunctorDecl, float, bool)>::write(TNL::BitStream&) [6541] [6542] 0.0 0.00 0.00 82 void Types::write(TNL::BitStream&, TNL::Vector&) [6542] 0.00 0.00 846/2946 TNL::Vector::size() const [5309] 0.00 0.00 600/3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 600/702 Types::write(TNL::BitStream&, float) [5713] ----------------------------------------------- 0.00 0.00 41/82 std::vector >::end() [7045] 0.00 0.00 41/82 std::vector >::begin() [7046] [6543] 0.0 0.00 0.00 82 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::HorzJoinRec** const&) [6543] ----------------------------------------------- 0.00 0.00 82/82 std::vector >::max_size() const [6545] [6544] 0.0 0.00 0.00 82 std::_Vector_base >::_M_get_Tp_allocator() const [6544] ----------------------------------------------- 0.00 0.00 82/82 std::vector >::_M_check_len(unsigned long, char const*) const [7043] [6545] 0.0 0.00 0.00 82 std::vector >::max_size() const [6545] 0.00 0.00 82/82 std::_Vector_base >::_M_get_Tp_allocator() const [6544] 0.00 0.00 82/123 __gnu_cxx::new_allocator::max_size() const [6391] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__copy_move_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6548] [6546] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__copy_move::__copy_m(ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec**) [6546] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::uninitialized_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6550] [6547] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6547] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6553] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__copy_move_a2(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6549] [6548] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__copy_move_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6548] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__copy_move::__copy_m(ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec**) [6546] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6553] [6549] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__copy_move_a2(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6549] 0.00 0.00 246/246 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::HorzJoinRec**) [6088] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__copy_move_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6548] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_copy_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6551] [6550] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::uninitialized_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6550] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6547] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_move_a >(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6552] [6551] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__uninitialized_copy_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6551] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::uninitialized_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6550] ----------------------------------------------- 0.00 0.00 82/82 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [6552] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::__uninitialized_move_a >(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6552] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_copy_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6551] ----------------------------------------------- 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6547] [6553] 0.0 0.00 0.00 82 ClipperLib::HorzJoinRec** std::copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6553] 0.00 0.00 164/164 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::HorzJoinRec**) [6213] 0.00 0.00 82/82 ClipperLib::HorzJoinRec** std::__copy_move_a2(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [6549] ----------------------------------------------- 0.00 0.00 81/81 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [6554] 0.0 0.00 0.00 81 TNL::FunctorDecl)>::write(TNL::BitStream&) [6554] 0.00 0.00 81/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 81/81 void Types::write<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>&) [6555] ----------------------------------------------- 0.00 0.00 81/81 TNL::FunctorDecl)>::write(TNL::BitStream&) [6554] [6555] 0.0 0.00 0.00 81 void Types::write<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>&) [6555] 0.00 0.00 81/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 81/81 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] [6556] 0.0 0.00 0.00 81 std::vector >::capacity() const [6556] 0.00 0.00 81/2156 std::vector >::begin() const [5377] 0.00 0.00 81/539 std::_Bit_const_iterator::_Bit_const_iterator(unsigned long*, unsigned int) [5805] 0.00 0.00 81/3072 std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [5298] ----------------------------------------------- 0.00 0.00 81/81 std::vector >::insert(std::_Bit_iterator, unsigned long, bool const&) [6558] [6557] 0.0 0.00 0.00 81 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] 0.00 0.00 162/1374 std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [5507] 0.00 0.00 162/5147 std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [5154] 0.00 0.00 162/162 std::_Bit_iterator::operator+(long) const [6215] 0.00 0.00 81/81 std::vector >::capacity() const [6556] 0.00 0.00 81/2075 std::vector >::size() const [5386] 0.00 0.00 81/458 std::vector >::_M_check_len(unsigned long, char const*) const [5858] 0.00 0.00 81/458 std::_Bvector_base >::_M_allocate(unsigned long) [5862] 0.00 0.00 81/458 std::vector >::begin() [5864] 0.00 0.00 81/458 std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5863] 0.00 0.00 81/81 std::fill(std::_Bit_iterator, std::_Bit_iterator, bool const&) [6561] 0.00 0.00 81/916 std::vector >::end() [5607] 0.00 0.00 81/458 std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5872] 0.00 0.00 81/964 std::_Bvector_base >::_M_deallocate() [5594] ----------------------------------------------- 0.00 0.00 81/81 std::vector >::resize(unsigned long, bool) [6559] [6558] 0.0 0.00 0.00 81 std::vector >::insert(std::_Bit_iterator, unsigned long, bool const&) [6558] 0.00 0.00 81/81 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] ----------------------------------------------- 0.00 0.00 12/81 Zap::PolygonGeometry::readGeom(int, char const**, int, float) [1188] 0.00 0.00 69/81 Zap::PolylineGeometry::readGeom(int, char const**, int, float) [941] [6559] 0.0 0.00 0.00 81 std::vector >::resize(unsigned long, bool) [6559] 0.00 0.00 162/2075 std::vector >::size() const [5386] 0.00 0.00 81/916 std::vector >::end() [5607] 0.00 0.00 81/81 std::vector >::insert(std::_Bit_iterator, unsigned long, bool const&) [6558] ----------------------------------------------- 0.00 0.00 81/81 std::fill(std::_Bit_iterator, std::_Bit_iterator, bool const&) [6561] [6560] 0.0 0.00 0.00 81 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] 0.00 0.00 379/379 std::_Bit_iterator_base::operator!=(std::_Bit_iterator_base const&) const [5950] 0.00 0.00 298/1956 std::_Bit_iterator::operator*() const [5406] 0.00 0.00 298/298 std::_Bit_iterator::operator++() [6044] 0.00 0.00 298/1956 std::_Bit_reference::operator=(bool) [5408] ----------------------------------------------- 0.00 0.00 81/81 std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [6557] [6561] 0.0 0.00 0.00 81 std::fill(std::_Bit_iterator, std::_Bit_iterator, bool const&) [6561] 0.00 0.00 81/81 std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [6560] ----------------------------------------------- 0.00 0.00 80/80 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [6562] 0.0 0.00 0.00 80 TNL::FunctorDecl)>::read(TNL::BitStream&) [6562] 0.00 0.00 80/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 80/80 void Types::read<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>*) [6570] ----------------------------------------------- 0.00 0.00 23/80 Zap::ClientInfo::setShip(Zap::Ship*) [7268] 0.00 0.00 23/80 Zap::MoveItem::mountToShip(Zap::Ship*) [928] 0.00 0.00 34/80 Zap::MoveItem::dismount() [1732] [6563] 0.0 0.00 0.00 80 TNL::SafePtr::operator=(Zap::Ship*) [6563] 0.00 0.00 80/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 80/80 Zap::GameConnection::sendLevelList() [994] [6564] 0.0 0.00 0.00 80 Zap::ServerGame::getLevelCount() [6564] 0.00 0.00 80/334 TNL::Vector::size() const [5999] ----------------------------------------------- 0.00 0.00 80/80 __static_initialization_and_destruction_0(int, int) [9151] [6565] 0.0 0.00 0.00 80 Zap::ChatMessage::ChatMessage() [6565] 0.00 0.00 80/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 80/80 __tcf_0 [22533] [6566] 0.0 0.00 0.00 80 Zap::ChatMessage::~ChatMessage() [6566] ----------------------------------------------- 0.00 0.00 80/80 Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [7053] [6567] 0.0 0.00 0.00 80 Zap::InputCodeManager::isKeypadKey(Zap::InputCode) [6567] ----------------------------------------------- 0.00 0.00 80/80 TNL::RPCEvent::process(TNL::EventConnection*) [242] [6568] 0.0 0.00 0.00 80 Zap::RPC_GameConnection_s2cAddLevel::checkClassType(TNL::Object*) [6568] ----------------------------------------------- 0.00 0.00 40/80 Zap::GameType::addBot(TNL::Vector) [260] 0.00 0.00 40/80 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] [6569] 0.0 0.00 0.00 80 Zap::Robot::getBotCount() [6569] 0.00 0.00 80/114629 TNL::Vector::size() const [4622] ----------------------------------------------- 0.00 0.00 80/80 TNL::FunctorDecl)>::read(TNL::BitStream&) [6562] [6570] 0.0 0.00 0.00 80 void Types::read<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>*) [6570] 0.00 0.00 80/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 80/80 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] [6571] 0.0 0.00 0.00 80 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator++() [6571] ----------------------------------------------- 0.00 0.00 40/80 std::vector >::end() [7092] 0.00 0.00 40/80 std::vector >::begin() [7093] [6572] 0.0 0.00 0.00 80 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::DoublePoint* const&) [6572] ----------------------------------------------- 0.00 0.00 80/80 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [6573] 0.0 0.00 0.00 80 TNL::NetClassRepInstance::create() const [6573] 0.00 0.00 80/160 Zap::RPC_GameConnection_s2cAddLevel::RPC_GameConnection_s2cAddLevel() [6226] ----------------------------------------------- 0.00 0.00 80/80 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] [6574] 0.0 0.00 0.00 80 TNL::RangedU32<0u, 10u>::operator unsigned int() const [6574] ----------------------------------------------- 0.00 0.00 80/80 std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1752] [6575] 0.0 0.00 0.00 80 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator*() const [6575] ----------------------------------------------- 0.00 0.00 40/80 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] 0.00 0.00 40/80 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7425] [6576] 0.0 0.00 0.00 80 __gnu_cxx::__normal_iterator > >::base() const [6576] ----------------------------------------------- 0.00 0.00 80/80 std::vector >::max_size() const [6578] [6577] 0.0 0.00 0.00 80 std::_Vector_base >::_M_get_Tp_allocator() const [6577] ----------------------------------------------- 0.00 0.00 80/80 std::vector >::_M_check_len(unsigned long, char const*) const [7075] [6578] 0.0 0.00 0.00 80 std::vector >::max_size() const [6578] 0.00 0.00 80/120 __gnu_cxx::new_allocator::max_size() const [6393] 0.00 0.00 80/80 std::_Vector_base >::_M_get_Tp_allocator() const [6577] ----------------------------------------------- 0.00 0.00 40/80 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/80 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] [6579] 0.0 0.00 0.00 80 std::vector >, std::allocator > > >::end() const [6579] 0.00 0.00 80/160 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector > const* const&) [6231] ----------------------------------------------- 0.00 0.00 40/80 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] 0.00 0.00 40/80 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] [6580] 0.0 0.00 0.00 80 std::vector >, std::allocator > > >::begin() const [6580] 0.00 0.00 80/160 __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector > const* const&) [6231] ----------------------------------------------- 0.00 0.00 40/80 std::_Vector_base >::~_Vector_base() [7088] 0.00 0.00 40/80 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [6581] 0.0 0.00 0.00 80 std::_Vector_base >::_M_deallocate(ClipperLib::DoublePoint*, unsigned long) [6581] 0.00 0.00 40/40 __gnu_cxx::new_allocator::deallocate(ClipperLib::DoublePoint*, unsigned long) [7061] ----------------------------------------------- 0.00 0.00 80/80 ClipperLib::DoublePoint* std::uninitialized_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6583] [6582] 0.0 0.00 0.00 80 ClipperLib::DoublePoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6582] ----------------------------------------------- 0.00 0.00 80/80 ClipperLib::DoublePoint* std::__uninitialized_copy_a(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6584] [6583] 0.0 0.00 0.00 80 ClipperLib::DoublePoint* std::uninitialized_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6583] 0.00 0.00 80/80 ClipperLib::DoublePoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6582] ----------------------------------------------- 0.00 0.00 80/80 ClipperLib::DoublePoint* std::__uninitialized_move_a >(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6585] [6584] 0.0 0.00 0.00 80 ClipperLib::DoublePoint* std::__uninitialized_copy_a(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6584] 0.00 0.00 80/80 ClipperLib::DoublePoint* std::uninitialized_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [6583] ----------------------------------------------- 0.00 0.00 80/80 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [6585] 0.0 0.00 0.00 80 ClipperLib::DoublePoint* std::__uninitialized_move_a >(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6585] 0.00 0.00 80/80 ClipperLib::DoublePoint* std::__uninitialized_copy_a(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6584] ----------------------------------------------- 0.00 0.00 80/80 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6586] 0.0 0.00 0.00 80 void std::fill >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6586] 0.00 0.00 160/160 std::_Niter_base >*>::iterator_type std::__niter_base >*>(std::vector >*) [6235] 0.00 0.00 80/80 __gnu_cxx::__enable_if > >::__value), void>::__type std::__fill_a >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6587] ----------------------------------------------- 0.00 0.00 80/80 void std::fill >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6586] [6587] 0.0 0.00 0.00 80 __gnu_cxx::__enable_if > >::__value), void>::__type std::__fill_a >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [6587] ----------------------------------------------- 0.00 0.00 24/79 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7237] 0.00 0.00 55/79 std::vector, std::allocator > >::max_size() const [6715] [6588] 0.0 0.00 0.00 79 __gnu_cxx::new_allocator >::max_size() const [6588] ----------------------------------------------- 0.00 0.00 4/78 std::vector >::~vector() [8353] 0.00 0.00 8/78 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 66/78 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [6589] 0.0 0.00 0.00 78 std::_Vector_base >::_M_get_Tp_allocator() [6589] ----------------------------------------------- 0.00 0.00 77/77 Zap::GameType::s2cAddWalls(TNL::Vector, float, bool) [6594] [6590] 0.0 0.00 0.00 77 TNL::FunctorDecl, float, bool)>::set(TNL::Vector&, float&, bool&) [6590] 0.00 0.00 77/77 TNL::Vector::operator=(TNL::Vector const&) [6592] ----------------------------------------------- 0.00 0.00 77/77 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [6591] 0.0 0.00 0.00 77 TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6591] 0.00 0.00 77/77 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] 0.00 0.00 77/645 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 77/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::set(TNL::Vector&, float&, bool&) [6590] [6592] 0.0 0.00 0.00 77 TNL::Vector::operator=(TNL::Vector const&) [6592] 0.00 0.00 77/432 std::vector >::operator=(std::vector > const&) [5895] ----------------------------------------------- 0.00 0.00 77/77 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [6593] 0.0 0.00 0.00 77 Zap::RPCEV_GameType_s2cAddWalls::checkClassType(TNL::Object*) [6593] ----------------------------------------------- 0.00 0.00 77/77 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [6594] 0.0 0.00 0.00 77 Zap::GameType::s2cAddWalls(TNL::Vector, float, bool) [6594] 0.00 0.00 77/154 Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [6245] 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::set(TNL::Vector&, float&, bool&) [6590] ----------------------------------------------- 0.00 0.00 77/77 TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6591] [6595] 0.0 0.00 0.00 77 void Types::read(TNL::BitStream&, TNL::Vector*) [6595] 0.00 0.00 1096/18879 TNL::BitStream::isValid() [4857] 0.00 0.00 625/2946 TNL::Vector::size() const [5309] 0.00 0.00 548/3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 548/645 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 77/152 TNL::Vector::resize(unsigned int) [6270] ----------------------------------------------- 0.00 0.00 77/77 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [6596] 0.0 0.00 0.00 77 TNL::NetClassRepInstance::create() const [6596] 0.00 0.00 77/154 Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [6245] ----------------------------------------------- 0.00 0.00 77/77 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [6597] 0.0 0.00 0.00 77 TNL::Vector::size() const [6597] 0.00 0.00 77/358 std::vector >::size() const [5960] ----------------------------------------------- 0.00 0.00 77/77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] [6598] 0.0 0.00 0.00 77 void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6598] 0.00 0.00 422/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 211/7180 prioritySort(mergePriority const&, mergePriority const&) [5044] 0.00 0.00 59/996 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5588] ----------------------------------------------- 0.00 0.00 77/77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] [6599] 0.0 0.00 0.00 77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] 0.00 0.00 4794/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 4794/7180 prioritySort(mergePriority const&, mergePriority const&) [5044] 0.00 0.00 2706/3442 __gnu_cxx::__normal_iterator > >::operator++() [5266] 0.00 0.00 2011/4156 __gnu_cxx::__normal_iterator > >::operator--() [5200] 0.00 0.00 1014/1014 bool __gnu_cxx::operator< > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5579] 0.00 0.00 937/996 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5588] ----------------------------------------------- 0.00 0.00 77/77 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] [6600] 0.0 0.00 0.00 77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] 0.00 0.00 154/161 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6221] 0.00 0.00 77/257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 77/815 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [5662] 0.00 0.00 77/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 77/77 void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6598] 0.00 0.00 77/77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [6599] ----------------------------------------------- 0.00 0.00 24/76 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7241] 0.00 0.00 52/76 std::vector >::max_size() const [6725] [6601] 0.0 0.00 0.00 76 __gnu_cxx::new_allocator::max_size() const [6601] ----------------------------------------------- 0.00 0.00 5/76 void std::fill(unsigned char*, unsigned char*, unsigned char const&) [8176] 0.00 0.00 71/76 __gnu_cxx::__enable_if::__value, unsigned char*>::__type std::__fill_n_a(unsigned char*, unsigned long, unsigned char const&) [6633] [6602] 0.0 0.00 0.00 76 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(unsigned char*, unsigned char*, unsigned char const&) [6602] ----------------------------------------------- 0.00 0.00 75/75 Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [532] [6603] 0.0 0.00 0.00 75 Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [6603] 0.00 0.00 698/2946 TNL::Vector::size() const [5309] 0.00 0.00 548/3000 TNL::Vector::operator[](int) [5307] 0.00 0.00 548/1644 TNL::Vector::operator[](int) const [5468] 0.00 0.00 75/446 TNL::Vector::Vector(unsigned int) [5884] 0.00 0.00 75/152 TNL::Vector::resize(unsigned int) [6270] ----------------------------------------------- 0.00 0.00 18/75 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 19/75 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 38/75 TNL::Object::getClassName() const [4834] [6604] 0.0 0.00 0.00 75 Zap::FlagItem::getClassRep() const [6604] ----------------------------------------------- 0.00 0.00 36/74 std::vector >::end() [7125] 0.00 0.00 38/74 std::vector >::begin() [7110] [6605] 0.0 0.00 0.00 74 __gnu_cxx::__normal_iterator > >::__normal_iterator(int* const&) [6605] ----------------------------------------------- 0.00 0.00 7/74 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] 0.00 0.00 67/74 TNL::Vector >::erase(unsigned int) [6643] [6606] 0.0 0.00 0.00 74 std::vector, std::allocator > >::begin() [6606] 0.00 0.00 74/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [5894] ----------------------------------------------- 0.00 0.00 1/73 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 2/73 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 2/73 TNL::FunctorDecl, unsigned int)>::FunctorDecl(void (Zap::GameType::*)(TNL::RangedU32<0u, 9u>, unsigned int)) [8570] 0.00 0.00 22/73 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 46/73 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6821] [6607] 0.0 0.00 0.00 73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] 0.00 0.00 73/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base const*, std::allocator const*> >::_M_deallocate(TNL::Vector const**, unsigned long) [6416] [6608] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator const*>::deallocate(TNL::Vector const**, unsigned long) [6608] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base const*, std::allocator const*> >::_M_allocate(unsigned long) [6620] [6609] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator const*>::allocate(unsigned long, void const*) [6609] 0.00 0.00 72/260 __gnu_cxx::new_allocator const*>::max_size() const [6073] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base >::_M_deallocate(ClipperLib::TEdge**, unsigned long) [6417] [6610] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator::deallocate(ClipperLib::TEdge**, unsigned long) [6610] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base >::_M_allocate(unsigned long) [6621] [6611] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6611] 0.00 0.00 72/216 __gnu_cxx::new_allocator::max_size() const [6113] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base >::_M_deallocate(ClipperLib::OutRec**, unsigned long) [6418] [6612] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator::deallocate(ClipperLib::OutRec**, unsigned long) [6612] ----------------------------------------------- 0.00 0.00 72/72 std::_Vector_base >::_M_allocate(unsigned long) [6622] [6613] 0.0 0.00 0.00 72 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6613] 0.00 0.00 72/216 __gnu_cxx::new_allocator::max_size() const [6114] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6614] 0.0 0.00 0.00 72 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::difference_type __gnu_cxx::operator- const**, std::vector const*, std::allocator const*> > >(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&, __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&) [6614] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::base() const [6051] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6615] 0.0 0.00 0.00 72 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6615] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::base() const [6052] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6616] 0.0 0.00 0.00 72 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6616] 0.00 0.00 144/288 __gnu_cxx::__normal_iterator > >::base() const [6053] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6617] 0.0 0.00 0.00 72 std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6617] 0.00 0.00 288/9532 std::vector const*, std::allocator const*> >::size() const [4988] 0.00 0.00 144/188 std::vector const*, std::allocator const*> >::max_size() const [6174] 0.00 0.00 72/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6618] 0.0 0.00 0.00 72 std::vector >::_M_check_len(unsigned long, char const*) const [6618] 0.00 0.00 288/866 std::vector >::size() const [5641] 0.00 0.00 144/144 std::vector >::max_size() const [6328] 0.00 0.00 72/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6619] 0.0 0.00 0.00 72 std::vector >::_M_check_len(unsigned long, char const*) const [6619] 0.00 0.00 288/2003 std::vector >::size() const [5398] 0.00 0.00 144/144 std::vector >::max_size() const [6329] 0.00 0.00 72/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6620] 0.0 0.00 0.00 72 std::_Vector_base const*, std::allocator const*> >::_M_allocate(unsigned long) [6620] 0.00 0.00 72/72 __gnu_cxx::new_allocator const*>::allocate(unsigned long, void const*) [6609] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6621] 0.0 0.00 0.00 72 std::_Vector_base >::_M_allocate(unsigned long) [6621] 0.00 0.00 72/72 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6611] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6622] 0.0 0.00 0.00 72 std::_Vector_base >::_M_allocate(unsigned long) [6622] 0.00 0.00 72/72 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6613] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [1511] [6623] 0.0 0.00 0.00 72 std::vector const*, std::allocator const*> >::end() [6623] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::__normal_iterator(TNL::Vector const** const&) [6323] ----------------------------------------------- 0.00 0.00 72/72 std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [1781] [6624] 0.0 0.00 0.00 72 std::vector const*, std::allocator const*> >::begin() [6624] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::__normal_iterator(TNL::Vector const** const&) [6323] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::push_back(ClipperLib::TEdge* const&) [1512] [6625] 0.0 0.00 0.00 72 std::vector >::end() [6625] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::TEdge** const&) [6324] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1782] [6626] 0.0 0.00 0.00 72 std::vector >::begin() [6626] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::TEdge** const&) [6324] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::push_back(ClipperLib::OutRec* const&) [1547] [6627] 0.0 0.00 0.00 72 std::vector >::end() [6627] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::OutRec** const&) [6325] ----------------------------------------------- 0.00 0.00 72/72 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [1783] [6628] 0.0 0.00 0.00 72 std::vector >::begin() [6628] 0.00 0.00 72/144 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::OutRec** const&) [6325] ----------------------------------------------- 0.00 0.00 71/71 std::vector >::max_size() const [6630] [6629] 0.0 0.00 0.00 71 std::_Vector_base >::_M_get_Tp_allocator() const [6629] ----------------------------------------------- 0.00 0.00 28/71 std::vector >::_M_check_len(unsigned long, char const*) const [7569] 0.00 0.00 43/71 std::vector >::reserve(unsigned long) [7008] [6630] 0.0 0.00 0.00 71 std::vector >::max_size() const [6630] 0.00 0.00 71/71 std::_Vector_base >::_M_get_Tp_allocator() const [6629] 0.00 0.00 71/85 __gnu_cxx::new_allocator::max_size() const [6534] ----------------------------------------------- 0.00 0.00 71/71 void std::uninitialized_fill_n(unsigned char*, unsigned long, unsigned char const&) [6634] [6631] 0.0 0.00 0.00 71 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned char*, unsigned long, unsigned char const&) [6631] 0.00 0.00 71/71 unsigned char* std::fill_n(unsigned char*, unsigned long, unsigned char const&) [6636] ----------------------------------------------- 0.00 0.00 2/71 InitStream(alureStream*, int, int, unsigned int*) [10121] 0.00 0.00 69/71 load_stream(alureStream*, unsigned int) [10126] [6632] 0.0 0.00 0.00 71 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] 0.00 0.00 274/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 142/647 __gnu_cxx::__normal_iterator > >::base() const [5761] 0.00 0.00 137/313 unsigned char* std::__uninitialized_move_a >(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6035] 0.00 0.00 71/159 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6236] 0.00 0.00 71/71 void std::__uninitialized_fill_n_a(unsigned char*, unsigned long, unsigned char const&, std::allocator&) [6635] 0.00 0.00 66/154 std::vector >::_M_check_len(unsigned long, char const*) const [6249] 0.00 0.00 66/165 std::vector >::begin() [6209] 0.00 0.00 66/164 std::_Vector_base >::_M_allocate(unsigned long) [6212] 0.00 0.00 66/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 66/219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] 0.00 0.00 5/104 std::vector >::end() [6457] 0.00 0.00 5/5 void std::fill(unsigned char*, unsigned char*, unsigned char const&) [8176] ----------------------------------------------- 0.00 0.00 71/71 unsigned char* std::fill_n(unsigned char*, unsigned long, unsigned char const&) [6636] [6633] 0.0 0.00 0.00 71 __gnu_cxx::__enable_if::__value, unsigned char*>::__type std::__fill_n_a(unsigned char*, unsigned long, unsigned char const&) [6633] 0.00 0.00 71/76 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(unsigned char*, unsigned char*, unsigned char const&) [6602] ----------------------------------------------- 0.00 0.00 71/71 void std::__uninitialized_fill_n_a(unsigned char*, unsigned long, unsigned char const&, std::allocator&) [6635] [6634] 0.0 0.00 0.00 71 void std::uninitialized_fill_n(unsigned char*, unsigned long, unsigned char const&) [6634] 0.00 0.00 71/71 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned char*, unsigned long, unsigned char const&) [6631] ----------------------------------------------- 0.00 0.00 71/71 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] [6635] 0.0 0.00 0.00 71 void std::__uninitialized_fill_n_a(unsigned char*, unsigned long, unsigned char const&, std::allocator&) [6635] 0.00 0.00 71/71 void std::uninitialized_fill_n(unsigned char*, unsigned long, unsigned char const&) [6634] ----------------------------------------------- 0.00 0.00 71/71 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned char*, unsigned long, unsigned char const&) [6631] [6636] 0.0 0.00 0.00 71 unsigned char* std::fill_n(unsigned char*, unsigned long, unsigned char const&) [6636] 0.00 0.00 71/1032 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] 0.00 0.00 71/71 __gnu_cxx::__enable_if::__value, unsigned char*>::__type std::__fill_n_a(unsigned char*, unsigned long, unsigned char const&) [6633] ----------------------------------------------- 0.00 0.00 28/70 std::_Miter_base::iterator_type std::__miter_base(lua_State**) [7203] 0.00 0.00 42/70 std::_Niter_base::iterator_type std::__niter_base(lua_State**) [7034] [6637] 0.0 0.00 0.00 70 std::_Iter_base::_S_base(lua_State**) [6637] ----------------------------------------------- 0.00 0.00 69/69 Zap::WallRec::WallRec(Zap::WallItem const&) [992] [6638] 0.0 0.00 0.00 69 Zap::LineItem::getWidth() const [6638] ----------------------------------------------- 0.00 0.00 33/69 std::vector, std::allocator > >::max_size() const [7136] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7114] [6639] 0.0 0.00 0.00 69 __gnu_cxx::new_allocator >::max_size() const [6639] ----------------------------------------------- 0.00 0.00 33/69 std::vector, std::allocator > >::max_size() const [7137] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7116] [6640] 0.0 0.00 0.00 69 __gnu_cxx::new_allocator >::max_size() const [6640] ----------------------------------------------- 0.00 0.00 33/69 std::vector, std::allocator > >::max_size() const [7138] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7118] [6641] 0.0 0.00 0.00 69 __gnu_cxx::new_allocator >::max_size() const [6641] ----------------------------------------------- 0.00 0.00 1/68 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] 0.00 0.00 1/68 Zap::GameSettings::resolveDirs() [9510] 0.00 0.00 1/68 Zap::GameSettings::getLevelList() [1834] 0.00 0.00 1/68 main [4] 0.00 0.00 1/68 Zap::ServerGame::startHosting() [437] 0.00 0.00 2/68 Zap::ServerGame::loadLevel(std::string const&) [643] 0.00 0.00 2/68 Zap::ServerGame::runLevelGenScript(std::string const&) [674] 0.00 0.00 20/68 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] 0.00 0.00 39/68 Zap::ServerGame::loadNextLevelInfo() [940] [6642] 0.0 0.00 0.00 68 Zap::GameSettings::getFolderManager() [6642] ----------------------------------------------- 0.00 0.00 67/67 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] [6643] 0.0 0.00 0.00 67 TNL::Vector >::erase(unsigned int) [6643] 0.00 0.00 67/627792 std::vector, std::allocator > >::size() const [4483] 0.00 0.00 67/74 std::vector, std::allocator > >::begin() [6606] 0.00 0.00 67/184 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [6177] 0.00 0.00 67/67 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] ----------------------------------------------- 0.00 0.00 67/67 Zap::Ship::updateModuleSounds() [200] [6644] 0.0 0.00 0.00 67 Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [6644] 0.00 0.00 729/173603 TNL::RefPtr::getPointer() [4603] 0.00 0.00 729/464865 TNL::Vector >::operator[](int) [4499] 0.00 0.00 729/76431 TNL::RefPtr::operator Zap::SoundEffect*() [4658] 0.00 0.00 729/155075 TNL::Vector >::size() const [4607] 0.00 0.00 165/525349 TNL::RefPtr::operator->() const [4488] 0.00 0.00 67/67 TNL::Vector >::erase(unsigned int) [6643] 0.00 0.00 49/242616 TNL::Vector::operator[](int) [4549] ----------------------------------------------- 0.00 0.00 67/67 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] [6645] 0.0 0.00 0.00 67 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6645] 0.00 0.00 134/312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6036] ----------------------------------------------- 0.00 0.00 67/67 TNL::Vector >::erase(unsigned int) [6643] [6646] 0.0 0.00 0.00 67 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] 0.00 0.00 117/124 std::vector, std::allocator > >::end() [6389] 0.00 0.00 117/184 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [6177] 0.00 0.00 67/67 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6645] 0.00 0.00 67/2783 __gnu_cxx::new_allocator >::destroy(TNL::RefPtr*) [5318] 0.00 0.00 50/50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::copy<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6769] ----------------------------------------------- 0.00 0.00 30/66 std::vector >::end() [7179] 0.00 0.00 36/66 std::vector >::begin() [7124] [6647] 0.0 0.00 0.00 66 __gnu_cxx::__normal_iterator > >::__normal_iterator(double* const&) [6647] ----------------------------------------------- 0.00 0.00 21/65 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7374] 0.00 0.00 44/65 std::vector >::max_size() const [6879] [6648] 0.0 0.00 0.00 65 __gnu_cxx::new_allocator::max_size() const [6648] ----------------------------------------------- 0.00 0.00 2/65 std::vector >::~vector() [8960] 0.00 0.00 63/65 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [6649] 0.0 0.00 0.00 65 std::_Vector_base >::_M_get_Tp_allocator() [6649] ----------------------------------------------- 0.00 0.00 1/64 Zap::QueryServersUserInterface::ServerRef::ServerRef() [9597] 0.00 0.00 1/64 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 2/64 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 4/64 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 4/64 TNL::ClientPuzzleManager::ClientPuzzleManager() [11148] 0.00 0.00 8/64 TNL::ConnectionParameters::ConnectionParameters() [495] 0.00 0.00 44/64 Zap::ClientInfo::ClientInfo() [1009] [6650] 0.0 0.00 0.00 64 TNL::Nonce::Nonce() [6650] ----------------------------------------------- 0.00 0.00 1/64 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] 0.00 0.00 1/64 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 62/64 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] [6651] 0.0 0.00 0.00 64 Zap::fileExists(std::string const&) [6651] ----------------------------------------------- 0.00 0.00 64/64 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] [6652] 0.0 0.00 0.00 64 bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [6652] 0.00 0.00 128/128 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [6375] ----------------------------------------------- 0.00 0.00 7/64 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7938] 0.00 0.00 57/64 std::vector, std::allocator > >::max_size() const [6692] [6653] 0.0 0.00 0.00 64 __gnu_cxx::new_allocator >::max_size() const [6653] ----------------------------------------------- 0.00 0.00 32/64 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] 0.00 0.00 32/64 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7504] [6654] 0.0 0.00 0.00 64 __gnu_cxx::__normal_iterator > >::base() const [6654] ----------------------------------------------- 0.00 0.00 21/64 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 43/64 std::vector, std::allocator > >::~vector() [7004] [6655] 0.0 0.00 0.00 64 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6655] ----------------------------------------------- 0.00 0.00 64/64 void std::_Destroy_aux::__destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7863] [6656] 0.0 0.00 0.00 64 void std::_Destroy >(TNL::RefPtr*) [6656] 0.00 0.00 64/29223 TNL::RefPtr::~RefPtr() [4777] ----------------------------------------------- 0.00 0.00 62/62 Zap::checkName(std::string const&, TNL::Vector const&, char const**) [1150] [6657] 0.0 0.00 0.00 62 Zap::strictjoindir(std::string const&, std::string const&) [6657] 0.00 0.00 62/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 62/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] ----------------------------------------------- 0.00 0.00 20/62 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7421] 0.00 0.00 42/62 std::vector >::max_size() const [7032] [6658] 0.0 0.00 0.00 62 __gnu_cxx::new_allocator::max_size() const [6658] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6664] [6659] 0.0 0.00 0.00 62 void std::_Destroy_aux::__destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6659] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6666] [6660] 0.0 0.00 0.00 62 void std::_Destroy_aux::__destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6660] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6668] [6661] 0.0 0.00 0.00 62 void std::_Destroy_aux::__destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6661] ----------------------------------------------- 0.00 0.00 2/62 std::vector >::~vector() [8949] 0.00 0.00 60/62 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [6662] 0.0 0.00 0.00 62 std::_Vector_base >::_M_get_Tp_allocator() [6662] ----------------------------------------------- 0.00 0.00 2/62 std::vector >::~vector() [8971] 0.00 0.00 60/62 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [6663] 0.0 0.00 0.00 62 std::_Vector_base >::_M_get_Tp_allocator() [6663] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] [6664] 0.0 0.00 0.00 62 void std::_Destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6664] 0.00 0.00 62/62 void std::_Destroy_aux::__destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6659] ----------------------------------------------- 0.00 0.00 5/62 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedFloat<8u>*) [8165] 0.00 0.00 5/62 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/62 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 15/62 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 31/62 std::vector, std::allocator > >::~vector() [7168] [6665] 0.0 0.00 0.00 62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] 0.00 0.00 62/62 void std::_Destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6664] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] [6666] 0.0 0.00 0.00 62 void std::_Destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6666] 0.00 0.00 62/62 void std::_Destroy_aux::__destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6660] ----------------------------------------------- 0.00 0.00 5/62 std::vector, std::allocator > >::_M_erase_at_end(TNL::RangedU32<0u, 999u>*) [8167] 0.00 0.00 5/62 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/62 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 15/62 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 31/62 std::vector, std::allocator > >::~vector() [7171] [6667] 0.0 0.00 0.00 62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] 0.00 0.00 62/62 void std::_Destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6666] ----------------------------------------------- 0.00 0.00 62/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] [6668] 0.0 0.00 0.00 62 void std::_Destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6668] 0.00 0.00 62/62 void std::_Destroy_aux::__destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6661] ----------------------------------------------- 0.00 0.00 5/62 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedInt<24u>*) [8169] 0.00 0.00 5/62 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/62 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 15/62 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 31/62 std::vector, std::allocator > >::~vector() [7172] [6669] 0.0 0.00 0.00 62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] 0.00 0.00 62/62 void std::_Destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6668] ----------------------------------------------- 0.00 0.00 60/60 Zap::GameType::idle_server(unsigned int) [114] [6670] 0.0 0.00 0.00 60 Zap::GameConnection::wantsScoreboardUpdates() [6670] ----------------------------------------------- 0.00 0.00 60/60 Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1573] [6671] 0.0 0.00 0.00 60 Zap::writeFloatZeroOrNonZero(TNL::BitStream&, float&, unsigned char) [6671] ----------------------------------------------- 0.00 0.00 60/60 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] [6672] 0.0 0.00 0.00 60 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [6672] ----------------------------------------------- 0.00 0.00 20/60 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7419] 0.00 0.00 40/60 std::vector >::max_size() const [7074] [6673] 0.0 0.00 0.00 60 __gnu_cxx::new_allocator::max_size() const [6673] ----------------------------------------------- 0.00 0.00 60/60 TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [1133] [6674] 0.0 0.00 0.00 60 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [6674] ----------------------------------------------- 0.00 0.00 60/60 std::vector >::max_size() const [6676] [6675] 0.0 0.00 0.00 60 std::_Vector_base >::_M_get_Tp_allocator() const [6675] ----------------------------------------------- 0.00 0.00 8/60 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 52/60 std::vector >::_M_check_len(unsigned long, char const*) const [7216] [6676] 0.0 0.00 0.00 60 std::vector >::max_size() const [6676] 0.00 0.00 60/88 __gnu_cxx::new_allocator::max_size() const [6516] 0.00 0.00 60/60 std::_Vector_base >::_M_get_Tp_allocator() const [6675] ----------------------------------------------- 0.00 0.00 24/60 std::_Miter_base::iterator_type std::__miter_base(Zap::FlagSpawn const**) [7263] 0.00 0.00 36/60 std::_Niter_base::iterator_type std::__niter_base(Zap::FlagSpawn const**) [7126] [6677] 0.0 0.00 0.00 60 std::_Iter_base::_S_base(Zap::FlagSpawn const**) [6677] ----------------------------------------------- 0.00 0.00 24/60 std::_Miter_base::iterator_type std::__miter_base(Zap::Robot**) [7264] 0.00 0.00 36/60 std::_Niter_base::iterator_type std::__niter_base(Zap::Robot**) [7127] [6678] 0.0 0.00 0.00 60 std::_Iter_base::_S_base(Zap::Robot**) [6678] ----------------------------------------------- 0.00 0.00 1/60 std::vector >::_M_erase_at_end(ClipperLib::JoinRec**) [10035] 0.00 0.00 15/60 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 44/60 std::vector >::~vector() [6925] [6679] 0.0 0.00 0.00 60 std::_Vector_base >::_M_get_Tp_allocator() [6679] ----------------------------------------------- 0.00 0.00 60/60 Zap::GameObject** std::__copy_move_a2(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7451] [6680] 0.0 0.00 0.00 60 std::_Niter_base::iterator_type std::__niter_base(Zap::GameObject**) [6680] 0.00 0.00 60/100 std::_Iter_base::_S_base(Zap::GameObject**) [6481] ----------------------------------------------- 0.00 0.00 59/59 Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [1145] [6681] 0.0 0.00 0.00 59 Zap::MenuUserInterface::onMouseMoved() [6681] 0.00 0.00 59/257 Zap::UserInterface::onMouseMoved() [6076] 0.00 0.00 59/59 Zap::Cursor::enableCursor() [6684] 0.00 0.00 59/59 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 59/211 Zap::MenuUserInterface::processMouse() [6138] ----------------------------------------------- 0.00 0.00 59/59 Zap::MenuUserInterface::onMouseMoved() [6681] [6682] 0.0 0.00 0.00 59 Zap::MenuUserInterface::getSelectedMenuItem() [6682] 0.00 0.00 730/5872 Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [5122] 0.00 0.00 426/618 Zap::MenuUserInterface::getMenuItemCount() [5770] 0.00 0.00 384/4776 Zap::MenuItem::getSize() [5168] 0.00 0.00 384/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] 0.00 0.00 384/5526 Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [5140] 0.00 0.00 59/455 Zap::ScreenInfo::getMousePos() [5876] 0.00 0.00 59/743 Zap::MenuUserInterface::getYStart() [5697] ----------------------------------------------- 0.00 0.00 59/59 Zap::Cursor::enableCursor() [6684] [6683] 0.0 0.00 0.00 59 Zap::Cursor::getDefault() [6683] ----------------------------------------------- 0.00 0.00 59/59 Zap::MenuUserInterface::onMouseMoved() [6681] [6684] 0.0 0.00 0.00 59 Zap::Cursor::enableCursor() [6684] 0.00 0.00 59/59 Zap::Cursor::getDefault() [6683] ----------------------------------------------- 0.00 0.00 59/59 std::allocator::~allocator() [6686] [6685] 0.0 0.00 0.00 59 __gnu_cxx::new_allocator::~new_allocator() [6685] ----------------------------------------------- 0.00 0.00 59/59 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6687] [6686] 0.0 0.00 0.00 59 std::allocator::~allocator() [6686] 0.00 0.00 59/59 __gnu_cxx::new_allocator::~new_allocator() [6685] ----------------------------------------------- 0.00 0.00 59/59 std::_Vector_base >::~_Vector_base() [6688] [6687] 0.0 0.00 0.00 59 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6687] 0.00 0.00 59/59 std::allocator::~allocator() [6686] ----------------------------------------------- 0.00 0.00 59/59 std::vector >::~vector() [6689] [6688] 0.0 0.00 0.00 59 std::_Vector_base >::~_Vector_base() [6688] 0.00 0.00 59/219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] 0.00 0.00 59/59 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6687] ----------------------------------------------- 0.00 0.00 4/59 TNL::Vector::Vector(TNL::Vector const&) [8203] 0.00 0.00 55/59 TNL::Vector::~Vector() [6711] [6689] 0.0 0.00 0.00 59 std::vector >::~vector() [6689] 0.00 0.00 59/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 59/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 59/59 std::_Vector_base >::~_Vector_base() [6688] ----------------------------------------------- 0.00 0.00 2/57 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8781] 0.00 0.00 55/57 std::vector >::max_size() const [6714] [6690] 0.0 0.00 0.00 57 __gnu_cxx::new_allocator::max_size() const [6690] ----------------------------------------------- 0.00 0.00 57/57 std::vector, std::allocator > >::max_size() const [6692] [6691] 0.0 0.00 0.00 57 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6691] ----------------------------------------------- 0.00 0.00 14/57 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7966] 0.00 0.00 43/57 std::vector, std::allocator > >::reserve(unsigned long) [7002] [6692] 0.0 0.00 0.00 57 std::vector, std::allocator > >::max_size() const [6692] 0.00 0.00 57/64 __gnu_cxx::new_allocator >::max_size() const [6653] 0.00 0.00 57/57 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6691] ----------------------------------------------- 0.00 0.00 57/57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*) [6699] [6693] 0.0 0.00 0.00 57 void std::_Destroy_aux::__destroy(Zap::WallRec*, Zap::WallRec*) [6693] 0.00 0.00 201/327 Zap::WallRec* std::__addressof(Zap::WallRec&) [6012] 0.00 0.00 201/201 void std::_Destroy(Zap::WallRec*) [6158] ----------------------------------------------- 0.00 0.00 5/57 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/57 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 15/57 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::~_Vector_base() [7160] [6694] 0.0 0.00 0.00 57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::deallocate(TNL::SignedFloat<8u>*, unsigned long) [7113] ----------------------------------------------- 0.00 0.00 5/57 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/57 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 15/57 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::~_Vector_base() [7163] [6695] 0.0 0.00 0.00 57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [7115] ----------------------------------------------- 0.00 0.00 5/57 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/57 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 15/57 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::~_Vector_base() [7165] [6696] 0.0 0.00 0.00 57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::deallocate(TNL::SignedInt<24u>*, unsigned long) [7117] ----------------------------------------------- 0.00 0.00 14/57 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 43/57 std::_Vector_base >::~_Vector_base() [6990] [6697] 0.0 0.00 0.00 57 std::_Vector_base >::_M_deallocate(Zap::WallRec*, unsigned long) [6697] 0.00 0.00 14/14 __gnu_cxx::new_allocator::deallocate(Zap::WallRec*, unsigned long) [7547] ----------------------------------------------- 0.00 0.00 6/57 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 51/57 std::vector >::~vector() [1996] [6698] 0.0 0.00 0.00 57 std::_Vector_base >::_M_get_Tp_allocator() [6698] ----------------------------------------------- 0.00 0.00 57/57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*, std::allocator&) [6700] [6699] 0.0 0.00 0.00 57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*) [6699] 0.00 0.00 57/57 void std::_Destroy_aux::__destroy(Zap::WallRec*, Zap::WallRec*) [6693] ----------------------------------------------- 0.00 0.00 14/57 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 43/57 std::vector >::~vector() [7010] [6700] 0.0 0.00 0.00 57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*, std::allocator&) [6700] 0.00 0.00 57/57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*) [6699] ----------------------------------------------- 0.00 0.00 56/56 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [6701] 0.0 0.00 0.00 56 Zap::Team::getRating() [6701] ----------------------------------------------- 0.00 0.00 28/56 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7554] [6702] 0.0 0.00 0.00 56 __gnu_cxx::__normal_iterator > >::base() const [6702] ----------------------------------------------- 0.00 0.00 28/56 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7555] [6703] 0.0 0.00 0.00 56 __gnu_cxx::__normal_iterator > >::base() const [6703] ----------------------------------------------- 0.00 0.00 56/56 int* std::__copy_move_a(int*, int*, int*) [6706] [6704] 0.0 0.00 0.00 56 int* std::__copy_move::__copy_m(int const*, int const*, int*) [6704] ----------------------------------------------- 0.00 0.00 56/56 int* std::uninitialized_copy(int*, int*, int*) [6708] [6705] 0.0 0.00 0.00 56 int* std::__uninitialized_copy::__uninit_copy(int*, int*, int*) [6705] 0.00 0.00 56/56 int* std::copy(int*, int*, int*) [6710] ----------------------------------------------- 0.00 0.00 56/56 int* std::__copy_move_a2(int*, int*, int*) [6707] [6706] 0.0 0.00 0.00 56 int* std::__copy_move_a(int*, int*, int*) [6706] 0.00 0.00 56/56 int* std::__copy_move::__copy_m(int const*, int const*, int*) [6704] ----------------------------------------------- 0.00 0.00 56/56 int* std::copy(int*, int*, int*) [6710] [6707] 0.0 0.00 0.00 56 int* std::__copy_move_a2(int*, int*, int*) [6707] 0.00 0.00 168/178 std::_Niter_base::iterator_type std::__niter_base(int*) [6186] 0.00 0.00 56/56 int* std::__copy_move_a(int*, int*, int*) [6706] ----------------------------------------------- 0.00 0.00 56/56 int* std::__uninitialized_copy_a(int*, int*, int*, std::allocator&) [6709] [6708] 0.0 0.00 0.00 56 int* std::uninitialized_copy(int*, int*, int*) [6708] 0.00 0.00 56/56 int* std::__uninitialized_copy::__uninit_copy(int*, int*, int*) [6705] ----------------------------------------------- 0.00 0.00 2/56 int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [9000] 0.00 0.00 54/56 int* std::__uninitialized_move_a >(int*, int*, int*, std::allocator&) [6719] [6709] 0.0 0.00 0.00 56 int* std::__uninitialized_copy_a(int*, int*, int*, std::allocator&) [6709] 0.00 0.00 56/56 int* std::uninitialized_copy(int*, int*, int*) [6708] ----------------------------------------------- 0.00 0.00 56/56 int* std::__uninitialized_copy::__uninit_copy(int*, int*, int*) [6705] [6710] 0.0 0.00 0.00 56 int* std::copy(int*, int*, int*) [6710] 0.00 0.00 112/112 std::_Miter_base::iterator_type std::__miter_base(int*) [6429] 0.00 0.00 56/56 int* std::__copy_move_a2(int*, int*, int*) [6707] ----------------------------------------------- 0.00 0.00 1/55 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 1/55 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] 0.00 0.00 1/55 TNL::Vector >::resize(unsigned int) [2039] 0.00 0.00 2/55 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 3/55 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] 0.00 0.00 3/55 void std::_Destroy >(TNL::Vector*) [8537] 0.00 0.00 44/55 Zap::ClientInfo::~ClientInfo() [7294] [6711] 0.0 0.00 0.00 55 TNL::Vector::~Vector() [6711] 0.00 0.00 55/59 std::vector >::~vector() [6689] ----------------------------------------------- 0.00 0.00 55/55 std::vector >::max_size() const [6714] [6712] 0.0 0.00 0.00 55 std::_Vector_base >::_M_get_Tp_allocator() const [6712] ----------------------------------------------- 0.00 0.00 55/55 std::vector, std::allocator > >::max_size() const [6715] [6713] 0.0 0.00 0.00 55 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6713] ----------------------------------------------- 0.00 0.00 4/55 std::vector >::_M_check_len(unsigned long, char const*) const [8838] 0.00 0.00 51/55 std::vector >::reserve(unsigned long) [6745] [6714] 0.0 0.00 0.00 55 std::vector >::max_size() const [6714] 0.00 0.00 55/55 std::_Vector_base >::_M_get_Tp_allocator() const [6712] 0.00 0.00 55/57 __gnu_cxx::new_allocator::max_size() const [6690] ----------------------------------------------- 0.00 0.00 7/55 std::vector, std::allocator > >::reserve(unsigned long) [8003] 0.00 0.00 48/55 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7248] [6715] 0.0 0.00 0.00 55 std::vector, std::allocator > >::max_size() const [6715] 0.00 0.00 55/79 __gnu_cxx::new_allocator >::max_size() const [6588] 0.00 0.00 55/55 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6713] ----------------------------------------------- 0.00 0.00 26/54 std::vector, std::allocator > >::end() [7217] 0.00 0.00 28/54 std::vector, std::allocator > >::begin() [7202] [6716] 0.0 0.00 0.00 54 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(boost::shared_ptr* const&) [6716] ----------------------------------------------- 0.00 0.00 54/54 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] [6717] 0.0 0.00 0.00 54 std::_Rb_tree_const_iterator >::operator--() [6717] ----------------------------------------------- 0.00 0.00 54/54 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1624] [6718] 0.0 0.00 0.00 54 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [6718] ----------------------------------------------- 0.00 0.00 10/54 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 44/54 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [6719] 0.0 0.00 0.00 54 int* std::__uninitialized_move_a >(int*, int*, int*, std::allocator&) [6719] 0.00 0.00 54/56 int* std::__uninitialized_copy_a(int*, int*, int*, std::allocator&) [6709] ----------------------------------------------- 0.00 0.00 2/53 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 51/53 std::_Vector_base >::~_Vector_base() [6744] [6720] 0.0 0.00 0.00 53 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn*, unsigned long) [6720] 0.00 0.00 2/2 __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn*, unsigned long) [8780] ----------------------------------------------- 0.00 0.00 3/52 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] 0.00 0.00 49/52 MD5::MD5Transform(unsigned long*, unsigned char*) [6774] [6721] 0.0 0.00 0.00 52 MD5::MD5_memset(unsigned char*, int, unsigned int) [6721] ----------------------------------------------- 0.00 0.00 52/52 Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [29] [6722] 0.0 0.00 0.00 52 Zap::isForceFieldDeactivatingType(unsigned char) [6722] ----------------------------------------------- 0.00 0.00 52/52 std::vector >::max_size() const [6725] [6723] 0.0 0.00 0.00 52 std::_Vector_base >::_M_get_Tp_allocator() const [6723] ----------------------------------------------- 0.00 0.00 4/52 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] 0.00 0.00 48/52 std::vector, std::allocator > >::reserve(unsigned long) [6807] [6724] 0.0 0.00 0.00 52 std::vector, std::allocator > >::capacity() const [6724] ----------------------------------------------- 0.00 0.00 4/52 std::vector >::reserve(unsigned long) [8351] 0.00 0.00 48/52 std::vector >::_M_check_len(unsigned long, char const*) const [7250] [6725] 0.0 0.00 0.00 52 std::vector >::max_size() const [6725] 0.00 0.00 52/52 std::_Vector_base >::_M_get_Tp_allocator() const [6723] 0.00 0.00 52/76 __gnu_cxx::new_allocator::max_size() const [6601] ----------------------------------------------- 0.00 0.00 8/51 Zap::Team::Team() [1545] 0.00 0.00 43/51 Zap::GameType::GameType(int) [1164] [6726] 0.0 0.00 0.00 51 TNL::Vector::Vector(unsigned int) [6726] 0.00 0.00 51/51 std::vector >::vector() [6746] 0.00 0.00 51/51 std::vector >::reserve(unsigned long) [6745] ----------------------------------------------- 0.00 0.00 1/51 TNL::FunctorDecl)>::write(TNL::BitStream&) [9253] 0.00 0.00 50/51 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [6747] [6727] 0.0 0.00 0.00 51 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] 0.00 0.00 233/487 TNL::Vector::size() const [5852] 0.00 0.00 80/240 TNL::Vector::operator[](int) [6092] 0.00 0.00 80/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] ----------------------------------------------- 0.00 0.00 51/51 boost::detail::sp_counted_base::release() [1523] [6728] 0.0 0.00 0.00 51 boost::detail::sp_counted_base::weak_release() [6728] 0.00 0.00 51/201 boost::detail::atomic_exchange_and_add(int*, int) [6157] 0.00 0.00 51/51 boost::detail::sp_counted_base::destroy() [6729] ----------------------------------------------- 0.00 0.00 51/51 boost::detail::sp_counted_base::weak_release() [6728] [6729] 0.0 0.00 0.00 51 boost::detail::sp_counted_base::destroy() [6729] 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6784] 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8757] ----------------------------------------------- 0.00 0.00 2/51 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::GridDatabase*) [8756] 0.00 0.00 49/51 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::MenuItem*) [6783] [6730] 0.0 0.00 0.00 51 boost::detail::sp_counted_base::sp_counted_base() [6730] ----------------------------------------------- 0.00 0.00 2/51 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8758] 0.00 0.00 49/51 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6785] [6731] 0.0 0.00 0.00 51 boost::detail::sp_counted_base::~sp_counted_base() [6731] ----------------------------------------------- 0.00 0.00 2/51 boost::shared_ptr::shared_ptr(Zap::GridDatabase*) [8743] 0.00 0.00 49/51 boost::shared_ptr::shared_ptr(Zap::MenuItem*) [6779] [6732] 0.0 0.00 0.00 51 boost::detail::sp_enable_shared_from_this(...) [6732] ----------------------------------------------- 0.00 0.00 51/51 std::allocator::allocator() [6739] [6733] 0.0 0.00 0.00 51 __gnu_cxx::new_allocator::new_allocator() [6733] ----------------------------------------------- 0.00 0.00 51/51 std::allocator::~allocator() [6740] [6734] 0.0 0.00 0.00 51 __gnu_cxx::new_allocator::~new_allocator() [6734] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::address() [1418] [6735] 0.0 0.00 0.00 51 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6735] 0.00 0.00 102/1676253 __gnu_cxx::__normal_iterator > >::base() const [4458] ----------------------------------------------- 0.00 0.00 5/51 Zap::Ship::isLoadoutSameAsCurrent(TNL::Vector const&) [9620] 0.00 0.00 16/51 Zap::GameType::validateLoadout(TNL::Vector const&) [7106] 0.00 0.00 30/51 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] [6736] 0.0 0.00 0.00 51 TNL::Vector::operator[](int) const [6736] 0.00 0.00 51/746 std::vector >::size() const [5696] 0.00 0.00 51/51 std::vector >::operator[](unsigned long) const [6738] ----------------------------------------------- 0.00 0.00 51/51 std::vector >::reserve(unsigned long) [6745] [6737] 0.0 0.00 0.00 51 std::vector >::capacity() const [6737] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::operator[](int) const [6736] [6738] 0.0 0.00 0.00 51 std::vector >::operator[](unsigned long) const [6738] ----------------------------------------------- 0.00 0.00 51/51 std::_Vector_base >::_Vector_impl::_Vector_impl() [6741] [6739] 0.0 0.00 0.00 51 std::allocator::allocator() [6739] 0.00 0.00 51/51 __gnu_cxx::new_allocator::new_allocator() [6733] ----------------------------------------------- 0.00 0.00 51/51 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6742] [6740] 0.0 0.00 0.00 51 std::allocator::~allocator() [6740] 0.00 0.00 51/51 __gnu_cxx::new_allocator::~new_allocator() [6734] ----------------------------------------------- 0.00 0.00 51/51 std::_Vector_base >::_Vector_base() [6743] [6741] 0.0 0.00 0.00 51 std::_Vector_base >::_Vector_impl::_Vector_impl() [6741] 0.00 0.00 51/51 std::allocator::allocator() [6739] ----------------------------------------------- 0.00 0.00 51/51 std::_Vector_base >::~_Vector_base() [6744] [6742] 0.0 0.00 0.00 51 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6742] 0.00 0.00 51/51 std::allocator::~allocator() [6740] ----------------------------------------------- 0.00 0.00 51/51 std::vector >::vector() [6746] [6743] 0.0 0.00 0.00 51 std::_Vector_base >::_Vector_base() [6743] 0.00 0.00 51/51 std::_Vector_base >::_Vector_impl::_Vector_impl() [6741] ----------------------------------------------- 0.00 0.00 51/51 std::vector >::~vector() [1996] [6744] 0.0 0.00 0.00 51 std::_Vector_base >::~_Vector_base() [6744] 0.00 0.00 51/53 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn*, unsigned long) [6720] 0.00 0.00 51/51 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6742] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::Vector(unsigned int) [6726] [6745] 0.0 0.00 0.00 51 std::vector >::reserve(unsigned long) [6745] 0.00 0.00 51/55 std::vector >::max_size() const [6714] 0.00 0.00 51/51 std::vector >::capacity() const [6737] ----------------------------------------------- 0.00 0.00 51/51 TNL::Vector::Vector(unsigned int) [6726] [6746] 0.0 0.00 0.00 51 std::vector >::vector() [6746] 0.00 0.00 51/51 std::_Vector_base >::_Vector_base() [6743] ----------------------------------------------- 0.00 0.00 50/50 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [6747] 0.0 0.00 0.00 50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [6747] 0.00 0.00 50/50 void Types::write<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>&) [6753] 0.00 0.00 50/50 void Types::write<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>&) [6752] 0.00 0.00 50/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 50/51 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] ----------------------------------------------- 0.00 0.00 3/50 __tcf_0 [22536] 0.00 0.00 5/50 __tcf_0 [22534] 0.00 0.00 11/50 __tcf_2 [22547] 0.00 0.00 31/50 __tcf_1 [22543] [6748] 0.0 0.00 0.00 50 Zap::ControlStringsEditor::~ControlStringsEditor() [6748] ----------------------------------------------- 0.00 0.00 50/50 TNL::RPCEvent::process(TNL::EventConnection*) [242] [6749] 0.0 0.00 0.00 50 Zap::RPC_GameConnection_s2cDisplayMessageE::checkClassType(TNL::Object*) [6749] ----------------------------------------------- 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] [6750] 0.0 0.00 0.00 50 void Types::read<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>*) [6750] 0.00 0.00 50/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1187] [6751] 0.0 0.00 0.00 50 void Types::read<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>*) [6751] 0.00 0.00 50/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [6747] [6752] 0.0 0.00 0.00 50 void Types::write<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>&) [6752] 0.00 0.00 50/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 50/50 TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [6747] [6753] 0.0 0.00 0.00 50 void Types::write<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>&) [6753] 0.00 0.00 50/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 25/50 std::vector, std::allocator > >::begin() const [7224] 0.00 0.00 25/50 std::vector, std::allocator > >::end() const [7223] [6754] 0.0 0.00 0.00 50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u> const* const&) [6754] ----------------------------------------------- 0.00 0.00 25/50 std::vector, std::allocator > >::begin() const [7226] 0.00 0.00 25/50 std::vector, std::allocator > >::end() const [7225] [6755] 0.0 0.00 0.00 50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u> const* const&) [6755] ----------------------------------------------- 0.00 0.00 25/50 std::vector, std::allocator > >::begin() const [7228] 0.00 0.00 25/50 std::vector, std::allocator > >::end() const [7227] [6756] 0.0 0.00 0.00 50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u> const* const&) [6756] ----------------------------------------------- 0.00 0.00 50/50 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [6757] 0.0 0.00 0.00 50 TNL::NetClassRepInstance::create() const [6757] 0.00 0.00 50/100 Zap::RPC_GameConnection_s2cDisplayMessageE::RPC_GameConnection_s2cDisplayMessageE() [6475] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] [6758] 0.0 0.00 0.00 50 TNL::RangedU32<0u, 48u>::operator unsigned int() const [6758] ----------------------------------------------- 0.00 0.00 50/50 Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [445] [6759] 0.0 0.00 0.00 50 TNL::RangedU32<0u, 7u>::operator unsigned int() const [6759] ----------------------------------------------- 0.00 0.00 16/50 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7500] 0.00 0.00 34/50 std::vector >::max_size() const [7135] [6760] 0.0 0.00 0.00 50 __gnu_cxx::new_allocator::max_size() const [6760] ----------------------------------------------- 0.00 0.00 20/50 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::JoinRec**) [7448] 0.00 0.00 30/50 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::JoinRec**) [7181] [6761] 0.0 0.00 0.00 50 std::_Iter_base::_S_base(ClipperLib::JoinRec**) [6761] ----------------------------------------------- 0.00 0.00 50/50 TNL::RefPtr* std::__copy_move_a*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6767] [6762] 0.0 0.00 0.00 50 TNL::RefPtr* std::__copy_move::__copy_m*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6762] 0.00 0.00 287/46038 TNL::RefPtr::operator=(TNL::RefPtr const&) [4711] ----------------------------------------------- 0.00 0.00 50/50 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6770] [6763] 0.0 0.00 0.00 50 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6763] 0.00 0.00 27/43 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7021] 0.00 0.00 27/27 void std::_Destroy >(TNL::SafePtr*) [7209] ----------------------------------------------- 0.00 0.00 50/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6772] [6764] 0.0 0.00 0.00 50 void std::_Destroy_aux::__destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6764] ----------------------------------------------- 0.00 0.00 7/50 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 43/50 std::_Vector_base, std::allocator > >::~_Vector_base() [6981] [6765] 0.0 0.00 0.00 50 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6765] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7937] ----------------------------------------------- 0.00 0.00 2/50 std::vector >::~vector() [8966] 0.00 0.00 48/50 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [6766] 0.0 0.00 0.00 50 std::_Vector_base >::_M_get_Tp_allocator() [6766] ----------------------------------------------- 0.00 0.00 50/50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6768] [6767] 0.0 0.00 0.00 50 TNL::RefPtr* std::__copy_move_a*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6767] 0.00 0.00 50/50 TNL::RefPtr* std::__copy_move::__copy_m*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6762] ----------------------------------------------- 0.00 0.00 50/50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::copy<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6769] [6768] 0.0 0.00 0.00 50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6768] 0.00 0.00 150/150 std::_Niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6293] 0.00 0.00 50/50 TNL::RefPtr* std::__copy_move_a*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [6767] 0.00 0.00 50/432 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [5894] ----------------------------------------------- 0.00 0.00 50/50 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6646] [6769] 0.0 0.00 0.00 50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::copy<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6769] 0.00 0.00 100/100 std::_Miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6484] 0.00 0.00 50/50 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [6768] ----------------------------------------------- 0.00 0.00 50/50 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6771] [6770] 0.0 0.00 0.00 50 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6770] 0.00 0.00 50/50 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6763] ----------------------------------------------- 0.00 0.00 7/50 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 43/50 std::vector, std::allocator > >::~vector() [7004] [6771] 0.0 0.00 0.00 50 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6771] 0.00 0.00 50/50 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6770] ----------------------------------------------- 0.00 0.00 50/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [6773] [6772] 0.0 0.00 0.00 50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6772] 0.00 0.00 50/50 void std::_Destroy_aux::__destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6764] ----------------------------------------------- 0.00 0.00 1/50 std::vector >::_M_erase_at_end(ClipperLib::JoinRec**) [10035] 0.00 0.00 5/50 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 44/50 std::vector >::~vector() [6925] [6773] 0.0 0.00 0.00 50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [6773] 0.00 0.00 50/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6772] ----------------------------------------------- 0.00 0.00 49/49 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] [6774] 0.0 0.00 0.00 49 MD5::MD5Transform(unsigned long*, unsigned char*) [6774] 0.00 0.00 49/49 MD5::Decode(unsigned long*, unsigned char*, unsigned int) [6775] 0.00 0.00 49/52 MD5::MD5_memset(unsigned char*, int, unsigned int) [6721] ----------------------------------------------- 0.00 0.00 49/49 MD5::MD5Transform(unsigned long*, unsigned char*) [6774] [6775] 0.0 0.00 0.00 49 MD5::Decode(unsigned long*, unsigned char*, unsigned int) [6775] ----------------------------------------------- 0.00 0.00 13/49 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 36/49 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] [6776] 0.0 0.00 0.00 49 Zap::MenuItem::initialize() [6776] ----------------------------------------------- 0.00 0.00 49/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] [6777] 0.0 0.00 0.00 49 Zap::MenuItem::setMenu(Zap::MenuUserInterface*) [6777] ----------------------------------------------- 0.00 0.00 9/49 Zap::ValueMenuItem::~ValueMenuItem() [7772] 0.00 0.00 40/49 Zap::MenuItem::~MenuItem() [7055] [6778] 0.0 0.00 0.00 49 Zap::MenuItem::~MenuItem() [6778] 0.00 0.00 49/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 49/49 Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [1526] [6779] 0.0 0.00 0.00 49 boost::shared_ptr::shared_ptr(Zap::MenuItem*) [6779] 0.00 0.00 49/49 boost::detail::shared_count::shared_count(Zap::MenuItem*) [6781] 0.00 0.00 49/51 boost::detail::sp_enable_shared_from_this(...) [6732] ----------------------------------------------- 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::dispose() [6782] [6780] 0.0 0.00 0.00 49 void boost::checked_delete(Zap::MenuItem*) [6780] 0.00 0.00 40/40 Zap::MenuItem::~MenuItem() [7055] 0.00 0.00 7/7 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7924] 0.00 0.00 2/2 Zap::YesNoMenuItem::~YesNoMenuItem() [8646] ----------------------------------------------- 0.00 0.00 49/49 boost::shared_ptr::shared_ptr(Zap::MenuItem*) [6779] [6781] 0.0 0.00 0.00 49 boost::detail::shared_count::shared_count(Zap::MenuItem*) [6781] 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::MenuItem*) [6783] ----------------------------------------------- 0.00 0.00 49/49 boost::detail::sp_counted_base::release() [1523] [6782] 0.0 0.00 0.00 49 boost::detail::sp_counted_impl_p::dispose() [6782] 0.00 0.00 49/49 void boost::checked_delete(Zap::MenuItem*) [6780] ----------------------------------------------- 0.00 0.00 49/49 boost::detail::shared_count::shared_count(Zap::MenuItem*) [6781] [6783] 0.0 0.00 0.00 49 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::MenuItem*) [6783] 0.00 0.00 49/51 boost::detail::sp_counted_base::sp_counted_base() [6730] ----------------------------------------------- 0.00 0.00 49/49 boost::detail::sp_counted_base::destroy() [6729] [6784] 0.0 0.00 0.00 49 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6784] 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6785] ----------------------------------------------- 0.00 0.00 49/49 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6784] [6785] 0.0 0.00 0.00 49 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6785] 0.00 0.00 49/51 boost::detail::sp_counted_base::~sp_counted_base() [6731] ----------------------------------------------- 0.00 0.00 2/49 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8779] 0.00 0.00 47/49 std::vector >::max_size() const [6820] [6786] 0.0 0.00 0.00 49 __gnu_cxx::new_allocator::max_size() const [6786] ----------------------------------------------- 0.00 0.00 6/49 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 43/49 std::vector >::~vector() [7013] [6787] 0.0 0.00 0.00 49 std::_Vector_base >::_M_get_Tp_allocator() [6787] ----------------------------------------------- 0.00 0.00 5/49 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 44/49 std::_Vector_base >::~_Vector_base() [6911] [6788] 0.0 0.00 0.00 49 std::_Vector_base >::_M_deallocate(ClipperLib::JoinRec**, unsigned long) [6788] 0.00 0.00 5/5 __gnu_cxx::new_allocator::deallocate(ClipperLib::JoinRec**, unsigned long) [8141] ----------------------------------------------- 0.00 0.00 2/48 Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [1013] 0.00 0.00 2/48 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 44/48 Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [884] [6789] 0.0 0.00 0.00 48 TNL::Vector >::Vector(unsigned int) [6789] 0.00 0.00 48/48 std::vector, std::allocator > >::vector() [6808] 0.00 0.00 48/48 std::vector, std::allocator > >::reserve(unsigned long) [6807] ----------------------------------------------- 0.00 0.00 2/48 Zap::GameType::ItemOfInterest::ItemOfInterest() [8720] 0.00 0.00 46/48 Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [890] [6790] 0.0 0.00 0.00 48 TNL::SafePtr::SafePtr() [6790] 0.00 0.00 48/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [6504] [6791] 0.0 0.00 0.00 48 __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [6791] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6800] [6792] 0.0 0.00 0.00 48 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [6792] 0.00 0.00 48/184 __gnu_cxx::new_allocator >::max_size() const [6176] ----------------------------------------------- 0.00 0.00 48/48 std::allocator >::allocator() [6797] [6793] 0.0 0.00 0.00 48 __gnu_cxx::new_allocator >::new_allocator() [6793] ----------------------------------------------- 0.00 0.00 48/48 std::allocator >::~allocator() [6798] [6794] 0.0 0.00 0.00 48 __gnu_cxx::new_allocator >::~new_allocator() [6794] ----------------------------------------------- 0.00 0.00 1/48 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] 0.00 0.00 1/48 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/48 Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [2067] 0.00 0.00 6/48 Zap::ServerGame::idle(unsigned int) [13] 0.00 0.00 39/48 Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [956] [6795] 0.0 0.00 0.00 48 TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [6795] ----------------------------------------------- 0.00 0.00 48/48 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6796] 0.0 0.00 0.00 48 std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [6796] 0.00 0.00 192/1502 std::vector >, std::allocator > > >::size() const [5489] 0.00 0.00 96/96 std::vector >, std::allocator > > >::max_size() const [6503] 0.00 0.00 48/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6801] [6797] 0.0 0.00 0.00 48 std::allocator >::allocator() [6797] 0.00 0.00 48/48 __gnu_cxx::new_allocator >::new_allocator() [6793] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6802] [6798] 0.0 0.00 0.00 48 std::allocator >::~allocator() [6798] 0.00 0.00 48/48 __gnu_cxx::new_allocator >::~new_allocator() [6794] ----------------------------------------------- 0.00 0.00 48/48 double* std::__copy_move_a(double*, double*, double*) [6810] [6799] 0.0 0.00 0.00 48 double* std::__copy_move::__copy_m(double const*, double const*, double*) [6799] ----------------------------------------------- 0.00 0.00 4/48 TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1134] 0.00 0.00 44/48 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6800] 0.0 0.00 0.00 48 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6800] 0.00 0.00 48/48 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [6792] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_base() [6803] [6801] 0.0 0.00 0.00 48 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6801] 0.00 0.00 48/48 std::allocator >::allocator() [6797] ----------------------------------------------- 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::~_Vector_base() [6804] [6802] 0.0 0.00 0.00 48 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6802] 0.00 0.00 48/48 std::allocator >::~allocator() [6798] ----------------------------------------------- 0.00 0.00 48/48 std::vector, std::allocator > >::vector() [6808] [6803] 0.0 0.00 0.00 48 std::_Vector_base, std::allocator > >::_Vector_base() [6803] 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6801] ----------------------------------------------- 0.00 0.00 48/48 std::vector, std::allocator > >::~vector() [1334] [6804] 0.0 0.00 0.00 48 std::_Vector_base, std::allocator > >::~_Vector_base() [6804] 0.00 0.00 48/96 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [6504] 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6802] ----------------------------------------------- 0.00 0.00 3/48 std::vector >::~vector() [8521] 0.00 0.00 3/48 std::vector >::_M_erase_at_end(Zap::LevelInfo*) [8517] 0.00 0.00 42/48 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [6805] 0.0 0.00 0.00 48 std::_Vector_base >::_M_get_Tp_allocator() [6805] ----------------------------------------------- 0.00 0.00 48/48 double* std::uninitialized_copy(double*, double*, double*) [6812] [6806] 0.0 0.00 0.00 48 double* std::__uninitialized_copy::__uninit_copy(double*, double*, double*) [6806] 0.00 0.00 48/48 double* std::copy(double*, double*, double*) [6815] ----------------------------------------------- 0.00 0.00 48/48 TNL::Vector >::Vector(unsigned int) [6789] [6807] 0.0 0.00 0.00 48 std::vector, std::allocator > >::reserve(unsigned long) [6807] 0.00 0.00 48/136 std::vector, std::allocator > >::max_size() const [6364] 0.00 0.00 48/52 std::vector, std::allocator > >::capacity() const [6724] ----------------------------------------------- 0.00 0.00 48/48 TNL::Vector >::Vector(unsigned int) [6789] [6808] 0.0 0.00 0.00 48 std::vector, std::allocator > >::vector() [6808] 0.00 0.00 48/48 std::_Vector_base, std::allocator > >::_Vector_base() [6803] ----------------------------------------------- 0.00 0.00 48/48 std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [1392] [6809] 0.0 0.00 0.00 48 std::vector >, std::allocator > > >::begin() [6809] 0.00 0.00 48/256 __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector >* const&) [6084] ----------------------------------------------- 0.00 0.00 48/48 double* std::__copy_move_a2(double*, double*, double*) [6811] [6810] 0.0 0.00 0.00 48 double* std::__copy_move_a(double*, double*, double*) [6810] 0.00 0.00 48/48 double* std::__copy_move::__copy_m(double const*, double const*, double*) [6799] ----------------------------------------------- 0.00 0.00 48/48 double* std::copy(double*, double*, double*) [6815] [6811] 0.0 0.00 0.00 48 double* std::__copy_move_a2(double*, double*, double*) [6811] 0.00 0.00 144/146 std::_Niter_base::iterator_type std::__niter_base(double*) [6321] 0.00 0.00 48/48 double* std::__copy_move_a(double*, double*, double*) [6810] ----------------------------------------------- 0.00 0.00 48/48 double* std::__uninitialized_copy_a(double*, double*, double*, std::allocator&) [6813] [6812] 0.0 0.00 0.00 48 double* std::uninitialized_copy(double*, double*, double*) [6812] 0.00 0.00 48/48 double* std::__uninitialized_copy::__uninit_copy(double*, double*, double*) [6806] ----------------------------------------------- 0.00 0.00 48/48 double* std::__uninitialized_move_a >(double*, double*, double*, std::allocator&) [6814] [6813] 0.0 0.00 0.00 48 double* std::__uninitialized_copy_a(double*, double*, double*, std::allocator&) [6813] 0.00 0.00 48/48 double* std::uninitialized_copy(double*, double*, double*) [6812] ----------------------------------------------- 0.00 0.00 4/48 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 44/48 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [6814] 0.0 0.00 0.00 48 double* std::__uninitialized_move_a >(double*, double*, double*, std::allocator&) [6814] 0.00 0.00 48/48 double* std::__uninitialized_copy_a(double*, double*, double*, std::allocator&) [6813] ----------------------------------------------- 0.00 0.00 48/48 double* std::__uninitialized_copy::__uninit_copy(double*, double*, double*) [6806] [6815] 0.0 0.00 0.00 48 double* std::copy(double*, double*, double*) [6815] 0.00 0.00 96/96 std::_Miter_base::iterator_type std::__miter_base(double*) [6505] 0.00 0.00 48/48 double* std::__copy_move_a2(double*, double*, double*) [6811] ----------------------------------------------- 0.00 0.00 2/47 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] 0.00 0.00 2/47 Zap::GameType::setGameTime(float) [8719] 0.00 0.00 43/47 Zap::GameType::GameType(int) [1164] [6816] 0.0 0.00 0.00 47 Zap::GameTimer::reset(unsigned int) [6816] 0.00 0.00 47/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 9/47 Zap::Ship::loadoutToString(TNL::Vector const&) [1308] 0.00 0.00 38/47 Zap::GameType::validateLoadout(TNL::Vector const&) [7106] [6817] 0.0 0.00 0.00 47 TNL::Vector::size() const [6817] 0.00 0.00 47/746 std::vector >::size() const [5696] ----------------------------------------------- 0.00 0.00 3/47 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] 0.00 0.00 44/47 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] [6818] 0.0 0.00 0.00 47 TNL::RangedU32<0u, 9u>::operator unsigned int() const [6818] ----------------------------------------------- 0.00 0.00 47/47 std::vector >::max_size() const [6820] [6819] 0.0 0.00 0.00 47 std::_Vector_base >::_M_get_Tp_allocator() const [6819] ----------------------------------------------- 0.00 0.00 4/47 std::vector >::_M_check_len(unsigned long, char const*) const [8837] 0.00 0.00 43/47 std::vector >::reserve(unsigned long) [7011] [6820] 0.0 0.00 0.00 47 std::vector >::max_size() const [6820] 0.00 0.00 47/47 std::_Vector_base >::_M_get_Tp_allocator() const [6819] 0.00 0.00 47/49 __gnu_cxx::new_allocator::max_size() const [6786] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6831] [6821] 0.0 0.00 0.00 46 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6821] 0.00 0.00 46/842 TNL::Functor::Functor() [5646] 0.00 0.00 46/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 46/73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6833] [6822] 0.0 0.00 0.00 46 TNL::FunctorDecl)>::~FunctorDecl() [6822] 0.00 0.00 46/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [6828] [6823] 0.0 0.00 0.00 46 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [6823] 0.00 0.00 46/842 TNL::Functor::Functor() [5646] 0.00 0.00 46/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 46/135 TNL::Int<32u>::Int(unsigned int) [6365] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6830] [6824] 0.0 0.00 0.00 46 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::~FunctorDecl() [6824] 0.00 0.00 46/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/46 Zap::SoundSystem::shutdown() [9501] 0.00 0.00 44/46 Zap::Statistics::resetStatistics() [6862] [6825] 0.0 0.00 0.00 46 TNL::Vector::clear() [6825] 0.00 0.00 46/46 std::vector >::clear() [6837] ----------------------------------------------- 0.00 0.00 46/46 __tcf_2 [22548] [6826] 0.0 0.00 0.00 46 Zap::CommandInfo::~CommandInfo() [6826] ----------------------------------------------- 21 Zap::ForceFieldProjector::onAddedToGame(Zap::Game*) [7335] 25 Zap::Turret::onAddedToGame(Zap::Game*) [7221] [6827] 0.0 0.00 0.00 46 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] 0.00 0.00 46/5678 Zap::GameObject::onAddedToGame(Zap::Game*) [5134] 0.00 0.00 22/22 Zap::EngineeredItem::onEnabled() [7298] 17 Zap::ForceFieldProjector::onEnabled() [1058] ----------------------------------------------- 0.00 0.00 22/46 TNL::NetClassRepInstance::create() const [7310] 0.00 0.00 24/46 Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [1367] [6828] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [6828] 0.00 0.00 46/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 46/46 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [6823] ----------------------------------------------- 0.00 0.00 46/46 TNL::RefPtrData::destroySelf() [417] [6829] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6829] 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6830] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6829] [6830] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [6830] 0.00 0.00 46/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 46/46 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::~FunctorDecl() [6824] ----------------------------------------------- 0.00 0.00 22/46 TNL::NetClassRepInstance::create() const [7311] 0.00 0.00 24/46 Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [1368] [6831] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6831] 0.00 0.00 46/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 46/46 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6821] ----------------------------------------------- 0.00 0.00 46/46 TNL::RefPtrData::destroySelf() [417] [6832] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6832] 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6833] ----------------------------------------------- 0.00 0.00 46/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6832] [6833] 0.0 0.00 0.00 46 Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6833] 0.00 0.00 46/46 TNL::FunctorDecl)>::~FunctorDecl() [6822] 0.00 0.00 46/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 46/46 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6838] [6834] 0.0 0.00 0.00 46 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [6834] ----------------------------------------------- 0.00 0.00 46/46 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6839] [6835] 0.0 0.00 0.00 46 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [6835] 0.00 0.00 46/1910 __gnu_cxx::__normal_iterator > >::base() const [5415] ----------------------------------------------- 0.00 0.00 46/46 std::vector >::clear() [6837] [6836] 0.0 0.00 0.00 46 std::vector >::_M_erase_at_end(unsigned int*) [6836] 0.00 0.00 46/22728 std::_Vector_base >::_M_get_Tp_allocator() [4814] 0.00 0.00 46/22716 void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [4817] ----------------------------------------------- 0.00 0.00 46/46 TNL::Vector::clear() [6825] [6837] 0.0 0.00 0.00 46 std::vector >::clear() [6837] 0.00 0.00 46/46 std::vector >::_M_erase_at_end(unsigned int*) [6836] ----------------------------------------------- 0.00 0.00 46/46 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7283] [6838] 0.0 0.00 0.00 46 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6838] 0.00 0.00 46/46 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [6834] ----------------------------------------------- 0.00 0.00 46/46 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] [6839] 0.0 0.00 0.00 46 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6839] 0.00 0.00 46/46 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [6835] ----------------------------------------------- 0.00 0.00 1/45 Zap::ServerGame::resetAllClientTeams() [1640] 0.00 0.00 22/45 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] 0.00 0.00 22/45 Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [883] [6840] 0.0 0.00 0.00 45 Zap::ClientInfo::setTeamIndex(int) [6840] ----------------------------------------------- 0.00 0.00 14/45 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7550] 0.00 0.00 31/45 std::vector >::max_size() const [7155] [6841] 0.0 0.00 0.00 45 __gnu_cxx::new_allocator::max_size() const [6841] ----------------------------------------------- 0.00 0.00 7/45 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7944] 0.00 0.00 38/45 std::vector >::max_size() const [7109] [6842] 0.0 0.00 0.00 45 __gnu_cxx::new_allocator::max_size() const [6842] ----------------------------------------------- 0.00 0.00 45/45 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6847] [6843] 0.0 0.00 0.00 45 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6843] ----------------------------------------------- 0.00 0.00 45/45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6849] [6844] 0.0 0.00 0.00 45 void std::_Destroy_aux::__destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6844] 0.00 0.00 3/4 Zap::GameType::ItemOfInterest* std::__addressof(Zap::GameType::ItemOfInterest&) [8359] 0.00 0.00 3/3 void std::_Destroy(Zap::GameType::ItemOfInterest*) [8538] ----------------------------------------------- 0.00 0.00 2/45 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8952] 0.00 0.00 43/45 std::vector, std::allocator > >::~vector() [7007] [6845] 0.0 0.00 0.00 45 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6845] ----------------------------------------------- 0.00 0.00 2/45 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 43/45 std::_Vector_base >::~_Vector_base() [6994] [6846] 0.0 0.00 0.00 45 std::_Vector_base >::_M_deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [6846] 0.00 0.00 2/2 __gnu_cxx::new_allocator::deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [8778] ----------------------------------------------- 0.00 0.00 45/45 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6848] [6847] 0.0 0.00 0.00 45 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6847] 0.00 0.00 45/45 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6843] ----------------------------------------------- 0.00 0.00 2/45 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8952] 0.00 0.00 43/45 std::vector, std::allocator > >::~vector() [7007] [6848] 0.0 0.00 0.00 45 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6848] 0.00 0.00 45/45 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6847] ----------------------------------------------- 0.00 0.00 45/45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [6850] [6849] 0.0 0.00 0.00 45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6849] 0.00 0.00 45/45 void std::_Destroy_aux::__destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6844] ----------------------------------------------- 0.00 0.00 2/45 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 43/45 std::vector >::~vector() [7013] [6850] 0.0 0.00 0.00 45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [6850] 0.00 0.00 45/45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6849] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Reset() [6857] [6851] 0.0 0.00 0.00 44 ClipperLib::ClipperBase::Reset() [6851] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Clipper() [6858] [6852] 0.0 0.00 0.00 44 ClipperLib::ClipperBase::ClipperBase() [6852] 0.00 0.00 44/44 std::vector >::vector() [6919] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6853] 0.0 0.00 0.00 44 ClipperLib::ClipperBase::~ClipperBase() [6853] 0.00 0.00 44/88 ClipperLib::ClipperBase::Clear() [6512] 0.00 0.00 44/44 std::vector >::~vector() [6920] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [6854] 0.0 0.00 0.00 44 ClipperLib::Clipper::ClearJoins() [6854] 0.00 0.00 54/1089 std::vector >::size() const [5558] 0.00 0.00 44/44 std::vector >::resize(unsigned long, ClipperLib::JoinRec*) [6923] 0.00 0.00 10/1221 std::vector >::operator[](unsigned long) [5540] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6855] 0.0 0.00 0.00 44 ClipperLib::Clipper::DisposeScanbeamList() [6855] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6856] 0.0 0.00 0.00 44 ClipperLib::Clipper::Clear() [6856] 0.00 0.00 44/866 std::vector >::size() const [5641] 0.00 0.00 44/88 ClipperLib::Clipper::DisposeAllPolyPts() [6513] 0.00 0.00 44/88 ClipperLib::ClipperBase::Clear() [6512] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::ExecuteInternal(bool) [1474] [6857] 0.0 0.00 0.00 44 ClipperLib::Clipper::Reset() [6857] 0.00 0.00 892/3336 ClipperLib::Clipper::InsertScanbeam(long long) [5281] 0.00 0.00 44/44 ClipperLib::ClipperBase::Reset() [6851] 0.00 0.00 44/88 ClipperLib::Clipper::DisposeAllPolyPts() [6513] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [6858] 0.0 0.00 0.00 44 ClipperLib::Clipper::Clipper() [6858] 0.00 0.00 44/44 ClipperLib::ClipperBase::ClipperBase() [6852] 0.00 0.00 44/44 std::vector >::vector() [6921] 0.00 0.00 44/44 std::vector >::vector() [6924] 0.00 0.00 44/44 std::vector >::vector() [6917] ----------------------------------------------- 0.00 0.00 4/44 Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [1046] 0.00 0.00 40/44 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [6859] 0.0 0.00 0.00 44 ClipperLib::Clipper::~Clipper() [6859] 0.00 0.00 44/44 ClipperLib::Clipper::DisposeScanbeamList() [6855] 0.00 0.00 44/44 ClipperLib::Clipper::Clear() [6856] 0.00 0.00 44/44 std::vector >::~vector() [6918] 0.00 0.00 44/44 std::vector >::~vector() [6925] 0.00 0.00 44/44 std::vector >::~vector() [6922] 0.00 0.00 44/44 ClipperLib::ClipperBase::~ClipperBase() [6853] ----------------------------------------------- 0.00 0.00 2/44 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/44 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] 0.00 0.00 40/44 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [6860] 0.0 0.00 0.00 44 TNL::Vector const*>::Vector(unsigned int) [6860] 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::vector() [6915] 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::reserve(unsigned long) [6914] ----------------------------------------------- 0.00 0.00 2/44 Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [1120] 0.00 0.00 2/44 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] 0.00 0.00 40/44 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [6861] 0.0 0.00 0.00 44 TNL::Vector const*>::~Vector() [6861] 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::~vector() [6916] ----------------------------------------------- 0.00 0.00 44/44 Zap::Statistics::Statistics() [1010] [6862] 0.0 0.00 0.00 44 Zap::Statistics::resetStatistics() [6862] 0.00 0.00 44/46 TNL::Vector::clear() [6825] ----------------------------------------------- 0.00 0.00 44/44 std::allocator const*>::allocator() [6881] [6863] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator const*>::new_allocator() [6863] ----------------------------------------------- 0.00 0.00 44/44 std::allocator const*>::~allocator() [6882] [6864] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator const*>::~new_allocator() [6864] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::allocator() [6883] [6865] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::new_allocator() [6865] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::~allocator() [6884] [6866] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::~new_allocator() [6866] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::allocator() [6885] [6867] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::new_allocator() [6867] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::~allocator() [6886] [6868] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::~new_allocator() [6868] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::allocator() [6887] [6869] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::new_allocator() [6869] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::~allocator() [6888] [6870] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::~new_allocator() [6870] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::allocator() [6889] [6871] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::new_allocator() [6871] ----------------------------------------------- 0.00 0.00 44/44 std::allocator::~allocator() [6890] [6872] 0.0 0.00 0.00 44 __gnu_cxx::new_allocator::~new_allocator() [6872] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6873] 0.0 0.00 0.00 44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6873] 0.00 0.00 88/176 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6187] ----------------------------------------------- 0.00 0.00 10/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 12/44 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7667] [6874] 0.0 0.00 0.00 44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6874] ----------------------------------------------- 0.00 0.00 10/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 12/44 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7668] [6875] 0.0 0.00 0.00 44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6875] ----------------------------------------------- 0.00 0.00 10/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 12/44 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7669] [6876] 0.0 0.00 0.00 44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6876] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::max_size() const [6879] [6877] 0.0 0.00 0.00 44 std::_Vector_base >::_M_get_Tp_allocator() const [6877] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6878] 0.0 0.00 0.00 44 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [6878] 0.00 0.00 176/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 88/136 std::vector, std::allocator > >::max_size() const [6364] 0.00 0.00 44/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/44 std::vector >::reserve(unsigned long) [8958] 0.00 0.00 42/44 std::vector >::_M_check_len(unsigned long, char const*) const [7376] [6879] 0.0 0.00 0.00 44 std::vector >::max_size() const [6879] 0.00 0.00 44/44 std::_Vector_base >::_M_get_Tp_allocator() const [6877] 0.00 0.00 44/65 __gnu_cxx::new_allocator::max_size() const [6648] ----------------------------------------------- 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::reserve(unsigned long) [6914] [6880] 0.0 0.00 0.00 44 std::vector const*, std::allocator const*> >::capacity() const [6880] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::_Vector_impl() [6892] [6881] 0.0 0.00 0.00 44 std::allocator const*>::allocator() [6881] 0.00 0.00 44/44 __gnu_cxx::new_allocator const*>::new_allocator() [6863] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::~_Vector_impl() [6893] [6882] 0.0 0.00 0.00 44 std::allocator const*>::~allocator() [6882] 0.00 0.00 44/44 __gnu_cxx::new_allocator const*>::~new_allocator() [6864] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6896] [6883] 0.0 0.00 0.00 44 std::allocator::allocator() [6883] 0.00 0.00 44/44 __gnu_cxx::new_allocator::new_allocator() [6865] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6897] [6884] 0.0 0.00 0.00 44 std::allocator::~allocator() [6884] 0.00 0.00 44/44 __gnu_cxx::new_allocator::~new_allocator() [6866] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6900] [6885] 0.0 0.00 0.00 44 std::allocator::allocator() [6885] 0.00 0.00 44/44 __gnu_cxx::new_allocator::new_allocator() [6867] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6901] [6886] 0.0 0.00 0.00 44 std::allocator::~allocator() [6886] 0.00 0.00 44/44 __gnu_cxx::new_allocator::~new_allocator() [6868] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6904] [6887] 0.0 0.00 0.00 44 std::allocator::allocator() [6887] 0.00 0.00 44/44 __gnu_cxx::new_allocator::new_allocator() [6869] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6905] [6888] 0.0 0.00 0.00 44 std::allocator::~allocator() [6888] 0.00 0.00 44/44 __gnu_cxx::new_allocator::~new_allocator() [6870] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6908] [6889] 0.0 0.00 0.00 44 std::allocator::allocator() [6889] 0.00 0.00 44/44 __gnu_cxx::new_allocator::new_allocator() [6871] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6909] [6890] 0.0 0.00 0.00 44 std::allocator::~allocator() [6890] 0.00 0.00 44/44 __gnu_cxx::new_allocator::~new_allocator() [6872] ----------------------------------------------- 0.00 0.00 16/44 std::_Miter_base::iterator_type std::__miter_base(unsigned int*) [7522] 0.00 0.00 28/44 std::_Niter_base::iterator_type std::__niter_base(unsigned int*) [7204] [6891] 0.0 0.00 0.00 44 std::_Iter_base::_S_base(unsigned int*) [6891] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_base() [6894] [6892] 0.0 0.00 0.00 44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::_Vector_impl() [6892] 0.00 0.00 44/44 std::allocator const*>::allocator() [6881] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::~_Vector_base() [6895] [6893] 0.0 0.00 0.00 44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::~_Vector_impl() [6893] 0.00 0.00 44/44 std::allocator const*>::~allocator() [6882] ----------------------------------------------- 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::vector() [6915] [6894] 0.0 0.00 0.00 44 std::_Vector_base const*, std::allocator const*> >::_Vector_base() [6894] 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::_Vector_impl() [6892] ----------------------------------------------- 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::~vector() [6916] [6895] 0.0 0.00 0.00 44 std::_Vector_base const*, std::allocator const*> >::~_Vector_base() [6895] 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_impl::~_Vector_impl() [6893] 0.00 0.00 44/116 std::_Vector_base const*, std::allocator const*> >::_M_deallocate(TNL::Vector const**, unsigned long) [6416] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6898] [6896] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6896] 0.00 0.00 44/44 std::allocator::allocator() [6883] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6899] [6897] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6897] 0.00 0.00 44/44 std::allocator::~allocator() [6884] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::vector() [6917] [6898] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_base() [6898] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6896] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::~vector() [6918] [6899] 0.0 0.00 0.00 44 std::_Vector_base >::~_Vector_base() [6899] 0.00 0.00 44/85 std::_Vector_base >::_M_deallocate(ClipperLib::HorzJoinRec**, unsigned long) [6537] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6897] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6902] [6900] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6900] 0.00 0.00 44/44 std::allocator::allocator() [6885] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6903] [6901] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6901] 0.00 0.00 44/44 std::allocator::~allocator() [6886] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::vector() [6919] [6902] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_base() [6902] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6900] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::~vector() [6920] [6903] 0.0 0.00 0.00 44 std::_Vector_base >::~_Vector_base() [6903] 0.00 0.00 44/116 std::_Vector_base >::_M_deallocate(ClipperLib::TEdge**, unsigned long) [6417] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6901] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6906] [6904] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6904] 0.00 0.00 44/44 std::allocator::allocator() [6887] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6907] [6905] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6905] 0.00 0.00 44/44 std::allocator::~allocator() [6888] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::vector() [6921] [6906] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_base() [6906] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6904] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::~vector() [6922] [6907] 0.0 0.00 0.00 44 std::_Vector_base >::~_Vector_base() [6907] 0.00 0.00 44/116 std::_Vector_base >::_M_deallocate(ClipperLib::OutRec**, unsigned long) [6418] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6905] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6910] [6908] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6908] 0.00 0.00 44/44 std::allocator::allocator() [6889] ----------------------------------------------- 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6911] [6909] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6909] 0.00 0.00 44/44 std::allocator::~allocator() [6890] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::vector() [6924] [6910] 0.0 0.00 0.00 44 std::_Vector_base >::_Vector_base() [6910] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::_Vector_impl() [6908] ----------------------------------------------- 0.00 0.00 44/44 std::vector >::~vector() [6925] [6911] 0.0 0.00 0.00 44 std::_Vector_base >::~_Vector_base() [6911] 0.00 0.00 44/49 std::_Vector_base >::_M_deallocate(ClipperLib::JoinRec**, unsigned long) [6788] 0.00 0.00 44/44 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6909] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1043] [6912] 0.0 0.00 0.00 44 std::vector, std::allocator > >::end() [6912] 0.00 0.00 44/88 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [6515] ----------------------------------------------- 0.00 0.00 44/44 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [1041] [6913] 0.0 0.00 0.00 44 std::vector, std::allocator > >::begin() [6913] 0.00 0.00 44/88 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [6515] ----------------------------------------------- 0.00 0.00 44/44 TNL::Vector const*>::Vector(unsigned int) [6860] [6914] 0.0 0.00 0.00 44 std::vector const*, std::allocator const*> >::reserve(unsigned long) [6914] 0.00 0.00 44/188 std::vector const*, std::allocator const*> >::max_size() const [6174] 0.00 0.00 44/44 std::vector const*, std::allocator const*> >::capacity() const [6880] ----------------------------------------------- 0.00 0.00 44/44 TNL::Vector const*>::Vector(unsigned int) [6860] [6915] 0.0 0.00 0.00 44 std::vector const*, std::allocator const*> >::vector() [6915] 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::_Vector_base() [6894] ----------------------------------------------- 0.00 0.00 44/44 TNL::Vector const*>::~Vector() [6861] [6916] 0.0 0.00 0.00 44 std::vector const*, std::allocator const*> >::~vector() [6916] 0.00 0.00 44/260 std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() [6074] 0.00 0.00 44/44 std::_Vector_base const*, std::allocator const*> >::~_Vector_base() [6895] 0.00 0.00 44/116 void std::_Destroy const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [6420] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Clipper() [6858] [6917] 0.0 0.00 0.00 44 std::vector >::vector() [6917] 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6898] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6918] 0.0 0.00 0.00 44 std::vector >::~vector() [6918] 0.00 0.00 44/277 std::_Vector_base >::_M_get_Tp_allocator() [6060] 0.00 0.00 44/195 void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [6168] 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6899] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::ClipperBase::ClipperBase() [6852] [6919] 0.0 0.00 0.00 44 std::vector >::vector() [6919] 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6902] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::ClipperBase::~ClipperBase() [6853] [6920] 0.0 0.00 0.00 44 std::vector >::~vector() [6920] 0.00 0.00 44/348 std::_Vector_base >::_M_get_Tp_allocator() [5973] 0.00 0.00 44/204 void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [6153] 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6903] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Clipper() [6858] [6921] 0.0 0.00 0.00 44 std::vector >::vector() [6921] 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6906] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6922] 0.0 0.00 0.00 44 std::vector >::~vector() [6922] 0.00 0.00 44/348 std::_Vector_base >::_M_get_Tp_allocator() [5974] 0.00 0.00 44/204 void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [6155] 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6907] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::ClearJoins() [6854] [6923] 0.0 0.00 0.00 44 std::vector >::resize(unsigned long, ClipperLib::JoinRec*) [6923] 0.00 0.00 88/1089 std::vector >::size() const [5558] 0.00 0.00 1/1 std::vector >::_M_erase_at_end(ClipperLib::JoinRec**) [10035] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::Clipper() [6858] [6924] 0.0 0.00 0.00 44 std::vector >::vector() [6924] 0.00 0.00 44/44 std::_Vector_base >::_Vector_base() [6910] ----------------------------------------------- 0.00 0.00 44/44 ClipperLib::Clipper::~Clipper() [6859] [6925] 0.0 0.00 0.00 44 std::vector >::~vector() [6925] 0.00 0.00 44/60 std::_Vector_base >::_M_get_Tp_allocator() [6679] 0.00 0.00 44/44 std::_Vector_base >::~_Vector_base() [6911] 0.00 0.00 44/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [6773] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6926] 0.0 0.00 0.00 43 TNL::Vector::Vector(unsigned int) [6926] 0.00 0.00 43/43 std::vector >::vector() [7009] 0.00 0.00 43/43 std::vector >::reserve(unsigned long) [7008] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6927] 0.0 0.00 0.00 43 TNL::Vector::~Vector() [6927] 0.00 0.00 43/43 std::vector >::~vector() [7010] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6928] 0.0 0.00 0.00 43 TNL::Vector::Vector(unsigned int) [6928] 0.00 0.00 43/43 std::vector >::vector() [7012] 0.00 0.00 43/43 std::vector >::reserve(unsigned long) [7011] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6929] 0.0 0.00 0.00 43 TNL::Vector::~Vector() [6929] 0.00 0.00 43/43 std::vector >::~vector() [7013] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6930] 0.0 0.00 0.00 43 TNL::Vector >::Vector(unsigned int) [6930] 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7015] 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7014] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6931] 0.0 0.00 0.00 43 TNL::Vector >::~Vector() [6931] 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7016] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6932] 0.0 0.00 0.00 43 TNL::Vector >::Vector(unsigned int) [6932] 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7003] 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7002] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6933] 0.0 0.00 0.00 43 TNL::Vector >::~Vector() [6933] 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7004] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6934] 0.0 0.00 0.00 43 TNL::Vector >::Vector(unsigned int) [6934] 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7006] 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7005] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6935] 0.0 0.00 0.00 43 TNL::Vector >::~Vector() [6935] 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7007] ----------------------------------------------- 0.00 0.00 1/43 TNL::EventConnection::writeConnectAccept(TNL::BitStream*) [11064] 0.00 0.00 3/43 TNL::EventConnection::writeConnectRequest(TNL::BitStream*) [11066] 0.00 0.00 4/43 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 6/43 TNL::NetConnection::writeConnectRequest(TNL::BitStream*) [11031] 0.00 0.00 8/43 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 21/43 Types::write(TNL::BitStream&, unsigned int) [7369] [6936] 0.0 0.00 0.00 43 TNL::BitStream::write(unsigned int) [6936] 0.00 0.00 43/198451 TNL::convertHostToLEndian(unsigned int) [4564] 0.00 0.00 43/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [6937] 0.0 0.00 0.00 43 Zap::GameTimer::GameTimer() [6937] 0.00 0.00 43/1812 Zap::Timer::Timer(unsigned int) [5433] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::~GameType() [1174] [6938] 0.0 0.00 0.00 43 Zap::GameTimer::~GameTimer() [6938] 0.00 0.00 43/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::allocator() [6965] [6939] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::new_allocator() [6939] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::~allocator() [6966] [6940] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::~new_allocator() [6940] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::allocator() [6967] [6941] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::new_allocator() [6941] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::~allocator() [6968] [6942] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::~new_allocator() [6942] ----------------------------------------------- 0.00 0.00 43/43 std::allocator::allocator() [6969] [6943] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator::new_allocator() [6943] ----------------------------------------------- 0.00 0.00 43/43 std::allocator::~allocator() [6970] [6944] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator::~new_allocator() [6944] ----------------------------------------------- 0.00 0.00 43/43 std::allocator::allocator() [6971] [6945] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator::new_allocator() [6945] ----------------------------------------------- 0.00 0.00 43/43 std::allocator::~allocator() [6972] [6946] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator::~new_allocator() [6946] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::allocator() [6973] [6947] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::new_allocator() [6947] ----------------------------------------------- 0.00 0.00 43/43 std::allocator >::~allocator() [6974] [6948] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::~new_allocator() [6948] ----------------------------------------------- 0.00 0.00 43/43 std::allocator const, TNL::Vector > > >::allocator() [6975] [6949] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator const, TNL::Vector > > >::new_allocator() [6949] ----------------------------------------------- 0.00 0.00 43/43 std::allocator const, TNL::Vector > > >::~allocator() [6976] [6950] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator const, TNL::Vector > > >::~new_allocator() [6950] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6960] [6951] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::max_size() const [6951] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6964] [6952] 0.0 0.00 0.00 43 __gnu_cxx::new_allocator >::max_size() const [6952] ----------------------------------------------- 0.00 0.00 10/43 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 33/43 std::vector, std::allocator > >::max_size() const [7136] [6953] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6953] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6960] [6954] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6954] ----------------------------------------------- 0.00 0.00 10/43 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 33/43 std::vector, std::allocator > >::max_size() const [7137] [6955] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6955] ----------------------------------------------- 0.00 0.00 10/43 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 33/43 std::vector, std::allocator > >::max_size() const [7138] [6956] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6956] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6964] [6957] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6957] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7002] [6958] 0.0 0.00 0.00 43 std::vector, std::allocator > >::capacity() const [6958] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7005] [6959] 0.0 0.00 0.00 43 std::vector, std::allocator > >::capacity() const [6959] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7005] [6960] 0.0 0.00 0.00 43 std::vector, std::allocator > >::max_size() const [6960] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6954] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::max_size() const [6951] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::reserve(unsigned long) [7008] [6961] 0.0 0.00 0.00 43 std::vector >::capacity() const [6961] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::reserve(unsigned long) [7011] [6962] 0.0 0.00 0.00 43 std::vector >::capacity() const [6962] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7014] [6963] 0.0 0.00 0.00 43 std::vector, std::allocator > >::capacity() const [6963] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::reserve(unsigned long) [7014] [6964] 0.0 0.00 0.00 43 std::vector, std::allocator > >::max_size() const [6964] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::max_size() const [6952] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6957] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6978] [6965] 0.0 0.00 0.00 43 std::allocator >::allocator() [6965] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::new_allocator() [6939] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6979] [6966] 0.0 0.00 0.00 43 std::allocator >::~allocator() [6966] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::~new_allocator() [6940] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6982] [6967] 0.0 0.00 0.00 43 std::allocator >::allocator() [6967] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::new_allocator() [6941] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6983] [6968] 0.0 0.00 0.00 43 std::allocator >::~allocator() [6968] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::~new_allocator() [6942] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6987] [6969] 0.0 0.00 0.00 43 std::allocator::allocator() [6969] 0.00 0.00 43/43 __gnu_cxx::new_allocator::new_allocator() [6943] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6988] [6970] 0.0 0.00 0.00 43 std::allocator::~allocator() [6970] 0.00 0.00 43/43 __gnu_cxx::new_allocator::~new_allocator() [6944] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6991] [6971] 0.0 0.00 0.00 43 std::allocator::allocator() [6971] 0.00 0.00 43/43 __gnu_cxx::new_allocator::new_allocator() [6945] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6992] [6972] 0.0 0.00 0.00 43 std::allocator::~allocator() [6972] 0.00 0.00 43/43 __gnu_cxx::new_allocator::~new_allocator() [6946] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6995] [6973] 0.0 0.00 0.00 43 std::allocator >::allocator() [6973] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::new_allocator() [6947] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6996] [6974] 0.0 0.00 0.00 43 std::allocator >::~allocator() [6974] 0.00 0.00 43/43 __gnu_cxx::new_allocator >::~new_allocator() [6948] ----------------------------------------------- 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_Rb_tree_impl() [7018] [6975] 0.0 0.00 0.00 43 std::allocator const, TNL::Vector > > >::allocator() [6975] 0.00 0.00 43/43 __gnu_cxx::new_allocator const, TNL::Vector > > >::new_allocator() [6949] ----------------------------------------------- 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::~_Rb_tree_impl() [7019] [6976] 0.0 0.00 0.00 43 std::allocator const, TNL::Vector > > >::~allocator() [6976] 0.00 0.00 43/43 __gnu_cxx::new_allocator const, TNL::Vector > > >::~new_allocator() [6950] ----------------------------------------------- 0.00 0.00 43/43 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [7022] [6977] 0.0 0.00 0.00 43 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [6977] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6980] [6978] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6978] 0.00 0.00 43/43 std::allocator >::allocator() [6965] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [6981] [6979] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6979] 0.00 0.00 43/43 std::allocator >::~allocator() [6966] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7003] [6980] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_base() [6980] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6978] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7004] [6981] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::~_Vector_base() [6981] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6979] 0.00 0.00 43/50 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6765] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6985] [6982] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6982] 0.00 0.00 43/43 std::allocator >::allocator() [6967] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [6986] [6983] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6983] 0.00 0.00 43/43 std::allocator >::~allocator() [6968] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [6986] [6984] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6984] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7006] [6985] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_base() [6985] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6982] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7007] [6986] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::~_Vector_base() [6986] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6984] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6983] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_base() [6989] [6987] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6987] 0.00 0.00 43/43 std::allocator::allocator() [6969] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::~_Vector_base() [6990] [6988] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6988] 0.00 0.00 43/43 std::allocator::~allocator() [6970] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::vector() [7009] [6989] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_base() [6989] 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6987] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::~vector() [7010] [6990] 0.0 0.00 0.00 43 std::_Vector_base >::~_Vector_base() [6990] 0.00 0.00 43/57 std::_Vector_base >::_M_deallocate(Zap::WallRec*, unsigned long) [6697] 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6988] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::_Vector_base() [6993] [6991] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6991] 0.00 0.00 43/43 std::allocator::allocator() [6971] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base >::~_Vector_base() [6994] [6992] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6992] 0.00 0.00 43/43 std::allocator::~allocator() [6972] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::vector() [7012] [6993] 0.0 0.00 0.00 43 std::_Vector_base >::_Vector_base() [6993] 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::_Vector_impl() [6991] ----------------------------------------------- 0.00 0.00 43/43 std::vector >::~vector() [7013] [6994] 0.0 0.00 0.00 43 std::_Vector_base >::~_Vector_base() [6994] 0.00 0.00 43/45 std::_Vector_base >::_M_deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [6846] 0.00 0.00 43/43 std::_Vector_base >::_Vector_impl::~_Vector_impl() [6992] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6999] [6995] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6995] 0.00 0.00 43/43 std::allocator >::allocator() [6973] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [7000] [6996] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6996] 0.00 0.00 43/43 std::allocator >::~allocator() [6974] ----------------------------------------------- 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [7000] [6997] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [6997] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7016] [6998] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6998] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::vector() [7015] [6999] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::_Vector_base() [6999] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6995] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7016] [7000] 0.0 0.00 0.00 43 std::_Vector_base, std::allocator > >::~_Vector_base() [7000] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [6997] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6996] ----------------------------------------------- 0.00 0.00 43/43 Zap::GameType::GameType(int) [1164] [7001] 0.0 0.00 0.00 43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::map() [7001] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree() [7020] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6932] [7002] 0.0 0.00 0.00 43 std::vector, std::allocator > >::reserve(unsigned long) [7002] 0.00 0.00 43/57 std::vector, std::allocator > >::max_size() const [6692] 0.00 0.00 43/43 std::vector, std::allocator > >::capacity() const [6958] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6932] [7003] 0.0 0.00 0.00 43 std::vector, std::allocator > >::vector() [7003] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6980] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::~Vector() [6933] [7004] 0.0 0.00 0.00 43 std::vector, std::allocator > >::~vector() [7004] 0.00 0.00 43/64 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6655] 0.00 0.00 43/50 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6771] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [6981] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6934] [7005] 0.0 0.00 0.00 43 std::vector, std::allocator > >::reserve(unsigned long) [7005] 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6960] 0.00 0.00 43/43 std::vector, std::allocator > >::capacity() const [6959] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6934] [7006] 0.0 0.00 0.00 43 std::vector, std::allocator > >::vector() [7006] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6985] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::~Vector() [6935] [7007] 0.0 0.00 0.00 43 std::vector, std::allocator > >::~vector() [7007] 0.00 0.00 43/45 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6845] 0.00 0.00 43/45 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6848] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [6986] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6926] [7008] 0.0 0.00 0.00 43 std::vector >::reserve(unsigned long) [7008] 0.00 0.00 43/71 std::vector >::max_size() const [6630] 0.00 0.00 43/43 std::vector >::capacity() const [6961] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6926] [7009] 0.0 0.00 0.00 43 std::vector >::vector() [7009] 0.00 0.00 43/43 std::_Vector_base >::_Vector_base() [6989] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::~Vector() [6927] [7010] 0.0 0.00 0.00 43 std::vector >::~vector() [7010] 0.00 0.00 43/85 std::_Vector_base >::_M_get_Tp_allocator() [6535] 0.00 0.00 43/57 void std::_Destroy(Zap::WallRec*, Zap::WallRec*, std::allocator&) [6700] 0.00 0.00 43/43 std::_Vector_base >::~_Vector_base() [6990] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6928] [7011] 0.0 0.00 0.00 43 std::vector >::reserve(unsigned long) [7011] 0.00 0.00 43/47 std::vector >::max_size() const [6820] 0.00 0.00 43/43 std::vector >::capacity() const [6962] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::Vector(unsigned int) [6928] [7012] 0.0 0.00 0.00 43 std::vector >::vector() [7012] 0.00 0.00 43/43 std::_Vector_base >::_Vector_base() [6993] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector::~Vector() [6929] [7013] 0.0 0.00 0.00 43 std::vector >::~vector() [7013] 0.00 0.00 43/49 std::_Vector_base >::_M_get_Tp_allocator() [6787] 0.00 0.00 43/45 void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [6850] 0.00 0.00 43/43 std::_Vector_base >::~_Vector_base() [6994] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6930] [7014] 0.0 0.00 0.00 43 std::vector, std::allocator > >::reserve(unsigned long) [7014] 0.00 0.00 43/43 std::vector, std::allocator > >::max_size() const [6964] 0.00 0.00 43/43 std::vector, std::allocator > >::capacity() const [6963] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::Vector(unsigned int) [6930] [7015] 0.0 0.00 0.00 43 std::vector, std::allocator > >::vector() [7015] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_Vector_base() [6999] ----------------------------------------------- 0.00 0.00 43/43 TNL::Vector >::~Vector() [6931] [7016] 0.0 0.00 0.00 43 std::vector, std::allocator > >::~vector() [7016] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6998] 0.00 0.00 43/43 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [7023] 0.00 0.00 43/43 std::_Vector_base, std::allocator > >::~_Vector_base() [7000] ----------------------------------------------- 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_Rb_tree_impl() [7018] [7017] 0.0 0.00 0.00 43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_M_initialize() [7017] ----------------------------------------------- 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree() [7020] [7018] 0.0 0.00 0.00 43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_Rb_tree_impl() [7018] 0.00 0.00 43/43 std::allocator const, TNL::Vector > > >::allocator() [6975] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_M_initialize() [7017] ----------------------------------------------- 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [1179] [7019] 0.0 0.00 0.00 43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::~_Rb_tree_impl() [7019] 0.00 0.00 43/43 std::allocator const, TNL::Vector > > >::~allocator() [6976] ----------------------------------------------- 0.00 0.00 43/43 std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::map() [7001] [7020] 0.0 0.00 0.00 43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree() [7020] 0.00 0.00 43/43 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_Rb_tree_impl() [7018] ----------------------------------------------- 0.00 0.00 16/43 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1930] 0.00 0.00 27/43 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6763] [7021] 0.0 0.00 0.00 43 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7021] ----------------------------------------------- 0.00 0.00 43/43 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [7023] [7022] 0.0 0.00 0.00 43 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [7022] 0.00 0.00 43/43 void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [6977] ----------------------------------------------- 0.00 0.00 43/43 std::vector, std::allocator > >::~vector() [7016] [7023] 0.0 0.00 0.00 43 void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [7023] 0.00 0.00 43/43 void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [7022] ----------------------------------------------- 0.00 0.00 4/42 Zap::ZoneControlGameType::~ZoneControlGameType() [1473] 0.00 0.00 11/42 Zap::GameType::addFlag(Zap::FlagItem*) [1883] 0.00 0.00 27/42 void std::_Destroy >(TNL::SafePtr*) [7209] [7024] 0.0 0.00 0.00 42 TNL::SafePtr::~SafePtr() [7024] 0.00 0.00 42/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 42/42 Zap::ServerGame::getLevelNameFromIndex(int) [1292] [7025] 0.0 0.00 0.00 42 Zap::ServerGame::getAbsoluteLevelIndex(int) [7025] 0.00 0.00 42/334 TNL::Vector::size() const [5999] ----------------------------------------------- 0.00 0.00 1/42 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/42 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 20/42 Zap::Robot::~Robot() [870] 0.00 0.00 20/42 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [7026] 0.0 0.00 0.00 42 Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [7026] 0.00 0.00 42/6103 Zap::EventManager::suppressEvents() [5092] 0.00 0.00 42/116253 TNL::Vector::size() const [4621] ----------------------------------------------- 0.00 0.00 42/42 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [7027] 0.0 0.00 0.00 42 Zap::BotNavMeshZone::processArguments(int, char const**, Zap::Game*) [7027] ----------------------------------------------- 0.00 0.00 42/42 Zap::LuaScriptRunner::registerClasses() [363] [7028] 0.0 0.00 0.00 42 Lunar::Register(lua_State*) [7028] 0.00 0.00 294/294 Lunar::set(lua_State*, int, char const*) [6047] ----------------------------------------------- 0.00 0.00 21/42 std::vector >::end() [7390] 0.00 0.00 21/42 std::vector >::begin() [7391] [7029] 0.0 0.00 0.00 42 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringPtr* const&) [7029] ----------------------------------------------- 0.00 0.00 6/42 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 12/42 TNL::Object::getClassName() const [4834] 0.00 0.00 24/42 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7030] 0.0 0.00 0.00 42 Zap::RPC_GameConnection_c2sSetIsBusy::getClassRep() const [7030] ----------------------------------------------- 0.00 0.00 42/42 std::vector >::max_size() const [7032] [7031] 0.0 0.00 0.00 42 std::_Vector_base >::_M_get_Tp_allocator() const [7031] ----------------------------------------------- 0.00 0.00 2/42 std::vector >::reserve(unsigned long) [8969] 0.00 0.00 40/42 std::vector >::_M_check_len(unsigned long, char const*) const [7433] [7032] 0.0 0.00 0.00 42 std::vector >::max_size() const [7032] 0.00 0.00 42/62 __gnu_cxx::new_allocator::max_size() const [6658] 0.00 0.00 42/42 std::_Vector_base >::_M_get_Tp_allocator() const [7031] ----------------------------------------------- 0.00 0.00 6/42 TNL::Vector::operator[](int) [8028] 0.00 0.00 12/42 TNL::Vector::size() const [7627] 0.00 0.00 24/42 std::vector >::_M_check_len(unsigned long, char const*) const [8066] [7033] 0.0 0.00 0.00 42 std::vector >::size() const [7033] ----------------------------------------------- 0.00 0.00 42/42 lua_State** std::__copy_move_a2(lua_State**, lua_State**, lua_State**) [7585] [7034] 0.0 0.00 0.00 42 std::_Niter_base::iterator_type std::__niter_base(lua_State**) [7034] 0.00 0.00 42/70 std::_Iter_base::_S_base(lua_State**) [6637] ----------------------------------------------- 0.00 0.00 41/41 Zap::ServerGame::startHosting() [437] [7035] 0.0 0.00 0.00 41 Zap::ServerGame::getLevelNameCount() [7035] 0.00 0.00 41/334 TNL::Vector::size() const [5999] ----------------------------------------------- 0.00 0.00 2/41 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 39/41 Zap::ServerGame::startHosting() [437] [7036] 0.0 0.00 0.00 41 Zap::ServerGame::getLevelFileNameFromIndex(int) [7036] 0.00 0.00 41/334 TNL::Vector::size() const [5999] 0.00 0.00 41/28468 TNL::StringTableEntry::getString() const [4782] 0.00 0.00 41/670 TNL::Vector::operator[](int) [5746] ----------------------------------------------- 0.00 0.00 20/41 Zap::Robot::registerClasses() [398] 0.00 0.00 21/41 Zap::LuaScriptRunner::registerClasses() [363] [7037] 0.0 0.00 0.00 41 Lunar::Register(lua_State*) [7037] 0.00 0.00 287/287 Lunar::set(lua_State*, int, char const*) [6058] ----------------------------------------------- 0.00 0.00 41/41 std::_Vector_base >::_M_deallocate(ClipperLib::HorzJoinRec**, unsigned long) [6537] [7038] 0.0 0.00 0.00 41 __gnu_cxx::new_allocator::deallocate(ClipperLib::HorzJoinRec**, unsigned long) [7038] ----------------------------------------------- 0.00 0.00 41/41 std::_Vector_base >::_M_allocate(unsigned long) [7044] [7039] 0.0 0.00 0.00 41 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7039] 0.00 0.00 41/123 __gnu_cxx::new_allocator::max_size() const [6391] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [7040] 0.0 0.00 0.00 41 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7040] 0.00 0.00 82/164 __gnu_cxx::__normal_iterator > >::base() const [6211] ----------------------------------------------- 0.00 0.00 9/41 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 14/41 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] 0.00 0.00 18/41 TNL::Object::getClassName() const [4834] [7041] 0.0 0.00 0.00 41 Zap::ForceField::getClassRep() const [7041] ----------------------------------------------- 0.00 0.00 13/41 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7599] 0.00 0.00 28/41 std::vector >::max_size() const [7197] [7042] 0.0 0.00 0.00 41 __gnu_cxx::new_allocator::max_size() const [7042] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [7043] 0.0 0.00 0.00 41 std::vector >::_M_check_len(unsigned long, char const*) const [7043] 0.00 0.00 164/4296 std::vector >::size() const [5180] 0.00 0.00 82/82 std::vector >::max_size() const [6545] 0.00 0.00 41/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [7044] 0.0 0.00 0.00 41 std::_Vector_base >::_M_allocate(unsigned long) [7044] 0.00 0.00 41/41 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7039] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [1663] [7045] 0.0 0.00 0.00 41 std::vector >::end() [7045] 0.00 0.00 41/82 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::HorzJoinRec** const&) [6543] ----------------------------------------------- 0.00 0.00 41/41 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [1847] [7046] 0.0 0.00 0.00 41 std::vector >::begin() [7046] 0.00 0.00 41/82 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::HorzJoinRec** const&) [6543] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1143] [7047] 0.0 0.00 0.00 40 ClipperLib::PolyOffsetBuilder::~PolyOffsetBuilder() [7047] 0.00 0.00 40/40 std::vector >::~vector() [7096] 0.00 0.00 40/128 std::vector >, std::allocator > > >::~vector() [6380] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [7048] 0.0 0.00 0.00 40 ClipperLib::Area(std::vector > const&) [7048] 0.00 0.00 576/17444 std::vector >::operator[](unsigned long) const [4869] 0.00 0.00 40/8602 std::vector >::size() const [5005] 0.00 0.00 40/40 ClipperLib::TestRange(std::vector > const&) [7049] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::Area(std::vector > const&) [7048] [7049] 0.0 0.00 0.00 40 ClipperLib::TestRange(std::vector > const&) [7049] 0.00 0.00 576/17444 std::vector >::operator[](unsigned long) const [4869] 0.00 0.00 576/10115 ClipperLib::Abs(long long) [4976] 0.00 0.00 184/8602 std::vector >::size() const [5005] ----------------------------------------------- 0.00 0.00 40/40 Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [850] [7050] 0.0 0.00 0.00 40 TNL::Vector >::operator[](int) [7050] 0.00 0.00 40/4255 std::vector, std::allocator > >::size() const [5181] 0.00 0.00 40/1936 std::vector, std::allocator > >::operator[](unsigned long) [5410] ----------------------------------------------- 0.00 0.00 40/40 Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [7053] [7051] 0.0 0.00 0.00 40 Zap::BindingSet::setBinding(Zap::InputCodeManager::BindingName, Zap::InputCode) [7051] ----------------------------------------------- 0.00 0.00 20/40 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] 0.00 0.00 20/40 Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [7402] [7052] 0.0 0.00 0.00 40 Zap::EventManager::removeFromPendingUnsubscribeList(lua_State*, Zap::EventManager::EventType) [7052] 0.00 0.00 40/116253 TNL::Vector::size() const [4621] ----------------------------------------------- 0.00 0.00 40/40 Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) [761] [7053] 0.0 0.00 0.00 40 Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [7053] 0.00 0.00 80/80 Zap::InputCodeManager::isKeypadKey(Zap::InputCode) [6567] 0.00 0.00 40/25012 TNL::Vector::operator[](int) [4797] 0.00 0.00 40/40 Zap::BindingSet::setBinding(Zap::InputCodeManager::BindingName, Zap::InputCode) [7051] ----------------------------------------------- 0.00 0.00 20/40 Zap::Robot::~Robot() [870] 0.00 0.00 20/40 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [7054] 0.0 0.00 0.00 40 Zap::Robot::getPlayerInfo() [7054] ----------------------------------------------- 0.00 0.00 40/40 void boost::checked_delete(Zap::MenuItem*) [6780] [7055] 0.0 0.00 0.00 40 Zap::MenuItem::~MenuItem() [7055] 0.00 0.00 40/49 Zap::MenuItem::~MenuItem() [6778] ----------------------------------------------- 0.00 0.00 40/40 Lunar::subtable(lua_State*, int, char const*, char const*) [221] [7056] 0.0 0.00 0.00 40 Lunar::weaktable(lua_State*, char const*) [7056] ----------------------------------------------- 0.00 0.00 40/40 Lunar::subtable(lua_State*, int, char const*, char const*) [4668] [7057] 0.0 0.00 0.00 40 Lunar::weaktable(lua_State*, char const*) [7057] ----------------------------------------------- 0.00 0.00 40/40 Lunar::subtable(lua_State*, int, char const*, char const*) [4682] [7058] 0.0 0.00 0.00 40 Lunar::weaktable(lua_State*, char const*) [7058] ----------------------------------------------- 0.00 0.00 40/40 Lunar::subtable(lua_State*, int, char const*, char const*) [223] [7059] 0.0 0.00 0.00 40 Lunar::weaktable(lua_State*, char const*) [7059] ----------------------------------------------- 0.00 0.00 40/40 Lunar::subtable(lua_State*, int, char const*, char const*) [473] [7060] 0.0 0.00 0.00 40 Lunar::weaktable(lua_State*, char const*) [7060] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::_M_deallocate(ClipperLib::DoublePoint*, unsigned long) [6581] [7061] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator::deallocate(ClipperLib::DoublePoint*, unsigned long) [7061] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::_M_allocate(unsigned long) [7084] [7062] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7062] 0.00 0.00 40/120 __gnu_cxx::new_allocator::max_size() const [6393] ----------------------------------------------- 0.00 0.00 40/40 std::allocator::allocator() [7077] [7063] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator::new_allocator() [7063] ----------------------------------------------- 0.00 0.00 40/40 std::allocator::~allocator() [7078] [7064] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator::~new_allocator() [7064] ----------------------------------------------- 0.00 0.00 40/40 std::allocator > >::allocator(std::allocator > > const&) [7079] [7065] 0.0 0.00 0.00 40 __gnu_cxx::new_allocator > >::new_allocator(__gnu_cxx::new_allocator > > const&) [7065] ----------------------------------------------- 0.00 0.00 20/40 std::vector >::begin() const [7436] 0.00 0.00 20/40 std::vector >::end() const [7435] [7066] 0.0 0.00 0.00 40 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char const* const&) [7066] ----------------------------------------------- 0.00 0.00 20/40 std::vector >::end() [7442] 0.00 0.00 20/40 std::vector >::begin() [7443] [7067] 0.0 0.00 0.00 40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Rect* const&) [7067] ----------------------------------------------- 0.00 0.00 4/40 std::vector >::begin() [8349] 0.00 0.00 16/40 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [7511] 0.00 0.00 20/40 std::vector >::end() [7446] [7068] 0.0 0.00 0.00 40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::UserInterface** const&) [7068] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [7069] 0.0 0.00 0.00 40 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7069] 0.00 0.00 80/160 __gnu_cxx::__normal_iterator > >::base() const [6233] ----------------------------------------------- 0.00 0.00 20/40 Zap::Robot::start() [389] 0.00 0.00 20/40 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [7070] 0.0 0.00 0.00 40 TNL::SafePtr::operator->() const [7070] ----------------------------------------------- 0.00 0.00 40/40 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7071] 0.0 0.00 0.00 40 Zap::RPCEV_GameType_s2cRemoveClient::getClassRep() const [7071] ----------------------------------------------- 0.00 0.00 40/40 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7081] [7072] 0.0 0.00 0.00 40 __gnu_cxx::__normal_iterator > >::base() const [7072] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::max_size() const [7074] [7073] 0.0 0.00 0.00 40 std::_Vector_base >::_M_get_Tp_allocator() const [7073] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_check_len(unsigned long, char const*) const [7432] [7074] 0.0 0.00 0.00 40 std::vector >::max_size() const [7074] 0.00 0.00 40/40 std::_Vector_base >::_M_get_Tp_allocator() const [7073] 0.00 0.00 40/60 __gnu_cxx::new_allocator::max_size() const [6673] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [7075] 0.0 0.00 0.00 40 std::vector >::_M_check_len(unsigned long, char const*) const [7075] 0.00 0.00 160/240 std::vector >::size() const [6094] 0.00 0.00 80/80 std::vector >::max_size() const [6578] 0.00 0.00 40/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 40/40 std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [1814] [7076] 0.0 0.00 0.00 40 std::vector >, std::allocator > > >::capacity() const [7076] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::_Vector_impl::_Vector_impl() [7085] [7077] 0.0 0.00 0.00 40 std::allocator::allocator() [7077] 0.00 0.00 40/40 __gnu_cxx::new_allocator::new_allocator() [7063] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7086] [7078] 0.0 0.00 0.00 40 std::allocator::~allocator() [7078] 0.00 0.00 40/40 __gnu_cxx::new_allocator::~new_allocator() [7064] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl(std::allocator > > const&) [7089] [7079] 0.0 0.00 0.00 40 std::allocator > >::allocator(std::allocator > > const&) [7079] 0.00 0.00 40/40 __gnu_cxx::new_allocator > >::new_allocator(__gnu_cxx::new_allocator > > const&) [7065] ----------------------------------------------- 0.00 0.00 40/40 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7100] [7080] 0.0 0.00 0.00 40 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7080] ----------------------------------------------- 0.00 0.00 40/40 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7102] [7081] 0.0 0.00 0.00 40 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7081] 0.00 0.00 40/40 __gnu_cxx::__normal_iterator > >::base() const [7072] ----------------------------------------------- 0.00 0.00 16/40 std::_Miter_base::iterator_type std::__miter_base(Zap::AbstractTeam**) [7520] 0.00 0.00 24/40 std::_Niter_base::iterator_type std::__niter_base(Zap::AbstractTeam**) [7265] [7082] 0.0 0.00 0.00 40 std::_Iter_base::_S_base(Zap::AbstractTeam**) [7082] ----------------------------------------------- 0.00 0.00 16/40 std::_Miter_base::iterator_type std::__miter_base(Zap::UserInterface**) [7521] 0.00 0.00 24/40 std::_Niter_base::iterator_type std::__niter_base(Zap::UserInterface**) [7266] [7083] 0.0 0.00 0.00 40 std::_Iter_base::_S_base(Zap::UserInterface**) [7083] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [7084] 0.0 0.00 0.00 40 std::_Vector_base >::_M_allocate(unsigned long) [7084] 0.00 0.00 40/40 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7062] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::_Vector_base() [7087] [7085] 0.0 0.00 0.00 40 std::_Vector_base >::_Vector_impl::_Vector_impl() [7085] 0.00 0.00 40/40 std::allocator::allocator() [7077] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >::~_Vector_base() [7088] [7086] 0.0 0.00 0.00 40 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7086] 0.00 0.00 40/40 std::allocator::~allocator() [7078] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::vector() [7095] [7087] 0.0 0.00 0.00 40 std::_Vector_base >::_Vector_base() [7087] 0.00 0.00 40/40 std::_Vector_base >::_Vector_impl::_Vector_impl() [7085] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::~vector() [7096] [7088] 0.0 0.00 0.00 40 std::_Vector_base >::~_Vector_base() [7088] 0.00 0.00 40/40 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7086] 0.00 0.00 40/80 std::_Vector_base >::_M_deallocate(ClipperLib::DoublePoint*, unsigned long) [6581] ----------------------------------------------- 0.00 0.00 40/40 std::_Vector_base >, std::allocator > > >::_Vector_base(unsigned long, std::allocator > > const&) [7090] [7089] 0.0 0.00 0.00 40 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl(std::allocator > > const&) [7089] 0.00 0.00 40/40 std::allocator > >::allocator(std::allocator > > const&) [7079] ----------------------------------------------- 0.00 0.00 40/40 std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [1813] [7090] 0.0 0.00 0.00 40 std::_Vector_base >, std::allocator > > >::_Vector_base(unsigned long, std::allocator > > const&) [7090] 0.00 0.00 40/40 std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl(std::allocator > > const&) [7089] 0.00 0.00 40/128 std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [6377] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::clear() [7094] [7091] 0.0 0.00 0.00 40 std::vector >::_M_erase_at_end(ClipperLib::DoublePoint*) [7091] 0.00 0.00 40/240 std::_Vector_base >::_M_get_Tp_allocator() [6095] 0.00 0.00 40/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6397] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [1672] [7092] 0.0 0.00 0.00 40 std::vector >::end() [7092] 0.00 0.00 40/80 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::DoublePoint* const&) [6572] ----------------------------------------------- 0.00 0.00 40/40 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1670] [7093] 0.0 0.00 0.00 40 std::vector >::begin() [7093] 0.00 0.00 40/80 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::DoublePoint* const&) [6572] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [7094] 0.0 0.00 0.00 40 std::vector >::clear() [7094] 0.00 0.00 40/40 std::vector >::_M_erase_at_end(ClipperLib::DoublePoint*) [7091] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [7095] 0.0 0.00 0.00 40 std::vector >::vector() [7095] 0.00 0.00 40/40 std::_Vector_base >::_Vector_base() [7087] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::~PolyOffsetBuilder() [7047] [7096] 0.0 0.00 0.00 40 std::vector >::~vector() [7096] 0.00 0.00 40/240 std::_Vector_base >::_M_get_Tp_allocator() [6095] 0.00 0.00 40/120 void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6397] 0.00 0.00 40/40 std::_Vector_base >::~_Vector_base() [7088] ----------------------------------------------- 0.00 0.00 40/40 ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [1144] [7097] 0.0 0.00 0.00 40 std::vector >, std::allocator > > >::clear() [7097] 0.00 0.00 40/84 std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6540] ----------------------------------------------- 0.00 0.00 14/40 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1940] 0.00 0.00 26/40 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7534] [7098] 0.0 0.00 0.00 40 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7098] ----------------------------------------------- 0.00 0.00 15/40 Zap::Joystick::JoystickInfo* std::__uninitialized_copy::__uninit_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1936] 0.00 0.00 25/40 void std::_Destroy_aux::__destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8072] [7099] 0.0 0.00 0.00 40 Zap::Joystick::JoystickInfo* std::__addressof(Zap::Joystick::JoystickInfo&) [7099] ----------------------------------------------- 0.00 0.00 18/40 unsigned char* std::copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7802] 0.00 0.00 22/40 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7692] [7100] 0.0 0.00 0.00 40 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7100] 0.00 0.00 40/40 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7080] ----------------------------------------------- 0.00 0.00 40/40 Zap::GameObject** std::copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7455] [7101] 0.0 0.00 0.00 40 std::_Miter_base::iterator_type std::__miter_base(Zap::GameObject**) [7101] 0.00 0.00 40/100 std::_Iter_base::_S_base(Zap::GameObject**) [6481] ----------------------------------------------- 0.00 0.00 18/40 unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7799] 0.00 0.00 22/40 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] [7102] 0.0 0.00 0.00 40 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7102] 0.00 0.00 40/40 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7081] ----------------------------------------------- 0.00 0.00 39/39 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] [7103] 0.0 0.00 0.00 39 Zap::LevelInfo::LevelInfo(std::string const&) [7103] 0.00 0.00 78/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 39/117 Zap::LevelInfo::initialize() [6412] 0.00 0.00 39/396 TNL::StringTableEntry::operator=(char const*) [5942] ----------------------------------------------- 0.00 0.00 38/38 Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [834] [7104] 0.0 0.00 0.00 38 TNL::getMin(float, float) [7104] ----------------------------------------------- 0.00 0.00 12/38 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] 0.00 0.00 26/38 void std::_Destroy >(TNL::SafePtr*) [7218] [7105] 0.0 0.00 0.00 38 TNL::SafePtr::~SafePtr() [7105] 0.00 0.00 38/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 38/38 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] [7106] 0.0 0.00 0.00 38 Zap::GameType::validateLoadout(TNL::Vector const&) [7106] 0.00 0.00 38/47 TNL::Vector::size() const [6817] 0.00 0.00 16/51 TNL::Vector::operator[](int) const [6736] ----------------------------------------------- 0.00 0.00 3/38 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 35/38 Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [1487] [7107] 0.0 0.00 0.00 38 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] 0.00 0.00 38/38 Zap::GameType::validateLoadout(TNL::Vector const&) [7106] 0.00 0.00 38/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/161 Zap::ClientInfo::getShip() [6219] 0.00 0.00 1/1 Zap::Ship::setLoadout(TNL::Vector const&, bool) [9618] ----------------------------------------------- 0.00 0.00 38/38 std::vector >::max_size() const [7109] [7108] 0.0 0.00 0.00 38 std::_Vector_base >::_M_get_Tp_allocator() const [7108] ----------------------------------------------- 0.00 0.00 14/38 std::vector >::_M_check_len(unsigned long, char const*) const [7969] 0.00 0.00 24/38 std::vector >::reserve(unsigned long) [7260] [7109] 0.0 0.00 0.00 38 std::vector >::max_size() const [7109] 0.00 0.00 38/45 __gnu_cxx::new_allocator::max_size() const [6842] 0.00 0.00 38/38 std::_Vector_base >::_M_get_Tp_allocator() const [7108] ----------------------------------------------- 0.00 0.00 4/38 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 12/38 TNL::Vector::address() [8031] 0.00 0.00 22/38 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7110] 0.0 0.00 0.00 38 std::vector >::begin() [7110] 0.00 0.00 38/74 __gnu_cxx::__normal_iterator > >::__normal_iterator(int* const&) [6605] ----------------------------------------------- 0.00 0.00 1/36 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 35/36 Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [1487] [7111] 0.0 0.00 0.00 36 Zap::ClientInfo::getLoadout() [7111] ----------------------------------------------- 0.00 0.00 1/36 Zap::NameEntryUserInterface::setupMenu() [1594] 0.00 0.00 1/36 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/36 Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [1651] 0.00 0.00 2/36 Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [1646] 0.00 0.00 8/36 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 9/36 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] 0.00 0.00 14/36 Zap::GameMenuUserInterface::buildMenu() [1291] [7112] 0.0 0.00 0.00 36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 72/71814 Zap::Color::Color(float) [4664] 0.00 0.00 36/5811 Zap::LuaObject::LuaObject() [5126] 0.00 0.00 36/49 Zap::MenuItem::initialize() [6776] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] [7113] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::deallocate(TNL::SignedFloat<8u>*, unsigned long) [7113] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] [7114] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7114] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::max_size() const [6639] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] [7115] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [7115] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] [7116] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7116] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::max_size() const [6640] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] [7117] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::deallocate(TNL::SignedInt<24u>*, unsigned long) [7117] ----------------------------------------------- 0.00 0.00 36/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] [7118] 0.0 0.00 0.00 36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7118] 0.00 0.00 36/69 __gnu_cxx::new_allocator >::max_size() const [6641] ----------------------------------------------- 0.00 0.00 36/36 void std::_Destroy(int*, int*) [7128] [7119] 0.0 0.00 0.00 36 void std::_Destroy_aux::__destroy(int*, int*) [7119] ----------------------------------------------- 0.00 0.00 5/36 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/36 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7745] 0.00 0.00 15/36 TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1563] [7120] 0.0 0.00 0.00 36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7114] ----------------------------------------------- 0.00 0.00 5/36 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/36 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7747] 0.00 0.00 15/36 TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1565] [7121] 0.0 0.00 0.00 36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7116] ----------------------------------------------- 0.00 0.00 5/36 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/36 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7749] 0.00 0.00 15/36 TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1567] [7122] 0.0 0.00 0.00 36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] 0.00 0.00 36/36 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7118] ----------------------------------------------- 0.00 0.00 2/36 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 4/36 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 8/36 std::_Vector_base >::~_Vector_base() [7872] 0.00 0.00 22/36 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7123] 0.0 0.00 0.00 36 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] 0.00 0.00 28/28 __gnu_cxx::new_allocator::deallocate(int*, unsigned long) [7184] ----------------------------------------------- 0.00 0.00 2/36 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 12/36 TNL::Vector::address() [8029] 0.00 0.00 22/36 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7124] 0.0 0.00 0.00 36 std::vector >::begin() [7124] 0.00 0.00 36/66 __gnu_cxx::__normal_iterator > >::__normal_iterator(double* const&) [6647] ----------------------------------------------- 0.00 0.00 2/36 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 6/36 std::vector >::resize(unsigned long, int) [8098] 0.00 0.00 6/36 TNL::Vector::address() [8031] 0.00 0.00 22/36 std::vector >::push_back(int const&) [1343] [7125] 0.0 0.00 0.00 36 std::vector >::end() [7125] 0.00 0.00 36/74 __gnu_cxx::__normal_iterator > >::__normal_iterator(int* const&) [6605] ----------------------------------------------- 0.00 0.00 36/36 Zap::FlagSpawn const** std::__copy_move_a2(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7644] [7126] 0.0 0.00 0.00 36 std::_Niter_base::iterator_type std::__niter_base(Zap::FlagSpawn const**) [7126] 0.00 0.00 36/60 std::_Iter_base::_S_base(Zap::FlagSpawn const**) [6677] ----------------------------------------------- 0.00 0.00 36/36 Zap::Robot** std::__copy_move_a2(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7645] [7127] 0.0 0.00 0.00 36 std::_Niter_base::iterator_type std::__niter_base(Zap::Robot**) [7127] 0.00 0.00 36/60 std::_Iter_base::_S_base(Zap::Robot**) [6678] ----------------------------------------------- 0.00 0.00 36/36 void std::_Destroy(int*, int*, std::allocator&) [7129] [7128] 0.0 0.00 0.00 36 void std::_Destroy(int*, int*) [7128] 0.00 0.00 36/36 void std::_Destroy_aux::__destroy(int*, int*) [7119] ----------------------------------------------- 0.00 0.00 2/36 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 4/36 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 8/36 std::vector >::~vector() [7884] 0.00 0.00 22/36 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7129] 0.0 0.00 0.00 36 void std::_Destroy(int*, int*, std::allocator&) [7129] 0.00 0.00 36/36 void std::_Destroy(int*, int*) [7128] ----------------------------------------------- 0.00 0.00 10/35 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 25/35 void std::_Destroy(Zap::Joystick::JoystickInfo*) [7229] [7130] 0.0 0.00 0.00 35 Zap::Joystick::JoystickInfo::~JoystickInfo() [7130] 0.00 0.00 630/783 Zap::Joystick::ButtonInfo::~ButtonInfo() [5681] ----------------------------------------------- 0.00 0.00 5/35 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 10/35 TNL::Object::getClassName() const [4834] 0.00 0.00 20/35 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7131] 0.0 0.00 0.00 35 Zap::RPCEV_GameType_s2cScoreboardUpdate::getClassRep() const [7131] ----------------------------------------------- 0.00 0.00 34/34 __tcf_0 [22538] [7132] 0.0 0.00 0.00 34 Zap::ParamInfo::~ParamInfo() [7132] ----------------------------------------------- 0.00 0.00 10/34 TNL::Vector::address() [7612] 0.00 0.00 24/34 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] [7133] 0.0 0.00 0.00 34 __gnu_cxx::__normal_iterator > >::operator*() const [7133] ----------------------------------------------- 0.00 0.00 34/34 std::vector >::max_size() const [7135] [7134] 0.0 0.00 0.00 34 std::_Vector_base >::_M_get_Tp_allocator() const [7134] ----------------------------------------------- 0.00 0.00 2/34 std::vector >::reserve(unsigned long) [8964] 0.00 0.00 32/34 std::vector >::_M_check_len(unsigned long, char const*) const [7513] [7135] 0.0 0.00 0.00 34 std::vector >::max_size() const [7135] 0.00 0.00 34/50 __gnu_cxx::new_allocator::max_size() const [6760] 0.00 0.00 34/34 std::_Vector_base >::_M_get_Tp_allocator() const [7134] ----------------------------------------------- 0.00 0.00 11/33 std::vector, std::allocator > >::reserve(unsigned long) [7682] 0.00 0.00 22/33 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] [7136] 0.0 0.00 0.00 33 std::vector, std::allocator > >::max_size() const [7136] 0.00 0.00 33/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6953] 0.00 0.00 33/69 __gnu_cxx::new_allocator >::max_size() const [6639] ----------------------------------------------- 0.00 0.00 11/33 std::vector, std::allocator > >::reserve(unsigned long) [7686] 0.00 0.00 22/33 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] [7137] 0.0 0.00 0.00 33 std::vector, std::allocator > >::max_size() const [7137] 0.00 0.00 33/69 __gnu_cxx::new_allocator >::max_size() const [6640] 0.00 0.00 33/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6955] ----------------------------------------------- 0.00 0.00 11/33 std::vector, std::allocator > >::reserve(unsigned long) [7689] 0.00 0.00 22/33 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] [7138] 0.0 0.00 0.00 33 std::vector, std::allocator > >::max_size() const [7138] 0.00 0.00 33/69 __gnu_cxx::new_allocator >::max_size() const [6641] 0.00 0.00 33/43 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6956] ----------------------------------------------- 0.00 0.00 4/32 Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1350] 0.00 0.00 4/32 Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1432] 0.00 0.00 24/32 Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [1376] [7139] 0.0 0.00 0.00 32 Zap::Point::read(TNL::BitStream*) [7139] 0.00 0.00 64/3454 TNL::BitStream::read(float*) [5265] ----------------------------------------------- 0.00 0.00 4/32 Zap::SpeedZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1653] 0.00 0.00 4/32 Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1776] 0.00 0.00 24/32 Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [1844] [7140] 0.0 0.00 0.00 32 Zap::Point::write(TNL::BitStream*) [7140] 0.00 0.00 64/20939 TNL::BitStream::write(float) [4842] ----------------------------------------------- 0.00 0.00 16/32 std::vector >::end() [7517] 0.00 0.00 16/32 std::vector >::begin() [7518] [7141] 0.0 0.00 0.00 32 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Game::DeleteRef* const&) [7141] ----------------------------------------------- 0.00 0.00 10/32 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7724] 0.00 0.00 22/32 std::vector >::max_size() const [7315] [7142] 0.0 0.00 0.00 32 __gnu_cxx::new_allocator::max_size() const [7142] ----------------------------------------------- 0.00 0.00 16/32 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7840] [7143] 0.0 0.00 0.00 32 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7143] ----------------------------------------------- 0.00 0.00 16/32 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7841] [7144] 0.0 0.00 0.00 32 __gnu_cxx::__normal_iterator > >::base() const [7144] ----------------------------------------------- 0.00 0.00 32/32 std::vector >::_M_check_len(unsigned long, char const*) const [7851] [7145] 0.0 0.00 0.00 32 std::vector >::size() const [7145] ----------------------------------------------- 0.00 0.00 32/32 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [7147] [7146] 0.0 0.00 0.00 32 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [7146] ----------------------------------------------- 0.00 0.00 32/32 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7148] [7147] 0.0 0.00 0.00 32 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [7147] 0.00 0.00 32/32 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [7146] ----------------------------------------------- 0.00 0.00 32/32 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7149] [7148] 0.0 0.00 0.00 32 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7148] 0.00 0.00 32/32 TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [7147] ----------------------------------------------- 0.00 0.00 32/32 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [7149] 0.0 0.00 0.00 32 TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7149] 0.00 0.00 32/32 TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7148] ----------------------------------------------- 0.00 0.00 31/31 std::allocator >::~allocator() [7156] [7150] 0.0 0.00 0.00 31 __gnu_cxx::new_allocator >::~new_allocator() [7150] ----------------------------------------------- 0.00 0.00 31/31 std::allocator >::~allocator() [7157] [7151] 0.0 0.00 0.00 31 __gnu_cxx::new_allocator >::~new_allocator() [7151] ----------------------------------------------- 0.00 0.00 31/31 std::allocator >::~allocator() [7158] [7152] 0.0 0.00 0.00 31 __gnu_cxx::new_allocator >::~new_allocator() [7152] ----------------------------------------------- 0.00 0.00 8/31 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7831] 0.00 0.00 23/31 std::vector, std::allocator > >::max_size() const [7274] [7153] 0.0 0.00 0.00 31 __gnu_cxx::new_allocator >::max_size() const [7153] ----------------------------------------------- 0.00 0.00 31/31 std::vector >::max_size() const [7155] [7154] 0.0 0.00 0.00 31 std::_Vector_base >::_M_get_Tp_allocator() const [7154] ----------------------------------------------- 0.00 0.00 3/31 std::vector >::reserve(unsigned long) [8519] 0.00 0.00 28/31 std::vector >::_M_check_len(unsigned long, char const*) const [7570] [7155] 0.0 0.00 0.00 31 std::vector >::max_size() const [7155] 0.00 0.00 31/45 __gnu_cxx::new_allocator::max_size() const [6841] 0.00 0.00 31/31 std::_Vector_base >::_M_get_Tp_allocator() const [7154] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7159] [7156] 0.0 0.00 0.00 31 std::allocator >::~allocator() [7156] 0.00 0.00 31/31 __gnu_cxx::new_allocator >::~new_allocator() [7150] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7162] [7157] 0.0 0.00 0.00 31 std::allocator >::~allocator() [7157] 0.00 0.00 31/31 __gnu_cxx::new_allocator >::~new_allocator() [7151] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7164] [7158] 0.0 0.00 0.00 31 std::allocator >::~allocator() [7158] 0.00 0.00 31/31 __gnu_cxx::new_allocator >::~new_allocator() [7152] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7160] [7159] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7159] 0.00 0.00 31/31 std::allocator >::~allocator() [7156] ----------------------------------------------- 0.00 0.00 31/31 std::vector, std::allocator > >::~vector() [7168] [7160] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::~_Vector_base() [7160] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [6694] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7159] ----------------------------------------------- 0.00 0.00 7/31 std::vector, std::allocator > >::~vector() [7998] 0.00 0.00 24/31 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7161] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7161] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7163] [7162] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7162] 0.00 0.00 31/31 std::allocator >::~allocator() [7157] ----------------------------------------------- 0.00 0.00 31/31 std::vector, std::allocator > >::~vector() [7171] [7163] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::~_Vector_base() [7163] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [6695] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7162] ----------------------------------------------- 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7165] [7164] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7164] 0.00 0.00 31/31 std::allocator >::~allocator() [7158] ----------------------------------------------- 0.00 0.00 31/31 std::vector, std::allocator > >::~vector() [7172] [7165] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::~_Vector_base() [7165] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7164] 0.00 0.00 31/57 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [6696] ----------------------------------------------- 0.00 0.00 7/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7992] 0.00 0.00 24/31 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [7166] 0.0 0.00 0.00 31 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [7166] 0.00 0.00 24/24 __gnu_cxx::new_allocator >::deallocate(boost::shared_ptr*, unsigned long) [7236] ----------------------------------------------- 0.00 0.00 7/31 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 24/31 std::_Vector_base >::~_Vector_base() [7257] [7167] 0.0 0.00 0.00 31 std::_Vector_base >::_M_deallocate(lua_State**, unsigned long) [7167] 0.00 0.00 7/7 __gnu_cxx::new_allocator::deallocate(lua_State**, unsigned long) [7943] ----------------------------------------------- 0.00 0.00 10/31 TNL::Vector >::Vector(TNL::Vector > const&) [1528] 0.00 0.00 21/31 TNL::Vector >::~Vector() [7394] [7168] 0.0 0.00 0.00 31 std::vector, std::allocator > >::~vector() [7168] 0.00 0.00 31/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7160] 0.00 0.00 31/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] ----------------------------------------------- 0.00 0.00 15/31 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] 0.00 0.00 16/31 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1922] [7169] 0.0 0.00 0.00 31 std::vector, std::allocator > >::end() [7169] 0.00 0.00 31/92 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [6508] ----------------------------------------------- 0.00 0.00 15/31 TNL::Vector >::erase(unsigned int) [7524] 0.00 0.00 16/31 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [7170] 0.0 0.00 0.00 31 std::vector, std::allocator > >::begin() [7170] 0.00 0.00 31/92 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [6508] ----------------------------------------------- 0.00 0.00 10/31 TNL::Vector >::Vector(TNL::Vector > const&) [1529] 0.00 0.00 21/31 TNL::Vector >::~Vector() [7395] [7171] 0.0 0.00 0.00 31 std::vector, std::allocator > >::~vector() [7171] 0.00 0.00 31/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 31/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7163] ----------------------------------------------- 0.00 0.00 10/31 TNL::Vector >::Vector(TNL::Vector > const&) [1530] 0.00 0.00 21/31 TNL::Vector >::~Vector() [7396] [7172] 0.0 0.00 0.00 31 std::vector, std::allocator > >::~vector() [7172] 0.00 0.00 31/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 31/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] 0.00 0.00 31/31 std::_Vector_base, std::allocator > >::~_Vector_base() [7165] ----------------------------------------------- 0.00 0.00 6/30 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 12/30 TNL::Object::getClassName() const [4834] 0.00 0.00 12/30 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7173] 0.0 0.00 0.00 30 Zap::LoadoutZone::getClassRep() const [7173] ----------------------------------------------- 0.00 0.00 10/30 TNL::Object::getClassName() const [4834] 0.00 0.00 20/30 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7174] 0.0 0.00 0.00 30 Zap::RPC_GameConnection_s2cSetIsBusy::getClassRep() const [7174] ----------------------------------------------- 0.00 0.00 6/30 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 12/30 TNL::Object::getClassName() const [4834] 0.00 0.00 12/30 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7175] 0.0 0.00 0.00 30 Zap::CoreItem::getClassRep() const [7175] ----------------------------------------------- 0.00 0.00 15/30 TNL::Vector >::erase(unsigned int) [7524] 0.00 0.00 15/30 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] [7176] 0.0 0.00 0.00 30 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [7176] 0.00 0.00 30/92 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [6508] ----------------------------------------------- 0.00 0.00 14/30 TNL::Vector::operator[](int) [7544] 0.00 0.00 16/30 std::vector >::_M_check_len(unsigned long, char const*) const [8304] [7177] 0.0 0.00 0.00 30 std::vector >::size() const [7177] ----------------------------------------------- 0.00 0.00 2/30 std::vector >::~vector() [8963] 0.00 0.00 4/30 std::vector >::_M_erase_at_end(Zap::LoadoutItem*) [8343] 0.00 0.00 24/30 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7178] 0.0 0.00 0.00 30 std::_Vector_base >::_M_get_Tp_allocator() [7178] ----------------------------------------------- 0.00 0.00 2/30 std::vector >::resize(unsigned long, double) [8999] 0.00 0.00 6/30 TNL::Vector::address() [8029] 0.00 0.00 22/30 std::vector >::push_back(double const&) [1342] [7179] 0.0 0.00 0.00 30 std::vector >::end() [7179] 0.00 0.00 30/66 __gnu_cxx::__normal_iterator > >::__normal_iterator(double* const&) [6647] ----------------------------------------------- 0.00 0.00 7/30 TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1997] 0.00 0.00 23/30 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4581] [7180] 0.0 0.00 0.00 30 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7180] ----------------------------------------------- 0.00 0.00 30/30 ClipperLib::JoinRec** std::__copy_move_a2(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7755] [7181] 0.0 0.00 0.00 30 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::JoinRec**) [7181] 0.00 0.00 30/50 std::_Iter_base::_S_base(ClipperLib::JoinRec**) [6761] ----------------------------------------------- 0.00 0.00 1/29 TNL::EventConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11063] 0.00 0.00 2/29 TNL::NetConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11022] 0.00 0.00 2/29 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 3/29 TNL::EventConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11062] 0.00 0.00 4/29 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 17/29 Types::read(TNL::BitStream&, unsigned int*) [7486] [7182] 0.0 0.00 0.00 29 TNL::BitStream::read(unsigned int*) [7182] 0.00 0.00 29/6656 TNL::BitStream::read(unsigned int, void*) [5058] 0.00 0.00 29/176580 TNL::convertLEndianToHost(unsigned int) [4599] ----------------------------------------------- 0.00 0.00 28/28 Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) [1119] [7183] 0.0 0.00 0.00 28 Zap::EngineeredItem::getBufferForBotZone() [7183] ----------------------------------------------- 0.00 0.00 28/28 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] [7184] 0.0 0.00 0.00 28 __gnu_cxx::new_allocator::deallocate(int*, unsigned long) [7184] ----------------------------------------------- 0.00 0.00 28/28 std::_Vector_base >::_M_allocate(unsigned long) [7201] [7185] 0.0 0.00 0.00 28 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7185] 0.00 0.00 28/88 __gnu_cxx::new_allocator::max_size() const [6516] ----------------------------------------------- 0.00 0.00 14/28 std::vector >::end() [7578] 0.00 0.00 14/28 std::vector >::begin() [7579] [7186] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::WallRec* const&) [7186] ----------------------------------------------- 0.00 0.00 14/28 std::vector >::begin() [7581] 0.00 0.00 14/28 std::vector >::end() [7580] [7187] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LevelInfo* const&) [7187] ----------------------------------------------- 0.00 0.00 6/28 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 22/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7188] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7188] 0.00 0.00 56/124 __gnu_cxx::__normal_iterator > >::base() const [6388] ----------------------------------------------- 0.00 0.00 4/28 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 8/28 TNL::Object::getClassName() const [4834] 0.00 0.00 16/28 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7189] 0.0 0.00 0.00 28 Zap::RPCEV_GameType_s2cAddTeam::getClassRep() const [7189] ----------------------------------------------- 0.00 0.00 4/28 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 8/28 TNL::Object::getClassName() const [4834] 0.00 0.00 16/28 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7190] 0.0 0.00 0.00 28 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::getClassRep() const [7190] ----------------------------------------------- 0.00 0.00 14/28 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7950] [7191] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7191] ----------------------------------------------- 0.00 0.00 14/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7951] [7192] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator > >::base() const [7192] ----------------------------------------------- 0.00 0.00 14/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7952] [7193] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator > >::base() const [7193] ----------------------------------------------- 0.00 0.00 14/28 __gnu_cxx::__normal_iterator::difference_type __gnu_cxx::operator-(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7953] 0.00 0.00 14/28 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7948] [7194] 0.0 0.00 0.00 28 __gnu_cxx::__normal_iterator::base() const [7194] ----------------------------------------------- 0.00 0.00 28/28 std::vector >::max_size() const [7197] [7195] 0.0 0.00 0.00 28 std::_Vector_base >::_M_get_Tp_allocator() const [7195] ----------------------------------------------- 0.00 0.00 28/28 std::vector >::_M_check_len(unsigned long, char const*) const [7967] [7196] 0.0 0.00 0.00 28 std::vector >::size() const [7196] ----------------------------------------------- 0.00 0.00 2/28 std::vector >::reserve(unsigned long) [8974] 0.00 0.00 26/28 std::vector >::_M_check_len(unsigned long, char const*) const [7604] [7197] 0.0 0.00 0.00 28 std::vector >::max_size() const [7197] 0.00 0.00 28/28 std::_Vector_base >::_M_get_Tp_allocator() const [7195] 0.00 0.00 28/41 __gnu_cxx::new_allocator::max_size() const [7042] ----------------------------------------------- 0.00 0.00 6/28 TNL::Vector::get(int) const [8059] 0.00 0.00 8/28 std::vector >::_M_check_len(unsigned long, char const*) const [8838] 0.00 0.00 14/28 TNL::Vector::size() const [7557] [7198] 0.0 0.00 0.00 28 std::vector >::size() const [7198] ----------------------------------------------- 0.00 0.00 28/28 void std::_Destroy(double*, double*) [7205] [7199] 0.0 0.00 0.00 28 void std::_Destroy_aux::__destroy(double*, double*) [7199] ----------------------------------------------- 0.00 0.00 2/28 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 4/28 std::_Vector_base >::~_Vector_base() [8331] 0.00 0.00 22/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7200] 0.0 0.00 0.00 28 std::_Vector_base >::_M_deallocate(double*, unsigned long) [7200] 0.00 0.00 24/24 __gnu_cxx::new_allocator::deallocate(double*, unsigned long) [7240] ----------------------------------------------- 0.00 0.00 2/28 int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [9000] 0.00 0.00 4/28 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 22/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7201] 0.0 0.00 0.00 28 std::_Vector_base >::_M_allocate(unsigned long) [7201] 0.00 0.00 28/28 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7185] ----------------------------------------------- 0.00 0.00 4/28 TNL::Vector >::address() [8591] 0.00 0.00 24/28 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [7202] 0.0 0.00 0.00 28 std::vector, std::allocator > >::begin() [7202] 0.00 0.00 28/54 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(boost::shared_ptr* const&) [6716] ----------------------------------------------- 0.00 0.00 28/28 lua_State** std::copy(lua_State**, lua_State**, lua_State**) [7589] [7203] 0.0 0.00 0.00 28 std::_Miter_base::iterator_type std::__miter_base(lua_State**) [7203] 0.00 0.00 28/70 std::_Iter_base::_S_base(lua_State**) [6637] ----------------------------------------------- 0.00 0.00 4/28 unsigned int* std::fill_n(unsigned int*, unsigned long, unsigned int const&) [8374] 0.00 0.00 24/28 unsigned int* std::__copy_move_a2(unsigned int*, unsigned int*, unsigned int*) [7894] [7204] 0.0 0.00 0.00 28 std::_Niter_base::iterator_type std::__niter_base(unsigned int*) [7204] 0.00 0.00 28/44 std::_Iter_base::_S_base(unsigned int*) [6891] ----------------------------------------------- 0.00 0.00 28/28 void std::_Destroy(double*, double*, std::allocator&) [7206] [7205] 0.0 0.00 0.00 28 void std::_Destroy(double*, double*) [7205] 0.00 0.00 28/28 void std::_Destroy_aux::__destroy(double*, double*) [7199] ----------------------------------------------- 0.00 0.00 2/28 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 4/28 std::vector >::~vector() [8353] 0.00 0.00 22/28 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7206] 0.0 0.00 0.00 28 void std::_Destroy(double*, double*, std::allocator&) [7206] 0.00 0.00 28/28 void std::_Destroy(double*, double*) [7205] ----------------------------------------------- 0.00 0.00 11/27 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1957] 0.00 0.00 16/27 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1929] [7207] 0.0 0.00 0.00 27 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7207] 0.00 0.00 27/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 1/27 Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [247] 0.00 0.00 2/27 Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [8731] 0.00 0.00 4/27 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] 0.00 0.00 20/27 Zap::GameType::addBot(TNL::Vector) [260] [7208] 0.0 0.00 0.00 27 TNL::NetObject::getRPCSourceConnection() [7208] ----------------------------------------------- 0.00 0.00 27/27 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6763] [7209] 0.0 0.00 0.00 27 void std::_Destroy >(TNL::SafePtr*) [7209] 0.00 0.00 27/42 TNL::SafePtr::~SafePtr() [7024] ----------------------------------------------- 0.00 0.00 12/26 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1953] 0.00 0.00 14/26 void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [1944] [7210] 0.0 0.00 0.00 26 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7210] 0.00 0.00 26/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 8/26 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7833] 0.00 0.00 18/26 std::vector >::max_size() const [7475] [7211] 0.0 0.00 0.00 26 __gnu_cxx::new_allocator::max_size() const [7211] ----------------------------------------------- 0.00 0.00 11/26 std::vector, std::allocator > >::reserve(unsigned long) [7682] 0.00 0.00 15/26 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] [7212] 0.0 0.00 0.00 26 std::vector, std::allocator > >::capacity() const [7212] ----------------------------------------------- 0.00 0.00 2/26 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [2043] 0.00 0.00 4/26 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9826] 0.00 0.00 9/26 TNL::Vector >::size() const [7778] 0.00 0.00 11/26 TNL::Vector >::operator[](int) [7657] [7213] 0.0 0.00 0.00 26 std::vector, std::allocator > >::size() const [7213] ----------------------------------------------- 0.00 0.00 11/26 std::vector, std::allocator > >::reserve(unsigned long) [7686] 0.00 0.00 15/26 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] [7214] 0.0 0.00 0.00 26 std::vector, std::allocator > >::capacity() const [7214] ----------------------------------------------- 0.00 0.00 11/26 std::vector, std::allocator > >::reserve(unsigned long) [7689] 0.00 0.00 15/26 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] [7215] 0.0 0.00 0.00 26 std::vector, std::allocator > >::capacity() const [7215] ----------------------------------------------- 0.00 0.00 4/26 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 22/26 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [1908] [7216] 0.0 0.00 0.00 26 std::vector >::_M_check_len(unsigned long, char const*) const [7216] 0.00 0.00 104/9531 std::vector >::size() const [4989] 0.00 0.00 52/60 std::vector >::max_size() const [6676] 0.00 0.00 26/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/26 TNL::Vector >::address() [8591] 0.00 0.00 24/26 std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [1587] [7217] 0.0 0.00 0.00 26 std::vector, std::allocator > >::end() [7217] 0.00 0.00 26/54 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(boost::shared_ptr* const&) [6716] ----------------------------------------------- 0.00 0.00 26/26 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7534] [7218] 0.0 0.00 0.00 26 void std::_Destroy >(TNL::SafePtr*) [7218] 0.00 0.00 26/38 TNL::SafePtr::~SafePtr() [7105] ----------------------------------------------- 0.00 0.00 1/25 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 2/25 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 22/25 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [7219] 0.0 0.00 0.00 25 Zap::ClientInfo::getBadges() [7219] ----------------------------------------------- 0.00 0.00 5/25 Zap::FlagItem::sendHome() [1306] 0.00 0.00 20/25 Zap::isTeamFlagSpawn(Zap::Game*, int) [1438] [7220] 0.0 0.00 0.00 25 Zap::CTFGameType::isTeamFlagGame() [7220] ----------------------------------------------- 25 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [7221] 0.0 0.00 0.00 25 Zap::Turret::onAddedToGame(Zap::Game*) [7221] 0.00 0.00 25/53297 Zap::Point::ATAN2() const [4694] 25 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] ----------------------------------------------- 0.00 0.00 10/25 __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1961] 0.00 0.00 15/25 void std::_Construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [1935] [7222] 0.0 0.00 0.00 25 Zap::Joystick::JoystickInfo::JoystickInfo(Zap::Joystick::JoystickInfo const&) [7222] 0.00 0.00 450/450 Zap::Joystick::ButtonInfo::ButtonInfo(Zap::Joystick::ButtonInfo const&) [5878] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] [7223] 0.0 0.00 0.00 25 std::vector, std::allocator > >::end() const [7223] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u> const* const&) [6754] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1564] [7224] 0.0 0.00 0.00 25 std::vector, std::allocator > >::begin() const [7224] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u> const* const&) [6754] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] [7225] 0.0 0.00 0.00 25 std::vector, std::allocator > >::end() const [7225] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u> const* const&) [6755] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1566] [7226] 0.0 0.00 0.00 25 std::vector, std::allocator > >::begin() const [7226] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u> const* const&) [6755] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] [7227] 0.0 0.00 0.00 25 std::vector, std::allocator > >::end() const [7227] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u> const* const&) [6756] ----------------------------------------------- 0.00 0.00 10/25 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] 0.00 0.00 15/25 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1568] [7228] 0.0 0.00 0.00 25 std::vector, std::allocator > >::begin() const [7228] 0.00 0.00 25/50 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u> const* const&) [6756] ----------------------------------------------- 0.00 0.00 25/25 void std::_Destroy_aux::__destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8072] [7229] 0.0 0.00 0.00 25 void std::_Destroy(Zap::Joystick::JoystickInfo*) [7229] 0.00 0.00 25/35 Zap::Joystick::JoystickInfo::~JoystickInfo() [7130] ----------------------------------------------- 0.00 0.00 24/24 __static_initialization_and_destruction_0(int, int) [9178] [7230] 0.0 0.00 0.00 24 TNL::Vector::Vector(unsigned int) [7230] 0.00 0.00 24/24 std::vector >::vector() [7261] 0.00 0.00 24/24 std::vector >::reserve(unsigned long) [7260] ----------------------------------------------- 0.00 0.00 8/24 __tcf_0 [22537] 0.00 0.00 8/24 __tcf_1 [22545] 0.00 0.00 8/24 __tcf_2 [22549] [7231] 0.0 0.00 0.00 24 TNL::Vector::~Vector() [7231] 0.00 0.00 24/24 std::vector >::~vector() [7262] ----------------------------------------------- 0.00 0.00 24/24 Zap::ftos(float, int) [7234] [7232] 0.0 0.00 0.00 24 Zap::stripZeros(std::string) [7232] ----------------------------------------------- 0.00 0.00 1/24 Zap::Ship::kill() [1856] 0.00 0.00 23/24 Zap::Ship::onAddedToGame(Zap::Game*) [6441] [7233] 0.0 0.00 0.00 24 Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [7233] 0.00 0.00 24/6103 Zap::EventManager::suppressEvents() [5092] 0.00 0.00 24/116253 TNL::Vector::size() const [4621] ----------------------------------------------- 0.00 0.00 24/24 Zap::Color::toRGBString() const [7844] [7234] 0.0 0.00 0.00 24 Zap::ftos(float, int) [7234] 0.00 0.00 24/4234 Zap::itos(int) [5186] 0.00 0.00 24/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] 0.00 0.00 24/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 24/24 Zap::stripZeros(std::string) [7232] ----------------------------------------------- 0.00 0.00 1/24 TNL::FunctorDecl, unsigned int)>::write(TNL::BitStream&) [9252] 0.00 0.00 23/24 TNL::FunctorDecl)>::write(TNL::BitStream&) [7267] [7235] 0.0 0.00 0.00 24 void Types::write<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>&) [7235] 0.00 0.00 24/51478 TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [4695] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [7166] [7236] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator >::deallocate(boost::shared_ptr*, unsigned long) [7236] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7253] [7237] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7237] 0.00 0.00 24/79 __gnu_cxx::new_allocator >::max_size() const [6588] ----------------------------------------------- 0.00 0.00 24/24 std::allocator::allocator() [7251] [7238] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator::new_allocator() [7238] ----------------------------------------------- 0.00 0.00 24/24 std::allocator::~allocator() [7252] [7239] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator::~new_allocator() [7239] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::_M_deallocate(double*, unsigned long) [7200] [7240] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator::deallocate(double*, unsigned long) [7240] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::_M_allocate(unsigned long) [7259] [7241] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7241] 0.00 0.00 24/76 __gnu_cxx::new_allocator::max_size() const [6601] ----------------------------------------------- 0.00 0.00 24/24 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5749] [7242] 0.0 0.00 0.00 24 __gnu_cxx::__normal_iterator > >::operator++() [7242] ----------------------------------------------- 0.00 0.00 24/24 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [7243] 0.0 0.00 0.00 24 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7243] 0.00 0.00 48/100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6479] ----------------------------------------------- 0.00 0.00 2/24 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 22/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7244] 0.0 0.00 0.00 24 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7244] 0.00 0.00 48/108 __gnu_cxx::__normal_iterator > >::base() const [6439] ----------------------------------------------- 0.00 0.00 6/24 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8048] 0.00 0.00 18/24 std::vector >::max_size() const [7476] [7245] 0.0 0.00 0.00 24 __gnu_cxx::new_allocator::max_size() const [7245] ----------------------------------------------- 0.00 0.00 12/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8055] [7246] 0.0 0.00 0.00 24 __gnu_cxx::__normal_iterator > >::base() const [7246] ----------------------------------------------- 0.00 0.00 12/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8056] [7247] 0.0 0.00 0.00 24 __gnu_cxx::__normal_iterator > >::base() const [7247] ----------------------------------------------- 0.00 0.00 24/24 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [7248] 0.0 0.00 0.00 24 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7248] 0.00 0.00 96/16850 std::vector, std::allocator > >::size() const [4879] 0.00 0.00 48/55 std::vector, std::allocator > >::max_size() const [6715] 0.00 0.00 24/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 24/24 std::vector >::reserve(unsigned long) [7260] [7249] 0.0 0.00 0.00 24 std::vector >::capacity() const [7249] ----------------------------------------------- 0.00 0.00 2/24 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 22/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7250] 0.0 0.00 0.00 24 std::vector >::_M_check_len(unsigned long, char const*) const [7250] 0.00 0.00 96/3580 std::vector >::size() const [5261] 0.00 0.00 48/52 std::vector >::max_size() const [6725] 0.00 0.00 24/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::_Vector_impl::_Vector_impl() [7254] [7251] 0.0 0.00 0.00 24 std::allocator::allocator() [7251] 0.00 0.00 24/24 __gnu_cxx::new_allocator::new_allocator() [7238] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7255] [7252] 0.0 0.00 0.00 24 std::allocator::~allocator() [7252] 0.00 0.00 24/24 __gnu_cxx::new_allocator::~new_allocator() [7239] ----------------------------------------------- 0.00 0.00 24/24 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [1601] [7253] 0.0 0.00 0.00 24 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7253] 0.00 0.00 24/24 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7237] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::_Vector_base() [7256] [7254] 0.0 0.00 0.00 24 std::_Vector_base >::_Vector_impl::_Vector_impl() [7254] 0.00 0.00 24/24 std::allocator::allocator() [7251] ----------------------------------------------- 0.00 0.00 24/24 std::_Vector_base >::~_Vector_base() [7257] [7255] 0.0 0.00 0.00 24 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7255] 0.00 0.00 24/24 std::allocator::~allocator() [7252] ----------------------------------------------- 0.00 0.00 24/24 std::vector >::vector() [7261] [7256] 0.0 0.00 0.00 24 std::_Vector_base >::_Vector_base() [7256] 0.00 0.00 24/24 std::_Vector_base >::_Vector_impl::_Vector_impl() [7254] ----------------------------------------------- 0.00 0.00 24/24 std::vector >::~vector() [7262] [7257] 0.0 0.00 0.00 24 std::_Vector_base >::~_Vector_base() [7257] 0.00 0.00 24/31 std::_Vector_base >::_M_deallocate(lua_State**, unsigned long) [7167] 0.00 0.00 24/24 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7255] ----------------------------------------------- 0.00 0.00 6/24 std::vector >::~vector() [8092] 0.00 0.00 18/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [7258] 0.0 0.00 0.00 24 std::_Vector_base >::_M_get_Tp_allocator() [7258] ----------------------------------------------- 0.00 0.00 2/24 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 22/24 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [1907] [7259] 0.0 0.00 0.00 24 std::_Vector_base >::_M_allocate(unsigned long) [7259] 0.00 0.00 24/24 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7241] ----------------------------------------------- 0.00 0.00 24/24 TNL::Vector::Vector(unsigned int) [7230] [7260] 0.0 0.00 0.00 24 std::vector >::reserve(unsigned long) [7260] 0.00 0.00 24/38 std::vector >::max_size() const [7109] 0.00 0.00 24/24 std::vector >::capacity() const [7249] ----------------------------------------------- 0.00 0.00 24/24 TNL::Vector::Vector(unsigned int) [7230] [7261] 0.0 0.00 0.00 24 std::vector >::vector() [7261] 0.00 0.00 24/24 std::_Vector_base >::_Vector_base() [7256] ----------------------------------------------- 0.00 0.00 24/24 TNL::Vector::~Vector() [7231] [7262] 0.0 0.00 0.00 24 std::vector >::~vector() [7262] 0.00 0.00 24/365 std::_Vector_base >::_M_get_Tp_allocator() [5959] 0.00 0.00 24/351 void std::_Destroy(lua_State**, lua_State**, std::allocator&) [5971] 0.00 0.00 24/24 std::_Vector_base >::~_Vector_base() [7257] ----------------------------------------------- 0.00 0.00 24/24 Zap::FlagSpawn const** std::copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7652] [7263] 0.0 0.00 0.00 24 std::_Miter_base::iterator_type std::__miter_base(Zap::FlagSpawn const**) [7263] 0.00 0.00 24/60 std::_Iter_base::_S_base(Zap::FlagSpawn const**) [6677] ----------------------------------------------- 0.00 0.00 24/24 Zap::Robot** std::copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7653] [7264] 0.0 0.00 0.00 24 std::_Miter_base::iterator_type std::__miter_base(Zap::Robot**) [7264] 0.00 0.00 24/60 std::_Iter_base::_S_base(Zap::Robot**) [6678] ----------------------------------------------- 0.00 0.00 24/24 Zap::AbstractTeam** std::__copy_move_a2(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7892] [7265] 0.0 0.00 0.00 24 std::_Niter_base::iterator_type std::__niter_base(Zap::AbstractTeam**) [7265] 0.00 0.00 24/40 std::_Iter_base::_S_base(Zap::AbstractTeam**) [7082] ----------------------------------------------- 0.00 0.00 24/24 Zap::UserInterface** std::__copy_move_a2(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7893] [7266] 0.0 0.00 0.00 24 std::_Niter_base::iterator_type std::__niter_base(Zap::UserInterface**) [7266] 0.00 0.00 24/40 std::_Iter_base::_S_base(Zap::UserInterface**) [7083] ----------------------------------------------- 0.00 0.00 23/23 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [7267] 0.0 0.00 0.00 23 TNL::FunctorDecl)>::write(TNL::BitStream&) [7267] 0.00 0.00 23/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 23/24 void Types::write<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>&) [7235] ----------------------------------------------- 0.00 0.00 3/23 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] 0.00 0.00 20/23 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [7268] 0.0 0.00 0.00 23 Zap::ClientInfo::setShip(Zap::Ship*) [7268] 0.00 0.00 23/80 TNL::SafePtr::operator=(Zap::Ship*) [6563] ----------------------------------------------- 0.00 0.00 23/23 Zap::LoadoutHelper::initialize(bool) [1854] [7269] 0.0 0.00 0.00 23 Zap::HelperMenu::getGame() [7269] ----------------------------------------------- 0.00 0.00 23/23 Zap::ClientGame::getUIMode() [2089] [7270] 0.0 0.00 0.00 23 Zap::GameUserInterface::getUIMode() [7270] ----------------------------------------------- 0.00 0.00 1/23 TNL::FunctorDecl, unsigned int)>::read(TNL::BitStream&) [9251] 0.00 0.00 22/23 TNL::FunctorDecl)>::read(TNL::BitStream&) [7290] [7271] 0.0 0.00 0.00 23 void Types::read<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>*) [7271] 0.00 0.00 23/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 1/23 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::read(TNL::BitStream&) [9236] 0.00 0.00 22/23 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [7291] [7272] 0.0 0.00 0.00 23 void Types::read<32u>(TNL::BitStream&, TNL::Int<32u>*) [7272] ----------------------------------------------- 0.00 0.00 23/23 std::vector, std::allocator > >::max_size() const [7274] [7273] 0.0 0.00 0.00 23 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7273] ----------------------------------------------- 0.00 0.00 7/23 std::vector, std::allocator > >::reserve(unsigned long) [7996] 0.00 0.00 16/23 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7850] [7274] 0.0 0.00 0.00 23 std::vector, std::allocator > >::max_size() const [7274] 0.00 0.00 23/31 __gnu_cxx::new_allocator >::max_size() const [7153] 0.00 0.00 23/23 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7273] ----------------------------------------------- 0.00 0.00 23/23 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7280] [7275] 0.0 0.00 0.00 23 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7275] 0.00 0.00 23/543 __gnu_cxx::__normal_iterator > >::base() const [5804] ----------------------------------------------- 0.00 0.00 23/23 TNL::StringTableEntry* std::__copy_move_a(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [7281] [7276] 0.0 0.00 0.00 23 TNL::StringTableEntry* std::__copy_move::__copy_m(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [7276] ----------------------------------------------- 0.00 0.00 23/23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*) [7287] [7277] 0.0 0.00 0.00 23 void std::_Destroy_aux::__destroy(TNL::StringPtr*, TNL::StringPtr*) [7277] 0.00 0.00 2780/2780 void std::_Destroy(TNL::StringPtr*) [5319] 0.00 0.00 2780/4314 TNL::StringPtr* std::__addressof(TNL::StringPtr&) [5179] ----------------------------------------------- 0.00 0.00 23/23 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7285] [7278] 0.0 0.00 0.00 23 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7278] ----------------------------------------------- 0.00 0.00 2/23 std::_Vector_base >::~_Vector_base() [8892] 0.00 0.00 21/23 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7279] 0.0 0.00 0.00 23 std::_Vector_base >::_M_deallocate(TNL::StringPtr*, unsigned long) [7279] 0.00 0.00 21/21 __gnu_cxx::new_allocator::deallocate(TNL::StringPtr*, unsigned long) [7373] ----------------------------------------------- 0.00 0.00 23/23 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] [7280] 0.0 0.00 0.00 23 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7280] 0.00 0.00 23/23 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7275] ----------------------------------------------- 0.00 0.00 23/23 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] [7281] 0.0 0.00 0.00 23 TNL::StringTableEntry* std::__copy_move_a(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [7281] 0.00 0.00 23/23 TNL::StringTableEntry* std::__copy_move::__copy_m(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [7276] ----------------------------------------------- 0.00 0.00 23/23 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7283] [7282] 0.0 0.00 0.00 23 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] 0.00 0.00 46/46 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6839] 0.00 0.00 23/23 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7280] 0.00 0.00 23/23 TNL::StringTableEntry* std::__copy_move_a(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [7281] 0.00 0.00 23/329 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry* const&) [6005] ----------------------------------------------- 0.00 0.00 23/23 std::vector >::operator=(std::vector > const&) [1002] [7283] 0.0 0.00 0.00 23 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7283] 0.00 0.00 46/46 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6838] 0.00 0.00 23/23 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7282] ----------------------------------------------- 0.00 0.00 23/23 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4581] [7284] 0.0 0.00 0.00 23 void std::_Destroy >(TNL::SafePtr*) [7284] 0.00 0.00 23/18141 TNL::SafePtr::~SafePtr() [4859] ----------------------------------------------- 0.00 0.00 23/23 void std::_Destroy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7286] [7285] 0.0 0.00 0.00 23 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7285] 0.00 0.00 23/23 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7278] ----------------------------------------------- 0.00 0.00 23/23 std::vector >::operator=(std::vector > const&) [1002] [7286] 0.0 0.00 0.00 23 void std::_Destroy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7286] 0.00 0.00 23/23 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7285] ----------------------------------------------- 0.00 0.00 23/23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [7288] [7287] 0.0 0.00 0.00 23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*) [7287] 0.00 0.00 23/23 void std::_Destroy_aux::__destroy(TNL::StringPtr*, TNL::StringPtr*) [7277] ----------------------------------------------- 0.00 0.00 2/23 std::vector >::~vector() [8960] 0.00 0.00 21/23 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7288] 0.0 0.00 0.00 23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [7288] 0.00 0.00 23/23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*) [7287] ----------------------------------------------- 0.00 0.00 22/22 ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [1699] [7289] 0.0 0.00 0.00 22 ClipperLib::IsMinima(ClipperLib::TEdge*) [7289] ----------------------------------------------- 0.00 0.00 22/22 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [7290] 0.0 0.00 0.00 22 TNL::FunctorDecl)>::read(TNL::BitStream&) [7290] 0.00 0.00 22/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 22/23 void Types::read<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>*) [7271] ----------------------------------------------- 0.00 0.00 22/22 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [7291] 0.0 0.00 0.00 22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [7291] 0.00 0.00 154/271 Types::read(TNL::BitStream&, bool*) [6064] 0.00 0.00 22/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 22/23 void Types::read<32u>(TNL::BitStream&, TNL::Int<32u>*) [7272] ----------------------------------------------- 0.00 0.00 22/22 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [7292] 0.0 0.00 0.00 22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::write(TNL::BitStream&) [7292] 0.00 0.00 154/275 Types::write(TNL::BitStream&, bool) [6062] 0.00 0.00 22/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 22/22 void Types::write<32u>(TNL::BitStream&, TNL::Int<32u>&) [7306] ----------------------------------------------- 0.00 0.00 3/22 Zap::GameType::ItemOfInterest::ItemOfInterest(Zap::GameType::ItemOfInterest const&) [8422] 0.00 0.00 19/22 __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1921] [7293] 0.0 0.00 0.00 22 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7293] 0.00 0.00 22/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 22/22 Zap::FullClientInfo::~FullClientInfo() [7300] [7294] 0.0 0.00 0.00 22 Zap::ClientInfo::~ClientInfo() [7294] 0.00 0.00 44/55 TNL::Vector::~Vector() [6711] 0.00 0.00 22/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 22/287 TNL::SafePtr::~SafePtr() [6057] 0.00 0.00 22/22 Zap::Statistics::~Statistics() [7295] 0.00 0.00 1/1 Zap::PlayerInfo::~PlayerInfo() [9488] ----------------------------------------------- 0.00 0.00 22/22 Zap::ClientInfo::~ClientInfo() [7294] [7295] 0.0 0.00 0.00 22 Zap::Statistics::~Statistics() [7295] 0.00 0.00 22/22664 TNL::Vector::~Vector() [4833] ----------------------------------------------- 0.00 0.00 1/22 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 1/22 Zap::GameSettings::getLevelDir(Zap::SettingSource) [8637] 0.00 0.00 1/22 Zap::GameSettings::shouldShowNameEntryScreenOnStartup() [9526] 0.00 0.00 9/22 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 10/22 Zap::GameSettings::getCmdLineFolderManager() [9523] [7296] 0.0 0.00 0.00 22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] 0.00 0.00 22/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 22/22 Zap::SpeexVoiceDecoder::SpeexVoiceDecoder() [7301] [7297] 0.0 0.00 0.00 22 Zap::VoiceDecoder::VoiceDecoder() [7297] 0.00 0.00 22/40778 TNL::Object::Object() [4732] ----------------------------------------------- 0.00 0.00 22/22 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] [7298] 0.0 0.00 0.00 22 Zap::EngineeredItem::onEnabled() [7298] ----------------------------------------------- 0.00 0.00 1/22 Zap::ClientGame::~ClientGame() [404] 0.00 0.00 1/22 Zap::GameConnection::~GameConnection() [580] 0.00 0.00 20/22 Zap::Robot::~Robot() [870] [7299] 0.0 0.00 0.00 22 Zap::FullClientInfo::~FullClientInfo() [7299] 0.00 0.00 22/22 Zap::FullClientInfo::~FullClientInfo() [7300] ----------------------------------------------- 0.00 0.00 22/22 Zap::FullClientInfo::~FullClientInfo() [7299] [7300] 0.0 0.00 0.00 22 Zap::FullClientInfo::~FullClientInfo() [7300] 0.00 0.00 22/22 Zap::ClientInfo::~ClientInfo() [7294] ----------------------------------------------- 0.00 0.00 22/22 Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [1078] [7301] 0.0 0.00 0.00 22 Zap::SpeexVoiceDecoder::SpeexVoiceDecoder() [7301] 0.00 0.00 22/22 Zap::VoiceDecoder::VoiceDecoder() [7297] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [7302] 0.0 0.00 0.00 22 Zap::RPCEV_GameType_s2cAddClient::checkClassType(TNL::Object*) [7302] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [7303] 0.0 0.00 0.00 22 Zap::RPCEV_GameType_s2cClientJoinedTeam::checkClassType(TNL::Object*) [7303] ----------------------------------------------- 0.00 0.00 22/22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [7304] 0.0 0.00 0.00 22 Zap::Team::getBotCount() [7304] ----------------------------------------------- 0.00 0.00 22/22 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [7305] 0.0 0.00 0.00 22 Zap::Team::getPlayerCount() [7305] ----------------------------------------------- 0.00 0.00 22/22 TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::write(TNL::BitStream&) [7292] [7306] 0.0 0.00 0.00 22 void Types::write<32u>(TNL::BitStream&, TNL::Int<32u>&) [7306] ----------------------------------------------- 0.00 0.00 11/22 std::vector, std::allocator > >::end() [7680] 0.00 0.00 11/22 std::vector, std::allocator > >::begin() [7681] [7307] 0.0 0.00 0.00 22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u>* const&) [7307] ----------------------------------------------- 0.00 0.00 11/22 std::vector, std::allocator > >::end() [7684] 0.00 0.00 11/22 std::vector, std::allocator > >::begin() [7685] [7308] 0.0 0.00 0.00 22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u>* const&) [7308] ----------------------------------------------- 0.00 0.00 11/22 std::vector, std::allocator > >::end() [7687] 0.00 0.00 11/22 std::vector, std::allocator > >::begin() [7688] [7309] 0.0 0.00 0.00 22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u>* const&) [7309] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [7310] 0.0 0.00 0.00 22 TNL::NetClassRepInstance::create() const [7310] 0.00 0.00 22/46 Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [6828] ----------------------------------------------- 0.00 0.00 22/22 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [7311] 0.0 0.00 0.00 22 TNL::NetClassRepInstance::create() const [7311] 0.00 0.00 22/46 Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6831] ----------------------------------------------- 0.00 0.00 7/22 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7934] 0.00 0.00 15/22 std::vector, std::allocator > >::max_size() const [7532] [7312] 0.0 0.00 0.00 22 __gnu_cxx::new_allocator >::max_size() const [7312] ----------------------------------------------- 0.00 0.00 7/22 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7940] 0.00 0.00 15/22 std::vector >::max_size() const [7533] [7313] 0.0 0.00 0.00 22 __gnu_cxx::new_allocator::max_size() const [7313] ----------------------------------------------- 0.00 0.00 22/22 std::vector >::max_size() const [7315] [7314] 0.0 0.00 0.00 22 std::_Vector_base >::_M_get_Tp_allocator() const [7314] ----------------------------------------------- 0.00 0.00 2/22 std::vector >::reserve(unsigned long) [8984] 0.00 0.00 20/22 std::vector >::_M_check_len(unsigned long, char const*) const [7735] [7315] 0.0 0.00 0.00 22 std::vector >::max_size() const [7315] 0.00 0.00 22/22 std::_Vector_base >::_M_get_Tp_allocator() const [7314] 0.00 0.00 22/32 __gnu_cxx::new_allocator::max_size() const [7142] ----------------------------------------------- 0.00 0.00 8/22 std::_Miter_base::iterator_type std::__miter_base(Zap::BotNavMeshZone**) [7887] 0.00 0.00 14/22 std::_Niter_base::iterator_type std::__niter_base(Zap::BotNavMeshZone**) [7583] [7316] 0.0 0.00 0.00 22 std::_Iter_base::_S_base(Zap::BotNavMeshZone**) [7316] ----------------------------------------------- 0.00 0.00 22/22 void std::_Destroy(mergePriority*, mergePriority*) [7325] [7317] 0.0 0.00 0.00 22 void std::_Destroy_aux::__destroy(mergePriority*, mergePriority*) [7317] ----------------------------------------------- 0.00 0.00 22/22 void std::_Destroy(Zap::Rect*, Zap::Rect*) [7327] [7318] 0.0 0.00 0.00 22 void std::_Destroy_aux::__destroy(Zap::Rect*, Zap::Rect*) [7318] ----------------------------------------------- 0.00 0.00 2/22 std::_Vector_base >::~_Vector_base() [8881] 0.00 0.00 20/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [7319] 0.0 0.00 0.00 22 std::_Vector_base >::_M_deallocate(mergePriority*, unsigned long) [7319] 0.00 0.00 20/20 __gnu_cxx::new_allocator::deallocate(mergePriority*, unsigned long) [7418] ----------------------------------------------- 0.00 0.00 1/22 std::vector, std::allocator > >::~vector() [9987] 0.00 0.00 21/22 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7320] 0.0 0.00 0.00 22 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7320] ----------------------------------------------- 0.00 0.00 1/22 std::vector >::~vector() [10008] 0.00 0.00 21/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7321] 0.0 0.00 0.00 22 std::_Vector_base >::_M_get_Tp_allocator() [7321] ----------------------------------------------- 0.00 0.00 2/22 std::_Vector_base >::~_Vector_base() [8909] 0.00 0.00 20/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7322] 0.0 0.00 0.00 22 std::_Vector_base >::_M_deallocate(Zap::Rect*, unsigned long) [7322] 0.00 0.00 20/20 __gnu_cxx::new_allocator::deallocate(Zap::Rect*, unsigned long) [7420] ----------------------------------------------- 0.00 0.00 2/22 std::vector >::~vector() [8989] 0.00 0.00 8/22 std::vector >::_M_erase_at_end(Zap::AbstractTeam**) [7880] 0.00 0.00 12/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [7323] 0.0 0.00 0.00 22 std::_Vector_base >::_M_get_Tp_allocator() [7323] ----------------------------------------------- 0.00 0.00 2/22 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] 0.00 0.00 20/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [7324] 0.0 0.00 0.00 22 std::vector >::begin() [7324] 0.00 0.00 22/1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 22/22 void std::_Destroy(mergePriority*, mergePriority*, std::allocator&) [7326] [7325] 0.0 0.00 0.00 22 void std::_Destroy(mergePriority*, mergePriority*) [7325] 0.00 0.00 22/22 void std::_Destroy_aux::__destroy(mergePriority*, mergePriority*) [7317] ----------------------------------------------- 0.00 0.00 2/22 std::vector >::~vector() [8949] 0.00 0.00 20/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [7326] 0.0 0.00 0.00 22 void std::_Destroy(mergePriority*, mergePriority*, std::allocator&) [7326] 0.00 0.00 22/22 void std::_Destroy(mergePriority*, mergePriority*) [7325] ----------------------------------------------- 0.00 0.00 22/22 void std::_Destroy(Zap::Rect*, Zap::Rect*, std::allocator&) [7328] [7327] 0.0 0.00 0.00 22 void std::_Destroy(Zap::Rect*, Zap::Rect*) [7327] 0.00 0.00 22/22 void std::_Destroy_aux::__destroy(Zap::Rect*, Zap::Rect*) [7318] ----------------------------------------------- 0.00 0.00 2/22 std::vector >::~vector() [8971] 0.00 0.00 20/22 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7328] 0.0 0.00 0.00 22 void std::_Destroy(Zap::Rect*, Zap::Rect*, std::allocator&) [7328] 0.00 0.00 22/22 void std::_Destroy(Zap::Rect*, Zap::Rect*) [7327] ----------------------------------------------- 0.00 0.00 21/21 Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [920] [7329] 0.0 0.00 0.00 21 TNL::SafePtr::SafePtr() [7329] 0.00 0.00 21/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 21/21 Zap::ForceFieldProjector::~ForceFieldProjector() [1115] [7330] 0.0 0.00 0.00 21 TNL::SafePtr::~SafePtr() [7330] 0.00 0.00 21/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/21 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 20/21 Zap::Robot::~Robot() [870] [7331] 0.0 0.00 0.00 21 Zap::LuaPlayerInfo::setDefunct() [7331] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [7332] 0.0 0.00 0.00 21 Zap::LuaScriptRunner::setModulePath() [7332] 0.00 0.00 21/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] ----------------------------------------------- 0.00 0.00 1/21 Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [2066] 0.00 0.00 20/21 Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [1259] [7333] 0.0 0.00 0.00 21 Zap::LuaScriptRunner::setScriptingDir(std::string const&) [7333] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [7334] 0.0 0.00 0.00 21 Zap::LuaScriptRunner::setEnums(lua_State*) [7334] ----------------------------------------------- 21 Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [842] [7335] 0.0 0.00 0.00 21 Zap::ForceFieldProjector::onAddedToGame(Zap::Game*) [7335] 21 Zap::EngineeredItem::onAddedToGame(Zap::Game*) [6827] ----------------------------------------------- 0.00 0.00 21/21 Lunar::thunk(lua_State*) [1093] [7336] 0.0 0.00 0.00 21 Zap::LuaUtil::logprint(lua_State*) [7336] 0.00 0.00 42/190 Zap::LuaObject::getString(lua_State*, int, char const*) [6170] 0.00 0.00 21/511713 Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [4489] ----------------------------------------------- 0.00 0.00 21/21 Lunar::new_T(lua_State*) [7360] [7337] 0.0 0.00 0.00 21 Zap::LuaUtil::LuaUtil(lua_State*) [7337] 0.00 0.00 21/5811 Zap::LuaObject::LuaObject() [5126] ----------------------------------------------- 0.00 0.00 21/21 Lunar::gc_T(lua_State*) [7358] [7338] 0.0 0.00 0.00 21 Zap::LuaUtil::~LuaUtil() [7338] 0.00 0.00 21/21 Zap::LuaUtil::~LuaUtil() [7339] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaUtil::~LuaUtil() [7338] [7339] 0.0 0.00 0.00 21 Zap::LuaUtil::~LuaUtil() [7339] 0.00 0.00 21/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [7340] 0.0 0.00 0.00 21 Zap::LuaObject::openLibs(lua_State*) [7340] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7341] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7341] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6299] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7342] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7342] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6300] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7343] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7343] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6301] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7344] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7344] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6302] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7345] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7345] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6303] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7346] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7346] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6304] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7347] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7347] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6305] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7348] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7348] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6306] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7349] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7349] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6307] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7350] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7350] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6308] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7351] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7351] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6309] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7352] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7352] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6310] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7353] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7353] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6311] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7354] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7354] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6312] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7355] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7355] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6313] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7356] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7356] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6314] ----------------------------------------------- 0.00 0.00 21/21 Lunar::push(lua_State*, Zap::LuaUtil*, bool) [7359] [7357] 0.0 0.00 0.00 21 Lunar::pushuserdata(lua_State*, void*, unsigned long) [7357] ----------------------------------------------- 0.00 0.00 21/21 luaD_precall [1] [7358] 0.0 0.00 0.00 21 Lunar::gc_T(lua_State*) [7358] 0.00 0.00 21/21 Zap::LuaUtil::~LuaUtil() [7338] ----------------------------------------------- 0.00 0.00 21/21 Lunar::new_T(lua_State*) [7360] [7359] 0.0 0.00 0.00 21 Lunar::push(lua_State*, Zap::LuaUtil*, bool) [7359] 0.00 0.00 21/21 Lunar::subtable(lua_State*, int, char const*, char const*) [7361] 0.00 0.00 21/21 Lunar::pushuserdata(lua_State*, void*, unsigned long) [7357] ----------------------------------------------- 0.00 0.00 21/21 luaD_precall [1] [7360] 0.0 0.00 0.00 21 Lunar::new_T(lua_State*) [7360] 0.00 0.00 21/21 Zap::LuaUtil::LuaUtil(lua_State*) [7337] 0.00 0.00 21/160 Zap::LuaObject::shouldLuaGarbageCollectThisObject() [6229] 0.00 0.00 21/21 Lunar::push(lua_State*, Zap::LuaUtil*, bool) [7359] ----------------------------------------------- 0.00 0.00 21/21 Lunar::push(lua_State*, Zap::LuaUtil*, bool) [7359] [7361] 0.0 0.00 0.00 21 Lunar::subtable(lua_State*, int, char const*, char const*) [7361] 0.00 0.00 21/21 Lunar::weaktable(lua_State*, char const*) [7362] ----------------------------------------------- 0.00 0.00 21/21 Lunar::subtable(lua_State*, int, char const*, char const*) [7361] [7362] 0.0 0.00 0.00 21 Lunar::weaktable(lua_State*, char const*) [7362] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7363] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7363] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6315] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7364] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7364] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6316] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7365] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7365] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6317] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7366] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7366] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6318] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7367] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7367] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6319] ----------------------------------------------- 0.00 0.00 21/21 Zap::LuaScriptRunner::registerClasses() [363] [7368] 0.0 0.00 0.00 21 Lunar::Register(lua_State*) [7368] 0.00 0.00 147/147 Lunar::set(lua_State*, int, char const*) [6320] ----------------------------------------------- 0.00 0.00 1/21 TNL::FunctorDecl)>::write(TNL::BitStream&) [9253] 0.00 0.00 1/21 TNL::FunctorDecl, unsigned int)>::write(TNL::BitStream&) [9252] 0.00 0.00 2/21 TNL::FunctorDecl::write(TNL::BitStream&) [8576] 0.00 0.00 4/21 TNL::FunctorDecl::write(TNL::BitStream&) [8192] 0.00 0.00 4/21 TNL::FunctorDecl::write(TNL::BitStream&) [9233] 0.00 0.00 4/21 TNL::FunctorDecl::write(TNL::BitStream&) [10866] 0.00 0.00 5/21 TNL::FunctorDecl::write(TNL::BitStream&) [8124] [7369] 0.0 0.00 0.00 21 Types::write(TNL::BitStream&, unsigned int) [7369] 0.00 0.00 21/43 TNL::BitStream::write(unsigned int) [6936] ----------------------------------------------- 0.00 0.00 21/21 std::allocator >::allocator() [7377] [7370] 0.0 0.00 0.00 21 __gnu_cxx::new_allocator >::new_allocator() [7370] ----------------------------------------------- 0.00 0.00 21/21 std::allocator >::allocator() [7378] [7371] 0.0 0.00 0.00 21 __gnu_cxx::new_allocator >::new_allocator() [7371] ----------------------------------------------- 0.00 0.00 21/21 std::allocator >::allocator() [7379] [7372] 0.0 0.00 0.00 21 __gnu_cxx::new_allocator >::new_allocator() [7372] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base >::_M_deallocate(TNL::StringPtr*, unsigned long) [7279] [7373] 0.0 0.00 0.00 21 __gnu_cxx::new_allocator::deallocate(TNL::StringPtr*, unsigned long) [7373] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base >::_M_allocate(unsigned long) [7386] [7374] 0.0 0.00 0.00 21 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7374] 0.00 0.00 21/65 __gnu_cxx::new_allocator::max_size() const [6648] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7375] 0.0 0.00 0.00 21 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7375] 0.00 0.00 42/84 __gnu_cxx::__normal_iterator > >::base() const [6539] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7376] 0.0 0.00 0.00 21 std::vector >::_M_check_len(unsigned long, char const*) const [7376] 0.00 0.00 84/1332 std::vector >::size() const [5517] 0.00 0.00 42/44 std::vector >::max_size() const [6879] 0.00 0.00 21/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7380] [7377] 0.0 0.00 0.00 21 std::allocator >::allocator() [7377] 0.00 0.00 21/21 __gnu_cxx::new_allocator >::new_allocator() [7370] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7382] [7378] 0.0 0.00 0.00 21 std::allocator >::allocator() [7378] 0.00 0.00 21/21 __gnu_cxx::new_allocator >::new_allocator() [7371] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7384] [7379] 0.0 0.00 0.00 21 std::allocator >::allocator() [7379] 0.00 0.00 21/21 __gnu_cxx::new_allocator >::new_allocator() [7372] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7381] [7380] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7380] 0.00 0.00 21/21 std::allocator >::allocator() [7377] ----------------------------------------------- 0.00 0.00 21/21 std::vector, std::allocator > >::vector() [7387] [7381] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_base() [7381] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7380] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7383] [7382] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7382] 0.00 0.00 21/21 std::allocator >::allocator() [7378] ----------------------------------------------- 0.00 0.00 21/21 std::vector, std::allocator > >::vector() [7388] [7383] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_base() [7383] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7382] ----------------------------------------------- 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7385] [7384] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7384] 0.00 0.00 21/21 std::allocator >::allocator() [7379] ----------------------------------------------- 0.00 0.00 21/21 std::vector, std::allocator > >::vector() [7389] [7385] 0.0 0.00 0.00 21 std::_Vector_base, std::allocator > >::_Vector_base() [7385] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7384] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7386] 0.0 0.00 0.00 21 std::_Vector_base >::_M_allocate(unsigned long) [7386] 0.00 0.00 21/21 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7374] ----------------------------------------------- 0.00 0.00 10/21 TNL::Vector >::Vector(TNL::Vector > const&) [1528] 0.00 0.00 11/21 TNL::Vector >::Vector(unsigned int) [7658] [7387] 0.0 0.00 0.00 21 std::vector, std::allocator > >::vector() [7387] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7381] ----------------------------------------------- 0.00 0.00 10/21 TNL::Vector >::Vector(TNL::Vector > const&) [1529] 0.00 0.00 11/21 TNL::Vector >::Vector(unsigned int) [7659] [7388] 0.0 0.00 0.00 21 std::vector, std::allocator > >::vector() [7388] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7383] ----------------------------------------------- 0.00 0.00 10/21 TNL::Vector >::Vector(TNL::Vector > const&) [1530] 0.00 0.00 11/21 TNL::Vector >::Vector(unsigned int) [7660] [7389] 0.0 0.00 0.00 21 std::vector, std::allocator > >::vector() [7389] 0.00 0.00 21/21 std::_Vector_base, std::allocator > >::_Vector_base() [7385] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::push_back(TNL::StringPtr const&) [1288] [7390] 0.0 0.00 0.00 21 std::vector >::end() [7390] 0.00 0.00 21/42 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringPtr* const&) [7029] ----------------------------------------------- 0.00 0.00 21/21 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [1363] [7391] 0.0 0.00 0.00 21 std::vector >::begin() [7391] 0.00 0.00 21/42 __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringPtr* const&) [7029] ----------------------------------------------- 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::RPCEV_GameType_s2cRemoveClient(TNL::NetObject*) [7406] [7392] 0.0 0.00 0.00 20 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry)) [7392] 0.00 0.00 20/842 TNL::Functor::Functor() [5646] 0.00 0.00 20/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7408] [7393] 0.0 0.00 0.00 20 TNL::FunctorDecl::~FunctorDecl() [7393] 0.00 0.00 20/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 5/20 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] 0.00 0.00 10/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] [7394] 0.0 0.00 0.00 20 TNL::Vector >::~Vector() [7394] 0.00 0.00 21/31 std::vector, std::allocator > >::~vector() [7168] ----------------------------------------------- 0.00 0.00 5/20 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] 0.00 0.00 10/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] [7395] 0.0 0.00 0.00 20 TNL::Vector >::~Vector() [7395] 0.00 0.00 21/31 std::vector, std::allocator > >::~vector() [7171] ----------------------------------------------- 0.00 0.00 5/20 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] 0.00 0.00 5/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [1073] 0.00 0.00 10/20 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] [7396] 0.0 0.00 0.00 20 TNL::Vector >::~Vector() [7396] 0.00 0.00 21/31 std::vector, std::allocator > >::~vector() [7172] ----------------------------------------------- 0.00 0.00 20/20 Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [7403] [7397] 0.0 0.00 0.00 20 TNL::Vector::erase_fast(unsigned int) [7397] 0.00 0.00 50/226061 std::vector >::size() const [4553] 0.00 0.00 20/109750 std::vector >::operator[](unsigned long) [4629] 0.00 0.00 20/20 std::vector >::pop_back() [7444] 0.00 0.00 10/10 void std::swap(lua_State*&, lua_State*&) [7760] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::~Robot() [870] [7398] 0.0 0.00 0.00 20 TNL::Vector::erase_fast(unsigned int) [7398] 0.00 0.00 50/223193 std::vector >::size() const [4554] 0.00 0.00 20/108510 std::vector >::operator[](unsigned long) [4632] 0.00 0.00 20/20 std::vector >::pop_back() [7447] 0.00 0.00 10/10 void std::swap(Zap::Robot*&, Zap::Robot*&) [7762] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::~Robot() [870] [7399] 0.0 0.00 0.00 20 TNL::SafePtr::getPointer() [7399] ----------------------------------------------- 0.00 0.00 9/20 Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [796] 0.00 0.00 11/20 Zap::FlagItem::setZone(Zap::GoalZone*) [7666] [7400] 0.0 0.00 0.00 20 TNL::SafePtr::operator=(Zap::GoalZone*) [7400] 0.00 0.00 20/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 20/20 Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [1914] [7401] 0.0 0.00 0.00 20 Zap::EventManager::isPendingSubscribed(lua_State*, Zap::EventManager::EventType) [7401] 0.00 0.00 20/116253 TNL::Vector::size() const [4621] ----------------------------------------------- 0.00 0.00 20/20 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] [7402] 0.0 0.00 0.00 20 Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [7402] 0.00 0.00 20/20 Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [7403] 0.00 0.00 20/20 Zap::EventManager::removeFromPendingSubscribeList(lua_State*, Zap::EventManager::EventType) [7404] 0.00 0.00 20/40 Zap::EventManager::removeFromPendingUnsubscribeList(lua_State*, Zap::EventManager::EventType) [7052] ----------------------------------------------- 0.00 0.00 20/20 Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [7402] [7403] 0.0 0.00 0.00 20 Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [7403] 0.00 0.00 110/109730 TNL::Vector::operator[](int) [4630] 0.00 0.00 110/116253 TNL::Vector::size() const [4621] 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [7397] ----------------------------------------------- 0.00 0.00 20/20 Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [7402] [7404] 0.0 0.00 0.00 20 Zap::EventManager::removeFromPendingSubscribeList(lua_State*, Zap::EventManager::EventType) [7404] 0.00 0.00 20/116253 TNL::Vector::size() const [4621] ----------------------------------------------- 0.00 0.00 1/20 Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [9577] 0.00 0.00 1/20 Zap::ErrorMessageUserInterface::ErrorMessageUserInterface(Zap::ClientGame*) [9593] 0.00 0.00 1/20 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/20 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 1/20 Zap::OptionsMenuUserInterface::OptionsMenuUserInterface(Zap::ClientGame*) [9591] 0.00 0.00 1/20 Zap::NameEntryUserInterface::NameEntryUserInterface(Zap::ClientGame*) [9586] 0.00 0.00 1/20 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 1/20 Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [9580] 0.00 0.00 1/20 Zap::LevelMenuUserInterface::LevelMenuUserInterface(Zap::ClientGame*) [9584] 0.00 0.00 1/20 Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [2107] 0.00 0.00 1/20 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 1/20 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] 0.00 0.00 1/20 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 7/20 Zap::MenuUserInterface::initialize() [7919] [7405] 0.0 0.00 0.00 20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::s2cRemoveClient(TNL::StringTableEntry) [1385] [7406] 0.0 0.00 0.00 20 Zap::RPCEV_GameType_s2cRemoveClient::RPCEV_GameType_s2cRemoveClient(TNL::NetObject*) [7406] 0.00 0.00 20/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 20/20 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry)) [7392] ----------------------------------------------- 0.00 0.00 20/20 TNL::RefPtrData::destroySelf() [417] [7407] 0.0 0.00 0.00 20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7407] 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7408] ----------------------------------------------- 0.00 0.00 20/20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7407] [7408] 0.0 0.00 0.00 20 Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7408] 0.00 0.00 20/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 20/20 TNL::FunctorDecl::~FunctorDecl() [7393] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::startLua() [390] [7409] 0.0 0.00 0.00 20 Zap::Robot::runGetName() [7409] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameType::addBot(TNL::Vector) [260] [7410] 0.0 0.00 0.00 20 Zap::GameType::areBotsAllowed() [7410] ----------------------------------------------- 0.00 0.00 20/20 Lunar::new_T(lua_State*) [7416] [7411] 0.0 0.00 0.00 20 Zap::LuaRobot::LuaRobot(lua_State*) [7411] 0.00 0.00 20/127 Zap::LuaShip::LuaShip(Zap::Ship*) [6382] ----------------------------------------------- 0.00 0.00 20/20 Lunar::gc_T(lua_State*) [7415] [7412] 0.0 0.00 0.00 20 Zap::LuaRobot::~LuaRobot() [7412] 0.00 0.00 20/20 Zap::LuaRobot::~LuaRobot() [7413] ----------------------------------------------- 0.00 0.00 20/20 Zap::LuaRobot::~LuaRobot() [7412] [7413] 0.0 0.00 0.00 20 Zap::LuaRobot::~LuaRobot() [7413] 0.00 0.00 20/234 Zap::LuaShip::~LuaShip() [6098] ----------------------------------------------- 0.00 0.00 20/20 Lunar::subtable(lua_State*, int, char const*, char const*) [6409] [7414] 0.0 0.00 0.00 20 Lunar::weaktable(lua_State*, char const*) [7414] ----------------------------------------------- 0.00 0.00 20/20 luaD_precall [1] [7415] 0.0 0.00 0.00 20 Lunar::gc_T(lua_State*) [7415] 0.00 0.00 20/20 Zap::LuaRobot::~LuaRobot() [7412] ----------------------------------------------- 0.00 0.00 20/20 luaD_precall [1] [7416] 0.0 0.00 0.00 20 Lunar::new_T(lua_State*) [7416] 0.00 0.00 20/160 Zap::LuaObject::shouldLuaGarbageCollectThisObject() [6229] 0.00 0.00 20/20 Zap::LuaRobot::LuaRobot(lua_State*) [7411] 0.00 0.00 20/93523 Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4642] ----------------------------------------------- 0.00 0.00 20/20 Lunar::subtable(lua_State*, int, char const*, char const*) [4643] [7417] 0.0 0.00 0.00 20 Lunar::weaktable(lua_State*, char const*) [7417] ----------------------------------------------- 0.00 0.00 20/20 std::_Vector_base >::_M_deallocate(mergePriority*, unsigned long) [7319] [7418] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::deallocate(mergePriority*, unsigned long) [7418] ----------------------------------------------- 0.00 0.00 20/20 std::_Vector_base >::_M_allocate(unsigned long) [7439] [7419] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7419] 0.00 0.00 20/60 __gnu_cxx::new_allocator::max_size() const [6673] ----------------------------------------------- 0.00 0.00 20/20 std::_Vector_base >::_M_deallocate(Zap::Rect*, unsigned long) [7322] [7420] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::deallocate(Zap::Rect*, unsigned long) [7420] ----------------------------------------------- 0.00 0.00 20/20 std::_Vector_base >::_M_allocate(unsigned long) [7440] [7421] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7421] 0.00 0.00 20/62 __gnu_cxx::new_allocator::max_size() const [6658] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::pop_back() [7444] [7422] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::destroy(lua_State**) [7422] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::pop_back() [7445] [7423] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::destroy(Zap::ClientInfo**) [7423] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::pop_back() [7447] [7424] 0.0 0.00 0.00 20 __gnu_cxx::new_allocator::destroy(Zap::Robot**) [7424] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7425] 0.0 0.00 0.00 20 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7425] 0.00 0.00 40/80 __gnu_cxx::__normal_iterator > >::base() const [6576] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::onAddedToGame(Zap::Game*) [1116] [7426] 0.0 0.00 0.00 20 TNL::SafePtr::isNull() const [7426] ----------------------------------------------- 0.00 0.00 20/20 Zap::Robot::~Robot() [870] [7427] 0.0 0.00 0.00 20 TNL::SafePtr::isValid() const [7427] ----------------------------------------------- 0.00 0.00 10/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8143] [7428] 0.0 0.00 0.00 20 __gnu_cxx::__normal_iterator > >::base() const [7428] ----------------------------------------------- 0.00 0.00 10/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8144] [7429] 0.0 0.00 0.00 20 __gnu_cxx::__normal_iterator > >::base() const [7429] ----------------------------------------------- 0.00 0.00 7/20 TNL::Vector::erase(unsigned int) [7916] 0.00 0.00 13/20 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] [7430] 0.0 0.00 0.00 20 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7430] 0.00 0.00 20/13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 4/20 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8802] 0.00 0.00 8/20 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8280] 0.00 0.00 8/20 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [7431] 0.0 0.00 0.00 20 __gnu_cxx::__normal_iterator > >::base() const [7431] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [7432] 0.0 0.00 0.00 20 std::vector >::_M_check_len(unsigned long, char const*) const [7432] 0.00 0.00 80/820 std::vector >::size() const [5657] 0.00 0.00 40/40 std::vector >::max_size() const [7074] 0.00 0.00 20/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7433] 0.0 0.00 0.00 20 std::vector >::_M_check_len(unsigned long, char const*) const [7433] 0.00 0.00 80/408584 std::vector >::size() const [4508] 0.00 0.00 40/42 std::vector >::max_size() const [7032] 0.00 0.00 20/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_check_len(unsigned long, char const*) const [8153] [7434] 0.0 0.00 0.00 20 std::vector >::size() const [7434] ----------------------------------------------- 0.00 0.00 4/20 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 16/20 std::vector >::operator=(std::vector > const&) [7519] [7435] 0.0 0.00 0.00 20 std::vector >::end() const [7435] 0.00 0.00 20/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char const* const&) [7066] ----------------------------------------------- 0.00 0.00 4/20 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 16/20 std::vector >::operator=(std::vector > const&) [7519] [7436] 0.0 0.00 0.00 20 std::vector >::begin() const [7436] 0.00 0.00 20/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char const* const&) [7066] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::__copy_move_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7450] [7437] 0.0 0.00 0.00 20 Zap::GameObject** std::__copy_move::__copy_m(Zap::GameObject* const*, Zap::GameObject* const*, Zap::GameObject**) [7437] ----------------------------------------------- 0.00 0.00 20/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*) [7456] [7438] 0.0 0.00 0.00 20 void std::_Destroy_aux::__destroy(Zap::LevelInfo*, Zap::LevelInfo*) [7438] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1402] [7439] 0.0 0.00 0.00 20 std::_Vector_base >::_M_allocate(unsigned long) [7439] 0.00 0.00 20/20 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7419] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7440] 0.0 0.00 0.00 20 std::_Vector_base >::_M_allocate(unsigned long) [7440] 0.00 0.00 20/20 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7421] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::uninitialized_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7452] [7441] 0.0 0.00 0.00 20 Zap::GameObject** std::__uninitialized_copy::__uninit_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7441] 0.00 0.00 20/20 Zap::GameObject** std::copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7455] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::push_back(Zap::Rect const&) [997] [7442] 0.0 0.00 0.00 20 std::vector >::end() [7442] 0.00 0.00 20/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Rect* const&) [7067] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [1085] [7443] 0.0 0.00 0.00 20 std::vector >::begin() [7443] 0.00 0.00 20/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Rect* const&) [7067] ----------------------------------------------- 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [7397] [7444] 0.0 0.00 0.00 20 std::vector >::pop_back() [7444] 0.00 0.00 20/20 __gnu_cxx::new_allocator::destroy(lua_State**) [7422] ----------------------------------------------- 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [1555] [7445] 0.0 0.00 0.00 20 std::vector >::pop_back() [7445] 0.00 0.00 20/20 __gnu_cxx::new_allocator::destroy(Zap::ClientInfo**) [7423] ----------------------------------------------- 0.00 0.00 4/20 std::vector >::push_back(Zap::UserInterface* const&) [1972] 0.00 0.00 7/20 TNL::Vector::pop_back() [7915] 0.00 0.00 9/20 TNL::Vector::last() [7764] [7446] 0.0 0.00 0.00 20 std::vector >::end() [7446] 0.00 0.00 20/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::UserInterface** const&) [7068] ----------------------------------------------- 0.00 0.00 20/20 TNL::Vector::erase_fast(unsigned int) [7398] [7447] 0.0 0.00 0.00 20 std::vector >::pop_back() [7447] 0.00 0.00 20/20 __gnu_cxx::new_allocator::destroy(Zap::Robot**) [7424] ----------------------------------------------- 0.00 0.00 20/20 ClipperLib::JoinRec** std::copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7759] [7448] 0.0 0.00 0.00 20 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::JoinRec**) [7448] 0.00 0.00 20/50 std::_Iter_base::_S_base(ClipperLib::JoinRec**) [6761] ----------------------------------------------- 0.00 0.00 9/20 unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7799] 0.00 0.00 11/20 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] [7449] 0.0 0.00 0.00 20 unsigned char* std::__copy_move_a(unsigned char const*, unsigned char const*, unsigned char*) [7449] 0.00 0.00 20/334 unsigned char* std::__copy_move::__copy_m(unsigned char const*, unsigned char const*, unsigned char*) [6000] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::__copy_move_a2(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7451] [7450] 0.0 0.00 0.00 20 Zap::GameObject** std::__copy_move_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7450] 0.00 0.00 20/20 Zap::GameObject** std::__copy_move::__copy_m(Zap::GameObject* const*, Zap::GameObject* const*, Zap::GameObject**) [7437] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7455] [7451] 0.0 0.00 0.00 20 Zap::GameObject** std::__copy_move_a2(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7451] 0.00 0.00 60/60 std::_Niter_base::iterator_type std::__niter_base(Zap::GameObject**) [6680] 0.00 0.00 20/20 Zap::GameObject** std::__copy_move_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7450] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_copy_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7453] [7452] 0.0 0.00 0.00 20 Zap::GameObject** std::uninitialized_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7452] 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_copy::__uninit_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7441] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_move_a >(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7454] [7453] 0.0 0.00 0.00 20 Zap::GameObject** std::__uninitialized_copy_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7453] 0.00 0.00 20/20 Zap::GameObject** std::uninitialized_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7452] ----------------------------------------------- 0.00 0.00 20/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] [7454] 0.0 0.00 0.00 20 Zap::GameObject** std::__uninitialized_move_a >(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7454] 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_copy_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [7453] ----------------------------------------------- 0.00 0.00 20/20 Zap::GameObject** std::__uninitialized_copy::__uninit_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7441] [7455] 0.0 0.00 0.00 20 Zap::GameObject** std::copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7455] 0.00 0.00 40/40 std::_Miter_base::iterator_type std::__miter_base(Zap::GameObject**) [7101] 0.00 0.00 20/20 Zap::GameObject** std::__copy_move_a2(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7451] ----------------------------------------------- 0.00 0.00 20/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [7457] [7456] 0.0 0.00 0.00 20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*) [7456] 0.00 0.00 20/20 void std::_Destroy_aux::__destroy(Zap::LevelInfo*, Zap::LevelInfo*) [7438] ----------------------------------------------- 0.00 0.00 3/20 std::vector >::~vector() [8521] 0.00 0.00 3/20 std::vector >::_M_erase_at_end(Zap::LevelInfo*) [8517] 0.00 0.00 14/20 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7457] 0.0 0.00 0.00 20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [7457] 0.00 0.00 20/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*) [7456] ----------------------------------------------- 0.00 0.00 19/19 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] [7458] 0.0 0.00 0.00 19 ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7458] 0.00 0.00 314/314 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [6028] 0.00 0.00 67/7593 ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [5024] 0.00 0.00 20/126 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] ----------------------------------------------- 0.00 0.00 2/19 TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) [10972] 0.00 0.00 2/19 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 2/19 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 2/19 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] 0.00 0.00 3/19 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] 0.00 0.00 3/19 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] 0.00 0.00 5/19 TNL::NetInterface::continuePuzzleSolution(TNL::NetConnection*) [10967] [7459] 0.0 0.00 0.00 19 TNL::NetConnection::getConnectionParameters() [7459] ----------------------------------------------- 0.00 0.00 19/19 Zap::MoveItem::mountToShip(Zap::Ship*) [928] [7460] 0.0 0.00 0.00 19 TNL::SafePtr::SafePtr(Zap::MoveItem*) [7460] 0.00 0.00 19/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 5/19 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 14/19 Zap::Ship::emitShipExplosion(Zap::Point) [609] [7461] 0.0 0.00 0.00 19 Zap::Color::Color(int, int, double) [7461] ----------------------------------------------- 0.00 0.00 6/19 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8052] 0.00 0.00 13/19 std::vector >::max_size() const [7605] [7462] 0.0 0.00 0.00 19 __gnu_cxx::new_allocator::max_size() const [7462] ----------------------------------------------- 0.00 0.00 1/19 std::vector >::~vector() [10050] 0.00 0.00 18/19 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [7463] 0.0 0.00 0.00 19 std::_Vector_base >::_M_get_Tp_allocator() [7463] ----------------------------------------------- 0.00 0.00 6/19 TNL::Vector::erase(unsigned int) [1875] 0.00 0.00 13/19 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [7464] 0.0 0.00 0.00 19 std::vector >::begin() [7464] 0.00 0.00 19/242 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [6090] ----------------------------------------------- 0.00 0.00 18/18 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] [7465] 0.0 0.00 0.00 18 MD5::MD5_memcpy(unsigned char*, unsigned char*, unsigned int) [7465] ----------------------------------------------- 0.00 0.00 1/18 Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) [1514] 0.00 0.00 8/18 Zap::ServerGame::getCurrentLevelType() [7814] 0.00 0.00 9/18 Zap::ServerGame::getCurrentLevelName() [1471] [7466] 0.0 0.00 0.00 18 TNL::Vector::operator[](unsigned int) [7466] 0.00 0.00 18/1078 std::vector >::size() const [5561] 0.00 0.00 18/688 std::vector >::operator[](unsigned long) [5721] ----------------------------------------------- 0.00 0.00 1/18 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 1/18 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 2/18 __static_initialization_and_destruction_0(int, int) [1491] 0.00 0.00 14/18 Zap::Ship::emitShipExplosion(Zap::Point) [609] [7467] 0.0 0.00 0.00 18 Zap::Color::Color(int, double, int) [7467] ----------------------------------------------- 0.00 0.00 18/18 Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [182] [7468] 0.0 0.00 0.00 18 Zap::Event::onUser(unsigned char, int, void*, void*) [7468] ----------------------------------------------- 0.00 0.00 6/18 Zap::CoreItem::processArguments(int, char const**, Zap::Game*) [1335] 0.00 0.00 12/18 Zap::CoreItem::CoreItem() [1211] [7469] 0.0 0.00 0.00 18 Zap::CoreItem::setStartingHealth(float) [7469] ----------------------------------------------- 0.00 0.00 2/18 TNL::EventConnection::writeConnectRequest(TNL::BitStream*) [11066] 0.00 0.00 2/18 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/18 TNL::EventConnection::postNetEvent(TNL::NetEvent*) [11056] 0.00 0.00 4/18 TNL::EventConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [11062] 0.00 0.00 4/18 TNL::EventConnection::unpackNetEvent(TNL::BitStream*) [11060] 0.00 0.00 4/18 TNL::NetConnection::writeConnectRequest(TNL::BitStream*) [11031] [7470] 0.0 0.00 0.00 18 Zap::MasterServerConnection::getNetClassGroup() const [7470] ----------------------------------------------- 0.00 0.00 18/18 Zap::FlagItem::getSpawnPoints() [1428] [7471] 0.0 0.00 0.00 18 Zap::Team::getFlagSpawns() const [7471] ----------------------------------------------- 0.00 0.00 6/18 TNL::Vector::erase(unsigned int) [1875] 0.00 0.00 12/18 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] [7472] 0.0 0.00 0.00 18 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7472] 0.00 0.00 18/242 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [6090] ----------------------------------------------- 0.00 0.00 18/18 std::vector >::max_size() const [7475] [7473] 0.0 0.00 0.00 18 std::_Vector_base >::_M_get_Tp_allocator() const [7473] ----------------------------------------------- 0.00 0.00 18/18 std::vector >::max_size() const [7476] [7474] 0.0 0.00 0.00 18 std::_Vector_base >::_M_get_Tp_allocator() const [7474] ----------------------------------------------- 0.00 0.00 2/18 std::vector >::reserve(unsigned long) [8961] 0.00 0.00 16/18 std::vector >::_M_check_len(unsigned long, char const*) const [7851] [7475] 0.0 0.00 0.00 18 std::vector >::max_size() const [7475] 0.00 0.00 18/18 std::_Vector_base >::_M_get_Tp_allocator() const [7473] 0.00 0.00 18/26 __gnu_cxx::new_allocator::max_size() const [7211] ----------------------------------------------- 0.00 0.00 6/18 std::vector >::reserve(unsigned long) [8090] 0.00 0.00 12/18 std::vector >::_M_check_len(unsigned long, char const*) const [8066] [7476] 0.0 0.00 0.00 18 std::vector >::max_size() const [7476] 0.00 0.00 18/24 __gnu_cxx::new_allocator::max_size() const [7245] 0.00 0.00 18/18 std::_Vector_base >::_M_get_Tp_allocator() const [7474] ----------------------------------------------- 0.00 0.00 18/18 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7480] [7477] 0.0 0.00 0.00 18 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7477] 0.00 0.00 18/430 __gnu_cxx::__normal_iterator > >::base() const [5899] ----------------------------------------------- 0.00 0.00 18/18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7481] [7478] 0.0 0.00 0.00 18 void std::_Destroy_aux::__destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7478] 0.00 0.00 254/508 Zap::Game::DeleteRef* std::__addressof(Zap::Game::DeleteRef&) [5829] 0.00 0.00 254/254 void std::_Destroy(Zap::Game::DeleteRef*) [6085] ----------------------------------------------- 0.00 0.00 2/18 std::_Vector_base >::~_Vector_base() [8902] 0.00 0.00 16/18 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7479] 0.0 0.00 0.00 18 std::_Vector_base >::_M_deallocate(Zap::Game::DeleteRef*, unsigned long) [7479] 0.00 0.00 16/16 __gnu_cxx::new_allocator::deallocate(Zap::Game::DeleteRef*, unsigned long) [7499] ----------------------------------------------- 0.00 0.00 18/18 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1880] [7480] 0.0 0.00 0.00 18 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7480] 0.00 0.00 18/18 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7477] ----------------------------------------------- 0.00 0.00 18/18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [7482] [7481] 0.0 0.00 0.00 18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7481] 0.00 0.00 18/18 void std::_Destroy_aux::__destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7478] ----------------------------------------------- 0.00 0.00 2/18 std::vector >::~vector() [8966] 0.00 0.00 16/18 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7482] 0.0 0.00 0.00 18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [7482] 0.00 0.00 18/18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [7481] ----------------------------------------------- 0.00 0.00 1/17 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 8/17 Zap::UserInterface::activate(bool) [1261] 0.00 0.00 8/17 Zap::UserInterface::onDeactivate(bool) [7819] [7483] 0.0 0.00 0.00 17 Zap::UserInterface::usesEditorScreenMode() [7483] ----------------------------------------------- 0.00 0.00 1/17 Zap::GameUserInterface::onActivate() [1652] 0.00 0.00 1/17 Zap::GameUserInterface::onReactivate() [1666] 0.00 0.00 15/17 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [7484] 0.0 0.00 0.00 17 Zap::Cursor::disableCursor() [7484] 0.00 0.00 17/17 Zap::Cursor::getTransparent() [7485] ----------------------------------------------- 0.00 0.00 17/17 Zap::Cursor::disableCursor() [7484] [7485] 0.0 0.00 0.00 17 Zap::Cursor::getTransparent() [7485] ----------------------------------------------- 0.00 0.00 1/17 TNL::FunctorDecl)>::read(TNL::BitStream&) [1730] 0.00 0.00 1/17 TNL::FunctorDecl, unsigned int)>::read(TNL::BitStream&) [9251] 0.00 0.00 2/17 TNL::FunctorDecl::read(TNL::BitStream&) [8575] 0.00 0.00 4/17 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 4/17 TNL::FunctorDecl::read(TNL::BitStream&) [10865] 0.00 0.00 5/17 TNL::FunctorDecl::read(TNL::BitStream&) [8123] [7486] 0.0 0.00 0.00 17 Types::read(TNL::BitStream&, unsigned int*) [7486] 0.00 0.00 17/29 TNL::BitStream::read(unsigned int*) [7182] ----------------------------------------------- 0.00 0.00 17/17 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [7487] 0.0 0.00 0.00 17 Zap::GameType::getGameTypeId() const [7487] ----------------------------------------------- 0.00 0.00 3/17 std::_Vector_base >::~_Vector_base() [8499] 0.00 0.00 14/17 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7488] 0.0 0.00 0.00 17 std::_Vector_base >::_M_deallocate(Zap::LevelInfo*, unsigned long) [7488] 0.00 0.00 14/14 __gnu_cxx::new_allocator::deallocate(Zap::LevelInfo*, unsigned long) [7549] ----------------------------------------------- 0.00 0.00 4/16 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 6/16 rcPolyMesh::~rcPolyMesh() [8548] 0.00 0.00 6/16 rcScopedDelete::~rcScopedDelete() [8019] [7489] 0.0 0.00 0.00 16 rcFree(void*) [7489] 0.00 0.00 16/16 rcFreeDefault(void*) [7491] ----------------------------------------------- 0.00 0.00 4/16 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] 0.00 0.00 12/16 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [7490] 0.0 0.00 0.00 16 rcAlloc(int, rcAllocHint) [7490] 0.00 0.00 16/16 rcAllocDefault(int, rcAllocHint) [7492] ----------------------------------------------- 0.00 0.00 16/16 rcFree(void*) [7489] [7491] 0.0 0.00 0.00 16 rcFreeDefault(void*) [7491] ----------------------------------------------- 0.00 0.00 16/16 rcAlloc(int, rcAllocHint) [7490] [7492] 0.0 0.00 0.00 16 rcAllocDefault(int, rcAllocHint) [7492] ----------------------------------------------- 0.00 0.00 2/16 Zap::RPC_GameConnection_s2cSetIsAdmin::RPC_GameConnection_s2cSetIsAdmin() [8687] 0.00 0.00 2/16 Zap::RPC_GameConnection_s2rVoiceChatEnable::RPC_GameConnection_s2rVoiceChatEnable() [8698] 0.00 0.00 12/16 Zap::RPC_GameConnection_c2sSetIsBusy::RPC_GameConnection_c2sSetIsBusy() [7619] [7493] 0.0 0.00 0.00 16 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [7493] 0.00 0.00 16/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 2/16 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8700] 0.00 0.00 2/16 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8689] 0.00 0.00 12/16 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7621] [7494] 0.0 0.00 0.00 16 TNL::FunctorDecl::~FunctorDecl() [7494] 0.00 0.00 16/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 16/16 Zap::UserInterface::renderMasterStatus() [987] [7495] 0.0 0.00 0.00 16 Zap::GameConnection::getConnectionStateString(int) [7495] ----------------------------------------------- 0.00 0.00 16/16 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [7496] 0.0 0.00 0.00 16 Zap::InputCodeManager::isMouseAction(Zap::InputCode) [7496] ----------------------------------------------- 0.00 0.00 16/16 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6205] [7497] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7497] ----------------------------------------------- 0.00 0.00 16/16 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7514] [7498] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7498] 0.00 0.00 16/198 __gnu_cxx::new_allocator >::max_size() const [6163] ----------------------------------------------- 0.00 0.00 16/16 std::_Vector_base >::_M_deallocate(Zap::Game::DeleteRef*, unsigned long) [7479] [7499] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator::deallocate(Zap::Game::DeleteRef*, unsigned long) [7499] ----------------------------------------------- 0.00 0.00 16/16 std::_Vector_base >::_M_allocate(unsigned long) [7515] [7500] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7500] 0.00 0.00 16/50 __gnu_cxx::new_allocator::max_size() const [6760] ----------------------------------------------- 0.00 0.00 8/16 std::vector, std::allocator > >::end() [7876] 0.00 0.00 8/16 std::vector, std::allocator > >::begin() [7877] [7501] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7501] ----------------------------------------------- 0.00 0.00 8/16 std::vector >::end() [7878] 0.00 0.00 8/16 std::vector >::begin() [7879] [7502] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LoadoutItem* const&) [7502] ----------------------------------------------- 0.00 0.00 16/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [7503] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7503] 0.00 0.00 32/94 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6507] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7504] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7504] 0.00 0.00 32/64 __gnu_cxx::__normal_iterator > >::base() const [6654] ----------------------------------------------- 0.00 0.00 5/16 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8140] 0.00 0.00 11/16 std::vector >::max_size() const [7676] [7505] 0.0 0.00 0.00 16 __gnu_cxx::new_allocator::max_size() const [7505] ----------------------------------------------- 0.00 0.00 8/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8276] [7506] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7506] ----------------------------------------------- 0.00 0.00 8/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8277] [7507] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::base() const [7507] ----------------------------------------------- 0.00 0.00 8/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8278] [7508] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::base() const [7508] ----------------------------------------------- 0.00 0.00 8/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8279] [7509] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::base() const [7509] ----------------------------------------------- 0.00 0.00 7/16 TNL::Vector::pop_back() [7915] 0.00 0.00 9/16 TNL::Vector::last() [7764] [7510] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::operator*() const [7510] ----------------------------------------------- 0.00 0.00 7/16 TNL::Vector::pop_back() [7915] 0.00 0.00 9/16 TNL::Vector::last() [7764] [7511] 0.0 0.00 0.00 16 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [7511] 0.00 0.00 16/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::UserInterface** const&) [7068] ----------------------------------------------- 0.00 0.00 16/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [7512] 0.0 0.00 0.00 16 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7512] 0.00 0.00 64/242660 std::vector, std::allocator > >::size() const [4547] 0.00 0.00 32/182 std::vector, std::allocator > >::max_size() const [6184] 0.00 0.00 16/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7513] 0.0 0.00 0.00 16 std::vector >::_M_check_len(unsigned long, char const*) const [7513] 0.00 0.00 64/639719 std::vector >::size() const [4482] 0.00 0.00 32/34 std::vector >::max_size() const [7135] 0.00 0.00 16/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 16/16 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1934] [7514] 0.0 0.00 0.00 16 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7514] 0.00 0.00 16/16 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7498] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7515] 0.0 0.00 0.00 16 std::_Vector_base >::_M_allocate(unsigned long) [7515] 0.00 0.00 16/16 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7500] ----------------------------------------------- 0.00 0.00 1/16 std::vector >::~vector() [10028] 0.00 0.00 15/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [7516] 0.0 0.00 0.00 16 std::_Vector_base >::_M_get_Tp_allocator() [7516] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::push_back(Zap::Game::DeleteRef const&) [1233] [7517] 0.0 0.00 0.00 16 std::vector >::end() [7517] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Game::DeleteRef* const&) [7141] ----------------------------------------------- 0.00 0.00 16/16 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [1593] [7518] 0.0 0.00 0.00 16 std::vector >::begin() [7518] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Game::DeleteRef* const&) [7141] ----------------------------------------------- 0.00 0.00 4/16 TNL::Vector::Vector(TNL::Vector const&) [8203] 0.00 0.00 12/16 TNL::Vector::operator=(TNL::Vector const&) [7613] [7519] 0.0 0.00 0.00 16 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 27/746 std::vector >::size() const [5696] 0.00 0.00 16/113 std::vector >::capacity() const [6427] 0.00 0.00 16/20 std::vector >::end() const [7435] 0.00 0.00 16/20 std::vector >::begin() const [7436] 0.00 0.00 16/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 11/104 std::vector >::end() [6457] 0.00 0.00 11/165 std::vector >::begin() [6209] 0.00 0.00 11/11 void std::_Destroy<__gnu_cxx::__normal_iterator > >, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7694] 0.00 0.00 11/11 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7692] 0.00 0.00 5/5 unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8175] 0.00 0.00 5/333 void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [6004] 0.00 0.00 5/219 std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [6111] ----------------------------------------------- 0.00 0.00 16/16 Zap::AbstractTeam** std::copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7904] [7520] 0.0 0.00 0.00 16 std::_Miter_base::iterator_type std::__miter_base(Zap::AbstractTeam**) [7520] 0.00 0.00 16/40 std::_Iter_base::_S_base(Zap::AbstractTeam**) [7082] ----------------------------------------------- 0.00 0.00 16/16 Zap::UserInterface** std::copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7905] [7521] 0.0 0.00 0.00 16 std::_Miter_base::iterator_type std::__miter_base(Zap::UserInterface**) [7521] 0.00 0.00 16/40 std::_Iter_base::_S_base(Zap::UserInterface**) [7083] ----------------------------------------------- 0.00 0.00 16/16 unsigned int* std::copy(unsigned int*, unsigned int*, unsigned int*) [7906] [7522] 0.0 0.00 0.00 16 std::_Miter_base::iterator_type std::__miter_base(unsigned int*) [7522] 0.00 0.00 16/44 std::_Iter_base::_S_base(unsigned int*) [6891] ----------------------------------------------- 0.00 0.00 15/15 TNL::BitStream::write(int) [7525] [7523] 0.0 0.00 0.00 15 TNL::convertHostToLEndian(int) [7523] ----------------------------------------------- 0.00 0.00 15/15 Zap::MoveItem::dismount() [1732] [7524] 0.0 0.00 0.00 15 TNL::Vector >::erase(unsigned int) [7524] 0.00 0.00 15/242660 std::vector, std::allocator > >::size() const [4547] 0.00 0.00 15/31 std::vector, std::allocator > >::begin() [7170] 0.00 0.00 15/30 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [7176] 0.00 0.00 15/15 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] ----------------------------------------------- 0.00 0.00 6/15 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 9/15 Types::write(TNL::BitStream&, int) [7775] [7525] 0.0 0.00 0.00 15 TNL::BitStream::write(int) [7525] 0.00 0.00 15/15 TNL::convertHostToLEndian(int) [7523] 0.00 0.00 15/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 15/15 Zap::Event::inputCodeUp(Zap::InputCode) [792] [7526] 0.0 0.00 0.00 15 Zap::MenuUserInterface::onKeyUp(Zap::InputCode) [7526] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] [7527] 0.0 0.00 0.00 15 __gnu_cxx::new_allocator >::destroy(TNL::SafePtr*) [7527] 0.00 0.00 15/89 TNL::SafePtr::~SafePtr() [6510] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] [7528] 0.0 0.00 0.00 15 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7528] 0.00 0.00 30/94 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6507] ----------------------------------------------- 0.00 0.00 5/15 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8142] 0.00 0.00 10/15 std::vector >::max_size() const [7734] [7529] 0.0 0.00 0.00 15 __gnu_cxx::new_allocator::max_size() const [7529] ----------------------------------------------- 0.00 0.00 15/15 std::vector, std::allocator > >::max_size() const [7532] [7530] 0.0 0.00 0.00 15 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7530] ----------------------------------------------- 0.00 0.00 15/15 std::vector >::max_size() const [7533] [7531] 0.0 0.00 0.00 15 std::_Vector_base >::_M_get_Tp_allocator() const [7531] ----------------------------------------------- 0.00 0.00 1/15 std::vector, std::allocator > >::reserve(unsigned long) [9985] 0.00 0.00 14/15 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7964] [7532] 0.0 0.00 0.00 15 std::vector, std::allocator > >::max_size() const [7532] 0.00 0.00 15/22 __gnu_cxx::new_allocator >::max_size() const [7312] 0.00 0.00 15/15 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7530] ----------------------------------------------- 0.00 0.00 1/15 std::vector >::reserve(unsigned long) [10006] 0.00 0.00 14/15 std::vector >::_M_check_len(unsigned long, char const*) const [7967] [7533] 0.0 0.00 0.00 15 std::vector >::max_size() const [7533] 0.00 0.00 15/22 __gnu_cxx::new_allocator::max_size() const [7313] 0.00 0.00 15/15 std::_Vector_base >::_M_get_Tp_allocator() const [7531] ----------------------------------------------- 0.00 0.00 15/15 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7540] [7534] 0.0 0.00 0.00 15 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7534] 0.00 0.00 26/26 void std::_Destroy >(TNL::SafePtr*) [7218] 0.00 0.00 26/40 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7098] ----------------------------------------------- 0.00 0.00 15/15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7542] [7535] 0.0 0.00 0.00 15 void std::_Destroy_aux::__destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7535] 0.00 0.00 236/478 Zap::CIniFile::section* std::__addressof(Zap::CIniFile::section&) [5855] 0.00 0.00 236/236 void std::_Destroy(Zap::CIniFile::section*) [6097] ----------------------------------------------- 0.00 0.00 7/15 std::_Vector_base, std::allocator > >::~_Vector_base() [7985] 0.00 0.00 8/15 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7536] 0.0 0.00 0.00 15 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [7536] 0.00 0.00 8/8 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7830] ----------------------------------------------- 0.00 0.00 2/15 std::_Vector_base >::~_Vector_base() [8914] 0.00 0.00 13/15 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [7537] 0.0 0.00 0.00 15 std::_Vector_base >::_M_deallocate(Zap::CIniFile::section*, unsigned long) [7537] 0.00 0.00 13/13 __gnu_cxx::new_allocator::deallocate(Zap::CIniFile::section*, unsigned long) [7598] ----------------------------------------------- 0.00 0.00 1/15 std::vector >::_M_erase_at_end(Zap::UserInterface**) [10036] 0.00 0.00 2/15 std::vector >::~vector() [8992] 0.00 0.00 12/15 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [7538] 0.0 0.00 0.00 15 std::_Vector_base >::_M_get_Tp_allocator() [7538] ----------------------------------------------- 0.00 0.00 15/15 TNL::Vector >::erase(unsigned int) [7524] [7539] 0.0 0.00 0.00 15 std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [7539] 0.00 0.00 15/31 std::vector, std::allocator > >::end() [7169] 0.00 0.00 15/30 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [7176] 0.00 0.00 15/15 bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7528] 0.00 0.00 15/15 __gnu_cxx::new_allocator >::destroy(TNL::SafePtr*) [7527] ----------------------------------------------- 0.00 0.00 15/15 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7541] [7540] 0.0 0.00 0.00 15 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7540] 0.00 0.00 15/15 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7534] ----------------------------------------------- 0.00 0.00 7/15 std::vector, std::allocator > >::~vector() [7998] 0.00 0.00 8/15 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7541] 0.0 0.00 0.00 15 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7541] 0.00 0.00 15/15 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [7540] ----------------------------------------------- 0.00 0.00 15/15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [7543] [7542] 0.0 0.00 0.00 15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7542] 0.00 0.00 15/15 void std::_Destroy_aux::__destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7535] ----------------------------------------------- 0.00 0.00 2/15 std::vector >::~vector() [8976] 0.00 0.00 13/15 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [7543] 0.0 0.00 0.00 15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [7543] 0.00 0.00 15/15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7542] ----------------------------------------------- 0.00 0.00 14/14 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [7544] 0.0 0.00 0.00 14 TNL::Vector::operator[](int) [7544] 0.00 0.00 14/30 std::vector >::size() const [7177] 0.00 0.00 14/14 std::vector >::operator[](unsigned long) [7577] ----------------------------------------------- 0.00 0.00 4/14 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 10/14 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [7545] 0.0 0.00 0.00 14 TNL::NetObject::setRPCDestConnection(TNL::GhostConnection*) [7545] ----------------------------------------------- 14 Zap::MoveItem::dismount() [1732] [7546] 0.0 0.00 0.00 14 Zap::ResourceItem::onItemDropped() [7546] 0.00 0.00 14/127 TNL::SafePtr::isValid() const [6383] 14 Zap::MoveItem::onItemDropped() [603] ----------------------------------------------- 0.00 0.00 14/14 std::_Vector_base >::_M_deallocate(Zap::WallRec*, unsigned long) [6697] [7547] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::deallocate(Zap::WallRec*, unsigned long) [7547] ----------------------------------------------- 0.00 0.00 14/14 std::_Vector_base >::_M_allocate(unsigned long) [7574] [7548] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7548] 0.00 0.00 14/85 __gnu_cxx::new_allocator::max_size() const [6534] ----------------------------------------------- 0.00 0.00 14/14 std::_Vector_base >::_M_deallocate(Zap::LevelInfo*, unsigned long) [7488] [7549] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::deallocate(Zap::LevelInfo*, unsigned long) [7549] ----------------------------------------------- 0.00 0.00 14/14 std::_Vector_base >::_M_allocate(unsigned long) [7575] [7550] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7550] 0.00 0.00 14/45 __gnu_cxx::new_allocator::max_size() const [6841] ----------------------------------------------- 0.00 0.00 7/14 std::vector, std::allocator > >::end() [7999] 0.00 0.00 7/14 std::vector, std::allocator > >::begin() [8000] [7551] 0.0 0.00 0.00 14 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7551] ----------------------------------------------- 0.00 0.00 7/14 std::vector >::end() [8001] 0.00 0.00 7/14 std::vector >::begin() [8002] [7552] 0.0 0.00 0.00 14 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QuickChatNode* const&) [7552] ----------------------------------------------- 0.00 0.00 7/14 std::vector >::end() [8005] 0.00 0.00 7/14 std::vector >::begin() [8006] [7553] 0.0 0.00 0.00 14 __gnu_cxx::__normal_iterator > >::__normal_iterator(lua_State** const&) [7553] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] [7554] 0.0 0.00 0.00 14 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7554] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::base() const [6702] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7555] 0.0 0.00 0.00 14 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7555] 0.00 0.00 28/56 __gnu_cxx::__normal_iterator > >::base() const [6703] ----------------------------------------------- 0.00 0.00 1/14 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/14 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/14 TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) [10972] 0.00 0.00 4/14 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 6/14 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] [7556] 0.0 0.00 0.00 14 TNL::Nonce::write(TNL::BitStream*) const [7556] 0.00 0.00 14/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 2/14 Zap::GameType::onLevelLoaded() [1117] 0.00 0.00 12/14 Zap::FlagItem::sendHome() [1306] [7557] 0.0 0.00 0.00 14 TNL::Vector::size() const [7557] 0.00 0.00 14/28 std::vector >::size() const [7198] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7558] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_s2cSetGameOver::getClassRep() const [7558] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7559] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_s2cSetLevelInfo::getClassRep() const [7559] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7560] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::getClassRep() const [7560] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7561] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::getClassRep() const [7561] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7562] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_c2sSyncMessagesComplete::getClassRep() const [7562] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7563] 0.0 0.00 0.00 14 Zap::RPCEV_GameType_s2cSyncMessagesComplete::getClassRep() const [7563] ----------------------------------------------- 0.00 0.00 2/14 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 4/14 TNL::Object::getClassName() const [4834] 0.00 0.00 8/14 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7564] 0.0 0.00 0.00 14 Zap::RPC_GameConnection_s2cSetIsLevelChanger::getClassRep() const [7564] ----------------------------------------------- 0.00 0.00 14/14 Zap::CIniFile::GetNumSections() const [7566] [7565] 0.0 0.00 0.00 14 Zap::CIniFile::NumSections() const [7565] 0.00 0.00 14/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/14 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] 0.00 0.00 3/14 Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) [1191] 0.00 0.00 10/14 Zap::Joystick::loadJoystickPresets() [554] [7566] 0.0 0.00 0.00 14 Zap::CIniFile::GetNumSections() const [7566] 0.00 0.00 14/14 Zap::CIniFile::NumSections() const [7565] ----------------------------------------------- 0.00 0.00 4/14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8265] 0.00 0.00 10/14 std::vector >::max_size() const [7736] [7567] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::max_size() const [7567] ----------------------------------------------- 0.00 0.00 4/14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8267] 0.00 0.00 10/14 std::vector >::max_size() const [7737] [7568] 0.0 0.00 0.00 14 __gnu_cxx::new_allocator::max_size() const [7568] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] [7569] 0.0 0.00 0.00 14 std::vector >::_M_check_len(unsigned long, char const*) const [7569] 0.00 0.00 56/358 std::vector >::size() const [5960] 0.00 0.00 28/71 std::vector >::max_size() const [6630] 0.00 0.00 14/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7570] 0.0 0.00 0.00 14 std::vector >::_M_check_len(unsigned long, char const*) const [7570] 0.00 0.00 56/1078 std::vector >::size() const [5561] 0.00 0.00 28/31 std::vector >::max_size() const [7155] 0.00 0.00 14/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::__copy_move_a(lua_State**, lua_State**, lua_State**) [7584] [7571] 0.0 0.00 0.00 14 lua_State** std::__copy_move::__copy_m(lua_State* const*, lua_State* const*, lua_State**) [7571] ----------------------------------------------- 0.00 0.00 14/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7590] [7572] 0.0 0.00 0.00 14 void std::_Destroy_aux::__destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7572] ----------------------------------------------- 0.00 0.00 14/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7592] [7573] 0.0 0.00 0.00 14 void std::_Destroy_aux::__destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7573] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] [7574] 0.0 0.00 0.00 14 std::_Vector_base >::_M_allocate(unsigned long) [7574] 0.00 0.00 14/14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7548] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7575] 0.0 0.00 0.00 14 std::_Vector_base >::_M_allocate(unsigned long) [7575] 0.00 0.00 14/14 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7550] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::uninitialized_copy(lua_State**, lua_State**, lua_State**) [7586] [7576] 0.0 0.00 0.00 14 lua_State** std::__uninitialized_copy::__uninit_copy(lua_State**, lua_State**, lua_State**) [7576] 0.00 0.00 14/14 lua_State** std::copy(lua_State**, lua_State**, lua_State**) [7589] ----------------------------------------------- 0.00 0.00 14/14 TNL::Vector::operator[](int) [7544] [7577] 0.0 0.00 0.00 14 std::vector >::operator[](unsigned long) [7577] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::push_back(Zap::WallRec const&) [1628] [7578] 0.0 0.00 0.00 14 std::vector >::end() [7578] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::WallRec* const&) [7186] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [1680] [7579] 0.0 0.00 0.00 14 std::vector >::begin() [7579] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::WallRec* const&) [7186] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::push_back(Zap::LevelInfo const&) [952] [7580] 0.0 0.00 0.00 14 std::vector >::end() [7580] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LevelInfo* const&) [7187] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [1014] [7581] 0.0 0.00 0.00 14 std::vector >::begin() [7581] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LevelInfo* const&) [7187] ----------------------------------------------- 0.00 0.00 14/14 Zap::LoadoutItem* std::__uninitialized_copy::__uninit_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1945] [7582] 0.0 0.00 0.00 14 Zap::LoadoutItem* std::__addressof(Zap::LoadoutItem&) [7582] ----------------------------------------------- 0.00 0.00 2/14 Zap::BotNavMeshZone** std::fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9045] 0.00 0.00 12/14 Zap::BotNavMeshZone** std::__copy_move_a2(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8363] [7583] 0.0 0.00 0.00 14 std::_Niter_base::iterator_type std::__niter_base(Zap::BotNavMeshZone**) [7583] 0.00 0.00 14/22 std::_Iter_base::_S_base(Zap::BotNavMeshZone**) [7316] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::__copy_move_a2(lua_State**, lua_State**, lua_State**) [7585] [7584] 0.0 0.00 0.00 14 lua_State** std::__copy_move_a(lua_State**, lua_State**, lua_State**) [7584] 0.00 0.00 14/14 lua_State** std::__copy_move::__copy_m(lua_State* const*, lua_State* const*, lua_State**) [7571] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::copy(lua_State**, lua_State**, lua_State**) [7589] [7585] 0.0 0.00 0.00 14 lua_State** std::__copy_move_a2(lua_State**, lua_State**, lua_State**) [7585] 0.00 0.00 42/42 std::_Niter_base::iterator_type std::__niter_base(lua_State**) [7034] 0.00 0.00 14/14 lua_State** std::__copy_move_a(lua_State**, lua_State**, lua_State**) [7584] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::__uninitialized_copy_a(lua_State**, lua_State**, lua_State**, std::allocator&) [7587] [7586] 0.0 0.00 0.00 14 lua_State** std::uninitialized_copy(lua_State**, lua_State**, lua_State**) [7586] 0.00 0.00 14/14 lua_State** std::__uninitialized_copy::__uninit_copy(lua_State**, lua_State**, lua_State**) [7576] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::__uninitialized_move_a >(lua_State**, lua_State**, lua_State**, std::allocator&) [7588] [7587] 0.0 0.00 0.00 14 lua_State** std::__uninitialized_copy_a(lua_State**, lua_State**, lua_State**, std::allocator&) [7587] 0.00 0.00 14/14 lua_State** std::uninitialized_copy(lua_State**, lua_State**, lua_State**) [7586] ----------------------------------------------- 0.00 0.00 14/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] [7588] 0.0 0.00 0.00 14 lua_State** std::__uninitialized_move_a >(lua_State**, lua_State**, lua_State**, std::allocator&) [7588] 0.00 0.00 14/14 lua_State** std::__uninitialized_copy_a(lua_State**, lua_State**, lua_State**, std::allocator&) [7587] ----------------------------------------------- 0.00 0.00 14/14 lua_State** std::__uninitialized_copy::__uninit_copy(lua_State**, lua_State**, lua_State**) [7576] [7589] 0.0 0.00 0.00 14 lua_State** std::copy(lua_State**, lua_State**, lua_State**) [7589] 0.00 0.00 28/28 std::_Miter_base::iterator_type std::__miter_base(lua_State**) [7203] 0.00 0.00 14/14 lua_State** std::__copy_move_a2(lua_State**, lua_State**, lua_State**) [7585] ----------------------------------------------- 0.00 0.00 14/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7591] [7590] 0.0 0.00 0.00 14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7590] 0.00 0.00 14/14 void std::_Destroy_aux::__destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7572] ----------------------------------------------- 0.00 0.00 2/14 std::vector >::~vector() [8963] 0.00 0.00 4/14 std::vector >::_M_erase_at_end(Zap::LoadoutItem*) [8343] 0.00 0.00 8/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7591] 0.0 0.00 0.00 14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7591] 0.00 0.00 14/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7590] ----------------------------------------------- 0.00 0.00 14/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7593] [7592] 0.0 0.00 0.00 14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7592] 0.00 0.00 14/14 void std::_Destroy_aux::__destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7573] ----------------------------------------------- 0.00 0.00 2/14 std::vector >::~vector() [8989] 0.00 0.00 4/14 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] 0.00 0.00 8/14 std::vector >::_M_erase_at_end(Zap::AbstractTeam**) [7880] [7593] 0.0 0.00 0.00 14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7593] 0.00 0.00 14/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7592] ----------------------------------------------- 0.00 0.00 1/13 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 4/13 TNL::NetConnection::NetConnection() [11047] 0.00 0.00 4/13 TNL::ClientPuzzleManager::ClientPuzzleManager() [11148] 0.00 0.00 4/13 TNL::ClientPuzzleManager::tick(unsigned int) [11147] [7594] 0.0 0.00 0.00 13 TNL::Nonce::getRandom() [7594] ----------------------------------------------- 0.00 0.00 13/13 Zap::LoadoutHelper::initialize(bool) [1854] [7595] 0.0 0.00 0.00 13 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [7595] 0.00 0.00 13/247715 Zap::Game::getModuleInfo(Zap::ShipModule) [4543] 0.00 0.00 13/13 Zap::ModuleInfo::getMenuName() const [7601] 0.00 0.00 13/13 Zap::ModuleInfo::getMenuHelp() const [7600] ----------------------------------------------- 0.00 0.00 4/13 Zap::CIniFile::GetAllValues(int, TNL::Vector&) [1894] 0.00 0.00 9/13 Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [1499] [7596] 0.0 0.00 0.00 13 Zap::CIniFile::GetNumEntries(int) [7596] 0.00 0.00 13/4937 TNL::Vector::size() const [5164] 0.00 0.00 13/109145 TNL::Vector::size() const [4631] 0.00 0.00 13/15152 TNL::Vector::operator[](int) [4888] ----------------------------------------------- 0.00 0.00 3/13 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 10/13 Zap::LevelMenuUserInterface::onActivate() [1683] [7597] 0.0 0.00 0.00 13 Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7597] 0.00 0.00 26/71814 Zap::Color::Color(float) [4664] 0.00 0.00 13/5811 Zap::LuaObject::LuaObject() [5126] 0.00 0.00 13/49 Zap::MenuItem::initialize() [6776] ----------------------------------------------- 0.00 0.00 13/13 std::_Vector_base >::_M_deallocate(Zap::CIniFile::section*, unsigned long) [7537] [7598] 0.0 0.00 0.00 13 __gnu_cxx::new_allocator::deallocate(Zap::CIniFile::section*, unsigned long) [7598] ----------------------------------------------- 0.00 0.00 13/13 std::_Vector_base >::_M_allocate(unsigned long) [7607] [7599] 0.0 0.00 0.00 13 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7599] 0.00 0.00 13/41 __gnu_cxx::new_allocator::max_size() const [7042] ----------------------------------------------- 0.00 0.00 13/13 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [7595] [7600] 0.0 0.00 0.00 13 Zap::ModuleInfo::getMenuHelp() const [7600] ----------------------------------------------- 0.00 0.00 13/13 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [7595] [7601] 0.0 0.00 0.00 13 Zap::ModuleInfo::getMenuName() const [7601] ----------------------------------------------- 0.00 0.00 4/13 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8263] 0.00 0.00 9/13 std::vector >::max_size() const [7783] [7602] 0.0 0.00 0.00 13 __gnu_cxx::new_allocator::max_size() const [7602] ----------------------------------------------- 0.00 0.00 13/13 std::vector >::max_size() const [7605] [7603] 0.0 0.00 0.00 13 std::_Vector_base >::_M_get_Tp_allocator() const [7603] ----------------------------------------------- 0.00 0.00 13/13 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [7604] 0.0 0.00 0.00 13 std::vector >::_M_check_len(unsigned long, char const*) const [7604] 0.00 0.00 52/53860 std::vector >::size() const [4692] 0.00 0.00 26/28 std::vector >::max_size() const [7197] 0.00 0.00 13/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/13 std::vector >::reserve(unsigned long) [10048] 0.00 0.00 12/13 std::vector >::_M_check_len(unsigned long, char const*) const [8068] [7605] 0.0 0.00 0.00 13 std::vector >::max_size() const [7605] 0.00 0.00 13/13 std::_Vector_base >::_M_get_Tp_allocator() const [7603] 0.00 0.00 13/19 __gnu_cxx::new_allocator::max_size() const [7462] ----------------------------------------------- 0.00 0.00 1/13 std::vector >::~vector() [10011] 0.00 0.00 12/13 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [7606] 0.0 0.00 0.00 13 std::_Vector_base >::_M_get_Tp_allocator() [7606] ----------------------------------------------- 0.00 0.00 13/13 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [1153] [7607] 0.0 0.00 0.00 13 std::_Vector_base >::_M_allocate(unsigned long) [7607] 0.00 0.00 13/13 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7599] ----------------------------------------------- 0.00 0.00 12/12 ClipperLib::Clipper::FixupIntersections() [6100] [7608] 0.0 0.00 0.00 12 ClipperLib::SwapIntersectNodes(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [7608] ----------------------------------------------- 0.00 0.00 4/12 Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [8222] 0.00 0.00 8/12 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [7825] [7609] 0.0 0.00 0.00 12 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(bool)) [7609] 0.00 0.00 12/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 4/12 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8224] 0.00 0.00 8/12 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7827] [7610] 0.0 0.00 0.00 12 TNL::FunctorDecl::~FunctorDecl() [7610] 0.00 0.00 12/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/12 Zap::makeCommandCandidateList() [1755] 0.00 0.00 1/12 Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [1151] 0.00 0.00 1/12 Zap::GameSettings::getLevelList(std::string const&, bool) [1833] 0.00 0.00 9/12 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [7611] 0.0 0.00 0.00 12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] 0.00 0.00 12/109145 TNL::Vector::size() const [4631] 0.00 0.00 12/12 TNL::Vector::address() [7612] ----------------------------------------------- 0.00 0.00 12/12 TNL::Vector::sort(int (*)(std::string*, std::string*)) [7611] [7612] 0.0 0.00 0.00 12 TNL::Vector::address() [7612] 0.00 0.00 22/6389 std::vector >::begin() [5064] 0.00 0.00 12/6385 std::vector >::end() [5066] 0.00 0.00 12/12 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7626] 0.00 0.00 10/34 __gnu_cxx::__normal_iterator > >::operator*() const [7133] ----------------------------------------------- 0.00 0.00 1/12 Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [9479] 0.00 0.00 2/12 Zap::GameSettings::setLoadoutPreset(int, TNL::Vector const&) [8639] 0.00 0.00 9/12 Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [7768] [7613] 0.0 0.00 0.00 12 TNL::Vector::operator=(TNL::Vector const&) [7613] 0.00 0.00 12/16 std::vector >::operator=(std::vector > const&) [7519] ----------------------------------------------- 0.00 0.00 12/12 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] [7614] 0.0 0.00 0.00 12 TNL::SafePtr::SafePtr(Zap::CoreItem*) [7614] 0.00 0.00 12/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 1/12 Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [2064] 0.00 0.00 1/12 Zap::AbstractChat::~AbstractChat() [9506] 0.00 0.00 1/12 Zap::GameUserInterface::~GameUserInterface() [9566] 0.00 0.00 1/12 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 1/12 Zap::TextEntryUserInterface::~TextEntryUserInterface() [9589] 0.00 0.00 7/12 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7925] [7615] 0.0 0.00 0.00 12 Zap::LineEditor::~LineEditor() [7615] 0.00 0.00 12/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/12 Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [9577] 0.00 0.00 1/12 Zap::AbstractMessageUserInterface::AbstractMessageUserInterface(Zap::ClientGame*) [9605] 0.00 0.00 1/12 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/12 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] 0.00 0.00 1/12 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] 0.00 0.00 7/12 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] [7616] 0.0 0.00 0.00 12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] ----------------------------------------------- 0.00 0.00 1/12 Zap::SplashUserInterface::~SplashUserInterface() [9579] 0.00 0.00 1/12 Zap::AbstractMessageUserInterface::~AbstractMessageUserInterface() [9606] 0.00 0.00 1/12 Zap::GameUserInterface::~GameUserInterface() [9566] 0.00 0.00 1/12 Zap::TextEntryUserInterface::~TextEntryUserInterface() [9589] 0.00 0.00 1/12 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] 0.00 0.00 7/12 Zap::MenuUserInterface::~MenuUserInterface() [1810] [7617] 0.0 0.00 0.00 12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 12/12 Zap::UserInterface::renderCurrent() [21] [7618] 0.0 0.00 0.00 12 Zap::SplashUserInterface::render() [7618] 0.00 0.00 120/225 Zap::renderBitfighterLogo(int, float, unsigned int) [6105] 0.00 0.00 24/786614 Zap::Timer::getFraction() const [4479] 0.00 0.00 12/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] ----------------------------------------------- 0.00 0.00 6/12 Zap::GameConnection::c2sSetIsBusy(bool) [8038] 0.00 0.00 6/12 TNL::NetClassRepInstance::create() const [8058] [7619] 0.0 0.00 0.00 12 Zap::RPC_GameConnection_c2sSetIsBusy::RPC_GameConnection_c2sSetIsBusy() [7619] 0.00 0.00 12/16 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [7493] ----------------------------------------------- 0.00 0.00 12/12 TNL::RefPtrData::destroySelf() [417] [7620] 0.0 0.00 0.00 12 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7620] 0.00 0.00 12/12 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7621] ----------------------------------------------- 0.00 0.00 12/12 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7620] [7621] 0.0 0.00 0.00 12 Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [7621] 0.00 0.00 12/16 TNL::FunctorDecl::~FunctorDecl() [7494] 0.00 0.00 12/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 12/12 Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [567] [7622] 0.0 0.00 0.00 12 Zap::Ship::carryingFlag() [7622] 0.00 0.00 12/231041 TNL::Vector >::size() const [4552] ----------------------------------------------- 0.00 0.00 6/12 std::vector >::begin() [8089] 0.00 0.00 6/12 std::vector >::end() [8088] [7623] 0.0 0.00 0.00 12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn const** const&) [7623] ----------------------------------------------- 0.00 0.00 6/12 std::vector >::end() [8094] 0.00 0.00 6/12 std::vector >::begin() [8095] [7624] 0.0 0.00 0.00 12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Robot** const&) [7624] ----------------------------------------------- 0.00 0.00 4/12 std::vector >::end() [8356] 0.00 0.00 8/12 std::vector >::begin() [7885] [7625] 0.0 0.00 0.00 12 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned int* const&) [7625] ----------------------------------------------- 0.00 0.00 12/12 TNL::Vector::address() [7612] [7626] 0.0 0.00 0.00 12 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7626] 0.00 0.00 24/24876 __gnu_cxx::__normal_iterator > >::base() const [4802] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagItem::sendHome() [1306] [7627] 0.0 0.00 0.00 12 TNL::Vector::size() const [7627] 0.00 0.00 12/42 std::vector >::size() const [7033] ----------------------------------------------- 0.00 0.00 2/12 Zap::ForceFieldProjector::onDisabled() [2049] 0.00 0.00 10/12 Zap::ForceFieldProjector::onEnabled() [1058] [7628] 0.0 0.00 0.00 12 TNL::SafePtr::operator->() const [7628] ----------------------------------------------- 0.00 0.00 12/12 TNL::Object::getClassName() const [4834] [7629] 0.0 0.00 0.00 12 Zap::MasterServerConnection::getClassRep() const [7629] ----------------------------------------------- 0.00 0.00 12/12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7640] [7630] 0.0 0.00 0.00 12 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7630] ----------------------------------------------- 0.00 0.00 12/12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7641] [7631] 0.0 0.00 0.00 12 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7631] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::__copy_move_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7642] [7632] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__copy_move::__copy_m(Zap::FlagSpawn const* const*, Zap::FlagSpawn const* const*, Zap::FlagSpawn const**) [7632] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::__copy_move_a(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7643] [7633] 0.0 0.00 0.00 12 Zap::Robot** std::__copy_move::__copy_m(Zap::Robot* const*, Zap::Robot* const*, Zap::Robot**) [7633] ----------------------------------------------- 0.00 0.00 12/12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7654] [7634] 0.0 0.00 0.00 12 void std::_Destroy_aux::__destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7634] ----------------------------------------------- 0.00 0.00 6/12 std::_Vector_base >::~_Vector_base() [8081] 0.00 0.00 6/12 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [7635] 0.0 0.00 0.00 12 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn const**, unsigned long) [7635] 0.00 0.00 6/6 __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn const**, unsigned long) [8047] ----------------------------------------------- 0.00 0.00 2/12 std::_Vector_base >::~_Vector_base() [8926] 0.00 0.00 10/12 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] [7636] 0.0 0.00 0.00 12 std::_Vector_base >::_M_deallocate(Zap::GameObject**, unsigned long) [7636] 0.00 0.00 10/10 __gnu_cxx::new_allocator::deallocate(Zap::GameObject**, unsigned long) [7723] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::uninitialized_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7646] [7637] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7637] 0.00 0.00 12/12 Zap::FlagSpawn const** std::copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7652] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::uninitialized_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7647] [7638] 0.0 0.00 0.00 12 Zap::Robot** std::__uninitialized_copy::__uninit_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7638] 0.00 0.00 12/12 Zap::Robot** std::copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7653] ----------------------------------------------- 0.00 0.00 12/12 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [7639] 0.0 0.00 0.00 12 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [7639] ----------------------------------------------- 0.00 0.00 12/12 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1881] [7640] 0.0 0.00 0.00 12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7640] 0.00 0.00 12/12 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7630] ----------------------------------------------- 0.00 0.00 12/12 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8109] [7641] 0.0 0.00 0.00 12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7641] 0.00 0.00 12/12 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [7631] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::__copy_move_a2(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7644] [7642] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__copy_move_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7642] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__copy_move::__copy_m(Zap::FlagSpawn const* const*, Zap::FlagSpawn const* const*, Zap::FlagSpawn const**) [7632] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::__copy_move_a2(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7645] [7643] 0.0 0.00 0.00 12 Zap::Robot** std::__copy_move_a(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7643] 0.00 0.00 12/12 Zap::Robot** std::__copy_move::__copy_m(Zap::Robot* const*, Zap::Robot* const*, Zap::Robot**) [7633] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7652] [7644] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__copy_move_a2(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7644] 0.00 0.00 36/36 std::_Niter_base::iterator_type std::__niter_base(Zap::FlagSpawn const**) [7126] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__copy_move_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7642] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7653] [7645] 0.0 0.00 0.00 12 Zap::Robot** std::__copy_move_a2(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7645] 0.00 0.00 36/36 std::_Niter_base::iterator_type std::__niter_base(Zap::Robot**) [7127] 0.00 0.00 12/12 Zap::Robot** std::__copy_move_a(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7643] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_copy_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7648] [7646] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::uninitialized_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7646] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7637] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_copy_a(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7649] [7647] 0.0 0.00 0.00 12 Zap::Robot** std::uninitialized_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7647] 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_copy::__uninit_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7638] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_move_a >(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7650] [7648] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__uninitialized_copy_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7648] 0.00 0.00 12/12 Zap::FlagSpawn const** std::uninitialized_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7646] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_move_a >(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7651] [7649] 0.0 0.00 0.00 12 Zap::Robot** std::__uninitialized_copy_a(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7649] 0.00 0.00 12/12 Zap::Robot** std::uninitialized_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7647] ----------------------------------------------- 0.00 0.00 12/12 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [7650] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::__uninitialized_move_a >(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7650] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_copy_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7648] ----------------------------------------------- 0.00 0.00 12/12 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [7651] 0.0 0.00 0.00 12 Zap::Robot** std::__uninitialized_move_a >(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7651] 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_copy_a(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7649] ----------------------------------------------- 0.00 0.00 12/12 Zap::FlagSpawn const** std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7637] [7652] 0.0 0.00 0.00 12 Zap::FlagSpawn const** std::copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7652] 0.00 0.00 24/24 std::_Miter_base::iterator_type std::__miter_base(Zap::FlagSpawn const**) [7263] 0.00 0.00 12/12 Zap::FlagSpawn const** std::__copy_move_a2(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7644] ----------------------------------------------- 0.00 0.00 12/12 Zap::Robot** std::__uninitialized_copy::__uninit_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7638] [7653] 0.0 0.00 0.00 12 Zap::Robot** std::copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7653] 0.00 0.00 24/24 std::_Miter_base::iterator_type std::__miter_base(Zap::Robot**) [7264] 0.00 0.00 12/12 Zap::Robot** std::__copy_move_a2(Zap::Robot**, Zap::Robot**, Zap::Robot**) [7645] ----------------------------------------------- 0.00 0.00 12/12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7655] [7654] 0.0 0.00 0.00 12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7654] 0.00 0.00 12/12 void std::_Destroy_aux::__destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7634] ----------------------------------------------- 0.00 0.00 6/12 std::vector >::~vector() [8092] 0.00 0.00 6/12 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [7655] 0.0 0.00 0.00 12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7655] 0.00 0.00 12/12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7654] ----------------------------------------------- 0.00 0.00 1/11 md5wrapper::hashit(std::string) [9226] 0.00 0.00 4/11 md5wrapper::getHashFromFile(std::string) [8546] 0.00 0.00 6/11 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] [7656] 0.0 0.00 0.00 11 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] 0.00 0.00 49/49 MD5::MD5Transform(unsigned long*, unsigned char*) [6774] 0.00 0.00 18/18 MD5::MD5_memcpy(unsigned char*, unsigned char*, unsigned int) [7465] ----------------------------------------------- 0.00 0.00 2/11 Zap::GameSettings::setLoadoutPreset(int, TNL::Vector const&) [8639] 0.00 0.00 9/11 Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [7768] [7657] 0.0 0.00 0.00 11 TNL::Vector >::operator[](int) [7657] 0.00 0.00 11/26 std::vector, std::allocator > >::size() const [7213] 0.00 0.00 11/11 std::vector, std::allocator > >::operator[](unsigned long) [7683] ----------------------------------------------- 0.00 0.00 1/11 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 10/11 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] [7658] 0.0 0.00 0.00 11 TNL::Vector >::Vector(unsigned int) [7658] 0.00 0.00 11/21 std::vector, std::allocator > >::vector() [7387] 0.00 0.00 11/11 std::vector, std::allocator > >::reserve(unsigned long) [7682] ----------------------------------------------- 0.00 0.00 1/11 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 10/11 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] [7659] 0.0 0.00 0.00 11 TNL::Vector >::Vector(unsigned int) [7659] 0.00 0.00 11/21 std::vector, std::allocator > >::vector() [7388] 0.00 0.00 11/11 std::vector, std::allocator > >::reserve(unsigned long) [7686] ----------------------------------------------- 0.00 0.00 1/11 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 10/11 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] [7660] 0.0 0.00 0.00 11 TNL::Vector >::Vector(unsigned int) [7660] 0.00 0.00 11/21 std::vector, std::allocator > >::vector() [7389] 0.00 0.00 11/11 std::vector, std::allocator > >::reserve(unsigned long) [7689] ----------------------------------------------- 0.00 0.00 1/11 TNL::ClassChunker::ClassChunker(int) [9254] 0.00 0.00 1/11 TNL::ClassChunker::ClassChunker(int) [10939] 0.00 0.00 1/11 TNL::ClassChunker::ClassChunker(int) [10935] 0.00 0.00 8/11 TNL::NetConnection::computeNegotiatedRate() [11034] [7661] 0.0 0.00 0.00 11 TNL::getMax(unsigned int, unsigned int) [7661] ----------------------------------------------- 0.00 0.00 11/11 Zap::GameType::addFlag(Zap::FlagItem*) [1883] [7662] 0.0 0.00 0.00 11 TNL::SafePtr::SafePtr(Zap::FlagItem*) [7662] 0.00 0.00 11/56204 TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [4687] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::FlagItem(Zap::Point) [1244] [7663] 0.0 0.00 0.00 11 TNL::SafePtr::SafePtr() [7663] 0.00 0.00 11/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::~FlagItem() [1238] [7664] 0.0 0.00 0.00 11 TNL::SafePtr::~SafePtr() [7664] 0.00 0.00 11/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::FlagItem(Zap::Point) [1244] [7665] 0.0 0.00 0.00 11 Zap::FlagItem::initialize() [7665] 0.00 0.00 11/5420 TNL::BitSet32::set(unsigned int) [5145] 0.00 0.00 11/11 Zap::FlagItem::setZone(Zap::GoalZone*) [7666] ----------------------------------------------- 0.00 0.00 11/11 Zap::FlagItem::initialize() [7665] [7666] 0.0 0.00 0.00 11 Zap::FlagItem::setZone(Zap::GoalZone*) [7666] 0.00 0.00 11/1043 Zap::FlagItem::getZone() [5567] 0.00 0.00 11/20 TNL::SafePtr::operator=(Zap::GoalZone*) [7400] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] [7667] 0.0 0.00 0.00 11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7667] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6874] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] [7668] 0.0 0.00 0.00 11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7668] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6875] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] [7669] 0.0 0.00 0.00 11 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7669] 0.00 0.00 22/44 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6876] ----------------------------------------------- 0.00 0.00 1/11 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 1/11 Zap::ServerGame::isFull() [9496] 0.00 0.00 2/11 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 7/11 Zap::ServerGame::idle(unsigned int) [13] [7670] 0.0 0.00 0.00 11 Zap::Game::getPlayerCount() const [7670] ----------------------------------------------- 0.00 0.00 3/11 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8428] 0.00 0.00 8/11 std::vector >::max_size() const [7852] [7671] 0.0 0.00 0.00 11 __gnu_cxx::new_allocator::max_size() const [7671] ----------------------------------------------- 0.00 0.00 11/11 std::vector >::max_size() const [7676] [7672] 0.0 0.00 0.00 11 std::_Vector_base >::_M_get_Tp_allocator() const [7672] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] [7673] 0.0 0.00 0.00 11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7673] 0.00 0.00 44/624 std::vector, std::allocator > >::size() const [5768] 0.00 0.00 22/33 std::vector, std::allocator > >::max_size() const [7136] 0.00 0.00 11/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] [7674] 0.0 0.00 0.00 11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7674] 0.00 0.00 44/729 std::vector, std::allocator > >::size() const [5707] 0.00 0.00 22/33 std::vector, std::allocator > >::max_size() const [7137] 0.00 0.00 11/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] [7675] 0.0 0.00 0.00 11 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7675] 0.00 0.00 44/624 std::vector, std::allocator > >::size() const [5769] 0.00 0.00 22/33 std::vector, std::allocator > >::max_size() const [7138] 0.00 0.00 11/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/11 std::vector >::reserve(unsigned long) [10026] 0.00 0.00 10/11 std::vector >::_M_check_len(unsigned long, char const*) const [8153] [7676] 0.0 0.00 0.00 11 std::vector >::max_size() const [7676] 0.00 0.00 11/16 __gnu_cxx::new_allocator::max_size() const [7505] 0.00 0.00 11/11 std::_Vector_base >::_M_get_Tp_allocator() const [7672] ----------------------------------------------- 0.00 0.00 11/11 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7690] [7677] 0.0 0.00 0.00 11 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7677] 0.00 0.00 11/647 __gnu_cxx::__normal_iterator > >::base() const [5761] ----------------------------------------------- 0.00 0.00 11/11 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7693] [7678] 0.0 0.00 0.00 11 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7678] ----------------------------------------------- 0.00 0.00 2/11 std::vector >::~vector() [584] 0.00 0.00 9/11 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [7679] 0.0 0.00 0.00 11 std::_Vector_base >::_M_get_Tp_allocator() [7679] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [1723] 0.00 0.00 6/11 std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [1710] [7680] 0.0 0.00 0.00 11 std::vector, std::allocator > >::end() [7680] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u>* const&) [7307] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [1721] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1902] [7681] 0.0 0.00 0.00 11 std::vector, std::allocator > >::begin() [7681] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u>* const&) [7307] ----------------------------------------------- 0.00 0.00 11/11 TNL::Vector >::Vector(unsigned int) [7658] [7682] 0.0 0.00 0.00 11 std::vector, std::allocator > >::reserve(unsigned long) [7682] 0.00 0.00 11/33 std::vector, std::allocator > >::max_size() const [7136] 0.00 0.00 11/26 std::vector, std::allocator > >::capacity() const [7212] ----------------------------------------------- 0.00 0.00 11/11 TNL::Vector >::operator[](int) [7657] [7683] 0.0 0.00 0.00 11 std::vector, std::allocator > >::operator[](unsigned long) [7683] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [1726] 0.00 0.00 6/11 std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [1711] [7684] 0.0 0.00 0.00 11 std::vector, std::allocator > >::end() [7684] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u>* const&) [7308] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [1724] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [1903] [7685] 0.0 0.00 0.00 11 std::vector, std::allocator > >::begin() [7685] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u>* const&) [7308] ----------------------------------------------- 0.00 0.00 11/11 TNL::Vector >::Vector(unsigned int) [7659] [7686] 0.0 0.00 0.00 11 std::vector, std::allocator > >::reserve(unsigned long) [7686] 0.00 0.00 11/33 std::vector, std::allocator > >::max_size() const [7137] 0.00 0.00 11/26 std::vector, std::allocator > >::capacity() const [7214] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [1729] 0.00 0.00 6/11 std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [1712] [7687] 0.0 0.00 0.00 11 std::vector, std::allocator > >::end() [7687] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u>* const&) [7309] ----------------------------------------------- 0.00 0.00 5/11 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [1727] 0.00 0.00 6/11 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [1904] [7688] 0.0 0.00 0.00 11 std::vector, std::allocator > >::begin() [7688] 0.00 0.00 11/22 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u>* const&) [7309] ----------------------------------------------- 0.00 0.00 11/11 TNL::Vector >::Vector(unsigned int) [7660] [7689] 0.0 0.00 0.00 11 std::vector, std::allocator > >::reserve(unsigned long) [7689] 0.00 0.00 11/33 std::vector, std::allocator > >::max_size() const [7138] 0.00 0.00 11/26 std::vector, std::allocator > >::capacity() const [7215] ----------------------------------------------- 0.00 0.00 11/11 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] [7690] 0.0 0.00 0.00 11 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7690] 0.00 0.00 11/11 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [7677] ----------------------------------------------- 0.00 0.00 11/11 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7692] [7691] 0.0 0.00 0.00 11 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] 0.00 0.00 22/40 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7102] 0.00 0.00 11/11 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7690] 0.00 0.00 11/20 unsigned char* std::__copy_move_a(unsigned char const*, unsigned char const*, unsigned char*) [7449] 0.00 0.00 11/280 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char* const&) [6059] ----------------------------------------------- 0.00 0.00 11/11 std::vector >::operator=(std::vector > const&) [7519] [7692] 0.0 0.00 0.00 11 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7692] 0.00 0.00 22/40 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7100] 0.00 0.00 11/11 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7691] ----------------------------------------------- 0.00 0.00 11/11 void std::_Destroy<__gnu_cxx::__normal_iterator > >, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7694] [7693] 0.0 0.00 0.00 11 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7693] 0.00 0.00 11/11 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7678] ----------------------------------------------- 0.00 0.00 11/11 std::vector >::operator=(std::vector > const&) [7519] [7694] 0.0 0.00 0.00 11 void std::_Destroy<__gnu_cxx::__normal_iterator > >, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [7694] 0.00 0.00 11/11 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7693] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [6385] [7695] 0.0 0.00 0.00 10 ClipperLib::SwapPoints(ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7695] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1960] [7696] 0.0 0.00 0.00 10 ClipperLib::JoinRec::JoinRec() [7696] 0.00 0.00 40/27960 ClipperLib::IntPoint::IntPoint(long long, long long) [4783] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPC_GameConnection_s2cSetIsBusy::RPC_GameConnection_s2cSetIsBusy() [7712] [7697] 0.0 0.00 0.00 10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, bool)) [7697] 0.00 0.00 10/842 TNL::Functor::Functor() [5646] 0.00 0.00 10/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7714] [7698] 0.0 0.00 0.00 10 TNL::FunctorDecl::~FunctorDecl() [7698] 0.00 0.00 10/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [7715] [7699] 0.0 0.00 0.00 10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] 0.00 0.00 10/842 TNL::Functor::Functor() [5646] 0.00 0.00 10/11 TNL::Vector >::Vector(unsigned int) [7659] 0.00 0.00 10/11 TNL::Vector >::Vector(unsigned int) [7660] 0.00 0.00 10/11 TNL::Vector >::Vector(unsigned int) [7658] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7717] [7700] 0.0 0.00 0.00 10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] 0.00 0.00 10/20 TNL::Vector >::~Vector() [7394] 0.00 0.00 10/20 TNL::Vector >::~Vector() [7396] 0.00 0.00 10/842 TNL::Functor::~Functor() [5647] 0.00 0.00 10/20 TNL::Vector >::~Vector() [7395] ----------------------------------------------- 0.00 0.00 2/10 Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [8691] 0.00 0.00 4/10 Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [8237] 0.00 0.00 4/10 Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [8234] [7701] 0.0 0.00 0.00 10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [7701] 0.00 0.00 10/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 2/10 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8693] 0.00 0.00 4/10 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8236] 0.00 0.00 4/10 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8239] [7702] 0.0 0.00 0.00 10 TNL::FunctorDecl::~FunctorDecl() [7702] 0.00 0.00 10/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 10/10 TNL::BitStream::write(unsigned char) [7705] [7703] 0.0 0.00 0.00 10 TNL::convertHostToLEndian(unsigned char) [7703] ----------------------------------------------- 0.00 0.00 10/10 Zap::ForceFieldProjector::onEnabled() [1058] [7704] 0.0 0.00 0.00 10 TNL::SafePtr::operator=(Zap::ForceField*) [7704] 0.00 0.00 10/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 1/10 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/10 Zap::GameConnection::writeConnectAccept(TNL::BitStream*) [9549] 0.00 0.00 1/10 Types::write(TNL::BitStream&, unsigned char) [9680] 0.00 0.00 2/10 TNL::NetInterface::sendConnectChallengeRequest(TNL::NetConnection*) [10972] 0.00 0.00 2/10 TNL::NetInterface::sendConnectRequest(TNL::NetConnection*) [1697] 0.00 0.00 3/10 TNL::NetInterface::disconnect(TNL::NetConnection*, TNL::NetConnection::TerminationReason, char const*) [1346] [7705] 0.0 0.00 0.00 10 TNL::BitStream::write(unsigned char) [7705] 0.00 0.00 10/10 TNL::convertHostToLEndian(unsigned char) [7703] 0.00 0.00 10/24180 TNL::BitStream::write(unsigned int, void const*) [4809] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameConnection::s2cSetIsBusy_remote(TNL::StringTableEntry, bool) [1220] 0.00 0.00 5/10 Zap::GameConnection::c2sSetIsBusy_remote(bool) [1193] [7706] 0.0 0.00 0.00 10 Zap::ClientInfo::setIsBusy(bool) [7706] ----------------------------------------------- 0.00 0.00 10/10 Zap::LineEditor::addChar(char) [7708] [7707] 0.0 0.00 0.00 10 Zap::LineEditor::length() [7707] ----------------------------------------------- 0.00 0.00 10/10 Zap::GameUserInterface::onTextInput(char) [1550] [7708] 0.0 0.00 0.00 10 Zap::LineEditor::addChar(char) [7708] 0.00 0.00 10/10 Zap::LineEditor::length() [7707] ----------------------------------------------- 0.00 0.00 10/10 Zap::LoadoutHelper::initialize(bool) [1854] [7709] 0.0 0.00 0.00 10 Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int, char const*, char const*, Zap::ShipModule) [7709] ----------------------------------------------- 0.00 0.00 10/10 Zap::InputCodeManager::keyToAscii(int, Zap::InputCode) [7711] [7710] 0.0 0.00 0.00 10 Zap::isPrintable(char) [7710] ----------------------------------------------- 0.00 0.00 10/10 Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [189] [7711] 0.0 0.00 0.00 10 Zap::InputCodeManager::keyToAscii(int, Zap::InputCode) [7711] 0.00 0.00 10/10 Zap::isPrintable(char) [7710] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [1561] 0.00 0.00 5/10 TNL::NetClassRepInstance::create() const [8145] [7712] 0.0 0.00 0.00 10 Zap::RPC_GameConnection_s2cSetIsBusy::RPC_GameConnection_s2cSetIsBusy() [7712] 0.00 0.00 10/10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, bool)) [7697] ----------------------------------------------- 0.00 0.00 5/10 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] 0.00 0.00 5/10 TNL::RefPtrData::destroySelf() [417] [7713] 0.0 0.00 0.00 10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7713] 0.00 0.00 10/10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7714] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7713] [7714] 0.0 0.00 0.00 10 Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7714] 0.00 0.00 10/10 TNL::FunctorDecl::~FunctorDecl() [7698] 0.00 0.00 10/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 5/10 Zap::GameType::s2cScoreboardUpdate(TNL::Vector >, TNL::Vector >, TNL::Vector >) [1570] 0.00 0.00 5/10 TNL::NetClassRepInstance::create() const [8146] [7715] 0.0 0.00 0.00 10 Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [7715] 0.00 0.00 10/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 10/10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [7699] ----------------------------------------------- 0.00 0.00 10/10 TNL::RefPtrData::destroySelf() [417] [7716] 0.0 0.00 0.00 10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7716] 0.00 0.00 10/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7717] ----------------------------------------------- 0.00 0.00 10/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7716] [7717] 0.0 0.00 0.00 10 Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7717] 0.00 0.00 10/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 10/10 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7700] ----------------------------------------------- 0.00 0.00 1/10 Zap::Joystick::getGenericJoystickInfo() [9646] 0.00 0.00 9/10 Zap::Joystick::loadJoystickPresets() [554] [7718] 0.0 0.00 0.00 10 Zap::Joystick::JoystickInfo::JoystickInfo() [7718] 0.00 0.00 180/333 Zap::Joystick::ButtonInfo::ButtonInfo() [6001] ----------------------------------------------- 0.00 0.00 4/10 Zap::choose(std::string const&, std::string const&, std::string const&) [8736] 0.00 0.00 6/10 Zap::GameSettings::onFinishedLoading() [1667] [7719] 0.0 0.00 0.00 10 Zap::choose(std::string const&, std::string const&) [7719] 0.00 0.00 10/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] ----------------------------------------------- 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7738] [7720] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7720] ----------------------------------------------- 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7739] [7721] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7721] ----------------------------------------------- 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7740] [7722] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7722] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base >::_M_deallocate(Zap::GameObject**, unsigned long) [7636] [7723] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator::deallocate(Zap::GameObject**, unsigned long) [7723] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base >::_M_allocate(unsigned long) [7751] [7724] 0.0 0.00 0.00 10 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7724] 0.00 0.00 10/32 __gnu_cxx::new_allocator::max_size() const [7142] ----------------------------------------------- 0.00 0.00 5/10 std::vector >::end() [8171] 0.00 0.00 5/10 std::vector >::begin() [8172] [7725] 0.0 0.00 0.00 10 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Joystick::JoystickInfo* const&) [7725] ----------------------------------------------- 0.00 0.00 5/10 std::vector >::end() [8173] 0.00 0.00 5/10 std::vector >::begin() [8174] [7726] 0.0 0.00 0.00 10 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::JoinRec** const&) [7726] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] [7727] 0.0 0.00 0.00 10 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7727] 0.00 0.00 20/8390 __gnu_cxx::__normal_iterator > >::base() const [5009] ----------------------------------------------- 0.00 0.00 10/10 Zap::ForceFieldProjector::onEnabled() [1058] [7728] 0.0 0.00 0.00 10 TNL::SafePtr::isNull() const [7728] ----------------------------------------------- 0.00 0.00 2/10 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 4/10 TNL::Object::getClassName() const [4834] 0.00 0.00 4/10 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7729] 0.0 0.00 0.00 10 Zap::Teleporter::getClassRep() const [7729] ----------------------------------------------- 0.00 0.00 2/10 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 4/10 TNL::Object::getClassName() const [4834] 0.00 0.00 4/10 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7730] 0.0 0.00 0.00 10 Zap::SpeedZone::getClassRep() const [7730] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::max_size() const [7734] [7731] 0.0 0.00 0.00 10 std::_Vector_base >::_M_get_Tp_allocator() const [7731] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::max_size() const [7736] [7732] 0.0 0.00 0.00 10 std::_Vector_base >::_M_get_Tp_allocator() const [7732] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::max_size() const [7737] [7733] 0.0 0.00 0.00 10 std::_Vector_base >::_M_get_Tp_allocator() const [7733] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_check_len(unsigned long, char const*) const [8154] [7734] 0.0 0.00 0.00 10 std::vector >::max_size() const [7734] 0.00 0.00 10/10 std::_Vector_base >::_M_get_Tp_allocator() const [7731] 0.00 0.00 10/15 __gnu_cxx::new_allocator::max_size() const [7529] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] [7735] 0.0 0.00 0.00 10 std::vector >::_M_check_len(unsigned long, char const*) const [7735] 0.00 0.00 40/1214638 std::vector >::size() const [4465] 0.00 0.00 20/22 std::vector >::max_size() const [7315] 0.00 0.00 10/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/10 std::vector >::reserve(unsigned long) [8987] 0.00 0.00 8/10 std::vector >::_M_check_len(unsigned long, char const*) const [1650] [7736] 0.0 0.00 0.00 10 std::vector >::max_size() const [7736] 0.00 0.00 10/14 __gnu_cxx::new_allocator::max_size() const [7567] 0.00 0.00 10/10 std::_Vector_base >::_M_get_Tp_allocator() const [7732] ----------------------------------------------- 0.00 0.00 2/10 std::vector >::reserve(unsigned long) [8990] 0.00 0.00 8/10 std::vector >::_M_check_len(unsigned long, char const*) const [8306] [7737] 0.0 0.00 0.00 10 std::vector >::max_size() const [7737] 0.00 0.00 10/10 std::_Vector_base >::_M_get_Tp_allocator() const [7733] 0.00 0.00 10/14 __gnu_cxx::new_allocator::max_size() const [7568] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7744] [7738] 0.0 0.00 0.00 10 std::allocator >::allocator(std::allocator > const&) [7738] 0.00 0.00 10/10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7720] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7746] [7739] 0.0 0.00 0.00 10 std::allocator >::allocator(std::allocator > const&) [7739] 0.00 0.00 10/10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7721] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7748] [7740] 0.0 0.00 0.00 10 std::allocator >::allocator(std::allocator > const&) [7740] 0.00 0.00 10/10 __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [7722] ----------------------------------------------- 0.00 0.00 4/10 std::_Miter_base::iterator_type std::__miter_base(Zap::LuaLevelGenerator**) [8360] 0.00 0.00 6/10 std::_Niter_base::iterator_type std::__niter_base(Zap::LuaLevelGenerator**) [8102] [7741] 0.0 0.00 0.00 10 std::_Iter_base::_S_base(Zap::LuaLevelGenerator**) [7741] ----------------------------------------------- 0.00 0.00 4/10 std::_Miter_base::iterator_type std::__miter_base(std::string*) [8361] 0.00 0.00 6/10 std::_Niter_base::iterator_type std::__niter_base(std::string*) [8103] [7742] 0.0 0.00 0.00 10 std::_Iter_base::_S_base(std::string*) [7742] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::__copy_move_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7754] [7743] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__copy_move::__copy_m(ClipperLib::JoinRec* const*, ClipperLib::JoinRec* const*, ClipperLib::JoinRec**) [7743] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7745] [7744] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7744] 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7738] ----------------------------------------------- 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1619] [7745] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7745] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7744] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7120] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7747] [7746] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7746] 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7739] ----------------------------------------------- 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1620] [7747] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7747] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7746] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7121] ----------------------------------------------- 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7749] [7748] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7748] 0.00 0.00 10/10 std::allocator >::allocator(std::allocator > const&) [7740] ----------------------------------------------- 0.00 0.00 10/10 std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [1621] [7749] 0.0 0.00 0.00 10 std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [7749] 0.00 0.00 10/10 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7748] 0.00 0.00 10/36 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7122] ----------------------------------------------- 0.00 0.00 2/10 std::_Vector_base >::~_Vector_base() [8897] 0.00 0.00 8/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7750] 0.0 0.00 0.00 10 std::_Vector_base >::_M_deallocate(Zap::LoadoutItem*, unsigned long) [7750] 0.00 0.00 8/8 __gnu_cxx::new_allocator::deallocate(Zap::LoadoutItem*, unsigned long) [7832] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1964] [7751] 0.0 0.00 0.00 10 std::_Vector_base >::_M_allocate(unsigned long) [7751] 0.00 0.00 10/10 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7724] ----------------------------------------------- 0.00 0.00 1/10 std::vector >::~vector() [10041] 0.00 0.00 1/10 std::vector >::_M_erase_at_end(Zap::BotNavMeshZone**) [10038] 0.00 0.00 8/10 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [7752] 0.0 0.00 0.00 10 std::_Vector_base >::_M_get_Tp_allocator() [7752] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::uninitialized_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7756] [7753] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7753] 0.00 0.00 10/10 ClipperLib::JoinRec** std::copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7759] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::__copy_move_a2(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7755] [7754] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__copy_move_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7754] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__copy_move::__copy_m(ClipperLib::JoinRec* const*, ClipperLib::JoinRec* const*, ClipperLib::JoinRec**) [7743] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7759] [7755] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__copy_move_a2(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7755] 0.00 0.00 30/30 std::_Niter_base::iterator_type std::__niter_base(ClipperLib::JoinRec**) [7181] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__copy_move_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7754] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_copy_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7757] [7756] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::uninitialized_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7756] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7753] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_move_a >(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7758] [7757] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__uninitialized_copy_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7757] 0.00 0.00 10/10 ClipperLib::JoinRec** std::uninitialized_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7756] ----------------------------------------------- 0.00 0.00 10/10 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [7758] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::__uninitialized_move_a >(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7758] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_copy_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7757] ----------------------------------------------- 0.00 0.00 10/10 ClipperLib::JoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7753] [7759] 0.0 0.00 0.00 10 ClipperLib::JoinRec** std::copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7759] 0.00 0.00 20/20 std::_Miter_base::iterator_type std::__miter_base(ClipperLib::JoinRec**) [7448] 0.00 0.00 10/10 ClipperLib::JoinRec** std::__copy_move_a2(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [7755] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector::erase_fast(unsigned int) [7397] [7760] 0.0 0.00 0.00 10 void std::swap(lua_State*&, lua_State*&) [7760] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector::erase_fast(unsigned int) [1555] [7761] 0.0 0.00 0.00 10 void std::swap(Zap::ClientInfo*&, Zap::ClientInfo*&) [7761] ----------------------------------------------- 0.00 0.00 10/10 TNL::Vector::erase_fast(unsigned int) [7398] [7762] 0.0 0.00 0.00 10 void std::swap(Zap::Robot*&, Zap::Robot*&) [7762] ----------------------------------------------- 0.00 0.00 1/9 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 4/9 TNL::NetInterface::handleConnectChallengeResponse(TNL::Address const&, TNL::BitStream*) [10978] 0.00 0.00 4/9 TNL::NetInterface::handleConnectAccept(TNL::Address const&, TNL::BitStream*) [1337] [7763] 0.0 0.00 0.00 9 TNL::Nonce::read(TNL::BitStream*) [7763] 0.00 0.00 9/6656 TNL::BitStream::read(unsigned int, void*) [5058] ----------------------------------------------- 0.00 0.00 3/9 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 6/9 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] [7764] 0.0 0.00 0.00 9 TNL::Vector::last() [7764] 0.00 0.00 9/66411 std::vector >::size() const [4674] 0.00 0.00 9/20 std::vector >::end() [7446] 0.00 0.00 9/16 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [7511] 0.00 0.00 9/16 __gnu_cxx::__normal_iterator > >::operator*() const [7510] ----------------------------------------------- 0.00 0.00 1/9 Zap::HTFGameType::HTFGameType() [1657] 0.00 0.00 1/9 Zap::RetrieveGameType::RetrieveGameType() [1658] 0.00 0.00 3/9 Zap::SoccerGameType::SoccerGameType() [1505] 0.00 0.00 4/9 Zap::ZoneControlGameType::ZoneControlGameType() [1469] [7765] 0.0 0.00 0.00 9 TNL::Vector::Vector(unsigned int) [7765] 0.00 0.00 9/9 std::vector >::vector() [7797] 0.00 0.00 9/9 std::vector >::reserve(unsigned long) [7796] ----------------------------------------------- 0.00 0.00 1/9 Zap::HTFGameType::~HTFGameType() [1677] 0.00 0.00 1/9 Zap::RetrieveGameType::~RetrieveGameType() [1679] 0.00 0.00 3/9 Zap::SoccerGameType::~SoccerGameType() [1520] 0.00 0.00 4/9 Zap::ZoneControlGameType::~ZoneControlGameType() [1473] [7766] 0.0 0.00 0.00 9 TNL::Vector::~Vector() [7766] 0.00 0.00 9/9 std::vector >::~vector() [7798] ----------------------------------------------- 0.00 0.00 9/9 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [7767] 0.0 0.00 0.00 9 Zap::ForceField::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7767] 0.00 0.00 28/20939 TNL::BitStream::write(float) [4842] 0.00 0.00 7/131 Zap::GameObject::writeThisTeam(TNL::BitStream*) [6366] ----------------------------------------------- 0.00 0.00 9/9 Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [851] [7768] 0.0 0.00 0.00 9 Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [7768] 0.00 0.00 9/9 TNL::Vector >::size() const [7778] 0.00 0.00 9/11 TNL::Vector >::operator[](int) [7657] 0.00 0.00 9/12 TNL::Vector::operator=(TNL::Vector const&) [7613] ----------------------------------------------- 6 Zap::WallSegmentManager::WallSegmentManager() [1585] 0.00 0.00 1/3 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 2/3 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [7769] 0.0 0.00 0.00 9 Zap::GridDatabase::GridDatabase(bool) [7769] 0.00 0.00 9/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 1/1 TNL::ClassChunker::ClassChunker(int) [9254] 3 Zap::WallSegmentManager::WallSegmentManager() [1585] ----------------------------------------------- 0.00 0.00 9/9 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] [7770] 0.0 0.00 0.00 9 Zap::ValueMenuItem::initialize() [7770] ----------------------------------------------- 0.00 0.00 2/9 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 7/9 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] [7771] 0.0 0.00 0.00 9 Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7771] 0.00 0.00 18/71814 Zap::Color::Color(float) [4664] 0.00 0.00 9/36 Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [7112] 0.00 0.00 9/9 Zap::ValueMenuItem::initialize() [7770] ----------------------------------------------- 0.00 0.00 2/9 Zap::ToggleMenuItem::~ToggleMenuItem() [8655] 0.00 0.00 7/9 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7925] [7772] 0.0 0.00 0.00 9 Zap::ValueMenuItem::~ValueMenuItem() [7772] 0.00 0.00 9/49 Zap::MenuItem::~MenuItem() [6778] ----------------------------------------------- 0.00 0.00 9/9 TNL::NetInterface::checkIncomingPackets() [10963] [7773] 0.0 0.00 0.00 9 Zap::GameNetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [7773] 0.00 0.00 5/219 Zap::ServerGame::isServer() [6110] 0.00 0.00 4/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 4/986597 TNL::ByteBuffer::getBuffer() [4473] ----------------------------------------------- 0.00 0.00 9/9 Zap::MenuUserInterface::processKeys(Zap::InputCode) [1012] [7774] 0.0 0.00 0.00 9 Zap::InputCodeManager::convertJoystickToKeyboard(Zap::InputCode) [7774] ----------------------------------------------- 0.00 0.00 1/9 TNL::FunctorDecl::write(TNL::BitStream&) [9249] 0.00 0.00 2/9 TNL::FunctorDecl::write(TNL::BitStream&) [8576] 0.00 0.00 2/9 TNL::FunctorDecl::write(TNL::BitStream&) [9242] 0.00 0.00 4/9 TNL::FunctorDecl::write(TNL::BitStream&) [8567] [7775] 0.0 0.00 0.00 9 Types::write(TNL::BitStream&, int) [7775] 0.00 0.00 9/15 TNL::BitStream::write(int) [7525] ----------------------------------------------- 0.00 0.00 9/9 std::allocator::allocator() [7786] [7776] 0.0 0.00 0.00 9 __gnu_cxx::new_allocator::new_allocator() [7776] ----------------------------------------------- 0.00 0.00 9/9 std::allocator::~allocator() [7787] [7777] 0.0 0.00 0.00 9 __gnu_cxx::new_allocator::~new_allocator() [7777] ----------------------------------------------- 0.00 0.00 9/9 Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [7768] [7778] 0.0 0.00 0.00 9 TNL::Vector >::size() const [7778] 0.00 0.00 9/26 std::vector, std::allocator > >::size() const [7213] ----------------------------------------------- 0.00 0.00 9/9 Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1539] [7779] 0.0 0.00 0.00 9 TNL::SafePtr::isValid() const [7779] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::max_size() const [7785] [7780] 0.0 0.00 0.00 9 __gnu_cxx::new_allocator::max_size() const [7780] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::max_size() const [7783] [7781] 0.0 0.00 0.00 9 std::_Vector_base >::_M_get_Tp_allocator() const [7781] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::max_size() const [7785] [7782] 0.0 0.00 0.00 9 std::_Vector_base >::_M_get_Tp_allocator() const [7782] ----------------------------------------------- 0.00 0.00 1/9 std::vector >::reserve(unsigned long) [10009] 0.00 0.00 8/9 std::vector >::_M_check_len(unsigned long, char const*) const [8304] [7783] 0.0 0.00 0.00 9 std::vector >::max_size() const [7783] 0.00 0.00 9/9 std::_Vector_base >::_M_get_Tp_allocator() const [7781] 0.00 0.00 9/13 __gnu_cxx::new_allocator::max_size() const [7602] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::reserve(unsigned long) [7796] [7784] 0.0 0.00 0.00 9 std::vector >::capacity() const [7784] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::reserve(unsigned long) [7796] [7785] 0.0 0.00 0.00 9 std::vector >::max_size() const [7785] 0.00 0.00 9/9 std::_Vector_base >::_M_get_Tp_allocator() const [7782] 0.00 0.00 9/9 __gnu_cxx::new_allocator::max_size() const [7780] ----------------------------------------------- 0.00 0.00 9/9 std::_Vector_base >::_Vector_impl::_Vector_impl() [7789] [7786] 0.0 0.00 0.00 9 std::allocator::allocator() [7786] 0.00 0.00 9/9 __gnu_cxx::new_allocator::new_allocator() [7776] ----------------------------------------------- 0.00 0.00 9/9 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7790] [7787] 0.0 0.00 0.00 9 std::allocator::~allocator() [7787] 0.00 0.00 9/9 __gnu_cxx::new_allocator::~new_allocator() [7777] ----------------------------------------------- 0.00 0.00 9/9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**) [7803] [7788] 0.0 0.00 0.00 9 void std::_Destroy_aux::__destroy(Zap::GoalZone**, Zap::GoalZone**) [7788] ----------------------------------------------- 0.00 0.00 9/9 std::_Vector_base >::_Vector_base() [7793] [7789] 0.0 0.00 0.00 9 std::_Vector_base >::_Vector_impl::_Vector_impl() [7789] 0.00 0.00 9/9 std::allocator::allocator() [7786] ----------------------------------------------- 0.00 0.00 9/9 std::_Vector_base >::~_Vector_base() [7794] [7790] 0.0 0.00 0.00 9 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7790] 0.00 0.00 9/9 std::allocator::~allocator() [7787] ----------------------------------------------- 0.00 0.00 9/9 std::_Vector_base >::~_Vector_base() [7794] [7791] 0.0 0.00 0.00 9 std::_Vector_base >::_M_deallocate(Zap::GoalZone**, unsigned long) [7791] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::~vector() [7798] [7792] 0.0 0.00 0.00 9 std::_Vector_base >::_M_get_Tp_allocator() [7792] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::vector() [7797] [7793] 0.0 0.00 0.00 9 std::_Vector_base >::_Vector_base() [7793] 0.00 0.00 9/9 std::_Vector_base >::_Vector_impl::_Vector_impl() [7789] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::~vector() [7798] [7794] 0.0 0.00 0.00 9 std::_Vector_base >::~_Vector_base() [7794] 0.00 0.00 9/9 std::_Vector_base >::_M_deallocate(Zap::GoalZone**, unsigned long) [7791] 0.00 0.00 9/9 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7790] ----------------------------------------------- 0.00 0.00 9/9 unsigned char* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7800] [7795] 0.0 0.00 0.00 9 unsigned char* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7795] 0.00 0.00 9/9 unsigned char* std::copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7802] ----------------------------------------------- 0.00 0.00 9/9 TNL::Vector::Vector(unsigned int) [7765] [7796] 0.0 0.00 0.00 9 std::vector >::reserve(unsigned long) [7796] 0.00 0.00 9/9 std::vector >::max_size() const [7785] 0.00 0.00 9/9 std::vector >::capacity() const [7784] ----------------------------------------------- 0.00 0.00 9/9 TNL::Vector::Vector(unsigned int) [7765] [7797] 0.0 0.00 0.00 9 std::vector >::vector() [7797] 0.00 0.00 9/9 std::_Vector_base >::_Vector_base() [7793] ----------------------------------------------- 0.00 0.00 9/9 TNL::Vector::~Vector() [7766] [7798] 0.0 0.00 0.00 9 std::vector >::~vector() [7798] 0.00 0.00 9/9 std::_Vector_base >::_M_get_Tp_allocator() [7792] 0.00 0.00 9/9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**, std::allocator&) [7804] 0.00 0.00 9/9 std::_Vector_base >::~_Vector_base() [7794] ----------------------------------------------- 0.00 0.00 9/9 unsigned char* std::copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7802] [7799] 0.0 0.00 0.00 9 unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7799] 0.00 0.00 18/40 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7102] 0.00 0.00 9/1032 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] 0.00 0.00 9/20 unsigned char* std::__copy_move_a(unsigned char const*, unsigned char const*, unsigned char*) [7449] ----------------------------------------------- 0.00 0.00 9/9 unsigned char* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, unsigned char*, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*, std::allocator&) [7801] [7800] 0.0 0.00 0.00 9 unsigned char* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7800] 0.00 0.00 9/9 unsigned char* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7795] ----------------------------------------------- 0.00 0.00 4/9 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 5/9 unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8175] [7801] 0.0 0.00 0.00 9 unsigned char* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, unsigned char*, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*, std::allocator&) [7801] 0.00 0.00 9/9 unsigned char* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7800] ----------------------------------------------- 0.00 0.00 9/9 unsigned char* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7795] [7802] 0.0 0.00 0.00 9 unsigned char* std::copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7802] 0.00 0.00 18/40 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7100] 0.00 0.00 9/9 unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [7799] ----------------------------------------------- 0.00 0.00 9/9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**, std::allocator&) [7804] [7803] 0.0 0.00 0.00 9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**) [7803] 0.00 0.00 9/9 void std::_Destroy_aux::__destroy(Zap::GoalZone**, Zap::GoalZone**) [7788] ----------------------------------------------- 0.00 0.00 9/9 std::vector >::~vector() [7798] [7804] 0.0 0.00 0.00 9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**, std::allocator&) [7804] 0.00 0.00 9/9 void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**) [7803] ----------------------------------------------- 0.00 0.00 1/8 Zap::GameConnection::s2cSetIsAdmin(bool) [9545] 0.00 0.00 1/8 Zap::GameConnection::s2rVoiceChatEnable(bool) [9548] 0.00 0.00 6/8 Zap::GameConnection::c2sSetIsBusy(bool) [8038] [7805] 0.0 0.00 0.00 8 TNL::FunctorDecl::set(bool&) [7805] ----------------------------------------------- 0.00 0.00 8/8 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [7806] 0.0 0.00 0.00 8 TNL::FunctorDecl::read(TNL::BitStream&) [7806] 0.00 0.00 8/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 8/8 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [7807] 0.0 0.00 0.00 8 TNL::FunctorDecl::write(TNL::BitStream&) [7807] 0.00 0.00 8/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 8/8 Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [7822] [7808] 0.0 0.00 0.00 8 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, float, float, float, unsigned int, bool)) [7808] 0.00 0.00 8/842 TNL::Functor::Functor() [5646] 0.00 0.00 8/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 8/8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7824] [7809] 0.0 0.00 0.00 8 TNL::FunctorDecl::~FunctorDecl() [7809] 0.00 0.00 8/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 8/8 TNL::ClientPuzzleManager::tick(unsigned int) [11147] [7810] 0.0 0.00 0.00 8 TNL::Nonce::operator=(TNL::Nonce const&) [7810] ----------------------------------------------- 0.00 0.00 2/8 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2/8 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 4/8 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [7811] 0.0 0.00 0.00 8 TNL::Vector::Vector(unsigned int) [7811] 0.00 0.00 8/8 std::vector >::vector() [7883] 0.00 0.00 8/8 std::vector >::reserve(unsigned long) [7882] ----------------------------------------------- 0.00 0.00 2/8 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2/8 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 4/8 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [7812] 0.0 0.00 0.00 8 TNL::Vector::~Vector() [7812] 0.00 0.00 8/8 std::vector >::~vector() [7884] ----------------------------------------------- 0.00 0.00 4/8 Zap::GameMenuUserInterface::buildMenu() [1291] 0.00 0.00 4/8 Zap::Game::setGameType(Zap::GameType*) [8244] [7813] 0.0 0.00 0.00 8 TNL::SafePtr::operator=(Zap::GameType*) [7813] 0.00 0.00 8/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 1/8 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 1/8 Zap::ServerGame::getCurrentLevelTypeName() [9495] 0.00 0.00 6/8 Zap::ServerGame::idle(unsigned int) [13] [7814] 0.0 0.00 0.00 8 Zap::ServerGame::getCurrentLevelType() [7814] 0.00 0.00 8/18 TNL::Vector::operator[](unsigned int) [7466] ----------------------------------------------- 0.00 0.00 8/8 Zap::Team::Team() [1545] [7815] 0.0 0.00 0.00 8 Zap::AbstractTeam::AbstractTeam() [7815] 0.00 0.00 8/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 8/8 Zap::Team::~Team() [1632] [7816] 0.0 0.00 0.00 8 Zap::AbstractTeam::~AbstractTeam() [7816] ----------------------------------------------- 6 Zap::WallSegmentManager::~WallSegmentManager() [1675] 0.00 0.00 2/3 void boost::checked_delete(Zap::GridDatabase*) [1524] [7817] 0.0 0.00 0.00 8 Zap::GridDatabase::~GridDatabase() [7817] 8 Zap::GridDatabase::~GridDatabase() [1492] ----------------------------------------------- 0.00 0.00 8/8 Zap::loadQuickChatMessages(Zap::CIniFile*) [605] [7818] 0.0 0.00 0.00 8 Zap::QuickChatNode::QuickChatNode() [7818] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface::activate(bool) [1261] [7819] 0.0 0.00 0.00 8 Zap::UserInterface::onDeactivate(bool) [7819] 0.00 0.00 8/17 Zap::UserInterface::usesEditorScreenMode() [7483] ----------------------------------------------- 0.00 0.00 8/8 Zap::GeometryContainer::~GeometryContainer() [985] [7820] 0.0 0.00 0.00 8 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7820] 0.00 0.00 8/8 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7821] ----------------------------------------------- 0.00 0.00 8/8 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7820] [7821] 0.0 0.00 0.00 8 Zap::SimpleLineGeometry::~SimpleLineGeometry() [7821] 0.00 0.00 8/5783 Zap::Geometry::~Geometry() [5129] ----------------------------------------------- 0.00 0.00 4/8 Zap::GameType::s2cAddTeam(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1598] 0.00 0.00 4/8 TNL::NetClassRepInstance::create() const [8281] [7822] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [7822] 0.00 0.00 8/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 8/8 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, float, float, float, unsigned int, bool)) [7808] ----------------------------------------------- 0.00 0.00 8/8 TNL::RefPtrData::destroySelf() [417] [7823] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7823] 0.00 0.00 8/8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7824] ----------------------------------------------- 0.00 0.00 8/8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7823] [7824] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [7824] 0.00 0.00 8/8 TNL::FunctorDecl::~FunctorDecl() [7809] 0.00 0.00 8/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 4/8 Zap::GameType::c2sRequestScoreboardUpdates(bool) [8254] 0.00 0.00 4/8 TNL::NetClassRepInstance::create() const [8282] [7825] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [7825] 0.00 0.00 8/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 8/12 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(bool)) [7609] ----------------------------------------------- 0.00 0.00 8/8 TNL::RefPtrData::destroySelf() [417] [7826] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7826] 0.00 0.00 8/8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7827] ----------------------------------------------- 0.00 0.00 8/8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7826] [7827] 0.0 0.00 0.00 8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7827] 0.00 0.00 8/12 TNL::FunctorDecl::~FunctorDecl() [7610] 0.00 0.00 8/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 8/8 Zap::MenuItem::handleKey(Zap::InputCode) [199] [7828] 0.0 0.00 0.00 8 Zap::MenuItem::getMenu() [7828] ----------------------------------------------- 0.00 0.00 8/8 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] [7829] 0.0 0.00 0.00 8 Zap::resolutionHelper(std::string const&, std::string const&, std::string const&) [7829] 0.00 0.00 16/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [7536] [7830] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7830] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7866] [7831] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7831] 0.00 0.00 8/31 __gnu_cxx::new_allocator >::max_size() const [7153] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::_M_deallocate(Zap::LoadoutItem*, unsigned long) [7750] [7832] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::deallocate(Zap::LoadoutItem*, unsigned long) [7832] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::_M_allocate(unsigned long) [7867] [7833] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7833] 0.00 0.00 8/26 __gnu_cxx::new_allocator::max_size() const [7211] ----------------------------------------------- 0.00 0.00 8/8 std::allocator::allocator() [7857] [7834] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::new_allocator() [7834] ----------------------------------------------- 0.00 0.00 8/8 std::allocator::~allocator() [7858] [7835] 0.0 0.00 0.00 8 __gnu_cxx::new_allocator::~new_allocator() [7835] ----------------------------------------------- 0.00 0.00 4/8 std::vector, std::allocator > >::begin() const [8299] 0.00 0.00 4/8 std::vector, std::allocator > >::end() const [8298] [7836] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector const* const&) [7836] ----------------------------------------------- 0.00 0.00 4/8 std::vector, std::allocator > >::end() [8341] 0.00 0.00 4/8 std::vector, std::allocator > >::begin() [8342] [7837] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7837] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::end() [8345] 0.00 0.00 4/8 std::vector >::begin() [8346] [7838] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ColumnInfo* const&) [7838] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::begin() [8348] 0.00 0.00 4/8 std::vector >::end() [8347] [7839] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::AbstractTeam** const&) [7839] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7840] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7840] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7143] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7841] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7841] 0.00 0.00 16/32 __gnu_cxx::__normal_iterator > >::base() const [7144] ----------------------------------------------- 0.00 0.00 1/8 Zap::ServerGame::addClient(Zap::ClientInfo*) [885] 0.00 0.00 1/8 Zap::ServerGame::removeClient(Zap::ClientInfo*) [9492] 0.00 0.00 2/8 Zap::ServerGame::cycleLevel(int) [273] 0.00 0.00 4/8 Zap::Game::cleanUp() [655] [7842] 0.0 0.00 0.00 8 TNL::SafePtr::isValid() const [7842] ----------------------------------------------- 0.00 0.00 1/8 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 7/8 Zap::ServerGame::idle(unsigned int) [13] [7843] 0.0 0.00 0.00 8 Zap::Game::getRobotCount() const [7843] ----------------------------------------------- 0.00 0.00 2/8 Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) [954] 0.00 0.00 6/8 Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) [790] [7844] 0.0 0.00 0.00 8 Zap::Color::toRGBString() const [7844] 0.00 0.00 24/24 Zap::ftos(float, int) [7234] 0.00 0.00 16/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 16/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8803] [7845] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::base() const [7845] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8804] [7846] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::base() const [7846] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8805] [7847] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::base() const [7847] ----------------------------------------------- 0.00 0.00 4/8 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8806] [7848] 0.0 0.00 0.00 8 __gnu_cxx::__normal_iterator > >::base() const [7848] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::max_size() const [7852] [7849] 0.0 0.00 0.00 8 std::_Vector_base >::_M_get_Tp_allocator() const [7849] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7850] 0.0 0.00 0.00 8 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7850] 0.00 0.00 32/21872 std::vector, std::allocator > >::size() const [4835] 0.00 0.00 16/23 std::vector, std::allocator > >::max_size() const [7274] 0.00 0.00 8/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7851] 0.0 0.00 0.00 8 std::vector >::_M_check_len(unsigned long, char const*) const [7851] 0.00 0.00 32/32 std::vector >::size() const [7145] 0.00 0.00 16/18 std::vector >::max_size() const [7475] 0.00 0.00 8/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/8 std::vector >::reserve(unsigned long) [8967] 0.00 0.00 6/8 std::vector >::_M_check_len(unsigned long, char const*) const [8459] [7852] 0.0 0.00 0.00 8 std::vector >::max_size() const [7852] 0.00 0.00 8/11 __gnu_cxx::new_allocator::max_size() const [7671] 0.00 0.00 8/8 std::_Vector_base >::_M_get_Tp_allocator() const [7849] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_check_len(unsigned long, char const*) const [8835] [7853] 0.0 0.00 0.00 8 std::vector >::size() const [7853] ----------------------------------------------- 0.00 0.00 4/8 TNL::Vector::deleteAndClear() [8395] 0.00 0.00 4/8 std::vector >::_M_check_len(unsigned long, char const*) const [9850] [7854] 0.0 0.00 0.00 8 std::vector >::size() const [7854] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::reserve(unsigned long) [7882] [7855] 0.0 0.00 0.00 8 std::vector >::capacity() const [7855] ----------------------------------------------- 0.00 0.00 8/8 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [1426] [7856] 0.0 0.00 0.00 8 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [7856] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::_Vector_impl::_Vector_impl() [7869] [7857] 0.0 0.00 0.00 8 std::allocator::allocator() [7857] 0.00 0.00 8/8 __gnu_cxx::new_allocator::new_allocator() [7834] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7870] [7858] 0.0 0.00 0.00 8 std::allocator::~allocator() [7858] 0.00 0.00 8/8 __gnu_cxx::new_allocator::~new_allocator() [7835] ----------------------------------------------- 0.00 0.00 8/8 std::string* std::__copy_move_a(std::string*, std::string*, std::string*) [7890] [7859] 0.0 0.00 0.00 8 std::string* std::__copy_move::__copy_m(std::string*, std::string*, std::string*) [7859] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::__copy_move_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7888] [7860] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__copy_move::__copy_m(Zap::AbstractTeam* const*, Zap::AbstractTeam* const*, Zap::AbstractTeam**) [7860] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::__copy_move_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7889] [7861] 0.0 0.00 0.00 8 Zap::UserInterface** std::__copy_move::__copy_m(Zap::UserInterface* const*, Zap::UserInterface* const*, Zap::UserInterface**) [7861] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::__copy_move_a(unsigned int*, unsigned int*, unsigned int*) [7891] [7862] 0.0 0.00 0.00 8 unsigned int* std::__copy_move::__copy_m(unsigned int const*, unsigned int const*, unsigned int*) [7862] ----------------------------------------------- 0.00 0.00 8/8 void std::_Destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7907] [7863] 0.0 0.00 0.00 8 void std::_Destroy_aux::__destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7863] 0.00 0.00 64/64 void std::_Destroy >(TNL::RefPtr*) [6656] 0.00 0.00 64/127 TNL::RefPtr* std::__addressof >(TNL::RefPtr&) [6384] ----------------------------------------------- 0.00 0.00 8/8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7909] [7864] 0.0 0.00 0.00 8 void std::_Destroy_aux::__destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7864] 0.00 0.00 120/183 Zap::QuickChatNode* std::__addressof(Zap::QuickChatNode&) [6180] 0.00 0.00 120/120 void std::_Destroy(Zap::QuickChatNode*) [6395] ----------------------------------------------- 0.00 0.00 1/8 std::_Vector_base, std::allocator > >::~_Vector_base() [9898] 0.00 0.00 7/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7865] 0.0 0.00 0.00 8 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RefPtr*, unsigned long) [7865] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::deallocate(TNL::RefPtr*, unsigned long) [7933] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7866] 0.0 0.00 0.00 8 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7866] 0.00 0.00 8/8 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7831] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7867] 0.0 0.00 0.00 8 std::_Vector_base >::_M_allocate(unsigned long) [7867] 0.00 0.00 8/8 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7833] ----------------------------------------------- 0.00 0.00 1/8 std::_Vector_base >::~_Vector_base() [9923] 0.00 0.00 7/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7868] 0.0 0.00 0.00 8 std::_Vector_base >::_M_deallocate(Zap::QuickChatNode*, unsigned long) [7868] 0.00 0.00 7/7 __gnu_cxx::new_allocator::deallocate(Zap::QuickChatNode*, unsigned long) [7939] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::_Vector_base() [7871] [7869] 0.0 0.00 0.00 8 std::_Vector_base >::_Vector_impl::_Vector_impl() [7869] 0.00 0.00 8/8 std::allocator::allocator() [7857] ----------------------------------------------- 0.00 0.00 8/8 std::_Vector_base >::~_Vector_base() [7872] [7870] 0.0 0.00 0.00 8 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7870] 0.00 0.00 8/8 std::allocator::~allocator() [7858] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::vector() [7883] [7871] 0.0 0.00 0.00 8 std::_Vector_base >::_Vector_base() [7871] 0.00 0.00 8/8 std::_Vector_base >::_Vector_impl::_Vector_impl() [7869] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::~vector() [7884] [7872] 0.0 0.00 0.00 8 std::_Vector_base >::~_Vector_base() [7872] 0.00 0.00 8/36 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] 0.00 0.00 8/8 std::_Vector_base >::_Vector_impl::~_Vector_impl() [7870] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::uninitialized_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7895] [7873] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__uninitialized_copy::__uninit_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7873] 0.00 0.00 8/8 Zap::AbstractTeam** std::copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7904] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::uninitialized_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7896] [7874] 0.0 0.00 0.00 8 Zap::UserInterface** std::__uninitialized_copy::__uninit_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7874] 0.00 0.00 8/8 Zap::UserInterface** std::copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7905] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::uninitialized_copy(unsigned int*, unsigned int*, unsigned int*) [7897] [7875] 0.0 0.00 0.00 8 unsigned int* std::__uninitialized_copy::__uninit_copy(unsigned int*, unsigned int*, unsigned int*) [7875] 0.00 0.00 8/8 unsigned int* std::copy(unsigned int*, unsigned int*, unsigned int*) [7906] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1886] [7876] 0.0 0.00 0.00 8 std::vector, std::allocator > >::end() [7876] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7501] ----------------------------------------------- 0.00 0.00 8/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1905] [7877] 0.0 0.00 0.00 8 std::vector, std::allocator > >::begin() [7877] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7501] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::push_back(Zap::LoadoutItem const&) [1853] [7878] 0.0 0.00 0.00 8 std::vector >::end() [7878] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LoadoutItem* const&) [7502] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [1906] [7879] 0.0 0.00 0.00 8 std::vector >::begin() [7879] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LoadoutItem* const&) [7502] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::clear() [7881] [7880] 0.0 0.00 0.00 8 std::vector >::_M_erase_at_end(Zap::AbstractTeam**) [7880] 0.00 0.00 8/22 std::_Vector_base >::_M_get_Tp_allocator() [7323] 0.00 0.00 8/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7593] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::deleteAndClear() [1553] [7881] 0.0 0.00 0.00 8 std::vector >::clear() [7881] 0.00 0.00 8/8 std::vector >::_M_erase_at_end(Zap::AbstractTeam**) [7880] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::Vector(unsigned int) [7811] [7882] 0.0 0.00 0.00 8 std::vector >::reserve(unsigned long) [7882] 0.00 0.00 8/60 std::vector >::max_size() const [6676] 0.00 0.00 8/8 std::vector >::capacity() const [7855] 0.00 0.00 2/9531 std::vector >::size() const [4989] 0.00 0.00 2/2 int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [9000] 0.00 0.00 2/98 std::_Vector_base >::_M_get_Tp_allocator() [6496] 0.00 0.00 2/36 void std::_Destroy(int*, int*, std::allocator&) [7129] 0.00 0.00 2/36 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::Vector(unsigned int) [7811] [7883] 0.0 0.00 0.00 8 std::vector >::vector() [7883] 0.00 0.00 8/8 std::_Vector_base >::_Vector_base() [7871] ----------------------------------------------- 0.00 0.00 8/8 TNL::Vector::~Vector() [7812] [7884] 0.0 0.00 0.00 8 std::vector >::~vector() [7884] 0.00 0.00 8/98 std::_Vector_base >::_M_get_Tp_allocator() [6496] 0.00 0.00 8/36 void std::_Destroy(int*, int*, std::allocator&) [7129] 0.00 0.00 8/8 std::_Vector_base >::~_Vector_base() [7872] ----------------------------------------------- 0.00 0.00 4/8 TNL::Vector::address() [8609] 0.00 0.00 4/8 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [7885] 0.0 0.00 0.00 8 std::vector >::begin() [7885] 0.00 0.00 8/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned int* const&) [7625] ----------------------------------------------- 0.00 0.00 8/8 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [7886] 0.0 0.00 0.00 8 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_rightmost() [7886] ----------------------------------------------- 0.00 0.00 8/8 Zap::BotNavMeshZone** std::copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8373] [7887] 0.0 0.00 0.00 8 std::_Miter_base::iterator_type std::__miter_base(Zap::BotNavMeshZone**) [7887] 0.00 0.00 8/22 std::_Iter_base::_S_base(Zap::BotNavMeshZone**) [7316] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::__copy_move_a2(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7892] [7888] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__copy_move_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7888] 0.00 0.00 8/8 Zap::AbstractTeam** std::__copy_move::__copy_m(Zap::AbstractTeam* const*, Zap::AbstractTeam* const*, Zap::AbstractTeam**) [7860] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::__copy_move_a2(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7893] [7889] 0.0 0.00 0.00 8 Zap::UserInterface** std::__copy_move_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7889] 0.00 0.00 8/8 Zap::UserInterface** std::__copy_move::__copy_m(Zap::UserInterface* const*, Zap::UserInterface* const*, Zap::UserInterface**) [7861] ----------------------------------------------- 0.00 0.00 2/8 std::string* std::__copy_move_a2(std::string*, std::string*, std::string*) [9017] 0.00 0.00 6/8 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8105] [7890] 0.0 0.00 0.00 8 std::string* std::__copy_move_a(std::string*, std::string*, std::string*) [7890] 0.00 0.00 8/8 std::string* std::__copy_move::__copy_m(std::string*, std::string*, std::string*) [7859] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::__copy_move_a2(unsigned int*, unsigned int*, unsigned int*) [7894] [7891] 0.0 0.00 0.00 8 unsigned int* std::__copy_move_a(unsigned int*, unsigned int*, unsigned int*) [7891] 0.00 0.00 8/8 unsigned int* std::__copy_move::__copy_m(unsigned int const*, unsigned int const*, unsigned int*) [7862] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7904] [7892] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__copy_move_a2(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7892] 0.00 0.00 24/24 std::_Niter_base::iterator_type std::__niter_base(Zap::AbstractTeam**) [7265] 0.00 0.00 8/8 Zap::AbstractTeam** std::__copy_move_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7888] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7905] [7893] 0.0 0.00 0.00 8 Zap::UserInterface** std::__copy_move_a2(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7893] 0.00 0.00 24/24 std::_Niter_base::iterator_type std::__niter_base(Zap::UserInterface**) [7266] 0.00 0.00 8/8 Zap::UserInterface** std::__copy_move_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7889] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::copy(unsigned int*, unsigned int*, unsigned int*) [7906] [7894] 0.0 0.00 0.00 8 unsigned int* std::__copy_move_a2(unsigned int*, unsigned int*, unsigned int*) [7894] 0.00 0.00 24/28 std::_Niter_base::iterator_type std::__niter_base(unsigned int*) [7204] 0.00 0.00 8/8 unsigned int* std::__copy_move_a(unsigned int*, unsigned int*, unsigned int*) [7891] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_copy_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7898] [7895] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::uninitialized_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7895] 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_copy::__uninit_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7873] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_copy_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7899] [7896] 0.0 0.00 0.00 8 Zap::UserInterface** std::uninitialized_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7896] 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_copy::__uninit_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7874] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::__uninitialized_copy_a(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7900] [7897] 0.0 0.00 0.00 8 unsigned int* std::uninitialized_copy(unsigned int*, unsigned int*, unsigned int*) [7897] 0.00 0.00 8/8 unsigned int* std::__uninitialized_copy::__uninit_copy(unsigned int*, unsigned int*, unsigned int*) [7875] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_move_a >(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7901] [7898] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__uninitialized_copy_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7898] 0.00 0.00 8/8 Zap::AbstractTeam** std::uninitialized_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7895] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_move_a >(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7902] [7899] 0.0 0.00 0.00 8 Zap::UserInterface** std::__uninitialized_copy_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7899] 0.00 0.00 8/8 Zap::UserInterface** std::uninitialized_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7896] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::__uninitialized_move_a >(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7903] [7900] 0.0 0.00 0.00 8 unsigned int* std::__uninitialized_copy_a(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7900] 0.00 0.00 8/8 unsigned int* std::uninitialized_copy(unsigned int*, unsigned int*, unsigned int*) [7897] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [7901] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::__uninitialized_move_a >(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7901] 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_copy_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7898] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [7902] 0.0 0.00 0.00 8 Zap::UserInterface** std::__uninitialized_move_a >(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7902] 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_copy_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [7899] ----------------------------------------------- 0.00 0.00 8/8 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [7903] 0.0 0.00 0.00 8 unsigned int* std::__uninitialized_move_a >(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7903] 0.00 0.00 8/8 unsigned int* std::__uninitialized_copy_a(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7900] ----------------------------------------------- 0.00 0.00 8/8 Zap::AbstractTeam** std::__uninitialized_copy::__uninit_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7873] [7904] 0.0 0.00 0.00 8 Zap::AbstractTeam** std::copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7904] 0.00 0.00 16/16 std::_Miter_base::iterator_type std::__miter_base(Zap::AbstractTeam**) [7520] 0.00 0.00 8/8 Zap::AbstractTeam** std::__copy_move_a2(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7892] ----------------------------------------------- 0.00 0.00 8/8 Zap::UserInterface** std::__uninitialized_copy::__uninit_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7874] [7905] 0.0 0.00 0.00 8 Zap::UserInterface** std::copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7905] 0.00 0.00 16/16 std::_Miter_base::iterator_type std::__miter_base(Zap::UserInterface**) [7521] 0.00 0.00 8/8 Zap::UserInterface** std::__copy_move_a2(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [7893] ----------------------------------------------- 0.00 0.00 8/8 unsigned int* std::__uninitialized_copy::__uninit_copy(unsigned int*, unsigned int*, unsigned int*) [7875] [7906] 0.0 0.00 0.00 8 unsigned int* std::copy(unsigned int*, unsigned int*, unsigned int*) [7906] 0.00 0.00 16/16 std::_Miter_base::iterator_type std::__miter_base(unsigned int*) [7522] 0.00 0.00 8/8 unsigned int* std::__copy_move_a2(unsigned int*, unsigned int*, unsigned int*) [7894] ----------------------------------------------- 0.00 0.00 8/8 void std::_Destroy*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [7908] [7907] 0.0 0.00 0.00 8 void std::_Destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7907] 0.00 0.00 8/8 void std::_Destroy_aux::__destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7863] ----------------------------------------------- 0.00 0.00 1/8 std::vector, std::allocator > >::~vector() [9987] 0.00 0.00 7/8 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7908] 0.0 0.00 0.00 8 void std::_Destroy*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [7908] 0.00 0.00 8/8 void std::_Destroy*>(TNL::RefPtr*, TNL::RefPtr*) [7907] ----------------------------------------------- 0.00 0.00 8/8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [7910] [7909] 0.0 0.00 0.00 8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7909] 0.00 0.00 8/8 void std::_Destroy_aux::__destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7864] ----------------------------------------------- 0.00 0.00 1/8 std::vector >::~vector() [10008] 0.00 0.00 7/8 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7910] 0.0 0.00 0.00 8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [7910] 0.00 0.00 8/8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [7909] ----------------------------------------------- 0.00 0.00 7/7 TNL::BitStream::read(int*) [7917] [7911] 0.0 0.00 0.00 7 TNL::convertLEndianToHost(int) [7911] ----------------------------------------------- 0.00 0.00 7/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] [7912] 0.0 0.00 0.00 7 TNL::Vector >::Vector(unsigned int) [7912] 0.00 0.00 7/7 std::vector, std::allocator > >::vector() [8004] 0.00 0.00 7/7 std::vector, std::allocator > >::reserve(unsigned long) [8003] ----------------------------------------------- 0.00 0.00 7/7 Zap::CoreGameType::CoreGameType() [1400] [7913] 0.0 0.00 0.00 7 TNL::Vector >::Vector(unsigned int) [7913] 0.00 0.00 7/7 std::vector, std::allocator > >::vector() [7997] 0.00 0.00 7/7 std::vector, std::allocator > >::reserve(unsigned long) [7996] ----------------------------------------------- 0.00 0.00 7/7 Zap::CoreGameType::~CoreGameType() [1413] [7914] 0.0 0.00 0.00 7 TNL::Vector >::~Vector() [7914] 0.00 0.00 7/7 std::vector, std::allocator > >::~vector() [7998] ----------------------------------------------- 0.00 0.00 3/7 Zap::UIManager::reactivatePrevUI() [1665] 0.00 0.00 4/7 Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [1758] [7915] 0.0 0.00 0.00 7 TNL::Vector::pop_back() [7915] 0.00 0.00 7/66411 std::vector >::size() const [4674] 0.00 0.00 7/20 std::vector >::end() [7446] 0.00 0.00 7/16 __gnu_cxx::__normal_iterator > >::operator-(long const&) const [7511] 0.00 0.00 7/16 __gnu_cxx::__normal_iterator > >::operator*() const [7510] 0.00 0.00 7/7 std::vector >::pop_back() [8007] ----------------------------------------------- 0.00 0.00 1/7 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] 0.00 0.00 6/7 Zap::CIniFile::deleteSection(std::string const&) [993] [7916] 0.0 0.00 0.00 7 TNL::Vector::erase(unsigned int) [7916] 0.00 0.00 7/244207 std::vector >::size() const [4545] 0.00 0.00 7/6389 std::vector >::begin() [5064] 0.00 0.00 7/20 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7430] 0.00 0.00 7/7 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] ----------------------------------------------- 0.00 0.00 7/7 Types::read(TNL::BitStream&, int*) [7932] [7917] 0.0 0.00 0.00 7 TNL::BitStream::read(int*) [7917] 0.00 0.00 7/6656 TNL::BitStream::read(unsigned int, void*) [5058] 0.00 0.00 7/7 TNL::convertLEndianToHost(int) [7911] ----------------------------------------------- 0.00 0.00 2/7 Zap::GameSettings::isDedicatedServer() [8640] 0.00 0.00 2/7 Zap::GameSettings::onFinishedLoading() [1667] 0.00 0.00 3/7 Zap::GameSettings::resolveCmdLineSpecifiedDisplayMode() [9525] [7918] 0.0 0.00 0.00 7 Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7918] 0.00 0.00 7/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 7/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] [7919] 0.0 0.00 0.00 7 Zap::MenuUserInterface::initialize() [7919] 0.00 0.00 7/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] 0.00 0.00 7/68896 Zap::ScreenInfo::getGameCanvasHeight() [4671] 0.00 0.00 7/5526 Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [5140] 0.00 0.00 7/5872 Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [5122] ----------------------------------------------- 0.00 0.00 1/7 Zap::NameEntryUserInterface::onActivate() [1574] 0.00 0.00 1/7 Zap::HostMenuUserInterface::onActivate() [1638] 0.00 0.00 1/7 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/7 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] 0.00 0.00 1/7 Zap::LevelMenuSelectUserInterface::onActivate() [1784] 0.00 0.00 2/7 Zap::GameMenuUserInterface::onActivate() [1290] [7920] 0.0 0.00 0.00 7 Zap::MenuUserInterface::onActivate() [7920] ----------------------------------------------- 0.00 0.00 7/7 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [7921] 0.0 0.00 0.00 7 Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [7921] 0.00 0.00 104/10766 TNL::Vector >::operator[](int) [4956] 0.00 0.00 104/5846 boost::shared_ptr::operator->() const [5123] 0.00 0.00 59/5988 TNL::Vector >::size() const [5120] ----------------------------------------------- 0.00 0.00 1/7 Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [1404] 0.00 0.00 1/7 Zap::OptionsMenuUserInterface::OptionsMenuUserInterface(Zap::ClientGame*) [9591] 0.00 0.00 1/7 Zap::NameEntryUserInterface::NameEntryUserInterface(Zap::ClientGame*) [9586] 0.00 0.00 1/7 Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [2106] 0.00 0.00 1/7 Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [9580] 0.00 0.00 1/7 Zap::LevelMenuUserInterface::LevelMenuUserInterface(Zap::ClientGame*) [9584] 0.00 0.00 1/7 Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [2107] [7922] 0.0 0.00 0.00 7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 7/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7912] 0.00 0.00 7/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 7/71814 Zap::Color::Color(float) [4664] 0.00 0.00 7/7 Zap::MenuUserInterface::initialize() [7919] ----------------------------------------------- 0.00 0.00 7/7 Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [2091] [7923] 0.0 0.00 0.00 7 Zap::TextEntryMenuItem::initialize() [7923] ----------------------------------------------- 0.00 0.00 7/7 void boost::checked_delete(Zap::MenuItem*) [6780] [7924] 0.0 0.00 0.00 7 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7924] 0.00 0.00 7/7 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7925] ----------------------------------------------- 0.00 0.00 7/7 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7924] [7925] 0.0 0.00 0.00 7 Zap::TextEntryMenuItem::~TextEntryMenuItem() [7925] 0.00 0.00 7/12 Zap::LineEditor::~LineEditor() [7615] 0.00 0.00 7/9 Zap::ValueMenuItem::~ValueMenuItem() [7772] ----------------------------------------------- 0.00 0.00 1/7 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] 0.00 0.00 6/7 Zap::CoreGameType::addCore(Zap::CoreItem*, int) [1411] [7926] 0.0 0.00 0.00 7 Zap::Team::addScore(int) [7926] ----------------------------------------------- 0.00 0.00 7/7 Lunar::Register(lua_State*) [9671] [7927] 0.0 0.00 0.00 7 Lunar::set(lua_State*, int, char const*) [7927] ----------------------------------------------- 0.00 0.00 7/7 Lunar::Register(lua_State*) [9672] [7928] 0.0 0.00 0.00 7 Lunar::set(lua_State*, int, char const*) [7928] ----------------------------------------------- 0.00 0.00 7/7 Lunar::Register(lua_State*) [9673] [7929] 0.0 0.00 0.00 7 Lunar::set(lua_State*, int, char const*) [7929] ----------------------------------------------- 0.00 0.00 7/7 Lunar::Register(lua_State*) [9677] [7930] 0.0 0.00 0.00 7 Lunar::set(lua_State*, int, char const*) [7930] ----------------------------------------------- 0.00 0.00 7/7 Lunar::Register(lua_State*) [9678] [7931] 0.0 0.00 0.00 7 Lunar::set(lua_State*, int, char const*) [7931] ----------------------------------------------- 0.00 0.00 1/7 TNL::FunctorDecl::read(TNL::BitStream&) [9248] 0.00 0.00 2/7 TNL::FunctorDecl::read(TNL::BitStream&) [8575] 0.00 0.00 4/7 TNL::FunctorDecl::read(TNL::BitStream&) [8566] [7932] 0.0 0.00 0.00 7 Types::read(TNL::BitStream&, int*) [7932] 0.00 0.00 7/7 TNL::BitStream::read(int*) [7917] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RefPtr*, unsigned long) [7865] [7933] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::deallocate(TNL::RefPtr*, unsigned long) [7933] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7981] [7934] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7934] 0.00 0.00 7/22 __gnu_cxx::new_allocator >::max_size() const [7312] ----------------------------------------------- 0.00 0.00 7/7 std::allocator >::allocator() [7970] [7935] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::new_allocator() [7935] ----------------------------------------------- 0.00 0.00 7/7 std::allocator >::~allocator() [7971] [7936] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::~new_allocator() [7936] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [6765] [7937] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [7937] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7986] [7938] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7938] 0.00 0.00 7/64 __gnu_cxx::new_allocator >::max_size() const [6653] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base >::_M_deallocate(Zap::QuickChatNode*, unsigned long) [7868] [7939] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::deallocate(Zap::QuickChatNode*, unsigned long) [7939] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base >::_M_allocate(unsigned long) [7987] [7940] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7940] 0.00 0.00 7/22 __gnu_cxx::new_allocator::max_size() const [7313] ----------------------------------------------- 0.00 0.00 7/7 std::allocator >::allocator() [7972] [7941] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::new_allocator() [7941] ----------------------------------------------- 0.00 0.00 7/7 std::allocator >::~allocator() [7973] [7942] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator >::~new_allocator() [7942] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base >::_M_deallocate(lua_State**, unsigned long) [7167] [7943] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::deallocate(lua_State**, unsigned long) [7943] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base >::_M_allocate(unsigned long) [7993] [7944] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7944] 0.00 0.00 7/45 __gnu_cxx::new_allocator::max_size() const [6842] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::pop_back() [8007] [7945] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::destroy(Zap::UserInterface**) [7945] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] [7946] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::destroy(std::string*) [7946] ----------------------------------------------- 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [7975] [7947] 0.0 0.00 0.00 7 bool __gnu_cxx::__is_null_pointer<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator) [7947] ----------------------------------------------- 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [7975] [7948] 0.0 0.00 0.00 7 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7948] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator::base() const [7194] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7949] 0.0 0.00 0.00 7 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7949] 0.00 0.00 14/312 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6036] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [7950] 0.0 0.00 0.00 7 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [7950] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7191] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7951] 0.0 0.00 0.00 7 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7951] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::base() const [7192] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] [7952] 0.0 0.00 0.00 7 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7952] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator > >::base() const [7193] ----------------------------------------------- 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::__distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::random_access_iterator_tag) [8009] [7953] 0.0 0.00 0.00 7 __gnu_cxx::__normal_iterator::difference_type __gnu_cxx::operator-(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7953] 0.00 0.00 14/28 __gnu_cxx::__normal_iterator::base() const [7194] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7954] 0.0 0.00 0.00 7 Zap::RPCEV_GameType_c2sAddBots::getClassRep() const [7954] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7955] 0.0 0.00 0.00 7 Zap::RPCEV_GameType_s2cSetTeamScore::getClassRep() const [7955] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7956] 0.0 0.00 0.00 7 Zap::RPC_GameConnection_s2cSetIsAdmin::getClassRep() const [7956] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7957] 0.0 0.00 0.00 7 Zap::RPCEV_GameType_s2cSyncTimeRemaining::getClassRep() const [7957] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7958] 0.0 0.00 0.00 7 Zap::RPC_GameConnection_s2cSetServerName::getClassRep() const [7958] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7959] 0.0 0.00 0.00 7 Zap::RPC_GameConnection_s2rVoiceChatEnable::getClassRep() const [7959] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7960] 0.0 0.00 0.00 7 Zap::RPC_GameConnection_c2sRequestLevelChange::getClassRep() const [7960] ----------------------------------------------- 0.00 0.00 1/7 TNL::EventConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [11055] 0.00 0.00 2/7 TNL::Object::getClassName() const [4834] 0.00 0.00 4/7 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [7961] 0.0 0.00 0.00 7 RPC_MasterServerInterface_s2mUpdateServerStatus::getClassRep() const [7961] ----------------------------------------------- 0.00 0.00 2/7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8775] 0.00 0.00 5/7 std::vector >::max_size() const [8152] [7962] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::max_size() const [7962] ----------------------------------------------- 0.00 0.00 2/7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8791] 0.00 0.00 5/7 std::vector >::max_size() const [8155] [7963] 0.0 0.00 0.00 7 __gnu_cxx::new_allocator::max_size() const [7963] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7964] 0.0 0.00 0.00 7 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7964] 0.00 0.00 28/627792 std::vector, std::allocator > >::size() const [4483] 0.00 0.00 14/15 std::vector, std::allocator > >::max_size() const [7532] 0.00 0.00 7/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::reserve(unsigned long) [7996] [7965] 0.0 0.00 0.00 7 std::vector, std::allocator > >::capacity() const [7965] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [7966] 0.0 0.00 0.00 7 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7966] 0.00 0.00 28/186496 std::vector, std::allocator > >::size() const [4566] 0.00 0.00 14/57 std::vector, std::allocator > >::max_size() const [6692] 0.00 0.00 7/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7967] 0.0 0.00 0.00 7 std::vector >::_M_check_len(unsigned long, char const*) const [7967] 0.00 0.00 28/28 std::vector >::size() const [7196] 0.00 0.00 14/15 std::vector >::max_size() const [7533] 0.00 0.00 7/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::reserve(unsigned long) [8003] [7968] 0.0 0.00 0.00 7 std::vector, std::allocator > >::capacity() const [7968] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] [7969] 0.0 0.00 0.00 7 std::vector >::_M_check_len(unsigned long, char const*) const [7969] 0.00 0.00 28/226061 std::vector >::size() const [4553] 0.00 0.00 14/38 std::vector >::max_size() const [7109] 0.00 0.00 7/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7982] [7970] 0.0 0.00 0.00 7 std::allocator >::allocator() [7970] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::new_allocator() [7935] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7983] [7971] 0.0 0.00 0.00 7 std::allocator >::~allocator() [7971] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::~new_allocator() [7936] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7989] [7972] 0.0 0.00 0.00 7 std::allocator >::allocator() [7972] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::new_allocator() [7941] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7990] [7973] 0.0 0.00 0.00 7 std::allocator >::~allocator() [7973] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::~new_allocator() [7942] ----------------------------------------------- 0.00 0.00 7/7 std::basic_string, std::allocator >::basic_string<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7978] [7974] 0.0 0.00 0.00 7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7974] 0.00 0.00 7/7 char* std::string::_S_construct_aux<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::__false_type) [7976] ----------------------------------------------- 0.00 0.00 7/7 char* std::string::_S_construct_aux<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::__false_type) [7976] [7975] 0.0 0.00 0.00 7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [7975] 0.00 0.00 7/7 bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7948] 0.00 0.00 7/7 bool __gnu_cxx::__is_null_pointer<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator) [7947] 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [8016] ----------------------------------------------- 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7974] [7976] 0.0 0.00 0.00 7 char* std::string::_S_construct_aux<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::__false_type) [7976] 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [7975] ----------------------------------------------- 0.00 0.00 2/7 Zap::CIniFile::ReadFile() [517] 0.00 0.00 5/7 Zap::CIniFile::WriteFile() [8133] [7977] 0.0 0.00 0.00 7 std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [7977] ----------------------------------------------- 0.00 0.00 2/7 Zap::CIniFile::ReadFile() [517] 0.00 0.00 5/7 Zap::CIniFile::WriteFile() [8133] [7978] 0.0 0.00 0.00 7 std::basic_string, std::allocator >::basic_string<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7978] 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7974] ----------------------------------------------- 0.00 0.00 7/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**) [8012] [7979] 0.0 0.00 0.00 7 void std::_Destroy_aux::__destroy(Zap::UserInterface**, Zap::UserInterface**) [7979] ----------------------------------------------- 0.00 0.00 7/7 void std::_Destroy(Zap::Robot**, Zap::Robot**) [8014] [7980] 0.0 0.00 0.00 7 void std::_Destroy_aux::__destroy(Zap::Robot**, Zap::Robot**) [7980] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [1785] [7981] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7981] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7934] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_base() [7984] [7982] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7982] 0.00 0.00 7/7 std::allocator >::allocator() [7970] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::~_Vector_base() [7985] [7983] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7983] 0.00 0.00 7/7 std::allocator >::~allocator() [7971] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::vector() [7997] [7984] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_base() [7984] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7982] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::~vector() [7998] [7985] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::~_Vector_base() [7985] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7983] 0.00 0.00 7/15 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [7536] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [7986] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [7986] 0.00 0.00 7/7 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7938] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [7987] 0.0 0.00 0.00 7 std::_Vector_base >::_M_allocate(unsigned long) [7987] 0.00 0.00 7/7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7940] ----------------------------------------------- 0.00 0.00 1/7 std::vector >::~vector() [10019] 0.00 0.00 6/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [7988] 0.0 0.00 0.00 7 std::_Vector_base >::_M_get_Tp_allocator() [7988] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_base() [7991] [7989] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7989] 0.00 0.00 7/7 std::allocator >::allocator() [7972] ----------------------------------------------- 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::~_Vector_base() [7992] [7990] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7990] 0.00 0.00 7/7 std::allocator >::~allocator() [7973] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::vector() [8004] [7991] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::_Vector_base() [7991] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7989] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::~vector() [1811] [7992] 0.0 0.00 0.00 7 std::_Vector_base, std::allocator > >::~_Vector_base() [7992] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7990] 0.00 0.00 7/31 std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [7166] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] [7993] 0.0 0.00 0.00 7 std::_Vector_base >::_M_allocate(unsigned long) [7993] 0.00 0.00 7/7 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7944] ----------------------------------------------- 0.00 0.00 1/7 std::vector >::~vector() [10046] 0.00 0.00 3/7 std::vector >::_M_erase_at_end(Zap::LuaLevelGenerator**) [8528] 0.00 0.00 3/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [7994] 0.0 0.00 0.00 7 std::_Vector_base >::_M_get_Tp_allocator() [7994] ----------------------------------------------- 0.00 0.00 1/7 std::_Vector_base >::~_Vector_base() [9978] 0.00 0.00 6/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [7995] 0.0 0.00 0.00 7 std::_Vector_base >::_M_deallocate(Zap::Robot**, unsigned long) [7995] 0.00 0.00 6/6 __gnu_cxx::new_allocator::deallocate(Zap::Robot**, unsigned long) [8051] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7913] [7996] 0.0 0.00 0.00 7 std::vector, std::allocator > >::reserve(unsigned long) [7996] 0.00 0.00 7/23 std::vector, std::allocator > >::max_size() const [7274] 0.00 0.00 7/7 std::vector, std::allocator > >::capacity() const [7965] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7913] [7997] 0.0 0.00 0.00 7 std::vector, std::allocator > >::vector() [7997] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_base() [7984] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::~Vector() [7914] [7998] 0.0 0.00 0.00 7 std::vector, std::allocator > >::~vector() [7998] 0.00 0.00 7/31 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7161] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::~_Vector_base() [7985] 0.00 0.00 7/15 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7541] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1884] [7999] 0.0 0.00 0.00 7 std::vector, std::allocator > >::end() [7999] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7551] ----------------------------------------------- 0.00 0.00 7/7 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1900] [8000] 0.0 0.00 0.00 7 std::vector, std::allocator > >::begin() [8000] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7551] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::push_back(Zap::QuickChatNode const&) [1714] [8001] 0.0 0.00 0.00 7 std::vector >::end() [8001] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QuickChatNode* const&) [7552] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [1786] [8002] 0.0 0.00 0.00 7 std::vector >::begin() [8002] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QuickChatNode* const&) [7552] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7912] [8003] 0.0 0.00 0.00 7 std::vector, std::allocator > >::reserve(unsigned long) [8003] 0.00 0.00 7/55 std::vector, std::allocator > >::max_size() const [6715] 0.00 0.00 7/7 std::vector, std::allocator > >::capacity() const [7968] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector >::Vector(unsigned int) [7912] [8004] 0.0 0.00 0.00 7 std::vector, std::allocator > >::vector() [8004] 0.00 0.00 7/7 std::_Vector_base, std::allocator > >::_Vector_base() [7991] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::push_back(lua_State* const&) [1850] [8005] 0.0 0.00 0.00 7 std::vector >::end() [8005] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator > >::__normal_iterator(lua_State** const&) [7553] ----------------------------------------------- 0.00 0.00 7/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [2006] [8006] 0.0 0.00 0.00 7 std::vector >::begin() [8006] 0.00 0.00 7/14 __gnu_cxx::__normal_iterator > >::__normal_iterator(lua_State** const&) [7553] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector::pop_back() [7915] [8007] 0.0 0.00 0.00 7 std::vector >::pop_back() [8007] 0.00 0.00 7/7 __gnu_cxx::new_allocator::destroy(Zap::UserInterface**) [7945] ----------------------------------------------- 0.00 0.00 7/7 TNL::Vector::erase(unsigned int) [7916] [8008] 0.0 0.00 0.00 7 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] 0.00 0.00 13/6385 std::vector >::end() [5066] 0.00 0.00 13/20 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [7430] 0.00 0.00 7/699 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5714] 0.00 0.00 7/7 __gnu_cxx::new_allocator::destroy(std::string*) [7946] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8109] ----------------------------------------------- 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [8016] [8009] 0.0 0.00 0.00 7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::__distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::random_access_iterator_tag) [8009] 0.00 0.00 7/7 __gnu_cxx::__normal_iterator::difference_type __gnu_cxx::operator-(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [7953] ----------------------------------------------- 0.00 0.00 7/7 Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy::__uninit_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [2002] [8010] 0.0 0.00 0.00 7 Zap::QueryServersUserInterface::ColumnInfo* std::__addressof(Zap::QueryServersUserInterface::ColumnInfo&) [8010] ----------------------------------------------- 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [8016] [8011] 0.0 0.00 0.00 7 std::iterator_traits<__gnu_cxx::__normal_iterator >::iterator_category std::__iterator_category<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator const&) [8011] ----------------------------------------------- 0.00 0.00 7/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8013] [8012] 0.0 0.00 0.00 7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**) [8012] 0.00 0.00 7/7 void std::_Destroy_aux::__destroy(Zap::UserInterface**, Zap::UserInterface**) [7979] ----------------------------------------------- 0.00 0.00 1/7 std::vector >::_M_erase_at_end(Zap::UserInterface**) [10036] 0.00 0.00 2/7 std::vector >::~vector() [8992] 0.00 0.00 4/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8013] 0.0 0.00 0.00 7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8013] 0.00 0.00 7/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**) [8012] ----------------------------------------------- 0.00 0.00 7/7 void std::_Destroy(Zap::Robot**, Zap::Robot**, std::allocator&) [8015] [8014] 0.0 0.00 0.00 7 void std::_Destroy(Zap::Robot**, Zap::Robot**) [8014] 0.00 0.00 7/7 void std::_Destroy_aux::__destroy(Zap::Robot**, Zap::Robot**) [7980] ----------------------------------------------- 0.00 0.00 1/7 std::vector >::~vector() [10050] 0.00 0.00 6/7 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [8015] 0.0 0.00 0.00 7 void std::_Destroy(Zap::Robot**, Zap::Robot**, std::allocator&) [8015] 0.00 0.00 7/7 void std::_Destroy(Zap::Robot**, Zap::Robot**) [8014] ----------------------------------------------- 0.00 0.00 7/7 char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [7975] [8016] 0.0 0.00 0.00 7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [8016] 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::iterator_category std::__iterator_category<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator const&) [8011] 0.00 0.00 7/7 std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::__distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::random_access_iterator_tag) [8009] ----------------------------------------------- 0.00 0.00 6/6 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] [8017] 0.0 0.00 0.00 6 ClipperLib::InsertPolyPtBetween(ClipperLib::OutPt*, ClipperLib::OutPt*, ClipperLib::IntPoint) [8017] 0.00 0.00 6/2023 ClipperLib::OutPt::OutPt() [5396] ----------------------------------------------- 0.00 0.00 6/6 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8018] 0.0 0.00 0.00 6 rcScopedDelete::rcScopedDelete(int*) [8018] ----------------------------------------------- 0.00 0.00 6/6 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8019] 0.0 0.00 0.00 6 rcScopedDelete::~rcScopedDelete() [8019] 0.00 0.00 6/16 rcFree(void*) [7489] ----------------------------------------------- 0.00 0.00 6/6 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] [8020] 0.0 0.00 0.00 6 MD5::Encode(unsigned char*, unsigned long*, unsigned int) [8020] ----------------------------------------------- 0.00 0.00 2/6 Zap::GameType::s2cSetGameOver(bool) [8721] 0.00 0.00 4/6 Zap::GameType::c2sRequestScoreboardUpdates(bool) [8254] [8021] 0.0 0.00 0.00 6 TNL::FunctorDecl::set(bool&) [8021] ----------------------------------------------- 0.00 0.00 6/6 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8022] 0.0 0.00 0.00 6 TNL::FunctorDecl::read(TNL::BitStream&) [8022] 0.00 0.00 6/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 6/6 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8023] 0.0 0.00 0.00 6 TNL::FunctorDecl::write(TNL::BitStream&) [8023] 0.00 0.00 6/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 2/6 Zap::GameConnection::onConnectionEstablished() [864] 0.00 0.00 2/6 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] 0.00 0.00 2/6 TNL::NetConnection::onConnectionEstablished() [11040] [8024] 0.0 0.00 0.00 6 TNL::NetConnection::isInitiator() [8024] ----------------------------------------------- 0.00 0.00 6/6 TNL::BitStream::read(unsigned char*) [8033] [8025] 0.0 0.00 0.00 6 TNL::convertLEndianToHost(unsigned char) [8025] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] [8026] 0.0 0.00 0.00 6 TNL::Vector::Vector(unsigned int) [8026] 0.00 0.00 6/6 std::vector >::vector() [8091] 0.00 0.00 6/6 std::vector >::reserve(unsigned long) [8090] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] [8027] 0.0 0.00 0.00 6 TNL::Vector::~Vector() [8027] 0.00 0.00 6/6 std::vector >::~vector() [8092] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] [8028] 0.0 0.00 0.00 6 TNL::Vector::operator[](int) [8028] 0.00 0.00 6/42 std::vector >::size() const [7033] 0.00 0.00 6/6 std::vector >::operator[](unsigned long) [8093] ----------------------------------------------- 0.00 0.00 6/6 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [8029] 0.0 0.00 0.00 6 TNL::Vector::address() [8029] 0.00 0.00 12/36 std::vector >::begin() [7124] 0.00 0.00 6/30 std::vector >::end() [7179] 0.00 0.00 6/6 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8053] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > >::operator*() const [8063] ----------------------------------------------- 0.00 0.00 2/6 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] 0.00 0.00 2/6 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 2/6 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] [8030] 0.0 0.00 0.00 6 TNL::Vector::resize(unsigned int) [8030] 0.00 0.00 6/6 std::vector >::resize(unsigned long, int) [8098] ----------------------------------------------- 0.00 0.00 2/6 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] 0.00 0.00 2/6 Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [911] 0.00 0.00 2/6 TNL::Vector::sort(int (*)(int*, int*)) [8607] [8031] 0.0 0.00 0.00 6 TNL::Vector::address() [8031] 0.00 0.00 12/38 std::vector >::begin() [7110] 0.00 0.00 6/36 std::vector >::end() [7125] 0.00 0.00 6/6 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8054] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > >::operator*() const [8064] ----------------------------------------------- 0.00 0.00 6/6 Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [712] [8032] 0.0 0.00 0.00 6 TNL::SafePtr::operator Zap::MoveItem*() [8032] ----------------------------------------------- 0.00 0.00 1/6 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/6 Zap::GameConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [9547] 0.00 0.00 4/6 TNL::NetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [10948] [8033] 0.0 0.00 0.00 6 TNL::BitStream::read(unsigned char*) [8033] 0.00 0.00 6/6656 TNL::BitStream::read(unsigned int, void*) [5058] 0.00 0.00 6/6 TNL::convertLEndianToHost(unsigned char) [8025] ----------------------------------------------- 0.00 0.00 1/6 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 1/6 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 2/6 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 2/6 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] [8034] 0.0 0.00 0.00 6 Zap::ClientInfo::setIsLevelChanger(bool) [8034] ----------------------------------------------- 0.00 0.00 6/6 Zap::HostMenuUserInterface::render() [416] [8035] 0.0 0.00 0.00 6 Zap::ServerGame::getLastLevelLoadName() [8035] 0.00 0.00 6/334 TNL::Vector::size() const [5999] 0.00 0.00 6/670 TNL::Vector::operator[](int) [5746] 0.00 0.00 6/28468 TNL::StringTableEntry::getString() const [4782] ----------------------------------------------- 0.00 0.00 1/6 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/6 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/6 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/6 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] 0.00 0.00 2/6 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [8036] 0.0 0.00 0.00 6 Zap::GameSettings::getHostName() [8036] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagSpawn::~FlagSpawn() [1909] [8037] 0.0 0.00 0.00 6 Zap::AbstractSpawn::~AbstractSpawn() [8037] 0.00 0.00 6/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 6/204 Zap::EditorPointObject::~EditorPointObject() [6149] ----------------------------------------------- 0.00 0.00 6/6 Zap::GameUserInterface::setBusyChatting(bool) [1595] [8038] 0.0 0.00 0.00 6 Zap::GameConnection::c2sSetIsBusy(bool) [8038] 0.00 0.00 6/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 6/12 Zap::RPC_GameConnection_c2sSetIsBusy::RPC_GameConnection_c2sSetIsBusy() [7619] 0.00 0.00 6/8 TNL::FunctorDecl::set(bool&) [7805] ----------------------------------------------- 0.00 0.00 6/6 TNL::RPCEvent::process(TNL::EventConnection*) [242] [8039] 0.0 0.00 0.00 6 Zap::RPC_GameConnection_c2sSetIsBusy::checkClassType(TNL::Object*) [8039] ----------------------------------------------- 0.00 0.00 6/6 Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [166] [8040] 0.0 0.00 0.00 6 Zap::Ship::readControlState(TNL::BitStream*) [8040] 0.00 0.00 24/3454 TNL::BitStream::read(float*) [5265] 0.00 0.00 18/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] 0.00 0.00 6/296100 TNL::BitStream::readFlag() [4523] ----------------------------------------------- 0.00 0.00 3/6 __static_initialization_and_destruction_0(int, int) [2022] 0.00 0.00 3/6 __static_initialization_and_destruction_0(int, int) [9210] [8041] 0.0 0.00 0.00 6 Zap::Color::Color(double, double, int) [8041] ----------------------------------------------- 0.00 0.00 6/6 Zap::CoreItem::getHealth() [8043] [8042] 0.0 0.00 0.00 6 Zap::CoreItem::getTotalHealth() [8042] ----------------------------------------------- 0.00 0.00 6/6 Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [812] [8043] 0.0 0.00 0.00 6 Zap::CoreItem::getHealth() [8043] 0.00 0.00 6/6 Zap::CoreItem::getTotalHealth() [8042] ----------------------------------------------- 0.00 0.00 2/6 Zap::Game::onReadLevelNameParam(int, char const**) [1686] 0.00 0.00 2/6 Zap::Game::onReadLevelDescriptionParam(int, char const**) [1688] 0.00 0.00 2/6 Zap::Game::onReadLevelCreditsParam(int, char const**) [1687] [8044] 0.0 0.00 0.00 6 Zap::getString(int, char const**) [8044] ----------------------------------------------- 0.00 0.00 1/6 boost::date_time::time_duration >::time_duration(int, int, int, long) [9717] 0.00 0.00 1/6 boost::date_time::int_adapter::not_a_number() [9712] 0.00 0.00 1/6 boost::date_time::int_adapter::neg_infinity() [9711] 0.00 0.00 1/6 boost::date_time::int_adapter::pos_infinity() [9713] 0.00 0.00 2/6 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [8045] 0.0 0.00 0.00 6 boost::date_time::int_adapter::int_adapter(long) [8045] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] [8046] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::destroy(Zap::CIniFile::section*) [8046] 0.00 0.00 6/429 Zap::CIniFile::section::~section() [5900] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn const**, unsigned long) [7635] [8047] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn const**, unsigned long) [8047] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_M_allocate(unsigned long) [8077] [8048] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8048] 0.00 0.00 6/24 __gnu_cxx::new_allocator::max_size() const [7245] ----------------------------------------------- 0.00 0.00 6/6 std::allocator::allocator() [8069] [8049] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::new_allocator() [8049] ----------------------------------------------- 0.00 0.00 6/6 std::allocator::~allocator() [8070] [8050] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::~new_allocator() [8050] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_M_deallocate(Zap::Robot**, unsigned long) [7995] [8051] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::deallocate(Zap::Robot**, unsigned long) [8051] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_M_allocate(unsigned long) [8085] [8052] 0.0 0.00 0.00 6 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8052] 0.00 0.00 6/19 __gnu_cxx::new_allocator::max_size() const [7462] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::address() [8029] [8053] 0.0 0.00 0.00 6 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8053] 0.00 0.00 12/108 __gnu_cxx::__normal_iterator > >::base() const [6439] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::address() [8031] [8054] 0.0 0.00 0.00 6 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8054] 0.00 0.00 12/124 __gnu_cxx::__normal_iterator > >::base() const [6388] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [8055] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8055] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::base() const [7246] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [8056] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8056] 0.00 0.00 12/24 __gnu_cxx::__normal_iterator > >::base() const [7247] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1878] [8057] 0.0 0.00 0.00 6 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8057] 0.00 0.00 12/430 __gnu_cxx::__normal_iterator > >::base() const [5899] ----------------------------------------------- 0.00 0.00 6/6 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8058] 0.0 0.00 0.00 6 TNL::NetClassRepInstance::create() const [8058] 0.00 0.00 6/12 Zap::RPC_GameConnection_c2sSetIsBusy::RPC_GameConnection_c2sSetIsBusy() [7619] ----------------------------------------------- 0.00 0.00 6/6 Zap::FlagItem::sendHome() [1306] [8059] 0.0 0.00 0.00 6 TNL::Vector::get(int) const [8059] 0.00 0.00 6/28 std::vector >::size() const [7198] 0.00 0.00 6/6 std::vector >::operator[](unsigned long) const [8065] ----------------------------------------------- 0.00 0.00 2/6 TNL::Object::getClassName() const [4834] 0.00 0.00 4/6 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [8060] 0.0 0.00 0.00 6 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::getClassRep() const [8060] ----------------------------------------------- 0.00 0.00 2/6 TNL::Object::getClassName() const [4834] 0.00 0.00 4/6 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [8061] 0.0 0.00 0.00 6 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::getClassRep() const [8061] ----------------------------------------------- 0.00 0.00 2/6 TNL::Object::getClassName() const [4834] 0.00 0.00 4/6 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [8062] 0.0 0.00 0.00 6 RPC_MasterServerInterface_s2mSendLevelInfo::getClassRep() const [8062] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::address() [8029] [8063] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > >::operator*() const [8063] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::address() [8031] [8064] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > >::operator*() const [8064] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::get(int) const [8059] [8065] 0.0 0.00 0.00 6 std::vector >::operator[](unsigned long) const [8065] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [8066] 0.0 0.00 0.00 6 std::vector >::_M_check_len(unsigned long, char const*) const [8066] 0.00 0.00 24/42 std::vector >::size() const [7033] 0.00 0.00 12/18 std::vector >::max_size() const [7476] 0.00 0.00 6/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::reserve(unsigned long) [8090] [8067] 0.0 0.00 0.00 6 std::vector >::capacity() const [8067] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [8068] 0.0 0.00 0.00 6 std::vector >::_M_check_len(unsigned long, char const*) const [8068] 0.00 0.00 24/223193 std::vector >::size() const [4554] 0.00 0.00 12/13 std::vector >::max_size() const [7605] 0.00 0.00 6/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_Vector_impl::_Vector_impl() [8078] [8069] 0.0 0.00 0.00 6 std::allocator::allocator() [8069] 0.00 0.00 6/6 __gnu_cxx::new_allocator::new_allocator() [8049] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8079] [8070] 0.0 0.00 0.00 6 std::allocator::~allocator() [8070] 0.00 0.00 6/6 __gnu_cxx::new_allocator::~new_allocator() [8050] ----------------------------------------------- 0.00 0.00 6/6 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8101] [8071] 0.0 0.00 0.00 6 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8071] 0.00 0.00 6/3402 __gnu_cxx::__normal_iterator > >::base() const [5275] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8113] [8072] 0.0 0.00 0.00 6 void std::_Destroy_aux::__destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8072] 0.00 0.00 25/25 void std::_Destroy(Zap::Joystick::JoystickInfo*) [7229] 0.00 0.00 25/40 Zap::Joystick::JoystickInfo* std::__addressof(Zap::Joystick::JoystickInfo&) [7099] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8111] [8073] 0.0 0.00 0.00 6 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8073] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**) [8115] [8074] 0.0 0.00 0.00 6 void std::_Destroy_aux::__destroy(Zap::WallSegment**, Zap::WallSegment**) [8074] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**) [8117] [8075] 0.0 0.00 0.00 6 void std::_Destroy_aux::__destroy(Zap::WallEdge**, Zap::WallEdge**) [8075] ----------------------------------------------- 0.00 0.00 1/6 std::_Vector_base >::~_Vector_base() [9953] 0.00 0.00 5/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8076] 0.0 0.00 0.00 6 std::_Vector_base >::_M_deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8076] 0.00 0.00 5/5 __gnu_cxx::new_allocator::deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8139] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [8077] 0.0 0.00 0.00 6 std::_Vector_base >::_M_allocate(unsigned long) [8077] 0.00 0.00 6/6 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8048] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::_Vector_base() [8080] [8078] 0.0 0.00 0.00 6 std::_Vector_base >::_Vector_impl::_Vector_impl() [8078] 0.00 0.00 6/6 std::allocator::allocator() [8069] ----------------------------------------------- 0.00 0.00 6/6 std::_Vector_base >::~_Vector_base() [8081] [8079] 0.0 0.00 0.00 6 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8079] 0.00 0.00 6/6 std::allocator::~allocator() [8070] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::vector() [8091] [8080] 0.0 0.00 0.00 6 std::_Vector_base >::_Vector_base() [8080] 0.00 0.00 6/6 std::_Vector_base >::_Vector_impl::_Vector_impl() [8078] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::~vector() [8092] [8081] 0.0 0.00 0.00 6 std::_Vector_base >::~_Vector_base() [8081] 0.00 0.00 6/6 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8079] 0.00 0.00 6/12 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn const**, unsigned long) [7635] ----------------------------------------------- 0.00 0.00 3/6 std::vector >::~vector() [8527] 0.00 0.00 3/6 std::vector >::_M_erase_at_end(Zap::WallSegment**) [8523] [8082] 0.0 0.00 0.00 6 std::_Vector_base >::_M_get_Tp_allocator() [8082] ----------------------------------------------- 0.00 0.00 2/6 std::_Vector_base >::~_Vector_base() [8930] 0.00 0.00 4/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [8083] 0.0 0.00 0.00 6 std::_Vector_base >::_M_deallocate(Zap::AbstractTeam**, unsigned long) [8083] 0.00 0.00 4/4 __gnu_cxx::new_allocator::deallocate(Zap::AbstractTeam**, unsigned long) [8264] ----------------------------------------------- 0.00 0.00 2/6 std::_Vector_base >::~_Vector_base() [8934] 0.00 0.00 4/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8084] 0.0 0.00 0.00 6 std::_Vector_base >::_M_deallocate(Zap::UserInterface**, unsigned long) [8084] 0.00 0.00 4/4 __gnu_cxx::new_allocator::deallocate(Zap::UserInterface**, unsigned long) [8266] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [8085] 0.0 0.00 0.00 6 std::_Vector_base >::_M_allocate(unsigned long) [8085] 0.00 0.00 6/6 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8052] ----------------------------------------------- 0.00 0.00 3/6 std::vector >::~vector() [8534] 0.00 0.00 3/6 std::vector >::_M_erase_at_end(Zap::WallEdge**) [8530] [8086] 0.0 0.00 0.00 6 std::_Vector_base >::_M_get_Tp_allocator() [8086] ----------------------------------------------- 0.00 0.00 6/6 void std::uninitialized_fill_n(int*, unsigned long, int const&) [8106] [8087] 0.0 0.00 0.00 6 void std::__uninitialized_fill_n::__uninit_fill_n(int*, unsigned long, int const&) [8087] 0.00 0.00 6/6 int* std::fill_n(int*, unsigned long, int const&) [8110] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::push_back(Zap::FlagSpawn const* const&) [2012] [8088] 0.0 0.00 0.00 6 std::vector >::end() [8088] 0.00 0.00 6/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn const** const&) [7623] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [2011] [8089] 0.0 0.00 0.00 6 std::vector >::begin() [8089] 0.00 0.00 6/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn const** const&) [7623] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::Vector(unsigned int) [8026] [8090] 0.0 0.00 0.00 6 std::vector >::reserve(unsigned long) [8090] 0.00 0.00 6/18 std::vector >::max_size() const [7476] 0.00 0.00 6/6 std::vector >::capacity() const [8067] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::Vector(unsigned int) [8026] [8091] 0.0 0.00 0.00 6 std::vector >::vector() [8091] 0.00 0.00 6/6 std::_Vector_base >::_Vector_base() [8080] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::~Vector() [8027] [8092] 0.0 0.00 0.00 6 std::vector >::~vector() [8092] 0.00 0.00 6/24 std::_Vector_base >::_M_get_Tp_allocator() [7258] 0.00 0.00 6/12 void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7655] 0.00 0.00 6/6 std::_Vector_base >::~_Vector_base() [8081] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::operator[](int) [8028] [8093] 0.0 0.00 0.00 6 std::vector >::operator[](unsigned long) [8093] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::push_back(Zap::Robot* const&) [1912] [8094] 0.0 0.00 0.00 6 std::vector >::end() [8094] 0.00 0.00 6/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Robot** const&) [7624] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [2008] [8095] 0.0 0.00 0.00 6 std::vector >::begin() [8095] 0.00 0.00 6/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Robot** const&) [7624] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8097] [8096] 0.0 0.00 0.00 6 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] 0.00 0.00 20/98 std::_Vector_base >::_M_get_Tp_allocator() [6496] 0.00 0.00 12/124 __gnu_cxx::__normal_iterator > >::base() const [6388] 0.00 0.00 10/54 int* std::__uninitialized_move_a >(int*, int*, int*, std::allocator&) [6719] 0.00 0.00 6/28 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7188] 0.00 0.00 6/6 void std::__uninitialized_fill_n_a(int*, unsigned long, int const&, std::allocator&) [8107] 0.00 0.00 4/26 std::vector >::_M_check_len(unsigned long, char const*) const [7216] 0.00 0.00 4/38 std::vector >::begin() [7110] 0.00 0.00 4/28 std::_Vector_base >::_M_allocate(unsigned long) [7201] 0.00 0.00 4/36 void std::_Destroy(int*, int*, std::allocator&) [7129] 0.00 0.00 4/36 std::_Vector_base >::_M_deallocate(int*, unsigned long) [7123] 0.00 0.00 2/36 std::vector >::end() [7125] 0.00 0.00 2/2 void std::fill(int*, int*, int const&) [9043] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::resize(unsigned long, int) [8098] [8097] 0.0 0.00 0.00 6 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8097] 0.00 0.00 6/6 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] ----------------------------------------------- 0.00 0.00 6/6 TNL::Vector::resize(unsigned int) [8030] [8098] 0.0 0.00 0.00 6 std::vector >::resize(unsigned long, int) [8098] 0.00 0.00 12/9531 std::vector >::size() const [4989] 0.00 0.00 6/36 std::vector >::end() [7125] 0.00 0.00 6/6 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8097] ----------------------------------------------- 0.00 0.00 6/6 int* std::fill_n(int*, unsigned long, int const&) [8110] [8099] 0.0 0.00 0.00 6 __gnu_cxx::__enable_if::__value, int*>::__type std::__fill_n_a(int*, unsigned long, int const&) [8099] ----------------------------------------------- 0.00 0.00 3/6 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [8873] 0.00 0.00 3/6 void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [2040] [8100] 0.0 0.00 0.00 6 TNL::Vector* std::__addressof >(TNL::Vector&) [8100] ----------------------------------------------- 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] [8101] 0.0 0.00 0.00 6 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8101] 0.00 0.00 6/6 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8071] ----------------------------------------------- 0.00 0.00 6/6 Zap::LuaLevelGenerator** std::__copy_move_a2(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9016] [8102] 0.0 0.00 0.00 6 std::_Niter_base::iterator_type std::__niter_base(Zap::LuaLevelGenerator**) [8102] 0.00 0.00 6/10 std::_Iter_base::_S_base(Zap::LuaLevelGenerator**) [7741] ----------------------------------------------- 0.00 0.00 6/6 std::string* std::__copy_move_a2(std::string*, std::string*, std::string*) [9017] [8103] 0.0 0.00 0.00 6 std::_Niter_base::iterator_type std::__niter_base(std::string*) [8103] 0.00 0.00 6/10 std::_Iter_base::_S_base(std::string*) [7742] ----------------------------------------------- 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8108] [8104] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] 0.00 0.00 12/1574 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5486] 0.00 0.00 6/6 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8101] 0.00 0.00 6/787 float* std::__copy_move_a(float const*, float const*, float*) [5680] 0.00 0.00 6/1716 __gnu_cxx::__normal_iterator > >::__normal_iterator(float* const&) [5448] ----------------------------------------------- 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8109] [8105] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8105] 0.00 0.00 18/686 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5725] 0.00 0.00 6/8 std::string* std::__copy_move_a(std::string*, std::string*, std::string*) [7890] 0.00 0.00 6/13468 __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [4902] ----------------------------------------------- 0.00 0.00 6/6 void std::__uninitialized_fill_n_a(int*, unsigned long, int const&, std::allocator&) [8107] [8106] 0.0 0.00 0.00 6 void std::uninitialized_fill_n(int*, unsigned long, int const&) [8106] 0.00 0.00 6/6 void std::__uninitialized_fill_n::__uninit_fill_n(int*, unsigned long, int const&) [8087] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] [8107] 0.0 0.00 0.00 6 void std::__uninitialized_fill_n_a(int*, unsigned long, int const&, std::allocator&) [8107] 0.00 0.00 6/6 void std::uninitialized_fill_n(int*, unsigned long, int const&) [8106] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::operator=(std::vector > const&) [5895] [8108] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8108] 0.00 0.00 12/1574 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5485] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8104] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::erase(__gnu_cxx::__normal_iterator > >) [8008] [8109] 0.0 0.00 0.00 6 __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8109] 0.00 0.00 12/12 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7641] 0.00 0.00 6/6 __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8105] ----------------------------------------------- 0.00 0.00 6/6 void std::__uninitialized_fill_n::__uninit_fill_n(int*, unsigned long, int const&) [8087] [8110] 0.0 0.00 0.00 6 int* std::fill_n(int*, unsigned long, int const&) [8110] 0.00 0.00 6/178 std::_Niter_base::iterator_type std::__niter_base(int*) [6186] 0.00 0.00 6/6 __gnu_cxx::__enable_if::__value, int*>::__type std::__fill_n_a(int*, unsigned long, int const&) [8099] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy<__gnu_cxx::__normal_iterator > >, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [8112] [8111] 0.0 0.00 0.00 6 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8111] 0.00 0.00 6/6 void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8073] ----------------------------------------------- 0.00 0.00 6/6 std::vector >::operator=(std::vector > const&) [5895] [8112] 0.0 0.00 0.00 6 void std::_Destroy<__gnu_cxx::__normal_iterator > >, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [8112] 0.00 0.00 6/6 void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8111] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [8114] [8113] 0.0 0.00 0.00 6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8113] 0.00 0.00 6/6 void std::_Destroy_aux::__destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8072] ----------------------------------------------- 0.00 0.00 1/6 std::vector >::~vector() [10028] 0.00 0.00 5/6 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8114] 0.0 0.00 0.00 6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [8114] 0.00 0.00 6/6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [8113] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**, std::allocator&) [8116] [8115] 0.0 0.00 0.00 6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**) [8115] 0.00 0.00 6/6 void std::_Destroy_aux::__destroy(Zap::WallSegment**, Zap::WallSegment**) [8074] ----------------------------------------------- 0.00 0.00 3/6 std::vector >::~vector() [8527] 0.00 0.00 3/6 std::vector >::_M_erase_at_end(Zap::WallSegment**) [8523] [8116] 0.0 0.00 0.00 6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**, std::allocator&) [8116] 0.00 0.00 6/6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**) [8115] ----------------------------------------------- 0.00 0.00 6/6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**, std::allocator&) [8118] [8117] 0.0 0.00 0.00 6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**) [8117] 0.00 0.00 6/6 void std::_Destroy_aux::__destroy(Zap::WallEdge**, Zap::WallEdge**) [8075] ----------------------------------------------- 0.00 0.00 3/6 std::vector >::~vector() [8534] 0.00 0.00 3/6 std::vector >::_M_erase_at_end(Zap::WallEdge**) [8530] [8118] 0.0 0.00 0.00 6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**, std::allocator&) [8118] 0.00 0.00 6/6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**) [8117] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8119] 0.0 0.00 0.00 5 TNL::FunctorDecl::read(TNL::BitStream&) [8119] 0.00 0.00 5/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 5/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8120] 0.0 0.00 0.00 5 TNL::FunctorDecl::write(TNL::BitStream&) [8120] 0.00 0.00 5/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 5/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8121] 0.0 0.00 0.00 5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::write(TNL::BitStream&) [8121] 0.00 0.00 5/5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8137] 0.00 0.00 5/5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8138] 0.00 0.00 5/5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8136] ----------------------------------------------- 0.00 0.00 1/5 Zap::GameType::s2cSyncTimeRemaining(unsigned int) [9641] 0.00 0.00 2/5 Zap::GameType::s2cSyncMessagesComplete(unsigned int) [8728] 0.00 0.00 2/5 Zap::GameType::c2sSyncMessagesComplete(unsigned int) [8727] [8122] 0.0 0.00 0.00 5 TNL::FunctorDecl::set(unsigned int&) [8122] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8123] 0.0 0.00 0.00 5 TNL::FunctorDecl::read(TNL::BitStream&) [8123] 0.00 0.00 5/17 Types::read(TNL::BitStream&, unsigned int*) [7486] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8124] 0.0 0.00 0.00 5 TNL::FunctorDecl::write(TNL::BitStream&) [8124] 0.00 0.00 5/21 Types::write(TNL::BitStream&, unsigned int) [7369] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [8125] 0.0 0.00 0.00 5 TNL::Vector >::clear() [8125] 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8166] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [8126] 0.0 0.00 0.00 5 TNL::Vector >::clear() [8126] 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8168] ----------------------------------------------- 0.00 0.00 5/5 Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [1065] [8127] 0.0 0.00 0.00 5 TNL::Vector >::clear() [8127] 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8170] ----------------------------------------------- 0.00 0.00 1/5 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] 0.00 0.00 1/5 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] 0.00 0.00 1/5 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] 0.00 0.00 2/5 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringPtr, TNL::StringPtr)) [9240] [8128] 0.0 0.00 0.00 5 TNL::StringPtr::StringPtr() [8128] ----------------------------------------------- 0.00 0.00 5/5 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [8129] 0.0 0.00 0.00 5 Zap::QueryServersUserInterface::ColumnInfo::ColumnInfo(char const*, unsigned int) [8129] ----------------------------------------------- 0.00 0.00 5/5 TNL::RPCEvent::process(TNL::EventConnection*) [242] [8130] 0.0 0.00 0.00 5 Zap::RPC_GameConnection_s2cSetIsBusy::checkClassType(TNL::Object*) [8130] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8131] 0.0 0.00 0.00 5 Zap::RPCEV_GameType_s2cScoreboardUpdate::checkClassType(TNL::Object*) [8131] ----------------------------------------------- 0.00 0.00 1/5 Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [1613] 0.00 0.00 4/5 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] [8132] 0.0 0.00 0.00 5 Zap::Team::setScore(int) [8132] ----------------------------------------------- 0.00 0.00 2/5 Zap::GameSettings::setPlayerName(std::string const&, bool) [8638] 0.00 0.00 3/5 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [8133] 0.0 0.00 0.00 5 Zap::CIniFile::WriteFile() [8133] 0.00 0.00 11980/15152 TNL::Vector::operator[](int) [4888] 0.00 0.00 7693/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 4768/109145 TNL::Vector::size() const [4631] 0.00 0.00 430/4937 TNL::Vector::size() const [5164] 0.00 0.00 5/7 std::basic_string, std::allocator >::basic_string<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [7978] 0.00 0.00 5/7 std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [7977] ----------------------------------------------- 0.00 0.00 2/5 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] 0.00 0.00 3/5 void std::_Destroy(Zap::GameType::ItemOfInterest*) [8538] [8134] 0.0 0.00 0.00 5 Zap::GameType::ItemOfInterest::~ItemOfInterest() [8134] 0.00 0.00 5/89 TNL::SafePtr::~SafePtr() [6510] ----------------------------------------------- 0.00 0.00 1/5 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] 0.00 0.00 4/5 Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [1028] [8135] 0.0 0.00 0.00 5 Zap::displayModeToString(Zap::DisplayMode) [8135] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::write(TNL::BitStream&) [8121] [8136] 0.0 0.00 0.00 5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8136] 0.00 0.00 120/230 TNL::Vector >::size() const [6101] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6020] 0.00 0.00 105/105 void Types::write<8u>(TNL::BitStream&, TNL::SignedFloat<8u>&) [6453] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::write(TNL::BitStream&) [8121] [8137] 0.0 0.00 0.00 5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8137] 0.00 0.00 120/335 TNL::Vector >::size() const [5998] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6021] 0.00 0.00 105/105 void Types::write<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>&) [6451] ----------------------------------------------- 0.00 0.00 5/5 TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::write(TNL::BitStream&) [8121] [8138] 0.0 0.00 0.00 5 void Types::write >(TNL::BitStream&, TNL::Vector >&) [8138] 0.00 0.00 120/230 TNL::Vector >::size() const [6102] 0.00 0.00 105/315 TNL::Vector >::operator[](int) [6022] 0.00 0.00 105/105 void Types::write<24u>(TNL::BitStream&, TNL::SignedInt<24u>&) [6452] ----------------------------------------------- 0.00 0.00 5/5 std::_Vector_base >::_M_deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8076] [8139] 0.0 0.00 0.00 5 __gnu_cxx::new_allocator::deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8139] ----------------------------------------------- 0.00 0.00 5/5 std::_Vector_base >::_M_allocate(unsigned long) [8163] [8140] 0.0 0.00 0.00 5 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8140] 0.00 0.00 5/16 __gnu_cxx::new_allocator::max_size() const [7505] ----------------------------------------------- 0.00 0.00 5/5 std::_Vector_base >::_M_deallocate(ClipperLib::JoinRec**, unsigned long) [6788] [8141] 0.0 0.00 0.00 5 __gnu_cxx::new_allocator::deallocate(ClipperLib::JoinRec**, unsigned long) [8141] ----------------------------------------------- 0.00 0.00 5/5 std::_Vector_base >::_M_allocate(unsigned long) [8164] [8142] 0.0 0.00 0.00 5 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8142] 0.00 0.00 5/15 __gnu_cxx::new_allocator::max_size() const [7529] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8143] 0.0 0.00 0.00 5 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8143] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::base() const [7428] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [8144] 0.0 0.00 0.00 5 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8144] 0.00 0.00 10/20 __gnu_cxx::__normal_iterator > >::base() const [7429] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8145] 0.0 0.00 0.00 5 TNL::NetClassRepInstance::create() const [8145] 0.00 0.00 5/10 Zap::RPC_GameConnection_s2cSetIsBusy::RPC_GameConnection_s2cSetIsBusy() [7712] ----------------------------------------------- 0.00 0.00 5/5 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8146] 0.0 0.00 0.00 5 TNL::NetClassRepInstance::create() const [8146] 0.00 0.00 5/10 Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [7715] ----------------------------------------------- 0.00 0.00 1/5 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 2/5 TNL::Object::getClassName() const [4834] 0.00 0.00 2/5 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [8147] 0.0 0.00 0.00 5 Zap::CTFGameType::getClassRep() const [8147] ----------------------------------------------- 0.00 0.00 1/5 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] 0.00 0.00 2/5 TNL::Object::getClassName() const [4834] 0.00 0.00 2/5 TNL::Object::getClassId(TNL::NetClassGroup) const [17028] [8148] 0.0 0.00 0.00 5 Zap::CoreGameType::getClassRep() const [8148] ----------------------------------------------- 0.00 0.00 5/5 Zap::HostMenuUserInterface::saveSettings() [621] [8149] 0.0 0.00 0.00 5 Zap::TextEntryMenuItem::getValue() const [8149] 0.00 0.00 5/1583 Zap::LineEditor::getString() const [5480] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::max_size() const [8152] [8150] 0.0 0.00 0.00 5 std::_Vector_base >::_M_get_Tp_allocator() const [8150] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::max_size() const [8155] [8151] 0.0 0.00 0.00 5 std::_Vector_base >::_M_get_Tp_allocator() const [8151] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::reserve(unsigned long) [10017] 0.00 0.00 4/5 std::vector >::_M_check_len(unsigned long, char const*) const [8835] [8152] 0.0 0.00 0.00 5 std::vector >::max_size() const [8152] 0.00 0.00 5/7 __gnu_cxx::new_allocator::max_size() const [7962] 0.00 0.00 5/5 std::_Vector_base >::_M_get_Tp_allocator() const [8150] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8153] 0.0 0.00 0.00 5 std::vector >::_M_check_len(unsigned long, char const*) const [8153] 0.00 0.00 20/20 std::vector >::size() const [7434] 0.00 0.00 10/11 std::vector >::max_size() const [7676] 0.00 0.00 5/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [8154] 0.0 0.00 0.00 5 std::vector >::_M_check_len(unsigned long, char const*) const [8154] 0.00 0.00 20/1089 std::vector >::size() const [5558] 0.00 0.00 10/10 std::vector >::max_size() const [7734] 0.00 0.00 5/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::reserve(unsigned long) [10039] 0.00 0.00 4/5 std::vector >::_M_check_len(unsigned long, char const*) const [8844] [8155] 0.0 0.00 0.00 5 std::vector >::max_size() const [8155] 0.00 0.00 5/5 std::_Vector_base >::_M_get_Tp_allocator() const [8151] 0.00 0.00 5/7 __gnu_cxx::new_allocator::max_size() const [7963] ----------------------------------------------- 0.00 0.00 5/5 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [943] [8156] 0.0 0.00 0.00 5 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::size() const [8156] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [8177] [8157] 0.0 0.00 0.00 5 void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [8157] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::Move*, Zap::Move*) [8179] [8158] 0.0 0.00 0.00 5 void std::_Destroy_aux::__destroy(Zap::Move*, Zap::Move*) [8158] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8181] [8159] 0.0 0.00 0.00 5 void std::_Destroy_aux::__destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8159] ----------------------------------------------- 0.00 0.00 1/5 std::vector, std::allocator > >::~vector() [9992] 0.00 0.00 4/5 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [8160] 0.0 0.00 0.00 5 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8160] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::~vector() [9997] 0.00 0.00 4/5 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [8161] 0.0 0.00 0.00 5 std::_Vector_base >::_M_get_Tp_allocator() [8161] ----------------------------------------------- 0.00 0.00 1/5 std::_Vector_base >::~_Vector_base() [9927] 0.00 0.00 4/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8162] 0.0 0.00 0.00 5 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8162] 0.00 0.00 4/4 __gnu_cxx::new_allocator::deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8262] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8163] 0.0 0.00 0.00 5 std::_Vector_base >::_M_allocate(unsigned long) [8163] 0.00 0.00 5/5 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8140] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [8164] 0.0 0.00 0.00 5 std::_Vector_base >::_M_allocate(unsigned long) [8164] 0.00 0.00 5/5 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8142] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8166] [8165] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedFloat<8u>*) [8165] 0.00 0.00 5/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6422] 0.00 0.00 5/62 void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [6665] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::clear() [8125] [8166] 0.0 0.00 0.00 5 std::vector, std::allocator > >::clear() [8166] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedFloat<8u>*) [8165] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8168] [8167] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_erase_at_end(TNL::RangedU32<0u, 999u>*) [8167] 0.00 0.00 5/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6423] 0.00 0.00 5/62 void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [6667] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::clear() [8126] [8168] 0.0 0.00 0.00 5 std::vector, std::allocator > >::clear() [8168] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_erase_at_end(TNL::RangedU32<0u, 999u>*) [8167] ----------------------------------------------- 0.00 0.00 5/5 std::vector, std::allocator > >::clear() [8170] [8169] 0.0 0.00 0.00 5 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedInt<24u>*) [8169] 0.00 0.00 5/114 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6424] 0.00 0.00 5/62 void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [6669] ----------------------------------------------- 0.00 0.00 5/5 TNL::Vector >::clear() [8127] [8170] 0.0 0.00 0.00 5 std::vector, std::allocator > >::clear() [8170] 0.00 0.00 5/5 std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedInt<24u>*) [8169] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [1888] [8171] 0.0 0.00 0.00 5 std::vector >::end() [8171] 0.00 0.00 5/10 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Joystick::JoystickInfo* const&) [7725] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [1918] [8172] 0.0 0.00 0.00 5 std::vector >::begin() [8172] 0.00 0.00 5/10 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Joystick::JoystickInfo* const&) [7725] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::push_back(ClipperLib::JoinRec* const&) [1963] [8173] 0.0 0.00 0.00 5 std::vector >::end() [8173] 0.00 0.00 5/10 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::JoinRec** const&) [7726] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [2016] [8174] 0.0 0.00 0.00 5 std::vector >::begin() [8174] 0.00 0.00 5/10 __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::JoinRec** const&) [7726] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::operator=(std::vector > const&) [7519] [8175] 0.0 0.00 0.00 5 unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8175] 0.00 0.00 5/164 std::_Vector_base >::_M_allocate(unsigned long) [6212] 0.00 0.00 5/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 5/9 unsigned char* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, unsigned char*, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*, std::allocator&) [7801] ----------------------------------------------- 0.00 0.00 5/5 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [6632] [8176] 0.0 0.00 0.00 5 void std::fill(unsigned char*, unsigned char*, unsigned char const&) [8176] 0.00 0.00 10/1032 std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [5572] 0.00 0.00 5/76 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(unsigned char*, unsigned char*, unsigned char const&) [6602] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [8178] [8177] 0.0 0.00 0.00 5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [8177] 0.00 0.00 5/5 void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [8157] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::~vector() [10011] 0.00 0.00 4/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8178] 0.0 0.00 0.00 5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [8178] 0.00 0.00 5/5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [8177] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::Move*, Zap::Move*, std::allocator&) [8180] [8179] 0.0 0.00 0.00 5 void std::_Destroy(Zap::Move*, Zap::Move*) [8179] 0.00 0.00 5/5 void std::_Destroy_aux::__destroy(Zap::Move*, Zap::Move*) [8158] ----------------------------------------------- 0.00 0.00 2/5 std::vector >::~vector() [584] 0.00 0.00 3/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [8180] 0.0 0.00 0.00 5 void std::_Destroy(Zap::Move*, Zap::Move*, std::allocator&) [8180] 0.00 0.00 5/5 void std::_Destroy(Zap::Move*, Zap::Move*) [8179] ----------------------------------------------- 0.00 0.00 5/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8182] [8181] 0.0 0.00 0.00 5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8181] 0.00 0.00 5/5 void std::_Destroy_aux::__destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8159] ----------------------------------------------- 0.00 0.00 1/5 std::vector >::~vector() [10046] 0.00 0.00 1/5 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] 0.00 0.00 3/5 std::vector >::_M_erase_at_end(Zap::LuaLevelGenerator**) [8528] [8182] 0.0 0.00 0.00 5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8182] 0.00 0.00 5/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8181] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::RPC_GameConnection_s2cSetIsLevelChanger() [8240] [8183] 0.0 0.00 0.00 4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool, bool)) [8183] 0.00 0.00 4/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8242] [8184] 0.0 0.00 0.00 4 TNL::FunctorDecl::~FunctorDecl() [8184] 0.00 0.00 4/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/4 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::RPC_GameConnection_s2cPlayerSpawnDelayed() [8707] 0.00 0.00 2/4 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::RPC_GameConnection_c2sPlayerSpawnUndelayed() [8710] [8185] 0.0 0.00 0.00 4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)()) [8185] 0.00 0.00 4/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 2/4 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8712] 0.00 0.00 2/4 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8709] [8186] 0.0 0.00 0.00 4 TNL::FunctorDecl::~FunctorDecl() [8186] 0.00 0.00 4/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [8225] [8187] 0.0 0.00 0.00 4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)) [8187] 0.00 0.00 12/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 4/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8227] [8188] 0.0 0.00 0.00 4 TNL::FunctorDecl::~FunctorDecl() [8188] 0.00 0.00 4/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [8228] [8189] 0.0 0.00 0.00 4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool)) [8189] 0.00 0.00 4/842 TNL::Functor::Functor() [5646] 0.00 0.00 4/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8230] [8190] 0.0 0.00 0.00 4 TNL::FunctorDecl::~FunctorDecl() [8190] 0.00 0.00 4/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 4/4 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8191] 0.0 0.00 0.00 4 TNL::FunctorDecl::read(TNL::BitStream&) [8191] 0.00 0.00 12/645 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 4/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 4/17 Types::read(TNL::BitStream&, unsigned int*) [7486] 0.00 0.00 4/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 4/4 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8192] 0.0 0.00 0.00 4 TNL::FunctorDecl::write(TNL::BitStream&) [8192] 0.00 0.00 12/702 Types::write(TNL::BitStream&, float) [5713] 0.00 0.00 4/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 4/21 Types::write(TNL::BitStream&, unsigned int) [7369] 0.00 0.00 4/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [8231] [8193] 0.0 0.00 0.00 4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int, bool, int)) [8193] 0.00 0.00 4/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8233] [8194] 0.0 0.00 0.00 4 TNL::FunctorDecl::~FunctorDecl() [8194] 0.00 0.00 4/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] 0.00 0.00 2/4 Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [8731] [8195] 0.0 0.00 0.00 4 TNL::GhostConnection::getGhostingSequence() [8195] ----------------------------------------------- 0.00 0.00 2/4 Zap::Game::getNetInterface() [8714] 0.00 0.00 2/4 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8196] 0.0 0.00 0.00 4 TNL::RefPtr::operator Zap::GameNetInterface*() [8196] ----------------------------------------------- 0.00 0.00 4/4 Zap::LoadoutHelper::initialize(bool) [1854] [8197] 0.0 0.00 0.00 4 TNL::Vector::clear() [8197] 0.00 0.00 4/4 std::vector >::clear() [8344] ----------------------------------------------- 0.00 0.00 4/4 TNL::ConnectionParameters::ConnectionParameters() [495] [8198] 0.0 0.00 0.00 4 TNL::Vector::Vector(unsigned int) [8198] 0.00 0.00 4/4 std::vector >::vector() [8339] 0.00 0.00 4/4 std::vector >::reserve(unsigned long) [8338] ----------------------------------------------- 0.00 0.00 4/4 TNL::ConnectionParameters::~ConnectionParameters() [11517] [8199] 0.0 0.00 0.00 4 TNL::Vector::~Vector() [8199] 0.00 0.00 4/4 std::vector >::~vector() [8340] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [464] [8200] 0.0 0.00 0.00 4 TNL::Vector::resize(unsigned int) [8200] 0.00 0.00 4/4 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] ----------------------------------------------- 0.00 0.00 4/4 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [8201] 0.0 0.00 0.00 4 TNL::Vector::Vector(unsigned int) [8201] 0.00 0.00 4/4 std::vector >::vector() [8352] 0.00 0.00 4/4 std::vector >::reserve(unsigned long) [8351] ----------------------------------------------- 0.00 0.00 4/4 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [8202] 0.0 0.00 0.00 4 TNL::Vector::~Vector() [8202] 0.00 0.00 4/4 std::vector >::~vector() [8353] ----------------------------------------------- 0.00 0.00 1/4 Zap::ClientInfo::resetLoadout(bool) [2017] 0.00 0.00 3/4 void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [2035] [8203] 0.0 0.00 0.00 4 TNL::Vector::Vector(TNL::Vector const&) [8203] 0.00 0.00 4/99 std::vector >::vector() [6493] 0.00 0.00 4/4 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 4/16 std::vector >::operator=(std::vector > const&) [7519] 0.00 0.00 4/59 std::vector >::~vector() [6689] ----------------------------------------------- 0.00 0.00 4/4 Zap::ZoneControlGameType::ZoneControlGameType() [1469] [8204] 0.0 0.00 0.00 4 TNL::SafePtr::SafePtr() [8204] 0.00 0.00 4/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 1/4 Zap::ClientGame::setSpawnDelayed(bool) [8617] 0.00 0.00 1/4 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] 0.00 0.00 2/4 Zap::GameUserInterface::enterMode(Zap::UIMode) [1607] [8205] 0.0 0.00 0.00 4 Zap::ClientGame::unsuspendGame() [8205] ----------------------------------------------- 0.00 0.00 1/4 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/4 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] 0.00 0.00 1/4 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 1/4 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] [8206] 0.0 0.00 0.00 4 Zap::ClientInfo::getId() [8206] ----------------------------------------------- 0.00 0.00 2/4 Zap::ScreenInfo::setWindowSize(int, int) [8623] 0.00 0.00 2/4 Zap::ScreenInfo::setGameCanvasSize(int, int) [8624] [8207] 0.0 0.00 0.00 4 Zap::ScreenInfo::calcPixelRatio() [8207] ----------------------------------------------- 0.00 0.00 4/4 Zap::Game::onReadTeamParam(int, char const**) [1521] [8208] 0.0 0.00 0.00 4 Zap::AbstractTeam::processArguments(int, char const**) [8208] 0.00 0.00 4/4 Zap::Team::setName(char const*) [8246] 0.00 0.00 4/4 Zap::Color::read(char const**) [8248] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [1427] [8209] 0.0 0.00 0.00 4 Zap::AbstractTeam::setColor(float, float, float) [8209] 0.00 0.00 4/4 void Zap::Color::set(float, float, float) [8247] ----------------------------------------------- 0.00 0.00 4/4 Zap::EditorPointObject::EditorPointObject(Zap::EditorPointObject const&) [8218] [8210] 0.0 0.00 0.00 4 Zap::EditorObject::EditorObject(Zap::EditorObject const&) [8210] ----------------------------------------------- 0.00 0.00 1/4 Zap::loadLevelSkipList(Zap::CIniFile*, Zap::GameSettings*) [1268] 0.00 0.00 3/4 Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [536] [8211] 0.0 0.00 0.00 4 Zap::GameSettings::getLevelSkipList() [8211] ----------------------------------------------- 0.00 0.00 4/4 Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [1634] [8212] 0.0 0.00 0.00 4 Zap::AbstractSpawn::AbstractSpawn(Zap::AbstractSpawn const&) [8212] 0.00 0.00 4/4 Zap::EditorPointObject::EditorPointObject(Zap::EditorPointObject const&) [8218] 0.00 0.00 4/4 Zap::Timer::Timer(Zap::Timer const&) [8249] ----------------------------------------------- 0.00 0.00 4/4 __tcf_1 [22546] [8213] 0.0 0.00 0.00 4 Zap::DirectiveInfo::~DirectiveInfo() [8213] ----------------------------------------------- 0.00 0.00 4/4 Zap::GeometryContainer::GeometryContainer(Zap::GeometryContainer const&) [1924] [8214] 0.0 0.00 0.00 4 Zap::PointGeometry::getGeomType() [8214] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [1215] [8215] 0.0 0.00 0.00 4 Zap::GameConnection::setWantsScoreboardUpdates(bool) [8215] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameConnection::initialize() [8650] 0.00 0.00 2/4 Zap::GameType::serverAddClient(Zap::ClientInfo*) [611] [8216] 0.0 0.00 0.00 4 Zap::GameConnection::reset() [8216] ----------------------------------------------- 0.00 0.00 4/4 __static_initialization_and_destruction_0(int, int) [1491] [8217] 0.0 0.00 0.00 4 Zap::ProjectileInfo::ProjectileInfo(Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, float, Zap::SFXProfiles, Zap::SFXProfiles) [8217] 0.00 0.00 24/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 4/4 Zap::AbstractSpawn::AbstractSpawn(Zap::AbstractSpawn const&) [8212] [8218] 0.0 0.00 0.00 4 Zap::EditorPointObject::EditorPointObject(Zap::EditorPointObject const&) [8218] 0.00 0.00 4/4 Zap::EditorObject::EditorObject(Zap::EditorObject const&) [8210] ----------------------------------------------- 0.00 0.00 4/4 Zap::ClientInfo::shouldDelaySpawn() [6390] [8219] 0.0 0.00 0.00 4 Zap::ControlObjectConnection::getTimeSinceLastMove() [8219] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8220] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cAddTeam::checkClassType(TNL::Object*) [8220] ----------------------------------------------- 0.00 0.00 1/4 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/4 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 2/4 Zap::createClientGame(Zap::GameSettings*) [854] [8221] 0.0 0.00 0.00 4 Zap::seedRandomNumberGenerator(std::string) [8221] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::s2cSetGameOver(bool) [8721] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8808] [8222] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [8222] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/12 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(bool)) [7609] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8223] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8223] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8224] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8223] [8224] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8224] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 4/12 TNL::FunctorDecl::~FunctorDecl() [7610] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::s2cSetLevelInfo(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1541] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8809] [8225] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [8225] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)) [8187] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8226] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8226] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8227] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8226] [8227] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [8227] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 4/4 TNL::FunctorDecl::~FunctorDecl() [8188] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::s2cSetIsSpawnDelayed(TNL::StringTableEntry, bool) [1692] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8810] [8228] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [8228] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool)) [8189] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8229] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8229] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8230] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8229] [8230] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [8230] 0.00 0.00 4/4 TNL::FunctorDecl::~FunctorDecl() [8190] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::s2cSetNewTimeRemaining(unsigned int, bool, int) [8726] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8811] [8231] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [8231] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int, bool, int)) [8193] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8232] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8232] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8233] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8232] [8233] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8233] 0.00 0.00 4/4 TNL::FunctorDecl::~FunctorDecl() [8194] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::c2sSyncMessagesComplete(unsigned int) [8727] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8812] [8234] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [8234] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [7701] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8235] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8235] 0.00 0.00 4/4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8236] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8235] [8236] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [8236] 0.00 0.00 4/10 TNL::FunctorDecl::~FunctorDecl() [7702] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameType::s2cSyncMessagesComplete(unsigned int) [8728] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8813] [8237] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [8237] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 4/10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [7701] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8238] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8238] 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8239] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8238] [8239] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [8239] 0.00 0.00 4/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 4/10 TNL::FunctorDecl::~FunctorDecl() [7702] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] 0.00 0.00 2/4 TNL::NetClassRepInstance::create() const [8814] [8240] 0.0 0.00 0.00 4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::RPC_GameConnection_s2cSetIsLevelChanger() [8240] 0.00 0.00 4/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool, bool)) [8183] ----------------------------------------------- 0.00 0.00 4/4 TNL::RefPtrData::destroySelf() [417] [8241] 0.0 0.00 0.00 4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8241] 0.00 0.00 4/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8242] ----------------------------------------------- 0.00 0.00 4/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8241] [8242] 0.0 0.00 0.00 4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8242] 0.00 0.00 4/4 TNL::FunctorDecl::~FunctorDecl() [8184] 0.00 0.00 4/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8243] 0.0 0.00 0.00 4 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::checkClassType(TNL::Object*) [8243] ----------------------------------------------- 0.00 0.00 4/4 Zap::GameType::addToGame(Zap::Game*, Zap::GridDatabase*) [8255] [8244] 0.0 0.00 0.00 4 Zap::Game::setGameType(Zap::GameType*) [8244] 0.00 0.00 4/8 TNL::SafePtr::operator=(Zap::GameType*) [7813] ----------------------------------------------- 0.00 0.00 2/4 Zap::Game::resetLevelInfo() [8713] 0.00 0.00 2/4 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [8245] 0.0 0.00 0.00 4 Zap::Game::setGridSize(float) [8245] 0.00 0.00 4/4 float const& std::min(float const&, float const&) [8372] 0.00 0.00 4/214 float const& std::max(float const&, float const&) [6137] ----------------------------------------------- 0.00 0.00 4/4 Zap::AbstractTeam::processArguments(int, char const**) [8208] [8246] 0.0 0.00 0.00 4 Zap::Team::setName(char const*) [8246] 0.00 0.00 4/110 TNL::StringTableEntry::set(char const*, bool) [6433] ----------------------------------------------- 0.00 0.00 4/4 Zap::AbstractTeam::setColor(float, float, float) [8209] [8247] 0.0 0.00 0.00 4 void Zap::Color::set(float, float, float) [8247] ----------------------------------------------- 0.00 0.00 4/4 Zap::AbstractTeam::processArguments(int, char const**) [8208] [8248] 0.0 0.00 0.00 4 Zap::Color::read(char const**) [8248] ----------------------------------------------- 0.00 0.00 4/4 Zap::AbstractSpawn::AbstractSpawn(Zap::AbstractSpawn const&) [8212] [8249] 0.0 0.00 0.00 4 Zap::Timer::Timer(Zap::Timer const&) [8249] ----------------------------------------------- 0.00 0.00 2/4 Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [2029] 0.00 0.00 2/4 Zap::YesNoMenuItem::setIndex(int) [8645] [8250] 0.0 0.00 0.00 4 Zap::clamp(int, int, int) [8250] ----------------------------------------------- 0.00 0.00 4/4 Zap::Cursor::toSDL() [8252] [8251] 0.0 0.00 0.00 4 Zap::Cursor::reverseBits() [8251] ----------------------------------------------- 0.00 0.00 4/4 Zap::Cursor::init() [9623] [8252] 0.0 0.00 0.00 4 Zap::Cursor::toSDL() [8252] 0.00 0.00 4/4 Zap::Cursor::reverseBits() [8251] ----------------------------------------------- 0.00 0.00 2/4 Zap::CIniFile::CIniFile(std::string) [2092] 0.00 0.00 2/4 Zap::CIniFile::SetPath(std::string) [8718] [8253] 0.0 0.00 0.00 4 Zap::CIniFile::Path(std::string) [8253] ----------------------------------------------- 0.00 0.00 2/4 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] 0.00 0.00 2/4 Zap::GameUserInterface::onKeyUp(Zap::InputCode) [793] [8254] 0.0 0.00 0.00 4 Zap::GameType::c2sRequestScoreboardUpdates(bool) [8254] 0.00 0.00 4/8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [7825] 0.00 0.00 4/6 TNL::FunctorDecl::set(bool&) [8021] ----------------------------------------------- 0.00 0.00 2/4 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] 0.00 0.00 2/4 Zap::GameType::onGhostAdd(TNL::GhostConnection*) [1910] [8255] 0.0 0.00 0.00 4 Zap::GameType::addToGame(Zap::Game*, Zap::GridDatabase*) [8255] 0.00 0.00 4/4 Zap::Game::setGameType(Zap::GameType*) [8244] ----------------------------------------------- 0.00 0.00 4/4 Zap::PointGeometry::PointGeometry(Zap::PointGeometry const&) [1923] [8256] 0.0 0.00 0.00 4 Zap::Geometry::Geometry(Zap::Geometry const&) [8256] ----------------------------------------------- 0.00 0.00 1/4 Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) [809] 0.00 0.00 3/4 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] [8257] 0.0 0.00 0.00 4 Zap::checkVol(float) [8257] ----------------------------------------------- 0.00 0.00 4/4 std::allocator::allocator() [8309] [8258] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::new_allocator() [8258] ----------------------------------------------- 0.00 0.00 4/4 std::allocator::~allocator() [8310] [8259] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::~new_allocator() [8259] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4584] [8260] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [8260] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [8323] [8261] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [8261] 0.00 0.00 4/177745 __gnu_cxx::new_allocator >::max_size() const [4578] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8162] [8262] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8262] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8325] [8263] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8263] 0.00 0.00 4/13 __gnu_cxx::new_allocator::max_size() const [7602] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_deallocate(Zap::AbstractTeam**, unsigned long) [8083] [8264] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::deallocate(Zap::AbstractTeam**, unsigned long) [8264] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8326] [8265] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8265] 0.00 0.00 4/14 __gnu_cxx::new_allocator::max_size() const [7567] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_deallocate(Zap::UserInterface**, unsigned long) [8084] [8266] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::deallocate(Zap::UserInterface**, unsigned long) [8266] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8327] [8267] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8267] 0.00 0.00 4/14 __gnu_cxx::new_allocator::max_size() const [7568] ----------------------------------------------- 0.00 0.00 4/4 std::allocator::allocator() [8311] [8268] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::new_allocator() [8268] ----------------------------------------------- 0.00 0.00 4/4 std::allocator::~allocator() [8312] [8269] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::~new_allocator() [8269] ----------------------------------------------- 0.00 0.00 4/4 std::allocator::allocator(std::allocator const&) [8313] [8270] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [8270] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8334] [8271] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8271] 0.00 0.00 4/22700 __gnu_cxx::new_allocator::max_size() const [4818] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::end() [8972] 0.00 0.00 2/4 std::vector >::begin() [8973] [8272] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Button* const&) [8272] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::begin() [8978] 0.00 0.00 2/4 std::vector >::end() [8977] [8273] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameType::ItemOfInterest* const&) [8273] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::end() [8979] 0.00 0.00 2/4 std::vector >::begin() [8980] [8274] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn* const&) [8274] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::end() [8994] 0.00 0.00 2/4 std::vector >::begin() [8995] [8275] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BotNavMeshZone** const&) [8275] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] [8276] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8276] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [7506] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8277] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8277] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7507] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [8278] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8278] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7508] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8279] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8279] 0.00 0.00 8/16 __gnu_cxx::__normal_iterator > >::base() const [7509] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [8280] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8280] 0.00 0.00 8/20 __gnu_cxx::__normal_iterator > >::base() const [7431] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8281] 0.0 0.00 0.00 4 TNL::NetClassRepInstance::create() const [8281] 0.00 0.00 4/8 Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [7822] ----------------------------------------------- 0.00 0.00 4/4 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8282] 0.0 0.00 0.00 4 TNL::NetClassRepInstance::create() const [8282] 0.00 0.00 4/8 Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [7825] ----------------------------------------------- 0.00 0.00 1/4 Zap::BanList::isBanned(TNL::Address const&, std::string const&) [9626] 0.00 0.00 3/4 Zap::BanList::banListToString() [2094] [8283] 0.0 0.00 0.00 4 TNL::Vector::size() const [8283] 0.00 0.00 4/4 std::vector >::size() const [8305] ----------------------------------------------- 0.00 0.00 4/4 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [8284] 0.0 0.00 0.00 4 Zap::ZoneControlGameType::getGameTypeId() const [8284] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8285] 0.0 0.00 0.00 4 Zap::Rect::getWidth() const [8285] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8286] 0.0 0.00 0.00 4 Zap::Rect::getHeight() const [8286] ----------------------------------------------- 0.00 0.00 1/4 boost::date_time::time_resolution_traits_adapted64_impl::as_number(boost::date_time::int_adapter) [9729] 0.00 0.00 1/4 boost::date_time::int_adapter::is_nan() const [9806] 0.00 0.00 2/4 boost::date_time::int_adapter::is_infinity() const [9805] [8287] 0.0 0.00 0.00 4 boost::date_time::int_adapter::as_number() const [8287] ----------------------------------------------- 0.00 0.00 1/4 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [9740] 0.00 0.00 3/4 std::vector, std::allocator > >::max_size() const [8452] [8288] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator >::max_size() const [8288] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::max_size() const [8301] [8289] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::max_size() const [8289] ----------------------------------------------- 0.00 0.00 1/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9744] 0.00 0.00 3/4 std::vector >::max_size() const [8455] [8290] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::max_size() const [8290] ----------------------------------------------- 0.00 0.00 1/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9750] 0.00 0.00 3/4 std::vector >::max_size() const [8458] [8291] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::max_size() const [8291] ----------------------------------------------- 0.00 0.00 1/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9774] 0.00 0.00 3/4 std::vector >::max_size() const [8464] [8292] 0.0 0.00 0.00 4 __gnu_cxx::new_allocator::max_size() const [8292] ----------------------------------------------- 0.00 0.00 2/4 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [9782] [8293] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [8293] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9783] [8294] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::base() const [8294] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9784] [8295] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::base() const [8295] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9785] [8296] 0.0 0.00 0.00 4 __gnu_cxx::__normal_iterator > >::base() const [8296] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::max_size() const [8301] [8297] 0.0 0.00 0.00 4 std::_Vector_base >::_M_get_Tp_allocator() const [8297] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] [8298] 0.0 0.00 0.00 4 std::vector, std::allocator > >::end() const [8298] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector const* const&) [7836] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1125] [8299] 0.0 0.00 0.00 4 std::vector, std::allocator > >::begin() const [8299] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector const* const&) [7836] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::reserve(unsigned long) [8338] [8300] 0.0 0.00 0.00 4 std::vector >::capacity() const [8300] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::reserve(unsigned long) [8338] [8301] 0.0 0.00 0.00 4 std::vector >::max_size() const [8301] 0.00 0.00 4/4 std::_Vector_base >::_M_get_Tp_allocator() const [8297] 0.00 0.00 4/4 __gnu_cxx::new_allocator::max_size() const [8289] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] [8302] 0.0 0.00 0.00 4 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8302] 0.00 0.00 16/255613 std::vector, std::allocator > >::size() const [4534] 0.00 0.00 8/177741 std::vector, std::allocator > >::max_size() const [4580] 0.00 0.00 4/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_check_len(unsigned long, char const*) const [9832] [8303] 0.0 0.00 0.00 4 std::vector >::size() const [8303] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8304] 0.0 0.00 0.00 4 std::vector >::_M_check_len(unsigned long, char const*) const [8304] 0.00 0.00 16/30 std::vector >::size() const [7177] 0.00 0.00 8/9 std::vector >::max_size() const [7783] 0.00 0.00 4/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::size() const [8283] [8305] 0.0 0.00 0.00 4 std::vector >::size() const [8305] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8306] 0.0 0.00 0.00 4 std::vector >::_M_check_len(unsigned long, char const*) const [8306] 0.00 0.00 16/66411 std::vector >::size() const [4674] 0.00 0.00 8/10 std::vector >::max_size() const [7737] 0.00 0.00 4/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::reserve(unsigned long) [8351] [8307] 0.0 0.00 0.00 4 std::vector >::capacity() const [8307] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [8308] 0.0 0.00 0.00 4 std::vector >::_M_check_len(unsigned long, char const*) const [8308] 0.00 0.00 16/287921 std::vector >::size() const [4525] 0.00 0.00 8/22696 std::vector >::max_size() const [4820] 0.00 0.00 4/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8317] [8309] 0.0 0.00 0.00 4 std::allocator::allocator() [8309] 0.00 0.00 4/4 __gnu_cxx::new_allocator::new_allocator() [8258] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8318] [8310] 0.0 0.00 0.00 4 std::allocator::~allocator() [8310] 0.00 0.00 4/4 __gnu_cxx::new_allocator::~new_allocator() [8259] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8328] [8311] 0.0 0.00 0.00 4 std::allocator::allocator() [8311] 0.00 0.00 4/4 __gnu_cxx::new_allocator::new_allocator() [8268] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8329] [8312] 0.0 0.00 0.00 4 std::allocator::~allocator() [8312] 0.00 0.00 4/4 __gnu_cxx::new_allocator::~new_allocator() [8269] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [8332] [8313] 0.0 0.00 0.00 4 std::allocator::allocator(std::allocator const&) [8313] 0.00 0.00 4/4 __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [8270] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__copy_move_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8362] [8314] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__copy_move::__copy_m(Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone**) [8314] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy(TNL::Address*, TNL::Address*) [8376] [8315] 0.0 0.00 0.00 4 void std::_Destroy_aux::__destroy(TNL::Address*, TNL::Address*) [8315] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8378] [8316] 0.0 0.00 0.00 4 void std::_Destroy_aux::__destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8316] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_base() [8321] [8317] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8317] 0.00 0.00 4/4 std::allocator::allocator() [8309] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::~_Vector_base() [8322] [8318] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8318] 0.00 0.00 4/4 std::allocator::~allocator() [8310] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::~_Vector_base() [8322] [8319] 0.0 0.00 0.00 4 std::_Vector_base >::_M_deallocate(TNL::Address*, unsigned long) [8319] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::~vector() [8340] [8320] 0.0 0.00 0.00 4 std::_Vector_base >::_M_get_Tp_allocator() [8320] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::vector() [8339] [8321] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_base() [8321] 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8317] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::~vector() [8340] [8322] 0.0 0.00 0.00 4 std::_Vector_base >::~_Vector_base() [8322] 0.00 0.00 4/4 std::_Vector_base >::_M_deallocate(TNL::Address*, unsigned long) [8319] 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8318] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] [8323] 0.0 0.00 0.00 4 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [8323] 0.00 0.00 4/4 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [8261] ----------------------------------------------- 0.00 0.00 1/4 std::vector >::~vector() [10005] 0.00 0.00 3/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [8324] 0.0 0.00 0.00 4 std::_Vector_base >::_M_get_Tp_allocator() [8324] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8325] 0.0 0.00 0.00 4 std::_Vector_base >::_M_allocate(unsigned long) [8325] 0.00 0.00 4/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8263] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [8326] 0.0 0.00 0.00 4 std::_Vector_base >::_M_allocate(unsigned long) [8326] 0.00 0.00 4/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8265] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8327] 0.0 0.00 0.00 4 std::_Vector_base >::_M_allocate(unsigned long) [8327] 0.00 0.00 4/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8267] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_base() [8330] [8328] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8328] 0.00 0.00 4/4 std::allocator::allocator() [8311] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::~_Vector_base() [8331] [8329] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8329] 0.00 0.00 4/4 std::allocator::~allocator() [8312] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::vector() [8352] [8330] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_base() [8330] 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl() [8328] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::~vector() [8353] [8331] 0.0 0.00 0.00 4 std::_Vector_base >::~_Vector_base() [8331] 0.00 0.00 4/28 std::_Vector_base >::_M_deallocate(double*, unsigned long) [7200] 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8329] ----------------------------------------------- 0.00 0.00 4/4 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [8333] [8332] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [8332] 0.00 0.00 4/4 std::allocator::allocator(std::allocator const&) [8313] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::vector(std::vector > const&) [8354] [8333] 0.0 0.00 0.00 4 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [8333] 0.00 0.00 4/4 std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [8332] 0.00 0.00 4/164 std::_Vector_base >::_M_allocate(unsigned long) [6212] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [8334] 0.0 0.00 0.00 4 std::_Vector_base >::_M_allocate(unsigned long) [8334] 0.00 0.00 4/4 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8271] ----------------------------------------------- 0.00 0.00 4/4 Zap::FlagSpawn* std::uninitialized_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [8364] [8335] 0.0 0.00 0.00 4 Zap::FlagSpawn* std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [8335] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::uninitialized_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8365] [8336] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__uninitialized_copy::__uninit_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8336] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8373] ----------------------------------------------- 0.00 0.00 4/4 void std::uninitialized_fill_n(unsigned int*, unsigned long, unsigned int const&) [8366] [8337] 0.0 0.00 0.00 4 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned int*, unsigned long, unsigned int const&) [8337] 0.00 0.00 4/4 unsigned int* std::fill_n(unsigned int*, unsigned long, unsigned int const&) [8374] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8198] [8338] 0.0 0.00 0.00 4 std::vector >::reserve(unsigned long) [8338] 0.00 0.00 4/4 std::vector >::max_size() const [8301] 0.00 0.00 4/4 std::vector >::capacity() const [8300] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8198] [8339] 0.0 0.00 0.00 4 std::vector >::vector() [8339] 0.00 0.00 4/4 std::_Vector_base >::_Vector_base() [8321] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::~Vector() [8199] [8340] 0.0 0.00 0.00 4 std::vector >::~vector() [8340] 0.00 0.00 4/4 std::_Vector_base >::_M_get_Tp_allocator() [8320] 0.00 0.00 4/4 void std::_Destroy(TNL::Address*, TNL::Address*, std::allocator&) [8377] 0.00 0.00 4/4 std::_Vector_base >::~_Vector_base() [8322] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [1896] [8341] 0.0 0.00 0.00 4 std::vector, std::allocator > >::end() [8341] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7837] ----------------------------------------------- 0.00 0.00 4/4 std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1956] [8342] 0.0 0.00 0.00 4 std::vector, std::allocator > >::begin() [8342] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7837] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::clear() [8344] [8343] 0.0 0.00 0.00 4 std::vector >::_M_erase_at_end(Zap::LoadoutItem*) [8343] 0.00 0.00 4/30 std::_Vector_base >::_M_get_Tp_allocator() [7178] 0.00 0.00 4/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7591] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::clear() [8197] [8344] 0.0 0.00 0.00 4 std::vector >::clear() [8344] 0.00 0.00 4/4 std::vector >::_M_erase_at_end(Zap::LoadoutItem*) [8343] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [1955] [8345] 0.0 0.00 0.00 4 std::vector >::end() [8345] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ColumnInfo* const&) [7838] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [1958] [8346] 0.0 0.00 0.00 4 std::vector >::begin() [8346] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ColumnInfo* const&) [7838] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::push_back(Zap::AbstractTeam* const&) [1645] [8347] 0.0 0.00 0.00 4 std::vector >::end() [8347] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::AbstractTeam** const&) [7839] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [1647] [8348] 0.0 0.00 0.00 4 std::vector >::begin() [8348] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::AbstractTeam** const&) [7839] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [2020] [8349] 0.0 0.00 0.00 4 std::vector >::begin() [8349] 0.00 0.00 4/40 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::UserInterface** const&) [7068] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::resize(unsigned int) [8200] [8350] 0.0 0.00 0.00 4 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] 0.00 0.00 8/26247 std::vector >::size() const [4790] 0.00 0.00 2/2 std::vector >::end() [8994] 0.00 0.00 2/2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8996] 0.00 0.00 1/1 std::vector >::_M_erase_at_end(Zap::BotNavMeshZone**) [10038] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8201] [8351] 0.0 0.00 0.00 4 std::vector >::reserve(unsigned long) [8351] 0.00 0.00 4/52 std::vector >::max_size() const [6725] 0.00 0.00 4/4 std::vector >::capacity() const [8307] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::Vector(unsigned int) [8201] [8352] 0.0 0.00 0.00 4 std::vector >::vector() [8352] 0.00 0.00 4/4 std::_Vector_base >::_Vector_base() [8330] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::~Vector() [8202] [8353] 0.0 0.00 0.00 4 std::vector >::~vector() [8353] 0.00 0.00 4/78 std::_Vector_base >::_M_get_Tp_allocator() [6589] 0.00 0.00 4/4 std::_Vector_base >::~_Vector_base() [8331] 0.00 0.00 4/28 void std::_Destroy(double*, double*, std::allocator&) [7206] ----------------------------------------------- 0.00 0.00 4/4 TNL::Vector::Vector(TNL::Vector const&) [8203] [8354] 0.0 0.00 0.00 4 std::vector >::vector(std::vector > const&) [8354] 0.00 0.00 4/746 std::vector >::size() const [5696] 0.00 0.00 4/409 std::_Vector_base >::_M_get_Tp_allocator() const [5933] 0.00 0.00 4/4 std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [8333] 0.00 0.00 4/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 4/20 std::vector >::end() const [7435] 0.00 0.00 4/20 std::vector >::begin() const [7436] 0.00 0.00 4/9 unsigned char* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, unsigned char*, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*, std::allocator&) [7801] ----------------------------------------------- 0.00 0.00 2/4 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [9001] 0.00 0.00 2/4 alurePlaySourceStream [2256] [8355] 0.0 0.00 0.00 4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] 0.00 0.00 16/22728 std::_Vector_base >::_M_get_Tp_allocator() [4814] 0.00 0.00 8/20 __gnu_cxx::__normal_iterator > >::base() const [7431] 0.00 0.00 8/8 unsigned int* std::__uninitialized_move_a >(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [7903] 0.00 0.00 4/4 std::vector >::_M_check_len(unsigned long, char const*) const [8308] 0.00 0.00 4/8 std::vector >::begin() [7885] 0.00 0.00 4/4 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8280] 0.00 0.00 4/4 std::_Vector_base >::_M_allocate(unsigned long) [8334] 0.00 0.00 4/4 void std::__uninitialized_fill_n_a(unsigned int*, unsigned long, unsigned int const&, std::allocator&) [8371] 0.00 0.00 4/22716 void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [4817] 0.00 0.00 4/22670 std::_Vector_base >::_M_deallocate(unsigned int*, unsigned long) [4827] ----------------------------------------------- 0.00 0.00 2/4 TNL::Vector::address() [8609] 0.00 0.00 2/4 std::vector >::resize(unsigned long, unsigned int) [9002] [8356] 0.0 0.00 0.00 4 std::vector >::end() [8356] 0.00 0.00 4/12 __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned int* const&) [7625] ----------------------------------------------- 0.00 0.00 4/4 unsigned int* std::fill_n(unsigned int*, unsigned long, unsigned int const&) [8374] [8357] 0.0 0.00 0.00 4 __gnu_cxx::__enable_if::__value, unsigned int*>::__type std::__fill_n_a(unsigned int*, unsigned long, unsigned int const&) [8357] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6204] [8358] 0.0 0.00 0.00 4 TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [8358] ----------------------------------------------- 0.00 0.00 1/4 Zap::GameType::ItemOfInterest* std::__uninitialized_copy::__uninit_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [2069] 0.00 0.00 3/4 void std::_Destroy_aux::__destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6844] [8359] 0.0 0.00 0.00 4 Zap::GameType::ItemOfInterest* std::__addressof(Zap::GameType::ItemOfInterest&) [8359] ----------------------------------------------- 0.00 0.00 4/4 Zap::LuaLevelGenerator** std::copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9041] [8360] 0.0 0.00 0.00 4 std::_Miter_base::iterator_type std::__miter_base(Zap::LuaLevelGenerator**) [8360] 0.00 0.00 4/10 std::_Iter_base::_S_base(Zap::LuaLevelGenerator**) [7741] ----------------------------------------------- 0.00 0.00 4/4 std::string* std::copy(std::string*, std::string*, std::string*) [9042] [8361] 0.0 0.00 0.00 4 std::_Miter_base::iterator_type std::__miter_base(std::string*) [8361] 0.00 0.00 4/10 std::_Iter_base::_S_base(std::string*) [7742] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__copy_move_a2(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8363] [8362] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__copy_move_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8362] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__copy_move::__copy_m(Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone**) [8314] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8373] [8363] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__copy_move_a2(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8363] 0.00 0.00 12/14 std::_Niter_base::iterator_type std::__niter_base(Zap::BotNavMeshZone**) [7583] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__copy_move_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8362] ----------------------------------------------- 0.00 0.00 4/4 Zap::FlagSpawn* std::__uninitialized_copy_a(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8367] [8364] 0.0 0.00 0.00 4 Zap::FlagSpawn* std::uninitialized_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [8364] 0.00 0.00 4/4 Zap::FlagSpawn* std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [8335] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_copy_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8368] [8365] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::uninitialized_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8365] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_copy::__uninit_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8336] ----------------------------------------------- 0.00 0.00 4/4 void std::__uninitialized_fill_n_a(unsigned int*, unsigned long, unsigned int const&, std::allocator&) [8371] [8366] 0.0 0.00 0.00 4 void std::uninitialized_fill_n(unsigned int*, unsigned long, unsigned int const&) [8366] 0.00 0.00 4/4 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned int*, unsigned long, unsigned int const&) [8337] ----------------------------------------------- 0.00 0.00 4/4 Zap::FlagSpawn* std::__uninitialized_move_a >(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8369] [8367] 0.0 0.00 0.00 4 Zap::FlagSpawn* std::__uninitialized_copy_a(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8367] 0.00 0.00 4/4 Zap::FlagSpawn* std::uninitialized_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [8364] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_move_a >(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8370] [8368] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__uninitialized_copy_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8368] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::uninitialized_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8365] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [8369] 0.0 0.00 0.00 4 Zap::FlagSpawn* std::__uninitialized_move_a >(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8369] 0.00 0.00 4/4 Zap::FlagSpawn* std::__uninitialized_copy_a(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8367] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8370] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::__uninitialized_move_a >(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8370] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_copy_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8368] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] [8371] 0.0 0.00 0.00 4 void std::__uninitialized_fill_n_a(unsigned int*, unsigned long, unsigned int const&, std::allocator&) [8371] 0.00 0.00 4/4 void std::uninitialized_fill_n(unsigned int*, unsigned long, unsigned int const&) [8366] ----------------------------------------------- 0.00 0.00 4/4 Zap::Game::setGridSize(float) [8245] [8372] 0.0 0.00 0.00 4 float const& std::min(float const&, float const&) [8372] ----------------------------------------------- 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_copy::__uninit_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8336] [8373] 0.0 0.00 0.00 4 Zap::BotNavMeshZone** std::copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8373] 0.00 0.00 8/8 std::_Miter_base::iterator_type std::__miter_base(Zap::BotNavMeshZone**) [7887] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__copy_move_a2(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8363] ----------------------------------------------- 0.00 0.00 4/4 void std::__uninitialized_fill_n::__uninit_fill_n(unsigned int*, unsigned long, unsigned int const&) [8337] [8374] 0.0 0.00 0.00 4 unsigned int* std::fill_n(unsigned int*, unsigned long, unsigned int const&) [8374] 0.00 0.00 4/28 std::_Niter_base::iterator_type std::__niter_base(unsigned int*) [7204] 0.00 0.00 4/4 __gnu_cxx::__enable_if::__value, unsigned int*>::__type std::__fill_n_a(unsigned int*, unsigned long, unsigned int const&) [8357] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [6204] [8375] 0.0 0.00 0.00 4 void std::_Destroy >(TNL::SafePtr*) [8375] 0.00 0.00 4/89 TNL::SafePtr::~SafePtr() [6510] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy(TNL::Address*, TNL::Address*, std::allocator&) [8377] [8376] 0.0 0.00 0.00 4 void std::_Destroy(TNL::Address*, TNL::Address*) [8376] 0.00 0.00 4/4 void std::_Destroy_aux::__destroy(TNL::Address*, TNL::Address*) [8315] ----------------------------------------------- 0.00 0.00 4/4 std::vector >::~vector() [8340] [8377] 0.0 0.00 0.00 4 void std::_Destroy(TNL::Address*, TNL::Address*, std::allocator&) [8377] 0.00 0.00 4/4 void std::_Destroy(TNL::Address*, TNL::Address*) [8376] ----------------------------------------------- 0.00 0.00 4/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8379] [8378] 0.0 0.00 0.00 4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8378] 0.00 0.00 4/4 void std::_Destroy_aux::__destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8316] ----------------------------------------------- 0.00 0.00 1/4 std::vector >::~vector() [10041] 0.00 0.00 1/4 std::vector >::_M_erase_at_end(Zap::BotNavMeshZone**) [10038] 0.00 0.00 2/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8379] 0.0 0.00 0.00 4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8379] 0.00 0.00 4/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8378] ----------------------------------------------- 0.00 0.00 1/3 md5wrapper::hashit(std::string) [9226] 0.00 0.00 2/3 md5wrapper::getHashFromFile(std::string) [8546] [8380] 0.0 0.00 0.00 3 md5wrapper::convToString(unsigned char*) [8380] ----------------------------------------------- 0.00 0.00 1/3 md5wrapper::hashit(std::string) [9226] 0.00 0.00 2/3 md5wrapper::getHashFromFile(std::string) [8546] [8381] 0.0 0.00 0.00 3 MD5::MD5Init(HL_MD5_CTX*) [8381] ----------------------------------------------- 0.00 0.00 1/3 md5wrapper::hashit(std::string) [9226] 0.00 0.00 2/3 md5wrapper::getHashFromFile(std::string) [8546] [8382] 0.0 0.00 0.00 3 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] 0.00 0.00 6/6 MD5::Encode(unsigned char*, unsigned long*, unsigned int) [8020] 0.00 0.00 6/11 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] 0.00 0.00 3/52 MD5::MD5_memset(unsigned char*, int, unsigned int) [6721] ----------------------------------------------- 0.00 0.00 1/3 TNL::NetConnection::onConnectionEstablished() [11040] 0.00 0.00 2/3 Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8673] [8383] 0.0 0.00 0.00 3 TNL::NetConnection::setIsConnectionToServer() [8383] 0.00 0.00 3/5420 TNL::BitSet32::set(unsigned int) [5145] ----------------------------------------------- 0.00 0.00 1/3 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 1/3 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 1/3 __static_initialization_and_destruction_0(int, int) [9198] [8384] 0.0 0.00 0.00 3 TNL::NetConnectionRep::NetConnectionRep(TNL::NetClassRep*, bool) [8384] ----------------------------------------------- 0.00 0.00 3/3 Zap::NexusGameType::NexusGameType() [1504] [8385] 0.0 0.00 0.00 3 TNL::Vector::Vector(unsigned int) [8385] 0.00 0.00 3/3 std::vector >::vector() [8515] 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8514] ----------------------------------------------- 0.00 0.00 3/3 Zap::NexusGameType::~NexusGameType() [1518] [8386] 0.0 0.00 0.00 3 TNL::Vector::~Vector() [8386] 0.00 0.00 3/3 std::vector >::~vector() [8516] ----------------------------------------------- 0.00 0.00 1/3 Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [1040] 0.00 0.00 2/3 Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [966] [8387] 0.0 0.00 0.00 3 TNL::Vector::clear() [8387] 0.00 0.00 3/3 std::vector >::clear() [8518] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/3 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] 0.00 0.00 1/3 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [8388] 0.0 0.00 0.00 3 TNL::Vector::Vector(unsigned int) [8388] 0.00 0.00 3/3 std::vector >::vector() [8520] 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8519] ----------------------------------------------- 0.00 0.00 1/3 Zap::ServerGame::~ServerGame() [549] 0.00 0.00 2/3 Zap::GameConnection::~GameConnection() [580] [8389] 0.0 0.00 0.00 3 TNL::Vector::~Vector() [8389] 0.00 0.00 3/3 std::vector >::~vector() [8521] ----------------------------------------------- 0.00 0.00 3/3 Zap::NexusGameType::NexusGameType() [1504] [8390] 0.0 0.00 0.00 3 TNL::Vector >::Vector(unsigned int) [8390] 0.00 0.00 3/3 std::vector, std::allocator > >::vector() [8512] 0.00 0.00 3/3 std::vector, std::allocator > >::reserve(unsigned long) [8511] ----------------------------------------------- 0.00 0.00 3/3 Zap::NexusGameType::~NexusGameType() [1518] [8391] 0.0 0.00 0.00 3 TNL::Vector >::~Vector() [8391] 0.00 0.00 3/3 std::vector, std::allocator > >::~vector() [8513] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::deleteSegments() [8414] [8392] 0.0 0.00 0.00 3 TNL::Vector::deleteAndClear() [8392] 0.00 0.00 3/3 std::vector >::size() const [8461] 0.00 0.00 3/3 std::vector >::clear() [8524] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::WallSegmentManager() [1585] [8393] 0.0 0.00 0.00 3 TNL::Vector::Vector(unsigned int) [8393] 0.00 0.00 3/3 std::vector >::vector() [8526] 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8525] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::~WallSegmentManager() [1675] [8394] 0.0 0.00 0.00 3 TNL::Vector::~Vector() [8394] 0.00 0.00 3/3 std::vector >::~vector() [8527] ----------------------------------------------- 0.00 0.00 3/3 Zap::ServerGame::cleanUp() [640] [8395] 0.0 0.00 0.00 3 TNL::Vector::deleteAndClear() [8395] 0.00 0.00 4/8 std::vector >::size() const [7854] 0.00 0.00 3/3 std::vector >::clear() [8529] 0.00 0.00 1/1 std::vector >::operator[](unsigned long) [10047] 0.00 0.00 1/1 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9568] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::deleteEdges() [8413] [8396] 0.0 0.00 0.00 3 TNL::Vector::deleteAndClear() [8396] 0.00 0.00 3/3 std::vector >::size() const [8465] 0.00 0.00 3/3 std::vector >::clear() [8531] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::WallSegmentManager() [1585] [8397] 0.0 0.00 0.00 3 TNL::Vector::Vector(unsigned int) [8397] 0.00 0.00 3/3 std::vector >::vector() [8533] 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8532] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::~WallSegmentManager() [1675] [8398] 0.0 0.00 0.00 3 TNL::Vector::~Vector() [8398] 0.00 0.00 3/3 std::vector >::~vector() [8534] ----------------------------------------------- 0.00 0.00 3/3 Zap::SoccerGameType::SoccerGameType() [1505] [8399] 0.0 0.00 0.00 3 TNL::SafePtr::SafePtr() [8399] 0.00 0.00 3/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 3/3 Zap::SoccerGameType::~SoccerGameType() [1520] [8400] 0.0 0.00 0.00 3 TNL::SafePtr::~SafePtr() [8400] 0.00 0.00 3/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [9580] 0.00 0.00 2/3 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8401] 0.0 0.00 0.00 3 TNL::SafePtr::SafePtr() [8401] 0.00 0.00 3/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameMenuUserInterface::~GameMenuUserInterface() [1977] 0.00 0.00 2/3 Zap::Game::~Game() [465] [8402] 0.0 0.00 0.00 3 TNL::SafePtr::~SafePtr() [8402] 0.00 0.00 3/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/3 Zap::DataSender::DataSender() [2105] 0.00 0.00 2/3 TNL::Vector >::resize(unsigned int) [8594] [8403] 0.0 0.00 0.00 3 TNL::SafePtr::SafePtr() [8403] 0.00 0.00 3/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 1/3 Zap::DataSender::~DataSender() [9481] 0.00 0.00 2/3 TNL::Vector >::resize(unsigned int) [8594] [8404] 0.0 0.00 0.00 3 TNL::SafePtr::~SafePtr() [8404] 0.00 0.00 3/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 2/3 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [8405] 0.0 0.00 0.00 3 Zap::ClientInfo::setIsAdmin(bool) [8405] ----------------------------------------------- 0.00 0.00 3/3 Zap::GameUserInterface::cancelChat() [1616] [8406] 0.0 0.00 0.00 3 Zap::LineEditor::clear() [8406] ----------------------------------------------- 0.00 0.00 1/3 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/3 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] 0.00 0.00 1/3 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] [8407] 0.0 0.00 0.00 3 Zap::GameSettings::getHostDescr() [8407] ----------------------------------------------- 0.00 0.00 1/3 Zap::ServerGame::getMaxPlayers() [9493] 0.00 0.00 1/3 Zap::ServerGame::isFull() [9496] 0.00 0.00 1/3 Zap::ServerGame::idle(unsigned int) [13] [8408] 0.0 0.00 0.00 3 Zap::GameSettings::getMaxPlayers() [8408] 0.00 0.00 3/6043 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] ----------------------------------------------- 0.00 0.00 1/3 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 2/3 Zap::NameEntryUserInterface::setupMenu() [1594] [8409] 0.0 0.00 0.00 3 Zap::GameSettings::getPlayerPassword() [8409] ----------------------------------------------- 0.00 0.00 1/3 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/3 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] 0.00 0.00 1/3 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [8410] 0.0 0.00 0.00 3 Zap::GameSettings::getServerPassword() [8410] ----------------------------------------------- 0.00 0.00 1/3 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 2/3 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] [8411] 0.0 0.00 0.00 3 Zap::GameConnection::setGotPermissionsReply(bool) [8411] ----------------------------------------------- 0.00 0.00 3/3 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] [8412] 0.0 0.00 0.00 3 Zap::TextEntryMenuItem::getValueForWritingToLevelFile() [8412] 0.00 0.00 6/1583 Zap::LineEditor::getString() const [5480] 0.00 0.00 3/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::~WallSegmentManager() [1675] [8413] 0.0 0.00 0.00 3 Zap::WallSegmentManager::deleteEdges() [8413] 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8396] ----------------------------------------------- 0.00 0.00 3/3 Zap::WallSegmentManager::~WallSegmentManager() [1675] [8414] 0.0 0.00 0.00 3 Zap::WallSegmentManager::deleteSegments() [8414] 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8392] ----------------------------------------------- 0.00 0.00 3/3 Zap::GameType::spawnShip(Zap::ClientInfo*) [438] [8415] 0.0 0.00 0.00 3 Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [8415] 0.00 0.00 3/263027 TNL::SafePtr::isValid() const [4533] 0.00 0.00 3/10091 TNL::SafePtr::operator=(Zap::GameObject*) [4977] 0.00 0.00 3/110 Zap::GameObject::setControllingClient(Zap::GameConnection*) [6436] ----------------------------------------------- 0.00 0.00 1/3 Zap::NameEntryUserInterface::onActivate() [1574] 0.00 0.00 1/3 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/3 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [8416] 0.0 0.00 0.00 3 Zap::Game::setReadyToConnectToMaster(bool) [8416] ----------------------------------------------- 0.00 0.00 3/3 __static_initialization_and_destruction_0(int, int) [1491] [8417] 0.0 0.00 0.00 3 Zap::Color::Color(double, int, int) [8417] ----------------------------------------------- 0.00 0.00 1/3 void std::_Construct(Zap::Button*, Zap::Button const&) [2086] 0.00 0.00 2/3 __gnu_cxx::new_allocator::construct(Zap::Button*, Zap::Button const&) [2052] [8418] 0.0 0.00 0.00 3 Zap::Button::Button(Zap::Button const&) [8418] 0.00 0.00 9/45369 Zap::Color::Color(Zap::Color const&) [4713] ----------------------------------------------- 0.00 0.00 3/3 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] [8419] 0.0 0.00 0.00 3 Zap::BanList::getWildcard() [8419] ----------------------------------------------- 0.00 0.00 3/3 Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [719] [8420] 0.0 0.00 0.00 3 Zap::BanList::getDelimiter() [8420] ----------------------------------------------- 0.00 0.00 3/3 Zap::writeINIHeader(Zap::CIniFile*) [1926] [8421] 0.0 0.00 0.00 3 Zap::CIniFile::NumHeaderComments() [8421] 0.00 0.00 3/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/3 void std::_Construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2073] 0.00 0.00 2/3 __gnu_cxx::new_allocator::construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [2050] [8422] 0.0 0.00 0.00 3 Zap::GameType::ItemOfInterest::ItemOfInterest(Zap::GameType::ItemOfInterest const&) [8422] 0.00 0.00 3/22 TNL::SafePtr::SafePtr(TNL::SafePtr const&) [7293] ----------------------------------------------- 0.00 0.00 1/3 boost::date_time::int_adapter::not_a_number() [9707] 0.00 0.00 1/3 boost::date_time::int_adapter::neg_infinity() [9706] 0.00 0.00 1/3 boost::date_time::int_adapter::pos_infinity() [9708] [8423] 0.0 0.00 0.00 3 boost::date_time::int_adapter::int_adapter(unsigned int) [8423] ----------------------------------------------- 0.00 0.00 3/3 std::allocator >::allocator() [8468] [8424] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator >::new_allocator() [8424] ----------------------------------------------- 0.00 0.00 3/3 std::allocator >::~allocator() [8469] [8425] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator >::~new_allocator() [8425] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::allocator() [8470] [8426] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::new_allocator() [8426] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::~allocator() [8471] [8427] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::~new_allocator() [8427] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_M_allocate(unsigned long) [8494] [8428] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8428] 0.00 0.00 3/11 __gnu_cxx::new_allocator::max_size() const [7671] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::allocator() [8472] [8429] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::new_allocator() [8429] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::~allocator() [8473] [8430] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::~new_allocator() [8430] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::allocator() [8474] [8431] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::new_allocator() [8431] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::~allocator() [8475] [8432] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::~new_allocator() [8432] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::allocator() [8476] [8433] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::new_allocator() [8433] ----------------------------------------------- 0.00 0.00 3/3 std::allocator::~allocator() [8477] [8434] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::~new_allocator() [8434] ----------------------------------------------- 0.00 0.00 3/3 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [8435] 0.0 0.00 0.00 3 Zap::NexusGameType::getGameTypeId() const [8435] ----------------------------------------------- 0.00 0.00 3/3 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [8436] 0.0 0.00 0.00 3 Zap::SoccerGameType::getGameTypeId() const [8436] ----------------------------------------------- 0.00 0.00 1/3 Zap::ServerGame::sendLevelStatsToMaster() [1751] 0.00 0.00 2/3 Zap::ServerGame::loadLevel(std::string const&) [643] [8437] 0.0 0.00 0.00 3 Zap::GameType::getScriptName() const [8437] ----------------------------------------------- 0.00 0.00 1/3 boost::date_time::int_adapter::is_not_a_number(unsigned int) [9709] 0.00 0.00 2/3 boost::date_time::int_adapter::is_inf(unsigned int) [9710] [8438] 0.0 0.00 0.00 3 boost::date_time::int_adapter::as_number() const [8438] ----------------------------------------------- 0.00 0.00 1/3 boost::date_time::gregorian_calendar_base, unsigned int>::end_of_month_day(boost::gregorian::greg_year, boost::gregorian::greg_month) [9727] 0.00 0.00 2/3 boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [9726] [8439] 0.0 0.00 0.00 3 boost::gregorian::greg_month::operator unsigned short() const [8439] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::max_size() const [8454] [8440] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator >::max_size() const [8440] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8457] [8441] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::max_size() const [8441] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8463] [8442] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::max_size() const [8442] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8467] [8443] 0.0 0.00 0.00 3 __gnu_cxx::new_allocator::max_size() const [8443] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::max_size() const [8452] [8444] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [8444] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::max_size() const [8454] [8445] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [8445] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8455] [8446] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8446] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8457] [8447] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8447] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8458] [8448] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8448] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8463] [8449] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8449] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8464] [8450] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8450] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::max_size() const [8467] [8451] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() const [8451] ----------------------------------------------- 0.00 0.00 1/3 std::vector, std::allocator > >::reserve(unsigned long) [9990] 0.00 0.00 2/3 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9826] [8452] 0.0 0.00 0.00 3 std::vector, std::allocator > >::max_size() const [8452] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [8444] 0.00 0.00 3/4 __gnu_cxx::new_allocator >::max_size() const [8288] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::reserve(unsigned long) [8511] [8453] 0.0 0.00 0.00 3 std::vector, std::allocator > >::capacity() const [8453] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::reserve(unsigned long) [8511] [8454] 0.0 0.00 0.00 3 std::vector, std::allocator > >::max_size() const [8454] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [8445] 0.00 0.00 3/3 __gnu_cxx::new_allocator >::max_size() const [8440] ----------------------------------------------- 0.00 0.00 1/3 std::vector >::reserve(unsigned long) [9995] 0.00 0.00 2/3 std::vector >::_M_check_len(unsigned long, char const*) const [9828] [8455] 0.0 0.00 0.00 3 std::vector >::max_size() const [8455] 0.00 0.00 3/4 __gnu_cxx::new_allocator::max_size() const [8290] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8446] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8514] [8456] 0.0 0.00 0.00 3 std::vector >::capacity() const [8456] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8514] [8457] 0.0 0.00 0.00 3 std::vector >::max_size() const [8457] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8447] 0.00 0.00 3/3 __gnu_cxx::new_allocator::max_size() const [8441] ----------------------------------------------- 0.00 0.00 1/3 std::vector >::reserve(unsigned long) [10003] 0.00 0.00 2/3 std::vector >::_M_check_len(unsigned long, char const*) const [9832] [8458] 0.0 0.00 0.00 3 std::vector >::max_size() const [8458] 0.00 0.00 3/4 __gnu_cxx::new_allocator::max_size() const [8291] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8448] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [8459] 0.0 0.00 0.00 3 std::vector >::_M_check_len(unsigned long, char const*) const [8459] 0.00 0.00 12/39566 std::vector >::size() const [4739] 0.00 0.00 6/8 std::vector >::max_size() const [7852] 0.00 0.00 3/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8519] [8460] 0.0 0.00 0.00 3 std::vector >::capacity() const [8460] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8392] [8461] 0.0 0.00 0.00 3 std::vector >::size() const [8461] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8525] [8462] 0.0 0.00 0.00 3 std::vector >::capacity() const [8462] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8525] [8463] 0.0 0.00 0.00 3 std::vector >::max_size() const [8463] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8449] 0.00 0.00 3/3 __gnu_cxx::new_allocator::max_size() const [8442] ----------------------------------------------- 0.00 0.00 1/3 std::vector >::reserve(unsigned long) [10044] 0.00 0.00 2/3 std::vector >::_M_check_len(unsigned long, char const*) const [9850] [8464] 0.0 0.00 0.00 3 std::vector >::max_size() const [8464] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8450] 0.00 0.00 3/4 __gnu_cxx::new_allocator::max_size() const [8292] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8396] [8465] 0.0 0.00 0.00 3 std::vector >::size() const [8465] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8532] [8466] 0.0 0.00 0.00 3 std::vector >::capacity() const [8466] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::reserve(unsigned long) [8532] [8467] 0.0 0.00 0.00 3 std::vector >::max_size() const [8467] 0.00 0.00 3/3 __gnu_cxx::new_allocator::max_size() const [8443] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() const [8451] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [8482] [8468] 0.0 0.00 0.00 3 std::allocator >::allocator() [8468] 0.00 0.00 3/3 __gnu_cxx::new_allocator >::new_allocator() [8424] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [8483] [8469] 0.0 0.00 0.00 3 std::allocator >::~allocator() [8469] 0.00 0.00 3/3 __gnu_cxx::new_allocator >::~new_allocator() [8425] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8488] [8470] 0.0 0.00 0.00 3 std::allocator::allocator() [8470] 0.00 0.00 3/3 __gnu_cxx::new_allocator::new_allocator() [8426] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8489] [8471] 0.0 0.00 0.00 3 std::allocator::~allocator() [8471] 0.00 0.00 3/3 __gnu_cxx::new_allocator::~new_allocator() [8427] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8496] [8472] 0.0 0.00 0.00 3 std::allocator::allocator() [8472] 0.00 0.00 3/3 __gnu_cxx::new_allocator::new_allocator() [8429] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8497] [8473] 0.0 0.00 0.00 3 std::allocator::~allocator() [8473] 0.00 0.00 3/3 __gnu_cxx::new_allocator::~new_allocator() [8430] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8500] [8474] 0.0 0.00 0.00 3 std::allocator::allocator() [8474] 0.00 0.00 3/3 __gnu_cxx::new_allocator::new_allocator() [8431] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8501] [8475] 0.0 0.00 0.00 3 std::allocator::~allocator() [8475] 0.00 0.00 3/3 __gnu_cxx::new_allocator::~new_allocator() [8432] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8506] [8476] 0.0 0.00 0.00 3 std::allocator::allocator() [8476] 0.00 0.00 3/3 __gnu_cxx::new_allocator::new_allocator() [8433] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8507] [8477] 0.0 0.00 0.00 3 std::allocator::~allocator() [8477] 0.00 0.00 3/3 __gnu_cxx::new_allocator::~new_allocator() [8434] ----------------------------------------------- 0.00 0.00 3/3 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8536] [8478] 0.0 0.00 0.00 3 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8478] 0.00 0.00 3/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [8539] [8479] 0.0 0.00 0.00 3 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [8479] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [8541] [8480] 0.0 0.00 0.00 3 void std::_Destroy_aux::__destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [8480] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy(Zap::Button*, Zap::Button*) [8543] [8481] 0.0 0.00 0.00 3 void std::_Destroy_aux::__destroy(Zap::Button*, Zap::Button*) [8481] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_base() [8486] [8482] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [8482] 0.00 0.00 3/3 std::allocator >::allocator() [8468] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::~_Vector_base() [8487] [8483] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [8483] 0.00 0.00 3/3 std::allocator >::~allocator() [8469] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::~_Vector_base() [8487] [8484] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [8484] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::~vector() [8513] [8485] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8485] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::vector() [8512] [8486] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::_Vector_base() [8486] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [8482] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::~vector() [8513] [8487] 0.0 0.00 0.00 3 std::_Vector_base, std::allocator > >::~_Vector_base() [8487] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [8484] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [8483] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8492] [8488] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8488] 0.00 0.00 3/3 std::allocator::allocator() [8470] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8493] [8489] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8489] 0.00 0.00 3/3 std::allocator::~allocator() [8471] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8493] [8490] 0.0 0.00 0.00 3 std::_Vector_base >::_M_deallocate(Zap::NexusGameType::YardSaleWaypoint*, unsigned long) [8490] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8516] [8491] 0.0 0.00 0.00 3 std::_Vector_base >::_M_get_Tp_allocator() [8491] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::vector() [8515] [8492] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_base() [8492] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8488] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8516] [8493] 0.0 0.00 0.00 3 std::_Vector_base >::~_Vector_base() [8493] 0.00 0.00 3/3 std::_Vector_base >::_M_deallocate(Zap::NexusGameType::YardSaleWaypoint*, unsigned long) [8490] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8489] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [543] [8494] 0.0 0.00 0.00 3 std::_Vector_base >::_M_allocate(unsigned long) [8494] 0.00 0.00 3/3 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8428] ----------------------------------------------- 0.00 0.00 1/3 std::_Vector_base >::~_Vector_base() [9937] 0.00 0.00 2/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8495] 0.0 0.00 0.00 3 std::_Vector_base >::_M_deallocate(Zap::Button*, unsigned long) [8495] 0.00 0.00 2/2 __gnu_cxx::new_allocator::deallocate(Zap::Button*, unsigned long) [8774] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8498] [8496] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8496] 0.00 0.00 3/3 std::allocator::allocator() [8472] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8499] [8497] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8497] 0.00 0.00 3/3 std::allocator::~allocator() [8473] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::vector() [8520] [8498] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_base() [8498] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8496] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8521] [8499] 0.0 0.00 0.00 3 std::_Vector_base >::~_Vector_base() [8499] 0.00 0.00 3/17 std::_Vector_base >::_M_deallocate(Zap::LevelInfo*, unsigned long) [7488] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8497] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8503] [8500] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8500] 0.00 0.00 3/3 std::allocator::allocator() [8474] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8504] [8501] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8501] 0.00 0.00 3/3 std::allocator::~allocator() [8475] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8504] [8502] 0.0 0.00 0.00 3 std::_Vector_base >::_M_deallocate(Zap::WallSegment**, unsigned long) [8502] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::vector() [8526] [8503] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_base() [8503] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8500] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8527] [8504] 0.0 0.00 0.00 3 std::_Vector_base >::~_Vector_base() [8504] 0.00 0.00 3/3 std::_Vector_base >::_M_deallocate(Zap::WallSegment**, unsigned long) [8502] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8501] ----------------------------------------------- 0.00 0.00 1/3 std::_Vector_base >::~_Vector_base() [9969] 0.00 0.00 2/3 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8505] 0.0 0.00 0.00 3 std::_Vector_base >::_M_deallocate(Zap::BotNavMeshZone**, unsigned long) [8505] 0.00 0.00 2/2 __gnu_cxx::new_allocator::deallocate(Zap::BotNavMeshZone**, unsigned long) [8790] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8509] [8506] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8506] 0.00 0.00 3/3 std::allocator::allocator() [8476] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8510] [8507] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8507] 0.00 0.00 3/3 std::allocator::~allocator() [8477] ----------------------------------------------- 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8510] [8508] 0.0 0.00 0.00 3 std::_Vector_base >::_M_deallocate(Zap::WallEdge**, unsigned long) [8508] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::vector() [8533] [8509] 0.0 0.00 0.00 3 std::_Vector_base >::_Vector_base() [8509] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::_Vector_impl() [8506] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8534] [8510] 0.0 0.00 0.00 3 std::_Vector_base >::~_Vector_base() [8510] 0.00 0.00 3/3 std::_Vector_base >::_M_deallocate(Zap::WallEdge**, unsigned long) [8508] 0.00 0.00 3/3 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8507] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector >::Vector(unsigned int) [8390] [8511] 0.0 0.00 0.00 3 std::vector, std::allocator > >::reserve(unsigned long) [8511] 0.00 0.00 3/3 std::vector, std::allocator > >::max_size() const [8454] 0.00 0.00 3/3 std::vector, std::allocator > >::capacity() const [8453] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector >::Vector(unsigned int) [8390] [8512] 0.0 0.00 0.00 3 std::vector, std::allocator > >::vector() [8512] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_Vector_base() [8486] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector >::~Vector() [8391] [8513] 0.0 0.00 0.00 3 std::vector, std::allocator > >::~vector() [8513] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8485] 0.00 0.00 3/3 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [8540] 0.00 0.00 3/3 std::_Vector_base, std::allocator > >::~_Vector_base() [8487] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8385] [8514] 0.0 0.00 0.00 3 std::vector >::reserve(unsigned long) [8514] 0.00 0.00 3/3 std::vector >::max_size() const [8457] 0.00 0.00 3/3 std::vector >::capacity() const [8456] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8385] [8515] 0.0 0.00 0.00 3 std::vector >::vector() [8515] 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8492] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::~Vector() [8386] [8516] 0.0 0.00 0.00 3 std::vector >::~vector() [8516] 0.00 0.00 3/3 std::_Vector_base >::_M_get_Tp_allocator() [8491] 0.00 0.00 3/3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*, std::allocator&) [8542] 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8493] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::clear() [8518] [8517] 0.0 0.00 0.00 3 std::vector >::_M_erase_at_end(Zap::LevelInfo*) [8517] 0.00 0.00 3/48 std::_Vector_base >::_M_get_Tp_allocator() [6805] 0.00 0.00 3/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [7457] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::clear() [8387] [8518] 0.0 0.00 0.00 3 std::vector >::clear() [8518] 0.00 0.00 3/3 std::vector >::_M_erase_at_end(Zap::LevelInfo*) [8517] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8388] [8519] 0.0 0.00 0.00 3 std::vector >::reserve(unsigned long) [8519] 0.00 0.00 3/31 std::vector >::max_size() const [7155] 0.00 0.00 3/3 std::vector >::capacity() const [8460] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8388] [8520] 0.0 0.00 0.00 3 std::vector >::vector() [8520] 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8498] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::~Vector() [8389] [8521] 0.0 0.00 0.00 3 std::vector >::~vector() [8521] 0.00 0.00 3/48 std::_Vector_base >::_M_get_Tp_allocator() [6805] 0.00 0.00 3/20 void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [7457] 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8499] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::clear() [489] [8522] 0.0 0.00 0.00 3 std::vector >::_M_erase_at_end(Zap::ClientInfo**) [8522] 0.00 0.00 3/5481 std::_Vector_base >::_M_get_Tp_allocator() [5143] 0.00 0.00 3/2057 void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5389] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::clear() [8524] [8523] 0.0 0.00 0.00 3 std::vector >::_M_erase_at_end(Zap::WallSegment**) [8523] 0.00 0.00 3/6 std::_Vector_base >::_M_get_Tp_allocator() [8082] 0.00 0.00 3/6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**, std::allocator&) [8116] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8392] [8524] 0.0 0.00 0.00 3 std::vector >::clear() [8524] 0.00 0.00 3/3 std::vector >::_M_erase_at_end(Zap::WallSegment**) [8523] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8393] [8525] 0.0 0.00 0.00 3 std::vector >::reserve(unsigned long) [8525] 0.00 0.00 3/3 std::vector >::max_size() const [8463] 0.00 0.00 3/3 std::vector >::capacity() const [8462] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8393] [8526] 0.0 0.00 0.00 3 std::vector >::vector() [8526] 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8503] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::~Vector() [8394] [8527] 0.0 0.00 0.00 3 std::vector >::~vector() [8527] 0.00 0.00 3/6 std::_Vector_base >::_M_get_Tp_allocator() [8082] 0.00 0.00 3/6 void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**, std::allocator&) [8116] 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8504] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::clear() [8529] [8528] 0.0 0.00 0.00 3 std::vector >::_M_erase_at_end(Zap::LuaLevelGenerator**) [8528] 0.00 0.00 3/7 std::_Vector_base >::_M_get_Tp_allocator() [7994] 0.00 0.00 3/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8182] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8395] [8529] 0.0 0.00 0.00 3 std::vector >::clear() [8529] 0.00 0.00 3/3 std::vector >::_M_erase_at_end(Zap::LuaLevelGenerator**) [8528] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::clear() [8531] [8530] 0.0 0.00 0.00 3 std::vector >::_M_erase_at_end(Zap::WallEdge**) [8530] 0.00 0.00 3/6 std::_Vector_base >::_M_get_Tp_allocator() [8086] 0.00 0.00 3/6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**, std::allocator&) [8118] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::deleteAndClear() [8396] [8531] 0.0 0.00 0.00 3 std::vector >::clear() [8531] 0.00 0.00 3/3 std::vector >::_M_erase_at_end(Zap::WallEdge**) [8530] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8397] [8532] 0.0 0.00 0.00 3 std::vector >::reserve(unsigned long) [8532] 0.00 0.00 3/3 std::vector >::max_size() const [8467] 0.00 0.00 3/3 std::vector >::capacity() const [8466] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::Vector(unsigned int) [8397] [8533] 0.0 0.00 0.00 3 std::vector >::vector() [8533] 0.00 0.00 3/3 std::_Vector_base >::_Vector_base() [8509] ----------------------------------------------- 0.00 0.00 3/3 TNL::Vector::~Vector() [8398] [8534] 0.0 0.00 0.00 3 std::vector >::~vector() [8534] 0.00 0.00 3/6 std::_Vector_base >::_M_get_Tp_allocator() [8086] 0.00 0.00 3/6 void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**, std::allocator&) [8118] 0.00 0.00 3/3 std::_Vector_base >::~_Vector_base() [8510] ----------------------------------------------- 0.00 0.00 3/3 Zap::Move* std::__uninitialized_copy::__uninit_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1889] [8535] 0.0 0.00 0.00 3 Zap::Move* std::__addressof(Zap::Move&) [8535] ----------------------------------------------- 0.00 0.00 3/3 __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10064] [8536] 0.0 0.00 0.00 3 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8536] 0.00 0.00 3/3 std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [8478] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [8873] [8537] 0.0 0.00 0.00 3 void std::_Destroy >(TNL::Vector*) [8537] 0.00 0.00 3/55 TNL::Vector::~Vector() [6711] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy_aux::__destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [6844] [8538] 0.0 0.00 0.00 3 void std::_Destroy(Zap::GameType::ItemOfInterest*) [8538] 0.00 0.00 3/5 Zap::GameType::ItemOfInterest::~ItemOfInterest() [8134] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [8540] [8539] 0.0 0.00 0.00 3 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [8539] 0.00 0.00 3/3 void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [8479] ----------------------------------------------- 0.00 0.00 3/3 std::vector, std::allocator > >::~vector() [8513] [8540] 0.0 0.00 0.00 3 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [8540] 0.00 0.00 3/3 void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [8539] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*, std::allocator&) [8542] [8541] 0.0 0.00 0.00 3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [8541] 0.00 0.00 3/3 void std::_Destroy_aux::__destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [8480] ----------------------------------------------- 0.00 0.00 3/3 std::vector >::~vector() [8516] [8542] 0.0 0.00 0.00 3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*, std::allocator&) [8542] 0.00 0.00 3/3 void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [8541] ----------------------------------------------- 0.00 0.00 3/3 void std::_Destroy(Zap::Button*, Zap::Button*, std::allocator&) [8544] [8543] 0.0 0.00 0.00 3 void std::_Destroy(Zap::Button*, Zap::Button*) [8543] 0.00 0.00 3/3 void std::_Destroy_aux::__destroy(Zap::Button*, Zap::Button*) [8481] ----------------------------------------------- 0.00 0.00 1/3 std::vector >::~vector() [10019] 0.00 0.00 2/3 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8544] 0.0 0.00 0.00 3 void std::_Destroy(Zap::Button*, Zap::Button*, std::allocator&) [8544] 0.00 0.00 3/3 void std::_Destroy(Zap::Button*, Zap::Button*) [8543] ----------------------------------------------- 0.00 0.00 2/2 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] [8545] 0.0 0.00 0.00 2 ClipperLib::PolygonBottom(ClipperLib::OutPt*) [8545] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::loadLevel(std::string const&) [643] [8546] 0.0 0.00 0.00 2 md5wrapper::getHashFromFile(std::string) [8546] 0.00 0.00 4/11 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] 0.00 0.00 2/3 MD5::MD5Init(HL_MD5_CTX*) [8381] 0.00 0.00 2/3 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] 0.00 0.00 2/3 md5wrapper::convToString(unsigned char*) [8380] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8547] 0.0 0.00 0.00 2 rcPolyMesh::rcPolyMesh() [8547] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8548] 0.0 0.00 0.00 2 rcPolyMesh::~rcPolyMesh() [8548] 0.00 0.00 6/16 rcFree(void*) [7489] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8673] [8549] 0.0 0.00 0.00 2 MasterServerInterface::MasterServerInterface() [8549] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::~MasterServerConnection() [8675] [8550] 0.0 0.00 0.00 2 MasterServerInterface::~MasterServerInterface() [8550] ----------------------------------------------- 0.00 0.00 2/2 TNL::BitStream::BitStream() [8616] [8551] 0.0 0.00 0.00 2 TNL::ByteBuffer::ByteBuffer(unsigned int) [8551] 0.00 0.00 2/40778 TNL::Object::Object() [4732] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8552] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8552] 0.00 0.00 2/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8738] [8553] 0.0 0.00 0.00 2 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(bool)) [8553] 0.00 0.00 2/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8740] [8554] 0.0 0.00 0.00 2 TNL::FunctorDecl::~FunctorDecl() [8554] 0.00 0.00 2/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetServerName::RPC_GameConnection_s2cSetServerName() [8694] [8555] 0.0 0.00 0.00 2 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry)) [8555] 0.00 0.00 2/842 TNL::Functor::Functor() [5646] 0.00 0.00 2/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8696] [8556] 0.0 0.00 0.00 2 TNL::FunctorDecl::~FunctorDecl() [8556] 0.00 0.00 2/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] [8557] 0.0 0.00 0.00 2 TNL::FunctorDecl::set(bool&, bool&) [8557] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8558] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8558] 0.00 0.00 4/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8559] 0.0 0.00 0.00 2 TNL::FunctorDecl::write(TNL::BitStream&) [8559] 0.00 0.00 4/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::process(TNL::EventConnection*) [242] [8560] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [8560] 0.00 0.00 2/2 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sRequestLevelChange::RPC_GameConnection_c2sRequestLevelChange() [8704] [8561] 0.0 0.00 0.00 2 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(int, bool)) [8561] 0.00 0.00 2/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8706] [8562] 0.0 0.00 0.00 2 TNL::FunctorDecl::~FunctorDecl() [8562] 0.00 0.00 2/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::s2cPlayerSpawnDelayed() [9552] 0.00 0.00 1/2 Zap::GameConnection::c2sPlayerSpawnUndelayed() [9553] [8563] 0.0 0.00 0.00 2 TNL::FunctorDecl::set() [8563] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8564] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8564] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8565] 0.0 0.00 0.00 2 TNL::FunctorDecl::write(TNL::BitStream&) [8565] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8566] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8566] 0.00 0.00 8/645 Types::read(TNL::BitStream&, float*) [5762] 0.00 0.00 6/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 6/271 Types::read(TNL::BitStream&, bool*) [6064] 0.00 0.00 4/7 Types::read(TNL::BitStream&, int*) [7932] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8567] 0.0 0.00 0.00 2 TNL::FunctorDecl::write(TNL::BitStream&) [8567] 0.00 0.00 8/702 Types::write(TNL::BitStream&, float) [5713] 0.00 0.00 6/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 6/275 Types::write(TNL::BitStream&, bool) [6062] 0.00 0.00 4/9 Types::write(TNL::BitStream&, int) [7775] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8568] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8568] 0.00 0.00 2/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] 0.00 0.00 2/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8569] 0.0 0.00 0.00 2 TNL::FunctorDecl::write(TNL::BitStream&) [8569] 0.00 0.00 2/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 2/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [8684] [8570] 0.0 0.00 0.00 2 TNL::FunctorDecl, unsigned int)>::FunctorDecl(void (Zap::GameType::*)(TNL::RangedU32<0u, 9u>, unsigned int)) [8570] 0.00 0.00 2/842 TNL::Functor::Functor() [5646] 0.00 0.00 2/73 TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [6607] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8686] [8571] 0.0 0.00 0.00 2 TNL::FunctorDecl, unsigned int)>::~FunctorDecl() [8571] 0.00 0.00 2/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8677] [8572] 0.0 0.00 0.00 2 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(unsigned int, TNL::Vector)) [8572] 0.00 0.00 2/842 TNL::Functor::Functor() [5646] 0.00 0.00 2/155 TNL::Vector::Vector(unsigned int) [6239] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8679] [8573] 0.0 0.00 0.00 2 TNL::FunctorDecl)>::~FunctorDecl() [8573] 0.00 0.00 2/326 TNL::Vector::~Vector() [6013] 0.00 0.00 2/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetNewTimeRemaining(unsigned int, bool, int) [8726] [8574] 0.0 0.00 0.00 2 TNL::FunctorDecl::set(unsigned int&, bool&, int&) [8574] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [8575] 0.0 0.00 0.00 2 TNL::FunctorDecl::read(TNL::BitStream&) [8575] 0.00 0.00 2/17 Types::read(TNL::BitStream&, unsigned int*) [7486] 0.00 0.00 2/271 Types::read(TNL::BitStream&, bool*) [6064] 0.00 0.00 2/7 Types::read(TNL::BitStream&, int*) [7932] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [8576] 0.0 0.00 0.00 2 TNL::FunctorDecl::write(TNL::BitStream&) [8576] 0.00 0.00 2/21 Types::write(TNL::BitStream&, unsigned int) [7369] 0.00 0.00 2/275 Types::write(TNL::BitStream&, bool) [6062] 0.00 0.00 2/9 Types::write(TNL::BitStream&, int) [7775] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8577] 0.0 0.00 0.00 2 TNL::FunctorDecl::dispatch(TNL::Object*) [8577] 0.00 0.00 2/2 Zap::GameType::s2cSetNewTimeRemaining_remote(unsigned int, bool, int) [8730] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetConnection::writeRawPacket(TNL::BitStream*, TNL::NetConnection::NetPacketType) [545] [8578] 0.0 0.00 0.00 2 TNL::EventConnection::allocNotify() [8578] 0.00 0.00 2/6240 TNL::EventConnection::EventPacketNotify::EventPacketNotify() [5079] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8579] 0.0 0.00 0.00 2 TNL::RefPtr::RefPtr() [8579] 0.00 0.00 2/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::~Game() [465] [8580] 0.0 0.00 0.00 2 TNL::RefPtr::~RefPtr() [8580] 0.00 0.00 2/35957 TNL::RefObjectRef::~RefObjectRef() [4751] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8581] 0.0 0.00 0.00 2 TNL::RefPtr::operator=(Zap::GameNetInterface*) [8581] 0.00 0.00 2/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 2/2 __static_initialization_and_destruction_0(int, int) [9144] [8582] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8582] 0.00 0.00 2/2 std::vector >::vector() [8962] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8961] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8583] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8583] 0.00 0.00 2/2 std::vector >::vector() [8965] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8964] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::~Game() [465] [8584] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8584] 0.00 0.00 2/2 std::vector >::~vector() [8966] ----------------------------------------------- 0.00 0.00 2/2 Zap::ControlObjectConnection::ControlObjectConnection() [2023] [8585] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8585] 0.00 0.00 2/2 std::vector >::vector() [8968] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8967] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8586] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8586] 0.00 0.00 2/2 std::vector >::vector() [8970] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8969] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8587] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8587] 0.00 0.00 2/2 std::vector >::~vector() [8971] ----------------------------------------------- 0.00 0.00 2/2 Zap::CIniFile::CIniFile(std::string) [2092] [8588] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8588] 0.00 0.00 2/2 std::vector >::vector() [8975] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8974] ----------------------------------------------- 0.00 0.00 2/2 Zap::CIniFile::~CIniFile() [14754] [8589] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8589] 0.00 0.00 2/2 std::vector >::~vector() [8976] ----------------------------------------------- 0.00 0.00 2/2 Zap::MenuUserInterface::sortMenuItems() [8665] [8590] 0.0 0.00 0.00 2 TNL::Vector >::sort(int (*)(boost::shared_ptr*, boost::shared_ptr*)) [8590] 0.00 0.00 2/5988 TNL::Vector >::size() const [5120] 0.00 0.00 2/2 TNL::Vector >::address() [8591] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::sort(int (*)(boost::shared_ptr*, boost::shared_ptr*)) [8590] [8591] 0.0 0.00 0.00 2 TNL::Vector >::address() [8591] 0.00 0.00 4/28 std::vector, std::allocator > >::begin() [7202] 0.00 0.00 2/26 std::vector, std::allocator > >::end() [7217] 0.00 0.00 2/2 bool __gnu_cxx::operator==*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8801] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator*() const [8824] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::cycleLevel(int) [273] [8592] 0.0 0.00 0.00 2 TNL::Vector >::clear() [8592] 0.00 0.00 2/2 std::vector, std::allocator > >::clear() [8951] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::catalogSpybugs() [1228] [8593] 0.0 0.00 0.00 2 TNL::Vector >::clear() [8593] 0.00 0.00 2/2 std::vector, std::allocator > >::clear() [8953] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::catalogSpybugs() [1228] [8594] 0.0 0.00 0.00 2 TNL::Vector >::resize(unsigned int) [8594] 0.00 0.00 2/3 TNL::SafePtr::SafePtr() [8403] 0.00 0.00 2/2 std::vector, std::allocator > >::resize(unsigned long, TNL::SafePtr) [8954] 0.00 0.00 2/3 TNL::SafePtr::~SafePtr() [8404] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8673] [8595] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8595] 0.00 0.00 2/2 std::vector >::vector() [8956] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8955] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::~MasterServerConnection() [8675] [8596] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8596] 0.00 0.00 2/2 std::vector >::~vector() [8957] ----------------------------------------------- 0.00 0.00 2/2 Zap::CIniFile::ReadFile() [517] [8597] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8597] 0.00 0.00 2/2 std::vector >::vector() [8959] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8958] ----------------------------------------------- 0.00 0.00 2/2 Zap::CIniFile::ReadFile() [517] [8598] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8598] 0.00 0.00 2/2 std::vector >::~vector() [8960] ----------------------------------------------- 0.00 0.00 2/2 __static_initialization_and_destruction_0(int, int) [9153] [8599] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8599] 0.00 0.00 2/2 std::vector >::vector() [8982] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8981] ----------------------------------------------- 0.00 0.00 1/2 __static_initialization_and_destruction_0(int, int) [2026] 0.00 0.00 1/2 Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [34] [8600] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8600] 0.00 0.00 2/2 std::vector >::vector() [8985] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8984] ----------------------------------------------- 0.00 0.00 2/2 Zap::TeamManager::TeamManager() [8631] [8601] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8601] 0.00 0.00 2/2 std::vector >::vector() [8988] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8987] ----------------------------------------------- 0.00 0.00 1/2 Zap::UserInterfaceData::UserInterfaceData() [9575] 0.00 0.00 1/2 Zap::UIManager::UIManager(Zap::ClientGame*) [9657] [8602] 0.0 0.00 0.00 2 TNL::Vector::Vector(unsigned int) [8602] 0.00 0.00 2/2 std::vector >::vector() [8991] 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8990] ----------------------------------------------- 0.00 0.00 1/2 Zap::UserInterfaceData::~UserInterfaceData() [493] 0.00 0.00 1/2 Zap::UIManager::~UIManager() [1808] [8603] 0.0 0.00 0.00 2 TNL::Vector::~Vector() [8603] 0.00 0.00 2/2 std::vector >::~vector() [8992] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8604] 0.0 0.00 0.00 2 TNL::Vector::get(int) [8604] 0.00 0.00 2/244207 std::vector >::size() const [4545] 0.00 0.00 2/20855 std::vector >::operator[](unsigned long) [4844] ----------------------------------------------- 0.00 0.00 2/2 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [8605] 0.0 0.00 0.00 2 TNL::Vector::resize(unsigned int) [8605] 0.00 0.00 2/2 std::vector >::resize(unsigned long, double) [8999] ----------------------------------------------- 0.00 0.00 2/2 Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [1895] [8606] 0.0 0.00 0.00 2 TNL::Vector::reserve(unsigned int) [8606] 0.00 0.00 2/97 std::vector >::reserve(unsigned long) [6500] ----------------------------------------------- 0.00 0.00 2/2 Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1123] [8607] 0.0 0.00 0.00 2 TNL::Vector::sort(int (*)(int*, int*)) [8607] 0.00 0.00 2/942 TNL::Vector::size() const [5595] 0.00 0.00 2/6 TNL::Vector::address() [8031] ----------------------------------------------- 0.00 0.00 2/2 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] [8608] 0.0 0.00 0.00 2 TNL::Vector::resize(unsigned int) [8608] 0.00 0.00 2/2 std::vector >::resize(unsigned long, unsigned int) [9002] ----------------------------------------------- 0.00 0.00 2/2 Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [1835] [8609] 0.0 0.00 0.00 2 TNL::Vector::address() [8609] 0.00 0.00 4/8 std::vector >::begin() [7885] 0.00 0.00 2/4 std::vector >::end() [8356] 0.00 0.00 2/2 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8802] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::operator*() const [8825] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8610] 0.0 0.00 0.00 2 TNL::Address::isValid() [8610] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8611] 0.0 0.00 0.00 2 TNL::SafePtr::SafePtr() [8611] 0.00 0.00 2/28792 TNL::SafeObjectRef::SafeObjectRef() [4780] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::~Game() [465] [8612] 0.0 0.00 0.00 2 TNL::SafePtr::~SafePtr() [8612] 0.00 0.00 2/84974 TNL::SafeObjectRef::~SafeObjectRef() [4654] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8613] 0.0 0.00 0.00 2 TNL::SafePtr::operator=(Zap::MasterServerConnection*) [8613] 0.00 0.00 2/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::cleanUp() [655] [8614] 0.0 0.00 0.00 2 TNL::SafePtr::getPointer() [8614] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] [8615] 0.0 0.00 0.00 2 TNL::SafePtr::operator=(Zap::MoveItem*) [8615] 0.00 0.00 2/36296 TNL::SafeObjectRef::set(TNL::SafePtrData*) [4747] ----------------------------------------------- 0.00 0.00 2/2 __static_initialization_and_destruction_0(int, int) [10111] [8616] 0.0 0.00 0.00 2 TNL::BitStream::BitStream() [8616] 0.00 0.00 4/10757 TNL::ByteBuffer::getBufferSize() const [4958] 0.00 0.00 2/2 TNL::ByteBuffer::ByteBuffer(unsigned int) [8551] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::undelaySpawn() [6499] 0.00 0.00 1/2 Zap::GameConnection::s2cPlayerSpawnDelayed_remote() [9555] [8617] 0.0 0.00 0.00 2 Zap::ClientGame::setSpawnDelayed(bool) [8617] 0.00 0.00 1/4 Zap::ClientGame::unsuspendGame() [8205] ----------------------------------------------- 0.00 0.00 1/2 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/2 Zap::createClientGame(Zap::GameSettings*) [854] [8618] 0.0 0.00 0.00 2 Zap::ClientGame::setLoginPassword(std::string const&) [8618] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_server() [865] 0.00 0.00 1/2 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] [8619] 0.0 0.00 0.00 2 Zap::ClientInfo::getPlayerInfo() [8619] 0.00 0.00 1/1 Zap::PlayerInfo::PlayerInfo(Zap::ClientInfo*) [9487] ----------------------------------------------- 0.00 0.00 2/2 Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [1626] [8620] 0.0 0.00 0.00 2 Zap::ClientInfo::setAuthenticated(bool, TNL::Int<32u>) [8620] ----------------------------------------------- 0.00 0.00 1/2 Zap::TextEntryMenuItem::setFilter(Zap::LineEditor::LineEditorFilter) [9573] 0.00 0.00 1/2 Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [2062] [8621] 0.0 0.00 0.00 2 Zap::LineEditor::setFilter(Zap::LineEditor::LineEditorFilter) [8621] ----------------------------------------------- 0.00 0.00 1/2 Zap::TextEntryMenuItem::setSecret(bool) [9574] 0.00 0.00 1/2 Zap::TextEntryUserInterface::setSecret(bool) [9587] [8622] 0.0 0.00 0.00 2 Zap::LineEditor::setSecret(bool) [8622] ----------------------------------------------- 0.00 0.00 1/2 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 1/2 Zap::ScreenInfo::ScreenInfo() [2028] [8623] 0.0 0.00 0.00 2 Zap::ScreenInfo::setWindowSize(int, int) [8623] 0.00 0.00 2/4 Zap::ScreenInfo::calcPixelRatio() [8207] ----------------------------------------------- 0.00 0.00 2/2 Zap::ScreenInfo::resetGameCanvasSize() [8625] [8624] 0.0 0.00 0.00 2 Zap::ScreenInfo::setGameCanvasSize(int, int) [8624] 0.00 0.00 2/4 Zap::ScreenInfo::calcPixelRatio() [8207] ----------------------------------------------- 0.00 0.00 1/2 Zap::VideoSystem::actualizeScreenMode(bool) [1535] 0.00 0.00 1/2 Zap::ScreenInfo::ScreenInfo() [2028] [8625] 0.0 0.00 0.00 2 Zap::ScreenInfo::resetGameCanvasSize() [8625] 0.00 0.00 2/2 Zap::ScreenInfo::setGameCanvasSize(int, int) [8624] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::cycleLevel(int) [273] [8626] 0.0 0.00 0.00 2 Zap::ServerGame::setCurrentLevelIndex(int, int) [8626] 0.00 0.00 2/334 TNL::Vector::size() const [5999] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8627] 0.0 0.00 0.00 2 Zap::LevelLoader::LevelLoader() [8627] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::~Game() [465] [8628] 0.0 0.00 0.00 2 Zap::LevelLoader::~LevelLoader() [8628] ----------------------------------------------- 0.00 0.00 2/2 Zap::SoundSystem::processMusic(float) [5072] [8629] 0.0 0.00 0.00 2 Zap::SoundSystem::pauseMusic(Zap::MusicInfo&) [8629] ----------------------------------------------- 0.00 0.00 2/2 Zap::SoundSystem::shutdown() [9501] [8630] 0.0 0.00 0.00 2 Zap::SoundSystem::stopMusic(Zap::MusicInfo&) [8630] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8631] 0.0 0.00 0.00 2 Zap::TeamManager::TeamManager() [8631] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8601] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8632] 0.0 0.00 0.00 2 Zap::Triangulate::TriangleData::TriangleData() [8632] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [421] [8633] 0.0 0.00 0.00 2 Zap::Triangulate::TriangleData::~TriangleData() [8633] ----------------------------------------------- 0.00 0.00 1/2 Zap::VideoSystem::getWindowPositionX() [9503] 0.00 0.00 1/2 Zap::VideoSystem::getWindowPositionY() [9504] [8634] 0.0 0.00 0.00 2 Zap::VideoSystem::getWindowPositionCoord(bool) [8634] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/2 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [8635] 0.0 0.00 0.00 2 Zap::DataSendable::DataSendable() [8635] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameConnection::~GameConnection() [580] [8636] 0.0 0.00 0.00 2 Zap::DataSendable::~DataSendable() [8636] ----------------------------------------------- 0.00 0.00 2/2 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] [8637] 0.0 0.00 0.00 2 Zap::GameSettings::getLevelDir(Zap::SettingSource) [8637] 0.00 0.00 1/22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::correctPlayerName(std::string const&) [1794] 0.00 0.00 1/2 Zap::GameSettings::setPlayerNameAndPassword(std::string const&, std::string const&) [9524] [8638] 0.0 0.00 0.00 2 Zap::GameSettings::setPlayerName(std::string const&, bool) [8638] 0.00 0.00 2/5 Zap::CIniFile::WriteFile() [8133] ----------------------------------------------- 0.00 0.00 2/2 Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) [1052] [8639] 0.0 0.00 0.00 2 Zap::GameSettings::setLoadoutPreset(int, TNL::Vector const&) [8639] 0.00 0.00 2/12 TNL::Vector::operator=(TNL::Vector const&) [7613] 0.00 0.00 2/11 TNL::Vector >::operator[](int) [7657] ----------------------------------------------- 0.00 0.00 1/2 Zap::createClientGame(Zap::GameSettings*) [854] 0.00 0.00 1/2 main [4] [8640] 0.0 0.00 0.00 2 Zap::GameSettings::isDedicatedServer() [8640] 0.00 0.00 2/7 Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7918] ----------------------------------------------- 0.00 0.00 1/2 Zap::HostMenuUserInterface::setupMenus() [1639] 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_server() [865] [8641] 0.0 0.00 0.00 2 Zap::GameSettings::getLevelChangePassword() [8641] ----------------------------------------------- 0.00 0.00 2/2 Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1562] [8642] 0.0 0.00 0.00 2 Zap::AbstractSpawn::setRespawnTime(int) [8642] 0.00 0.00 2/1042 Zap::Timer::setPeriod(unsigned int) [5568] 0.00 0.00 2/384 Zap::Timer::reset() [5946] ----------------------------------------------- 0.00 0.00 1/2 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] 0.00 0.00 1/2 Zap::GameSettings::~GameSettings() [9528] [8643] 0.0 0.00 0.00 2 Zap::FolderManager::~FolderManager() [8643] ----------------------------------------------- 0.00 0.00 1/2 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] 0.00 0.00 1/2 void std::_Destroy(Zap::PluginBinding*) [10066] [8644] 0.0 0.00 0.00 2 Zap::PluginBinding::~PluginBinding() [8644] ----------------------------------------------- 0.00 0.00 2/2 Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [1952] [8645] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::setIndex(int) [8645] 0.00 0.00 2/4 Zap::clamp(int, int, int) [8250] ----------------------------------------------- 0.00 0.00 2/2 void boost::checked_delete(Zap::MenuItem*) [6780] [8646] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::~YesNoMenuItem() [8646] 0.00 0.00 2/2 Zap::YesNoMenuItem::~YesNoMenuItem() [8647] ----------------------------------------------- 0.00 0.00 2/2 Zap::YesNoMenuItem::~YesNoMenuItem() [8646] [8647] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::~YesNoMenuItem() [8647] 0.00 0.00 2/2 Zap::ToggleMenuItem::~ToggleMenuItem() [8655] ----------------------------------------------- 0.00 0.00 2/2 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] [8648] 0.0 0.00 0.00 2 Zap::EngineeredItem::onDisabled() [8648] ----------------------------------------------- 0.00 0.00 2/2 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] [8649] 0.0 0.00 0.00 2 Zap::EngineeredItem::isTurret() [8649] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::GameConnection() [2060] 0.00 0.00 1/2 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [8650] 0.0 0.00 0.00 2 Zap::GameConnection::initialize() [8650] 0.00 0.00 2/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 2/4 Zap::GameConnection::reset() [8216] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_client() [1455] 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_server() [865] [8651] 0.0 0.00 0.00 2 Zap::GameConnection::setConnectionSpeed(int) [8651] ----------------------------------------------- 0.00 0.00 1/2 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] 0.00 0.00 1/2 Zap::GameConnection::onConnectionEstablished_server() [865] [8652] 0.0 0.00 0.00 2 Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [8652] 0.00 0.00 2/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 2/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::RPC_GameConnection_s2cSetIsLevelChanger() [8240] 0.00 0.00 2/2 TNL::FunctorDecl::set(bool&, bool&) [8557] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [8731] [8653] 0.0 0.00 0.00 2 Zap::GameConnection::setReadyForRegularGhosts(bool) [8653] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [8560] [8654] 0.0 0.00 0.00 2 Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [8654] 0.00 0.00 2/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 2/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 2/3599 Zap::ClientInfo::isLevelChanger() [5258] 0.00 0.00 2/6 Zap::ClientInfo::setIsLevelChanger(bool) [8034] 0.00 0.00 2/3 Zap::GameConnection::setGotPermissionsReply(bool) [8411] 0.00 0.00 2/161 Zap::GameConnection::waitingForPermissionsReply() [6220] ----------------------------------------------- 0.00 0.00 2/2 Zap::YesNoMenuItem::~YesNoMenuItem() [8647] [8655] 0.0 0.00 0.00 2 Zap::ToggleMenuItem::~ToggleMenuItem() [8655] 0.00 0.00 2/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 2/9 Zap::ValueMenuItem::~ValueMenuItem() [7772] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [8656] 0.0 0.00 0.00 2 Zap::GameNetInterface::getGame() [8656] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8657] 0.0 0.00 0.00 2 Zap::GameNetInterface::GameNetInterface(TNL::Address const&, Zap::Game*) [8657] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8658] 0.0 0.00 0.00 2 Zap::GameNetInterface::~GameNetInterface() [8658] 0.00 0.00 2/2 Zap::GameNetInterface::~GameNetInterface() [8659] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameNetInterface::~GameNetInterface() [8658] [8659] 0.0 0.00 0.00 2 Zap::GameNetInterface::~GameNetInterface() [8659] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [1336] [8660] 0.0 0.00 0.00 2 Zap::RemoteClientInfo::setSpawnDelayed(bool) [8660] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] [8661] 0.0 0.00 0.00 2 Zap::GameUserInterface::getLoadoutHelper(Zap::ClientGame*) [8661] 0.00 0.00 1/1 Zap::LoadoutHelper::LoadoutHelper(Zap::ClientGame*) [9538] ----------------------------------------------- 0.00 0.00 2/2 Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [866] [8662] 0.0 0.00 0.00 2 Zap::GameUserInterface::isInScoreboardMode() [8662] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [1320] [8663] 0.0 0.00 0.00 2 Zap::GameUserInterface::resetLevelInfoDisplayTimer() [8663] 0.00 0.00 2/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 2/2 Zap::UserInterface::reactivate() [1664] [8664] 0.0 0.00 0.00 2 Zap::MenuUserInterface::onReactivate() [8664] ----------------------------------------------- 0.00 0.00 1/2 Zap::LevelMenuUserInterface::onActivate() [1683] 0.00 0.00 1/2 Zap::LevelMenuSelectUserInterface::onActivate() [1784] [8665] 0.0 0.00 0.00 2 Zap::MenuUserInterface::sortMenuItems() [8665] 0.00 0.00 2/2 TNL::Vector >::sort(int (*)(boost::shared_ptr*, boost::shared_ptr*)) [8590] ----------------------------------------------- 0.00 0.00 2/2 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [8666] 0.0 0.00 0.00 2 Zap::TextEntryMenuItem::handleKey(Zap::InputCode) [8666] ----------------------------------------------- 0.00 0.00 2/2 TNL::ThreadProc(void*) [10361] [8667] 0.0 0.00 0.00 2 Zap::NameToAddressThread::run() [8667] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8668] 0.0 0.00 0.00 2 Zap::NameToAddressThread::NameToAddressThread(char const*) [8668] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8669] 0.0 0.00 0.00 2 Zap::NameToAddressThread::~NameToAddressThread() [8669] 0.00 0.00 2/2 Zap::NameToAddressThread::~NameToAddressThread() [8670] ----------------------------------------------- 0.00 0.00 2/2 Zap::NameToAddressThread::~NameToAddressThread() [8669] [8670] 0.0 0.00 0.00 2 Zap::NameToAddressThread::~NameToAddressThread() [8670] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameUserInterface::idle(unsigned int) [276] 0.00 0.00 1/2 Zap::HostMenuUserInterface::onActivate() [1638] [8671] 0.0 0.00 0.00 2 Zap::HostMenuUserInterface::clearLevelLoadDisplay() [8671] 0.00 0.00 2/98 TNL::Vector::clear() [6494] ----------------------------------------------- 0.00 0.00 2/2 Zap::ClientGame::closeConnectionToGameServer() [529] [8672] 0.0 0.00 0.00 2 Zap::MasterServerConnection::cancelArrangedConnectionAttempt() [8672] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::checkConnectionToMaster(unsigned int) [4918] [8673] 0.0 0.00 0.00 2 Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8673] 0.00 0.00 2/2 MasterServerInterface::MasterServerInterface() [8549] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8595] 0.00 0.00 2/3 TNL::NetConnection::setIsConnectionToServer() [8383] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8674] 0.0 0.00 0.00 2 Zap::MasterServerConnection::~MasterServerConnection() [8674] 0.00 0.00 2/2 Zap::MasterServerConnection::~MasterServerConnection() [8675] ----------------------------------------------- 0.00 0.00 2/2 Zap::MasterServerConnection::~MasterServerConnection() [8674] [8675] 0.0 0.00 0.00 2 Zap::MasterServerConnection::~MasterServerConnection() [8675] 0.00 0.00 2/2 TNL::Vector::~Vector() [8596] 0.00 0.00 2/2 MasterServerInterface::~MasterServerInterface() [8550] ----------------------------------------------- 0.00 0.00 2/2 Zap::ClientGame::getRequestedServerName() [1397] [8676] 0.0 0.00 0.00 2 Zap::QueryServersUserInterface::getLastSelectedServerName() [8676] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameType::c2sAddBots(unsigned int, TNL::Vector) [1769] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9788] [8677] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8677] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 2/2 TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(unsigned int, TNL::Vector)) [8572] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8678] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8678] 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8679] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8678] [8679] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [8679] 0.00 0.00 2/2 TNL::FunctorDecl)>::~FunctorDecl() [8573] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] ----------------------------------------------- 0.00 0.00 1/2 Zap::AbstractMessageUserInterface::AbstractMessageUserInterface(Zap::ClientGame*) [9605] 0.00 0.00 1/2 Zap::ErrorMessageUserInterface::reset() [9592] [8680] 0.0 0.00 0.00 2 Zap::AbstractMessageUserInterface::reset() [8680] ----------------------------------------------- 0.00 0.00 2/2 Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [198] [8681] 0.0 0.00 0.00 2 Zap::LevelMenuSelectUserInterface::processMenuSpecificKeys(Zap::InputCode) [8681] 0.00 0.00 17/618 Zap::MenuUserInterface::getMenuItemCount() [5770] 0.00 0.00 12/4966 Zap::MenuUserInterface::getMenuItem(int) [5161] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8682] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetGameOver::checkClassType(TNL::Object*) [8682] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8683] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetLevelInfo::checkClassType(TNL::Object*) [8683] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameType::s2cSetTeamScore(TNL::RangedU32<0u, 9u>, unsigned int) [9633] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9789] [8684] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [8684] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 2/2 TNL::FunctorDecl, unsigned int)>::FunctorDecl(void (Zap::GameType::*)(TNL::RangedU32<0u, 9u>, unsigned int)) [8570] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8685] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8685] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8686] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8685] [8686] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [8686] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 2/2 TNL::FunctorDecl, unsigned int)>::~FunctorDecl() [8571] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::s2cSetIsAdmin(bool) [9545] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9790] [8687] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetIsAdmin::RPC_GameConnection_s2cSetIsAdmin() [8687] 0.00 0.00 2/16 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [7493] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8688] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8688] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8689] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8688] [8689] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [8689] 0.00 0.00 2/16 TNL::FunctorDecl::~FunctorDecl() [7494] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8690] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::checkClassType(TNL::Object*) [8690] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameType::s2cSyncTimeRemaining(unsigned int) [9641] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9791] [8691] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [8691] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [5809] 0.00 0.00 2/10 TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [7701] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8692] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8692] 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8693] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8692] [8693] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8693] 0.00 0.00 2/528 TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [5810] 0.00 0.00 2/10 TNL::FunctorDecl::~FunctorDecl() [7702] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [1793] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9792] [8694] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetServerName::RPC_GameConnection_s2cSetServerName() [8694] 0.00 0.00 2/2 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry)) [8555] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8695] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8695] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8696] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8695] [8696] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8696] 0.00 0.00 2/2 TNL::FunctorDecl::~FunctorDecl() [8556] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8697] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::checkClassType(TNL::Object*) [8697] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::s2rVoiceChatEnable(bool) [9548] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9793] [8698] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2rVoiceChatEnable::RPC_GameConnection_s2rVoiceChatEnable() [8698] 0.00 0.00 2/16 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [7493] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8699] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8699] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8700] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8699] [8700] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8700] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] 0.00 0.00 2/16 TNL::FunctorDecl::~FunctorDecl() [7494] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8701] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_c2sSyncMessagesComplete::checkClassType(TNL::Object*) [8701] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [8702] 0.0 0.00 0.00 2 Zap::RPCEV_GameType_s2cSyncMessagesComplete::checkClassType(TNL::Object*) [8702] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::process(TNL::EventConnection*) [242] [8703] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cSetIsLevelChanger::checkClassType(TNL::Object*) [8703] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::c2sRequestLevelChange(int, bool) [9551] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9794] [8704] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sRequestLevelChange::RPC_GameConnection_c2sRequestLevelChange() [8704] 0.00 0.00 2/2 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(int, bool)) [8561] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8705] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8705] 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8706] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8705] [8706] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [8706] 0.00 0.00 2/2 TNL::FunctorDecl::~FunctorDecl() [8562] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::s2cPlayerSpawnDelayed() [9552] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9795] [8707] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::RPC_GameConnection_s2cPlayerSpawnDelayed() [8707] 0.00 0.00 2/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)()) [8185] ----------------------------------------------- 0.00 0.00 1/2 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] 0.00 0.00 1/2 TNL::RefPtrData::destroySelf() [417] [8708] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8708] 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8709] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8708] [8709] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8709] 0.00 0.00 2/4 TNL::FunctorDecl::~FunctorDecl() [8186] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 1/2 Zap::GameConnection::c2sPlayerSpawnUndelayed() [9553] 0.00 0.00 1/2 TNL::NetClassRepInstance::create() const [9796] [8710] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::RPC_GameConnection_c2sPlayerSpawnUndelayed() [8710] 0.00 0.00 2/4 TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)()) [8185] ----------------------------------------------- 0.00 0.00 1/2 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] 0.00 0.00 1/2 TNL::RefPtrData::destroySelf() [417] [8711] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8711] 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8712] ----------------------------------------------- 0.00 0.00 2/2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8711] [8712] 0.0 0.00 0.00 2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [8712] 0.00 0.00 2/4 TNL::FunctorDecl::~FunctorDecl() [8186] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 2/2 Zap::ServerGame::loadLevel(std::string const&) [643] [8713] 0.0 0.00 0.00 2 Zap::Game::resetLevelInfo() [8713] 0.00 0.00 2/4 Zap::Game::setGridSize(float) [8245] ----------------------------------------------- 0.00 0.00 2/2 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [8714] 0.0 0.00 0.00 2 Zap::Game::getNetInterface() [8714] 0.00 0.00 2/4 TNL::RefPtr::operator Zap::GameNetInterface*() [8196] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onLevelLoaded() [1117] [8715] 0.0 0.00 0.00 2 Zap::Robot::startAllBots() [8715] 0.00 0.00 2/114629 TNL::Vector::size() const [4622] ----------------------------------------------- 0.00 0.00 2/2 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [8716] 0.0 0.00 0.00 2 Zap::Button::Button(Zap::ClientGame*, int, int, int, int, char const*, Zap::Color, Zap::Color, void (*)(Zap::ClientGame*)) [8716] 0.00 0.00 6/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 2/2 Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [1549] [8717] 0.0 0.00 0.00 2 Zap::Turret::isTurret() [8717] ----------------------------------------------- 0.00 0.00 1/2 Zap::Joystick::loadJoystickPresets() [554] 0.00 0.00 1/2 main [4] [8718] 0.0 0.00 0.00 2 Zap::CIniFile::SetPath(std::string) [8718] 0.00 0.00 2/4 Zap::CIniFile::Path(std::string) [8253] ----------------------------------------------- 0.00 0.00 1/2 Zap::CoreGameType::processArguments(int, char const**, Zap::Game*) [9507] 0.00 0.00 1/2 Zap::GameType::processArguments(int, char const**, Zap::Game*) [9634] [8719] 0.0 0.00 0.00 2 Zap::GameType::setGameTime(float) [8719] 0.00 0.00 2/47 Zap::GameTimer::reset(unsigned int) [6816] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::addItemOfInterest(Zap::MoveItem*) [2032] [8720] 0.0 0.00 0.00 2 Zap::GameType::ItemOfInterest::ItemOfInterest() [8720] 0.00 0.00 2/48 TNL::SafePtr::SafePtr() [6790] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [8721] 0.0 0.00 0.00 2 Zap::GameType::s2cSetGameOver(bool) [8721] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [8222] 0.00 0.00 2/6 TNL::FunctorDecl::set(bool&) [8021] ----------------------------------------------- 0.00 0.00 2/2 Zap::RabbitGameType::RabbitGameType() [1575] [8722] 0.0 0.00 0.00 2 Zap::GameType::setWinningScore(int) [8722] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSetNewTimeRemaining_remote(unsigned int, bool, int) [8730] [8723] 0.0 0.00 0.00 2 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] 0.00 0.00 2/4337 Zap::GameType::getGame() const [5178] 0.00 0.00 2/3581 Zap::ClientGame::isServer() [5260] 0.00 0.00 2/47 Zap::GameTimer::reset(unsigned int) [6816] 0.00 0.00 2/2 Zap::GameTimer::setIsUnlimited(bool) [8732] 0.00 0.00 2/2 Zap::GameTimer::setRenderingOffset(int) [8733] ----------------------------------------------- 0.00 0.00 2/2 TNL::GhostConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [686] [8724] 0.0 0.00 0.00 2 Zap::GameType::getUpdatePriority(TNL::NetObject*, unsigned int, int) [8724] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [1214] [8725] 0.0 0.00 0.00 2 Zap::GameType::s2cSetGameOver_remote(bool) [8725] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::broadcastNewRemainingTime() [8729] [8726] 0.0 0.00 0.00 2 Zap::GameType::s2cSetNewTimeRemaining(unsigned int, bool, int) [8726] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [8231] 0.00 0.00 2/2 TNL::FunctorDecl::set(unsigned int&, bool&, int&) [8574] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [930] [8727] 0.0 0.00 0.00 2 Zap::GameType::c2sSyncMessagesComplete(unsigned int) [8727] 0.00 0.00 2/4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [8234] 0.00 0.00 2/5 TNL::FunctorDecl::set(unsigned int&) [8122] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [8728] 0.0 0.00 0.00 2 Zap::GameType::s2cSyncMessagesComplete(unsigned int) [8728] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [8237] 0.00 0.00 2/5 TNL::FunctorDecl::set(unsigned int&) [8122] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [1075] [8729] 0.0 0.00 0.00 2 Zap::GameType::broadcastNewRemainingTime() [8729] 0.00 0.00 2/1994 Zap::GameTimer::getRenderingOffset() const [5401] 0.00 0.00 2/8386 Zap::GameTimer::isUnlimited() const [5010] 0.00 0.00 2/6188 Zap::GameTimer::getCurrent() const [5083] 0.00 0.00 2/2 Zap::GameType::s2cSetNewTimeRemaining(unsigned int, bool, int) [8726] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [8577] [8730] 0.0 0.00 0.00 2 Zap::GameType::s2cSetNewTimeRemaining_remote(unsigned int, bool, int) [8730] 0.00 0.00 2/2 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] ----------------------------------------------- 0.00 0.00 2/2 TNL::FunctorDecl::dispatch(TNL::Object*) [929] [8731] 0.0 0.00 0.00 2 Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [8731] 0.00 0.00 2/27 TNL::NetObject::getRPCSourceConnection() [7208] 0.00 0.00 2/4 TNL::GhostConnection::getGhostingSequence() [8195] 0.00 0.00 2/2 Zap::GameConnection::setReadyForRegularGhosts(bool) [8653] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] [8732] 0.0 0.00 0.00 2 Zap::GameTimer::setIsUnlimited(bool) [8732] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameType::setTimeRemaining(unsigned int, bool, int) [8723] [8733] 0.0 0.00 0.00 2 Zap::GameTimer::setRenderingOffset(int) [8733] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [606] [8734] 0.0 0.00 0.00 2 Zap::UIManager::getGameMenuUserInterface() [8734] 0.00 0.00 1/1 Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [9580] ----------------------------------------------- 0.00 0.00 1/2 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/2 Zap::createClientGame(Zap::GameSettings*) [854] [8735] 0.0 0.00 0.00 2 Zap::UIManager::getNameEntryUserInterface() [8735] 0.00 0.00 1/1 Zap::NameEntryUserInterface::NameEntryUserInterface(Zap::ClientGame*) [9586] ----------------------------------------------- 0.00 0.00 2/2 Zap::GameSettings::onFinishedLoading() [1667] [8736] 0.0 0.00 0.00 2 Zap::choose(std::string const&, std::string const&, std::string const&) [8736] 0.00 0.00 4/10 Zap::choose(std::string const&, std::string const&) [7719] ----------------------------------------------- 0.00 0.00 2/2 TNL::RPCEvent::process(TNL::EventConnection*) [242] [8737] 0.0 0.00 0.00 2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::checkClassType(TNL::Object*) [8737] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRepInstance::create() const [8807] [8738] 0.0 0.00 0.00 2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8738] 0.00 0.00 2/2 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(bool)) [8553] ----------------------------------------------- 0.00 0.00 2/2 TNL::RefPtrData::destroySelf() [417] [8739] 0.0 0.00 0.00 2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8739] 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8740] ----------------------------------------------- 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8739] [8740] 0.0 0.00 0.00 2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8740] 0.00 0.00 2/2 TNL::FunctorDecl::~FunctorDecl() [8554] 0.00 0.00 2/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 2/2 Lunar::push(lua_State*, Zap::LuaLevelGenerator*, bool) [9676] [8741] 0.0 0.00 0.00 2 Lunar::subtable(lua_State*, int, char const*, char const*) [8741] 0.00 0.00 2/2 Lunar::weaktable(lua_State*, char const*) [8742] ----------------------------------------------- 0.00 0.00 2/2 Lunar::subtable(lua_State*, int, char const*, char const*) [8741] [8742] 0.0 0.00 0.00 2 Lunar::weaktable(lua_State*, char const*) [8742] ----------------------------------------------- 0.00 0.00 2/2 Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [1611] [8743] 0.0 0.00 0.00 2 boost::shared_ptr::shared_ptr(Zap::GridDatabase*) [8743] 0.00 0.00 2/2 boost::detail::shared_count::shared_count(Zap::GridDatabase*) [8755] 0.00 0.00 2/51 boost::detail::sp_enable_shared_from_this(...) [6732] ----------------------------------------------- 0.00 0.00 2/2 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [8747] [8744] 0.0 0.00 0.00 2 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [8744] 0.00 0.00 2/2 boost::equality_comparable1 >::equality_comparable1() [8745] ----------------------------------------------- 0.00 0.00 2/2 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [8744] [8745] 0.0 0.00 0.00 2 boost::equality_comparable1 >::equality_comparable1() [8745] 0.00 0.00 2/2 boost::detail::empty_base::empty_base() [8754] ----------------------------------------------- 0.00 0.00 1/2 boost::date_time::time_duration >::time_duration(int, int, int, long) [9717] 0.00 0.00 1/2 boost::date_time::time_duration >::time_duration(boost::date_time::time_duration > const&) [9716] [8746] 0.0 0.00 0.00 2 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [8746] 0.00 0.00 2/2 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [8747] ----------------------------------------------- 0.00 0.00 2/2 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [8746] [8747] 0.0 0.00 0.00 2 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [8747] 0.00 0.00 2/2 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [8744] ----------------------------------------------- 0.00 0.00 1/2 boost::CV::constrained_value >::constrained_value(unsigned short) [9694] 0.00 0.00 1/2 boost::CV::constrained_value >::assign(unsigned short) [9693] [8748] 0.0 0.00 0.00 2 boost::CV::constrained_value >::min() [8748] 0.00 0.00 2/2 boost::CV::simple_exception_policy::min() [8751] ----------------------------------------------- 0.00 0.00 1/2 boost::CV::constrained_value >::constrained_value(unsigned short) [9697] 0.00 0.00 1/2 boost::CV::constrained_value >::assign(unsigned short) [9696] [8749] 0.0 0.00 0.00 2 boost::CV::constrained_value >::min() [8749] 0.00 0.00 2/2 boost::CV::simple_exception_policy::min() [8752] ----------------------------------------------- 0.00 0.00 1/2 boost::CV::constrained_value >::constrained_value(unsigned short) [9700] 0.00 0.00 1/2 boost::CV::constrained_value >::assign(unsigned short) [9699] [8750] 0.0 0.00 0.00 2 boost::CV::constrained_value >::min() [8750] 0.00 0.00 2/2 boost::CV::simple_exception_policy::min() [8753] ----------------------------------------------- 0.00 0.00 2/2 boost::CV::constrained_value >::min() [8748] [8751] 0.0 0.00 0.00 2 boost::CV::simple_exception_policy::min() [8751] ----------------------------------------------- 0.00 0.00 2/2 boost::CV::constrained_value >::min() [8749] [8752] 0.0 0.00 0.00 2 boost::CV::simple_exception_policy::min() [8752] ----------------------------------------------- 0.00 0.00 2/2 boost::CV::constrained_value >::min() [8750] [8753] 0.0 0.00 0.00 2 boost::CV::simple_exception_policy::min() [8753] ----------------------------------------------- 0.00 0.00 2/2 boost::equality_comparable1 >::equality_comparable1() [8745] [8754] 0.0 0.00 0.00 2 boost::detail::empty_base::empty_base() [8754] ----------------------------------------------- 0.00 0.00 2/2 boost::shared_ptr::shared_ptr(Zap::GridDatabase*) [8743] [8755] 0.0 0.00 0.00 2 boost::detail::shared_count::shared_count(Zap::GridDatabase*) [8755] 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::GridDatabase*) [8756] ----------------------------------------------- 0.00 0.00 2/2 boost::detail::shared_count::shared_count(Zap::GridDatabase*) [8755] [8756] 0.0 0.00 0.00 2 boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::GridDatabase*) [8756] 0.00 0.00 2/51 boost::detail::sp_counted_base::sp_counted_base() [6730] ----------------------------------------------- 0.00 0.00 2/2 boost::detail::sp_counted_base::destroy() [6729] [8757] 0.0 0.00 0.00 2 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8757] 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8758] ----------------------------------------------- 0.00 0.00 2/2 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8757] [8758] 0.0 0.00 0.00 2 boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [8758] 0.00 0.00 2/51 boost::detail::sp_counted_base::~sp_counted_base() [6731] ----------------------------------------------- 0.00 0.00 1/2 boost::date_time::time_resolution_traits::to_tick_count(int, int, int, long) [9724] 0.00 0.00 1/2 boost::date_time::counted_time_rep::frac_sec_per_day() [9718] [8759] 0.0 0.00 0.00 2 boost::date_time::time_resolution_traits::res_adjust() [8759] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8845] [8760] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8760] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8846] [8761] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8761] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8847] [8762] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8762] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8848] [8763] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8763] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8849] [8764] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8764] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8850] [8765] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8765] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8851] [8766] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8766] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8852] [8767] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8767] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8853] [8768] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8768] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8854] [8769] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8769] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8855] [8770] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8770] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8856] [8771] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8771] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8857] [8772] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8772] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8858] [8773] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8773] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(Zap::Button*, unsigned long) [8495] [8774] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::deallocate(Zap::Button*, unsigned long) [8774] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8910] [8775] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8775] 0.00 0.00 2/7 __gnu_cxx::new_allocator::max_size() const [7962] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8859] [8776] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8776] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8860] [8777] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8777] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [6846] [8778] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [8778] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8915] [8779] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8779] 0.00 0.00 2/49 __gnu_cxx::new_allocator::max_size() const [6786] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(Zap::FlagSpawn*, unsigned long) [6720] [8780] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn*, unsigned long) [8780] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8916] [8781] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8781] 0.00 0.00 2/57 __gnu_cxx::new_allocator::max_size() const [6690] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8861] [8782] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8782] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8862] [8783] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8783] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8863] [8784] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8784] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8864] [8785] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8785] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8865] [8786] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8786] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8866] [8787] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8787] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::allocator() [8867] [8788] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::new_allocator() [8788] ----------------------------------------------- 0.00 0.00 2/2 std::allocator::~allocator() [8868] [8789] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::~new_allocator() [8789] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(Zap::BotNavMeshZone**, unsigned long) [8505] [8790] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::deallocate(Zap::BotNavMeshZone**, unsigned long) [8790] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8935] [8791] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8791] 0.00 0.00 2/7 __gnu_cxx::new_allocator::max_size() const [7963] ----------------------------------------------- 0.00 0.00 2/2 std::allocator > >::allocator() [8869] [8792] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator > >::new_allocator() [8792] ----------------------------------------------- 0.00 0.00 2/2 std::allocator > >::~allocator() [8870] [8793] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator > >::~new_allocator() [8793] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(unsigned int*, unsigned long) [4827] [8794] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::deallocate(unsigned int*, unsigned long) [8794] ----------------------------------------------- 0.00 0.00 1/2 std::vector, std::allocator > >::end() [9988] 0.00 0.00 1/2 std::vector, std::allocator > >::begin() [9989] [8795] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [8795] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::end() [9993] 0.00 0.00 1/2 std::vector >::begin() [9994] [8796] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BindingSet* const&) [8796] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::end() [10001] 0.00 0.00 1/2 std::vector >::begin() [10002] [8797] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::PluginBinding* const&) [8797] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::end() [10012] 0.00 0.00 1/2 std::vector >::begin() [10013] [8798] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ServerRef* const&) [8798] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::end() [10042] 0.00 0.00 1/2 std::vector >::begin() [10043] [8799] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LuaLevelGenerator** const&) [8799] ----------------------------------------------- 0.00 0.00 2/2 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] [8800] 0.0 0.00 0.00 2 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8800] 0.00 0.00 4/4073 __gnu_cxx::__normal_iterator > >::base() const [5202] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::address() [8591] [8801] 0.0 0.00 0.00 2 bool __gnu_cxx::operator==*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8801] 0.00 0.00 4/100 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6479] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::address() [8609] [8802] 0.0 0.00 0.00 2 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8802] 0.00 0.00 4/20 __gnu_cxx::__normal_iterator > >::base() const [7431] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8803] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8803] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7845] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [8804] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8804] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7846] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [8805] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8805] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7847] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8806] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8806] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7848] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8807] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8807] 0.00 0.00 2/2 RPC_MasterServerInterface_m2cSendUpdgradeStatus::RPC_MasterServerInterface_m2cSendUpdgradeStatus() [8738] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8808] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8808] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [8222] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8809] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8809] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [8225] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8810] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8810] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [8228] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8811] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8811] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [8231] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8812] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8812] 0.00 0.00 2/4 Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [8234] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8813] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8813] 0.00 0.00 2/4 Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [8237] ----------------------------------------------- 0.00 0.00 2/2 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [8814] 0.0 0.00 0.00 2 TNL::NetClassRepInstance::create() const [8814] 0.00 0.00 2/4 Zap::RPC_GameConnection_s2cSetIsLevelChanger::RPC_GameConnection_s2cSetIsLevelChanger() [8240] ----------------------------------------------- 0.00 0.00 2/2 Zap::CIniFile::ReadFile() [517] [8815] 0.0 0.00 0.00 2 TNL::Vector::size() const [8815] 0.00 0.00 2/1332 std::vector >::size() const [5517] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [959] [8816] 0.0 0.00 0.00 2 TNL::Vector::size() const [8816] 0.00 0.00 2/26247 std::vector >::size() const [4790] ----------------------------------------------- 0.00 0.00 2/2 Zap::ForceFieldProjector::onDisabled() [2049] [8817] 0.0 0.00 0.00 2 TNL::SafePtr::isValid() const [8817] ----------------------------------------------- 0.00 0.00 1/2 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] 0.00 0.00 1/2 Zap::HostMenuUserInterface::saveSettings() [621] [8818] 0.0 0.00 0.00 2 Zap::YesNoMenuItem::getIntValue() const [8818] ----------------------------------------------- 0.00 0.00 2/2 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [8819] 0.0 0.00 0.00 2 Zap::RabbitGameType::getGameTypeId() const [8819] ----------------------------------------------- 0.00 0.00 1/2 boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9734] 0.00 0.00 1/2 boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [9726] [8820] 0.0 0.00 0.00 2 boost::gregorian::greg_day::operator unsigned short() const [8820] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::max_size() const [8829] [8821] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::max_size() const [8821] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::max_size() const [8840] [8822] 0.0 0.00 0.00 2 __gnu_cxx::new_allocator::max_size() const [8822] ----------------------------------------------- 0.00 0.00 2/2 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9781] [8823] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::base() const [8823] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::address() [8591] [8824] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator*() const [8824] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::address() [8609] [8825] 0.0 0.00 0.00 2 __gnu_cxx::__normal_iterator > >::operator*() const [8825] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::max_size() const [8829] [8826] 0.0 0.00 0.00 2 std::_Vector_base >::_M_get_Tp_allocator() const [8826] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::max_size() const [8840] [8827] 0.0 0.00 0.00 2 std::_Vector_base >::_M_get_Tp_allocator() const [8827] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8955] [8828] 0.0 0.00 0.00 2 std::vector >::capacity() const [8828] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8955] [8829] 0.0 0.00 0.00 2 std::vector >::max_size() const [8829] 0.00 0.00 2/2 std::_Vector_base >::_M_get_Tp_allocator() const [8826] 0.00 0.00 2/2 __gnu_cxx::new_allocator::max_size() const [8821] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8958] [8830] 0.0 0.00 0.00 2 std::vector >::capacity() const [8830] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8961] [8831] 0.0 0.00 0.00 2 std::vector >::capacity() const [8831] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8964] [8832] 0.0 0.00 0.00 2 std::vector >::capacity() const [8832] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8967] [8833] 0.0 0.00 0.00 2 std::vector >::capacity() const [8833] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8969] [8834] 0.0 0.00 0.00 2 std::vector >::capacity() const [8834] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8835] 0.0 0.00 0.00 2 std::vector >::_M_check_len(unsigned long, char const*) const [8835] 0.00 0.00 8/8 std::vector >::size() const [7853] 0.00 0.00 4/5 std::vector >::max_size() const [8152] 0.00 0.00 2/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8974] [8836] 0.0 0.00 0.00 2 std::vector >::capacity() const [8836] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [8837] 0.0 0.00 0.00 2 std::vector >::_M_check_len(unsigned long, char const*) const [8837] 0.00 0.00 8/28841 std::vector >::size() const [4778] 0.00 0.00 4/47 std::vector >::max_size() const [6820] 0.00 0.00 2/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [8838] 0.0 0.00 0.00 2 std::vector >::_M_check_len(unsigned long, char const*) const [8838] 0.00 0.00 8/28 std::vector >::size() const [7198] 0.00 0.00 4/55 std::vector >::max_size() const [6714] 0.00 0.00 2/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8981] [8839] 0.0 0.00 0.00 2 std::vector >::capacity() const [8839] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8981] [8840] 0.0 0.00 0.00 2 std::vector >::max_size() const [8840] 0.00 0.00 2/2 __gnu_cxx::new_allocator::max_size() const [8822] 0.00 0.00 2/2 std::_Vector_base >::_M_get_Tp_allocator() const [8827] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8984] [8841] 0.0 0.00 0.00 2 std::vector >::capacity() const [8841] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8987] [8842] 0.0 0.00 0.00 2 std::vector >::capacity() const [8842] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [8990] [8843] 0.0 0.00 0.00 2 std::vector >::capacity() const [8843] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8844] 0.0 0.00 0.00 2 std::vector >::_M_check_len(unsigned long, char const*) const [8844] 0.00 0.00 8/26247 std::vector >::size() const [4790] 0.00 0.00 4/5 std::vector >::max_size() const [8155] 0.00 0.00 2/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8878] [8845] 0.0 0.00 0.00 2 std::allocator::allocator() [8845] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8760] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8879] [8846] 0.0 0.00 0.00 2 std::allocator::~allocator() [8846] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8761] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8883] [8847] 0.0 0.00 0.00 2 std::allocator::allocator() [8847] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8762] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8884] [8848] 0.0 0.00 0.00 2 std::allocator::~allocator() [8848] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8763] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8889] [8849] 0.0 0.00 0.00 2 std::allocator::allocator() [8849] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8764] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8890] [8850] 0.0 0.00 0.00 2 std::allocator::~allocator() [8850] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8765] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8894] [8851] 0.0 0.00 0.00 2 std::allocator::allocator() [8851] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8766] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8895] [8852] 0.0 0.00 0.00 2 std::allocator::~allocator() [8852] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8767] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8899] [8853] 0.0 0.00 0.00 2 std::allocator::allocator() [8853] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8768] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8900] [8854] 0.0 0.00 0.00 2 std::allocator::~allocator() [8854] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8769] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8903] [8855] 0.0 0.00 0.00 2 std::allocator::allocator() [8855] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8770] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8904] [8856] 0.0 0.00 0.00 2 std::allocator::~allocator() [8856] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8771] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8906] [8857] 0.0 0.00 0.00 2 std::allocator::allocator() [8857] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8772] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8907] [8858] 0.0 0.00 0.00 2 std::allocator::~allocator() [8858] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8773] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8911] [8859] 0.0 0.00 0.00 2 std::allocator::allocator() [8859] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8776] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8912] [8860] 0.0 0.00 0.00 2 std::allocator::~allocator() [8860] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8777] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8917] [8861] 0.0 0.00 0.00 2 std::allocator::allocator() [8861] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8782] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8918] [8862] 0.0 0.00 0.00 2 std::allocator::~allocator() [8862] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8783] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8923] [8863] 0.0 0.00 0.00 2 std::allocator::allocator() [8863] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8784] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8924] [8864] 0.0 0.00 0.00 2 std::allocator::~allocator() [8864] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8785] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8927] [8865] 0.0 0.00 0.00 2 std::allocator::allocator() [8865] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8786] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8928] [8866] 0.0 0.00 0.00 2 std::allocator::~allocator() [8866] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8787] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8931] [8867] 0.0 0.00 0.00 2 std::allocator::allocator() [8867] 0.00 0.00 2/2 __gnu_cxx::new_allocator::new_allocator() [8788] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8932] [8868] 0.0 0.00 0.00 2 std::allocator::~allocator() [8868] 0.00 0.00 2/2 __gnu_cxx::new_allocator::~new_allocator() [8789] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [9004] [8869] 0.0 0.00 0.00 2 std::allocator > >::allocator() [8869] 0.00 0.00 2/2 __gnu_cxx::new_allocator > >::new_allocator() [8792] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [9005] [8870] 0.0 0.00 0.00 2 std::allocator > >::~allocator() [8870] 0.00 0.00 2/2 __gnu_cxx::new_allocator > >::~new_allocator() [8793] ----------------------------------------------- 0.00 0.00 2/2 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [9014] [8871] 0.0 0.00 0.00 2 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [8871] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__copy_move_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9015] [8872] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__copy_move::__copy_m(Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator**) [8872] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [9047] [8873] 0.0 0.00 0.00 2 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [8873] 0.00 0.00 3/3 void std::_Destroy >(TNL::Vector*) [8537] 0.00 0.00 3/6 TNL::Vector* std::__addressof >(TNL::Vector&) [8100] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*) [9053] [8874] 0.0 0.00 0.00 2 void std::_Destroy_aux::__destroy(Zap::PluginBinding*, Zap::PluginBinding*) [8874] 0.00 0.00 1/1 Zap::PluginBinding* std::__addressof(Zap::PluginBinding&) [10060] 0.00 0.00 1/1 void std::_Destroy(Zap::PluginBinding*) [10066] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*) [9049] [8875] 0.0 0.00 0.00 2 void std::_Destroy_aux::__destroy(TNL::IPAddress*, TNL::IPAddress*) [8875] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*) [9051] [8876] 0.0 0.00 0.00 2 void std::_Destroy_aux::__destroy(Zap::BindingSet*, Zap::BindingSet*) [8876] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(char const**, char const**) [9055] [8877] 0.0 0.00 0.00 2 void std::_Destroy_aux::__destroy(char const**, char const**) [8877] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8880] [8878] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8878] 0.00 0.00 2/2 std::allocator::allocator() [8845] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8881] [8879] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8879] 0.00 0.00 2/2 std::allocator::~allocator() [8846] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8948] [8880] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8880] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8878] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8949] [8881] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8881] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8879] 0.00 0.00 2/22 std::_Vector_base >::_M_deallocate(mergePriority*, unsigned long) [7319] ----------------------------------------------- 0.00 0.00 1/2 std::_Vector_base, std::allocator > >::~_Vector_base() [9903] 0.00 0.00 1/2 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [8882] 0.0 0.00 0.00 2 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [8882] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [9739] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8887] [8883] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8883] 0.00 0.00 2/2 std::allocator::allocator() [8847] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8888] [8884] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8884] 0.00 0.00 2/2 std::allocator::~allocator() [8848] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8888] [8885] 0.0 0.00 0.00 2 std::_Vector_base >::_M_deallocate(TNL::IPAddress*, unsigned long) [8885] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8957] [8886] 0.0 0.00 0.00 2 std::_Vector_base >::_M_get_Tp_allocator() [8886] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8956] [8887] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8887] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8883] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8957] [8888] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8888] 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(TNL::IPAddress*, unsigned long) [8885] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8884] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8891] [8889] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8889] 0.00 0.00 2/2 std::allocator::allocator() [8849] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8892] [8890] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8890] 0.00 0.00 2/2 std::allocator::~allocator() [8850] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8959] [8891] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8891] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8889] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8960] [8892] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8892] 0.00 0.00 2/23 std::_Vector_base >::_M_deallocate(TNL::StringPtr*, unsigned long) [7279] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8890] ----------------------------------------------- 0.00 0.00 1/2 std::_Vector_base >::~_Vector_base() [9908] 0.00 0.00 1/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [8893] 0.0 0.00 0.00 2 std::_Vector_base >::_M_deallocate(Zap::BindingSet*, unsigned long) [8893] 0.00 0.00 1/1 __gnu_cxx::new_allocator::deallocate(Zap::BindingSet*, unsigned long) [9743] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8896] [8894] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8894] 0.00 0.00 2/2 std::allocator::allocator() [8851] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8897] [8895] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8895] 0.00 0.00 2/2 std::allocator::~allocator() [8852] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8962] [8896] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8896] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8894] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8963] [8897] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8897] 0.00 0.00 2/10 std::_Vector_base >::_M_deallocate(Zap::LoadoutItem*, unsigned long) [7750] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8895] ----------------------------------------------- 0.00 0.00 1/2 std::_Vector_base >::~_Vector_base() [9919] 0.00 0.00 1/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [8898] 0.0 0.00 0.00 2 std::_Vector_base >::_M_deallocate(Zap::PluginBinding*, unsigned long) [8898] 0.00 0.00 1/1 __gnu_cxx::new_allocator::deallocate(Zap::PluginBinding*, unsigned long) [9749] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8901] [8899] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8899] 0.00 0.00 2/2 std::allocator::allocator() [8853] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8902] [8900] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8900] 0.00 0.00 2/2 std::allocator::~allocator() [8854] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8965] [8901] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8901] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8899] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8966] [8902] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8902] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8900] 0.00 0.00 2/18 std::_Vector_base >::_M_deallocate(Zap::Game::DeleteRef*, unsigned long) [7479] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8905] [8903] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8903] 0.00 0.00 2/2 std::allocator::allocator() [8855] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [583] [8904] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8904] 0.00 0.00 2/2 std::allocator::~allocator() [8856] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8968] [8905] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8905] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8903] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8908] [8906] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8906] 0.00 0.00 2/2 std::allocator::allocator() [8857] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8909] [8907] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8907] 0.00 0.00 2/2 std::allocator::~allocator() [8858] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8970] [8908] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8908] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8906] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8971] [8909] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8909] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8907] 0.00 0.00 2/22 std::_Vector_base >::_M_deallocate(Zap::Rect*, unsigned long) [7322] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8910] 0.0 0.00 0.00 2 std::_Vector_base >::_M_allocate(unsigned long) [8910] 0.00 0.00 2/2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8775] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8913] [8911] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8911] 0.00 0.00 2/2 std::allocator::allocator() [8859] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8914] [8912] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8912] 0.00 0.00 2/2 std::allocator::~allocator() [8860] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8975] [8913] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8913] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8911] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8976] [8914] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8914] 0.00 0.00 2/15 std::_Vector_base >::_M_deallocate(Zap::CIniFile::section*, unsigned long) [7537] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8912] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [8915] 0.0 0.00 0.00 2 std::_Vector_base >::_M_allocate(unsigned long) [8915] 0.00 0.00 2/2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8779] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [8916] 0.0 0.00 0.00 2 std::_Vector_base >::_M_allocate(unsigned long) [8916] 0.00 0.00 2/2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8781] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8921] [8917] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8917] 0.00 0.00 2/2 std::allocator::allocator() [8861] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8922] [8918] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8918] 0.00 0.00 2/2 std::allocator::~allocator() [8862] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8922] [8919] 0.0 0.00 0.00 2 std::_Vector_base >::_M_deallocate(char const**, unsigned long) [8919] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8983] [8920] 0.0 0.00 0.00 2 std::_Vector_base >::_M_get_Tp_allocator() [8920] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8982] [8921] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8921] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8917] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8983] [8922] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8922] 0.00 0.00 2/2 std::_Vector_base >::_M_deallocate(char const**, unsigned long) [8919] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8918] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8925] [8923] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8923] 0.00 0.00 2/2 std::allocator::allocator() [8863] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8926] [8924] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8924] 0.00 0.00 2/2 std::allocator::~allocator() [8864] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8985] [8925] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8925] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8923] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8986] [8926] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8926] 0.00 0.00 2/12 std::_Vector_base >::_M_deallocate(Zap::GameObject**, unsigned long) [7636] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8924] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8929] [8927] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8927] 0.00 0.00 2/2 std::allocator::allocator() [8865] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8930] [8928] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8928] 0.00 0.00 2/2 std::allocator::~allocator() [8866] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8988] [8929] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8929] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8927] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8989] [8930] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8930] 0.00 0.00 2/6 std::_Vector_base >::_M_deallocate(Zap::AbstractTeam**, unsigned long) [8083] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8928] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8933] [8931] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8931] 0.00 0.00 2/2 std::allocator::allocator() [8867] ----------------------------------------------- 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8934] [8932] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8932] 0.00 0.00 2/2 std::allocator::~allocator() [8868] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::vector() [8991] [8933] 0.0 0.00 0.00 2 std::_Vector_base >::_Vector_base() [8933] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::_Vector_impl() [8931] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8992] [8934] 0.0 0.00 0.00 2 std::_Vector_base >::~_Vector_base() [8934] 0.00 0.00 2/6 std::_Vector_base >::_M_deallocate(Zap::UserInterface**, unsigned long) [8084] 0.00 0.00 2/2 std::_Vector_base >::_Vector_impl::~_Vector_impl() [8932] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8935] 0.0 0.00 0.00 2 std::_Vector_base >::_M_allocate(unsigned long) [8935] 0.00 0.00 2/2 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8791] ----------------------------------------------- 0.00 0.00 1/2 std::_Vector_base >::~_Vector_base() [9974] 0.00 0.00 1/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [8936] 0.0 0.00 0.00 2 std::_Vector_base >::_M_deallocate(Zap::LuaLevelGenerator**, unsigned long) [8936] 0.00 0.00 1/1 __gnu_cxx::new_allocator::deallocate(Zap::LuaLevelGenerator**, unsigned long) [9773] ----------------------------------------------- 0.00 0.00 1/2 boost::date_time::int_adapter::not_a_number() [9707] 0.00 0.00 1/2 boost::date_time::int_adapter::pos_infinity() [9708] [8937] 0.0 0.00 0.00 2 std::numeric_limits::max() [8937] ----------------------------------------------- 0.00 0.00 1/2 boost::date_time::int_adapter::not_a_number() [9712] 0.00 0.00 1/2 boost::date_time::int_adapter::pos_infinity() [9713] [8938] 0.0 0.00 0.00 2 std::numeric_limits::max() [8938] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [9020] [8939] 0.0 0.00 0.00 2 TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [8939] ----------------------------------------------- 0.00 0.00 2/2 Zap::BindingSet* std::uninitialized_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [9021] [8940] 0.0 0.00 0.00 2 Zap::BindingSet* std::__uninitialized_copy::__uninit_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [8940] ----------------------------------------------- 0.00 0.00 2/2 Zap::PluginBinding* std::uninitialized_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [9022] [8941] 0.0 0.00 0.00 2 Zap::PluginBinding* std::__uninitialized_copy::__uninit_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [8941] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::uninitialized_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9023] [8942] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__uninitialized_copy::__uninit_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8942] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9041] ----------------------------------------------- 0.00 0.00 2/2 void std::uninitialized_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9024] [8943] 0.0 0.00 0.00 2 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [8943] 0.00 0.00 2/2 Zap::BotNavMeshZone** std::fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9045] ----------------------------------------------- 0.00 0.00 2/2 void std::uninitialized_fill_n(double*, unsigned long, double const&) [9025] [8944] 0.0 0.00 0.00 2 void std::__uninitialized_fill_n::__uninit_fill_n(double*, unsigned long, double const&) [8944] 0.00 0.00 2/2 double* std::fill_n(double*, unsigned long, double const&) [9046] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8945] 0.0 0.00 0.00 2 std::map, std::allocator > >::map() [8945] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [9008] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8946] 0.0 0.00 0.00 2 std::map, std::allocator > >::~map() [8946] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [9009] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] [8947] 0.0 0.00 0.00 2 std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [8947] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8948] 0.0 0.00 0.00 2 std::vector >::vector() [8948] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8880] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [8949] 0.0 0.00 0.00 2 std::vector >::~vector() [8949] 0.00 0.00 2/62 std::_Vector_base >::_M_get_Tp_allocator() [6662] 0.00 0.00 2/22 void std::_Destroy(mergePriority*, mergePriority*, std::allocator&) [7326] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8881] ----------------------------------------------- 0.00 0.00 2/2 std::vector, std::allocator > >::clear() [8951] [8950] 0.0 0.00 0.00 2 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8950] 0.00 0.00 2/177747 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [4577] 0.00 0.00 2/177739 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [4583] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::clear() [8592] [8951] 0.0 0.00 0.00 2 std::vector, std::allocator > >::clear() [8951] 0.00 0.00 2/2 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8950] ----------------------------------------------- 0.00 0.00 2/2 std::vector, std::allocator > >::clear() [8953] [8952] 0.0 0.00 0.00 2 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8952] 0.00 0.00 2/45 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [6845] 0.00 0.00 2/45 void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [6848] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::clear() [8593] [8953] 0.0 0.00 0.00 2 std::vector, std::allocator > >::clear() [8953] 0.00 0.00 2/2 std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [8952] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector >::resize(unsigned int) [8594] [8954] 0.0 0.00 0.00 2 std::vector, std::allocator > >::resize(unsigned long, TNL::SafePtr) [8954] 0.00 0.00 4/3123 std::vector, std::allocator > >::size() const [5287] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8595] [8955] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8955] 0.00 0.00 2/2 std::vector >::max_size() const [8829] 0.00 0.00 2/2 std::vector >::capacity() const [8828] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8595] [8956] 0.0 0.00 0.00 2 std::vector >::vector() [8956] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8887] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8596] [8957] 0.0 0.00 0.00 2 std::vector >::~vector() [8957] 0.00 0.00 2/2 std::_Vector_base >::_M_get_Tp_allocator() [8886] 0.00 0.00 2/2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*, std::allocator&) [9050] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8888] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8597] [8958] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8958] 0.00 0.00 2/44 std::vector >::max_size() const [6879] 0.00 0.00 2/2 std::vector >::capacity() const [8830] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8597] [8959] 0.0 0.00 0.00 2 std::vector >::vector() [8959] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8891] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8598] [8960] 0.0 0.00 0.00 2 std::vector >::~vector() [8960] 0.00 0.00 2/65 std::_Vector_base >::_M_get_Tp_allocator() [6649] 0.00 0.00 2/23 void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [7288] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8892] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8582] [8961] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8961] 0.00 0.00 2/18 std::vector >::max_size() const [7475] 0.00 0.00 2/2 std::vector >::capacity() const [8831] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8582] [8962] 0.0 0.00 0.00 2 std::vector >::vector() [8962] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8896] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [11635] [8963] 0.0 0.00 0.00 2 std::vector >::~vector() [8963] 0.00 0.00 2/30 std::_Vector_base >::_M_get_Tp_allocator() [7178] 0.00 0.00 2/14 void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7591] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8897] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8583] [8964] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8964] 0.00 0.00 2/34 std::vector >::max_size() const [7135] 0.00 0.00 2/2 std::vector >::capacity() const [8832] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8583] [8965] 0.0 0.00 0.00 2 std::vector >::vector() [8965] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8901] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8584] [8966] 0.0 0.00 0.00 2 std::vector >::~vector() [8966] 0.00 0.00 2/50 std::_Vector_base >::_M_get_Tp_allocator() [6766] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8902] 0.00 0.00 2/18 void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [7482] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8585] [8967] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8967] 0.00 0.00 2/8 std::vector >::max_size() const [7852] 0.00 0.00 2/2 std::vector >::capacity() const [8833] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8585] [8968] 0.0 0.00 0.00 2 std::vector >::vector() [8968] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8905] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8586] [8969] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8969] 0.00 0.00 2/42 std::vector >::max_size() const [7032] 0.00 0.00 2/2 std::vector >::capacity() const [8834] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8586] [8970] 0.0 0.00 0.00 2 std::vector >::vector() [8970] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8908] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8587] [8971] 0.0 0.00 0.00 2 std::vector >::~vector() [8971] 0.00 0.00 2/62 std::_Vector_base >::_M_get_Tp_allocator() [6663] 0.00 0.00 2/22 void std::_Destroy(Zap::Rect*, Zap::Rect*, std::allocator&) [7328] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8909] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::Button const&) [2038] [8972] 0.0 0.00 0.00 2 std::vector >::end() [8972] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Button* const&) [8272] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [2037] [8973] 0.0 0.00 0.00 2 std::vector >::begin() [8973] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Button* const&) [8272] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8588] [8974] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8974] 0.00 0.00 2/28 std::vector >::max_size() const [7197] 0.00 0.00 2/2 std::vector >::capacity() const [8836] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8588] [8975] 0.0 0.00 0.00 2 std::vector >::vector() [8975] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8913] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8589] [8976] 0.0 0.00 0.00 2 std::vector >::~vector() [8976] 0.00 0.00 2/228 std::_Vector_base >::_M_get_Tp_allocator() [6103] 0.00 0.00 2/15 void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [7543] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8914] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::GameType::ItemOfInterest const&) [2034] [8977] 0.0 0.00 0.00 2 std::vector >::end() [8977] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameType::ItemOfInterest* const&) [8273] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [2033] [8978] 0.0 0.00 0.00 2 std::vector >::begin() [8978] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameType::ItemOfInterest* const&) [8273] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::push_back(Zap::FlagSpawn const&) [1762] [8979] 0.0 0.00 0.00 2 std::vector >::end() [8979] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn* const&) [8274] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [1761] [8980] 0.0 0.00 0.00 2 std::vector >::begin() [8980] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn* const&) [8274] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8599] [8981] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8981] 0.00 0.00 2/2 std::vector >::max_size() const [8840] 0.00 0.00 2/2 std::vector >::capacity() const [8839] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8599] [8982] 0.0 0.00 0.00 2 std::vector >::vector() [8982] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8921] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [11795] [8983] 0.0 0.00 0.00 2 std::vector >::~vector() [8983] 0.00 0.00 2/2 std::_Vector_base >::_M_get_Tp_allocator() [8920] 0.00 0.00 2/2 void std::_Destroy(char const**, char const**, std::allocator&) [9056] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8922] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8600] [8984] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8984] 0.00 0.00 2/22 std::vector >::max_size() const [7315] 0.00 0.00 2/2 std::vector >::capacity() const [8841] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8600] [8985] 0.0 0.00 0.00 2 std::vector >::vector() [8985] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8925] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [11800] [8986] 0.0 0.00 0.00 2 std::vector >::~vector() [8986] 0.00 0.00 2/252049 std::_Vector_base >::_M_get_Tp_allocator() [4536] 0.00 0.00 2/252029 void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [4539] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8926] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8601] [8987] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8987] 0.00 0.00 2/10 std::vector >::max_size() const [7736] 0.00 0.00 2/2 std::vector >::capacity() const [8842] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8601] [8988] 0.0 0.00 0.00 2 std::vector >::vector() [8988] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8929] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [490] [8989] 0.0 0.00 0.00 2 std::vector >::~vector() [8989] 0.00 0.00 2/22 std::_Vector_base >::_M_get_Tp_allocator() [7323] 0.00 0.00 2/14 void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7593] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8930] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8602] [8990] 0.0 0.00 0.00 2 std::vector >::reserve(unsigned long) [8990] 0.00 0.00 2/10 std::vector >::max_size() const [7737] 0.00 0.00 2/2 std::vector >::capacity() const [8843] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8602] [8991] 0.0 0.00 0.00 2 std::vector >::vector() [8991] 0.00 0.00 2/2 std::_Vector_base >::_Vector_base() [8933] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::~Vector() [8603] [8992] 0.0 0.00 0.00 2 std::vector >::~vector() [8992] 0.00 0.00 2/15 std::_Vector_base >::_M_get_Tp_allocator() [7538] 0.00 0.00 2/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8013] 0.00 0.00 2/2 std::_Vector_base >::~_Vector_base() [8934] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8996] [8993] 0.0 0.00 0.00 2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] 0.00 0.00 8/10 std::_Vector_base >::_M_get_Tp_allocator() [7752] 0.00 0.00 4/8 __gnu_cxx::__normal_iterator > >::base() const [7848] 0.00 0.00 4/4 Zap::BotNavMeshZone** std::__uninitialized_move_a >(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8370] 0.00 0.00 2/2 std::vector >::_M_check_len(unsigned long, char const*) const [8844] 0.00 0.00 2/2 std::vector >::begin() [8995] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8806] 0.00 0.00 2/2 std::_Vector_base >::_M_allocate(unsigned long) [8935] 0.00 0.00 2/2 void std::__uninitialized_fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&, std::allocator&) [9035] 0.00 0.00 2/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8379] 0.00 0.00 2/3 std::_Vector_base >::_M_deallocate(Zap::BotNavMeshZone**, unsigned long) [8505] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] [8994] 0.0 0.00 0.00 2 std::vector >::end() [8994] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BotNavMeshZone** const&) [8275] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [8995] 0.0 0.00 0.00 2 std::vector >::begin() [8995] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BotNavMeshZone** const&) [8275] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] [8996] 0.0 0.00 0.00 2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8996] 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8998] [8997] 0.0 0.00 0.00 2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] 0.00 0.00 8/78 std::_Vector_base >::_M_get_Tp_allocator() [6589] 0.00 0.00 4/108 __gnu_cxx::__normal_iterator > >::base() const [6439] 0.00 0.00 4/48 double* std::__uninitialized_move_a >(double*, double*, double*, std::allocator&) [6814] 0.00 0.00 2/24 std::vector >::_M_check_len(unsigned long, char const*) const [7250] 0.00 0.00 2/36 std::vector >::begin() [7124] 0.00 0.00 2/24 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7244] 0.00 0.00 2/24 std::_Vector_base >::_M_allocate(unsigned long) [7259] 0.00 0.00 2/2 void std::__uninitialized_fill_n_a(double*, unsigned long, double const&, std::allocator&) [9036] 0.00 0.00 2/28 void std::_Destroy(double*, double*, std::allocator&) [7206] 0.00 0.00 2/28 std::_Vector_base >::_M_deallocate(double*, unsigned long) [7200] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::resize(unsigned long, double) [8999] [8998] 0.0 0.00 0.00 2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8998] 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::resize(unsigned int) [8605] [8999] 0.0 0.00 0.00 2 std::vector >::resize(unsigned long, double) [8999] 0.00 0.00 4/3580 std::vector >::size() const [5261] 0.00 0.00 2/30 std::vector >::end() [7179] 0.00 0.00 2/2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8998] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::reserve(unsigned long) [7882] [9000] 0.0 0.00 0.00 2 int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [9000] 0.00 0.00 2/28 std::_Vector_base >::_M_allocate(unsigned long) [7201] 0.00 0.00 2/98 std::_Vector_base >::_M_get_Tp_allocator() [6496] 0.00 0.00 2/56 int* std::__uninitialized_copy_a(int*, int*, int*, std::allocator&) [6709] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::resize(unsigned long, unsigned int) [9002] [9001] 0.0 0.00 0.00 2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [9001] 0.00 0.00 2/4 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [8355] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector::resize(unsigned int) [8608] [9002] 0.0 0.00 0.00 2 std::vector >::resize(unsigned long, unsigned int) [9002] 0.00 0.00 4/287921 std::vector >::size() const [4525] 0.00 0.00 2/4 std::vector >::end() [8356] 0.00 0.00 2/2 std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [9001] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [9004] [9003] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [9003] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [9008] [9004] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [9004] 0.00 0.00 2/2 std::allocator > >::allocator() [8869] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [9003] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [9009] [9005] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [9005] 0.00 0.00 2/2 std::allocator > >::~allocator() [8870] ----------------------------------------------- 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [2051] [9006] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [9006] 0.00 0.00 2/6030 std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [5118] ----------------------------------------------- 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [9009] [9007] 0.0 0.00 0.00 2+884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] 0.00 0.00 884/11065 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [4952] 0.00 0.00 884/11453 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [4941] 0.00 0.00 884/884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5631] 884 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] ----------------------------------------------- 0.00 0.00 2/2 std::map, std::allocator > >::map() [8945] [9008] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [9008] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [9004] ----------------------------------------------- 0.00 0.00 2/2 std::map, std::allocator > >::~map() [8946] [9009] 0.0 0.00 0.00 2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [9009] 0.00 0.00 2/2575 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [5341] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [9007] 0.00 0.00 2/2 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [9005] ----------------------------------------------- 0.00 0.00 2/2 Zap::BotNavMeshZone** std::fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9045] [9010] 0.0 0.00 0.00 2 __gnu_cxx::__enable_if::__value, Zap::BotNavMeshZone**>::__type std::__fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9010] ----------------------------------------------- 0.00 0.00 2/2 double* std::fill_n(double*, unsigned long, double const&) [9046] [9011] 0.0 0.00 0.00 2 __gnu_cxx::__enable_if::__value, double*>::__type std::__fill_n_a(double*, unsigned long, double const&) [9011] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [2054] [9012] 0.0 0.00 0.00 2 Zap::BindingSet* std::__addressof(Zap::BindingSet&) [9012] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [1991] [9013] 0.0 0.00 0.00 2 Zap::FlagSpawn* std::__addressof(Zap::FlagSpawn&) [9013] ----------------------------------------------- 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > > std::copy_backward<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10062] [9014] 0.0 0.00 0.00 2 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [9014] 0.00 0.00 2/2 std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [8871] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__copy_move_a2(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9016] [9015] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__copy_move_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9015] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__copy_move::__copy_m(Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator**) [8872] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9041] [9016] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__copy_move_a2(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9016] 0.00 0.00 6/6 std::_Niter_base::iterator_type std::__niter_base(Zap::LuaLevelGenerator**) [8102] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__copy_move_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9015] ----------------------------------------------- 0.00 0.00 2/2 std::string* std::copy(std::string*, std::string*, std::string*) [9042] [9017] 0.0 0.00 0.00 2 std::string* std::__copy_move_a2(std::string*, std::string*, std::string*) [9017] 0.00 0.00 6/6 std::_Niter_base::iterator_type std::__niter_base(std::string*) [8103] 0.00 0.00 2/8 std::string* std::__copy_move_a(std::string*, std::string*, std::string*) [7890] ----------------------------------------------- 0.00 0.00 2/2 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] [9018] 0.0 0.00 0.00 2 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 62/14520 __gnu_cxx::__normal_iterator > >::operator*() const [4895] 0.00 0.00 32/742 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5698] 0.00 0.00 30/7180 prioritySort(mergePriority const&, mergePriority const&) [5044] 0.00 0.00 30/3442 __gnu_cxx::__normal_iterator > >::operator++() [5266] 0.00 0.00 29/735 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] 0.00 0.00 3/161 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6221] 0.00 0.00 2/2 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8800] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > > std::copy_backward<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10062] ----------------------------------------------- 77 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] 0.00 0.00 2/2 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] [9019] 0.0 0.00 0.00 2+77 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] 0.00 0.00 156/257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 77/77 __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6600] 77 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9027] [9020] 0.0 0.00 0.00 2 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [9020] 0.00 0.00 2/2 TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [8939] ----------------------------------------------- 0.00 0.00 2/2 Zap::BindingSet* std::__uninitialized_copy_a(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9028] [9021] 0.0 0.00 0.00 2 Zap::BindingSet* std::uninitialized_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [9021] 0.00 0.00 2/2 Zap::BindingSet* std::__uninitialized_copy::__uninit_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [8940] ----------------------------------------------- 0.00 0.00 2/2 Zap::PluginBinding* std::__uninitialized_copy_a(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9029] [9022] 0.0 0.00 0.00 2 Zap::PluginBinding* std::uninitialized_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [9022] 0.00 0.00 2/2 Zap::PluginBinding* std::__uninitialized_copy::__uninit_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [8941] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_copy_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9030] [9023] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::uninitialized_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9023] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_copy::__uninit_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8942] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&, std::allocator&) [9035] [9024] 0.0 0.00 0.00 2 void std::uninitialized_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9024] 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [8943] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n_a(double*, unsigned long, double const&, std::allocator&) [9036] [9025] 0.0 0.00 0.00 2 void std::uninitialized_fill_n(double*, unsigned long, double const&) [9025] 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(double*, unsigned long, double const&) [8944] ----------------------------------------------- 0.00 0.00 2/2 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] [9026] 0.0 0.00 0.00 2 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] 0.00 0.00 4/161 __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6221] 0.00 0.00 2/257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 2/2 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] 0.00 0.00 2/2 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9037] ----------------------------------------------- 0.00 0.00 2/2 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9031] [9027] 0.0 0.00 0.00 2 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9027] 0.00 0.00 2/2 TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [9020] ----------------------------------------------- 0.00 0.00 2/2 Zap::BindingSet* std::__uninitialized_move_a >(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9032] [9028] 0.0 0.00 0.00 2 Zap::BindingSet* std::__uninitialized_copy_a(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9028] 0.00 0.00 2/2 Zap::BindingSet* std::uninitialized_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [9021] ----------------------------------------------- 0.00 0.00 2/2 Zap::PluginBinding* std::__uninitialized_move_a >(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9033] [9029] 0.0 0.00 0.00 2 Zap::PluginBinding* std::__uninitialized_copy_a(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9029] 0.00 0.00 2/2 Zap::PluginBinding* std::uninitialized_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [9022] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_move_a >(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9034] [9030] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__uninitialized_copy_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9030] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::uninitialized_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9023] ----------------------------------------------- 0.00 0.00 2/2 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9031] 0.0 0.00 0.00 2 TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9031] 0.00 0.00 2/2 TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9027] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9032] 0.0 0.00 0.00 2 Zap::BindingSet* std::__uninitialized_move_a >(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9032] 0.00 0.00 2/2 Zap::BindingSet* std::__uninitialized_copy_a(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9028] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [9033] 0.0 0.00 0.00 2 Zap::PluginBinding* std::__uninitialized_move_a >(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9033] 0.00 0.00 2/2 Zap::PluginBinding* std::__uninitialized_copy_a(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9029] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [9034] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::__uninitialized_move_a >(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9034] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_copy_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [9030] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [8993] [9035] 0.0 0.00 0.00 2 void std::__uninitialized_fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&, std::allocator&) [9035] 0.00 0.00 2/2 void std::uninitialized_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9024] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [8997] [9036] 0.0 0.00 0.00 2 void std::__uninitialized_fill_n_a(double*, unsigned long, double const&, std::allocator&) [9036] 0.00 0.00 2/2 void std::uninitialized_fill_n(double*, unsigned long, double const&) [9025] ----------------------------------------------- 0.00 0.00 2/2 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] [9037] 0.0 0.00 0.00 2 void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9037] 0.00 0.00 708/742 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5698] 0.00 0.00 706/3442 __gnu_cxx::__normal_iterator > >::operator++() [5266] 0.00 0.00 706/735 void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [5706] ----------------------------------------------- 0.00 0.00 2/2 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] [9038] 0.0 0.00 0.00 2 unsigned short const& std::max(unsigned short const&, unsigned short const&) [9038] ----------------------------------------------- 0.00 0.00 2/2 Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [1315] [9039] 0.0 0.00 0.00 2 unsigned short const& std::min(unsigned short const&, unsigned short const&) [9039] ----------------------------------------------- 0.00 0.00 2/2 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] [9040] 0.0 0.00 0.00 2 std::__lg(long) [9040] ----------------------------------------------- 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__uninitialized_copy::__uninit_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8942] [9041] 0.0 0.00 0.00 2 Zap::LuaLevelGenerator** std::copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9041] 0.00 0.00 4/4 std::_Miter_base::iterator_type std::__miter_base(Zap::LuaLevelGenerator**) [8360] 0.00 0.00 2/2 Zap::LuaLevelGenerator** std::__copy_move_a2(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9016] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::operator=(std::vector > const&) [1353] [9042] 0.0 0.00 0.00 2 std::string* std::copy(std::string*, std::string*, std::string*) [9042] 0.00 0.00 4/4 std::_Miter_base::iterator_type std::__miter_base(std::string*) [8361] 0.00 0.00 2/2 std::string* std::__copy_move_a2(std::string*, std::string*, std::string*) [9017] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [8096] [9043] 0.0 0.00 0.00 2 void std::fill(int*, int*, int const&) [9043] 0.00 0.00 4/178 std::_Niter_base::iterator_type std::__niter_base(int*) [6186] 0.00 0.00 2/2 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(int*, int*, int const&) [9057] ----------------------------------------------- 0.00 0.00 2/2 rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [910] [9044] 0.0 0.00 0.00 2 void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9044] 0.00 0.00 2/742 bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5698] 0.00 0.00 2/2 std::__lg(long) [9040] 0.00 0.00 2/257 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6079] 0.00 0.00 2/2 void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9019] 0.00 0.00 2/2 void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9026] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [8943] [9045] 0.0 0.00 0.00 2 Zap::BotNavMeshZone** std::fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9045] 0.00 0.00 2/14 std::_Niter_base::iterator_type std::__niter_base(Zap::BotNavMeshZone**) [7583] 0.00 0.00 2/2 __gnu_cxx::__enable_if::__value, Zap::BotNavMeshZone**>::__type std::__fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [9010] ----------------------------------------------- 0.00 0.00 2/2 void std::__uninitialized_fill_n::__uninit_fill_n(double*, unsigned long, double const&) [8944] [9046] 0.0 0.00 0.00 2 double* std::fill_n(double*, unsigned long, double const&) [9046] 0.00 0.00 2/146 std::_Niter_base::iterator_type std::__niter_base(double*) [6321] 0.00 0.00 2/2 __gnu_cxx::__enable_if::__value, double*>::__type std::__fill_n_a(double*, unsigned long, double const&) [9011] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [9048] [9047] 0.0 0.00 0.00 2 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [9047] 0.00 0.00 2/2 void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [8873] ----------------------------------------------- 0.00 0.00 1/2 std::vector, std::allocator > >::~vector() [9992] 0.00 0.00 1/2 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9048] 0.0 0.00 0.00 2 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [9048] 0.00 0.00 2/2 void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [9047] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*, std::allocator&) [9050] [9049] 0.0 0.00 0.00 2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*) [9049] 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(TNL::IPAddress*, TNL::IPAddress*) [8875] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8957] [9050] 0.0 0.00 0.00 2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*, std::allocator&) [9050] 0.00 0.00 2/2 void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*) [9049] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9052] [9051] 0.0 0.00 0.00 2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*) [9051] 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(Zap::BindingSet*, Zap::BindingSet*) [8876] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::~vector() [9997] 0.00 0.00 1/2 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9052] 0.0 0.00 0.00 2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9052] 0.00 0.00 2/2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*) [9051] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9054] [9053] 0.0 0.00 0.00 2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*) [9053] 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(Zap::PluginBinding*, Zap::PluginBinding*) [8874] ----------------------------------------------- 0.00 0.00 1/2 std::vector >::~vector() [10005] 0.00 0.00 1/2 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [9054] 0.0 0.00 0.00 2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9054] 0.00 0.00 2/2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*) [9053] ----------------------------------------------- 0.00 0.00 2/2 void std::_Destroy(char const**, char const**, std::allocator&) [9056] [9055] 0.0 0.00 0.00 2 void std::_Destroy(char const**, char const**) [9055] 0.00 0.00 2/2 void std::_Destroy_aux::__destroy(char const**, char const**) [8877] ----------------------------------------------- 0.00 0.00 2/2 std::vector >::~vector() [8983] [9056] 0.0 0.00 0.00 2 void std::_Destroy(char const**, char const**, std::allocator&) [9056] 0.00 0.00 2/2 void std::_Destroy(char const**, char const**) [9055] ----------------------------------------------- 0.00 0.00 2/2 void std::fill(int*, int*, int const&) [9043] [9057] 0.0 0.00 0.00 2 __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(int*, int*, int const&) [9057] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9058] 0.0 0.00 0.00 1 _GLOBAL__sub_I__Z17calculateChecksumRN3TNL9BitStreamEjj [9058] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9186] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9059] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN10md5wrapper6hashitESs [9059] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9199] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9060] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10BindingSetC2Ev [9060] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9192] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9061] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10ClientInfoC2Ev [9061] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9170] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9062] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10HelperMenuC2EPNS_10ClientGameE [9062] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9142] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9063] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10MoveObjectC2ERKNS_5PointEff [9063] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9064] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10PickupItem16mAttributeMenuUIE [9064] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9202] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9065] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10ServerGameC2ERKN3TNL7AddressEPNS_12GameSettingsEbb [9065] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9209] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9066] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap10SimpleLineC2Ev [9066] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9211] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9067] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11ChatMessageC2Ev [9067] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9151] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9068] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11HTFGameTypeC2Ev [9068] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9190] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9069] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11LevelLoader19MAX_LEVEL_LINE_ARGSE [9069] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9182] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9070] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11LuaGameInfo9classNameE [9070] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9195] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9071] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11QuickMenuUIC2EPNS_10ClientGameE [9071] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9154] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9072] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap11VideoSystemC2Ev [9072] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9167] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9073] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12AbstractTeamC2Ev [9073] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9217] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9074] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12CoreGameTypeC2Ev [9074] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9173] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9075] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12EditorObject17mNextSerialNumberE [9075] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9176] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9076] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12EventManager10anyPendingE [9076] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9178] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9077] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12GridDatabase8mQueryIdE [9077] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9189] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9078] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap12gTeamPresetsE [9078] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9160] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9079] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13AbstractSpawn16mAttributeMenuUIE [9079] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9214] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9080] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13EditorPolygonC2Ev [9080] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9204] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9081] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13LuaPlayerInfo9classNameE [9081] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9203] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9082] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13LuaProjectile9classNameE [9082] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9205] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9083] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13SaveExceptionC2ESs [9083] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9216] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9084] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap13UserInterface11horizMarginE [9084] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9149] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9085] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14BotNavMeshZone9mAllZonesE [9085] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9169] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9086] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14EngineeredItem16mAttributeMenuUIE [9086] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9177] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9087] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14JoystickRenderC2Ev [9087] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9143] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9088] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14KeyDefMenuItemC2EPKcjjNS_16InputCodeManager11BindingNameESs [9088] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9159] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9089] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14SoccerGameTypeC2Ev [9089] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9213] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9090] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14gGameTypeNamesE [9090] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9091] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap14gQuickChatTreeE [9091] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9146] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9092] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap15HIGHLIGHT_COLORE [9092] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9141] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9093] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap15gLoadoutModulesE [9093] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9144] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9094] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap15getResourceTypeEPKc [9094] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9095] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap16GameNetInterfaceC2ERKN3TNL7AddressEPNS_4GameE [9095] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9183] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9096] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap16RetrieveGameType10isFlagGameEv [9096] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9207] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9097] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap17LuaLevelGeneratorC2ERKSsS2_RKN3TNL6VectorISsEEfPNS_12GridDatabaseEPNS_11LevelLoaderEb [9097] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9196] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9098] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap17TeamShuffleHelperC2EPNS_10ClientGameE [9098] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9148] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9099] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap17menuItemValueSortEPN5boost10shared_ptrINS_8MenuItemEEES4_ [9099] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9163] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9100] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap18WallSegmentManagerC2Ev [9100] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9220] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9101] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap18YesNoUserInterfaceC2EPNS_10ClientGameE [9101] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9156] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9102] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap19NameToAddressThreadC2EPKc [9102] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9180] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9103] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap20CreditsUserInterfaceC2EPNS_10ClientGameE [9103] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9152] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9104] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap20MessageUserInterfaceC2EPNS_10ClientGameE [9104] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9164] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9105] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap22TextEntryUserInterfaceC2EPNS_10ClientGameE [9105] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9165] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9106] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap23ControlObjectConnectionC2Ev [9106] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9172] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9107] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap23DiagnosticUserInterfaceC2EPNS_10ClientGameE [9107] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9153] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9108] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap23HighScoresUserInterfaceC2EPNS_10ClientGameE [9108] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9157] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9109] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap25InstructionsUserInterfaceC2EPNS_10ClientGameE [9109] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9158] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9110] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap25QueryServersUserInterface9ServerRefC2Ev [9110] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9166] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9111] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap26MASTER_SERVER_LIST_ADDRESSE [9111] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9171] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9112] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap28AbstractMessageUserInterfaceC2EPNS_10ClientGameE [9112] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9155] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9113] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap33AbstractInstructionsUserInterfaceC2EPNS_10ClientGameE [9113] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9150] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9114] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap4Item8mInitialE [9114] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9193] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9115] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap5Event15mAllowTextInputE [9115] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9140] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9116] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap7BanListC2ERKSs [9116] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9168] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9117] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8CIniFileC2ESs [9117] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9191] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9118] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8LuaRobot18getBotZoneDatabaseEv [9118] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9208] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9119] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8MenuItemC2Ev [9119] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9162] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9120] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap8SlipZoneC2Ev [9120] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9212] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9121] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap9FXManagerC2Ev [9121] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9147] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9122] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap9LuaObjectC2Ev [9122] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9197] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9123] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap9SpeedZone8minSpeedE [9123] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9215] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9124] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap9UIManagerC2EPNS_10ClientGameE [9124] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9161] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9125] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZN3Zap9paramDefsE [9125] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9185] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9126] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap10Teleporter11getClassRepEv [9126] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9218] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9127] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap11CTFGameType11getClassRepEv [9127] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9174] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9128] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap11LoadoutZone11getClassRepEv [9128] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9194] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9129] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap13NexusGameType11getClassRepEv [9129] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9130] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap14GameConnection11getClassRepEv [9130] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9131] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap19ZoneControlGameType11getClassRepEv [9131] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9221] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9132] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap22MasterServerConnection11getClassRepEv [9132] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9198] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9133] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap37RPCEV_RabbitGameType_s2cRabbitMessage11getClassRepEv [9133] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9206] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9134] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap4Ship11getClassRepEv [9134] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9210] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9135] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap8FlagItem11getClassRepEv [9135] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9179] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9136] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap8GoalZone11getClassRepEv [9136] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9188] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9137] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK3Zap8TextItem11getClassRepEv [9137] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9219] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9138] 0.0 0.00 0.00 1 _GLOBAL__sub_I__ZNK41RPC_MasterServerInterface_c2mQueryServers11getClassRepEv [9138] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] ----------------------------------------------- 0.00 0.00 1/1 __do_global_ctors_aux [295] [9139] 0.0 0.00 0.00 1 _GLOBAL__sub_I_ch47_zero_square_factor [9139] 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9145] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap5Event15mAllowTextInputE [9115] [9140] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9140] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15HIGHLIGHT_COLORE [9092] [9141] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9141] 0.00 0.00 9/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10HelperMenuC2EPNS_10ClientGameE [9062] [9142] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9142] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14JoystickRenderC2Ev [9087] [9143] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9143] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15gLoadoutModulesE [9093] [9144] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9144] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8582] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I_ch47_zero_square_factor [9139] [9145] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9145] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14gQuickChatTreeE [9091] [9146] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9146] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9445] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9FXManagerC2Ev [9121] [9147] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9147] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17TeamShuffleHelperC2EPNS_10ClientGameE [9098] [9148] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9148] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13UserInterface11horizMarginE [9084] [9149] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9149] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap33AbstractInstructionsUserInterfaceC2EPNS_10ClientGameE [9113] [9150] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9150] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11ChatMessageC2Ev [9067] [9151] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9151] 0.00 0.00 80/80 Zap::ChatMessage::ChatMessage() [6565] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/155 TNL::Vector::Vector(unsigned int) [6239] 0.00 0.00 1/1 std::map, std::allocator > >::map() [9982] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap20CreditsUserInterfaceC2EPNS_10ClientGameE [9103] [9152] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9152] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23DiagnosticUserInterfaceC2EPNS_10ClientGameE [9107] [9153] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9153] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 2/2 TNL::Vector::Vector(unsigned int) [8599] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11QuickMenuUIC2EPNS_10ClientGameE [9071] [9154] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9154] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap28AbstractMessageUserInterfaceC2EPNS_10ClientGameE [9112] [9155] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9155] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap18YesNoUserInterfaceC2EPNS_10ClientGameE [9101] [9156] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9156] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23HighScoresUserInterfaceC2EPNS_10ClientGameE [9108] [9157] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9157] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap25InstructionsUserInterfaceC2EPNS_10ClientGameE [9109] [9158] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9158] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 6/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14KeyDefMenuItemC2EPKcjjNS_16InputCodeManager11BindingNameESs [9088] [9159] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9159] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12gTeamPresetsE [9078] [9160] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9160] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9UIManagerC2EPNS_10ClientGameE [9124] [9161] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9161] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8MenuItemC2Ev [9119] [9162] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9162] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17menuItemValueSortEPN5boost10shared_ptrINS_8MenuItemEEES4_ [9099] [9163] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9163] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap20MessageUserInterfaceC2EPNS_10ClientGameE [9104] [9164] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9164] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap22TextEntryUserInterfaceC2EPNS_10ClientGameE [9105] [9165] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9165] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap25QueryServersUserInterface9ServerRefC2Ev [9110] [9166] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9166] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11VideoSystemC2Ev [9072] [9167] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9167] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap7BanListC2ERKSs [9116] [9168] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9168] 0.00 0.00 1/1 std::locale::id::id() [9984] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14BotNavMeshZone9mAllZonesE [9085] [9169] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9169] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9466] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9301] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10ClientInfoC2Ev [9061] [9170] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9170] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap26MASTER_SERVER_LIST_ADDRESSE [9111] [9171] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9171] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap23ControlObjectConnectionC2Ev [9106] [9172] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9172] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12CoreGameTypeC2Ev [9074] [9173] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9173] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9297] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9427] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap11CTFGameType11getClassRepEv [9127] [9174] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9174] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9293] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap15getResourceTypeEPKc [9094] [9175] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9175] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9302] 0.00 0.00 1/3 TNL::NetConnectionRep::NetConnectionRep(TNL::NetClassRep*, bool) [8384] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9399] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9343] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9344] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9387] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12EditorObject17mNextSerialNumberE [9075] [9176] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9176] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 4/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14EngineeredItem16mAttributeMenuUIE [9086] [9177] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9177] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9309] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9289] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9424] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12EventManager10anyPendingE [9076] [9178] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9178] 0.00 0.00 24/24 TNL::Vector::Vector(unsigned int) [7230] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 Zap::EventManager::EventManager() [9509] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8FlagItem11getClassRepEv [9135] [9179] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9179] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9428] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap19NameToAddressThreadC2EPKc [9102] [9180] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9180] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap14GameConnection11getClassRepEv [9130] [9181] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9181] 0.00 0.00 10/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9303] 0.00 0.00 1/3 TNL::NetConnectionRep::NetConnectionRep(TNL::NetClassRep*, bool) [8384] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9405] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9415] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9408] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9347] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9391] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9356] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9358] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9351] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9414] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9395] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9397] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9381] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9345] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9373] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9354] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9402] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9374] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9407] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9406] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9380] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9401] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9389] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9390] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9383] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9409] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9400] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9346] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9357] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9404] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9388] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9396] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9417] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9382] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9350] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9349] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9416] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9367] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9376] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9375] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9392] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11LevelLoader19MAX_LEVEL_LINE_ARGSE [9069] [9182] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9182] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16GameNetInterfaceC2ERKN3TNL7AddressEPNS_4GameE [9095] [9183] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9183] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16isEngineeredTypeEh [366] [9184] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9184] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9paramDefsE [9125] [9185] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9185] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__Z17calculateChecksumRN3TNL9BitStreamEjj [9058] [9186] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9186] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14gGameTypeNamesE [9090] [9187] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9187] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9429] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9336] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9352] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9341] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9317] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9315] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9332] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9326] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9340] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9339] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9318] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9342] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9353] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9371] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9384] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9363] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9364] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9369] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9411] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9394] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9393] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9323] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9313] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9314] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9355] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9329] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9316] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9320] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9322] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9331] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9324] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9312] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9337] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9361] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9368] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9328] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9334] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9330] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9321] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9333] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9348] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9378] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9398] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9410] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9359] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9360] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9319] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9362] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9377] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9338] 0.00 0.00 1/11 TNL::Vector >::Vector(unsigned int) [7659] 0.00 0.00 1/11 TNL::Vector >::Vector(unsigned int) [7660] 0.00 0.00 1/11 TNL::Vector >::Vector(unsigned int) [7658] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9365] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9335] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9325] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9327] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9370] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8GoalZone11getClassRepEv [9136] [9188] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9188] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9430] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12GridDatabase8mQueryIdE [9077] [9189] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9189] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 2/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11HTFGameTypeC2Ev [9068] [9190] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9190] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 2/1619 TNL::StringTableEntry::StringTableEntry(char const*, bool) [5476] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9294] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8CIniFileC2ESs [9117] [9191] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9191] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10BindingSetC2Ev [9060] [9192] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9192] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap4Item8mInitialE [9114] [9193] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9193] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap11LoadoutZone11getClassRepEv [9128] [9194] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9194] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9295] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap11LuaGameInfo9classNameE [9070] [9195] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9195] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap17LuaLevelGeneratorC2ERKSsS2_RKN3TNL6VectorISsEEfPNS_12GridDatabaseEPNS_11LevelLoaderEb [9097] [9196] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9196] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9LuaObjectC2Ev [9122] [9197] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9197] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap22MasterServerConnection11getClassRepEv [9132] [9198] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9198] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9311] 0.00 0.00 1/3 TNL::NetConnectionRep::NetConnectionRep(TNL::NetClassRep*, bool) [8384] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN10md5wrapper6hashitESs [9059] [9199] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9199] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10MoveObjectC2ERKNS_5PointEff [9063] [9200] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9200] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9426] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9422] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9420] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9434] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9298] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap13NexusGameType11getClassRepEv [9129] [9201] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9201] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9300] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9379] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9385] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9412] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9372] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9296] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9366] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9299] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10PickupItem16mAttributeMenuUIE [9064] [9202] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9202] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9291] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9288] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13LuaPlayerInfo9classNameE [9081] [9203] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9203] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13EditorPolygonC2Ev [9080] [9204] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9204] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 4/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13LuaProjectile9classNameE [9082] [9205] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9205] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9290] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9308] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9418] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9423] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap37RPCEV_RabbitGameType_s2cRabbitMessage11getClassRepEv [9133] [9206] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9206] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9386] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9304] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap16RetrieveGameType10isFlagGameEv [9096] [9207] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9207] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9307] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8LuaRobot18getBotZoneDatabaseEv [9118] [9208] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9208] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9421] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9469] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10ServerGameC2ERKN3TNL7AddressEPNS_12GameSettingsEbb [9065] [9209] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9209] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap4Ship11getClassRepEv [9134] [9210] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9210] 0.00 0.00 11/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/6 Zap::Color::Color(double, double, int) [8041] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9419] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] 0.00 0.00 1/18 Zap::Color::Color(int, double, int) [7467] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap10SimpleLineC2Ev [9066] [9211] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9211] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 4/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap8SlipZoneC2Ev [9120] [9212] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9212] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9433] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap14SoccerGameTypeC2Ev [9089] [9213] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9213] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9306] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9413] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9305] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13AbstractSpawn16mAttributeMenuUIE [9079] [9214] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9214] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap9SpeedZone8minSpeedE [9123] [9215] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9215] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9436] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap13SaveExceptionC2ESs [9083] [9216] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9216] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap12AbstractTeamC2Ev [9073] [9217] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9217] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap10Teleporter11getClassRepEv [9126] [9218] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9218] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9292] 0.00 0.00 1/3763 TNL::Vector::Vector(unsigned int) [5239] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap8TextItem11getClassRepEv [9137] [9219] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9219] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9435] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9431] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZN3Zap18WallSegmentManagerC2Ev [9100] [9220] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9220] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK3Zap19ZoneControlGameType11getClassRepEv [9131] [9221] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9221] 0.00 0.00 8/673 Zap::Color::Color(int, int, int) [5745] 0.00 0.00 6/504 Zap::Color::Color(int, float, int) [5842] 0.00 0.00 6/504 Zap::Color::Color(float, int, int) [5843] 0.00 0.00 5/681 Zap::Color::Color(double) [5731] 0.00 0.00 3/45369 Zap::Color::Color(Zap::Color const&) [4713] 0.00 0.00 2/168 Zap::Color::Color(float, float, int) [6203] 0.00 0.00 2/23149 Zap::Color::Color(int, int, float) [4812] 0.00 0.00 1/84 Zap::Color::Color(int, float, float) [6538] 0.00 0.00 1/85 Zap::Color::Color(float, int, float) [6532] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9310] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9403] ----------------------------------------------- 0.00 0.00 1/1 _GLOBAL__sub_I__ZNK41RPC_MasterServerInterface_c2mQueryServers11getClassRepEv [9138] [9222] 0.0 0.00 0.00 1 __static_initialization_and_destruction_0(int, int) [9222] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9264] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9279] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9284] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9287] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9282] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9283] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9285] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9286] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9275] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9260] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9261] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9262] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9266] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9269] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9281] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9276] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9278] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9274] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9268] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9277] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9265] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9272] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9267] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9270] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9280] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9271] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9263] 0.00 0.00 1/1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9273] ----------------------------------------------- 0.00 0.00 1/1 md5wrapper::getSaltedHashFromString(std::string) [9225] [9223] 0.0 0.00 0.00 1 lcase(std::string) [9223] ----------------------------------------------- 0.00 0.00 1/1 ClipperLib::Clipper::JoinCommonEdges(bool) [2087] [9224] 0.0 0.00 0.00 1 ClipperLib::PointInPolygon(ClipperLib::IntPoint const&, ClipperLib::OutPt*, bool) [9224] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [1468] [9225] 0.0 0.00 0.00 1 md5wrapper::getSaltedHashFromString(std::string) [9225] 0.00 0.00 1/1 lcase(std::string) [9223] 0.00 0.00 1/4418 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [5172] 0.00 0.00 1/1 md5wrapper::hashit(std::string) [9226] ----------------------------------------------- 0.00 0.00 1/1 md5wrapper::getSaltedHashFromString(std::string) [9225] [9226] 0.0 0.00 0.00 1 md5wrapper::hashit(std::string) [9226] 0.00 0.00 1/3 MD5::MD5Init(HL_MD5_CTX*) [8381] 0.00 0.00 1/11 MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [7656] 0.00 0.00 1/3 MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [8382] 0.00 0.00 1/3 md5wrapper::convToString(unsigned char*) [8380] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] [9227] 0.0 0.00 0.00 1 md5wrapper::md5wrapper() [9227] 0.00 0.00 1/1 MD5::MD5() [9232] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9228] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetMOTD::checkClassType(TNL::Object*) [9228] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9786] [9229] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetMOTD::RPC_MasterServerInterface_m2cSetMOTD() [9229] 0.00 0.00 1/1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringPtr, TNL::StringPtr)) [9240] ----------------------------------------------- 0.00 0.00 1/1 TNL::RefPtrData::destroySelf() [417] [9230] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9230] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9231] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9230] [9231] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9231] 0.00 0.00 1/1 TNL::FunctorDecl::~FunctorDecl() [9241] 0.00 0.00 1/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 1/1 md5wrapper::md5wrapper() [9227] [9232] 0.0 0.00 0.00 1 MD5::MD5() [9232] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9233] 0.0 0.00 0.00 1 TNL::FunctorDecl::write(TNL::BitStream&) [9233] 0.00 0.00 4/21 Types::write(TNL::BitStream&, unsigned int) [7369] 0.00 0.00 2/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::RPC_MasterServerInterface_s2mUpdateServerStatus() [9668] [9234] 0.0 0.00 0.00 1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int)) [9234] 0.00 0.00 2/11975 TNL::StringTableEntry::StringTableEntry() [4933] 0.00 0.00 1/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9670] [9235] 0.0 0.00 0.00 1 TNL::FunctorDecl::~FunctorDecl() [9235] 0.00 0.00 1/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [9236] 0.0 0.00 0.00 1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::read(TNL::BitStream&) [9236] 0.00 0.00 1/1 void Types::read<0u, 4u>(TNL::BitStream&, TNL::RangedU32<0u, 4u>*) [9679] 0.00 0.00 1/23 void Types::read<32u>(TNL::BitStream&, TNL::Int<32u>*) [7272] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::RPC_MasterServerInterface_m2cSetAuthenticated() [9665] [9237] 0.0 0.00 0.00 1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] 0.00 0.00 1/842 TNL::Functor::Functor() [5646] 0.00 0.00 1/1 TNL::RangedU32<0u, 4u>::RangedU32(unsigned int) [9473] 0.00 0.00 1/135 TNL::Int<32u>::Int(unsigned int) [6365] 0.00 0.00 1/5 TNL::StringPtr::StringPtr() [8128] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9667] [9238] 0.0 0.00 0.00 1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::~FunctorDecl() [9238] 0.00 0.00 1/4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 1/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [9239] 0.0 0.00 0.00 1 TNL::FunctorDecl::read(TNL::BitStream&) [9239] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::RPC_MasterServerInterface_m2cSetMOTD() [9229] [9240] 0.0 0.00 0.00 1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringPtr, TNL::StringPtr)) [9240] 0.00 0.00 2/5 TNL::StringPtr::StringPtr() [8128] 0.00 0.00 1/842 TNL::Functor::Functor() [5646] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [9231] [9241] 0.0 0.00 0.00 1 TNL::FunctorDecl::~FunctorDecl() [9241] 0.00 0.00 2/4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 1/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9242] 0.0 0.00 0.00 1 TNL::FunctorDecl::write(TNL::BitStream&) [9242] 0.00 0.00 2/9 Types::write(TNL::BitStream&, int) [7775] 0.00 0.00 1/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] 0.00 0.00 1/275 Types::write(TNL::BitStream&, bool) [6062] 0.00 0.00 1/1 Types::write(TNL::BitStream&, unsigned char) [9680] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::RPC_MasterServerInterface_s2mSendLevelInfo() [9661] [9243] 0.0 0.00 0.00 1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int)) [9243] 0.00 0.00 1/842 TNL::Functor::Functor() [5646] 0.00 0.00 1/11975 TNL::StringTableEntry::StringTableEntry() [4933] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9663] [9244] 0.0 0.00 0.00 1 TNL::FunctorDecl::~FunctorDecl() [9244] 0.00 0.00 1/842 TNL::Functor::~Functor() [5647] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [9245] 0.0 0.00 0.00 1 TNL::FunctorDecl::read(TNL::BitStream&) [9245] 0.00 0.00 1/581 Types::read(TNL::BitStream&, TNL::StringTableEntry*) [5789] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9246] 0.0 0.00 0.00 1 TNL::FunctorDecl::write(TNL::BitStream&) [9246] 0.00 0.00 1/586 Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5788] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::c2sRequestLevelChange(int, bool) [9551] [9247] 0.0 0.00 0.00 1 TNL::FunctorDecl::set(int&, bool&) [9247] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [9248] 0.0 0.00 0.00 1 TNL::FunctorDecl::read(TNL::BitStream&) [9248] 0.00 0.00 1/7 Types::read(TNL::BitStream&, int*) [7932] 0.00 0.00 1/271 Types::read(TNL::BitStream&, bool*) [6064] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9249] 0.0 0.00 0.00 1 TNL::FunctorDecl::write(TNL::BitStream&) [9249] 0.00 0.00 1/9 Types::write(TNL::BitStream&, int) [7775] 0.00 0.00 1/275 Types::write(TNL::BitStream&, bool) [6062] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::s2cSetTeamScore(TNL::RangedU32<0u, 9u>, unsigned int) [9633] [9250] 0.0 0.00 0.00 1 TNL::FunctorDecl, unsigned int)>::set(TNL::RangedU32<0u, 9u>&, unsigned int&) [9250] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::unpack(TNL::EventConnection*, TNL::BitStream*) [1173] [9251] 0.0 0.00 0.00 1 TNL::FunctorDecl, unsigned int)>::read(TNL::BitStream&) [9251] 0.00 0.00 1/23 void Types::read<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>*) [7271] 0.00 0.00 1/17 Types::read(TNL::BitStream&, unsigned int*) [7486] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9252] 0.0 0.00 0.00 1 TNL::FunctorDecl, unsigned int)>::write(TNL::BitStream&) [9252] 0.00 0.00 1/24 void Types::write<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>&) [7235] 0.00 0.00 1/21 Types::write(TNL::BitStream&, unsigned int) [7369] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::pack(TNL::EventConnection*, TNL::BitStream*) [11962] [9253] 0.0 0.00 0.00 1 TNL::FunctorDecl)>::write(TNL::BitStream&) [9253] 0.00 0.00 1/21 Types::write(TNL::BitStream&, unsigned int) [7369] 0.00 0.00 1/51 void Types::write(TNL::BitStream&, TNL::Vector&) [6727] ----------------------------------------------- 0.00 0.00 1/1 Zap::GridDatabase::GridDatabase(bool) [7769] [9254] 0.0 0.00 0.00 1 TNL::ClassChunker::ClassChunker(int) [9254] 0.00 0.00 1/11 TNL::getMax(unsigned int, unsigned int) [7661] ----------------------------------------------- 0.00 0.00 1/1 Zap::GridDatabase::~GridDatabase() [1492] [9255] 0.0 0.00 0.00 1 TNL::ClassChunker::~ClassChunker() [9255] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [9256] 0.0 0.00 0.00 1 TNL::NetInterface::setAllowsConnections(bool) [9256] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [9257] 0.0 0.00 0.00 1 TNL::NetConnection::setSimulatedNetParams(float, unsigned int) [9257] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [9258] 0.0 0.00 0.00 1 TNL::NetConnection::getRemoteConnectionObject() [9258] 0.00 0.00 1/1041 TNL::SafePtr::operator TNL::NetConnection*() [5569] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] [9259] 0.0 0.00 0.00 1 TNL::StdoutLogConsumer::StdoutLogConsumer() [9259] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9260] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9260] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9261] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9261] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9262] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9262] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9263] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9263] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9264] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9264] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9265] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9265] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9266] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9266] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9267] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9267] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9268] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9268] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9269] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9269] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9270] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9270] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9271] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9271] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9272] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9272] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9273] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9273] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9274] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9274] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9275] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9275] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9276] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9276] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9277] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9277] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9278] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9278] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9279] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9279] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9280] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9280] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9281] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9281] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9282] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9282] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9283] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9283] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9284] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9284] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9285] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9285] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9286] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9286] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9222] [9287] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9287] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9202] [9288] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9288] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9177] [9289] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9289] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9205] [9290] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9290] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9202] [9291] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9291] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9218] [9292] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9292] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9174] [9293] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9293] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9190] [9294] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9294] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9194] [9295] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9295] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9296] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9296] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9173] [9297] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9297] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] [9298] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9298] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9299] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9299] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9300] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9300] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9169] [9301] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9301] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] [9302] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9302] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9303] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9303] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9206] [9304] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9304] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9213] [9305] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9305] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9213] [9306] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9306] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9207] [9307] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9307] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9205] [9308] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9308] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9177] [9309] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9309] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9221] [9310] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9310] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9198] [9311] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9311] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9312] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9312] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9313] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9313] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9314] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9314] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9315] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9315] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9316] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9316] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9317] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9317] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9318] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9318] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9319] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9319] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9320] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9320] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9321] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9321] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9322] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9322] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9323] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9323] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9324] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9324] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9325] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9325] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9326] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9326] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9327] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9327] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9328] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9328] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9329] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9329] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9330] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9330] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9331] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9331] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9332] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9332] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9333] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9333] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9334] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9334] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9335] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9335] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9336] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9336] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9337] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9337] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9338] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9338] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9339] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9339] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9340] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9340] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9341] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9341] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9342] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9342] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] [9343] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9343] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] [9344] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9344] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9345] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9345] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9346] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9346] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9347] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9347] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9348] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9348] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9349] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9349] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9350] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9350] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9351] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9351] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9352] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9352] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9353] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9353] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9354] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9354] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9355] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9355] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9356] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9356] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9357] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9357] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9358] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9358] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9359] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9359] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9360] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9360] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9361] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9361] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9362] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9362] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9363] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9363] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9364] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9364] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9365] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9365] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9366] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9366] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9367] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9367] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9368] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9368] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9369] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9369] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9370] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9370] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9371] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9371] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9372] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9372] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9373] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9373] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9374] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9374] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9375] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9375] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9376] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9376] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9377] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9377] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9378] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9378] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9379] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9379] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9380] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9380] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9381] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9381] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9382] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9382] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9383] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9383] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9384] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9384] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9385] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9385] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9206] [9386] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9386] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] [9387] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9387] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9388] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9388] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9389] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9389] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9390] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9390] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9391] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9391] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9392] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9392] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9393] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9393] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9394] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9394] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9395] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9395] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9396] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9396] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9397] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9397] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9398] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9398] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9175] [9399] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9399] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9400] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9400] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9401] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9401] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9402] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9402] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9221] [9403] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9403] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9404] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9404] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9405] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9405] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9406] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9406] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9407] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9407] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9408] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9408] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9409] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9409] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9410] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9410] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9411] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9411] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9201] [9412] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9412] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9213] [9413] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9413] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9414] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9414] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9415] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9415] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9416] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9416] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9181] [9417] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9417] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9205] [9418] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9418] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9210] [9419] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9419] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] [9420] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9420] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9208] [9421] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9421] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] [9422] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9422] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9205] [9423] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9423] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9177] [9424] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9424] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1831] [9425] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9425] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] [9426] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9426] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9173] [9427] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9427] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9179] [9428] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9428] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9187] [9429] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9429] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9188] [9430] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9430] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9219] [9431] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9431] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1831] [9432] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9432] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9212] [9433] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9433] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9200] [9434] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9434] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9219] [9435] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9435] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9215] [9436] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9436] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] [9437] 0.0 0.00 0.00 1 TNL::RefPtr::RefPtr() [9437] 0.00 0.00 1/36001 TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [4750] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] [9438] 0.0 0.00 0.00 1 TNL::RefPtr::~RefPtr() [9438] 0.00 0.00 1/35957 TNL::RefObjectRef::~RefObjectRef() [4751] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] [9439] 0.0 0.00 0.00 1 TNL::RefPtr::operator=(Zap::VoiceEncoder*) [9439] 0.00 0.00 1/49768 TNL::RefObjectRef::set(TNL::RefPtrData*) [4705] ----------------------------------------------- 0.00 0.00 1/1 Zap::InputCodeManager::InputCodeManager() [469] [9440] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9440] 0.00 0.00 1/1 std::vector >::vector() [9996] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [9995] ----------------------------------------------- 0.00 0.00 1/1 Zap::InputCodeManager::~InputCodeManager() [9561] [9441] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9441] 0.00 0.00 1/1 std::vector >::~vector() [9997] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2102] [9442] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9442] 0.00 0.00 1/1 std::vector >::vector() [9999] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [9998] ----------------------------------------------- 0.00 0.00 1/1 Zap::IniSettings::IniSettings() [2093] [9443] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9443] 0.00 0.00 1/1 std::vector >::vector() [10004] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10003] ----------------------------------------------- 0.00 0.00 1/1 Zap::IniSettings::~IniSettings() [9498] [9444] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9444] 0.00 0.00 1/1 std::vector >::~vector() [10005] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9146] [9445] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9445] 0.00 0.00 1/1 std::vector >::vector() [10007] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10006] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [9446] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9446] 0.00 0.00 1/1 std::vector >::vector() [10010] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10009] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] [9447] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9447] 0.00 0.00 1/1 std::vector >::~vector() [10011] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::sort() [9596] [9448] 0.0 0.00 0.00 1 TNL::Vector::address() [9448] 0.00 0.00 1/1 std::vector >::end() [10012] 0.00 0.00 1/1 std::vector >::begin() [10013] 0.00 0.00 1/1 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9781] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [9449] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9449] 0.00 0.00 1/1 std::vector >::vector() [10015] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10014] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] [9450] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9450] 0.00 0.00 1/1 std::vector >::~vector() [10016] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [9451] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9451] 0.00 0.00 1/1 std::vector >::vector() [10018] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10017] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] [9452] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9452] 0.00 0.00 1/1 std::vector >::~vector() [10019] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::BanList(std::string const&) [9627] [9453] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9453] 0.00 0.00 1/1 std::vector >::vector() [10021] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10020] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::~BanList() [9629] [9454] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9454] 0.00 0.00 1/1 std::vector >::~vector() [10022] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::BanList(std::string const&) [9627] [9455] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9455] 0.00 0.00 1/1 std::vector >::vector() [10024] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10023] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::~BanList() [9629] [9456] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9456] 0.00 0.00 1/1 std::vector >::~vector() [10025] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2096] [9457] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9457] 0.00 0.00 1/1 std::vector >::vector() [10027] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10026] ----------------------------------------------- 0.00 0.00 1/1 Zap::FXManager::FXManager() [857] [9458] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9458] 0.00 0.00 1/1 std::vector >::vector() [10030] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10029] ----------------------------------------------- 0.00 0.00 1/1 Zap::FXManager::~FXManager() [9650] [9459] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9459] 0.00 0.00 1/1 std::vector >::~vector() [10031] ----------------------------------------------- 0.00 0.00 1/1 Zap::FXManager::FXManager() [857] [9460] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9460] 0.00 0.00 1/1 std::vector >::vector() [10033] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10032] ----------------------------------------------- 0.00 0.00 1/1 Zap::FXManager::~FXManager() [9650] [9461] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9461] 0.00 0.00 1/1 std::vector >::~vector() [10034] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::GameSettings() [467] [9462] 0.0 0.00 0.00 1 TNL::Vector >::Vector(unsigned int) [9462] 0.00 0.00 1/1 std::vector, std::allocator > >::vector() [9991] 0.00 0.00 1/1 std::vector, std::allocator > >::reserve(unsigned long) [9990] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::~GameSettings() [9528] [9463] 0.0 0.00 0.00 1 TNL::Vector >::~Vector() [9463] 0.00 0.00 1/1 std::vector, std::allocator > >::~vector() [9992] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [1430] [9464] 0.0 0.00 0.00 1 TNL::Vector >::Vector(unsigned int) [9464] 0.00 0.00 1/1 std::vector, std::allocator > >::vector() [9986] 0.00 0.00 1/1 std::vector, std::allocator > >::reserve(unsigned long) [9985] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::clearPrevUIs() [9652] [9465] 0.0 0.00 0.00 1 TNL::Vector::clear() [9465] 0.00 0.00 1/1 std::vector >::clear() [10037] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9169] [9466] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9466] 0.00 0.00 1/1 std::vector >::vector() [10040] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10039] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [9467] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9467] 0.00 0.00 1/1 std::vector >::vector() [10045] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10044] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::~ServerGame() [549] [9468] 0.0 0.00 0.00 1 TNL::Vector::~Vector() [9468] 0.00 0.00 1/1 std::vector >::~vector() [10046] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9208] [9469] 0.0 0.00 0.00 1 TNL::Vector::Vector(unsigned int) [9469] 0.00 0.00 1/1 std::vector >::vector() [10049] 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10048] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9470] 0.0 0.00 0.00 1 TNL::Address::Address(char const*) [9470] ----------------------------------------------- 0.00 0.00 1/1 Zap::ZapJournal::~ZapJournal() [12344] [9471] 0.0 0.00 0.00 1 TNL::Journal::~Journal() [9471] 0.00 0.00 1/40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::~ClientGame() [404] [9472] 0.0 0.00 0.00 1 TNL::SafePtr::getPointer() [9472] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] [9473] 0.0 0.00 0.00 1 TNL::RangedU32<0u, 4u>::RangedU32(unsigned int) [9473] 0.00 0.00 1/1079 TNL::NetType::NetType() [5560] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_client() [1455] [9474] 0.0 0.00 0.00 1 Zap::ClientGame::clearZoomDelta() [9474] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] [9475] 0.0 0.00 0.00 1 Zap::ClientGame::hasLevelChange(char const*) [9475] 0.00 0.00 1/3599 Zap::ClientInfo::isLevelChanger() [5258] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_client() [1455] [9476] 0.0 0.00 0.00 1 Zap::ClientGame::setInCommanderMap(bool) [9476] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::idle(unsigned int) [24] [9477] 0.0 0.00 0.00 1 Zap::ClientGame::supressScreensaver() [9477] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [9478] 0.0 0.00 0.00 1 Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [9478] 0.00 0.00 1/1 TNL::SafePtr::isNull() const [9799] 0.00 0.00 1/111 TNL::SafePtr::operator=(Zap::GameConnection*) [6430] 0.00 0.00 1/1 Zap::GameConnection::setClientGame(Zap::ClientGame*) [9546] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientInfo::resetLoadout(bool) [2017] [9479] 0.0 0.00 0.00 1 Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [9479] 0.00 0.00 1/12 TNL::Vector::operator=(TNL::Vector const&) [7613] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/1 Zap::GameType::SRV_clientRequestLoadout(Zap::ClientInfo*, TNL::Vector const&) [9643] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9480] 0.0 0.00 0.00 1 Zap::ClientInfo::setNeedToCheckAuthenticationWithMaster(bool) [9480] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::~ServerGame() [549] [9481] 0.0 0.00 0.00 1 Zap::DataSender::~DataSender() [9481] 0.00 0.00 1/3 TNL::SafePtr::~SafePtr() [8404] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] ----------------------------------------------- 0.00 0.00 1/1 Zap::LoadoutHelper::LoadoutHelper(Zap::ClientGame*) [9538] [9482] 0.0 0.00 0.00 1 Zap::HelperMenu::HelperMenu(Zap::ClientGame*) [9482] ----------------------------------------------- 0.00 0.00 1/1 Zap::LoadoutHelper::~LoadoutHelper() [9540] [9483] 0.0 0.00 0.00 1 Zap::HelperMenu::~HelperMenu() [9483] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::issueChat() [802] [9484] 0.0 0.00 0.00 1 Zap::LineEditor::c_str() [9484] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::issueChat() [802] [9485] 0.0 0.00 0.00 1 Zap::LineEditor::isEmpty() [9485] ----------------------------------------------- 0.00 0.00 1/1 Zap::TextEntryUserInterface::setString(std::string) [9588] [9486] 0.0 0.00 0.00 1 Zap::LineEditor::setString(std::string const&) [9486] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientInfo::getPlayerInfo() [8619] [9487] 0.0 0.00 0.00 1 Zap::PlayerInfo::PlayerInfo(Zap::ClientInfo*) [9487] 0.00 0.00 1/102 Zap::LuaPlayerInfo::LuaPlayerInfo() [6465] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientInfo::~ClientInfo() [7294] [9488] 0.0 0.00 0.00 1 Zap::PlayerInfo::~PlayerInfo() [9488] 0.00 0.00 1/1 Zap::PlayerInfo::~PlayerInfo() [9489] ----------------------------------------------- 0.00 0.00 1/1 Zap::PlayerInfo::~PlayerInfo() [9488] [9489] 0.0 0.00 0.00 1 Zap::PlayerInfo::~PlayerInfo() [9489] 0.00 0.00 1/102 Zap::LuaPlayerInfo::~LuaPlayerInfo() [6466] ----------------------------------------------- 0.00 0.00 1/1 Zap::VideoSystem::init() [9505] [9490] 0.0 0.00 0.00 1 Zap::ScreenInfo::init(int, int) [9490] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::~GameConnection() [580] [9491] 0.0 0.00 0.00 1 Zap::ServerGame::getSuspendor() [9491] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [1756] [9492] 0.0 0.00 0.00 1 Zap::ServerGame::removeClient(Zap::ClientInfo*) [9492] 0.00 0.00 1/8 TNL::SafePtr::isValid() const [7842] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] [9493] 0.0 0.00 0.00 1 Zap::ServerGame::getMaxPlayers() [9493] 0.00 0.00 1/3 Zap::GameSettings::getMaxPlayers() [8408] ----------------------------------------------- 0.00 0.00 1/1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [9494] 0.0 0.00 0.00 1 Zap::ServerGame::resetLevelLoadIndex() [9494] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::idle(unsigned int) [13] [9495] 0.0 0.00 0.00 1 Zap::ServerGame::getCurrentLevelTypeName() [9495] 0.00 0.00 1/8 Zap::ServerGame::getCurrentLevelType() [7814] 0.00 0.00 1/1146 Zap::GameType::getGameTypeName(Zap::GameTypeId) [5553] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9496] 0.0 0.00 0.00 1 Zap::ServerGame::isFull() [9496] 0.00 0.00 1/11 Zap::Game::getPlayerCount() const [7670] 0.00 0.00 1/3 Zap::GameSettings::getMaxPlayers() [8408] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] [9497] 0.0 0.00 0.00 1 Zap::ZapJournal::ZapJournal() [9497] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::~GameSettings() [9528] [9498] 0.0 0.00 0.00 1 Zap::IniSettings::~IniSettings() [9498] 0.00 0.00 4/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/326 TNL::Vector::~Vector() [6013] 0.00 0.00 1/1 TNL::Vector::~Vector() [9444] ----------------------------------------------- 0.00 0.00 1/1 Zap::SoundSystem::processMusic(float) [5072] [9499] 0.0 0.00 0.00 1 Zap::SoundSystem::playGameMusic() [9499] 0.00 0.00 1/20685 TNL::Vector::operator[](int) [4848] 0.00 0.00 1/96 Zap::joindir(std::string const&, std::string const&) [6501] ----------------------------------------------- 0.00 0.00 1/1 Zap::SoundSystem::processMusic(float) [5072] [9500] 0.0 0.00 0.00 1 Zap::SoundSystem::playMenuMusic() [9500] 0.00 0.00 1/96 Zap::joindir(std::string const&, std::string const&) [6501] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9501] 0.0 0.00 0.00 1 Zap::SoundSystem::shutdown() [9501] 0.00 0.00 48/242616 TNL::Vector::operator[](int) [4549] 0.00 0.00 2/2 Zap::SoundSystem::stopMusic(Zap::MusicInfo&) [8630] 0.00 0.00 2/46 TNL::Vector::clear() [6825] 0.00 0.00 1/6318 Zap::SoundSystem::musicSystemValid() [5071] ----------------------------------------------- 0.00 0.00 1/1 Zap::VideoSystem::actualizeScreenMode(bool) [1535] [9502] 0.0 0.00 0.00 1 Zap::VideoSystem::setWindowPosition(int, int) [9502] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9503] 0.0 0.00 0.00 1 Zap::VideoSystem::getWindowPositionX() [9503] 0.00 0.00 1/2 Zap::VideoSystem::getWindowPositionCoord(bool) [8634] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9504] 0.0 0.00 0.00 1 Zap::VideoSystem::getWindowPositionY() [9504] 0.00 0.00 1/2 Zap::VideoSystem::getWindowPositionCoord(bool) [8634] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9505] 0.0 0.00 0.00 1 Zap::VideoSystem::init() [9505] 0.00 0.00 1/1 Zap::ScreenInfo::init(int, int) [9490] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] [9506] 0.0 0.00 0.00 1 Zap::AbstractChat::~AbstractChat() [9506] 0.00 0.00 1/12 Zap::LineEditor::~LineEditor() [7615] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [9507] 0.0 0.00 0.00 1 Zap::CoreGameType::processArguments(int, char const**, Zap::Game*) [9507] 0.00 0.00 1/2 Zap::GameType::setGameTime(float) [8719] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [1618] [9508] 0.0 0.00 0.00 1 Zap::EventManager::setPaused(bool) [9508] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9178] [9509] 0.0 0.00 0.00 1 Zap::EventManager::EventManager() [9509] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9510] 0.0 0.00 0.00 1 Zap::GameSettings::resolveDirs() [9510] 0.00 0.00 1/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 1/1 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] [9511] 0.0 0.00 0.00 1 Zap::GameSettings::setHostName(std::string const&, bool) [9511] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] [9512] 0.0 0.00 0.00 1 Zap::GameSettings::setHostDescr(std::string const&, bool) [9512] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::setupMenu() [1594] [9513] 0.0 0.00 0.00 1 Zap::GameSettings::getDefaultName() [9513] ----------------------------------------------- 0.00 0.00 1/1 Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [1039] [9514] 0.0 0.00 0.00 1 Zap::GameSettings::getHostAddress() [9514] 0.00 0.00 2/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] 0.00 0.00 1/4234 Zap::itos(int) [5186] 0.00 0.00 1/184 std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [6179] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [9515] 0.0 0.00 0.00 1 Zap::GameSettings::getSimulatedLag() [9515] 0.00 0.00 1/6043 Zap::GameSettings::getU32(CmdLineParams::ParamId) [5099] 0.00 0.00 1/1 unsigned int const& std::min(unsigned int const&, unsigned int const&) [10065] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::setupMenus() [1639] [9516] 0.0 0.00 0.00 1 Zap::GameSettings::getAdminPassword() [9516] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::GameConnection(Zap::ClientGame*) [1682] [9517] 0.0 0.00 0.00 1 Zap::GameSettings::getSimulatedLoss() [9517] 0.00 0.00 1/1 Zap::GameSettings::getF32(CmdLineParams::ParamId) [9527] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] [9518] 0.0 0.00 0.00 1 Zap::GameSettings::setAdminPassword(std::string const&, bool) [9518] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9519] 0.0 0.00 0.00 1 Zap::GameSettings::readCmdLineParams(TNL::Vector const&) [9519] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] [9520] 0.0 0.00 0.00 1 Zap::GameSettings::setServerPassword(std::string const&, bool) [9520] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9521] 0.0 0.00 0.00 1 Zap::GameSettings::runCmdLineDirectives() [9521] 0.00 0.00 4/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/1 Zap::HostMenuUserInterface::saveSettings() [621] [9522] 0.0 0.00 0.00 1 Zap::GameSettings::setLevelChangePassword(std::string const&, bool) [9522] ----------------------------------------------- 0.00 0.00 1/1 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] [9523] 0.0 0.00 0.00 1 Zap::GameSettings::getCmdLineFolderManager() [9523] 0.00 0.00 10/22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] 0.00 0.00 1/1 Zap::FolderManager::FolderManager(std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&) [9536] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [1795] [9524] 0.0 0.00 0.00 1 Zap::GameSettings::setPlayerNameAndPassword(std::string const&, std::string const&) [9524] 0.00 0.00 1/2 Zap::GameSettings::setPlayerName(std::string const&, bool) [8638] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::onFinishedLoading() [1667] [9525] 0.0 0.00 0.00 1 Zap::GameSettings::resolveCmdLineSpecifiedDisplayMode() [9525] 0.00 0.00 3/7 Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7918] ----------------------------------------------- 0.00 0.00 1/1 Zap::createClientGame(Zap::GameSettings*) [854] [9526] 0.0 0.00 0.00 1 Zap::GameSettings::shouldShowNameEntryScreenOnStartup() [9526] 0.00 0.00 2/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] 0.00 0.00 1/22 Zap::GameSettings::getString(CmdLineParams::ParamId) [7296] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::getSimulatedLoss() [9517] [9527] 0.0 0.00 0.00 1 Zap::GameSettings::getF32(CmdLineParams::ParamId) [9527] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9528] 0.0 0.00 0.00 1 Zap::GameSettings::~GameSettings() [9528] 0.00 0.00 40/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/1 Zap::BanList::~BanList() [9628] 0.00 0.00 1/1 TNL::Vector >::~Vector() [9463] 0.00 0.00 1/1 Zap::IniSettings::~IniSettings() [9498] 0.00 0.00 1/1 Zap::InputCodeManager::~InputCodeManager() [9561] 0.00 0.00 1/2 Zap::FolderManager::~FolderManager() [8643] ----------------------------------------------- 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::SpeexVoiceEncoder() [9570] [9529] 0.0 0.00 0.00 1 Zap::VoiceEncoder::VoiceEncoder() [9529] 0.00 0.00 1/40778 TNL::Object::Object() [4732] ----------------------------------------------- 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9572] [9530] 0.0 0.00 0.00 1 Zap::VoiceEncoder::~VoiceEncoder() [9530] 0.00 0.00 1/40734 TNL::Object::~Object() [4733] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9531] 0.0 0.00 0.00 1 Zap::setupLogging(Zap::IniSettings*) [9531] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9532] 0.0 0.00 0.00 1 Zap::setupLogging(std::string const&) [9532] 0.00 0.00 2/96 Zap::joindir(std::string const&, std::string const&) [6501] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::resolveDirs() [9510] [9533] 0.0 0.00 0.00 1 Zap::FolderManager::resolveDirs(Zap::GameSettings*) [9533] 0.00 0.00 8/8 Zap::resolutionHelper(std::string const&, std::string const&, std::string const&) [7829] 0.00 0.00 1/68 Zap::GameSettings::getFolderManager() [6642] 0.00 0.00 1/1 Zap::GameSettings::getCmdLineFolderManager() [9523] 0.00 0.00 1/13878 std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4900] 0.00 0.00 1/2 Zap::FolderManager::~FolderManager() [8643] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::onFinishedLoading() [1667] [9534] 0.0 0.00 0.00 1 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] 0.00 0.00 4/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 2/2 Zap::GameSettings::getLevelDir(Zap::SettingSource) [8637] 0.00 0.00 1/1 Zap::FolderManager::resolveLevelDir(std::string const&) [9535] 0.00 0.00 1/64 Zap::fileExists(std::string const&) [6651] ----------------------------------------------- 0.00 0.00 1/1 Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [9534] [9535] 0.0 0.00 0.00 1 Zap::FolderManager::resolveLevelDir(std::string const&) [9535] 0.00 0.00 2/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::getCmdLineFolderManager() [9523] [9536] 0.0 0.00 0.00 1 Zap::FolderManager::FolderManager(std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&) [9536] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::GameSettings() [467] [9537] 0.0 0.00 0.00 1 Zap::FolderManager::FolderManager() [9537] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::getLoadoutHelper(Zap::ClientGame*) [8661] [9538] 0.0 0.00 0.00 1 Zap::LoadoutHelper::LoadoutHelper(Zap::ClientGame*) [9538] 0.00 0.00 1/1 Zap::HelperMenu::HelperMenu(Zap::ClientGame*) [9482] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::~GameUserInterface() [9566] [9539] 0.0 0.00 0.00 1 Zap::LoadoutHelper::~LoadoutHelper() [9539] 0.00 0.00 1/1 Zap::LoadoutHelper::~LoadoutHelper() [9540] ----------------------------------------------- 0.00 0.00 1/1 Zap::LoadoutHelper::~LoadoutHelper() [9539] [9540] 0.0 0.00 0.00 1 Zap::LoadoutHelper::~LoadoutHelper() [9540] 0.00 0.00 1/1 Zap::HelperMenu::~HelperMenu() [9483] ----------------------------------------------- 0.00 0.00 1/1 __gnu_cxx::new_allocator::construct(Zap::PluginBinding*, Zap::PluginBinding const&) [2080] [9541] 0.0 0.00 0.00 1 Zap::PluginBinding::PluginBinding(Zap::PluginBinding const&) [9541] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) [1262] [9542] 0.0 0.00 0.00 1 Zap::PluginBinding::PluginBinding() [9542] ----------------------------------------------- 0.00 0.00 1/1 Zap::VideoSystem::actualizeScreenMode(bool) [1535] [9543] 0.0 0.00 0.00 1 Zap::UserInterface::onDisplayModeChange() [9543] ----------------------------------------------- 0.00 0.00 1/1 Zap::Event::inputCodeUp(Zap::InputCode) [792] [9544] 0.0 0.00 0.00 1 Zap::UserInterface::onKeyUp(Zap::InputCode) [9544] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [9545] 0.0 0.00 0.00 1 Zap::GameConnection::s2cSetIsAdmin(bool) [9545] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cSetIsAdmin::RPC_GameConnection_s2cSetIsAdmin() [8687] 0.00 0.00 1/8 TNL::FunctorDecl::set(bool&) [7805] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [9478] [9546] 0.0 0.00 0.00 1 Zap::GameConnection::setClientGame(Zap::ClientGame*) [9546] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] [9547] 0.0 0.00 0.00 1 Zap::GameConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [9547] 0.00 0.00 1/6 TNL::BitStream::read(unsigned char*) [8033] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::onConnectionEstablished_client() [1455] [9548] 0.0 0.00 0.00 1 Zap::GameConnection::s2rVoiceChatEnable(bool) [9548] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2rVoiceChatEnable::RPC_GameConnection_s2rVoiceChatEnable() [8698] 0.00 0.00 1/8 TNL::FunctorDecl::set(bool&) [7805] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetConnection::connectLocal(TNL::NetInterface*, TNL::NetInterface*) [840] [9549] 0.0 0.00 0.00 1 Zap::GameConnection::writeConnectAccept(TNL::BitStream*) [9549] 0.00 0.00 1/10 TNL::BitStream::write(unsigned char) [7705] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1192] [9550] 0.0 0.00 0.00 1 Zap::GameConnection::s2cSetIsAdmin_remote(bool) [9550] 0.00 0.00 1/266 Zap::ClientGame::getClientInfo() [6067] 0.00 0.00 1/3 Zap::ClientInfo::setIsAdmin(bool) [8405] 0.00 0.00 1/6 Zap::ClientInfo::setIsLevelChanger(bool) [8034] 0.00 0.00 1/982 bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [5593] 0.00 0.00 1/3 Zap::GameConnection::setGotPermissionsReply(bool) [8411] 0.00 0.00 1/161 Zap::GameConnection::waitingForPermissionsReply() [6220] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [1775] [9551] 0.0 0.00 0.00 1 Zap::GameConnection::c2sRequestLevelChange(int, bool) [9551] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_c2sRequestLevelChange::RPC_GameConnection_c2sRequestLevelChange() [8704] 0.00 0.00 1/1 TNL::FunctorDecl::set(int&, bool&) [9247] ----------------------------------------------- 0.00 0.00 1/1 Zap::FullClientInfo::setSpawnDelayed(bool) [1599] [9552] 0.0 0.00 0.00 1 Zap::GameConnection::s2cPlayerSpawnDelayed() [9552] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::RPC_GameConnection_s2cPlayerSpawnDelayed() [8707] 0.00 0.00 1/2 TNL::FunctorDecl::set() [8563] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::undelaySpawn() [6499] [9553] 0.0 0.00 0.00 1 Zap::GameConnection::c2sPlayerSpawnUndelayed() [9553] 0.00 0.00 1/155 TNL::EventConnection::canPostNetEvent() const [6241] 0.00 0.00 1/2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::RPC_GameConnection_c2sPlayerSpawnUndelayed() [8710] 0.00 0.00 1/2 TNL::FunctorDecl::set() [8563] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [1192] [9554] 0.0 0.00 0.00 1 Zap::GameConnection::s2rVoiceChatEnable_remote(bool) [9554] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [896] [9555] 0.0 0.00 0.00 1 Zap::GameConnection::s2cPlayerSpawnDelayed_remote() [9555] 0.00 0.00 1/2 Zap::ClientGame::setSpawnDelayed(bool) [8617] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9556] 0.0 0.00 0.00 1 Zap::GameConnection::requestAuthenticationVerificationFromMaster() [9556] 0.00 0.00 1/12660 Zap::Game::getConnectionToMaster() [4910] 0.00 0.00 1/6174 Zap::ClientInfo::isAuthenticated() [5088] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::isBanned(TNL::Address const&, std::string const&) [9626] [9557] 0.0 0.00 0.00 1 Zap::addressToString(TNL::Address const&) [9557] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9558] 0.0 0.00 0.00 1 Zap::InputCodeManager::resetStates() [9558] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::onKeyDown(Zap::InputCode) [569] [9559] 0.0 0.00 0.00 1 Zap::InputCodeManager::checkModifier(Zap::InputCode) [9559] 0.00 0.00 5/21856 Zap::InputCodeManager::getState(Zap::InputCode) [4836] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9560] 0.0 0.00 0.00 1 Zap::InputCodeManager::initializeKeyNames() [9560] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::~GameSettings() [9528] [9561] 0.0 0.00 0.00 1 Zap::InputCodeManager::~InputCodeManager() [9561] 0.00 0.00 1/1 TNL::Vector::~Vector() [9441] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] [9562] 0.0 0.00 0.00 1 Zap::GameUserInterface::VoiceRecorder::stopNow() [9562] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [1615] [9563] 0.0 0.00 0.00 1 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] 0.00 0.00 1/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/772 TNL::RefPtr::RefPtr() [5690] 0.00 0.00 1/1 TNL::RefPtr::RefPtr() [9437] 0.00 0.00 1/2815 TNL::RefPtr::RefPtr() [5312] 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::SpeexVoiceEncoder() [9570] 0.00 0.00 1/1 TNL::RefPtr::operator=(Zap::VoiceEncoder*) [9439] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::~GameUserInterface() [9566] [9564] 0.0 0.00 0.00 1 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::stopNow() [9562] 0.00 0.00 1/5599 TNL::RefPtr::~RefPtr() [5138] 0.00 0.00 1/1 TNL::RefPtr::~RefPtr() [9438] 0.00 0.00 1/29223 TNL::RefPtr::~RefPtr() [4777] 0.00 0.00 1/1794 Zap::Timer::~Timer() [5434] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [9565] 0.0 0.00 0.00 1 Zap::GameUserInterface::~GameUserInterface() [9565] 0.00 0.00 1/1 Zap::GameUserInterface::~GameUserInterface() [9566] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::~GameUserInterface() [9565] [9566] 0.0 0.00 0.00 1 Zap::GameUserInterface::~GameUserInterface() [9566] 0.00 0.00 9/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/1 Zap::LoadoutHelper::~LoadoutHelper() [9539] 0.00 0.00 1/12 Zap::LineEditor::~LineEditor() [7615] 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [9564] 0.00 0.00 1/4034 TNL::StringPtr::~StringPtr() [5213] 0.00 0.00 1/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [296] [9567] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::setPointerToThis() [9567] 0.00 0.00 1/1 Lunar::push(lua_State*, Zap::LuaLevelGenerator*, bool) [9676] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::deleteAndClear() [8395] [9568] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9568] 0.00 0.00 1/1 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9569] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9568] [9569] 0.0 0.00 0.00 1 Zap::LuaLevelGenerator::~LuaLevelGenerator() [9569] 0.00 0.00 1/102 Zap::LuaScriptRunner::~LuaScriptRunner() [6467] 0.00 0.00 1/5811 Zap::LuaObject::~LuaObject() [5127] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [9563] [9570] 0.0 0.00 0.00 1 Zap::SpeexVoiceEncoder::SpeexVoiceEncoder() [9570] 0.00 0.00 1/1 Zap::VoiceEncoder::VoiceEncoder() [9529] ----------------------------------------------- 0.00 0.00 1/1 TNL::RefPtrData::destroySelf() [417] [9571] 0.0 0.00 0.00 1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9571] 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9572] ----------------------------------------------- 0.00 0.00 1/1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9571] [9572] 0.0 0.00 0.00 1 Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [9572] 0.00 0.00 1/1 Zap::VoiceEncoder::~VoiceEncoder() [9530] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::setupMenu() [1594] [9573] 0.0 0.00 0.00 1 Zap::TextEntryMenuItem::setFilter(Zap::LineEditor::LineEditorFilter) [9573] 0.00 0.00 1/2 Zap::LineEditor::setFilter(Zap::LineEditor::LineEditorFilter) [8621] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::setupMenu() [1594] [9574] 0.0 0.00 0.00 1 Zap::TextEntryMenuItem::setSecret(bool) [9574] 0.00 0.00 1/2 Zap::LineEditor::setSecret(bool) [8622] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] [9575] 0.0 0.00 0.00 1 Zap::UserInterfaceData::UserInterfaceData() [9575] 0.00 0.00 1/2 TNL::Vector::Vector(unsigned int) [8602] ----------------------------------------------- 0.00 0.00 1/1 Zap::UserInterface::activate(bool) [1261] [9576] 0.0 0.00 0.00 1 Zap::SplashUserInterface::onActivate() [9576] 0.00 0.00 1/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getSplashUserInterface() [9653] [9577] 0.0 0.00 0.00 1 Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [9577] 0.00 0.00 1/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 1/1812 Zap::Timer::Timer(unsigned int) [5433] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [9578] 0.0 0.00 0.00 1 Zap::SplashUserInterface::~SplashUserInterface() [9578] 0.00 0.00 1/1 Zap::SplashUserInterface::~SplashUserInterface() [9579] ----------------------------------------------- 0.00 0.00 1/1 Zap::SplashUserInterface::~SplashUserInterface() [9578] [9579] 0.0 0.00 0.00 1 Zap::SplashUserInterface::~SplashUserInterface() [9579] 0.00 0.00 1/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getGameMenuUserInterface() [8734] [9580] 0.0 0.00 0.00 1 Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [9580] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/3 TNL::SafePtr::SafePtr() [8401] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 1 Zap::UserInterface::activate(bool) [1261] [9581] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::onActivate() [9581] 0.00 0.00 3/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] 0.00 0.00 2/18093 Zap::UserInterface::getUIManager() const [4862] 0.00 0.00 1/1 Zap::UIManager::clearPrevUIs() [9652] 0.00 0.00 1/1 Zap::UIManager::getSplashUserInterface() [9653] 1 Zap::UserInterface::activate(bool) [1261] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::setNeedToUpgrade(bool) [1822] [9582] 0.0 0.00 0.00 1 Zap::MainMenuUserInterface::setNeedToUpgrade(bool) [9582] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2022] [9583] 0.0 0.00 0.00 1 Zap::OglConsoleLogConsumer::OglConsoleLogConsumer() [9583] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getLevelMenuUserInterface() [9655] [9584] 0.0 0.00 0.00 1 Zap::LevelMenuUserInterface::LevelMenuUserInterface(Zap::ClientGame*) [9584] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [1773] [9585] 0.0 0.00 0.00 1 Zap::MasterServerConnection::setMasterName(std::string) [9585] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getNameEntryUserInterface() [8735] [9586] 0.0 0.00 0.00 1 Zap::NameEntryUserInterface::NameEntryUserInterface(Zap::ClientGame*) [9586] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/1 Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [2065] [9587] 0.0 0.00 0.00 1 Zap::TextEntryUserInterface::setSecret(bool) [9587] 0.00 0.00 1/2 Zap::LineEditor::setSecret(bool) [8622] ----------------------------------------------- 0.00 0.00 1/1 Zap::createClientGame(Zap::GameSettings*) [854] [9588] 0.0 0.00 0.00 1 Zap::TextEntryUserInterface::setString(std::string) [9588] 0.00 0.00 1/1 Zap::LineEditor::setString(std::string const&) [9486] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9603] [9589] 0.0 0.00 0.00 1 Zap::TextEntryUserInterface::~TextEntryUserInterface() [9589] 0.00 0.00 1/12 Zap::LineEditor::~LineEditor() [7615] 0.00 0.00 1/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 1/1 Zap::VideoSystem::actualizeScreenMode(bool) [1535] [9590] 0.0 0.00 0.00 1 Zap::setDefaultBlendFunction() [9590] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getOptionsMenuUserInterface() [5074] [9591] 0.0 0.00 0.00 1 Zap::OptionsMenuUserInterface::OptionsMenuUserInterface(Zap::ClientGame*) [9591] 0.00 0.00 1/7 Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7922] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] [9592] 0.0 0.00 0.00 1 Zap::ErrorMessageUserInterface::reset() [9592] 0.00 0.00 1/2 Zap::AbstractMessageUserInterface::reset() [8680] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::getErrorMsgUserInterface() [9654] [9593] 0.0 0.00 0.00 1 Zap::ErrorMessageUserInterface::ErrorMessageUserInterface(Zap::ClientGame*) [9593] 0.00 0.00 1/1 Zap::AbstractMessageUserInterface::AbstractMessageUserInterface(Zap::ClientGame*) [9605] 0.00 0.00 1/20 Zap::UserInterface::setMenuID(Zap::UIID) [7405] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [9594] 0.0 0.00 0.00 1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9594] 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9595] ----------------------------------------------- 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9594] [9595] 0.0 0.00 0.00 1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9595] 0.00 0.00 1/1 Zap::AbstractMessageUserInterface::~AbstractMessageUserInterface() [9606] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [9596] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::sort() [9596] 0.00 0.00 1/1 TNL::Vector::size() const [9798] 0.00 0.00 1/1 TNL::Vector::address() [9448] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [1399] [9597] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::ServerRef::ServerRef() [9597] 0.00 0.00 1/64 TNL::Nonce::Nonce() [6650] 0.00 0.00 1/71814 Zap::Color::Color(float) [4664] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] [9598] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::ServerRef::~ServerRef() [9598] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [9599] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9599] 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9599] [9600] 0.0 0.00 0.00 1 Zap::QueryServersUserInterface::~QueryServersUserInterface() [9600] 0.00 0.00 2/1794 Zap::Timer::~Timer() [5434] 0.00 0.00 1/1 TNL::Vector::~Vector() [9447] 0.00 0.00 1/1 Zap::QueryServersUserInterface::ServerRef::~ServerRef() [9598] 0.00 0.00 1/1 TNL::Vector::~Vector() [9450] 0.00 0.00 1/1 TNL::Vector::~Vector() [9452] 0.00 0.00 1/1 Zap::AbstractChat::~AbstractChat() [9506] 0.00 0.00 1/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [9601] 0.0 0.00 0.00 1 Zap::RPCEV_GameType_c2sAddBots::checkClassType(TNL::Object*) [9601] ----------------------------------------------- 0.00 0.00 1/1 Zap::UIManager::~UIManager() [1808] [9602] 0.0 0.00 0.00 1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9602] 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9603] ----------------------------------------------- 0.00 0.00 1/1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9602] [9603] 0.0 0.00 0.00 1 Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [9603] 0.00 0.00 1/3044 TNL::Vector::~Vector() [5304] 0.00 0.00 1/1 Zap::TextEntryUserInterface::~TextEntryUserInterface() [9589] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] [9604] 0.0 0.00 0.00 1 Zap::AbstractMessageUserInterface::setTitle(char const*) [9604] ----------------------------------------------- 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::ErrorMessageUserInterface(Zap::ClientGame*) [9593] [9605] 0.0 0.00 0.00 1 Zap::AbstractMessageUserInterface::AbstractMessageUserInterface(Zap::ClientGame*) [9605] 0.00 0.00 1/12 Zap::UserInterface::UserInterface(Zap::ClientGame*) [7616] 0.00 0.00 1/2 Zap::AbstractMessageUserInterface::reset() [8680] ----------------------------------------------- 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [9595] [9606] 0.0 0.00 0.00 1 Zap::AbstractMessageUserInterface::~AbstractMessageUserInterface() [9606] 0.00 0.00 1/12 Zap::UserInterface::~UserInterface() [7617] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [9607] 0.0 0.00 0.00 1 Zap::RPCEV_GameType_s2cSetTeamScore::checkClassType(TNL::Object*) [9607] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9608] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_s2cSetIsAdmin::checkClassType(TNL::Object*) [9608] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetObjectRPCEvent::process(TNL::EventConnection*) [240] [9609] 0.0 0.00 0.00 1 Zap::RPCEV_GameType_s2cSyncTimeRemaining::checkClassType(TNL::Object*) [9609] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9610] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_s2cSetServerName::checkClassType(TNL::Object*) [9610] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9611] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_s2rVoiceChatEnable::checkClassType(TNL::Object*) [9611] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9612] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_c2sRequestLevelChange::checkClassType(TNL::Object*) [9612] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9613] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::checkClassType(TNL::Object*) [9613] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9614] 0.0 0.00 0.00 1 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::checkClassType(TNL::Object*) [9614] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelParam(int, char const**) [1302] [9615] 0.0 0.00 0.00 1 Zap::Game::onReadSpecialsParam(int, char const**) [9615] 0.00 0.00 1/1163407 Zap::Game::getGameType() const [4470] 0.00 0.00 1/1 Zap::GameType::processSpecialsParam(char const*) [9640] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::joinGame(TNL::Address, bool, bool) [1083] [9616] 0.0 0.00 0.00 1 Zap::Game::setActiveTeamManager(Zap::TeamManager*) [9616] ----------------------------------------------- 0.00 0.00 1/1 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] [9617] 0.0 0.00 0.00 1 Zap::Game::resetMasterConnectTimer() [9617] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [7107] [9618] 0.0 0.00 0.00 1 Zap::Ship::setLoadout(TNL::Vector const&, bool) [9618] 0.00 0.00 1/1 Zap::Ship::isLoadoutSameAsCurrent(TNL::Vector const&) [9620] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9619] 0.0 0.00 0.00 1 Zap::Ship::computeMaxFireDelay() [9619] ----------------------------------------------- 0.00 0.00 1/1 Zap::Ship::setLoadout(TNL::Vector const&, bool) [9618] [9620] 0.0 0.00 0.00 1 Zap::Ship::isLoadoutSameAsCurrent(TNL::Vector const&) [9620] 0.00 0.00 5/51 TNL::Vector::operator[](int) const [6736] ----------------------------------------------- 0.00 0.00 1/1 Zap::IniSettings::IniSettings() [2093] [9621] 0.0 0.00 0.00 1 void Zap::Color::set(int, int, double) [9621] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [2103] [9622] 0.0 0.00 0.00 1 Zap::Color::Color(double, double, double) [9622] ----------------------------------------------- 0.00 0.00 1/1 main [4] [9623] 0.0 0.00 0.00 1 Zap::Cursor::init() [9623] 0.00 0.00 4/4 Zap::Cursor::toSDL() [8252] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) [1267] [9624] 0.0 0.00 0.00 1 Zap::BanList::loadBanList(TNL::Vector const&) [9624] 0.00 0.00 1/109145 TNL::Vector::size() const [4631] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9625] 0.0 0.00 0.00 1 Zap::BanList::isAddressKicked(TNL::Address const&) [9625] 0.00 0.00 1/6038 TNL::Vector::size() const [5103] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [1045] [9626] 0.0 0.00 0.00 1 Zap::BanList::isBanned(TNL::Address const&, std::string const&) [9626] 0.00 0.00 1/1 boost::date_time::second_clock::local_time() [9714] 0.00 0.00 1/1 Zap::addressToString(TNL::Address const&) [9557] 0.00 0.00 1/4 TNL::Vector::size() const [8283] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::GameSettings() [467] [9627] 0.0 0.00 0.00 1 Zap::BanList::BanList(std::string const&) [9627] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9455] 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9453] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::~GameSettings() [9528] [9628] 0.0 0.00 0.00 1 Zap::BanList::~BanList() [9628] 0.00 0.00 1/1 Zap::BanList::~BanList() [9629] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::~BanList() [9628] [9629] 0.0 0.00 0.00 1 Zap::BanList::~BanList() [9629] 0.00 0.00 1/1 TNL::Vector::~Vector() [9454] 0.00 0.00 1/1 TNL::Vector::~Vector() [9456] ----------------------------------------------- 0.00 0.00 1/1 Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [1625] [9630] 0.0 0.00 0.00 1 Zap::CIniFile::deleteHeaderComments() [9630] 0.00 0.00 1/98 TNL::Vector::clear() [6494] ----------------------------------------------- 0.00 0.00 1/1 Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [1625] [9631] 0.0 0.00 0.00 1 Zap::CIniFile::deleteAllSectionComments() [9631] 0.00 0.00 86/4937 TNL::Vector::size() const [5164] 0.00 0.00 85/85 Zap::CIniFile::deleteSectionComments(int) [6533] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::runLevelGenScript(std::string const&) [674] [9632] 0.0 0.00 0.00 1 Zap::GameType::getScriptArgs() [9632] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] [9633] 0.0 0.00 0.00 1 Zap::GameType::s2cSetTeamScore(TNL::RangedU32<0u, 9u>, unsigned int) [9633] 0.00 0.00 1/2 Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [8684] 0.00 0.00 1/1 TNL::FunctorDecl, unsigned int)>::set(TNL::RangedU32<0u, 9u>&, unsigned int&) [9250] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [393] [9634] 0.0 0.00 0.00 1 Zap::GameType::processArguments(int, char const**, Zap::Game*) [9634] 0.00 0.00 1/2 Zap::GameType::setGameTime(float) [8719] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelParam(int, char const**) [1302] [9635] 0.0 0.00 0.00 1 Zap::GameType::setMaxRecPlayers(int) [9635] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::processLevelParam(int, char const**) [1302] [9636] 0.0 0.00 0.00 1 Zap::GameType::setMinRecPlayers(int) [9636] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::s2cSyncTimeRemaining_remote(unsigned int) [9644] [9637] 0.0 0.00 0.00 1 Zap::GameType::syncTimeRemaining(unsigned int) [9637] 0.00 0.00 1/1 Zap::GameTimer::sync(unsigned int) [9651] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::processSpecialsParam(char const*) [9640] [9638] 0.0 0.00 0.00 1 Zap::GameType::setEngineerEnabled(bool) [9638] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [1053] [9639] 0.0 0.00 0.00 1 Zap::GameType::checkForWinningScore(int) [9639] ----------------------------------------------- 0.00 0.00 1/1 Zap::Game::onReadSpecialsParam(int, char const**) [9615] [9640] 0.0 0.00 0.00 1 Zap::GameType::processSpecialsParam(char const*) [9640] 0.00 0.00 1/1 Zap::GameType::setEngineerEnabled(bool) [9638] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::broadcastTimeSyncSignal() [9642] [9641] 0.0 0.00 0.00 1 Zap::GameType::s2cSyncTimeRemaining(unsigned int) [9641] 0.00 0.00 1/2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [8691] 0.00 0.00 1/5 TNL::FunctorDecl::set(unsigned int&) [8122] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::idle_server(unsigned int) [114] [9642] 0.0 0.00 0.00 1 Zap::GameType::broadcastTimeSyncSignal() [9642] 0.00 0.00 1/6188 Zap::GameTimer::getCurrent() const [5083] 0.00 0.00 1/1 Zap::GameType::s2cSyncTimeRemaining(unsigned int) [9641] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [9479] [9643] 0.0 0.00 0.00 1 Zap::GameType::SRV_clientRequestLoadout(Zap::ClientInfo*, TNL::Vector const&) [9643] 0.00 0.00 1/161 Zap::ClientInfo::getShip() [6219] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::dispatch(TNL::Object*) [929] [9644] 0.0 0.00 0.00 1 Zap::GameType::s2cSyncTimeRemaining_remote(unsigned int) [9644] 0.00 0.00 1/1 Zap::GameType::syncTimeRemaining(unsigned int) [9637] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9645] 0.0 0.00 0.00 1 Zap::Joystick::shutdownJoystick() [9645] ----------------------------------------------- 0.00 0.00 1/1 Zap::Joystick::loadJoystickPresets() [554] [9646] 0.0 0.00 0.00 1 Zap::Joystick::getGenericJoystickInfo() [9646] 0.00 0.00 8/4234 Zap::itos(int) [5186] 0.00 0.00 1/10 Zap::Joystick::JoystickInfo::JoystickInfo() [7718] ----------------------------------------------- 0.00 0.00 1/1 Zap::NameEntryUserInterface::setupMenu() [1594] [9647] 0.0 0.00 0.00 1 Zap::MenuItem::setSize(Zap::MenuItemSize) [9647] ----------------------------------------------- 0.00 0.00 1/1 Zap::exitToOs() [9649] [9648] 0.0 0.00 0.00 1 Zap::exitToOs(int) [9648] ----------------------------------------------- 0.00 0.00 1/1 Zap::shutdownBitfighter() [248] [9649] 0.0 0.00 0.00 1 Zap::exitToOs() [9649] 0.00 0.00 1/1 Zap::exitToOs(int) [9648] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::~ClientGame() [404] [9650] 0.0 0.00 0.00 1 Zap::FXManager::~FXManager() [9650] 0.00 0.00 1/1 TNL::Vector::~Vector() [9459] 0.00 0.00 1/1 TNL::Vector::~Vector() [9461] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameType::syncTimeRemaining(unsigned int) [9637] [9651] 0.0 0.00 0.00 1 Zap::GameTimer::sync(unsigned int) [9651] 0.00 0.00 1/5566 Zap::Timer::reset(unsigned int, unsigned int) [5139] ----------------------------------------------- 0.00 0.00 1/1 Zap::MainMenuUserInterface::onActivate() [9581] [9652] 0.0 0.00 0.00 1 Zap::UIManager::clearPrevUIs() [9652] 0.00 0.00 1/1 TNL::Vector::clear() [9465] ----------------------------------------------- 0.00 0.00 1/1 Zap::MainMenuUserInterface::onActivate() [9581] [9653] 0.0 0.00 0.00 1 Zap::UIManager::getSplashUserInterface() [9653] 0.00 0.00 1/1 Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [9577] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [1757] [9654] 0.0 0.00 0.00 1 Zap::UIManager::getErrorMsgUserInterface() [9654] 0.00 0.00 1/1 Zap::ErrorMessageUserInterface::ErrorMessageUserInterface(Zap::ClientGame*) [9593] ----------------------------------------------- 0.00 0.00 1/1 Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) [1516] [9655] 0.0 0.00 0.00 1 Zap::UIManager::getLevelMenuUserInterface() [9655] 0.00 0.00 1/1 Zap::LevelMenuUserInterface::LevelMenuUserInterface(Zap::ClientGame*) [9584] ----------------------------------------------- 0.00 0.00 1/1 Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) [1462] [9656] 0.0 0.00 0.00 1 Zap::UIManager::hasPrevUI() [9656] 0.00 0.00 1/39450 TNL::Vector::size() const [4740] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [855] [9657] 0.0 0.00 0.00 1 Zap::UIManager::UIManager(Zap::ClientGame*) [9657] 0.00 0.00 1/2 TNL::Vector::Vector(unsigned int) [8602] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) [1023] [9658] 0.0 0.00 0.00 1 Zap::stringToSFXSet(std::string) [9658] 0.00 0.00 1/298 Zap::lcase(std::string) [6043] 0.00 0.00 1/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 1/1 Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) [799] [9659] 0.0 0.00 0.00 1 Zap::stringToDisplayMode(std::string) [9659] 0.00 0.00 2/298 Zap::lcase(std::string) [6043] 0.00 0.00 2/11028 bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [4953] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [804] [9660] 0.0 0.00 0.00 1 Zap::fixupArgs(TNL::Vector&) [9660] 0.00 0.00 3/487 TNL::Vector::size() const [5852] ----------------------------------------------- 0.00 0.00 1/1 MasterServerInterface::s2mSendLevelInfo_construct(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int) [1790] [9661] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mSendLevelInfo::RPC_MasterServerInterface_s2mSendLevelInfo() [9661] 0.00 0.00 1/1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int)) [9243] ----------------------------------------------- 0.00 0.00 1/1 TNL::RefPtrData::destroySelf() [417] [9662] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9662] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9663] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9662] [9663] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [9663] 0.00 0.00 1/1 TNL::FunctorDecl::~FunctorDecl() [9244] 0.00 0.00 1/842 TNL::RPCEvent::~RPCEvent() [5649] ----------------------------------------------- 0.00 0.00 1/1 TNL::RPCEvent::process(TNL::EventConnection*) [242] [9664] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetAuthenticated::checkClassType(TNL::Object*) [9664] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRepInstance::create() const [9787] [9665] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetAuthenticated::RPC_MasterServerInterface_m2cSetAuthenticated() [9665] 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [9237] ----------------------------------------------- 0.00 0.00 1/1 TNL::EventConnection::readPacket(TNL::BitStream*) [11054] [9666] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9666] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9667] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9666] [9667] 0.0 0.00 0.00 1 RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [9667] 0.00 0.00 1/842 TNL::RPCEvent::~RPCEvent() [5649] 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::~FunctorDecl() [9238] ----------------------------------------------- 0.00 0.00 1/1 MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [1693] [9668] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mUpdateServerStatus::RPC_MasterServerInterface_s2mUpdateServerStatus() [9668] 0.00 0.00 1/1 TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int)) [9234] ----------------------------------------------- 0.00 0.00 1/1 TNL::RefPtrData::destroySelf() [417] [9669] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9669] 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9670] ----------------------------------------------- 0.00 0.00 1/1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9669] [9670] 0.0 0.00 0.00 1 RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [9670] 0.00 0.00 1/842 TNL::RPCEvent::~RPCEvent() [5649] 0.00 0.00 1/1 TNL::FunctorDecl::~FunctorDecl() [9235] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] [9671] 0.0 0.00 0.00 1 Lunar::Register(lua_State*) [9671] 0.00 0.00 7/7 Lunar::set(lua_State*, int, char const*) [7927] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] [9672] 0.0 0.00 0.00 1 Lunar::Register(lua_State*) [9672] 0.00 0.00 7/7 Lunar::set(lua_State*, int, char const*) [7928] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] [9673] 0.0 0.00 0.00 1 Lunar::Register(lua_State*) [9673] 0.00 0.00 7/7 Lunar::set(lua_State*, int, char const*) [7929] ----------------------------------------------- 0.00 0.00 1/1 Lunar::push(lua_State*, Zap::LuaLevelGenerator*, bool) [9676] [9674] 0.0 0.00 0.00 1 Lunar::pushuserdata(lua_State*, void*, unsigned long) [9674] ----------------------------------------------- 0.00 0.00 1/1 luaD_precall [1] [9675] 0.0 0.00 0.00 1 Lunar::gc_T(lua_State*) [9675] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::setPointerToThis() [9567] [9676] 0.0 0.00 0.00 1 Lunar::push(lua_State*, Zap::LuaLevelGenerator*, bool) [9676] 0.00 0.00 2/2 Lunar::subtable(lua_State*, int, char const*, char const*) [8741] 0.00 0.00 1/1 Lunar::pushuserdata(lua_State*, void*, unsigned long) [9674] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] [9677] 0.0 0.00 0.00 1 Lunar::Register(lua_State*) [9677] 0.00 0.00 7/7 Lunar::set(lua_State*, int, char const*) [7930] ----------------------------------------------- 0.00 0.00 1/1 Zap::LuaLevelGenerator::registerClasses() [677] [9678] 0.0 0.00 0.00 1 Lunar::Register(lua_State*) [9678] 0.00 0.00 7/7 Lunar::set(lua_State*, int, char const*) [7931] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::read(TNL::BitStream&) [9236] [9679] 0.0 0.00 0.00 1 void Types::read<0u, 4u>(TNL::BitStream&, TNL::RangedU32<0u, 4u>*) [9679] 0.00 0.00 1/38403 TNL::BitStream::readRangedU32(unsigned int, unsigned int) [4743] ----------------------------------------------- 0.00 0.00 1/1 TNL::FunctorDecl::write(TNL::BitStream&) [9242] [9680] 0.0 0.00 0.00 1 Types::write(TNL::BitStream&, unsigned char) [9680] 0.00 0.00 1/10 TNL::BitStream::write(unsigned char) [7705] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9681] 0.0 0.00 0.00 1 boost::posix_time::time_duration::time_duration(boost::posix_time::time_duration const&) [9681] 0.00 0.00 1/1 boost::date_time::time_duration >::time_duration(boost::date_time::time_duration > const&) [9716] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9682] 0.0 0.00 0.00 1 boost::posix_time::time_duration::time_duration(int, int, int, long) [9682] 0.00 0.00 1/1 boost::date_time::time_duration >::time_duration(int, int, int, long) [9717] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9683] 0.0 0.00 0.00 1 boost::posix_time::ptime::ptime(boost::gregorian::date, boost::posix_time::time_duration) [9683] 0.00 0.00 1/1 boost::date_time::base_time > >::base_time(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9732] ----------------------------------------------- 0.00 0.00 1/1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9690] [9684] 0.0 0.00 0.00 1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9684] 0.00 0.00 1/1 boost::equality_comparable1 >::equality_comparable1() [9686] ----------------------------------------------- 0.00 0.00 1/1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9691] [9685] 0.0 0.00 0.00 1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9685] 0.00 0.00 1/1 boost::equality_comparable1 >::equality_comparable1() [9687] ----------------------------------------------- 0.00 0.00 1/1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9684] [9686] 0.0 0.00 0.00 1 boost::equality_comparable1 >::equality_comparable1() [9686] 0.00 0.00 1/1 boost::detail::empty_base::empty_base() [9704] ----------------------------------------------- 0.00 0.00 1/1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9685] [9687] 0.0 0.00 0.00 1 boost::equality_comparable1 >::equality_comparable1() [9687] 0.00 0.00 1/1 boost::detail::empty_base::empty_base() [9705] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::base_time > >::base_time(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9732] [9688] 0.0 0.00 0.00 1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9688] 0.00 0.00 1/1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9690] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9730] [9689] 0.0 0.00 0.00 1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9689] 0.00 0.00 1/1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9691] ----------------------------------------------- 0.00 0.00 1/1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9688] [9690] 0.0 0.00 0.00 1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9690] 0.00 0.00 1/1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9684] ----------------------------------------------- 0.00 0.00 1/1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9689] [9691] 0.0 0.00 0.00 1 boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [9691] 0.00 0.00 1/1 boost::equality_comparable, boost::detail::false_t>::equality_comparable() [9685] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9693] [9692] 0.0 0.00 0.00 1 boost::CV::constrained_value >::max() [9692] 0.00 0.00 1/1 boost::CV::simple_exception_policy::max() [9701] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9694] [9693] 0.0 0.00 0.00 1 boost::CV::constrained_value >::assign(unsigned short) [9693] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8748] 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9692] ----------------------------------------------- 0.00 0.00 1/1 boost::gregorian::greg_year::greg_year(unsigned short) [9736] [9694] 0.0 0.00 0.00 1 boost::CV::constrained_value >::constrained_value(unsigned short) [9694] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8748] 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9693] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9696] [9695] 0.0 0.00 0.00 1 boost::CV::constrained_value >::max() [9695] 0.00 0.00 1/1 boost::CV::simple_exception_policy::max() [9702] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9697] [9696] 0.0 0.00 0.00 1 boost::CV::constrained_value >::assign(unsigned short) [9696] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8749] 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9695] ----------------------------------------------- 0.00 0.00 1/1 boost::gregorian::greg_month::greg_month(unsigned short) [9733] [9697] 0.0 0.00 0.00 1 boost::CV::constrained_value >::constrained_value(unsigned short) [9697] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8749] 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9696] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9699] [9698] 0.0 0.00 0.00 1 boost::CV::constrained_value >::max() [9698] 0.00 0.00 1/1 boost::CV::simple_exception_policy::max() [9703] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9700] [9699] 0.0 0.00 0.00 1 boost::CV::constrained_value >::assign(unsigned short) [9699] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8750] 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9698] ----------------------------------------------- 0.00 0.00 1/1 boost::gregorian::greg_day::greg_day(unsigned short) [9735] [9700] 0.0 0.00 0.00 1 boost::CV::constrained_value >::constrained_value(unsigned short) [9700] 0.00 0.00 1/2 boost::CV::constrained_value >::min() [8750] 0.00 0.00 1/1 boost::CV::constrained_value >::assign(unsigned short) [9699] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9692] [9701] 0.0 0.00 0.00 1 boost::CV::simple_exception_policy::max() [9701] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9695] [9702] 0.0 0.00 0.00 1 boost::CV::simple_exception_policy::max() [9702] ----------------------------------------------- 0.00 0.00 1/1 boost::CV::constrained_value >::max() [9698] [9703] 0.0 0.00 0.00 1 boost::CV::simple_exception_policy::max() [9703] ----------------------------------------------- 0.00 0.00 1/1 boost::equality_comparable1 >::equality_comparable1() [9686] [9704] 0.0 0.00 0.00 1 boost::detail::empty_base::empty_base() [9704] ----------------------------------------------- 0.00 0.00 1/1 boost::equality_comparable1 >::equality_comparable1() [9687] [9705] 0.0 0.00 0.00 1 boost::detail::empty_base::empty_base() [9705] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_inf(unsigned int) [9710] [9706] 0.0 0.00 0.00 1 boost::date_time::int_adapter::neg_infinity() [9706] 0.00 0.00 1/1 std::numeric_limits::min() [9979] 0.00 0.00 1/3 boost::date_time::int_adapter::int_adapter(unsigned int) [8423] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_not_a_number(unsigned int) [9709] [9707] 0.0 0.00 0.00 1 boost::date_time::int_adapter::not_a_number() [9707] 0.00 0.00 1/2 std::numeric_limits::max() [8937] 0.00 0.00 1/3 boost::date_time::int_adapter::int_adapter(unsigned int) [8423] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_inf(unsigned int) [9710] [9708] 0.0 0.00 0.00 1 boost::date_time::int_adapter::pos_infinity() [9708] 0.00 0.00 1/2 std::numeric_limits::max() [8937] 0.00 0.00 1/3 boost::date_time::int_adapter::int_adapter(unsigned int) [8423] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::date::is_not_a_date() const [9810] [9709] 0.0 0.00 0.00 1 boost::date_time::int_adapter::is_not_a_number(unsigned int) [9709] 0.00 0.00 1/1 boost::date_time::int_adapter::not_a_number() [9707] 0.00 0.00 1/3 boost::date_time::int_adapter::as_number() const [8438] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::date::is_infinity() const [9809] [9710] 0.0 0.00 0.00 1 boost::date_time::int_adapter::is_inf(unsigned int) [9710] 0.00 0.00 2/3 boost::date_time::int_adapter::as_number() const [8438] 0.00 0.00 1/1 boost::date_time::int_adapter::neg_infinity() [9706] 0.00 0.00 1/1 boost::date_time::int_adapter::pos_infinity() [9708] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_infinity() const [9805] [9711] 0.0 0.00 0.00 1 boost::date_time::int_adapter::neg_infinity() [9711] 0.00 0.00 1/1 std::numeric_limits::min() [9980] 0.00 0.00 1/6 boost::date_time::int_adapter::int_adapter(long) [8045] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_nan() const [9806] [9712] 0.0 0.00 0.00 1 boost::date_time::int_adapter::not_a_number() [9712] 0.00 0.00 1/2 std::numeric_limits::max() [8938] 0.00 0.00 1/6 boost::date_time::int_adapter::int_adapter(long) [8045] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_infinity() const [9805] [9713] 0.0 0.00 0.00 1 boost::date_time::int_adapter::pos_infinity() [9713] 0.00 0.00 1/2 std::numeric_limits::max() [8938] 0.00 0.00 1/6 boost::date_time::int_adapter::int_adapter(long) [8045] ----------------------------------------------- 0.00 0.00 1/1 Zap::BanList::isBanned(TNL::Address const&, std::string const&) [9626] [9714] 0.0 0.00 0.00 1 boost::date_time::second_clock::local_time() [9714] 0.00 0.00 1/1 boost::date_time::c_time::localtime(long const*, tm*) [9731] 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::local_time() [9714] [9715] 0.0 0.00 0.00 1 boost::date_time::second_clock::create_time(tm*) [9715] 0.00 0.00 1/1 boost::gregorian::greg_day::greg_day(unsigned short) [9735] 0.00 0.00 1/1 boost::gregorian::greg_month::greg_month(unsigned short) [9733] 0.00 0.00 1/1 boost::gregorian::greg_year::greg_year(unsigned short) [9736] 0.00 0.00 1/1 boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9734] 0.00 0.00 1/1 boost::posix_time::time_duration::time_duration(int, int, int, long) [9682] 0.00 0.00 1/1 boost::posix_time::time_duration::time_duration(boost::posix_time::time_duration const&) [9681] 0.00 0.00 1/1 boost::posix_time::ptime::ptime(boost::gregorian::date, boost::posix_time::time_duration) [9683] ----------------------------------------------- 0.00 0.00 1/1 boost::posix_time::time_duration::time_duration(boost::posix_time::time_duration const&) [9681] [9716] 0.0 0.00 0.00 1 boost::date_time::time_duration >::time_duration(boost::date_time::time_duration > const&) [9716] 0.00 0.00 1/2 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [8746] ----------------------------------------------- 0.00 0.00 1/1 boost::posix_time::time_duration::time_duration(int, int, int, long) [9682] [9717] 0.0 0.00 0.00 1 boost::date_time::time_duration >::time_duration(int, int, int, long) [9717] 0.00 0.00 1/2 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [8746] 0.00 0.00 1/1 boost::date_time::time_resolution_traits::to_tick_count(int, int, int, long) [9724] 0.00 0.00 1/6 boost::date_time::int_adapter::int_adapter(long) [8045] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9718] 0.0 0.00 0.00 1 boost::date_time::counted_time_rep::frac_sec_per_day() [9718] 0.00 0.00 1/2 boost::date_time::time_resolution_traits::res_adjust() [8759] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_system >::get_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9721] [9719] 0.0 0.00 0.00 1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] 0.00 0.00 2/6 boost::date_time::int_adapter::int_adapter(long) [8045] 0.00 0.00 1/1 boost::date_time::date::is_infinity() const [9809] 0.00 0.00 1/1 boost::date_time::date::is_not_a_date() const [9810] 0.00 0.00 1/1 boost::date_time::time_duration >::is_special() const [9807] 0.00 0.00 1/1 boost::date_time::counted_time_rep::frac_sec_per_day() [9718] 0.00 0.00 1/1 boost::gregorian::date::day_number() const [9811] 0.00 0.00 1/1 boost::date_time::time_duration >::ticks() const [9808] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_system >::get_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9721] [9720] 0.0 0.00 0.00 1 void boost::date_time::counted_time_system >::unused_var(boost::date_time::dst_flags const&) [9720] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::base_time > >::base_time(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9732] [9721] 0.0 0.00 0.00 1 boost::date_time::counted_time_system >::get_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9721] 0.00 0.00 1/1 void boost::date_time::counted_time_system >::unused_var(boost::date_time::dst_flags const&) [9720] 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9730] [9722] 0.0 0.00 0.00 1 boost::date_time::year_month_day_base::year_month_day_base(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9722] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_duration >::is_special() const [9807] [9723] 0.0 0.00 0.00 1 boost::date_time::time_resolution_traits::is_adapted() [9723] 0.00 0.00 1/1 boost::date_time::time_resolution_traits_adapted64_impl::is_adapted() [9728] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_duration >::time_duration(int, int, int, long) [9717] [9724] 0.0 0.00 0.00 1 boost::date_time::time_resolution_traits::to_tick_count(int, int, int, long) [9724] 0.00 0.00 1/2 boost::date_time::time_resolution_traits::res_adjust() [8759] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_duration >::ticks() const [9808] [9725] 0.0 0.00 0.00 1 boost::date_time::time_resolution_traits::as_number(boost::date_time::int_adapter) [9725] 0.00 0.00 1/1 boost::date_time::time_resolution_traits_adapted64_impl::as_number(boost::date_time::int_adapter) [9729] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9730] [9726] 0.0 0.00 0.00 1 boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [9726] 0.00 0.00 2/3 boost::gregorian::greg_month::operator unsigned short() const [8439] 0.00 0.00 1/1 boost::gregorian::greg_year::operator unsigned short() const [9812] 0.00 0.00 1/2 boost::gregorian::greg_day::operator unsigned short() const [8820] ----------------------------------------------- 0.00 0.00 1/1 boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9734] [9727] 0.0 0.00 0.00 1 boost::date_time::gregorian_calendar_base, unsigned int>::end_of_month_day(boost::gregorian::greg_year, boost::gregorian::greg_month) [9727] 0.00 0.00 1/3 boost::gregorian::greg_month::operator unsigned short() const [8439] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_resolution_traits::is_adapted() [9723] [9728] 0.0 0.00 0.00 1 boost::date_time::time_resolution_traits_adapted64_impl::is_adapted() [9728] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_resolution_traits::as_number(boost::date_time::int_adapter) [9725] [9729] 0.0 0.00 0.00 1 boost::date_time::time_resolution_traits_adapted64_impl::as_number(boost::date_time::int_adapter) [9729] 0.00 0.00 1/4 boost::date_time::int_adapter::as_number() const [8287] ----------------------------------------------- 0.00 0.00 1/1 boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9734] [9730] 0.0 0.00 0.00 1 boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9730] 0.00 0.00 1/1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9689] 0.00 0.00 1/1 boost::date_time::year_month_day_base::year_month_day_base(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9722] 0.00 0.00 1/1 boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [9726] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::local_time() [9714] [9731] 0.0 0.00 0.00 1 boost::date_time::c_time::localtime(long const*, tm*) [9731] ----------------------------------------------- 0.00 0.00 1/1 boost::posix_time::ptime::ptime(boost::gregorian::date, boost::posix_time::time_duration) [9683] [9732] 0.0 0.00 0.00 1 boost::date_time::base_time > >::base_time(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9732] 0.00 0.00 1/1 boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [9688] 0.00 0.00 1/1 boost::date_time::counted_time_system >::get_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [9721] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9733] 0.0 0.00 0.00 1 boost::gregorian::greg_month::greg_month(unsigned short) [9733] 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9697] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9734] 0.0 0.00 0.00 1 boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9734] 0.00 0.00 1/1 boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [9730] 0.00 0.00 1/1 boost::date_time::gregorian_calendar_base, unsigned int>::end_of_month_day(boost::gregorian::greg_year, boost::gregorian::greg_month) [9727] 0.00 0.00 1/2 boost::gregorian::greg_day::operator unsigned short() const [8820] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9735] 0.0 0.00 0.00 1 boost::gregorian::greg_day::greg_day(unsigned short) [9735] 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9700] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::second_clock::create_time(tm*) [9715] [9736] 0.0 0.00 0.00 1 boost::gregorian::greg_year::greg_year(unsigned short) [9736] 0.00 0.00 1/1 boost::CV::constrained_value >::constrained_value(unsigned short) [9694] ----------------------------------------------- 0.00 0.00 1/1 std::allocator >::allocator() [9853] [9737] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::new_allocator() [9737] ----------------------------------------------- 0.00 0.00 1/1 std::allocator >::~allocator() [9854] [9738] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::~new_allocator() [9738] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [8882] [9739] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [9739] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9899] [9740] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [9740] 0.00 0.00 1/4 __gnu_cxx::new_allocator >::max_size() const [8288] ----------------------------------------------- 0.00 0.00 1/1 std::allocator >::allocator() [9855] [9741] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::new_allocator() [9741] ----------------------------------------------- 0.00 0.00 1/1 std::allocator >::~allocator() [9856] [9742] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator >::~new_allocator() [9742] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::BindingSet*, unsigned long) [8893] [9743] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::deallocate(Zap::BindingSet*, unsigned long) [9743] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9904] [9744] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9744] 0.00 0.00 1/4 __gnu_cxx::new_allocator::max_size() const [8290] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9857] [9745] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9745] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9858] [9746] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9746] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9859] [9747] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9747] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9860] [9748] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9748] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::PluginBinding*, unsigned long) [8898] [9749] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::deallocate(Zap::PluginBinding*, unsigned long) [9749] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9915] [9750] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9750] 0.00 0.00 1/4 __gnu_cxx::new_allocator::max_size() const [8291] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9861] [9751] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9751] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9862] [9752] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9752] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9863] [9753] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9753] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9864] [9754] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9754] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9865] [9755] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9755] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9866] [9756] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9756] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9867] [9757] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9757] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9868] [9758] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9758] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9869] [9759] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9759] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9870] [9760] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9760] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9871] [9761] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9761] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9872] [9762] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9762] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9873] [9763] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9763] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9874] [9764] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9764] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9875] [9765] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9765] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9876] [9766] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9766] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9877] [9767] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9767] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9878] [9768] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9768] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9879] [9769] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9769] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9880] [9770] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9770] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9881] [9771] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9771] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9882] [9772] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9772] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::LuaLevelGenerator**, unsigned long) [8936] [9773] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::deallocate(Zap::LuaLevelGenerator**, unsigned long) [9773] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_M_allocate(unsigned long) [9970] [9774] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9774] 0.00 0.00 1/4 __gnu_cxx::new_allocator::max_size() const [8292] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9883] [9775] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9775] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9884] [9776] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9776] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::allocator() [9885] [9777] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::new_allocator() [9777] ----------------------------------------------- 0.00 0.00 1/1 std::allocator::~allocator() [9886] [9778] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::~new_allocator() [9778] ----------------------------------------------- 0.00 0.00 1/1 std::allocator > >::allocator() [9887] [9779] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator > >::new_allocator() [9779] ----------------------------------------------- 0.00 0.00 1/1 std::allocator > >::~allocator() [9888] [9780] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator > >::~new_allocator() [9780] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::address() [9448] [9781] 0.0 0.00 0.00 1 bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9781] 0.00 0.00 2/2 __gnu_cxx::__normal_iterator > >::base() const [8823] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9782] 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [9782] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [8293] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9783] 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9783] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8294] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [9784] 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9784] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8295] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [9785] 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [9785] 0.00 0.00 2/4 __gnu_cxx::__normal_iterator > >::base() const [8296] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9786] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9786] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetMOTD::RPC_MasterServerInterface_m2cSetMOTD() [9229] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9787] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9787] 0.00 0.00 1/1 RPC_MasterServerInterface_m2cSetAuthenticated::RPC_MasterServerInterface_m2cSetAuthenticated() [9665] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9788] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9788] 0.00 0.00 1/2 Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8677] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9789] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9789] 0.00 0.00 1/2 Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [8684] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9790] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9790] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cSetIsAdmin::RPC_GameConnection_s2cSetIsAdmin() [8687] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9791] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9791] 0.00 0.00 1/2 Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [8691] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9792] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9792] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cSetServerName::RPC_GameConnection_s2cSetServerName() [8694] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9793] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9793] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2rVoiceChatEnable::RPC_GameConnection_s2rVoiceChatEnable() [8698] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9794] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9794] 0.00 0.00 1/2 Zap::RPC_GameConnection_c2sRequestLevelChange::RPC_GameConnection_c2sRequestLevelChange() [8704] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9795] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9795] 0.00 0.00 1/2 Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::RPC_GameConnection_s2cPlayerSpawnDelayed() [8707] ----------------------------------------------- 0.00 0.00 1/1 TNL::NetClassRep::create(unsigned int, unsigned int, unsigned int) [689] [9796] 0.0 0.00 0.00 1 TNL::NetClassRepInstance::create() const [9796] 0.00 0.00 1/2 Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::RPC_GameConnection_c2sPlayerSpawnUndelayed() [8710] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::idle(unsigned int) [13] [9797] 0.0 0.00 0.00 1 TNL::RefPtr::isValid() const [9797] ----------------------------------------------- 0.00 0.00 1/1 Zap::QueryServersUserInterface::sort() [9596] [9798] 0.0 0.00 0.00 1 TNL::Vector::size() const [9798] 0.00 0.00 1/1 std::vector >::size() const [9836] ----------------------------------------------- 0.00 0.00 1/1 Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [9478] [9799] 0.0 0.00 0.00 1 TNL::SafePtr::isNull() const [9799] ----------------------------------------------- 0.00 0.00 1/1 Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [1696] [9800] 0.0 0.00 0.00 1 Zap::ClientGame::getLoginPassword() const [9800] ----------------------------------------------- 0.00 0.00 1/1 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [9801] 0.0 0.00 0.00 1 Zap::HTFGameType::getGameTypeId() const [9801] ----------------------------------------------- 0.00 0.00 1/1 Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [963] [9802] 0.0 0.00 0.00 1 Zap::RetrieveGameType::getGameTypeId() const [9802] ----------------------------------------------- 0.00 0.00 1/1 Zap::ServerGame::sendLevelStatsToMaster() [1751] [9803] 0.0 0.00 0.00 1 Zap::GameType::getRemainingGameTime() const [9803] 0.00 0.00 1/6188 Zap::GameTimer::getCurrent() const [5083] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::time_duration >::is_special() const [9807] [9804] 0.0 0.00 0.00 1 boost::date_time::int_adapter::is_special() const [9804] 0.00 0.00 1/1 boost::date_time::int_adapter::is_infinity() const [9805] 0.00 0.00 1/1 boost::date_time::int_adapter::is_nan() const [9806] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_special() const [9804] [9805] 0.0 0.00 0.00 1 boost::date_time::int_adapter::is_infinity() const [9805] 0.00 0.00 2/4 boost::date_time::int_adapter::as_number() const [8287] 0.00 0.00 1/1 boost::date_time::int_adapter::neg_infinity() [9711] 0.00 0.00 1/1 boost::date_time::int_adapter::pos_infinity() [9713] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::is_special() const [9804] [9806] 0.0 0.00 0.00 1 boost::date_time::int_adapter::is_nan() const [9806] 0.00 0.00 1/1 boost::date_time::int_adapter::not_a_number() [9712] 0.00 0.00 1/4 boost::date_time::int_adapter::as_number() const [8287] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9807] 0.0 0.00 0.00 1 boost::date_time::time_duration >::is_special() const [9807] 0.00 0.00 1/1 boost::date_time::time_resolution_traits::is_adapted() [9723] 0.00 0.00 1/1 boost::date_time::int_adapter::is_special() const [9804] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9808] 0.0 0.00 0.00 1 boost::date_time::time_duration >::ticks() const [9808] 0.00 0.00 1/1 boost::date_time::time_resolution_traits::as_number(boost::date_time::int_adapter) [9725] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9809] 0.0 0.00 0.00 1 boost::date_time::date::is_infinity() const [9809] 0.00 0.00 1/1 boost::date_time::int_adapter::is_inf(unsigned int) [9710] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9810] 0.0 0.00 0.00 1 boost::date_time::date::is_not_a_date() const [9810] 0.00 0.00 1/1 boost::date_time::int_adapter::is_not_a_number(unsigned int) [9709] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [9719] [9811] 0.0 0.00 0.00 1 boost::gregorian::date::day_number() const [9811] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [9726] [9812] 0.0 0.00 0.00 1 boost::gregorian::greg_year::operator unsigned short() const [9812] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9831] [9813] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9813] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9838] [9814] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9814] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9841] [9815] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9815] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9843] [9816] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9816] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9846] [9817] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9817] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9848] [9818] 0.0 0.00 0.00 1 __gnu_cxx::new_allocator::max_size() const [9818] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9831] [9819] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9819] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9838] [9820] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9820] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9841] [9821] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9821] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9843] [9822] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9822] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9846] [9823] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9823] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::max_size() const [9848] [9824] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() const [9824] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::reserve(unsigned long) [9985] [9825] 0.0 0.00 0.00 1 std::vector, std::allocator > >::capacity() const [9825] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9826] 0.0 0.00 0.00 1 std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9826] 0.00 0.00 4/26 std::vector, std::allocator > >::size() const [7213] 0.00 0.00 2/3 std::vector, std::allocator > >::max_size() const [8452] 0.00 0.00 1/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::reserve(unsigned long) [9990] [9827] 0.0 0.00 0.00 1 std::vector, std::allocator > >::capacity() const [9827] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9828] 0.0 0.00 0.00 1 std::vector >::_M_check_len(unsigned long, char const*) const [9828] 0.00 0.00 4/25018 std::vector >::size() const [4796] 0.00 0.00 2/3 std::vector >::max_size() const [8455] 0.00 0.00 1/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [9995] [9829] 0.0 0.00 0.00 1 std::vector >::capacity() const [9829] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [9998] [9830] 0.0 0.00 0.00 1 std::vector >::capacity() const [9830] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [9998] [9831] 0.0 0.00 0.00 1 std::vector >::max_size() const [9831] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9813] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9819] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [9832] 0.0 0.00 0.00 1 std::vector >::_M_check_len(unsigned long, char const*) const [9832] 0.00 0.00 4/4 std::vector >::size() const [8303] 0.00 0.00 2/3 std::vector >::max_size() const [8458] 0.00 0.00 1/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10003] [9833] 0.0 0.00 0.00 1 std::vector >::capacity() const [9833] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10006] [9834] 0.0 0.00 0.00 1 std::vector >::capacity() const [9834] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10009] [9835] 0.0 0.00 0.00 1 std::vector >::capacity() const [9835] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::size() const [9798] [9836] 0.0 0.00 0.00 1 std::vector >::size() const [9836] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10014] [9837] 0.0 0.00 0.00 1 std::vector >::capacity() const [9837] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10014] [9838] 0.0 0.00 0.00 1 std::vector >::max_size() const [9838] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9814] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9820] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10017] [9839] 0.0 0.00 0.00 1 std::vector >::capacity() const [9839] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10020] [9840] 0.0 0.00 0.00 1 std::vector >::capacity() const [9840] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10020] [9841] 0.0 0.00 0.00 1 std::vector >::max_size() const [9841] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9815] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9821] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10023] [9842] 0.0 0.00 0.00 1 std::vector >::capacity() const [9842] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10023] [9843] 0.0 0.00 0.00 1 std::vector >::max_size() const [9843] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9816] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9822] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10026] [9844] 0.0 0.00 0.00 1 std::vector >::capacity() const [9844] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10029] [9845] 0.0 0.00 0.00 1 std::vector >::capacity() const [9845] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10029] [9846] 0.0 0.00 0.00 1 std::vector >::max_size() const [9846] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9817] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9823] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10032] [9847] 0.0 0.00 0.00 1 std::vector >::capacity() const [9847] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10032] [9848] 0.0 0.00 0.00 1 std::vector >::max_size() const [9848] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() const [9824] 0.00 0.00 1/1 __gnu_cxx::new_allocator::max_size() const [9818] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10039] [9849] 0.0 0.00 0.00 1 std::vector >::capacity() const [9849] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [9850] 0.0 0.00 0.00 1 std::vector >::_M_check_len(unsigned long, char const*) const [9850] 0.00 0.00 4/8 std::vector >::size() const [7854] 0.00 0.00 2/3 std::vector >::max_size() const [8464] 0.00 0.00 1/455715 unsigned long const& std::max(unsigned long const&, unsigned long const&) [4501] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10044] [9851] 0.0 0.00 0.00 1 std::vector >::capacity() const [9851] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [10048] [9852] 0.0 0.00 0.00 1 std::vector >::capacity() const [9852] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9895] [9853] 0.0 0.00 0.00 1 std::allocator >::allocator() [9853] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::new_allocator() [9737] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9896] [9854] 0.0 0.00 0.00 1 std::allocator >::~allocator() [9854] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::~new_allocator() [9738] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9900] [9855] 0.0 0.00 0.00 1 std::allocator >::allocator() [9855] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::new_allocator() [9741] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9901] [9856] 0.0 0.00 0.00 1 std::allocator >::~allocator() [9856] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::~new_allocator() [9742] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9905] [9857] 0.0 0.00 0.00 1 std::allocator::allocator() [9857] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9745] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9906] [9858] 0.0 0.00 0.00 1 std::allocator::~allocator() [9858] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9746] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9909] [9859] 0.0 0.00 0.00 1 std::allocator::allocator() [9859] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9747] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9910] [9860] 0.0 0.00 0.00 1 std::allocator::~allocator() [9860] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9748] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9916] [9861] 0.0 0.00 0.00 1 std::allocator::allocator() [9861] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9751] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9917] [9862] 0.0 0.00 0.00 1 std::allocator::~allocator() [9862] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9752] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9920] [9863] 0.0 0.00 0.00 1 std::allocator::allocator() [9863] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9753] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9921] [9864] 0.0 0.00 0.00 1 std::allocator::~allocator() [9864] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9754] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9924] [9865] 0.0 0.00 0.00 1 std::allocator::allocator() [9865] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9755] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9925] [9866] 0.0 0.00 0.00 1 std::allocator::~allocator() [9866] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9756] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9928] [9867] 0.0 0.00 0.00 1 std::allocator::allocator() [9867] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9757] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9929] [9868] 0.0 0.00 0.00 1 std::allocator::~allocator() [9868] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9758] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9934] [9869] 0.0 0.00 0.00 1 std::allocator::allocator() [9869] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9759] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9935] [9870] 0.0 0.00 0.00 1 std::allocator::~allocator() [9870] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9760] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9938] [9871] 0.0 0.00 0.00 1 std::allocator::allocator() [9871] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9761] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9939] [9872] 0.0 0.00 0.00 1 std::allocator::~allocator() [9872] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9762] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9944] [9873] 0.0 0.00 0.00 1 std::allocator::allocator() [9873] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9763] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9945] [9874] 0.0 0.00 0.00 1 std::allocator::~allocator() [9874] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9764] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9950] [9875] 0.0 0.00 0.00 1 std::allocator::allocator() [9875] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9765] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9951] [9876] 0.0 0.00 0.00 1 std::allocator::~allocator() [9876] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9766] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9954] [9877] 0.0 0.00 0.00 1 std::allocator::allocator() [9877] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9767] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9955] [9878] 0.0 0.00 0.00 1 std::allocator::~allocator() [9878] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9768] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9960] [9879] 0.0 0.00 0.00 1 std::allocator::allocator() [9879] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9769] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9961] [9880] 0.0 0.00 0.00 1 std::allocator::~allocator() [9880] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9770] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9966] [9881] 0.0 0.00 0.00 1 std::allocator::allocator() [9881] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9771] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9967] [9882] 0.0 0.00 0.00 1 std::allocator::~allocator() [9882] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9772] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9971] [9883] 0.0 0.00 0.00 1 std::allocator::allocator() [9883] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9775] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9972] [9884] 0.0 0.00 0.00 1 std::allocator::~allocator() [9884] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9776] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9975] [9885] 0.0 0.00 0.00 1 std::allocator::allocator() [9885] 0.00 0.00 1/1 __gnu_cxx::new_allocator::new_allocator() [9777] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9976] [9886] 0.0 0.00 0.00 1 std::allocator::~allocator() [9886] 0.00 0.00 1/1 __gnu_cxx::new_allocator::~new_allocator() [9778] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [10053] [9887] 0.0 0.00 0.00 1 std::allocator > >::allocator() [9887] 0.00 0.00 1/1 __gnu_cxx::new_allocator > >::new_allocator() [9779] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [10054] [9888] 0.0 0.00 0.00 1 std::allocator > >::~allocator() [9888] 0.00 0.00 1/1 __gnu_cxx::new_allocator > >::~new_allocator() [9780] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [10069] [9889] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [9889] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [10073] [9890] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [9890] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [10075] [9891] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [9891] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [10077] [9892] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [9892] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [10067] [9893] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [9893] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [10071] [9894] 0.0 0.00 0.00 1 void std::_Destroy_aux::__destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [9894] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_base() [9897] [9895] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9895] 0.00 0.00 1/1 std::allocator >::allocator() [9853] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::~_Vector_base() [9898] [9896] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9896] 0.00 0.00 1/1 std::allocator >::~allocator() [9854] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::vector() [9986] [9897] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_base() [9897] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9895] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::~vector() [9987] [9898] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::~_Vector_base() [9898] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9896] 0.00 0.00 1/8 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RefPtr*, unsigned long) [7865] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9899] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9899] 0.00 0.00 1/1 __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [9740] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_base() [9902] [9900] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9900] 0.00 0.00 1/1 std::allocator >::allocator() [9855] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::~_Vector_base() [9903] [9901] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9901] 0.00 0.00 1/1 std::allocator >::~allocator() [9856] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::vector() [9991] [9902] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::_Vector_base() [9902] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9900] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::~vector() [9992] [9903] 0.0 0.00 0.00 1 std::_Vector_base, std::allocator > >::~_Vector_base() [9903] 0.00 0.00 1/2 std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [8882] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9901] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9904] 0.0 0.00 0.00 1 std::_Vector_base >::_M_allocate(unsigned long) [9904] 0.00 0.00 1/1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9744] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9907] [9905] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9905] 0.00 0.00 1/1 std::allocator::allocator() [9857] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9908] [9906] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9906] 0.00 0.00 1/1 std::allocator::~allocator() [9858] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [9996] [9907] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9907] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9905] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [9997] [9908] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9908] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9906] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::BindingSet*, unsigned long) [8893] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9913] [9909] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9909] 0.00 0.00 1/1 std::allocator::allocator() [9859] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9914] [9910] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9910] 0.00 0.00 1/1 std::allocator::~allocator() [9860] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9914] [9911] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::ZoneBorder*, unsigned long) [9911] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10000] [9912] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9912] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [9999] [9913] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9913] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9909] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10000] [9914] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9914] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9910] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::ZoneBorder*, unsigned long) [9911] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [9915] 0.0 0.00 0.00 1 std::_Vector_base >::_M_allocate(unsigned long) [9915] 0.00 0.00 1/1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9750] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9918] [9916] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9916] 0.00 0.00 1/1 std::allocator::allocator() [9861] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9919] [9917] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9917] 0.00 0.00 1/1 std::allocator::~allocator() [9862] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10004] [9918] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9918] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9916] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10005] [9919] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9919] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::PluginBinding*, unsigned long) [8898] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9917] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9922] [9920] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9920] 0.00 0.00 1/1 std::allocator::allocator() [9863] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9923] [9921] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9921] 0.00 0.00 1/1 std::allocator::~allocator() [9864] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10007] [9922] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9922] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9920] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10008] [9923] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9923] 0.00 0.00 1/8 std::_Vector_base >::_M_deallocate(Zap::QuickChatNode*, unsigned long) [7868] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9921] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9926] [9924] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9924] 0.00 0.00 1/1 std::allocator::allocator() [9865] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9927] [9925] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9925] 0.00 0.00 1/1 std::allocator::~allocator() [9866] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10010] [9926] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9926] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9924] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10011] [9927] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9927] 0.00 0.00 1/5 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [8162] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9925] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9932] [9928] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9928] 0.00 0.00 1/1 std::allocator::allocator() [9867] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9933] [9929] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9929] 0.00 0.00 1/1 std::allocator::~allocator() [9868] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9933] [9930] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ServerRef*, unsigned long) [9930] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10016] [9931] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9931] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10015] [9932] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9932] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9928] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10016] [9933] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9933] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9929] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ServerRef*, unsigned long) [9930] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9936] [9934] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9934] 0.00 0.00 1/1 std::allocator::allocator() [9869] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9937] [9935] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9935] 0.00 0.00 1/1 std::allocator::~allocator() [9870] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10018] [9936] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9936] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9934] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10019] [9937] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9937] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9935] 0.00 0.00 1/3 std::_Vector_base >::_M_deallocate(Zap::Button*, unsigned long) [8495] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9942] [9938] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9938] 0.00 0.00 1/1 std::allocator::allocator() [9871] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9943] [9939] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9939] 0.00 0.00 1/1 std::allocator::~allocator() [9872] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9943] [9940] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::BanList::KickedHost*, unsigned long) [9940] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10022] [9941] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9941] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10021] [9942] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9942] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9938] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10022] [9943] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9943] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9939] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::BanList::KickedHost*, unsigned long) [9940] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9948] [9944] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9944] 0.00 0.00 1/1 std::allocator::allocator() [9873] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9949] [9945] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9945] 0.00 0.00 1/1 std::allocator::~allocator() [9874] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9949] [9946] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::BanList::BanItem*, unsigned long) [9946] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10025] [9947] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9947] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10024] [9948] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9948] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9944] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10025] [9949] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9949] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::BanList::BanItem*, unsigned long) [9946] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9945] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9952] [9950] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9950] 0.00 0.00 1/1 std::allocator::allocator() [9875] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9953] [9951] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9951] 0.00 0.00 1/1 std::allocator::~allocator() [9876] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10027] [9952] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9952] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9950] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10028] [9953] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9953] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9951] 0.00 0.00 1/6 std::_Vector_base >::_M_deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [8076] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9958] [9954] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9954] 0.00 0.00 1/1 std::allocator::allocator() [9877] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9959] [9955] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9955] 0.00 0.00 1/1 std::allocator::~allocator() [9878] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9959] [9956] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::FXManager::TextEffect*, unsigned long) [9956] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10031] [9957] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9957] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10030] [9958] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9958] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9954] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10031] [9959] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9959] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9955] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::FXManager::TextEffect*, unsigned long) [9956] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9964] [9960] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9960] 0.00 0.00 1/1 std::allocator::allocator() [9879] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9965] [9961] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9961] 0.00 0.00 1/1 std::allocator::~allocator() [9880] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9965] [9962] 0.0 0.00 0.00 1 std::_Vector_base >::_M_deallocate(Zap::FXManager::DebrisChunk*, unsigned long) [9962] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10034] [9963] 0.0 0.00 0.00 1 std::_Vector_base >::_M_get_Tp_allocator() [9963] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10033] [9964] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9964] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9960] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10034] [9965] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9965] 0.00 0.00 1/1 std::_Vector_base >::_M_deallocate(Zap::FXManager::DebrisChunk*, unsigned long) [9962] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9961] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9968] [9966] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9966] 0.00 0.00 1/1 std::allocator::allocator() [9881] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9969] [9967] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9967] 0.00 0.00 1/1 std::allocator::~allocator() [9882] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10040] [9968] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9968] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9966] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10041] [9969] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9969] 0.00 0.00 1/3 std::_Vector_base >::_M_deallocate(Zap::BotNavMeshZone**, unsigned long) [8505] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9967] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [9970] 0.0 0.00 0.00 1 std::_Vector_base >::_M_allocate(unsigned long) [9970] 0.00 0.00 1/1 __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9774] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9973] [9971] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9971] 0.00 0.00 1/1 std::allocator::allocator() [9883] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9974] [9972] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9972] 0.00 0.00 1/1 std::allocator::~allocator() [9884] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10045] [9973] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9973] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9971] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10046] [9974] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9974] 0.00 0.00 1/2 std::_Vector_base >::_M_deallocate(Zap::LuaLevelGenerator**, unsigned long) [8936] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9972] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9977] [9975] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9975] 0.00 0.00 1/1 std::allocator::allocator() [9885] ----------------------------------------------- 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9978] [9976] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9976] 0.00 0.00 1/1 std::allocator::~allocator() [9886] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::vector() [10049] [9977] 0.0 0.00 0.00 1 std::_Vector_base >::_Vector_base() [9977] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::_Vector_impl() [9975] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10050] [9978] 0.0 0.00 0.00 1 std::_Vector_base >::~_Vector_base() [9978] 0.00 0.00 1/7 std::_Vector_base >::_M_deallocate(Zap::Robot**, unsigned long) [7995] 0.00 0.00 1/1 std::_Vector_base >::_Vector_impl::~_Vector_impl() [9976] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::neg_infinity() [9706] [9979] 0.0 0.00 0.00 1 std::numeric_limits::min() [9979] ----------------------------------------------- 0.00 0.00 1/1 boost::date_time::int_adapter::neg_infinity() [9711] [9980] 0.0 0.00 0.00 1 std::numeric_limits::min() [9980] ----------------------------------------------- 0.00 0.00 1/1 mergePriority* std::__copy_move_backward_a(mergePriority*, mergePriority*, mergePriority*) [10063] [9981] 0.0 0.00 0.00 1 mergePriority* std::__copy_move_backward::__copy_move_b(mergePriority*, mergePriority*, mergePriority*) [9981] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9151] [9982] 0.0 0.00 0.00 1 std::map, std::allocator > >::map() [9982] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [10057] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] [9983] 0.0 0.00 0.00 1 std::pair const, TNL::Vector > >, bool>::pair(std::_Rb_tree_iterator const, TNL::Vector > > const&, bool const&) [9983] ----------------------------------------------- 0.00 0.00 1/1 __static_initialization_and_destruction_0(int, int) [9168] [9984] 0.0 0.00 0.00 1 std::locale::id::id() [9984] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9464] [9985] 0.0 0.00 0.00 1 std::vector, std::allocator > >::reserve(unsigned long) [9985] 0.00 0.00 1/15 std::vector, std::allocator > >::max_size() const [7532] 0.00 0.00 1/1 std::vector, std::allocator > >::capacity() const [9825] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9464] [9986] 0.0 0.00 0.00 1 std::vector, std::allocator > >::vector() [9986] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_base() [9897] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::~Vector() [11768] [9987] 0.0 0.00 0.00 1 std::vector, std::allocator > >::~vector() [9987] 0.00 0.00 1/22 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7320] 0.00 0.00 1/8 void std::_Destroy*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [7908] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::~_Vector_base() [9898] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [2043] [9988] 0.0 0.00 0.00 1 std::vector, std::allocator > >::end() [9988] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [8795] ----------------------------------------------- 0.00 0.00 1/1 std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [2041] [9989] 0.0 0.00 0.00 1 std::vector, std::allocator > >::begin() [9989] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [8795] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9462] [9990] 0.0 0.00 0.00 1 std::vector, std::allocator > >::reserve(unsigned long) [9990] 0.00 0.00 1/3 std::vector, std::allocator > >::max_size() const [8452] 0.00 0.00 1/1 std::vector, std::allocator > >::capacity() const [9827] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::Vector(unsigned int) [9462] [9991] 0.0 0.00 0.00 1 std::vector, std::allocator > >::vector() [9991] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::_Vector_base() [9902] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector >::~Vector() [9463] [9992] 0.0 0.00 0.00 1 std::vector, std::allocator > >::~vector() [9992] 0.00 0.00 1/5 std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8160] 0.00 0.00 1/1 std::_Vector_base, std::allocator > >::~_Vector_base() [9903] 0.00 0.00 1/2 void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [9048] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::resize(unsigned long, Zap::BindingSet) [2057] [9993] 0.0 0.00 0.00 1 std::vector >::end() [9993] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BindingSet* const&) [8796] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [2055] [9994] 0.0 0.00 0.00 1 std::vector >::begin() [9994] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BindingSet* const&) [8796] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9440] [9995] 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [9995] 0.00 0.00 1/3 std::vector >::max_size() const [8455] 0.00 0.00 1/1 std::vector >::capacity() const [9829] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9440] [9996] 0.0 0.00 0.00 1 std::vector >::vector() [9996] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9907] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9441] [9997] 0.0 0.00 0.00 1 std::vector >::~vector() [9997] 0.00 0.00 1/5 std::_Vector_base >::_M_get_Tp_allocator() [8161] 0.00 0.00 1/2 void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [9052] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9908] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9442] [9998] 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [9998] 0.00 0.00 1/1 std::vector >::max_size() const [9831] 0.00 0.00 1/1 std::vector >::capacity() const [9830] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9442] [9999] 0.0 0.00 0.00 1 std::vector >::vector() [9999] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9913] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [11629] [10000 0.0 0.00 0.00 1 std::vector >::~vector() [10000] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9912] 0.00 0.00 1/1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*, std::allocator&) [10068] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9914] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::push_back(Zap::PluginBinding const&) [2083] [10001 0.0 0.00 0.00 1 std::vector >::end() [10001] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::PluginBinding* const&) [8797] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [2082] [10002 0.0 0.00 0.00 1 std::vector >::begin() [10002] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::PluginBinding* const&) [8797] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9443] [10003 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10003] 0.00 0.00 1/3 std::vector >::max_size() const [8458] 0.00 0.00 1/1 std::vector >::capacity() const [9833] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9443] [10004 0.0 0.00 0.00 1 std::vector >::vector() [10004] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9918] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9444] [10005 0.0 0.00 0.00 1 std::vector >::~vector() [10005] 0.00 0.00 1/4 std::_Vector_base >::_M_get_Tp_allocator() [8324] 0.00 0.00 1/2 void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [9054] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9919] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9445] [10006 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10006] 0.00 0.00 1/15 std::vector >::max_size() const [7533] 0.00 0.00 1/1 std::vector >::capacity() const [9834] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9445] [10007 0.0 0.00 0.00 1 std::vector >::vector() [10007] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9922] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [11671] [10008 0.0 0.00 0.00 1 std::vector >::~vector() [10008] 0.00 0.00 1/22 std::_Vector_base >::_M_get_Tp_allocator() [7321] 0.00 0.00 1/8 void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [7910] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9923] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9446] [10009 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10009] 0.00 0.00 1/9 std::vector >::max_size() const [7783] 0.00 0.00 1/1 std::vector >::capacity() const [9835] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9446] [10010 0.0 0.00 0.00 1 std::vector >::vector() [10010] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9926] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9447] [10011 0.0 0.00 0.00 1 std::vector >::~vector() [10011] 0.00 0.00 1/13 std::_Vector_base >::_M_get_Tp_allocator() [7606] 0.00 0.00 1/5 void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [8178] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9927] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::address() [9448] [10012 0.0 0.00 0.00 1 std::vector >::end() [10012] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ServerRef* const&) [8798] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::address() [9448] [10013 0.0 0.00 0.00 1 std::vector >::begin() [10013] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ServerRef* const&) [8798] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9449] [10014 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10014] 0.00 0.00 1/1 std::vector >::max_size() const [9838] 0.00 0.00 1/1 std::vector >::capacity() const [9837] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9449] [10015 0.0 0.00 0.00 1 std::vector >::vector() [10015] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9932] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9450] [10016 0.0 0.00 0.00 1 std::vector >::~vector() [10016] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9931] 0.00 0.00 1/1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*, std::allocator&) [10070] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9933] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9451] [10017 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10017] 0.00 0.00 1/5 std::vector >::max_size() const [8152] 0.00 0.00 1/1 std::vector >::capacity() const [9839] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9451] [10018 0.0 0.00 0.00 1 std::vector >::vector() [10018] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9936] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9452] [10019 0.0 0.00 0.00 1 std::vector >::~vector() [10019] 0.00 0.00 1/7 std::_Vector_base >::_M_get_Tp_allocator() [7988] 0.00 0.00 1/3 void std::_Destroy(Zap::Button*, Zap::Button*, std::allocator&) [8544] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9937] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9453] [10020 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10020] 0.00 0.00 1/1 std::vector >::max_size() const [9841] 0.00 0.00 1/1 std::vector >::capacity() const [9840] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9453] [10021 0.0 0.00 0.00 1 std::vector >::vector() [10021] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9942] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9454] [10022 0.0 0.00 0.00 1 std::vector >::~vector() [10022] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9941] 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*, std::allocator&) [10072] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9943] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9455] [10023 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10023] 0.00 0.00 1/1 std::vector >::max_size() const [9843] 0.00 0.00 1/1 std::vector >::capacity() const [9842] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9455] [10024 0.0 0.00 0.00 1 std::vector >::vector() [10024] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9948] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9456] [10025 0.0 0.00 0.00 1 std::vector >::~vector() [10025] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9947] 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*, std::allocator&) [10074] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9949] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9457] [10026 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10026] 0.00 0.00 1/11 std::vector >::max_size() const [7676] 0.00 0.00 1/1 std::vector >::capacity() const [9844] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9457] [10027 0.0 0.00 0.00 1 std::vector >::vector() [10027] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9952] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [11708] [10028 0.0 0.00 0.00 1 std::vector >::~vector() [10028] 0.00 0.00 1/16 std::_Vector_base >::_M_get_Tp_allocator() [7516] 0.00 0.00 1/6 void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [8114] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9953] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9458] [10029 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10029] 0.00 0.00 1/1 std::vector >::max_size() const [9846] 0.00 0.00 1/1 std::vector >::capacity() const [9845] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9458] [10030 0.0 0.00 0.00 1 std::vector >::vector() [10030] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9958] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9459] [10031 0.0 0.00 0.00 1 std::vector >::~vector() [10031] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9957] 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*, std::allocator&) [10076] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9959] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9460] [10032 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10032] 0.00 0.00 1/1 std::vector >::max_size() const [9848] 0.00 0.00 1/1 std::vector >::capacity() const [9847] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9460] [10033 0.0 0.00 0.00 1 std::vector >::vector() [10033] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9964] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9461] [10034 0.0 0.00 0.00 1 std::vector >::~vector() [10034] 0.00 0.00 1/1 std::_Vector_base >::_M_get_Tp_allocator() [9963] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9965] 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*, std::allocator&) [10078] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::resize(unsigned long, ClipperLib::JoinRec*) [6923] [10035 0.0 0.00 0.00 1 std::vector >::_M_erase_at_end(ClipperLib::JoinRec**) [10035] 0.00 0.00 1/60 std::_Vector_base >::_M_get_Tp_allocator() [6679] 0.00 0.00 1/50 void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [6773] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::clear() [10037] [10036 0.0 0.00 0.00 1 std::vector >::_M_erase_at_end(Zap::UserInterface**) [10036] 0.00 0.00 1/15 std::_Vector_base >::_M_get_Tp_allocator() [7538] 0.00 0.00 1/7 void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8013] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::clear() [9465] [10037 0.0 0.00 0.00 1 std::vector >::clear() [10037] 0.00 0.00 1/1 std::vector >::_M_erase_at_end(Zap::UserInterface**) [10036] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [8350] [10038 0.0 0.00 0.00 1 std::vector >::_M_erase_at_end(Zap::BotNavMeshZone**) [10038] 0.00 0.00 1/10 std::_Vector_base >::_M_get_Tp_allocator() [7752] 0.00 0.00 1/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8379] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9466] [10039 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10039] 0.00 0.00 1/5 std::vector >::max_size() const [8155] 0.00 0.00 1/1 std::vector >::capacity() const [9849] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9466] [10040 0.0 0.00 0.00 1 std::vector >::vector() [10040] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9968] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [11814] [10041 0.0 0.00 0.00 1 std::vector >::~vector() [10041] 0.00 0.00 1/10 std::_Vector_base >::_M_get_Tp_allocator() [7752] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9969] 0.00 0.00 1/4 void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8379] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::push_back(Zap::LuaLevelGenerator* const&) [2085] [10042 0.0 0.00 0.00 1 std::vector >::end() [10042] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LuaLevelGenerator** const&) [8799] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [2084] [10043 0.0 0.00 0.00 1 std::vector >::begin() [10043] 0.00 0.00 1/2 __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LuaLevelGenerator** const&) [8799] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9467] [10044 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10044] 0.00 0.00 1/3 std::vector >::max_size() const [8464] 0.00 0.00 1/1 std::vector >::capacity() const [9851] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9467] [10045 0.0 0.00 0.00 1 std::vector >::vector() [10045] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9973] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [9468] [10046 0.0 0.00 0.00 1 std::vector >::~vector() [10046] 0.00 0.00 1/7 std::_Vector_base >::_M_get_Tp_allocator() [7994] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9974] 0.00 0.00 1/5 void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8182] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::deleteAndClear() [8395] [10047 0.0 0.00 0.00 1 std::vector >::operator[](unsigned long) [10047] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9469] [10048 0.0 0.00 0.00 1 std::vector >::reserve(unsigned long) [10048] 0.00 0.00 1/13 std::vector >::max_size() const [7605] 0.00 0.00 1/1 std::vector >::capacity() const [9852] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::Vector(unsigned int) [9469] [10049 0.0 0.00 0.00 1 std::vector >::vector() [10049] 0.00 0.00 1/1 std::_Vector_base >::_Vector_base() [9977] ----------------------------------------------- 0.00 0.00 1/1 TNL::Vector::~Vector() [11825] [10050 0.0 0.00 0.00 1 std::vector >::~vector() [10050] 0.00 0.00 1/19 std::_Vector_base >::_M_get_Tp_allocator() [7463] 0.00 0.00 1/1 std::_Vector_base >::~_Vector_base() [9978] 0.00 0.00 1/7 void std::_Destroy(Zap::Robot**, Zap::Robot**, std::allocator&) [8015] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::reserve(unsigned long) [6500] [10051 0.0 0.00 0.00 1 unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [10051] 0.00 0.00 1/164 std::_Vector_base >::_M_allocate(unsigned long) [6212] 0.00 0.00 1/738 std::_Vector_base >::_M_get_Tp_allocator() [5703] 0.00 0.00 1/314 unsigned char* std::__uninitialized_copy_a(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [6033] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [10053] [10052 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [10052] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [10057] [10053 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [10053] 0.00 0.00 1/1 std::allocator > >::allocator() [9887] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [10052] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [10058] [10054 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [10054] 0.00 0.00 1/1 std::allocator > >::~allocator() [9888] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [10058] [10055 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [10055] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [10058] [10056 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [10056] ----------------------------------------------- 0.00 0.00 1/1 std::map, std::allocator > >::map() [9982] [10057 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [10057] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [10053] ----------------------------------------------- 0.00 0.00 1/1 std::map, std::allocator > >::~map() [19052] [10058 0.0 0.00 0.00 1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [10058] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [10055] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [10056] 0.00 0.00 1/1 std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [10054] ----------------------------------------------- 0.00 0.00 1/1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [1701] [10059 0.0 0.00 0.00 1 std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::begin() [10059] 0.00 0.00 1/3976 std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [5217] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::PluginBinding*, Zap::PluginBinding*) [8874] [10060 0.0 0.00 0.00 1 Zap::PluginBinding* std::__addressof(Zap::PluginBinding&) [10060] ----------------------------------------------- 0.00 0.00 1/1 Zap::Button* std::__uninitialized_copy::__uninit_copy(Zap::Button*, Zap::Button*, Zap::Button*) [2074] [10061 0.0 0.00 0.00 1 Zap::Button* std::__addressof(Zap::Button&) [10061] ----------------------------------------------- 0.00 0.00 1/1 void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [9018] [10062 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator > > std::copy_backward<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10062] 0.00 0.00 2/2 std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [9014] 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10064] ----------------------------------------------- 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10064] [10063 0.0 0.00 0.00 1 mergePriority* std::__copy_move_backward_a(mergePriority*, mergePriority*, mergePriority*) [10063] 0.00 0.00 1/1 mergePriority* std::__copy_move_backward::__copy_move_b(mergePriority*, mergePriority*, mergePriority*) [9981] ----------------------------------------------- 0.00 0.00 1/1 __gnu_cxx::__normal_iterator > > std::copy_backward<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10062] [10064 0.0 0.00 0.00 1 __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [10064] 0.00 0.00 3/3 std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [8536] 0.00 0.00 1/1 mergePriority* std::__copy_move_backward_a(mergePriority*, mergePriority*, mergePriority*) [10063] 0.00 0.00 1/1759 __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [5445] ----------------------------------------------- 0.00 0.00 1/1 Zap::GameSettings::getSimulatedLag() [9515] [10065 0.0 0.00 0.00 1 unsigned int const& std::min(unsigned int const&, unsigned int const&) [10065] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::PluginBinding*, Zap::PluginBinding*) [8874] [10066 0.0 0.00 0.00 1 void std::_Destroy(Zap::PluginBinding*) [10066] 0.00 0.00 1/2 Zap::PluginBinding::~PluginBinding() [8644] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*, std::allocator&) [10068] [10067 0.0 0.00 0.00 1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [10067] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [9893] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10000] [10068 0.0 0.00 0.00 1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*, std::allocator&) [10068] 0.00 0.00 1/1 void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [10067] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*, std::allocator&) [10070] [10069 0.0 0.00 0.00 1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [10069] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [9889] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10016] [10070 0.0 0.00 0.00 1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*, std::allocator&) [10070] 0.00 0.00 1/1 void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [10069] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*, std::allocator&) [10072] [10071 0.0 0.00 0.00 1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [10071] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [9894] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10022] [10072 0.0 0.00 0.00 1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*, std::allocator&) [10072] 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [10071] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*, std::allocator&) [10074] [10073 0.0 0.00 0.00 1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [10073] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [9890] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10025] [10074 0.0 0.00 0.00 1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*, std::allocator&) [10074] 0.00 0.00 1/1 void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [10073] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*, std::allocator&) [10076] [10075 0.0 0.00 0.00 1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [10075] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [9891] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10031] [10076 0.0 0.00 0.00 1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*, std::allocator&) [10076] 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [10075] ----------------------------------------------- 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*, std::allocator&) [10078] [10077 0.0 0.00 0.00 1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [10077] 0.00 0.00 1/1 void std::_Destroy_aux::__destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [9892] ----------------------------------------------- 0.00 0.00 1/1 std::vector >::~vector() [10034] [10078 0.0 0.00 0.00 1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*, std::allocator&) [10078] 0.00 0.00 1/1 void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [10077] ----------------------------------------------- This table describes the call tree of the program, and was sorted by the total amount of time spent in each function and its children. Each entry in this table consists of several lines. The line with the index number at the left hand margin lists the current function. The lines above it list the functions that called this function, and the lines below it list the functions this one called. This line lists: index A unique number given to each element of the table. Index numbers are sorted numerically. The index number is printed next to every function name so it is easier to look up where the function in the table. % time This is the percentage of the `total' time that was spent in this function and its children. Note that due to different viewpoints, functions excluded by options, etc, these numbers will NOT add up to 100%. self This is the total amount of time spent in this function. children This is the total amount of time propagated into this function by its children. called This is the number of times the function was called. If the function called itself recursively, the number only includes non-recursive calls, and is followed by a `+' and the number of recursive calls. name The name of the current function. The index number is printed after it. If the function is a member of a cycle, the cycle number is printed between the function's name and the index number. For the function's parents, the fields have the following meanings: self This is the amount of time that was propagated directly from the function into this parent. children This is the amount of time that was propagated from the function's children into this parent. called This is the number of times this parent called the function `/' the total number of times the function was called. Recursive calls to the function are not included in the number after the `/'. name This is the name of the parent. The parent's index number is printed after it. If the parent is a member of a cycle, the cycle number is printed between the name and the index number. If the parents of the function cannot be determined, the word `' is printed in the `name' field, and all the other fields are blank. For the function's children, the fields have the following meanings: self This is the amount of time that was propagated directly from the child into the function. children This is the amount of time that was propagated from the child's children to the function. called This is the number of times the function called this child `/' the total number of times the child was called. Recursive calls by the child are not listed in the number after the `/'. name This is the name of the child. The child's index number is printed after it. If the child is a member of a cycle, the cycle number is printed between the name and the index number. If there are any cycles (circles) in the call graph, there is an entry for the cycle-as-a-whole. This entry shows who called the cycle (as parents) and the members of the cycle (as children.) The `+' recursive calls entry shows the number of function calls that were internal to the cycle, and the calls entry for each member shows, for that member, how many times it was called from other members of the cycle. Index by function name [298] GCTM [108] Zap::Ship::push(lua_State*) [9872] std::allocator::~allocator() [2149] OGLCONSOLE_CharEvent [113] Zap::Ship::render(int) [9873] std::allocator::allocator() [2178] OGLCONSOLE_Create [5046] Zap::Ship::isRobot() [9874] std::allocator::~allocator() [2179] OGLCONSOLE_CreateFont [45] Zap::Ship::isInZone(unsigned char) [6128] std::allocator::allocator() [2180] OGLCONSOLE_DestroyReal (oglconsole.c) [4651] Zap::Ship::getHealth() [6129] std::allocator::~allocator() [2111] OGLCONSOLE_Draw [4572] Zap::Ship::getModule(unsigned int) [6969] std::allocator::allocator() [2181] OGLCONSOLE_EnterKey [4623] Zap::Ship::getWeapon(unsigned int) [6970] std::allocator::~allocator() [2114] OGLCONSOLE_GetVisibility [334] Zap::Ship::hasModule(Zap::ShipModule) [8859] std::allocator::allocator() [2137] OGLCONSOLE_KeyEvent [245] Zap::Ship::isVisible() [8860] std::allocator::~allocator() [2135] OGLCONSOLE_Output [1263] Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [6971] std::allocator::allocator() [2138] OGLCONSOLE_ProcessBitfighterKeyEvent [939] Zap::Ship::Ship(Zap::ClientInfo*, int, Zap::Point, float, bool) [6972] std::allocator::~allocator() [2150] OGLCONSOLE_ProcessBitfighterTextInputEvent [1295] Zap::Ship::~Ship() [9875] std::allocator::allocator() [2182] OGLCONSOLE_Quit [1296] Zap::Ship::~Ship() [9876] std::allocator::~allocator() [2112] OGLCONSOLE_Render [909] Zap::Ship::~Ship() [9877] std::allocator::allocator() [2183] OGLCONSOLE_Resize [4551] Zap::Swap(float&, float&) [9878] std::allocator::~allocator() [2113] OGLCONSOLE_setCursor [5945] Zap::Team::clearStats() [9879] std::allocator::allocator() [9058] _GLOBAL__sub_I__Z17calculateChecksumRN3TNL9BitStreamEjj (gameStats.cpp) [7304] Zap::Team::getBotCount() [9880] std::allocator::~allocator() [9059] _GLOBAL__sub_I__ZN10md5wrapper6hashitESs (md5wrapper.cpp) [1760] Zap::Team::addFlagSpawn(Zap::FlagSpawn) [6739] std::allocator::allocator() [9060] _GLOBAL__sub_I__ZN3Zap10BindingSetC2Ev (InputCode.cpp) [1139] Zap::Team::addSpawnPoint(Zap::Point) [6740] std::allocator::~allocator() [9061] _GLOBAL__sub_I__ZN3Zap10ClientInfoC2Ev (ClientInfo.cpp) [7305] Zap::Team::getPlayerCount() [8472] std::allocator::allocator() [1490] _GLOBAL__sub_I__ZN3Zap10GameWeapon14projectileInfoE (gameWeapons.cpp) [5787] Zap::Team::getPlayerBotCount() [8473] std::allocator::~allocator() [9062] _GLOBAL__sub_I__ZN3Zap10HelperMenuC2EPNS_10ClientGameE (helperMenu.cpp) [5259] Zap::Team::incrementBotCount() [7972] std::allocator >::allocator() [9063] _GLOBAL__sub_I__ZN3Zap10MoveObjectC2ERKNS_5PointEff (moveObject.cpp) [6169] Zap::Team::incrementPlayerCount() [7973] std::allocator >::~allocator() [9064] _GLOBAL__sub_I__ZN3Zap10PickupItem16mAttributeMenuUIE (PickupItem.cpp) [5033] Zap::Team::getId() [6973] std::allocator >::allocator() [9065] _GLOBAL__sub_I__ZN3Zap10ServerGameC2ERKN3TNL7AddressEPNS_12GameSettingsEbb (ServerGame.cpp) [949] Zap::Team::getName() [6974] std::allocator >::~allocator() [9066] _GLOBAL__sub_I__ZN3Zap10SimpleLineC2Ev (SimpleLine.cpp) [1597] Zap::Team::setName(TNL::StringTableEntry) [7251] std::allocator::allocator() [9067] _GLOBAL__sub_I__ZN3Zap11ChatMessageC2Ev (UIChat.cpp) [8246] Zap::Team::setName(char const*) [7252] std::allocator::~allocator() [9068] _GLOBAL__sub_I__ZN3Zap11HTFGameTypeC2Ev (HTFGame.cpp) [7926] Zap::Team::addScore(int) [6881] std::allocator const*>::allocator() [9069] _GLOBAL__sub_I__ZN3Zap11LevelLoader19MAX_LEVEL_LINE_ARGSE (gameLoader.cpp) [5022] Zap::Team::getScore() [6882] std::allocator const*>::~allocator() [9070] _GLOBAL__sub_I__ZN3Zap11LuaGameInfo9classNameE (luaGameInfo.cpp) [8132] Zap::Team::setScore(int) [8069] std::allocator::allocator() [9071] _GLOBAL__sub_I__ZN3Zap11QuickMenuUIC2EPNS_10ClientGameE (UIEditorMenus.cpp) [6139] Zap::Team::addRating(float) [8070] std::allocator::~allocator() [9072] _GLOBAL__sub_I__ZN3Zap11VideoSystemC2Ev (VideoSystem.cpp) [6701] Zap::Team::getRating() [8861] std::allocator::allocator() [9073] _GLOBAL__sub_I__ZN3Zap12AbstractTeamC2Ev (teamInfo.cpp) [1545] Zap::Team::Team() [8862] std::allocator::~allocator() [9074] _GLOBAL__sub_I__ZN3Zap12CoreGameTypeC2Ev (CoreGame.cpp) [1631] Zap::Team::~Team() [6883] std::allocator::allocator() [9075] _GLOBAL__sub_I__ZN3Zap12EditorObject17mNextSerialNumberE (EditorObject.cpp) [1632] Zap::Team::~Team() [6884] std::allocator::~allocator() [9076] _GLOBAL__sub_I__ZN3Zap12EventManager10anyPendingE (EventManager.cpp) [774] Zap::area(TNL::Vector const&) [6885] std::allocator::allocator() [9077] _GLOBAL__sub_I__ZN3Zap12GridDatabase8mQueryIdE (gridDB.cpp) [7234] Zap::ftos(float, int) [6886] std::allocator::~allocator() [9078] _GLOBAL__sub_I__ZN3Zap12gTeamPresetsE (UITeamDefMenu.cpp) [5] Zap::idle() [6887] std::allocator::allocator() [1429] _GLOBAL__sub_I__ZN3Zap12mMaxDistanceE (SoundSystem.cpp) [5186] Zap::itos(int) [6888] std::allocator::~allocator() [9079] _GLOBAL__sub_I__ZN3Zap13AbstractSpawn16mAttributeMenuUIE (Spawn.cpp) [6355] Zap::stoi(std::string const&) [6889] std::allocator::allocator() [9080] _GLOBAL__sub_I__ZN3Zap13EditorPolygonC2Ev (polygon.cpp) [5425] Zap::trim(std::string const&, std::string const&) [6890] std::allocator::~allocator() [9081] _GLOBAL__sub_I__ZN3Zap13LuaPlayerInfo9classNameE (playerInfo.cpp) [1044] Zap::AStar::findGateway(TNL::Vector const*, int, int) [5982] std::allocator::allocator() [9082] _GLOBAL__sub_I__ZN3Zap13LuaProjectile9classNameE (projectile.cpp) [592] Zap::AStar::findPath(TNL::Vector const*, int, int, Zap::Point const&) [5983] std::allocator::~allocator() [9083] _GLOBAL__sub_I__ZN3Zap13SaveExceptionC2ESs (stringUtils.cpp) [752] Zap::AStar::heuristic(TNL::Vector const*, int, int) [8863] std::allocator::allocator() [2099] _GLOBAL__sub_I__ZN3Zap13SavedMenuItemC2Ev (UIGameParameters.cpp) [5782] Zap::Color::set(Zap::Color const&) [8864] std::allocator::~allocator() [9084] _GLOBAL__sub_I__ZN3Zap13UserInterface11horizMarginE (UI.cpp) [1950] Zap::Color::set(std::string const&) [8474] std::allocator::allocator() [2024] _GLOBAL__sub_I__ZN3Zap13showDebugBotsE (ClientGame.cpp) [8247] void Zap::Color::set(float, float, float) [8475] std::allocator::~allocator() [9085] _GLOBAL__sub_I__ZN3Zap14BotNavMeshZone9mAllZonesE (BotNavMeshZone.cpp) [9621] void Zap::Color::set(int, int, double) [8865] std::allocator::allocator() [9086] _GLOBAL__sub_I__ZN3Zap14EngineeredItem16mAttributeMenuUIE (EngineeredItem.cpp) [8248] Zap::Color::read(char const**) [8866] std::allocator::~allocator() [9087] _GLOBAL__sub_I__ZN3Zap14JoystickRenderC2Ev (JoystickRender.cpp) [4717] Zap::Color::interp(float, Zap::Color const&, Zap::Color const&) [8867] std::allocator::allocator() [9088] _GLOBAL__sub_I__ZN3Zap14KeyDefMenuItemC2EPKcjjNS_16InputCodeManager11BindingNameESs (UIKeyDefMenu.cpp) [5731] Zap::Color::Color(double) [8868] std::allocator::~allocator() [9089] _GLOBAL__sub_I__ZN3Zap14SoccerGameTypeC2Ev (soccerGame.cpp) [4664] Zap::Color::Color(float) [9881] std::allocator::allocator() [9090] _GLOBAL__sub_I__ZN3Zap14gGameTypeNamesE (gameType.cpp) [500] Zap::Color::Color(float, double, double) [9882] std::allocator::~allocator() [9091] _GLOBAL__sub_I__ZN3Zap14gQuickChatTreeE (quickChatHelper.cpp) [5842] Zap::Color::Color(int, float, int) [5243] std::allocator::allocator() [9092] _GLOBAL__sub_I__ZN3Zap15HIGHLIGHT_COLORE (gameObjectRender.cpp) [7461] Zap::Color::Color(int, int, double) [5244] std::allocator::~allocator() [9093] _GLOBAL__sub_I__ZN3Zap15gLoadoutModulesE (loadoutHelper.cpp) [5745] Zap::Color::Color(int, int, int) [9883] std::allocator::allocator() [9094] _GLOBAL__sub_I__ZN3Zap15getResourceTypeEPKc (dataConnection.cpp) [4808] Zap::Color::Color(Zap::Color const*) [9884] std::allocator::~allocator() [9095] _GLOBAL__sub_I__ZN3Zap16GameNetInterfaceC2ERKN3TNL7AddressEPNS_4GameE (gameNetInterface.cpp) [4713] Zap::Color::Color(Zap::Color const&) [9885] std::allocator::allocator() [9096] _GLOBAL__sub_I__ZN3Zap16RetrieveGameType10isFlagGameEv (retrieveGame.cpp) [9622] Zap::Color::Color(double, double, double) [9886] std::allocator::~allocator() [2100] _GLOBAL__sub_I__ZN3Zap16gGlobalChatColorE (UIGame.cpp) [8041] Zap::Color::Color(double, double, int) [7786] std::allocator::allocator() [366] _GLOBAL__sub_I__ZN3Zap16isEngineeredTypeEh (gameObject.cpp) [8417] Zap::Color::Color(double, int, int) [7787] std::allocator::~allocator() [9097] _GLOBAL__sub_I__ZN3Zap17LuaLevelGeneratorC2ERKSsS2_RKN3TNL6VectorISsEEfPNS_12GridDatabaseEPNS_11LevelLoaderEb (luaLevelGenerator.cpp) [4755] Zap::Color::Color(float, float, float) [8476] std::allocator::allocator() [9098] _GLOBAL__sub_I__ZN3Zap17TeamShuffleHelperC2EPNS_10ClientGameE (TeamShuffleHelper.cpp) [6203] Zap::Color::Color(float, float, int) [8477] std::allocator::~allocator() [9099] _GLOBAL__sub_I__ZN3Zap17menuItemValueSortEPN5boost10shared_ptrINS_8MenuItemEEES4_ (UIMenus.cpp) [6532] Zap::Color::Color(float, int, float) [5590] std::allocator::allocator(std::allocator const&) [9100] _GLOBAL__sub_I__ZN3Zap18WallSegmentManagerC2Ev (WallSegmentManager.cpp) [5843] Zap::Color::Color(float, int, int) [5300] std::allocator::allocator() [9101] _GLOBAL__sub_I__ZN3Zap18YesNoUserInterfaceC2EPNS_10ClientGameE (UIYesNo.cpp) [7467] Zap::Color::Color(int, double, int) [5209] std::allocator::~allocator() [2101] _GLOBAL__sub_I__ZN3Zap19EditorUserInterface6robotsE (UIEditor.cpp) [6538] Zap::Color::Color(int, float, float) [6975] std::allocator const, TNL::Vector > > >::allocator() [9102] _GLOBAL__sub_I__ZN3Zap19NameToAddressThreadC2EPKc (game.cpp) [4812] Zap::Color::Color(int, int, float) [6976] std::allocator const, TNL::Vector > > >::~allocator() [9103] _GLOBAL__sub_I__ZN3Zap20CreditsUserInterfaceC2EPNS_10ClientGameE (UICredits.cpp) [4935] Zap::Color::operator*=(float) [9887] std::allocator > >::allocator() [9104] _GLOBAL__sub_I__ZN3Zap20MessageUserInterfaceC2EPNS_10ClientGameE (UIMessage.cpp) [4982] Zap::Color::operator*(float) [9888] std::allocator > >::~allocator() [9105] _GLOBAL__sub_I__ZN3Zap22TextEntryUserInterfaceC2EPNS_10ClientGameE (UINameEntry.cpp) [792] Zap::Event::inputCodeUp(Zap::InputCode) [6258] std::allocator > >::allocator() [9106] _GLOBAL__sub_I__ZN3Zap23ControlObjectConnectionC2Ev (controlObjectConnection.cpp) [1551] Zap::Event::onTextInput(char) [6259] std::allocator > >::~allocator() [9107] _GLOBAL__sub_I__ZN3Zap23DiagnosticUserInterfaceC2EPNS_10ClientGameE (UIDiagnostics.cpp) [6072] Zap::Event::setMousePos(int, int, Zap::DisplayMode) [8869] std::allocator > >::allocator() [9108] _GLOBAL__sub_I__ZN3Zap23HighScoresUserInterfaceC2EPNS_10ClientGameE (UIHighScores.cpp) [1145] Zap::Event::onMouseMoved(int, int, Zap::DisplayMode) [8870] std::allocator > >::~allocator() [9109] _GLOBAL__sub_I__ZN3Zap25InstructionsUserInterfaceC2EPNS_10ClientGameE (UIInstructions.cpp) [184] Zap::Event::inputCodeDown(Zap::InputCode) [5824] std::allocator const, TNL::Vector > >::allocator const, TNL::Vector > > >(std::allocator const, TNL::Vector > > > const&) [9110] _GLOBAL__sub_I__ZN3Zap25QueryServersUserInterface9ServerRefC2Ev (UIQueryServers.cpp) [1158] Zap::Event::onMouseButtonUp(int, int, Zap::InputCode, Zap::DisplayMode) [5825] std::allocator const, TNL::Vector > >::~allocator() [9111] _GLOBAL__sub_I__ZN3Zap26MASTER_SERVER_LIST_ADDRESSE (config.cpp) [659] Zap::Event::onMouseButtonDown(int, int, Zap::InputCode, Zap::DisplayMode) [5535] std::allocator >::allocator > >(std::allocator > > const&) [9112] _GLOBAL__sub_I__ZN3Zap28AbstractMessageUserInterfaceC2EPNS_10ClientGameE (UIErrorMessage.cpp) [7468] Zap::Event::onUser(unsigned char, int, void*, void*) [5536] std::allocator >::~allocator() [2025] _GLOBAL__sub_I__ZN3Zap28EngineerConstructionItemInfoC2Ev (engineerHelper.cpp) [182] Zap::Event::onEvent(Zap::ClientGame*, SDL_Event*) [5441] std::allocator >::allocator > >(std::allocator > > const&) [1493] _GLOBAL__sub_I__ZN3Zap31EditorInstructionsUserInterfaceC2EPNS_10ClientGameE (UIEditorInstructions.cpp) [797] Zap::Event::onKeyUp(SDL_Event*) [5442] std::allocator >::~allocator() [9113] _GLOBAL__sub_I__ZN3Zap33AbstractInstructionsUserInterfaceC2EPNS_10ClientGameE (UIAbstractInstructions.cpp) [189] Zap::Event::onKeyDown(Zap::ClientGame*, SDL_Event*) [7079] std::allocator > >::allocator(std::allocator > > const&) [2021] _GLOBAL__sub_I__ZN3Zap3md5E (main.cpp) [4559] Zap::Point::scaleFloorDiv(float, float) [6517] std::allocator > >::allocator() [9114] _GLOBAL__sub_I__ZN3Zap4Item8mInitialE (item.cpp) [4445] Zap::Point::set(Zap::Point const&) [6376] std::allocator > >::~allocator() [9115] _GLOBAL__sub_I__ZN3Zap5Event15mAllowTextInputE (Event.cpp) [4781] void Zap::Point::set(double, double) [507] std::allocator::allocator(std::allocator const&) [9116] _GLOBAL__sub_I__ZN3Zap7BanListC2ERKSs (BanList.cpp) [4614] void Zap::Point::set(float, float) [8311] std::allocator::allocator() [9117] _GLOBAL__sub_I__ZN3Zap8CIniFileC2ESs (IniFile.cpp) [4605] void Zap::Point::set(int, int) [8312] std::allocator::~allocator() [1829] _GLOBAL__sub_I__ZN3Zap8GeometryC2Ev (Geometry.cpp) [7139] Zap::Point::read(TNL::BitStream*) [5963] std::allocator::allocator(std::allocator const&) [2095] _GLOBAL__sub_I__ZN3Zap8Joystick11sdlJoystickE (Joystick.cpp) [6414] Zap::Point::read(char const**) [5672] std::allocator::allocator() [9118] _GLOBAL__sub_I__ZN3Zap8LuaRobot18getBotZoneDatabaseEv (robot.cpp) [7140] Zap::Point::write(TNL::BitStream*) [5549] std::allocator::~allocator() [9119] _GLOBAL__sub_I__ZN3Zap8MenuItemC2Ev (UIMenuItems.cpp) [4983] Zap::Point::interp(float, Zap::Point const&, Zap::Point const&) [8313] std::allocator::allocator(std::allocator const&) [9120] _GLOBAL__sub_I__ZN3Zap8SlipZoneC2Ev (SlipZone.cpp) [530] Zap::Point::normalize(float) [6490] std::allocator::allocator() [9121] _GLOBAL__sub_I__ZN3Zap9FXManagerC2Ev (sparkManager.cpp) [100] Zap::Point::normalize() [6686] std::allocator::~allocator() [9122] _GLOBAL__sub_I__ZN3Zap9LuaObjectC2Ev (luaObject.cpp) [4487] Zap::Point::Point(double, double) [7857] std::allocator::allocator() [9123] _GLOBAL__sub_I__ZN3Zap9SpeedZone8minSpeedE (speedZone.cpp) [84] Zap::Point::Point(float, float) [7858] std::allocator::~allocator() [9124] _GLOBAL__sub_I__ZN3Zap9UIManagerC2EPNS_10ClientGameE (UIManager.cpp) [4969] Zap::Point::Point(int, double) [4823] std::allocator::allocator() [9125] _GLOBAL__sub_I__ZN3Zap9paramDefsE (GameSettings.cpp) [4463] Zap::Point::Point(int, int) [4829] std::allocator::~allocator() [9126] _GLOBAL__sub_I__ZNK3Zap10Teleporter11getClassRepEv (teleporter.cpp) [89] Zap::Point::Point(Zap::Point const&) [5832] std::allocator::allocator() [9127] _GLOBAL__sub_I__ZNK3Zap11CTFGameType11getClassRepEv (CTFGame.cpp) [203] Zap::Point::Point() [5833] std::allocator::~allocator() [9128] _GLOBAL__sub_I__ZNK3Zap11LoadoutZone11getClassRepEv (loadoutZone.cpp) [4914] Zap::Point::~Point() [7974] char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [9129] _GLOBAL__sub_I__ZNK3Zap13NexusGameType11getClassRepEv (NexusGame.cpp) [204] Zap::Point::operator=(Zap::Point const&) [7975] char* std::string::_S_construct<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::forward_iterator_tag) [9130] _GLOBAL__sub_I__ZNK3Zap14GameConnection11getClassRepEv (gameConnection.cpp) [628] Zap::Point::operator/(float) [7976] char* std::string::_S_construct_aux<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&, std::__false_type) [9131] _GLOBAL__sub_I__ZNK3Zap19ZoneControlGameType11getClassRepEv (zoneControlGame.cpp) [380] Zap::Point::operator-=(Zap::Point const&) [5395] std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [9132] _GLOBAL__sub_I__ZNK3Zap22MasterServerConnection11getClassRepEv (masterConnection.cpp) [224] Zap::Point::operator*=(float) [7977] std::string& std::string::assign<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [9133] _GLOBAL__sub_I__ZNK3Zap37RPCEV_RabbitGameType_s2cRabbitMessage11getClassRepEv (rabbitGame.cpp) [982] Zap::Point::operator*(Zap::Point const&) [7978] std::basic_string, std::allocator >::basic_string<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::allocator const&) [9134] _GLOBAL__sub_I__ZNK3Zap4Ship11getClassRepEv (ship.cpp) [83] Zap::Point::operator*(float) [8871] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [1830] _GLOBAL__sub_I__ZNK3Zap7Barrier11getClassRepEv (barrier.cpp) [217] Zap::Point::operator+=(Zap::Point const&) [8478] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9135] _GLOBAL__sub_I__ZNK3Zap8FlagItem11getClassRepEv (flagItem.cpp) [950] Zap::Robot::initialize(Zap::Point&) [6834] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [9136] _GLOBAL__sub_I__ZNK3Zap8GoalZone11getClassRepEv (goalZone.cpp) [7409] Zap::Robot::runGetName() [6835] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9137] _GLOBAL__sub_I__ZNK3Zap8TextItem11getClassRepEv (textItem.cpp) [28] Zap::Robot::canSeePoint(Zap::Point, bool) [4560] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [9138] _GLOBAL__sub_I__ZNK41RPC_MasterServerInterface_c2mQueryServers11getClassRepEv (masterInterface.cpp) [6569] Zap::Robot::getBotCount() [4561] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9139] _GLOBAL__sub_I_ch47_zero_square_factor (OpenglUtils.cpp) [8715] Zap::Robot::startAllBots() [5513] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5044] prioritySort(mergePriority const&, mergePriority const&) [5113] Zap::Robot::clearBotMoves() [5514] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [910] rcBuildPolyMesh(int, int*, int, int*, int, rcPolyMesh&) [7054] Zap::Robot::getPlayerInfo() [5483] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [5598] computeVertexHash(int, int) [1116] Zap::Robot::onAddedToGame(Zap::Game*) [5484] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [2026] __static_initialization_and_destruction_0(int, int) (ClientGame.cpp) [630] Zap::Robot::getCurrentZone() [7080] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [2027] __static_initialization_and_destruction_0(int, int) (engineerHelper.cpp) [398] Zap::Robot::registerClasses() [7081] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9140] __static_initialization_and_destruction_0(int, int) (Event.cpp) [1259] Zap::Robot::processArguments(int, char const**, Zap::Game*, std::string&) [7275] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9141] __static_initialization_and_destruction_0(int, int) (gameObjectRender.cpp) [6356] Zap::Robot::setPointerToThis() [6480] std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, false>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [9142] __static_initialization_and_destruction_0(int, int) (helperMenu.cpp) [18] Zap::Robot::idle(Zap::GameObject::IdleCallPath) [6281] std::_Iter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, true>::_S_base(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [2096] __static_initialization_and_destruction_0(int, int) (Joystick.cpp) [683] Zap::Robot::kill() [5124] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [9143] __static_initialization_and_destruction_0(int, int) (JoystickRender.cpp) [389] Zap::Robot::start() [572] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9144] __static_initialization_and_destruction_0(int, int) (loadoutHelper.cpp) [139] Zap::Robot::render(int) [4636] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9145] __static_initialization_and_destruction_0(int, int) (OpenglUtils.cpp) [390] Zap::Robot::startLua() [7630] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [9146] __static_initialization_and_destruction_0(int, int) (quickChatHelper.cpp) [4634] Zap::Robot::clearMove() [7477] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9147] __static_initialization_and_destruction_0(int, int) (sparkManager.cpp) [4644] Zap::Robot::tickTimer(unsigned int) [7631] std::_Iter_base<__gnu_cxx::__normal_iterator > >, false>::_S_base(__gnu_cxx::__normal_iterator > >) [9148] __static_initialization_and_destruction_0(int, int) (TeamShuffleHelper.cpp) [913] Zap::Robot::Robot() [5724] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9149] __static_initialization_and_destruction_0(int, int) (UI.cpp) [869] Zap::Robot::~Robot() [8071] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9150] __static_initialization_and_destruction_0(int, int) (UIAbstractInstructions.cpp) [870] Zap::Robot::~Robot() [7677] std::_Iter_base<__gnu_cxx::__normal_iterator > >, true>::_S_base(__gnu_cxx::__normal_iterator > >) [9151] __static_initialization_and_destruction_0(int, int) (UIChat.cpp) [6089] Zap::Timer::clear() [4474] std::_Iter_base::_S_base(Zap::Point*) [9152] __static_initialization_and_destruction_0(int, int) (UICredits.cpp) [5139] Zap::Timer::reset(unsigned int, unsigned int) [4678] std::_Iter_base::_S_base(Zap::FXTrail::TrailNode*) [9153] __static_initialization_and_destruction_0(int, int) (UIDiagnostics.cpp) [5946] Zap::Timer::reset() [6193] std::_Iter_base::_S_base(Zap::CIniFile::section*) [2102] __static_initialization_and_destruction_0(int, int) (UIEditor.cpp) [116] Zap::Timer::update(unsigned int) [6637] std::_Iter_base::_S_base(lua_State**) [1494] __static_initialization_and_destruction_0(int, int) (UIEditorInstructions.cpp) [5568] Zap::Timer::setPeriod(unsigned int) [5709] std::_Iter_base const**, false>::_S_base(TNL::Vector const**) [9154] __static_initialization_and_destruction_0(int, int) (UIEditorMenus.cpp) [5433] Zap::Timer::Timer(unsigned int) [6677] std::_Iter_base::_S_base(Zap::FlagSpawn const**) [9155] __static_initialization_and_destruction_0(int, int) (UIErrorMessage.cpp) [8249] Zap::Timer::Timer(Zap::Timer const&) [5932] std::_Iter_base::_S_base(ClipperLib::HorzJoinRec**) [9156] __static_initialization_and_destruction_0(int, int) (UIYesNo.cpp) [5434] Zap::Timer::~Timer() [5710] std::_Iter_base::_S_base(ClipperLib::TEdge**) [2103] __static_initialization_and_destruction_0(int, int) (UIGame.cpp) [8250] Zap::clamp(int, int, int) [5711] std::_Iter_base::_S_base(ClipperLib::OutRec**) [9157] __static_initialization_and_destruction_0(int, int) (UIHighScores.cpp) [6043] Zap::lcase(std::string) [6761] std::_Iter_base::_S_base(ClipperLib::JoinRec**) [9158] __static_initialization_and_destruction_0(int, int) (UIInstructions.cpp) [1919] Zap::Border::Border() [508] std::_Iter_base::_S_base(TNL::NetObject**) [9159] __static_initialization_and_destruction_0(int, int) (UIKeyDefMenu.cpp) [726] Zap::Border::Border(Zap::Border const&) [4876] std::_Iter_base::_S_base(Zap::ClientInfo**) [9160] __static_initialization_and_destruction_0(int, int) (UITeamDefMenu.cpp) [8716] Zap::Button::Button(Zap::ClientGame*, int, int, int, int, char const*, Zap::Color, Zap::Color, void (*)(Zap::ClientGame*)) [6481] std::_Iter_base::_S_base(Zap::GameObject**) [9161] __static_initialization_and_destruction_0(int, int) (UIManager.cpp) [8418] Zap::Button::Button(Zap::Button const&) [7082] std::_Iter_base::_S_base(Zap::AbstractTeam**) [9162] __static_initialization_and_destruction_0(int, int) (UIMenuItems.cpp) [6683] Zap::Cursor::getDefault() [7083] std::_Iter_base::_S_base(Zap::UserInterface**) [9163] __static_initialization_and_destruction_0(int, int) (UIMenus.cpp) [8251] Zap::Cursor::reverseBits() [7316] std::_Iter_base::_S_base(Zap::BotNavMeshZone**) [9164] __static_initialization_and_destruction_0(int, int) (UIMessage.cpp) [6684] Zap::Cursor::enableCursor() [4544] std::_Iter_base::_S_base(Zap::DatabaseObject**) [9165] __static_initialization_and_destruction_0(int, int) (UINameEntry.cpp) [7484] Zap::Cursor::disableCursor() [7741] std::_Iter_base::_S_base(Zap::LuaLevelGenerator**) [9166] __static_initialization_and_destruction_0(int, int) (UIQueryServers.cpp) [7485] Zap::Cursor::getTransparent() [6678] std::_Iter_base::_S_base(Zap::Robot**) [2104] __static_initialization_and_destruction_0(int, int) (UIGameParameters.cpp) [9623] Zap::Cursor::init() [7742] std::_Iter_base::_S_base(std::string*) [9167] __static_initialization_and_destruction_0(int, int) (VideoSystem.cpp) [8252] Zap::Cursor::toSDL() [6234] std::_Iter_base >*, false>::_S_base(std::vector >*) [9168] __static_initialization_and_destruction_0(int, int) (BanList.cpp) [769] Zap::Turret::getClassID(lua_State*) [6091] std::_Iter_base::_S_base(double*) [1831] __static_initialization_and_destruction_0(int, int) (barrier.cpp) [1513] Zap::Turret::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [4993] std::_Iter_base::_S_base(float*) [9169] __static_initialization_and_destruction_0(int, int) (BotNavMeshZone.cpp) [1017] Zap::Turret::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [5465] std::_Iter_base::_S_base(unsigned char*) [9170] __static_initialization_and_destruction_0(int, int) (ClientInfo.cpp) [7221] Zap::Turret::onAddedToGame(Zap::Game*) [6048] std::_Iter_base::_S_base(int*) [9171] __static_initialization_and_destruction_0(int, int) (config.cpp) [1001] Zap::Turret::onGeomChanged() [6891] std::_Iter_base::_S_base(unsigned int*) [9172] __static_initialization_and_destruction_0(int, int) (controlObjectConnection.cpp) [710] Zap::Turret::processArguments(int, char const**, Zap::Game*) [5366] std::_Iter_base::_S_base(unsigned long*) [9173] __static_initialization_and_destruction_0(int, int) (CoreGame.cpp) [964] Zap::Turret::getTurretGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [5322] std::_Iter_base::_S_base(std::_Bit_iterator) [9174] __static_initialization_and_destruction_0(int, int) (CTFGame.cpp) [111] Zap::Turret::idle(Zap::GameObject::IdleCallPath) [5427] std::_Iter_base::_S_base(std::_Bit_const_iterator) [9175] __static_initialization_and_destruction_0(int, int) (dataConnection.cpp) [4683] Zap::Turret::push(lua_State*) [7276] TNL::StringTableEntry* std::__copy_move::__copy_m(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [9176] __static_initialization_and_destruction_0(int, int) (EditorObject.cpp) [455] Zap::Turret::render() [632] Zap::Point* std::__copy_move::__copy_m(Zap::Point const*, Zap::Point const*, Zap::Point*) [9177] __static_initialization_and_destruction_0(int, int) (EngineeredItem.cpp) [8717] Zap::Turret::isTurret() [5748] std::string* std::__copy_move::__copy_m(std::string const*, std::string const*, std::string*) [9178] __static_initialization_and_destruction_0(int, int) (EventManager.cpp) [898] Zap::Turret::Turret(int, Zap::Point, Zap::Point) [6762] TNL::RefPtr* std::__copy_move::__copy_m*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [9179] __static_initialization_and_destruction_0(int, int) (flagItem.cpp) [1080] Zap::Turret::~Turret() [937] Zap::Move* std::__copy_move::__copy_m(Zap::Move*, Zap::Move*, Zap::Move*) [9180] __static_initialization_and_destruction_0(int, int) (game.cpp) [1081] Zap::Turret::~Turret() [1048] Zap::Point* std::__copy_move::__copy_m(Zap::Point*, Zap::Point*, Zap::Point*) [9181] __static_initialization_and_destruction_0(int, int) (gameConnection.cpp) [5463] Zap::addArg() [1877] Zap::CIniFile::section* std::__copy_move::__copy_m(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [9182] __static_initialization_and_destruction_0(int, int) (gameLoader.cpp) [8419] Zap::BanList::getWildcard() [7859] std::string* std::__copy_move::__copy_m(std::string*, std::string*, std::string*) [9183] __static_initialization_and_destruction_0(int, int) (gameNetInterface.cpp) [9624] Zap::BanList::loadBanList(TNL::Vector const&) [5859] std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [9184] __static_initialization_and_destruction_0(int, int) (gameObject.cpp) [8420] Zap::BanList::getDelimiter() [5860] std::_Bit_iterator std::__copy_move::__copy_m(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [9185] __static_initialization_and_destruction_0(int, int) (GameSettings.cpp) [5114] Zap::BanList::updateKickList(unsigned int) [7571] lua_State** std::__copy_move::__copy_m(lua_State* const*, lua_State* const*, lua_State**) [9186] __static_initialization_and_destruction_0(int, int) (gameStats.cpp) [2094] Zap::BanList::banListToString() [6330] TNL::Vector const** std::__copy_move::__copy_m const*>(TNL::Vector const* const*, TNL::Vector const* const*, TNL::Vector const**) [9187] __static_initialization_and_destruction_0(int, int) (gameType.cpp) [9625] Zap::BanList::isAddressKicked(TNL::Address const&) [7632] Zap::FlagSpawn const** std::__copy_move::__copy_m(Zap::FlagSpawn const* const*, Zap::FlagSpawn const* const*, Zap::FlagSpawn const**) [1491] __static_initialization_and_destruction_0(int, int) (gameWeapons.cpp) [9626] Zap::BanList::isBanned(TNL::Address const&, std::string const&) [6546] ClipperLib::HorzJoinRec** std::__copy_move::__copy_m(ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec* const*, ClipperLib::HorzJoinRec**) [1832] __static_initialization_and_destruction_0(int, int) (Geometry.cpp) [9627] Zap::BanList::BanList(std::string const&) [6331] ClipperLib::TEdge** std::__copy_move::__copy_m(ClipperLib::TEdge* const*, ClipperLib::TEdge* const*, ClipperLib::TEdge**) [9188] __static_initialization_and_destruction_0(int, int) (goalZone.cpp) [9628] Zap::BanList::~BanList() [6332] ClipperLib::OutRec** std::__copy_move::__copy_m(ClipperLib::OutRec* const*, ClipperLib::OutRec* const*, ClipperLib::OutRec**) [9189] __static_initialization_and_destruction_0(int, int) (gridDB.cpp) [9629] Zap::BanList::~BanList() [7743] ClipperLib::JoinRec** std::__copy_move::__copy_m(ClipperLib::JoinRec* const*, ClipperLib::JoinRec* const*, ClipperLib::JoinRec**) [9190] __static_initialization_and_destruction_0(int, int) (HTFGame.cpp) [785] Zap::Barrier::renderEdges(int, Zap::Color const&) [5267] Zap::ClientInfo** std::__copy_move::__copy_m(Zap::ClientInfo* const*, Zap::ClientInfo* const*, Zap::ClientInfo**) [9191] __static_initialization_and_destruction_0(int, int) (IniFile.cpp) [5951] Zap::Barrier::onAddedToGame(Zap::Game*) [7437] Zap::GameObject** std::__copy_move::__copy_m(Zap::GameObject* const*, Zap::GameObject* const*, Zap::GameObject**) [9192] __static_initialization_and_destruction_0(int, int) (InputCode.cpp) [1120] Zap::Barrier::unionBarriers(TNL::Vector const&, TNL::Vector >&) [7860] Zap::AbstractTeam** std::__copy_move::__copy_m(Zap::AbstractTeam* const*, Zap::AbstractTeam* const*, Zap::AbstractTeam**) [9193] __static_initialization_and_destruction_0(int, int) (item.cpp) [342] Zap::Barrier::getRenderSortValue() [7861] Zap::UserInterface** std::__copy_move::__copy_m(Zap::UserInterface* const*, Zap::UserInterface* const*, Zap::UserInterface**) [9194] __static_initialization_and_destruction_0(int, int) (loadoutZone.cpp) [6171] Zap::Barrier::getBufferForBotZone() [8314] Zap::BotNavMeshZone** std::__copy_move::__copy_m(Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone* const*, Zap::BotNavMeshZone**) [9195] __static_initialization_and_destruction_0(int, int) (luaGameInfo.cpp) [1013] Zap::Barrier::clipRenderLinesToPoly(TNL::Vector const&, TNL::Vector&) [4720] Zap::DatabaseObject** std::__copy_move::__copy_m(Zap::DatabaseObject* const*, Zap::DatabaseObject* const*, Zap::DatabaseObject**) [9196] __static_initialization_and_destruction_0(int, int) (luaLevelGenerator.cpp) [681] Zap::Barrier::computeBufferForBotZone(TNL::Vector&) [8872] Zap::LuaLevelGenerator** std::__copy_move::__copy_m(Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator* const*, Zap::LuaLevelGenerator**) [9197] __static_initialization_and_destruction_0(int, int) (luaObject.cpp) [990] Zap::Barrier::prepareRenderingGeometry(Zap::Game*) [7633] Zap::Robot** std::__copy_move::__copy_m(Zap::Robot* const*, Zap::Robot* const*, Zap::Robot**) [2022] __static_initialization_and_destruction_0(int, int) (main.cpp) [762] Zap::Barrier::constructBarrierEndPoints(TNL::Vector const*, float, TNL::Vector&) [6799] double* std::__copy_move::__copy_m(double const*, double const*, double*) [9198] __static_initialization_and_destruction_0(int, int) (masterConnection.cpp) [748] Zap::Barrier::expandCenterlineToOutline(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [5353] float* std::__copy_move::__copy_m(float const*, float const*, float*) [9199] __static_initialization_and_destruction_0(int, int) (md5wrapper.cpp) [599] Zap::Barrier::render(int) [6000] unsigned char* std::__copy_move::__copy_m(unsigned char const*, unsigned char const*, unsigned char*) [9200] __static_initialization_and_destruction_0(int, int) (moveObject.cpp) [5334] Zap::Barrier::collide(Zap::GameObject*) [6704] int* std::__copy_move::__copy_m(int const*, int const*, int*) [9201] __static_initialization_and_destruction_0(int, int) (NexusGame.cpp) [626] Zap::Barrier::Barrier(TNL::Vector const&, float, bool) [7862] unsigned int* std::__copy_move::__copy_m(unsigned int const*, unsigned int const*, unsigned int*) [9202] __static_initialization_and_destruction_0(int, int) (PickupItem.cpp) [754] Zap::Barrier::~Barrier() [5861] unsigned long* std::__copy_move::__copy_m(unsigned long const*, unsigned long const*, unsigned long*) [9203] __static_initialization_and_destruction_0(int, int) (playerInfo.cpp) [755] Zap::Barrier::~Barrier() [5586] void std::__iter_swap::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9204] __static_initialization_and_destruction_0(int, int) (polygon.cpp) [161] Zap::FXTrail::renderTrails() [6178] std::char_traits::length(char const*) [9205] __static_initialization_and_destruction_0(int, int) (projectile.cpp) [6121] Zap::FXTrail::registerTrail() [4855] std::char_traits::compare(char const*, char const*, unsigned long) [9206] __static_initialization_and_destruction_0(int, int) (rabbitGame.cpp) [6122] Zap::FXTrail::unregisterTrail() [5749] void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9207] __static_initialization_and_destruction_0(int, int) (retrieveGame.cpp) [4752] Zap::FXTrail::idle(unsigned int) [7863] void std::_Destroy_aux::__destroy*>(TNL::RefPtr*, TNL::RefPtr*) [9208] __static_initialization_and_destruction_0(int, int) (robot.cpp) [5885] Zap::FXTrail::reset() [1251] void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [9209] __static_initialization_and_destruction_0(int, int) (ServerGame.cpp) [236] Zap::FXTrail::render() [8873] void std::_Destroy_aux::__destroy*>(TNL::Vector*, TNL::Vector*) [9210] __static_initialization_and_destruction_0(int, int) (ship.cpp) [648] Zap::FXTrail::update(Zap::Point, bool, bool) [4581] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9211] __static_initialization_and_destruction_0(int, int) (SimpleLine.cpp) [822] Zap::FXTrail::TrailNode::TrailNode(Zap::FXTrail::TrailNode const&) [4567] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9212] __static_initialization_and_destruction_0(int, int) (SlipZone.cpp) [925] Zap::FXTrail::TrailNode::TrailNode() [8479] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9213] __static_initialization_and_destruction_0(int, int) (soccerGame.cpp) [5035] Zap::FXTrail::TrailNode::~TrailNode() [7534] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [1430] __static_initialization_and_destruction_0(int, int) (SoundSystem.cpp) [727] Zap::FXTrail::TrailNode::operator=(Zap::FXTrail::TrailNode const&) [6763] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9214] __static_initialization_and_destruction_0(int, int) (Spawn.cpp) [6123] Zap::FXTrail::FXTrail(unsigned int, unsigned int) [6204] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9215] __static_initialization_and_destruction_0(int, int) (speedZone.cpp) [6124] Zap::FXTrail::~FXTrail() [6843] void std::_Destroy_aux::__destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9216] __static_initialization_and_destruction_0(int, int) (stringUtils.cpp) [667] Zap::LuaItem::getItem(lua_State*, int, unsigned int, char const*) [7277] void std::_Destroy_aux::__destroy(TNL::StringPtr*, TNL::StringPtr*) [9217] __static_initialization_and_destruction_0(int, int) (teamInfo.cpp) [5141] Zap::LuaItem::LuaItem() [8480] void std::_Destroy_aux::__destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [9218] __static_initialization_and_destruction_0(int, int) (teleporter.cpp) [5142] Zap::LuaItem::~LuaItem() [8874] void std::_Destroy_aux::__destroy(Zap::PluginBinding*, Zap::PluginBinding*) [9219] __static_initialization_and_destruction_0(int, int) (textItem.cpp) [6442] Zap::LuaItem::operator=(Zap::LuaItem const&) [7864] void std::_Destroy_aux::__destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [9220] __static_initialization_and_destruction_0(int, int) (WallSegmentManager.cpp) [456] Zap::LuaShip::getClassID(lua_State*) [9889] void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [9221] __static_initialization_and_destruction_0(int, int) (zoneControlGame.cpp) [143] Zap::LuaShip::getTeamIndx(lua_State*) [7478] void std::_Destroy_aux::__destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [9222] __static_initialization_and_destruction_0(int, int) (masterInterface.cpp) [501] Zap::LuaShip::getFlagCount(lua_State*) [9890] void std::_Destroy_aux::__destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [9223] lcase(std::string) [4619] Zap::LuaShip::getGameObject() [6693] void std::_Destroy_aux::__destroy(Zap::WallRec*, Zap::WallRec*) [5310] uleft(unsigned short const*, unsigned short const*, unsigned short const*) [178] Zap::LuaShip::getLoc(lua_State*) [7535] void std::_Destroy_aux::__destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [7489] rcFree(void*) [4620] Zap::LuaShip::getObj() [6844] void std::_Destroy_aux::__destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [4745] void rcSwap(unsigned short&, unsigned short&) [454] Zap::LuaShip::getRad(lua_State*) [8072] void std::_Destroy_aux::__destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [7490] rcAlloc(int, rcAllocHint) [284] Zap::LuaShip::hasFlag(lua_State*) [9891] void std::_Destroy_aux::__destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [5811] mergePolys(unsigned short*, unsigned short*, int, int, unsigned short*, int) (RecastMesh.cpp) [502] Zap::LuaShip::isAlive(lua_State*) [9892] void std::_Destroy_aux::__destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [7491] rcFreeDefault(void*) (RecastAlloc.cpp) [734] Zap::LuaShip::getEnergy(lua_State*) [1991] void std::_Destroy_aux::__destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [5351] countPolyVerts(unsigned short const*, int) (RecastMesh.cpp) [735] Zap::LuaShip::getHealth(lua_State*) [1589] void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [7492] rcAllocDefault(int, rcAllocHint) (RecastAlloc.cpp) [6382] Zap::LuaShip::LuaShip(Zap::Ship*) [6977] void std::_Destroy_aux::__destroy*>(boost::shared_ptr*, boost::shared_ptr*) [5177] getTriMergeValue(unsigned short*, unsigned short*, unsigned short const*) (RecastMesh.cpp) [6443] Zap::LuaShip::LuaShip() [4971] void std::_Destroy_aux::__destroy(std::string*, std::string*) [5699] getPolyMergeValue(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int) (RecastMesh.cpp) [6098] Zap::LuaShip::~LuaShip() [6039] void std::_Destroy_aux::__destroy >*>(std::vector >*, std::vector >*) [5163] getPolyMergeValue_work(unsigned short*, unsigned short*, unsigned short const*, int&, int&, int, int) (RecastMesh.cpp) [6444] Zap::LuaShip::operator=(Zap::LuaShip const&) [7278] void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5599] addVertex(unsigned short, unsigned short, unsigned short*, int*, int*, int&) (RecastMesh.cpp) [1094] Zap::LuaUtil::getRandomNumber(lua_State*) [4637] void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7695] ClipperLib::SwapPoints(ClipperLib::IntPoint&, ClipperLib::IntPoint&) [7336] Zap::LuaUtil::logprint(lua_State*) [8073] void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1270] ClipperLib::ClipperBase::AddPolygon(std::vector > const&, ClipperLib::PolyType) [7337] Zap::LuaUtil::LuaUtil(lua_State*) [7678] void std::_Destroy_aux::__destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1271] ClipperLib::ClipperBase::AddPolygons(std::vector >, std::allocator > > > const&, ClipperLib::PolyType) [7338] Zap::LuaUtil::~LuaUtil() [7317] void std::_Destroy_aux::__destroy(mergePriority*, mergePriority*) [5879] ClipperLib::ClipperBase::AddBoundsToLML(ClipperLib::TEdge*) [7339] Zap::LuaUtil::~LuaUtil() [6394] void std::_Destroy_aux::__destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [5880] ClipperLib::ClipperBase::PopLocalMinima() [992] Zap::WallRec::WallRec(Zap::WallItem const&) [5325] void std::_Destroy_aux::__destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [5881] ClipperLib::ClipperBase::InsertLocalMinima(ClipperLib::LocalMinima*) [6156] Zap::WallRec::WallRec(Zap::WallRec const&) [6659] void std::_Destroy_aux::__destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6511] ClipperLib::ClipperBase::DisposeLocalMinimaList() [1347] Zap::WallRec::WallRec(Zap::PolyWall const&) [5653] void std::_Destroy_aux::__destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [6512] ClipperLib::ClipperBase::Clear() [6603] Zap::WallRec::WallRec(float, bool, TNL::Vector const&) [8315] void std::_Destroy_aux::__destroy(TNL::Address*, TNL::Address*) [6851] ClipperLib::ClipperBase::Reset() [5967] Zap::WallRec::~WallRec() [8875] void std::_Destroy_aux::__destroy(TNL::IPAddress*, TNL::IPAddress*) [6852] ClipperLib::ClipperBase::ClipperBase() [19] Zap::display() [6660] void std::_Destroy_aux::__destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [6853] ClipperLib::ClipperBase::~ClipperBase() [4942] Zap::drawArc(Zap::Point const&, float, float, float) [6661] void std::_Destroy_aux::__destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [6175] ClipperLib::DoublePoint::DoublePoint(double, double) [4524] Zap::glColor(Zap::Color const*, float) [8876] void std::_Destroy_aux::__destroy(Zap::BindingSet*, Zap::BindingSet*) [7458] ClipperLib::FindSegment(ClipperLib::OutPt*&, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [326] Zap::glColor(Zap::Color const&, float) [9893] void std::_Destroy_aux::__destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [6413] ClipperLib::Orientation(ClipperLib::OutRec*, bool) [4628] Zap::glScale(float) [7572] void std::_Destroy_aux::__destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [4994] ClipperLib::PointsEqual(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [6501] Zap::joindir(std::string const&, std::string const&) [4947] void std::_Destroy_aux::__destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [6028] ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [1148] Zap::BfObject::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [8157] void std::_Destroy_aux::__destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [5024] ClipperLib::SlopesEqual(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, bool) [742] Zap::BfObject::calcExtents() [8158] void std::_Destroy_aux::__destroy(Zap::Move*, Zap::Move*) [5755] ClipperLib::SlopesEqual(ClipperLib::TEdge&, ClipperLib::TEdge&, bool) [1019] Zap::BfObject::getCentroid() [7318] void std::_Destroy_aux::__destroy(Zap::Rect*, Zap::Rect*) [5365] ClipperLib::GetNextInAEL(ClipperLib::TEdge*, ClipperLib::Direction) [5232] Zap::BfObject::getLabelAngle() [4448] void std::_Destroy_aux::__destroy(Zap::Point*, Zap::Point*) [6472] ClipperLib::DisposeOutPts(ClipperLib::OutPt*&) [561] Zap::BfObject::removeFromGame() [5915] void std::_Destroy_aux::__destroy(Zap::Border*, Zap::Border*) [5512] ClipperLib::GetMaximaPair(ClipperLib::TEdge*) [876] Zap::BfObject::setNewGeometry(Zap::GeomType) [8481] void std::_Destroy_aux::__destroy(Zap::Button*, Zap::Button*) [6322] ClipperLib::GetUnitNormal(ClipperLib::IntPoint const&, ClipperLib::IntPoint const&) [596] Zap::BfObject::onPointsChanged() [9894] void std::_Destroy_aux::__destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [5763] ClipperLib::IntersectNode::IntersectNode() [663] Zap::BfObject::updateExtentInDatabase() [5491] void std::_Destroy_aux::__destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [8545] ClipperLib::PolygonBottom(ClipperLib::OutPt*) [123] Zap::BfObject::setPos(Zap::Point const&) [7438] void std::_Destroy_aux::__destroy(Zap::LevelInfo*, Zap::LevelInfo*) [5764] ClipperLib::IntersectPoint(ClipperLib::TEdge&, ClipperLib::TEdge&, ClipperLib::IntPoint&, bool) [589] Zap::BfObject::addVert(Zap::Point const&, bool) [5968] void std::_Destroy_aux::__destroy(lua_State**, lua_State**) [4779] ClipperLib::IsIntermediate(ClipperLib::TEdge*, long long) [4442] Zap::BfObject::getTeam() [6415] void std::_Destroy_aux::__destroy const**>(TNL::Vector const**, TNL::Vector const**) [1143] ClipperLib::OffsetPolygons(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [6404] Zap::BfObject::setTeam(int) [7634] void std::_Destroy_aux::__destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [9224] ClipperLib::PointInPolygon(ClipperLib::IntPoint const&, ClipperLib::OutPt*, bool) [660] Zap::BfObject::setVert(Zap::Point const&, int) [8877] void std::_Destroy_aux::__destroy(char const**, char const**) [6065] ClipperLib::GetLowermostRec(ClipperLib::OutRec*, ClipperLib::OutRec*) [1845] Zap::BfObject::packGeom(TNL::GhostConnection*, TNL::BitStream*) [6166] void std::_Destroy_aux::__destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [5574] ClipperLib::Process1Before2(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [808] Zap::BfObject::readGeom(int, char const**, int, float) [6150] void std::_Destroy_aux::__destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [5840] ClipperLib::SwapPolyIndexes(ClipperLib::TEdge&, ClipperLib::TEdge&) [853] Zap::BfObject::addToGame(Zap::Game*, Zap::GridDatabase*) [6151] void std::_Destroy_aux::__destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [5047] ClipperLib::E2InsertsBeforeE1(ClipperLib::TEdge&, ClipperLib::TEdge&) [1633] Zap::BfObject::BfObject(Zap::BfObject const&) [6764] void std::_Destroy_aux::__destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [6385] ClipperLib::GetOverlapSegment(ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint, ClipperLib::IntPoint&, ClipperLib::IntPoint&) [724] Zap::BfObject::BfObject() [5387] void std::_Destroy_aux::__destroy(Zap::ClientInfo**, Zap::ClientInfo**) [1500] ClipperLib::PolyOffsetBuilder::AddPoint(ClipperLib::IntPoint const&) [986] Zap::BfObject::~BfObject() [4537] void std::_Destroy_aux::__destroy(Zap::GameObject**, Zap::GameObject**) [1501] ClipperLib::PolyOffsetBuilder::DoSquare(double) [1499] Zap::CIniFile::GetAllKeys(int, TNL::Vector&) [8074] void std::_Destroy_aux::__destroy(Zap::WallSegment**, Zap::WallSegment**) [1144] ClipperLib::PolyOffsetBuilder::PolyOffsetBuilder(std::vector >, std::allocator > > > const&, std::vector >, std::allocator > > >&, double, ClipperLib::JoinType, double) [670] Zap::CIniFile::addSection(std::string) [7573] void std::_Destroy_aux::__destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7047] ClipperLib::PolyOffsetBuilder::~PolyOffsetBuilder() [669] Zap::CIniFile::setValueYN(std::string, std::string, bool, bool) [7979] void std::_Destroy_aux::__destroy(Zap::UserInterface**, Zap::UserInterface**) [6218] ClipperLib::ReversePolyPtLinks(ClipperLib::OutPt&) [518] Zap::CIniFile::processLine(std::string) [8316] void std::_Destroy_aux::__destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [7608] ClipperLib::SwapIntersectNodes(ClipperLib::IntersectNode&, ClipperLib::IntersectNode&) [1051] Zap::CIniFile::GetAllValues(std::string const&, TNL::Vector&) [4450] void std::_Destroy_aux::__destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [8017] ClipperLib::InsertPolyPtBetween(ClipperLib::OutPt*, ClipperLib::OutPt*, ClipperLib::IntPoint) [1894] Zap::CIniFile::GetAllValues(int, TNL::Vector&) [8159] void std::_Destroy_aux::__destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [4976] ClipperLib::Abs(long long) [789] Zap::CIniFile::SetAllValues(std::string const&, std::string const&, TNL::Vector const&) [7980] void std::_Destroy_aux::__destroy(Zap::Robot**, Zap::Robot**) [7048] ClipperLib::Area(std::vector > const&) [1269] Zap::CIniFile::GetNumEntries(std::string const&) [7788] void std::_Destroy_aux::__destroy(Zap::GoalZone**, Zap::GoalZone**) [4776] ClipperLib::TopX(ClipperLib::TEdge&, long long) [7596] Zap::CIniFile::GetNumEntries(int) [8075] void std::_Destroy_aux::__destroy(Zap::WallEdge**, Zap::WallEdge**) [5396] ClipperLib::OutPt::OutPt() [993] Zap::CIniFile::deleteSection(std::string const&) [7199] void std::_Destroy_aux::__destroy(double*, double*) [4785] ClipperLib::Round(double) [1629] Zap::CIniFile::headerComment(std::string) [5355] void std::_Destroy_aux::__destroy(float*, float*) [5320] ClipperLib::SetDx(ClipperLib::TEdge&) [597] Zap::CIniFile::sectionComment(std::string, std::string, bool) [6002] void std::_Destroy_aux::__destroy(unsigned char*, unsigned char*) [6037] ClipperLib::SwapX(ClipperLib::TEdge&) [1420] Zap::CIniFile::sectionComment(int, std::string const&) [7119] void std::_Destroy_aux::__destroy(int*, int*) [6854] ClipperLib::Clipper::ClearJoins() [8421] Zap::CIniFile::NumHeaderComments() [4815] void std::_Destroy_aux::__destroy(unsigned int*, unsigned int*) [1662] ClipperLib::Clipper::AddHorzJoin(ClipperLib::TEdge*, int) [9630] Zap::CIniFile::deleteHeaderComments() [7439] std::_Vector_base >::_M_allocate(unsigned long) [1272] ClipperLib::Clipper::BuildResult(std::vector >, std::allocator > > >&) [6533] Zap::CIniFile::deleteSectionComments(int) [8878] std::_Vector_base >::_Vector_impl::_Vector_impl() [5562] ClipperLib::Clipper::PopScanbeam() [9631] Zap::CIniFile::deleteAllSectionComments() [8879] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5771] ClipperLib::Clipper::AddEdgeToSEL(ClipperLib::TEdge*) [8253] Zap::CIniFile::Path(std::string) [7319] std::_Vector_base >::_M_deallocate(mergePriority*, unsigned long) [6195] ClipperLib::Clipper::CopyAELToSEL() [8718] Zap::CIniFile::SetPath(std::string) [6662] std::_Vector_base >::_M_get_Tp_allocator() [5955] ClipperLib::Clipper::CreateOutRec() [1163] Zap::CIniFile::section::section(Zap::CIniFile::section const&) [8880] std::_Vector_base >::_Vector_base() [5957] ClipperLib::Clipper::SetHoleState(ClipperLib::TEdge*, ClipperLib::OutRec*) [2068] Zap::CIniFile::section::section() [8881] std::_Vector_base >::~_Vector_base() [6066] ClipperLib::Clipper::AppendPolygon(ClipperLib::TEdge*, ClipperLib::TEdge*) [5900] Zap::CIniFile::section::~section() [7084] std::_Vector_base >::_M_allocate(unsigned long) [5616] ClipperLib::Clipper::DeleteFromAEL(ClipperLib::TEdge*) [1876] Zap::CIniFile::section::operator=(Zap::CIniFile::section const&) [7085] std::_Vector_base >::_Vector_impl::_Vector_impl() [5772] ClipperLib::Clipper::DeleteFromSEL(ClipperLib::TEdge*) [517] Zap::CIniFile::ReadFile() [7086] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5956] ClipperLib::Clipper::DisposeOutRec(unsigned long, bool) [449] Zap::CIniFile::SetValue(std::string const&, std::string const&, std::string const&, bool) [6581] std::_Vector_base >::_M_deallocate(ClipperLib::DoublePoint*, unsigned long) [5563] ClipperLib::Clipper::ClearHorzJoins() [969] Zap::CIniFile::SetValueF(std::string const&, std::string const&, double, bool) [6095] std::_Vector_base >::_M_get_Tp_allocator() [5281] ClipperLib::Clipper::InsertScanbeam(long long) [728] Zap::CIniFile::SetValueI(std::string const&, std::string const&, int, bool) [7087] std::_Vector_base >::_Vector_base() [1637] ClipperLib::Clipper::IntersectEdges(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::IntersectProtects) [8133] Zap::CIniFile::WriteFile() [7088] std::_Vector_base >::~_Vector_base() [1788] ClipperLib::Clipper::AddLocalMaxPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [2092] Zap::CIniFile::CIniFile(std::string) [5359] std::_Vector_base >::_M_allocate(unsigned long) [1789] ClipperLib::Clipper::AddLocalMinPoly(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1573] Zap::CoreItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [5496] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [1474] ClipperLib::Clipper::ExecuteInternal(bool) [264] Zap::CoreItem::renderItem(Zap::Point const&) [6115] std::_Vector_base >::_Vector_impl::_Vector_impl() [6411] ClipperLib::Clipper::FixupOutPolygon(ClipperLib::OutRec&) [5402] Zap::CoreItem::getCoreAngle(unsigned int) [5460] std::_Vector_base >::_Vector_impl::~_Vector_impl() [2087] ClipperLib::Clipper::JoinCommonEdges(bool) [757] Zap::CoreItem::getPanelGeom() [5340] std::_Vector_base >::_M_deallocate(ClipperLib::IntPoint*, unsigned long) [5882] ClipperLib::Clipper::SetWindingCount(ClipperLib::TEdge&) [1345] Zap::CoreItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [5061] std::_Vector_base >::_M_get_Tp_allocator() [5765] ClipperLib::Clipper::AddIntersectNode(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [784] Zap::CoreItem::fillPanelGeom(Zap::Point const&, int, Zap::PanelGeom&) [5497] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [6513] ClipperLib::Clipper::DisposeAllPolyPts() [1410] Zap::CoreItem::onAddedToGame(Zap::Game*) [6116] std::_Vector_base >::_Vector_base() [5617] ClipperLib::Clipper::InsertEdgeIntoAEL(ClipperLib::TEdge*) [8042] Zap::CoreItem::getTotalHealth() [5461] std::_Vector_base >::~_Vector_base() [1699] ClipperLib::Clipper::ProcessHorizontal(ClipperLib::TEdge*) [5397] Zap::CoreItem::isBeingAttacked() [7120] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [5421] ClipperLib::Clipper::UpdateEdgeIntoAEL(ClipperLib::TEdge*&) [1335] Zap::CoreItem::processArguments(int, char const**, Zap::Game*) [7744] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [5582] ClipperLib::Clipper::BuildIntersectList(long long, long long) [7469] Zap::CoreItem::setStartingHealth(float) [7380] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [6100] ClipperLib::Clipper::FixupIntersections() [812] Zap::CoreItem::idle(Zap::GameObject::IdleCallPath) [7159] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [1698] ClipperLib::Clipper::ProcessHorizontals() [8043] Zap::CoreItem::getHealth() [6694] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedFloat<8u>*, unsigned long) [5554] ClipperLib::Clipper::SwapPositionsInAEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [1211] Zap::CoreItem::CoreItem() [6422] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [5564] ClipperLib::Clipper::SwapPositionsInSEL(ClipperLib::TEdge*, ClipperLib::TEdge*) [1223] Zap::CoreItem::~CoreItem() [7381] std::_Vector_base, std::allocator > >::_Vector_base() [6855] ClipperLib::Clipper::DisposeScanbeamList() [1224] Zap::CoreItem::~CoreItem() [7745] std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [1779] ClipperLib::Clipper::ProcessIntersectList() [7665] Zap::FlagItem::initialize() [7160] std::_Vector_base, std::allocator > >::~_Vector_base() [1778] ClipperLib::Clipper::ProcessIntersections(long long, long long) [1539] Zap::FlagItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [5845] std::_Vector_base >::_M_allocate(unsigned long) [1825] ClipperLib::Clipper::InsertLocalMinimaIntoAEL(long long) [795] Zap::FlagItem::renderItem(Zap::Point const&) [6198] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [1556] ClipperLib::Clipper::ProcessEdgesAtTopOfScanbeam(long long) [266] Zap::FlagItem::getTeamIndx(lua_State*) [6009] std::_Vector_base >::_Vector_impl::_Vector_impl() [6856] ClipperLib::Clipper::Clear() [927] Zap::FlagItem::mountToShip(Zap::Ship*) [5848] std::_Vector_base >::_Vector_impl::~_Vector_impl() [6857] ClipperLib::Clipper::Reset() [796] Zap::FlagItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [5654] std::_Vector_base >::_M_deallocate(TNL::StringTableEntry*, unsigned long) [1960] ClipperLib::Clipper::AddJoin(ClipperLib::TEdge*, ClipperLib::TEdge*, int, int) [1873] Zap::FlagItem::onAddedToGame(Zap::Game*) [5488] std::_Vector_base >::_M_get_Tp_allocator() [1846] ClipperLib::Clipper::DoEdge1(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [1428] Zap::FlagItem::getSpawnPoints() [6199] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [1828] ClipperLib::Clipper::DoEdge2(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [684] Zap::FlagItem::onMountDestroyed() [6010] std::_Vector_base >::_Vector_base() [1249] ClipperLib::Clipper::Execute(ClipperLib::ClipType, std::vector >, std::allocator > > >&, ClipperLib::PolyFillType, ClipperLib::PolyFillType) [1349] Zap::FlagItem::processArguments(int, char const**, Zap::Game*) [5849] std::_Vector_base >::~_Vector_base() [1548] ClipperLib::Clipper::AddOutPt(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&) [136] Zap::FlagItem::idle(Zap::GameObject::IdleCallPath) [7981] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [1990] ClipperLib::Clipper::DoMaxima(ClipperLib::TEdge*, long long) [159] Zap::FlagItem::push(lua_State*) [9895] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [5844] ClipperLib::Clipper::IsTopHorz(long long) [566] Zap::FlagItem::collide(Zap::GameObject*) [9896] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [6858] ClipperLib::Clipper::Clipper() [5567] Zap::FlagItem::getZone() [7865] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RefPtr*, unsigned long) [6859] ClipperLib::Clipper::~Clipper() [7666] Zap::FlagItem::setZone(Zap::GoalZone*) [7320] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7696] ClipperLib::JoinRec::JoinRec() [5218] Zap::FlagItem::isAtHome() [9897] std::_Vector_base, std::allocator > >::_Vector_base() [5321] ClipperLib::InitEdge(ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::TEdge*, ClipperLib::IntPoint const&, ClipperLib::PolyType) [1306] Zap::FlagItem::sendHome() [9898] std::_Vector_base, std::allocator > >::~_Vector_base() [4783] ClipperLib::IntPoint::IntPoint(long long, long long) [1244] Zap::FlagItem::FlagItem(Zap::Point) [6800] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [4885] ClipperLib::IsMaxima(ClipperLib::TEdge*, long long) [1237] Zap::FlagItem::~FlagItem() [6801] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7289] ClipperLib::IsMinima(ClipperLib::TEdge*) [1238] Zap::FlagItem::~FlagItem() [6802] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [5841] ClipperLib::SwapSides(ClipperLib::TEdge&, ClipperLib::TEdge&) [1769] Zap::GameType::c2sAddBots(unsigned int, TNL::Vector) [6504] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [7049] ClipperLib::TestRange(std::vector > const&) [1910] Zap::GameType::onGhostAdd(TNL::GhostConnection*) [6099] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8380] md5wrapper::convToString(unsigned char*) [1598] Zap::GameType::s2cAddTeam(TNL::StringTableEntry, float, float, float, unsigned int, bool) [6803] std::_Vector_base, std::allocator > >::_Vector_base() [8546] md5wrapper::getHashFromFile(std::string) [923] Zap::GameType::spawnRobot(Zap::Robot*) [6804] std::_Vector_base, std::allocator > >::~_Vector_base() [9225] md5wrapper::getSaltedHashFromString(std::string) [715] Zap::GameType::idle_client(unsigned int) [9899] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9226] md5wrapper::hashit(std::string) [114] Zap::GameType::idle_server(unsigned int) [9900] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9227] md5wrapper::md5wrapper() [6594] Zap::GameType::s2cAddWalls(TNL::Vector, float, bool) [9901] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [8547] rcPolyMesh::rcPolyMesh() [8719] Zap::GameType::setGameTime(float) [8882] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::Vector*, unsigned long) [8548] rcPolyMesh::~rcPolyMesh() [1069] Zap::GameType::updateScore(Zap::ClientInfo*, Zap::GameType::ScoringEvent, int) [8160] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [5700] mergePriority::mergePriority(int, int, int) [1053] Zap::GameType::updateScore(Zap::ClientInfo*, int, Zap::GameType::ScoringEvent, int) [9902] std::_Vector_base, std::allocator > >::_Vector_base() [5701] mergePriority::~mergePriority() [1434] Zap::GameType::updateScore(Zap::Ship*, Zap::GameType::ScoringEvent, int) [9903] std::_Vector_base, std::allocator > >::~_Vector_base() [8018] rcScopedDelete::rcScopedDelete(int*) [285] Zap::GameType::getShipColor(Zap::Ship*) [8317] std::_Vector_base >::_Vector_impl::_Vector_impl() [8019] rcScopedDelete::~rcScopedDelete() [1367] Zap::GameType::s2cAddClient(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [8318] std::_Vector_base >::_Vector_impl::~_Vector_impl() [4852] rcScopedDelete::operator int*() [1689] Zap::GameType::setLevelName(TNL::StringTableEntry const&) [8319] std::_Vector_base >::_M_deallocate(TNL::Address*, unsigned long) [1693] MasterServerInterface::s2mUpdateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [9632] Zap::GameType::getScriptArgs() [8320] std::_Vector_base >::_M_get_Tp_allocator() [1790] MasterServerInterface::s2mSendLevelInfo_construct(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int) [1047] Zap::GameType::getSpawnPoint(int) [8321] std::_Vector_base >::_Vector_base() [8549] MasterServerInterface::MasterServerInterface() [1117] Zap::GameType::onLevelLoaded() [8322] std::_Vector_base >::~_Vector_base() [8550] MasterServerInterface::~MasterServerInterface() [8422] Zap::GameType::ItemOfInterest::ItemOfInterest(Zap::GameType::ItemOfInterest const&) [8323] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9228] RPC_MasterServerInterface_m2cSetMOTD::checkClassType(TNL::Object*) [8720] Zap::GameType::ItemOfInterest::ItemOfInterest() [4591] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9229] RPC_MasterServerInterface_m2cSetMOTD::RPC_MasterServerInterface_m2cSetMOTD() [8134] Zap::GameType::ItemOfInterest::~ItemOfInterest() [4592] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9230] RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [7410] Zap::GameType::areBotsAllowed() [4584] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [9231] RPC_MasterServerInterface_m2cSetMOTD::~RPC_MasterServerInterface_m2cSetMOTD() [1228] Zap::GameType::catalogSpybugs() [4577] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7465] MD5::MD5_memcpy(unsigned char*, unsigned char*, unsigned int) [352] Zap::GameType::okToUseModules(Zap::Ship*) [4593] std::_Vector_base, std::allocator > >::_Vector_base() [6721] MD5::MD5_memset(unsigned char*, int, unsigned int) [1000] Zap::GameType::s2cKillMessage(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [4594] std::_Vector_base, std::allocator > >::~_Vector_base() [6774] MD5::MD5Transform(unsigned long*, unsigned char*) [8721] Zap::GameType::s2cSetGameOver(bool) [5019] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6775] MD5::Decode(unsigned long*, unsigned char*, unsigned int) [5553] Zap::GameType::getGameTypeName(Zap::GameTypeId) [5332] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [8020] MD5::Encode(unsigned char*, unsigned long*, unsigned int) [1385] Zap::GameType::s2cRemoveClient(TNL::StringTableEntry) [349] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [8381] MD5::MD5Init(HL_MD5_CTX*) [1541] Zap::GameType::s2cSetLevelInfo(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [513] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [8382] MD5::MD5Final(unsigned char*, HL_MD5_CTX*) [9633] Zap::GameType::s2cSetTeamScore(TNL::RangedU32<0u, 9u>, unsigned int) [4568] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [7656] MD5::MD5Update(HL_MD5_CTX*, unsigned char*, unsigned int) [611] Zap::GameType::serverAddClient(Zap::ClientInfo*) [478] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [9232] MD5::MD5() [1690] Zap::GameType::setLevelCredits(TNL::StringTableEntry const&) [5333] std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [4473] TNL::ByteBuffer::getBuffer() [8722] Zap::GameType::setWinningScore(int) [252] std::_Vector_base, std::allocator > >::_Vector_base() [4764] TNL::ByteBuffer::ByteBuffer(unsigned char*, unsigned int) [7106] Zap::GameType::validateLoadout(TNL::Vector const&) [383] std::_Vector_base, std::allocator > >::~_Vector_base() [8551] TNL::ByteBuffer::ByteBuffer(unsigned int) [713] Zap::GameType::advanceGameClock(unsigned int) [8482] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [4763] TNL::ByteBuffer::~ByteBuffer() [443] Zap::GameType::broadcastMessage(Zap::GameConnection::MessageColors, Zap::SFXProfiles, TNL::StringTableEntry const&, TNL::Vector const&) [8483] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [4661] TNL::RefPtrData::decRef() [1075] Zap::GameType::onGhostAvailable(TNL::GhostConnection*) [8484] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [4660] TNL::RefPtrData::incRef() [9634] Zap::GameType::processArguments(int, char const**, Zap::Game*) [8485] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [4731] TNL::RefPtrData::RefPtrData() [9635] Zap::GameType::setMaxRecPlayers(int) [8486] std::_Vector_base, std::allocator > >::_Vector_base() [4645] TNL::getBinLog2(unsigned int) [9636] Zap::GameType::setMinRecPlayers(int) [8487] std::_Vector_base, std::allocator > >::~_Vector_base() [1694] TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) [8723] Zap::GameType::setTimeRemaining(unsigned int, bool, int) [7866] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9233] TNL::FunctorDecl::write(TNL::BitStream&) [491] Zap::GameType::validateGameType(char const*) [7982] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9234] TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int)) [2032] Zap::GameType::addItemOfInterest(Zap::MoveItem*) [7983] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9235] TNL::FunctorDecl::~FunctorDecl() [247] Zap::GameType::c2sAddBots_remote(unsigned int, TNL::Vector) [7536] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [9236] TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::read(TNL::BitStream&) [8724] Zap::GameType::getUpdatePriority(TNL::NetObject*, unsigned int, int) [7161] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [1648] TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::dispatch(TNL::Object*) [557] Zap::GameType::performScopeQuery(TNL::GhostConnection*) [7984] std::_Vector_base, std::allocator > >::_Vector_base() [9237] TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::FunctorDecl(void (MasterServerInterface::*)(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr)) [1427] Zap::GameType::s2cAddTeam_remote(TNL::StringTableEntry, float, float, float, unsigned int, bool) [7985] std::_Vector_base, std::allocator > >::~_Vector_base() [9238] TNL::FunctorDecl, TNL::Int<32u>, TNL::StringPtr)>::~FunctorDecl() [9637] Zap::GameType::syncTimeRemaining(unsigned int) [7986] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9239] TNL::FunctorDecl::read(TNL::BitStream&) [532] Zap::GameType::s2cAddWalls_remote(TNL::Vector, float, bool) [6978] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [1771] TNL::FunctorDecl::dispatch(TNL::Object*) [1091] Zap::GameType::serverRemoveClient(Zap::ClientInfo*) [6979] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9240] TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(TNL::StringPtr, TNL::StringPtr)) [9638] Zap::GameType::setEngineerEnabled(bool) [6765] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [9241] TNL::FunctorDecl::~FunctorDecl() [365] Zap::GameType::levelHasLoadoutZone() [6655] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [1791] TNL::FunctorDecl::set(std::string&, std::string&, std::string&, TNL::StringTableEntry&, bool&, unsigned char&, int&, int&) [844] Zap::GameType::s2cAddClient_remote(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool) [6980] std::_Vector_base, std::allocator > >::_Vector_base() [9242] TNL::FunctorDecl::write(TNL::BitStream&) [1368] Zap::GameType::s2cClientJoinedTeam(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [6981] std::_Vector_base, std::allocator > >::~_Vector_base() [9243] TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(std::string, std::string, std::string, TNL::StringTableEntry, bool, unsigned char, int, int)) [1570] Zap::GameType::s2cScoreboardUpdate(TNL::Vector >, TNL::Vector >, TNL::Vector >) [7514] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9244] TNL::FunctorDecl::~FunctorDecl() [1691] Zap::GameType::setLevelDescription(TNL::StringTableEntry const&) [6282] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [8552] TNL::FunctorDecl::read(TNL::BitStream&) [9639] Zap::GameType::checkForWinningScore(int) [6283] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [1820] TNL::FunctorDecl::dispatch(TNL::Object*) [9640] Zap::GameType::processSpecialsParam(char const*) [6205] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [8553] TNL::FunctorDecl::FunctorDecl(void (MasterServerInterface::*)(bool)) [195] Zap::GameType::queryItemsOfInterest() [6164] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8554] TNL::FunctorDecl::~FunctorDecl() [1692] Zap::GameType::s2cSetIsSpawnDelayed(TNL::StringTableEntry, bool) [6284] std::_Vector_base, std::allocator > >::_Vector_base() [1792] TNL::FunctorDecl::set(TNL::StringTableEntry&) [9641] Zap::GameType::s2cSyncTimeRemaining(unsigned int) [6285] std::_Vector_base, std::allocator > >::~_Vector_base() [9245] TNL::FunctorDecl::read(TNL::BitStream&) [7107] Zap::GameType::setClientShipLoadout(Zap::ClientInfo*, TNL::Vector const&, bool) [6982] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9246] TNL::FunctorDecl::write(TNL::BitStream&) [1487] Zap::GameType::SRV_updateShipLoadout(Zap::GameObject*) [6983] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [1630] TNL::FunctorDecl::dispatch(TNL::Object*) [871] Zap::GameType::objectCanDamageObject(Zap::GameObject*, Zap::GameObject*) [6984] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SafePtr*, unsigned long) [8555] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry)) [2067] Zap::GameType::s2cKillMessage_remote(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry) [6845] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [8556] TNL::FunctorDecl::~FunctorDecl() [8725] Zap::GameType::s2cSetGameOver_remote(bool) [6985] std::_Vector_base, std::allocator > >::_Vector_base() [1202] TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 10u>&) [558] Zap::GameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [6986] std::_Vector_base, std::allocator > >::~_Vector_base() [6562] TNL::FunctorDecl)>::read(TNL::BitStream&) [74] Zap::GameType::renderInterfaceOverlay(bool) [8883] std::_Vector_base >::_Vector_impl::_Vector_impl() [6554] TNL::FunctorDecl)>::write(TNL::BitStream&) [1320] Zap::GameType::s2cSetLevelInfo_remote(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool) [8884] std::_Vector_base >::_Vector_impl::~_Vector_impl() [953] TNL::FunctorDecl)>::dispatch(TNL::Object*) [8726] Zap::GameType::s2cSetNewTimeRemaining(unsigned int, bool, int) [8885] std::_Vector_base >::_M_deallocate(TNL::IPAddress*, unsigned long) [6222] TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>)) [1613] Zap::GameType::s2cSetTeamScore_remote(TNL::RangedU32<0u, 9u>, unsigned int) [8886] std::_Vector_base >::_M_get_Tp_allocator() [6223] TNL::FunctorDecl)>::~FunctorDecl() [1065] Zap::GameType::updateClientScoreboard(Zap::ClientInfo*) [8887] std::_Vector_base >::_Vector_base() [1560] TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [1646] Zap::GameType::addAdminGameMenuOptions(Zap::MenuUserInterface*) [8888] std::_Vector_base >::~_Vector_base() [8119] TNL::FunctorDecl::read(TNL::BitStream&) [9642] Zap::GameType::broadcastTimeSyncSignal() [7121] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [8120] TNL::FunctorDecl::write(TNL::BitStream&) [8727] Zap::GameType::c2sSyncMessagesComplete(unsigned int) [7746] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [1205] TNL::FunctorDecl::dispatch(TNL::Object*) [8728] Zap::GameType::s2cSyncMessagesComplete(unsigned int) [7382] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7697] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(TNL::StringTableEntry, bool)) [9643] Zap::GameType::SRV_clientRequestLoadout(Zap::ClientInfo*, TNL::Vector const&) [7162] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7698] TNL::FunctorDecl::~FunctorDecl() [1651] Zap::GameType::addClientGameMenuOptions(Zap::ClientGame*, Zap::MenuUserInterface*) [6695] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [1137] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::set(TNL::RangedU32<0u, 7u>&, TNL::RangedU32<0u, 48u>&, TNL::StringTableEntry&, TNL::Vector&) [8729] Zap::GameType::broadcastNewRemainingTime() [6423] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [1187] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::read(TNL::BitStream&) [1577] Zap::GameType::updateLeadingTeamAndScore() [7747] std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [6747] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::write(TNL::BitStream&) [1655] Zap::GameType::makeSureTeamCountIsNotZero() [7383] std::_Vector_base, std::allocator > >::_Vector_base() [279] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::dispatch(TNL::Object*) [883] Zap::GameType::s2cClientJoinedTeam_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>) [7163] std::_Vector_base, std::allocator > >::~_Vector_base() [6473] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::FunctorDecl(void (Zap::GameConnection::*)(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)) [1079] Zap::GameType::s2cScoreboardUpdate_remote(TNL::Vector >, TNL::Vector >, TNL::Vector >) [7122] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [6474] TNL::FunctorDecl, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector)>::~FunctorDecl() [8254] Zap::GameType::c2sRequestScoreboardUpdates(bool) [7748] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl(std::allocator > const&) [7805] TNL::FunctorDecl::set(bool&) [1336] Zap::GameType::s2cSetIsSpawnDelayed_remote(TNL::StringTableEntry, bool) [7384] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [7806] TNL::FunctorDecl::read(TNL::BitStream&) [9644] Zap::GameType::s2cSyncTimeRemaining_remote(unsigned int) [7164] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [7807] TNL::FunctorDecl::write(TNL::BitStream&) [918] Zap::GameType::updateLeadingPlayerAndScore() [6696] std::_Vector_base, std::allocator > >::_M_deallocate(TNL::SignedInt<24u>*, unsigned long) [1192] TNL::FunctorDecl::dispatch(TNL::Object*) [858] Zap::GameType::controlObjectForClientKilled(Zap::ClientInfo*, Zap::GameObject*, Zap::GameObject*) [6424] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [7493] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool)) [8730] Zap::GameType::s2cSetNewTimeRemaining_remote(unsigned int, bool, int) [7385] std::_Vector_base, std::allocator > >::_Vector_base() [7494] TNL::FunctorDecl::~FunctorDecl() [8731] Zap::GameType::c2sSyncMessagesComplete_remote(unsigned int) [7749] std::_Vector_base, std::allocator > >::_Vector_base(unsigned long, std::allocator > const&) [8557] TNL::FunctorDecl::set(bool&, bool&) [930] Zap::GameType::s2cSyncMessagesComplete_remote(unsigned int) [7165] std::_Vector_base, std::allocator > >::~_Vector_base() [8558] TNL::FunctorDecl::read(TNL::BitStream&) [1215] Zap::GameType::c2sRequestScoreboardUpdates_remote(bool) [7386] std::_Vector_base >::_M_allocate(unsigned long) [8559] TNL::FunctorDecl::write(TNL::BitStream&) [112] Zap::GameType::idle(Zap::GameObject::IdleCallPath, unsigned int) [8889] std::_Vector_base >::_Vector_impl::_Vector_impl() [8560] TNL::FunctorDecl::dispatch(TNL::Object*) [260] Zap::GameType::addBot(TNL::Vector) [8890] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8183] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(bool, bool)) [5170] Zap::GameType::onFire(Zap::Ship*) [7279] std::_Vector_base >::_M_deallocate(TNL::StringPtr*, unsigned long) [8184] TNL::FunctorDecl::~FunctorDecl() [1883] Zap::GameType::addFlag(Zap::FlagItem*) [6649] std::_Vector_base >::_M_get_Tp_allocator() [9247] TNL::FunctorDecl::set(int&, bool&) [533] Zap::GameType::addWall(Zap::WallRec const&, Zap::Game*) [8891] std::_Vector_base >::_Vector_base() [9248] TNL::FunctorDecl::read(TNL::BitStream&) [8255] Zap::GameType::addToGame(Zap::Game*, Zap::GridDatabase*) [8892] std::_Vector_base >::~_Vector_base() [9249] TNL::FunctorDecl::write(TNL::BitStream&) [1362] Zap::GameType::setScript(TNL::Vector const&) [9904] std::_Vector_base >::_M_allocate(unsigned long) [429] TNL::FunctorDecl::dispatch(TNL::Object*) [438] Zap::GameType::spawnShip(Zap::ClientInfo*) [9905] std::_Vector_base >::_Vector_impl::_Vector_impl() [8561] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)(int, bool)) [1164] Zap::GameType::GameType(int) [9906] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8562] TNL::FunctorDecl::~FunctorDecl() [1300] Zap::GameType::~GameType() [8893] std::_Vector_base >::_M_deallocate(Zap::BindingSet*, unsigned long) [8563] TNL::FunctorDecl::set() [1174] Zap::GameType::~GameType() [8161] std::_Vector_base >::_M_get_Tp_allocator() [8564] TNL::FunctorDecl::read(TNL::BitStream&) [5447] Zap::Geometry::onPointsChanged() [9907] std::_Vector_base >::_Vector_base() [8565] TNL::FunctorDecl::write(TNL::BitStream&) [8256] Zap::Geometry::Geometry(Zap::Geometry const&) [9908] std::_Vector_base >::~_Vector_base() [896] TNL::FunctorDecl::dispatch(TNL::Object*) [5131] Zap::Geometry::Geometry() [9909] std::_Vector_base >::_Vector_impl::_Vector_impl() [8185] TNL::FunctorDecl::FunctorDecl(void (Zap::GameConnection::*)()) [5129] Zap::Geometry::~Geometry() [9910] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8186] TNL::FunctorDecl::~FunctorDecl() [6001] Zap::Joystick::ButtonInfo::ButtonInfo() [9911] std::_Vector_base >::_M_deallocate(Zap::ZoneBorder*, unsigned long) [1384] TNL::FunctorDecl::set(TNL::StringTableEntry&) [5878] Zap::Joystick::ButtonInfo::ButtonInfo(Zap::Joystick::ButtonInfo const&) [9912] std::_Vector_base >::_M_get_Tp_allocator() [7392] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry)) [5681] Zap::Joystick::ButtonInfo::~ButtonInfo() [9913] std::_Vector_base >::_Vector_base() [7393] TNL::FunctorDecl::~FunctorDecl() [6250] Zap::Joystick::ButtonInfo::operator=(Zap::Joystick::ButtonInfo const&) [9914] std::_Vector_base >::~_Vector_base() [1365] TNL::FunctorDecl)>::set(TNL::StringTableEntry&, TNL::RangedU32<0u, 9u>&) [7222] Zap::Joystick::JoystickInfo::JoystickInfo(Zap::Joystick::JoystickInfo const&) [7867] std::_Vector_base >::_M_allocate(unsigned long) [7290] TNL::FunctorDecl)>::read(TNL::BitStream&) [7718] Zap::Joystick::JoystickInfo::JoystickInfo() [8894] std::_Vector_base >::_Vector_impl::_Vector_impl() [7267] TNL::FunctorDecl)>::write(TNL::BitStream&) [7130] Zap::Joystick::JoystickInfo::~JoystickInfo() [8895] std::_Vector_base >::_Vector_impl::~_Vector_impl() [877] TNL::FunctorDecl)>::dispatch(TNL::Object*) [1787] Zap::Joystick::initJoystick() [7750] std::_Vector_base >::_M_deallocate(Zap::LoadoutItem*, unsigned long) [6821] TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::RangedU32<0u, 9u>)) [6251] Zap::Joystick::stringToColor(std::string const&) [7178] std::_Vector_base >::_M_get_Tp_allocator() [6822] TNL::FunctorDecl)>::~FunctorDecl() [9645] Zap::Joystick::shutdownJoystick() [8896] std::_Vector_base >::_Vector_base() [999] TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, TNL::StringTableEntry&) [554] Zap::Joystick::loadJoystickPresets() [8897] std::_Vector_base >::~_Vector_base() [6458] TNL::FunctorDecl::read(TNL::BitStream&) [6252] Zap::Joystick::stringToButtonSymbol(std::string const&) [8488] std::_Vector_base >::_Vector_impl::_Vector_impl() [6459] TNL::FunctorDecl::write(TNL::BitStream&) [9646] Zap::Joystick::getGenericJoystickInfo() [8489] std::_Vector_base >::_Vector_impl::~_Vector_impl() [998] TNL::FunctorDecl::dispatch(TNL::Object*) [6253] Zap::Joystick::stringToJoystickButton(std::string const&) [8490] std::_Vector_base >::_M_deallocate(Zap::NexusGameType::YardSaleWaypoint*, unsigned long) [6144] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, TNL::StringTableEntry)) [6254] Zap::Joystick::buttonLabelToButtonShape(std::string const&) [8491] std::_Vector_base >::_M_get_Tp_allocator() [6145] TNL::FunctorDecl::~FunctorDecl() [1029] Zap::LineItem::computeExtent() [8492] std::_Vector_base >::_Vector_base() [1540] TNL::FunctorDecl::set(TNL::StringTableEntry&, TNL::StringTableEntry&, int&, TNL::StringTableEntry&, int&, float&, float&, float&, float&, bool&, bool&, bool&) [806] Zap::LineItem::processGeometry(int, char const**, Zap::Game*) [8493] std::_Vector_base >::~_Vector_base() [8566] TNL::FunctorDecl::read(TNL::BitStream&) [6359] Zap::LineItem::setWidth(int, int, int) [9915] std::_Vector_base >::_M_allocate(unsigned long) [8567] TNL::FunctorDecl::write(TNL::BitStream&) [1242] Zap::LineItem::LineItem() [9916] std::_Vector_base >::_Vector_impl::_Vector_impl() [1301] TNL::FunctorDecl::dispatch(TNL::Object*) [960] Zap::LineItem::~LineItem() [9917] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8187] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, TNL::StringTableEntry, int, TNL::StringTableEntry, int, float, float, float, float, bool, bool, bool)) [3] Zap::LuaRobot::doFindItems(lua_State*, Zap::Rect*) [8898] std::_Vector_base >::_M_deallocate(Zap::PluginBinding*, unsigned long) [8188] TNL::FunctorDecl::~FunctorDecl() [76] Zap::LuaRobot::getWaypoint(lua_State*) [8324] std::_Vector_base >::_M_get_Tp_allocator() [1684] TNL::FunctorDecl::set(TNL::StringTableEntry&, bool&) [4666] Zap::LuaRobot::activateModule(lua_State*) [9918] std::_Vector_base >::_Vector_base() [8568] TNL::FunctorDecl::read(TNL::BitStream&) [503] Zap::LuaRobot::setWeaponIndex(lua_State*) [9919] std::_Vector_base >::~_Vector_base() [8569] TNL::FunctorDecl::write(TNL::BitStream&) [288] Zap::LuaRobot::findClosestZone(Zap::Point const&) [7987] std::_Vector_base >::_M_allocate(unsigned long) [1321] TNL::FunctorDecl::dispatch(TNL::Object*) [10] Zap::LuaRobot::findGlobalItems(lua_State*) [9920] std::_Vector_base >::_Vector_impl::_Vector_impl() [8189] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool)) [47] Zap::LuaRobot::getFiringSolution(lua_State*) [9921] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8190] TNL::FunctorDecl::~FunctorDecl() [5252] Zap::LuaRobot::getBotZoneDatabase() [7868] std::_Vector_base >::_M_deallocate(Zap::QuickChatNode*, unsigned long) [1366] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::set(TNL::StringTableEntry&, bool&, TNL::Int<32u>&, bool&, bool&, bool&, bool&, bool&, bool&) [623] Zap::LuaRobot::fire(lua_State*) [7321] std::_Vector_base >::_M_get_Tp_allocator() [7291] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::read(TNL::BitStream&) [702] Zap::LuaRobot::getTime(lua_State*) [9922] std::_Vector_base >::_Vector_base() [7292] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::write(TNL::BitStream&) [35] Zap::LuaRobot::hasLosPt(lua_State*) [9923] std::_Vector_base >::~_Vector_base() [843] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::dispatch(TNL::Object*) [282] Zap::LuaRobot::setAngle(lua_State*) [5027] std::_Vector_base >::_M_allocate(unsigned long) [6823] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, bool, TNL::Int<32u>, bool, bool, bool, bool, bool, bool)) [11] Zap::LuaRobot::findItems(lua_State*) [5279] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [6824] TNL::FunctorDecl, bool, bool, bool, bool, bool, bool)>::~FunctorDecl() [4697] Zap::LuaRobot::hasWeapon(lua_State*) [5228] std::_Vector_base >::_Vector_impl::_Vector_impl() [1596] TNL::FunctorDecl::set(TNL::StringTableEntry&, float&, float&, float&, unsigned int&, bool&) [574] Zap::LuaRobot::setThrust(lua_State*) [5041] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8191] TNL::FunctorDecl::read(TNL::BitStream&) [4698] Zap::LuaRobot::setWeapon(lua_State*) [4948] std::_Vector_base >::_M_deallocate(Zap::NeighboringZone*, unsigned long) [8192] TNL::FunctorDecl::write(TNL::BitStream&) [1916] Zap::LuaRobot::subscribe(lua_State*) [4854] std::_Vector_base >::_M_get_Tp_allocator() [1390] TNL::FunctorDecl::dispatch(TNL::Object*) [7411] Zap::LuaRobot::LuaRobot(lua_State*) [5280] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [7808] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(TNL::StringTableEntry, float, float, float, unsigned int, bool)) [7412] Zap::LuaRobot::~LuaRobot() [5229] std::_Vector_base >::_Vector_base() [7809] TNL::FunctorDecl::~FunctorDecl() [7413] Zap::LuaRobot::~LuaRobot() [5042] std::_Vector_base >::~_Vector_base() [1569] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::set(TNL::Vector >&, TNL::Vector >&, TNL::Vector >&) [6776] Zap::MenuItem::initialize() [8325] std::_Vector_base >::_M_allocate(unsigned long) [1552] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::read(TNL::BitStream&) [5781] Zap::MenuItem::getSpecialEditingInstructions() [9924] std::_Vector_base >::_Vector_impl::_Vector_impl() [8121] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::write(TNL::BitStream&) [411] Zap::MenuItem::render(int, int, bool) [9925] std::_Vector_base >::_Vector_impl::~_Vector_impl() [1073] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::dispatch(TNL::Object*) [447] Zap::MenuItem::render(int, int, int, bool) [8162] std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [7699] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector >, TNL::Vector >, TNL::Vector >)) [5729] Zap::MenuItem::getHelp() [7606] std::_Vector_base >::_M_get_Tp_allocator() [7700] TNL::FunctorDecl >, TNL::Vector >, TNL::Vector >)>::~FunctorDecl() [7828] Zap::MenuItem::getMenu() [9926] std::_Vector_base >::_Vector_base() [6590] TNL::FunctorDecl, float, bool)>::set(TNL::Vector&, float&, bool&) [5168] Zap::MenuItem::getSize() [9927] std::_Vector_base >::~_Vector_base() [6591] TNL::FunctorDecl, float, bool)>::read(TNL::BitStream&) [6777] Zap::MenuItem::setMenu(Zap::MenuUserInterface*) [9928] std::_Vector_base >::_Vector_impl::_Vector_impl() [6541] TNL::FunctorDecl, float, bool)>::write(TNL::BitStream&) [9647] Zap::MenuItem::setSize(Zap::MenuItemSize) [9929] std::_Vector_base >::_Vector_impl::~_Vector_impl() [531] TNL::FunctorDecl, float, bool)>::dispatch(TNL::Object*) [5174] Zap::MenuItem::getColor(bool) [9930] std::_Vector_base >::_M_deallocate(Zap::QueryServersUserInterface::ServerRef*, unsigned long) [6243] TNL::FunctorDecl, float, bool)>::FunctorDecl(void (Zap::GameType::*)(TNL::Vector, float, bool)) [199] Zap::MenuItem::handleKey(Zap::InputCode) [9931] std::_Vector_base >::_M_get_Tp_allocator() [6244] TNL::FunctorDecl, float, bool)>::~FunctorDecl() [7112] Zap::MenuItem::MenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [9932] std::_Vector_base >::_Vector_base() [9250] TNL::FunctorDecl, unsigned int)>::set(TNL::RangedU32<0u, 9u>&, unsigned int&) [7597] Zap::MenuItem::MenuItem(int, std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [9933] std::_Vector_base >::~_Vector_base() [9251] TNL::FunctorDecl, unsigned int)>::read(TNL::BitStream&) [7055] Zap::MenuItem::~MenuItem() [7515] std::_Vector_base >::_M_allocate(unsigned long) [9252] TNL::FunctorDecl, unsigned int)>::write(TNL::BitStream&) [6778] Zap::MenuItem::~MenuItem() [8899] std::_Vector_base >::_Vector_impl::_Vector_impl() [1612] TNL::FunctorDecl, unsigned int)>::dispatch(TNL::Object*) [1274] Zap::MoveItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [8900] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8570] TNL::FunctorDecl, unsigned int)>::FunctorDecl(void (Zap::GameType::*)(TNL::RangedU32<0u, 9u>, unsigned int)) [928] Zap::MoveItem::mountToShip(Zap::Ship*) [7479] std::_Vector_base >::_M_deallocate(Zap::Game::DeleteRef*, unsigned long) [8571] TNL::FunctorDecl, unsigned int)>::~FunctorDecl() [622] Zap::MoveItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [6766] std::_Vector_base >::_M_get_Tp_allocator() [8021] TNL::FunctorDecl::set(bool&) [603] Zap::MoveItem::onItemDropped() [8901] std::_Vector_base >::_Vector_base() [8022] TNL::FunctorDecl::read(TNL::BitStream&) [1245] Zap::MoveItem::processArguments(int, char const**, Zap::Game*) [8902] std::_Vector_base >::~_Vector_base() [8023] TNL::FunctorDecl::write(TNL::BitStream&) [77] Zap::MoveItem::idle(Zap::GameObject::IdleCallPath) [8494] std::_Vector_base >::_M_allocate(unsigned long) [1214] TNL::FunctorDecl::dispatch(TNL::Object*) [815] Zap::MoveItem::render() [8903] std::_Vector_base >::_Vector_impl::_Vector_impl() [7609] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(bool)) [1732] Zap::MoveItem::dismount() [8904] std::_Vector_base >::_Vector_impl::~_Vector_impl() [7610] TNL::FunctorDecl::~FunctorDecl() [5029] Zap::MoveItem::getMount() [484] std::_Vector_base >::_M_deallocate(Zap::Move*, unsigned long) [8122] TNL::FunctorDecl::set(unsigned int&) [4515] Zap::MoveItem::isOnShip(lua_State*) [7679] std::_Vector_base >::_M_get_Tp_allocator() [8123] TNL::FunctorDecl::read(TNL::BitStream&) [356] Zap::MoveItem::isMounted() [8905] std::_Vector_base >::_Vector_base() [8124] TNL::FunctorDecl::write(TNL::BitStream&) [1097] Zap::MoveItem::MoveItem(Zap::Point, bool, float, float) [583] std::_Vector_base >::~_Vector_base() [929] TNL::FunctorDecl::dispatch(TNL::Object*) [1072] Zap::MoveItem::~MoveItem() [7440] std::_Vector_base >::_M_allocate(unsigned long) [7701] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int)) [1121] Zap::PolyWall::processArguments(int, char const**, Zap::Game*) [8906] std::_Vector_base >::_Vector_impl::_Vector_impl() [7702] TNL::FunctorDecl::~FunctorDecl() [1557] Zap::PolyWall::PolyWall() [8907] std::_Vector_base >::_Vector_impl::~_Vector_impl() [1768] TNL::FunctorDecl)>::set(unsigned int&, TNL::Vector&) [1304] Zap::PolyWall::~PolyWall() [7322] std::_Vector_base >::_M_deallocate(Zap::Rect*, unsigned long) [1730] TNL::FunctorDecl)>::read(TNL::BitStream&) [1383] Zap::WallItem::calcExtents() [6663] std::_Vector_base >::_M_get_Tp_allocator() [9253] TNL::FunctorDecl)>::write(TNL::BitStream&) [807] Zap::WallItem::processArguments(int, char const**, Zap::Game*) [8908] std::_Vector_base >::_Vector_base() [246] TNL::FunctorDecl)>::dispatch(TNL::Object*) [6360] Zap::WallItem::setWidth(int) [8909] std::_Vector_base >::~_Vector_base() [8572] TNL::FunctorDecl)>::FunctorDecl(void (Zap::GameType::*)(unsigned int, TNL::Vector)) [1092] Zap::WallItem::WallItem() [4490] std::_Vector_base >::_M_allocate(unsigned long) [8573] TNL::FunctorDecl)>::~FunctorDecl() [955] Zap::WallItem::~WallItem() [5740] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [8574] TNL::FunctorDecl::set(unsigned int&, bool&, int&) [9648] Zap::exitToOs(int) [4511] std::_Vector_base >::_Vector_impl::_Vector_impl() [8575] TNL::FunctorDecl::read(TNL::BitStream&) [9649] Zap::exitToOs() [4507] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8576] TNL::FunctorDecl::write(TNL::BitStream&) [9] Zap::gameIdle(unsigned int) [332] std::_Vector_base >::_M_deallocate(Zap::Point*, unsigned long) [8577] TNL::FunctorDecl::dispatch(TNL::Object*) [4440] Zap::glVertex(Zap::Point const&) [324] std::_Vector_base >::_M_get_Tp_allocator() [8193] TNL::FunctorDecl::FunctorDecl(void (Zap::GameType::*)(unsigned int, bool, int)) [436] Zap::hostGame() [5741] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [8194] TNL::FunctorDecl::~FunctorDecl() [1364] Zap::FXManager::clearSparks() [338] std::_Vector_base >::_Vector_base() [367] TNL::LogConsumer::logString(TNL::LogConsumer::MsgType, std::string) [426] Zap::FXManager::emitExplosion(Zap::Point const&, float, Zap::Color const*, unsigned int) [520] std::_Vector_base >::~_Vector_base() [6185] TNL::NetClassRep::~NetClassRep() [1806] Zap::FXManager::TeleporterEffect::TeleporterEffect() [5916] std::_Vector_base >::_Vector_impl::_Vector_impl() [4730] TNL::SafePtrData::SafePtrData() [1700] Zap::FXManager::emitTeleportInEffect(Zap::Point, unsigned int) [5917] std::_Vector_base >::_Vector_impl::~_Vector_impl() [6432] TNL::SignedFloat<8u>::SignedFloat(float) [85] Zap::FXManager::idle(unsigned int) [5918] std::_Vector_base >::_M_deallocate(Zap::Border*, unsigned long) [368] TNL::StringTable::incRef(unsigned long) [856] Zap::FXManager::Spark::Spark() [5919] std::_Vector_base >::_M_get_Tp_allocator() [480] TNL::ClassChunker::free(Zap::GridDatabase::BucketEntry*) [711] Zap::FXManager::Spark::operator=(Zap::FXManager::Spark const&) [5920] std::_Vector_base >::_Vector_base() [921] TNL::ClassChunker::alloc() [69] Zap::FXManager::render(int) [5921] std::_Vector_base >::~_Vector_base() [9254] TNL::ClassChunker::ClassChunker(int) [616] Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&) [8910] std::_Vector_base >::_M_allocate(unsigned long) [9255] TNL::ClassChunker::~ClassChunker() [617] Zap::FXManager::emitBurst(Zap::Point const&, Zap::Point const&, Zap::Color const&, Zap::Color const&, unsigned int) [9934] std::_Vector_base >::_Vector_impl::_Vector_impl() [9256] TNL::NetInterface::setAllowsConnections(bool) [286] Zap::FXManager::emitSpark(Zap::Point const&, Zap::Point const&, Zap::Color const&, float, Zap::FXManager::SparkType) [9935] std::_Vector_base >::_Vector_impl::~_Vector_impl() [4766] TNL::PacketStream::PacketStream(unsigned int) [857] Zap::FXManager::FXManager() [8495] std::_Vector_base >::_M_deallocate(Zap::Button*, unsigned long) [4767] TNL::PacketStream::~PacketStream() [9650] Zap::FXManager::~FXManager() [7988] std::_Vector_base >::_M_get_Tp_allocator() [4705] TNL::RefObjectRef::set(TNL::RefPtrData*) [1538] Zap::FlagSpawn::FlagSpawn(Zap::Point const&, int) [9936] std::_Vector_base >::_Vector_base() [4750] TNL::RefObjectRef::RefObjectRef(TNL::RefPtrData*) [1634] Zap::FlagSpawn::FlagSpawn(Zap::FlagSpawn const&) [9937] std::_Vector_base >::~_Vector_base() [4751] TNL::RefObjectRef::~RefObjectRef() [1909] Zap::FlagSpawn::~FlagSpawn() [9938] std::_Vector_base >::_Vector_impl::_Vector_impl() [8024] TNL::NetConnection::isInitiator() [8732] Zap::GameTimer::setIsUnlimited(bool) [9939] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5581] TNL::NetConnection::getOneWayTime() [8733] Zap::GameTimer::setRenderingOffset(int) [9940] std::_Vector_base >::_M_deallocate(Zap::BanList::KickedHost*, unsigned long) [4919] TNL::NetConnection::isEstablished() [9651] Zap::GameTimer::sync(unsigned int) [9941] std::_Vector_base >::_M_get_Tp_allocator() [5093] TNL::NetConnection::getRoundTripTime() [6816] Zap::GameTimer::reset(unsigned int) [9942] std::_Vector_base >::_Vector_base() [5078] TNL::NetConnection::isLocalConnection() [714] Zap::GameTimer::update(unsigned int) [9943] std::_Vector_base >::~_Vector_base() [4856] TNL::NetConnection::getConnectionState() [6937] Zap::GameTimer::GameTimer() [9944] std::_Vector_base >::_Vector_impl::_Vector_impl() [5065] TNL::NetConnection::isConnectionToClient() [6938] Zap::GameTimer::~GameTimer() [9945] std::_Vector_base >::_Vector_impl::~_Vector_impl() [4913] TNL::NetConnection::isConnectionToServer() [6412] Zap::LevelInfo::initialize() [9946] std::_Vector_base >::_M_deallocate(Zap::BanList::BanItem*, unsigned long) [494] TNL::NetConnection::hasUnackedSentPackets() [1209] Zap::LevelInfo::LevelInfo(TNL::StringTableEntry const&, Zap::GameTypeId) [9947] std::_Vector_base >::_M_get_Tp_allocator() [9257] TNL::NetConnection::setSimulatedNetParams(float, unsigned int) [905] Zap::LevelInfo::LevelInfo(Zap::LevelInfo const&) [9948] std::_Vector_base >::_Vector_base() [7459] TNL::NetConnection::getConnectionParameters() [7103] Zap::LevelInfo::LevelInfo(std::string const&) [9949] std::_Vector_base >::~_Vector_base() [8383] TNL::NetConnection::setIsConnectionToServer() [333] Zap::LuaObject::clearStack(lua_State*) [5661] std::_Vector_base >::_M_allocate(unsigned long) [9258] TNL::NetConnection::getRemoteConnectionObject() [4461] Zap::LuaObject::returnBool(lua_State*, bool) [6130] std::_Vector_base >::_Vector_impl::_Vector_impl() [4648] TNL::SafeObjectRef::registerReference() [4497] Zap::LuaObject::returnFloat(lua_State*, float) [6131] std::_Vector_base >::_Vector_impl::~_Vector_impl() [4617] TNL::SafeObjectRef::unregisterReference() [4455] Zap::LuaObject::returnPoint(lua_State*, Zap::Point const&) [5573] std::_Vector_base >::_M_deallocate(Zap::FXTrail::TrailNode*, unsigned long) [4747] TNL::SafeObjectRef::set(TNL::SafePtrData*) [717] Zap::LuaObject::getPointOrXY(lua_State*, int, char const*) [4908] std::_Vector_base >::_M_get_Tp_allocator() [4780] TNL::SafeObjectRef::SafeObjectRef() [4489] Zap::LuaObject::checkArgCount(lua_State*, int, char const*) [6132] std::_Vector_base >::_Vector_base() [4687] TNL::SafeObjectRef::SafeObjectRef(TNL::SafePtrData*) [6229] Zap::LuaObject::shouldLuaGarbageCollectThisObject() [6133] std::_Vector_base >::~_Vector_base() [4654] TNL::SafeObjectRef::~SafeObjectRef() [4522] Zap::LuaObject::getInt(lua_State*, int, char const*) [7574] std::_Vector_base >::_M_allocate(unsigned long) [4647] TNL::getNextBinLog2(unsigned int) [4602] Zap::LuaObject::getInt(lua_State*, int, char const*, int, int) [6987] std::_Vector_base >::_Vector_impl::_Vector_impl() [8578] TNL::EventConnection::allocNotify() [718] Zap::LuaObject::getVec(lua_State*, int, char const*) [6988] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5079] TNL::EventConnection::EventPacketNotify::EventPacketNotify() [4531] Zap::LuaObject::getFloat(lua_State*, int, char const*) [6697] std::_Vector_base >::_M_deallocate(Zap::WallRec*, unsigned long) [231] TNL::GhostConnection::objectInScope(TNL::NetObject*) [7340] Zap::LuaObject::openLibs(lua_State*) [6535] std::_Vector_base >::_M_get_Tp_allocator() [5080] TNL::GhostConnection::GhostPacketNotify::GhostPacketNotify() [6170] Zap::LuaObject::getString(lua_State*, int, char const*) [6989] std::_Vector_base >::_Vector_base() [8195] TNL::GhostConnection::getGhostingSequence() [205] Zap::LuaObject::returnInt(lua_State*, int) [6990] std::_Vector_base >::~_Vector_base() [4736] void TNL::destructInPlace(Zap::GridDatabase::BucketEntry*) [353] Zap::LuaObject::returnNil(lua_State*) [7607] std::_Vector_base >::_M_allocate(unsigned long) [8384] TNL::NetConnectionRep::NetConnectionRep(TNL::NetClassRep*, bool) [4456] Zap::LuaObject::returnVec(lua_State*, float, float) [8911] std::_Vector_base >::_Vector_impl::_Vector_impl() [6433] TNL::StringTableEntry::set(char const*, bool) [5126] Zap::LuaObject::LuaObject() [8912] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5075] TNL::StringTableEntry::decRef() [5127] Zap::LuaObject::~LuaObject() [7537] std::_Vector_base >::_M_deallocate(Zap::CIniFile::section*, unsigned long) [350] TNL::StringTableEntry::incRef() [6445] Zap::LuaObject::operator=(Zap::LuaObject const&) [6103] std::_Vector_base >::_M_get_Tp_allocator() [5476] TNL::StringTableEntry::StringTableEntry(char const*, bool) [903] Zap::PanelGeom::getEnd(int) [8913] std::_Vector_base >::_Vector_base() [6140] TNL::StringTableEntry::StringTableEntry(std::string const&, bool) [904] Zap::PanelGeom::getStart(int) [8914] std::_Vector_base >::~_Vector_base() [396] TNL::StringTableEntry::StringTableEntry(TNL::StringTableEntry const&) [1450] Zap::PanelGeom::PanelGeom() [8915] std::_Vector_base >::_M_allocate(unsigned long) [4933] TNL::StringTableEntry::StringTableEntry() [7132] Zap::ParamInfo::~ParamInfo() [6991] std::_Vector_base >::_Vector_impl::_Vector_impl() [5942] TNL::StringTableEntry::operator=(char const*) [1653] Zap::SpeedZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [6992] std::_Vector_base >::_Vector_impl::~_Vector_impl() [690] TNL::StringTableEntry::operator=(TNL::StringTableEntry const&) [1350] Zap::SpeedZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [6846] std::_Vector_base >::_M_deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [922] Zap::GridDatabase::BucketEntry* TNL::constructInPlace(Zap::GridDatabase::BucketEntry*) [1414] Zap::SpeedZone::computeExtent() [6787] std::_Vector_base >::_M_get_Tp_allocator() [5809] TNL::NetObjectRPCEvent::NetObjectRPCEvent(TNL::NetObject*, TNL::RPCGuaranteeType, TNL::NetObjectRPCDirection) [2047] Zap::SpeedZone::onAddedToGame(Zap::Game*) [6993] std::_Vector_base >::_Vector_base() [5810] TNL::NetObjectRPCEvent::~NetObjectRPCEvent() [1265] Zap::SpeedZone::preparePoints() [6994] std::_Vector_base >::~_Vector_base() [9259] TNL::StdoutLogConsumer::StdoutLogConsumer() [1314] Zap::SpeedZone::generatePoints(Zap::Point const&, Zap::Point const&, float, TNL::Vector&) [8163] std::_Vector_base >::_M_allocate(unsigned long) [369] TNL::ClientPuzzleManager::solvePuzzle(unsigned int*, TNL::Nonce&, TNL::Nonce&, unsigned int, unsigned int) [1315] Zap::SpeedZone::processArguments(int, char const**, Zap::Game*) [9950] std::_Vector_base >::_Vector_impl::_Vector_impl() [9260] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [5806] Zap::SpeedZone::getRenderSortValue() [9951] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9261] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4813] Zap::SpeedZone::idle(Zap::GameObject::IdleCallPath) [8076] std::_Vector_base >::_M_deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [9262] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1208] Zap::SpeedZone::render() [7516] std::_Vector_base >::_M_get_Tp_allocator() [9263] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1532] Zap::SpeedZone::SpeedZone() [9952] std::_Vector_base >::_Vector_base() [9264] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1357] Zap::SpeedZone::~SpeedZone() [9953] std::_Vector_base >::~_Vector_base() [9265] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1358] Zap::SpeedZone::~SpeedZone() [9954] std::_Vector_base >::_Vector_impl::_Vector_impl() [9266] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9652] Zap::UIManager::clearPrevUIs() [9955] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9267] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [20] Zap::UIManager::renderCurrent() [9956] std::_Vector_base >::_M_deallocate(Zap::FXManager::TextEffect*, unsigned long) [9268] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1758] Zap::UIManager::reactivateMenu(Zap::UserInterface const*) [9957] std::_Vector_base >::_M_get_Tp_allocator() [9269] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1665] Zap::UIManager::reactivatePrevUI() [9958] std::_Vector_base >::_Vector_base() [9270] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1614] Zap::UIManager::getGameUserInterface() [9959] std::_Vector_base >::~_Vector_base() [9271] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9653] Zap::UIManager::getSplashUserInterface() [9960] std::_Vector_base >::_Vector_impl::_Vector_impl() [9272] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9654] Zap::UIManager::getErrorMsgUserInterface() [9961] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9273] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8734] Zap::UIManager::getGameMenuUserInterface() [9962] std::_Vector_base >::_M_deallocate(Zap::FXManager::DebrisChunk*, unsigned long) [9274] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [2097] Zap::UIManager::getHostMenuUserInterface() [9963] std::_Vector_base >::_M_get_Tp_allocator() [9275] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1403] Zap::UIManager::getMainMenuUserInterface() [9964] std::_Vector_base >::_Vector_base() [9276] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9655] Zap::UIManager::getLevelMenuUserInterface() [9965] std::_Vector_base >::~_Vector_base() [9277] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8735] Zap::UIManager::getNameEntryUserInterface() [8916] std::_Vector_base >::_M_allocate(unsigned long) [9278] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [5074] Zap::UIManager::getOptionsMenuUserInterface() [6741] std::_Vector_base >::_Vector_impl::_Vector_impl() [9279] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1398] Zap::UIManager::getQueryServersUserInterface() [6742] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9280] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [2063] Zap::UIManager::getLevelNameEntryUserInterface() [6720] std::_Vector_base >::_M_deallocate(Zap::FlagSpawn*, unsigned long) [9281] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [2098] Zap::UIManager::getLevelMenuSelectUserInterface() [6698] std::_Vector_base >::_M_get_Tp_allocator() [9282] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1969] Zap::UIManager::saveUI(Zap::UserInterface*) [6743] std::_Vector_base >::_Vector_base() [9283] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4904] Zap::UIManager::cameFrom(Zap::UIID) [6744] std::_Vector_base >::~_Vector_base() [9284] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9656] Zap::UIManager::hasPrevUI() [7575] std::_Vector_base >::_M_allocate(unsigned long) [9285] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9657] Zap::UIManager::UIManager(Zap::ClientGame*) [8496] std::_Vector_base >::_Vector_impl::_Vector_impl() [9286] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1808] Zap::UIManager::~UIManager() [8497] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9287] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [5426] Zap::trim_left(std::string const&, std::string const&) [7488] std::_Vector_base >::_M_deallocate(Zap::LevelInfo*, unsigned long) [9288] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [880] Zap::writeLevels(Zap::CIniFile*) (config.cpp) [6805] std::_Vector_base >::_M_get_Tp_allocator() [9289] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [824] Zap::writeSounds(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [8498] std::_Vector_base >::_Vector_base() [9290] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4970] Zap::getAngleDiff(float, float) (ship.cpp) [8499] std::_Vector_base >::~_Vector_base() [9291] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [760] Zap::getInputCode(Zap::CIniFile*, std::string const&, std::string const&, Zap::InputCode) (config.cpp) [7253] std::_Vector_base, std::allocator > >::_M_allocate(unsigned long) [9292] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [901] Zap::writeEffects(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [7989] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9293] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [790] Zap::writeTesting(Zap::CIniFile*, Zap::GameSettings*) (config.cpp) [7990] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9294] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [902] Zap::writeUpdater(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [7166] std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [9295] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [685] Zap::writeSettings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6536] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [9296] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1190] Zap::buildHolesList(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector&) (BotNavMeshZone.cpp) [7991] std::_Vector_base, std::allocator > >::_Vector_base() [9297] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [924] Zap::readPolyBounds(int, char const**, int, float, bool, TNL::Vector&) (Geometry.cpp) [7992] std::_Vector_base, std::allocator > >::~_Vector_base() [9298] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9658] Zap::stringToSFXSet(std::string) (config.cpp) [6995] std::_Vector_base, std::allocator > >::_Vector_impl::_Vector_impl() [9299] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1926] Zap::writeINIHeader(Zap::CIniFile*) (config.cpp) [6996] std::_Vector_base, std::allocator > >::_Vector_impl::~_Vector_impl() [9300] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [521] Zap::endGameCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [6997] std::_Vector_base, std::allocator > >::_M_deallocate(boost::shared_ptr*, unsigned long) [9301] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1438] Zap::isTeamFlagSpawn(Zap::Game*, int) (flagItem.cpp) [6998] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() [9302] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [835] Zap::loadDiagnostics(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6999] std::_Vector_base, std::allocator > >::_Vector_base() [9303] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [761] Zap::loadKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) (config.cpp) [7000] std::_Vector_base, std::allocator > >::~_Vector_base() [9304] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [140] Zap::renderIndicator(int, char const*) (UIGame.cpp) [7993] std::_Vector_base >::_M_allocate(unsigned long) [9305] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [954] Zap::loadTestSettings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [7254] std::_Vector_base >::_Vector_impl::_Vector_impl() [9306] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7829] Zap::resolutionHelper(std::string const&, std::string const&, std::string const&) (config.cpp) [7255] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9307] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [694] Zap::writeDiagnostics(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [7167] std::_Vector_base >::_M_deallocate(lua_State**, unsigned long) [9308] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [654] Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*) (config.cpp) [5959] std::_Vector_base >::_M_get_Tp_allocator() [9309] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [653] Zap::writeKeyBindings(Zap::CIniFile*, Zap::InputCodeManager*, std::string const&, Zap::InputMode) (config.cpp) [7256] std::_Vector_base >::_Vector_base() [9310] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1267] Zap::loadServerBanList(Zap::CIniFile*, Zap::BanList*) (config.cpp) [7257] std::_Vector_base >::~_Vector_base() [9311] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1023] Zap::loadSoundSettings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6620] std::_Vector_base const*, std::allocator const*> >::_M_allocate(unsigned long) [9312] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4728] Zap::renderVertexArray(float const*, int, int) (gameObjectRender.cpp) [6892] std::_Vector_base const*, std::allocator const*> >::_Vector_impl::_Vector_impl() [9313] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4746] Zap::renderVertexArray(short const*, int, int) (gameObjectRender.cpp) [6893] std::_Vector_base const*, std::allocator const*> >::_Vector_impl::~_Vector_impl() [9314] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1052] Zap::loadLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) (config.cpp) [6416] std::_Vector_base const*, std::allocator const*> >::_M_deallocate(TNL::Vector const**, unsigned long) [9315] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1262] Zap::loadPluginBindings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6074] std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() [9316] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8135] Zap::displayModeToString(Zap::DisplayMode) (config.cpp) [6894] std::_Vector_base const*, std::allocator const*> >::_Vector_base() [9317] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1236] Zap::loadEffectsSettings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6895] std::_Vector_base const*, std::allocator const*> >::~_Vector_base() [9318] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [799] Zap::loadGeneralSettings(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [8077] std::_Vector_base >::_M_allocate(unsigned long) [9319] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1119] Zap::mergeBotZoneBuffers(TNL::Vector const&, TNL::Vector const&, TNL::Vector const&, TNL::Vector >&) (BotNavMeshZone.cpp) [8078] std::_Vector_base >::_Vector_impl::_Vector_impl() [9320] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9659] Zap::stringToDisplayMode(std::string) (config.cpp) [8079] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9321] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [851] Zap::writeLoadoutPresets(Zap::CIniFile*, Zap::GameSettings*) (config.cpp) [7635] std::_Vector_base >::_M_deallocate(Zap::FlagSpawn const**, unsigned long) [9322] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [878] Zap::writePluginBindings(Zap::CIniFile*) (config.cpp) [7258] std::_Vector_base >::_M_get_Tp_allocator() [9323] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1515] Zap::hostSelectedCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [8080] std::_Vector_base >::_Vector_base() [9324] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [249] Zap::quitSelectedCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [8081] std::_Vector_base >::~_Vector_base() [9325] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [619] Zap::startHostingCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [8917] std::_Vector_base >::_Vector_impl::_Vector_impl() [9326] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [899] Zap::writeConnectionsInfo(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [8918] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9327] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [828] Zap::writePasswordSection(Zap::CIniFile*) (config.cpp) [8919] std::_Vector_base >::_M_deallocate(char const**, unsigned long) [9328] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1128] Zap::loadForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [8920] std::_Vector_base >::_M_get_Tp_allocator() [9329] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [809] Zap::loadHostConfiguration(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [8921] std::_Vector_base >::_Vector_base() [9330] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [605] Zap::loadQuickChatMessages(Zap::CIniFile*) (config.cpp) [8922] std::_Vector_base >::~_Vector_base() [9331] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1516] Zap::chooseNewLevelCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [7044] std::_Vector_base >::_M_allocate(unsigned long) [9332] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [631] Zap::renderMenuInstructions(Zap::GameSettings*) (UIMenus.cpp) [6896] std::_Vector_base >::_Vector_impl::_Vector_impl() [9333] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [839] Zap::writeForeignServerInfo(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6897] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9334] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1213] Zap::findZoneContainingPoint(Zap::GridDatabase*, Zap::Point const&) (BotNavMeshZone.cpp) [6537] std::_Vector_base >::_M_deallocate(ClipperLib::HorzJoinRec**, unsigned long) [9335] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1514] Zap::selectLevelTypeCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [6060] std::_Vector_base >::_M_get_Tp_allocator() [9336] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6671] Zap::writeFloatZeroOrNonZero(TNL::BitStream&, float&, unsigned char) (CoreGame.cpp) [6898] std::_Vector_base >::_Vector_base() [9337] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1755] Zap::makeCommandCandidateList() (UIGame.cpp) [6899] std::_Vector_base >::~_Vector_base() [9338] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [827] Zap::writePasswordSection_helper(Zap::CIniFile*, std::string) (config.cpp) [6621] std::_Vector_base >::_M_allocate(unsigned long) [9339] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1462] Zap::nameAndPasswordAcceptCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [6900] std::_Vector_base >::_Vector_impl::_Vector_impl() [9340] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1774] Zap::processLevelSelectionCallback(Zap::ClientGame*, unsigned int) (UIMenus.cpp) [6901] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9341] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1191] Zap::writeDefaultQuickChatMessages(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [6417] std::_Vector_base >::_M_deallocate(ClipperLib::TEdge**, unsigned long) [9342] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7719] Zap::choose(std::string const&, std::string const&) (GameSettings.cpp) [5973] std::_Vector_base >::_M_get_Tp_allocator() [9343] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8736] Zap::choose(std::string const&, std::string const&, std::string const&) (GameSettings.cpp) [6902] std::_Vector_base >::_Vector_base() [9344] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8257] Zap::checkVol(float) (config.cpp) [6903] std::_Vector_base >::~_Vector_base() [9345] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [894] Zap::drawFlag(Zap::Color const*, Zap::Color const*, float) (gameObjectRender.cpp) [6622] std::_Vector_base >::_M_allocate(unsigned long) [9346] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [1150] Zap::checkName(std::string const&, TNL::Vector const&, char const**) (config.cpp) [6904] std::_Vector_base >::_Vector_impl::_Vector_impl() [9347] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9660] Zap::fixupArgs(TNL::Vector&) (UIGame.cpp) [6905] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9348] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8044] Zap::getString(int, char const**) (game.cpp) [6418] std::_Vector_base >::_M_deallocate(ClipperLib::OutRec**, unsigned long) [9349] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [682] Zap::writeHost(Zap::CIniFile*, Zap::IniSettings*) (config.cpp) [5974] std::_Vector_base >::_M_get_Tp_allocator() [9350] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9661] RPC_MasterServerInterface_s2mSendLevelInfo::RPC_MasterServerInterface_s2mSendLevelInfo() [6906] std::_Vector_base >::_Vector_base() [9351] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9662] RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [6907] std::_Vector_base >::~_Vector_base() [9352] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9663] RPC_MasterServerInterface_s2mSendLevelInfo::~RPC_MasterServerInterface_s2mSendLevelInfo() [8164] std::_Vector_base >::_M_allocate(unsigned long) [9353] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9664] RPC_MasterServerInterface_m2cSetAuthenticated::checkClassType(TNL::Object*) [6908] std::_Vector_base >::_Vector_impl::_Vector_impl() [9354] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9665] RPC_MasterServerInterface_m2cSetAuthenticated::RPC_MasterServerInterface_m2cSetAuthenticated() [6909] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9355] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9666] RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [6788] std::_Vector_base >::_M_deallocate(ClipperLib::JoinRec**, unsigned long) [9356] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9667] RPC_MasterServerInterface_m2cSetAuthenticated::~RPC_MasterServerInterface_m2cSetAuthenticated() [6679] std::_Vector_base >::_M_get_Tp_allocator() [9357] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8737] RPC_MasterServerInterface_m2cSendUpdgradeStatus::checkClassType(TNL::Object*) [6910] std::_Vector_base >::_Vector_base() [9358] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8738] RPC_MasterServerInterface_m2cSendUpdgradeStatus::RPC_MasterServerInterface_m2cSendUpdgradeStatus() [6911] std::_Vector_base >::~_Vector_base() [9359] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8739] RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [5452] std::_Vector_base >::_M_allocate(unsigned long) [9360] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8740] RPC_MasterServerInterface_m2cSendUpdgradeStatus::~RPC_MasterServerInterface_m2cSendUpdgradeStatus() [5984] std::_Vector_base >::_Vector_impl::_Vector_impl() [9361] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9668] RPC_MasterServerInterface_s2mUpdateServerStatus::RPC_MasterServerInterface_s2mUpdateServerStatus() [5985] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9362] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9669] RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [5390] std::_Vector_base >::_M_deallocate(Zap::ClientInfo**, unsigned long) [9363] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9670] RPC_MasterServerInterface_s2mUpdateServerStatus::~RPC_MasterServerInterface_s2mUpdateServerStatus() [5143] std::_Vector_base >::_M_get_Tp_allocator() [9364] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6299] Lunar::set(lua_State*, int, char const*) [5986] std::_Vector_base >::_Vector_base() [9365] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7341] Lunar::Register(lua_State*) [5987] std::_Vector_base >::~_Vector_base() [9366] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6300] Lunar::set(lua_State*, int, char const*) [7751] std::_Vector_base >::_M_allocate(unsigned long) [9367] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7342] Lunar::Register(lua_State*) [8923] std::_Vector_base >::_Vector_impl::_Vector_impl() [9368] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6301] Lunar::set(lua_State*, int, char const*) [8924] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9369] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [504] Lunar::check(lua_State*, int) [7636] std::_Vector_base >::_M_deallocate(Zap::GameObject**, unsigned long) [9370] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7343] Lunar::Register(lua_State*) [4536] std::_Vector_base >::_M_get_Tp_allocator() [9371] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6302] Lunar::set(lua_State*, int, char const*) [8925] std::_Vector_base >::_Vector_base() [9372] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7344] Lunar::Register(lua_State*) [8926] std::_Vector_base >::~_Vector_base() [9373] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6405] Lunar::pushuserdata(lua_State*, void*, unsigned long) [8500] std::_Vector_base >::_Vector_impl::_Vector_impl() [9374] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6303] Lunar::set(lua_State*, int, char const*) [8501] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9375] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6406] Lunar::gc_T(lua_State*) [8502] std::_Vector_base >::_M_deallocate(Zap::WallSegment**, unsigned long) [9376] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6407] Lunar::push(lua_State*, Zap::LuaGameInfo*, bool) [8082] std::_Vector_base >::_M_get_Tp_allocator() [9377] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4476] Lunar::check(lua_State*, int) [8503] std::_Vector_base >::_Vector_base() [9378] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6408] Lunar::new_T(lua_State*) [8504] std::_Vector_base >::~_Vector_base() [9379] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [93] Lunar::thunk(lua_State*) [8326] std::_Vector_base >::_M_allocate(unsigned long) [9380] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7345] Lunar::Register(lua_State*) [8927] std::_Vector_base >::_Vector_impl::_Vector_impl() [9381] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6409] Lunar::subtable(lua_State*, int, char const*, char const*) [8928] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9382] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7414] Lunar::weaktable(lua_State*, char const*) [8083] std::_Vector_base >::_M_deallocate(Zap::AbstractTeam**, unsigned long) [9383] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6304] Lunar::set(lua_State*, int, char const*) [7323] std::_Vector_base >::_M_get_Tp_allocator() [9384] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7346] Lunar::Register(lua_State*) [8929] std::_Vector_base >::_Vector_base() [9385] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6305] Lunar::set(lua_State*, int, char const*) [8930] std::_Vector_base >::~_Vector_base() [9386] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7347] Lunar::Register(lua_State*) [8327] std::_Vector_base >::_M_allocate(unsigned long) [9387] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6047] Lunar::set(lua_State*, int, char const*) [8931] std::_Vector_base >::_Vector_impl::_Vector_impl() [9388] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [505] Lunar::check(lua_State*, int) [8932] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9389] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7028] Lunar::Register(lua_State*) [8084] std::_Vector_base >::_M_deallocate(Zap::UserInterface**, unsigned long) [9390] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6306] Lunar::set(lua_State*, int, char const*) [7538] std::_Vector_base >::_M_get_Tp_allocator() [9391] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7348] Lunar::Register(lua_State*) [8933] std::_Vector_base >::_Vector_base() [9392] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6307] Lunar::set(lua_State*, int, char const*) [8934] std::_Vector_base >::~_Vector_base() [9393] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7349] Lunar::Register(lua_State*) [8935] std::_Vector_base >::_M_allocate(unsigned long) [9394] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4454] Lunar::pushuserdata(lua_State*, void*, unsigned long) [9966] std::_Vector_base >::_Vector_impl::_Vector_impl() [9395] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6308] Lunar::set(lua_State*, int, char const*) [9967] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9396] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4689] Lunar::gc_T(lua_State*) [8505] std::_Vector_base >::_M_deallocate(Zap::BotNavMeshZone**, unsigned long) [9397] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [120] Lunar::push(lua_State*, Zap::LuaProjectile*, bool) [7752] std::_Vector_base >::_M_get_Tp_allocator() [9398] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [327] Lunar::check(lua_State*, int) [9968] std::_Vector_base >::_Vector_base() [9399] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [80] Lunar::thunk(lua_State*) [9969] std::_Vector_base >::~_Vector_base() [9400] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7350] Lunar::Register(lua_State*) [4892] std::_Vector_base >::_M_allocate(unsigned long) [9401] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [221] Lunar::subtable(lua_State*, int, char const*, char const*) [5245] std::_Vector_base >::_Vector_impl::_Vector_impl() [9402] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7056] Lunar::weaktable(lua_State*, char const*) [5246] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9403] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6309] Lunar::set(lua_State*, int, char const*) [4858] std::_Vector_base >::_M_deallocate(Zap::DatabaseObject**, unsigned long) [9404] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7351] Lunar::Register(lua_State*) [379] std::_Vector_base >::_M_get_Tp_allocator() [9405] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7927] Lunar::set(lua_State*, int, char const*) [5247] std::_Vector_base >::_Vector_base() [9406] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9671] Lunar::Register(lua_State*) [5248] std::_Vector_base >::~_Vector_base() [9407] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6310] Lunar::set(lua_State*, int, char const*) [9970] std::_Vector_base >::_M_allocate(unsigned long) [9408] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7352] Lunar::Register(lua_State*) [9971] std::_Vector_base >::_Vector_impl::_Vector_impl() [9409] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7928] Lunar::set(lua_State*, int, char const*) [9972] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9410] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9672] Lunar::Register(lua_State*) [8936] std::_Vector_base >::_M_deallocate(Zap::LuaLevelGenerator**, unsigned long) [9411] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7929] Lunar::set(lua_State*, int, char const*) [7994] std::_Vector_base >::_M_get_Tp_allocator() [9412] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9673] Lunar::Register(lua_State*) [9973] std::_Vector_base >::_Vector_base() [9413] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9674] Lunar::pushuserdata(lua_State*, void*, unsigned long) [9974] std::_Vector_base >::~_Vector_base() [9414] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7930] Lunar::set(lua_State*, int, char const*) [8085] std::_Vector_base >::_M_allocate(unsigned long) [9415] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9675] Lunar::gc_T(lua_State*) [9975] std::_Vector_base >::_Vector_impl::_Vector_impl() [9416] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9676] Lunar::push(lua_State*, Zap::LuaLevelGenerator*, bool) [9976] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9417] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6298] Lunar::check(lua_State*, int) [7995] std::_Vector_base >::_M_deallocate(Zap::Robot**, unsigned long) [9418] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [402] Lunar::thunk(lua_State*) [7463] std::_Vector_base >::_M_get_Tp_allocator() [9419] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9677] Lunar::Register(lua_State*) [9977] std::_Vector_base >::_Vector_base() [9420] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8741] Lunar::subtable(lua_State*, int, char const*, char const*) [9978] std::_Vector_base >::~_Vector_base() [9421] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [8742] Lunar::weaktable(lua_State*, char const*) [7789] std::_Vector_base >::_Vector_impl::_Vector_impl() [9422] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7931] Lunar::set(lua_State*, int, char const*) [7790] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9423] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [9678] Lunar::Register(lua_State*) [7791] std::_Vector_base >::_M_deallocate(Zap::GoalZone**, unsigned long) [9424] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4669] Lunar::pushuserdata(lua_State*, void*, unsigned long) [7792] std::_Vector_base >::_M_get_Tp_allocator() [9425] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6311] Lunar::set(lua_State*, int, char const*) [7793] std::_Vector_base >::_Vector_base() [9426] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [5613] Lunar::gc_T(lua_State*) [7794] std::_Vector_base >::~_Vector_base() [9427] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4670] Lunar::push(lua_State*, Zap::ForceFieldProjector*, bool) [8506] std::_Vector_base >::_Vector_impl::_Vector_impl() [9428] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4556] Lunar::check(lua_State*, int) [8507] std::_Vector_base >::_Vector_impl::~_Vector_impl() [9429] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [665] Lunar::thunk(lua_State*) [8508] std::_Vector_base >::_M_deallocate(Zap::WallEdge**, unsigned long) [9430] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7353] Lunar::Register(lua_State*) [8086] std::_Vector_base >::_M_get_Tp_allocator() [9431] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [4668] Lunar::subtable(lua_State*, int, char const*, char const*) [8509] std::_Vector_base >::_Vector_base() [9432] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7057] Lunar::weaktable(lua_State*, char const*) [8510] std::_Vector_base >::~_Vector_base() [9433] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6312] Lunar::set(lua_State*, int, char const*) [5045] std::_Vector_base >::_M_allocate(unsigned long) [9434] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7354] Lunar::Register(lua_State*) [5591] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [9435] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [6313] Lunar::set(lua_State*, int, char const*) [5301] std::_Vector_base >::_Vector_impl::_Vector_impl() [9436] TNL::NetClassRepInstance::NetClassRepInstance(char const*, unsigned int, TNL::NetClassType, int) [7355] Lunar::Register(lua_State*) [5210] std::_Vector_base >::_Vector_impl::~_Vector_impl() [495] TNL::ConnectionParameters::ConnectionParameters() [4684] Lunar::pushuserdata(lua_State*, void*, unsigned long) [4981] std::_Vector_base >::_M_deallocate(std::string*, unsigned long) [5288] TNL::convertHostToLEndian(signed char) [6314] Lunar::set(lua_State*, int, char const*) [4810] std::_Vector_base >::_M_get_Tp_allocator() [4841] TNL::convertHostToLEndian(float) [5712] Lunar::gc_T(lua_State*) [5592] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [7703] TNL::convertHostToLEndian(unsigned char) [4685] Lunar::push(lua_State*, Zap::Turret*, bool) [5302] std::_Vector_base >::_Vector_base() [7523] TNL::convertHostToLEndian(int) [4649] Lunar::check(lua_State*, int) [5211] std::_Vector_base >::~_Vector_base() [4564] TNL::convertHostToLEndian(unsigned int) [756] Lunar::thunk(lua_State*) [6377] std::_Vector_base >, std::allocator > > >::_M_allocate(unsigned long) [5289] TNL::convertLEndianToHost(signed char) [7356] Lunar::Register(lua_State*) [7089] std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl(std::allocator > > const&) [5264] TNL::convertLEndianToHost(float) [4682] Lunar::subtable(lua_State*, int, char const*, char const*) [6518] std::_Vector_base >, std::allocator > > >::_Vector_impl::_Vector_impl() [8025] TNL::convertLEndianToHost(unsigned char) [7058] Lunar::weaktable(lua_State*, char const*) [6378] std::_Vector_base >, std::allocator > > >::_Vector_impl::~_Vector_impl() [7911] TNL::convertLEndianToHost(int) [4460] Lunar::pushuserdata(lua_State*, void*, unsigned long) [6117] std::_Vector_base >, std::allocator > > >::_M_deallocate(std::vector >*, unsigned long) [4599] TNL::convertLEndianToHost(unsigned int) [362] Lunar::set(lua_State*, int, char const*) [5730] std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() [6365] TNL::Int<32u>::Int(unsigned int) [5051] Lunar::gc_T(lua_State*) [7090] std::_Vector_base >, std::allocator > > >::_Vector_base(unsigned long, std::allocator > > const&) [7763] TNL::Nonce::read(TNL::BitStream*) [109] Lunar::push(lua_State*, Zap::LuaShip*, bool) [6519] std::_Vector_base >, std::allocator > > >::_Vector_base() [7594] TNL::Nonce::getRandom() [250] Lunar::check(lua_State*, int) [6379] std::_Vector_base >, std::allocator > > >::~_Vector_base() [6650] TNL::Nonce::Nonce() [376] Lunar::new_T(lua_State*) [7259] std::_Vector_base >::_M_allocate(unsigned long) [7810] TNL::Nonce::operator=(TNL::Nonce const&) [72] Lunar::thunk(lua_State*) [8328] std::_Vector_base >::_Vector_impl::_Vector_impl() [6357] TNL::Object::create(char const*) [364] Lunar::Register(lua_State*) [8329] std::_Vector_base >::_Vector_impl::~_Vector_impl() [4732] TNL::Object::Object() [223] Lunar::subtable(lua_State*, int, char const*, char const*) [7200] std::_Vector_base >::_M_deallocate(double*, unsigned long) [4733] TNL::Object::~Object() [7059] Lunar::weaktable(lua_State*, char const*) [6589] std::_Vector_base >::_M_get_Tp_allocator() [370] TNL::Random::readF() [7357] Lunar::pushuserdata(lua_State*, void*, unsigned long) [8330] std::_Vector_base >::_Vector_base() [4603] TNL::RefPtr::getPointer() [6058] Lunar::set(lua_State*, int, char const*) [8331] std::_Vector_base >::~_Vector_base() [5315] TNL::RefPtr::RefPtr(Zap::SoundEffect*) [7358] Lunar::gc_T(lua_State*) [5471] std::_Vector_base >::_M_allocate(unsigned long) [4791] TNL::RefPtr::RefPtr(TNL::RefPtr const&) [7359] Lunar::push(lua_State*, Zap::LuaUtil*, bool) [5673] std::_Vector_base >::_Vector_impl::_Vector_impl() [5690] TNL::RefPtr::RefPtr() [4691] Lunar::check(lua_State*, int) [5964] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [4777] TNL::RefPtr::~RefPtr() [7360] Lunar::new_T(lua_State*) [5550] std::_Vector_base >::_Vector_impl::~_Vector_impl() [6509] TNL::RefPtr::operator=(Zap::SoundEffect*) [1093] Lunar::thunk(lua_State*) [5356] std::_Vector_base >::_M_deallocate(float*, unsigned long) [4711] TNL::RefPtr::operator=(TNL::RefPtr const&) [7037] Lunar::Register(lua_State*) [5158] std::_Vector_base >::_M_get_Tp_allocator() [4658] TNL::RefPtr::operator Zap::SoundEffect*() [7361] Lunar::subtable(lua_State*, int, char const*, char const*) [5965] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [9437] TNL::RefPtr::RefPtr() [7362] Lunar::weaktable(lua_State*, char const*) [5674] std::_Vector_base >::_Vector_base() [9438] TNL::RefPtr::~RefPtr() [6315] Lunar::set(lua_State*, int, char const*) [5551] std::_Vector_base >::~_Vector_base() [9439] TNL::RefPtr::operator=(Zap::VoiceEncoder*) [7363] Lunar::Register(lua_State*) [6212] std::_Vector_base >::_M_allocate(unsigned long) [8579] TNL::RefPtr::RefPtr() [6316] Lunar::set(lua_State*, int, char const*) [8332] std::_Vector_base >::_Vector_impl::_Vector_impl(std::allocator const&) [8580] TNL::RefPtr::~RefPtr() [7364] Lunar::Register(lua_State*) [6491] std::_Vector_base >::_Vector_impl::_Vector_impl() [8581] TNL::RefPtr::operator=(Zap::GameNetInterface*) [474] Lunar::pushuserdata(lua_State*, void*, unsigned long) [6687] std::_Vector_base >::_Vector_impl::~_Vector_impl() [8196] TNL::RefPtr::operator Zap::GameNetInterface*() [6317] Lunar::set(lua_State*, int, char const*) [6111] std::_Vector_base >::_M_deallocate(unsigned char*, unsigned long) [5312] TNL::RefPtr::RefPtr() [5584] Lunar::gc_T(lua_State*) [5703] std::_Vector_base >::_M_get_Tp_allocator() [5313] TNL::RefPtr::RefPtr(TNL::ByteBuffer*) [160] Lunar::push(lua_State*, Zap::FlagItem*, bool) [8333] std::_Vector_base >::_Vector_base(unsigned long, std::allocator const&) [5138] TNL::RefPtr::~RefPtr() [169] Lunar::check(lua_State*, int) [6492] std::_Vector_base >::_Vector_base() [5314] TNL::RefPtr::operator=(TNL::RefPtr const&) [121] Lunar::thunk(lua_State*) [6688] std::_Vector_base >::~_Vector_base() [5651] TNL::RefPtr::RefPtr() [7365] Lunar::Register(lua_State*) [7201] std::_Vector_base >::_M_allocate(unsigned long) [5652] TNL::RefPtr::~RefPtr() [473] Lunar::subtable(lua_State*, int, char const*, char const*) [7869] std::_Vector_base >::_Vector_impl::_Vector_impl() [5650] TNL::RefPtr::operator=(TNL::NetEvent*) [7060] Lunar::weaktable(lua_State*, char const*) [7870] std::_Vector_base >::_Vector_impl::~_Vector_impl() [5941] TNL::RefPtr::operator TNL::NetEvent*() [6318] Lunar::set(lua_State*, int, char const*) [7123] std::_Vector_base >::_M_deallocate(int*, unsigned long) [468] TNL::Vector::resize(unsigned int) [7366] Lunar::Register(lua_State*) [6496] std::_Vector_base >::_M_get_Tp_allocator() [9440] TNL::Vector::Vector(unsigned int) [4641] Lunar::pushuserdata(lua_State*, void*, unsigned long) [7871] std::_Vector_base >::_Vector_base() [9441] TNL::Vector::~Vector() [6319] Lunar::set(lua_State*, int, char const*) [7872] std::_Vector_base >::~_Vector_base() [4797] TNL::Vector::operator[](int) [7415] Lunar::gc_T(lua_State*) [8334] std::_Vector_base >::_M_allocate(unsigned long) [9442] TNL::Vector::Vector(unsigned int) [4642] Lunar::push(lua_State*, Zap::LuaRobot*, bool) [4824] std::_Vector_base >::_Vector_impl::_Vector_impl() [8197] TNL::Vector::clear() [219] Lunar::check(lua_State*, int) [4830] std::_Vector_base >::_Vector_impl::~_Vector_impl() [1852] TNL::Vector::push_back(Zap::LoadoutItem const&) [7416] Lunar::new_T(lua_State*) [4827] std::_Vector_base >::_M_deallocate(unsigned int*, unsigned long) [8582] TNL::Vector::Vector(unsigned int) [2] Lunar::thunk(lua_State*) [4814] std::_Vector_base >::_M_get_Tp_allocator() [8385] TNL::Vector::Vector(unsigned int) [7367] Lunar::Register(lua_State*) [4825] std::_Vector_base >::_Vector_base() [8386] TNL::Vector::~Vector() [4643] Lunar::subtable(lua_State*, int, char const*, char const*) [4831] std::_Vector_base >::~_Vector_base() [2078] TNL::Vector::push_back(Zap::PluginBinding const&) [7417] Lunar::weaktable(lua_State*, char const*) [5507] std::_Bit_iterator::_Bit_iterator(unsigned long*, unsigned int) [9443] TNL::Vector::Vector(unsigned int) [6320] Lunar::set(lua_State*, int, char const*) [5580] std::_Bit_iterator::_Bit_iterator() [9444] TNL::Vector::~Vector() [377] Lunar::check(lua_State*, int) [6216] std::_Bit_iterator::operator+=(long) [1713] TNL::Vector::push_back(Zap::QuickChatNode const&) [7368] Lunar::Register(lua_State*) [5466] std::_Bit_iterator::operator++(int) [9445] TNL::Vector::Vector(unsigned int) [5789] Types::read(TNL::BitStream&, TNL::StringTableEntry*) [6044] std::_Bit_iterator::operator++() [971] TNL::Vector::push_back(Zap::NeighboringZone const&) [6064] Types::read(TNL::BitStream&, bool*) [5862] std::_Bvector_base >::_M_allocate(unsigned long) [5904] TNL::Vector::Vector(unsigned int) [5762] Types::read(TNL::BitStream&, float*) [5834] std::_Bvector_base >::_Bvector_impl::_Bvector_impl() [701] TNL::Vector::Vector(TNL::Vector const&) [7932] Types::read(TNL::BitStream&, int*) [5835] std::_Bvector_base >::_Bvector_impl::~_Bvector_impl() [5224] TNL::Vector::~Vector() [7486] Types::read(TNL::BitStream&, unsigned int*) [5594] std::_Bvector_base >::_M_deallocate() [4874] TNL::Vector::operator[](int) [6570] void Types::read<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>*) [5836] std::_Bvector_base >::_Bvector_base() [1954] TNL::Vector::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [6750] void Types::read<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>*) [5837] std::_Bvector_base >::~_Bvector_base() [9446] TNL::Vector::Vector(unsigned int) [9679] void Types::read<0u, 4u>(TNL::BitStream&, TNL::RangedU32<0u, 4u>*) [5407] std::_Bit_reference::_Bit_reference(unsigned long*, unsigned long) [9447] TNL::Vector::~Vector() [6751] void Types::read<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>*) [5408] std::_Bit_reference::operator=(bool) [7544] TNL::Vector::operator[](int) [6448] void Types::read<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>*) [8937] std::numeric_limits::max() [9448] TNL::Vector::address() [7271] void Types::read<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>*) [9979] std::numeric_limits::min() [9449] TNL::Vector::Vector(unsigned int) [6449] void Types::read<24u>(TNL::BitStream&, TNL::SignedInt<24u>*) [8938] std::numeric_limits::max() [9450] TNL::Vector::~Vector() [7272] void Types::read<32u>(TNL::BitStream&, TNL::Int<32u>*) [9980] std::numeric_limits::min() [5182] TNL::Vector::erase_fast(unsigned int) [6450] void Types::read<8u>(TNL::BitStream&, TNL::SignedFloat<8u>*) [5217] std::_Rb_tree_iterator const, TNL::Vector > >::_Rb_tree_iterator(std::_Rb_tree_node const, TNL::Vector > >*) [1230] TNL::Vector::push_back(Zap::Game::DeleteRef const&) [1718] void Types::read >(TNL::BitStream&, TNL::Vector >*) [5284] std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [8583] TNL::Vector::Vector(unsigned int) [1183] void Types::read(TNL::BitStream&, TNL::Vector*) [5118] std::_Rb_tree_iterator >::_Rb_tree_iterator(std::_Rb_tree_node >*) [8584] TNL::Vector::~Vector() [1719] void Types::read >(TNL::BitStream&, TNL::Vector >*) [5409] std::_Bit_iterator_base::_M_bump_up() [4504] TNL::Vector::operator[](int) [1720] void Types::read >(TNL::BitStream&, TNL::Vector >*) [6217] std::_Bit_iterator_base::_M_incr(long) [460] TNL::Vector::erase(unsigned int) [6595] void Types::read(TNL::BitStream&, TNL::Vector*) [5015] std::_Bit_iterator_base::_Bit_iterator_base(unsigned long*, unsigned int) [538] TNL::Vector::push_back(Zap::Move const&) [5788] Types::write(TNL::BitStream&, TNL::StringTableEntry&) [5805] std::_Bit_const_iterator::_Bit_const_iterator(unsigned long*, unsigned int) [8585] TNL::Vector::Vector(unsigned int) [6062] Types::write(TNL::BitStream&, bool) [5154] std::_Bit_const_iterator::_Bit_const_iterator(std::_Bit_iterator const&) [581] TNL::Vector::~Vector() [5713] Types::write(TNL::BitStream&, float) [9981] mergePriority* std::__copy_move_backward::__copy_move_b(mergePriority*, mergePriority*, mergePriority*) [4927] TNL::Vector::operator[](int) [9680] Types::write(TNL::BitStream&, unsigned char) [737] Zap::FXTrail::TrailNode* std::__copy_move_backward::__copy_move_b(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [996] TNL::Vector::push_back(Zap::Rect const&) [7775] Types::write(TNL::BitStream&, int) [1578] ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [8586] TNL::Vector::Vector(unsigned int) [7369] Types::write(TNL::BitStream&, unsigned int) [1478] TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [8587] TNL::Vector::~Vector() [6555] void Types::write<0u, 10u>(TNL::BitStream&, TNL::RangedU32<0u, 10u>&) [931] TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [4512] TNL::Vector::operator[](int) [6752] void Types::write<0u, 48u>(TNL::BitStream&, TNL::RangedU32<0u, 48u>&) [1133] TNL::Vector* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [703] TNL::Vector::last() [6753] void Types::write<0u, 7u>(TNL::BitStream&, TNL::RangedU32<0u, 7u>&) [1170] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [133] TNL::Vector::clear() [6451] void Types::write<0u, 999u>(TNL::BitStream&, TNL::RangedU32<0u, 999u>&) [1479] TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1927] TNL::Vector::first() [7235] void Types::write<0u, 9u>(TNL::BitStream&, TNL::RangedU32<0u, 9u>&) [1480] TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [961] TNL::Vector::resize(unsigned int) [6452] void Types::write<24u>(TNL::BitStream&, TNL::SignedInt<24u>&) [698] Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [1418] TNL::Vector::address() [7306] void Types::write<32u>(TNL::BitStream&, TNL::Int<32u>&) [551] Zap::Point* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [1617] TNL::Vector::reverse() [6453] void Types::write<8u>(TNL::BitStream&, TNL::SignedFloat<8u>&) [1159] std::string* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [733] TNL::Vector::pop_back() [8136] void Types::write >(TNL::BitStream&, TNL::Vector >&) [1752] std::vector >* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [90] TNL::Vector::push_back(Zap::Point const&) [6727] void Types::write(TNL::BitStream&, TNL::Vector&) [1406] mergePriority* std::__uninitialized_copy::__uninit_copy(mergePriority*, mergePriority*, mergePriority*) [235] TNL::Vector::Vector(unsigned int) [8137] void Types::write >(TNL::BitStream&, TNL::Vector >&) [6582] ClipperLib::DoublePoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [836] TNL::Vector::Vector(TNL::Vector const&) [8138] void Types::write >(TNL::BitStream&, TNL::Vector >&) [1322] ClipperLib::IntPoint* std::__uninitialized_copy::__uninit_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [291] TNL::Vector::~Vector() [6542] void Types::write(TNL::BitStream&, TNL::Vector&) [1860] TNL::SignedFloat<8u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [165] TNL::Vector::operator=(TNL::Vector const&) [9681] boost::posix_time::time_duration::time_duration(boost::posix_time::time_duration const&) [1327] TNL::StringTableEntry* std::__uninitialized_copy::__uninit_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [766] TNL::Vector::operator[](int) [9682] boost::posix_time::time_duration::time_duration(int, int, int, long) [1798] TNL::RefPtr* std::__uninitialized_copy::__uninit_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [1386] TNL::Vector::operator[](unsigned int) [9683] boost::posix_time::ptime::ptime(boost::gregorian::date, boost::posix_time::time_duration) [6520] TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [5905] TNL::Vector::Vector(unsigned int) [8743] boost::shared_ptr::shared_ptr(Zap::GridDatabase*) [8939] TNL::Vector* std::__uninitialized_copy::__uninit_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [5906] TNL::Vector::~Vector() [2014] boost::shared_ptr::~shared_ptr() [1997] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [2036] TNL::Vector::push_back(Zap::Button const&) [6485] boost::shared_ptr::shared_ptr(boost::shared_ptr const&) [1495] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [9451] TNL::Vector::Vector(unsigned int) [6779] boost::shared_ptr::shared_ptr(Zap::MenuItem*) [1940] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [9452] TNL::Vector::~Vector() [1527] boost::shared_ptr::~shared_ptr() [1930] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [9453] TNL::Vector::Vector(unsigned int) [5411] boost::char_separator >::reset() [7146] TNL::SafePtr* std::__uninitialized_copy::__uninit_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [9454] TNL::Vector::~Vector() [5167] boost::char_separator >::char_separator(boost::char_separator > const&) [1861] TNL::RangedU32<0u, 999u>* std::__uninitialized_copy::__uninit_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [9455] TNL::Vector::Vector(unsigned int) [6038] boost::char_separator >::char_separator(char const*, char const*, boost::empty_token_policy) [1862] TNL::SignedInt<24u>* std::__uninitialized_copy::__uninit_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [9456] TNL::Vector::~Vector() [5156] boost::char_separator >::~char_separator() [1370] TNL::StringPtr* std::__uninitialized_copy::__uninit_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [688] TNL::Vector::push_front(Zap::FXTrail::TrailNode const&) [5379] bool boost::char_separator >::operator()<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator&, __gnu_cxx::__normal_iterator, std::string&) [8940] Zap::BindingSet* std::__uninitialized_copy::__uninit_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [4688] TNL::Vector::last() [1524] void boost::checked_delete(Zap::GridDatabase*) [1945] Zap::LoadoutItem* std::__uninitialized_copy::__uninit_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [5883] TNL::Vector::clear() [6780] void boost::checked_delete(Zap::MenuItem*) [8941] Zap::PluginBinding* std::__uninitialized_copy::__uninit_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [692] TNL::Vector::insert(unsigned int) [5412] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::initialize() [1799] Zap::QuickChatNode* std::__uninitialized_copy::__uninit_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [5034] TNL::Vector::pop_back() [5663] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::increment() [1108] Zap::NeighboringZone* std::__uninitialized_copy::__uninit_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [6119] TNL::Vector::Vector(unsigned int) [5935] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [2002] Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy::__uninit_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [6120] TNL::Vector::~Vector() [5413] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::token_iterator(boost::char_separator >, __gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [1603] Zap::Game::DeleteRef* std::__uninitialized_copy::__uninit_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [222] TNL::Vector::operator[](int) [5362] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::~token_iterator() [1889] Zap::Move* std::__uninitialized_copy::__uninit_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1627] TNL::Vector::push_back(Zap::WallRec const&) [5474] boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() [1087] Zap::Rect* std::__uninitialized_copy::__uninit_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [6926] TNL::Vector::Vector(unsigned int) [5414] boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::iterator_facade() [418] Zap::Point* std::__uninitialized_copy::__uninit_copy(Zap::Point*, Zap::Point*, Zap::Point*) [6927] TNL::Vector::~Vector() [5664] boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator++() [2074] Zap::Button* std::__uninitialized_copy::__uninit_copy(Zap::Button*, Zap::Button*, Zap::Button*) [6104] TNL::Vector::operator[](int) [4954] void boost::tokenizer_detail::assign_or_plus_equal::plus_equal(std::string&, char const&) [859] Zap::FXTrail::TrailNode* std::__uninitialized_copy::__uninit_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [1875] TNL::Vector::erase(unsigned int) [5380] void boost::tokenizer_detail::assign_or_plus_equal::clear(std::string&) [1703] Zap::WallRec* std::__uninitialized_copy::__uninit_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1152] TNL::Vector::resize(unsigned int) [5394] void boost::tokenizer_detail::assign_or_plus_equal::assign<__gnu_cxx::__normal_iterator, std::string>(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::string&) [1278] Zap::CIniFile::section* std::__uninitialized_copy::__uninit_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [8588] TNL::Vector::Vector(unsigned int) [8744] boost::equality_comparable, boost::detail::false_t>::equality_comparable() [2069] Zap::GameType::ItemOfInterest* std::__uninitialized_copy::__uninit_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [8589] TNL::Vector::~Vector() [9684] boost::equality_comparable, boost::detail::false_t>::equality_comparable() [1936] Zap::Joystick::JoystickInfo* std::__uninitialized_copy::__uninit_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [4888] TNL::Vector::operator[](int) [9685] boost::equality_comparable, boost::detail::false_t>::equality_comparable() [8335] Zap::FlagSpawn* std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [2031] TNL::Vector::push_back(Zap::GameType::ItemOfInterest const&) [8745] boost::equality_comparable1 >::equality_comparable1() [1032] Zap::LevelInfo* std::__uninitialized_copy::__uninit_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [6928] TNL::Vector::Vector(unsigned int) [9686] boost::equality_comparable1 >::equality_comparable1() [1816] boost::shared_ptr* std::__uninitialized_copy::__uninit_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [6929] TNL::Vector::~Vector() [9687] boost::equality_comparable1 >::equality_comparable1() [1054] std::string* std::__uninitialized_copy::__uninit_copy(std::string*, std::string*, std::string*) [4944] TNL::Vector::operator[](int) [5541] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::reference boost::iterator_core_access::dereference >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) [6188] std::vector >* std::__uninitialized_copy::__uninit_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [1887] TNL::Vector::push_back(Zap::Joystick::JoystickInfo const&) [5795] bool boost::iterator_core_access::equal >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&, mpl_::bool_) [5682] float* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [9457] TNL::Vector::Vector(unsigned int) [5665] void boost::iterator_core_access::increment >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>&) [7795] unsigned char* std::__uninitialized_copy::__uninit_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [9458] TNL::Vector::Vector(unsigned int) [8746] boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [7576] lua_State** std::__uninitialized_copy::__uninit_copy(lua_State**, lua_State**, lua_State**) [9459] TNL::Vector::~Vector() [9688] boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [6333] TNL::Vector const** std::__uninitialized_copy::__uninit_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [9460] TNL::Vector::Vector(unsigned int) [9689] boost::less_than_comparable, boost::detail::false_t>, boost::detail::empty_base, boost::detail::true_t>::less_than_comparable() [7637] Zap::FlagSpawn const** std::__uninitialized_copy::__uninit_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [9461] TNL::Vector::~Vector() [8747] boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [6547] ClipperLib::HorzJoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [1759] TNL::Vector::push_back(Zap::FlagSpawn const&) [9690] boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [6334] ClipperLib::TEdge** std::__uninitialized_copy::__uninit_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6726] TNL::Vector::Vector(unsigned int) [9691] boost::less_than_comparable1, boost::detail::false_t> >::less_than_comparable1() [6335] ClipperLib::OutRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [1995] TNL::Vector::~Vector() [9692] boost::CV::constrained_value >::max() [7753] ClipperLib::JoinRec** std::__uninitialized_copy::__uninit_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [8387] TNL::Vector::clear() [8748] boost::CV::constrained_value >::min() [5268] Zap::ClientInfo** std::__uninitialized_copy::__uninit_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [951] TNL::Vector::push_back(Zap::LevelInfo const&) [9693] boost::CV::constrained_value >::assign(unsigned short) [7441] Zap::GameObject** std::__uninitialized_copy::__uninit_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [8388] TNL::Vector::Vector(unsigned int) [9694] boost::CV::constrained_value >::constrained_value(unsigned short) [7873] Zap::AbstractTeam** std::__uninitialized_copy::__uninit_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [8389] TNL::Vector::~Vector() [9695] boost::CV::constrained_value >::max() [7874] Zap::UserInterface** std::__uninitialized_copy::__uninit_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [5746] TNL::Vector::operator[](int) [8749] boost::CV::constrained_value >::min() [8336] Zap::BotNavMeshZone** std::__uninitialized_copy::__uninit_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [7466] TNL::Vector::operator[](unsigned int) [9696] boost::CV::constrained_value >::assign(unsigned short) [4721] Zap::DatabaseObject** std::__uninitialized_copy::__uninit_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [8590] TNL::Vector >::sort(int (*)(boost::shared_ptr*, boost::shared_ptr*)) [9697] boost::CV::constrained_value >::constrained_value(unsigned short) [8942] Zap::LuaLevelGenerator** std::__uninitialized_copy::__uninit_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [1836] TNL::Vector >::clear() [9698] boost::CV::constrained_value >::max() [7638] Zap::Robot** std::__uninitialized_copy::__uninit_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [8591] TNL::Vector >::address() [8750] boost::CV::constrained_value >::min() [6806] double* std::__uninitialized_copy::__uninit_copy(double*, double*, double*) [1586] TNL::Vector >::push_back(boost::shared_ptr const&) [9699] boost::CV::constrained_value >::assign(unsigned short) [5453] float* std::__uninitialized_copy::__uninit_copy(float*, float*, float*) [7912] TNL::Vector >::Vector(unsigned int) [9700] boost::CV::constrained_value >::constrained_value(unsigned short) [6029] unsigned char* std::__uninitialized_copy::__uninit_copy(unsigned char*, unsigned char*, unsigned char*) [1809] TNL::Vector >::~Vector() [9701] boost::CV::simple_exception_policy::max() [6705] int* std::__uninitialized_copy::__uninit_copy(int*, int*, int*) [4956] TNL::Vector >::operator[](int) [8751] boost::CV::simple_exception_policy::min() [7875] unsigned int* std::__uninitialized_copy::__uninit_copy(unsigned int*, unsigned int*, unsigned int*) [6930] TNL::Vector >::Vector(unsigned int) [9702] boost::CV::simple_exception_policy::max() [1669] void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [6931] TNL::Vector >::~Vector() [8752] boost::CV::simple_exception_policy::min() [1194] void std::__uninitialized_fill_n::__uninit_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [1020] TNL::Vector >::resize(unsigned int) [9703] boost::CV::simple_exception_policy::max() [1742] void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [6789] TNL::Vector >::Vector(unsigned int) [8753] boost::CV::simple_exception_policy::min() [1198] void std::__uninitialized_fill_n::__uninit_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [1333] TNL::Vector >::~Vector() [8754] boost::detail::empty_base::empty_base() [1059] void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [1124] TNL::Vector >::operator=(TNL::Vector > const&) [9704] boost::detail::empty_base::empty_base() [2040] void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [7050] TNL::Vector >::operator[](int) [9705] boost::detail::empty_base::empty_base() [1743] void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [5416] TNL::Vector >::operator[](unsigned int) [8755] boost::detail::shared_count::shared_count(Zap::GridDatabase*) [1744] void std::__uninitialized_fill_n::__uninit_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [2039] TNL::Vector >::resize(unsigned int) [6781] boost::detail::shared_count::shared_count(Zap::MenuItem*) [2054] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [9462] TNL::Vector >::Vector(unsigned int) [6486] boost::detail::shared_count::shared_count(boost::detail::shared_count const&) [1024] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [9463] TNL::Vector >::~Vector() [1522] boost::detail::shared_count::~shared_count() [1217] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [7657] TNL::Vector >::operator[](int) [6487] boost::detail::sp_counted_base::add_ref_copy() [1317] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [8125] TNL::Vector >::clear() [6728] boost::detail::sp_counted_base::weak_release() [1394] void std::__uninitialized_fill_n::__uninit_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [1715] TNL::Vector >::resize(unsigned int) [6729] boost::detail::sp_counted_base::destroy() [8943] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [1707] TNL::Vector >::push_back(TNL::SignedFloat<8u> const&) [1523] boost::detail::sp_counted_base::release() [225] void std::__uninitialized_fill_n::__uninit_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [1528] TNL::Vector >::Vector(TNL::Vector > const&) [6730] boost::detail::sp_counted_base::sp_counted_base() [8944] void std::__uninitialized_fill_n::__uninit_fill_n(double*, unsigned long, double const&) [7658] TNL::Vector >::Vector(unsigned int) [6731] boost::detail::sp_counted_base::~sp_counted_base() [6286] void std::__uninitialized_fill_n::__uninit_fill_n(float*, unsigned long, float const&) [7394] TNL::Vector >::~Vector() [6488] boost::detail::atomic_increment(int*) [6631] void std::__uninitialized_fill_n::__uninit_fill_n(unsigned char*, unsigned long, unsigned char const&) [1739] TNL::Vector >::operator=(TNL::Vector > const&) [1525] boost::detail::sp_counted_impl_p::dispose() [8087] void std::__uninitialized_fill_n::__uninit_fill_n(int*, unsigned long, int const&) [6020] TNL::Vector >::operator[](int) [8756] boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::GridDatabase*) [8337] void std::__uninitialized_fill_n::__uninit_fill_n(unsigned int*, unsigned long, unsigned int const&) [1182] TNL::Vector::resize(unsigned int) [8757] boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6081] std::_Rb_tree_const_iterator const, TNL::Vector > >::_Rb_tree_const_iterator(std::_Rb_tree_iterator const, TNL::Vector > > const&) [1165] TNL::Vector::push_back(TNL::StringTableEntry const&) [8758] boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [6086] std::_Rb_tree_const_iterator const, TNL::Vector > >::operator--() [201] TNL::Vector::Vector(TNL::Vector const&) [6782] boost::detail::sp_counted_impl_p::dispose() [6142] std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [6239] TNL::Vector::Vector(unsigned int) [6783] boost::detail::sp_counted_impl_p::sp_counted_impl_p(Zap::MenuItem*) [6717] std::_Rb_tree_const_iterator >::operator--() [6013] TNL::Vector::~Vector() [6784] boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [5626] std::_Rb_tree_const_iterator >::_Rb_tree_const_iterator(std::_Rb_tree_iterator > const&) [1234] TNL::Vector::operator=(TNL::Vector const&) [6785] boost::detail::sp_counted_impl_p::~sp_counted_impl_p() [5639] std::_Rb_tree_const_iterator >::operator--() [6092] TNL::Vector::operator[](int) [6157] boost::detail::atomic_exchange_and_add(int*, int) [9982] std::map, std::allocator > >::map() [5323] TNL::Vector >::erase_fast(unsigned int) [6732] boost::detail::sp_enable_shared_from_this(...) [5634] std::map, std::allocator > >::lower_bound(std::string const&) [6643] TNL::Vector >::erase(unsigned int) [9706] boost::date_time::int_adapter::neg_infinity() [5635] std::map, std::allocator > >::end() [1282] TNL::Vector >::push_back(TNL::RefPtr const&) [9707] boost::date_time::int_adapter::not_a_number() [1536] std::map, std::allocator > >::insert(std::pair const&) [9464] TNL::Vector >::Vector(unsigned int) [9708] boost::date_time::int_adapter::pos_infinity() [1623] std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [4499] TNL::Vector >::operator[](int) [9709] boost::date_time::int_adapter::is_not_a_number(unsigned int) [6260] std::map, std::allocator > >::map() [8198] TNL::Vector::Vector(unsigned int) [9710] boost::date_time::int_adapter::is_inf(unsigned int) [6261] std::map, std::allocator > >::~map() [8199] TNL::Vector::~Vector() [8423] boost::date_time::int_adapter::int_adapter(unsigned int) [1622] std::map, std::allocator > >::operator[](std::string const&) [8592] TNL::Vector >::clear() [9711] boost::date_time::int_adapter::neg_infinity() [5716] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [1897] TNL::Vector >::push_back(TNL::SafePtr const&) [9712] boost::date_time::int_adapter::not_a_number() [5502] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::end() [4585] TNL::Vector >::Vector(unsigned int) [9713] boost::date_time::int_adapter::pos_infinity() [5717] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [346] TNL::Vector >::~Vector() [8045] boost::date_time::int_adapter::int_adapter(long) [942] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::insert(std::_Rb_tree_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [704] TNL::Vector >::push_back(TNL::SafePtr const&) [9714] boost::date_time::second_clock::local_time() [7001] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::map() [627] TNL::Vector >::Vector(TNL::Vector > const&) [9715] boost::date_time::second_clock::create_time(tm*) [1177] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::~map() [255] TNL::Vector >::Vector(unsigned int) [9716] boost::date_time::time_duration >::time_duration(boost::date_time::time_duration > const&) [831] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::operator[](std::pair const&) [179] TNL::Vector >::~Vector() [9717] boost::date_time::time_duration >::time_duration(int, int, int, long) [5343] std::map, std::allocator > >::lower_bound(int const&) [5667] TNL::Vector >::operator[](int) [9718] boost::date_time::counted_time_rep::frac_sec_per_day() [5344] std::map, std::allocator > >::end() [8390] TNL::Vector >::Vector(unsigned int) [9719] boost::date_time::counted_time_rep::counted_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&) [1423] std::map, std::allocator > >::insert(std::_Rb_tree_iterator >, std::pair const&) [8391] TNL::Vector >::~Vector() [9720] void boost::date_time::counted_time_system >::unused_var(boost::date_time::dst_flags const&) [8945] std::map, std::allocator > >::map() [1885] TNL::Vector >::push_back(TNL::SafePtr const&) [9721] boost::date_time::counted_time_system >::get_time_rep(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [8946] std::map, std::allocator > >::~map() [7913] TNL::Vector >::Vector(unsigned int) [9722] boost::date_time::year_month_day_base::year_month_day_base(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [1421] std::map, std::allocator > >::operator[](int const&) [7914] TNL::Vector >::~Vector() [9723] boost::date_time::time_resolution_traits::is_adapted() [947] std::pair const, TNL::Vector >::pair(std::pair const, TNL::Vector > const&) [4978] TNL::Vector >::operator[](int) [8759] boost::date_time::time_resolution_traits::res_adjust() [948] std::pair const, TNL::Vector >::pair(std::pair const&, TNL::Vector const&) [1882] TNL::Vector >::push_back(TNL::SafePtr const&) [9724] boost::date_time::time_resolution_traits::to_tick_count(int, int, int, long) [1066] std::pair const, TNL::Vector >::~pair() [6932] TNL::Vector >::Vector(unsigned int) [9725] boost::date_time::time_resolution_traits::as_number(boost::date_time::int_adapter) [5937] std::pair::pair(std::pair const&) [6933] TNL::Vector >::~Vector() [9726] boost::date_time::gregorian_calendar_base, unsigned int>::day_number(boost::date_time::year_month_day_base const&) [5777] std::pair::pair(std::pair const&) [4703] TNL::Vector >::operator[](int) [9727] boost::date_time::gregorian_calendar_base, unsigned int>::end_of_month_day(boost::gregorian::greg_year, boost::gregorian::greg_month) [6143] std::pair::pair(std::string const&, std::string const&) [7524] TNL::Vector >::erase(unsigned int) [9728] boost::date_time::time_resolution_traits_adapted64_impl::is_adapted() [5537] std::pair::~pair() [1920] TNL::Vector >::push_back(TNL::SafePtr const&) [9729] boost::date_time::time_resolution_traits_adapted64_impl::as_number(boost::date_time::int_adapter) [5627] std::pair::pair(int const&, int const&) [6272] TNL::Vector >::Vector(unsigned int) [9730] boost::date_time::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [5628] std::pair::~pair() [6273] TNL::Vector >::~Vector() [9731] boost::date_time::c_time::localtime(long const*, tm*) [5938] std::pair::pair(std::string const&, std::string const&) [4939] TNL::Vector >::operator[](int) [9732] boost::date_time::base_time > >::base_time(boost::gregorian::date const&, boost::posix_time::time_duration const&, boost::date_time::dst_flags) [5939] std::pair::~pair() [8593] TNL::Vector >::clear() [9733] boost::gregorian::greg_month::greg_month(unsigned short) [9983] std::pair const, TNL::Vector > >, bool>::pair(std::_Rb_tree_iterator const, TNL::Vector > > const&, bool const&) [8594] TNL::Vector >::resize(unsigned int) [9734] boost::gregorian::date::date(boost::gregorian::greg_year, boost::gregorian::greg_month, boost::gregorian::greg_day) [5877] std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [6934] TNL::Vector >::Vector(unsigned int) [9735] boost::gregorian::greg_day::greg_day(unsigned short) [8947] std::pair >, bool>::pair(std::_Rb_tree_iterator > const&, bool const&) [6935] TNL::Vector >::~Vector() [9736] boost::gregorian::greg_year::greg_year(unsigned short) [5718] std::pair::pair(int const&, int const&) [8595] TNL::Vector::Vector(unsigned int) [5796] boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::tokenizer(std::string const&, boost::char_separator > const&) [5503] std::pair::pair(std::pair const&) [8596] TNL::Vector::~Vector() [5797] boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::~tokenizer() [9984] std::locale::id::id() [8126] TNL::Vector >::clear() [5798] boost::detail::enable_if_interoperable >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, boost::mpl::apply2 >, __gnu_cxx::__normal_iterator, std::string>, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> >::type>::type boost::operator!= >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long, boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&, boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long> const&) [1402] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, mergePriority const&) [1716] TNL::Vector >::resize(unsigned int) [5936] boost::detail::postfix_increment_result >, __gnu_cxx::__normal_iterator, std::string>, std::string, std::string const&, boost::forward_traversal_tag>::type boost::operator++ >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>(boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>&, int) [5695] std::vector >::end() [1708] TNL::Vector >::push_back(TNL::RangedU32<0u, 999u> const&) [7418] __gnu_cxx::new_allocator::deallocate(mergePriority*, unsigned long) [5704] std::vector >::back() [1529] TNL::Vector >::Vector(TNL::Vector > const&) [5702] __gnu_cxx::new_allocator::destroy(mergePriority*) [7324] std::vector >::begin() [7659] TNL::Vector >::Vector(unsigned int) [7419] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5705] std::vector >::pop_back() [7395] TNL::Vector >::~Vector() [1441] __gnu_cxx::new_allocator::construct(mergePriority*, mergePriority const&) [1348] std::vector >::push_back(mergePriority const&) [1740] TNL::Vector >::operator=(TNL::Vector > const&) [8760] __gnu_cxx::new_allocator::new_allocator() [8948] std::vector >::vector() [6021] TNL::Vector >::operator[](int) [8761] __gnu_cxx::new_allocator::~new_allocator() [8949] std::vector >::~vector() [8127] TNL::Vector >::clear() [7061] __gnu_cxx::new_allocator::deallocate(ClipperLib::DoublePoint*, unsigned long) [1670] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1717] TNL::Vector >::resize(unsigned int) [7062] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7091] std::vector >::_M_erase_at_end(ClipperLib::DoublePoint*) [1709] TNL::Vector >::push_back(TNL::SignedInt<24u> const&) [7063] __gnu_cxx::new_allocator::new_allocator() [7092] std::vector >::end() [7660] TNL::Vector >::Vector(unsigned int) [7064] __gnu_cxx::new_allocator::~new_allocator() [7093] std::vector >::begin() [1530] TNL::Vector >::Vector(TNL::Vector > const&) [5498] __gnu_cxx::new_allocator::deallocate(ClipperLib::IntPoint*, unsigned long) [7094] std::vector >::clear() [7396] TNL::Vector >::~Vector() [5499] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [1671] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::DoublePoint const&) [1741] TNL::Vector >::operator=(TNL::Vector > const&) [1316] __gnu_cxx::new_allocator::construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1672] std::vector >::resize(unsigned long, ClipperLib::DoublePoint) [6022] TNL::Vector >::operator[](int) [5494] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [7095] std::vector >::vector() [1287] TNL::Vector::push_back(TNL::StringPtr const&) [5756] __gnu_cxx::new_allocator::new_allocator() [7096] std::vector >::~vector() [8597] TNL::Vector::Vector(unsigned int) [5382] __gnu_cxx::new_allocator::~new_allocator() [5354] std::vector >::operator[](unsigned long) [8598] TNL::Vector::~Vector() [7113] __gnu_cxx::new_allocator >::deallocate(TNL::SignedFloat<8u>*, unsigned long) [1381] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint const&) [5527] TNL::Vector::operator[](int) [7114] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1255] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [7397] TNL::Vector::erase_fast(unsigned int) [1736] __gnu_cxx::new_allocator >::construct(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [6482] std::vector >::_M_erase_at_end(ClipperLib::IntPoint*) [6015] TNL::Vector::clear() [7720] __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [1293] std::vector >::_M_fill_initialize(unsigned long, ClipperLib::IntPoint const&) [1848] TNL::Vector::push_back(lua_State* const&) [7370] __gnu_cxx::new_allocator >::new_allocator() [1840] ClipperLib::IntPoint* std::vector >::_M_allocate_and_copy(unsigned long, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [7230] TNL::Vector::Vector(unsigned int) [7150] __gnu_cxx::new_allocator >::~new_allocator() [5620] std::vector >::end() [7231] TNL::Vector::~Vector() [5853] __gnu_cxx::new_allocator::deallocate(TNL::StringTableEntry*, unsigned long) [5621] std::vector >::begin() [4630] TNL::Vector::operator[](int) [5854] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [6483] std::vector >::clear() [371] TNL::Vector::erase(unsigned int) [1197] __gnu_cxx::new_allocator::construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1256] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, ClipperLib::IntPoint const&) [2009] TNL::Vector::push_back(Zap::FlagSpawn const* const&) [6196] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [1257] std::vector >::resize(unsigned long, ClipperLib::IntPoint) [8026] TNL::Vector::Vector(unsigned int) [6007] __gnu_cxx::new_allocator::new_allocator() [1841] std::vector >::reserve(unsigned long) [8027] TNL::Vector::~Vector() [5846] __gnu_cxx::new_allocator::~new_allocator() [1275] std::vector >::push_back(ClipperLib::IntPoint const&) [8028] TNL::Vector::operator[](int) [7933] __gnu_cxx::new_allocator >::deallocate(TNL::RefPtr*, unsigned long) [1579] std::vector >::vector(std::vector > const&) [1508] TNL::Vector const*>::push_back(TNL::Vector const* const&) [5318] __gnu_cxx::new_allocator >::destroy(TNL::RefPtr*) [1294] std::vector >::vector(unsigned long, ClipperLib::IntPoint const&, std::allocator const&) [6860] TNL::Vector const*>::Vector(unsigned int) [7934] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [6118] std::vector >::vector() [6861] TNL::Vector const*>::~Vector() [1286] __gnu_cxx::new_allocator >::construct(TNL::RefPtr*, TNL::RefPtr const&) [5462] std::vector >::~vector() [8599] TNL::Vector::Vector(unsigned int) [9737] __gnu_cxx::new_allocator >::new_allocator() [4837] std::vector >::operator[](unsigned long) [1555] TNL::Vector::erase_fast(unsigned int) [9738] __gnu_cxx::new_allocator >::~new_allocator() [1902] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedFloat<8u> const&) [1070] TNL::Vector::sort(int (*)(Zap::ClientInfo**, Zap::ClientInfo**)) [6791] __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [1721] std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [486] TNL::Vector::clear() [6792] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [8165] std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedFloat<8u>*) [5975] TNL::Vector::address() [6793] __gnu_cxx::new_allocator >::new_allocator() [1563] TNL::SignedFloat<8u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [886] TNL::Vector::push_back(Zap::ClientInfo* const&) [6794] __gnu_cxx::new_allocator >::~new_allocator() [7680] std::vector, std::allocator > >::end() [5976] TNL::Vector::Vector(unsigned int) [9739] __gnu_cxx::new_allocator >::deallocate(TNL::Vector*, unsigned long) [7681] std::vector, std::allocator > >::begin() [5977] TNL::Vector::~Vector() [9740] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [8166] std::vector, std::allocator > >::clear() [744] TNL::Vector::operator[](int) [9741] __gnu_cxx::new_allocator >::new_allocator() [1722] std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedFloat<8u> const&) [5192] TNL::Vector::sort(int (*)(Zap::GameObject**, Zap::GameObject**)) [9742] __gnu_cxx::new_allocator >::~new_allocator() [1723] std::vector, std::allocator > >::resize(unsigned long, TNL::SignedFloat<8u>) [4540] TNL::Vector::clear() [8258] __gnu_cxx::new_allocator::new_allocator() [7682] std::vector, std::allocator > >::reserve(unsigned long) [5193] TNL::Vector::address() [8259] __gnu_cxx::new_allocator::~new_allocator() [1710] std::vector, std::allocator > >::push_back(TNL::SignedFloat<8u> const&) [730] TNL::Vector::push_back(Zap::GameObject* const&) [8260] __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [1619] std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [8600] TNL::Vector::Vector(unsigned int) [8261] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [7387] std::vector, std::allocator > >::vector() [4495] TNL::Vector::operator[](int) [1928] __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [7168] std::vector, std::allocator > >::~vector() [8392] TNL::Vector::deleteAndClear() [4586] __gnu_cxx::new_allocator >::new_allocator() [1564] std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [8393] TNL::Vector::Vector(unsigned int) [4587] __gnu_cxx::new_allocator >::~new_allocator() [6025] std::vector, std::allocator > >::operator[](unsigned long) [8394] TNL::Vector::~Vector() [5017] __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [1166] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry const&) [1553] TNL::Vector::deleteAndClear() [5018] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1185] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [1642] TNL::Vector::push_back(Zap::AbstractTeam* const&) [1297] __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [1003] TNL::StringTableEntry* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8601] TNL::Vector::Vector(unsigned int) [4597] __gnu_cxx::new_allocator >::new_allocator() [6262] std::vector >::end() [490] TNL::Vector::~Vector() [5330] __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [6263] std::vector >::begin() [662] TNL::Vector::operator[](int) [4573] __gnu_cxx::new_allocator >::~new_allocator() [1186] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, TNL::StringTableEntry const&) [7764] TNL::Vector::last() [8424] __gnu_cxx::new_allocator >::new_allocator() [1184] std::vector >::resize(unsigned long, TNL::StringTableEntry) [9465] TNL::Vector::clear() [8425] __gnu_cxx::new_allocator >::~new_allocator() [6242] std::vector >::reserve(unsigned long) [7915] TNL::Vector::pop_back() [7830] __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [1167] std::vector >::push_back(TNL::StringTableEntry const&) [1968] TNL::Vector::push_back(Zap::UserInterface* const&) [7831] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [202] std::vector >::vector(std::vector > const&) [8602] TNL::Vector::Vector(unsigned int) [1953] __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [6011] std::vector >::vector() [8603] TNL::Vector::~Vector() [7935] __gnu_cxx::new_allocator >::new_allocator() [5850] std::vector >::~vector() [4787] TNL::Vector::operator[](int) [7936] __gnu_cxx::new_allocator >::~new_allocator() [1002] std::vector >::operator=(std::vector > const&) [8200] TNL::Vector::resize(unsigned int) [7937] __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [6096] std::vector >::operator[](unsigned long) [9466] TNL::Vector::Vector(unsigned int) [7938] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1785] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RefPtr const&) [5546] TNL::Vector::operator[](int) [1957] __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [6389] std::vector, std::allocator > >::end() [879] TNL::Vector::erase_fast(unsigned int) [6939] __gnu_cxx::new_allocator >::new_allocator() [6606] std::vector, std::allocator > >::begin() [243] TNL::Vector::sort(int (*)(Zap::DatabaseObject**, Zap::DatabaseObject**)) [6940] __gnu_cxx::new_allocator >::~new_allocator() [6646] std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [78] TNL::Vector::clear() [7497] __gnu_cxx::new_allocator >::deallocate(TNL::SafePtr*, unsigned long) [9985] std::vector, std::allocator > >::reserve(unsigned long) [141] TNL::Vector::resize(unsigned int) [7527] __gnu_cxx::new_allocator >::destroy(TNL::SafePtr*) [5324] std::vector, std::allocator > >::pop_back() [244] TNL::Vector::address() [7498] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1284] std::vector, std::allocator > >::push_back(TNL::RefPtr const&) [87] TNL::Vector::push_back(Zap::DatabaseObject* const&) [1921] __gnu_cxx::new_allocator >::construct(TNL::SafePtr*, TNL::SafePtr const&) [9986] std::vector, std::allocator > >::vector() [5239] TNL::Vector::Vector(unsigned int) [6276] __gnu_cxx::new_allocator >::new_allocator() [9987] std::vector, std::allocator > >::~vector() [1006] TNL::Vector::~Vector() [6277] __gnu_cxx::new_allocator >::~new_allocator() [4498] std::vector, std::allocator > >::operator[](unsigned long) [17] TNL::Vector::operator[](int) [6941] __gnu_cxx::new_allocator >::new_allocator() [1041] std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [8395] TNL::Vector::deleteAndClear() [6942] __gnu_cxx::new_allocator >::~new_allocator() [1134] TNL::Vector* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [2079] TNL::Vector::push_back(Zap::LuaLevelGenerator* const&) [8762] __gnu_cxx::new_allocator::new_allocator() [6912] std::vector, std::allocator > >::end() [9467] TNL::Vector::Vector(unsigned int) [8763] __gnu_cxx::new_allocator::~new_allocator() [6913] std::vector, std::allocator > >::begin() [9468] TNL::Vector::~Vector() [7115] __gnu_cxx::new_allocator >::deallocate(TNL::RangedU32<0u, 999u>*, unsigned long) [1042] std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [7398] TNL::Vector::erase_fast(unsigned int) [7116] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1043] std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [1911] TNL::Vector::push_back(Zap::Robot* const&) [1737] __gnu_cxx::new_allocator >::construct(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [6807] std::vector, std::allocator > >::reserve(unsigned long) [9469] TNL::Vector::Vector(unsigned int) [7721] __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [6808] std::vector, std::allocator > >::vector() [4633] TNL::Vector::operator[](int) [7371] __gnu_cxx::new_allocator >::new_allocator() [1334] std::vector, std::allocator > >::~vector() [7765] TNL::Vector::Vector(unsigned int) [7151] __gnu_cxx::new_allocator >::~new_allocator() [1125] std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [7766] TNL::Vector::~Vector() [7117] __gnu_cxx::new_allocator >::deallocate(TNL::SignedInt<24u>*, unsigned long) [5410] std::vector, std::allocator > >::operator[](unsigned long) [8396] TNL::Vector::deleteAndClear() [7118] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [2041] std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [8397] TNL::Vector::Vector(unsigned int) [1738] __gnu_cxx::new_allocator >::construct(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [9988] std::vector, std::allocator > >::end() [8398] TNL::Vector::~Vector() [7722] __gnu_cxx::new_allocator >::new_allocator(__gnu_cxx::new_allocator > const&) [9989] std::vector, std::allocator > >::begin() [372] TNL::Vector::operator[](int) [7372] __gnu_cxx::new_allocator >::new_allocator() [2042] std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::Vector const&) [8604] TNL::Vector::get(int) [7152] __gnu_cxx::new_allocator >::~new_allocator() [2043] std::vector, std::allocator > >::resize(unsigned long, TNL::Vector) [7611] TNL::Vector::sort(int (*)(std::string*, std::string*)) [7373] __gnu_cxx::new_allocator::deallocate(TNL::StringPtr*, unsigned long) [9990] std::vector, std::allocator > >::reserve(unsigned long) [6494] TNL::Vector::clear() [7374] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9991] std::vector, std::allocator > >::vector() [7916] TNL::Vector::erase(unsigned int) [1387] __gnu_cxx::new_allocator::construct(TNL::StringPtr*, TNL::StringPtr const&) [9992] std::vector, std::allocator > >::~vector() [7612] TNL::Vector::address() [8764] __gnu_cxx::new_allocator::new_allocator() [7683] std::vector, std::allocator > >::operator[](unsigned long) [978] TNL::Vector::push_back(std::string const&) [8765] __gnu_cxx::new_allocator::~new_allocator() [8338] std::vector >::reserve(unsigned long) [1162] TNL::Vector::Vector(TNL::Vector const&) [9743] __gnu_cxx::new_allocator::deallocate(Zap::BindingSet*, unsigned long) [8339] std::vector >::vector() [1973] TNL::Vector::Vector(unsigned int) [9744] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8340] std::vector >::~vector() [5304] TNL::Vector::~Vector() [9745] __gnu_cxx::new_allocator::new_allocator() [1956] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [1851] TNL::Vector::operator=(TNL::Vector const&) [9746] __gnu_cxx::new_allocator::~new_allocator() [8950] std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [4848] TNL::Vector::operator[](int) [9747] __gnu_cxx::new_allocator::new_allocator() [8341] std::vector, std::allocator > >::end() [6200] TNL::Vector::operator[](unsigned int) [9748] __gnu_cxx::new_allocator::~new_allocator() [8342] std::vector, std::allocator > >::begin() [8605] TNL::Vector::resize(unsigned int) [7832] __gnu_cxx::new_allocator::deallocate(Zap::LoadoutItem*, unsigned long) [8951] std::vector, std::allocator > >::clear() [8029] TNL::Vector::address() [7833] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4595] std::vector, std::allocator > >::reserve(unsigned long) [1338] TNL::Vector::push_back(double const&) [1901] __gnu_cxx::new_allocator::construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [1896] std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [8201] TNL::Vector::Vector(unsigned int) [8766] __gnu_cxx::new_allocator::new_allocator() [4596] std::vector, std::allocator > >::vector() [8202] TNL::Vector::~Vector() [8767] __gnu_cxx::new_allocator::~new_allocator() [347] std::vector, std::allocator > >::~vector() [5305] TNL::Vector::operator[](int) [8426] __gnu_cxx::new_allocator::new_allocator() [706] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [6270] TNL::Vector::resize(unsigned int) [8427] __gnu_cxx::new_allocator::~new_allocator() [848] TNL::SafePtr* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [1377] TNL::Vector::push_back(float const&) [9749] __gnu_cxx::new_allocator::deallocate(Zap::PluginBinding*, unsigned long) [5337] std::vector, std::allocator > >::end() [5961] TNL::Vector::Vector(TNL::Vector const&) [9750] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5338] std::vector, std::allocator > >::begin() [5884] TNL::Vector::Vector(unsigned int) [2080] __gnu_cxx::new_allocator::construct(Zap::PluginBinding*, Zap::PluginBinding const&) [4600] std::vector, std::allocator > >::reserve(unsigned long) [5670] TNL::Vector::~Vector() [9751] __gnu_cxx::new_allocator::new_allocator() [705] std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [6592] TNL::Vector::operator=(TNL::Vector const&) [9752] __gnu_cxx::new_allocator::~new_allocator() [849] std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [5307] TNL::Vector::operator[](int) [7939] __gnu_cxx::new_allocator::deallocate(Zap::QuickChatNode*, unsigned long) [253] std::vector, std::allocator > >::vector() [6421] TNL::Vector::clear() [7940] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [177] std::vector, std::allocator > >::~vector() [8606] TNL::Vector::reserve(unsigned int) [1807] __gnu_cxx::new_allocator::construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [722] std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [1475] TNL::Vector::push_back(unsigned char const&) [9753] __gnu_cxx::new_allocator::new_allocator() [5669] std::vector, std::allocator > >::operator[](unsigned long) [8203] TNL::Vector::Vector(TNL::Vector const&) [9754] __gnu_cxx::new_allocator::~new_allocator() [8511] std::vector, std::allocator > >::reserve(unsigned long) [6506] TNL::Vector::Vector(unsigned int) [5025] __gnu_cxx::new_allocator::deallocate(Zap::NeighboringZone*, unsigned long) [8512] std::vector, std::allocator > >::vector() [6711] TNL::Vector::~Vector() [5026] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8513] std::vector, std::allocator > >::~vector() [7613] TNL::Vector::operator=(TNL::Vector const&) [1037] __gnu_cxx::new_allocator::construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1905] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [8607] TNL::Vector::sort(int (*)(int*, int*)) [5225] __gnu_cxx::new_allocator::new_allocator() [7876] std::vector, std::allocator > >::end() [8030] TNL::Vector::resize(unsigned int) [5277] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [7877] std::vector, std::allocator > >::begin() [8031] TNL::Vector::address() [5039] __gnu_cxx::new_allocator::~new_allocator() [7996] std::vector, std::allocator > >::reserve(unsigned long) [1339] TNL::Vector::push_back(int const&) [8262] __gnu_cxx::new_allocator::deallocate(Zap::QueryServersUserInterface::ColumnInfo*, unsigned long) [1886] std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [7811] TNL::Vector::Vector(unsigned int) [8263] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7997] std::vector, std::allocator > >::vector() [7812] TNL::Vector::~Vector() [2015] __gnu_cxx::new_allocator::construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [7998] std::vector, std::allocator > >::~vector() [5048] TNL::Vector::operator[](int) [9755] __gnu_cxx::new_allocator::new_allocator() [4980] std::vector, std::allocator > >::operator[](unsigned long) [6825] TNL::Vector::clear() [9756] __gnu_cxx::new_allocator::~new_allocator() [1900] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [8608] TNL::Vector::resize(unsigned int) [9757] __gnu_cxx::new_allocator::new_allocator() [7999] std::vector, std::allocator > >::end() [8609] TNL::Vector::address() [9758] __gnu_cxx::new_allocator::~new_allocator() [8000] std::vector, std::allocator > >::begin() [357] TNL::Vector::Vector(unsigned int) [7499] __gnu_cxx::new_allocator::deallocate(Zap::Game::DeleteRef*, unsigned long) [7002] std::vector, std::allocator > >::reserve(unsigned long) [4833] TNL::Vector::~Vector() [5184] __gnu_cxx::new_allocator::destroy(Zap::Game::DeleteRef*) [1884] std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [4549] TNL::Vector::operator[](int) [7500] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7003] std::vector, std::allocator > >::vector() [7661] TNL::getMax(unsigned int, unsigned int) [1240] __gnu_cxx::new_allocator::construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [7004] std::vector, std::allocator > >::~vector() [7104] TNL::getMin(float, float) [8768] __gnu_cxx::new_allocator::new_allocator() [4704] std::vector, std::allocator > >::operator[](unsigned long) [4646] TNL::isPow2(unsigned int) [8769] __gnu_cxx::new_allocator::~new_allocator() [1934] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SafePtr const&) [8610] TNL::Address::isValid() [488] __gnu_cxx::new_allocator::deallocate(Zap::Move*, unsigned long) [7169] std::vector, std::allocator > >::end() [9470] TNL::Address::Address(char const*) [5115] __gnu_cxx::new_allocator::destroy(Zap::Move*) [7170] std::vector, std::allocator > >::begin() [5646] TNL::Functor::Functor() [8428] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7539] std::vector, std::allocator > >::erase(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [5647] TNL::Functor::~Functor() [892] __gnu_cxx::new_allocator::construct(Zap::Move*, Zap::Move const&) [6287] std::vector, std::allocator > >::reserve(unsigned long) [4804] TNL::Journal::getCurrentMode() [8770] __gnu_cxx::new_allocator::new_allocator() [1922] std::vector, std::allocator > >::push_back(TNL::SafePtr const&) [9471] TNL::Journal::~Journal() [8771] __gnu_cxx::new_allocator::~new_allocator() [6288] std::vector, std::allocator > >::vector() [5560] TNL::NetType::NetType() [7420] __gnu_cxx::new_allocator::deallocate(Zap::Rect*, unsigned long) [6289] std::vector, std::allocator > >::~vector() [7399] TNL::SafePtr::getPointer() [7421] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4940] std::vector, std::allocator > >::operator[](unsigned long) [5076] TNL::SafePtr::SafePtr() [1113] __gnu_cxx::new_allocator::construct(Zap::Rect*, Zap::Rect const&) [8952] std::vector, std::allocator > >::_M_erase_at_end(TNL::SafePtr*) [5077] TNL::SafePtr::~SafePtr() [8772] __gnu_cxx::new_allocator::new_allocator() [8953] std::vector, std::allocator > >::clear() [4886] TNL::SafePtr::operator=(Zap::ClientInfo*) [8773] __gnu_cxx::new_allocator::~new_allocator() [8954] std::vector, std::allocator > >::resize(unsigned long, TNL::SafePtr) [514] TNL::SafePtr::operator Zap::ClientInfo*() [4491] __gnu_cxx::new_allocator::deallocate(Zap::Point*, unsigned long) [7005] std::vector, std::allocator > >::reserve(unsigned long) [7329] TNL::SafePtr::SafePtr() [4915] __gnu_cxx::new_allocator::destroy(Zap::Point*) [7006] std::vector, std::allocator > >::vector() [7330] TNL::SafePtr::~SafePtr() [4492] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7007] std::vector, std::allocator > >::~vector() [7704] TNL::SafePtr::operator=(Zap::ForceField*) [528] __gnu_cxx::new_allocator::construct(Zap::Point*, Zap::Point const&) [8955] std::vector >::reserve(unsigned long) [5282] TNL::SafePtr::getPointer() [5738] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [8956] std::vector >::vector() [6428] TNL::SafePtr::SafePtr(Zap::GameObject*) [4509] __gnu_cxx::new_allocator::new_allocator() [8957] std::vector >::~vector() [5001] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [4505] __gnu_cxx::new_allocator::~new_allocator() [1903] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u> const&) [4997] TNL::SafePtr::SafePtr() [5907] __gnu_cxx::new_allocator::new_allocator() [1724] std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [4859] TNL::SafePtr::~SafePtr() [5908] __gnu_cxx::new_allocator::~new_allocator() [8167] std::vector, std::allocator > >::_M_erase_at_end(TNL::RangedU32<0u, 999u>*) [4977] TNL::SafePtr::operator=(Zap::GameObject*) [8774] __gnu_cxx::new_allocator::deallocate(Zap::Button*, unsigned long) [1565] TNL::RangedU32<0u, 999u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [5007] TNL::SafePtr::operator=(TNL::SafePtr const&) [8775] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7684] std::vector, std::allocator > >::end() [4529] TNL::SafePtr::operator Zap::GameObject*() [2052] __gnu_cxx::new_allocator::construct(Zap::Button*, Zap::Button const&) [7685] std::vector, std::allocator > >::begin() [4991] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [9759] __gnu_cxx::new_allocator::new_allocator() [8168] std::vector, std::allocator > >::clear() [5329] TNL::SafePtr::SafePtr(Zap::MoveObject*) [9760] __gnu_cxx::new_allocator::~new_allocator() [1725] std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::RangedU32<0u, 999u> const&) [4924] TNL::SafePtr::~SafePtr() [9761] __gnu_cxx::new_allocator::new_allocator() [1726] std::vector, std::allocator > >::resize(unsigned long, TNL::RangedU32<0u, 999u>) [5668] TNL::SafePtr::operator Zap::MoveObject*() [9762] __gnu_cxx::new_allocator::~new_allocator() [7686] std::vector, std::allocator > >::reserve(unsigned long) [9472] TNL::SafePtr::getPointer() [9763] __gnu_cxx::new_allocator::new_allocator() [1711] std::vector, std::allocator > >::push_back(TNL::RangedU32<0u, 999u> const&) [5090] TNL::SafePtr::SafePtr() [9764] __gnu_cxx::new_allocator::~new_allocator() [1620] std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [4753] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [5658] __gnu_cxx::new_allocator::deallocate(Zap::FXTrail::TrailNode*, unsigned long) [7388] std::vector, std::allocator > >::vector() [4729] TNL::SafePtr::~SafePtr() [5036] __gnu_cxx::new_allocator::destroy(Zap::FXTrail::TrailNode*) [7171] std::vector, std::allocator > >::~vector() [6430] TNL::SafePtr::operator=(Zap::GameConnection*) [5659] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [1566] std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [4653] TNL::SafePtr::operator Zap::GameConnection*() [6125] __gnu_cxx::new_allocator::new_allocator() [6026] std::vector, std::allocator > >::operator[](unsigned long) [8399] TNL::SafePtr::SafePtr() [6126] __gnu_cxx::new_allocator::~new_allocator() [1904] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, TNL::SignedInt<24u> const&) [8400] TNL::SafePtr::~SafePtr() [7547] __gnu_cxx::new_allocator::deallocate(Zap::WallRec*, unsigned long) [1727] std::vector, std::allocator > >::_M_fill_insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [8611] TNL::SafePtr::SafePtr() [7548] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8169] std::vector, std::allocator > >::_M_erase_at_end(TNL::SignedInt<24u>*) [8612] TNL::SafePtr::~SafePtr() [1780] __gnu_cxx::new_allocator::construct(Zap::WallRec*, Zap::WallRec const&) [1567] TNL::SignedInt<24u>* std::vector, std::allocator > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > >(unsigned long, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >) [8613] TNL::SafePtr::operator=(Zap::MasterServerConnection*) [6943] __gnu_cxx::new_allocator::new_allocator() [7687] std::vector, std::allocator > >::end() [4909] TNL::SafePtr::operator Zap::MasterServerConnection*() [6944] __gnu_cxx::new_allocator::~new_allocator() [7688] std::vector, std::allocator > >::begin() [6381] TNL::SafePtr::SafePtr(Zap::Ship*) [7598] __gnu_cxx::new_allocator::deallocate(Zap::CIniFile::section*, unsigned long) [8170] std::vector, std::allocator > >::clear() [6181] TNL::SafePtr::SafePtr() [8046] __gnu_cxx::new_allocator::destroy(Zap::CIniFile::section*) [1728] std::vector, std::allocator > >::insert(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, unsigned long, TNL::SignedInt<24u> const&) [6057] TNL::SafePtr::~SafePtr() [7599] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [1729] std::vector, std::allocator > >::resize(unsigned long, TNL::SignedInt<24u>) [6563] TNL::SafePtr::operator=(Zap::Ship*) [8776] __gnu_cxx::new_allocator::new_allocator() [7689] std::vector, std::allocator > >::reserve(unsigned long) [6440] TNL::SafePtr::operator=(TNL::SafePtr const&) [8777] __gnu_cxx::new_allocator::~new_allocator() [1712] std::vector, std::allocator > >::push_back(TNL::SignedInt<24u> const&) [4466] TNL::SafePtr::operator Zap::Ship*() [8778] __gnu_cxx::new_allocator::deallocate(Zap::GameType::ItemOfInterest*, unsigned long) [7389] std::vector, std::allocator > >::vector() [6398] TNL::SafePtr::SafePtr(Zap::Robot*) [8779] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [1621] std::vector, std::allocator > >::vector(std::vector, std::allocator > > const&) [6399] TNL::SafePtr::~SafePtr() [2050] __gnu_cxx::new_allocator::construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [7172] std::vector, std::allocator > >::~vector() [7614] TNL::SafePtr::SafePtr(Zap::CoreItem*) [6945] __gnu_cxx::new_allocator::new_allocator() [1568] std::vector, std::allocator > >::operator=(std::vector, std::allocator > > const&) [7210] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [6946] __gnu_cxx::new_allocator::~new_allocator() [6027] std::vector, std::allocator > >::operator[](unsigned long) [7105] TNL::SafePtr::~SafePtr() [8139] __gnu_cxx::new_allocator::deallocate(Zap::Joystick::JoystickInfo*, unsigned long) [1363] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, TNL::StringPtr const&) [4979] TNL::SafePtr::operator Zap::CoreItem*() [8140] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7390] std::vector >::end() [7662] TNL::SafePtr::SafePtr(Zap::FlagItem*) [1961] __gnu_cxx::new_allocator::construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [7391] std::vector >::begin() [8204] TNL::SafePtr::SafePtr() [9765] __gnu_cxx::new_allocator::new_allocator() [8958] std::vector >::reserve(unsigned long) [7207] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [9766] __gnu_cxx::new_allocator::~new_allocator() [1288] std::vector >::push_back(TNL::StringPtr const&) [7024] TNL::SafePtr::~SafePtr() [9767] __gnu_cxx::new_allocator::new_allocator() [8959] std::vector >::vector() [4999] TNL::SafePtr::operator Zap::FlagItem*() [9768] __gnu_cxx::new_allocator::~new_allocator() [8960] std::vector >::~vector() [8614] TNL::SafePtr::getPointer() [9769] __gnu_cxx::new_allocator::new_allocator() [5529] std::vector >::operator[](unsigned long) [8401] TNL::SafePtr::SafePtr() [9770] __gnu_cxx::new_allocator::~new_allocator() [2055] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [8402] TNL::SafePtr::~SafePtr() [8780] __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn*, unsigned long) [9993] std::vector >::end() [7813] TNL::SafePtr::operator=(Zap::GameType*) [8781] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9994] std::vector >::begin() [230] TNL::SafePtr::operator Zap::GameType*() [1763] __gnu_cxx::new_allocator::construct(Zap::FlagSpawn*, Zap::FlagSpawn const&) [2056] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BindingSet const&) [7663] TNL::SafePtr::SafePtr() [6733] __gnu_cxx::new_allocator::new_allocator() [2057] std::vector >::resize(unsigned long, Zap::BindingSet) [7664] TNL::SafePtr::~SafePtr() [6734] __gnu_cxx::new_allocator::~new_allocator() [9995] std::vector >::reserve(unsigned long) [7400] TNL::SafePtr::operator=(Zap::GoalZone*) [7549] __gnu_cxx::new_allocator::deallocate(Zap::LevelInfo*, unsigned long) [9996] std::vector >::vector() [5566] TNL::SafePtr::operator Zap::GoalZone*() [7550] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [9997] std::vector >::~vector() [5251] TNL::SafePtr::getPointer() [1038] __gnu_cxx::new_allocator::construct(Zap::LevelInfo*, Zap::LevelInfo const&) [4798] std::vector >::operator[](unsigned long) [7293] TNL::SafePtr::SafePtr(TNL::SafePtr const&) [8429] __gnu_cxx::new_allocator::new_allocator() [9998] std::vector >::reserve(unsigned long) [7460] TNL::SafePtr::SafePtr(Zap::MoveItem*) [8430] __gnu_cxx::new_allocator::~new_allocator() [9999] std::vector >::vector() [6790] TNL::SafePtr::SafePtr() [7236] __gnu_cxx::new_allocator >::deallocate(boost::shared_ptr*, unsigned long) [10000] std::vector >::~vector() [6510] TNL::SafePtr::~SafePtr() [7237] __gnu_cxx::new_allocator >::allocate(unsigned long, void const*) [1906] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LoadoutItem const&) [8615] TNL::SafePtr::operator=(Zap::MoveItem*) [1823] __gnu_cxx::new_allocator >::construct(boost::shared_ptr*, boost::shared_ptr const&) [8343] std::vector >::_M_erase_at_end(Zap::LoadoutItem*) [8032] TNL::SafePtr::operator Zap::MoveItem*() [7941] __gnu_cxx::new_allocator >::new_allocator() [7878] std::vector >::end() [5569] TNL::SafePtr::operator TNL::NetConnection*() [7942] __gnu_cxx::new_allocator >::~new_allocator() [7879] std::vector >::begin() [8403] TNL::SafePtr::SafePtr() [6947] __gnu_cxx::new_allocator >::new_allocator() [8344] std::vector >::clear() [8404] TNL::SafePtr::~SafePtr() [6948] __gnu_cxx::new_allocator >::~new_allocator() [8961] std::vector >::reserve(unsigned long) [5054] TNL::SafePtr::SafePtr() [7943] __gnu_cxx::new_allocator::deallocate(lua_State**, unsigned long) [1853] std::vector >::push_back(Zap::LoadoutItem const&) [5055] TNL::SafePtr::~SafePtr() [7422] __gnu_cxx::new_allocator::destroy(lua_State**) [8962] std::vector >::vector() [5429] TNL::SafePtr::operator=(TNL::NetObject*) [7944] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8963] std::vector >::~vector() [5145] TNL::BitSet32::set(unsigned int) [1849] __gnu_cxx::new_allocator::construct(lua_State**, lua_State* const&) [8514] std::vector >::reserve(unsigned long) [5570] TNL::BitSet32::operator=(unsigned int) [7238] __gnu_cxx::new_allocator::new_allocator() [8515] std::vector >::vector() [5934] TNL::NetEvent::notifySent(TNL::EventConnection*) [7239] __gnu_cxx::new_allocator::~new_allocator() [8516] std::vector >::~vector() [5928] TNL::NetEvent::getDebugName() [6608] __gnu_cxx::new_allocator const*>::deallocate(TNL::Vector const**, unsigned long) [2082] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::PluginBinding const&) [5901] TNL::NetEvent::notifyPosted(TNL::EventConnection*) [6609] __gnu_cxx::new_allocator const*>::allocate(unsigned long, void const*) [10001] std::vector >::end() [5902] TNL::NetEvent::notifyDelivered(TNL::EventConnection*, bool) [1509] __gnu_cxx::new_allocator const*>::construct(TNL::Vector const**, TNL::Vector const* const&) [10002] std::vector >::begin() [5648] TNL::NetEvent::~NetEvent() [6863] __gnu_cxx::new_allocator const*>::new_allocator() [10003] std::vector >::reserve(unsigned long) [373] TNL::Platform::sleep(unsigned int) [6864] __gnu_cxx::new_allocator const*>::~new_allocator() [2083] std::vector >::push_back(Zap::PluginBinding const&) [5649] TNL::RPCEvent::~RPCEvent() [8047] __gnu_cxx::new_allocator::deallocate(Zap::FlagSpawn const**, unsigned long) [10004] std::vector >::vector() [4743] TNL::BitStream::readRangedU32(unsigned int, unsigned int) [8048] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10005] std::vector >::~vector() [4775] TNL::BitStream::setBitPosition(unsigned int) [2010] __gnu_cxx::new_allocator::construct(Zap::FlagSpawn const**, Zap::FlagSpawn const* const&) [1786] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QuickChatNode const&) [4695] TNL::BitStream::writeRangedU32(unsigned int, unsigned int, unsigned int) [8049] __gnu_cxx::new_allocator::new_allocator() [8001] std::vector >::end() [5097] TNL::BitStream::setBytePosition(unsigned int) [8050] __gnu_cxx::new_allocator::~new_allocator() [8002] std::vector >::begin() [5176] TNL::BitStream::zeroToByteBoundary() [8782] __gnu_cxx::new_allocator::new_allocator() [10006] std::vector >::reserve(unsigned long) [5290] TNL::BitStream::read(signed char*) [8783] __gnu_cxx::new_allocator::~new_allocator() [1714] std::vector >::push_back(Zap::QuickChatNode const&) [6063] TNL::BitStream::read(bool*) [7038] __gnu_cxx::new_allocator::deallocate(ClipperLib::HorzJoinRec**, unsigned long) [10007] std::vector >::vector() [5265] TNL::BitStream::read(float*) [7039] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10008] std::vector >::~vector() [8033] TNL::BitStream::read(unsigned char*) [1661] __gnu_cxx::new_allocator::construct(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec* const&) [975] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone const&) [7917] TNL::BitStream::read(int*) [6865] __gnu_cxx::new_allocator::new_allocator() [763] Zap::NeighboringZone* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7182] TNL::BitStream::read(unsigned int*) [6866] __gnu_cxx::new_allocator::~new_allocator() [5693] std::vector >::end() [5058] TNL::BitStream::read(unsigned int, void*) [6610] __gnu_cxx::new_allocator::deallocate(ClipperLib::TEdge**, unsigned long) [5694] std::vector >::begin() [5291] TNL::BitStream::write(signed char) [6611] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5922] std::vector >::reserve(unsigned long) [6061] TNL::BitStream::write(bool) [1510] __gnu_cxx::new_allocator::construct(ClipperLib::TEdge**, ClipperLib::TEdge* const&) [972] std::vector >::push_back(Zap::NeighboringZone const&) [4842] TNL::BitStream::write(float) [6867] __gnu_cxx::new_allocator::new_allocator() [764] std::vector >::vector(std::vector > const&) [7705] TNL::BitStream::write(unsigned char) [6868] __gnu_cxx::new_allocator::~new_allocator() [5230] std::vector >::vector() [7525] TNL::BitStream::write(int) [6612] __gnu_cxx::new_allocator::deallocate(ClipperLib::OutRec**, unsigned long) [5043] std::vector >::~vector() [6936] TNL::BitStream::write(unsigned int) [6613] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [765] std::vector >::operator=(std::vector > const&) [4809] TNL::BitStream::write(unsigned int, void const*) [1546] __gnu_cxx::new_allocator::construct(ClipperLib::OutRec**, ClipperLib::OutRec* const&) [4875] std::vector >::operator[](unsigned long) [4857] TNL::BitStream::isValid() [6869] __gnu_cxx::new_allocator::new_allocator() [1958] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::QueryServersUserInterface::ColumnInfo const&) [5519] TNL::BitStream::readEnum(unsigned int) [6870] __gnu_cxx::new_allocator::~new_allocator() [8345] std::vector >::end() [4523] TNL::BitStream::readFlag() [8141] __gnu_cxx::new_allocator::deallocate(ClipperLib::JoinRec**, unsigned long) [8346] std::vector >::begin() [232] TNL::BitStream::writeBits(unsigned int, void const*) [8142] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10009] std::vector >::reserve(unsigned long) [5518] TNL::BitStream::writeEnum(unsigned int, unsigned int) [1962] __gnu_cxx::new_allocator::construct(ClipperLib::JoinRec**, ClipperLib::JoinRec* const&) [1955] std::vector >::push_back(Zap::QueryServersUserInterface::ColumnInfo const&) [4768] TNL::BitStream::BitStream(unsigned char*, unsigned int, unsigned int) [6871] __gnu_cxx::new_allocator::new_allocator() [10010] std::vector >::vector() [8616] TNL::BitStream::BitStream() [6872] __gnu_cxx::new_allocator::~new_allocator() [10011] std::vector >::~vector() [4765] TNL::BitStream::~BitStream() [5449] __gnu_cxx::new_allocator::deallocate(Zap::ClientInfo**, unsigned long) [7577] std::vector >::operator[](unsigned long) [374] TNL::NetObject::setMaskBits(unsigned int) [7423] __gnu_cxx::new_allocator::destroy(Zap::ClientInfo**) [10012] std::vector >::end() [4897] TNL::NetObject::isInitialUpdate() [5450] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10013] std::vector >::begin() [233] TNL::NetObject::collapseDirtyList() [1258] __gnu_cxx::new_allocator::construct(Zap::ClientInfo**, Zap::ClientInfo* const&) [10014] std::vector >::reserve(unsigned long) [7545] TNL::NetObject::setRPCDestConnection(TNL::GhostConnection*) [5978] __gnu_cxx::new_allocator::new_allocator() [10015] std::vector >::vector() [7208] TNL::NetObject::getRPCSourceConnection() [5979] __gnu_cxx::new_allocator::~new_allocator() [10016] std::vector >::~vector() [6093] TNL::RangedU32<0u, 10u>::RangedU32(unsigned int) [7723] __gnu_cxx::new_allocator::deallocate(Zap::GameObject**, unsigned long) [1593] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Game::DeleteRef const&) [6274] TNL::RangedU32<0u, 48u>::RangedU32(unsigned int) [7724] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7517] std::vector >::end() [9473] TNL::RangedU32<0u, 4u>::RangedU32(unsigned int) [732] __gnu_cxx::new_allocator::construct(Zap::GameObject**, Zap::GameObject* const&) [7518] std::vector >::begin() [6275] TNL::RangedU32<0u, 7u>::RangedU32(unsigned int) [8784] __gnu_cxx::new_allocator::new_allocator() [8964] std::vector >::reserve(unsigned long) [6434] TNL::RangedU32<0u, 999u>::RangedU32(unsigned int) [8785] __gnu_cxx::new_allocator::~new_allocator() [5185] std::vector >::pop_back() [6607] TNL::RangedU32<0u, 9u>::RangedU32(unsigned int) [8431] __gnu_cxx::new_allocator::new_allocator() [1233] std::vector >::push_back(Zap::Game::DeleteRef const&) [6435] TNL::SignedInt<24u>::SignedInt(int) [8432] __gnu_cxx::new_allocator::~new_allocator() [8965] std::vector >::vector() [5525] TNL::StringPtr::alloc(char const*) [8264] __gnu_cxx::new_allocator::deallocate(Zap::AbstractTeam**, unsigned long) [8966] std::vector >::~vector() [5207] TNL::StringPtr::decRef() [8265] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [4502] std::vector >::operator[](unsigned long) [5317] TNL::StringPtr::StringPtr(TNL::StringPtr const&) [1970] __gnu_cxx::new_allocator::construct(Zap::AbstractTeam**, Zap::AbstractTeam* const&) [543] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Move const&) [8128] TNL::StringPtr::StringPtr() [8786] __gnu_cxx::new_allocator::new_allocator() [5000] std::vector >::end() [5528] TNL::StringPtr::StringPtr(char const*) [8787] __gnu_cxx::new_allocator::~new_allocator() [5100] std::vector >::begin() [5213] TNL::StringPtr::~StringPtr() [8266] __gnu_cxx::new_allocator::deallocate(Zap::UserInterface**, unsigned long) [461] std::vector >::erase(__gnu_cxx::__normal_iterator > >) [170] Zap::BindingSet::getBinding(Zap::InputCodeManager::BindingName) [7945] __gnu_cxx::new_allocator::destroy(Zap::UserInterface**) [8967] std::vector >::reserve(unsigned long) [7051] Zap::BindingSet::setBinding(Zap::InputCodeManager::BindingName, Zap::InputCode) [8267] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [540] std::vector >::push_back(Zap::Move const&) [492] Zap::BindingSet::BindingSet() [1971] __gnu_cxx::new_allocator::construct(Zap::UserInterface**, Zap::UserInterface* const&) [8968] std::vector >::vector() [41] Zap::ClientGame::renderNormal() [8788] __gnu_cxx::new_allocator::new_allocator() [584] std::vector >::~vector() [6499] Zap::ClientGame::undelaySpawn() [8789] __gnu_cxx::new_allocator::~new_allocator() [4928] std::vector >::operator[](unsigned long) [6067] Zap::ClientGame::getClientInfo() [8790] __gnu_cxx::new_allocator::deallocate(Zap::BotNavMeshZone**, unsigned long) [1085] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Rect const&) [8205] Zap::ClientGame::unsuspendGame() [8791] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [7442] std::vector >::end() [9474] Zap::ClientGame::clearZoomDelta() [9771] __gnu_cxx::new_allocator::new_allocator() [7443] std::vector >::begin() [2048] Zap::ClientGame::displayMessage(Zap::Color const&, char const*, ...) [9772] __gnu_cxx::new_allocator::~new_allocator() [8969] std::vector >::reserve(unsigned long) [9475] Zap::ClientGame::hasLevelChange(char const*) [4890] __gnu_cxx::new_allocator::deallocate(Zap::DatabaseObject**, unsigned long) [997] std::vector >::push_back(Zap::Rect const&) [5082] Zap::ClientGame::isSpawnDelayed() [5095] __gnu_cxx::new_allocator::destroy(Zap::DatabaseObject**) [8970] std::vector >::vector() [866] Zap::ClientGame::onPlayerJoined(Zap::ClientInfo*, bool, bool) [4891] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8971] std::vector >::~vector() [8617] Zap::ClientGame::setSpawnDelayed(bool) [124] __gnu_cxx::new_allocator::construct(Zap::DatabaseObject**, Zap::DatabaseObject* const&) [4513] std::vector >::operator[](unsigned long) [8618] Zap::ClientGame::setLoginPassword(std::string const&) [5240] __gnu_cxx::new_allocator::new_allocator() [105] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Point const&) [1822] Zap::ClientGame::setNeedToUpgrade(bool) [5241] __gnu_cxx::new_allocator::~new_allocator() [967] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [1794] Zap::ClientGame::correctPlayerName(std::string const&) [9773] __gnu_cxx::new_allocator::deallocate(Zap::LuaLevelGenerator**, unsigned long) [132] std::vector >::_M_erase_at_end(Zap::Point*) [6160] Zap::ClientGame::getInCommanderMap() [9774] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [542] Zap::Point* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9476] Zap::ClientGame::setInCommanderMap(bool) [2081] __gnu_cxx::new_allocator::construct(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator* const&) [1959] Zap::Point* std::vector >::_M_allocate_and_copy(unsigned long, Zap::Point*, Zap::Point*) [9477] Zap::ClientGame::supressScreensaver() [9775] __gnu_cxx::new_allocator::new_allocator() [335] std::vector >::end() [5101] Zap::ClientGame::isConnectedToServer() [9776] __gnu_cxx::new_allocator::~new_allocator() [4493] std::vector >::begin() [4673] Zap::ClientGame::getConnectionToServer() [8051] __gnu_cxx::new_allocator::deallocate(Zap::Robot**, unsigned long) [134] std::vector >::clear() [4968] Zap::ClientGame::hasValidControlObject() [7424] __gnu_cxx::new_allocator::destroy(Zap::Robot**) [968] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::Point const&) [9478] Zap::ClientGame::setConnectionToServer(Zap::GameConnection*) [8052] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [962] std::vector >::resize(unsigned long, Zap::Point) [1397] Zap::ClientGame::getRequestedServerName() [1917] __gnu_cxx::new_allocator::construct(Zap::Robot**, Zap::Robot* const&) [1857] std::vector >::reserve(unsigned long) [1757] Zap::ClientGame::onConnectionTerminated(TNL::Address const&, TNL::NetConnection::TerminationReason, char const*) [9777] __gnu_cxx::new_allocator::new_allocator() [4916] std::vector >::pop_back() [529] Zap::ClientGame::closeConnectionToGameServer() [9778] __gnu_cxx::new_allocator::~new_allocator() [91] std::vector >::push_back(Zap::Point const&) [1795] Zap::ClientGame::updatePlayerNameAndPassword(std::string const&, std::string const&) [7776] __gnu_cxx::new_allocator::new_allocator() [339] std::vector >::vector() [24] Zap::ClientGame::idle(unsigned int) [7777] __gnu_cxx::new_allocator::~new_allocator() [1015] std::vector >::vector(std::vector > const&) [40] Zap::ClientGame::render() [8433] __gnu_cxx::new_allocator::new_allocator() [290] std::vector >::~vector() [1772] Zap::ClientGame::setMOTD(char const*) [8434] __gnu_cxx::new_allocator::~new_allocator() [196] std::vector >::operator=(std::vector > const&) [5260] Zap::ClientGame::isServer() [5067] __gnu_cxx::new_allocator::deallocate(std::string*, unsigned long) [4546] std::vector >::operator[](unsigned long) [1083] Zap::ClientGame::joinGame(TNL::Address, bool, bool) [7946] __gnu_cxx::new_allocator::destroy(std::string*) [5923] std::vector >::reserve(unsigned long) [646] Zap::ClientGame::drawStars(float, Zap::Point, Zap::Point) [5068] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [5924] std::vector >::vector() [2089] Zap::ClientGame::getUIMode() [1082] __gnu_cxx::new_allocator::construct(std::string*, std::string const&) [5925] std::vector >::~vector() [855] Zap::ClientGame::ClientGame(TNL::Address const&, Zap::GameSettings*) [5299] __gnu_cxx::new_allocator::new_allocator() [2037] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Button const&) [403] Zap::ClientGame::~ClientGame() [5589] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [8972] std::vector >::end() [404] Zap::ClientGame::~ClientGame() [5208] __gnu_cxx::new_allocator::~new_allocator() [8973] std::vector >::begin() [7111] Zap::ClientInfo::getLoadout() [6077] __gnu_cxx::new_allocator const, TNL::Vector > > >::deallocate(std::_Rb_tree_node const, TNL::Vector > >*, unsigned long) [10017] std::vector >::reserve(unsigned long) [8405] Zap::ClientInfo::setIsAdmin(bool) [6078] __gnu_cxx::new_allocator const, TNL::Vector > > >::allocate(unsigned long, void const*) [2038] std::vector >::push_back(Zap::Button const&) [4943] Zap::ClientInfo::getTeamIndex() [6949] __gnu_cxx::new_allocator const, TNL::Vector > > >::new_allocator() [10018] std::vector >::vector() [2017] Zap::ClientInfo::resetLoadout(bool) [6950] __gnu_cxx::new_allocator const, TNL::Vector > > >::~new_allocator() [10019] std::vector >::~vector() [2018] Zap::ClientInfo::resetLoadout() [9779] __gnu_cxx::new_allocator > >::new_allocator() [10020] std::vector >::reserve(unsigned long) [6840] Zap::ClientInfo::setTeamIndex(int) [9780] __gnu_cxx::new_allocator > >::~new_allocator() [10021] std::vector >::vector() [8619] Zap::ClientInfo::getPlayerInfo() [5773] __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [10022] std::vector >::~vector() [4612] Zap::ClientInfo::getStatistics() [5774] __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [10023] std::vector >::reserve(unsigned long) [5258] Zap::ClientInfo::isLevelChanger() [6255] __gnu_cxx::new_allocator > >::new_allocator() [10024] std::vector >::vector() [5255] Zap::ClientInfo::isSpawnDelayed() [6256] __gnu_cxx::new_allocator > >::~new_allocator() [10025] std::vector >::~vector() [5088] Zap::ClientInfo::isAuthenticated() [5622] __gnu_cxx::new_allocator > >::deallocate(std::_Rb_tree_node >*, unsigned long) [696] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [9479] Zap::ClientInfo::sRequestLoadout(TNL::Vector&) [5623] __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [5888] std::vector >::_M_erase_at_end(Zap::FXTrail::TrailNode*) [8620] Zap::ClientInfo::setAuthenticated(bool, TNL::Int<32u>) [8792] __gnu_cxx::new_allocator > >::new_allocator() [4663] std::vector >::end() [6390] Zap::ClientInfo::shouldDelaySpawn() [8793] __gnu_cxx::new_allocator > >::~new_allocator() [4965] std::vector >::begin() [8034] Zap::ClientInfo::setIsLevelChanger(bool) [1175] __gnu_cxx::new_allocator const, TNL::Vector > >::destroy(std::pair const, TNL::Vector >*) [5889] std::vector >::clear() [6023] Zap::ClientInfo::getCalculatedRating() [944] __gnu_cxx::new_allocator const, TNL::Vector > >::construct(std::pair const, TNL::Vector >*, std::pair const, TNL::Vector > const&) [697] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::FXTrail::TrailNode const&) [9480] Zap::ClientInfo::setNeedToCheckAuthenticationWithMaster(bool) [5820] __gnu_cxx::new_allocator const, TNL::Vector > >::new_allocator() [6134] std::vector >::reserve(unsigned long) [8206] Zap::ClientInfo::getId() [5821] __gnu_cxx::new_allocator const, TNL::Vector > >::~new_allocator() [5037] std::vector >::pop_back() [5086] Zap::ClientInfo::isBusy() [5775] __gnu_cxx::new_allocator >::destroy(std::pair*) [6135] std::vector >::vector() [636] Zap::ClientInfo::getName() [1464] __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [6136] std::vector >::~vector() [5223] Zap::ClientInfo::getPing() [5531] __gnu_cxx::new_allocator >::new_allocator() [4453] std::vector >::operator[](unsigned long) [6219] Zap::ClientInfo::getShip() [5532] __gnu_cxx::new_allocator >::~new_allocator() [1680] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::WallRec const&) [5254] Zap::ClientInfo::isAdmin() [5624] __gnu_cxx::new_allocator >::destroy(std::pair*) [7578] std::vector >::end() [4550] Zap::ClientInfo::isRobot() [1422] __gnu_cxx::new_allocator >::construct(std::pair*, std::pair const&) [7579] std::vector >::begin() [1380] Zap::ClientInfo::setName(TNL::StringTableEntry const&) [5437] __gnu_cxx::new_allocator >::new_allocator() [7008] std::vector >::reserve(unsigned long) [6208] Zap::ClientInfo::setPing(int) [5438] __gnu_cxx::new_allocator >::~new_allocator() [1628] std::vector >::push_back(Zap::WallRec const&) [7268] Zap::ClientInfo::setShip(Zap::Ship*) [6371] __gnu_cxx::new_allocator > >::deallocate(std::vector >*, unsigned long) [7009] std::vector >::vector() [6431] Zap::ClientInfo::addScore(int) [6372] __gnu_cxx::new_allocator > >::allocate(unsigned long, void const*) [7010] std::vector >::~vector() [4936] Zap::ClientInfo::getScore() [6514] __gnu_cxx::new_allocator > >::new_allocator() [6107] std::vector >::operator[](unsigned long) [4624] Zap::ClientInfo::hasBadge(MeritBadges) [7065] __gnu_cxx::new_allocator > >::new_allocator(__gnu_cxx::new_allocator > > const&) [1153] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [6446] Zap::ClientInfo::setScore(int) [6373] __gnu_cxx::new_allocator > >::~new_allocator() [6159] std::vector >::end() [7219] Zap::ClientInfo::getBadges() [7240] __gnu_cxx::new_allocator::deallocate(double*, unsigned long) [7464] std::vector >::begin() [7706] Zap::ClientInfo::setIsBusy(bool) [7241] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [1878] std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1009] Zap::ClientInfo::ClientInfo() [1340] __gnu_cxx::new_allocator::construct(double*, double const&) [1154] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::CIniFile::section const&) [7294] Zap::ClientInfo::~ClientInfo() [8268] __gnu_cxx::new_allocator::new_allocator() [1155] std::vector >::resize(unsigned long, Zap::CIniFile::section) [462] Zap::DamageInfo::DamageInfo() [8269] __gnu_cxx::new_allocator::~new_allocator() [8974] std::vector >::reserve(unsigned long) [5105] Zap::DataSender::isDone() [5472] __gnu_cxx::new_allocator::deallocate(float*, unsigned long) [8975] std::vector >::vector() [2105] Zap::DataSender::DataSender() [5473] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8976] std::vector >::~vector() [9481] Zap::DataSender::~DataSender() [1378] __gnu_cxx::new_allocator::construct(float*, float const&) [4889] std::vector >::operator[](unsigned long) [1332] Zap::EditorItem::EditorItem() [5962] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [2033] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameType::ItemOfInterest const&) [6161] Zap::EditorItem::~EditorItem() [5671] __gnu_cxx::new_allocator::new_allocator() [8977] std::vector >::end() [7767] Zap::ForceField::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [5548] __gnu_cxx::new_allocator::~new_allocator() [8978] std::vector >::begin() [1374] Zap::ForceField::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [6238] __gnu_cxx::new_allocator::deallocate(unsigned char*, unsigned long) [7011] std::vector >::reserve(unsigned long) [1104] Zap::ForceField::findForceFieldEnd(Zap::GridDatabase*, Zap::Point const&, Zap::Point const&, Zap::Point&, Zap::DatabaseObject**) [6230] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [2034] std::vector >::push_back(Zap::GameType::ItemOfInterest const&) [4734] Zap::ForceField::getRenderSortValue() [1476] __gnu_cxx::new_allocator::construct(unsigned char*, unsigned char const&) [7012] std::vector >::vector() [678] Zap::ForceField::idle(Zap::GameObject::IdleCallPath) [8270] __gnu_cxx::new_allocator::new_allocator(__gnu_cxx::new_allocator const&) [7013] std::vector >::~vector() [524] Zap::ForceField::render() [6489] __gnu_cxx::new_allocator::new_allocator() [4945] std::vector >::operator[](unsigned long) [1415] Zap::ForceField::collide(Zap::GameObject*) [6685] __gnu_cxx::new_allocator::~new_allocator() [1918] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Joystick::JoystickInfo const&) [399] Zap::ForceField::getGeom(Zap::Point const&, Zap::Point const&, TNL::Vector&, float) [7184] __gnu_cxx::new_allocator::deallocate(int*, unsigned long) [8171] std::vector >::end() [1246] Zap::ForceField::ForceField(int, Zap::Point, Zap::Point) [7185] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [8172] std::vector >::begin() [1156] Zap::ForceField::~ForceField() [1341] __gnu_cxx::new_allocator::construct(int*, int const&) [10026] std::vector >::reserve(unsigned long) [1157] Zap::ForceField::~ForceField() [7834] __gnu_cxx::new_allocator::new_allocator() [1888] std::vector >::push_back(Zap::Joystick::JoystickInfo const&) [965] Zap::GameObject::onGhostAdd(TNL::GhostConnection*) [7835] __gnu_cxx::new_allocator::~new_allocator() [10027] std::vector >::vector() [53] Zap::GameObject::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [8794] __gnu_cxx::new_allocator::deallocate(unsigned int*, unsigned long) [10028] std::vector >::~vector() [37] Zap::GameObject::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [8271] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10029] std::vector >::reserve(unsigned long) [5418] Zap::GameObject::damageObject(Zap::DamageInfo*) [4821] __gnu_cxx::new_allocator::new_allocator() [10030] std::vector >::vector() [1231] Zap::GameObject::deleteObject(unsigned int) [4828] __gnu_cxx::new_allocator::~new_allocator() [10031] std::vector >::~vector() [5205] Zap::GameObject::isControlled() [5856] __gnu_cxx::new_allocator::deallocate(unsigned long*, unsigned long) [10032] std::vector >::reserve(unsigned long) [5766] Zap::GameObject::isMoveObject() [5857] __gnu_cxx::new_allocator::allocate(unsigned long, void const*) [10033] std::vector >::vector() [6367] Zap::GameObject::readThisTeam(TNL::BitStream*) [5830] __gnu_cxx::new_allocator::new_allocator() [10034] std::vector >::~vector() [32] Zap::GameObject::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point, Zap::Point, float&, Zap::Point&) [5831] __gnu_cxx::new_allocator::~new_allocator() [1761] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const&) [721] Zap::GameObject::getKillString() [7947] bool __gnu_cxx::__is_null_pointer<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator) [8979] std::vector >::end() [5134] Zap::GameObject::onAddedToGame(Zap::Game*) [5445] __gnu_cxx::__normal_iterator > >::__normal_iterator(mergePriority* const&) [8980] std::vector >::begin() [6366] Zap::GameObject::writeThisTeam(TNL::BitStream*) [5200] __gnu_cxx::__normal_iterator > >::operator--() [6745] std::vector >::reserve(unsigned long) [4447] Zap::GameObject::getCurrentMove() [5266] __gnu_cxx::__normal_iterator > >::operator++() [1762] std::vector >::push_back(Zap::FlagSpawn const&) [183] Zap::GameObject::setCurrentMove(Zap::Move const&) [5393] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint const* const&) [6746] std::vector >::vector() [1898] Zap::GameObject::setScopeAlways() [6049] __gnu_cxx::__normal_iterator > >::operator++() [1996] std::vector >::~vector() [4571] Zap::GameObject::enableCollision() [6754] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u> const* const&) [1014] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LevelInfo const&) [344] Zap::GameObject::getCreationTime() [5812] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [8517] std::vector >::_M_erase_at_end(Zap::LevelInfo*) [5135] Zap::GameObject::setCreationTime(unsigned int) [5677] __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry const* const&) [7580] std::vector >::end() [4570] Zap::GameObject::disableCollision() [5793] __gnu_cxx::__normal_iterator > >::operator++() [7581] std::vector >::begin() [4996] Zap::GameObject::getUpdatePriority(TNL::NetObject*, unsigned int, int) [7836] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector const* const&) [8518] std::vector >::clear() [4520] Zap::GameObject::getRenderSortValue() [6672] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [8519] std::vector >::reserve(unsigned long) [329] Zap::GameObject::isCollisionEnabled() [4959] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr const* const&) [952] std::vector >::push_back(Zap::LevelInfo const&) [4754] Zap::GameObject::getControllingClient() [5069] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [8520] std::vector >::vector() [6436] Zap::GameObject::setControllingClient(Zap::GameConnection*) [6755] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u> const* const&) [8521] std::vector >::~vector() [5571] Zap::GameObject::onGhostAddBeforeUpdate(TNL::GhostConnection*) [5813] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [5721] std::vector >::operator[](unsigned long) [5006] Zap::GameObject::readCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [6756] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u> const* const&) [1601] std::vector, std::allocator > >::_M_insert_aux(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, boost::shared_ptr const&) [837] Zap::GameObject::writeCompressedVelocity(Zap::Point&, unsigned int, TNL::BitStream*) [5814] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator++() [1838] std::vector, std::allocator > >::_M_erase_at_end(boost::shared_ptr*) [330] Zap::GameObject::idle(Zap::GameObject::IdleCallPath) [4901] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone const* const&) [7217] std::vector, std::allocator > >::end() [5031] Zap::GameObject::getVel() [4865] __gnu_cxx::__normal_iterator > >::operator++() [7202] std::vector, std::allocator > >::begin() [102] Zap::GameObject::render(int) [4462] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point const* const&) [1839] std::vector, std::allocator > >::clear() [873] Zap::GameObject::getOwner() [4500] __gnu_cxx::__normal_iterator > >::operator++() [8003] std::vector, std::allocator > >::reserve(unsigned long) [4998] Zap::GameObject::setOwner(Zap::ClientInfo*) [5216] __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string const* const&) [1587] std::vector, std::allocator > >::push_back(boost::shared_ptr const&) [842] Zap::GameObject::addToGame(Zap::Game*, Zap::GridDatabase*) [5059] __gnu_cxx::__normal_iterator > >::operator++() [8004] std::vector, std::allocator > >::vector() [976] Zap::GameObject::GameObject() [6231] __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector > const* const&) [1811] std::vector, std::allocator > >::~vector() [560] Zap::GameObject::~GameObject() [6571] __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator++() [4957] std::vector, std::allocator > >::operator[](unsigned long) [591] Zap::GameWeapon::createWeaponProjectiles(Zap::WeaponType, Zap::Point&, Zap::Point&, Zap::Point&, int, float, Zap::GameObject*) [4938] __gnu_cxx::__normal_iterator::operator++() [7014] std::vector, std::allocator > >::reserve(unsigned long) [7269] Zap::HelperMenu::getGame() [5481] __gnu_cxx::__normal_iterator > >::__normal_iterator(float const* const&) [7015] std::vector, std::allocator > >::vector() [9482] Zap::HelperMenu::HelperMenu(Zap::ClientGame*) [7066] __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char const* const&) [7016] std::vector, std::allocator > >::~vector() [9483] Zap::HelperMenu::~HelperMenu() [6572] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::DoublePoint* const&) [2006] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, lua_State* const&) [875] Zap::LineEditor::drawCursor(int, int, int) [5436] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::IntPoint* const&) [6017] std::vector >::_M_erase_at_end(lua_State**) [805] Zap::LineEditor::drawCursor(int, int, int, int) [7307] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedFloat<8u>* const&) [8005] std::vector >::end() [778] Zap::LineEditor::drawCursorAngle(int, int, float, int, float) [6005] __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringTableEntry* const&) [8006] std::vector >::begin() [779] Zap::LineEditor::drawCursorAngle(int, int, int, int, float) [5894] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RefPtr* const&) [6018] std::vector >::clear() [5947] Zap::LineEditor::at(unsigned int) [6515] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [7260] std::vector >::reserve(unsigned long) [9484] Zap::LineEditor::c_str() [8795] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::Vector* const&) [7444] std::vector >::pop_back() [8406] Zap::LineEditor::clear() [7837] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [1850] std::vector >::push_back(lua_State* const&) [7707] Zap::LineEditor::length() [5152] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7261] std::vector >::vector() [7708] Zap::LineEditor::addChar(char) [7501] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [7262] std::vector >::~vector() [9485] Zap::LineEditor::isEmpty() [7551] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [4629] std::vector >::operator[](unsigned long) [8621] Zap::LineEditor::setFilter(Zap::LineEditor::LineEditorFilter) [6508] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SafePtr* const&) [1781] std::vector const*, std::allocator const*> >::_M_insert_aux(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >, TNL::Vector const* const&) [8622] Zap::LineEditor::setSecret(bool) [7308] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::RangedU32<0u, 999u>* const&) [6623] std::vector const*, std::allocator const*> >::end() [9486] Zap::LineEditor::setString(std::string const&) [7309] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(TNL::SignedInt<24u>* const&) [6624] std::vector const*, std::allocator const*> >::begin() [2090] Zap::LineEditor::LineEditor(unsigned int, std::string) [7029] __gnu_cxx::__normal_iterator > >::__normal_iterator(TNL::StringPtr* const&) [6914] std::vector const*, std::allocator const*> >::reserve(unsigned long) [7615] Zap::LineEditor::~LineEditor() [8796] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BindingSet* const&) [1511] std::vector const*, std::allocator const*> >::push_back(TNL::Vector const* const&) [2030] Zap::LineEditor::operator=(Zap::LineEditor const&) [7502] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LoadoutItem* const&) [6915] std::vector const*, std::allocator const*> >::vector() [4608] Zap::MoveObject::collideTypes() [8797] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::PluginBinding* const&) [6916] std::vector const*, std::allocator const*> >::~vector() [5136] Zap::MoveObject::isMoveObject() [7552] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QuickChatNode* const&) [2011] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::FlagSpawn const* const&) [6358] Zap::MoveObject::onAddedToGame(Zap::Game*) [5487] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::NeighboringZone* const&) [8088] std::vector >::end() [51] Zap::MoveObject::findFirstCollision(unsigned int, float&, Zap::Point&) [7838] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ColumnInfo* const&) [8089] std::vector >::begin() [1101] Zap::MoveObject::playCollisionSound(unsigned int, Zap::MoveObject*, float) [8798] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::QueryServersUserInterface::ServerRef* const&) [8090] std::vector >::reserve(unsigned long) [612] Zap::MoveObject::updateInterpolation() [7141] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Game::DeleteRef* const&) [2012] std::vector >::push_back(Zap::FlagSpawn const* const&) [130] Zap::MoveObject::updateExtentInDatabase() [4762] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Move* const&) [8091] std::vector >::vector() [1168] Zap::MoveObject::computeImpulseDirection(Zap::DamageInfo*) [7067] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Rect* const&) [8092] std::vector >::~vector() [775] Zap::MoveObject::computeMinSeperationTime(unsigned int, Zap::MoveObject*, Zap::Point) [4471] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Point* const&) [8093] std::vector >::operator[](unsigned long) [834] Zap::MoveObject::computeCollisionResponseBarrier(unsigned int, Zap::Point&) [8272] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Button* const&) [8981] std::vector >::reserve(unsigned long) [747] Zap::MoveObject::computeCollisionResponseMoveObject(unsigned int, Zap::MoveObject*) [4606] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FXTrail::TrailNode* const&) [8982] std::vector >::vector() [4576] Zap::MoveObject::idle(Zap::GameObject::IdleCallPath) [7186] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::WallRec* const&) [8983] std::vector >::~vector() [48] Zap::MoveObject::move(float, unsigned int, bool, TNL::Vector >) [6090] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::CIniFile::section* const&) [1847] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::HorzJoinRec* const&) [649] Zap::MoveObject::getVel() [8273] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameType::ItemOfInterest* const&) [6437] std::vector >::_M_erase_at_end(ClipperLib::HorzJoinRec**) [1375] Zap::MoveObject::setPos(Zap::Point const&) [7725] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Joystick::JoystickInfo* const&) [7045] std::vector >::end() [4847] Zap::MoveObject::collide(Zap::GameObject*) [8274] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn* const&) [7046] std::vector >::begin() [1360] Zap::MoveObject::MoveState::MoveState() [7187] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LevelInfo* const&) [5565] std::vector >::resize(unsigned long, ClipperLib::HorzJoinRec*) [607] Zap::MoveObject::MoveState::operator=(Zap::MoveObject::MoveState const&) [6716] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::__normal_iterator(boost::shared_ptr* const&) [1663] std::vector >::push_back(ClipperLib::HorzJoinRec* const&) [908] Zap::MoveObject::MoveObject(Zap::Point const&, float, float) [7553] __gnu_cxx::__normal_iterator > >::__normal_iterator(lua_State** const&) [6917] std::vector >::vector() [882] Zap::MoveObject::~MoveObject() [6323] __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::__normal_iterator(TNL::Vector const** const&) [6918] std::vector >::~vector() [1461] Zap::PickupItem::processArguments(int, char const**, Zap::Game*) [7623] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::FlagSpawn const** const&) [5892] std::vector >::operator[](unsigned long) [5734] Zap::PickupItem::idle(Zap::GameObject::IdleCallPath) [6543] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::HorzJoinRec** const&) [1782] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::TEdge* const&) [1463] Zap::PickupItem::PickupItem(Zap::Point, float, int) [6324] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::TEdge** const&) [6521] std::vector >::_M_erase_at_end(ClipperLib::TEdge**) [1437] Zap::PickupItem::~PickupItem() [6325] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::OutRec** const&) [6625] std::vector >::end() [9487] Zap::PlayerInfo::PlayerInfo(Zap::ClientInfo*) [7726] __gnu_cxx::__normal_iterator > >::__normal_iterator(ClipperLib::JoinRec** const&) [6626] std::vector >::begin() [9488] Zap::PlayerInfo::~PlayerInfo() [5171] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::ClientInfo** const&) [6522] std::vector >::clear() [9489] Zap::PlayerInfo::~PlayerInfo() [4911] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::GameObject** const&) [1512] std::vector >::push_back(ClipperLib::TEdge* const&) [838] Zap::Projectile::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7839] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::AbstractTeam** const&) [6919] std::vector >::vector() [625] Zap::Projectile::renderItem(Zap::Point const&) [7068] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::UserInterface** const&) [6920] std::vector >::~vector() [664] Zap::Projectile::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [8275] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::BotNavMeshZone** const&) [5890] std::vector >::operator[](unsigned long) [277] Zap::Projectile::handleCollision(Zap::GameObject*, Zap::Point) [336] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::DatabaseObject** const&) [1783] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::OutRec* const&) [34] Zap::Projectile::idle(Zap::GameObject::IdleCallPath) [8799] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::LuaLevelGenerator** const&) [6523] std::vector >::_M_erase_at_end(ClipperLib::OutRec**) [101] Zap::Projectile::push(lua_State*) [7624] __gnu_cxx::__normal_iterator > >::__normal_iterator(Zap::Robot** const&) [6627] std::vector >::end() [122] Zap::Projectile::getLoc(lua_State*) [4902] __gnu_cxx::__normal_iterator > >::__normal_iterator(std::string* const&) [6628] std::vector >::begin() [280] Zap::Projectile::getRad(lua_State*) [7242] __gnu_cxx::__normal_iterator > >::operator++() [6524] std::vector >::clear() [563] Zap::Projectile::getVel(lua_State*) [6084] __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::__normal_iterator(std::vector >* const&) [1547] std::vector >::push_back(ClipperLib::OutRec* const&) [272] Zap::Projectile::render() [6647] __gnu_cxx::__normal_iterator > >::__normal_iterator(double* const&) [6921] std::vector >::vector() [427] Zap::Projectile::explode(Zap::GameObject*, Zap::Point) [5448] __gnu_cxx::__normal_iterator > >::__normal_iterator(float* const&) [6922] std::vector >::~vector() [590] Zap::Projectile::Projectile(Zap::WeaponType, Zap::Point, Zap::Point, Zap::GameObject*) [6059] __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned char* const&) [5121] std::vector >::operator[](unsigned long) [575] Zap::Projectile::~Projectile() [6605] __gnu_cxx::__normal_iterator > >::__normal_iterator(int* const&) [2016] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, ClipperLib::JoinRec* const&) [576] Zap::Projectile::~Projectile() [7625] __gnu_cxx::__normal_iterator > >::__normal_iterator(unsigned int* const&) [10035] std::vector >::_M_erase_at_end(ClipperLib::JoinRec**) [1447] Zap::RepairItem::RepairItem(Zap::Point) [8800] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8173] std::vector >::end() [1435] Zap::RepairItem::~RepairItem() [4519] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8174] std::vector >::begin() [1436] Zap::RepairItem::~RepairItem() [5381] bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [6923] std::vector >::resize(unsigned long, ClipperLib::JoinRec*) [5876] Zap::ScreenInfo::getMousePos() [9781] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1963] std::vector >::push_back(ClipperLib::JoinRec* const&) [6070] Zap::ScreenInfo::setMousePos(int, int, Zap::DisplayMode) [6735] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [6924] std::vector >::vector() [477] Zap::ScreenInfo::getPixelRatio() [8801] bool __gnu_cxx::operator==*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [6925] std::vector >::~vector() [8623] Zap::ScreenInfo::setWindowSize(int, int) [5980] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5540] std::vector >::operator[](unsigned long) [8207] Zap::ScreenInfo::calcPixelRatio() [5197] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [509] std::vector >::reserve(unsigned long) [6068] Zap::ScreenInfo::getWindowWidth() [4609] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [510] std::vector >::push_back(TNL::NetObject* const&) [6069] Zap::ScreenInfo::getWindowHeight() [7626] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [891] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::ClientInfo* const&) [8624] Zap::ScreenInfo::setGameCanvasSize(int, int) [7948] bool __gnu_cxx::operator==(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [8522] std::vector >::_M_erase_at_end(Zap::ClientInfo**) [4656] Zap::ScreenInfo::getGameCanvasWidth() [8053] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5391] std::vector >::end() [4671] Zap::ScreenInfo::getGameCanvasHeight() [8054] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5360] std::vector >::begin() [8625] Zap::ScreenInfo::resetGameCanvasSize() [8802] bool __gnu_cxx::operator== > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [489] std::vector >::clear() [5818] Zap::ScreenInfo::getVertPhysicalMargin(Zap::DisplayMode) [5579] bool __gnu_cxx::operator< > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5988] std::vector >::reserve(unsigned long) [5819] Zap::ScreenInfo::getHorizPhysicalMargin(Zap::DisplayMode) [6079] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7445] std::vector >::pop_back() [496] Zap::ScreenInfo::getPhysicalScreenHeight() [7069] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [887] std::vector >::push_back(Zap::ClientInfo* const&) [6071] Zap::ScreenInfo::convertWindowToCanvasCoord(int, int, Zap::DisplayMode) [5618] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5989] std::vector >::vector() [9490] Zap::ScreenInfo::init(int, int) [7667] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5990] std::vector >::~vector() [2028] Zap::ScreenInfo::ScreenInfo() [6368] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4774] std::vector >::operator[](unsigned long) [273] Zap::ServerGame::cycleLevel(int) [7949] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [1964] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::GameObject* const&) [1635] Zap::ServerGame::getNewTeam() [6873] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [4541] std::vector >::_M_erase_at_end(Zap::GameObject**) [4761] Zap::ServerGame::isDedicated() [9782] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5191] std::vector >::end() [956] Zap::ServerGame::getLevelInfo(std::string const&, Zap::LevelInfo&) [8276] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [5013] std::vector >::begin() [1098] Zap::ServerGame::getLevelInfo(int) [5335] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [4542] std::vector >::clear() [9491] Zap::ServerGame::getSuspendor() [7840] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8984] std::vector >::reserve(unsigned long) [9492] Zap::ServerGame::removeClient(Zap::ClientInfo*) [7950] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [731] std::vector >::push_back(Zap::GameObject* const&) [437] Zap::ServerGame::startHosting() [7503] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8985] std::vector >::vector() [6564] Zap::ServerGame::getLevelCount() [7668] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [8986] std::vector >::~vector() [9493] Zap::ServerGame::getMaxPlayers() [7669] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [4496] std::vector >::operator[](unsigned long) [1681] Zap::ServerGame::unsuspendGame(bool) [7375] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8523] std::vector >::_M_erase_at_end(Zap::WallSegment**) [7035] Zap::ServerGame::getLevelNameCount() [9783] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8524] std::vector >::clear() [5106] Zap::ServerGame::isReadyToShutdown(unsigned int) [7841] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8525] std::vector >::reserve(unsigned long) [940] Zap::ServerGame::loadNextLevelInfo() [9784] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8526] std::vector >::vector() [527] Zap::ServerGame::processPseudoItem(int, char const**, std::string const&, Zap::GridDatabase*) [7951] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8527] std::vector >::~vector() [674] Zap::ServerGame::runLevelGenScript(std::string const&) [5691] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1647] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::AbstractTeam* const&) [4921] Zap::ServerGame::getBotZoneDatabase() [8277] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7880] std::vector >::_M_erase_at_end(Zap::AbstractTeam**) [1471] Zap::ServerGame::getCurrentLevelName() [7504] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8347] std::vector >::end() [7814] Zap::ServerGame::getCurrentLevelType() [1382] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8348] std::vector >::begin() [1640] Zap::ServerGame::resetAllClientTeams() [7425] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7881] std::vector >::clear() [9494] Zap::ServerGame::resetLevelLoadIndex() [4514] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8987] std::vector >::reserve(unsigned long) [8035] Zap::ServerGame::getLastLevelLoadName() [8803] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1645] std::vector >::push_back(Zap::AbstractTeam* const&) [8626] Zap::ServerGame::setCurrentLevelIndex(int, int) [4986] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8988] std::vector >::vector() [7025] Zap::ServerGame::getAbsoluteLevelIndex(int) [7554] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8989] std::vector >::~vector() [1292] Zap::ServerGame::getLevelNameFromIndex(int) [6478] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4693] std::vector >::operator[](unsigned long) [1751] Zap::ServerGame::sendLevelStatsToMaster() [8804] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [2020] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::UserInterface* const&) [1040] Zap::ServerGame::buildBasicLevelInfoList(TNL::Vector const&) [8143] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10036] std::vector >::_M_erase_at_end(Zap::UserInterface**) [9495] Zap::ServerGame::getCurrentLevelTypeName() [8805] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [7446] std::vector >::end() [1313] Zap::ServerGame::suspendIfNoActivePlayers() [7555] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8349] std::vector >::begin() [7036] Zap::ServerGame::getLevelFileNameFromIndex(int) [7243] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::difference_type __gnu_cxx::operator-*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [10037] std::vector >::clear() [13] Zap::ServerGame::idle(unsigned int) [7952] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8990] std::vector >::reserve(unsigned long) [9496] Zap::ServerGame::isFull() [6614] __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::difference_type __gnu_cxx::operator- const**, std::vector const*, std::allocator const*> > >(__gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&, __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > > const&) [8007] std::vector >::pop_back() [640] Zap::ServerGame::cleanUp() [8055] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [1972] std::vector >::push_back(Zap::UserInterface* const&) [6110] Zap::ServerGame::isServer() [7040] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8991] std::vector >::vector() [885] Zap::ServerGame::addClient(Zap::ClientInfo*) [6615] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8992] std::vector >::~vector() [643] Zap::ServerGame::loadLevel(std::string const&) [6616] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [4788] std::vector >::operator[](unsigned long) [1618] Zap::ServerGame::ServerGame(TNL::Address const&, Zap::GameSettings*, bool, bool) [8144] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8993] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [548] Zap::ServerGame::~ServerGame() [5451] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10038] std::vector >::_M_erase_at_end(Zap::BotNavMeshZone**) [549] Zap::ServerGame::~ServerGame() [7727] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8994] std::vector >::end() [1735] Zap::SimpleLine::SimpleLine() [8278] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8995] std::vector >::begin() [1273] Zap::SimpleLine::~SimpleLine() [8279] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8996] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::BotNavMeshZone* const&) [5808] Zap::Statistics::countHitBy(Zap::WeaponType) [8806] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8350] std::vector >::resize(unsigned long, Zap::BotNavMeshZone*) [4748] Zap::Statistics::addModuleUsed(Zap::ShipModule, unsigned int) [4786] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10039] std::vector >::reserve(unsigned long) [6862] Zap::Statistics::resetStatistics() [9785] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10040] std::vector >::vector() [6024] Zap::Statistics::getCalculatedRating() [8056] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10041] std::vector >::~vector() [6464] Zap::Statistics::addKill() [5132] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5547] std::vector >::operator[](unsigned long) [6460] Zap::Statistics::addDeath() [6374] __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::difference_type __gnu_cxx::operator- >*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > > const&) [644] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::DatabaseObject* const&) [5545] Zap::Statistics::countHit(Zap::WeaponType) [7953] __gnu_cxx::__normal_iterator::difference_type __gnu_cxx::operator-(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [144] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [5203] Zap::Statistics::countShot(Zap::WeaponType) [7244] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [395] std::vector >::_M_erase_at_end(Zap::DatabaseObject**) [1010] Zap::Statistics::Statistics() [5644] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [259] std::vector >::end() [7295] Zap::Statistics::~Statistics() [6236] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [432] std::vector >::begin() [1776] Zap::Teleporter::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7188] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [79] std::vector >::clear() [1432] Zap::Teleporter::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [8280] __gnu_cxx::__normal_iterator > >::difference_type __gnu_cxx::operator- > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [145] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, Zap::DatabaseObject* const&) [2046] Zap::Teleporter::onAddedToGame(Zap::Game*) [5698] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [142] std::vector >::resize(unsigned long, Zap::DatabaseObject*) [1276] Zap::Teleporter::processArguments(int, char const**, Zap::Game*) [5520] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [5249] std::vector >::reserve(unsigned long) [410] Zap::Teleporter::idle(Zap::GameObject::IdleCallPath) [5801] bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5096] std::vector >::pop_back() [283] Zap::Teleporter::render() [5597] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [98] std::vector >::push_back(Zap::DatabaseObject* const&) [1531] Zap::Teleporter::Teleporter() [6652] bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [5250] std::vector >::vector() [1355] Zap::Teleporter::~Teleporter() [4937] bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [1005] std::vector >::~vector() [1356] Zap::Teleporter::~Teleporter() [5802] bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [46] std::vector >::operator[](unsigned long) [1489] Zap::WeaponInfo::WeaponInfo(TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int, int, float, float, bool, Zap::ProjectileType) [5803] bool __gnu_cxx::operator!= const*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > > const&) [2084] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::LuaLevelGenerator* const&) [241] Zap::WeaponInfo::WeaponInfo(Zap::WeaponInfo const&) [4807] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [8528] std::vector >::_M_erase_at_end(Zap::LuaLevelGenerator**) [9497] Zap::ZapJournal::ZapJournal() [4486] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10042] std::vector >::end() [5464] Zap::drawCircle(Zap::Point const&, float) [5021] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10043] std::vector >::begin() [5166] Zap::drawCircle(float, float, float) [6232] bool __gnu_cxx::operator!= > const*, std::vector >, std::allocator > > > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > const&) [8529] std::vector >::clear() [6651] Zap::fileExists(std::string const&) [4864] bool __gnu_cxx::operator!=(__gnu_cxx::__normal_iterator const&, __gnu_cxx::__normal_iterator const&) [10044] std::vector >::reserve(unsigned long) [218] Zap::isShipType(unsigned char) [6645] bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [2085] std::vector >::push_back(Zap::LuaLevelGenerator* const&) [471] Zap::isWallType(unsigned char) [7528] bool __gnu_cxx::operator!=*, std::vector, std::allocator > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > const&) [10045] std::vector >::vector() [1151] Zap::loadLevels(Zap::CIniFile*, Zap::IniSettings*) [544] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10046] std::vector >::~vector() [1046] Zap::mergePolys(TNL::Vector const*> const&, TNL::Vector >&) [8057] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [10047] std::vector >::operator[](unsigned long) [268] Zap::renderCore(Zap::Point const&, float, Zap::Color const*, unsigned int, Zap::PanelGeom*, float*, float) [5714] bool __gnu_cxx::operator!= > >(__gnu_cxx::__normal_iterator > > const&, __gnu_cxx::__normal_iterator > > const&) [2008] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, Zap::Robot* const&) [1289] Zap::renderFlag(Zap::Point const&, Zap::Color const*) [5886] ClipperLib::Clipper::IsContributing(ClipperLib::TEdge const&) const [8094] std::vector >::end() [907] Zap::renderFlag(float, float, Zap::Color const*) [5361] ClipperLib::Clipper::IsEvenOddFillType(ClipperLib::TEdge const&) const [8095] std::vector >::begin() [893] Zap::renderFlag(float, float, Zap::Color const*, Zap::Color const*, float) [5887] ClipperLib::Clipper::IsEvenOddAltFillType(ClipperLib::TEdge const&) const [10048] std::vector >::reserve(unsigned long) [269] Zap::renderShip(Zap::Color const*, float, float*, float, float, unsigned int, bool, bool, bool, bool, bool) [4958] TNL::ByteBuffer::getBufferSize() const [7447] std::vector >::pop_back() [7232] Zap::stripZeros(std::string) [482] TNL::ByteBuffer::getBuffer() const [1912] std::vector >::push_back(Zap::Robot* const&) [5424] Zap::trim_right(std::string const&, std::string const&) [4769] TNL::NetClassRep::getClassName() const [10049] std::vector >::vector() [604] Zap::CTFGameType::itemDropped(Zap::Ship*, Zap::MoveItem*) [6454] TNL::SignedFloat<8u>::operator float() const [10050] std::vector >::~vector() [6109] Zap::CTFGameType::getEventScore(Zap::GameType::ScoringGroup, Zap::GameType::ScoringEvent, int) [5475] TNL::NetConnection::getNetAddressString() const [4632] std::vector >::operator[](unsigned long) [567] Zap::CTFGameType::shipTouchFlag(Zap::Ship*, Zap::FlagItem*) [6241] TNL::EventConnection::canPostNetEvent() const [7796] std::vector >::reserve(unsigned long) [7220] Zap::CTFGameType::isTeamFlagGame() [4782] TNL::StringTableEntry::getString() const [7797] std::vector >::vector() [565] Zap::CTFGameType::performProxyScopeQuery(Zap::GameObject*, Zap::ClientInfo*) [5602] TNL::StringTableEntry::isNotNull() const [7798] std::vector >::~vector() [73] Zap::CTFGameType::renderInterfaceOverlay(bool) [6462] TNL::StringTableEntry::operator bool() const [8530] std::vector >::_M_erase_at_end(Zap::WallEdge**) [1874] Zap::CTFGameType::addFlag(Zap::FlagItem*) [5350] TNL::StringTableEntry::operator==(TNL::StringTableEntry const&) const [8531] std::vector >::clear() [1439] Zap::CTFGameType::CTFGameType() [6795] TNL::StringTableEntry::operator!=(TNL::StringTableEntry const&) const [8532] std::vector >::reserve(unsigned long) [1448] Zap::CTFGameType::~CTFGameType() [9786] TNL::NetClassRepInstance::create() const [8533] std::vector >::vector() [1449] Zap::CTFGameType::~CTFGameType() [9787] TNL::NetClassRepInstance::create() const [8534] std::vector >::~vector() [6565] Zap::ChatMessage::ChatMessage() [8807] TNL::NetClassRepInstance::create() const [1392] std::vector >, std::allocator > > >::_M_fill_insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [6566] Zap::ChatMessage::~ChatMessage() [1352] TNL::NetClassRepInstance::create() const [6540] std::vector >, std::allocator > > >::_M_erase_at_end(std::vector >*) [6826] Zap::CommandInfo::~CommandInfo() [716] TNL::NetClassRepInstance::create() const [1812] std::vector >* std::vector >, std::allocator > > >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > > >(unsigned long, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >) [1657] Zap::HTFGameType::HTFGameType() [1445] TNL::NetClassRepInstance::create() const [6141] std::vector >, std::allocator > > >::end() [1676] Zap::HTFGameType::~HTFGameType() [1533] TNL::NetClassRepInstance::create() const [6809] std::vector >, std::allocator > > >::begin() [1677] Zap::HTFGameType::~HTFGameType() [1440] TNL::NetClassRepInstance::create() const [7097] std::vector >, std::allocator > > >::clear() [2093] Zap::IniSettings::IniSettings() [1659] TNL::NetClassRepInstance::create() const [1393] std::vector >, std::allocator > > >::insert(__gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >, unsigned long, std::vector > const&) [9498] Zap::IniSettings::~IniSettings() [1454] TNL::NetClassRepInstance::create() const [1391] std::vector >, std::allocator > > >::resize(unsigned long, std::vector >) [394] Zap::LevelLoader::parseLevelLine(char const*, Zap::GridDatabase*, bool, std::string const&) [1401] TNL::NetClassRepInstance::create() const [1813] std::vector >, std::allocator > > >::vector(std::vector >, std::allocator > > > const&) [729] Zap::LevelLoader::loadLevelFromFile(std::string const&, bool, Zap::GridDatabase*) [1141] TNL::NetClassRepInstance::create() const [6525] std::vector >, std::allocator > > >::vector() [8627] Zap::LevelLoader::LevelLoader() [1506] TNL::NetClassRepInstance::create() const [6380] std::vector >, std::allocator > > >::~vector() [8628] Zap::LevelLoader::~LevelLoader() [1303] TNL::NetClassRepInstance::create() const [1814] std::vector >, std::allocator > > >::operator=(std::vector >, std::allocator > > > const&) [7595] Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int) [2061] TNL::NetClassRepInstance::create() const [5221] std::vector >, std::allocator > > >::operator[](unsigned long) [7709] Zap::LoadoutItem::LoadoutItem(Zap::ClientGame*, Zap::InputCode, Zap::InputCode, unsigned int, char const*, char const*, Zap::ShipModule) [1576] TNL::NetClassRepInstance::create() const [1011] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, std::string const&) [1843] Zap::LoadoutZone::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [1507] TNL::NetClassRepInstance::create() const [6497] std::vector >::_M_erase_at_end(std::string*) [1147] Zap::LoadoutZone::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [1660] TNL::NetClassRepInstance::create() const [1354] std::string* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1967] Zap::LoadoutZone::onAddedToGame(Zap::Game*) [919] TNL::NetClassRepInstance::create() const [1975] std::string* std::vector >::_M_allocate_and_copy(unsigned long, std::string*, std::string*) [1107] Zap::LoadoutZone::processArguments(int, char const**, Zap::Game*) [1470] TNL::NetClassRepInstance::create() const [5066] std::vector >::end() [4878] Zap::LoadoutZone::getRenderSortValue() [9788] TNL::NetClassRepInstance::create() const [5064] std::vector >::begin() [415] Zap::LoadoutZone::render() [8281] TNL::NetClassRepInstance::create() const [6498] std::vector >::clear() [1460] Zap::LoadoutZone::collide(Zap::GameObject*) [6596] TNL::NetClassRepInstance::create() const [8008] std::vector >::erase(__gnu_cxx::__normal_iterator > >) [1453] Zap::LoadoutZone::LoadoutZone() [7310] TNL::NetClassRepInstance::create() const [1974] std::vector >::reserve(unsigned long) [1221] Zap::LoadoutZone::~LoadoutZone() [6463] TNL::NetClassRepInstance::create() const [979] std::vector >::push_back(std::string const&) [1222] Zap::LoadoutZone::~LoadoutZone() [8808] TNL::NetClassRepInstance::create() const [1216] std::vector >::vector(std::vector > const&) [104] Zap::LuaGameInfo::isTeamGame(lua_State*) [8809] TNL::NetClassRepInstance::create() const [5303] std::vector >::vector() [1544] Zap::LuaGameInfo::getGameType(lua_State*) [9789] TNL::NetClassRepInstance::create() const [5212] std::vector >::~vector() [6400] Zap::LuaGameInfo::LuaGameInfo(lua_State*) [6573] TNL::NetClassRepInstance::create() const [1353] std::vector >::operator=(std::vector > const&) [6401] Zap::LuaGameInfo::~LuaGameInfo() [8058] TNL::NetClassRepInstance::create() const [4844] std::vector >::operator[](unsigned long) [6402] Zap::LuaGameInfo::~LuaGameInfo() [8145] TNL::NetClassRepInstance::create() const [5954] std::vector >::_M_insert_aux(std::_Bit_iterator, bool) [71] Zap::OpenglUtils::drawCharacter(int) [9790] TNL::NetClassRepInstance::create() const [6557] std::vector >::_M_fill_insert(std::_Bit_iterator, unsigned long, bool) [66] Zap::OpenglUtils::getStringLength(unsigned char const*) [7311] TNL::NetClassRepInstance::create() const [5863] std::vector >::_M_copy_aligned(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [479] Zap::SoundEffect::isPlaying() [8146] TNL::NetClassRepInstance::create() const [5607] std::vector >::end() [983] Zap::SoundEffect::SoundEffect(unsigned int, TNL::RefPtr, float, Zap::Point, Zap::Point) [8810] TNL::NetClassRepInstance::create() const [5864] std::vector >::begin() [483] Zap::SoundEffect::~SoundEffect() [9791] TNL::NetClassRepInstance::create() const [6558] std::vector >::insert(std::_Bit_iterator, unsigned long, bool const&) [5316] Zap::SoundEffect::~SoundEffect() [9792] TNL::NetClassRepInstance::create() const [6559] std::vector >::resize(unsigned long, bool) [8629] Zap::SoundSystem::pauseMusic(Zap::MusicInfo&) [8811] TNL::NetClassRepInstance::create() const [5467] std::vector >::push_back(bool) [4770] Zap::SoundSystem::updateGain(TNL::RefPtr&, float, float) [6757] TNL::NetClassRepInstance::create() const [5838] std::vector >::vector() [5430] Zap::SoundSystem::playOnSource(TNL::RefPtr&, float, float) [9793] TNL::NetClassRepInstance::create() const [5839] std::vector >::~vector() [651] Zap::SoundSystem::processAudio(float, float, float) [8812] TNL::NetClassRepInstance::create() const [1907] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, double const&) [5072] Zap::SoundSystem::processMusic(float) [8813] TNL::NetClassRepInstance::create() const [8997] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [9499] Zap::SoundSystem::playGameMusic() [8814] TNL::NetClassRepInstance::create() const [7179] std::vector >::end() [9500] Zap::SoundSystem::playMenuMusic() [9794] TNL::NetClassRepInstance::create() const [7124] std::vector >::begin() [4635] Zap::SoundSystem::unqueueBuffers(int) [9795] TNL::NetClassRepInstance::create() const [8998] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, double const&) [1283] Zap::SoundSystem::playSoundEffect(TNL::RefPtr const&) [8282] TNL::NetClassRepInstance::create() const [8999] std::vector >::resize(unsigned long, double) [1106] Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point) [9796] TNL::NetClassRepInstance::create() const [8351] std::vector >::reserve(unsigned long) [888] Zap::SoundSystem::playSoundEffect(unsigned int, Zap::Point, Zap::Point, float) [1351] TNL::NetClassRepInstance::create() const [1342] std::vector >::push_back(double const&) [1419] Zap::SoundSystem::playSoundEffect(unsigned int, float) [935] TNL::NetClassRepInstance::create() const [8352] std::vector >::vector() [6644] Zap::SoundSystem::stopSoundEffect(TNL::RefPtr&) [895] TNL::NetClassRepInstance::create() const [8353] std::vector >::~vector() [5071] Zap::SoundSystem::musicSystemValid() [1212] TNL::NetClassRepInstance::create() const [5306] std::vector >::operator[](unsigned long) [5073] Zap::SoundSystem::processVoiceChat() [1243] TNL::NetClassRepInstance::create() const [1452] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, float const&) [1016] Zap::SoundSystem::setListenerParams(Zap::Point, Zap::Point) [1299] TNL::NetClassRepInstance::create() const [6290] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [292] Zap::SoundSystem::setMovementParams(TNL::RefPtr&, Zap::Point, Zap::Point) [1534] TNL::NetClassRepInstance::create() const [5903] float* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [652] Zap::SoundSystem::processSoundEffects(float, float) [4625] TNL::Int<32u>::operator unsigned int() const [5642] std::vector >::end() [5091] Zap::SoundSystem::updateMovementParams(TNL::RefPtr&) [7556] TNL::Nonce::write(TNL::BitStream*) const [5643] std::vector >::begin() [1835] Zap::SoundSystem::init(Zap::sfxSets, std::string const&, std::string const&, float) [4834] TNL::Object::getClassName() const [6291] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, float const&) [9501] Zap::SoundSystem::shutdown() [4616] TNL::RefPtr::isValid() const [6271] std::vector >::resize(unsigned long, float) [8630] Zap::SoundSystem::stopMusic(Zap::MusicInfo&) [4699] TNL::RefPtr::operator Zap::SoundEffect*() const [5891] std::vector >::reserve(unsigned long) [1554] Zap::TeamManager::clearTeams() [4488] TNL::RefPtr::operator->() const [1379] std::vector >::push_back(float const&) [407] Zap::TeamManager::getTeamColor(int) [4806] TNL::RefPtr::operator->() const [5966] std::vector >::vector(std::vector > const&) [258] Zap::TeamManager::getTeamCount() [5431] TNL::RefPtr::isValid() const [5675] std::vector >::vector() [1643] Zap::TeamManager::addTeam(Zap::AbstractTeam*) [9797] TNL::RefPtr::isValid() const [5552] std::vector >::~vector() [758] Zap::TeamManager::getTeam(int) [4868] TNL::Vector::size() const [5895] std::vector >::operator=(std::vector > const&) [8631] Zap::TeamManager::TeamManager() [9798] TNL::Vector::size() const [5308] std::vector >::operator[](unsigned long) [466] Zap::TeamManager::~TeamManager() [4555] TNL::Vector::size() const [1770] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, unsigned char const&) [8632] Zap::Triangulate::TriangleData::TriangleData() [4838] TNL::Vector::size() const [6632] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned char const&) [8633] Zap::Triangulate::TriangleData::~TriangleData() [1225] TNL::Vector::get(int) const [6425] std::vector >::_M_erase_at_end(unsigned char*) [5530] Zap::Triangulate::InsideTriangle(float, float, float, float, float, float, float, float) [1764] TNL::Vector::last() const [8175] unsigned char* std::vector >::_M_allocate_and_copy<__gnu_cxx::__normal_iterator > > >(unsigned long, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [911] Zap::Triangulate::mergeTriangles(Zap::Triangulate::TriangleData&, rcPolyMesh&, int) [523] TNL::Vector::size() const [10051] unsigned char* std::vector >::_M_allocate_and_copy(unsigned long, unsigned char*, unsigned char*) [1123] Zap::Triangulate::processComplex(Zap::Triangulate::TriangleData&, Zap::Rect const&, TNL::Vector > const&, TNL::Vector&) [1765] TNL::Vector::first() const [6457] std::vector >::end() [863] Zap::Triangulate::Snip(TNL::Vector const&, int, int, int, int, int*) [340] TNL::Vector::address() const [6209] std::vector >::begin() [637] Zap::Triangulate::Process(TNL::Vector const&, TNL::Vector&) [180] TNL::Vector::operator[](int) const [6426] std::vector >::clear() [9502] Zap::VideoSystem::setWindowPosition(int, int) [5103] TNL::Vector::size() const [6500] std::vector >::reserve(unsigned long) [9503] Zap::VideoSystem::getWindowPositionX() [8283] TNL::Vector::size() const [1477] std::vector >::push_back(unsigned char const&) [9504] Zap::VideoSystem::getWindowPositionY() [4472] TNL::Vector::size() const [8354] std::vector >::vector(std::vector > const&) [1535] Zap::VideoSystem::actualizeScreenMode(bool) [6597] TNL::Vector::size() const [6493] std::vector >::vector() [8634] Zap::VideoSystem::getWindowPositionCoord(bool) [5164] TNL::Vector::size() const [6689] std::vector >::~vector() [9505] Zap::VideoSystem::init() [4759] TNL::Vector::operator[](int) const [7519] std::vector >::operator=(std::vector > const&) [1733] Zap::concatenate(TNL::Vector const&, int) [4870] TNL::Vector::size() const [1908] std::vector >::_M_insert_aux(__gnu_cxx::__normal_iterator > >, int const&) [5735] Zap::drawPolygon(Zap::Point const&, int, float, float) [4961] TNL::Vector::size() const [8096] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [5020] Zap::getNextChar() [4962] TNL::Vector::size() const [9000] int* std::vector >::_M_allocate_and_copy(unsigned long, int*, int*) [4784] Zap::glTranslate(Zap::Point const&) [8059] TNL::Vector::get(int) const [7125] std::vector >::end() [7710] Zap::isPrintable(char) [7557] TNL::Vector::size() const [7110] std::vector >::begin() [1826] Zap::parseString(char const*, TNL::Vector&, char) [5999] TNL::Vector::size() const [8097] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, int const&) [1027] Zap::parseString(std::string const&) [5120] TNL::Vector >::size() const [8098] std::vector >::resize(unsigned long, int) [1827] Zap::parseString(std::string const&, TNL::Vector&, char) [5116] TNL::Vector >::size() const [7882] std::vector >::reserve(unsigned long) [1416] Zap::renderBadge(float, float, float, MeritBadges) [6192] TNL::Vector >::size() const [1343] std::vector >::push_back(int const&) [2064] Zap::AbstractChat::AbstractChat(Zap::ClientGame*) [5419] TNL::Vector >::operator[](int) const [7883] std::vector >::vector() [9506] Zap::AbstractChat::~AbstractChat() [7778] TNL::Vector >::size() const [7884] std::vector >::~vector() [8208] Zap::AbstractTeam::processArguments(int, char const**) [6101] TNL::Vector >::size() const [5049] std::vector >::operator[](unsigned long) [8209] Zap::AbstractTeam::setColor(float, float, float) [5852] TNL::Vector::size() const [8355] std::vector >::_M_fill_insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [7815] Zap::AbstractTeam::AbstractTeam() [4607] TNL::Vector >::size() const [6836] std::vector >::_M_erase_at_end(unsigned int*) [7816] Zap::AbstractTeam::~AbstractTeam() [4557] TNL::Vector >::size() const [8356] std::vector >::end() [5736] Zap::CoreGameType::getTeamCoreCount(int) [4701] TNL::Vector >::operator[](int) const [7885] std::vector >::begin() [9507] Zap::CoreGameType::processArguments(int, char const**, Zap::Game*) [5521] TNL::Vector >::size() const [6837] std::vector >::clear() [400] Zap::CoreGameType::renderInterfaceOverlay(bool) [4934] TNL::Vector >::size() const [9001] std::vector >::insert(__gnu_cxx::__normal_iterator > >, unsigned long, unsigned int const&) [5737] Zap::CoreGameType::isTeamCoreBeingAttacked(int) [4657] TNL::Vector >::size() const [9002] std::vector >::resize(unsigned long, unsigned int) [1411] Zap::CoreGameType::addCore(Zap::CoreItem*, int) [4680] TNL::Vector >::operator[](int) const [358] std::vector >::reserve(unsigned long) [1400] Zap::CoreGameType::CoreGameType() [4552] TNL::Vector >::size() const [4826] std::vector >::vector() [1412] Zap::CoreGameType::~CoreGameType() [5294] TNL::Vector >::size() const [4832] std::vector >::~vector() [1413] Zap::CoreGameType::~CoreGameType() [5998] TNL::Vector >::size() const [4548] std::vector >::operator[](unsigned long) [8635] Zap::DataSendable::DataSendable() [6102] TNL::Vector >::size() const [10052] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [8636] Zap::DataSendable::~DataSendable() [8815] TNL::Vector::size() const [10053] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [534] Zap::EditorObject::getTeamColor(int) [4621] TNL::Vector::size() const [10054] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [1077] Zap::EditorObject::onGeomChanged() [7627] TNL::Vector::size() const [10055] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [6045] Zap::EditorObject::assignNewSerialNumber() [5807] TNL::Vector const*>::size() const [10056] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [8210] Zap::EditorObject::EditorObject(Zap::EditorObject const&) [5002] TNL::Vector const*>::operator[](int) const [10057] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [6046] Zap::EditorObject::EditorObject() [271] TNL::Vector::size() const [10058] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [6042] Zap::EditorObject::~EditorObject() [191] TNL::Vector::operator[](int) const [1465] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [6403] Zap::EventManager::isSubscribed(lua_State*, Zap::EventManager::EventType) [4481] TNL::Vector::size() const [5778] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [5092] Zap::EventManager::suppressEvents() [256] TNL::Vector::size() const [6112] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [7401] Zap::EventManager::isPendingSubscribed(lua_State*, Zap::EventManager::EventType) [4740] TNL::Vector::size() const [5779] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [7402] Zap::EventManager::unsubscribeImmediate(lua_State*, Zap::EventManager::EventType) [4794] TNL::Vector::get(int) const [5636] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(std::string const&) [7403] Zap::EventManager::removeFromSubscribedList(lua_State*, Zap::EventManager::EventType) [8816] TNL::Vector::size() const [6468] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [7404] Zap::EventManager::removeFromPendingSubscribeList(lua_State*, Zap::EventManager::EventType) [1446] TNL::Vector::get(int) const [6264] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [7052] Zap::EventManager::removeFromPendingUnsubscribeList(lua_State*, Zap::EventManager::EventType) [38] TNL::Vector::size() const [6265] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [4882] Zap::EventManager::get() [1389] TNL::Vector::operator[](int) const [6266] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [1913] Zap::EventManager::update() [4622] TNL::Vector::size() const [1466] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [5189] Zap::EventManager::isPaused() [4631] TNL::Vector::size() const [5637] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, std::string const&) [7233] Zap::EventManager::fireEvent(Zap::EventManager::EventType, Zap::Ship*) [384] TNL::Vector::operator[](int) const [5780] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [5107] Zap::EventManager::fireEvent(Zap::EventManager::EventType, unsigned int) [5893] TNL::Vector::size() const [1502] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [7026] Zap::EventManager::fireEvent(lua_State*, Zap::EventManager::EventType, Zap::LuaPlayerInfo*) [5309] TNL::Vector::size() const [1624] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [9508] Zap::EventManager::setPaused(bool) [5468] TNL::Vector::operator[](int) const [5638] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [1914] Zap::EventManager::subscribe(lua_State*, Zap::EventManager::EventType) [6817] TNL::Vector::size() const [5969] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [9509] Zap::EventManager::EventManager() [6736] TNL::Vector::operator[](int) const [5392] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [5098] Zap::GameSettings::getBanList() [5595] TNL::Vector::size() const [5375] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [8036] Zap::GameSettings::getHostName() [5477] TNL::Vector::operator[](int) const [5742] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [8637] Zap::GameSettings::getLevelDir(Zap::SettingSource) [4714] TNL::Vector::size() const [5435] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [9510] Zap::GameSettings::resolveDirs() [7426] TNL::SafePtr::isNull() const [5490] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [9511] Zap::GameSettings::setHostName(std::string const&, bool) [7427] TNL::SafePtr::isValid() const [6267] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [8407] Zap::GameSettings::getHostDescr() [7070] TNL::SafePtr::operator->() const [6718] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [1833] Zap::GameSettings::getLevelList(std::string const&, bool) [7728] TNL::SafePtr::isNull() const [5479] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [1834] Zap::GameSettings::getLevelList() [8817] TNL::SafePtr::isValid() const [5376] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [7918] Zap::GameSettings::getSpecified(CmdLineParams::ParamId) [7628] TNL::SafePtr::operator->() const [5743] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [9512] Zap::GameSettings::setHostDescr(std::string const&, bool) [4800] TNL::SafePtr::isNull() const [6268] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [8408] Zap::GameSettings::getMaxPlayers() [4533] TNL::SafePtr::isValid() const [6269] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [8638] Zap::GameSettings::setPlayerName(std::string const&, bool) [4801] TNL::SafePtr::operator Zap::GameObject*() const [945] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const, TNL::Vector > const&) [9513] Zap::GameSettings::getDefaultName() [4611] TNL::SafePtr::operator->() const [6082] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_node() [9514] Zap::GameSettings::getHostAddress() [9799] TNL::SafePtr::isNull() const [6075] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_leftmost() [470] Zap::GameSettings::getIniSettings() [4789] TNL::SafePtr::isValid() const [6083] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_put_node(std::_Rb_tree_node const, TNL::Vector > >*) [9515] Zap::GameSettings::getSimulatedLag() [4690] TNL::SafePtr::operator->() const [5719] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::lower_bound(std::pair const&) [9516] Zap::GameSettings::getAdminPassword() [4805] TNL::SafePtr::isValid() const [7886] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_rightmost() [6642] Zap::GameSettings::getFolderManager() [4920] TNL::SafePtr::operator->() const [7017] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_M_initialize() [8211] Zap::GameSettings::getLevelSkipList() [4618] TNL::SafePtr::isNull() const [7018] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::_Rb_tree_impl() [7768] Zap::GameSettings::getLoadoutPreset(int, TNL::Vector&) [6383] TNL::SafePtr::isValid() const [7019] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree_impl >, false>::~_Rb_tree_impl() [9517] Zap::GameSettings::getSimulatedLoss() [323] TNL::SafePtr::operator->() const [946] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_create_node(std::pair const, TNL::Vector > const&) [4707] Zap::GameSettings::getWallFillColor() [6410] TNL::SafePtr::operator->() const [5504] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_lower_bound(std::_Rb_tree_node const, TNL::Vector > >*, std::_Rb_tree_node const, TNL::Vector > >*, std::pair const&) [9518] Zap::GameSettings::setAdminPassword(std::string const&, bool) [4849] TNL::SafePtr::isValid() const [1176] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_destroy_node(std::_Rb_tree_node const, TNL::Vector > >*) [8639] Zap::GameSettings::setLoadoutPreset(int, TNL::Vector const&) [4735] TNL::SafePtr::operator Zap::FlagItem*() const [1701] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique(std::pair const, TNL::Vector > const&) [8409] Zap::GameSettings::getPlayerPassword() [4742] TNL::SafePtr::operator->() const [943] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_insert_unique_(std::_Rb_tree_const_iterator const, TNL::Vector > >, std::pair const, TNL::Vector > const&) [8410] Zap::GameSettings::getServerPassword() [7842] TNL::SafePtr::isValid() const [5363] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::end() [8640] Zap::GameSettings::isDedicatedServer() [4469] TNL::SafePtr::operator Zap::GameType*() const [5720] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::find(std::pair const&) [1667] Zap::GameSettings::onFinishedLoading() [4925] TNL::SafePtr::operator->() const [10059] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::begin() [9519] Zap::GameSettings::readCmdLineParams(TNL::Vector const&) [7779] TNL::SafePtr::isValid() const [5446] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_end() [9520] Zap::GameSettings::setServerPassword(std::string const&, bool) [4946] TNL::SafePtr::isNull() const [4974] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node const, TNL::Vector > > const*) [5194] Zap::GameSettings::getStarsInDistance() [5220] TNL::SafePtr::isValid() const [5522] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_key(std::_Rb_tree_node_base const*) [4744] Zap::GameSettings::getInputCodeManager() [4887] TNL::SafePtr::operator->() const [5128] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_left(std::_Rb_tree_node_base*) [6531] Zap::GameSettings::getMasterServerList() [5062] TNL::SafePtr::isNull() const [5501] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_begin() [5102] Zap::GameSettings::getSimulatedStutter() [4518] TNL::BitSet32::test(unsigned int) const [1178] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_erase(std::_Rb_tree_node const, TNL::Vector > >*) [4912] Zap::GameSettings::getWallOutlineColor() [4627] TNL::BitStream::getBitPosition() const [6087] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base const*) [9521] Zap::GameSettings::runCmdLineDirectives() [359] TNL::BitStream::getBytePosition() const [5165] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_right(std::_Rb_tree_node_base*) [8641] Zap::GameSettings::getLevelChangePassword() [4675] TNL::NetObject::isGhost() const [4975] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node const, TNL::Vector > > const*) [9522] Zap::GameSettings::setLevelChangePassword(std::string const&, bool) [6574] TNL::RangedU32<0u, 10u>::operator unsigned int() const [5523] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_S_value(std::_Rb_tree_node_base const*) [9523] Zap::GameSettings::getCmdLineFolderManager() [6758] TNL::RangedU32<0u, 48u>::operator unsigned int() const [7020] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_Rb_tree() [9524] Zap::GameSettings::setPlayerNameAndPassword(std::string const&, std::string const&) [6759] TNL::RangedU32<0u, 7u>::operator unsigned int() const [1179] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::~_Rb_tree() [9525] Zap::GameSettings::resolveCmdLineSpecifiedDisplayMode() [6455] TNL::RangedU32<0u, 999u>::operator unsigned int() const [1424] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_(std::_Rb_tree_node_base const*, std::_Rb_tree_node_base const*, std::pair const&) [9526] Zap::GameSettings::shouldShowNameEntryScreenOnStartup() [6818] TNL::RangedU32<0u, 9u>::operator unsigned int() const [5629] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_node() [1442] Zap::GameSettings::saveMasterAddressListInIniUnlessItCameFromCmdLine() [6456] TNL::SignedInt<24u>::operator int() const [5615] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_leftmost() [439] Zap::GameSettings::save() [5526] TNL::StringPtr::getString() const [5630] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_put_node(std::_Rb_tree_node >*) [9527] Zap::GameSettings::getF32(CmdLineParams::ParamId) [4686] Zap::ClientGame::getUIManager() const [5345] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::lower_bound(int const&) [5099] Zap::GameSettings::getU32(CmdLineParams::ParamId) [9800] Zap::ClientGame::getLoginPassword() const [7639] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_rightmost() [7296] Zap::GameSettings::getString(CmdLineParams::ParamId) [639] Zap::ClientGame::worldToScreenPoint(Zap::Point const*) const [9003] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_M_initialize() [467] Zap::GameSettings::GameSettings() [5198] Zap::ClientGame::isShowingDebugMeshZones() const [9004] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::_Rb_tree_impl() [9528] Zap::GameSettings::~GameSettings() [4966] Zap::ClientGame::getCommanderZoomFraction() const [9005] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree_impl, false>::~_Rb_tree_impl() [86] Zap::GridDatabase::getExtents() [4851] Zap::ClientGame::isShowingDebugShipCoords() const [1425] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_create_node(std::pair const&) [4737] Zap::GridDatabase::BucketEntry::~BucketEntry() [7041] Zap::ForceField::getClassRep() const [5346] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_lower_bound(std::_Rb_tree_node >*, std::_Rb_tree_node >*, int const&) [936] Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&) [422] Zap::ForceField::getCollisionPoly(TNL::Vector&) const [5631] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_destroy_node(std::_Rb_tree_node >*) [29] Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const*, int, int, int, int) [423] Zap::ForceField::getGeom(TNL::Vector&) const [2051] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique(std::pair const&) [27] Zap::GridDatabase::findObjects(bool (*)(unsigned char), TNL::Vector&, Zap::Rect const&) [618] Zap::GameObject::getBounds(unsigned int) const [1426] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_insert_unique_(std::_Rb_tree_const_iterator >, std::pair const&) [94] Zap::GridDatabase::findObjects(TNL::Vector&) [5997] Zap::LineEditor::getDisplayString() const [5347] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::end() [15] Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&) [5480] Zap::LineEditor::getString() const [9006] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::begin() [7] Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const*, int, int, int, int) [7600] Zap::ModuleInfo::getMenuHelp() const [5219] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_end() [8] Zap::GridDatabase::findObjects(unsigned char, TNL::Vector&, Zap::Rect const&) [7601] Zap::ModuleInfo::getMenuName() const [4845] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node > const*) [845] Zap::GridDatabase::addToDatabase(Zap::DatabaseObject*, Zap::Rect const&) [5014] Zap::ModuleInfo::hasSecondary() const [5368] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_key(std::_Rb_tree_node_base const*) [31] Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [345] Zap::ModuleInfo::getPrimaryUseType() const [4941] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_left(std::_Rb_tree_node_base*) [30] Zap::GridDatabase::findObjectLOS(bool (*)(unsigned char), unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [4749] Zap::ModuleInfo::getPrimaryEnergyDrain() const [5341] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_begin() [1180] Zap::GridDatabase::getObjectCount() [5012] Zap::ModuleInfo::getName() const [9007] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_erase(std::_Rb_tree_node >*) [1241] Zap::GridDatabase::hasObjectOfType(unsigned char) [261] Zap::MoveObject::getActualPos() const [5640] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base const*) [444] Zap::GridDatabase::pointCanSeePoint(Zap::Point const&, Zap::Point const&) [641] Zap::MoveObject::getActualVel() const [4952] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_right(std::_Rb_tree_node_base*) [547] Zap::GridDatabase::removeFromDatabase(Zap::DatabaseObject*, Zap::Rect const&) [798] Zap::MoveObject::getRenderPos() const [4846] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node > const*) [1503] Zap::GridDatabase::removeEverythingFromDatabase() [595] Zap::MoveObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [5369] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_S_value(std::_Rb_tree_node_base const*) [7769] Zap::GridDatabase::GridDatabase(bool) [535] Zap::MoveObject::getPos() const [9008] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_Rb_tree() [7817] Zap::GridDatabase::~GridDatabase() [5030] Zap::Projectile::getClassRep() const [9009] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::~_Rb_tree() [1492] Zap::GridDatabase::~GridDatabase() [564] Zap::Projectile::getActualVel() const [5016] std::iterator::iterator() [1062] Zap::ResourceItem::renderItem(Zap::Point const&) [7729] Zap::Teleporter::getClassRep() const [1405] void std::_Construct(mergePriority*, mergePriority const&) [1169] Zap::ResourceItem::damageObject(Zap::DamageInfo*) [8147] Zap::CTFGameType::getClassRep() const [1668] void std::_Construct(ClipperLib::DoublePoint*, ClipperLib::DoublePoint const&) [7546] Zap::ResourceItem::onItemDropped() [515] Zap::CTFGameType::teamHasFlag(int) const [1132] void std::_Construct(ClipperLib::IntPoint*, ClipperLib::IntPoint const&) [1277] Zap::ResourceItem::collide(Zap::GameObject*) [5222] Zap::CTFGameType::getShortName() const [1456] void std::_Construct, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> const&) [1140] Zap::ResourceItem::ResourceItem() [5173] Zap::CTFGameType::getGameTypeId() const [912] void std::_Construct(TNL::StringTableEntry*, TNL::StringTableEntry const&) [1126] Zap::ResourceItem::~ResourceItem() [5784] Zap::CTFGameType::canBeIndividualGame() const [1796] void std::_Construct, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr const&) [1127] Zap::ResourceItem::~ResourceItem() [5785] Zap::CTFGameType::getInstructionString() const [991] void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [7297] Zap::VoiceDecoder::VoiceDecoder() [9801] Zap::HTFGameType::getGameTypeId() const [2035] void std::_Construct, TNL::Vector >(TNL::Vector*, TNL::Vector const&) [9529] Zap::VoiceEncoder::VoiceEncoder() [7173] Zap::LoadoutZone::getClassRep() const [2001] void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [9530] Zap::VoiceEncoder::~VoiceEncoder() [1099] Zap::LoadoutZone::getCollisionPoly(TNL::Vector&) const [1149] void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [5087] Zap::addCharToArg(char) [355] Zap::AbstractTeam::getColor() const [1944] void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [4839] Zap::drawVertLine(int, int, int) [8148] Zap::CoreGameType::getClassRep() const [1929] void std::_Construct, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr const&) [751] Zap::findCentroid(TNL::Vector const&) [5994] Zap::CoreGameType::getShortName() const [1457] void std::_Construct, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> const&) [1039] Zap::initHostGame(Zap::GameSettings*, TNL::Vector const&, bool, bool) [5733] Zap::CoreGameType::getGameTypeId() const [1458] void std::_Construct, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u> const&) [1247] Zap::listToString(TNL::Vector const&, char) [5995] Zap::CoreGameType::canBeIndividualGame() const [1369] void std::_Construct(TNL::StringPtr*, TNL::StringPtr const&) [522] Zap::renderTurret(Zap::Color const&, Zap::Point, Zap::Point, bool, float, float) [5996] Zap::CoreGameType::getInstructionString() const [2053] void std::_Construct(Zap::BindingSet*, Zap::BindingSet const&) [9531] Zap::setupLogging(Zap::IniSettings*) [485] Zap::GridDatabase::findObjects_fast() const [1949] void std::_Construct(Zap::LoadoutItem*, Zap::LoadoutItem const&) [9532] Zap::setupLogging(std::string const&) [5930] Zap::ResourceItem::getClassRep() const [1797] void std::_Construct(Zap::QuickChatNode*, Zap::QuickChatNode const&) [8642] Zap::AbstractSpawn::setRespawnTime(int) [1312] Zap::FolderManager::findBotFile(std::string const&) const [695] void std::_Construct(Zap::NeighboringZone*, Zap::NeighboringZone const&) [1562] Zap::AbstractSpawn::AbstractSpawn(Zap::Point const&, int) [1226] Zap::FolderManager::findLevelFile(std::string const&) const [2007] void std::_Construct(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo const&) [8212] Zap::AbstractSpawn::AbstractSpawn(Zap::AbstractSpawn const&) [1227] Zap::FolderManager::findLevelFile(std::string const&, std::string const&) const [1602] void std::_Construct(Zap::Game::DeleteRef*, Zap::Game::DeleteRef const&) [8037] Zap::AbstractSpawn::~AbstractSpawn() [1731] Zap::FolderManager::findLevelGenScript(std::string const&) const [1893] void std::_Construct(Zap::Move*, Zap::Move const&) [8213] Zap::DirectiveInfo::~DirectiveInfo() [2019] Zap::FolderManager::getScriptFolderList() const [1086] void std::_Construct(Zap::Rect*, Zap::Rect const&) [1608] Zap::EditorPolygon::EditorPolygon() [8435] Zap::NexusGameType::getGameTypeId() const [391] void std::_Construct(Zap::Point*, Zap::Point const&) [1146] Zap::EditorPolygon::~EditorPolygon() [525] Zap::PointGeometry::getVert(int) const [2086] void std::_Construct(Zap::Button*, Zap::Button const&) [9533] Zap::FolderManager::resolveDirs(Zap::GameSettings*) [4862] Zap::UserInterface::getUIManager() const [852] void std::_Construct(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [9534] Zap::FolderManager::resolveLevelDir(Zap::GameSettings*) [4712] Zap::UserInterface::getMenuID() const [1702] void std::_Construct(Zap::WallRec*, Zap::WallRec const&) [9535] Zap::FolderManager::resolveLevelDir(std::string const&) [8818] Zap::YesNoMenuItem::getIntValue() const [1210] void std::_Construct(Zap::CIniFile::section*, Zap::CIniFile::section const&) [9536] Zap::FolderManager::FolderManager(std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&, std::string const&) [4480] Zap::DatabaseObject::getCollisionPoly(TNL::Vector&) const [2073] void std::_Construct(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest const&) [9537] Zap::FolderManager::FolderManager() [4521] Zap::DatabaseObject::getCollisionCircle(unsigned int, Zap::Point&, float&) const [1935] void std::_Construct(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo const&) [8643] Zap::FolderManager::~FolderManager() [238] Zap::DatabaseObject::getExtent() const [1031] void std::_Construct(Zap::LevelInfo*, Zap::LevelInfo const&) [5601] Zap::IDtoPointSort(int*, int*) [4799] Zap::GameConnection::getClassRep() const [1815] void std::_Construct, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr const&) [1854] Zap::LoadoutHelper::initialize(bool) [5146] Zap::GameConnection::getNetClassGroup() const [1004] void std::_Construct(std::string*, std::string const&) [9538] Zap::LoadoutHelper::LoadoutHelper(Zap::ClientGame*) [8819] Zap::RabbitGameType::getGameTypeId() const [1388] void std::_Construct >, std::vector > >(std::vector >*, std::vector > const&) [9539] Zap::LoadoutHelper::~LoadoutHelper() [8436] Zap::SoccerGameType::getGameTypeId() const [8009] std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::__distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator, std::random_access_iterator_tag) [9540] Zap::LoadoutHelper::~LoadoutHelper() [5233] Zap::PolygonGeometry::getFill() const [9010] __gnu_cxx::__enable_if::__value, Zap::BotNavMeshZone**>::__type std::__fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [7331] Zap::LuaPlayerInfo::setDefunct() [4871] Zap::PolylineGeometry::getOutline() const [226] __gnu_cxx::__enable_if::__value, Zap::DatabaseObject**>::__type std::__fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [6465] Zap::LuaPlayerInfo::LuaPlayerInfo() [1609] Zap::PolylineGeometry::getVertCount() const [9011] __gnu_cxx::__enable_if::__value, double*>::__type std::__fill_n_a(double*, unsigned long, double const&) [6466] Zap::LuaPlayerInfo::~LuaPlayerInfo() [1204] Zap::PolylineGeometry::getVert(int) const [6292] __gnu_cxx::__enable_if::__value, float*>::__type std::__fill_n_a(float*, unsigned long, float const&) [5159] Zap::LuaProjectile::LuaProjectile() [9802] Zap::RetrieveGameType::getGameTypeId() const [8099] __gnu_cxx::__enable_if::__value, int*>::__type std::__fill_n_a(int*, unsigned long, int const&) [5160] Zap::LuaProjectile::~LuaProjectile() [4872] Zap::GeometryContainer::getOutline() const [8357] __gnu_cxx::__enable_if::__value, unsigned int*>::__type std::__fill_n_a(unsigned int*, unsigned long, unsigned int const&) [1504] Zap::NexusGameType::NexusGameType() [4528] Zap::GeometryContainer::getGeometry() const [6633] __gnu_cxx::__enable_if::__value, unsigned char*>::__type std::__fill_n_a(unsigned char*, unsigned long, unsigned char const&) [1517] Zap::NexusGameType::~NexusGameType() [5234] Zap::GeometryContainer::getFill() const [5575] mergePriority* std::__addressof(mergePriority&) [1518] Zap::NexusGameType::~NexusGameType() [128] Zap::GeometryContainer::getVert(int) const [6336] ClipperLib::DoublePoint* std::__addressof(ClipperLib::DoublePoint&) [9541] Zap::PluginBinding::PluginBinding(Zap::PluginBinding const&) [8149] Zap::TextEntryMenuItem::getValue() const [5023] ClipperLib::IntPoint* std::__addressof(ClipperLib::IntPoint&) [9542] Zap::PluginBinding::PluginBinding() [811] Zap::SimpleLineGeometry::getVert(int) const [5758] TNL::SignedFloat<8u>* std::__addressof >(TNL::SignedFloat<8u>&) [8644] Zap::PluginBinding::~PluginBinding() [6502] Zap::ForceFieldProjector::getClassRep() const [5747] TNL::StringTableEntry* std::__addressof(TNL::StringTableEntry&) [8214] Zap::PointGeometry::getGeomType() [687] Zap::ForceFieldProjector::getCollisionPoly(TNL::Vector&) const [6384] TNL::RefPtr* std::__addressof >(TNL::RefPtr&) [661] Zap::PointGeometry::setVert(Zap::Point const&, int) [1021] Zap::ForceFieldProjector::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [6019] TNL::Vector* std::__addressof >(TNL::Vector&) [1923] Zap::PointGeometry::PointGeometry(Zap::PointGeometry const&) [8284] Zap::ZoneControlGameType::getGameTypeId() const [8100] TNL::Vector* std::__addressof >(TNL::Vector&) [1096] Zap::PointGeometry::PointGeometry() [7629] Zap::MasterServerConnection::getClassRep() const [7180] TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [5150] Zap::PointGeometry::~PointGeometry() [7470] Zap::MasterServerConnection::getNetClassGroup() const [4884] TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [5151] Zap::PointGeometry::~PointGeometry() [7954] Zap::RPCEV_GameType_c2sAddBots::getClassRep() const [7098] TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [6392] Zap::QuickChatNode::QuickChatNode(Zap::QuickChatNode const&) [7189] Zap::RPCEV_GameType_s2cAddTeam::getClassRep() const [7021] TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [7818] Zap::QuickChatNode::QuickChatNode() [5792] Zap::RPCEV_GameType_s2cAddWalls::getClassRep() const [8358] TNL::SafePtr* std::__addressof >(TNL::SafePtr&) [6370] Zap::QuickChatNode::~QuickChatNode() [6248] Zap::RPCEV_GameType_s2cAddClient::getClassRep() const [5759] TNL::RangedU32<0u, 999u>* std::__addressof >(TNL::RangedU32<0u, 999u>&) [624] Zap::UserInterface::drawString(float, float, int, char const*) [5708] Zap::RPCEV_GameType_s2cKillMessage::getClassRep() const [5760] TNL::SignedInt<24u>* std::__addressof >(TNL::SignedInt<24u>&) [62] Zap::UserInterface::drawString(int, int, int, char const*) [7558] Zap::RPCEV_GameType_s2cSetGameOver::getClassRep() const [5179] TNL::StringPtr* std::__addressof(TNL::StringPtr&) [1664] Zap::UserInterface::reactivate() [7071] Zap::RPCEV_GameType_s2cRemoveClient::getClassRep() const [9012] Zap::BindingSet* std::__addressof(Zap::BindingSet&) [405] Zap::UserInterface::drawStringc(float, float, float, char const*, bool) [7559] Zap::RPCEV_GameType_s2cSetLevelInfo::getClassRep() const [7582] Zap::LoadoutItem* std::__addressof(Zap::LoadoutItem&) [406] Zap::UserInterface::drawStringc(int, int, int, char const*) [7955] Zap::RPCEV_GameType_s2cSetTeamScore::getClassRep() const [10060] Zap::PluginBinding* std::__addressof(Zap::PluginBinding&) [185] Zap::UserInterface::drawStringf(int, int, int, char const*, ...) [5790] Zap::RPC_GameConnection_s2cAddLevel::getClassRep() const [6180] Zap::QuickChatNode* std::__addressof(Zap::QuickChatNode&) [433] Zap::UserInterface::drawStringr(int, int, int, char const*) [7030] Zap::RPC_GameConnection_c2sSetIsBusy::getClassRep() const [4860] Zap::NeighboringZone* std::__addressof(Zap::NeighboringZone&) [434] Zap::UserInterface::drawStringfr(int, int, int, char const*, ...) [7174] Zap::RPC_GameConnection_s2cSetIsBusy::getClassRep() const [8010] Zap::QueryServersUserInterface::ColumnInfo* std::__addressof(Zap::QueryServersUserInterface::ColumnInfo&) [56] Zap::UserInterface::drawWrapText(char*, int, int, int, int, int, int, int, bool, bool) [7956] Zap::RPC_GameConnection_s2cSetIsAdmin::getClassRep() const [5829] Zap::Game::DeleteRef* std::__addressof(Zap::Game::DeleteRef&) [173] Zap::UserInterface::getInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [6237] Zap::RPCEV_GameType_s2cClientJoinedTeam::getClassRep() const [8535] Zap::Move* std::__addressof(Zap::Move&) [7819] Zap::UserInterface::onDeactivate(bool) [7131] Zap::RPCEV_GameType_s2cScoreboardUpdate::getClassRep() const [5576] Zap::Rect* std::__addressof(Zap::Rect&) [6076] Zap::UserInterface::onMouseMoved() [7560] Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::getClassRep() const [4459] Zap::Point* std::__addressof(Zap::Point&) [5108] Zap::UserInterface::renderConsole() [7957] Zap::RPCEV_GameType_s2cSyncTimeRemaining::getClassRep() const [10061] Zap::Button* std::__addressof(Zap::Button&) [21] Zap::UserInterface::renderCurrent() [7958] Zap::RPC_GameConnection_s2cSetServerName::getClassRep() const [4929] Zap::FXTrail::TrailNode* std::__addressof(Zap::FXTrail::TrailNode&) [568] Zap::UserInterface::checkInputCode(Zap::GameSettings*, Zap::InputCodeManager::BindingName, Zap::InputCode) [7561] Zap::RPCEV_GameType_s2cSetNewTimeRemaining::getClassRep() const [6012] Zap::WallRec* std::__addressof(Zap::WallRec&) [5931] Zap::UserInterface::drawFilledRect(int, int, int, int) [5972] Zap::RPC_GameConnection_s2cDisplayMessageE::getClassRep() const [5855] Zap::CIniFile::section* std::__addressof(Zap::CIniFile::section&) [1129] Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, Zap::Color const&) [7959] Zap::RPC_GameConnection_s2rVoiceChatEnable::getClassRep() const [8359] Zap::GameType::ItemOfInterest* std::__addressof(Zap::GameType::ItemOfInterest&) [1130] Zap::UserInterface::drawFilledRect(int, int, int, int, Zap::Color const&, float, Zap::Color const&) [7562] Zap::RPCEV_GameType_c2sSyncMessagesComplete::getClassRep() const [7099] Zap::Joystick::JoystickInfo* std::__addressof(Zap::Joystick::JoystickInfo&) [4843] Zap::UserInterface::drawHollowRect(int, int, int, int) [7563] Zap::RPCEV_GameType_s2cSyncMessagesComplete::getClassRep() const [9013] Zap::FlagSpawn* std::__addressof(Zap::FlagSpawn&) [1095] Zap::UserInterface::drawHollowRect(int, int, int, int, Zap::Color const&) [7564] Zap::RPC_GameConnection_s2cSetIsLevelChanger::getClassRep() const [6386] Zap::LevelInfo* std::__addressof(Zap::LevelInfo&) [550] Zap::UserInterface::getStringWidth(float, char const*) [7960] Zap::RPC_GameConnection_c2sRequestLevelChange::getClassRep() const [6297] boost::shared_ptr* std::__addressof >(boost::shared_ptr&) [68] Zap::UserInterface::getStringWidth(int, char const*) [8060] Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::getClassRep() const [4706] std::string* std::__addressof(std::string&) [1305] Zap::UserInterface::dimUnderlyingUI() [7190] Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::getClassRep() const [5826] std::pair const, TNL::Vector >* std::__addressof const, TNL::Vector > >(std::pair const, TNL::Vector >&) [64] Zap::UserInterface::drawAngleString(float, float, float, float, char const*, bool) [8061] Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::getClassRep() const [5538] std::pair* std::__addressof >(std::pair&) [926] Zap::UserInterface::getStringWidthf(int, char const*, ...) [4470] Zap::Game::getGameType() const [5443] std::pair* std::__addressof >(std::pair&) [193] Zap::UserInterface::renderMessageBox(char const*, char const*, std::string*, int, int, int) [6162] Zap::Game::getGridSize() const [5417] std::vector >* std::__addressof > >(std::vector >&) [60] Zap::UserInterface::doDrawAngleString(float, float, float, float, char const*, bool) [874] Zap::Game::getTeamName(int) const [9014] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [453] Zap::UserInterface::doDrawAngleString(int, int, float, float, char const*, bool) [408] Zap::Game::getTeamColor(int) const [6838] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [126] Zap::UserInterface::drawCenteredString(int, int, char const*) [131] Zap::Game::getTeamCount() const [4562] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [115] Zap::UserInterface::drawCenteredString(int, int, int, char const*) [192] Zap::Game::getClientInfo(int) const [5515] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [629] Zap::UserInterface::getInputCodeString(Zap::GameSettings*, Zap::InputCodeManager::BindingName) [7843] Zap::Game::getRobotCount() const [5485] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [987] Zap::UserInterface::renderMasterStatus() [274] Zap::Game::getClientCount() const [7100] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [425] Zap::UserInterface::drawCenteredStringf(int, int, char const*, ...) [7670] Zap::Game::getPlayerCount() const [6484] std::_Miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [448] Zap::UserInterface::drawCenteredStringf(int, int, int, char const*, ...) [162] Zap::Game::computePlayerVisArea(Zap::Ship*) const [5125] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [9543] Zap::UserInterface::onDisplayModeChange() [759] Zap::Game::getTeam(int) const [7640] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [7483] Zap::UserInterface::usesEditorScreenMode() [5253] Zap::Move::isAnyModActive() const [7641] std::_Miter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__miter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [1131] Zap::UserInterface::drawMenuItemHighlight(int, int, int, int, bool) [5057] Zap::Rect::contains(Zap::Point const&) const [4516] std::_Miter_base::iterator_type std::__miter_base(Zap::Point*) [450] Zap::UserInterface::drawStringAndGetWidth(int, int, int, char const*) [8285] Zap::Rect::getWidth() const [4867] std::_Miter_base::iterator_type std::__miter_base(Zap::FXTrail::TrailNode*) [562] Zap::UserInterface::drawCenteredStringPair(int, int, int, Zap::Color const&, Zap::Color const&, char const*, char const*) [768] Zap::Rect::getCenter() const [7203] std::_Miter_base::iterator_type std::__miter_base(lua_State**) [613] Zap::UserInterface::drawStringAndGetWidthf(float, float, int, char const*, ...) [8286] Zap::Rect::getHeight() const [6054] std::_Miter_base const**>::iterator_type std::__miter_base const**>(TNL::Vector const**) [782] Zap::UserInterface::getCenteredStringStartingPos(int, char const*) [5676] Zap::Ship::getClassRep() const [7263] std::_Miter_base::iterator_type std::__miter_base(Zap::FlagSpawn const**) [783] Zap::UserInterface::getCenteredStringStartingPosf(int, char const*, ...) [7471] Zap::Team::getFlagSpawns() const [6213] std::_Miter_base::iterator_type std::__miter_base(ClipperLib::HorzJoinRec**) [5056] Zap::UserInterface::idle(unsigned int) [1311] Zap::Team::getSpawnPoint(int) const [6055] std::_Miter_base::iterator_type std::__miter_base(ClipperLib::TEdge**) [343] Zap::UserInterface::getGame() [1558] Zap::Team::getSpawnPointCount() const [6056] std::_Miter_base::iterator_type std::__miter_base(ClipperLib::OutRec**) [9544] Zap::UserInterface::onKeyUp(Zap::InputCode) [7844] Zap::Color::toRGBString() const [7448] std::_Miter_base::iterator_type std::__miter_base(ClipperLib::JoinRec**) [1261] Zap::UserInterface::activate(bool) [4995] Zap::Color::operator+(Zap::Color const&) const [5050] std::_Miter_base::iterator_type std::__miter_base(Zap::ClientInfo**) [5992] Zap::UserInterface::drawRect(float, float, float, float, int) [4905] Zap::Point::distanceTo(Zap::Point const&) const [7101] std::_Miter_base::iterator_type std::__miter_base(Zap::GameObject**) [4803] Zap::UserInterface::drawRect(int, int, int, int, int) [331] Zap::Point::lenSquared() const [7520] std::_Miter_base::iterator_type std::__miter_base(Zap::AbstractTeam**) [446] Zap::UserInterface::drawTime(int, int, int, int, char const*) [4758] Zap::Point::distSquared(Zap::Point const&) const [7521] std::_Miter_base::iterator_type std::__miter_base(Zap::UserInterface**) [1592] Zap::UserInterface::playBoop() [378] Zap::Point::dot(Zap::Point const&) const [7887] std::_Miter_base::iterator_type std::__miter_base(Zap::BotNavMeshZone**) [725] Zap::UserInterface::onKeyDown(Zap::InputCode) [119] Zap::Point::len() const [4655] std::_Miter_base::iterator_type std::__miter_base(Zap::DatabaseObject**) [7405] Zap::UserInterface::setMenuID(Zap::UIID) [4694] Zap::Point::ATAN2() const [8360] std::_Miter_base::iterator_type std::__miter_base(Zap::LuaLevelGenerator**) [7616] Zap::UserInterface::UserInterface(Zap::ClientGame*) [5286] Zap::Point::angleTo(Zap::Point const&) const [7264] std::_Miter_base::iterator_type std::__miter_base(Zap::Robot**) [7617] Zap::UserInterface::~UserInterface() [5687] Zap::Point::operator==(Zap::Point const&) const [8361] std::_Miter_base::iterator_type std::__miter_base(std::string*) [7770] Zap::ValueMenuItem::initialize() [103] Zap::Point::operator-(Zap::Point const&) const [6505] std::_Miter_base::iterator_type std::__miter_base(double*) [6201] Zap::ValueMenuItem::getValueColor(bool) [4667] Zap::Point::operator!=(Zap::Point const&) const [5276] std::_Miter_base::iterator_type std::__miter_base(float*) [7771] Zap::ValueMenuItem::ValueMenuItem(std::string const&, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [787] Zap::Point::operator-() const [5767] std::_Miter_base::iterator_type std::__miter_base(unsigned char*) [7772] Zap::ValueMenuItem::~ValueMenuItem() [278] Zap::Point::operator+(Zap::Point const&) const [6429] std::_Miter_base::iterator_type std::__miter_base(int*) [1966] Zap::YesNoMenuItem::initialize() [4840] Zap::Robot::getClassRep() const [7522] std::_Miter_base::iterator_type std::__miter_base(unsigned int*) [8645] Zap::YesNoMenuItem::setIndex(int) [4530] Zap::Timer::getCurrent() const [5608] std::_Miter_base::iterator_type std::__miter_base(unsigned long*) [1952] Zap::YesNoMenuItem::YesNoMenuItem(std::string, bool, char const*, Zap::InputCode, Zap::InputCode) [4479] Zap::Timer::getFraction() const [5609] std::_Miter_base::iterator_type std::__miter_base(std::_Bit_iterator) [8646] Zap::YesNoMenuItem::~YesNoMenuItem() [6257] Zap::Turret::getClassRep() const [5610] std::_Miter_base::iterator_type std::__miter_base(std::_Bit_const_iterator) [8647] Zap::YesNoMenuItem::~YesNoMenuItem() [749] Zap::Turret::getCollisionPoly(TNL::Vector&) const [8536] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4955] Zap::drawAngledRay(Zap::Point const&, float, float, float) [957] Zap::Turret::getObjectGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) const [6839] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5510] Zap::drawDashedArc(Zap::Point const&, float, int, float, float) [168] Zap::Barrier::getCollisionPoly(TNL::Vector&) const [4563] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5732] Zap::drawFilledArc(Zap::Point const&, float, float, float) [6172] Zap::Barrier::getCollisionPolyPtr() const [5516] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5993] Zap::drawHorizLine(int, int, int) [428] Zap::WallRec::constructWalls(Zap::Game*) const [5486] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5370] Zap::isGrenadeType(unsigned char) [4873] Zap::BfObject::getOutline() const [7102] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [850] Zap::offsetPolygon(TNL::Vector const*, TNL::Vector&, float) [1610] Zap::BfObject::getVertCount() const [7280] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4898] Zap::radiansToUnit(float) [137] Zap::BfObject::getPos() const [6293] std::_Niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [745] Zap::renderPolygon(TNL::Vector const*, TNL::Vector const*, Zap::Color const*, Zap::Color const*, float) [5235] Zap::BfObject::getFill() const [573] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [6657] Zap::strictjoindir(std::string const&, std::string const&) [4443] Zap::BfObject::getGame() const [4638] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [4899] Zap::unitToRadians(float) [129] Zap::BfObject::getVert(int) const [7480] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [767] Zap::writeSkipList(Zap::CIniFile*, TNL::Vector const*) [773] Zap::CIniFile::GetValueYN(std::string const&, std::string const&, bool) const [5725] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5715] Zap::BotNavMeshZone::getBotZones() [7565] Zap::CIniFile::NumSections() const [8101] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [5295] Zap::BotNavMeshZone::getNeighborIndex(int) [413] Zap::CIniFile::findSection(std::string const&) const [7690] std::_Niter_base<__gnu_cxx::__normal_iterator > > >::iterator_type std::__niter_base<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >) [464] Zap::BotNavMeshZone::populateZoneList(Zap::GridDatabase const*) [830] Zap::CIniFile::sectionName(int) const [4484] std::_Niter_base::iterator_type std::__niter_base(Zap::Point*) [7027] Zap::BotNavMeshZone::processArguments(int, char const**, Zap::Game*) [7566] Zap::CIniFile::GetNumSections() const [4718] std::_Niter_base::iterator_type std::__niter_base(Zap::FXTrail::TrailNode*) [421] Zap::BotNavMeshZone::buildBotMeshZones(Zap::ServerGame*, bool) [833] Zap::CIniFile::getSectionName(int) const [6194] std::_Niter_base::iterator_type std::__niter_base(Zap::CIniFile::section*) [412] Zap::BotNavMeshZone::findZoneContaining(Zap::GridDatabase*, Zap::Point const&) [770] Zap::CIniFile::numSectionComments(std::string) const [7034] std::_Niter_base::iterator_type std::__niter_base(lua_State**) [5953] Zap::BotNavMeshZone::getGameObjDatabase() [588] Zap::CIniFile::GetValue(std::string const&, std::string const&, std::string const&) const [5896] std::_Niter_base const**>::iterator_type std::__niter_base const**>(TNL::Vector const**) [1102] Zap::BotNavMeshZone::linkTeleportersBotNavMeshZoneConnections(Zap::ServerGame*) [736] Zap::CIniFile::GetValue(int, std::string const&, std::string const&) const [7126] std::_Niter_base::iterator_type std::__niter_base(Zap::FlagSpawn const**) [959] Zap::BotNavMeshZone::buildBotNavMeshZoneConnectionsRecastStyle(Zap::ServerGame*, rcPolyMesh&, TNL::Vector const&) [4601] Zap::CIniFile::CheckCase(std::string) const [6088] std::_Niter_base::iterator_type std::__niter_base(ClipperLib::HorzJoinRec**) [823] Zap::BotNavMeshZone::addToGame(Zap::Game*, Zap::GridDatabase*) [587] Zap::CIniFile::FindValue(int, std::string const&) const [5897] std::_Niter_base::iterator_type std::__niter_base(ClipperLib::TEdge**) [693] Zap::BotNavMeshZone::getCenter() [1118] Zap::CIniFile::GetValueF(std::string const&, std::string const&, double) const [5898] std::_Niter_base::iterator_type std::__niter_base(ClipperLib::OutRec**) [5201] Zap::BotNavMeshZone::getZoneId() [820] Zap::CIniFile::GetValueI(std::string const&, std::string const&, int) const [7181] std::_Niter_base::iterator_type std::__niter_base(ClipperLib::JoinRec**) [980] Zap::BotNavMeshZone::BotNavMeshZone(int) [7175] Zap::CoreItem::getClassRep() const [511] std::_Niter_base::iterator_type std::__niter_base(TNL::NetObject**) [708] Zap::BotNavMeshZone::~BotNavMeshZone() [5403] Zap::CoreItem::calcCoreWidth() const [4967] std::_Niter_base::iterator_type std::__niter_base(Zap::ClientInfo**) [709] Zap::BotNavMeshZone::~BotNavMeshZone() [5585] Zap::CoreItem::getCollisionPoly(TNL::Vector&) const [6680] std::_Niter_base::iterator_type std::__niter_base(Zap::GameObject**) [788] Zap::DatabaseObject::initialize() [917] Zap::CoreItem::getCollisionCircle(unsigned int, Zap::Point&, float&) const [7265] std::_Niter_base::iterator_type std::__niter_base(Zap::AbstractTeam**) [4464] Zap::DatabaseObject::getDatabase() [6604] Zap::FlagItem::getClassRep() const [7266] std::_Niter_base::iterator_type std::__niter_base(Zap::UserInterface**) [4679] Zap::DatabaseObject::isInDatabase() [360] Zap::GameType::isGameOver() const [7583] std::_Niter_base::iterator_type std::__niter_base(Zap::BotNavMeshZone**) [846] Zap::DatabaseObject::addToDatabase(Zap::GridDatabase*) [135] Zap::GameType::isTeamGame() const [4604] std::_Niter_base::iterator_type std::__niter_base(Zap::DatabaseObject**) [5094] Zap::DatabaseObject::isDatabasable() [5600] Zap::GameType::getLevelName() const [8102] std::_Niter_base::iterator_type std::__niter_base(Zap::LuaLevelGenerator**) [172] Zap::DatabaseObject::isCollisionEnabled() [392] Zap::GameType::getTeamColor(int) const [7127] std::_Niter_base::iterator_type std::__niter_base(Zap::Robot**) [555] Zap::DatabaseObject::removeFromDatabase() [7487] Zap::GameType::getGameTypeId() const [8103] std::_Niter_base::iterator_type std::__niter_base(std::string*) [43] Zap::DatabaseObject::getObjectTypeNumber() [8437] Zap::GameType::getScriptName() const [6235] std::_Niter_base >*>::iterator_type std::__niter_base >*>(std::vector >*) [110] Zap::DatabaseObject::setObjectTypeNumber(unsigned char) [5524] Zap::GameType::getLevelCredits() const [6321] std::_Niter_base::iterator_type std::__niter_base(double*) [158] Zap::DatabaseObject::isDeleted() [5157] Zap::GameType::getWinningScore() const [5119] std::_Niter_base::iterator_type std::__niter_base(float*) [92] Zap::DatabaseObject::setExtent(Zap::Rect const&) [5011] Zap::GameType::isTimeUnlimited() const [5572] std::_Niter_base::iterator_type std::__niter_base(unsigned char*) [723] Zap::DatabaseObject::DatabaseObject() [5603] Zap::GameType::getGameTypeString() const [6186] std::_Niter_base::iterator_type std::__niter_base(int*) [1641] Zap::DatabaseObject::DatabaseObject(Zap::DatabaseObject const&) [5404] Zap::GameType::getRenderingOffset() const [7204] std::_Niter_base::iterator_type std::__niter_base(unsigned int*) [5085] Zap::DatabaseObject::~DatabaseObject() [5604] Zap::GameType::getLevelDescription() const [5508] std::_Niter_base::iterator_type std::__niter_base(unsigned long*) [4662] Zap::EngineeredItem::healObject(int) [9803] Zap::GameType::getRemainingGameTime() const [5428] std::_Niter_base::iterator_type std::__niter_base(std::_Bit_iterator) [8648] Zap::EngineeredItem::onDisabled() [537] Zap::GameType::renderObjectiveArrow(Zap::GameObject const*, Zap::Color const*, float) const [5611] std::_Niter_base::iterator_type std::__niter_base(std::_Bit_const_iterator) [1451] Zap::EngineeredItem::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [585] Zap::GameType::renderObjectiveArrow(Zap::Point const*, Zap::Color const*, float) const [7281] TNL::StringTableEntry* std::__copy_move_a(TNL::StringTableEntry const*, TNL::StringTableEntry const*, TNL::StringTableEntry*) [825] Zap::EngineeredItem::getTeamIndx(lua_State*) [614] Zap::GameType::getSortedPlayerScores(int, TNL::Vector&) const [633] Zap::Point* std::__copy_move_a(Zap::Point const*, Zap::Point const*, Zap::Point*) [1549] Zap::EngineeredItem::damageObject(Zap::DamageInfo*) [5084] Zap::GameType::getRemainingGameTimeInMs() const [5750] std::string* std::__copy_move_a(std::string const*, std::string const*, std::string*) [958] Zap::EngineeredItem::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [5214] Zap::GameType::getDigitsNeededToDisplayScore() const [5680] float* std::__copy_move_a(float const*, float const*, float*) [889] Zap::EngineeredItem::computeExtent() [361] Zap::GameType::getLowerRightCornerScoreboardOffsetFromBottom() const [7449] unsigned char* std::__copy_move_a(unsigned char const*, unsigned char const*, unsigned char*) [6827] Zap::EngineeredItem::onAddedToGame(Zap::Game*) [5178] Zap::GameType::getGame() const [6767] TNL::RefPtr* std::__copy_move_a*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [934] Zap::EngineeredItem::onGeomChanged() [6638] Zap::LineItem::getWidth() const [938] Zap::Move* std::__copy_move_a(Zap::Move*, Zap::Move*, Zap::Move*) [657] Zap::EngineeredItem::processArguments(int, char const**, Zap::Game*) [5169] Zap::MenuItem::getPrompt() const [1049] Zap::Point* std::__copy_move_a(Zap::Point*, Zap::Point*, Zap::Point*) [7183] Zap::EngineeredItem::getBufferForBotZone() [5083] Zap::GameTimer::getCurrent() const [1879] Zap::CIniFile::section* std::__copy_move_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [973] Zap::EngineeredItem::computeObjectGeometry() [5010] Zap::GameTimer::isUnlimited() const [7584] lua_State** std::__copy_move_a(lua_State**, lua_State**, lua_State**) [881] Zap::EngineeredItem::computeBufferForBotZone(TNL::Vector&) [5401] Zap::GameTimer::getRenderingOffset() const [6337] TNL::Vector const** std::__copy_move_a const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [672] Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, bool (*)(unsigned char), Zap::Point&, Zap::Point&) [7730] Zap::SpeedZone::getClassRep() const [7642] Zap::FlagSpawn const** std::__copy_move_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [673] Zap::EngineeredItem::findAnchorPointAndNormal(Zap::GridDatabase*, Zap::Point const&, float, bool, Zap::Point&, Zap::Point&) [8062] RPC_MasterServerInterface_s2mSendLevelInfo::getClassRep() const [6548] ClipperLib::HorzJoinRec** std::__copy_move_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [868] Zap::EngineeredItem::setPos(Zap::Point) [7961] RPC_MasterServerInterface_s2mUpdateServerStatus::getClassRep() const [6338] ClipperLib::TEdge** std::__copy_move_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [6210] Zap::EngineeredItem::collide(Zap::GameObject*) [297] boost::shared_ptr::get() const [6339] ClipperLib::OutRec** std::__copy_move_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [8649] Zap::EngineeredItem::isTurret() [254] boost::shared_ptr::operator->() const [7754] ClipperLib::JoinRec** std::__copy_move_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [4672] Zap::EngineeredItem::getHealth(lua_State*) [5162] boost::shared_ptr::get() const [5269] Zap::ClientInfo** std::__copy_move_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [4715] Zap::EngineeredItem::isEnabled() [5123] boost::shared_ptr::operator->() const [7450] Zap::GameObject** std::__copy_move_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [7298] Zap::EngineeredItem::onEnabled() [4893] boost::char_separator >::is_dropped(char) const [7888] Zap::AbstractTeam** std::__copy_move_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [890] Zap::EngineeredItem::EngineeredItem(int, Zap::Point, Zap::Point) [4907] boost::char_separator >::is_kept(char) const [7889] Zap::UserInterface** std::__copy_move_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [995] Zap::EngineeredItem::~EngineeredItem() [5542] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::dereference() const [8362] Zap::BotNavMeshZone** std::__copy_move_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [4883] Zap::FullClientInfo::getConnection() [5666] boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::current_token() const [4722] Zap::DatabaseObject** std::__copy_move_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [1599] Zap::FullClientInfo::setSpawnDelayed(bool) [5799] bool boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string>::equal >, __gnu_cxx::__normal_iterator, std::string> >(boost::token_iterator >, __gnu_cxx::__normal_iterator, std::string> const&) const [9015] Zap::LuaLevelGenerator** std::__copy_move_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [1626] Zap::FullClientInfo::setAuthenticated(bool, TNL::Int<32u>) [5543] boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::derived() const [7643] Zap::Robot** std::__copy_move_a(Zap::Robot**, Zap::Robot**, Zap::Robot**) [1112] Zap::FullClientInfo::FullClientInfo(Zap::Game*, Zap::GameConnection*, bool) [5544] boost::iterator_facade >, __gnu_cxx::__normal_iterator, std::string>, std::string, boost::forward_traversal_tag, std::string const&, long>::operator*() const [7890] std::string* std::__copy_move_a(std::string*, std::string*, std::string*) [7299] Zap::FullClientInfo::~FullClientInfo() [8438] boost::date_time::int_adapter::as_number() const [6810] double* std::__copy_move_a(double*, double*, double*) [7300] Zap::FullClientInfo::~FullClientInfo() [9804] boost::date_time::int_adapter::is_special() const [5454] float* std::__copy_move_a(float*, float*, float*) [8650] Zap::GameConnection::initialize() [9805] boost::date_time::int_adapter::is_infinity() const [6030] unsigned char* std::__copy_move_a(unsigned char*, unsigned char*, unsigned char*) [4861] Zap::GameConnection::lostContact() [9806] boost::date_time::int_adapter::is_nan() const [6706] int* std::__copy_move_a(int*, int*, int*) [1203] Zap::GameConnection::s2cAddLevel(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [8287] boost::date_time::int_adapter::as_number() const [7891] unsigned int* std::__copy_move_a(unsigned int*, unsigned int*, unsigned int*) [8038] Zap::GameConnection::c2sSetIsBusy(bool) [9807] boost::date_time::time_duration >::is_special() const [5865] unsigned long* std::__copy_move_a(unsigned long*, unsigned long*, unsigned long*) [1561] Zap::GameConnection::s2cSetIsBusy(TNL::StringTableEntry, bool) [9808] boost::date_time::time_duration >::ticks() const [5866] std::_Bit_iterator std::__copy_move_a(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [5153] Zap::GameConnection::getClientGame() [9809] boost::date_time::date::is_infinity() const [5867] std::_Bit_iterator std::__copy_move_a(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [5285] Zap::GameConnection::getClientInfo() [9810] boost::date_time::date::is_not_a_date() const [10062] __gnu_cxx::__normal_iterator > > std::copy_backward<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [593] Zap::GameConnection::onEndGhosting() [8439] boost::gregorian::greg_month::operator unsigned short() const [738] Zap::FXTrail::TrailNode* std::copy_backward(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [9545] Zap::GameConnection::s2cSetIsAdmin(bool) [9811] boost::gregorian::date::day_number() const [7282] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [994] Zap::GameConnection::sendLevelList() [8820] boost::gregorian::greg_day::operator unsigned short() const [634] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9546] Zap::GameConnection::setClientGame(Zap::ClientGame*) [9812] boost::gregorian::greg_year::operator unsigned short() const [5751] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1685] Zap::GameConnection::setServerName(TNL::StringTableEntry) [5800] boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::end() const [8104] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1542] Zap::GameConnection::displayMessage(unsigned int, unsigned int, char const*) [5509] boost::tokenizer >, __gnu_cxx::__normal_iterator, std::string>::begin() const [5683] float* std::__copy_move_a2 > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [1543] Zap::GameConnection::displayMessageE(unsigned int, unsigned int, TNL::StringTableEntry, TNL::Vector) [6673] __gnu_cxx::new_allocator::max_size() const [7691] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [5371] Zap::GameConnection::isInCommanderMap() [6393] __gnu_cxx::new_allocator::max_size() const [7799] unsigned char* std::__copy_move_a2 > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [1793] Zap::GameConnection::s2cSetServerName(TNL::StringTableEntry) [5283] __gnu_cxx::new_allocator::max_size() const [6768] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::__copy_move_a2*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [9547] Zap::GameConnection::readConnectAccept(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [6639] __gnu_cxx::new_allocator >::max_size() const [570] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1045] Zap::GameConnection::readConnectRequest(TNL::BitStream*, TNL::NetConnection::TerminationReason&) [5614] __gnu_cxx::new_allocator::max_size() const [1880] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [966] Zap::GameConnection::s2cAddLevel_remote(TNL::StringTableEntry, TNL::RangedU32<0u, 10u>) [7312] __gnu_cxx::new_allocator >::max_size() const [8105] __gnu_cxx::__normal_iterator > > std::__copy_move_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1138] Zap::GameConnection::s2cDisplayMessageE(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [6176] __gnu_cxx::new_allocator >::max_size() const [1050] Zap::Point* std::__copy_move_a2(Zap::Point*, Zap::Point*, Zap::Point*) [9548] Zap::GameConnection::s2rVoiceChatEnable(bool) [8288] __gnu_cxx::new_allocator >::max_size() const [7585] lua_State** std::__copy_move_a2(lua_State**, lua_State**, lua_State**) [8651] Zap::GameConnection::setConnectionSpeed(int) [8289] __gnu_cxx::new_allocator::max_size() const [6340] TNL::Vector const** std::__copy_move_a2 const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [9549] Zap::GameConnection::writeConnectAccept(TNL::BitStream*) [4578] __gnu_cxx::new_allocator >::max_size() const [7644] Zap::FlagSpawn const** std::__copy_move_a2(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [1193] Zap::GameConnection::c2sSetIsBusy_remote(bool) [4565] __gnu_cxx::new_allocator >::max_size() const [6549] ClipperLib::HorzJoinRec** std::__copy_move_a2(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [1220] Zap::GameConnection::s2cSetIsBusy_remote(TNL::StringTableEntry, bool) [8440] __gnu_cxx::new_allocator >::max_size() const [6341] ClipperLib::TEdge** std::__copy_move_a2(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [1468] Zap::GameConnection::writeConnectRequest(TNL::BitStream*) [7153] __gnu_cxx::new_allocator >::max_size() const [6342] ClipperLib::OutRec** std::__copy_move_a2(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [9550] Zap::GameConnection::s2cSetIsAdmin_remote(bool) [6653] __gnu_cxx::new_allocator >::max_size() const [7755] ClipperLib::JoinRec** std::__copy_move_a2(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [8652] Zap::GameConnection::s2cSetIsLevelChanger(bool, bool) [6163] __gnu_cxx::new_allocator >::max_size() const [5270] Zap::ClientInfo** std::__copy_move_a2(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [9551] Zap::GameConnection::c2sRequestLevelChange(int, bool) [6951] __gnu_cxx::new_allocator >::max_size() const [7451] Zap::GameObject** std::__copy_move_a2(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [9552] Zap::GameConnection::s2cPlayerSpawnDelayed() [8821] __gnu_cxx::new_allocator::max_size() const [7892] Zap::AbstractTeam** std::__copy_move_a2(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [430] Zap::GameConnection::c2sRequestLevelChange2(int, bool) [6640] __gnu_cxx::new_allocator >::max_size() const [7893] Zap::UserInterface** std::__copy_move_a2(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [1756] Zap::GameConnection::onConnectionTerminated(TNL::NetConnection::TerminationReason, char const*) [6641] __gnu_cxx::new_allocator >::max_size() const [8363] Zap::BotNavMeshZone** std::__copy_move_a2(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8411] Zap::GameConnection::setGotPermissionsReply(bool) [6648] __gnu_cxx::new_allocator::max_size() const [4723] Zap::DatabaseObject** std::__copy_move_a2(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [6670] Zap::GameConnection::wantsScoreboardUpdates() [8290] __gnu_cxx::new_allocator::max_size() const [9016] Zap::LuaLevelGenerator** std::__copy_move_a2(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [9553] Zap::GameConnection::c2sPlayerSpawnUndelayed() [9813] __gnu_cxx::new_allocator::max_size() const [7645] Zap::Robot** std::__copy_move_a2(Zap::Robot**, Zap::Robot**, Zap::Robot**) [5292] Zap::GameConnection::isReadyForRegularGhosts() [7211] __gnu_cxx::new_allocator::max_size() const [9017] std::string* std::__copy_move_a2(std::string*, std::string*, std::string*) [864] Zap::GameConnection::onConnectionEstablished() [8441] __gnu_cxx::new_allocator::max_size() const [6811] double* std::__copy_move_a2(double*, double*, double*) [1695] Zap::GameConnection::s2cSetServerName_remote(TNL::StringTableEntry) [8291] __gnu_cxx::new_allocator::max_size() const [5455] float* std::__copy_move_a2(float*, float*, float*) [7495] Zap::GameConnection::getConnectionStateString(int) [7313] __gnu_cxx::new_allocator::max_size() const [6031] unsigned char* std::__copy_move_a2(unsigned char*, unsigned char*, unsigned char*) [8653] Zap::GameConnection::setReadyForRegularGhosts(bool) [4990] __gnu_cxx::new_allocator::max_size() const [6707] int* std::__copy_move_a2(int*, int*, int*) [445] Zap::GameConnection::s2cDisplayMessageE_remote(TNL::RangedU32<0u, 7u>, TNL::RangedU32<0u, 48u>, TNL::StringTableEntry, TNL::Vector) [7602] __gnu_cxx::new_allocator::max_size() const [7894] unsigned int* std::__copy_move_a2(unsigned int*, unsigned int*, unsigned int*) [9554] Zap::GameConnection::s2rVoiceChatEnable_remote(bool) [9814] __gnu_cxx::new_allocator::max_size() const [5868] unsigned long* std::__copy_move_a2(unsigned long*, unsigned long*, unsigned long*) [8215] Zap::GameConnection::setWantsScoreboardUpdates(bool) [6760] __gnu_cxx::new_allocator::max_size() const [5869] std::_Bit_iterator std::__copy_move_a2(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [777] Zap::GameConnection::updateAuthenticationTimer(unsigned int) [7671] __gnu_cxx::new_allocator::max_size() const [5870] std::_Bit_iterator std::__copy_move_a2(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [6220] Zap::GameConnection::waitingForPermissionsReply() [6658] __gnu_cxx::new_allocator::max_size() const [6560] std::__fill_bvector(std::_Bit_iterator, std::_Bit_iterator, bool) [8654] Zap::GameConnection::s2cSetIsLevelChanger_remote(bool, bool) [4457] __gnu_cxx::new_allocator::max_size() const [9018] void std::__insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [431] Zap::GameConnection::c2sRequestLevelChange_remote(int, bool) [5909] __gnu_cxx::new_allocator::max_size() const [9019] void std::__introsort_loop<__gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, long, bool (*)(mergePriority const&, mergePriority const&)) [9555] Zap::GameConnection::s2cPlayerSpawnDelayed_remote() [7962] __gnu_cxx::new_allocator::max_size() const [1580] ClipperLib::IntPoint* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*) [897] Zap::GameConnection::c2sPlayerSpawnUndelayed_remote() [9815] __gnu_cxx::new_allocator::max_size() const [1481] TNL::SignedFloat<8u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*) [1455] Zap::GameConnection::onConnectionEstablished_client() [9816] __gnu_cxx::new_allocator::max_size() const [932] TNL::StringTableEntry* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*) [865] Zap::GameConnection::onConnectionEstablished_server() [5328] __gnu_cxx::new_allocator::max_size() const [1135] TNL::Vector* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*) [9556] Zap::GameConnection::requestAuthenticationVerificationFromMaster() [6534] __gnu_cxx::new_allocator::max_size() const [1171] TNL::SafePtr* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*) [8216] Zap::GameConnection::reset() [7042] __gnu_cxx::new_allocator::max_size() const [1482] TNL::RangedU32<0u, 999u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*) [1682] Zap::GameConnection::GameConnection(Zap::ClientGame*) [6786] __gnu_cxx::new_allocator::max_size() const [1483] TNL::SignedInt<24u>* std::uninitialized_copy<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*>(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*) [2060] Zap::GameConnection::GameConnection() [7505] __gnu_cxx::new_allocator::max_size() const [699] Zap::NeighboringZone* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*) [579] Zap::GameConnection::~GameConnection() [9817] __gnu_cxx::new_allocator::max_size() const [552] Zap::Point* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, Zap::Point*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*) [580] Zap::GameConnection::~GameConnection() [9818] __gnu_cxx::new_allocator::max_size() const [1160] std::string* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, std::string*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*) [8217] Zap::ProjectileInfo::ProjectileInfo(Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, Zap::Color, float, Zap::SFXProfiles, Zap::SFXProfiles) [6690] __gnu_cxx::new_allocator::max_size() const [1753] std::vector >* std::uninitialized_copy<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*>(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*) [1575] Zap::RabbitGameType::RabbitGameType() [6841] __gnu_cxx::new_allocator::max_size() const [5684] float* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [1582] Zap::RabbitGameType::~RabbitGameType() [6588] __gnu_cxx::new_allocator >::max_size() const [7800] unsigned char* std::uninitialized_copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [1583] Zap::RabbitGameType::~RabbitGameType() [6952] __gnu_cxx::new_allocator >::max_size() const [1407] mergePriority* std::uninitialized_copy(mergePriority*, mergePriority*, mergePriority*) [1505] Zap::SoccerGameType::SoccerGameType() [6842] __gnu_cxx::new_allocator::max_size() const [6583] ClipperLib::DoublePoint* std::uninitialized_copy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [1519] Zap::SoccerGameType::~SoccerGameType() [6073] __gnu_cxx::new_allocator const*>::max_size() const [1323] ClipperLib::IntPoint* std::uninitialized_copy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*) [1520] Zap::SoccerGameType::~SoccerGameType() [7245] __gnu_cxx::new_allocator::max_size() const [1863] TNL::SignedFloat<8u>* std::uninitialized_copy*, TNL::SignedFloat<8u>*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [6202] Zap::ToggleMenuItem::getOptionText() [8822] __gnu_cxx::new_allocator::max_size() const [1328] TNL::StringTableEntry* std::uninitialized_copy(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*) [668] Zap::ToggleMenuItem::render(int, int, int, bool) [6391] __gnu_cxx::new_allocator::max_size() const [1800] TNL::RefPtr* std::uninitialized_copy*, TNL::RefPtr*>(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*) [2029] Zap::ToggleMenuItem::ToggleMenuItem(std::string, TNL::Vector, unsigned int, bool, void (*)(Zap::ClientGame*, unsigned int), char const*, Zap::InputCode, Zap::InputCode) [6113] __gnu_cxx::new_allocator::max_size() const [6526] TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [8655] Zap::ToggleMenuItem::~ToggleMenuItem() [6114] __gnu_cxx::new_allocator::max_size() const [9020] TNL::Vector* std::uninitialized_copy*, TNL::Vector*>(TNL::Vector*, TNL::Vector*, TNL::Vector*) [497] Zap::isWallItemType(unsigned char) [7529] __gnu_cxx::new_allocator::max_size() const [1998] TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [600] Zap::renderWallFill(TNL::Vector const*, bool) [5144] __gnu_cxx::new_allocator::max_size() const [1496] TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1028] Zap::saveWindowMode(Zap::CIniFile*, Zap::IniSettings*) [7142] __gnu_cxx::new_allocator::max_size() const [1941] TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1105] Zap::unpackPolygons(TNL::Vector > const&, TNL::Vector&) [8442] __gnu_cxx::new_allocator::max_size() const [1931] TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [6182] Zap::LuaScriptRunner::loadScript(std::string const&) [7567] __gnu_cxx::new_allocator::max_size() const [7147] TNL::SafePtr* std::uninitialized_copy*, TNL::SafePtr*>(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*) [1298] Zap::LuaScriptRunner::loadScript() [7568] __gnu_cxx::new_allocator::max_size() const [1864] TNL::RangedU32<0u, 999u>* std::uninitialized_copy*, TNL::RangedU32<0u, 999u>*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [1189] Zap::LuaScriptRunner::setLuaArgs(TNL::Vector const&) [7963] __gnu_cxx::new_allocator::max_size() const [1865] TNL::SignedInt<24u>* std::uninitialized_copy*, TNL::SignedInt<24u>*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [7332] Zap::LuaScriptRunner::setModulePath() [4708] __gnu_cxx::new_allocator::max_size() const [1371] TNL::StringPtr* std::uninitialized_copy(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*) [363] Zap::LuaScriptRunner::registerClasses() [8292] __gnu_cxx::new_allocator::max_size() const [9021] Zap::BindingSet* std::uninitialized_copy(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*) [7333] Zap::LuaScriptRunner::setScriptingDir(std::string const&) [7462] __gnu_cxx::new_allocator::max_size() const [1946] Zap::LoadoutItem* std::uninitialized_copy(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*) [1433] Zap::LuaScriptRunner::loadHelperFunctions(std::string const&) [7780] __gnu_cxx::new_allocator::max_size() const [9022] Zap::PluginBinding* std::uninitialized_copy(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*) [1309] Zap::LuaScriptRunner::runMain(TNL::Vector const&) [8443] __gnu_cxx::new_allocator::max_size() const [1801] Zap::QuickChatNode* std::uninitialized_copy(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*) [1310] Zap::LuaScriptRunner::runMain() [4853] __gnu_cxx::new_allocator::max_size() const [1109] Zap::NeighboringZone* std::uninitialized_copy(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*) [1266] Zap::LuaScriptRunner::runChunk() [6080] __gnu_cxx::new_allocator const, TNL::Vector > > >::max_size() const [2003] Zap::QueryServersUserInterface::ColumnInfo* std::uninitialized_copy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [7334] Zap::LuaScriptRunner::setEnums(lua_State*) [5776] __gnu_cxx::new_allocator > >::max_size() const [1604] Zap::Game::DeleteRef* std::uninitialized_copy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [296] Zap::LuaScriptRunner::startLua(Zap::LuaScriptRunner::ScriptType) [5625] __gnu_cxx::new_allocator > >::max_size() const [1890] Zap::Move* std::uninitialized_copy(Zap::Move*, Zap::Move*, Zap::Move*) [1915] Zap::LuaScriptRunner::subscribe(lua_State*) [6108] __gnu_cxx::new_allocator > >::max_size() const [1088] Zap::Rect* std::uninitialized_copy(Zap::Rect*, Zap::Rect*, Zap::Rect*) [2088] Zap::LuaScriptRunner::LuaScriptRunner() [6601] __gnu_cxx::new_allocator::max_size() const [419] Zap::Point* std::uninitialized_copy(Zap::Point*, Zap::Point*, Zap::Point*) [6467] Zap::LuaScriptRunner::~LuaScriptRunner() [5236] __gnu_cxx::new_allocator::max_size() const [2075] Zap::Button* std::uninitialized_copy(Zap::Button*, Zap::Button*, Zap::Button*) [666] Zap::NeighboringZone::NeighboringZone(Zap::NeighboringZone const&) [5791] __gnu_cxx::new_allocator::max_size() const [860] Zap::FXTrail::TrailNode* std::uninitialized_copy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [1859] Zap::NeighboringZone::NeighboringZone() [6516] __gnu_cxx::new_allocator::max_size() const [1704] Zap::WallRec* std::uninitialized_copy(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*) [1018] Zap::PolygonGeometry::getCentroid() [4818] __gnu_cxx::new_allocator::max_size() const [1279] Zap::CIniFile::section* std::uninitialized_copy(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*) [5231] Zap::PolygonGeometry::getLabelAngle() [5506] __gnu_cxx::new_allocator::max_size() const [2070] Zap::GameType::ItemOfInterest* std::uninitialized_copy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [610] Zap::PolygonGeometry::onPointsChanged() [5202] __gnu_cxx::__normal_iterator > >::base() const [1937] Zap::Joystick::JoystickInfo* std::uninitialized_copy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [1188] Zap::PolygonGeometry::readGeom(int, char const**, int, float) [4895] __gnu_cxx::__normal_iterator > >::operator*() const [8364] Zap::FlagSpawn* std::uninitialized_copy(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*) [916] Zap::PolygonGeometry::PolygonGeometry() [5662] __gnu_cxx::__normal_iterator > >::operator-(long const&) const [1033] Zap::LevelInfo* std::uninitialized_copy(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*) [989] Zap::PolygonGeometry::~PolygonGeometry() [6221] __gnu_cxx::__normal_iterator > >::operator+(long const&) const [1817] boost::shared_ptr* std::uninitialized_copy*, boost::shared_ptr*>(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*) [988] Zap::PolygonGeometry::~PolygonGeometry() [5339] __gnu_cxx::__normal_iterator > >::base() const [7586] lua_State** std::uninitialized_copy(lua_State**, lua_State**, lua_State**) [6469] Zap::RobotPlayerInfo::RobotPlayerInfo(Zap::Robot*) [6050] __gnu_cxx::__normal_iterator > >::operator*() const [6343] TNL::Vector const** std::uninitialized_copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [6470] Zap::RobotPlayerInfo::~RobotPlayerInfo() [5555] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [7646] Zap::FlagSpawn const** std::uninitialized_copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [6471] Zap::RobotPlayerInfo::~RobotPlayerInfo() [5815] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [6550] ClipperLib::HorzJoinRec** std::uninitialized_copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [9557] Zap::addressToString(TNL::Address const&) [5415] __gnu_cxx::__normal_iterator > >::base() const [6344] ClipperLib::TEdge** std::uninitialized_copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [1559] Zap::drawRoundedRect(Zap::Point const&, float, float, float) [5794] __gnu_cxx::__normal_iterator > >::operator*() const [6345] ClipperLib::OutRec** std::uninitialized_copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [472] Zap::isAnyObjectType(unsigned char) [6375] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [7756] ClipperLib::JoinRec** std::uninitialized_copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [163] Zap::renderHealthBar(float, Zap::Point const&, Zap::Point const&, float, float) [6674] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [5271] Zap::ClientInfo** std::uninitialized_copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [1207] Zap::renderSpeedZone(TNL::Vector const&, unsigned int) [4811] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [7452] Zap::GameObject** std::uninitialized_copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [786] Zap::renderWallEdges(TNL::Vector const*, Zap::Color const&, float) [5070] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [7895] Zap::AbstractTeam** std::uninitialized_copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [7773] Zap::GameNetInterface::processPacket(TNL::Address const&, TNL::BitStream*) [5556] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [7896] Zap::UserInterface** std::uninitialized_copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [8656] Zap::GameNetInterface::getGame() [5816] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [8365] Zap::BotNavMeshZone** std::uninitialized_copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8657] Zap::GameNetInterface::GameNetInterface(TNL::Address const&, Zap::Game*) [5557] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::base() const [4724] Zap::DatabaseObject** std::uninitialized_copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [8658] Zap::GameNetInterface::~GameNetInterface() [5817] __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >::operator*() const [9023] Zap::LuaLevelGenerator** std::uninitialized_copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8659] Zap::GameNetInterface::~GameNetInterface() [4709] __gnu_cxx::__normal_iterator > >::base() const [7647] Zap::Robot** std::uninitialized_copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [174] Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName) [4866] __gnu_cxx::__normal_iterator > >::operator*() const [1055] std::string* std::uninitialized_copy(std::string*, std::string*, std::string*) [171] Zap::InputCodeManager::getBinding(Zap::InputCodeManager::BindingName, Zap::InputMode) [4446] __gnu_cxx::__normal_iterator > >::base() const [6189] std::vector >* std::uninitialized_copy >*, std::vector >*>(std::vector >*, std::vector >*, std::vector >*) [7711] Zap::InputCodeManager::keyToAscii(int, Zap::InputCode) [4477] __gnu_cxx::__normal_iterator > >::operator*() const [6812] double* std::uninitialized_copy(double*, double*, double*) [7053] Zap::InputCodeManager::setBinding(Zap::InputCodeManager::BindingName, Zap::InputMode, Zap::InputCode) [6361] __gnu_cxx::__normal_iterator > >::operator-(long const&) const [5456] float* std::uninitialized_copy(float*, float*, float*) [6567] Zap::InputCodeManager::isKeypadKey(Zap::InputCode) [4877] __gnu_cxx::__normal_iterator > >::base() const [6032] unsigned char* std::uninitialized_copy(unsigned char*, unsigned char*, unsigned char*) [9558] Zap::InputCodeManager::resetStates() [5060] __gnu_cxx::__normal_iterator > >::operator*() const [6708] int* std::uninitialized_copy(int*, int*, int*) [4951] Zap::InputCodeManager::getInputMode() [6016] __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::base() const [7897] unsigned int* std::uninitialized_copy(unsigned int*, unsigned int*, unsigned int*) [9559] Zap::InputCodeManager::checkModifier(Zap::InputCode) [6575] __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >::operator*() const [8011] std::iterator_traits<__gnu_cxx::__normal_iterator >::iterator_category std::__iterator_category<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator const&) [7496] Zap::InputCodeManager::isMouseAction(Zap::InputCode) [4738] __gnu_cxx::__normal_iterator::base() const [6598] void std::__move_median_first<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6224] Zap::InputCodeManager::getBindingName(Zap::InputCodeManager::BindingName) [4741] __gnu_cxx::__normal_iterator::operator*() const [1673] void std::uninitialized_fill_n(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&) [5373] Zap::InputCodeManager::filterInputCode(Zap::InputCode) [5482] __gnu_cxx::__normal_iterator > >::base() const [1195] void std::uninitialized_fill_n(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&) [5559] Zap::InputCodeManager::inputCodeToString(Zap::InputCode) [7072] __gnu_cxx::__normal_iterator > >::base() const [1745] void std::uninitialized_fill_n*, unsigned long, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&) [6240] Zap::InputCodeManager::sdlKeyToInputCode(int) [6233] __gnu_cxx::__normal_iterator > >::base() const [1199] void std::uninitialized_fill_n(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&) [6214] Zap::InputCodeManager::stringToInputCode(char const*) [5263] __gnu_cxx::__normal_iterator > >::base() const [1060] void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [5374] Zap::InputCodeManager::convertNumPadToNum(Zap::InputCode) [6874] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [2044] void std::uninitialized_fill_n*, unsigned long, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&) [9560] Zap::InputCodeManager::initializeKeyNames() [5804] __gnu_cxx::__normal_iterator > >::base() const [1746] void std::uninitialized_fill_n*, unsigned long, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&) [7774] Zap::InputCodeManager::convertJoystickToKeyboard(Zap::InputCode) [6036] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1747] void std::uninitialized_fill_n*, unsigned long, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&) [4836] Zap::InputCodeManager::getState(Zap::InputCode) [6177] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [2058] void std::uninitialized_fill_n(Zap::BindingSet*, unsigned long, Zap::BindingSet const&) [6225] Zap::InputCodeManager::setState(Zap::InputCode, bool) [6187] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1025] void std::uninitialized_fill_n(Zap::Point*, unsigned long, Zap::Point const&) [469] Zap::InputCodeManager::InputCodeManager() [8293] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1218] void std::uninitialized_fill_n(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&) [9561] Zap::InputCodeManager::~InputCodeManager() [7506] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1318] void std::uninitialized_fill_n(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&) [138] Zap::PolygonContains2(Zap::Point const*, int, Zap::Point const&) [4960] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [9024] void std::uninitialized_fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [1376] Zap::PolylineGeometry::unpackGeom(TNL::GhostConnection*, TNL::BitStream*) [7143] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [227] void std::uninitialized_fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [741] Zap::PolylineGeometry::calcExtents() [7191] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1395] void std::uninitialized_fill_n >*, unsigned long, std::vector > >(std::vector >*, unsigned long, std::vector > const&) [753] Zap::PolylineGeometry::addVert(Zap::Point const&, bool) [6507] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [9025] void std::uninitialized_fill_n(double*, unsigned long, double const&) [1844] Zap::PolylineGeometry::packGeom(TNL::GhostConnection*, TNL::BitStream*) [7176] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator+(long const&) const [6294] void std::uninitialized_fill_n(float*, unsigned long, float const&) [941] Zap::PolylineGeometry::readGeom(int, char const**, int, float) [6875] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [6634] void std::uninitialized_fill_n(unsigned char*, unsigned long, unsigned char const&) [977] Zap::PolylineGeometry::PolylineGeometry() [6876] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [8106] void std::uninitialized_fill_n(int*, unsigned long, int const&) [1359] Zap::PolylineGeometry::~PolylineGeometry() [6539] __gnu_cxx::__normal_iterator > >::base() const [8366] void std::uninitialized_fill_n(unsigned int*, unsigned long, unsigned int const&) [1071] Zap::PolylineGeometry::~PolylineGeometry() [8294] __gnu_cxx::__normal_iterator > >::base() const [6599] __gnu_cxx::__normal_iterator > > std::__unguarded_partition<__gnu_cxx::__normal_iterator > >, mergePriority, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, mergePriority const&, bool (*)(mergePriority const&, mergePriority const&)) [4659] Zap::RemoteClientInfo::getVoiceSFX() [7144] __gnu_cxx::__normal_iterator > >::base() const [10063] mergePriority* std::__copy_move_backward_a(mergePriority*, mergePriority*, mergePriority*) [8660] Zap::RemoteClientInfo::setSpawnDelayed(bool) [8295] __gnu_cxx::__normal_iterator > >::base() const [739] Zap::FXTrail::TrailNode* std::__copy_move_backward_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [5262] Zap::RemoteClientInfo::getRating() [7192] __gnu_cxx::__normal_iterator > >::base() const [9026] void std::__final_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [6447] Zap::RemoteClientInfo::setRating(float) [5296] __gnu_cxx::__normal_iterator > >::base() const [1581] ClipperLib::IntPoint* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, ClipperLib::IntPoint>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, ClipperLib::IntPoint*, std::allocator&) [1078] Zap::RemoteClientInfo::RemoteClientInfo(Zap::Game*, TNL::StringTableEntry const&, bool, TNL::Int<32u>, bool, bool, bool, bool) [7507] __gnu_cxx::__normal_iterator > >::base() const [1484] TNL::SignedFloat<8u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedFloat<8u>*, std::allocator >&) [1658] Zap::RetrieveGameType::RetrieveGameType() [8823] __gnu_cxx::__normal_iterator > >::base() const [933] TNL::StringTableEntry* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, TNL::StringTableEntry*, std::allocator&) [1678] Zap::RetrieveGameType::~RetrieveGameType() [6654] __gnu_cxx::__normal_iterator > >::base() const [1136] TNL::Vector* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, TNL::Vector >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::Vector*, std::allocator >&) [1679] Zap::RetrieveGameType::~RetrieveGameType() [481] __gnu_cxx::__normal_iterator > >::base() const [1172] TNL::SafePtr* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, TNL::SafePtr >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SafePtr*, std::allocator >&) [854] Zap::createClientGame(Zap::GameSettings*) [4894] __gnu_cxx::__normal_iterator > >::operator+(long const&) const [1485] TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::RangedU32<0u, 999u>*, std::allocator >&) [4441] Zap::isWithHealthType(unsigned char) [6576] __gnu_cxx::__normal_iterator > >::base() const [1486] TNL::SignedInt<24u>* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(__gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator const*, std::vector, std::allocator > > >, TNL::SignedInt<24u>*, std::allocator >&) [1285] Zap::isWoundClockwise(TNL::Vector const&) [4458] __gnu_cxx::__normal_iterator > >::base() const [700] Zap::NeighboringZone* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, Zap::NeighboringZone>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::NeighboringZone*, std::allocator&) [4850] Zap::radiansToDegrees(float) [4771] __gnu_cxx::__normal_iterator > >::operator*() const [553] Zap::Point* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, Zap::Point*, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, Zap::Point*, std::allocator&) [1254] Zap::renderCoreSimple(Zap::Point const&, Zap::Color const*, int) [4772] __gnu_cxx::__normal_iterator > >::operator-(long const&) const [1161] std::string* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, std::string*, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::string*, std::allocator&) [541] Zap::renderForceField(Zap::Point, Zap::Point, Zap::Color const*, bool, float) [7845] __gnu_cxx::__normal_iterator > >::base() const [1754] std::vector >* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::vector > >(__gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, __gnu_cxx::__normal_iterator > const*, std::vector >, std::allocator > > > >, std::vector >*, std::allocator > >&) [743] Zap::renderProjectile(Zap::Point const&, unsigned int, unsigned int) [4710] __gnu_cxx::__normal_iterator > >::base() const [5685] float* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, float*, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*, std::allocator&) [65] Zap::renderTeleporter(Zap::Point const&, unsigned int, bool, int, float, float, float, float, TNL::Vector const&, bool) [4676] __gnu_cxx::__normal_iterator > >::operator*() const [7801] unsigned char* std::__uninitialized_copy_a<__gnu_cxx::__normal_iterator > >, unsigned char*, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*, std::allocator&) [8218] Zap::EditorPointObject::EditorPointObject(Zap::EditorPointObject const&) [4677] __gnu_cxx::__normal_iterator > >::operator-(long const&) const [1408] mergePriority* std::__uninitialized_copy_a(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [1331] Zap::EditorPointObject::EditorPointObject() [4987] __gnu_cxx::__normal_iterator > >::operator+(long const&) const [6584] ClipperLib::DoublePoint* std::__uninitialized_copy_a(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [6149] Zap::EditorPointObject::~EditorPointObject() [6702] __gnu_cxx::__normal_iterator > >::base() const [1324] ClipperLib::IntPoint* std::__uninitialized_copy_a(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [1616] Zap::GameUserInterface::cancelChat() [5899] __gnu_cxx::__normal_iterator > >::base() const [1866] TNL::SignedFloat<8u>* std::__uninitialized_copy_a*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1652] Zap::GameUserInterface::onActivate() [7472] __gnu_cxx::__normal_iterator > >::operator+(long const&) const [1329] TNL::StringTableEntry* std::__uninitialized_copy_a(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [803] Zap::GameUserInterface::runCommand(char const*) [7846] __gnu_cxx::__normal_iterator > >::base() const [1802] TNL::RefPtr* std::__uninitialized_copy_a*, TNL::RefPtr*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [1550] Zap::GameUserInterface::onTextInput(char) [7428] __gnu_cxx::__normal_iterator > >::base() const [6527] TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [1142] Zap::GameUserInterface::onMouseMoved() [7847] __gnu_cxx::__normal_iterator > >::base() const [9027] TNL::Vector* std::__uninitialized_copy_a*, TNL::Vector*, TNL::Vector >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [1666] Zap::GameUserInterface::onReactivate() [6703] __gnu_cxx::__normal_iterator > >::base() const [1999] TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1307] Zap::GameUserInterface::parseStringx(char const*) [6479] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::base() const [1497] TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1201] Zap::GameUserInterface::renderBadges(Zap::ClientInfo*, int, int, float) [8824] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >::operator*() const [1942] TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [5109] Zap::GameUserInterface::VoiceRecorder::idle(unsigned int) [7193] __gnu_cxx::__normal_iterator > >::base() const [1932] TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [5188] Zap::GameUserInterface::VoiceRecorder::render() [6051] __gnu_cxx::__normal_iterator const**, std::vector const*, std::allocator const*> > >::base() const [7148] TNL::SafePtr* std::__uninitialized_copy_a*, TNL::SafePtr*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [9562] Zap::GameUserInterface::VoiceRecorder::stopNow() [7246] __gnu_cxx::__normal_iterator > >::base() const [1867] TNL::RangedU32<0u, 999u>* std::__uninitialized_copy_a*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [9563] Zap::GameUserInterface::VoiceRecorder::VoiceRecorder(Zap::ClientGame*) [6211] __gnu_cxx::__normal_iterator > >::base() const [1868] TNL::SignedInt<24u>* std::__uninitialized_copy_a*, TNL::SignedInt<24u>*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [9564] Zap::GameUserInterface::VoiceRecorder::~VoiceRecorder() [6052] __gnu_cxx::__normal_iterator > >::base() const [1372] TNL::StringPtr* std::__uninitialized_copy_a(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [707] Zap::GameUserInterface::renderReticle() [6053] __gnu_cxx::__normal_iterator > >::base() const [9028] Zap::BindingSet* std::__uninitialized_copy_a(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [804] Zap::GameUserInterface::addBotsHandler(TNL::Vector const&) [7429] __gnu_cxx::__normal_iterator > >::base() const [1947] Zap::LoadoutItem* std::__uninitialized_copy_a(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [6165] Zap::GameUserInterface::displayMessage(Zap::Color const&, char const*) [5028] __gnu_cxx::__normal_iterator > >::base() const [9029] Zap::PluginBinding* std::__uninitialized_copy_a(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [187] Zap::GameUserInterface::getCurrentMove() [5991] __gnu_cxx::__normal_iterator > >::operator*() const [1803] Zap::QuickChatNode* std::__uninitialized_copy_a(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [275] Zap::GameUserInterface::renderTimeLeft(unsigned int) [5009] __gnu_cxx::__normal_iterator > >::base() const [1110] Zap::NeighboringZone* std::__uninitialized_copy_a(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1595] Zap::GameUserInterface::setBusyChatting(bool) [5199] __gnu_cxx::__normal_iterator > >::operator*() const [2004] Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_copy_a(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [8661] Zap::GameUserInterface::getLoadoutHelper(Zap::ClientGame*) [7508] __gnu_cxx::__normal_iterator > >::base() const [1605] Zap::Game::DeleteRef* std::__uninitialized_copy_a(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [577] Zap::GameUserInterface::renderCoreScores(Zap::GameType const*, unsigned int) [7509] __gnu_cxx::__normal_iterator > >::base() const [1891] Zap::Move* std::__uninitialized_copy_a(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [176] Zap::GameUserInterface::renderScoreboard() [7510] __gnu_cxx::__normal_iterator > >::operator*() const [1089] Zap::Rect* std::__uninitialized_copy_a(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [638] Zap::GameUserInterface::renderCurrentChat() [7511] __gnu_cxx::__normal_iterator > >::operator-(long const&) const [420] Zap::Point* std::__uninitialized_copy_a(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [5190] Zap::GameUserInterface::renderDebugStatus() [7848] __gnu_cxx::__normal_iterator > >::base() const [2076] Zap::Button* std::__uninitialized_copy_a(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [776] Zap::GameUserInterface::renderProgressBar() [4503] __gnu_cxx::__normal_iterator > >::base() const [861] Zap::FXTrail::TrailNode* std::__uninitialized_copy_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [8662] Zap::GameUserInterface::isInScoreboardMode() [4610] __gnu_cxx::__normal_iterator > >::operator*() const [1705] Zap::WallRec* std::__uninitialized_copy_a(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [801] Zap::GameUserInterface::processChatModeKey(Zap::InputCode) [8296] __gnu_cxx::__normal_iterator > >::base() const [1280] Zap::CIniFile::section* std::__uninitialized_copy_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [606] Zap::GameUserInterface::processPlayModeKey(Zap::InputCode) [7247] __gnu_cxx::__normal_iterator > >::base() const [2071] Zap::GameType::ItemOfInterest* std::__uninitialized_copy_a(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [55] Zap::GameUserInterface::renderMessageDisplay() [4802] __gnu_cxx::__normal_iterator > >::base() const [1938] Zap::Joystick::JoystickInfo* std::__uninitialized_copy_a(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [287] Zap::GameUserInterface::renderMissionOverlay(Zap::GameType const*) [7133] __gnu_cxx::__normal_iterator > >::operator*() const [8367] Zap::FlagSpawn* std::__uninitialized_copy_a(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [239] Zap::GameUserInterface::renderTalkingClients() [7430] __gnu_cxx::__normal_iterator > >::operator+(long const&) const [1034] Zap::LevelInfo* std::__uninitialized_copy_a(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [164] Zap::GameUserInterface::renderTeamFlagScores(Zap::GameType const*, unsigned int) [5827] __gnu_cxx::__normal_iterator >*, std::vector >, std::allocator > > > >::base() const [1818] boost::shared_ptr* std::__uninitialized_copy_a*, boost::shared_ptr*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [5110] Zap::GameUserInterface::renderShutdownMessage() [7194] __gnu_cxx::__normal_iterator::base() const [7587] lua_State** std::__uninitialized_copy_a(lua_State**, lua_State**, lua_State**, std::allocator&) [194] Zap::GameUserInterface::renderSuspendedMessage() [6439] __gnu_cxx::__normal_iterator > >::base() const [6346] TNL::Vector const** std::__uninitialized_copy_a const**, TNL::Vector const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [127] Zap::GameUserInterface::renderLoadoutIndicators() [8063] __gnu_cxx::__normal_iterator > >::operator*() const [7648] Zap::FlagSpawn const** std::__uninitialized_copy_a(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [981] Zap::GameUserInterface::renderChatMessageDisplay() [5275] __gnu_cxx::__normal_iterator > >::base() const [6551] ClipperLib::HorzJoinRec** std::__uninitialized_copy_a(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [8663] Zap::GameUserInterface::resetLevelInfoDisplayTimer() [5761] __gnu_cxx::__normal_iterator > >::base() const [6347] ClipperLib::TEdge** std::__uninitialized_copy_a(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [75] Zap::GameUserInterface::renderBasicInterfaceOverlay(Zap::GameType const*, bool) [6388] __gnu_cxx::__normal_iterator > >::base() const [6348] ClipperLib::OutRec** std::__uninitialized_copy_a(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [780] Zap::GameUserInterface::renderLostConnectionMessage() [8064] __gnu_cxx::__normal_iterator > >::operator*() const [7757] ClipperLib::JoinRec** std::__uninitialized_copy_a(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [5195] Zap::GameUserInterface::renderEngineeredItemDeploymentMarker(Zap::Ship*) [7431] __gnu_cxx::__normal_iterator > >::base() const [5272] Zap::ClientInfo** std::__uninitialized_copy_a(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [276] Zap::GameUserInterface::idle(unsigned int) [8825] __gnu_cxx::__normal_iterator > >::operator*() const [7453] Zap::GameObject** std::__uninitialized_copy_a(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [22] Zap::GameUserInterface::render() [4930] std::_Select1st const, TNL::Vector > >::operator()(std::pair const, TNL::Vector > const&) const [7898] Zap::AbstractTeam** std::__uninitialized_copy_a(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [793] Zap::GameUserInterface::onKeyUp(Zap::InputCode) [5215] std::_Select1st >::operator()(std::pair const&) const [7899] Zap::UserInterface** std::__uninitialized_copy_a(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [1607] Zap::GameUserInterface::enterMode(Zap::UIMode) [4793] std::_Select1st >::operator()(std::pair const&) const [8368] Zap::BotNavMeshZone** std::__uninitialized_copy_a(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [7270] Zap::GameUserInterface::getUIMode() [7073] std::_Vector_base >::_M_get_Tp_allocator() const [4725] Zap::DatabaseObject** std::__uninitialized_copy_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [5948] Zap::GameUserInterface::isCmdChat() [6577] std::_Vector_base >::_M_get_Tp_allocator() const [9030] Zap::LuaLevelGenerator** std::__uninitialized_copy_a(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [802] Zap::GameUserInterface::issueChat() [5311] std::_Vector_base >::_M_get_Tp_allocator() const [7649] Zap::Robot** std::__uninitialized_copy_a(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [569] Zap::GameUserInterface::onKeyDown(Zap::InputCode) [6953] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1056] std::string* std::__uninitialized_copy_a(std::string*, std::string*, std::string*, std::allocator&) [1615] Zap::GameUserInterface::GameUserInterface(Zap::ClientGame*) [5786] std::_Vector_base >::_M_get_Tp_allocator() const [6190] std::vector >* std::__uninitialized_copy_a >*, std::vector >*, std::vector > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [9565] Zap::GameUserInterface::~GameUserInterface() [7530] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6813] double* std::__uninitialized_copy_a(double*, double*, double*, std::allocator&) [9566] Zap::GameUserInterface::~GameUserInterface() [6362] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [5457] float* std::__uninitialized_copy_a(float*, float*, float*, std::allocator&) [5130] Zap::GeometryContainer::setGeometry(Zap::Geometry*) [8444] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6033] unsigned char* std::__uninitialized_copy_a(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [5089] Zap::GeometryContainer::GeometryContainer() [8297] std::_Vector_base >::_M_get_Tp_allocator() const [6709] int* std::__uninitialized_copy_a(int*, int*, int*, std::allocator&) [1924] Zap::GeometryContainer::GeometryContainer(Zap::GeometryContainer const&) [4579] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7900] unsigned int* std::__uninitialized_copy_a(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [985] Zap::GeometryContainer::~GeometryContainer() [4569] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1409] mergePriority* std::__uninitialized_move_a >(mergePriority*, mergePriority*, mergePriority*, std::allocator&) [676] Zap::LuaLevelGenerator::loadScript() [8445] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6585] ClipperLib::DoublePoint* std::__uninitialized_move_a >(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [401] Zap::LuaLevelGenerator::addLevelLine(lua_State*) [7273] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1326] ClipperLib::IntPoint* std::__uninitialized_move_a >(ClipperLib::IntPoint*, ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [677] Zap::LuaLevelGenerator::registerClasses() [6691] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1869] TNL::SignedFloat<8u>* std::__uninitialized_move_a*, TNL::SignedFloat<8u>*, std::allocator > >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [9567] Zap::LuaLevelGenerator::setPointerToThis() [6183] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1330] TNL::StringTableEntry* std::__uninitialized_move_a >(TNL::StringTableEntry*, TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [675] Zap::LuaLevelGenerator::runScript() [6954] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [1804] TNL::RefPtr* std::__uninitialized_move_a*, TNL::RefPtr*, std::allocator > >(TNL::RefPtr*, TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [2066] Zap::LuaLevelGenerator::LuaLevelGenerator(std::string const&, std::string const&, TNL::Vector const&, float, Zap::GridDatabase*, Zap::LevelLoader*, bool) [8826] std::_Vector_base >::_M_get_Tp_allocator() const [6528] TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9568] Zap::LuaLevelGenerator::~LuaLevelGenerator() [6955] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [9031] TNL::Vector* std::__uninitialized_move_a*, TNL::Vector*, std::allocator > >(TNL::Vector*, TNL::Vector*, TNL::Vector*, std::allocator >&) [9569] Zap::LuaLevelGenerator::~LuaLevelGenerator() [6956] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [2000] TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7919] Zap::MenuUserInterface::initialize() [6877] std::_Vector_base >::_M_get_Tp_allocator() const [1498] TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [7920] Zap::MenuUserInterface::onActivate() [8446] std::_Vector_base >::_M_get_Tp_allocator() const [1943] TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1526] Zap::MenuUserInterface::addMenuItem(Zap::MenuItem*) [9819] std::_Vector_base >::_M_get_Tp_allocator() const [1933] TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1777] Zap::MenuUserInterface::advanceItem() [7473] std::_Vector_base >::_M_get_Tp_allocator() const [7149] TNL::SafePtr* std::__uninitialized_move_a*, TNL::SafePtr*, std::allocator > >(TNL::SafePtr*, TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [5161] Zap::MenuUserInterface::getMenuItem(int) [8447] std::_Vector_base >::_M_get_Tp_allocator() const [1870] TNL::RangedU32<0u, 999u>* std::__uninitialized_move_a*, TNL::RangedU32<0u, 999u>*, std::allocator > >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [5140] Zap::MenuUserInterface::getTextSize(Zap::MenuItemSize) [8448] std::_Vector_base >::_M_get_Tp_allocator() const [1871] TNL::SignedInt<24u>* std::__uninitialized_move_a*, TNL::SignedInt<24u>*, std::allocator > >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [1012] Zap::MenuUserInterface::processKeys(Zap::InputCode) [7531] std::_Vector_base >::_M_get_Tp_allocator() const [1373] TNL::StringPtr* std::__uninitialized_move_a >(TNL::StringPtr*, TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [6681] Zap::MenuUserInterface::onMouseMoved() [5147] std::_Vector_base >::_M_get_Tp_allocator() const [9032] Zap::BindingSet* std::__uninitialized_move_a >(Zap::BindingSet*, Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [8664] Zap::MenuUserInterface::onReactivate() [7781] std::_Vector_base >::_M_get_Tp_allocator() const [1948] Zap::LoadoutItem* std::__uninitialized_move_a >(Zap::LoadoutItem*, Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [6138] Zap::MenuUserInterface::processMouse() [9820] std::_Vector_base >::_M_get_Tp_allocator() const [9033] Zap::PluginBinding* std::__uninitialized_move_a >(Zap::PluginBinding*, Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [5851] Zap::MenuUserInterface::renderExtras() [7134] std::_Vector_base >::_M_get_Tp_allocator() const [1805] Zap::QuickChatNode* std::__uninitialized_move_a >(Zap::QuickChatNode*, Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [8665] Zap::MenuUserInterface::sortMenuItems() [7849] std::_Vector_base >::_M_get_Tp_allocator() const [1111] Zap::NeighboringZone* std::__uninitialized_move_a >(Zap::NeighboringZone*, Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [1837] Zap::MenuUserInterface::clearMenuItems() [7031] std::_Vector_base >::_M_get_Tp_allocator() const [2005] Zap::QueryServersUserInterface::ColumnInfo* std::__uninitialized_move_a >(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [5367] Zap::MenuUserInterface::isScrollingMenu() [4467] std::_Vector_base >::_M_get_Tp_allocator() const [1606] Zap::Game::DeleteRef* std::__uninitialized_move_a >(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [5770] Zap::MenuUserInterface::getMenuItemCount() [5910] std::_Vector_base >::_M_get_Tp_allocator() const [1892] Zap::Move* std::__uninitialized_move_a >(Zap::Move*, Zap::Move*, Zap::Move*, std::allocator&) [6682] Zap::MenuUserInterface::getSelectedMenuItem() [8150] std::_Vector_base >::_M_get_Tp_allocator() const [1090] Zap::Rect* std::__uninitialized_move_a >(Zap::Rect*, Zap::Rect*, Zap::Rect*, std::allocator&) [5726] Zap::MenuUserInterface::checkMenuIndexBounds(int) [9821] std::_Vector_base >::_M_get_Tp_allocator() const [451] Zap::Point* std::__uninitialized_move_a >(Zap::Point*, Zap::Point*, Zap::Point*, std::allocator&) [5727] Zap::MenuUserInterface::getMaxFirstItemIndex() [9822] std::_Vector_base >::_M_get_Tp_allocator() const [2077] Zap::Button* std::__uninitialized_move_a >(Zap::Button*, Zap::Button*, Zap::Button*, std::allocator&) [7921] Zap::MenuUserInterface::processMenuSpecificKeys(Zap::InputCode) [5422] std::_Vector_base >::_M_get_Tp_allocator() const [862] Zap::FXTrail::TrailNode* std::__uninitialized_move_a >(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [1022] Zap::MenuUserInterface::idle(unsigned int) [6629] std::_Vector_base >::_M_get_Tp_allocator() const [1706] Zap::WallRec* std::__uninitialized_move_a >(Zap::WallRec*, Zap::WallRec*, Zap::WallRec*, std::allocator&) [5122] Zap::MenuUserInterface::getGap(Zap::MenuItemSize) [7195] std::_Vector_base >::_M_get_Tp_allocator() const [1281] Zap::CIniFile::section* std::__uninitialized_move_a >(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [99] Zap::MenuUserInterface::render() [6819] std::_Vector_base >::_M_get_Tp_allocator() const [2072] Zap::GameType::ItemOfInterest* std::__uninitialized_move_a >(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [7526] Zap::MenuUserInterface::onKeyUp(Zap::InputCode) [7672] std::_Vector_base >::_M_get_Tp_allocator() const [1939] Zap::Joystick::JoystickInfo* std::__uninitialized_move_a >(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [5728] Zap::MenuUserInterface::getOffset() [9823] std::_Vector_base >::_M_get_Tp_allocator() const [8369] Zap::FlagSpawn* std::__uninitialized_move_a >(Zap::FlagSpawn*, Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [5697] Zap::MenuUserInterface::getYStart() [9824] std::_Vector_base >::_M_get_Tp_allocator() const [1035] Zap::LevelInfo* std::__uninitialized_move_a >(Zap::LevelInfo*, Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [198] Zap::MenuUserInterface::onKeyDown(Zap::InputCode) [6712] std::_Vector_base >::_M_get_Tp_allocator() const [1819] boost::shared_ptr* std::__uninitialized_move_a*, boost::shared_ptr*, std::allocator > >(boost::shared_ptr*, boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [7922] Zap::MenuUserInterface::MenuUserInterface(Zap::ClientGame*) [7154] std::_Vector_base >::_M_get_Tp_allocator() const [7588] lua_State** std::__uninitialized_move_a >(lua_State**, lua_State**, lua_State**, std::allocator&) [1810] Zap::MenuUserInterface::~MenuUserInterface() [6713] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [6349] TNL::Vector const** std::__uninitialized_move_a const**, TNL::Vector const**, std::allocator const*> >(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [498] Zap::SpeexVoiceDecoder::decompressFrame(short*, unsigned char*, unsigned int) [6957] std::_Vector_base, std::allocator > >::_M_get_Tp_allocator() const [7650] Zap::FlagSpawn const** std::__uninitialized_move_a >(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7301] Zap::SpeexVoiceDecoder::SpeexVoiceDecoder() [7108] std::_Vector_base >::_M_get_Tp_allocator() const [6552] ClipperLib::HorzJoinRec** std::__uninitialized_move_a >(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [9570] Zap::SpeexVoiceEncoder::SpeexVoiceEncoder() [6173] std::_Vector_base const*, std::allocator const*> >::_M_get_Tp_allocator() const [6350] ClipperLib::TEdge** std::__uninitialized_move_a >(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [9571] Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [7474] std::_Vector_base >::_M_get_Tp_allocator() const [6351] ClipperLib::OutRec** std::__uninitialized_move_a >(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [9572] Zap::SpeexVoiceEncoder::~SpeexVoiceEncoder() [8827] std::_Vector_base >::_M_get_Tp_allocator() const [7758] ClipperLib::JoinRec** std::__uninitialized_move_a >(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [7923] Zap::TextEntryMenuItem::initialize() [6544] std::_Vector_base >::_M_get_Tp_allocator() const [5273] Zap::ClientInfo** std::__uninitialized_move_a >(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [5783] Zap::TextEntryMenuItem::getOptionText() [6326] std::_Vector_base >::_M_get_Tp_allocator() const [7454] Zap::GameObject** std::__uninitialized_move_a >(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**, std::allocator&) [8412] Zap::TextEntryMenuItem::getValueForWritingToLevelFile() [6327] std::_Vector_base >::_M_get_Tp_allocator() const [7901] Zap::AbstractTeam** std::__uninitialized_move_a >(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [586] Zap::TextEntryMenuItem::render(int, int, int, bool) [7731] std::_Vector_base >::_M_get_Tp_allocator() const [7902] Zap::UserInterface** std::__uninitialized_move_a >(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8666] Zap::TextEntryMenuItem::handleKey(Zap::InputCode) [5237] std::_Vector_base >::_M_get_Tp_allocator() const [8370] Zap::BotNavMeshZone** std::__uninitialized_move_a >(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [9573] Zap::TextEntryMenuItem::setFilter(Zap::LineEditor::LineEditorFilter) [7314] std::_Vector_base >::_M_get_Tp_allocator() const [4726] Zap::DatabaseObject** std::__uninitialized_move_a >(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [9574] Zap::TextEntryMenuItem::setSecret(bool) [8449] std::_Vector_base >::_M_get_Tp_allocator() const [9034] Zap::LuaLevelGenerator** std::__uninitialized_move_a >(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [2091] Zap::TextEntryMenuItem::TextEntryMenuItem(std::string, std::string, std::string, char const*, unsigned int, Zap::InputCode, Zap::InputCode) [7732] std::_Vector_base >::_M_get_Tp_allocator() const [7651] Zap::Robot** std::__uninitialized_move_a >(Zap::Robot**, Zap::Robot**, Zap::Robot**, std::allocator&) [7924] Zap::TextEntryMenuItem::~TextEntryMenuItem() [7733] std::_Vector_base >::_M_get_Tp_allocator() const [1057] std::string* std::__uninitialized_move_a >(std::string*, std::string*, std::string*, std::allocator&) [7925] Zap::TextEntryMenuItem::~TextEntryMenuItem() [8151] std::_Vector_base >::_M_get_Tp_allocator() const [6191] std::vector >* std::__uninitialized_move_a >*, std::vector >*, std::allocator > > >(std::vector >*, std::vector >*, std::vector >*, std::allocator > >&) [9575] Zap::UserInterfaceData::UserInterfaceData() [4756] std::_Vector_base >::_M_get_Tp_allocator() const [6814] double* std::__uninitialized_move_a >(double*, double*, double*, std::allocator&) [493] Zap::UserInterfaceData::~UserInterfaceData() [8450] std::_Vector_base >::_M_get_Tp_allocator() const [5458] float* std::__uninitialized_move_a >(float*, float*, float*, std::allocator&) [157] Zap::isCollideableType(unsigned char) [7603] std::_Vector_base >::_M_get_Tp_allocator() const [6035] unsigned char* std::__uninitialized_move_a >(unsigned char*, unsigned char*, unsigned char*, std::allocator&) [457] Zap::loadBarrierPoints(Zap::WallRec const*, TNL::Vector&) [7782] std::_Vector_base >::_M_get_Tp_allocator() const [6719] int* std::__uninitialized_move_a >(int*, int*, int*, std::allocator&) [1268] Zap::loadLevelSkipList(Zap::CIniFile*, Zap::GameSettings*) [8451] std::_Vector_base >::_M_get_Tp_allocator() const [7903] unsigned int* std::__uninitialized_move_a >(unsigned int*, unsigned int*, unsigned int*, std::allocator&) [49] Zap::polygonsIntersect(TNL::Vector const&, TNL::Vector const&) [4896] std::_Vector_base >::_M_get_Tp_allocator() const [10064] __gnu_cxx::__normal_iterator > > std::__copy_move_backward_a2 > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [289] Zap::renderEnergyGuage(int, int, int) [6363] std::_Vector_base >, std::allocator > > >::_M_get_Tp_allocator() const [740] Zap::FXTrail::TrailNode* std::__copy_move_backward_a2(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [746] Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*) [6723] std::_Vector_base >::_M_get_Tp_allocator() const [1674] void std::__uninitialized_fill_n_a(ClipperLib::DoublePoint*, unsigned long, ClipperLib::DoublePoint const&, std::allocator&) [435] Zap::renderLoadoutZone(Zap::Color const*, TNL::Vector const*, TNL::Vector const*, Zap::Point const&, float, float) [5352] std::_Vector_base >::_M_get_Tp_allocator() const [1196] void std::__uninitialized_fill_n_a(ClipperLib::IntPoint*, unsigned long, ClipperLib::IntPoint const&, std::allocator&) [578] Zap::renderPointVector(TNL::Vector const*, unsigned int) [5933] std::_Vector_base >::_M_get_Tp_allocator() const [1748] void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedFloat<8u>, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, unsigned long, TNL::SignedFloat<8u> const&, std::allocator >&) [816] Zap::renderPolygonFill(TNL::Vector const*, Zap::Color const*, float) [6675] std::_Vector_base >::_M_get_Tp_allocator() const [1200] void std::__uninitialized_fill_n_a(TNL::StringTableEntry*, unsigned long, TNL::StringTableEntry const&, std::allocator&) [536] Zap::saveSettingsToINI(Zap::CIniFile*, Zap::GameSettings*) [4819] std::_Vector_base >::_M_get_Tp_allocator() const [1061] void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [67] Zap::segmentsIntersect(Zap::Point const&, Zap::Point const&, Zap::Point const&, Zap::Point const&, float&) [5406] std::_Bit_iterator::operator*() const [2045] void std::__uninitialized_fill_n_a*, unsigned long, TNL::Vector, TNL::Vector >(TNL::Vector*, unsigned long, TNL::Vector const&, std::allocator >&) [1872] Zap::SimpleLineGeometry::setVert(Zap::Point const&, int) [6215] std::_Bit_iterator::operator+(long) const [1749] void std::__uninitialized_fill_n_a*, unsigned long, TNL::RangedU32<0u, 999u>, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, unsigned long, TNL::RangedU32<0u, 999u> const&, std::allocator >&) [1858] Zap::SimpleLineGeometry::SimpleLineGeometry() [5605] std::_Bvector_base >::_M_get_Bit_allocator() const [1750] void std::__uninitialized_fill_n_a*, unsigned long, TNL::SignedInt<24u>, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, unsigned long, TNL::SignedInt<24u> const&, std::allocator >&) [7820] Zap::SimpleLineGeometry::~SimpleLineGeometry() [5505] std::_Rb_tree_iterator const, TNL::Vector > >::operator*() const [2059] void std::__uninitialized_fill_n_a(Zap::BindingSet*, unsigned long, Zap::BindingSet const&, std::allocator&) [7821] Zap::SimpleLineGeometry::~SimpleLineGeometry() [5384] std::_Rb_tree_iterator const, TNL::Vector > >::operator==(std::_Rb_tree_iterator const, TNL::Vector > > const&) const [1026] void std::__uninitialized_fill_n_a(Zap::Point*, unsigned long, Zap::Point const&, std::allocator&) [8413] Zap::WallSegmentManager::deleteEdges() [5469] std::_Rb_tree_iterator >::operator*() const [1219] void std::__uninitialized_fill_n_a(Zap::FXTrail::TrailNode*, unsigned long, Zap::FXTrail::TrailNode const&, std::allocator&) [8414] Zap::WallSegmentManager::deleteSegments() [5539] std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [1319] void std::__uninitialized_fill_n_a(Zap::CIniFile::section*, unsigned long, Zap::CIniFile::section const&, std::allocator&) [1585] Zap::WallSegmentManager::WallSegmentManager() [5155] std::_Rb_tree_iterator >::operator*() const [9035] void std::__uninitialized_fill_n_a(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&, std::allocator&) [1675] Zap::WallSegmentManager::~WallSegmentManager() [5342] std::_Rb_tree_iterator >::operator==(std::_Rb_tree_iterator > const&) const [228] void std::__uninitialized_fill_n_a(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&, std::allocator&) [813] Zap::angleOfLongestSide(TNL::Vector const&) [5949] std::_Bit_iterator_base::operator==(std::_Bit_iterator_base const&) const [1396] void std::__uninitialized_fill_n_a >*, unsigned long, std::vector >, std::vector > >(std::vector >*, unsigned long, std::vector > const&, std::allocator > >&) [1766] Zap::getFilesFromFolder(std::string const&, TNL::Vector&, std::string const&) [5950] std::_Bit_iterator_base::operator!=(std::_Bit_iterator_base const&) const [9036] void std::__uninitialized_fill_n_a(double*, unsigned long, double const&, std::allocator&) [328] Zap::isTurretTargetType(unsigned char) [5688] std::map, std::allocator > >::key_comp() const [6295] void std::__uninitialized_fill_n_a(float*, unsigned long, float const&, std::allocator&) [440] Zap::renderPolygonLabel(Zap::Point const&, float, float, char const*, float) [5722] std::map, TNL::Vector, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [6635] void std::__uninitialized_fill_n_a(unsigned char*, unsigned long, unsigned char const&, std::allocator&) [1063] Zap::renderResourceItem(Zap::Point const&, float) [5348] std::map, std::allocator > >::key_comp() const [8107] void std::__uninitialized_fill_n_a(int*, unsigned long, int const&, std::allocator&) [1064] Zap::renderResourceItem(Zap::Point const&, float, Zap::Color const*, float) [5256] std::less::operator()(std::string const&, std::string const&) const [8371] void std::__uninitialized_fill_n_a(unsigned int*, unsigned long, unsigned int const&, std::allocator&) [970] Zap::saveWindowPosition(Zap::CIniFile*, int, int) [4922] std::less >::operator()(std::pair const&, std::pair const&) const [5706] void std::__unguarded_linear_insert<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [248] Zap::shutdownBitfighter() [4792] std::less::operator()(int const&, int const&) const [9037] void std::__unguarded_insertion_sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [719] Zap::writeServerBanList(Zap::CIniFile*, Zap::BanList*) [7432] std::vector >::_M_check_len(unsigned long, char const*) const [6600] __gnu_cxx::__normal_iterator > > std::__unguarded_partition_pivot<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [679] Zap::ForceFieldProjector::getClassID(lua_State*) [5657] std::vector >::size() const [5958] std::abs(double) [2049] Zap::ForceFieldProjector::onDisabled() [7074] std::vector >::max_size() const [4984] std::cos(float) [7335] Zap::ForceFieldProjector::onAddedToGame(Zap::Game*) [7075] std::vector >::_M_check_len(unsigned long, char const*) const [6137] float const& std::max(float const&, float const&) [1030] Zap::ForceFieldProjector::onGeomChanged() [6094] std::vector >::size() const [5633] int const& std::max(int const&, int const&) [1656] Zap::ForceFieldProjector::getForceFieldStartPoint(Zap::Point const&, Zap::Point const&, float) [6578] std::vector >::max_size() const [4501] unsigned long const& std::max(unsigned long const&, unsigned long const&) [1036] Zap::ForceFieldProjector::getForceFieldProjectorGeometry(Zap::Point const&, Zap::Point const&, TNL::Vector&) [5619] std::vector >::_M_check_len(unsigned long, char const*) const [9038] unsigned short const& std::max(unsigned short const&, unsigned short const&) [4700] Zap::ForceFieldProjector::idle(Zap::GameObject::IdleCallPath) [5577] std::vector >::end() const [6014] long long const& std::max(long long const&, long long const&) [354] Zap::ForceFieldProjector::push(lua_State*) [5005] std::vector >::size() const [8372] float const& std::min(float const&, float const&) [601] Zap::ForceFieldProjector::render() [5578] std::vector >::begin() const [5612] int const& std::min(int const&, int const&) [1058] Zap::ForceFieldProjector::onEnabled() [6006] std::vector >::capacity() const [10065] unsigned int const& std::min(unsigned int const&, unsigned int const&) [920] Zap::ForceFieldProjector::ForceFieldProjector(int, Zap::Point, Zap::Point) [5432] std::vector >::max_size() const [9039] unsigned short const& std::min(unsigned short const&, unsigned short const&) [1114] Zap::ForceFieldProjector::~ForceFieldProjector() [4869] std::vector >::operator[](unsigned long) const [5828] long long const& std::min(long long const&, long long const&) [1115] Zap::ForceFieldProjector::~ForceFieldProjector() [7673] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [4985] std::sin(float) [8667] Zap::NameToAddressThread::run() [7223] std::vector, std::allocator > >::end() const [9040] std::__lg(long) [8668] Zap::NameToAddressThread::NameToAddressThread(char const*) [5768] std::vector, std::allocator > >::size() const [7283] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8669] Zap::NameToAddressThread::~NameToAddressThread() [7224] std::vector, std::allocator > >::begin() const [635] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8670] Zap::NameToAddressThread::~NameToAddressThread() [7212] std::vector, std::allocator > >::capacity() const [5752] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9576] Zap::SplashUserInterface::onActivate() [7136] std::vector, std::allocator > >::max_size() const [8108] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1571] Zap::SplashUserInterface::idle(unsigned int) [6369] std::vector >::_M_check_len(unsigned long, char const*) const [5686] float* std::copy<__gnu_cxx::__normal_iterator > >, float*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, float*) [1824] Zap::SplashUserInterface::quit() [5943] std::vector >::end() const [7692] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [7618] Zap::SplashUserInterface::render() [5444] std::vector >::size() const [7802] unsigned char* std::copy<__gnu_cxx::__normal_iterator > >, unsigned char*>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, unsigned char*) [608] Zap::SplashUserInterface::onKeyDown(Zap::InputCode) [5944] std::vector >::begin() const [6769] __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > std::copy<__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > > >(__gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >, __gnu_cxx::__normal_iterator*, std::vector, std::allocator > > >) [9577] Zap::SplashUserInterface::SplashUserInterface(Zap::ClientGame*) [5952] std::vector >::capacity() const [571] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9578] Zap::SplashUserInterface::~SplashUserInterface() [5929] std::vector >::max_size() const [1881] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9579] Zap::SplashUserInterface::~SplashUserInterface() [7964] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8109] __gnu_cxx::__normal_iterator > > std::copy<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1469] Zap::ZoneControlGameType::ZoneControlGameType() [4483] std::vector, std::allocator > >::size() const [293] Zap::Point* std::copy(Zap::Point*, Zap::Point*, Zap::Point*) [1472] Zap::ZoneControlGameType::~ZoneControlGameType() [9825] std::vector, std::allocator > >::capacity() const [7589] lua_State** std::copy(lua_State**, lua_State**, lua_State**) [1473] Zap::ZoneControlGameType::~ZoneControlGameType() [7532] std::vector, std::allocator > >::max_size() const [6352] TNL::Vector const** std::copy const**, TNL::Vector const**>(TNL::Vector const**, TNL::Vector const**, TNL::Vector const**) [54] Zap::calcInterceptCourse(Zap::GameObject*, Zap::Point, float, int, float, float, bool, float&) [6878] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7652] Zap::FlagSpawn const** std::copy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, Zap::FlagSpawn const**) [6] Zap::dedicatedServerLoop() [8298] std::vector, std::allocator > >::end() const [6553] ClipperLib::HorzJoinRec** std::copy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [5511] Zap::drawAngledRayCircle(Zap::Point const&, float, float, int, float, float) [5181] std::vector, std::allocator > >::size() const [6353] ClipperLib::TEdge** std::copy(ClipperLib::TEdge**, ClipperLib::TEdge**, ClipperLib::TEdge**) [5744] Zap::drawDashedHollowArc(Zap::Point const&, float, float, int, float, float) [8299] std::vector, std::allocator > >::begin() const [6354] ClipperLib::OutRec** std::copy(ClipperLib::OutRec**, ClipperLib::OutRec**, ClipperLib::OutRec**) [452] Zap::loadSettingsFromINI(Zap::CIniFile*, Zap::GameSettings*) [6724] std::vector, std::allocator > >::capacity() const [7759] ClipperLib::JoinRec** std::copy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, ClipperLib::JoinRec**) [1235] Zap::loadUpdaterSettings(Zap::CIniFile*, Zap::IniSettings*) [6364] std::vector, std::allocator > >::max_size() const [5274] Zap::ClientInfo** std::copy(Zap::ClientInfo**, Zap::ClientInfo**, Zap::ClientInfo**) [6748] Zap::ControlStringsEditor::~ControlStringsEditor() [5420] std::vector, std::allocator > >::operator[](unsigned long) const [7455] Zap::GameObject** std::copy(Zap::GameObject**, Zap::GameObject**, Zap::GameObject**) [6105] Zap::renderBitfighterLogo(int, float, unsigned int) [9826] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7904] Zap::AbstractTeam** std::copy(Zap::AbstractTeam**, Zap::AbstractTeam**, Zap::AbstractTeam**) [6106] Zap::renderBitfighterLogo(unsigned int) [7213] std::vector, std::allocator > >::size() const [7905] Zap::UserInterface** std::copy(Zap::UserInterface**, Zap::UserInterface**, Zap::UserInterface**) [441] Zap::renderCenteredString(Zap::Point const&, float, char const*) [9827] std::vector, std::allocator > >::capacity() const [8373] Zap::BotNavMeshZone** std::copy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [442] Zap::renderCenteredString(Zap::Point const&, int, char const*) [8452] std::vector, std::allocator > >::max_size() const [4727] Zap::DatabaseObject** std::copy(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject**) [1417] Zap::renderDeveloperBadge(float, float, float) [8300] std::vector >::capacity() const [9041] Zap::LuaLevelGenerator** std::copy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [817] Zap::renderPolygonOutline(TNL::Vector const*) [8301] std::vector >::max_size() const [7653] Zap::Robot** std::copy(Zap::Robot**, Zap::Robot**, Zap::Robot**) [818] Zap::renderPolygonOutline(TNL::Vector const*, Zap::Color const*, float) [8302] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [9042] std::string* std::copy(std::string*, std::string*, std::string*) [1100] Zap::upscaleClipperPoints(TNL::Vector const*> const&) [4534] std::vector, std::allocator > >::size() const [6815] double* std::copy(double*, double*, double*) [1290] Zap::GameMenuUserInterface::onActivate() [4588] std::vector, std::allocator > >::capacity() const [5459] float* std::copy(float*, float*, float*) [1103] Zap::GameMenuUserInterface::idle(unsigned int) [4580] std::vector, std::allocator > >::max_size() const [6034] unsigned char* std::copy(unsigned char*, unsigned char*, unsigned char*) [1291] Zap::GameMenuUserInterface::buildMenu() [4702] std::vector, std::allocator > >::operator[](unsigned long) const [6710] int* std::copy(int*, int*, int*) [9580] Zap::GameMenuUserInterface::GameMenuUserInterface(Zap::ClientGame*) [5336] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7906] unsigned int* std::copy(unsigned int*, unsigned int*, unsigned int*) [1976] Zap::GameMenuUserInterface::~GameMenuUserInterface() [5148] std::vector, std::allocator > >::end() const [5871] unsigned long* std::copy(unsigned long*, unsigned long*, unsigned long*) [1977] Zap::GameMenuUserInterface::~GameMenuUserInterface() [4863] std::vector, std::allocator > >::size() const [5872] std::_Bit_iterator std::copy(std::_Bit_iterator, std::_Bit_iterator, std::_Bit_iterator) [1638] Zap::HostMenuUserInterface::onActivate() [5149] std::vector, std::allocator > >::begin() const [5873] std::_Bit_iterator std::copy(std::_Bit_const_iterator, std::_Bit_const_iterator, std::_Bit_iterator) [1639] Zap::HostMenuUserInterface::setupMenus() [4598] std::vector, std::allocator > >::capacity() const [1007] void std::fill(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [621] Zap::HostMenuUserInterface::saveSettings() [4575] std::vector, std::allocator > >::max_size() const [6529] void std::fill(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [1951] Zap::HostMenuUserInterface::addProgressListItem(std::string) [8453] std::vector, std::allocator > >::capacity() const [4931] void std::fill(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [8671] Zap::HostMenuUserInterface::clearLevelLoadDisplay() [8454] std::vector, std::allocator > >::max_size() const [6586] void std::fill >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [645] Zap::HostMenuUserInterface::renderProgressListItems() [7850] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8176] void std::fill(unsigned char*, unsigned char*, unsigned char const&) [416] Zap::HostMenuUserInterface::render() [4835] std::vector, std::allocator > >::size() const [9043] void std::fill(int*, int*, int const&) [2106] Zap::HostMenuUserInterface::HostMenuUserInterface(Zap::ClientGame*) [7965] std::vector, std::allocator > >::capacity() const [6561] std::fill(std::_Bit_iterator, std::_Bit_iterator, bool const&) [1978] Zap::HostMenuUserInterface::~HostMenuUserInterface() [7274] std::vector, std::allocator > >::max_size() const [9044] void std::sort<__gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, bool (*)(mergePriority const&, mergePriority const&)) [1979] Zap::HostMenuUserInterface::~HostMenuUserInterface() [7966] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5587] void std::swap(mergePriority&, mergePriority&) [9581] Zap::MainMenuUserInterface::onActivate() [4566] std::vector, std::allocator > >::size() const [5364] void std::swap >(TNL::RefPtr&, TNL::RefPtr&) [771] Zap::MainMenuUserInterface::renderExtras() [6958] std::vector, std::allocator > >::capacity() const [5187] void std::swap(Zap::Game::DeleteRef&, Zap::Game::DeleteRef&) [9582] Zap::MainMenuUserInterface::setNeedToUpgrade(bool) [6692] std::vector, std::allocator > >::max_size() const [7760] void std::swap(lua_State*&, lua_State*&) [1084] Zap::MainMenuUserInterface::idle(unsigned int) [4681] std::vector, std::allocator > >::operator[](unsigned long) const [7761] void std::swap(Zap::ClientInfo*&, Zap::ClientInfo*&) [409] Zap::MainMenuUserInterface::render() [7512] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [5137] void std::swap(Zap::DatabaseObject*&, Zap::DatabaseObject*&) [1855] Zap::MainMenuUserInterface::setMOTD(char const*) [4547] std::vector, std::allocator > >::size() const [7762] void std::swap(Zap::Robot*&, Zap::Robot*&) [1404] Zap::MainMenuUserInterface::MainMenuUserInterface(Zap::ClientGame*) [6278] std::vector, std::allocator > >::capacity() const [4881] std::floor(float) [1980] Zap::MainMenuUserInterface::~MainMenuUserInterface() [6184] std::vector, std::allocator > >::max_size() const [9045] Zap::BotNavMeshZone** std::fill_n(Zap::BotNavMeshZone**, unsigned long, Zap::BotNavMeshZone* const&) [1981] Zap::MainMenuUserInterface::~MainMenuUserInterface() [5287] std::vector, std::allocator > >::size() const [229] Zap::DatabaseObject** std::fill_n(Zap::DatabaseObject**, unsigned long, Zap::DatabaseObject* const&) [6438] Zap::OglConsoleLogConsumer::writeString(char const*) [6959] std::vector, std::allocator > >::capacity() const [9046] double* std::fill_n(double*, unsigned long, double const&) [9583] Zap::OglConsoleLogConsumer::OglConsoleLogConsumer() [6960] std::vector, std::allocator > >::max_size() const [6296] float* std::fill_n(float*, unsigned long, float const&) [1625] Zap::checkIfThisIsAnUpdate(Zap::GameSettings*) [8828] std::vector >::capacity() const [6636] unsigned char* std::fill_n(unsigned char*, unsigned long, unsigned char const&) [1239] Zap::drawFilledRoundedRect(Zap::Point const&, float, float, Zap::Color const&, Zap::Color const&, float) [8829] std::vector >::max_size() const [8110] int* std::fill_n(int*, unsigned long, int const&) [4526] Zap::isFlagCollideableType(unsigned char) [7674] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [8374] unsigned int* std::fill_n(unsigned int*, unsigned long, unsigned int const&) [463] Zap::removeCollinearPoints(TNL::Vector&, bool) [7225] std::vector, std::allocator > >::end() const [6656] void std::_Destroy >(TNL::RefPtr*) [1683] Zap::LevelMenuUserInterface::onActivate() [5707] std::vector, std::allocator > >::size() const [1250] void std::_Destroy >(TNL::Vector*) [9584] Zap::LevelMenuUserInterface::LevelMenuUserInterface(Zap::ClientGame*) [7226] std::vector, std::allocator > >::begin() const [8537] void std::_Destroy >(TNL::Vector*) [1982] Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [7214] std::vector, std::allocator > >::capacity() const [7284] void std::_Destroy >(TNL::SafePtr*) [1983] Zap::LevelMenuUserInterface::~LevelMenuUserInterface() [7137] std::vector, std::allocator > >::max_size() const [4992] void std::_Destroy >(TNL::SafePtr*) [9585] Zap::MasterServerConnection::setMasterName(std::string) [7675] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [7218] void std::_Destroy >(TNL::SafePtr*) [1773] Zap::MasterServerConnection::m2cSetMOTD_remote(TNL::StringPtr, TNL::StringPtr) [7227] std::vector, std::allocator > >::end() const [7209] void std::_Destroy >(TNL::SafePtr*) [1600] Zap::MasterServerConnection::updateServerStatus(TNL::StringTableEntry, TNL::StringTableEntry, unsigned int, unsigned int, unsigned int, unsigned int) [5769] std::vector, std::allocator > >::size() const [8375] void std::_Destroy >(TNL::SafePtr*) [1696] Zap::MasterServerConnection::writeConnectRequest(TNL::BitStream*) [7228] std::vector, std::allocator > >::begin() const [5319] void std::_Destroy(TNL::StringPtr*) [1443] Zap::MasterServerConnection::onConnectionEstablished() [7215] std::vector, std::allocator > >::capacity() const [10066] void std::_Destroy(Zap::PluginBinding*) [1649] Zap::MasterServerConnection::m2cSetAuthenticated_remote(TNL::RangedU32<0u, 4u>, TNL::Int<32u>, TNL::StringPtr) [7138] std::vector, std::allocator > >::max_size() const [6395] void std::_Destroy(Zap::QuickChatNode*) [1821] Zap::MasterServerConnection::m2cSendUpdgradeStatus_remote(bool) [7376] std::vector >::_M_check_len(unsigned long, char const*) const [6085] void std::_Destroy(Zap::Game::DeleteRef*) [8672] Zap::MasterServerConnection::cancelArrangedConnectionAttempt() [5517] std::vector >::size() const [6158] void std::_Destroy(Zap::WallRec*) [8673] Zap::MasterServerConnection::MasterServerConnection(Zap::Game*) [8830] std::vector >::capacity() const [6097] void std::_Destroy(Zap::CIniFile::section*) [8674] Zap::MasterServerConnection::~MasterServerConnection() [6879] std::vector >::max_size() const [8538] void std::_Destroy(Zap::GameType::ItemOfInterest*) [8675] Zap::MasterServerConnection::~MasterServerConnection() [9828] std::vector >::_M_check_len(unsigned long, char const*) const [7229] void std::_Destroy(Zap::Joystick::JoystickInfo*) [1574] Zap::NameEntryUserInterface::onActivate() [4796] std::vector >::size() const [1994] void std::_Destroy(Zap::FlagSpawn*) [691] Zap::NameEntryUserInterface::renderExtras() [9829] std::vector >::capacity() const [1588] void std::_Destroy >(boost::shared_ptr*) [1594] Zap::NameEntryUserInterface::setupMenu() [8455] std::vector >::max_size() const [7285] void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9586] Zap::NameEntryUserInterface::NameEntryUserInterface(Zap::ClientGame*) [9830] std::vector >::capacity() const [7286] void std::_Destroy<__gnu_cxx::__normal_iterator > >, TNL::StringTableEntry>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [1984] Zap::NameEntryUserInterface::~NameEntryUserInterface() [9831] std::vector >::max_size() const [4639] void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [1985] Zap::NameEntryUserInterface::~NameEntryUserInterface() [7851] std::vector >::_M_check_len(unsigned long, char const*) const [4640] void std::_Destroy<__gnu_cxx::__normal_iterator > >, Zap::Point>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [9587] Zap::TextEntryUserInterface::setSecret(bool) [7145] std::vector >::size() const [5753] void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9588] Zap::TextEntryUserInterface::setString(std::string) [8831] std::vector >::capacity() const [5754] void std::_Destroy<__gnu_cxx::__normal_iterator > >, std::string>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [2065] Zap::TextEntryUserInterface::TextEntryUserInterface(Zap::ClientGame*) [7475] std::vector >::max_size() const [8111] void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [9589] Zap::TextEntryUserInterface::~TextEntryUserInterface() [8456] std::vector >::capacity() const [8112] void std::_Destroy<__gnu_cxx::__normal_iterator > >, float>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [884] Zap::downscaleClipperPoints(std::vector >, std::allocator > > > const&) [8457] std::vector >::max_size() const [7693] void std::_Destroy<__gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [267] Zap::polygonCircleIntersect(Zap::Point const*, int, Zap::Point const&, float, Zap::Point&, Zap::Point*) [9832] std::vector >::_M_check_len(unsigned long, char const*) const [7694] void std::_Destroy<__gnu_cxx::__normal_iterator > >, unsigned char>(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, std::allocator&) [166] Zap::ControlObjectConnection::readPacket(TNL::BitStream*) [8303] std::vector >::size() const [7325] void std::_Destroy(mergePriority*, mergePriority*) [1067] Zap::ControlObjectConnection::allocNotify() [9833] std::vector >::capacity() const [7326] void std::_Destroy(mergePriority*, mergePriority*, std::allocator&) [546] Zap::ControlObjectConnection::writePacket(TNL::BitStream*, TNL::NetConnection::PacketNotify*) [8458] std::vector >::max_size() const [6396] void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*) [5206] Zap::ControlObjectConnection::onGotNewMove(Zap::Move const&) [7967] std::vector >::_M_check_len(unsigned long, char const*) const [6397] void std::_Destroy(ClipperLib::DoublePoint*, ClipperLib::DoublePoint*, std::allocator&) [556] Zap::ControlObjectConnection::getControlCRC() [7196] std::vector >::size() const [5326] void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*) [539] Zap::ControlObjectConnection::addPendingMove(Zap::Move*) [9834] std::vector >::capacity() const [5327] void std::_Destroy(ClipperLib::IntPoint*, ClipperLib::IntPoint*, std::allocator&) [458] Zap::ControlObjectConnection::packetReceived(TNL::NetConnection::PacketNotify*) [7533] std::vector >::max_size() const [6664] void std::_Destroy*>(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*) [642] Zap::ControlObjectConnection::addToTimeCredit(unsigned int) [5692] std::vector >::_M_check_len(unsigned long, char const*) const [6665] void std::_Destroy*, TNL::SignedFloat<8u> >(TNL::SignedFloat<8u>*, TNL::SignedFloat<8u>*, std::allocator >&) [1068] Zap::ControlObjectConnection::GamePacketNotify::GamePacketNotify() [5052] std::vector >::end() const [5655] void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*) [4613] Zap::ControlObjectConnection::getControlObject() [4716] std::vector >::size() const [5656] void std::_Destroy(TNL::StringTableEntry*, TNL::StringTableEntry*, std::allocator&) [5081] Zap::ControlObjectConnection::isDataToTransmit() [5053] std::vector >::begin() const [7907] void std::_Destroy*>(TNL::RefPtr*, TNL::RefPtr*) [8415] Zap::ControlObjectConnection::setControlObject(Zap::GameObject*) [5226] std::vector >::capacity() const [7908] void std::_Destroy*, TNL::RefPtr >(TNL::RefPtr*, TNL::RefPtr*, std::allocator >&) [872] Zap::ControlObjectConnection::readCompressedPoint(Zap::Point&, TNL::BitStream*) [5405] std::vector >::max_size() const [1252] void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [5111] Zap::ControlObjectConnection::addTimeSinceLastMove(unsigned int) [8304] std::vector >::_M_check_len(unsigned long, char const*) const [1253] void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [8219] Zap::ControlObjectConnection::getTimeSinceLastMove() [7177] std::vector >::size() const [9047] void std::_Destroy*>(TNL::Vector*, TNL::Vector*) [821] Zap::ControlObjectConnection::writeCompressedPoint(Zap::Point const&, TNL::BitStream*) [9835] std::vector >::capacity() const [9048] void std::_Destroy*, TNL::Vector >(TNL::Vector*, TNL::Vector*, std::allocator >&) [5874] Zap::ControlObjectConnection::resetTimeSinceLastMove() [7783] std::vector >::max_size() const [8376] void std::_Destroy(TNL::Address*, TNL::Address*) [5875] Zap::ControlObjectConnection::setObjectMovedThisGame(bool) [9836] std::vector >::size() const [8377] void std::_Destroy(TNL::Address*, TNL::Address*, std::allocator&) [2023] Zap::ControlObjectConnection::ControlObjectConnection() [9837] std::vector >::capacity() const [4582] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [582] Zap::ControlObjectConnection::~ControlObjectConnection() [9838] std::vector >::max_size() const [4583] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [186] Zap::circleIntersectsSegment(Zap::Point, float, Zap::Point, Zap::Point, float&) [7513] std::vector >::_M_check_len(unsigned long, char const*) const [381] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [4439] Zap::isWeaponCollideableType(unsigned char) [4482] std::vector >::size() const [382] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1537] Zap::parseComplexStringToMap(std::string const&, std::map, std::allocator > >&, std::string const&, std::string const&) [8832] std::vector >::capacity() const [8539] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9590] Zap::setDefaultBlendFunction() [7135] std::vector >::max_size() const [8540] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [251] Zap::FindLowestRootInInterval(float, float, float, float, float&) [8459] std::vector >::_M_check_len(unsigned long, char const*) const [7540] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9591] Zap::OptionsMenuUserInterface::OptionsMenuUserInterface(Zap::ClientGame*) [4739] std::vector >::size() const [7541] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [1986] Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [8833] std::vector >::capacity() const [6770] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [1987] Zap::OptionsMenuUserInterface::~OptionsMenuUserInterface() [7852] std::vector >::max_size() const [6771] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [9592] Zap::ErrorMessageUserInterface::reset() [7433] std::vector >::_M_check_len(unsigned long, char const*) const [6206] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9593] Zap::ErrorMessageUserInterface::ErrorMessageUserInterface(Zap::ClientGame*) [4508] std::vector >::size() const [6207] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [9594] Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [8834] std::vector >::capacity() const [6847] void std::_Destroy*>(TNL::SafePtr*, TNL::SafePtr*) [9595] Zap::ErrorMessageUserInterface::~ErrorMessageUserInterface() [7032] std::vector >::max_size() const [6848] void std::_Destroy*, TNL::SafePtr >(TNL::SafePtr*, TNL::SafePtr*, std::allocator >&) [8129] Zap::QueryServersUserInterface::ColumnInfo::ColumnInfo(char const*, unsigned int) [281] std::vector >::_M_check_len(unsigned long, char const*) const [9049] void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*) [8676] Zap::QueryServersUserInterface::getLastSelectedServerName() [4485] std::vector >::end() const [9050] void std::_Destroy(TNL::IPAddress*, TNL::IPAddress*, std::allocator&) [9596] Zap::QueryServersUserInterface::sort() [386] std::vector >::size() const [6666] void std::_Destroy*>(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*) [9597] Zap::QueryServersUserInterface::ServerRef::ServerRef() [4475] std::vector >::begin() const [6667] void std::_Destroy*, TNL::RangedU32<0u, 999u> >(TNL::RangedU32<0u, 999u>*, TNL::RangedU32<0u, 999u>*, std::allocator >&) [9598] Zap::QueryServersUserInterface::ServerRef::~ServerRef() [4478] std::vector >::capacity() const [6668] void std::_Destroy*>(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*) [1399] Zap::QueryServersUserInterface::QueryServersUserInterface(Zap::ClientGame*) [4468] std::vector >::max_size() const [6669] void std::_Destroy*, TNL::SignedInt<24u> >(TNL::SignedInt<24u>*, TNL::SignedInt<24u>*, std::allocator >&) [9599] Zap::QueryServersUserInterface::~QueryServersUserInterface() [4438] std::vector >::operator[](unsigned long) const [7287] void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*) [9600] Zap::QueryServersUserInterface::~QueryServersUserInterface() [5911] std::vector >::capacity() const [7288] void std::_Destroy(TNL::StringPtr*, TNL::StringPtr*, std::allocator&) [9601] Zap::RPCEV_GameType_c2sAddBots::checkClassType(TNL::Object*) [5912] std::vector >::max_size() const [9051] void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*) [8677] Zap::RPCEV_GameType_c2sAddBots::RPCEV_GameType_c2sAddBots(TNL::NetObject*) [8835] std::vector >::_M_check_len(unsigned long, char const*) const [9052] void std::_Destroy(Zap::BindingSet*, Zap::BindingSet*, std::allocator&) [8678] Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [7853] std::vector >::size() const [10067] void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*) [8679] Zap::RPCEV_GameType_c2sAddBots::~RPCEV_GameType_c2sAddBots() [9839] std::vector >::capacity() const [10068] void std::_Destroy(Zap::ZoneBorder*, Zap::ZoneBorder*, std::allocator&) [8220] Zap::RPCEV_GameType_s2cAddTeam::checkClassType(TNL::Object*) [8152] std::vector >::max_size() const [7590] void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*) [7822] Zap::RPCEV_GameType_s2cAddTeam::RPCEV_GameType_s2cAddTeam(TNL::NetObject*) [5104] std::vector >::size() const [7591] void std::_Destroy(Zap::LoadoutItem*, Zap::LoadoutItem*, std::allocator&) [7823] Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [9840] std::vector >::capacity() const [8541] void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*) [7824] Zap::RPCEV_GameType_s2cAddTeam::~RPCEV_GameType_s2cAddTeam() [9841] std::vector >::max_size() const [8542] void std::_Destroy(Zap::NexusGameType::YardSaleWaypoint*, Zap::NexusGameType::YardSaleWaypoint*, std::allocator&) [963] Zap::getLevelInfoFromFileChunk(char*, int, Zap::LevelInfo&) [8305] std::vector >::size() const [9053] void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*) [781] Zap::renderForceFieldProjector(TNL::Vector const*, Zap::Color const*, bool) [9842] std::vector >::capacity() const [9054] void std::_Destroy(Zap::PluginBinding*, Zap::PluginBinding*, std::allocator&) [8221] Zap::seedRandomNumberGenerator(std::string) [9843] std::vector >::max_size() const [7909] void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*) [6593] Zap::RPCEV_GameType_s2cAddWalls::checkClassType(TNL::Object*) [5660] std::vector >::_M_check_len(unsigned long, char const*) const [7910] void std::_Destroy(Zap::QuickChatNode*, Zap::QuickChatNode*, std::allocator&) [6245] Zap::RPCEV_GameType_s2cAddWalls::RPCEV_GameType_s2cAddWalls(TNL::NetObject*) [4444] std::vector >::size() const [4949] void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*) [6246] Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [6127] std::vector >::capacity() const [4950] void std::_Destroy(Zap::NeighboringZone*, Zap::NeighboringZone*, std::allocator&) [6247] Zap::RPCEV_GameType_s2cAddWalls::~RPCEV_GameType_s2cAddWalls() [5423] std::vector >::max_size() const [8177] void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*) [772] Zap::renderStaticBitfighterLogo() [7569] std::vector >::_M_check_len(unsigned long, char const*) const [8178] void std::_Destroy(Zap::QueryServersUserInterface::ColumnInfo*, Zap::QueryServersUserInterface::ColumnInfo*, std::allocator&) [2062] Zap::LevelNameEntryUserInterface::LevelNameEntryUserInterface(Zap::ClientGame*) [5960] std::vector >::size() const [10069] void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*) [9602] Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [6961] std::vector >::capacity() const [10070] void std::_Destroy(Zap::QueryServersUserInterface::ServerRef*, Zap::QueryServersUserInterface::ServerRef*, std::allocator&) [9603] Zap::LevelNameEntryUserInterface::~LevelNameEntryUserInterface() [6630] std::vector >::max_size() const [7481] void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*) [125] Zap::PolygonSweptCircleIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, Zap::Point&, float&) [7604] std::vector >::_M_check_len(unsigned long, char const*) const [7482] void std::_Destroy(Zap::Game::DeleteRef*, Zap::Game::DeleteRef*, std::allocator&) [7302] Zap::RPCEV_GameType_s2cAddClient::checkClassType(TNL::Object*) [4692] std::vector >::size() const [8179] void std::_Destroy(Zap::Move*, Zap::Move*) [6828] Zap::RPCEV_GameType_s2cAddClient::RPCEV_GameType_s2cAddClient(TNL::NetObject*) [8836] std::vector >::capacity() const [8180] void std::_Destroy(Zap::Move*, Zap::Move*, std::allocator&) [6829] Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [7197] std::vector >::max_size() const [7327] void std::_Destroy(Zap::Rect*, Zap::Rect*) [6830] Zap::RPCEV_GameType_s2cAddClient::~RPCEV_GameType_s2cAddClient() [4760] std::vector >::operator[](unsigned long) const [7328] void std::_Destroy(Zap::Rect*, Zap::Rect*, std::allocator&) [8680] Zap::AbstractMessageUserInterface::reset() [8837] std::vector >::_M_check_len(unsigned long, char const*) const [4449] void std::_Destroy(Zap::Point*, Zap::Point*) [9604] Zap::AbstractMessageUserInterface::setTitle(char const*) [4778] std::vector >::size() const [220] void std::_Destroy(Zap::Point*, Zap::Point*, std::allocator&) [9605] Zap::AbstractMessageUserInterface::AbstractMessageUserInterface(Zap::ClientGame*) [6962] std::vector >::capacity() const [5926] void std::_Destroy(Zap::Border*, Zap::Border*) [9606] Zap::AbstractMessageUserInterface::~AbstractMessageUserInterface() [6820] std::vector >::max_size() const [5927] void std::_Destroy(Zap::Border*, Zap::Border*, std::allocator&) [1784] Zap::LevelMenuSelectUserInterface::onActivate() [8153] std::vector >::_M_check_len(unsigned long, char const*) const [8543] void std::_Destroy(Zap::Button*, Zap::Button*) [1775] Zap::LevelMenuSelectUserInterface::processSelection(unsigned int) [7434] std::vector >::size() const [8544] void std::_Destroy(Zap::Button*, Zap::Button*, std::allocator&) [8681] Zap::LevelMenuSelectUserInterface::processMenuSpecificKeys(Zap::InputCode) [9844] std::vector >::capacity() const [10071] void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*) [2107] Zap::LevelMenuSelectUserInterface::LevelMenuSelectUserInterface(Zap::ClientGame*) [7676] std::vector >::max_size() const [10072] void std::_Destroy(Zap::BanList::KickedHost*, Zap::BanList::KickedHost*, std::allocator&) [1988] Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [4963] std::vector >::size() const [10073] void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*) [1989] Zap::LevelMenuSelectUserInterface::~LevelMenuSelectUserInterface() [9845] std::vector >::capacity() const [10074] void std::_Destroy(Zap::BanList::BanItem*, Zap::BanList::BanItem*, std::allocator&) [6722] Zap::isForceFieldDeactivatingType(unsigned char) [9846] std::vector >::max_size() const [5492] void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*) [6461] Zap::RPCEV_GameType_s2cKillMessage::checkClassType(TNL::Object*) [4964] std::vector >::size() const [5493] void std::_Destroy(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, std::allocator&) [6146] Zap::RPCEV_GameType_s2cKillMessage::RPCEV_GameType_s2cKillMessage(TNL::NetObject*) [9847] std::vector >::capacity() const [6699] void std::_Destroy(Zap::WallRec*, Zap::WallRec*) [6147] Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [9848] std::vector >::max_size() const [6700] void std::_Destroy(Zap::WallRec*, Zap::WallRec*, std::allocator&) [6148] Zap::RPCEV_GameType_s2cKillMessage::~RPCEV_GameType_s2cKillMessage() [8838] std::vector >::_M_check_len(unsigned long, char const*) const [7542] void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*) [8682] Zap::RPCEV_GameType_s2cSetGameOver::checkClassType(TNL::Object*) [7198] std::vector >::size() const [7543] void std::_Destroy(Zap::CIniFile::section*, Zap::CIniFile::section*, std::allocator&) [8222] Zap::RPCEV_GameType_s2cSetGameOver::RPCEV_GameType_s2cSetGameOver(TNL::NetObject*) [6737] std::vector >::capacity() const [6849] void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*) [8223] Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [6714] std::vector >::max_size() const [6850] void std::_Destroy(Zap::GameType::ItemOfInterest*, Zap::GameType::ItemOfInterest*, std::allocator&) [8224] Zap::RPCEV_GameType_s2cSetGameOver::~RPCEV_GameType_s2cSetGameOver() [8065] std::vector >::operator[](unsigned long) const [8113] void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*) [819] Zap::renderTriangulatedPolygonFill(TNL::Vector const*) [7570] std::vector >::_M_check_len(unsigned long, char const*) const [8114] void std::_Destroy(Zap::Joystick::JoystickInfo*, Zap::Joystick::JoystickInfo*, std::allocator&) [7406] Zap::RPCEV_GameType_s2cRemoveClient::RPCEV_GameType_s2cRemoveClient(TNL::NetObject*) [5561] std::vector >::size() const [10075] void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*) [7407] Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [8460] std::vector >::capacity() const [10076] void std::_Destroy(Zap::FXManager::TextEffect*, Zap::FXManager::TextEffect*, std::allocator&) [7408] Zap::RPCEV_GameType_s2cRemoveClient::~RPCEV_GameType_s2cRemoveClient() [7155] std::vector >::max_size() const [10077] void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*) [8683] Zap::RPCEV_GameType_s2cSetLevelInfo::checkClassType(TNL::Object*) [7248] std::vector, std::allocator > >::_M_check_len(unsigned long, char const*) const [10078] void std::_Destroy(Zap::FXManager::DebrisChunk*, Zap::FXManager::DebrisChunk*, std::allocator&) [8225] Zap::RPCEV_GameType_s2cSetLevelInfo::RPCEV_GameType_s2cSetLevelInfo(TNL::NetObject*) [4879] std::vector, std::allocator > >::size() const [1992] void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*) [8226] Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [7968] std::vector, std::allocator > >::capacity() const [1993] void std::_Destroy(Zap::FlagSpawn*, Zap::FlagSpawn*, std::allocator&) [8227] Zap::RPCEV_GameType_s2cSetLevelInfo::~RPCEV_GameType_s2cSetLevelInfo() [6715] std::vector, std::allocator > >::max_size() const [7456] void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*) [9607] Zap::RPCEV_GameType_s2cSetTeamScore::checkClassType(TNL::Object*) [5117] std::vector, std::allocator > >::size() const [7457] void std::_Destroy(Zap::LevelInfo*, Zap::LevelInfo*, std::allocator&) [8684] Zap::RPCEV_GameType_s2cSetTeamScore::RPCEV_GameType_s2cSetTeamScore(TNL::NetObject*) [6963] std::vector, std::allocator > >::capacity() const [1590] void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [8685] Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [6964] std::vector, std::allocator > >::max_size() const [1591] void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [8686] Zap::RPCEV_GameType_s2cSetTeamScore::~RPCEV_GameType_s2cSetTeamScore() [7969] std::vector >::_M_check_len(unsigned long, char const*) const [7022] void std::_Destroy*>(boost::shared_ptr*, boost::shared_ptr*) [6568] Zap::RPC_GameConnection_s2cAddLevel::checkClassType(TNL::Object*) [4553] std::vector >::size() const [7023] void std::_Destroy*, boost::shared_ptr >(boost::shared_ptr*, boost::shared_ptr*, std::allocator >&) [6226] Zap::RPC_GameConnection_s2cAddLevel::RPC_GameConnection_s2cAddLevel() [7249] std::vector >::capacity() const [5970] void std::_Destroy(lua_State**, lua_State**) [6227] Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [7109] std::vector >::max_size() const [5971] void std::_Destroy(lua_State**, lua_State**, std::allocator&) [6228] Zap::RPC_GameConnection_s2cAddLevel::~RPC_GameConnection_s2cAddLevel() [6617] std::vector const*, std::allocator const*> >::_M_check_len(unsigned long, char const*) const [6419] void std::_Destroy const**>(TNL::Vector const**, TNL::Vector const**) [181] Zap::SweptCircleEdgeVertexIntersect(Zap::Point const*, int, Zap::Point const&, Zap::Point const&, float, float, float, Zap::Point&, float&) [4988] std::vector const*, std::allocator const*> >::size() const [6420] void std::_Destroy const**, TNL::Vector const*>(TNL::Vector const**, TNL::Vector const**, std::allocator const*>&) [8039] Zap::RPC_GameConnection_c2sSetIsBusy::checkClassType(TNL::Object*) [6880] std::vector const*, std::allocator const*> >::capacity() const [7654] void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**) [7619] Zap::RPC_GameConnection_c2sSetIsBusy::RPC_GameConnection_c2sSetIsBusy() [6174] std::vector const*, std::allocator const*> >::max_size() const [7655] void std::_Destroy(Zap::FlagSpawn const**, Zap::FlagSpawn const**, std::allocator&) [7620] Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [5003] std::vector const*, std::allocator const*> >::operator[](unsigned long) const [9055] void std::_Destroy(char const**, char const**) [7621] Zap::RPC_GameConnection_c2sSetIsBusy::~RPC_GameConnection_c2sSetIsBusy() [8066] std::vector >::_M_check_len(unsigned long, char const*) const [9056] void std::_Destroy(char const**, char const**, std::allocator&) [8130] Zap::RPC_GameConnection_s2cSetIsBusy::checkClassType(TNL::Object*) [7033] std::vector >::size() const [6167] void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**) [7712] Zap::RPC_GameConnection_s2cSetIsBusy::RPC_GameConnection_s2cSetIsBusy() [8067] std::vector >::capacity() const [6168] void std::_Destroy(ClipperLib::HorzJoinRec**, ClipperLib::HorzJoinRec**, std::allocator&) [7713] Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [7476] std::vector >::max_size() const [6152] void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**) [7714] Zap::RPC_GameConnection_s2cSetIsBusy::~RPC_GameConnection_s2cSetIsBusy() [8839] std::vector >::capacity() const [6153] void std::_Destroy(ClipperLib::TEdge**, ClipperLib::TEdge**, std::allocator&) [9608] Zap::RPC_GameConnection_s2cSetIsAdmin::checkClassType(TNL::Object*) [8840] std::vector >::max_size() const [6154] void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**) [8687] Zap::RPC_GameConnection_s2cSetIsAdmin::RPC_GameConnection_s2cSetIsAdmin() [7043] std::vector >::_M_check_len(unsigned long, char const*) const [6155] void std::_Destroy(ClipperLib::OutRec**, ClipperLib::OutRec**, std::allocator&) [8688] Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [5180] std::vector >::size() const [6772] void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**) [8689] Zap::RPC_GameConnection_s2cSetIsAdmin::~RPC_GameConnection_s2cSetIsAdmin() [6545] std::vector >::max_size() const [6773] void std::_Destroy(ClipperLib::JoinRec**, ClipperLib::JoinRec**, std::allocator&) [265] Zap::polygonIntersectsSegmentDetailed(Zap::Point*, unsigned int, bool, Zap::Point const&, Zap::Point const&, float&, Zap::Point&) [6618] std::vector >::_M_check_len(unsigned long, char const*) const [5388] void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**) [7303] Zap::RPCEV_GameType_s2cClientJoinedTeam::checkClassType(TNL::Object*) [5641] std::vector >::size() const [5389] void std::_Destroy(Zap::ClientInfo**, Zap::ClientInfo**, std::allocator&) [6831] Zap::RPCEV_GameType_s2cClientJoinedTeam::RPCEV_GameType_s2cClientJoinedTeam(TNL::NetObject*) [6328] std::vector >::max_size() const [4538] void std::_Destroy(Zap::GameObject**, Zap::GameObject**) [6832] Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [6619] std::vector >::_M_check_len(unsigned long, char const*) const [4539] void std::_Destroy(Zap::GameObject**, Zap::GameObject**, std::allocator&) [6833] Zap::RPCEV_GameType_s2cClientJoinedTeam::~RPCEV_GameType_s2cClientJoinedTeam() [5398] std::vector >::size() const [8115] void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**) [8131] Zap::RPCEV_GameType_s2cScoreboardUpdate::checkClassType(TNL::Object*) [6329] std::vector >::max_size() const [8116] void std::_Destroy(Zap::WallSegment**, Zap::WallSegment**, std::allocator&) [7715] Zap::RPCEV_GameType_s2cScoreboardUpdate::RPCEV_GameType_s2cScoreboardUpdate(TNL::NetObject*) [8154] std::vector >::_M_check_len(unsigned long, char const*) const [7592] void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**) [7716] Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [5558] std::vector >::size() const [7593] void std::_Destroy(Zap::AbstractTeam**, Zap::AbstractTeam**, std::allocator&) [7717] Zap::RPCEV_GameType_s2cScoreboardUpdate::~RPCEV_GameType_s2cScoreboardUpdate() [7734] std::vector >::max_size() const [8012] void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**) [8690] Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::checkClassType(TNL::Object*) [900] std::vector >::_M_check_len(unsigned long, char const*) const [8013] void std::_Destroy(Zap::UserInterface**, Zap::UserInterface**, std::allocator&) [8228] Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::RPCEV_GameType_s2cSetIsSpawnDelayed(TNL::NetObject*) [475] std::vector >::size() const [8378] void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**) [8229] Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [5981] std::vector >::capacity() const [8379] void std::_Destroy(Zap::BotNavMeshZone**, Zap::BotNavMeshZone**, std::allocator&) [8230] Zap::RPCEV_GameType_s2cSetIsSpawnDelayed::~RPCEV_GameType_s2cSetIsSpawnDelayed() [5238] std::vector >::max_size() const [4451] void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**) [9609] Zap::RPCEV_GameType_s2cSyncTimeRemaining::checkClassType(TNL::Object*) [341] std::vector >::operator[](unsigned long) const [4452] void std::_Destroy(Zap::DatabaseObject**, Zap::DatabaseObject**, std::allocator&) [8691] Zap::RPCEV_GameType_s2cSyncTimeRemaining::RPCEV_GameType_s2cSyncTimeRemaining(TNL::NetObject*) [7735] std::vector >::_M_check_len(unsigned long, char const*) const [8181] void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**) [8692] Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [4465] std::vector >::size() const [8182] void std::_Destroy(Zap::LuaLevelGenerator**, Zap::LuaLevelGenerator**, std::allocator&) [8693] Zap::RPCEV_GameType_s2cSyncTimeRemaining::~RPCEV_GameType_s2cSyncTimeRemaining() [8841] std::vector >::capacity() const [8014] void std::_Destroy(Zap::Robot**, Zap::Robot**) [9610] Zap::RPC_GameConnection_s2cSetServerName::checkClassType(TNL::Object*) [7315] std::vector >::max_size() const [8015] void std::_Destroy(Zap::Robot**, Zap::Robot**, std::allocator&) [8694] Zap::RPC_GameConnection_s2cSetServerName::RPC_GameConnection_s2cSetServerName() [8461] std::vector >::size() const [7803] void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**) [8695] Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8462] std::vector >::capacity() const [7804] void std::_Destroy(Zap::GoalZone**, Zap::GoalZone**, std::allocator&) [8696] Zap::RPC_GameConnection_s2cSetServerName::~RPC_GameConnection_s2cSetServerName() [8463] std::vector >::max_size() const [8117] void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**) [8697] Zap::RPCEV_GameType_s2cSetNewTimeRemaining::checkClassType(TNL::Object*) [1650] std::vector >::_M_check_len(unsigned long, char const*) const [8118] void std::_Destroy(Zap::WallEdge**, Zap::WallEdge**, std::allocator&) [8231] Zap::RPCEV_GameType_s2cSetNewTimeRemaining::RPCEV_GameType_s2cSetNewTimeRemaining(TNL::NetObject*) [388] std::vector >::size() const [4972] void std::_Destroy(std::string*, std::string*) [8232] Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [8842] std::vector >::capacity() const [4973] void std::_Destroy(std::string*, std::string*, std::allocator&) [8233] Zap::RPCEV_GameType_s2cSetNewTimeRemaining::~RPCEV_GameType_s2cSetNewTimeRemaining() [7736] std::vector >::max_size() const [6040] void std::_Destroy >*>(std::vector >*, std::vector >*) [6749] Zap::RPC_GameConnection_s2cDisplayMessageE::checkClassType(TNL::Object*) [8306] std::vector >::_M_check_len(unsigned long, char const*) const [6041] void std::_Destroy >*, std::vector > >(std::vector >*, std::vector >*, std::allocator > >&) [6475] Zap::RPC_GameConnection_s2cDisplayMessageE::RPC_GameConnection_s2cDisplayMessageE() [4674] std::vector >::size() const [7205] void std::_Destroy(double*, double*) [6476] Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [8843] std::vector >::capacity() const [7206] void std::_Destroy(double*, double*, std::allocator&) [6477] Zap::RPC_GameConnection_s2cDisplayMessageE::~RPC_GameConnection_s2cDisplayMessageE() [7737] std::vector >::max_size() const [5357] void std::_Destroy(float*, float*) [9611] Zap::RPC_GameConnection_s2rVoiceChatEnable::checkClassType(TNL::Object*) [8844] std::vector >::_M_check_len(unsigned long, char const*) const [5358] void std::_Destroy(float*, float*, std::allocator&) [8698] Zap::RPC_GameConnection_s2rVoiceChatEnable::RPC_GameConnection_s2rVoiceChatEnable() [4790] std::vector >::size() const [6003] void std::_Destroy(unsigned char*, unsigned char*) [8699] Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [9849] std::vector >::capacity() const [6004] void std::_Destroy(unsigned char*, unsigned char*, std::allocator&) [8700] Zap::RPC_GameConnection_s2rVoiceChatEnable::~RPC_GameConnection_s2rVoiceChatEnable() [8155] std::vector >::max_size() const [7128] void std::_Destroy(int*, int*) [8701] Zap::RPCEV_GameType_c2sSyncMessagesComplete::checkClassType(TNL::Object*) [4795] std::vector >::operator[](unsigned long) const [7129] void std::_Destroy(int*, int*, std::allocator&) [8234] Zap::RPCEV_GameType_c2sSyncMessagesComplete::RPCEV_GameType_c2sSyncMessagesComplete(TNL::NetObject*) [800] std::vector >::_M_check_len(unsigned long, char const*) const [4816] void std::_Destroy(unsigned int*, unsigned int*) [8235] Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [26] std::vector >::size() const [4817] void std::_Destroy(unsigned int*, unsigned int*, std::allocator&) [8236] Zap::RPCEV_GameType_c2sSyncMessagesComplete::~RPCEV_GameType_c2sSyncMessagesComplete() [5242] std::vector >::capacity() const [4773] void std::_Destroy(std::string*) [8702] Zap::RPCEV_GameType_s2cSyncMessagesComplete::checkClassType(TNL::Object*) [4757] std::vector >::max_size() const [5596] void std::_Destroy > >(std::vector >*) [8237] Zap::RPCEV_GameType_s2cSyncMessagesComplete::RPCEV_GameType_s2cSyncMessagesComplete(TNL::NetObject*) [5583] std::vector >::operator[](unsigned long) const [1008] __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode*, Zap::FXTrail::TrailNode const&) [8238] Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [9850] std::vector >::_M_check_len(unsigned long, char const*) const [6530] __gnu_cxx::__enable_if::__value), void>::__type std::__fill_a(Zap::CIniFile::section*, Zap::CIniFile::section*, Zap::CIniFile::section const&) [8239] Zap::RPCEV_GameType_s2cSyncMessagesComplete::~RPCEV_GameType_s2cSyncMessagesComplete() [7854] std::vector >::size() const [4932] __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(Zap::DatabaseObject**, Zap::DatabaseObject**, Zap::DatabaseObject* const&) [8703] Zap::RPC_GameConnection_s2cSetIsLevelChanger::checkClassType(TNL::Object*) [9851] std::vector >::capacity() const [6587] __gnu_cxx::__enable_if > >::__value), void>::__type std::__fill_a >*, std::vector > >(std::vector >*, std::vector >*, std::vector > const&) [8240] Zap::RPC_GameConnection_s2cSetIsLevelChanger::RPC_GameConnection_s2cSetIsLevelChanger() [8464] std::vector >::max_size() const [9057] __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(int*, int*, int const&) [8241] Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [8068] std::vector >::_M_check_len(unsigned long, char const*) const [6602] __gnu_cxx::__enable_if::__value, void>::__type std::__fill_a(unsigned char*, unsigned char*, unsigned char const&) [8242] Zap::RPC_GameConnection_s2cSetIsLevelChanger::~RPC_GameConnection_s2cSetIsLevelChanger() [4554] std::vector >::size() const [8016] std::iterator_traits<__gnu_cxx::__normal_iterator >::difference_type std::distance<__gnu_cxx::__normal_iterator >(__gnu_cxx::__normal_iterator, __gnu_cxx::__normal_iterator) [9612] Zap::RPC_GameConnection_c2sRequestLevelChange::checkClassType(TNL::Object*) [9852] std::vector >::capacity() const [5588] void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [8704] Zap::RPC_GameConnection_c2sRequestLevelChange::RPC_GameConnection_c2sRequestLevelChange() [7605] std::vector >::max_size() const [4652] __gnu_cxx::__enable_if::__value, bool>::__type std::operator==(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [8705] Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [7784] std::vector >::capacity() const [4953] bool std::operator==, std::allocator >(std::basic_string, std::allocator > const&, char const*) [8706] Zap::RPC_GameConnection_c2sRequestLevelChange::~RPC_GameConnection_c2sRequestLevelChange() [7785] std::vector >::max_size() const [5257] bool std::operator< , std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [9613] Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::checkClassType(TNL::Object*) [8465] std::vector >::size() const [4923] bool std::operator< (std::pair const&, std::pair const&) [8707] Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::RPC_GameConnection_s2cPlayerSpawnDelayed() [8466] std::vector >::capacity() const [5298] std::operator-(std::_Bit_iterator_base const&, std::_Bit_iterator_base const&) [8708] Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [8467] std::vector >::max_size() const [5593] bool std::operator!=, std::allocator >(std::basic_string, std::allocator > const&, char const*) [8709] Zap::RPC_GameConnection_s2cPlayerSpawnDelayed::~RPC_GameConnection_s2cPlayerSpawnDelayed() [6796] std::vector >, std::allocator > > >::_M_check_len(unsigned long, char const*) const [5500] std::operator|(std::_Ios_Openmode, std::_Ios_Openmode) [8243] Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::checkClassType(TNL::Object*) [6579] std::vector >, std::allocator > > >::end() const [6179] std::basic_string, std::allocator > std::operator+, std::allocator >(char const*, std::basic_string, std::allocator > const&) [7825] Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::RPCEV_GameType_c2sRequestScoreboardUpdates(TNL::NetObject*) [5489] std::vector >, std::allocator > > >::size() const [4900] std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, char const*) [7826] Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [6580] std::vector >, std::allocator > > >::begin() const [5172] std::basic_string, std::allocator > std::operator+, std::allocator >(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) [7827] Zap::RPCEV_GameType_c2sRequestScoreboardUpdates::~RPCEV_GameType_c2sRequestScoreboardUpdates() [7076] std::vector >, std::allocator > > >::capacity() const [512] non-virtual thunk to Zap::Projectile::push(lua_State*) [9614] Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::checkClassType(TNL::Object*) [6503] std::vector >, std::allocator > > >::max_size() const [387] operator new(unsigned long, void*) [8710] Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::RPC_GameConnection_c2sPlayerSpawnUndelayed() [5063] std::vector >, std::allocator > > >::operator[](unsigned long) const [2154] alternateaxes [8711] Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [5133] std::vector >::_M_check_len(unsigned long, char const*) const [2156] carveholes [8712] Zap::RPC_GameConnection_c2sPlayerSpawnUndelayed::~RPC_GameConnection_c2sPlayerSpawnUndelayed() [5399] std::vector >::end() const [2145] constrainededge [1767] Zap::Game::clearTeams() [4545] std::vector >::size() const [2108] counterclockwise [720] Zap::Game::makeUnique(char const*) [5400] std::vector >::begin() const [2146] counterclockwiseadapt [4626] Zap::Game::getSettings() [5297] std::vector >::capacity() const [299] ctr_encrypt [4917] Zap::Game::isSuspended() [4903] std::vector >::max_size() const [2157] delaunay [8244] Zap::Game::setGameType(Zap::GameType*) [385] std::vector >::operator[](unsigned long) const [2140] delaunayfixup [8245] Zap::Game::setGridSize(float) [5858] std::vector >::_M_check_len(unsigned long, char const*) const [2158] divconqdelaunay [1229] Zap::Game::deleteObjects(bool (*)(unsigned char)) [5385] std::vector >::end() const [2159] divconqrecurse [4543] Zap::Game::getModuleInfo(Zap::ShipModule) [5386] std::vector >::size() const [2160] dummyinit [5372] Zap::Game::getScopeRange(int) [5377] std::vector >::begin() const [2136] estimate [791] Zap::Game::findClientInfo(TNL::StringTableEntry const&) [6556] std::vector >::capacity() const [2161] exactinit [4527] Zap::Game::getCurrentTime() [5606] std::vector >::max_size() const [2131] fast_expansion_sum_zeroelim [8713] Zap::Game::resetLevelInfo() [7250] std::vector >::_M_check_len(unsigned long, char const*) const [2122] finddirection [1467] Zap::Game::addToClientList(Zap::ClientInfo*) [5261] std::vector >::size() const [2141] flip [1232] Zap::Game::addToDeleteList(Zap::GameObject*, unsigned int) [8307] std::vector >::capacity() const [2162] formskeleton [487] Zap::Game::clearClientList() [6725] std::vector >::max_size() const [2139] getState_c [794] Zap::Game::findClientIndex(TNL::StringTableEntry const&) [5645] std::vector >::_M_check_len(unsigned long, char const*) const [2119] getvertex [8714] Zap::Game::getNetInterface() [5678] std::vector >::end() const [2110] incircle [1925] Zap::Game::getWorldExtents() [4926] std::vector >::size() const [2142] incircleadapt [1521] Zap::Game::onReadTeamParam(int, char const**) [5679] std::vector >::begin() const [44] index2adr [650] Zap::Game::countTeamPlayers() [5632] std::vector >::capacity() const [2163] infecthull [1361] Zap::Game::onReadScriptParam(int, char const**) [5378] std::vector >::max_size() const [2155] initIoStruct [197] Zap::Game::processDeleteList(unsigned int) [5470] std::vector >::operator[](unsigned long) const [2164] initializetrisubpools [1302] Zap::Game::processLevelParam(int, char const**) [6249] std::vector >::_M_check_len(unsigned long, char const*) const [2165] initializevertexpool [206] Zap::Game::getGameObjDatabase() [7435] std::vector >::end() const [2125] insertsegment [5293] Zap::Game::getScopeAlwaysList() [5696] std::vector >::size() const [2126] insertsubseg [1444] Zap::Game::onConnectedToMaster() [7436] std::vector >::begin() const [300] ipairsaux [9615] Zap::Game::onReadSpecialsParam(int, char const**) [6427] std::vector >::capacity() const [207] llex [1686] Zap::Game::onReadLevelNameParam(int, char const**) [5940] std::vector >::max_size() const [2133] locate [393] Zap::Game::processLevelLoadLine(unsigned int, unsigned int, char const**, Zap::GridDatabase*, bool, std::string const&) [6738] std::vector >::operator[](unsigned long) const [208] luaC_separateudata [1181] Zap::Game::removeFromClientList(Zap::ClientInfo*) [7216] std::vector >::_M_check_len(unsigned long, char const*) const [148] luaD_call [9616] Zap::Game::setActiveTeamManager(Zap::TeamManager*) [4989] std::vector >::size() const [301] luaD_pcall [1899] Zap::Game::setScopeAlwaysObject(Zap::GameObject*) [7855] std::vector >::capacity() const [59] luaD_poscall [1122] Zap::Game::computeBarrierExtents() [6676] std::vector >::max_size() const [1] luaD_precall [4910] Zap::Game::getConnectionToMaster() [5478] std::vector >::operator[](unsigned long) const [302] luaH_free [4918] Zap::Game::checkConnectionToMaster(unsigned int) [8308] std::vector >::_M_check_len(unsigned long, char const*) const [39] luaH_get [1687] Zap::Game::onReadLevelCreditsParam(int, char const**) [4525] std::vector >::size() const [106] luaH_getnum [9617] Zap::Game::resetMasterConnectTimer() [4822] std::vector >::capacity() const [14] luaH_getstr [82] Zap::Game::computeWorldObjectExtents() [4820] std::vector >::max_size() const [303] luaH_new [8416] Zap::Game::setReadyToConnectToMaster(bool) [5533] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [209] luaH_setnum [1688] Zap::Game::onReadLevelDescriptionParam(int, char const**) [5534] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [304] luaK_concat [1644] Zap::Game::addTeam(Zap::AbstractTeam*) [6495] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [305] luaK_dischargevars [655] Zap::Game::cleanUp() [5689] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [306] luaL_checkinteger [5004] Zap::Game::DeleteRef::DeleteRef(Zap::Game::DeleteRef const&) [5822] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::get_allocator() const [210] luaL_checknumber [5183] Zap::Game::DeleteRef::DeleteRef(Zap::GameObject*, unsigned int) [5823] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::_M_get_Node_allocator() const [88] luaL_checkudata [4906] Zap::Game::DeleteRef::~DeleteRef() [8156] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::size() const [149] luaL_checkvec [5008] Zap::Game::DeleteRef::operator=(Zap::Game::DeleteRef const&) [5723] std::_Rb_tree, std::pair const, TNL::Vector >, std::_Select1st const, TNL::Vector > >, std::less >, std::allocator const, TNL::Vector > > >::key_comp() const [307] luaM_growaux_ [1611] Zap::Game::Game(TNL::Address const&, Zap::GameSettings*) [5439] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::get_allocator() const [211] luaM_realloc_ [465] Zap::Game::~Game() [5440] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::_M_get_Node_allocator() const [308] luaO_log2 [1572] Zap::Item::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7856] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::size() const [50] luaO_rawequalObj [1325] Zap::Item::calcExtents() [5349] std::_Rb_tree, std::_Select1st >, std::less, std::allocator > >::key_comp() const [23] luaS_newlstr [1344] Zap::Item::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [8845] std::allocator::allocator() [95] luaT_gettmbyobj [5032] Zap::Item::getGameObject() [8846] std::allocator::~allocator() [96] luaV_equalval [1206] Zap::Item::processArguments(int, char const**, Zap::Game*) [7077] std::allocator::allocator() [12] luaV_execute [620] Zap::Item::getLoc(lua_State*) [7078] std::allocator::~allocator() [25] luaV_gettable [262] Zap::Item::render() [5757] std::allocator::allocator() [309] luaV_lessthan [829] Zap::Item::setPos(Zap::Point const&) [5495] std::allocator::allocator(std::allocator const&) [212] luaV_settable [4535] Zap::Item::getRadius() [5383] std::allocator::~allocator() [213] lua_getfield [867] Zap::Item::Item(Zap::Point const&, float) [7738] std::allocator >::allocator(std::allocator > const&) [150] lua_getmetatable [841] Zap::Item::~Item() [7377] std::allocator >::allocator() [214] lua_gettable [351] Zap::Move::isEqualMove(Zap::Move*) [7156] std::allocator >::~allocator() [310] lua_isnumber [658] Zap::Move::pack(TNL::BitStream*, Zap::Move*, bool) [6197] std::allocator::allocator(std::allocator const&) [311] lua_pushinteger [4880] Zap::Move::unpack(TNL::BitStream*, bool) [6008] std::allocator::allocator() [312] lua_pushlightuserdata [750] Zap::Move::prepare() [5847] std::allocator::~allocator() [151] lua_pushnumber [257] Zap::Move::Move(Zap::Move const&) [9853] std::allocator >::allocator() [313] lua_pushstring [906] Zap::Move::Move() [9854] std::allocator >::~allocator() [97] lua_rawequal [5112] Zap::Move::~Move() [6797] std::allocator >::allocator() [314] lua_rawgeti [175] Zap::Move::operator=(Zap::Move const&) [6798] std::allocator >::~allocator() [57] lua_rawseti [70] Zap::Rect::intersects(Zap::Rect const&) [9855] std::allocator >::allocator() [315] lua_replace [337] Zap::Rect::unionPoint(Zap::Point const&) [9856] std::allocator >::~allocator() [215] lua_settop [1842] Zap::Rect::expandToInt(Zap::Point const&) [8309] std::allocator::allocator() [316] lua_tointeger [4558] Zap::Rect::intersectsOrBorders(Zap::Rect const&) [8310] std::allocator::~allocator() [317] lua_tonumber [270] Zap::Rect::set(TNL::Vector const&) [4589] std::allocator >::allocator() [117] lua_touserdata [147] Zap::Rect::set(Zap::Point const&, Zap::Point const&) [4590] std::allocator >::~allocator() [152] lua_tovec [4532] Zap::Rect::set(Zap::Point const&, float) [5331] std::allocator >::allocator(std::allocator > const&) [107] lua_type [4494] Zap::Rect::set(Zap::Rect const&) [348] std::allocator >::allocator() [153] mainposition [190] Zap::Rect::expand(Zap::Point const&) [4574] std::allocator >::~allocator() [2127] makesubseg [1965] Zap::Rect::offset(Zap::Point const&) [8468] std::allocator >::allocator() [2120] maketriangle [325] Zap::Rect::unionRect(Zap::Rect const&) [8469] std::allocator >::~allocator() [2166] makevertexmap [146] Zap::Rect::Rect(Zap::Point const&, Zap::Point const&) [7970] std::allocator >::allocator() [318] markmt [810] Zap::Rect::Rect(float, float, float, float) [7971] std::allocator >::~allocator() [118] math_fmod [263] Zap::Rect::Rect(TNL::Vector const&) [6965] std::allocator >::allocator() [319] math_max [615] Zap::Rect::Rect(Zap::Point const&, float) [6966] std::allocator >::~allocator() [2132] mergehulls [237] Zap::Rect::Rect(Zap::Rect const&) [6279] std::allocator >::allocator() [320] newkey [397] Zap::Rect::Rect() [6280] std::allocator >::~allocator() [2167] parsecommandline [4719] Zap::Rect::operator=(Zap::Rect const&) [6967] std::allocator >::allocator() [321] patchlistaux [1488] Zap::Ship::getLoadout(TNL::Vector&) [6968] std::allocator >::~allocator() [2168] plague [974] Zap::Ship::initialize(Zap::Point&) [8847] std::allocator::allocator() [2115] poolalloc [499] Zap::Ship::isOnObject(Zap::GameObject*) [8848] std::allocator::~allocator() [2129] pooldealloc [63] Zap::Ship::isOnObject(unsigned char) [7739] std::allocator >::allocator(std::allocator > const&) [2152] pooldeinit [712] Zap::Ship::packUpdate(TNL::GhostConnection*, unsigned int, TNL::BitStream*) [7378] std::allocator >::allocator() [2153] poolinit [9618] Zap::Ship::setLoadout(TNL::Vector const&, bool) [7157] std::allocator >::~allocator() [2151] poolrestart [36] Zap::Ship::processMove(unsigned int) [7740] std::allocator >::allocator(std::allocator > const&) [2147] poolzero [7622] Zap::Ship::carryingFlag() [7379] std::allocator >::allocator() [2134] preciselocate [656] Zap::Ship::damageObject(Zap::DamageInfo*) [7158] std::allocator >::~allocator() [81] propagatemark [5204] Zap::Ship::getAimVector() [8849] std::allocator::allocator() [2116] randomnation [294] Zap::Ship::getFlagCount() [8850] std::allocator::~allocator() [322] reallymarkobject [4696] Zap::Ship::selectWeapon(int) [9857] std::allocator::allocator() [2169] removeghosts [598] Zap::Ship::unpackUpdate(TNL::GhostConnection*, TNL::BitStream*) [9858] std::allocator::~allocator() [154] rijndael_ecb_encrypt [516] Zap::Ship::getClientInfo() [9859] std::allocator::allocator() [2121] scale_expansion_zeroelim [6441] Zap::Ship::onAddedToGame(Zap::Game*) [9860] std::allocator::~allocator() [2123] scoutsegment [826] Zap::Ship::onGhostRemove() [8851] std::allocator::allocator() [216] setnodevector [58] Zap::Ship::processModules() [8852] std::allocator::~allocator() [52] sha256_compress [424] Zap::Ship::getSensorStatus() [8470] std::allocator::allocator() [155] singlestep [1308] Zap::Ship::loadoutToString(TNL::Vector const&) [8471] std::allocator::~allocator() [2124] subsegtraverse [1895] Zap::Ship::stringToLoadout(std::string, TNL::Vector&) [9861] std::allocator::allocator() [42] sweeplist [8040] Zap::Ship::readControlState(TNL::BitStream*) [9862] std::allocator::~allocator() [2170] transfernodes [609] Zap::Ship::emitShipExplosion(Zap::Point) [9863] std::allocator::allocator() [2148] traversalinit [4650] Zap::Ship::getEnergyFraction() [9864] std::allocator::~allocator() [2109] traverse [4615] Zap::Ship::getSelectedWeapon() [5227] std::allocator::allocator() [2130] triangledealloc [5038] Zap::Ship::getUpdatePriority(TNL::NetObject*, unsigned int, int) [5278] std::allocator::allocator(std::allocator const&) [2171] triangledeinit [519] Zap::Ship::processWeaponFire() [5040] std::allocator::~allocator() [2172] triangleinit [6387] Zap::Ship::setDefaultLoadout() [9865] std::allocator::allocator() [2117] triangletraverse [5175] Zap::Ship::writeControlState(TNL::BitStream*) [9866] std::allocator::~allocator() [2173] triangulate [188] Zap::Ship::emitMovementSparks() [9867] std::allocator::allocator() [2143] trifree [200] Zap::Ship::updateModuleSounds() [9868] std::allocator::~allocator() [2144] trimalloc [9619] Zap::Ship::computeMaxFireDelay() [8853] std::allocator::allocator() [156] vec_distanceto [647] Zap::Ship::calcThrustComponents(float*) [8854] std::allocator::~allocator() [2128] vertexmedian [33] Zap::Ship::findObjectsUnderShip(unsigned char) [8855] std::allocator::allocator() [2174] vertexsort [4665] Zap::Ship::activateModulePrimary(unsigned int) [8856] std::allocator::~allocator() [2118] vertextraverse [234] Zap::Ship::isModulePrimaryActive(Zap::ShipModule) [8857] std::allocator::allocator() [2175] writeelements [9620] Zap::Ship::isLoadoutSameAsCurrent(TNL::Vector const&) [8858] std::allocator::~allocator() [2176] writenodes [5196] Zap::Ship::isModuleSecondaryActive(Zap::ShipModule) [4510] std::allocator::allocator() [2177] writepoly [1654] Zap::Ship::controlMoveReplayComplete() [5739] std::allocator::allocator(std::allocator const&) [1260] [4517] Zap::Ship::getSensorEquipZoomFraction() [4506] std::allocator::~allocator() [832] [476] Zap::Ship::getSensorActiveZoomFraction() [5913] std::allocator::allocator() [1584] [61] Zap::Ship::getSlipzoneSpeedMoficationFactor() [5914] std::allocator::~allocator() [1459] [16] Zap::Ship::idle(Zap::GameObject::IdleCallPath) [9869] std::allocator::allocator() [602] [671] Zap::Ship::kill(Zap::DamageInfo*) [9870] std::allocator::~allocator() [1856] Zap::Ship::kill() [9871] std::allocator::allocator()