[3/16/2011 7:39:15 PM] *** Zoomber added buckyballreaction, Zoomber (onmac) *** [3/16/2011 7:39:42 PM] Zoomber: skype chat channel? [3/22/2011 10:35:44 AM] karamazovapy: I'm going to bring my non-development nonsequiturs over here [3/22/2011 1:52:18 PM] buckyballreaction: is this a new channel i don't know about? [3/22/2011 1:53:06 PM] karamazovapy: I'm not sure when it appeared [3/22/2011 1:53:26 PM] karamazovapy: but I noticed it and thought I'd move my chatty non-dev talk here [3/22/2011 1:53:42 PM] karamazovapy: zoomber's doing, I'm sure [3/22/2011 1:54:00 PM] buckyballreaction: i think IRC is the way to go... [3/22/2011 1:54:10 PM] buckyballreaction: but i lost that battle once already.. [3/22/2011 1:54:53 PM] karamazovapy: yeah, I still think you're right, but I don't care enough to fuss [3/22/2011 1:55:00 PM] buckyballreaction: :) [3/22/2011 7:06:01 PM] karamazovapy: just watched Tripod Versus the Dragon - entertaining if you're pretty nerdy to begin with [3/22/2011 8:59:49 PM] *** karamazovapy added edshin95, Yoda-dog *** [3/22/2011 10:34:41 PM] *** buckyballreaction has left *** [3/23/2011 12:48:31 AM | Edited 12:48:39 AM] Zoomber: irc is the way to go. im just too lazy and nobody needs to host this : P [3/23/2011 12:49:03 AM] Maxwell Thomas MacKenzie: ... lol [3/23/2011 12:49:26 AM] Maxwell Thomas MacKenzie: what's up [3/23/2011 12:49:27 AM] Zoomber: wait err howd u find this? [3/23/2011 12:49:35 AM] Zoomber: lol im good you? [3/23/2011 12:49:36 AM] Maxwell Thomas MacKenzie: K added me I guess [3/23/2011 12:49:50 AM] Maxwell Thomas MacKenzie: haha, I'm doing well [3/23/2011 12:49:55 AM] Maxwell Thomas MacKenzie: how's bit fighter? [3/23/2011 12:50:07 AM] Zoomber: still up and fighting, i suppsoe [3/23/2011 12:50:39 AM] Zoomber: by he way [3/23/2011 12:50:46 AM] Zoomber: did you ever get my riddle? [3/23/2011 12:55:32 AM] Maxwell Thomas MacKenzie: I don't remember what it was- something about a duck or something [3/23/2011 12:56:16 AM] Zoomber: whats orange, and sounds like a parrot? [3/23/2011 12:57:37 AM] *** Zoomber added Flynn *** [3/23/2011 12:57:43 AM] Maxwell Thomas MacKenzie: oh, yeah you told me the answer, and it's not carrot or appricot [3/23/2011 12:58:18 AM] Zoomber: oh it was carrot [3/23/2011 12:58:37 AM] Zoomber: oh yeah i remember now [3/23/2011 1:01:43 AM] Maxwell Thomas MacKenzie: I kind of like the whole armor thing [3/23/2011 1:01:52 AM] Maxwell Thomas MacKenzie: just tried out the new moduel [3/23/2011 1:02:03 AM] Max Hushahn: and? [3/23/2011 1:02:26 AM] Maxwell Thomas MacKenzie: I dig it- anyone making decent maps lately? [3/23/2011 1:04:15 AM] Max Hushahn: i think the last contest ended up to be a lame one [3/23/2011 1:04:21 AM] Max Hushahn: not sure about the one before it [3/23/2011 1:04:59 AM] Maxwell Thomas MacKenzie: what's your name in game max? [3/23/2011 1:05:57 AM] Max Hushahn: er sorry [3/23/2011 1:06:03 AM] Max Hushahn: thats me [3/23/2011 1:06:41 AM] Zoomber: needed to add a friend I know, but he doesnt know me as zoomber aha [3/23/2011 1:07:05 AM | Removed 1:07:20 AM] Maxwell Thomas MacKenzie: This message has been removed. [3/23/2011 1:07:52 AM] Zoomber: lol [3/23/2011 1:07:56 AM | Edited 1:08:01 AM] Zoomber: ? [3/23/2011 2:41:29 PM] karamazovapy: furb needs to join the next big bitfighter battle [3/23/2011 2:41:35 PM] karamazovapy: he has yet to see the greatness [3/23/2011 4:24:59 PM] Maxwell Thomas MacKenzie: is there one scheduled? [3/23/2011 4:25:06 PM] Maxwell Thomas MacKenzie: or is it spur of the moment? [3/23/2011 4:25:35 PM] karamazovapy: I give a week's notice, but I can tell you the next one will mostly likely be april 8th [3/23/2011 4:26:32 PM] Maxwell Thomas MacKenzie: I am excited for this... [3/23/2011 4:26:45 PM] karamazovapy: we've been getting games with more than 20 people [3/23/2011 4:29:32 PM] Maxwell Thomas MacKenzie: whaaaaat [3/23/2011 4:29:40 PM] Maxwell Thomas MacKenzie: usually Bit Bash? [3/23/2011 4:29:49 PM] Maxwell Thomas MacKenzie: or is it like a "party" kind of event? [3/23/2011 4:31:02 PM | Edited 4:31:07 PM] Maxwell Thomas MacKenzie: around the time I last played the times most people were on was to test out the new contest maps [3/23/2011 4:33:18 PM] karamazovapy: it's a party [3/23/2011 4:33:24 PM] karamazovapy: so we play for a solid four hours or so [3/23/2011 4:33:35 PM] karamazovapy: all gametypes [3/23/2011 4:33:44 PM] karamazovapy: although soccer is pretty broken, at the moment [3/23/2011 4:38:25 PM] Maxwell Thomas MacKenzie: really? how so? [3/23/2011 4:38:57 PM] karamazovapy: in an attempt to fix the gametype, we made it possible to carry the ball [3/23/2011 4:39:35 PM] karamazovapy: but you can't use weapons or modules when you're carrying it, and as soon as you get shot, you lose control of the ball again [3/23/2011 4:40:00 PM] karamazovapy: good on paper - a total mess when you have a crowd of ships pushing against one another and everyone is continuously shooting everyone else [3/23/2011 4:45:24 PM] Maxwell Thomas MacKenzie: oh haha [3/23/2011 4:46:20 PM] Maxwell Thomas MacKenzie: oi, K remember that strange retrieve game you made? [3/23/2011 4:46:27 PM] Maxwell Thomas MacKenzie: it was like rugbee? [3/23/2011 4:46:43 PM] karamazovapy: I think so, yeah [3/23/2011 4:46:59 PM] Maxwell Thomas MacKenzie: do you know if you can do that with a neutral flag? [3/23/2011 4:47:28 PM] karamazovapy: I think team flags are at the very heart of how that artificial gametype works [3/23/2011 4:47:42 PM] Maxwell Thomas MacKenzie: bummer [3/23/2011 4:48:14 PM] karamazovapy: you're talking about the gametype that plays kind of like ctf but you can't return the flags, right? [3/23/2011 4:48:45 PM] Maxwell Thomas MacKenzie: ooooh, yeah, that's what it was [3/23/2011 4:49:03 PM] karamazovapy: if you log on to kserv, the levelchangepass is newlev [3/23/2011 4:49:11 PM] karamazovapy: it's Juggernaut's Run [3/23/2011 4:49:16 PM] Maxwell Thomas MacKenzie: *nod* [3/23/2011 4:50:11 PM] Maxwell Thomas MacKenzie: I remember- I was thinking it would be cool to make a map with a neutral flag that you have to get into your own goal on the other side of the field [3/23/2011 4:50:27 PM] karamazovapy: you could do that [3/23/2011 4:50:32 PM] karamazovapy: but the other team could also pick it up [3/23/2011 4:50:32 PM] Maxwell Thomas MacKenzie: but I don't think you can pick up neutral flags? [3/23/2011 4:50:44 PM] Maxwell Thomas MacKenzie: *nod* the idea would be to only have 1 flag [3/23/2011 4:50:46 PM] karamazovapy: retrieve typically uses neutral [3/23/2011 4:50:59 PM] Maxwell Thomas MacKenzie: hmmm good point [3/23/2011 4:52:03 PM] Maxwell Thomas MacKenzie: maybe after such a long break from making maps I can come in with the equivilent of a brand new perspective haha [3/23/2011 4:52:36 PM] karamazovapy: could be [3/23/2011 4:53:01 PM] karamazovapy: I don't know if you checked the forums, but there's an effort to launch a simplified version of the ABFL, too [3/24/2011 1:23:59 AM] Maxwell Thomas MacKenzie: that is awesome [3/24/2011 1:24:15 AM] Maxwell Thomas MacKenzie: what are they thinking of streamlining? [3/24/2011 1:29:12 AM] karamazovapy: http://bitfighter.org/forums/viewtopic.php?f=21&t=614&p=4190#p4190 [3/24/2011 1:48:37 AM] Maxwell Thomas MacKenzie: ooooh, right abfl, I was thinking bf in general [3/24/2011 1:49:26 AM] Maxwell Thomas MacKenzie: like a "streamlined bitfighter" alternative- I thought of z.a.p. and cringed, but thought maybe if done differently that could work [3/24/2011 1:55:59 AM] Maxwell Thomas MacKenzie: oh, I can clarify anything in the rules if you need, also I think C Bob and I discussed several ways of solving each problem, but then usually compromised at something inbetween two radical views [3/24/2011 1:56:30 AM | Edited 1:58:08 AM] Maxwell Thomas MacKenzie: which is probably why things are so weird- we generally tried to out do eachother in wild imagination and then split the difference when we realized it was 5 am haha. [3/24/2011 9:49:06 AM] karamazovapy: like I said in the thread, I think the biggest problem stemmed from the competitiveness that came from the obsessive stats keeping...and possibly just a little man to man rage [3/24/2011 9:49:17 AM] karamazovapy: (although I left out the rage) [3/24/2011 6:24:36 PM] Maxwell Thomas MacKenzie: that's probably true- however, I think selecting maps was kind of hard [3/24/2011 6:28:53 PM] karamazovapy: but selecting maps was hard because people wouldn't agree easily [3/24/2011 6:29:07 PM] karamazovapy: because they didn't want to give any advantage [3/24/2011 6:29:21 PM] karamazovapy: because of stats...or pride [3/24/2011 6:33:09 PM] Maxwell Thomas MacKenzie: true true [3/24/2011 6:45:26 PM] karamazovapy: no matter...with any luck, a new league with friendlier competition and mutual respect will spring up [3/24/2011 6:46:05 PM] Maxwell Thomas MacKenzie: haha, was the old league unfriendly? [3/24/2011 6:46:57 PM] Maxwell Thomas MacKenzie: I liked it, but I'm excited to see what this one is like [3/24/2011 6:47:15 PM] karamazovapy: I'd say there seemed to be a bit of hostility about... [3/24/2011 6:47:37 PM] karamazovapy: maybe that's misperception on my part [3/24/2011 6:48:54 PM] Maxwell Thomas MacKenzie: Simplified rules are always a bonus I think [3/24/2011 6:48:54 PM | Edited 6:48:56 PM] Maxwell Thomas MacKenzie: I hate reading manuals [3/26/2011 10:44:18 PM] karamazovapy: just saw sucker punch [3/26/2011 10:44:51 PM] karamazovapy: 300, moulin rouge, and inception had a 14 year old lovechildbastardson with, like, an AWESOME idea for a movie [3/27/2011 3:02:52 AM] Max h: Have you seen the adjustment bearu yet? [3/27/2011 3:03:01 AM] Max h: err sorry, i may have spelled bearu wrong [3/27/2011 3:03:24 AM] Max h: sucker punch is next for me [3/27/2011 8:32:45 AM] karamazovapy: yeah, I saw adjustment bureau [3/27/2011 8:33:16 AM] karamazovapy: I liked it. wouldn't have minded a more definitive ending, but it was pretty good. [3/27/2011 9:48:53 PM] Max h: Yeah, i agree [3/27/2011 10:06:28 PM] Maxwell Thomas MacKenzie: is it about a bureau of people who decide on adjustments to be applied to society? [3/27/2011 10:07:42 PM] karamazovapy: there's a shadow organization with superior technological or divine tools that freezes time and adjusts people's lives and reasoning to direct fate [3/27/2011 10:09:15 PM] Maxwell Thomas MacKenzie: dun dun dun [3/27/2011 10:09:25 PM] Maxwell Thomas MacKenzie: that's a pretty cool concept I guess [3/27/2011 10:10:12 PM] karamazovapy: yeah, the plot revolves around matt damon falling in love with a girl he's not supposed to and fighting the system once he becomes aware of it [3/27/2011 10:13:31 PM] Maxwell Thomas MacKenzie: I guess fighting fate never involves an unpredictable plot [3/27/2011 10:14:48 PM] karamazovapy: it's not totally original, but it's done in an entertaining way [3/27/2011 10:16:32 PM] Maxwell Thomas MacKenzie: hmmm, between Sucker Punch and Adjustment Bearu which is a more visual movie? [3/27/2011 10:16:54 PM] karamazovapy: sucker punch, hands down - it's the guy who did 300 and watchmen [3/27/2011 10:18:26 PM] Maxwell Thomas MacKenzie: cool, I'll have to go see that in theaters [3/27/2011 10:22:43 PM] karamazovapy: it's a terrible, terrible movie [3/27/2011 10:23:06 PM] karamazovapy: I was kind of embarrassed someone spent money on it [3/27/2011 10:23:17 PM] Maxwell Thomas MacKenzie: Sucker Punch is? [3/27/2011 10:23:26 PM] karamazovapy: yeah, terrible [3/27/2011 10:23:39 PM] karamazovapy: greatest movie ever created if you're a 14 year old boy though [3/27/2011 10:23:58 PM] Maxwell Thomas MacKenzie: 15 [3/27/2011 10:24:13 PM] karamazovapy: might be a little juvenile if you're 15 [3/27/2011 10:24:17 PM] Maxwell Thomas MacKenzie: hahahha [3/27/2011 10:25:47 PM | Edited 10:25:51 PM] Maxwell Thomas MacKenzie: hm, I see I'll download *that* one then xD... is there a common time for people to play at night these days? [3/27/2011 10:26:14 PM] karamazovapy: it's been a little slow the past couple weeks [3/27/2011 10:26:44 PM] karamazovapy: but friday nights are probably best [3/27/2011 10:29:33 PM] Maxwell Thomas MacKenzie: fun fun fun fun [3/27/2011 10:30:10 PM] karamazovapy: april 8th should be the next big bitfighter battle, though [3/27/2011 10:31:35 PM] Max h: hey fur, if we brought back the afbl, would you be willing to help give another shot at it? [3/27/2011 10:31:54 PM] Maxwell Thomas MacKenzie: sure thing [3/27/2011 10:31:55 PM] karamazovapy: (we're up to 8, I think we need at least a dozen) [3/27/2011 10:32:02 PM] Max h: yes, i agree [3/27/2011 10:32:21 PM] Max h: a dozen gives us at 4 teams, if we go with 3 on a team [3/27/2011 10:32:45 PM] karamazovapy: I think you need 4 per team [3/27/2011 10:33:00 PM] karamazovapy: just for safety, if someone bails or gets busy [3/27/2011 10:33:36 PM] Max h: true [3/27/2011 10:33:37 PM] Max h: so 3 teams [3/27/2011 10:33:56 PM] Max h: but we can still expand after [3/27/2011 10:35:42 PM] Max h: maybe we should ask roger goodell for some advice [3/27/2011 10:35:44 PM] Max h: :) [3/28/2011 12:39:39 AM] Maxwell Thomas MacKenzie: http://www.youtube.com/watch?v=zzfQwXEqYaI [3/29/2011 2:27:59 AM] maxwell.the.duck: the population of this chat tripled in the past 40 seconds.... interesting [3/29/2011 5:38:30 PM] karamazovapy: wha? [3/29/2011 6:07:40 PM] maxwell.the.duck: you and Max H logged into skype at the same time last night, I thought maybe a game was going on or something [3/29/2011 6:08:23 PM] maxwell.the.duck: otherwise I was the only one on- so the active number of people effectively tripled [3/29/2011 6:25:43 PM] karamazovapy: ah [3/29/2011 6:26:05 PM] karamazovapy: well this skype channel doesn't really have any bearing on the game, but true! [4/1/2011 11:28:48 PM] Max h: [Tuesday, March 29, 2011 6:28 PM] karamazovapy: <<< well this skype channel doesn't really have any bearing on the game, but true!i may found a framework that may let us embed a skype chatroom, so who knows!? [4/2/2011 2:12:07 PM] Maxwell Thomas MacKenzie: I mean, it does have a bearing on it if people get on while playing [4/2/2011 2:12:17 PM | Edited 2:12:20 PM] Maxwell Thomas MacKenzie: it's just kind of an indirect bearing [4/3/2011 12:51:13 AM] Samuel Williams: no crashes for me.. http://96.2.123.136/bitfighter/zap_d-20110403-0050222.png [4/4/2011 11:03:14 PM] karamazovapy: 3B4 w00t! [4/4/2011 11:13:51 PM] Maxwell Thomas MacKenzie: Eba? [4/4/2011 11:14:55 PM] karamazovapy: big bitfighter battle 4 [4/4/2011 11:26:42 PM] Maxwell Thomas MacKenzie: haha [4/4/2011 11:26:53 PM] Maxwell Thomas MacKenzie: I'm pretty pumped [4/4/2011 11:31:14 PM] karamazovapy: it's a good time! [4/11/2011 5:25:09 PM] karamazovapy: Any thoughts about having two ABFL teams to get the ball rolling? [4/11/2011 5:29:52 PM] Chris Eykamp: I'm not particularly excited about ABFL (nor am I opposed to it in any way), so I'm happy to have it be structured in whatever way works best. Two teams does seem to be a reasonable way to get going, and maybe discussion of it on the forums (once the league is moving) will generate more interest. [4/11/2011 5:58:23 PM] Maxwell Thomas MacKenzie: Watusimoto- I have missed your cold-openness for so long I forgot about it. I would be willing to come back into the ABFL if I can find a team that will have schedualed practices and good communication [4/11/2011 6:00:25 PM | Edited 6:01:36 PM] Maxwell Thomas MacKenzie: ie. so that it feels more important and I can justify working my schedule around it :P I feel like having 2 teams in the short run would allow things to start up faster, and I see no reason to assume that a polyteam structure should be desired in the future [4/11/2011 6:01:50 PM] Chris Eykamp: [Monday, April 11, 2011 5:58 PM] Yoda-dog: <<< I have missed your cold-openness for so long I forgot about it. I aim to please! [4/11/2011 6:02:02 PM] Maxwell Thomas MacKenzie: xD [4/11/2011 6:03:38 PM] Maxwell Thomas MacKenzie: so I think starting up with a 2 team competition (the most basic level for this kind of thing) would allow us to investigate the different possibilities [4/11/2011 6:06:15 PM] Samuel Williams: + [4/11/2011 6:06:15 PM] Samuel Williams: +6. [4/11/2011 6:06:50 PM] Samuel Williams: oops, dropped my keyboard... [4/11/2011 6:08:31 PM] karamazovapy: if you're willing to play, can you post here? http://bitfighter.org/forums/viewtopic.php?f=21&t=612&p=4377#p4377 [4/15/2011 12:38:07 AM] Max h: well this is great! [4/15/2011 12:38:25 AM] Max h: two teams is just enough teams to play [4/15/2011 12:41:10 AM] Maxwell Thomas MacKenzie: were two made? [4/15/2011 12:41:47 AM] Max h: im sorry? [4/15/2011 12:42:33 AM] Maxwell Thomas MacKenzie: have two teams been made [4/15/2011 12:42:35 AM] Maxwell Thomas MacKenzie: ? [4/15/2011 12:51:14 AM] Max h: not yet [4/15/2011 12:52:19 AM] Max h: _k, you on right now? [4/15/2011 12:55:17 AM] Max h: I think I'm going to start a new thread about teams. I want to get this going before people forget or loose interest [4/15/2011 3:32:30 PM | Removed 3:34:44 PM] Maxwell Thomas MacKenzie: This message has been removed. [4/15/2011 3:35:01 PM | Removed 3:35:07 PM] Maxwell Thomas MacKenzie: This message has been removed. [4/15/2011 10:25:49 PM] Max h: sorry? [4/16/2011 2:15:12 AM] Yoda-dog: yeah, sorry about that, was testing to see if my new name worked [4/16/2011 2:27:45 AM] Samuel Williams: ? [4/16/2011 2:28:24 AM | Edited 2:31:02 AM] Samuel Williams: Are you a new? or are you ... (never mind, this is chat) [4/16/2011 3:04:36 PM] Yoda-dog: no. I am Furbuggy [4/24/2011 10:13:20 PM] Max h: hey _k u on right now? [4/25/2011 12:41:42 AM] karamazovapy: cholla [4/26/2011 12:00:17 AM] Max h: hola [4/26/2011 12:24:32 AM] Max h: u guys should see this [4/26/2011 12:24:33 AM] Max h: http://www.break.com/index/setting-fire-to-an-ice-cube-2049199 [4/30/2011 10:28:14 PM] Max h: hey _k u on? [5/1/2011 2:35:10 AM] Yoda-dog: oi [5/1/2011 2:35:12 AM] Yoda-dog: anyone on? [5/1/2011 9:09:13 AM] karamazovapy: holler [5/1/2011 8:02:57 PM] Max h: hi [5/3/2011 12:14:20 AM] Max h: virus won, computer cant start up anymore [5/3/2011 1:19:55 PM] Yoda-dog: damn. [5/3/2011 1:20:05 PM] Yoda-dog: sorry to hear that Max [5/3/2011 1:20:28 PM] karamazovapy: hey you - are you participating in ABFL:TNG? [5/3/2011 1:20:52 PM] Yoda-dog: yes, where can I find info? [5/3/2011 1:21:09 PM] karamazovapy: check your pms, first of all [5/3/2011 1:30:54 PM] Yoda-dog: kk [5/3/2011 1:32:06 PM] Yoda-dog: oh. 11 new messages. [5/3/2011 1:32:07 PM] Yoda-dog: huh. [5/3/2011 1:32:29 PM] karamazovapy: yeah. [5/3/2011 1:44:17 PM] karamazovapy: okay, so I don't know if you're reading your pms or done or doing something else, but the immediate question is, do you want to be a captain starting today? [5/3/2011 1:45:26 PM] Yoda-dog: haha, yeah I did read through [5/3/2011 1:45:47 PM] Yoda-dog: actually, the reason it's taken a while to respond is I'm trying to make sure I'm doing the reply correctly [5/3/2011 1:46:01 PM] karamazovapy: ah, just type in a name and then click the Add button [5/3/2011 1:46:04 PM] Yoda-dog: who is in charge of site layout- is that wat? [5/3/2011 1:46:14 PM] karamazovapy: phpbb3 is kind of its own thing [5/3/2011 1:46:24 PM] karamazovapy: not a lot to be done until we get something worked out [5/3/2011 1:46:27 PM] Yoda-dog: yeah, that's what I did, but I couldn't remember how to spell everyone's name :x [5/3/2011 1:46:31 PM] Yoda-dog: but I got it now [5/3/2011 1:47:11 PM] karamazovapy: cool - well I'd like to send out an e-mail and open a draft thread in the next several hours [5/3/2011 1:51:19 PM] Yoda-dog: just sent out my PM [5/3/2011 1:51:44 PM] Yoda-dog: and I'd like to be a captain [5/3/2011 1:52:20 PM] karamazovapy: awesome. draft starts today. zoomber gets first pick. it'd be courteous of you to choose shadow or sky as your lieutenant [5/3/2011 1:53:21 PM] Yoda-dog: *nod* [5/3/2011 1:53:28 PM] Yoda-dog: I've worked with both of them before [5/3/2011 1:53:29 PM] karamazovapy: also, think of a team name. I would've gone with "angry armadillos” [5/3/2011 1:54:13 PM] Yoda-dog: I'm willing to bet you like inde rock more than metal. [5/3/2011 1:54:22 PM] karamazovapy: meh [5/3/2011 1:54:25 PM] Yoda-dog: hahahaha [5/3/2011 1:54:26 PM] karamazovapy: I’m more classic rock [5/3/2011 1:54:46 PM] karamazovapy: pink floyd, doors, hendrix [5/3/2011 1:54:54 PM] karamazovapy: I like the psychadelics [5/3/2011 1:55:23 PM] karamazovapy: *psychedelic [5/3/2011 1:57:36 PM] karamazovapy: “fighting fancy men” would also be a good name [5/3/2011 1:58:05 PM] Yoda-dog: *nod* stuff's good. I was just thinking "angry armadillos" is pretty inde style (if I even understand what "inde" is, which may not be...) Anyway. I'll talk to my lieutenant about it, since both Sky and Shadow are the creative type [5/3/2011 1:58:35 PM] karamazovapy: right - I’ll email/threadify in a few hours [5/3/2011 1:58:51 PM] Yoda-dog: cool cool, this is exciting [5/3/2011 1:59:02 PM] karamazovapy: sounds good. see ya! [5/3/2011 7:45:52 PM] karamazovapy: furb’s up [5/3/2011 8:29:39 PM] Yoda-dog: sup [5/3/2011 8:45:03 PM] Yoda-dog: hey k [5/3/2011 8:45:29 PM] Yoda-dog: I don't actually know where the thread is 0.o;; [5/3/2011 8:45:40 PM] Samuel Williams: this? http://bitfighter.org/forums/viewtopic.php?f=21&t=697 [5/3/2011 8:50:20 PM] Yoda-dog: thank you [5/3/2011 8:50:35 PM] Yoda-dog: ->Replied [8:17:02 PM] Samuel Williams: [7:38 PM] karamazovapy: <<< IT IS FURBUGGY’S TURN AGAIN Yoda-dog (furbuggy) is not in a bitfighter development...