1>------ Build started: Project: ZAP, Configuration: Debug Win32 ------ 1>Compiling... 1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release 1>UIEditor.cpp 1>UIEditorInstructions.cpp 1>UIGameParameters.cpp 1>UIMenus.cpp 1>UINameEntry.cpp 1>UITeamDefMenu.cpp 1>BotNavMeshZone.cpp 1>gameObjectRender.cpp 1>robot.cpp 1>gameType.cpp 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(550) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(550) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(551) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(551) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(552) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(552) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(553) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(553) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(561) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(561) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(562) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(562) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(566) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(566) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(567) : warning C4244: 'argument' : conversion from 'TNL::U32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(567) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(593) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(609) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(636) : warning C4244: '=' : conversion from 'float' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(638) : warning C4244: '=' : conversion from 'float' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(641) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(651) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(651) : warning C4244: 'argument' : conversion from 'int' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(768) : warning C4244: 'initializing' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(774) : warning C4244: '*=' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(881) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(881) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(882) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(882) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(883) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(883) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(884) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(884) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(896) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(896) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(897) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(897) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(898) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(898) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(899) : warning C4244: 'argument' : conversion from 'const TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(899) : warning C4244: 'argument' : conversion from 'TNL::S32' to 'GLfloat', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(1305) : warning C4244: '=' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(1313) : warning C4244: 'argument' : conversion from 'double' to 'const TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(1329) : warning C4244: '=' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(1331) : warning C4244: 'argument' : conversion from 'double' to 'const TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(1807) : warning C4244: '+=' : conversion from 'double' to 'TNL::F32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(2694) : warning C4244: 'initializing' : conversion from 'double' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\gametype.cpp(3151) : warning C4244: 'argument' : conversion from 'double' to 'TNL::F32', possible loss of data 1>game.cpp 1>gameConnection.cpp 1>main.cpp 1>c:\program files\bitfighter\my_hg\zap\main.cpp(578) : warning C4267: 'initializing' : conversion from 'size_t' to 'TNL::S32', possible loss of data 1>c:\program files\bitfighter\my_hg\zap\main.cpp(1959) : warning C4311: 'type cast' : pointer truncation from 'HINSTANCE' to 'TNL::S32' 1>DetourAlloc.cpp 1>DetourCommon.cpp 1>DetourNavMesh.cpp 1>c:\program files\bitfighter\my_hg\detour\detournavmesh.cpp(1023) : warning C4244: 'initializing' : conversion from '__w64 int' to 'const unsigned int', possible loss of data 1>c:\program files\bitfighter\my_hg\detour\detournavmesh.cpp(1030) : warning C4244: 'initializing' : conversion from '__w64 int' to 'const unsigned int', possible loss of data 1>DetourNavMeshBuilder.cpp 1>DetourNavMeshQuery.cpp 1>DetourNode.cpp 1>Generating Code... 1>Linking... 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall dtNavMeshQuery::init(class dtNavMesh const *,int)" (?init@dtNavMeshQuery@@QAEIPBVdtNavMesh@@H@Z) referenced in function "public: static void __cdecl Zap::Detour::buildNavMeshData(struct rcPolyMesh *)" (?buildNavMeshData@Detour@Zap@@SAXPAUrcPolyMesh@@@Z) 1>BotNavMeshZone.obj : error LNK2001: unresolved external symbol "public: static class dtNavMeshQuery * Zap::Detour::navQuery" (?navQuery@Detour@Zap@@2PAVdtNavMeshQuery@@A) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "class dtNavMeshQuery * __cdecl dtAllocNavMeshQuery(void)" (?dtAllocNavMeshQuery@@YAPAVdtNavMeshQuery@@XZ) referenced in function "public: static void __cdecl Zap::Detour::buildNavMeshData(struct rcPolyMesh *)" (?buildNavMeshData@Detour@Zap@@SAXPAUrcPolyMesh@@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall dtNavMesh::init(unsigned char *,int,int)" (?init@dtNavMesh@@QAEIPAEHH@Z) referenced in function "public: static void __cdecl Zap::Detour::buildNavMeshData(struct rcPolyMesh *)" (?buildNavMeshData@Detour@Zap@@SAXPAUrcPolyMesh@@@Z) 1>BotNavMeshZone.obj : error LNK2001: unresolved external symbol "public: static class dtNavMesh * Zap::Detour::navMesh" (?navMesh@Detour@Zap@@2PAVdtNavMesh@@A) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "class dtNavMesh * __cdecl dtAllocNavMesh(void)" (?dtAllocNavMesh@@YAPAVdtNavMesh@@XZ) referenced in function "public: static void __cdecl Zap::Detour::buildNavMeshData(struct rcPolyMesh *)" (?buildNavMeshData@Detour@Zap@@SAXPAUrcPolyMesh@@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "bool __cdecl dtCreateNavMeshData(struct dtNavMeshCreateParams *,unsigned char * *,int *)" (?dtCreateNavMeshData@@YA_NPAUdtNavMeshCreateParams@@PAPAEPAH@Z) referenced in function "public: static void __cdecl Zap::Detour::buildNavMeshData(struct rcPolyMesh *)" (?buildNavMeshData@Detour@Zap@@SAXPAUrcPolyMesh@@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall dtNavMeshQuery::findNearestPoly(float const *,float const *,class dtQueryFilter const *,unsigned int *,float *)const " (?findNearestPoly@dtNavMeshQuery@@QBEIPBM0PBVdtQueryFilter@@PAIPAM@Z) referenced in function "public: static unsigned short __cdecl Zap::Detour::findZone(struct Zap::Point const &)" (?findZone@Detour@Zap@@SAGABUPoint@2@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: __thiscall dtQueryFilter::dtQueryFilter(void)" (??0dtQueryFilter@@QAE@XZ) referenced in function "public: static unsigned short __cdecl Zap::Detour::findZone(struct Zap::Point const &)" (?findZone@Detour@Zap@@SAGABUPoint@2@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall dtNavMeshQuery::findStraightPath(float const *,float const *,unsigned int const *,int,float *,unsigned char *,unsigned int *,int *,int)const " (?findStraightPath@dtNavMeshQuery@@QBEIPBM0PBIHPAMPAEPAIPAHH@Z) referenced in function "public: static class TNL::Vector __cdecl Zap::Detour::findPath(int,int,struct Zap::Point const &)" (?findPath@Detour@Zap@@SA?AV?$Vector@UPoint@Zap@@@TNL@@HHABUPoint@2@@Z) 1>BotNavMeshZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __thiscall dtNavMeshQuery::findPath(unsigned int,unsigned int,float const *,float const *,class dtQueryFilter const *,unsigned int *,int *,int)const " (?findPath@dtNavMeshQuery@@QBEIIIPBM0PBVdtQueryFilter@@PAIPAHH@Z) referenced in function "public: static class TNL::Vector __cdecl Zap::Detour::findPath(int,int,struct Zap::Point const &)" (?findPath@Detour@Zap@@SA?AV?$Vector@UPoint@Zap@@@TNL@@HHABUPoint@2@@Z) 1>../exe/zap_d.exe : fatal error LNK1120: 11 unresolved externals 1>Build log was saved at "file://c:\temp\Zap_Debug_mysql5\BuildLog.htm" 1>ZAP - 12 error(s), 53 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========